Kid Icarus of Myths and Monsters
for the gameboy
FAQ/walkthrough
by [email protected] (Feral)

version 0.4

Thanks to CJayC of gamefaqs.com for having a good request form,
otherwise i would have never thought of writing this. I was bored,
so I looked through the requests at gamefaqs, and saw this game listed
there. I remembered I still have this game, so I went and dug up the
cartridge from all the dust in my closet and tried playing it again.
Hopefully this will be somewhat of what whoever made the request was
looking for. Did that make any sense at all? Oh well.. I'm just doing
this because I was bored one day, and I like to help people.

11/14/99 - version 0.4 because I figure this is about 40% of what it'll
          be when it's complete or something like that...


Table of contents

1. Basic Information (this is mostly from the instructions booklet
   that came with the game. Yes, I do still have the original
   instructions from so many years ago, and the booklet is in
   near-perfect condition, believe it or not)
     Controls
     Notes (other stuff you should know)
     Items
     Types of Rooms
     Monsters

2. Walkthrough (will be in a later update)
     Stage 1: The Underworld Tower
     Stage 2: The Overworld
     Stage 3: The Sky World Tower
     Stage 4: The Sky Palace


Basic Information

Controls

 A button - jump, flap wings
 B button - shoot arrow or swing hammer
 Select - switch between bow and hammer
 Start - pause game, go to item screen
 left/right - move left or right
 up - aim arrows up or climb up a ladder
 down - crouch down on the ground or climb down a ladder

Notes

> At the beginning, you can't really fly (because your cute
  little wings are too small) so flapping your wings will just
  make you fall down slower.
> You can drop down through some floors or platforms if you
  crouch down while standing on them. These include the "icy"
  ledges that are a bit slippery to stand on, and the ones
  that look kinda like they're made out of straw.
> Items that monsters have turned into will disappear after a
  while, so if you wait too long, you might not get the item.
> The things that look like spiderwebs and the dark colored
  water will hurt you if you touch them, so don't go through
  them! The light colored water is a Hot Springs that will
  recover your life energy, though if you ask me, it looks more
  like a sandbox than a Hot Springs.
> When you press Start, the game will be paused. While the game
  is paused, you can use the directional buttons to take a look
  around. Pressing Start again will go to the item screen where
  you can check what items you have. Press Start again to go
  back to playing the game.
> On the title screen, Select button to choose between New Game
  and Continue. Start Button to start the game.
> On the title screen, pressing left, Select and B buttons at
  the same time will erase the saved game.
> You can only save the game at the end of each stage, after
  your point score for that stage is calculated. At the bottom,
  the Save option appears on the left and the Next option is
  on the right. Press left to save, right to go on the next
  stage without saving.
> The difference between Credit and Continue: Credits (which you
  have 2 of) will let you keep all the items you have collected
  in the current stage, and start you partway through the stage,
  depending on how far you've already gotten. (Exceptions: the
  Fortress stages and the Sky Palace stage 4) Continue loads the
  saved game, which does not save the Credits when the game is
  turned off.
> The horizontal scrolling stages play somewhat like a Mario game,
  a map of the stage would be a large rectangle. The vertical
  scrolling stages wrap around on the left and right, so it would
  be like a cylinder with the map going around the outside of it.
  If you keep going in one direction (left or right) without
  moving vertically, you would eventually end up right back where
  you started.
> During the game, pressing A, B, Start, and Select buttons all
  at the same time will reset the game.
> Besides the regular point score, there are also Secret points,
  which are not shown. There is no way to tell exactly how many
  Secret points you have. Presumably you get Secret Points when
  you find secret things, such as hidden doors or Palutena's key.
  The Secret points determine whether you start the last stage
  with all three Sacred Treasures or have to earn them one by
  one in training rooms in the last stage.
> Did I forget anything?


