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| |  /--  | | |-\ --- |-\     |  | /-\ |-\  ---  /-\     ---        | |
| |  \--\ | | |-/ |-  |-/     |\/| |-| |-/   |   | |    /   \       | |
| |   --/  -  |   --- | \     |  | | | | \  ---  \-/         \   O  | |
| |                                                          /      | |
| |               -     /--\  -  -  ---\                    /       | |
| |               |     |__|  |\ |  |  |                   /     O  | |
| |               |     |  |  | \|  |  |                  /         | |
| |               ----  -  -  -  -  ---/                 ------     | |
| |   __     __   __  _   __  ___ _  _     __  __  ___ _  _  __     | |
| |  |__    | __ |  | |   | \ |__ |\ |    |   |  |  |  |\ | |__     | |
| |  |__|   |__| |__| |__ |_/ |__ | \|    |__ |__| _|_ | \|  __|    | |
|  -----------------------------------------------------------------  |
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             F  O  R    T  H  E    G  A  M  E  B  O  Y

                    V  e  r  s  i  o  n   1 . 0

             M a d e  B y  S t a r F i g h t e r s 7 6

Welcome to my walkthrough for a the second game of the series for the
Gameboy called Super Mario Land 2: 6 Golden Coins. I hope this
walkthrough helps out as much as possible. Below is nothing but major
spoilers on the game, so if you don't want to be spoiled, please take
a detour and hit the Back button now. However if you want to be
spoiled or need some help, please scroll down as far as you need to.
Consider this as your Spoiler Warning!

READER'S NOTE: I'll be saying this again later down the walkthrough, but
this walkthrough only covers the Secret Goals in the game, and how to
find them.

-----------------
|TABLE OF CONTENTS|
-----------------

SECTION 1: Intro
 A: Version Guide
 B: The Story Of Super Mario Land 2: 6 Golden Coins
 C: What Is Super Mario Land 2: 6 Golden Coins
 D: About This Walkthrough
 E: Control Configuration

SECTION 2: Walkthrough
 A: Before The Walkthrough
 B: Tree Zone 2
 C: Hippo Stage
 D: Space Zone 1
 E: Macro Zone 1
 F: Pumpkin Zone 2
 G: Pumpkin Zone 3
 H: Turtle Zone 2
 I: Super Mario Land 2 Goals Checklist

SECTION 3: In Conclusion
 A: What's To Come
 B: Special Thanks
 C: The Disclaimer

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           -----
SECTION 1: |INTRO|
           -----

     -------------
 A: |Version Guide|
     -------------

    Version 1.0: Just finished making the walkthrough for the game,
    and submitted it to GameFAQS (09/14/05)

     -------------------------------
 B: |The Story Of Super Mario Land 2|
     -------------------------------

    Taken from the instruction manual:

    "DANGER! DANGER!

    While I (Mario) was away crusading against the mystery alien
    Tatanga in Sarasa Land, an evil creep took over my castle and put
    the people of Mario LAnd under his control weith a magic spell.
    This intruder goes by the name of Wario. He has been jealous of my
    popularity since we were boys, and has tried to steal my castle
    many times. It seems he has succeeded this time. Wario has
    scattered the 6 Golden Coins from my castle all over Mario Land.
    These Golden Coins are guarded by those under Wario's spell.
    Without these coins, we can't get back into the castle to deal
    with Wario.

    We must collect the 6 coins, attack Wario in the castle, and save
    everybody!"

     --------------------------
 C: |What Is Super Mario Land 2|
     --------------------------

    Super Mario Land 2 is a side scroll adventure game like any early
    Super Mario game is. The only difference in this game is that
    there is no Bowser and there is no saving the dingy princess. You
    gotta knock out Wario who's taken over Mario's Castle. Your main
    objective is to collect all 6 Golden Coins which will unlock the
    main door of the castle and to take Wario out. It won't be easy
    because you have to go through many levels just to accomplish this
    task. But will Mario be able to do this, only you know that
    answer!

     ----------------------
 D: |About This Walkthrough|
     ----------------------

    Okay this is important. This is a special walkthrough, which is
    used to help you get through the 7 Secret Goals of the game,
    only. Keep in mind that the normal goals are not listed and won't
    be. Also I made a checklist towards the bottom of the walkthrough,
    so you can mark off which goals you have beaten. I hope this
    helps out as much as possible.

     ---------------------
 E: |Control Configuration|
     ---------------------

    I assume you have a basic idea of all the control combinations, so
    here is the basic stuff:

    LEFT D-PAD: Moves left
    RIGHT D-PAD: Moves right
    UP D-PAD: Enters upside down pipes
    DOWN D-PAD: Crouches down/enters pipes
    'A' BUTTON: Jumps (press again to float Bunny Mario)
    'B' BUTTON: Runs/Shoots fireballs (as Fire Mario)/Picks up enemies
    START BUTTON: Pauses the game
    SELECT BUTTON: Does nothing

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           -----------
SECTION 2: |WALKTHROUGH|
           -----------

     ----------------------
 A: |Before The Walkthrough|
     ----------------------

    1. Although these can be found in any order, I decided to list
    these Secret Goals starting at Tree Zone and going clockwise.

