/|     /
   / |    /      .                       /
  /  |   /            __      ____      /
 /   |  /      /     /   \   /    |    /
/    | /      /     /    /  /_____/   /
/     |/      /       \__/   \_____   /
                   \   /
                    \_/
    /|     /|
   / |    / |    ___                                 /   /   /
  /  |   /  |       \      _     ___      ____      /   /      ___
 /   |  /   |    ____\    / |   /___     /    |    /   /      /___
/    | /    |   /    /   /  |       \   /____/    /   /           \
/     |/     |   \___/   /   |   \___/   \_____   /   /        \___/

                                        __       __
                    \    /\    /  / \  |  | |   |  \
                     \  /  \  /  |   | |--  |   |   |
                      \/    \/    \ /  |  \ |__ |__/
         __                           __                 _         __
        /    |  |  / \    /\    /\   |  | |  / \  |\ |  /  |  | | |  |
       |     |--| |---|  /  \  /  \  |--  | |   | | \| /_  |--| | |--
        \__  |  | |   | /    \/    \ |    |  \ /  |  | __/ |  | | |
                       __          __            __
                      |  |  / \   /    |  |\ |  /
                      |--  |---| |     |  | \| |  _
                      |  \ |   |  \__  |  |  |  \__/

VinnyVideo's FAQs/Walkthrough for Nigel Mansell's World Championship Racing


*******************************************************************************
Table of Contents
*******************************************************************************
[INTRO] Introduction
[NOTES] FAQ's and General Tips
[SETUP] Car Setup Tips
[MODES] Modes of Play
[TRACK] Track Strategies
[RECOR] Record Times
[CHEAT] Cheat Codes
[FORM1] Comparing with Reality
[VERSN] Version History
[COPYR] Copyright
[CONTC] Contact Information

*******************************************************************************
Introduction                                                         [INTRO]
*******************************************************************************
I'm now officially addicted. This is my fourth strategy guide/walkthrough, and
my third for a 1993 Formula One auto racing game for the Super NES! Yes, I do
like Formula One racing, but really I'm addicted to walkthrough-writing in
general. In case you're wondering, I'm writing a walkthrough for this game
because, as far as I know, there isn't a single guide for this game available
on the Internet or any place else. I think that's a real pity, because Nigel
Mansell's World Championship Racing is a pretty good game. I know it's not a
legend like Super Mario World, but it's still fun, at least for a couple of
hours or so. But do you know what the best thing about this guide is? It's
absolutely free! Free literature is always nice, at least when it conforms to a
reasonable standard of spelling (no mispelled wordz), grammar, capitalization
(nigel mansells world championship Racing), and ethics (no naughty words or
plagiarism). Anyway, let's zip off to the walkthrough!

Note: I will measure everything in miles per hour in this guide. You can change
between standard and metric measurements under the Option menu.

*******************************************************************************
FAQ's and General Tips                                               [NOTES]
*******************************************************************************
Q: What are the controls?
A: The default controls aren't overly complicated:

Left/right: Steer
X: Accelerate
A: Brake
Start: Pause
L: Shift down (if using a manual transmission)
R: Shift up (if using a manual transmission)

If you don't like these controls, you can change them to one of three other
sets on the Control menu, which is accessible from the opening screen.

Q: How can I keep from crashing into poles, barriers, and signs?
A: Usually, the fastest way through a turn involves decelerating (by letting
your finger off the X button) right before you reach the turn, and then
accelerating (hold X) again near the end of the turn. Don't press A to brake
unless I recommend that you do so in the track's strategy. However, you'll have
to brake a lot harder and more often if you're on the Simulation difficulty
level.

Q: Why would I want to make a pit stop?
A: To change your tires. Most likely you'll make a pit stop when the weather is
cloudy, which means rain could begin or end at any time. However, you could
change your tires if they're wearing out or if you want to switch from hard to
soft (or from soft to hard), but tire wear isn't a big problem in this game.
You can't do anything else in a pit stop, like refueling.

Q: What do the four dots between the gears and speedometer mean?
A: The current condition of your tires. The smaller the number of dots, the
more worn your tires are. You really don't need to worry too much about tire
wear in this game, though, and I would never make a pit stop to change tires
unless it's raining.

