The Final Fantasy Adventure Item Guide
By C. Marsh
E-mail: jellysoup at gmail dot com
GameFAQs: jelly soup
Backloggery: JellySoup
Copyright 2005 - 2015 C. Marsh
You are currently looking at Version 2.0.
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Table of Contents
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1. Copyright Info
2. Warning
3. Using Items
4. Armor List
5. Helmet List
6. Shield List
7. Weapon List
8. Item List
9. Q&A
10. Special Thanks
If you'd like to jump to a particular section or already know what you're
looking for, you can make use of your browsers search function by pushing
[Ctrl] + F, then entering the name of the specific item or section you're
trying to find.
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1. - Copyright Info
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This document may not be reproduced under any circumstances except for
personal, private use. It may not be placed on any website or otherwise
distributed publicly without advance written permission. Use of this guide on
any other website or as a part of any public display is strictly prohibited,
and a violation of copyright. Do not copy or alter this guide, and do not
present it as your own.
The newest version of this text file can always be found at GameFAQs.com.
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2. - Warning
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This guide contains spoilers, ranging from minor to major.
For that reason, it is suggested that this guide be used in a suplimental
fashion, rather than an active checklist.
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3. - Using Items
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To use Items:
1. Press Start to open the menu, then select ITEM.
2. Place the cursor next to the item you wish to use.
3. Press the A Button to select the item. Press A once more to set the item.
4. Exit all menus and press the B Button when you wish to use said item.
Notes:
-With Keys, just equip it and walk into the door you wish to open.
-Most Special/Story items will be automatically used when the time is right.
To use Equipment:
1. Press Start to open the menu, then select EQUIP.
2. Place the cursor next to the weapon/armor you wish to use.
3. Press the A Button to select the item. Press A once more to equip it.
Notes:
-You can only change Armor/Weapons if you have Armor/Weapons to switch with
(in other words, you always have to have some kind of Armor/Weapon
equipped).
Item Labels:
Buff: <-- Raises stats temporary.
Junk: <-- Can be sold for money.
Healing: <-- Restorative items.
Magic: <-- Disposable magic spells (uses no MP).
Special: <-- Objects required to push the story along.
Tool: <-- Utilities, such as Keys.
Location Labels:
Boss: <-- Obtained from a boss.
Buy: <-- Purchasable items.
Chest: <-- Items found in treasure chests.
Drop: <-- Items that monsters drop.
Story: <-- Items obtained as part of the story.
Some items can be obtained in multiple places/ways.
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4. - Armor List
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_____________ ____________ _____ ___________________________________________
| Item | Buy/Sell | DEF.| Found at |
------------- ------------ ----- -------------------------------------------
Bronze Armor -/55 GP +3 Start with it.
Iron Armor 315/157 GP +8 Buy: Wendel
Silver Armor 700/350 GP +10 Buy: Dwarf Cave
Gold Armor 1300/650 GP +16 Buy: Jade.
Chest: Cave of Medusa
Opal Armor 3000/1500 GP +19 Buy: W Mt. Rocks
Flame Armor 5625/2812 GP +21 Buy: Ish
Ice Armor 7350/3675 GP +29 Buy: NW Snow Fields
Dragon Armor -/4900 GP +35 Chest: Dime Tower
Samurai Armor -/7500 GP +45 Drop: Samurai
Notes:
-Flame Armor reduces damage taken from fire attacks by 25% & increases
damage from ice attacks by 25%.
-Ice Armor reduces damage taken from ice attacks by 25% & increases damage
from fire attacks by 25%.
-Silver Armor reduces damage taken from Magic attacks by 25%.
-The Silver special item has to be obtained before the Silver Armor will be
available.
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5. - Helmet List
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______________ ____________ _____ __________________________________________
| Item | Buy/Sell | DEF.| Found at |
-------------- ------------ ----- ------------------------------------------
Bronze Helmet -/32 GP +2 Start with it.
Iron Helmet 140/70 GP +3 Buy: Topple
Buy: Wendel
Silver Helmet 240/120 GP +8 Buy: Near Gaia's Cave (exit).
