Bonk's Adventure for the NES
Boss Guide
Copyright 2003 Michael Tyler
Created By: Reptile
E-mail:
[email protected]
Created On: 11/16/02
Version: 1.31
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|--- TABLE OF CONTENTS --- |
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I..................................................The Introduction
II.....................................................The Controls
III..................................................The Boss Guide
.A...............................................The 1st Mini-Boss.
.B...............................................The 2nd Mini-Boss.
.C...............................................The 3rd Mini-Boss.
.D...............................................The 4th Mini-Boss.
.E...............................................The 5th Mini-Boss.
IV..................................................The Final Fight
V....................................................Special Thanks
VI.......................................................In Closing
VII.....................................................FAQ History
VIII..........................................Copyright Information
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|-I.----------------------- THE INTRODUCTION -------------------------|
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Since the game itself is pretty simple, I didn't think a complete
walkthrough would be necessary. So instead I wrote this Boss FAQ. In
this document I will tell you how to beat each boss in this game.
Basically the best strategies and moves to defeat each boss. Since this
is a Boss FAQ, this document will not go into things like enemy list,
item list, story etc.
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|-II.------------------------ THE CONTROLS ---------------------------|
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=-Start-=
pauses the game, on the pause screen you can see the number of smiley
faces you have collected, how many lives you have, and what stage you
are on.
-=Select-=
has no use in the game.
=-A-=
when you are just standing on the ground it makes you jump, it thrusts
you upward while in the water or while climbing.
=-B-=
when standing on the ground or while floating in water it performs a
head-butt, if you press it in the middle of a jump you will do
somersaults. Flipping over once points your head toward the ground,
flipping over again puts you upright again. To use this somersault as
an attack, you have to point your head toward the enemy.
=-Up-=
moves you down when you are climbing on a wall or tree, also it's how
you climb into the skull elevator at the end of each stage.
=-Down-=
moves you down while climbing on a wall or tree
=-Left-=
moves Bonk left
=-Right-=
moves Bonk right
The most useful thing about the somersault is the ability to use it as
an attack. If you are facing head down, you will deal a powerful blow
to whatever is under you. This attack is what I call a "upside-down
pound". Remember that, because you'll hear it a lot in the rest of this
guide.
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|-III.---------------------- THE BOSS GUIDE --------------------------|
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=-=-=-=-=-=-=-=-=
=-The 1st Mini-Boss-=
=-=-=-=-=-=-=-=-=
Just so we don't start out in a state of confusion, this is the boss
that looks like a big dinosaur with a goofy look on his face. Anyway,
his weak point is the white cap on the top of his head. His main attack
is releasing bubbles from his nose. The best strategy here is to first
jump up on his arm, then jump straight up again so you are right over
his head. Now, do as many "upside-down pounds" as possible. Each time
you hit his head, it should shoot you back up, making it easy to score
hit after hit in a row. With a little practice, you should be hitting
him about 5 times consecutively before he knocks you down. When you
fall, just jump right back up there and start the cycle again. The
bubbles he shoots can be broken with a head-butt, but it is just as
easy to avoid them. Should they hit you, they won't hurt you much
anyway. This guy should be done after about 8 "upside-down pounds".
=-=-=-=-=-=-=-=-=
=-The 2nd Mini-Boss-=
=-=-=-=-=-=-=-=-=
This guy's (or girl's) weak point is that gray cap on top of his head.
In this battle, you will have to make use of the platform they have so
conveniently provided for you. In the first half of the fight, this
mini-boss will drop down from above, shoot a star out of his hand, and
then disappear into a puff of smoke. So for now you should wait for him
on that platform and do an "upside-down pound" as soon as he appears.
Try to hit him before he throws his star. This will work for the first
5 hits. After that, he will stop disappearing. Instead, he will just
jump around on the screen firing off stars. Also, he will spend much
less time on the ground. This means you have to be a lot more
aggressive in your attacks. Try to stay airborne as long as possible,
keeping your hits as close together as possible. Give this guy about 11
"upside-down pounds", and you're ready to move on.
=-=-=-=-=-=-=-=-=
=-The 3rd Mini-Boss-=
=-=-=-=-=-=-=-=-=
Like almost all of the mini-bosses in this game, this things weak point
is on his head. Actually, it is the yellow helmet that sits on his head
that you should be focusing on. This guy has two ways to hurt you, he
can throw rocks at you, or you can accidentally touch his spiked arms.
With most mini-bosses in this game, you want to stay airborne as long
as possible, but that is not the case with this guy. With this guy, you
want to put time between you attacks. The best strategy is to jump at
him, "upside-down pound" him and then let yourself land on the other
side. If you try multiple hits in a row, he will knock you out of the
sky easily with a couple of rocks. Here, you need to be patient and
time your attacks in tune with his rhythm. Like in all NES games, each
enemy has a rhythm. If you learn that rhythm, you will find the easiest
way to defeat him. This boss goes down in about 12 hits.