Q: What does the yellow dot mean on the track screen?
A: It means the weather will be sunny for the next race. It's not a very
realistic depiction of a sun. Sometimes you'll also see a rain cloud, which is
your cue to select wet tires. Clouds or a sun obscured by a cloud mean that
rain could commence during the race.

Q: Why do I need to qualify?
A: If you select "Race" without qualifying first, you'll start in last place.
Your car has pretty pokey acceleration, so you need all the help you can get.
As long as you don't make many mistakes, you'll win the pole easily.

Q: I hate rain! How can I prevent rain from appearing?
A: Just reset your game and re-enter the password you use to restart a season
event. Rain only appears approximately 10-15% of the time, so chances are it'll
be sunny next time.

Q: What's the difference between Arcade and Simulation difficulty?
A: The only real difference is that the car on Simulation difficulty is harder
(and probably more realistic) to steer. In case you were wondering, you can't
change difficulty levels in the middle of a season. I also don't think the
Simulation mode ending is any different from the Arcade ending, although I
haven't confirmed this.

Q: My opening screen doesn't look good. What's wrong?
A: Some of the text on the opening screen (and elsewhere) can't be seen because
it's displayed outside your screen's viewable area. This isn't a problem with
your 52-inch plasma TV; it's a problem with the game that I don't think can be
fixed.

Q: After the ending, my game doesn't respond to any buttons I press. What's
wrong?
A: Nothing. You have to reset after the ending to return to the main menu.

Q: Who is Nigel Mansell?
A: He's the Formula One driver who endorsed this game. He was the British
driver who had just won the 1992 World Championship - his only one - while
driving for the Williams-Renault team.

Q: Were those rear-view mirror graphics really cool by 1993 standards?
A: Yes. You could (sort of) see other cars growing smaller in your rear-view
mirrors as you passed them.

*******************************************************************************
Car Setup Tips                                                       [SETUP]
*******************************************************************************
Before every race you'll have an opportunity to change your car's settings.
Only four parts can be adjusted: tires, gear ratio, rear wing, and
transmission. Note that I always assume default settings (hard tires, medium
gear, medium rear wing, and automatic transmission) unless otherwise specified.
In short, I try to change only one variable at a time.

Transmission
There are two options here: manual and automatic. If you use manual
transmission, you can accelerate slightly faster. You can reach 150 MPH in
about 6.2 seconds, as opposed to 6.6 seconds for automatic transmission.
However, if you don't shift right, it'll take even longer to accelerate, and
the manual transmission can be a distraction (giving you more buttons to push).
I recommend automatic transmission. Under normal settings, the highest speeds
(in MPH) for each gear are 32, 64, 102, 128, and 167. To maintain optimal
acceleration, you should shift gears several MPH before each number. For
example, shift to third gear when you reach about 55 MPH.

Gear Ratio
The gear ratio influences your top speed and acceleration. I usually use medium
gear. You might find this graph helpful:
-------------------------------------------------------------------------------
Gear Ratio    Top Speed     Acceleration (0-150 MPH)
Low           187 MPH       5.5 sec.
Medium        200 MPH       6.6 sec.
High          212 MPH       10.25 sec.

Aerofoil (rear wing)
You rear wing affects your car's speed and handling. The high rear wing
improves grip (handling) but reduces top speed (to 189 MPH), while a low rear
wing lessens grip (makes your car harder to steer) and increases top speed (but
only if you use a high gear ratio). Both the low and medium wings facilitate
top speeds of about 200 MPH if you use the normal gear ratio. I never use the
low wing, and I only use the high wing on a few courses (like Monaco).

Tires
There are three kinds of tires: soft, hard, and wet. I think soft tires offer
improved handling but wear out more quickly. They also seem to boost maximum
high speed if you use a high gear ratio. Hard tires are the opposite; they
reduce grip but don't tend to wear as much. I haven't noticed much difference
between them, though. When the weather becomes soggy, though, switch to wet
tires, which should only be used during rain. Usually wet tires are equipped by
default on the car setup screen when you need them.

*******************************************************************************
Modes of Play                                                        [MODES]
*******************************************************************************
Race Circuit: Lets you run a practice race (with a qualifying session) on the
course of your choice.

