=======================================================
= @@@ @@@@@@ @@@@@@ @@@ @@@ @@@ @@@ @@@@@@ =
= @@! @@! @@@ !@@ @@! @@@ @@! @@@ @@! @@@ =
= !!@ @!@ !@! !@@!! @!@!@!@! @!@ !@! @!@!@!@! =
= . .!! !!: !!! !:! !!: !!! !!: !!! !!: !!! =
= ::.:: : :. : ::.: : : : : :.:: : : : : =
=======================================================
= Game Version 6.0 FAQ Version 2.0 =
=======================================================
= Made by George Schott (5/03/04) =
=======================================================
= Table of Contents =
=======================================================
= I. == Disclaimer =
= II. == Introduction =
= III. == Controls =
= IV. == Walkthrough =
= V. == Passwords =
= VI. == Questions/Answers =
= VII. == Cheats =
= VIII. == Mirrored Levels =
= IX. == Secrets =
= X. == Custom Levels =
= XI. == Bonus Levels =
= XII. == Maps =
= XIII. == Manual =
= XIV. == Credits =
=======================================================
= I. Disclaimer =
=======================================================
= Joshua is © 1992 by Wisdom Tree, Inc. =
= I am not affiliated with Wisdom Tree. =
= =
= Nintendo Entertainment System (NES) is a =
= registered trademark of Nintendo of America. =
= =
= This document is FREEWARE, and may be distributed =
= freely. Just don't change any of it. =
= =
= Joshua FAQ © 2003 George Schott =
=======================================================
= II. Introduction =
= After the death of Moses, the Lord told Joshua to =
= cross the river Jordan and claim the land they =
= had been promised. Fierce battles followed and =
= the Lord's promises to the Israelites were =
= fufilled. =
= Use the priest's trumpet to defeat Joshua's =
= enemies. Help Joshua pick up 5 bible questions =
= and gather enough iron, brass, silver, and gold =
= to complete the level. A quiz from Joshua is =
= given after each level. =
=======================================================
= III. Controls =
= A button -> Toot Trumpet =
= B button -> Drop Ram's Horn =
= Start button -> Pause Game =
= Select+Start -> Restart Level =
=======================================================
= IV. Walkthrough =
=======================================================
= Level 1: (BZRC) ($78) (205 Seconds) =
=======================================================
= Start off by going left near the orange dirt. =
= Shoot at the dirt (Holding the "A" button) as you =
= move up. Make sure you collect all the orange =
= money in there. At the very top of the money =
= underneath the dirt is a happy face / question =
= mark. At the top it should say 1/5 (Happy faces) =
= and 27/78 (Money). Go over to the right by the =
= bottom of the silver money. Run up the money =
= line to the top. The boulders should start =
= falling down. Let them all fall till they stop =
= falling. It should now look like a Y a bit. Go =
= to the right side just above the boulder. Shoot =
= it three times so it goes away and move down. =
= Shoot the next one three times and move down. Do =
= that one more time. You should collect another =
= happy face (The top now says 2/5). Shoot all the =
= boulders and then go down and right to where =
= another boulder is. Shoot it, and you should =
= uncover the third happy face (3/5). Go up and =
= collect all the blue money, making sure not to =
= touch the guys in the white suits. If you want, =
= you can shoot them three times to kill them. =
= Notice when you shoot them, they speed up. Go to =
= the top middle where the boulder is. Shoot it =
= three times and collect happy face number 4. You =
= should now have 4/5 and 82/78. Go right and =
= shoot that boulder three times. You should now =
= have 5/5 happy faces and 82/78 money. The screen =
= will flash and in the very top right (just below =
= the clock) you should see a weird looking square. =
= That's the exit-square, where you beat the level. =
= Before you touch that, right below the exit =
= square (one down and one left) you can shoot that =
= and it will turn into a bible (It looks kind of =
= like a hamburger). At the top it should say 5/5 =
= and the mini bible sign and now a 1. Touch the =
= exit and you should hear, "Good job Joshua!" You =
= should get some points for your remaining time =
= left. It should say at the top now (A new screen =
= will come up) Player 1 Joshua was Moses': and it =
= will give three choices. Pick the correct choice =
= (Check the answers to the questions in the =
= correct section if you want). If you picked the =
= right answer it would say CORRECT! If not, it =
= would say SORRY... TRY AGAIN NEXT TIME. Assuming =
= you checked the answers, it should say YOU =
= ANSWERED 5 QUESTIONS CORRECTLY. YOU NOW HAVE: (A =
= picture of 6 bibles) BIBLES PRESS ANY BUTTON... =
= Congratulations. It should now say LEVEL 2. =
=======================================================
= Level 2: (CJHK) ($0) (400 Seconds) =
=======================================================
= This level is a bit trickier. At the start you =
= should see a guy in white going left and right, a =
= guy in orange going up and down, and 2 purple =
= guys on the right side (They are standing on top =
= of money, mind you). Now is a good of time as =
= any to explain them. The white guys can be =
= killed if you shoot them three times. When you =
= shoot them, they move faster. The guy in the =
= orange can be killed if you blow him up with two =
= rams' horns, which I'll refer to as bombs. The =
= purple guys are radioactive, and if you shoot =
= them, they will bounce it back at you. You can =
= blow him up with three bombs. You should also =
= know that the guy in the white can be blown up =
= with one bomb. If you squish any of the men with =
= boulders, rocks, etc (Anything that moves), they =
= will die (When you push something into them. If =
= something falls on them, they will also die. =
= Okay, now that that's out of the way, you should =
= notice other new things. Those brown boulders =
= can not be shot at, but can be blown up with two =
= Bombs. The orange circles on the right with the =
= money signs on them are money (obviously). =
= Lastly, you should see a single music note. This =
= affects how many "toots" you shoot at once. The =
= more you get, the faster you shoot. Start of the =
= level by shooting three squares down then go down =
= and shoot one left. Your first happy face will =
= be uncovered. Collect this so that at the top it =
= now says 1/5. Shoot two more times left and the =
= brown boulder will fall and squish the orange =
= guy. Shoot down and move four squares. When the =
= white guy is on the left side, shoot left twice. =
= The boulder will squish the white guy. Go up and =
= shoot two dirts left and collect the music note. =
= If you hold the A button, you'll notice the toots =
= come out faster. Go right two squares and shoot =
= two squares up. Collect happy face number 2. =
= Shoot three dirt on the left and move so you are =
= one square down/right from the brown boulder. =
= Shoot the dirt underneath it, and move under =
= there (You have to be fairly quick). Shoot left =
= and move right. The brown bolder will fall. =
= Push the brown boulder as far left as you can, =
= and the white guy will squish. Now shoot two =
= more dirts left so that you're on the wall. =
= Shoot five squares down so that you are on the =
= same row as the orange guy. Shoot right, move =
= under the boulder, shoot right again and move =
= left. Push the right boulder all the way to the =
= right, and squish the orange guy. Shoot three =
= squares up and collect happy face number 3. Go =
= down two squares and shoot three squares right. =
= Collect happy face 4. Go left three, shoot up =
= two dirts, and then left three dirts. Collect =
= the final happy face. Move down two (shoot one), =
= left one, down one, left two, up five, left two, =
= down seven, right two, down three, left two, up =
= one, left two, up five, left two (collecting a =
= gold coin), Go down four (shooting twice and =
= collecting two more gold coins. You should now =
= have $30/0. Shoot down one, run up and shoot one =
= up and run right. If you did it correctly (You =
= didn't die), the gold should squish the purple =
= dude. Go left and down (collecting two more gold =
= pieces). You should step on the bonus exit (Hear =
= a "doo-do-do-do" and a "Good job, Joshua"). It =
= should pop up a new screen that says =
= Bonus Level 1, Code: "????". =
=======================================================
= Bonus Level 1: =
=======================================================
= Congratulations, a whole two levels beat! (Notice =
= we passed the normal exit square last board that =
= was in the middle. This was because this way we =
= get to go to a Bonus Level, where we get lots of =
= goodies. You should notice more new things. For =
= starters, you wouldn't think this is a level. I =
= mean look at all the money on the left (top =
= part), and all the bibles on the right. Standing =
= right next to you (or I should say standing left =
= next to you haha) is what I call lightning. It =
= will make your guy (Joshua) move fast. This is =
= useful, because if you noticed there are only 53 =
= seconds this level, which isn't a lot. More new =
= things: A double music note, which increases how =
= far a toot travels (remember that a single music =
= note increases how fast a toot travels. You =
= should also notice three purple guys (Different =
= than the ones from last level. In case you're =
= wondering what they are, I call them mad =
= scientists. If you shoot them once, they become =
= faster as their heads spin. You can only kill =
= them by blowing them up/squishing them (And as =
= always, if something falls on them). Now that =
= you know what the new stuff is, let's start the =
= level! Start off by going left and picking up =
= the lightning. Run around collecting money (I =
= go all the way left, then all the way right, then =
= back all the way left so that I get 255). Once =
= you get at least 255, you can stop. The screen =
= will blink and exit. There are never bonus =
= levels on Bonus Levels, so we just need to go for =
= the exit. I suppose if you want points you can =
= collect money, but I wouldn't bother. Shoot the =
= dirt down and collect the second lightning, and =
= go right and collect the (what I call) "Breath of =
= wind". Once you get it, all the men should stop =
= and you can walk on them, and do whatever. =
= Beware, like the lightning, (but unlike the music =
= notes unless you get a game over), the breath of =
= wind will eventually disappear, so quickly go =
= right. You can collect the two bibles if you =
= want. Keep going right, collecting all the =
= bibles and music notes along the way. Now run to =
= the exit. (I can finish with about 33 seconds on =
= the clock). You should now see the second set of =
= questions. You should now see level 3. =
=======================================================
= Level 3: (YZJS) ($57) (300 Seconds) =
=======================================================
= Wow! Look at all the blue! You won't notice =
= anything new here yet. Start off by collecting =
= the blue money going up and then right (you =
= should bump into a music note). Go down into the =
= little space and collect the happy face. Go right =
= and you should see the second happy face on the =
= last blue money on the right. Shoot the white =
= guy three times. Go down, right, and shoot up =
= (destroying the wall near the top right). Go up =
= and shoot right two times. Here's something new. =
= A 3! You may be thinking... "What's a three?" =
= Collect it and you should see two number threes =
= on the top middle. The one on the top is the =
= level number, and the one on the bottom is the =
= rams' horns/bombs. Kill the second white guy and =
= go to the bottom left. Do the same shooting the =
= wall in the corner thing to the bottom right, =
= collecting another 3. Collect the money going =
= left now (Getting happy face number 3/5), and =
= going up into the space getting number 4. Go up =
= the middle getting the money (collecting another =
= music note). Go back down and left getting more =
= money. Kill both the white dudes on the left, =
= and collect the two 3's in the corners (using the =
= same technique). Get the money on the top, so =
= that the top says 3(Level) 4/5(Happy faces/?) =
= 12(Rams' horns/bombs) 57/57(Money). Go into the =
= middle, shoot the dirt left, collecting more =
= money (Just for fun). Then shoot the dirt right =
= and collect the rest of the money (So that you =
= now have 143/57 money), also revealing the last =
= happy face. Go left to the exit. Play around =
= with bombs (B button) if you want. Try to blow =
= up the orange guys. Notice if you get too close =
= to the bomb when it goes off (With time, or by =
= shooting it) that you die. There is a "bomb =
= shield" to prevent this, but not until a later =
= board. And the effects are only temporary. If =
= you notice, the orange guys (And every other guy =
= besides Joshua) "ring" around something. You can =
= change their path by shooting boulders, placing =
= bombs, shooting dirt, moving things, etc. After =
= you get points for the clock, you also get points =
= for the bombs (No, you can't save them.. Also if =
= I call them Vials, don't be confused. That's =
= what they're named on Spiritual Warfare, made by =
= the same company, Wisdom Tree). Oh yeah! =
= Questions and Level Four Baby! =
=======================================================
= Level 4: (CJWU) ($38) (215 Seconds) =
=======================================================
= New level, new things. When you start the board, =
= you'll notice two new things at a glance. First =
= is the purple square. I believe this is called a =
= temple or something, but I refer to it as a =
= radioactive square (Later there will be a =
= radioactive circle). Radioactive squares, when =
= touched (if you press against it) will turn you =
= funny colors and after a couple seconds, you'll =
= explode. They can be blown up with three bombs. =
= Be aware if you shoot them, like the purple guys =
= on level two, they will bounce back at you, =
= killing you. Also, if any men touch them, they =
= will turn into those purple guys from level two. =
= The second new thing is the brown dirt, which =
= turns into the orange dirt when shot. Start off =
= by going to the top and pushing the boulder =
= right, and then the three boulders beneath it to =
= the right (collecting the music notes). Now =
= shoot all the boulders, and collect the four =
= music notes on the top. You should have noticed =
= a new thing that looks like three closing =
= parentheses ")))". I call this a traveling music =
= note, because when you shoot, the music note(s) =
= will keep going, killing anything that's =
= "shootable" in its path until it hits something =
= not shootable. It will take out anything =
= shootable in one hit too, which is nice for the =
= dirt. If you get the travelling music note, you =
= will notice a purple piano. This makes it so =
= that if you touch the radioactive squares, you =
= won't change funny colors or die. You can still =
= die by the bouncing music note though. The piano =
= and travelling music note are also both =
= temporary. Shoot right on every row of squares =
= so that all of the dirt goes away (saves a lot of =
= time). Collect the four happy faces that are now =
= uncovered. Collect all the money, and push the =
= boulder on the top right (below the very top one) =
= to reveal the 5th happy face. The exit is on the =
= bottom, between the bolder/wall rows underneath a =
= boulder that you pushed. =
=======================================================
= Level 5: (TNZE) ($30) (265 Seconds) =
=======================================================
= Nothing new this level (Thanks heavens). Pretty =
= easy level. Run around collecting music notes, =
= money and happy faces, killing men. (There's a =
= bible in the bottom tip of the S in JOSH). =
= There's one happy face next to the J, one above =
= the O, one to between the O and the S, one in the =
= S and one on the bottom part of the H. The exit =
= is inside the O (closing it off). After the =
= questions, you'll see a pretty picture that says =
= "JOSHUA IS DECLARED LEADER." =
=======================================================
= Level 6: (BVLW) ($20) (320 Seconds) =
=======================================================
= This is a bit trickier than the last one. New =
= things on this. For starters, you may be =
= wondering what this blue stuff is with people on =
= it. Well if you shoot it (just once), and then =
= blow it up, it will turn into money. If you =
= don't shoot it when you blow it up, it will just =
= disappear. Start off the level by shooting up, =
= and collecting the music note. Now shoot down, =
= and then break the wall diagonally next to it, =
= collecting the 3. Shoot the dirt near it getting =
= the 10 (This is like a 3, except it's a 10. Duh, =
= right?) Shoot the blue guy (which will grow), =
= and place one of your 13 bombs. Back off and =
= then collect the money. Shoot the 5 blue guys =
= you can, and place a bomb on the top and the =
= bottom and step back. You should reveal five =
= blue moneys, and another 10. Collect the 10 and =
= shoot the blue guys you can, and bombing the =
= corner to get the most out of your bombs. You =
= get a happy face in the blue stuff. Shoot the =
= rest of the blue guys getting all the money you =
= can. Kill any white guys that you come across. =
= You should now have about $19/20. Now shoot all =
= the boulders on top, and collect the happy face =
= (2/5). Shoot the dirt getting the third happy =
= face. You should now be seeing this growing =
= orange stuff that looks like the blue stuff. =
= This is almost exactly like the blue stuff except =
= you don't get any money from it. I call this a =
= weed (as supposed to the money weed). Kill all =
= the weeds you can using as few bombs as possible. =
= Collect the fourth happy face. Shoot the wall on =
= top next to that happy face (up 2/left 1) and =
= collect the music note. Go down to where the two =
= boulders are. Shoot the boulder and the wall to =
= the right of the bottom boulder. Now shoot that =
= boulder, and get another 10. Diagonally left to =
= the boulders on the right (the bottom one near =
= the dirt) there is a wall. Shoot it for a bible. =
= Right below it is the fifth happy face. Nothing =
= else in the dirt so just shoot to get the gold. =
= Shoot the bottom boulder (still on top though) =
= for a clock. This gives you time on the clock =
= (Sort of obvious). Now go to the exit on the =
= very left (Right below where you started). =
=======================================================
= Level 7: (MMLQ) ($65) (275 Seconds) =
=======================================================
= This level is fairly easy. Collect the music =
= notes, and shoot the dirt to squish the men. =
= Collect the happy face. Squish more men, =
= collecting the money. There's nothing hard about =
= this at all. Shoot all the dirt in the middle, =
= collecting the happy faces (You should now have =
= 4/5) The walk going down next to all the =
= shoot-able boulders contains a bible (one up from =
= the bottom - looks like an "!"). Go to the =
= bottom and hold down the -A- button as you shoot =
= right. Collect all the money, and the last happy =
= face (under the dirt). Go to the middle to the =
= exit. That's simple enough. =
=======================================================
= Level 8: (SKST) ($162) (325 Seconds) =
=======================================================
= This level contains a couple new things. The =
= first thing you'll notice is a gray boulder. =
= This cannot be blown up, but it can be pushed (So =
= long as noting is in its way) and it can fall. =
= Next to it is a man I call "The Aztec Man". The =
= only way to kill him is by squishing him or if =
= something falls on him. The gray guy in the top =
= right (Grey Carrot) looks a bit like the mad =
= scientist, but when you shoot him he stops =
= instead of speeding. Finally, you'll notice =
= birds. These act like the bombs. You can't pick =
= them up, but you can push them and they can fall/ =
= crush people. That's about all you need to know. =
= This level is pretty simple. Start off by =
= collect the ring of money. Collect the music =
= note below. Shoot the dirt beneath it to crush =
= the white guy. Shoot the dirt around it and push =
= the boulder so you can get the happy face. Now =
= shoot the dirt on the right and push the gray =
= boulder, squishing the Aztec man. There's =
= nothing in the dirt around here. Go to the top =
= and push the brown boulders right squishing the =
= orange guys. Get the happy face. Shoot the top =
= left wall of the X for a bible. Get the happy =
= face and the music note. Get the other music =
= note and shoot the bird. Get happy face #4. Get =
= all the money. Squish the white guys. Get the =
= last happy face in the corner, and go to the =
= exit. =
=======================================================
= Level 9: (LUZF) ($84) (444 Seconds) =
=======================================================
= Oh what a fun level! Shoot two down one right =
= one down for a shovel. This clears anything in =
= your path. When things fall on you they won't =
= kill you now. Get the shovel and go up to the =
= first money to get the lightning. Try to clear =
= two rows at a time when you run (run halfway). =
= Clear all of the top while you have the shovel, =
= because the shovel does not last long. Now run =
