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Shaq-Fu
Sega Genesis, by Electronic Arts (1994)
FAQ v1.1
Last Updated on May 26 2001
By Ryouga (
[email protected])
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[Legal Disclaimer]
This document is Copyright 2001, Ryouga (
[email protected]) and may not
be reproduced in any form without permission. Furthermore, this document may
not be altered, edited, or sold without approval. If these terms are violated,
proper legal action will be taken.
Webmasters: If you want to use this document on your site, e-mail me and ask.
I'm always happy to let people use my work, so long as they've been given
permission. Any site found to be using this document without consent will be
asked to remove it or suffer legal consequences.
This document is unofficial and is in no way affiliated with any company.
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[Index]
(I) [Introduction]
(II) [Controls]
(III) [Menus]
(IV) [Characters]
(V) [Secrets]
(VI) [FAQ]
(VII) [Acknowledgments]
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(I) [Introduction]
- The Story of Shaq-Fu -
Long ago and far away, in a place called The Second World, there ruled the
heartless sorcerer Sett Ra. His hunger for power still gnawed at him even
though his dominance over the Second World was unchallenged; he longed to
extend his grasp to the fair First World, Earth.
Sett Ra's plan was simple. He would destroy the Pharaoh of Egypt and usurp
his throne. He created a perfect assassin from his own shadow who would serve
him without question. This shadow became Beast, the mightiest and most loyal
of all Sett Ra's minions. Beast destroyed the Pharaoh, and the disguised Sett
Ra soon sat upon his throne.
However, the Pharaoh's son Ahmet was not deceived. He brazenly confronted
the powerful sorcerer, threatening to reveal him. Sett Ra called forth Beast
from his shadowy other domain. Ahmet barely escaped from the palace to the
Great Desert, where his grandfather, Leotsu the Wise, dwelt as a monk and
hermit. Leotsu and Ahmet united with a coven of powerful wizards from the
lands beyond Egypt, and their combined power was enough to send Sett Ra back
to the Second World, comatose and imprisoned within a rune-encrusted
pyramid. He slumbered for a millenium, bound by the wrappings of a mummy.
Beast roamed the Second World, dedicated to finding and releasing his
dread master. Successful at last, Beast and Sett Ra vow to wreak havoc on
those who stopped them before. They have gathered a battalion of formidable
fighters to further this end.
To regain his full strength and to end his exile from the First World,
Sett Ra must perform an ancient ritual upon a descendant of Ahmet. Beast
has now returned from Earth with the child Nezu, a child in whose veins
the royal blood runs pure. All is ready for the final cataclysmic battle -
only the Chosen One can stop Sett Ra now. One who possesses strength,
spirituality, courage, agility, intelligence and unsurpassed skill in the
martial arts. Where will the world find such a one? Only Shaq knows.
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(II) [Controls]
- Basics -
MB: Move Boost (A Button) T: Taunt (X Button)
FK: Fast Kick (B Button) FP: Fast Punch (Y Button)
PK: Power Kick (C Button) PP: Power Punch (Z Button)
Note: On a 3-Button Controller, pressing the Start Button will change the
functions of the A/B/C Buttons to X/Y/Z, and vice versa.
D: Down DF: Down-Forward
U: Up DB: Down-Back
F: Forward UF: Up-Forward
B: Back UB: Up-Back
QCF: Quarter-Circle Forward control pad motion.
(Down, Down-Forward, Forward)
HCF: Half-Circle Forward control pad motion.
(Back, Down-Back, Down, Down-Forward, Forward)
QCB: Quarter-Circle Forward control pad motion.
(Down, Down-Back, Back)
HCB: Half-Circle Forward control pad motion.
(Forward, Down-Forward, Down, Down-Back, Back)
- Basic Special Moves -
(Blocking)
-Hold Back to block high and mid-range attacks, or hold Down-Back to block
low attacks.
-Blocking Special Attacks will cause a minimal amount of damage to the
blocker.
(Shield: D+MB)
Characters can create a shield around them by holding Down and pressing MB.
The shield will block projectile attacks, but other attacks will go
through.
(Throw)
Characters can throw when up close by pressing F+MB.
(Taunt)
Taunting will leave a character open to attack. It doesn't do anything.
(Fury Bar)
As a character takes damage, their Fury Bar will charge up. When it is full,
the word "FURY" will appear on it and the character will deal slightly more
damage for a while.