Full Season: A 16-race season. After every event you can save your progress
using a password.

Control: Lets you change the controller configuration, although I don't
recommend doing so.

Name: Changes your driver's name to something other than Mansell. It also
allows you to change your nationality (Britain is default, but there are 18 to
choose from, including Finland and Austria).

Mansell's Advice: This mode is a good practice mode. You can run a lap at the
track of your choice against Nigel Mansell, and you'll get some advice at the
beginning. It will guide you through each corner and advise you on the best
speed to take, although you can almost always go quite a bit faster than
suggested.

Driving Practice: A boring practice mode, but good for the first time you play

Password: Lets you continue a season using a password system

Option: A surprisingly useful screen. You can change the difficulty level
between "Arcade" and the harder "Simulation," and you can also decide whether
you want the game to measure speed in kilometers or miles per hour. There's
also a sound test and music test.

*******************************************************************************
Track Strategies                                                     [TRACK]
*******************************************************************************
South Africa (Kyalami)
Use the default car setup here. Fairly long straight. Quick right, immediately
followed by a quick left. Short straight, quick left. Another quick left. Long
straight (where the pits are), with a few elevation changes. Ease off the
accelerator on the right turn surrounded by poles. After a straight comes a
sharp left. Don't brake, but don't give any gas to your engine until the turn
is over. A short straight ends with a quick left, followed by a quick right. A
sweeping right is ahead; it's hard to find on the map. Next up is a tough
hairpin. Try to slow down to about 180 MPH near the beginning of the hairpin. A
fairly long straight is broken up by a quick left. The course's hardest turn is
ahead: a long, sharp right. Slow down to 180 MPH and you'll be OK. A straight
is ahead, and then a gentle right. Ease off the accelerator on the final left,
and this one's over.

Mexico (Hermanos Rodriguez)
Again I'd use the default settings, although you could consider a high gear
ratio for the long straightaways (but I wouldn't do that). Rain occurs more
frequently here than most other tracks. The opening straight is extremely long.
It ends with a quick right and a gentle left and right. Then comes another
straight, concluding with a quick left and a quick right. Neither should be
much trouble. Then come eight manageable turns: Right, left, right, left,
right, left, right, left. All of them are similar despite their subtle
variations. Try to maintain a fairly straight line. Then there's another long
straight. The final turn is tough; brake to around 150 MPH, and try to
accelerate up to 170 MPH near the end of the turn. Then you're back at the
starting line.

Brazil (Interlagos)
The default settings again work well, although you could maybe use the high
gear ratio. Long straight, medium left. Quick right, sweeping left. Another
left leads to a very long straightaway. Then comes a medium left and a quick
right. After a quick left comes a shorter straightaway. Now the twisty section
begins. Don't fully throttle through the LONG sweeping right. After a short
straight is a quick right-left-right-right combination. Then comes a left and a
very long sweeping left. Slow down very slightly. The final stretch is straight
with a few gentle lefts.

Spain (Catalunya)
Again I advise using the default settings. The opening straightaway is one of
the game's longest. Slow down a bit for the right-left-right. The next right
requires some deceleration. Soon comes a long, sweeping right, a short
straightaway, and a quick left. A very gentle left leads to a medium left. The
medium straight ahead is divided by a quick right. After a chicane is a medium
straight and a not-too-tough left. Don't go full throttle on the long sweeping
right ahead. Then there's a medium straight, gentle right, medium straight,
sharp right, and the finish line.

San Marino (Imola)
This track has six laps, as opposed to the usual seven. I'd use normal
settings. After the opening straightaway comes a long, surprisingly tough left,
and then a long straight. A quick right is followed by a long left. Don't hold
the X button during it. Short straight, quick right, quick right, medium left.
Left-right-left chicane, immediately followed by a long right. You'll be going
downhill for a while. Short straight, followed by a tricky right-left-right.
Don't go too fast. A gentle left is ahead; it won't be any problem. Then comes
a straight that curves very gently to the right. You definitely need to apply
the brakes heading into the hairpin. After two chicanes, you've finished a lap.

