-------------------------------------------------------------------------------
----------------------[ ZELDA: 4 SWORDS ANNIVERSARY EDITION ]------------------
---------------------------------[by Ice Queen Zero]---------------------------
----------------------------------[Nintendo DSiWare]---------------------------
-------------------------------------------------------------------------------

o---------------------o
     INTRODUCTION
o---------------------o

**I originally started writing this FAQ in 2011 when this game first came out
but had scrapped it. I was fortunate to have the file still and everything
after Realm of Memories Left Door is new content.**

Nintendo celebrates 25 years of Zelda by treating DSi and 3DS owners to a free
(for a limited time) download of Zelda: 4 Swords Anniversary Edition. You and/or
up to three friends can work together to solve puzzles and fight enemies. In the
single player mode, you control the Green Link and can choose the Red, Blue, or
Purple Link as your partner.

---In game introduction---
The Legend of Zelda: Four Swords Anniversary is an action/adventure game where
you control the main character, Link, and set out to help the kidnapped princess
Zelda. Strive for the goal and collect as many Rupees as you can.

Using DS Wireless Communications, up to 4 players can play cooperatively. In the
single player game, you will control two heroes and make them work together.

o---------------------o
      DISCLAIMER
o---------------------o

Zelda: 4 Swords Anniversay Edition and its characters are trademarks of Nintendo
and all copyrights belong to them.

This FAQ/Walkthrough is the sole copyright of Andrea "Azul Fria" Castillo aka
Ice Queen Zero and cannot be put on other sites or posted without my given
permission nor can it be reproduced without proper consent.

For my other guides: http://www.gamefaqs.com/features/recognition/74803.html

o---------------------o
        STORY
o---------------------o

The evil Vaati had broken free from the seal placed upon him. Zelda and Link
investigate the disturbance thinking the seal was only weakened but Vaati is
really hiding. When Zelda gets close, enough Vaati emerges and grabs a hold of
Zelda and whisks her away to be his bride in his quest to rule the world.

o---------------------o
       CONTROLS
o---------------------o

D-pad: Move in that direction
B button: Use Sword (hold and release for Spin Attack)/Decline
A button: Pull/Pick Up/Throw/Exchange subitems/Accept/Talk/Swim
Y button: Use items
X button: Regroup/Group Action Setup (single player)
L and R button: Switch between Links (single player)
Start button: Pause game menu

o---------------------o
       GAMEPLAY
o---------------------o

This walkthrough is single player mode. Game experience may change during the
multiplayer mode.


Currently there are 4 stages at the beginning:
Chambers of Insight
Sea of Trees
Talus Cave
Death Mountain

Get all three silver keys and you can go to

Vaati's Palace

The game wont end so early just yet, you get access to more levels in this
order:

Realm of Memories - Right Door
Realm of Memories - Left Door

To get yourself used to playing the game, I suggest you start of in the Chamber
of Insight so you can learn all the ins and outs of playing the game and using
various items.

***********************
* Chambers of Insight *
***********************

Talk to the first helper you see and it welcomes you to the Chambers of Insight.
It advices you to speak to its partner to the north. Do so and the bricks above
will disapper. The helper will direct you to the warp zone circles. Have one of
the Links walk to the left circle and then switch to the other one to the other
circle. You can also step on one circle and press the X button to make the other
Link step on the other circle. This area will teach you the basics.

Basic Training 1
----------------
Have each link collect the Red Rupees on their side. The helper on the left will
explain Rupees and the other will explain different kinds of seeds. Rupees are
explained as being used to revive a Link when his energy runs out at the cost of
50 Rupees and the cost will increase each time a revival is done. The Seeds come
in 3 forms and boost up your power by up to two levels. Red Razor Seeds increase
power. Blue Armor Seeds increase defense. Green Pegasus Seeds increase speed.
Red Rupees are worth 20, Blue Rupees are worth 5 and Green Rupees are worth 1.

The helper below explains how to use your Sword by pressing the B button. Use
the sword to chop away all the bushes you prefer. You can hold the B button
then release it to do a deadly Spin Attack. There are also buttons on the floor
that when stepped on wii reveal treasure chests, unlock closed paths and reveal
hidden objects n' passages throughout the game. For now, step on the outer floor
buttons for treasure chests. Position the Links on the inner floor buttons so
they are on simultaneously and the next passage will open.