    2. There is an exception, you must find the Secret Goal for Hippo
    Stage everytime in order to go to Space Zone.

    3. When you find any new levels due to the Secret Goals, then you
    leave that area, you must find the Secret Goal of said level each
    time you want to go to any new level.

    4. Mario Zone doesn't have a Secret Goal, although I think there
    is one. If you know, email me and you'll get full credit.

     -----------
 B: |Tree Zone 2|
     -----------

    TIME: 600
    STUFF REQUIRED: Bunny Mario
    LEADS TO: Tree Zone Secret Area

    Here's what you are gonna do when finding the Secret Goal to this
    level. First off, you need to be Bunny Mario. Make your way
    through the first section and head through the pipe. In this
    second section, keep going avoiding the spikes along the way until
    you reach the Midway Bell. Now from here, if you're Bunny Mario,
    you can keep going onwards. If not, you need to go down the bubble
    pit next to the Midway Bell (which I'll get to in a minute).
    Follow the path avoiding all obsticles and power-ups. Keep going
    until you see an area where the is a small gap (that only Small
    Mario could walk through). Once there, head above that gap onto
    the highest platform (you should see a Bob-omb Beetle). As Bunny
    Mario, jump then float over to the nearby platform  on the other
    side. If need be, jump on the Bob-omb Beetle if you think that
    will help.

    Now if you aren't Bunny Mario, don't worry I can help on that.
    Think back to the Midway Bell. At that point sink down into the
    bubble pit, taking out the Cow Fishies. After that, fall to the
    bottom and when down there, go through the pipe. When you do, hit
    the ? Block and a Carrot will appear, so grab it and become Bunny
    Mario. Now you can either continue in this area, or head back
    through the pipe. It be easier to head through the pipe, but if
    you wanna try going through the stage, that's on you. If you head
    back through the pipe then just follow the instructions I already
    gave to get to the point I described. Once there, jump and float
    over to the pipe and go through it.

    Once through the pipe, drop down and follow the short path through
    the door, and you will found the Secret Goal. By doing this will
    open up a new path leading to Tree Zone Secret Area.

     -----------
 C: |Hippo Stage|
     -----------

    TIME: 700
    STUFF REQUIRED: Bubble Mario
    LEADS TO: Space Zone

    To find this Secret Goal is extremely easy. Actually it's not so
    much of a "secret goal", but there are two goals nonetheless. What
    you do is this. You know those hippos who snort out giant bubbles,
    well get one of those bubbles to become Bubble Mario and make your
    way to the end carefully avoiding all obsticles in the way or else
    you'll lose your bubble power. Now once you get to the otherside,
    you can either float upward or take the door on the bottom. If you
    take the bottom door, it will take you back to the World Map. If
    you float upwards and take the upper door, it will take you to
    Space Zone, which is what you need to do. And that's how you find
    the "secret" goal of this level.

    Keep in mind, as I said before, you must complete this level as I
    have described each time in order to get to the Space Zone.

     ------------
 D: |Space Zone 1|
     ------------

    TIME: 700
    STUFF REQUIRED: Doesn't matter
    LEADS TO: Space Zone Secret Area

    To get to this Secret Goal, you will have look carefully to find
    it. Make your way to the Midway Bell, and when you get there go to
    the right of it a couple of feet, then jump up to reveal a hidden
    block. Now jump on that block and jump up from it to reveal
    another block. Jump on that block then jump up from it to reveal
    another block. Jump on that, then jump (no, not to reveal another
    block) to the right to a couple blocks. Now here's where it's
    tricky. You must jump to the right from one block to another.
    Don't worry about any coins if you miss any. But keep doing this
    until you reach a platform which has the Secret Goal door. Go
    through it and a new path will be made leading to Space Zone
    Secret Area, thus completing this Secret Goal.

     ------------
 E: |Macro Zone 1|
     ------------

    TIME: 400
    STUFF REQUIRED: Fire Mario
    LEADS TO: Macro Zone Secret Area

    To find this goal, you'll have to work for it. You need to be Fire
    Mario for this level, but if you're not, you will be. Make your
    way through the first section avoiding the ants, and go down the
    pipe. In this second section, walk forward a bit and you will see
    a moving platform over some lava. Board it and take it to the
    platform and jump off. Hit the ? Block for a Super Mushroom to
    become Super Mario, then go through the small pipe. Now just go
    through this level normally till you get to the Midway Bell. Once
    you get to that point, keep going onwards. Along the way you will
    find Carrots, so get them for extra insurance to help you out.