Monaco (Monte Carlo)
This time, set up your car using a high rear wing and a low gear ratio. With
this setting, this tough course is relatively easy. This time, there are a
whopping eight laps. The opening straight ends with an easy right. Then comes
another long straightaway, but look out for the very small chicane midway
through. The long sweeping left is pretty easy, as is the easy right. After a
medium straight and a medium right, the tough section begins. The first hairpin
isn't too tough. The second one is. Make sure to keep steering right even as
the tunnel comes into view. Otherwise, you'll hit a bush and slam to a halt. If
you're inexperienced, make sure to take it slowly. The tunnel interior curves
slightly to the right, but it's basically one long straightaway. Watch out for
the chicane near the end of the straight. There's one more tricky section:
Medium left, short left, long right, medium left. Then comes a very sharp right
that may trick you into going left, followed by a medium right. That's the end
of this tricky course.

Canada (Montreal)
We're back to the normal seven-lap affair, and I recommend that you revert to
the default car setup, although some players might prefer to keep some of
Monaco's slower settings. The opening straight is short. Then comes a quick
right and a quick left, ending with a sharper right. The straightaway gently
curves right, left, and then right. A quick left followed by a quick right can
be a little tough. The next medium straight (the pit straight) curves very
gently (you don't need to steer) and ends with a tricky right-left chicane.
Watch out for the gentle left on the next straight. Now comes one of the game's
hardest turns. Set up near the right side of the road and slow to about 155-165
MPH (using deceleration or braking) and this hairpin will be a piece of cake. A
gentle left leads to a medium straight. Then comes a quick sharp right and the
twisty section before the finish: Quick left, tough sweeping right, short
straight, right-left chicane, and the finish line.

France (Magny-Cours)
I usually use the default settings here, although you may prefer high-speed
settings. Opening straight, medium left, short straight, short left, long
right. Decelerate to about 165 MPH midway through the turn, and start
accelerating near the end. The next straightaway (home of the pit area) is very
long and curves to the right. After the hill is a tough-looking right hairpin,
but you only have to slow down to about 190 MPH by merely letting off the
accelerator for a fraction of a second. You'll be going straight for a while
until you come to a little right-left chicane. The sweeping left isn't too
tough, but be careful when it curves to the right near the end. At the top of
the hill is a little right-left chicane. Next is a medium right, quick left,
and a tough pair of rights. Slow to about 165 MPH. Here comes another long
straight, followed by a right-left-right. The last right is a bit sharper than
the other two. Then you're back to the start.

Britain (Silverstone)
This is a six-lap race. I usually use normal settings, although you might try
the high gear ratio. The opening straight isn't very long. Medium right. Two
right-left chicanes are ahead, but they aren't too tough. The pits are on the
long straightaway ahead. Let off the accelerator on the upcoming sweeping
right. 170 MPH is a good safe speed. Two gentle curves break up the next medium
straight. A quick left-hander leads to a long right which requires some
deceleration - maybe 170 MPH. There's a quick left in the middle of the next
straight. Then comes a slow, twisty section: Medium right, sweeping left, long
right, quick right, and that's that.

Germany (Hockenheim)
A good place for the high gear ratio. This is a rare five-lap event. The
opening straight is short, ending with a medium right. The long straightaway
ahead curves gently to the right near the end. The next stretch requires some
slowing if you're using high gear: Long right, medium left. Another
straightaway is ahead. Next is a medium right, a quick left, and a quick right.
Slow down if you're going at 212 MPH. Next is a quick left followed by two long
rights. Slow to around 175 MPH. Here's another long straight. Watch out for the
quick left followed by the long sharp right and quick left. This next straight
is where you go if you need to visit the pits. Here's a slow section that may
require braking, especially for the second turn: Quick right, tough left
hairpin, and a slightly gentler long right. Then you can zip off to the finish
line.

Hungary (Hungaroring)
This is an eight-lap race. Default car setup is recommended, although you could
try the high rear wing because of the abundance of sharp turns. The opening
straightaway is longer than most of the recent ones. The first turn is quite
tough. With normal settings, try taking it at 155 MPH. Use a little braking
action. Next up is an easy, long sweeping left. After a quick right, you're on
a fairly long straightaway, where the pits are. The quick left is easy, while
the sweeping right requires some deceleration. A gentle right begins a medium
straight. Watch out for the right-left chicane. Soon afterwards is a quick left
immediately followed by a medium right. After a short straight is a little
left-right chicane. Next is a medium straight. This is a tough stretch. A
sweeping right is followed by a quick left and a quick right, and then a very
sharp left. I usually at least tap my brakes to get down to about 155 MPH. The
last turn, a right hairpin, is almost identical to the opening turn, although
this one may be marginally less sharp.