Next lesson is pushing blocks. Walk up a gray block and push it in the direction
you are moving to move it forward. Get the treasure chests that contains 2 Gold
Rupee Shards. 4 of those are worth 500 Rupees. Do a team push to move big blocks
by pressing X to Regroup and push forward with both Links. The treasure chesst
on the left is worth 50 Rupees (Big Green One). The helper here will tell you to
have both Links strike at the fire place with their swords simultaneously to set
it ablaze. Doing so opens the next area. Push or pull the statues into the two
of the four floor buttons and have the Links step on the other two to move on.
Step on the switch together to make Ropes (snakes) appear. Kill them but watch
out for pits along the bottom hidden by bushes. The fairies can replish your
health. When all enemies are dead, the left treasure chest contains a key to
open to go on to the right.

Ride the moving platform over the pit. There is a key in the treasure chest at
the end. Use it to get past the key block above. Get in the water and swim to
the other side. Deep water is darker than shallow water. The later you can walk
on and get on the surface from. Watch out for whirlpools. Currents and rapids
are flows of water that push you in a direction. Currents are darker that the
rapids and you can swim against them. Rapids are too strong to swim through.
Swim ahead and get to dry land. Use your swords to chip away at the cracked wall
to destroy it. There is a bomb in the left chest.

Move right through the hole in the wall, Get the rupees upstairs including the
one in the chest worth 20. The helper in this area explains switching items. You
already have a shield so ignore those up there. Ready your shield and hold the
Y button to knock the Togezos on their backs and slash at them. Defeat all of
them to proceed. Get the gnat hat and press the Y button to make shrink down in
size and go through small holes. To get across, you can choose to ride the tiny
platforms or toss your other Link across the pit. The latter is much safer.

Shrink again when across to proceed south. Only Links of matching colors can be
able to walk on color coded paths that flash. Other color Links will fall down
through the path. Tiles are similar too except only specific Links of can see
tiles of like color but any Link can walk on them in that path but it will be an
invisible path to other colors but flash when stepped on. Step on the button to
make the directional platform appear. Guide it to where you need to go. Beware
of the spikes as the ice is slippery. In the next area, slash the balls into the
holes for bonus rupees. The path opens once all 6 balls are in place. Go through
and step on the big button. Defeat the knight by staying away as it swings its
mace and launches it. When it retracts. It will pause then you can get in a few
shots. Run away and repeat. It should go down in a round or two. You'll get a
big blue Rupee worth 100. Proceed and you've reached the end. Step on the warp
circles to get back to the main area.

Basic Training 2
----------------
First lesson is the pick up and throw technique. Press A to pick up the rocks
and pots and press it again to throw. Use a team throw to lift big rocks. Use
the Regroup option to get both Links in position to pick up the big rock and
toss it. It will yield a big red Rupee worth 200 and a black one that takes away
Rupees. As said in Basic Training 1, you can toss your partner Links across gaps
to clear them and switching to that Link. This case, you toss your other Link to
the floor button to reveal a path. Cross it then proceed forward. The next area
has Hikkuns that must be pulled apart to defeat. Use the team pull action to do
away with this type of enemy. Slash it first to knock it down then pull from one
side and the other Link will pull from the other. Defeat the other one in the
room. The next room has bomb enemies. Slash them to turn them blue and toss them
onto the flames. They will run around like crazy until they explode.

The next room will have handles. Press the A button when nearby to grab onto the
handle then walk in the opposite direction to pull it. Do the same thing for the
statues in the next room. The treasure chest has the big blue Rupee. The next
enemies (Nokken) can be killed by hitting it to stun it then throwing it at the
other Link who will slash at it. When they die, go south and pick up the blue
crystal and place it in different stalls to activate certain devices. In this
case, 2 will reveal chests with Rupees and the third will open the final door.
Step on the warp circles and that ends Basic Training 2.

Bomb Training
-------------
Get the Bomb and toss it at cracked wall. If you leave it alone it will flash
red and explode in a few seconds. Press Y button to make it explode immediately.
Blow up the section behind the big stone and then use a Team push to push it
back. Now blow up either the left or right side of the cracked wall to blow a
hole in it and proceed north. Some weak walls are not obvious. Hold B and touch
the wall and listen for a wierd sound. That part can be blown up by the Bomb.
Proceed east. Throw the Bomb at the switch to form a bridge. Cross it and have
one Link use the Gnat Cap to go through the small tunnel then regroup. Blow up
the next section and take this path to the exit.