Gold Helmet 680/340 GP +14 Buy: Jade
Opal Helmet 3500/1750 GP +19 Buy: W Mt. Rocks
Samurai Helmet -/2100 GP +25 Drop: Demon/Flying Head
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6. - Shield List
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______________ ____________ ________________________________________________
| Item | Buy/Sell | Found at |
-------------- ------------ ------------------------------------------------
Bronze Shield -/20 GP Start with it.
Iron Shield 185/92 GP Chest: Marsh Cave
Buy: Wendel
Silver Shield 505/252 GP Buy: Dwarf Cave (after getting Silver)
Gold Shield 920/460 GP Buy: Jadd
Opal Shield 3900/1950 GP Buy: W Mt. Rocks
Flame Shield 4400/2200 GP Buy: Ish
Ice Shield 6200/3100 GP Buy: NW Snow Fields
Dragon Shield -/4100 GP Chest: Cave of Ruins
Aegis Shield -/5265 GP Drop: Elephant
-Shields allow the hero to push weaker monsters out of the way by walking into
them. The heros level must be higher than that of the target for this to
work.
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7. Weapon List
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--
|Axe\
______________ ____________ _____ __________________________________________
| Item | Buy/Sell | ATK.| Found at |
-------------- ------------ ----- ------------------------------------------
Battle Axe 150/75 GP +8 Buy: East of Bogard's House.
Were Axe -/750 GP +20 Chest: Davias's Mansion
Zeus Axe -/4900 GP +48 Chest: Undersea Volcano
Note:
-Axes can remove trees.
-Were Axe can kill Werewolfs in one hit.
----
|Flail\
______________ ____________ _____ __________________________________________
| Item | Buy/Sell | ATK.| Found at |
-------------- ------------ ----- ------------------------------------------
Chain Flail -/- GP +10 Chest: Kett's Room
Flame Chain 6300/3150 GP +38 Buy: Ish
Note:
-Flails can attach to poles.
-Flame Chain does x2 damage to ice monsters & 0 damnage to fire monsters.
----
|Other\
______________ ____________ _____ __________________________________________
| Item | Buy/Sell | ATK.| Found at |
-------------- ------------ ----- ------------------------------------------
Sickle -/- GP +9 Chest: Marsh Cave
Morning Star -/- GP +30 Boss: Cyclops
Mantis Sickle -/- GP +58 Boss: Mantis Ant
Note:
-Mantis Sickle is exclusive to the mobile remake.
-Morning Star can do everything a Mattock can.
-Sickle can remove bushes.
----
|Spear\
______________ ____________ _____ __________________________________________
| Item | Buy/Sell | ATK.| Found at |
-------------- ------------ ----- ------------------------------------------
Wind Spear 1150/575 GP +16 Buy: Menos
Thunder Spear 11250/5625 GP +46 Buy: Shop in NW Float Rocks.
Note:
-Thunder Spear has a chance to paralyze monsters & does x2 damage to water
monsters.
-Wind Spear has a chance to throw monsters across the screen (this is
supposedly bugged)
----
|Sword\
______________ ____________ _____ __________________________________________
| Item | Buy/Sell | ATK.| Found at |
-------------- ------------ ----- ------------------------------------------
Broad Sword 60/30 GP +4 Start with it.
Buy: Topple
Buy: Wendel
Silver Sword 526/281 GP +14 Buy: Dwarf Cave (after getting Silver)
Rusty Sword -/- GP +20 Boss: Iflyte
Blood Sword -/937 GP +26 Chest: Galive Castle (second visit)
Ice Sword -/3750 GP +40 Boss: Kary
Dragon Sword -/4000 GP +56 Chest: Cave of Ruins
XCalibur -/- GP +85 Story: Rusty becomes this at Gemma Tower.
Note:
-Broad Sword deals 0 damage to undead monsters.
-Blood Sword heals hero for 25% of damage dealt.
-Ice Sword deals x2 damage to fire monsters & 0 damage to ice monsters.
-Rusty Sword will be removed permanently from inventory when it becomes
XCalibur. This is part of the story and cannot be avoided.