Belgium (Spa-Francorchamps)
As in real life, this course is long, so there are only four laps. I use
standard settings here. After the short opening straightaway, you dive into the
very sharp hairpin. Brake to about 160 MPH. Short straight, quick left, medium
right, sweeping right, quick left, long straight (with a very gentle right). A
tricky sweeping right-sweeping left-medium right is ahead. After a short
straight comes a tough right hairpin. Brake to about 165 MPH. Quick left,
medium straight, medium left, quick left, short straight, medium right, medium
left, medium right, short straight, medium right, quick right, medium straight,
quick left, short straight. Now we have the Bus Stop chicane area: Left-right,
right-left, right-left, finish line.

Italy (Monza)
I usually use the high gear ratio here. Races are five laps, for some reason;
laps don't take very long to complete, and Monza is much shorter than
Hockenheim. Anyway, the course begins with a pretty long straightaway. After
that are two chicanes: left-right, left-right. Soon afterwards is a sweeping
right, thus beginning a long straight section. Beware the quick left-right
chicane. A short straight leads to a pair of rather sharp rights. Except for a
gentle left, you'll be going straight for a while. The most challenging part of
the track is just ahead: quick left, long sharp right, quick left. Next is a
long straightaway. The final turn, a right hairpin, usually requires you to
brake to about 160 MPH. That concludes the Monza walkthrough.

Portugal (Estoril)
Estoril has some very long straights, but use the default settings because of
the plethora of sharp turns. There are seven laps. The opening straightaway is
extremely long. The first turn, a quick right, can be taken at full speed.
After a medium straightaway comes a similar quick right-hander. A short
straight leads to a long, rather sharp right. Next is a left hairpin, but you
may be able to take it at full speed, since it's not as sharp as it looks. The
next straight is long, although it's broken up by a gentle right. The next
hairpin is sharper and tougher than the last, but it's still not too bad.
Medium straight, sweeping right, medium straight, medium right, medium
straight, quick right, medium left. Brake to about 150 MPH for the final turn,
a tough, sharp right sweeper.

Japan (Suzuka)
I usually use a high rear wing and maybe a low gear ratio here. This is a
five-lap event that takes a very long time to complete. After the opening
straight are two sweeping rights. Then we enter the Chicane District: left,
longer right, longer left, right, left, and a short straight. There's a very
long sweeping left that requires some deceleration. Short straight, long tight
right, short straight, quick right, medium left, short straight, long sweeping
not-too-tight right, short straight, quick sharp left (brake some), sweeping
left. This is where pit lane is - a very strange location for it. Gentle left,
medium straight, quick left, gentle left, short straight. A tricky chicane-like
turn is ahead: quick right, quick left, and quick right all in close
succession. You really don't need to steer too much or slow down, though. The
final straight is embellished with a quick gentle right.

Australia (Adelaide)
This race is eight laps. Use default setup. Short opening straight, quick left,
quick right, gentle left. Medium right. Medium left. Quick sharp right. Quick
left, long right, short straight, deceptively tough right, LONG pit straight.
Brake to about 175 MPH for the sharp right at the end of the straightaway.
Medium left, gentle left. Short downhill straight, gentle right. Decelerate to
about 175 MPH for the final rather sharp right. All this driving to go back to
where we started from?

*******************************************************************************
Record Times                                                         [RECOR]
*******************************************************************************

Track               Lap         Total
---------------------------------------
South Africa        1:03.50     7:33.52
Mexico              1:02.07     7:26.37
Brazil              1:02.95     7:33.42
Spain               1:06.63     7:59.84
San Marino          1:07.90     6:58.60
Monaco              1:01.43     8:22.80
Canada              0:56.37     6:47.12
France              1:12.42     8:38.47
Britain             1:05.40     6:45.09
Germany             1:27.47     7:31.62
Hungary             1:06.10     9:02.55
Belgium             1:46.30     7:15.74
Italy               1:00.80     5:18.77
Portugal            1:13.17     8:45.92
Japan               1:47.57     9:09.74
Australia           0:58.23     7:57.80

These were my times in season mode on Arcade difficulty. All were done using my
recommended settings and hard tires on a dry course. I haven't played through
many seasons, so these records should be breakable.