= and get all the money you missed while the shovel =
= was on. Get the happy face in the top right. =
= Shoot the wall two left and one up from the left =
= 3. Now run back left. Get the music note on the =
= side, that's on top of the happy face (2/5). =
= Shoot down two dirts collecting the music note, =
= and left one for another music note and happy =
= face. Shoot all the boulders (The middle of the =
= X can be shot). Get the happy face in the bottom =
= left corner. Get the music note and the =
= travelling music note. Shoot all the rows of =
= dirt. Go down when you shoot the top so that the =
= goat doesn't get you. The goat moves when =
= something gets in its row. It can be blown up (1 =
= bomb). Make sure the radioactive squares don't =
= get you because you shot at the dirt with a =
= travelling music note. Get all the 3s and try to =
= blow the goat up. Get the happy face. Now blow =
= up the 3 radioactive squares (More specifically =
= the top one). Go to the bonus exit! =
= (Doo-do-do-do) Good Job Joshua! =
=======================================================
= Bonus Level 2: =
=======================================================
= Wow! Only 40 seconds! Can you do it? No tricks. =
= Just run it (You can do it in about 19 seconds). =
=======================================================
= Level 10: (CPJC) ($40) (205 Seconds) =
=======================================================
= This is another easy level. Clear all of the =
= dirt and collect the happy faces and money. Use =
= the travelling music notes to help you. 6 hidden =
= music notes in the bottom left (along the wall). =
= Get the happy face on the bottom right. Exit by =
= the start. =
= Art clip 2: "JOSHUA SENDS OUT TWO SPIES". =
=======================================================
= Level 11: (UVYK) ($60) (210 Seconds) =
=======================================================
= Not much new as we move along. One thing you =
= should pay attention to is Rahab (The girl near =
= the money weed). She makes it so you can walk on =
= the money weed. Get the music not to the bottom. =
= Clear all the boulders and get the second music =
= note. Get Rahab, push the gray boulder, get the =
= happy face. Go back down, get the happy face in =
= the opening (behind the boulder). Get the =
= travelling music note and clear the middle. Get =
= the happy face and the music note. Use the dirt =
= at the top to move into "safe spots" from the mad =
= scientists. Get the 5th happy face in the bottom =
= right. Get the money and go to the exit. =
=======================================================
= Level 12: (KWYX) ($148) (250 Seconds) =
=======================================================
= This is also an easy level. Nothing hidden in =
= the dirt, just kill the guys. Get the money =
= (along with happy face 1/5). You can shoot the =
= wall next to the happy face for a bible. Get the =
= blue money. Now go right and shoot the bird. =
= Get the eight 1s in the form of a J (1 is like =
= the 3 and the 10, of course). Nothing to the =
= left in that dirt, but if you want to go there, =
= go ahead. You may run into an octagon red sign =
= with a hand on it (looks like a stop sign), which =
= will stop you for about five seconds. Clear all =
= of the dirt and get the money/happy faces (3/5 =
= 136/148). Shoot the permanent blue blocks (When =
= you shoot the money weed). Get the money. Get =
= the remaining two happy faces. Go to the exit. =
=======================================================
= Level 13: (NOTI) ($1) (245 Seconds) =
=======================================================
= Wow! I love birds! This has a bunch, as you can =
= see. Start off the level by shooting the block =
= above you and diagonally-right above you. If you =
= notice, there's a blue and white shield, which I =
= call the "Bomb Shield" because you can't die when =
= you shoot a bird and you're right next to it now. =
= You also can't die from your own bombs. Get the =
= two power-ups, and go next to the bird and shoot =
= as you hold right. Go up next to the birds and =
= shoot as you press left. Do the same for the =
= third and fourth set of birds. Shoot the birds =
= in the top left for happy face (1/5).Go down from =
= the last set of birds you shot (shoot the wall in =
= the middle) and get three 1s. Shoot the dirt for =
= (2/5). Shoot the wall on top to move right. =
= Shoot the wall next to the radioactive square. =
= Blow this guy up with your three bombs to reveal =
= a 3. Get the 3 and go right next to the gray =
= boulder. Shoot twice down and go left and get =
= the happy face (3/5) and the dollar. Now shoot =
= right and move under the gray boulder. Hold A as =
= you move down and then move out of the way of the =
= boulders. Shoot the dirt and put 1 bomb where =
= that was. Notice how the -=Radioactive circle=- =
= (Can we say oOoOoh) falls into the slot. Repeat =
= that process for all three radioactive circles. =
= Run up the dirt column between the gray columns. =
= Get the final happy face and shoot the wall next =
= to the exit. Go to the exit. =
=======================================================
= Level 14: (ANPG) ($87) (400 Seconds) =
=======================================================
= This is a fairly easy level. Clear the =
= shoot-able boulders and get a 10. Shoot left and =
= get the happy face and then block off that part =
= with a boulder from above. Clear the top right, =
= leaving the birds to be pushed next to the brown =
= boulders on the bottom right. This saves bombs. =
= Blow up the brown boulders and get the money. Go =
= to the top middle and get some more money. Go =
= left and get more money. (Should be 117/87). Go =
= left and get more money and a happy face (2/5). =
= Move all the brown boulders right and shoot the =
= shoot-able ones. Move 3 of the brown boulders =
= left. It should look like a V at the top with =
= shoot-able boulders. There's nothing hidden in =
= the V. Get the happy face up top though. Now =
= shoot down at the shoot-able boulders at the =
= bottom. You can choose to either shoot left or =
= right. I start off going left. Then get the =
= money and the fourth happy face. Get the last =
= happy face on the right and then go to the exit =
= in the middle. =
=======================================================
= Level 15: (OWQL) ($50) (400 Seconds) =
=======================================================
= Oh my. Look at all those boulders. This is =
= quite a tricky level. Here are a few things that =
= may help you. You can shoot up from the start. =
= You can shoot the very top right for a 10. =
= There's a happy face near the bottom left (1 left =
= of where the bottom right wall is). There's =
= another happy face up two and left five from the =
= bottom right. Another one is 17 left and 3 up. =
= Another one right near the top left (the second =
= upward "ditch"). A 10 to the left of that (2 =
= left of it). The last one is (From the start) up =
= three and right seven. I had ten bombs left and =
= about 60 seconds when the round was over. I =
= worked from the bottom right to the bottom left =
= shooting all the shoot-able boulders. I would =
= type out a long detailed description, but I don't =
= think it's really necessary. Keep trying and =
= good luck! Next art: "RAHAB SENDS THE SPIES TO =
= HIDE ON THE ROOF." =
=======================================================
= Level 16: (FXEE) ($90) (345 Seconds) =
=======================================================
= Pretty easy level. Shoot all of the dirt and go =
= up and get the happy face. Shoot at the two =
= dirts and walk around until you can get safely =
= into the area with the 1. Get the one and shoot =
= at the two walls left, and get the 10. (up one =
= left two). Get back out of that area down to the =
= bottom. Get the breath of wind under the dirt =
= (get all the money). Shoot all the white guys. =
= Make the birds fall so that you get the most =
= money possible with the least amount of bombs. =
= Get the happy face on the top right. Get the one =
= in the bottom left. Finally get the one =
= underneath the brown boulder. - Go back to the =
= beginning, past the exit. Go to where those =
= orange men patrol on the bottom, and shoot right =
= at the wall, as you push right, so that the wall =
= turns into a radioactive square. Shoot and move =
= right four more times, then shoot and move down =
= four. Now shoot and move left three, up two, =
= then right one. There is the bonus exit. - The =
= information between the -'s contributed by =
= C Bright (
[email protected]). =
=======================================================
= Bonus Level 3: =
=======================================================
= Follow the path and be quick so that the shovel / =
= lightning doesn't wear off. Get the music notes =
= in the end and go to the exit in the bottom =
= right. What I like about this level is that no =
= happy faces are needed, and no money is needed. =
=======================================================
= Level 17: (XWJY) ($56) (454 Seconds) =
=======================================================
= This looks tricky. Start off by shooting the =
= walls (so that it looks like a "[ ]" on top and =
= bottom). Then get the two blue ones on the top =
= and kill the white guys. Get the other two blue =
= ones. Shoot all the way left. Shoot the boulder =
= 2 down and three right from the top left for a =
= happy face (1/5). Now go back to the middle to =
= the very bottom and quickly you want to get the =
= gold coin on the right and run up to the right =
= crater. It will run into the left crater. As =
= soon as it's leaving the left crater run down and =
= get the coin it was guarding before. Go right =
= and up so that you are two down and one right =
= from the gray boulder. Shoot the dirt twice and =
= run left. Wait a couple seconds for it to come =
= back. When it's going under the bottom part =
= going right (When he is down two left one from =
= you), push the shoot-able boulder so it falls on =
= him. Now grab the silver coin, the happy face, =
= and run one right of the gray boulder. When the =
= Aztec is down one right one from you, run around =
= the dirt to the left of the boulder. When the =
= Aztec starts going around the dirt, push the gray =
= boulder so that he "rings" the dirt. Now go to =
= the bottom middle and grab the gold coin and run =
= right. Then once he gets out, run left and grab =
= the gold coin he was guarding. Now go up the =
= middle and get the silver coin and run down. =
= Once he gets out go inside and get the coin he =
= was guarding and shoot the two shoot-able =
= boulders closest to you so the radioactive circle =
= falls. Grab the happy face, and shoot the dirt =
= one up and two left of the happy face (3/5). Now =
= shoot the dirt upward and run to the top so the =
= two shoot-able boulders fall blocking you. Grab =
= the fourth happy face. Now go run by the bird =
= section (shoot the two boulders to get out. Fire =
= at all the birds. Get the fifth happy face =
= underneath the middle boulder. Go for the exit. =
=======================================================
= Level 18: (KWOV) ($50) (300 Seconds) =
=======================================================
= Well you can't exactly just shoot at these white =
= patrolling men. If their speeds don't match up =
= the gray boulder will fall and they will turn =
= into radioactive men (the purple guys). So start =
= off by shooting the dirt to the right (get the =
= music note). Kill all the white men there and =
= free the gray carrot. Get the 3 happy faces =
= underneath the radioactive squares in the middle =
= (3/5). Clear just the bottom from the dirt so =
= that nothing falls and crushes your money. Kill =
= the two white men in the bottom right. Get the =
= fourth happy face in the bottom right. Now you =
= kind of have to be fast for this. Grab the money =
= one column at a time from right to left going up =
= and down. You only need 50, which you can easily =
= get more (I got 87 my first try). If you go =
= slowly the money will crush though. Now go back =
= left and shoot at the white guys so that they all =
= turn radioactive. Shoot one below the =
= radioactive square at the top left for a bomb =
= shield. Now blow up the radioactive square at =
= the very top middle blocking the last happy face =
= (revealing a bible). Now run for the exit in the =
= top right. =
=======================================================
= Level 19: (AEUQ) ($50) (250 Seconds) =
=======================================================
= I like this level. It's a bit fun. Start off by =
= shooting the dirt and collecting the money on the =
= left (and the music note and happy face 1/5 along =
= the way). Now go back right and kill the two =
= white guys. Now collect the three music notes, =
= the two blue moneys on top, and the golden money. =
= Stand right next to the breath of wind, and as =
= the two orange guys are on top of each other, =
= (one down one left from you) step on the wind. =
= Collect the first 3, and blow the two of them up =
= (the first set of orange guys). You should only =
= use two to blow both of them up. Now get the =
= second 3 and place a bomb there and then after =
= that goes off (shoot it to speed it up making =
= sure not to be right next to it), place a second =
= one there. Now get the last 3. The two orange =
= guys should be on the left. Place a bomb next to =
= the brown boulder and one next to that (so the =
= brown boulder falls and the two orange guys die). =
= Grab the money and push the brown boulder to get =
= happy face 2/5. Get more money (and happy face =
= 2/5 in the bottom left corner). Get the orange =
= money and get happy face 3/5 behind the gray =
= boulder sitting on top of the money. Now go down =
= and right so that you are on the bottom and shoot =
= two walls to the right. You should uncover a 10. =
= Grab it and go back to the top right and shoot =
= the shoot-able boulder, and get the traveling =
= toot. Shoot right and run into where the orange =
= guy is hiding. When the orange guy goes back, =
= grab the 3 and shoot down towards the orange guy =
= (the one below you). Then shoot down one to the =
= left of you revealing the last happy face. Grab =
= it so that the exit blinks. Now go left and down =
= next to the brown boulder on the bottom. Blow up =
= all of those brown boulders (on the right), so =
= that you can access the bottom right (don't blow =
= up the dirt). Now the boulders should be gone. =
= Shoot on the left dirt and run up to the silver =
= coin and right. Now run and get all the money =
= (though you don't have to). Be careful about the =
= one gold coin below the brown boulder. Don't =
= risk you life for it. Ignore it or blow up the =
= brown boulder if you really want it. Now shoot =
= the dirt on top and go to Bonus Level 4. =
=======================================================
= Bonus Level 4: =
=======================================================
= Easy, like all Bonus Levels are. Grab the four =
= music notes, the toot, the lightning, shoot the =
= dirt, and grab the bibles along the way (You kind =
= of have to). Go up and get the blue money (and =
= the gold coin). Now run left and get all that =
= money. You don't have to destroy any boulders. =
= Since you have lightning (you get a second one on =
= your journey) you can just simply run up and run =
= down. You can finish this level with about 17 =
= seconds left on the clock. =
=======================================================
= Level 20: (UOFY) ($129) (299 Seconds) =
=======================================================
= This level is so ridiculously easy that you won't =
= need help, except maybe for finding things. =
= Here's a map: =
= =
= ******************************** =
= * W*M * * *M * * H M* =
= * *T **M* *M* *M* H** * * M** * =
= * M* *** * *M*** * M* ** * Legend: =
= ***H* * * * * *W*** *M * ** * = Wall =
= *M*M* M *** * *M* M* *** * * S = Start and =
= * * * MH** *** * * M* ** * 10 bombs/Exit =
= * * **M****M S M ****M M*W* W = White guy =
= * M***** *M * ***** M* *** * O = Orange guy =
= ***M M OH** **M M****** *M * H = Happy face =
= *M* *******M *** ***M M* T** * T = Travel toot =
= * M*M * M* M ** M*M * M = Money =
= ******************************** =
= =
= Art: "THE WATER PILED UP" =
=======================================================
= Level 21: (XDCP) ($0) (225 Seconds) =
=======================================================
= This is another very easy level. Only thing you =
= may not like about this level is that you have to =
= constantly be moving for the most part. You =
= start off in a ring around the outside of the =
= level, where you are trapped between orange men. =
= They will move, so you have to move with them, or =
= you'll get squished. Always remember, move in =
= the direction they are moving (go up in the =
= beginning). So start off by going up and right =
= and duck into that little opening so that you are =
= not in the ring anymore. Shoot at that wall to =
= the left of you from the left side (from that =
= hole it's one down and two left) to get a bomb =
= shield. It doesn't help you out at all this =
= level though. I don't know why they bothered =
= putting it in here. There are harder levels that =
= look just like this in the future that require =
= you to use bombs, so that's probably why. =
= Anyway... Go back up the hole after you get the =
= bomb shield. Go right and shoot at the wall that =
= is five up and two left from the happy face. As =
= you're going down if you shoot at the wall to the =
= left, (3 down and two right from the happy face) =
= you'll notice something new. It is a wall that =
= you can walk through as you shoot it. You don't =
= want to go inside yet though. As you're on the =
= bottom and you see the 4x2 blocks (underneath the =
= ring at the top), if you shoot at them you'll =
= find lightning (right side), a happy face (left), =
= and an empty square (also left). Then as you go =
= left, hold the A button as you run toward the =
= wall to reveal the breath of wind (shoot two =
= walls to get it). Then get it and run back to =
= the shoot-able wall and get the happy face (Shoot =
= underneath it, revealing another breath of wind). =
= Run left and shoot the top wall revealing a happy =
= face (the top of the ":" thing). Run left and =
= shoot the top left of the square for the last =
= happy face. Run back to the exit. You can do it =
= with about 152 seconds left. =
=======================================================
= Level 22: (RFDS) ($60) (290 Seconds) =
=======================================================
= Fun! Shoot the shoot-able walls twice left then =
= twice down then once right for a 10. Go back to =
= the start and shoot all the way down and right, =
= revealing another 10. Shoot back left and up =
= three times, then right, then down twice, then =
= right, then up, then right twice so you're at the =
= main part of the level. Orange guys aren't hard, =
= so just shoot all of the dirt getting happy faces =
= 2/5. Now just blow up the permanently shot money =
= weeds using as few bombs as possible. The hidden =
= happy face is one up right two from the trapped =
= orange guy on the bottom left of the money weeds. =
= Repeat the process from the beginning to find the =
= exit. =
=======================================================
= Level 23: (UWTC) ($50) (325 Seconds) =
=======================================================
= At a first glance, this level appears to be =
= tricky, but it's really not. It's just very =
= tricky trying to explain a 100% working trick on =
= how to beat it. Here goes. As soon as the level =
= starts, run left past the orange guy and below =
= the first set of dirt so that you are one right/ =
= down from the last silver coin. Now shoot at the =
= boulder to the left of you, let the coin fall, =
= grab the coin, move back where you were. Now =
= shoot at the boulders that fall in that place =
= (Should be four) until you are next to the bird. =
= Face down and hold the A button so that only the =
= two dirts below you disappear. Move right and =
= shoot the dirt beside you and the bird as it hits =
= the floor (should be next to two radioactive =
= squares). Grab two of the coins that fall and =
= run up so that you are like right above the part =
= where the bird blew up. Another bird should fall =
= on the coin and land beside it. Shoot it once it =
= his the ground. Shoot a boulder that falls where =
= the bird was. A bird should land one above where =
= the other ones were. Shoot it to clear the =
= radioactive squares. Let everything fall and the =
= last row should be coin-boulder-bird-3-brown =
= boulder-dirt etc. Shoot the boulder, and stand =
= in its place and push the bird onto the three. =
= Shoot the boulder next to you and collect the =
= coin and shoot the bird. Grab the 3. Shoot the =
= top boulder of every column (should be four). =
= The bird should fall on the dirt. Get underneath =
= the dirt, and shoot it twice, and run left. Push =
= the bird once it falls to the right next to the =
= brown boulders. Shoot the bird. Shoot the top =
= boulder again on every column (3 now). Shoot the =
= dirt and run left. Push the bird right and shoot =
= it. Now grab the happy face in the top left =
= (It's about time), and run to the bottom left, =
= shoot the boulder, and collect happy face 3/5. =
= You should now have 3/5 happy faces, 3 bombs, and =
= $20/50. Run left and shoot all of the dirt, =
= running to the top. Grab the 10 on the top. =