Items

 > Hearts - these are actually money in this game.
    > Small Heart = 1 Heart
    > Large Heart = 10 Hearts
    > Half of a Large Heart = 5 Hearts
 > Centurion - I call them statues because that's pretty much what
   they are: squat statues. You can get items by smashing them with
   hammers.
 > Hammer - The Hammer is a consumable item. You can use it as a
   weapon instead of the bow and arrows (press Select) and break
   down walls and statues. One hammer is used up each time you smash
   something with it, so try to have a lot of them. You'll need them
   to find secret hidden doors, items, Palutena's key, etc.
 > Water of Life - restores your life energy. The glasses are used
   as soon as you touch them, while bottles can be stored for later.
    > small glass - restores a little bit of life energy
    > large glass - restores one full life block
    > bottle - restores one full life block, is used automatically
      when your life meter drops down to zero.
    > barrel - allows you to store 8 bottles instead of just one.
      but if you don't have any bottles, it's just an empty barrel
      and does nothing.
 > Harp - turns monsters into hammers. Hurry and grab as many as
   you can before the effect wears off. Whoo, hammers are falling
   from the sky!
 > Feather - you can fly for a while. Flap your wings by pressing
   the A button.
 > Credit Card - You can use it in the Black Market to pay for an
   item you want to buy, instead of using hearts.
 > Key - opens one locked door. All doors are open when you first
   start a stage (except for the one you just came through) and
   they close behind you as you go through them. So this is useful
   for going back into rooms that you've already been in, such as
   treasure rooms, to get more stuff.
 > Palutena's Key - a hidden key that opens all the locked doors in
   a stage. It will only appear if you have already gone into every
   room in the stage.
 > Map - a map of the Fortress. Can only be found in Fortress stages.
 > Torch - shows where your current location on the map is.
 > Pencil - shows where you have been on the map.

 Power-up items

  > Life Block - At the end of each stage, if you have done well,
    you may get an extra Life Block. You start with one and can
    get up to five.
  > Power Arrow - Increases your attack power. Sometimes, you will
    get one when you enter certain rooms, just jump up and grab it.
    You can get up to eight of these.
  > Weapon Power-ups - you can choose one after you pass the test
    in the training rooms.
     > Fire Arrow - your arrows have fireballs on the tip. You
       need at least 2 Life Blocks to use this.
     > Long Bow - your arrows fly farther. You need at least 3
       Life Blocks to use this.
     > Protective Crystals - 2 crystals fly around you and protect
       you like a shield. You need at least 4 Life Blocks to use it.
  > Sacred Treasures - you get these by defeating the Fortress
    Guardians, but you aren't allowed to actually use them until the
    last stage.
     > Wings of Pegasus - you can fly
     > Silver Armor - half damage when hit
     > Light Arrows - defeats almost everything with a single shot


Types of Rooms

 > Information Center - In this room, a guy will give you hints.
 > Bat Chamber - a room with bats in it. Shoot all the bats to turn
   them into hearts and things like life water.
 > Shop - you can use your hearts to buy things. Press down to see
   if there are any other items besides the three currently shown.
   When you see one that you want to buy, jump up and grab it.
    Items for sale:
     Water of Life
     Hammer
     Key
     Torch
     Pencil
 > Black Market - like the shop, except you can use credit card and
   try to haggle for a better price. Also, if a Sticky Talon steals
   your weapon power-up, you can buy it back here.
    Items for sale:
     Water of Life
     Water Barrel
     Key
     any weapon that was stolen from you
 > Treasure Chamber - a room full of pots with ? on them. These are
   treasure jars that you can break to get items. You need 5 hearts
   for each jar. Be careful, as one of the jars may contain "the god
   of poverty", a guy who kinda looks like the Reaper. If you find
   him, all of the rest of the jars will disappear. However, if you
   can break all of the jars without running into him, the last jar
   will have a better item than the rest.
 > Hot Springs - jump into the sandbox, erm, I mean Hot Springs, to
   recover life energy.
 > Totem room - this room also has a small Hot Springs, but there
   will also be two ledges and Totem monsters falling from the
   ceiling to block your way. It's easier to jump on the lower ledge
   and just shoot arrows as fast as you can. This will take care of
   all but two of the Totem monsters before they can do anything to
   you. Then you can either drop down to the floor to shoot the last
   two, or just jump over them to reach the Hot Springs.
 > Hospital - The nurse here will cure you if you have got a curse
   put on you. Come here to turn back to normal if you have been
   turned into an eggplant, but since you are very small as an
   eggplant with legs, you might want to explore a bit first to see
   if there are any shortcuts you can squeeze through or find other
   secrets first. Also, as an eggplant, you can't use the bow and
   arrows anymore, but you can still use the hammer.
 > Sacred Chamber - You can get a gift in this room: a Power Arrow.
   Just jump up and grab it.
 > Training Center - You will be tested with "intense training" as a
   bunch of tiles go flying around the room. Once you shoot them all
   down, you get to choose a weapon power-up.