*******************************************************************************
Cheat Codes                                                          [CHEAT]
*******************************************************************************
Here are Game Genie codes for the NES version of the game:

CODE            EFFECT
GANKXZYA        South Africa race lasts three laps
GANKUZYA        Mexico race lasts three laps
GANKKZTA        Brazil race lasts three laps
GANKSZIA        Spain race lasts three laps
GANKVZYA        San Marino race lasts three laps
GANKNZTA        Monaco race lasts three laps
GEEGEZYA        Canada race lasts three laps
GEEGOZIA        France race lasts three laps
GEEGXZTA        Great Britian race lasts three laps
GEEGUZTA        Germany race lasts three laps
GEEGKZTA        Hungary race lasts three laps
GEEGSZTA        Belgium race lasts three laps
GEEGVZYA        Italy race lasts three laps
GEEGNZIA        Portugal race lasts three laps
GEEKEZTA        Japan race lasts three laps
GEEKOZTA        Australia race lasts three laps
AEEKXAAO        Start with 1/2 normal tire tread
PEOXOZAP        Season ends after South Africa
ZEOXOZAP        Season ends after Mexico
LEOXOZAP        Season ends after Brazil
GEOXOZAP        Season ends after Spain
IEOXOZAP        Season ends after San Marino
TEOXOZAP        Season ends after Monaco
YEOXOZAP        Season ends after Canada
AEOXOZAO        Season ends after France
PEOXOZAO        Season ends after Great Britian
ZEOXOZAO        Season ends after Germany
LEOXOZAO        Season ends after Hungary
GEOXOZAO        Season ends after Belgium
IEOXOZAO        Season ends after Italy
TEOXOZAO        Season ends after Portugal
YEOXOZAO        Season ends after Japan
GZSULOVV        Faster pit stops
IVSNIOIN        Accelerate faster
SZSTLEVK        Less tire wear
SZSTLEVK + SZNNXEVK     Very little tire wear
IVSNIOIN + AAKNALGE     Accelerate much faster
ZANKXZYA + SXNKSESU     Races last one lap

I don't know of any other cheat codes for this game, but here are the passwords
you receive after each race:

TOPF1CTMPZSMYKR2C9           South Africa
Y8KP8.KJZLLZY7WSR2           Mexico
YC8SR.V3SJMT.09W6R           Brazil
YGG7VD0XYTLPX2PDCL           Spain
L3JXBL4MRFDYKX49R7           San Marino
6HQW64CRV.MKTJMRPL           Monaco
K089N8WHK.RB89Z.3X           Canada
0.M654NXLB5FD5HHK7           France
3NPXGMM173GQMF62NT           Britain
F.L65YW1M9J92J.5G5           Germany
87V3RM82.3QSFBGWKD           Hungary
P0PMM.MDYYR5.6V5WT           Belgium
NDHM9HKV1NVCLCSPG3           Italy
88R.0YBRPPMRYW464H           Portugal
FPSSB13T37VQD4JHNY           Japan
0DQ98199H7FL7PGT5Y           Australia

Be forewarned: It's possible (but not confirmed) that these codes could vary
depending on the version of your game. Be careful to enter these codes exactly
as they are written. Use the Australia code if you want to watch the ending.

*******************************************************************************
Comparing with Reality                                               [FORM1]
*******************************************************************************
If you've read my F1 ROC and F1 ROC 2 walkthroughs, you're probably familiar
with this section, which has relatively little to do with actual gameplay. Here
are the full names of drivers in the game. "Other driver" is the teammate who
doesn't actually appear in this game.