=-=-=-=-=-=-=-=-=
=-The 4th Mini-Boss-=
=-=-=-=-=-=-=-=-=
Here, before you, is the boxing duck. Guess where this duck's weak
point is... that's right, the white cap on top of his head. Just like
with the 2nd mini-boss fight, you will make use of a platform. When you
first fight him he may seem really difficult, but he actually is the
easiest guy in the game to beat. He has two attacks, a flying boxing
glove and a charge. So just wait for one of his flying gloves to be in
between you (who should be waiting on the platform) and him. Now, do an
"upside-down pound" on the glove to knock it away, and use the reflex
from that pound to carry you over the duck's head. Just keep pounding
and pounding on his head, keeping in mind that every now and then he
will slide across the screen. With practice you should be able to
defeat this guy without ever getting knocked to the ground. This mini-
boss shouldn't take more than 8 "upside-down pounds" to finish off.
=-=-=-=-=-=-=-=-=
=-The 5th Mini-Boss-=
=-=-=-=-=-=-=-=-=
Now you get to fight a big van, that's right, the only thing standing
between you and the final boss is a van called "T3". Anyway, the weak
point on "T3" here is the little lever that sits just above his
eyebrow. As usual, you should attack him with "upside-down pounds".
Besides trying to run you over or stomp you into the ground, this van
can use attacks borrowed from the four previous mini-bosses. That
sounds bad, but he is actually pretty harmless. It shouldn't take more
than 12 "upside-down pounds" to end this battle. When you finish him
off, he'll start to flash, and then he'll float straight up. Now you
get to read a nice little message from something called "Princess Za"
before you blast off to the final boss.
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|-IV.---------------III---- THE FINAL FIGHT --------------------------|
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=-=-=-=-=-=-=-=
=-The Final Boss-=
=-=-=-=-=-=-=-=
After you finish watching one of the worst cut-scenes ever made, and
you've sat through the seizure inducing 10-second screen flash, you
will find yourself face-to-face with King Drool. This guy's weak point
is his eye, although any hits in that general area of his face will
hurt him. For the last guy, the fight with him is actually pretty
simple. Anything he may shoot at you is slow, and easy to avoid or
head-butt. He himself moves pretty slowly, so attacking him proves
pretty easy. Watch out for him to vanish, then reappear to try and
throw you off. When his life is half gone, he'll turn a bright green.
Now, he'll throw pitchforks at you instead of those flashing orbs he
was trying earlier. Also, he will almost never leave the air so he will
become slightly more difficult to defeat, but it's nothing you can't
handle. In about 12 hits or so, this guy is done, and you are treated
to another horrible cut-scene. Congratulations...
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|-V.------------------------ SPECIAL THANKS --------------------------|
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Thank you CjayC for hosting this, and all my other FAQs, guides, and
codes on your site www.GameFAQs.com
Thank you IGN for posting this on your site www.IGN.com
Thank YOU for reading this boss guide, I hoped it helped you out.
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|-VI.------------------------- IN CLOSING ----------------------------|
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If you see any mistakes in this guide or if you have anything to add to
it, then please e-mail me at the address at the top of the document.
Also please e-mail me if you see this document, or any part of it, on
any other sites than www.GameFAQs.com and www.IGN.com
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|-VII.----------------------- FAQ HISTORY ----------------------------|
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11/15/02: I started writing this FAQ pretty much out of boredom.
11/16/02: I just finished typing it, I hope it gets accepted. I hope
even more that it helps somebody out. I'm calling this version 1.0
12/6/02: Made a few quick changes, this is version 1.1
12/17/02: I made a few small format changes. I call this FAQ version
1.2
12/20/02: Just another small format change. I call this FAQ version 1.3
12/21/02: What can I say, I'm a perfectionist. I just can't leave the
format alone. I call this FAQ version 1.31
12/30/02: Sorry, I just couldn't help it. I changed the format, yet
again. Since I've been making a lot of these changes, so I'm not even
going to bother with changing the FAQ version. This is still FAQ
version 1.31
1/20/03: With advice from "phoenix 1911", I changed the format again.
This is still FAQ version 1.31
5/6/2003: I cleaned this guide up a little, as well as adding my
writing signature to the bottom. I'm still gonna call this one FAQ
version 1.31
6/12/2003: IGN may now post this guide on their site.
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|-VIII.----------------- COPYRIGHT INFORMATION -----------------------|
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Since I, Michael Tyler (Reptile) wrote this document, it is protected
by copyright law. I do not allow anyone else to distribute this for
any reason. As of now, I allow only www.GameFAQs.com and www.IGN.com to
publicly display this document on their websites. If you want to put
this on your site, you must ask me first. There will be a penalty if I
find someone using this document without my written permission. This
document was written for personal\private use only.
Copyright 2003 Michael Tyler
-----From The Twisted Mind Of-----
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\/ \/|__| \/