    Keep going and you will see a moving platform on the lava, with a
    staircase above it. Get on the platform, bend down to avoid the
    spikes and get on the other platform on the other side. Be careful
    of the Spiny Ant that's on the platform, but take it out. Also you
    will see 5 ? Blocks above you and some enemies. Use the blocks to
    take out the enemies. After that, continue on the next moving
    platform (avoiding the spikes), to an area where there is a ?
    Block. Take out the Bullet Ant, and hit the ? Block which will
    have a Fire Flower in it. Get that to become Fire Mario then make
    your way back to the staircase I mentioned earlier. Once there,
    climb the stairs and get to where the 5 ? Blocks were.

    Once there, jump up in 4 spots above there to reveal blocks, and
    use those to shoot out the Fire Blocks. After that, jump up the
    pipe. In this third section, just follow it to the end, avoiding
    obsticles till you reach the door at the other side. Do so and a
    new path will open up leading to Macro Zone Secret Area, which
    will complete this Secret Goal.

     --------------
 F: |Pumpkin Zone 2|
     --------------

    TIME: 400
    STUFF REQUIRED: Super Mario or Fire Mario
    LEADS TO: Pumpkin Zone Secret Area 1

    To find this secret goal will take a little while to get to. First
    you need to be either Super Mario or Fire Mario for this mission.
    If you're Bunny Mario, that's fine for the time being. Make your
    way through the first section the go down the pipe. Make your way
    through this second section as well and go up the pipe. In this
    third section, be careful of the Boo Buddies, and get the Super
    Mushroom (if need be) and the 1-Up Heart, then make your way out
    of this section. Now in the fourth section, make your way down the
    row of blocks by spin jumping on them. Pick up whatever you want
    and head down to the water, then continue onwards to dry ground.

    Now at this point it looks like you could take two paths, but for
    this mission, take the lower path. With that, swim over avoiding
    the Cheep Cheep to the next platform. Just to the right of that is
    another swimming area, with a gap in the floor. Swim down there in
    the gap (don't worry, it's safe), then carefully continue your
    way, avoiding the spikes, Mouth Pieces and Cheep Cheeps along the
    way. Once to the other side, you will see a pipe with two blocks
    on it. Now if you're Super Mario or Fire Mario, spin jump on the
    blocks to destroy them. If you're Bunny Mario, just touch the
    Mouth Piece to downgrade to Super Mario, then spin jump on it.

    After that, go down the pipe and in the fifth section, just make
    your way through this section. There is some more Mouth Pieces and
    a Crazy Cyclops down here. After all that, head through the door
    at the other end and a new path will open up leading to Pumpkin
    Zone Secret Area 1. With that, this Secret Goal is completed.

     --------------
 G: |Pumpkin Zone 3|
     --------------

    TIME: 500
    STUFF REQUIRED: Bunny Mario
    LEADS TO: Pumpkin Zone Secret Area 2

    This is another lengthy trek to the Secret Goal, and you need to
    be Bunny Mario to find it. There's lots of different obsticles
    here so be careful. Make your way to the Midway Bell. Once there,
    keep going carefully past some Boo Buddies and spikes. Once back
    on solid ground, keep going until you reach what may look like a
    staircase going downward (you will see some Boo Buddies as you
    make your way down it). Instead of going down it however, from the
    top step, jump up and float over to the right and you will see a
    pathway in the wall. Make your way onto that and keep going past
    the Ghost Goombas and go through the door. Doing so and a new
    pathway will be opened leading to Pumpkin Zone Secret Area 2, thus
    completing this Secret Goal.

     -------------
 H: |Turtle Zone 2|
     -------------

    TIME: 600
    STUFF REQUIRED: Small Mario
    LEADS TO: Turtle Zone Secret Area

    To find this Secret Goal will be a bit of a challenge, so be
    careful. For now it doesn't matter what you are, but eventually
    you will have to be Small Mario to get through this. Now, from the
    starting point, head right and get into the water. In the water,
    sink down and swim to the right and then sink down even lower, and
    keep swimming right. At the very bottom level just walk over until
    you see a Bullet Bill Cannon and an opening at the top. Avoiding
    any Bullet Bills that come out and swim upwards in the opening
    gap. Keep going upwards, watch out for the Spike Squids, and head
    up to the top.

    Once at the top, jump out of the water and head left (watch out
    for the Koopa Troopa) and keep going and you will see a small gap.
    Become Small Mario and go through the gap and on the other side
    make your way to the pipe and go up it. In this second section
    will be difficult as it's completely in water. Slowly make your
    way to the end of this section, carefully avoiding any and all
    obsticles along the way. Once at the other end, go through the
    door and a new path will be made leading you to Turtle Zone Secret
    Area. Doing all this and you will have completed this Secret Goal.