= Blow up the spot next two three brown boulders =
= and two money weeds. Then run up four squares =
= and bomb there. Shoot all of the dirt and =
= collect the three. Bomb the square where you get =
= three money weeds at once. Collect the money and =
= shoot all of the dirt in that column, getting the =
= rest of the happy faces 5/5. Bomb the top that =
= gets you four, four squares below that, and three =
= below that. Don't get the money on the right =
= side yet, but you can get the money on the left =
= side. Run down and get that money and get the =
= lightning. Run up, placing a bomb on the bottom =
= three intersections with the goats. This will =
= cause them to run right, but stopping next to the =
= bomb. Run up to the 3, and don't worry about the =
= top goat for a second. Once the top goat runs =
= past you, go down one square, place a bomb and =
= run left about two squares. This will cause him =
= to run left, and blow up. Get the three moneys =
= they were guarding. Now run up to the top right, =
= and collect the four 1s. Place bombs in the =
= bottom two parts where the 1s were and run to the =
= top part. Let them explode, hopefully along with =
= the gray carrot. Now blow the right one up, and =
= get all the money except for the one right next =
= to the orange guy. You should now have 10 bombs =
= and $49/50 and 5/5. - Set up a bomb the square =
= above the money, and then do it again, killing =
= the orange guy on the bottom. Get the money and =
= shoot two walls left. The boulders should fall. =
= Go over on that side, where the top boulder was, =
= and shoot right. Go up and left, so that the =
= boulders fall. Shoot at the wall on the corner =
= for the right side, and let those boulders fall. =
= Shoot at the corner above it, and go right as you =
= shoot it getting the bonus exit. - C Bright =
= (
[email protected]) sent in the information =
= about the Bonus Level. =
=======================================================
= Bonus Level 5: =
=======================================================
= Hold the A button as you move along the path for =
= best results. 20 seconds left... Not bad. =
=======================================================
= Level 24: (CFGK) ($90) (450 Seconds) =
=======================================================
= Wow! It looks like the Sahara Desert to me for =
= some reason. Shoot two right for 1/5, which =
= picks up the gold next to it for some odd reason, =
= revealing a music note in its place. Shoot down =
= and move right to pick it up. Shoot right and =
= down for 2/5. Hold the A button as you face =
= right. The two white guys should die (assuming =
= you have the proper music notes). Grab the two =
= moneys and shoot around the bird (above) to get =
= on the right side of him. If the bird/money =
= hadn't fallen yet, shoot below them so they do =
= first :D. Shoot the boulder to the right of the =
= bird and get the money beneath it. Shoot the =
= dirt below that and push the bird into it's =
= place. Shoot the bird, blowing up the goat. =
= Collect the money. The rest of this level is =
= tremendously easy, as does not really need an =
= explanation. Use the traveling toots to help =
= you. Run to the exit when you finish. =
=======================================================
= Level 25: (WVKP) ($75) (280 Seconds) =
=======================================================
= Be courageous Joshua! This level is fun! Look at =
= all the weed! And the birds! And all the white =
= people! Hey... This looks like it was based off =
= the real world. Just joking. Grab the 3. Bomb =
= the spot one right from the start (one left of =
= the three). Kill the white guy next to you. =
= Collect the revealed 3. Shoot the area against =
= the right weed wall at the top (one square below =
= the first weed. So that you blow up 5. Get the =
= two new 3's and collect the money (or let it fall =
= on the white guy first and then get it). Kill =
= the last white guy. Bomb the corner of the weeds =
= where you would have to turn. Get happy face 1/5 =
= and the six moneys it makes. Go two down and one =
= left from the bottom right gray boulder (the set =
= of 9) and bomb that. Quickly grab the money and =
= the new 3. You should now have $20/75 and 11 =
= bombs and 1/5. Run up above the gray boulder =
= that fell on the left and bomb that one and =
= collect the new 3 (go as high as you can before =
= you bomb). The only thing left in that patch now =
= is money (of which you currently have 26/75). =
= Run down and shoot the bird, collecting the =
= money. Shoot the birds that fall down (Let the =
= finish falling first!). Get the money and shoot =
= more birds to the right. Get the 3 against the =
= wall (the one on the bottom). Run up the money =
= line getting the 3 (which is hidden behind =
= another 3, so it's really a 6). Run left and =
= place a bomb to the right of the exposed bird =
= (It's at a bad angle, so place the bomb there). =
= Shoot at it and collect the money that falls. =
= Don't worry if some gets crushed. Now run up and =
= get the 3 (really a 4). Push the gray boulder =
= right, so that you get happy face 2/5. Shoot the =
= bird on the left getting 3/5. You should now =
= have about $70/75. If you want the most out of =
= your bombs, you can place one bomb on the left of =
= the map for a 5-er, or you can just stay where =
= you are and place 2 bombs. Doesn't make a =
= difference. You have 25 bombs. Now run to the =
= top by the X. Shoot the dirt and push the =
= boulder right and run to a part where the Aztec =
= can't get you. Place a bomb above the bird on =
= the left and shoot it. Let the boulders crush =
= the money. Collect the last two happy faces and =
= blow up the bottom radioactive square (should =
= already be damaged. Just needs 2 more bombs). =
= go inside the exit. Art: "THE PRIESTS BLEW THEIR =
= TRUMPETS". =
=======================================================
= Level 26: (QIBJ) ($49) (320 Seconds) =
=======================================================
= Okay, so I gave up. I then a couple days later =
= decided I would not be able to continue until I =
= beat level 26. So I sat down, played it as =
= logically as I could, and it turned out to be =
= pretty damn easy, all things considered. It just =
= looks scary. Start off by moving four squares =
= right (shooting everything that's in between =
= including the one boulder that drops if you're =
= too slow) and then shooting straight up and one =
= left, so that the bird in the top left of the =
= four fall. Go up and have the stopper get you. =
= Run up below the dirt, waiting for the carrots to =
= cross. Once the one on the right goes left past =
= you, run right. Run down into the crack so that =
= it won't kill you as it bounces back. Once it =
= bounces past you, get the happy face 1/5 =
= (Stopper). Run up and shoot the boulder next to =
= the 3. Grab the 3. Now run up and shoot the =
= dirt on the right, going in its place, shooting =
= the one right of that, going in its place, =
= picking up a 3. Push the boulder on the left of =
= you so that the carrot dies. Now shoot one left =
= (dirt) and move in that square. Quickly shoot =
= the two left of you, but NOT moving in the place. =
= Now move right, up, left, collecting 2/5. Run =
= back down to the boulder near the goats and shoot =
= that. Now run holding up and left at the same =
= time (make sure you are pretty far over towards =
= the left when you start), and get 3/5. Now hold =
= down and right to get back out. If you did this =
= fast, the carrot should just be bouncing left. =
= Follow him, and shoot the dirt below you, then =
= run up to the crack. Let him pass you, and shoot =
= the dirt above you and run down. Run up to where =
= he was and shoot left, collecting the money =
= (don't let the boulder fall). The carrot should =
= just be bouncing right. Squish it with the gray =
= boulder. Now shoot left twice, making sure the =
= brown boulder doesn't fall until you move past =
= it. Push it right, squishing the Aztec (well, =
= making it fall on him as he moves past). It =
= should be easy since he's moving upward towards =
= your area. Now shoot left and get the money. =
= Shoot two right, going past the brown boulder. =
= Push it all the way right, but not letting it =
= fall. Collect the money on the left, shoot the =
= dirt left of that, letting the brown boulder =
= fall. Move right, next to the boulder. The =
= Aztec should be coming up. Then push the brown =
= boulder, killing him. Run all the way left, =
= shoot up all the way. Get the money left of you. =
= Shoot down, and move right, letting the boulder =
= move. Get the 3 and the money. Get the money =
= now to the right of you. You should be 3/5 and =
= 24/49. Run down and left getting the happy face =
= (next to the stopper). Run down and get the bomb =
= shield. Shoot one down, and then all the way =
= left and right, squishing all the men. Get the =
= silver coins, and go up and right, leaving the =
= area. Go down towards the start and shoot the =
= birds on the right. Shoot all of the dirt in =
= that area you can. Now shoot all the shoot-able =
= boulders. Shoot the four dirt squares below the =
= radioactive circles. Shoot the four dirt left of =
= the gray boulders. Bomb the square diagonally =
= (up/left) from the dirt. The dirt at the top =
= should now be exposed. Shoot it, then shoot =
= down, then shoot right, exposing the exit as you =
= get 5/5. Run to the exit in the middle. =
=======================================================
= Level 27: (RJOW) ($82) (432 Seconds) =
=======================================================
= Wow! This looks fun, doesn't it? Grab all the =
= money below you, getting happy face 1/5. Shoot =
= right, get the music notes, then shoot right =
= again, and stand in that square. Face right and =
= hold down the A button. All the boulders should =
= be clear after a while. If you noticed, if you =
= shot right, then you exposed a shovel, now =
= covered by money. Left of the radioactive =
= circles is 2/5. Get that, run down to the bottom =
= right, collect the money/shovel. Quickly clear =
= all of the orange guy's area, then run out and =
= clear the purple guy's area. Now run up to the =
= top, and shoot the dirt. Go left, and get the 3, =
= then run down, and get all the money. If you use =
= your three bombs (one at a time) between the two =
= radioactive squares, you will uncover a shovel =
= and a music note. Grab the shovel and AS QUICK =
= AS YOU CAN, clear all the brown boulders, =
= standing between them as you move up, so that all =
= of them are cleared. If you didn't get them all =
= you're too slow. Now run left, and clear all of =
= that area, not exposing radioactive blocks. Get =
= 3/5. Now run and get the shovel on the right. =
= If you were too slow, and running over the dirt =
= caused the shovel to go off, while you already =
= had the shovel, you messed up. Quickly move left =
= and up, killing ALL of the radioactive squares. =
= Get the 10, and 4/5. Clear the left so that =
= there is a clear path to the gray boulders. Now =
= run right, and get the shovel. If you press =
= against the wall next to the boulders, they =
= should disappear. Get happy face 5/5, and the 3 =
= on the left. Run to the exit, which was at the =
= start. =
=======================================================
= Level 28: (VQCK) ($68) (400 Seconds) =
=======================================================
= Pretty, huh? Well there's a Bonus Level on here, =
= so I'm gonna make you (err me?) work twice as =
= hard! Luckily (for both of us) this board is =
= pretty easy! You have 143/68 money at the end, =
= with a bomb left over, and plenty of time. Start =
= off by killing the two white guys. Shoot the =
= dirt and get the music notes. Shoot the boulder. =
= Run and get all the blue money to the right, =
= shoot the dirt below, and run back. Shoot the =
= dirt below, on the left (both of them). Shoot up =
= three times. Shoot twice right, then all the =
= shoot-able boulders, but not shooting the dirt on =
= the left to get those two. Shoot the dirt on the =
= right and kill the bird. Kill the second bird. =
= Run right and get all the money. Run down and =
= shoot one boulder on each side of you. Shoot the =
= boulder to the left of you after the circle =
= falls. Get the 3. Shoot down, and shoot the one =
= of the left. Shoot the dirt below as the orange =
= guy hits the bottom. Run down after it and get =
= 1/5, and shoot left and run there. Now shoot all =
= the boulders around it except the one that the =
= carrots bounce off of (bottom left). Push that =
= one all the way left, squishing them (2/5). Get =
= the money and kill the white guys. Get 3/5 in =
= the bottom left money thing. Now shoot the wall =
= above the radioactive square. Shoot the two to =
= the left of it, and get the money. Go right, and =
= shoot the dirt, standing close to the bottom so =
= it doesn't squish you (That's what the music =
= notes are for). Let the brown boulder fall and =
= run up. Shoot ONE boulder (on the right). Let =
= the gray one fall, and then shoot the second =
= boulder. Push the gray one right. Bomb the area =
= diagonal to the dirt (down/left). Go above the =
= gray boulder and shoot left two, and up one. Get =
= the money and (if you wish) the lightning. Push =
= the birds down at the bottom, getting two 3s. =
= Bomb the area diagonally up/left from the dirt in =
= the bottom right. Shoot the boulders, and bomb =
= the squares. Shoot at the wall, get the money, =
= and get the breath of wind, if you wish. Get the =
= music note above you. Push the brown boulders on =
= the left so that they all fall into the cracks. =
= Bomb the two at top twice, getting 4/5. Go to =
= the top left, where the backwards L shaped brown =
= boulders and bomb the corner (getting all three) =
= twice (one at a time). Get the bonus exit in the =
= top left (That time I had no bombs left over, go =
= fig). =
=======================================================
= Bonus Level 6: =
=======================================================
= Follow the path, and be fairly quick. They give =
= you leeway for time, but just go as fast as you =
= can. No tricks, no gimmicks. =
=======================================================
= Level 29: (SMAL) ($50) (225 Seconds) =
=======================================================
= Pretty easy level. There's nothing tricky about =
= this. Start off by going left, and pushing the =
= brown boulder two squares left (moving past the =
= one that will fall). Now push the one that fell =
= all the way right. Get the 3. Blow up the =
= boulder on the left. Go down and get everything =
= in the bottom right ($50 and a music note). Now =
= shoot at the stuff to the left so that the gray =
= boulder falls to where the dirt was (you have to =
= shoot it first) on the bottom. You should pick =
= up two music notes. Go around and get the 3. =
= Push the gray boulder left on top of the dirt. =
= You should pick up a music note that mysteriously =
= appeared out of now where. Get the traveling =
= toot. Shoot down and move right. Once it =
= bounces back and disappears go back left and down =
= and shoot left. Shoot down. Shoot left. Shoot =
= up and move right. Once it disappears go left. =
= Go up and shoot right. Shoot up. Get the =
= travelling toot. Shoot down. Shoot left. Move =
= up. Once the music note goes away move down and =
= shoot left again. Once the music note goes away =
= move down and left. Go up and shoot left. Shoot =
= down. Clear all of the dirt. Bomb the =
= radioactive square with three bombs to enter =
= radioactive world. Get the traveling toot. =
= Shoot all the white men, but not letting the =
= toots hit you as they bounce back. Get all the =
= happy faces, run out of radioactive world and go =
= to the exit on the right side of the map. Good =
= Job, Joshua. =
=======================================================
= Level 30: (PXYF) ($44) (400 Seconds) =
=======================================================
= This is a pretty fun level. Start off by =
= shooting down, then three squares left, then move =
= left one and shoot down and move down. Push the =
= brown boulder right, revealing a shovel. Clear =
= all the stuff on the top, and the two fake walls =
= on the left. Get the music note underneath the =
= wall. Move right so that the gray boulder falls. =
= Clear the two radioactive squares. Get the one =
= as you clear the right one, and move up (clearing =
= the dirt). Get the silver coin up top and shoot =
= the wall beneath it getting the music note, then =
= going right so that the gray boulder falls. Make =
= sure mister carrot-head doesn't eat you. Kill =
= the white guy. Get the 1 on the bottom right =
= (the right one). Shoot the birds, and get the =
= money (not important because you'll have more =
= than enough. Shoot the boulder and get happy =
= face 1/5. Let the brown boulder fall if you =
= want. Now collect the blue money on top. As the =
= orange guys move down, move down to the safe spot =
= on the bottom (three above the happy face). One =
= they move past you going up, get the happy face =
= and shoot the dirt on the right above you (so =
= that the brown boulder squishes the orange guy on =
= the left). Now get the silver coin, and let the =
= brown boulder drop. Get the other silver coin. =
= Push the brown boulder left once one of the guys =
= is in the top left, so that it squishes both of =
= them. If it only kills one, move right then push =
= the second one left (make sure you move with the =
= boulder. Get 3/5. Push all the boulders on the =
= right out of your way. Get the silver coin on =
= the left, and push the boulder so that it falls =
= on the Aztec. Get 4/5. Clear all the boulders. =
= At the point the orange guys should be almost =
= right above you. You can let him pass before you =
= press the last one, so that you don't have to run =
= into him for a while. Get the silver coin on the =
= left. You have to push the boulder so that it =
= squishes the radioactive man (move with the =
= boulder). Start pushing left as soon as =
= radioactive-man is on the top. Get 5/5. Get the =
= money on the top left, and run to the exit on the =
= top right. Art: "THE WALLS OF JERICHO CRUMBLED =
= AND FELL". =
=======================================================
= Level 31: (JFUJ) ($136) (200 Seconds) =
=======================================================
= This is even more fun! It's all about speed in =
= this level. Get the lightning, shoot the bird, =
= and get happy face 1/5. Run up past the second =
= lightning, making the goat run left, and run down =
= as soon as it starts. Once it passes you going =
= left, run up and right into the hole on the top, =
= making the second goat run left, and go down one, =
= into the safe spot. As soon as the goat runs =
= past you (going right), go up and run left. Free =
= the radioactive man (shoot from the left), and =
= run down and right. Get the 3. Get the money on =
= the left, and shoot at the dirt, so that both =
= boulders fall. Get the money, and the lightning. =
= As the carrot moves left, go down and move left =
= too. As he is on the VERY LEFT, shoot him =
= (repeatedly) as you move left, and then run down. =
= Get the money, and another lightning. Get more =
= money and run one past the brown boulder. Once =
= the brown boulder falls, push it right, and get =
= 3/5. Run up the money line, and get the =
= lightning, then down and around the money line. =
= Get the lightning as you move, hidden under the =
= money. Also hidden under the money is 4/5. =
= Shoot the dirt under the radioactive man so that =
= it squishes him. Push the gray boulder left, and =
= get all the money (and the last happy face). Go =
= to the exit in the bottom left. Wasn't that =
= easy? =
=======================================================
= Level 32: (VAWB) ($71) (500 Seconds) =
=======================================================
= Bonus Level on here! Yay! Bad part is that this =
= looks like a hard level. You have three choices: =
= conquer the west, the east, or the south. The =
= best move is to tackle the south first. Shoot =
= down (the dirt doesn't disappear). Get the money =
= and go right and get the other money, getting two =
= ones (one in the middle and one on the bottom =
= right. Shoot and move right, getting a happy =
= face (1/5). Shoot thrice (three times) one =
= square left, and as soon as it blows away, place =
= a bomb, and move right. Shoot three more times =
= right, and as soon as it blows away, place a bomb =
= and move right. Shoot three more times right and =
= move right. You should not let anything fall =
= until then (as a result of being slow). Now =
= shoot and move up, and push the brown boulder =
= left. Place a bomb above the cracked boulder. =
= Let it blow up and place a bomb one left of =
= there. Place a bomb on the right, so that the =
= path is cleared. Now go back up to the top. Now =
= go right, and get the two blue moneys and 2/5. =
= Go right just as he's going up and is one down/ =
= right from the dirt. Go down and try to get all =
= the money, and the three without using any bombs. =
= I found the best way is by shooting the boulder =
= down one, moving down one, and while holding the =
= A button, moving right three, up one, right =
= three, shoot the boulder above you, and go down. =
= Clear all of the bottom. It will always be the =
= same shape left over (for the most part). Shoot =
= the boulder. Push the brown boulder left. Get =