(Dizzy)
If a character is hit multiple times in a row without dealing any damage
themselves, they risk being dizzied. When dizzy, a character will be stunned
on the ground while stars rotate above them. Recover from a dizzy by pressing
buttons rapidly.
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(III) [Menus]
- Duel -
A one-on-one battle against two players.
- Story -
Lets you know how Shaq got into the Second World, and takes you, as Shaq,
on a dangerous quest through Sett Ra's domain.
Once you've beaten all opponents in a level, a bridge will appear to the next
level. If a bridge hasn't appeared, other opponents are still active.
- Tournament -
This is a two-to-eight player contest.
- Options -
Makes changes to customize the game:
LEVEL: There are three levels of difficulty. (Easy,Normal,Expert)
MUSIC TEST: Hear different background music from the game.
TIME: Adjust the round times. Ranges from 30 to 300 seconds. If turned
OFF, the first player to lost all their Health loses.
GAME SPEED: Set the speed of gameplay. (Normal,Fast)
AUDIO: Turn the music and sound effects On or Off.
CONTROL SETUP: Changes the configuration of the controller.
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(IV) [Characters]
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
- Auroch -
Height: 5'11 A simple outlaw that fights for pleasure. Auroch
Weight: 456 taunts anything that crosses his path.
Age: 170
Origin: 2nd World
[Special Moves]
Boomerang: B,F+FK
-Auroch pulls out a boomerang from behind his back and tosses across the
screen. He cannot move until the boomerang either hits his opponent, or
reaches its farthest distance, and then returns.
Ball and Pain: HCB+PK
-Auroch pulls out a giant spiked ball and chain, then lashes out with it
twice straight ahead.
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
- Beast -
Height: 6'10 Created by Sett from his own shadow, Beast is the
Weight: 410 mightiest of Sett's servants.
Age: Eternal
Origin: Unknown
[Special Moves]
Thermal Blast: QCB+FK
-Beast spits out a large, close-ranged puff of flame.
Spitfire: QCF+FK
-Beast spits out a fireball projectile that travels across the screen.
Sonic Roar: HCB,F+PK
-Beast roars and the screen flashes, which will hit the opponent from any
place on the screen.
Roar: D+T
-Beast roars. No damage, but an alternate taunt
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
- Colonel -
Height: 6'4 A celestial champion. Battered, shattered, and almost
Weight: 357 dead, Colonel was found by Beast on an obscure
Age: 42 battlefield, the sole survivor of a fierce struggle.
Origin: Bio Corp
[Special Moves]
Heavy Metal: QCF,B+FK
-Colonel extends his arm, which opens up to reveal a gun. He then shoots
rapidly across the screen.
Bionic Burst: QCF+FK
-Colonel punches twice straight forward with extending arms.
Missile Launch: QCB,F+MB
-Colonel launches a small missile out of his back, which homes in on his
opponent.
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- Diesel -
Height: 6'1 A longshoreman from the San Francisco docks, he spends
Weight: 205 more time brawling than handling cargo.
Age: 30
Origin: USA
[Special Moves]
Dash Upper: QCF+FK
-Diesel dashes forward very quickly and uppercuts his opponent up close.
Crate Crusher: B,QCB+FK
-Diesel throws a volley of energy-charged punches in front of him at various
angles.
Dockside Dagger: B,F+FK
-Diesel throws a small dagger projectile across the screen.
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
- Kaori -
Height: 5'3 Forced to obey Sett's will by the power of an enchanted
Weight: 123 ring, Kaori is the martial arts champion of an alien
Age: 23 feline race.
Origin: Cimotha
[Special Moves]
Cat's Claw: QCB+FK
-Kaori slashes with her arms and sends a spiralling wave projectile across
the screen.
Cyclone: QCB+PK
-Kaori spins into a cyclone and moves forward. Holding PK will cause her to
move forward until the move runs out. She will turn back to normal when she
hits her opponent.
Energy Bomb: HCF+FK
-Kaori tosses a ball of energy at the ground a short ways in front of her,
which creates an explosion.
Teleport Kick: HCF+PK
-Kaori vanishes in a puff of smoke, then appears over her opponent and drops
onto them with a kick.
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- Leotsu -
Height: 5'4 The last grand master of an ancient martial art, one
Weight: 118 that remains a mystery to the other masters.
Age: 500
Origin: Far East
[Special Moves]
Blast Kai: QCB,F+FK
-Leotsu launches a ball of energy from his Bo across the screen.
