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| 'Burai Fighter Deluxe' Strategy Guide 1.0          |
| By JDP ([email protected])                          |
| www.rose.net/~donnkat                              |
| Created/Last Version: 11/24/00                     |
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| Table of Contents:                                 |
|               I.   Introduction                    |
|               II.  Overall Strategy                |
|               III. Boss Strategies                 |
|               IV.  Stage Codes                     |
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|         I. Introduction                            |
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|   Well I thought that maybe this game would go     |
| unFAQed, and I having alot of time on my hands,    |
| decided to write a guide for it. I wrote this      |
| while actually playing it, so if I missed anything |
| just tell me and I'll put in the next version.     |
| Well I just hope someone finds this useful.        |
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|        II. Overall Strategy                        |
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  Well since this game really requires little
 real thinking(this is what I'd call a reflex or
 arcade type game) I decided I'd just give some
 tips to help you keep out of trouble.
  You may or may not thank me later.

 Tip #1: Stay away from the sides. Or atleast
         until you have a full view of what
         you're up against at the time.

 Tip #2: Always be ready and on the lookout. This
         game can start scrolling in an
         unpredictable direction at any time. So
         try to avoid any area that looks like you
         could get trapped in. The best example of
         totally unexpectable scrolling is stage 5
         when you're scrolling up, winding through
         passage ways going left to right, and when
         you reach the top the game starts to
         scroll back down.

 Tip #3: Avoid falling objects, such as those
         falling rocks. Also beware that once a
         rock has fallen(triggered by you flying
         under it) more will fall in it's place
         in 1 to 2 second intervals.

 Tip #4: Reserve your power attack(the A button).
         I myself rarely had to use it. I only
         had to use it when i was totally
         surrounded by enemies and things looked
         pretty grim, or when a passage was blocked
         by enemies and I didn't have time to blow
         them up one by one.
         Also the power attack will not work on
         bosses.




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|           III. Boss Strategy                       |
+----------------------------------------------------+
 Well here's the strategies that I used against
 the bosses. I hope they're useful. Also note that
 they get harder depending on the current difficulty
 setting of the game, but the same strategy will
 still apply.


Stage 1: To defeat the robot that you will
         encounter sometime in the middle of
         the level you must hit him in the center
         on the right side of his body.
         Make sure to avoid his two mechanical arms
         on the top and bottom of his body.

         The strategy for the big boss of Stage 1
         is this:
         Aim for his eyes. Also make sure to
         avoid it's rotating arms. If you must fly
         over the monster, do take notice that
         the arms will slow down for a brief moment
         and then speed up again after 2 to 4 secs.
         This brief period is your window of
         opportunity; but only fly over him if he's
         too close to the bottom of the screen to
         risk flying under him.
         Also you will want to try to get him to
         stay near the top of the screen so when
         he does get to close to you, you'll be
         able to make a clean get away by flying
         under him.

Stage 2:  This boss starts out as 1 big worm,
          but if you shoot him right in  the
          center of his body, he'll split in half
          to become several smaller worms.
          Start off by shooting him in the middle
          breaking him into 2 worms. Then shoot
          their tails, building your way
          on up to the head.

 Stage 3: Watch out for the falling stones.
         When you fly under one, it will
         fall. Also expect more to keep
         falling in approximately 3 or 4
         second intervals.
         To kill the boss, aim under him
         where that upside down U shape is
         exposing his chin. Thankfully he has
         no physical attacks of his own, but
         try not to let him touch you though.

Stage 4: On the way to the boss you'll run into
         those spinning balls. Just stay near the
        top until you know where the next is coming
        from.
        Once you reach the boss you will 1st
        meet this big thing that looks like
        a spiked football. Just dodge it. It
        moves from Right to Left, so you want
        to move up. Don't bother attacking the
        spiked football(you can't kill it).
          The real boss is a bird like monster.
        A couple of shots destroys him easily.

Stage 5: The final boss of this game is a Dragon.
        Luckily you just have to put up with his
        head and neck. The way he moves is first
        he'll move neck and head back, while he's
        slowly moving his head back is when you
        should fire into his mouth(his only
        vulnerable spot). When he's coming back
        towards be ready to go down in a hurry
        and hide in the big area between his
        head and neck(sorta making a round circle
        shape). Also be careful because he
        occasionally shoots, but this is seldom and
        may only occur 4 or 5 times in the fight.
        If your on ULTIMATE he'll shoot about every
        3 or 4 times he pulls back.


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|             IV. Stage Codes                        |
+----------------------------------------------------+
Here's the codes for incase. It's listed by level
and level difficulty. Eagle being easiest and
ACE being the hardest.
I've listed the ULTIMATE Stage Codes separately
because this is what's opened up to you once you
have beaten the main game. Also it provides
 a code for stage 1.

 Difficulty|Eagle|Albatross| Ace  |
 ----------+-----+---------+------+
   Stage 2 |HGKM | HGNC    | GBHL |
   Stage 3 |CPFG | BMHB    | MHCB |
   Stage 4 |JJCM | DGBF    | CDMN |
   Stage 5 |DKLF | JGJH    | KDPG |
 ----------+-----+---------+------+

  ULTIMATE CODES| Code |
  --------------+------+
        Stage 1 | GDCP |
        Stage 2 | LMCJ |
        Stage 3 | CCHL |
        Stage 4 | HFKP |
        Stage 5 | BNGN |
  --------------+------+


+----------------------------------------------------+
|                                                    |
| I couldn't manage to find the secret rooms  in     |
| the ULTIMATE stages.  Well if I manage to find     |
| them or if someone emails me telling me some or    |
| all, I'll put them in a update of this guide.      |
|                                                    |
| Well hope that this guide helped you.              |
| Feel free to drop me a line. Bye! - JDP            |
|                                                    |
+----------------------------------------------------+

This document Copyright 2000 Jason Payne.
No Portion of this may redistributed with the
intent of profit(that means either in a magazine,
CD, whatever) without my prior consent; or any
other type of distribution without my prior
consent period unless it's solely for personal use.