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Mega Man II FAQ/Walkthrough
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Version 1.2
======Version History======
Version 1.2-Changed Hard Punch to Hard Knuckle, changed layout some, and
fixed some other stuff.
Version 1.0-Wrote the Guide
FAQ last updated August 6, 2001
The latest version of this FAQ can always be found at:
www.gamefaqs.com
And nowhere else.
=====Table of Contents=====
1. Legal Stuff
2. Walkthrough
3. Codes
4. Credits
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======Legal Stuff======
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This FAQ is copyright me (Sir Gareth/ Josh Burr) 2001. You may not sell
it or in any way use it to gain a profit. Use of this FAQ is free and it
will remain that way.
Now that that's over, on with the FAQ!
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=====Walkthrough=====
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Basic Controls
Left/Right: Move left and Right, respectively.
Up: Go up ladders.
Down: Go down ladders.
A button: Jump
B button: Fire currently selected weapon. You can change weapons on the
pause screen.
Slide: Press Down+A. Used for going through small spaces and for avoiding
some enemies.
There are 10 Mega Man weapons, some of which are effective against
certain enemies, and some which are not. Each weapon has a particular
use:
Arm Cannon: You start with this at the beginning of the game. It is your
main weapon, and it never runs out of energy.
Clash Bomb: A bomb is shot and will attach it self to the first surface
it encounters. It will explode after a few seconds. If it hits an enemy,
it will detonate immediately.
Metal Blade: This weapon can be aimed in 8 different directions,
depending on the direction(s) you are pressing on the d-pad. Most useful
weapon in the game. You can get around 60 shots from a full energy bar.
Leaf Shield: A ring of Leaves protects you. It will fly away in the
direction you press, destroying any enemies in its path. Beware, not all
enemies are stopped by this shield.
Air Shooter: Three small tornadoes come out and go up in an arc. Useful
for hitting enemies above you.
Needle Cannon: Rapid-fire Needles. Not much more to be said about this
weapon.
Magnet Missile: Semi-smart missile. Works good on enemies out of reach.
Hard Knuckle: A Fist will start out slow, but speed up. Slightly
controllable if you press up or down.
Top spin: Jump and press B to spin. Note: you only use energy on this
weapon when you hit an enemy with it.
Sakugarne: I think this is the coolest weapon in the game. It's like a
big pogo stick. Hold A to bounce higher.
Well, this is a Mega Man game, so there's no particular order in which
you have to beat the bosses. But there is a certain weapon that will beat
each boss:
Clash Man: weak to Air Shooter
Metal Man: weak to Clash Bomb
Wood Man: weak to Metal Blade
Air Man: weak to Leaf Shield
Needle Man: weak to Air Shooter
Magnet Man: weak to Needle Cannon
Hard Man: weak to Magnet Missile
Top Man: weak to Hard Knuckle
I will do the level walkthroughs in the order shown above.
Level 1: Clash Man
First, avoid the floating things and make your way up. Be careful of the
tall thing that explodes when you shoot it. Progress on the moving
platforms may seem difficult, but if your timing is correct you should
have no trouble at all. When you start going back down, watch where you
fall. Try to stay out of the way of the shooter guys' shots. When you get
to the pits, jump carefully. Destroy any Floaters before you jump each
pit. When you go back up, do it as quickly as possible. You don't want
those birds to deal with. When you get to the 3 ladders, take the right
two first. They will lead you to an Energy Tank and a large life refiller
(or whatever they're called). Get up close to the last Shooter guy to
kill him. Then go to Clash Man.
Boss: Clash Man
Weakness: Air Shooter
Weapon you get: Clash Bomb and Rush Coil
Difficulty: 4
Strategy: Clash Man is a relatively easy boss. He follows a strict
pattern that is easy to spot. Run at him, then jump and shoot. He will
jump when you shoot, so your shot will hit. Repeat this until he is
vanquished. Also avoid the bombs he throws on the ground.
Level 2: Metal Man
The most annoying enemies in this level are the spring things that come
at you when you're on the same platform. Just dodge them as much as you
can. Go right and down. Be sure not to fall on the spikes. When you see a
large spinning wheel, destroy it. If you don't, a guy will fall on it and
roll towards you. Just shoot them both. Go down, and be quick going under
the spiked things. Weave your way through the small screws, then kill
more rolling guys. The hardhat things shouldn't be too much of a problem.
Use the Rush Coil to get the 1-up when you see it. Then just a few more
rollers, and it's on to Metal Man!
Boss: Metal Man
Weakness: Clash Bomb
Weapon you get: Metal Blade and Rush Marine
Difficulty: 4.5
Strategy: You must use the same jump/fire technique you used on Clash
man. After you shoot Metal Man, run back and jump over the blades he
shoots at you. Repeat until he's dead.