Monsters

 All Stages
  > Bats - they fly around in the Bat Chamber
  > Snakes - Snakes usually come in groups of 4, falling out of Snake
    Pots which hang down from the ceiling.
  > Spitball Blob - a blobby thing that pops up from the floor and
    spits fireball-like things at you, sometimes from right under
    your feet!
  > Totem - looks like blocks with faces on them. They fall down from
    the ceiling and stack up like a Totem Pole, sometimes spitting
    fireballs at you.
  > Grim Reaper and Reapettes - You know what the Reaper looks like,
    right? Skull-faced guy in a black robe carrying a scythe. The
    Reapettes are little skull-faced things with a blobby ghost-like
    body that flies around. They'll come when the Reaper sees you and
    the music changes.
 Stage 1
  > Cyclops Skull - a big skull with one eye socket that flies around.
  > Wormser - kinda looks like a pillbug with a big eyeball. It crawls
    around on the floor. When it ducks down, your arrows might miss.
  > King Krab - I thought it was a spider, the way it climbs the walls.
 Stage 2
  > Cyclops Hopper - a grasshopper with one big eyeball and jumps around.
  > Big Toe - a giant foot that falls from the sky to step on you.
  > Sticky Talon - a bird with dark glasses who steals your weapon
    power-ups and sells them to the Black Market.
  > Gruff - kinda looks like a cactus.
  > Globe - looks like a six-lobed blob that floats up and down.
 Stage 3
  > Komayto - looks like a cross between a jellyfish and an amoeba
    floating in the sky.
  > Octus - looks like a cross between an octopus and a jellyfish.
  > Lunus - looks like a moon with a fang-face.
  > Merc - a guy with a knife and a shield.
 Stage 4
  > Pythagoras - a guy with a mustache who throws triangles at you.
  > Busy Bee - a bee-like monster that flies around
  > Shadow Mask - a mask-like face that splits in two.
  > Putt - a guy who looks like he's got the three Sacred Treasures.
 Fortress
  > Gubble - a blob with four teeth.
  > Slime - a blob that sticks to the ceiling, drops down to the
    floor, then jumps back up to the ceiling every so often.
  > Spunky - a jumping spider or daddy longlegs
  > Fuzz Ball - a furry thing with one eye that flies around.
  > Eggplant Wizard - a one-eyed eggplant wearing a robe and has a
    magic staff to put a curse on you. (Why are there so many monsters
    with only one eye in this game?)
  > Stone Golem - a statue with an axe that starts moving when it sees you.
  > Fireballs - a flame with eyes
 Fortress Guardians
  > Minotaur (Stage 1)
  > Skull Wing (Stage 2)
  > Fire Serpent (Stage 3)
  > Orcos (Final Boss)


Walkthrough

Stage 1: The Underworld Tower

Stage 1-1

umm.. actually, I have never written a walkthrough before.. I need to do
more research on this first.





Copyright 1999.  Please do not use this FAQ for anything other than your
own personal use without getting permission first.