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Document:   THDJ Jam Session Level Guide
Game:       Tony Hawk's Downhill Jam
Platform:   NintendoDS
Developer:  Vicarious Visions
Publisher:  Activision
Author:     Slateman ([email protected])
Version:    1.0
Date:       17th May, 2010
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Intro / Overview
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The NintendoDS version of THDJ was actually better than the console versions
in my opinion.  This guide covers the level objectives listed in Jam Session.

Note!  Objectives listed in parentheses are for the hard difficulty.
====


Table Of Contents
-----------------

Section A:     Edinburgh
Section B:     Hong Kong
Section C:     Kilimanjaro
Section D:     Rio
Section E:     San Francisco
Section F:     Credits
Section G:     Legal Stuff


Revision Notes
--------------

1.0      First document



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A:   Edinburgh
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Score Objectives
----------------

  High Score          75,000  (500,000)
  Pro Score           125,000 (800,000)
  Sick Score          200,000 (1,000,000)
  Pro Combo Score     100,000 (350,000)
  Sick Combo Score    150,000 (450,000)

  Big airs rule supreme here, not grinding. Signature grind to get boost only,
  really. Use every single kicker to get as big an air as you can, spinning
  the whole time. Hold your grab and flip tricks for the holding bonus and
  finish your race to receive credit. On regular difficulty, this shouldn't
  be too much of a challenge. Hard difficulty starts getting tough.


Time Trial - 3:00 (2:35)
----------

  Check out the big shortcut at the end of the race, you'll need it on hard
  difficulty. Speed through, grind only to get boost, big airs slow you down
  too. Boost, get more boost, boost, beat race!


Air for 30 Seconds (45 seconds)
------------------

  Plenty of opportunities here! Ollie up on every kicker and ledge. This
  stage is fun!


Bluntslide The Victoria Terrace
-------------------------------

  Watch the flyby vid to see where this is. Skate to the right before you get
  there to ensure you're high up enough. Grind the ledge by hitting Down,
  Down + Grind.


Destroy 8 Trashcans (12 Trashcans)
-------------------

  They're listed on the map and emit a light showing you where they are. Like
  the rest, ensure that you finish the race to get this objective.


Find the Secret Tape
--------------------

  Once again, watch the flyby video to show you where this is. Grind the
  ledge and ollie up to get this tape!




=-=-=-=-=-=-=-
B:   Hong Kong
=-=-=-=-=-=-=-


Score Objectives
----------------

  High Score          250,000 (2,000,000)
  Pro Score           375,000 (3,000,000)
  Sick Score          450,000 (4,750,000)
  Pro Combo Score     250,000 (700,000)
  Sick Combo Score    325,000 (800,000)


  This level has a seemingly endless number of grindable objects, but as we
  know, it's not the best for scoring big. However, couple them with big airs
  and they help build your multiplier and speed boost w/ super moves. Do
  whatever you can to string those combos together, including wallrides! Good
  luck on this one, fortunately the level is quite long!



Time Trial - 2:45 (2:30)
----------

  Not too many shortcuts here, but stick to the rails and it'll help you
  out. Use super grinds to get your boost up, you're absolutely going to
  need it to clear this objective on the hard difficulty.


Grind For 9,000 Feet (11,500 Feet)
--------------------

  With so many rails, this doesn't seem like a tough one, but on hard
  difficulty, there are a lot of feet to grind! Hit the railway as you can
  seemingly go on forever there. You'll need to do this in the allotted time,
  so don't waste too much! Towards the end you?ll find a green pool filled
  with blue water. That'll give you more than 600 feet in either direction,
  so if you're having troubles, turn around and grind the ledge back towards
  the beginning! Also, note that if you use a special grind move, your boost
  meter fills up immediately. Hold down the boost until you're about done,
  then let go so that when you exit the rail, you?re still left with a full
  boost meter!


Japan Over The Speed Bump
-------------------------

  Watch the flyby video to give you an idea as to where you have to go. At
  the second set of train rails, follow them to emerge from a tunnel. You'll
  ollie up and do a Japan (down-left + Grab) over this.


Destroy 8 Signs (12 Signs)
---------------

  Like all of these objectives, simply check out your map to see where things
  are. You'll have to hit them all on the harder difficulty, but it's not
  too difficult as they're all located at the end of the stage. Hit them all,
  finish in the allowed time and you're good!


Find the Secret Tape
--------------------

  ???


=-=-=-=-=-=-=-=-
C:   Kilimanjaro
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Score Objectives
----------------

  High Score          250,000 (2,000,000)
  High Score          150,000 (1,500,000)
  Pro Score           225,000 (2,000,000)
  Sick Score          350,000 (3,750,000)
  Pro Combo Score     175,000 (500,000)
  Sick Combo Score    225,000 (675,000)

  Kilimanjaro has a huge number of jumps, so you will be getting big air and
  those high scores aren't at all unrealistic. Couple spins with super moves
  and string out that combo forever. Normal landings give you the opportunity
  to continue on by doing more ollie tricks, manuals or grinds, so just keep
  it going and take a breather so you don't bail on the 2 million point combo!


Time Trial - 3:05 (2:50)
-----------------

  Not too many shortcuts here, so don't waste too much time on big airs. Get
  your boost up and use it on special grinds and use your shoulders to cut
  the corners. 2:50 may be tough, so good luck on this one!