Bo Kai: QCF+FK
-Leotsu pulls out his Bo, then takes a quick jab forward with it.
Flash Kai: F,QCF+PK
-Leotsu pulls out his Bo and the screen flashes, damaging his opponent from
any location.
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- Mephis -
Height: 5'7 A mighty undead sorcerer who was once Sett's apprentice
Weight: 165 thousands of years ago.
Age: Unknown
Origin: Unknown
[Special Moves]
Lightning Arc: HCF+PK
-Mephis raises his hands into the air, then a second later the screen will
flash and a lightning bolt will hit his opponent from any place on the
screen.
Lightning Jaws: QCF+FK
-Mephis tosses a snapping dragon head made of electricity across the screen.
Burning Touch: QCB+FK
-Mephis spins and tosses some powder into the air in front of him.
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- Nezu -
Height: 4'6 Kidnapped by Beast to free Sett. Nezu is uncontrollable
Weight: 77 when angered. Although small, Nezu is agile, swift, and
Age: 12 cunning.
Origin: Far East
[Special Moves]
Time Vault: F,B,D+MB
-Nezu tosses a slow fireball forward. If it touches the opponent, it will
make them unable to move for a bit.
Eno Blast: QCB,F+PK
-Nezu tosses a ball of energy at the ground, which remains there until the
opponent steps on it, at which point it explodes. Nezu may only have one
Eno Blast onscreen at a time.
Eno Flip: QCB+PK
-Nezu lays an Eno Blast on the ground and backflips twice. After he's
finished his backflips, the Eno Blast will explode.
Eno Shot: HCF+FK
-Nezu tosses a fireball projectile across the screen.
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- Rajah -
Height: 5'11 A young mystic and skilled swordsman, Rajah submitted
Weight: 210 to Sett's sorcery while exploring the netherplans with
Age: 38 his spirit.
Origin: 2nd World
[Special Moves]
Thunder Clap: F,QCF+FK
-Rajah pulls out both his scimitars and smacks them together in front of him
causing the screen to flash.
Sword Shockwave: B,QCB+PK
-Rajah spins his scimitars and plants them into the ground, sending a
wave projectile along the ground.
Scimitar Spiral: HCB+FK
-Rajah pulls out both his scimitars and attaches them handle-to-handle, then
tosses them across the screen.
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- Sett -
Height: 6'10 An entity of ancient evil, Sett was defeated and
Weight: 212 entombed in another dimension ages ago.
Age: 3000
Origin: Unknown
[Special Moves]
Mummy Wrap: HCB+FK
-Sett strikes forward with his arms, and extends a bunch of mummy wrapping
for longer range.
Wedge Charge: F,QCF+MB
-Sett quickly dashes straight across the screen to ram his opponent.
Cosmic Missile: QCB+PK
-Sett blasts an energy bolt projectile across the screen.
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- Shaq -
Height: 7'1 A dominating force on and off the hoops court, rookie of
Weight: 301 the year, perennial all star and founder of Shaqido.. an
Age: 22 extremely lethal martial art form.
Origin: USA
[Special Moves]
Inferno Kick: QCF+PK
-Shaq performs a high flaming roundhouse kick.
Shaq-urikin: F,B,F+MB
-Shaq tosses a spinning blade projectile across the screen.
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- Voodoo -
Height: 5'8 Many have fallen prey to Voodoo's ancient magic. She
Weight: 143 uses her power to hunt Sett's enemies.
Age: 27
Origin: Haiti
[Special Moves]
Eagle Claw: HCF+FK
-Voodoo raises her hand and conjures an eagle onto it, which she tosses
across the screen.
Voodoo Doll: QCB+PK
-Voodoo pulls out a doll of her opponent and a knife as well. Pressing any
attack button will make her stab the opponent and damage them from anywhere
on the screen.
Earthquake: F,QCF+MB
-Voodoo slams the ground with both hands and damages any opponent standing
on it.
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(V) [Secrets]
- Blood Code -
At the Options screen, quickly press A, B, C, C, B, A. If done correctly the
screen will flash.
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(VI) [FAQ]
-Are there any hidden characters?
No
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(VII) [Acknowledgments]
-Electronic Arts and Delphine Software, for making this game. I guess.
-CJayC, for his devotion to GameFAQs.
-Whoever it was that enclosed the hand-written moves list with my used copy
of the game.
-Strider Turbulence, who somehow inspired me to write this guide.
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