= the two money. Shoot the boulder below you and =
= move down. Shoot and fully move left one. Shoot =
= and move down one left one. Let the boulders =
= fall. Shoot and move up one. Push and move =
= right one. Now push the one left of you right. =
= Shoot the boulder on the left and move down one. =
= Quickly move down and right one. Shoot right one =
= and down one. Get the money and go up. Shoot =
= the wall below the gray boulder so that it falls =
= (don't shoot up. Shoot right). Shoot all the =
= walls over there that you can, and get the breath =
= of wind. Go left. Get the two music notes, and =
= the money. Shoot at the wall that the Aztec =
= guards on the top left and bottom left, getting =
= 4/5 and 5/5. Shoot at the dirt and move left =
= collecting the money (about 54/71). Shoot and =
= move left one. Shoot down two (without moving). =
= Another boulder will fall. Shoot it and quickly =
= run down and left, collecting the three moneys. =
= Let everything fall and shoot and move three =
= left. Shoot down one without moving. Place a =
= bomb, and move down four, right two, getting the =
= Bonus Level. 12 bombs left over. Talk about =
= leeway (and way more money and time. Don't =
= stress yourself out on the right side of the =
= map). =
=======================================================
= Bonus Level 7: =
=======================================================
= There are only 50 seconds in this level. Can you =
= make it? Get the power-ups and follow the path. =
= I can beat this with 25 seconds left over (half =
= the total time), so you should have way more than =
= enough time. =
=======================================================
= Level 33: (RZGA) ($170) (240 Seconds) =
=======================================================
= Get the money on the left. Clear the bottom =
= getting 1/5. Shoot at the top and let stuff =
= fall. If you time it correctly, doing this will =
= kill the men at the top. Get the music note, and =
= then the gold. Get the silver next to it (and =
= another music note). Shoot at the dirt on the =
= left side, then on the right side, and get 2/5. =
= Push the gray boulder on the right to the right, =
= and get 3/5. Kill all the white guys. Shoot =
= down (dirt) and get the money on the bottom and =
= push the gray boulder left, getting 4/5. Go up =
= the money line and shoot left to get out. Clear =
= all of the dirt on the bottom so that you can get =
= 5/5. The dirt above the brown line of boulders =
= is a special dirt that you can walk through, but =
= only once. After one use it turns into a wall. =
= So shoot up, and move up, and get all the money =
= ($173/170) and get the exit, which is =
= conveniently next to you. =
=======================================================
= Level 34: (XHKW) ($110) (320 Seconds) =
=======================================================
= Obviously you start off by quickly killing the =
= white guy, before you become toast. If you =
= haven't been dying, you're probably loaded with =
= music notes, so only shoot thrice, before it =
= bounces off of you. Run right, pushing the =
= radioactive circle, and get the piano. Push the =
= piano left, crushing one radioactive man, run up =
= and push the radioactive circle all the way =
= right. Push the one next to it left, crushing =
= the radioactive man. Shoot the dirt along the =
= bottom, pushing the third radioactive circle =
= left. Get the 3. Bomb the radioactive square =
= thrice, but one at a time. Get all the money, =
= and shoot all of the dirt and get the piano if =
= you want. Go left and shoot the dirt and get the =
= three 10s. Bomb the middle money weed and get =
= all the money (Now you have $111/110). Bomb the =
= left like crazy and get the two 10s in there and =
= 4/5. Now you can just run and get 5/5 if you're =
= quick, or you can bomb like right next to a =
= corner they go to and shoot when they touch the =
= corner to kill them. Either way. Push the =
= boulders on the right side (bottom left gray =
= boulder) and touch the exit. =
=======================================================
= Level 35: (GLOT) ($50) (500 Seconds) =
=======================================================
= Start off by killing the white men, before they =
= go postal (radioactive). Then try to work it so =
= that three birds kill each of the radioactive =
= squares (Three birds kill one square, and you get =
= six birds. There are two radioactive squares. =
= See how that works). Then shoot around and get =
= the music note, and 3/5 ($30/50). This is a =
= tricky level. All I can say is to beat this the =
= easiest way, try to get the gold coin on the far =
= right first, then get the other gold coin near =
= it, then get the last two question marks, then =
= use one more bird to clear the exit. I had five =
= birds left over with 11 more dollars than I =
= needed. Art: "MORE DIED FROM HAIL THAN BY THE =
= SWORDS FROM THE ISRAELITES." =
=======================================================
= Level 36: (LYTL) ($96) (440 Seconds) =
=======================================================
= Wow, my score is 838,850 since I'm playing this =
= all in one big swoop. Anyways... This looks SO =
= fun doesn't it? It's a radioactive palace! And =
= there are guards, like you are in a prison of it. =
= Hey, all I can say is, in the flip-flop level, =
= it's even scarier *muhahaha*. Obviously, get the =
= four 3s in the beginning. Shoot one of the dirt =
= (I chose the right side), and kill all the white =
= guys as they come in. Watch where you point them =
= music notes, as they will bounce back if you're =
= loaded. Lay three bombs along the top. Shoot =
= the wall to reveal a shovel. Get the shovel and =
= clear as many radioactive squares as you can, and =
= get all 96 dollars from the left. Get a 10 =
= opposite of the shovel. Shoot the dirt on the =
= right, and uncover the two happy faces adjacent =
= to the squares (one on top one on bottom). 4/5 =
= is in the carrot field (bottom right of it) and =
= 5/5 is three squares above that. Exit is at =
= start. There's no Bonus Level here, although I =
= would have placed one here instead of on the next =
= level. =
=======================================================
= Level 37: (FNPF) ($70) (350 Seconds) =
=======================================================
= Bonus time! That's right, this level has a Bonus =
= Level exit (Up four left two from the regular =
= exit, if that's all you're interested in)! Start =
= off the level by shooting left, and killing all =
= four men on the left side. Don't let them turn =
= into radioactive men. Be quick. Take the men =
= out in order of line 2, 4 (which was 3), 3 (which =
= was 4), 1. Get the music note and the money, but =
= don't set off the breath of wind. Set off the =
= stoppers for the left sides of lines 1 and 3. =
= Shoot all of the dirt on the left. Now shoot the =
= dirt on the right for line two. Kill the white =
= guys. Get any music notes you see. Shoot all of =
= the dirt on the right side, but not exposing the =
= radioactive men yet. Make sure you get both of =
= the travelling toots, as I feel they work against =
= you in this level, so you want to get rid of =
= them. Get the money and 2/5 and the 10 (under =
= the dirt) from the bottom right. Get the breath =
= of wind once the radioactive men are two squares =
= right of the breath of wind. Shoot the dirt =
= supporting the brown boulders. Then shoot the =
= dirt supporting the shoot-able boulders (go from =
= row two, so that you don't get the stopper =
= stopping you). Then finally shoot the dirt under =
= where the shoot-able boulders would fall, so that =
= they fall on the radioactive men. Shoot all the =
= shoot-able boulders. Get the music note, two =
= 10s, 3/5, money, and 4/5 from the top. Now go to =
= the middle where you are on the top of the column =
= of where you started (three above the radioactive =
= square). Shoot and move down two and one left =
= (shooting the walls). Push the boulder left of =
= you left even more (so that it falls). Then push =
= the one that was above you also in that direction =
= so that that one too will fall. You should try =
= to have it squish the last radioactive man when =
= you push that one. Now shoot the walls on top of =
= the radioactive square to your left, getting the =
= bible. Now go all the way right. Shoot and move =
= up, exposing the top. Shoot and move up again, =
= shoot right, shoot left, shoot and move up. =
= Shoot up. Move down one. Place a bomb. Move up =
= one, and place a bomb. Move left two (shooting =
= the boulder) so that you don't blow up. Shoot =
= and move down one. Shoot and move left one. =
= Quickly move left and right, getting the coin, =
= but letting the gray boulder and radioactive =
= circle fall. Use the bombs wisely on the top =
= (you should have about 15 left over so don't =
= worry). Get 5/5 and all the money (you should =
= have about 25 extra). Now go to the bonus exit, =
= above the normal exit in the middle. =
=======================================================
= Bonus Level 8: =
=======================================================
= Hehehe, this looks fun. And it is. Do you think =
= the order that the sound the money makes goes off =
= is intentional? They sound like little songs to =
= me. I can do this with about 23 seconds left. =
=======================================================
= Level 38: (AYQT) ($94) (210 Seconds) =
=======================================================
= Shoot up at the dirt while you move, and get 1/5. =
= Shoot down to get out. Get 2/5 at the top. Go =
= left, and push the brown boulder right, blocking =
= or squishing them (also getting 3/5). Move left, =
= shoot the two dirt squares, and hide in the left =
= one, then go down. Shoot the two birds on the =
= bottom. Get the money and 4/5. Shoot the dirt =
= below the birds, and explode when they get in the =
= intersection. Get the money. Go left and get =
= all that money. Just run in straight lines, =
= collecting the money. Get 5/5 on the top and go =
= to the exit on the right square where the dirt =
= was. =
=======================================================
= Level 39: (ZKDJ) ($0) (305 Seconds) =
=======================================================
= More radioactivity! Fun! Move right, watching =
= out for the two radioactive men. Get the 10 and =
= the piano, and try to lose the radioactive men =
= that patrol and bother you (by making them ring =
= around something else or by bombing them thrice). =
= Bomb the middle injured radioactive square. =
= Shoot at the wall down, and get the three (on the =
= left), along with 1/5, also on the left. Then =
= get 2/5 on the right, still on the bottom. Bomb =
= the top that is two left and two down from the =
= boulder on the left. Shoot up from there, and =
= shoot the boulders, getting 3/5. Shoot up and =
= right from there, and then down and left, getting =
= a 10 and 4/5. Bomb the top left (not exactly the =
= corner), getting a 3 and 5/5. Bomb the =
= radioactive square on the right. It's in the =
= middle (near where they ring around). Go to the =
= exit. =
=======================================================
= Level 40: (MMNB) ($115) (300 Seconds) =
=======================================================
= This is fairly easy. Start off by shooting right =
= two, then up two, once the orange guy turns =
= around. Go right one, and shoot up, and move =
= right. Push the boulder left, so that it falls =
= on the orange guy. Get the silver coin on the =
= left, then get the one above it (along with a =
= 10). Now go right four squares of the =
= radioactive square, and shoot right, then shoot =
= the dirt underneath the boulder, and move left. =
= Push the boulder right, so that it falls on the =
= second orange man. Get the silver coin. Clear =
= all of the dirt along the top row, except for the =
= one blocking the goat. Shoot the square of dirt, =
= a bit away, and run left, while placing a bomb. =
= The goat will stop next to the bomb, and then =
= will kill him. Get the silver coin on the =
= bottom. Get the money in the middle, but don't =
= set off the shovel (bottom right silver coin). =
= Also don't get the gold coins that block the =
= goats. Shoot up on top (the left dirt), and blow =
= up the carrot. Now do the same for the right =
= one. Go up the left path, and use the birds to =
= squish the men (make sure you get 1/5, 2/5, the =
= 10, and all the money over there. Now go up on =
= the right path, and use the boulders to squish =
= the Aztecs. Get the money, and you can just push =
= the boulder on the right, to squish that one. =
= Get 3/5, another 10. Get the shovel, and move =
= down, and then back up, placing a bomb. Make =
= sure the bomb kills the carrot, then run down =
= through the rocks. There are two happy faces =
= hidden here, and another shovel, (two below the =
= goat). Underneath the hidden happy face in the =
= top right, as supposed to the bottom right, is =
= another 10. If for some reason your exit is =
= blocked, make a new one (boom). Go to the exit =
= in the top right. You should have like 36 bombs =
= left over :D. =
= Art: "THE SUN AND MOON STOOD STILL." =
=======================================================
= Level 41: (VJGQ) ($0) (225 Seconds) =
=======================================================
= Wow... This is cool... Wait until the purple guy =
= on the right goes all the way around, then run =
= right (bottom path). Run into the ditch at the =
= bottom. Then when he goes past you, go right. =
= Get the happy face and run up the ditch. When he =
= goes past you, run left. You should be back at =
= the start. To get the one on the bottom, wait =
= until the one on the left is on the top left =
= corner (going down). Go all the way down, right, =
= and up the middle, and right, and get the happy =
= face. Now run down, left, up the middle, left, =
= and go back to the start. Run past the three of =
= them, shoot right, and push the boulder so that =
= it lands on him. The key to squishing him is =
= speed. Be fast! Get the happy face on the =
= right. Run down the path and left, so that you =
= don't get squished. As the top mad scientist =
= goes left, shoot and move left and down in the =
= safe spot. As the bottom one goes left (past =
= you), run down and right. Get the last two happy =
= faces, and go to the exit. =
=======================================================
= Level 42: (PBVB) ($44) (300 Seconds) =
=======================================================
= Oh yeah, I remember this one. This is so fun. =
= Well, not really, but it's cool. Get the money, =
= and push the bird so that it squishes the purple =
= guy. Shoot the bird after it falls. Shoot all =
= of the dirt. Run up to the top and push the bird =
= left. Go with it as you push it. Shoot it once =
= it squishes the bird and lands. Push and move =
= the boulder right. Push and move the bird left. =
= Shoot it once it falls. Push and move the =
= boulder right. Push and move the bird left. =
= Shoot it when it falls. Shoot the last bird. =
= Clear the dirt (and shoot the bottom wall) for 15 =
= seconds, and 1/5. Go right, near the birds. =
= Shoot the birds, and run down and right. Get the =
= money and clear all of the dirt. Run up, and =
= move the birds so that all three land on top of =
= the radioactive square (one at a time). Once =
= they land on top of it, shoot it. Move down and =
= shoot all of the dirt, going from right to left. =
= Move up from the right side, and do that again =
= for the second to last row. Get 2/5. Clear the =
= dirt for row 3, then the row on top of it. Then =
= get the row on top of that. Get 3/5. Get the =
= gold coin. Shoot the dirt under the bird, and =
= move past it. Get the money and 4/5. Push the =
= bird right, and shoot it when it lands, and get =
= 5/5. The exit is in the top right. If anyone is =
= curious, this is where I hit a million points. =
=======================================================
= Level 43: (SOVS) ($38) (520 Seconds) =
=======================================================
= Oh my goodness. Anyone who has ever skipped to =
= level 81 knows exactly what this board is like =
= (81 is the flip-flop). It's very hard. On top =
= of that, there's a Bonus Level that goes with it. =
= You guys expect me to write a walkthrough for =
= this level? Well, I'll try! I just have to beat =
= it first. Wow! My first time and I beat it. =
= Err, I was expecting that to be a bit harder. =
= There's no way I can explain how to beat this =
= board. Just work your way from the right, all =
= the way up, then get the left, and go down to the =
= bottom left. I didn't use a bomb throughout this =
= whole level (12 left over), and I got the Bonus =
= Level (in the very bottom left), with $3 to =
= spare. Surely you won't need that much help on =
= this. If I get a request for it, I'll go through =
= the trouble of making a little bit more in depth =
= one. The key is to be patient (You have more =
= than enough time), and work on one square at a =
= time. Shoot all the shoot-able boulders that =
= fall in that square. If a non-shoot-able one =
= comes up, either push it, or move on to another =
= square. =
=======================================================
= Bonus Level 9: =
=======================================================
= Get the lightning, go right. Go up and around, =
= collecting money and the shovel. Just follow the =
= path. I think your shovel gets renewed, so don't =
= worry about cutting paths. I can do the level in =
= about 15 seconds. =
=======================================================
= Level 44: (OAMO) ($75) (500 Seconds) =
=======================================================
= Start off by automatically getting the 3. Clear =
= left, and get another 3. Bomb the money weeds =
= twice in the middle, get the 3, and shoot the =
= dirt, and bomb them again. Get 1/5. Squish the =
= white guy. Oh hey, that's what this board =
= reminds me of... level 100! This level is 100 =
= times easier (I think - I had 33 bombs left =
= over). Anyways, back to the walkthrough. Clear =
= the bottom right, and then the middle (shoot when =
= you can, push/bomb when you can't). Then clear =
= the left, and then the top right. If you do this =
= level properly, you won't need the gold coins in =
= the top right, so let them get squished. There =
= are hidden lightning, shields, and a shovel in =
= this level behind walls, none of which are =
= required (Lightning near the left/middle, shield =
= near the bottom right, and the shovel two squares =
= above it in the right/middle). Exit square in =
= the very middle. =
=======================================================
= Level 45: (CMMT) ($115) (250 Seconds) =
=======================================================
= Shoot and move right, picking up 1/5, and make =
= your wayup and around. As you move up the third =
= time, shootyour way right (through the walls), =
= then shoot down,and grab the top breath of wind =
= (there is one hiddenunder the money below). Make =
= your way up and left,collecting all the money, =
= running back, picking up 2/5, then shooting left =
= through the walls next to 2/5. Grab the clock, =
= and then grab the money down and right. Grab the =
= second breath of wind, and walk past the carrots, =
= getting the music notes on top. Grab the =
= remaining blue money, so that you fufill the =
= quota. On the bottom, next to the radioactive =
= square, there is 3/5. On the sides of the top =
= white guy are 4/5 and 5/5. Now you just have to =
= make it to the exit on the left side. There is a =
= secret way in, two squares up, and one square =
= right. Shoot the dirt to the right of there, so =
= the carrot can escape, giving you room to enter. =
= Slide past him, making your way to the start, =
= which is also the exit. =
=======================================================
= Level 46: (OCBC) ($192) (235 Seconds) =
=======================================================
= Use the top left bird to make a dent in the =
= radioactive square, then blow away the rest of =
= the dirt on the left side. After that, grab all =
= the blue money and 1/5. Blow the two dirt on =
= the left (below the bird), then the dirt one =
= square right of the top one, and then one up, and =
= move next to the bird. Push the bird left making =
= dent number two. Go right, and you'll find two =
= birds. Blow away the two dirt squares to the =
= left of the bird. Then shoot the dirt under the =
= right boulder. Push the bird next to you all the =
= way right. Now move the top bird all the way =
= left, making the final dent. You should now have =
= 2/5, $102/192, and about 191 seconds on the =
= clock. Now push the bird so that it lands on top =
= of the radioactive square. You will have to blow =
= away about four boulders to do this. Make dent =
= number one. Shoot the dirt below the boulder on =
= the left. Run below the piano, but not getting =
= it. Push the boulder left. Blow the three dirt =
= next to the two boulders. Push the boulder left. =
= Grab the piano, push left on the boulder, shoot =
= the dirt under the bird. Shoot the two dirt next =
= to the bird on the top. Push the radioactive =
= circle right. Grab 3/5. Push the top bird =
= right. Push the bird right again. Now make the =
= final two dents simultaneously, by shooting a =
= bird, but let's not be obscene here. Grab 4/5, =
= the money, and 5/5, then go to the exit right =
= above you. =
=======================================================