-Silver Sword deals x2 damage to undead monsters.
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8. - Item List
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Note: Selling prices listed are for singles, not multi-use (IE: X-Ether can be
used three times each. Selling price for X-Ether is for single use).
---------
|Buff Items\
___________ ___________ ___________________________ ________________________
| Item | Buy/Sell | Use | Found at |
----------- ----------- --------------------------- ------------------------
Crystal -/500 GP Max Attack Gauge. Drop: Owl
Drop: Vampire
Nectar -/23 GP Temporarily x2 Attack. Drop: Crab
Stamina -/39 GP Temporarily x2 Stamina. Drop: Armadillo
Wisdom -/17 GP Temporarily x2 Wisdom. Drop: Pirate
Drop: Ghost
Will -/44 GP Temporarily x2 Will. Drop: Swamp Man
---------
|Junk Items\
___________ ___________ ___________________________ ________________________
| Item | Buy/Sell | Use | Found at |
----------- ----------- --------------------------- ------------------------
Fang -/14 GP Sell/Exchang for info Drop: Gecko
in Jadd.
Gold -/750 GP Sell Drop: Spike Top
Drop: Zombie Rock
Drop: Pif Knight
Opal -/1750 GP Sell. Drop: Octopus
Ruby -/100 GP Sell. Drop: Lizard
Drop: Robot
----------
|Magic Items\
___________ ___________ ___________________________ ________________________
| Item | Buy/Sell | Use | Found at |
----------- ----------- --------------------------- ------------------------
Blaze 240/90 GP Strong Fire spell. Buy: N Mt. Rocks
Buy: Ish
Buy: NW Float Rocks
Blizzard 80/30 GP Weak Ice spell. Drop: Walrus
Flame 60/30 GP Weak Fire spell. Buy: N Mt. Rocks
Buy: Ish
Buy: NW Float Rocks
Drop: Vulture
Frost 320/160 GP Strong Ice spell. Buy: N Mt. Rocks
Buy: Ish
Buy: NW Float Rocks
LitBlt 100/50 GP Weak Thunder spell. Buy: Ish
Buy: NW Float Rocks
Pillow 100/50 GP Sleep. Drop: Pumpkin
Buy: N Mt. Rocks
Silence 100/50 GP Mute. Buy: N Mt. Rocks
Thunder 400/200 GP Strong Thunder spell. Drop: Robot
Drop: Sting Ray
Buy: Ish
Buy: NW Float Rocks
-------------
|Healing Items\
___________ ___________ ___________________________ ________________________
| Item | Buy/Sell | Use | Found at |
----------- ----------- --------------------------- ------------------------
Candy -/2 GP Restores 10 HP. Drop: Black Mice
Drop: Flying Cat
Drop: Pig Knight
Drop: Bumblebee
Cure 40/20 GP Restores 30 HP. Buy: Topple
Buy: Marshes
Buy: Wendel
Drop: Lizard Man
Drop: Pig Knight
Drop: White Mouse
Drop: Werewolf
Elixir -/320 GP Max HP/MP. Drop: Samurai
Drop: Rabbit
Chest: Ice Cave
Ether 320/160 GP Restores 10 MP. Buy: N Mt. Rocks
Drop: Shadow
Drop: Zombie Mouse
Eyedrop 60/30 GP Removes Blind status. Buy: Wendel
Buy: Menos
Buy: Jadd
Buy: Ish
Buy: NW Snow Fields
Buy: NW Float Rocks
Moogle 120/60 GP Removes Moogle status. Buy: Menos
Buy: Jadd
Buy: Ish
Buy: NW Snow Fields
Buy: NW Float Rocks
Pure 30/15 GP Removes Poison status. Drop: Poison Flower
Buy: Topple
Buy: Marshes
Buy: Wendel
Buy: Menos
Buy: Jadd
Buy: Ish
Buy: NW Snow Fields
Buy: NW Float Rocks
Soft 90/45 GP Removes Stone status. Buy: Menos
Buy: Jadd
Buy: Ish
Buy: NW Snow Fields
Buy: NW Float Rocks
Unicorn -/150 GP Removes abnormal Drop: Elephant
conditions. Drop: Mirror
X-Cure 160/80 GP Restores 100 HP. Drop: AxeMan
Drop: Big Slug
Drop: BirdMan
Drop: Fireball
Drop: Iron Knight
Drop: Tortoise
Buy: Menos
Buy: Jadd
Buy: Ish
Buy: NW Snow Fields
Buy: NW Float Rocks
X-Ether 640/320 GP Restores 15 MP. Drop: Black Mage
Drop: Demon/Flying Head
Drop: Evil Mask
Drop: Ice Toad
Drop: Floor Master
Drop: Stone Spike
Buy: Ish
Buy: NW Float Rocks
------------
|Special Items\
___________ ___________ ___________________________ ________________________
| Item | Buy/Sell | Use | Found at |
----------- ----------- --------------------------- ------------------------
Amanda's -/- GP Cure Lester of his curse. Boss: Medusa
Tear
Bone Key -/2 GP Opens door to Underground. Story: Get from Cibba.