Destroy 8 Snowmen (12 Snowmen)
-----------------

  As the other 'locate and destroy' objectives, check your map for these.
  They're not hard to find, but make sure you get them all on the harder
  difficulty. If you managed to miss one, and it's too far back, you will
  probably want to consider restarting, as you've got to finish this in the
  time available to get credit. Good luck!


Front Flip Kilimanjaro Air
--------------------------

  Check your map and the first break in the stage that you see, that's the
  Kilimanjaro Air gap. If you still can't find it, just do front flips on
  each and every big air you find! Do it and finish the stage for this goal.


Get 35 Seconds of Air Time (50 Seconds)
--------------------------

  First off, boneless off of every single ramp you can find and hold a grab
  as long as you can. It doesn't matter if you bail, or launch off a cliff.
  Just get the air time. Like the Snowmen goal, you've got to finish in time
  to get credit, but just keep doing ollies and if you hit the finish line
  too soon, turn around! Whatever it takes to get the air.


Find the Secret Tape
--------------------

  ???




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D:   Rio
=-=-=-=-


Score Objectives
----------------

  High Score          250,000 (2,000,000)
  High Score          350,000 (3,000,000)
  Pro Score           550,000 (5,000,000)
  Sick Score          800,000 (7,000,000)
  Pro Combo Score     375,000 (850,000)
  Sick Combo Score    425,000 (950,000)


  These are some high scores, so use big airs as they yield the highest amount
  of points. Build your multiplier with grinds and constant ollies. Good luck,
  this is a tough one on hard mode.


Grind for 5,000 Feet (7,500 Feet)
--------------------

  This isn't too bad, but make sure you grind every available surface on the
  hard difficulty. Towards the end, see how close you are. Worst case, you can
  turn around and grind the ledges on either side or the one in the middle of
  the street to rack up some additional feet. Just don't hit the finish line
  until you've gotten it. Try to hit any wires that are up high to assist you
  and stick to the edge of the level as there's usually some curb-type item
  to grind on.


Time Trial - 2:40 (2:20)
----------

  Go fast, this one is difficult!


Bluntslide The Balcony Rail
---------------------------
  The flyby video shows you where this is, but you will need to ollie up to
  the upper level to get this. It is just before the stadium, you will take
  a hard left turn. It's easy to miss the kicker that launches you up top,
  so do a powerslide and boost to get enough air to get up there. Once you
  are up there, grind the fence that wraps around to the right. Perform a
  Bluntslide (down, down + grind) and hold it until you see the gap marker
  indicating you've cleared it. Just land it and you're good! Well, that
  and finishing the level in time.


Destroy 8 Barrels (10 Barrels)
-----------------

  Their locations are indicated on the map, so make sure you don't miss any.
  They're all later in the stage, so try coupling this objective with
  another, like the Balcony Rail one for instance. Take your time and follow
  their locations, once they're behind you it makes it a lot tougher to get
  back to get them!


Find the Secret Tape
--------------------

  ???


=-=-=-=-=-=-=-=-=-
E:   San Francisco
=-=-=-=-=-=-=-=-=-


Score Objectives
----------------

  High Score          250,000 (2,000,000)
  High Score          50,000  (250,000)
  Pro Score           100,000 (375,000)
  Sick Score          150,000 (500,000)
  Pro Combo Score     50,000  (150,000)
  Sick Combo Score    75,000  (300,000)


  Big airs rule supreme here, not grinding. Signature grind to get boost
  only, really. Use every single kicker to get as big an air as you can,
  spinning the whole time. Hold your grab and flip tricks for the holding
  bonus and finish your race to receive credit. On regular difficulty, this
  shouldn't be too much of a challenge.


Time Trial - 2:25 (2:15)
-----------------

  This isn't too bad, but the 2:15 on hard difficulty may prove a good
  challenge. As always, don't waste too much time flying high, but do a few
  to get more boost. Remember that a signature grind move will usually fill
  up your meter immediately.. Hit the shortcut (see your map) to shave off
  a few seconds!


Get 15 Seconds of Air Time (25 seconds)
--------------------------

  Use every kicker and QP you can find. Ollie up as you hit them and use
  grind ledges to give you more air when you can. Towards the end there
  is an area w/ QPs on either side, so you can use this like a half-pipe
  and go back and forth to get big air. Just remember to finish the race
  before time runs out!

Nosegrab the Bridge Air Gap
---------------------------

  Check the flyby video to show you where this is. Grind the wires that
  lead up to this and ollie up and over. It's not too difficult once you
  align yourself.



Smash The 8 Trashcans (12 Trashcans)
---------------------

  They're listed on the map and emit a light showing you where they are. Like
  the rest, ensure that you finish the race to get this objective.

Find the Secret Tape
--------------------

  Once again, watch the flyby video to show you where this is. Grind the
  ledge and ollie up to get this tape!



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F:   Credits
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I went through the game myself in getting this info.  I'll credit my own
site for this one, as it's the reason behind the FAQ itself.

    Planet Tony Hawk - since 1999
    http://www.planettonyhawk.com/


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G:   Legal Stuff
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This FAQ is copyright (c) 2010, Trevor Esposito ([email protected])
Tony Hawk's Underground 2 is copyright (c) 2006, Activision
Tony Hawk's Underground 2 is a trademark of Activision

You may not distribute this for profit.
You may not edit or alter the contents herein without the permission
of the author.

The most current version of this FAQ can always be found at the
following address:

    http://www.slateman.net/faqs/


Hope the FAQ was useful in some form.

Good luck and have fun!


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