= Level 47: (CDSF) ($66) (360 Seconds) =
=======================================================
= Go to the bottom and make your way towards the =
= left. After you are under the second brown =
= boulder (from the middle), push the first brown =
= boulder to the right one square, but do not left =
= the boulder on top of you fall. Now move left a =
= square, and do the same thing. Repeat this =
= process until the end, so that you can pick up =
= 1/5. Shoot the dirt from the middle, to pick up =
= the 1. Move to under the second brown boulder =
= (from the left). Push the first boulder all the =
= way left, squishing the mad scientist. Pick up =
= 2/5. Now go back to the top from the left side, =
= and do what you did to the bottom, until you hit =
= the shootable boulder, where you can just shoot =
= that. Grab 3/5 and the 3. Make your way to the =
= middle normally. Go to the top (the start), and =
= set up three bombs, killing the two radioactive =
= squares. This exposes 4/5 for you. Grab the =
= $30/66 from the top. Now go to the left, and =
= shoot the top bird, so that the mad scientist =
= dies. Grab the 1 on the bottom left, along with =
= the rest of the money. Go to the middle, then to =
= the bottom. Shoot and move to the square below =
= the second shootable boulder. Shoot the square =
= to the right of you, then shoot up, and grab 5/5. =
= Destroy the brown boulder on the left (2 bombs), =
= and make your way to the left, where the exit is. =
=======================================================
= Level 48: (GBOC) ($30) (460 Seconds) =
=======================================================
= Push the bird below you right, let it fall, shoot =
= it. Grab the money before it gets squished. The =
= easiest way is to go right then left. There is a =
= 3 above that gray boulder on the right in the =
= wall. Bomb the bottom below the gray boulders. =
= Grab the money on the left before the right, so =
= that it doesn't get squished. Bomb the left, so =
= that no money is squished. Do this again with =
= the next money patch. Grab the 10. You should =
= have 20 bombs at this point, and more than enough =
= money, so if you let some squish, don't worry. =
= Besides, there is a ton of money on the bottom =
= right. Shoot your way to the left, and make your =
= way around, so that the edges are cleared. Then =
= the easiest way to do this, is to bomb above the =
= radioactive square on the top in the middle. Two =
= orange men escape. Shoot that top dirt square, =
= and get 1/5. Now put three bombs above that =
= middle section, so the middle radioactive square =
= dies. 2/5 and 3/5 are exposed. Shoot that top =
= dirt, and get 4/5. Now exit this section, and =
= head right. Bomb the brown squares. Grab the =
= left 10, and head left. Use that entrance square =
= to bomb, to make an entrance to the main part. =
= Grab the second 10, and blow up the brown =
= boulders. In the bottom left, there is a shovel. =
= Grab 10/10 in the top right, but don't touch the =
= exit, as it flashes. Instead, head left. You =
= don't need the bottom right, except if you want a =
= higher score. On the left side in the middle, =
= you should see the bonus exit. =
=======================================================
= Bonus Level 10: =
=======================================================
= Make your way up and right, grab the lightning. =
= Head southeast, then northeast, northwest, =
= southwest, grabbing the shovel. Head southwest =
= further, all the way to the exit. 9 bibles for =
= you. =
=======================================================
= Level 49: (BHNN) ($125) (390 Seconds) =
=======================================================
= Shoot the white men, and the dirt they patrol to =
= get 4/5. 5/5 is in the top right. In the bottom =
= left there is a lightning. Hidden in the left =
= wall are music notes. Grab the lightning, run to =
= the top and left, into the ditch, to escape the =
= goat. Then as he goes past you, run left again. =
= Make your way to the left main section. Make a =
= path in such a way that it would take an orange =
= man a while to complete it, slowing down their =
= speed before they turn radioactive. Blow up the =
= orange guy, simultaneously with the boulder. Let =
= the second orange guy escape, and run into the =
= whole on the right. As he passes, let the second =
= orange man escape. Run into the hole and let the =
= final man out. Run into the hole, and as he =
= passes, grab the money. Ignore the gold coin, =
= but two squares below the gold is a passable wall =
= to help you escape faster. Run to the left (You =
= can now destroy your maze). Use your last bomb =
= on the goat, and head right. The exit is on the =
= start square in the bottom right. =
=======================================================
= Level 50: (MUNW) ($0) (350 Seconds) =
=======================================================
= Kill the white man. Kill the second white man. =
= Grab the 10. Kill the orange man (in 2 hits). =
= Grab the 3. Kill the orange man (in 2 hits). =
= Grab the 3. Kill the orange man (in 2 hits). =
= Grab the 3. Kill the radioactive man (in 3 =
= hits). Shoot the bird. "JERICHO!" now says =
= something that's not English. After the debris =
= falls, try to shoot all the boulders you can. =
= Grab the 3 in the bottom left. Grab 1/5 in the =
= bottom left. Grab another 3 to the right. 2/5 =
= and 3/5 are further right. Another 3 is on the =
= right side. 4/5 is in the bottom right. Another =
= 3 is on the right. And 5/5 is also on the bottom =
= right near 4/5. Exit square is in bottom left =
= (So try not to cover it up, or else just bomb =
= your way through). Two squares above the start, =
= by the way. =
=======================================================
= Level 51: (NMDH) ($60) (160 Seconds) =
=======================================================
= Shoot the three dirt on top, and kill the white =
= men. Try to clear the rest of the dirt, and get =
= the music note. Clear the boulder path. Shoot =
= past the one boulder, but leave the other one, so =
= the orange guys will leave you alone. Push the =
= boulder right of the prostitute. Grab 1/5. Grab =
= the tooter in the dirt on the left and clear the =
= boulders on top. Clear the dirt on the left too. =
= Grab 2/5 and the music note. Grab 3/5 from the =
= top in the dirt. Grab 4/5 from the bottom left. =
= Grab the gold. Grab the prostitute. Walk across =
= your pimp weed. Grab 5/5, and touch the bonus =
= exit right next to you. =
=======================================================
= Bonus Level 11: =
=======================================================
= Grab the lightning, and enough money for your =
= quota. Grab the second lightning, breath of =
= wind, bibles, music notes, more bibles, another =
= lightning, and more bibles, and the exit square. =
=======================================================
= Level 52: (STNF) ($84) (189 Seconds) =
=======================================================
= Shoot down and left, so that you can push the =
= first boulder right, and grab the shovel, and =
= grab the lightning a bit down and left of the =
= shovel. Grab the $84/84, and many music notes, =
= and clear the way. 1/5 is hidden in the middle =
= of the X. Expose all the travelling toots. 2/5 =
= is left of the bottom one. Shoot to the left, =
= one square above the bottom, to get rid of that =
= phony wall. 3/5 was near the top right, under =
= the middle wall, of the three. 4/5 is hidden in =
= the wall above the goat. 5/5 is in the bottom =
= right. Exit square in the top right, where the =
= start was. =
=======================================================
= Level 53: (SAVI) ($38) (110 Seconds) =
=======================================================
= Push the top boulder right, killing the two =
= radiactive men. Grab 1/5 on the top left. Grab =
= all the blue money. Make your way to the right =
= side, so you can grab the music notes and the =
= tooting horn, so you can clear the dirt. Grab =
= all 5/5 and go to the exit on the left hand side. =
=======================================================
= Level 54: (SSGL) ($76) (345 Seconds) =
=======================================================
= Okay, this level is a bit tricky to explain, =
= without having to type three pages of details. =
= Basically what you have to do is work your way =
= from right to left, shooting all the boulders you =
= can, and letting the rest fall to the bottom. =
= When you finish this level, the bottom should be =
= all rocks and the top should be all blank =
= squares. There are two things that may or may =
= not help you. The square above you can be shot, =
= giving you an extra storage square for the brown =
= boulder, and in the very top left is a lightning =
= square. I work better on this level without =
= speed, and I beat it with 22 seconds left on the =
= clock. (If this level is glitchy for you, apply =
= the IPS patch.) =
=======================================================
= Level 55: (HXFG) ($44) (130 Seconds) =
=======================================================
= This level is pretty easy. It may take you a =
= time or two, depending if you make stupid =
= mistakes or not. Start out with getting the 1/5 =
= that is right next to you (almost), and work your =
= way from there. The point of the boulders is for =
= you to use them to squish the men. Don't be =
= distracted by having to kill them all. There are =
= some travelling toots, which are most helpful for =
= the diagonal part on the left (There is one happy =
= face hidden in there). Another happy face is on =
= the very left section, and is visible. Those =
= orange men should be no problem to you, since you =
= will move faster than they will. Exit is next to =
= the bottom orange man. =
=======================================================
= Level 56: (WGWK) ($173) (160 Seconds) =
=======================================================
=
=======================================================
= Bonus Level 12: =
= Grab the lightning, then the blue, orange, =
= lightning, orange, silver, gold, exit. =
=======================================================
= Level 57: (GNTK) ($143) (300 Seconds) =
=======================================================
= The trick to this one is grabbing all of the =
= money without bumping into enemies. Start off on =
= the left side, so that you can get the two 3's, =
= also getting the happy faces on the four corners. =
= You shouldn't need to use any bombs on the orange =
= men. Then tackle the left middle section, which =
= is very easy. Then finally the right middle =
= section, which is probably the most difficult. =
= You need to lay bombs in this area just so that =
= they run from you, giving you a clear path to the =
= dirt, so you can get the remaining money, and =
= 5/5. The exit square is in the middle. If you =
= find the right middle section too tricky, try =
= laying a bomb one up-right from the entrance dirt =
= and running down as far as you can and laying a =
= bomb down there. They should leave the area. If =
= you need to practice on this section, then clear =
= out some of the blue, get the 3's, and then try =
= it, so you don't have to get the rest on every =
= try. =
=======================================================
= Level 58: (UOQC) ($82) (155 Seconds) =
=======================================================
= Anyone who's been playing this game for longer =
= than five minutes should recognize this board. =
= It looks just like level 1. Remember all those =
= walls we could destroy just for fun on level 1? =
= Well that's where all our happy faces are now =
= found. So grab all the money, and start shooting =
= the walls. The exit square is near the start. =
=======================================================
= Level 59: (XHLY) ($129) (249 Seconds) =
=======================================================
=
=======================================================
= Level 60: (LIPI) ($151) (185 Seconds) =
=======================================================
=
=======================================================
= Level 61: (GXRE) ($85) (220 Seconds) =
=======================================================
=
=======================================================
= Level 62: (DNVR) ($66) (310 Seconds) =
=======================================================
=
=======================================================
= Level 63: (TSBW) ($94) (160 Seconds) =
=======================================================
= If you can beat level 38, you can beat this =
= level. There are only four minor differences. =
= First, the level is mirrored, but that's to be =
= expected, because all the levels past 50 are. =
= Second, your start location changes from the =
= corner to a couple squares away (which can reach =
= that corner within a second basically, with no =
= obstacles in the way). Thirdly, the exit =
= location has changed from the side dirt (which =
= you will still use to get past the Aztec). You =
= just now have to move the boulder (LEFT this =
= time, because of the mirror), after squishing the =
= Aztecs, due to the fact that the exit is there. =
= And finally, you start with 50 seconds less than =
= you would in level 38. If you're fast, you can =
= beat this level with a little bit over 20 =
= seconds. Very easy. =
=======================================================
= Level 64: (HPXF) ($145) (325 Seconds) =
=======================================================
=
=======================================================
= Level 65: (SQQF) ($50) (180 Seconds) =
=======================================================
=
=======================================================
= Bonus Level 13: =
=======================================================
=
=======================================================
= Level 66: (LPOJ) ($65) (155 Seconds) =
=======================================================
=
=======================================================
= Level 67: (SHFB) ($0) (190 Seconds) =
=======================================================
=
=======================================================
= Level 68: (QTHK) ($93) (325 Seconds) =
=======================================================
=
=======================================================
= Bonus Level 14: =
=======================================================
=
=======================================================
= Level 69: (XAFL) ($96) (320 Seconds) =
=======================================================
=
=======================================================
= Level 70: (ROYH) ($120) (260 Seconds) =
=======================================================
=
=======================================================
= Level 71: (DTHN) ($55) (300 Seconds) =
=======================================================
=
=======================================================
= Level 72: (RAPQ) ($90) (321 Seconds) =
=======================================================
=
=======================================================
= Level 73: (OPBG) ($87) (430 Seconds) =
=======================================================
=
=======================================================
= Bonus Level 15: =
=======================================================
=
=======================================================
= Level 74: (LJOY) ($60) (155 Seconds) =
=======================================================
=
=======================================================
= Level 75: (RBFJ) ($135) (290 Seconds) =
=======================================================
=
=======================================================
= Level 76: (SKGV) ($44) (250 Seconds) =
=======================================================
=
=======================================================
= Level 77: (SHWJ) ($115) (155 Seconds) =
=======================================================
=
=======================================================
= Level 78: (JBKP) ($162) (270 Seconds) =
=======================================================
=
=======================================================
= Bonus Level 16: =
=======================================================
=
=======================================================
= Level 79: (BFAO) ($117) (300 Seconds) =
=======================================================
=
=======================================================
= Level 80: (DXKO) ($44) (250 Seconds) =
=======================================================
=
=======================================================
= Level 81: (CIXG) ($45) (440 Seconds) =
=======================================================
=
=======================================================
= Level 82: (TASX) ($30) (285 Seconds) =
=======================================================
=
=======================================================
= Level 83: (OBXL) ($92) (234 Seconds) =
=======================================================
=
=======================================================
= Level 84: (IAZO) ($120) (250 Seconds) =
=======================================================
=
=======================================================
= Level 85: (ERXK) ($89) (275 Seconds) =
=======================================================
=
=======================================================
= Bonus Level 17: =
=======================================================
=
=======================================================
= Level 86: (VQAL) ($95) (255 Seconds) =
=======================================================
=
=======================================================
= Level 87: (BWNB) ($180) (55 Seconds) =
=======================================================
=
=======================================================
= Level 88: (OCPI) ($168) (300 Seconds) =
=======================================================
=
=======================================================
= Level 89: (SLPR) ($155) (300 Seconds) =
=======================================================
=
=======================================================
= Level 90: (MLWJ) ($0) (345 Seconds) =
=======================================================
=
=======================================================
= Bonus Level 18: =
=======================================================
=
=======================================================
= Level 91: (YRMY) ($0) (190 Seconds) =
=======================================================
=
=======================================================
= Level 92: (YHDU) ($0) (320 Seconds) =
=======================================================
= Very easy level. The only problem is that you =
= are limited on time, and so you will have to work =
= faster than you normally do. But a lot of time =
= may be wasted trying to conserve those bombs in =
= the beginning. I had about 8 bombs left over =
= when I beat this. Time may be a bit more =
= important than trying to conserve a bomb. But =
= try to kill the radioactive men in 3 hits without =
= wasting time. Then try to shoot the boulders =
= that you can, and finally bomb the ones you can't =
= grabbing the happy faces along the way. Run to =
= the exit at the same place as the start location. =
=======================================================
= Level 93: (DZFW) ($1) (150 Seconds) =
=======================================================
=
=======================================================
= Level 94: (BFTP) ($89) (300 Seconds) =
=======================================================
=
=======================================================
= Level 95: (DHJV) ($136) (330 Seconds) =
=======================================================
=
=======================================================
= Bonus Level 19: =
=======================================================
=
=======================================================
= Level 96: (XLFP) ($100) (280 Seconds) =
=======================================================
=
=======================================================
= Level 97: (IUYS) ($80) (380 Seconds) =
=======================================================
=
=======================================================
= Level 98: (IBZE) ($72) (333 Seconds) =
=======================================================
=
=======================================================
= Level 99: (MAMW) ($192) (240 Seconds) =
=======================================================
=
=======================================================
= Level 100: (NEXG) ($155) (275 Seconds) =
=======================================================
= Start this level by quickly grabbing the $8 to =
= the right of you and shooting the bird to the =
= left of you. Now run to the left of you so that =
= you are about halfway between the bottom row and =
= the row above that all the way to the question =
= mark. As soon as you touch the question mark, =
= run right, before the boulder falls and squishes =
= you. You should have about $18/155 (20 is =
= better). Now grab the $2 and the 2 bibles. To =
= the right of the $1 on the right there is a =
= hidden blast proof shield, which you don't really =
= need. So you can just shoot it so it's exposed =
= or whatever. As the orange men walk towards the =
= gray boulder on the right, push the gray boulder =
= as far right as you can making sure all of them =
= get squished. As soon as they get squished go to =
= the right of the boulder and push it left so that =
= the Aztecs cannot get out. Now grab the rest of =
= that money so that you have $28/155 (Although =
= $30/155 is much better if you can do it). Now =
