Battle Crusher
Game Boy
Developer: Sun L Publisher: Banpresto
By: GammaBetaAlpha
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Table of Contents
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How to Play [HELP]
Movelist [MOVE]
Codes [CODE]
Contact Info [CONT]
Credits [CRED]
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How to Play
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[HELP]
Battle Crusher is a part of the Japan-only Compati Hero Series. You
can read more about this on Wikipedia:
http://en.wikipedia.org/wiki/Compati_Hero_Series
The game is Super Game Boy compatible, but not much besides the
ending is coloured in.
This is a pretty basic fighting game, but as always with fighting games,
you have some button combos that can be pretty difficult to pull off due to
timing.
You are given the choice of which of the three factions of the Compati
Hero crossover you would like to play as at the main menu. Once you have
selected your faction, you can choose one of four characters from that
franchise. Each franchise has two partners that you can choose to ride on when
fighting.
ライダー Kamen Rider
Kamen Rider 1
Kamen Rider Super-1
Shadow Moon
Jigoku Taishi
Cyclone
Snake Beastman
ウルトラ Ultraman
Ultraman
Ultra Seven
Gomorra
Zetton
Jet Battle
King Joe
ガンダム Gundam
Gundam
Gundam F91
Dom
Kampfer
G Fighter
Zakurero
スペシャル Special Team
Fighter Roa
Beetle
Dark Emi
Herazaku
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1-Player
--------
1-Player consists of eight straight best-of-3 matches before you get an
ending and credit roll. Your opponents for the first six matches are the six
'villains' of the 3 series. Each of the three series has a different order for
the first six matches, though each character within the same faction will have
the same order of foes to battle.
After six rounds, you will then fight Fighter Roa with Partner Beetle,
and then Dark Emi with Herazaku (Hell Zaku?). Once you defeat Dark Emi, you win
the game.
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2-Player
--------
You can play as any of the twelve main characters and the two Special
Team characters. The twelve main characters can use both Partners within their
series, as well as Beetle (????). Fighter Roa can use all the main six
Partners along with Beetle, while Emi may only use her own Partner, Herazaku.
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Movelist
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[HELP]
The author believes he may be missing a great deal of moveset
information, but has already scoured the internet looking for information on
this game. If you have any information that is not available here, particularly
on the Deathblows, PLEASE contact him using the email near the bottom of this
guide.
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GENERAL MOVELIST
----------------
These are the general button commands for each Rider + Partner set. A
few of the riders and partners have changes to what they do, but for the most
part these hold true for everyone.
A - Up-kick
While Falling - Drop-Kick
While Crouching - Trip
Close Contact (Ground-based Partners Only) - Grapple throw
B - Punch
While Falling - Down-Punch
Close Contact (Ground-based Partners Only) - Grapple throw
Left/Right - Move left and right
Up - Jump
Down - Crouch
Start - Pause/Unpause the game
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RIDERS
------
Kamen Rider 1
-------------
Down - Forward + Down - Forward - A: Drop-Kick
Kamen Rider Super-1
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Down - Forward + Down - Forward - A: Shoots out electric bolts at close range
Shadow Moon
-----------
Down - Forward + Down - Forward - A: Causes an energy beam to come out of the
ground vertically in front of Shadow Moon
Jigoku Taishi
-------------
Down - Forward + Down - Forward - A: Spits out a projectile that fizzles out
about halfway across the screen
Ultra Man
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Down - Forward + Down - Forward - A: Sends a projectile across the screen
Ultra Seven
-----------
Down - Forward + Down - Forward - A: Shoots a projectile approximately halfway
across the screen which then returns to
Ultra 7
Gomorra
-------
Down - Forward + Down - Forward - A: Charges through the screen until making
contact with your foe
Zetton
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Down - Forward + Down - Forward - A: Spits out a small projectile that lights up
and creates a tower of fire on contact
with the ground
Gundam
------
Down - Forward + Down - Forward - A: Launches a rock from above at a down-right
trajectory
Gundam F91