Bronze Key -/2 GP Opens door to Marsh Cave. Drop: One screen south
of Marsh Cave.
Mystic -/- GP Kill man at Kett's. Boss: Hydra
Mirror
Oil 500/250 GP Lossen up minecart wheels. Buy: South of Dwarf
Cave
Pendant -/- GP Oh, various things... Story: Airship
Story: Galive Castle
(second visit)
Silver -/- GP Used to make special Boss: Megapede
armor/weapons.
---------
|Tool Items\
___________ ___________ ___________________________ ________________________
| Item | Buy/Sell | Use | Found at |
----------- ----------- --------------------------- ------------------------
Key 15/4 GP Opens locked doors. Buy: Topple
Buy: Marshes
Buy: Wendel
Buy: Menos
Buy: Jadd
Buy: Ish
Buy: NW Snow Fields
Buy: NW Float Rocks
Drop: Skeleton
Mattock 60/4 GP Break rocks & Chest: Bogard's House
unstable walls. Drop: Balloon
Drop: Flying Fish
Buy: Marshes
Buy: Wendel
Buy: Menos
Buy: Jadd
Buy: Ish
Buy: NW Snow Fields
Buy: NW Float Rocks
Notes:
-If Mattock is being used to attack a monster, the attack power will be equal
to whatever weapon is currently equipped, minus special effects and elemental
bonuses.
----------
|Magic Books\
___________ ___________ ___________________________ ________________________
| Item | MP Cost | Use | Found at |
----------- ----------- --------------------------- ------------------------
Cure 2 Recovers HP. Story: Gift from Heroine.
Fire 1 Shoots homing fireball. Chest: Cave of Marsh
Slep 1 Puts monsters to sleep. Boss: Mr. Lee
Heal 1 Cure status ailment. Story: Gift from Cibba.
Ice 2 Shoots controllable ice. Chest: Cave of Medusa
Mute 1 Block monster magic. Story: Gift from Lester.
Lit 2 Shoots a thunderbolt. Boss: Golem
Nuke 3 Shoots powerful blast. Boss: Sealed Cave
Notes:
-Magic Books are learned immediately after being obtained.
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9. - Q&A
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Q: Where did these monster names come from?
A: I tried to use names that were most popular (Read: Ones that a majority of
other FAQs used) to help with crosschecking. In some instances, I had to
just make up a descriptive name. Thankfully most monsters are easy enough
to figure out and are normally locked to areas that would make sense (IE:
ice monster in Snow Fields).
Q: Hey, more than one monster drops [ITEM NAME HERE].
A: E-Mail it to me, I'll add it and credit you.
Q: Do elemental themed shields and helms not reduce corresponding elemental
damage?
A: No. Helms increase defense and grant no further bonuses. Shields have no
stats tied to them and are meant to block certain attacks while also
providing the hero with the ability to push weaker monsters out of the way.
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10. - Special Thanks
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[email protected] for various item location data.
[email protected] for Mantis Sickle data.
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End of Document.