Boomerang Training
------------------
Use the Boomerang to grab items, switches, and attack enemies like the red Zols
and Gels on the lower right. That make bridge form. The Boomerang cut multiple
bushes in its path. Proceed north and ride the platform to the end of its trail
and exit out through the warp zone.

Pegasus Boots Training
----------------------
Use the Pegasus Boots to run up steep slopes and eliminate rubber gels. Hold the
Y button to rev up and take off. You can defeat the Gels any way you like. You
can use Pegasus Boots to rush through a line of bushes too. Exit when you are
ready to leave.

Bow and Arrow Training
----------------------
Grab the Bow and Arrow and shoot the eye to open the next passage. Shoot the eye
of the Eyegore to make it attack you then finish it off with the arrows. Go east
and quickly shoot both eyes to open the path and go south. Ride the platform and
quickly shoot the eyes to open the south path and exit.

Magnetic Glove Training
-----------------------
Grab the Magnetic Glove and hold Y when level with the top + block to pull your-
self towards it then get on the other side and hold Y to push yourself away and
across the pit. The lower + has the opposite effect. Use the same technique on
the rotating + blocks to pull yourself to it and hang on as it rotates you to
safety. Talk to the helper to get rid of the blocks. Go west and then use the
magnetic glove on the enemies here to remove their horns then slash them to get
rid of them. Position your partner Link on the north side next to the pit and
then have the main Link drag him to the other side onto the floor button to make
the bridge form. Go east to the exit.

Roc's Cape Training
-------------------
Grab the Roc's Cape and as you run, press Y to jump and glide across the pit.
You get no distance if you do it standing still. Once across both pits. Jump up
through the gate by pressing Y when beneath it and you can walk onto the upper
path. Once across jump through the next grate to be back on the lower path and
fly across to the moving platform then fly to safety and exit south.

Mystery Training
----------------
Go south and step on the floor buttons to open the path. Don't stand cracked up
spots or you will fall through into the pit. Make your way north and toss the
partner Link over the pit onto the button and cross the bridge. Push the block
away then use the team push on the big one. If you go west, step on the switches
to make a bunch of blue rupees appear. Now back east and pull the handles to go
east again. Ride the moving platform until it is at the other side and continue
south across the pits the same way.

Go west and grab the boomerang and go north. Hit the swith to open the path and
continue north. Get the Pegasus Wings to run up the slope. Ignore the rubber and
go south. One of those Rupees is a trap. Watch out. Continue south and then go
west and cut across the bushes to the next part. Step on the switch and kill the
Ropes and grab the key. Use it on the south door and waro ti the next area.

Step on the switch to the south and ride the platform west then north at the
end. Once off, tread or swim north across the water. and once on dry land, go
east up the stairs. Grab the Roc's Cape and fly across the pits and use a team
throw on the big rock. Go south then east and crab the bow and arrows on the 2
statues to open a path to the north. Do the same for the eyes in the next room.
Grab the bomb and blow up a path north. There is a spot where the wall is not to
obvious to spot but since the Magnetic Glove is on the other side in plain sight
then that's a giveaway there. Blow up the wall to get the Magnetic Glove then
work your way west using the + Blocks and Magnetic Glove. Strike the firepit to
light it up and defeat the Ice Wizzrobe and exit to the west.

****************
* Sea of Trees *
****************

**Warning: Scenarios are at random. You will do 2 random scenarios each time you
play the level. The following scenarios occur in order of as I came upon them.
Each time I played.**


Scenario 1
Go north and get the Roc's Cape then go west. Jump in the water and ride the
rapids and currents to the west and get out if you don't care for the chests but
if you want them, use Roc's Cape to jump across the river. When you're ready to
move on, get on the seesaw. Press the X button if need to get the partner Link
in position. Press the A button rapidly to ride it to the end of the track then
ride the other one in that area to the end. Ignore the button on the grass, it
takes you back to a door you couldn't open on the other side. General rule in
this level is not to stay in one spot too long or enemies will materialize. To
get to the items in the upper reigon, go east and up the stairs then go back to
the west and slash the bushes. Take this time to collect everything you want but
couldn't get when on the seesaw. When ready to move on, swim to the spot that is
surrounded by water and step on the button underneath the rock and get the key
in the treasure chest then open the door in the northwestern area and go to the
warp circle to get to the next area. Don't forget to get the extra heart before
exiting.