= run underneath the brown dirt on the far left. =
= Shoot up twice and run one square left. The =
= brown boulder to the right of you will sit there =
= and do nothing until you push it right and stand =
= in it's place. Now shoot and move up, up, left, =
= left (Getting 2/5), up, left (breaking the wall =
= and getting the shovel). Now run right and clear =
= that whole section, making sure you leave the two =
= 3's and 10 open. Also make sure that you =
= destroyed that radioactive door. Once the shovel =
= runs out, get the 10, and two 3's. You should =
= have 2/5 $28/155 and 16 bombs at this point (And =
= maybe about 207 seconds on the clock or so). =
= Hidden in the left wall is another blast proof =
= shield which will come in handy. In the right =
= wall is lightning, which goes great with the =
= blast proof shield. Grab the $10 in the middle =
= of the three radioactive men, picking up 3/5. =
= Now grab the 3, and the $8 next to it. You =
= should now have 3/5, $46/155 and 19 bombs. Shoot =
= the dirt that the radioactive man appears to be =
= patrolling and get the 3. Shoot the boulder and =
= try to get as much money by blowing up the money =
= weed (remember to shoot the weed before you bomb. =
= You should pick up a 1 there. You should now =
= have about $64 (AT LEAST 64!) and 17 bombs and =
= 127 seconds left. Run out to the main section by =
= the lightning and blast proof shield. Quickly =
= grab the lightning, the shield, then shoot the =
= dirt towards the left, placing a bomb underneath =
= the gray boulder as you quickly pick up the two =
= $10's. Then shoot as you move in the place up =
= the bomb, run left, and ignoring the gold pots, =
= shoot the dirt on the farthest left, placing a =
= bomb there as you grab those two $10's. Shoot =
= and move up and right and grab the happy face in =
= the boulder's place. Grab all the pots, making =
= sure not to touch the radioactive circles. Now =
= grab 5/5 in the bottom right of the main screen =
= (where the lightning and shield were). You may =
= need to use a few bombs to get it if you don't =
= already have it. Assuming you had at least $64 =
= before you did the lightning thing, the lightning =
= screen should flash. If it didn't, you didn't =
= let the money weed grow to it's full potential. =
= Currently I only have $153/155, 5/5 questions, 13 =
= bombs, and 93 seconds, so I need to replay the =
= level, making sure to let the money weed grow =
= once or twice. Once the exit screen finally =
= flashes, ignore it and get the bonus which is =
= under the radioactive square above the Aztec on =
= the right. You will need to use three bombs for =
= this. I did this with about 68 seconds left on =
= the clock that time. =
=======================================================
= Bonus Level 20: =
=======================================================
= Run up and left, collecting all the money (Though =
= I'm not sure why this level is needed if the game =
= is over). Get the lightning and collect that =
= money. Get the shovel and plow through the money =
= weed. Get more money (Playing the song "This is =
= the day"), collecting 9 bibles, and finishing the =
= level. I can do this with about 5 seconds left =
= over. YOU ARE COURAGEOUS, JOSHUA! =
=======================================================
= V. Passwords =
=======================================================
= Level == Password ============= Level == Password =
=======================================================
= 1 == BZRC ============= 2 == CJHK =
= 3 == YZJS ============= 4 == YZJS =
= 5 == TNZE ============= 6 == BVLW =
= 7 == MMLQ ============= 8 == SKST =
= 9 == LUZF ============= 10 == CPJC =
= 11 == UVYK ============= 12 == KWYX =
= 13 == NOTI ============= 14 == ANPG =
= 15 == OWQL ============= 16 == FXEE =
= 17 == XWJY ============= 18 == KWOV =
= 19 == AEUQ ============= 20 == UOFY =
= 21 == XDCP ============= 22 == RFDS =
= 23 == UWTC ============= 24 == CFGK =
= 25 == WVKP ============= 26 == QIJB =
= 27 == RJOW ============= 28 == VQCK =
= 29 == SMAL ============= 30 == PXYF =
= 31 == JFUJ ============= 32 == VAWB =
= 33 == RZGA ============= 34 == XHKW =
= 35 == GLOT ============= 36 == LYTL =
= 37 == FNPF ============= 38 == AYQT =
= 39 == ZKDJ ============= 40 == MMNB =
= 41 == VJGQ ============= 42 == PBVB =
= 43 == SOVS ============= 44 == OAMO =
= 45 == CMMT ============= 46 == OCBC =
= 47 == CDSF ============= 48 == GBOC =
= 49 == BHNN ============= 50 == MUNW =
= 51 == NMDH ============= 52 == STNF =
= 53 == SAVI ============= 54 == SSGL =
= 55 == HXFG ============= 56 == WGWK =
= 57 == GNTK ============= 58 == UOQC =
= 59 == XHLY ============= 60 == LIPI =
= 61 == GXRE ============= 62 == DNVR =
= 63 == TSBW ============= 64 == HPXF =
= 65 == SQQF ============= 66 == LPOJ =
= 67 == SHFB ============= 68 == QTHK =
= 69 == XAFL ============= 70 == ROYH =
= 71 == DTHN ============= 72 == RAPQ =
= 73 == OPBG ============= 74 == LJOY =
= 75 == RBFJ ============= 76 == SKGV =
= 77 == SHWJ ============= 78 == JBKP =
= 79 == BFAO ============= 80 == DXKO =
= 81 == CIXG ============= 82 == TASX =
= 83 == OBXL ============= 84 == IAZO =
= 85 == ERXK ============= 86 == VQAL =
= 87 == BWNB ============= 88 == OCPI =
= 89 == SLPR ============= 90 == MLWJ =
= 91 == YRMY ============= 92 == YHDU =
= 93 == DZFW ============= 94 == BFTP =
= 95 == DHJV ============= 96 == XLFP =
= 97 == IUYS ============= 98 == IBZE =
= 99 == MAMW ============= 100 == NEXG =
=======================================================
= VI. Questions/Answers =
=======================================================
= 1. Joshua was Moses: =
= Oldest son =
= * Minister, Aide =
= Brother =
= 2. Joshua was the son of: =
= * Nun =
= Joseph =
= Moses =
= 3. Who commanded Joshua to cross the river =
= Jordan? =
= Moses =
= Aaron =
= * The Lord =
= 4. What were Joshua and the children of Israel =
= to do after crossing the river? =
= Build a temple =
= * Take their inheritance =
= Hold a feast =
= 5. The territory of Israel was to contain: =
= All of England =
= * All Hittite land =
= All Reubenite land =
= 6. How many spies did Joshua send to Jericho? =
= One =
= * Two =
= None =
= 7. The spies found refuge with: =
= Shittim =
= * Rahab =
= A King =
= 8. The king of Jericho welcomed the spies. =
= True =
= * False =
= 9. Joshua wanted to: =
= * Conquer Jericho =
= Convert Jericho =
= Befriend Jericho =
= 10. The king of Jericho ordered Rahab to bring =
= the spies to him. =
= * True =
= False =
= 11. Rahab gave up the spies. =
= True =
= * False =
= 12. Rahab hid the spies: =
= In the cellar =
= * On the roof =
= In the furnace =
= 13. Rahab made the spies promise to: =
= Return =
= * Spare her family =
= Pay her well =
= 14. Rahab's house was part of the City: =
= * Wall =
= Market place =
= 15. The spies were caught. =
= True =
= * False =
= 16. The spies escaped: =
= * By rope =
= By wagon =
= Down a well =
= 17. After escaping, the spies hid in the: =
= River =
= * Mountains =
= Sea =
= 18. Rahab tied what to her window as protection? =
= A white banner =
= A red flag =
= * A scarlet thread =
= 19. In returning to Joshua the spies crossed: =
= The Red Sea =
= * The river Jordan =
= Mt. Sinai =
= 20. The spies reported to Joshua that Jericho was =
= not in fear of the Israelites. =
= True =
= * False =
= 21. The Israelites set out from ___ to cross the =
= Jordan river to Jericho. =
= * Shittim =
= Midian =
= Egypt =
= 22. The journey to Jericho was headed by: =
= The Canaanites =
= * the Levites =
= The Hivites =
= 23. The Levites carried what ahead of the army? =
= The ten commandments =
= The sword of the spirit =
= * The ark of the covenant =
= 24. The priests carrying the ark to Jericho =
= stopped to stand: =
= At the top of a hill =
= * In the river =
= 25. The water of the river: =
= Rushed around them =
= * Stopped flowing =
= Carried them across =
= 26. The water piled up at a town called: =
= * Adam =
= Jericho =
= Debir =
= 27. The people crossed just as they had crossed =
= the Red Sea. =
= * True =
= False =
= 28. The people gathered ___ stones from the =
= center of the river. =
= Four =
= Seven =
= * Twelve =
= 29. They were to hurl these stones at Jericho's =
= walls. =
= True =
= * False =
= 30. Joshua set up the stones as a: =
= Warning =
= * Memorial =
= Marker =
= 31. About how many went to battle Jericho? =
= 20,000 =
= * 40,000 =
= 60,000 =
= 32. The Lord dried up the river to show his favor =
= for: =
= Moses =
= Jericho =
= * Joshua =
= 33. After crossing Jordan they camped at: =
= Debir =
= * Gilgal =
= Jericho =
= 34. After they passed, the river remained =
= permanently dry. =
= True =
= * False =
= 35. The river was in flood. =
= * True =
= False =
= 36. The Amorite kings did not hear about the =
= river crossing. =
= True =
= * False =
= 37. The Lord made the Amorite kings unafraid. =
= True =
= * False =
= 38. Which did the Israelites celebrate while =
= camped in Gilgal headed for Jericho? =
= * Passover =
= Victory =
= Harvest =
= 39. The Lord had continued to provide manna until =
= then. =
= * True =
= False =
= 40. The Lord stopped the manna because they now =
= had food from Canaan. =
= * True =
= False =
= 41. The Lord sent an angel before Joshua attacked =
= Jericho. =
= * True =
= False =
= 42. Jericho prepared for the attack by opening =
= their gates. =
= True =
= * False =
= 43. The Israelites marched around Jericho for 40 =
= days. =
= True =
= * False =
= 44. They marched around with the ark of the =
= covenant near the head of the army. =
= * True =
= False =
= 45. The people did not shout until the seventh =
= day. =
= * True =
= False =
= 46. Each day they circled the city seven times. =
= True =
= * False =
= 47. The walls of Jericho collapsed as soon as the =
= Israelites shouted. =
= * True =
= False =
= 48. The Lord instructed them to spare only Rahab =
= and those in her household. =
= * True =
= False =
= 49. The Israelites divided the gold and silver =
= amongst themselves. =
= True =
= * False =
= 50. The Israelites took the cattle and sheep for =
= themselves. =
= True =
= * False =
= 51. After conquering Jericho the Israelites =
= burned it. =
= * True =
= False =
= 52. Rahab was sent to safety but not allowed to =
= live with the Israelites. =
= True =
= * False =
= 53. Joshua wanted Jericho rebuilt. =
= True =
= * False =
= 54. Joshua cursed anyone who would try to rebuild =
= Jericho. =
= * True =
= False =
= 55. Joshua became famous with the rest of the =
= country because of the victory. =
= * True =
= False =
= 56. The Israelites followed the Lord's orders and =
= placed all treasure from Jericho in the =
= Lord's treasury. =
= True =
= * False =
= 57. Who kept some treasure for himself? =
= Joshua =
= Carmi =
= * Achan =
= 58. Where did Joshua next send spies after taking =
= Jericho? =
= * Ai =
= Gibeon =
= Libnah =
= 59. The spies recommended sending the same number =
= of men to take Ai. =
= True =
= * False =
= 60. The Israelites suffered defeat at the hands =
= of Ai. =
= * True =
= False =
= 61. About how many Israelites died in the Ai =
= defeat? =
= * 36 =
= 107 =
= 1,000 =
= 62. Joshua feared that because of the defeat they =
= would be: =
= A laughing stock =
= * Wiped out =
= Disheartened =
= 63. The Lord told Joshua that they had lost =
= because they of them had taken things from =
= Jericho. =
= * True =
= False =
= 64. The Lord said they must find the source of =
= the theft and: =
= * remove it =
= Expose it =
= Exhile it =
= 65. Joshua pointed out the thief among them. =
= True =
= * False =
= 66. The thief was of the tribe of: =
= Simeon =
= Gad =
= * Judah =
= 67. Achan would not admit to Joshua that he had =
= taken the objects for himself. =
= True =
= * False =
= 68. Which did Achan also steal? =
= Iron =
= Bronze =
= * Clothing =
= 69. Achan's punishment was carried out in the: =
= * Valley of Achor =
= Tabernacle =
= Jordan River =
= 70. Achan was drowned. =
= True =
= * False =
= 71. Joshua attacked Ai directly after Achan was =
= burned. =
= True =
= * False =
= 72. Joshua set up an ambush to the ___ of Ai. =
= North =
= East =
= * West =
= 73. Joshua and his men fled to trick Ai. =
= * True =
= False =
= 74. The ambushing men came out after the men of =
= Ai went to chase Joshua. =
= * True =
= False =
= 75. The king of Ai was burned in his own palace. =
= True =
= * False =
= 76. How many lived in Ai at the time of the =
= attack? =
= * 12,000 =
= 30,000 =
= 107,000 =
= 77. The Israelites were not allowed to take =
= anything from Ai. =
= True =
= * False =
= 78. Joshua hung the king of Ai on a: =
= Rock =
= Wall =
= * Tree =
= 79. The dead king was taken to: =
= * Ai =
= Jordan =
= Jericho =
= 80. The Israelites took Ai for themselves to live =
= in. =
= True =
= * False =
= 81. What did Joshua build on Mount Ebal? =
= A tabernacle =
= A town =
= * An altar =
= 82. Who had commanded the Israelites to build =
= this? =
= * Moses =
= Joseph =
= Joshua =
= 83. The altar was built of: =
= Gold =
= Carved stones =
= * Natural stones =
= 84. Joshua read what to the Israelites at the =
= altar? =
= The ten commandments =
= * The law of Moses =
= The history of Israel =
= 85. Joshua copied these laws onto: =
= Paper =
= * Stone =
= Ram skin =
= 86. The kings west of the Jordan decided to make =
= peace with Joshua. =
= True =
= * False =
= 87. The people of Gibeon brought moldy bread to =
= Joshua. =
= * True =
= False =
= 88. The people of Gibeon were: =
= * Hivites =
= Amorites =
= Canaanites =
= 89. The Hivites told Joshua they came from: =
= Nearby =
= * Far away =
= Egypt =
= 90. The Hivites wanted to trick Israel into: =
= * A treaty =
= War =
= A trap =
= 91. Joshua made peace with the the Gibeonites =
= after asking the Lord. =
= True =
= * False =
= 92. The Gibeonites tricked Joshua because they =
= actually: =
= Were Canaanites =
= * Lived nearby =
= Were spies =
= 93. The Israelites found out they were tricked =
= and they: =
= Attacked them =
= * Cursed them =
= Did nothing =
= 94. The curse on the Gibeonites destined them to =
= be: =
= Woodcutters =
= Water carriers =
= * Both of the above =
= 95. The Gibeonites placed themselves in the hands =
= of Israel. =
= * True =
= False =
= 96. The city of Gibeon was: =
= Smaller than Ai =
= * Greater than Ai =
= The size of Ai =
= 97. The men of Gibeon were poor fighters. =
= True =
= * False =
= 98. Adoni-zedec was king of: =
= Ai =
= Gibeon =
= * Jerusalem =
= 99. Because Gibeon had made peace, the other =
= kings decided to: =
= * Attack Gibeon =
= Make peace =
= Flee =
= 100. How many kings joined forces to attack and =
= punish Gibeon? =
= Two =
= * Five =
= Seven =
= 101. Joshua let the kings destroy Gibeon because =
= They had lied. =
= True =
= * False =
= 102. Joshua took his entire army to protect =
= Gibeon. =
= * True =
= False =
= 103. The Lord hurled ___ at the attacking king's =
= Army. =
= * Large hailstones =
= Lightning =
= Locusts =
= 104. Which killed more of the attackers of =
= Gibeon? =
= Sword =
= Fire =
= * Hail =
= 105. The Lord stopped the sun for how long =
= because Joshua had asked it? =
= * About a whole day =
= Seven hours =
= A week =
= 106. This day was special because the Lord: =
= Performed a miracle =
= * Did as a man asked =
= Stopped the moon =
= 107. The five Amorite kings were killed during =
= the battle with Israel. =
= True =
= * False =
= 108. They fled to a cave at: =
= Gilgal =
= * Makkedah =
= Beth-horon =
= 109. The kings fled even before the battle was =
= over. =
= * True =
= False =
= 110. Joshua sealed them in the cave with rocks =
= until the battle was done. =
= * True =
= False =
= 111. The five Amorite kings escaped the cave =
= during the battle. =
= True =
= * False =
= 112. Joshua removed the kings and had his =
= commanders: =
= * stand on their necks =
= drown them =
= release them =
= 113. Joshua killed the kings and returned them =
= to: =
= Their cities =
= The Jordan =
= * The cave =
= 114. After putting the kings into the cave =
= Joshua: =
= Returned to Gilgal =
= Attacked Gibeon =
= * Attacked Makkedah =
= 115. Joshua did to the king of Makkedah as he had =
= done to the king of: =
= * Jericho =
= Gezer =
= Lachish =
= 116. After Makkedah Joshua attacked: =
= Ai =
= Lacish =
= * Libnah =
= 117. The king of ___ joined with Lachish to fight =
= Joshua. =
= Hebron =
= * Gezer =
= Negev =
= 118. Joshua also destroyed Eglon, Hebron and =
= Horam. =
= * True =
= False =
= 119. After these battles, Joshua and all Israel =
= returned to: =
= Midian =
= Egypt =
= * Gilgal =
= 120. Israel won these battles because: =
= They fought well =
= Their enemies were weak =
= * The Lord fought for them =
= 121. The kings north of the mountains decided to =
= surrender. =
= True =
= * False =
= 122. A huge army determined to defeat Israel =
= gathered at: =
= Gilgal =
= * Waters of Merom =
= Plains of Sinai =
= 123. The soldiers in this army were as plentiful =
= as: =
= * sand upon the seashore =
= The army at Gibeon =
= The army of Ai =
= 124. Joshua and his army easily defeated them. =
= * True =
= False =
= 125. Which was the head of all of these kingdoms? =
= * Hazor =
= Madon =
= Shimron =
= 126. Which people were the only ones to make a =
= treaty with Joshua? =
= Hivites in Mizpah =
= * Hivites in Gibeon =
= Anakites in Debir =
= 127. Who was originally directed to take the =
= land? =
= Joshua =
= Joseph =
= * Moses =
= 128. Joshua left nothing undone of all that the =
= Lord had commanded Moses. =
= * True =
= False =
= 129. The land was given to Israel as: =
= A trophy =
= * an inheritance =
= 130. Joshua destroyed all Anakims except in: =
= Judah, Israel =
= Hebron, Debir, Anab =
= * Gaza, Gath, Ashdod =
= 131. Sihon was king of the Amorites. =
= * True =
= False =
= 132. Who commanded Israel when they defeated Og? =
= Joshua =
= * Moses =
= 133. Moses conquered east of the Jordan and =
= Joshua fought on the west. =
= * True =
= False =
= 134. How many kings did Joshua defeat in the time =
= following crossing the Jordan? =
= 7 =
= * 31 =
= 84 =
= 135. The Lord said that He Himself would drive =
= out the Sidonians. =
= * True =
= False =
= 136. The Reubenites and ___ received their =
= Inheritance from Moses. =
= Simeonites =
= * Gadites =
= 137. The Israelites did not drive out the people =
= of Geshur and Maacah. =
= * True =
= False =
= 138. The tribe of Levi was given no inheritance =
= from the conquests. =
= * True =
= False =
= 139. Who took money to talk to the Lord? =
= Balak =
= Aaron =
= * Balaam =
= 140. How many cities of Jair were there in =
= Bashan? =
= 30 =
= * 60 =
= 72 =
= 141. Eleazar was a: =
= Soldier =
= * Priest =
= Merchant =
= 142. The Levites were given towns to live in but =
= no land to own. =
= * True =
= False =
= 143. Caleb was rewarded for following the Lord =
= and given: =
= * Hebron =
= Zin =
= 144. Caleb was how old when he received his land? =
= 45 =
= 60 =
= * 85 =
= 145. Caleb was too weak to battle and win his =
= land. =
= True =
= * False =
= 146. The western boundary of the land given the =
= tribe of Judah was: =
= The desert =
= The mountains =
= * The great sea =
= 147. Caleb gave his daughter for marriage to the =
= conqueror of Kiriath Sepher. =
= * True =
= False =
= 148. Who married Achsah? =
= Sheshai =
= * Othniel =
= Ahiman =
= 149. Achsah asked for what for her land. =
= Cattle =
= Seed =
= * Springs of water =
= 150. The tribe of Judah could not drive out the =
= Jebusites from Jerusalem. =
= * True =
= False =
= 151. The allotment for Joseph began east of: =
= Mt. Sinai =
= * The waters of Jericho =
= Lower Beth Horon =
= 152. Manasseh and Ephraim were the descendants =
= of: =
= * Joseph =
= Joshua =
= Makir =
= 153. The territory of Ephraim reached all the way =
= to the sea. =
= * True =
= False =
= 154. The people of Ephraim drove the Canaanites =
= out of Gezer. =
= True =
= * False =
= 155. Who was firstborn of Joseph? =
= * Manasseh =
= Makir =
= Ephraim =
= 156. Who was firstborn of Manasseh? =
= Manasseh =
= * Makir =
= Ephraim =
= 157. Who had no sons, only daughters? =
= Manasseh =
= * Zelophehad =
= Benjamin =
= 158. Who was not one of the daughters of =
= Zelophehad? =
= Noah =
= Hoglah =
= * Mary =
= 159. The daughters of Zelophehad received no =
= inheritance. =
= True =
= * False =
= 160. Because the Canaanites would not leave their =
= cities, the Manassites forced them to work. =
= * True =
= False =
= 161. The people of Joseph were not satisfied with =
= the hill country of Ephraim. =
= * True =
= False =
= 162. Joshua told them to take the land of the =
= Perizzites and the giants of Rephaites. =
= * True =
= False =
= 163. The people of Joseph were afraid because the =
= Canaanites of the valley had: =
= Many soldiers =
= Many horses =
= * Iron chariots =
= 164. The people of Joseph were few in number. =
= True =
= * False =
= 165. Joshua told them they could defeat the =
= Canaanites. =
= * True =
= False =
= 166. After conquering the land, the Israelites =
= assembled the tabernacle at: =
= Ai =
= * Shiloh =
= Jericho =
= 167. How many Israelite tribes had failed to take =
= their inheritance at this time? =
= Two =
= * Seven =
= Twelve =
= 168. To divide their land, they wrote =
= descriptions of it and Joshua cast lots. =
= * True =
= False =
= 169. Whose lot came up first? =
= * Benjamin =
= Simeon =
= Zebulin =
= 170. Naphtali was the last lot cast. =
= True =
= * False =
= 171. Joshua received no inheritance. =
= True =
= * False =
= 172. Joshua asked for: =
= * Timnath-serah =
= Mt. Ephraim =
= Jericho =
= 173. The Lord told Joshua to designate: =
= Temple cities =
= New kings =
= * Cities of refuge =
= 174. These cities were for those who had =