Level 3: Wood Man
In the first part of this level, stay away from the bird things and shoot
the rabbits. Go down past more birds to the big wolf-like thing. To
destroy it, stand on the small lower platform. When he shoots the
fireballs at you, jump over them and shoot. In the next part, you can go
on top on foot or below with Rush Marine. If you choose to go on the
bottom, it's not hard, just go straight across. The top, however, is
slightly harder. Don't get hit by the spikes that come down. Shoot the
hardhats and cannon things when they open up. Kill some more birds and
hardhats, Then go back above ground. To get past the ostriches, slide
under them when they jump. Then just one more rabbit, and you're at Wood
Man.
Boss: Wood Man
Weakness: Metal Blade
Weapon you get: Leaf Shield
Difficulty: 6
Strategy: Wood Man will start off by protecting himself with a Leaf
Shield. It's possible to shoot between the leaves, but it's difficult.
Then he will throw the shield at you. Jump over it and avoid the leaves
that fall from the ceiling. Now is when you shoot him. After the leaves
fall, he will create another shield and repeat the cycle. Do what I just
told you about 4 or 5 times until he's dead.
Level 4: Air Man
In my opinion, This is the hardest of the first four stages. When you
begin, go right. Shoot the bird, and proceed to jump from platform to
platform. This is very tricky to do without getting hurt. They will not
be visible until you are close to them, so just jump into thin air. They
will appear and catch you. Avoid the screws on either side and the small
monsters that will come at you. When you finish with the platforms, go
right and drop down. Go all the way left behind the cloud, then face
right and slide. You should be sliding on the bottom. If not, it's not a
big problem. On the next screen, if you landed on the small ledge in the
middle of the screen, go left and drop again. If not, Destroy the worm
things as fast as you can, then jump over the worm generator. After a
little more running and shooting birds, it's time for your
favorite...face platforms. Be careful shooting the wind guys-you don't
want to fall off. Then comes the tricky part. Shoot the guy flying in a
circle, then jump on his platform. Do this about 6 times, then go right
and drop about 3 times. Destroy another Worm Generator, then it's off to
Air Man!
Boss: Air Man
Weakness: Leaf Shield
Weapon you get: Air Shooter and Rush Jet
Difficulty: 7
Strategy: Air Man will begin by blowing you back against the wall. Then
he will shoot several small tornadoes at you in differing patterns. Dodge
them, then shoot him with the Leaf Shield. Air Man will do this three
times then jump over to the other side of the room and start again.
Lather, rinse, repeat.
After you finish the last of the four writers, A small cutscene will
show. It shows Mega Man and Dr. Wily, and Mega Man falling into a trap.
He will then have four more bosses to beat. Unlike other Mega Man games,
here it does not tell you which boss is where. Here is where they are in
relation to each other:
Hard Man Top Man
Magnet Man Needle Man
Level 5: Needle Man
The beginning of this level is rather easy. All you have to get past is a
few spike shooters. Just watch out if they start rolling. Go up the
ladder. You can go back to get the weapon refill if you want. Go all the
way up to the cannon thing. You have to use either the Rush Coil or Rush
Jet to get over the one platform. Then slide on the bottom of the maze.
Get past some more cannons, then avoid the dragonfly things. Get the
Energy Tank, you will most likely need it later in the game. Then go
down. If you miss the 1-up, you can use the Rush Coil to get it. Be very
careful under the spikes-you don't want to get hurt. Then go up again.
You an only hurt the guy swinging the ball when his eye is black. After
you dispatch him go up again. To destroy the last hopping thing, shoot
when hid eye is open. You can slide under him if you have to. Then it's
time for needle man.
Boss: Needle Man
Weakness: Air shooter
Weapon you get: Needle Cannon
Difficulty: 7.5
Strategy: Needle Man is the Hardest Boss yet. Shoot him with the Air
Shooter when he jumps up. Dodge his shots by going up close and running
away. DO NOT be up close to him when he lands-he will stab you with his
needle head. Just keep shooting and dodging until he's dead.
Level 6: Magnet Man
You must be very careful in the beginning. Don't let the magnets grab you
while you're over a hole. Once you've gotten past them, go down. Those
large, slow-moving things shouldn't be a problem. Just watch out for that
thing they shoot. After you're done with them, go down some more. On this
screen, wait until the two top ones are going left, then drop and shoot.