Scenario 2
Go north and activate the team push to move forward either block then ride the
moving platform to the north. Throw the other Link across the pit on the button
to form a bridge. Step on the big button together to make the enemies appear.
Slash them and do a team pull to defeat them. Once they are gone, go east and
work your way to the southeast where you should see a spot where you will need
a key to get through. There is also a big block down there. Push it aside and
work your way through the maze which is really linear (path is drawn out for you
already). The first big button will reveal the Shields for use but you already
got one. Kill the spinning enemies by blocking their attacks to knock them over
and slash them. They need to die for the block to go away. Go to the next area
and step on the big button, kill the two enemies called Moldorms and move to the
next area to the west. Here, get the blue Rupee and step onto the big button to
face a Bulbul that must be killed by slashing it until its membrane is gone then
finish it off. If you don't attack it, it's membrane restores itself. Next move
on to the red Rupee and the button underneath will reveal enemies that you slash
and toss to your partner Link to kill (Nokkens) then you go over to the button
with the big green Rupee. You will face the Hikkuns next. Once out of the maze,
go north and get the key which is in one of the treasure chests and go to the
southeast. In case you are wondering why I didn't say go for the key in the 1st
place, the treasure chests don't appear until after you complete the maze. Go
through the keyspot and slash the bushes in the area. There's buttons all around
the area. One will reaveal a treasure chest with a key. Go through the door on
the west and exit out. Be sure to get the extra heart.

Scenario 3
There are 3 paths to take: west, north, or east. Go west then all the way north
to get an extra heart and warp out. You can choose to collect all the treasures
in the area but beware of the Rupee Wraith. It will take away Rupees if it gets
you. Exit out when you are ready to move on.

Boss Fight: Vine Boss.
Attack each blossomed flower with the color Link that matches it. When a blossom
is destroyed, Rupees are rewarded. Destroy all three and another vine will come
out and start spinning around. Pull the handle out from each side and then when
this pod blossoms, slash it with the Link of same color until it is destroyed.
You will earn a Silver Key for your victory from the Fairy of the Forest.

**************
* Talus Cave *
**************

**Warning: Scenarios are at random. You will do 2 random scenarios each time you
play the level. The following scenarios occur in order of as I came upon them.
Each time I played.**

Scenario 1
Grab a bow and shoot the eyes on the sides. Kill the Keese (bats) before you go
on up. Toss your partner across the pit and have him it the swtich and regroup.
If he fails to land on the switch, instead of hitting it to form the bridge, you
can switch to the partner Link and regroup. Step on the big switch and pull the
enemies apart. Go north and then toss your partner Link across the pit again and
have him hit the switch to form another bridge. Regroup if he misses the switch
like before and continue north. Shoot the eye of the Eyegore to make it attack
so you can get the treasure chests. Defeat the Eyegore then go east. Ride the
moving bridge and you can collect some items by bouncing off the orange block
for some rupees until it turns blue. You can also get the two treasure chest in
over on the southwest by shooting the two eyes on the wall to form a bridge then
once you are ready to move on, get back on the circling moving bridge and get
off on the land in the southeast and shoot the eyes to open the door. Go east
and cut all the bushes to reveal a switch and that unveils a treasure chest. Go
north and slash the wall away while you fend off the Ropes and get the three
treasure chest and then go east and swim to the south while you avoid whirlpools
and then slash all the bushes. Step on the switch and go west and head to the
southwest and get the Magnetic Glove and drag your partner Link over the pit.
Regroup and toss him to the moving bridge and regroup again. Toss him on the
land over to the south and regroup once more. Get all the treasures and team
throw the rock. One of the treasures has a key inside.  Get out of the maze and
then use the key on the east wall. Get the heart and exit this area.

Scenario 2
Get the Roc Cape and step on the big switch. Gather the red rupees down the line
of ice and jump if you are about to slip into the hole. Get the key in one of
the chests then go south through the locked door. Push the big block southward
and run down the middle path which is unblocked and go to the southwest to enter
the opening. Step on the switch then destroy the Moldorm then push the block
forward and then light up the torches and one of the two openings has the key.
Exit the maze area and exit the scenario to the southwest locked door.

Scenario 3
Run north on the ice and swim across the river. The key will be in a random area
so I cannot say where to go until you get it. I will say search every chest you
can find until you get it as you fight off Keese and the Moldorms. Once you do
have the key, go to the northeast and use it to exit the area.