= commited: =
= * accidental killings =
= adultery =
= crimes =
= 175. Which was not a city of refuge? =
= Kedesh =
= Shechem =
= * Timnath-serah =
= 176. The aliens living with the Israelites could =
= not use the cities of refuge. =
= True =
= * False =
= 177. The cities of refuge would hold trials for =
= the accused. =
= * True =
= False =
= 178. The Levites descendant from Aaron were given =
= ___ towns. =
= Twelve =
= * Thirteen =
= One hundred =
= 179. The Levites descendants from Gershon were =
= given ___ towns. =
= Twelve =
= * Thirteen =
= One hundred =
= 180. The Levites descendant from Merari were =
= given ___ towns. =
= * Twelve =
= Thirteen =
= One hundred =
= 181. Each town given to the Levites was =
= surrounded with land for cattle. =
= * True =
= False =
= 182. How many towns total were given to the =
= Levites? =
= 38 =
= * 48 =
= 58 =
= 183. The Lord refused to fulfill one of his =
= promises to the Israelites. =
= True =
= * False =
= 184. The Reubenites, Gadites, and the half tribe =
= of Manasseh permanently settled west of the =
= Jordan. =
= True =
= * False =
= 185. They returned as wealthy men to their land =
= in Gilead. =
= * True =
= False =
= 186. Who gave them their land in Gilead? =
= Joshua =
= Joseph =
= * Moses =
= 187. The Reubenites helped build a temple in =
= Geliloth. =
= * True =
= False =
= 188. The Israelites gathered at Shiloh to make =
= war because of the temple. =
= * True =
= False =
= 189. Who was sent to find out why the new temple =
= was built? =
= Joshua =
= * Phinehas =
= Eleazar =
= 190. The Israelites thought this to be an altar =
= of rebellion. =
= * True =
= False =
= 191. The Israelites feared the Lord would punish =
= whom for the new altar? =
= Joshua =
= * All of Israel =
= Reuben and Gad =
= 192. Reuben, Gad, and the half Manasseh said they =
= built the temple: =
= For burnt offerings =
= For sacrifices =
= * as a witness =
= 193. The heads of the Israelites were not pleased =
= with this answer. =
= True =
= * False =
= 194. The temple was allowed to remain as a =
= witness to the Lord. =
= * True =
= False =
= 195. This temple was built because of the river =
= Jordan. =
= * True =
= False =
= 196. Joshua assembled the tribes of Israel at =
= Shechem to review what the Lord had done. =
= * True =
= False =
= 197. The Lord spoke to them through Joshua. =
= * True =
= False =
= 198. The Lord had given them land for which they =
= did not: =
= * labour =
= search =
= travel =
= 199. The Lord had given them cities they did not: =
= fight for =
= * build =
= know of =
= 200. The Lord had given them: =
= * vineyards and oliveyards =
= orange and lemon groves =
= Fields of potatoes =
= 201. Joshua told them that they could not serve =
= the Lord. =
= * True =
= False =
= 202. Joshua was trying to warn them of their =
= sins. =
= * True =
= False =
= 203. The people quickly agreed to: =
= Serve other gods =
= Leave their land =
= * Serve the Lord =
= 204. Joshua used what as a witness to their =
= promise to serve the Lord? =
= A burnt offering =
= A lit candle =
= * a large stone =
= 205. Joshua set the witness stone under the ___ =
= near the place of the Lord. =
= Altar =
= * oak =
= Tabernacle =
= 206. Joshua died at the age of: =
= * 110 =
= 930 =
= 82 =
= 207. Joshua was buried at: =
= * Timnath-serah =
= Ai =
= Gaza =
= 208. This was ___ of Mount Gaash. =
= * North =
= South =
= East =
= 209. Israel failed to serve the Lord as soon as =
= Joshua had died. =
= True =
= * False =
= 210. Joseph's bones were brought from: =
= Midian =
= Shechem =
= * Egypt =
= 211. Joseph's bones were buried in: =
= * Shechem =
= Midian =
= Jericho =
= 212. Who purchased the land where Joseph's bones =
= were buried? =
= Simeon =
= Aaron =
= * Jacob =
= 213. Which other important priest died and was =
= buried at this time? =
= Phinehas =
= Aaron =
= * Eleazar =
= 214. HINT: NUMBERS What was the problem with the =
= daughters of Zelophehad? =
= * fairness in inheritance =
= no inheritance =
= no husbands =
= 215. If a daughter married outside the tribe =
= where would her inheritance go? =
= to her clan =
= * to his clan =
= to the Levites =
= 216. Zelophehad's clan was worried because they =
= would lose all land given to the daughters =
= when they married. =
= * True =
= False =
= 217. The Lord's solution for the daughters was =
= that they should: =
= not marry =
= * marry within their clan =
= have no land =
= 218. This solution came in the time of: =
= * Moses =
= Joshua =
= 219. HINT: GENESIS Abram was the one originally =
= promised the Israelite inheritance. =
= * True =
= False =
= 220. What is one reason he could not take it yet? =
= * Amorites might repent =
= Amorites sinless =
= Amorites too powerful =
= 221. HINT: DEUT. The Lord drove people out from =
= the promised land because Israel was Holy. =
= True =
= * False =
= 222. The Lord drove them out because of their =
= sins and Israel was his tool. =
= * True =
= False =
= 223. HINT: DEUT. Why did the Lord speak to Israel =
= Through Joshua and not directly. =
= * Israel asked it =
= God works that way =
= The Lord can't speak =
= 224. Cities of Refuge are mentioned only in the =
= Book of Joshua. =
= True =
= * False =
= 225. HINT: DEUT. The Lord instructed them to kill =
= All inhabitants because if spared they: =
= would sin =
= * would corrupt Israel =
= would take revenge =
= 226. HINT: DEUT. No Israelite in the promised =
= land can charge another Israelite interest =
= on a loan. =
= * True =
= False =
= 227. Cities not belonging to their inheritance =
= were to be offered ___ before being =
= attacked. =
= Gold =
= * Peace =
= Sacrifices =
= 228. In the promised land, it was OK to enter =
= another man's vineyard and eat freely from =
= it. =
= * True =
= False =
= 229. After the death of Joshua, who were the =
= first to fight the Canaanites? =
= * Judah and Simeonites =
= Judah alone =
= Reubenites alone =
= 230. HINT: NUMBERS Balaam was a phony and could =
= not actually speak to the Lord. =
= True =
= * False =
= 231. Instead of cursing Israel as requested, =
= Balaam began to utter: =
= Scornful reproaches =
= * Blessings =
= Warnings to Israel =
= 232. Which tribe did not settle east of Jordan? =
= Reubenites =
= Gadites =
= * Simeonites =
= 233. Under what did Joshua's spies hide? =
= * Flax =
= Wheat =
= Straw =
= 234. The town of Adam was nearest: =
= Jericho =
= * Zaretan =
= Gibeon =
= 235. Joshua was tricked. =
= * True =
= False =
= 236. How should Joshua have avoided being tricked =
= by the Gibeonites? =
= * Ask the Lord =
= Send spies =
= Test their food =
= 237. Ai was closest to: =
= Jericho =
= * Beth-aven =
= Gilgal =
= 238. Which did Joshua not do when he heard Ai had =
= killed 36 of his men? =
= tore his clothes =
= fell on his face =
= * trust the Lord =
= 239. Joshua once regretted crossing the Jordan. =
= * True =
= False =
= 240. Joshua was clever because his second retreat =
= from Ai made his first defeat: =
= seem unimportant =
= * look like a trick =
= be forgotten =
= 241. About how many ambushed Ai from behind? =
= * 5,000 =
= 10,000 =
= 30,000 =
= 242. What did the Lord tell Joshua to use to =
= signal the time to Ambush? =
= * A spear =
= A trumpet =
= A shout =
= 243. Og was king of Heshbon. =
= True =
= * False =
= 244. The Gibeonites were: =
= * Hivites =
= Hittites =
= Amorites =
= 245. No Israelite clan had any difficulty taking =
= possession of their land. =
= True =
= * False =
= 246. There were no cities of refuge east of =
= Jordan. =
= True =
= * False =
= 247. The Israelites wanted as many altars built =
= as possible. =
= True =
= * False =
= 248. The Israelites used both sword and bow. =
= * True =
= False =
= 249. The Reubenites returned to their inheritance =
= with very little to carry. =
= True =
= * False =
= 250. How many days after Passover did the Lord =
= cease to provide manna? =
= * One =
= Ten =
= Twelve =
=======================================================
= VII. Cheats =
=======================================================
= There are no real "cheats" to this game. =
= However, you can manipulate your computer's =
= memory, which can affect any aspect of the game. =
= Using a program like FCE Ultra will allow you to =
= change a memory byte to a certain offset. For =
= example, if you add a cheat to change byte 003E =
= to 255, then you will always have 255 ram's =
= horns. You will have to disable this code when =
= the score is calculated at the end of the level, =
= and it counts your bombs left over. Otherwise, =
= you will have infinite points, but never complete =
= the level. Contact me for any help on this =
= section, or for a copy of this game for the =
= computer. Information on how to contact me can =
= be found in the credits section on the bottom. =
=======================================================
= Description == Byte == Offset =
= Bombs == 003E == 255 =
= Time == 0041 == 002 =
= Money == 003F == 255 =
= God Speed == 077E == 002 =
= Shovel == 077F == 002 =
= Happy Faces == 075F == 005 =
= Breath of God == 00DE == 002 =
= Bibles == 0771 == 009 =
= Lives == 002C == 099 =
= Single Note == 0046 == 005 =
= Double Note == 0045 == 255 =
= No Radioactivity == 00B8 == 002 =
= Travelling Toot == 00DD == 002 =
= Rahab == 0048 == 002 =
= Bomb Shield == 004B == 006 =
=======================================================
= VIII. Mirrored Levels =
=======================================================
= Level A looks similar to level B with the =
= exception that level B is mirrored to level A, =
= and level B has harder enemies. Information sent =
= in by J-Rod (
[email protected]). =
=======================================================
= A == B ============== B == A ==============
=======================================================
= 01 == 58 ============== 51 == 11 ==============
= 02 == 84 ============== 52 == 09 ==============
= 03 == 57 ============== 53 == 04 ==============
= 04 == 53 ============== 54 == 15 ==============
= 05 == 76 ============== 55 == 10 ==============
= 06 == 82 ============== 56 == 33 ==============
= 07 == 66 ============== 57 == 03 ==============
= 08 == 78 ============== 58 == 01 ==============
= 09 == 52 ============== 59 == 20 ==============
= 10 == 55 ============== 60 == 12 ==============
= 11 == 51 ============== 61 == 25 ==============
= 12 == 60 ============== 62 == 47 ==============
= 13 == 93 ============== 63 == 38 ==============
= 14 == 68 ============== 64 == 32 ==============
= 15 == 54 ============== 65 == 29 ==============
= 16 == 96 ============== 66 == 07 ==============
= 17 == 98 ============== 67 == 21 ==============
= 18 == 79 ============== 68 == 14 ==============
= 19 == 74 ============== 69 == 22 ==============
= 20 == 59 ============== 70 == 34 ==============
= 21 == 67 ============== 71 == 23 ==============
= 22 == 69 ============== 72 == 24 ==============
= 23 == 71 ============== 73 == 35 ==============
= 24 == 72 ============== 74 == 19 ==============
= 25 == 61 ============== 75 == 49 ==============
= 26 == 94 ============== 76 == 05 ==============
= 27 == 83 ============== 77 == 45 ==============
= 28 == 88 ============== 78 == 08 ==============
= 29 == 65 ============== 79 == 18 ==============
= 30 == 85 ============== 80 == 42 ==============
= 31 == 87 ============== 81 == 43 ==============
= 32 == 64 ============== 82 == 06 ==============
= 33 == 56 ============== 83 == 27 ==============
= 34 == 70 ============== 84 == 02 ==============
= 35 == 73 ============== 85 == 30 ==============
= 36 == 95 ============== 86 == 37 ==============
= 37 == 86 ============== 87 == 31 ==============
= 38 == 63 ============== 88 == 28 ==============
= 39 == 90 ============== 89 == 40 ==============
= 40 == 89 ============== 90 == 39 ==============
= 41 == 91 ============== 91 == 41 ==============
= 42 == 80 ============== 92 == 50 ==============
= 43 == 81 ============== 93 == 13 ==============
= 44 == 100 ============== 94 == 26 ==============
= 45 == 77 ============== 95 == 36 ==============
= 46 == 99 ============== 96 == 16 ==============
= 47 == 62 ============== 97 == 48 ==============
= 48 == 97 ============== 98 == 17 ==============
= 49 == 75 ============== 99 == 46 ==============
= 50 == 92 ============== 100 == 44 ==============
=======================================================
= IX. Secrets =
=======================================================
= ~ Enter in a password for a level number that is =
= divisible by 5 and press down until you can =
= access level 0 on the level select screen. =
= Again, thanks to J-Rod (
[email protected])! =
= ~ Bonus Level 1 spells "WOW!" =
= ~ Level 5 says "JOSH" =
= ~ Level 50 says "JERICHO!" =
=======================================================
= X. Custom Levels =
=======================================================
= Thanks to Curtis Bright (Cbrightguy) and myself, =
= you can now create your own levels for Joshua! =
= The project is still in beta, but almost =
= everything is complete as of version 0.10: =
=======================================================
=
http://www.geocities.com/brightprojects/joshua/ =
= joshua.html (Connect the lines) =
=======================================================
= XI. Bonus Levels =
=======================================================
= These are the levels which you can find bonus =
= levels: =
=======================================================
= Bonus == Found Here ========= Bonus == Found Here =
= 01 == 02 ========= 11 == 51 =
= 02 == 09 ========= 12 == 56 =
= 03 == 16 ========= 13 == 65 =
= 04 == 19 ========= 14 == 68 =
= 05 == 23 ========= 15 == 73 =
= 06 == 28 ========= 16 == 78 =
= 07 == 32 ========= 17 == 85 =
= 08 == 37 ========= 18 == 90 =
= 09 == 43 ========= 19 == 95 =
= 10 == 48 ========= 20 == 100 =
=======================================================
= XII. Maps =
=======================================================
= Legend: =
=======================================================
= Open Square == == Exit Square == x ==
= One Bomb == 1 == Three Bombs == 3 ==
= Ten Bombs == t == Happy Face == H ==
= Sing Music (More) == u == Double (Farther) == U ==
= Rahab == h == Enemy Proof == E ==
= Clock == K == Stopper == p ==
= Blast Proof == l == Piano == P ==
= Bible == I == Shovel == V ==
= Traveling Toot == T == Breath Of Wind == a ==
= Bonus Exit == X == Iron ($1) == i ==
= Brass ($3) == b == Silver ($5) == s ==
= Gold ($10) == g == Shootable Boulder == S ==
= Brown Boulder == B == Exploding Bird == r ==
= Gray Boulder == G == Purple Circle == c ==
= Purple Square == q == Wall == * ==
= Temporary Wall == ~ == Ram's Horn == m ==
= Single Dirt == d == Double Dirt == D ==
= Money Weed == w == Orange Weed == o ==
= Start Location == J == White Guy == W ==
= Orange Guy == O == Aztec Man == A ==
= Radioactive Man == R == Mad Scientist == M ==
= Gray Carrot == C == Goat == g ==
=======================================================
= Level 1 =
=======================================================
= ******************************** =
= * * *H i * Wx* =
= * ***** * s * * * i H * iI * =
= * *bHb* ~*s** * * ~* W * * =
= * *dbd* *UsU* * * * i * =
= * *bDb* *UsU* * W * ** * =
= * *dbd* *UsU* * W i * *~ * =
= * *bDb* *UsU* i * ** W * =
= * *dbd* *UsH* * i* i * * =
= * **d** **s** * S * ~ i * =
= * * * * s * * * i * * =
= * * J * H* * * =
= ******************************** =
=======================================================
= Level 2 =
=======================================================
= ******************************** =
= * * =
= * * =
= * * =
= * * =
= * * =
= * * =
= * * =
= * * =
= * * =
= * * =
= * * =
= ******************************** =
=======================================================
= Level 20 =
=======================================================
= ******************************** =
= *~~~W*b~~~*~~~*~~~*b~~*~~~*~H~b* Special Notes: =
= *~*T~**b*~*b*~*b*~H**~*~*~~b**~* =
= *~b*~~***~*~*b***~*~~~~b*~**~~~* + Represents =
= ***b*~*~~~*~*~*~~~*W***~*b~~*~** Start Location =
= *b*b*~b~***~*~~~*b*~~b*~***~*~~* Exit Square =
= *~~~*~*~~~~bH**~***~*~*~~b*~**~* Single Music =
= *~*~~~**b****b~+~b~~~~****b~b*W* Note and =
= *~b*****~*b~~~*~*****~~~b*~***~* 10 Ram's Horns =
= ***b~~b~OH**~**b~~~b******~*b~~* =
= *b*~*******b~~***~***b~~b*~T**~* =
= *~~~~b*b~~~~*~~b*~b~~~**~~b*b~~* =
= ******************************** =
=======================================================
=======================================================
= XIII. Manual =
=======================================================
= < > indicates an icon, picture, or graphic. =
= { } indicates the author's comments. =
= JOSHUA & the Battle of Jericho Instruction Manual =
= Wisdom Tree =
=======================================================
= The Adventures of Joshua: =
=======================================================
= Welcome to the many adventures of Joshua and the =
= Battle of Jericho, the inspiring sequel to =
= Exodus. This time around you play Joshua as you =
= courageously and skillfully battle your way =
= through over 100 timed levels of puzzle-driven =
= action. And each level has a four-letter code so =
= you can save your progress. Hittites, Enemy Kings =
= and Amorite Soldiers are all out to get you, but =
= with your Mighty Trumpet, the Armor of God and =
= the Ark of the Covenant, you will triumph! To =
= enhance the excitement, we've included digitized =
= speech & sound effects, secret bonus exits & =
= levels, and exciting new powers like God Speed, =
= Louder Trumpets & the Breath of God. Whether =
= you've played Exodus or not, we know you'll enjoy =
= this challenging game. And we've also included =
= 250 Bible questions that will thoroughly educate =
= you on the book of Joshua. Get ready to have fun! =
= "There shall not any man be able to stand before =
= thee all the days of thy life: as I was with =
= Moses, so I will be with thee: I will not fail =
= thee, nor forsake thee. Be strong and of good =
= courage: for unto this people shalt thou divide =
= an inheritance the land, which I sware unto their =
= fathers to give them." Joshua 1:5,6 =
=======================================================
= Object of the Game: =
=======================================================
= Your goal as Joshua is to see how many levels you =
= can complete (while racking up as many points as =
= you can) before running out of chances. To =
= complete a level, three things are required: =
= 1) Collect the 5 Questions =
= 2) Fulfill the Lord's Object Quota (Iron, Brass, =
= Silver, & Gold) =
= 3) Find the Exit =
= =
= This may seem simple, but there are many =
= obstacles and enemies trying to prevent you from =
= completing your task. Some levels require =
= fighting skills, others require intricate =
= planning and puzzle solving, and still others =
= require great speed. =
=======================================================
= Getting Started: =
=======================================================
= This manual is designed to show you how to play =
= Joshua on cartridge-based systems* or on =
= disk-based systems that are 100% IBM/PC(R) - =
= compatible. The game play is virtually identical =
= on all systems, but starting the game and =
= controlling the game are slightly different on =
= each system. Cartridge-Based Systems* Insert the =
= Joshua cartridge into the cartridge slot of your =
= system and turn the system on. IBM/PC(R) or =
= Compatible Joshua requires a minimum of 512K RAM =
= on the motherboard and an EGA or VGA card with =
= 128K. It has both keyboard and joystick options. =
= You may install Joshua to your hard drive, or you =
= may play it directly off a floppy drive. To =
= install Joshua on your hard drive, place the disk =
= (disk 1 of 2 if you are using 5-1/4" disks) into =
= the appropriate disk drive. Switch to that drive =
= by typing A: or B: and press "ENTER" and then =
= type INSTALL and press "ENTER." Continue to =
= follow the instructions on the screen. After =
= installation is complete, you can play Joshua by =
= changing to the Joshua directory (type CD\JOSHUA =
= and press "ENTER") and type JOSHUA and press =
= "ENTER." To play Joshua off a floppy drive, place =
= the disk (disk 1 of 2 if you are using 5-/4" =
= disks) into the appropriate disk drive. Switch to =
= that drive by typing A: or B: and type JOSHUA and =
= press "ENTER." Joshua will automatically go into =
= a "Demo" mode within 5 to 10 seconds after the =
= title Screen comes up. To stop the demo, simply =
= press ENTER. *Cartridge-based systems include =
= Nintendo Entertainment System(R), Game Boy(R), =
= Super Nintendo Entertainment System(R) and Sega =
= Genesis(tm). =
=======================================================
= The Controls On Cartridge-Based Systems, a joypad =
= is used to control Joshua. On PC or Compatible =
= Systems, you have a choice of controlling Joshua =
= with either joystick or the keyboard. The game =
= will automatically default to joystick mode if =
= you have one installed. You can also choose =
= joystick or keyboard mode from the OPTIONS Menu. =
= This menu can be accessed from the TITLE screen =
= or by pressing F1 at any time during game play. =
= In the following instructions, the A BUTTON =
= refers to Button 1 and the B BUTTON refers to =
= Button 2. If you would like to play using the =
= keyboard, the appropriate keystrokes will be in =
= parenthesis. Moving Around - A joypad allows you =
= to move Joshua in any of eight directions =
= (PC=Numeric Keypad). Tooting the Trumpet - =
= Pressing the A BUTTON (PC=Space Bar, Genesis(tm)= =
= C or A BUTTON) allows Joshua to toot his trumpet. =