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Down - Forward + Down - Forward - A: Charges forward and executes a upper-punch
attack much like a Shoryuken, lighting the
foe on fire
Dom
---
Down - Forward + Down - Forward - A: Sends out a shurikenfrom above at a
down-right trajectory that will bounce off
the ground and travel forward more until it
hits the opponent, igniting on contact
Kampfer
-------
Down - Forward + Down - Forward - A: Charges forward and hits an opponent at a
medium range, lighting your foe on contact
Fighter Roa
-----------
Down - Forward + Down - Forward - A: Shoots a projectile forward at a quick pace
that will ignite up on contact with the
enemy
Emi
---
B: Slide-punch
Down + A: Slide-kick
Down - Right + Down - Right - A: Does a spin-charge across the screen until
it hits a wall or an opponent, igniting a
foe on contact
Down - Right + Down - Right - B: Shoots a beam from above Emi's head in a
down-right direction. If it hits the
opponent, it will light him or her on fire
Down - Left + Down - Left - A: Jump followed by a drop-kick
Down - Left + Down - Left - B: Emi swiftly moves forward and performs a kick
before moving back somewhat
Left - Down - Left + Down - B: Emi punches in front of her with a charged blast
of energy and holds it there for a few seconds
Left - Right + A: Flies across the screen in a spinning attack until Emi hits
the opponent
Right - Left - Down + Left - Down - Down + Right - Right + AB
Emi performs an all in one spin attack towards the opponent, followed up
by a strike of her fist, then grapples the opponent and throws him or her
backwards
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PARTNERS
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Cyclone
-------
Down - Forward + Down - Forward - B: Charge Attack with a little lag time
Snake Beastman
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Down - Forward + Down - Forward - B: Causes an Earthquake that damages
Jet Beetle
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Down - Forward + Down - Forward - B: Close range jab with fists multiple times
King Joe
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Down - Forward + Down - Forward - B: Flies across the screen until making
contact with the enemy
Down + A: Pops out at close contact before retracting back to standing position
G Fighter
---------
Down - Forward + Down - Forward - B: Charge Attack with a little lag time
Zakurero
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Down - Forward + Down - Forward - Hold B: Shoots out a wave of energy
Beetle
------
Down + B - Slide
Down - Forward + Down - Forward - B - Lightning strike in front of Beetle
Left - Down + Left - Down - Down + Right - Right - A + B: Long-distance slide
across the screen
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Codes
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[CODE]
At the main screen, before you press Start, press the following button
combination:
Left, Left, Left, B, A
Then press Start. You will have a fourth team option added to both 1P
and 2P, and you can select to play as Fighter Roa or Emi under the fourth team.
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Contact Info
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[CONT]
Although I believe I have found everything there is to find in this
game, there is occasionally the possibility of some super secret level in an
obscure game that was never found because it was too obscure, or the like. If
you have anything that you feel needs to be includes, feel free to email me at
gammabetaalphafaqs AT gmail DOT com
If you have any other information to contribute or notice any errors,
again, shoot me a notice at gammabetaalphafaqs AT gmail DOT com
If you wish to host this guide, or use information from it, consider the
FAQ semi-public domain: you can host it without asking and derive information
from it word-for-word if you wish, but keep the document unchanged if hosting it
and give credit where due if using information
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Credits
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[CRED]
Thanks go to quite a few websites for information on this game:
http://anurito.genin.jp/game/kaizyu/greit/kura.html
http://ja.wikipedia.org/wiki/%E3%83%90%E3%83%88%E3%83%AB%E3%82%AF
%E3%83%A9%E3%83%83%E3%82%B7%E3%83%A3%E3%83%BC
http://www.geocities.jp/hanten21/15/190/battlecrashertop.htm
http://wiki.cre.jp/SRW/%E3%83%90%E3%83%88%E3%83%AB%E3%82%AF
%E3%83%A9%E3%83%83%E3%82%B7%E3%83%A3%E3%83%BC_(%E3%82%B2%E3%83%BC%E3%83%A0)
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ゥ2014 GammaBetaAlpha FAQs