     ----------------------------------
 I: |Super Mario Land 2 Goals Checklist|
     ----------------------------------

    In order to get a perfect game, you need to find all 32 levels.
    Now below is a checklist of all those levels. Hidden amongst those
    levels, 7 of them each have a Secret Goal (which I've already
    mentioned beforehand). Below however as I said is a list of all
    the levels you find. To help a little bit, I've compiled
    a checklist of all the levels in the game. This list can be done
    in any order you wish to do. Also to make it a bit better I would
    suggest printing this section off if you want, so you don't mark
    all over your monitor ^_^. Keep in mind, the number above the file
    you select (the warp pipe) tells you how many levels have been
    completed, and if it says 32, then that means you have a completed
    game.

    TREE ZONE (6 Levels)
    Level 01: [ ] Tree Zone 1
    Level 02: [ ] Tree Zone 2
    Level 03: [ ] Tree Zone 3
    Level 04: [ ] Tree Zone 4
    Level 05: [ ] Tree Zone 5
    Level 06: [ ] Tree Zone Secret Area

    SPACE ZONE (3 Levels)
    Level 07: [ ] Space Zone 1
    Level 08: [ ] Space Zone 2
    Level 09: [ ] Space Zone Secert Area

    MACRO ZONE (5 Levels)
    Level 10: [ ] Macro Zone 1
    Level 11: [ ] Macro Zone 2
    Level 12: [ ] Macro Zone 3
    Level 13: [ ] Macro Zone 4
    Level 14: [ ] Macro Zone Secert Area

    PUMPKIN ZONE (6 Levels)
    Level 15: [ ] Pumpkin Zone 1
    Level 16: [ ] Pumpkin Zone 2
    Level 17: [ ] Pumpkin Zone 3
    Level 18: [ ] Pumpkin Zone 4
    Level 19: [ ] Pumpkin Zone Secret Area 1
    Level 20: [ ] Pumpkin Zone Secret Area 2

    MARIO ZONE (4 Levels)
    Level 21: [ ] Mario Zone 1
    Level 22: [ ] Mario Zone 2
    Level 23: [ ] Mario Zone 3
    Level 24: [ ] Mario Zone 4

    TURTLE ZONE (4 Levels)
    Level 25: [ ] Turtle Zone 1
    Level 26: [ ] Turtle Zone 2
    Level 27: [ ] Turtle Zone 3
    Level 28: [ ] Turtle Zone Secret Area

    WORLD MAP STAGES (4 Levels)
    Level 29: [ ] Starting Stage
    Level 30: [ ] Extra Stage
    Level 31: [ ] Hippo Stage
    Level 32: [ ] Wario's Castle

    PLAYER'S NOTE: By finding all these levels, you will not be able
    to unlock anything at all, so keep this in mind.

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           -------------
SECTION 3: |IN CONCLUSION|
           -------------

     --------------
 A: |What's To Come|
     --------------

    With a game as big as this, who knows what else is to come. But I
    will keep this open if anything new develops.

     --------------
 B: |Special Thanks|
     --------------

    Personal Thanks To:
    ExoSquad18: Simply because of his confidence and belief that I
    will be very successful at this stuff ^_^.

    On-line Thanks To:
    To GameFAQS for hosting my walkthroughs, as well as many more.

    To anyone who help made this game possible. Thanks! ^_^

     --------------
 C: |The Disclaimer|
     --------------

    Super Mario Land 2 was pretty much like Super Mario World, only 3
    times smaller. It isn't exactly a huge favorite, but I didn't hate
    it either. It was a decent short game for it's time, but that's
    about it. It was different, storywise, which also opened the way
    for a new series to take place (Wario Land), so I guess it had
    it's moments. Why this walkthrough, well if I'm gonna make Secret
    Goal FAQs for Super Mario World and Secret Stars FAQ for Super
    Mario 64, I might as well make this FAQ. I made this walkthrough
    the best way I can and I hope it helps out in every way possible.
    Now here comes the important stuff you need to read.

    Ok, I'll make this quick and simple. This walkthrough is my work.
    I've made this walkthrough, describing the game the best possible
    way I can. You can use whatever info you want, so long as you give
    me credit and don't alter anything. All you have to do is email me
    at [email protected] if you're gonna do anything with
    this walkthrough. And to show that I'm not a complete selfish
    bastard, if you have something you wanna add, email me and I will
    give you full credit ^_^. This walkthrough, like many others are
    intended for GameFAQs ONLY. You want it on your site, well you
    better start emailing me. Failure to comply with this, and I will
    be mad, among other things.

    Email me at [email protected]
    Copyright (C) September 14th, 2005
    Mike Leatherwood AKA StarFighters76
    Super Mario Land 2: 6 Golden Coins (C) Nintendo 1992