= Dropping Ram's Horns - Pressing the B BUTTON =
= (PC=Tab) causes Joshua to drop a Ram's Horn. =
= Pausing the Game - Press START (PC=P) to Pause =
= Joshua. To unpause the game, press START again =
= (PC=any key but P). Starting the Level Over - If =
= you get stuck and would like to start the level =
= over, press SELECT & START at the same time =
= (PC=R, Genesis(tm) = Press Start and then Select =
= "Start Level Over" from menu). Additional PC =
= keyboard commands: F1: Use this key during game =
= play to bring up the OPTIONS Menu. Esc: Quit =
= game. =
=======================================================
= Let's Begin! From the Title Screen, push the =
= JOYPAD up or down to select 1 or 2 players and =
= press START. You are now on the first Help =
= Screen. To see more Help Screens, press SELECT. =
= To begin the game, press START. This brings you =
= to the Code Entry Screen. You will need to use =
= these codes later to start from where you left =
= off. For now, just press START again. This is the =
= Level Skip Screen. From here, you can skip levels =
= by 5 all the way up to 81. But let's start at =
= level 1. Do this by pressing START a final time. =
= Joshua is located on the bottom of the screen. =
= Use your JOYPAD to move him around and press the =
= A BUTTON to toot your trumpet. The Toots (notes) =
= that come out are used for clearing paths and =
= removing Hittite Citizens. Clear a path in the =
= big box on the left and collect all the Brass as =
= well as the Question. Then enter the other box =
= from the bottom and collect all the silver. Run =
= all the way up the line of silver coins. Do not =
= hesitate or a Piece of Jericho Wall may fall on =
= you. Now toot your trumpet (press the A BUTTON) =
= at the Pieces of Jericho Wall and collect the =
= question in the lower right. Next, go right and =
= collect the Iron. Don't be frightened by the =
= Hittite Citizens. They are stuck in patterns =
= going in circles. Three Toots will take care of =
= them. Make sure you don't get close enough to =
= touch them, though. Toot away the other Pieces of =
= Jericho Wall and you will find the other =
= Questions. Once you have collected all 5 =
= questions and you have met the Lord's Objects =
= Quota (a quick glance at the Status Bar shows =
= your current standing), the screen will flash =
= three times. This means the Exit is open. On =
= level 1, it is in the top right corner. Walk into =
= the Exit and your first level is done! When =
= playing Joshua, hands-on experience is the best =
= way to learn. However, before you get too =
= ambitious, take some time and introduce yourself =
= to the objects, enemies and prizes found in the =
= game. Note: Pressing START & SELECT at the same =
= time allows you to start the level over. (PC=R, =
= Genesis(tm) = Press Start and then select "Start =
= Level Over" from menu.) =
=======================================================
= The Objects: =
=======================================================
= Trumpet Toot: This is what Joshua toots when you =
= press the A BUTTON. =
= Ram's Horn: Dropped by Joshua when the B BUTTON =
= is pressed. Blasts a 3x3 region about =
= 4 seconds after being dropped. Toots =
= and other blasts will set it off =
= early. Make sure you are not in the =
= radius of the blast! Note: Joshua can =
= only drop a Ram's Horn if he has =
= picked some up (see PRIZES). To see =
= if there are any in stock, look at =
= the middle of the Status Bar. =
= Lord's Objects: Collect enough of the Lord's =
= Objects to meet the quota. The =
= Lord's Objects also crush =
= enemies. =
= Iron: Worth 1 unit. =
= Brass: Worth 3 units. =
= Silver: Worth 5 units. =
= Gold: Worth 10 units. =
= {There are pictures for the following objects, =
= but most appear to be gray blocks or boulders. =
= - jhd7} =
= Israelite Discontent: Removed by 1 Toot or 1 =
= Ram's Horn / Foreign Idol. =
= Achan's Sin: Removed by 2 Toots or 1 Ram's Horn / =
= Foreign Idol. =
= Piece of Jericho Wall: Removed by 3 Toots or 1 =
= Ram's Horn / Foreign Idol. Responds =
= to gravity & will crush enemies. Can =
= be pushed. =
= Piece of Jericho City: Removed only by 2 Ram's =
= Horns / Foreign Idols. Responds to =
= gravity & will crush enemies. Can be =
= pushed. =
= Boundaries of Enemy Cities: Cannot be destroyed. =
= Respond to gravity & will crush =
= enemies. Can be pushed. =
= Will also crush Lord's Objects. =
= Inheritance Boundaries: Cannot be moved or =
= destroyed. =
= Temporary Boundaries: Looks like Inheritance =
= Boundaries but can be removed with 1 =
= Toot. Cannot be moved. =
= Foreign Temples: Cannot be moved. Destroyed by 3 =
= Ram's Horns / Foreign Idols. Don't =
= Touch! Unless you are under the =
= protection of the Ark of the =
= Covenant or can reach it within 6 =
= seconds, Joshua will have to start =
= the level over. Reflects Toots. =
= Lord's Hail: Same as Foreign Temples but responds =
= to gravity & will crush enemies. =
= Foreign Idols: If hit with Toot, Foreign Idol =
= will blast a 3x3 region similar to the =
= Ram's Horn. Also triggered by other =
= Foreign Idol or Ram's Horn blasts. =
= Responds to gravity and will crush. =
= Can be pushed. =
= Plotting Gibeonites: Turn into Laboring Gibeonite =
= with 1 Toot. Removed by 1 Ram's Horn / =
= Foreign Idol. You can spy (walk) =
= through this territory with Rahab's =
= Help. =
= Laboring Gibeonites: 1 Ram's Horn / Foreign Idol =
= turns this into Iron. =
= Lingering Canaanites: Removed by 1 Ram's Horn / =
= Foreign Idol. You can spy (walk) =
= through this territory with Rahab's =
= Help. =
= The Enemies Hittite Citizen: Stopped by 3 Toots =
= (100 points), 1 Ram's Horn / Foreign =
= Idol (200 points), or a falling =
= object (400 points). After being hit =
= by the first Toot, he becomes angry =
= and speeds up. =
= Enemy King: Stopped by 2 Ram's Horns / Foreign =
= Idols (500 points), or a falling =
= object (1000 points). =
= Amorite Soldier: Stopped only by a falling object =
= (2000 points). =
= Balaam the Soothsayer: Stopped by 1 Ram's Horn / =
= Foreign Idol (1500 points), or a =
= falling object (3000 points). =
= Lying Gibeonite: Stopped by 1 Ram's Horn / =
= Foreign Idol (400 points), or a =
= falling object (800 points). Pauses if =
= hit by Toot. =
= Stubborn Gezerite: Stopped by 1 Ram's Horn / =
= Foreign Idol (500 points), or a =
= falling object (1000 points). If hit =
= by Toot, he becomes angry and speeds =
= up. =
= Enemy Goat: Remains still until you cross his =
= path. Removed by 1 Ram's Horn / =
= Foreign Idol or a falling object (1000 =
= points). =
= Doubting God's Plan: This remains invisible until =
= you cross it. You are then held =
= temporarily still for about 4 seconds. =
=======================================================
= The Prizes: =
=======================================================
= Bible: 10 Bibles = 1 Extra Joshua play, collect =
= Bibles hidden on levels. You also receive =
= 1 Bible for each question you answer =
= correctly. =
= Joshua Question: You must collect all 5 questions =
= in order for the Exit to appear. =
= Ark of the Covenant: 30 second protection/remedy =
= against contact with Foreign Temples and =
= Lord's Hail. =
= Levite Trumpeter: Allows you to blow more Toots =
= at once. Joshua can have up to four Toots =
= going at once. =
= The Lord's Direction: Each time you pick this up, =
= your Toots travel farther. When Joshua has =
= to start over, you lose all your previous =
= Toot power. =
= <1> 1 Ram's Horns: Adds 1 Ram's Horn to Joshua's =
= stock. =
= <3> 3 Ram's Horns: Adds 3 Ram's Horns to Joshua's =
= stock. =
= <10> 10 Ram's Horns: Adds 10 Ram's Horns to =
= Joshua's stock. =
= =
= The next 8 prizes are all timed. When picked up, =
= music plays and the prize icon appears on the =
= Status Bar. The icon flashes when ending. =
= =
= The Lord's Favor: Joshua will be unharmed by =
= enemies for about 20 seconds. =
= Armor of God: Joshua receives protection from =
= blasts caused by Foreign Idols and Ram's =
= Horns. Lasts 20 seconds. =
= Freeze Timer: The timer is stopped for 20 =
= seconds. =
= God Speed: Joshua moves around at twice the =
= speed! Lasts 20 seconds. =
= Louder Trumpet: Allows Toots to continue clearing =
= a path. Hittites, Achan's Sin & Pieces of =
= Jericho Wall only take 1 Toot to remove! =
= Build up your Toot power (by picking up as =
= many Lord's Direction and Levite =
= Trumpeters as you can find) and this prize =
= becomes very useful. Lasts 20 seconds. =
= Shovel: Very Powerful! Lets Joshua shovel through =
= virtually all objects. Only lasts 10 =
= seconds. =
= Breath of God: All enemies stop moving for 20 =
= seconds. Joshua can safely remove or pass =
= through them at this time. =
= Rahab's Help: With the assistance of Rahab, you =
= can spy (walk) through both Gibeonite and =
= Canaanite territory for 20 seconds. =
= Exit Square: Your goal is to get Joshua here, but =
= the Exit Square only appears when both the =
= Question quota and Lord's Object quota are =
= met. On more difficult levels, the Exit =
= Square is hidden. =
= Bonus Exit Square: This is the passageway to a =
= Bonus Level! Only 20 of the 100 levels =
= have Bonus Exits and they are hidden very =
= well. The Bonus Exit Square appears in =
= addition to the normal Exit Square, which =
= means the quotas must be met before you =
= can find it. =
= =
= Note: On some levels, you'll notice that when =
= Joshua toots Temporary Boundaries or =
= Israelite Discontent, they go away only for =
= a moment. These squares are used as doors. =
= By tooting, Joshua can freely go through =
= the door, but the enemies cannot. Demo to =
= watch: 38. =
=======================================================
= THE QUESTIONS: =
=======================================================
= At the end of every level, 5 multiple-choice =
= questions relating to the book of Joshua await =
= you. The questions are generally in chronological =
= order except for a few harder ones on the higher =
= levels that delve into other books relating to =
= Joshua (hints are provided). For each correct =
= answer, you receive a Bible. For every 10 Bibles, =
= Joshua receives another chance to play. The more =
= chances Joshua has to play, the higher score you =
= can achieve. =
=======================================================
= THE FINAL 50: =
=======================================================
= You may have noticed that levels 51-100 look =
= similar to levels 1-50. The similarity ends =
= there. Not only are the levels reversed, but in =
= most cases, the enemies, prizes and exits are =
= relocated. The time limits and quotas have also =
= been altered. Great care and planning went into =
= making reversed levels play and feel differently =
= than the originals, so different strategies are =
= often required. =
=======================================================
= DEMOS: =
=======================================================
= If you stay on the Title Screen and don't press =
= any buttons on the controller, the game will go =
= into "Demo" mode. Eight levels are automatically =
= played to show you different features and =
= strategies. If you don't touch the controller, =
= the game will eventually demonstrate all of the =
= following levels: 29, 31, 38, 44, 48, 75, 86 & =
= 93. These demos become important when learning =
= Joshua's strategies. =
=======================================================
= Strategies: =
=======================================================
= The key to any game is to learn different =
= strategies and apply them when necessary. The =
= following is a starter list of some of the more =
= important strategies and playing techniques. =
=======================================================
= Note: in this section, the word "object" refers =
= to falling objects: =
= Piece of Jericho Wall, =
= Piece of Jericho City, =
= Boundaries of Enemy Cities, =
= Lord's Hail, =
= Lord's Objects =
= & Foreign Idols. =
=======================================================
= More Points This Way... =
= Most enemies can be removed with Toots or =
= Trumpets, but ALL enemies can be removed by =
= pushing an object onto or into them. You also get =
= a lot more points this way. =
= Demos to watch: 38, 86 & 93. =
=======================================================
= So There is a Pattern... =
= All walking enemies (Hittites, Kings, Amorites & =
= Balaam) have predictable patterns. They all =
= follow the edge of something in either a =
= clockwise or counter- clockwise fashion. They do =
= not walk into open black screen areas. =
= They always cling to an edge. However if you =
= disturb their path (by tooting away Discontent or =
= Sin they were clinging to), they will walk =
= straight until they find another "wall" to =
= follow. If you pay attention to what pattern they =
= follow, it makes it easier to avoid them or trap =
= them... =
=======================================================
= Skills of a Trapper... =
= One way to get walking enemies out of your way is =
= to fool them into circling an area over and over. =
= Their is no clear way to describe the art of =
= trapping enemies, so to make things much simpler, =
= watch demo 75. =
=======================================================
= Use Your Strength! =
= If you are directly under or to the side of an =
= object BEFORE it starts moving, it will not fall =
= on you. This is a very important strategy that =
= can be used on any level. =
= Demos to watch: 29 & 48. =
=======================================================
= Drop your Horns Wisely... =
= When using Ram's Horns to clear a path or turn =
= Laboring Gibeonites objects into Iron, place them =
= strategically. Remember, the blast from a Ram's =
= Horn makes a 3x3 square. So if you have three =
= Laboring Gibeonites objects in a row. Place a =
= Ram's Horn in the middle of the three. That way =
= one blast gets them all. Demo to watch: 44. =
=======================================================
= Codes & Skipping Levels: =
= Before any level starts, a four-letter code is =
= displayed on the screen. If you wish to stop =
= playing and continue on that level at a later =
= time, write down the code. When you restart the =
= game, the first screen after the Title and Help =
= screen is the Code Entry Screen. Use the JOYPAD =
= to enter your code. UP & DOWN cycle through the =
= alphabet. LEFT & RIGHT move from one position to =
= the next. Pressing A or B registers the letter. =
= When your code is entered correctly, press START. =
= If you wish to play levels you have not reached =
= yet, the next screen that comes up allows you to =
= skip levels in increments of five. Push UP to =
= skip ahead and push DOWN to skip back. When you =
= see a level you want to play, press START, A or =
= B. =
=======================================================
= Status Bar: =
= Depending on what system you're playing Joshua =
= on, the status bar will be arranged differently. =
= However, they all contain the following items: =
= Level Number, =
= Horns Remaining, =
= Lord's Favor Active, =
= Questions Remaining, =
= Object Quota, =
= Rahab's Help, =
= Active Bibles Collected, =
= Time Remaining, =
= Ark Active, =
= Joshua Plays Left, =
= Armor Active, =
= God Speed Active, =
= Loud Trumpet Active, =
= Breath of God Active, =
= Shovel Active =
=======================================================
= IF YOUR GAME DOESN'T WORK: =
=======================================================
= Nintendo Entertainment System(R): =
= Insert cartridge in and out of the system several =
= times to make sure all connections are clean. If =
= after inserting this cartridge in your system, =
= the TV screenproceeds to flash on and off for =
= more than 9 times, you may get an immediate =
= exchange by exercising the steps below. =
= Game Boy(R) or Sega Genesis(tm): =
= Insert cartridge in and out of the system several =
= times to make sure all connections are clean. If =
= cartridge still fails to work, you may get an =
= immediate exchange by exercising the steps below. =
= IBM/PC(R) or Compatible: =
= Check to make sure your computer system meets the =
= minimum requirements listed on the back of the =
= box. This game will not run on monochrome or CGA =
= systems. You must have EGA or VGA. Although this =
= software has been thoroughly tested on numerous =
= manufacturers' systems and video cards, it is not =
= possible to keep up-to-date with all hardware =
= currently available. This software is designed to =
= work with hardware that is 100% =
= IBM(R)-compatible. There are a few cases where an =
= updated version of software may better meet your =
= system's setup. However, if the software still =
= fails to work, you may get an immediate exchange =
= by exercising the steps below. =
=======================================================
= RETURNING YOUR CARTRIDGE / SOFTWARE: =
=======================================================
= 1. If your cartridge/software still fails to =
= work, then call either 1 (800) 77-BIBLE or (714) =
= 528-3456 in the USA or Canada for an RMA# (Return =
= Merchandise Authorization No.). The 800 PHONE =
= NUMBER IS NOT INTENDED FOR GAME TIPS. For game =
= tips, call (714) 993-6515. You will be charged =
= $.75/min. =
= 2. Return the cartridge/software in its original =
= box, freight prepaid, with a copy of your sales =
= receipt to the following address with the RMA# on =
= the box, with the 90-day warranty period. =
= =
= WISDOM TREE, INC., Customer Service, =
= 2700 E. Imperial Hwy., Bldg A, =
= Brea, CA 92621 =
= =
= PLEASE DO NOT RETURN THE CARTRIDGE/SOFTWARE TO =
= THE STORE. ...where it was originally purchased. =
= Your game system may require a special cartridge =
= or software. We will gladly exchange your =
= cartridge/software and express it to you. =
=======================================================
= Joshua Evaluation Sheet =
=======================================================
= Game System Used On: =
= NES(R) PC Game Boy(R) Genesis(tm) Super NES(R) =
= Please rate the following: =
= Excellent Fair Poor =
= Entertainment: =
= A B C D F =
= Education: =
= A B C D F =
= Biblical Accuracy: =
= A B C D F =
= Challenge: =
= A B C D F =
= Graphics: =
= A B C D F =
= Sound: =
= A B C D F =
= How did you find out about Joshua? =
= Magazine Radio Newspaper Television Church =
= Sunday School Catalog Youth group Bookstore =
= Friend Ad Other: ______ =
= When did you purchase Joshua? __/__/____ =
= What did you like most about Joshua? __________ =
= What did you like least about Joshua? _________ =
= What suggestions do you have for a Wisdom Tree =
= video game? ___________________________________ =
= Would you buy another Wisdom Tree video game? =
= Yes _____ No _____ =
= If not, why? __________________________________ =
= What game systems do you own? =
= NES(R) Game Boy(R) Super NES(R) IBM/PC(R) =
= Macintosh(R) Atari(R) Sega Genesis(tm) =
= TurboGrafx(tm) Lynx(tm) Game Gear(tm) =
= Other: ________________ =
= Name: _________________ =
= Phone: (___) ___ - ____ =
= Age: ____ =
= Address: ______________________________________ =
= =
= Please check here if you would like to receive =
= more information on Wisdom Tree's line of video =
= games based on the Bible. __ =
= =
= Please write us with your comments and =
= suggestions. =
= Send to: =
= =
= Wisdom Tree, Inc. =
= 2700 E. Imperial Hwy., Bldg. A =
= Brea, CA 92621 =
=======================================================
= NES, Game Boy, Super NES, IBM/PC, Macintosh, =
= Atari, TurboGrafx, GameGear, and Sega Genesis are =
= trademarks of their respective companies, and =
= Wisdom Tree, Inc. is not related to nor endorsed =
= by them. =
=======================================================
= 90 DAY LIMITED WARRANTY {Legalese} COMPLIANCE =
= WITH FCC REGULATIONS {More legalese} Copyright =
= (C) 1993 Wisdom Tree, Inc. Nintendo Entertainment =
= System, Super Nintendo Entertainment System, Game =
= Boy, IBM/PC, and Sega Genesis are trademarks of =
= their respective companies, and Wisdom Tree, Inc. =
= is not related to nor endorsed by them. =
=======================================================
= XIV. Credits =
=======================================================
= ~ I credit myself for sending in the majority of =
= the information listed above. To contact me, =
= email me at
[email protected]. =
= ~ Secondly, I must credit those who made this =
= game possible, specifically Color Dreams, and =
= even more specifically, Wisdom Tree. =
= (
http://www.christianlink.com/media/wisdom) =
= ~ Huge shoutout to Curtis Bright =
= (
[email protected]) for creating a =
= Joshua editor, and for your contributions. =
= ~ Thanks to J-Rod (
[email protected]) =
= for his contributions. =
= ~ Thanks to every site who hosts me, and =
= especially those who credit me. =
= ~ Thanks to =
=
http://www.gamersgraveyard.com/repository =
= for providing the instruction manual to the =
= game. =
= ~ Thanks to
[email protected] =
= for writing the manual! =
= ~ Thanks to the following sites who have hosted =
= me: =
=
http://www.gamefaqs.com =
=
http://www.gamewinners.com =
=
http://www.planetnintendo.com =
=
http://www.gamespot.com =
=
http://faqs.ign.com =
=
http://www.cheatshintshackscodes.com =
=
http://www.infinitecodes.com =
=
http://www.monstercheats.com =
=
http://www.pimpcheats.com =
=
http://www.xboxcheatworld.com =
=
http://www.cheatalliance.com =
=
http://gamecube-cheatcodes.com =
=
http://www.coolcheatsandtips.com =
=
http://www.myplaystation2cheats.com =
=
http://www.speedycodes.com =
=======================================================