Do down again when they are all gone. Here, wait until the walkers fall
into the hole. Do this twice, then go down yet again. On the next screen,
you have to time your jumps correctly or you're dead. A helpful hint is
to shoot the shooter thing with the Air Shooter or Metal Blade before you
go up. If you can't jump up, just use the good ol' Rush Jet. The next
part is very hard if you don't now what you're doing. You can use the
Rush Jet the whole way if you don't want to risk getting killed. If you
want a challenge, remember about the magnet things-they suck you in. Go
past the hardhat, then come back to get the Energy Tank and the other
stuff. Then it's just one more enemy to Magnet Man.
Boss: Magnet Man
Weakness: Needle Cannon
Weapon you get: Magnet Missile
Difficulty: 6
Strategy: Magnet Man will start off by jumping at you. Slide under him,
then shoot. Dodge his magnet missiles, then shoot again. At some point he
will pull you in towards himself. Just run in the opposite direction.
Note also that while he sucks you in, he is invincible. As always, repeat
until he's dead.
Level 7: Hard Man
The main thing to avoid in the beginning of this level is the bees. If
you get too many bees around you, use the leaf shield. Once they're gone,
run across the claw things. You may not know where the claws are, but if
you stop moving, you will. So just don't stop moving right now. Go up the
ladder. You can get the 1-up if you want to. Then destroy the
ball-swinging guy and continue up. The best way to get past the gorillas
in the next part is sliding. Try not to worry about shooting them too
much. Go up again, past a ball-swinger and another gorilla. Shoot the
bulldozer on the top to kill it. Then just get past a few more bees and
claws, and it's off to Hard Man!
Boss: Hard Man
Weakness: Magnet Missiles
Weapon you get: Hard Knuckle
Difficulty: 5
Strategy: Hard Man will first fire two fists at you. Dodge them, then
shoot before he jumps into the air. Get out of the way when he lands. You
will be frozen for a second after he hits the ground. Repeat until...aww,
you know what to do.
Level 8: Top Man
Just start by going right and down until you get to the water. Use Rush
Marine if you can't make the jumps. Go down again until you get to the
big cat. Shoot the balls and small jumping things while shooting it as
well. You can get seriously hurt here if you're not careful. Go down past
the top shooter to another cat. Just slide past this one, you don't need
to shoot it. Shoot the top guy you fall next to, then get the Energy Tank
and go down some more. Shoot some more top guys, then jump carefully
between the moving platforms. You can also, as always, use the Rush Jet
as well. Dispatch one ,ore top guy and go to Top Man.
Boss: Top Man
Weakness: Hard Punch
Weapon you get: Top spin
Difficulty: 5
Strategy: Top man is the easiest boss in the game. Dodge his
easy-to-dodge tops, then jump over him when he comes at you. Shoot when
you're not jumping, it's that easy.
After you defeat the last of the eight bosses, you will fight Quint.
Boss: Quint
Weakness: None, use Arm Cannon
Weapon you get: Sakugarne (pogo stick)
Difficulty: 4
Strategy: I lied. Quint is the easiest boss you will fight in the game.
Shoot his head, then move when he jumps. You get a cool pogo stick when
you defeat him.
Level 9: Dr. Wily's fortress
This is a very easy level. Just make your way through. There are tricky
parts, however. There's a gorilla that's very annoying, and you have to
use Rush Marine in another part.
Once you get to Dr. Wily, make sure you have at least two Energy Tanks.
Final Boss: Dr.Wily
Weakness: None, use Arm Cannon
Weapon you get: None
Difficulty: 9
Strategy: Stage 1: Slide under him when he jumps. Jump and shoot his
head. Dodge the ball and low spike. Repeat until the legs get blown off.
Stage 2: Jump and slide to dodge the two energy balls, and
dodge the bouncing thing. Shoot when not dodging.
Stage 3: You should use the Sakugarne for this stage. Jump
on top of his head. If it runs out, just use the Arm Cannon. Dodge the
thing he shoots at you, and don't get hit by the things he throws from
above. Shoot between dodging and jumping, and you've won the game!
Then enjoy Dr. Wily get blown up, and watch the ending credits.
Congratulations! You have beaten the game!
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==Codes/Passwords====
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Game Genie Codes:
Infinite Lives: 008-C4D-E6E
Start with 10 Lives: 09B-F8F-E62
Start with 7 Lives: 06B-F8F-E62
Start each stage with 1/2x energy: 49C-55F-808
Infinite energy: A75-FDC-B30
Infinite power on all weapons: A7A-14C-A28
Passwords:
Past first four bosses: A2, B1, B3, C1, C2, D1, D4
Past 8 bosses: A1, A3, A4, B3, C1, C2, C3, D1, D3
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======Credits========
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I would like to thank the following people:
My grandmother, for buying me this great game so long ago.
Capcom, for making this great game so long ago.
Me, for writing this FAQ (not so long ago).
If you have any questions, email me at:
[email protected]