NMWCR DRIVER       TEAM              COLORS                 OTHER DRIVER
Nigel Mansell      Williams          Blue, yellow, white    Riccardo Patrese
Gerhard Berger     McLaren           White, red             Ayrton Senna
Michael Schumacher Benetton          Green, yellow          Martin Brundle
Jean Alesi         Ferrari           Red, white             Ivan Capelli
Mika Hakkinen      Lotus             White, green           Johnny Herbert
Andrea De Cesaris  Tyrrell           Dark gray, white*      Olivier Grouillard
Erik Comas         Ligier            White, blue            Thierry Boutsen
Aguri Suzuki       Footwork          White, red             Michele Alboreto
Karl Wendlinger    March             Aquamarine, white      Paul Belmondo
Pierluigi Martini  Dallara           Red, white             J.J. Lehto
Ukyo Katayama      Venturi-Larrousse Red, orange, white     Bertrand Gachot
Stefano Modena     Jordan            Blue, white            Mauricio Gugelmin

Not included in Nigel Mansell's World Championship Racing:
Minardi: Yellow, black, and white (Christian Fittipaldi, Gianni Morbidelli)
Brabham: Purple, dark blue, and light blue (Eric van de Poele, Giovanna Amati,
Damon Hill)
Andrea Moda: Black (Roberto Moreno, Perry McCarthy)
Fondmetal: Red, blue, and white (Andrea Chiesa, Eric van de Poele, Gabriele
Tarquini)

*The Tyrrell car looks blue in actual racing

All 16 1992 Formula One events are included in this game, and in their
real-life orders. The drivers are those of the 1992 season.

*******************************************************************************
Version History                                                      [VERSN]
*******************************************************************************
0.3    Began work on the guide on 12/28/07. Did a lot of stuff, including the
first six track guides.
0.7    Made more progress on 12/29/07. Completed the Canada, France, Britain,
Germany, Hungary, Belgium, Italy, and Portugal track guides.
1.0    Completed Japan/Australia guides and finished things up on 12/30/07.
      Submitted guide to GameFAQs and Neoseeker on 12/30/07.
1.1    Added an important note about Game Genie codes on 11/3/09.

*******************************************************************************
Copyright                                                            [COPYR]
*******************************************************************************
(c) 2007-2009 Vinny Hamilton. All rights reserved.

All trademarks mentioned in this guide are copyrights of their respective
holders.

You can print this guide out for your personal use.
You can download this guide to your computer for your personal use.
You can translate this guide into a foreign language (British, Southern,
Australian, and New Yorker are not considered foreign languages) and post the
translation on your Web site if you ask for permission first.
You can post this guide on your Web site as long as you give proper credit to
me AND you don't change a single letter, number, or symbol (not even a tilde).
Remember that the latest version will always be available at GameFAQs.com, but
don't count on there being many (if any) updates.
You can't post this guide on your Web site and say you wrote the guide
yourself.
You can't post this guide on Web sites that contain (or have links to sites
that contain) explicit photography of naked humans (that is, pornography).
You can't post this guide on your Web site if you're going to change anything
in this guide that took me so many hours to write.

If you don't comply with these guidelines, your hard drive will be reformatted
(permanently erased) inexplicably and you will suffer from constipation for the
rest of your life. Heed this warning.

*******************************************************************************
Contact Information                                                  [CONTC]
*******************************************************************************
If you have any questions or comments about this guide, send an e-mail to
[email protected]. Remember that not all e-mails will be read. Please
follow these rules:

Do include "Nigel Mansell" in the subject line.
Do send polite suggestions about ways to make this walkthrough better.
Do send information about any glitches, tricks, or codes you find.
Do tell me if you break one of my record times.
Do ask any questions you have about Nigel Mansell's World Championship Racing
gameplay. I will answer them eventually if you follow all of these rules.
Do make a reasonable effort to use decent spelling, grammar, usage,
punctuation, and capitalization so I can understand what you're saying.
Do use patience. I check my messages rather sporadically.
Do not send spam, pornography, chain letters, "flaming," or anything that
contains profanity or vulgarity. Again, violation of this rule will result in
permanent constipation.

*******************************************************************************

I'm Vinny, and I approved this walkthrough.

Current list of VinnyVideo guides available on GameFAQs.com and Neoseeker.com:
F1 ROC: Race of Champions FAQs/Walkthrough
F1 ROC II: Race of Champions FAQs/Walkthrough
SimCity 3000 Walkthrough/Strategy Guide
Nigel Mansell's World Championship Racing FAQs/Walkthrough

More will be written in the near future.