Scenario 4
Knock the ball into the slot and get the rupees. Enter the opened path and go
up the stairs and drop if you want to get all the rupees. When ready, go west
and team throw the rock. Move through the ice as careful as possible then team
throw the rock. Get the Gnat Hat and make your way through the maze and the exit
to the maze part is the one in the middle north section that isn't blocked like
the other two. Go east to the end then go south. You will see a locked door and
just like scenario 1, the key is in the maze area nearby. When you get it, go to
this door. Exit out the area. If you want you can use the minish cap to collect
the treasures but watch out for the wraith.

Boss Fight: Bouncing Blowfish
Dash into the boss to destroy the ice that encases it then. As it bounces around
you have to dash into it with the Dash Boots. Knock it back into the ice to make
the boss freeze again. Avoid the icicles falling down as you continue your dash
attack on the boss into the ice. A good trap is to dash into it while it is iced
up and on the third dash, it will get hit and re-iced. Eventually it will turn
into a black Octorock. The you have to slash the orb that matches the colored
Link you control but there is a catch. The only orb that will be colored will be
the one that matches the other Link so you have to remember which orb, your Link
matches or you will be zapped for damage by slashing the wrong orb. Afterwards,
You will earn a Silver Key for your victory from the Fairy of the Ice.

******************
* Death Mountain *
******************

**Warning: Scenarios are at random. You will do 2 random scenarios each time you
play the level. The following scenarios occur in order of as I came upon them.
Each time I played.**

Scenario 1
Pull the switches and defeat the Wizzrobe. Go south through the opened door and
then slash away at the fires. As you search all over for the key to open the
locked block to get to the exit from the area. You will meet the Tektites here
in this level. The key is located in a random spot. When I found this key, I did
it by defeating a Moldorm and it dropped down. Another spot to look for the key
is to step on the switch to form a bridge that moves in the direction that you
step on. Once you get to the key from there, drop down and exit out.

Scenario 2
Get the Roc's Cape and slash away the fires. Roc's Cape is for jumping over the
enemy that is charging back and forth as you go east. Cross the bridge to get
over the lava and get the magnetic glove. Use it to take the front plate off the
enemy then kill it to move on. Use the regroup button and use the Magnetic Glove
to drag your partner Link over the lava and then switch to him and regroup. Step
on the two switches while the statues are on the other two. This make the Gnat
Hats appear for the taking. Use them to move through the small holes and make
your to a room with a big rock you must team throw. Go west from there then try
to head north to a switch that both Links must step on. Get the rupees that rain
down but watch for the Rupee Likes and go west then south then west again and
you are home free. Step on the big switch to open the door but slash away the
fires to step on the small switch to the left and the Pegasus Boots. Use this to
dash through the fires and past the zoners. Get through the steam and exit. You
can get the treasures if you want.

Scenario 3
Walk down the metal bridge and pull the switch to enable another bridge for you
to get the treasure on each side. Once both switches are pulled the south exit
will open. Head south and step on the diamond panels to spring forward over the
lava. For the next pit, toss your partner Link across and control him and use
the regroup button. Step on the switches to remove the blocks. Bounce your way
to the west and exit to the next room. Team throw the rock and search all the
treasure chests for a key that appears in a random spot as you avoid the Hiploop
that charges you then enter the locked block in the northwest and exit the area

Scenario 4
Work your way north as you kill two enemies that you toss at your partner Link
after stepping on the big switch. This makes the bridge form. Light the right
torch and defeat the bomb enemies. Head west and toss your partner Link onto
the switch and cross the bridge then regroup and push the big block all the way
to the west then push it southward to free up some stones then push the bigger
block west again. You are ultimately pushing the block into the upper left area
of the stage then head south and kill the Stalfoses. Bomb the cracked wall on
the south most area then head to the locked door and head east into the opening
there. Bomb your way through the maze here to find the key then go back to the
door and unlock it. Bomb your way to the east and exit the area.

Boss Fight: Fire Tektite Boss

Use the Link of matching color to knock the fire back into the boss. When it is
hit, slash the flames to snuff them out. Whatever flame that don't snuff out is
the one you will attack rapidly to damage the boss till it reveals itself again.
Continue this pattern until the boss is destroyed. You will get the Silver key
from the Fairy of the Flame.

***If you get all three keys then Vaati's Palace will appear in the sky.***


******************
* Vaati's Palace *
******************

**Warning: Scenarios are at random. You will do 2 random scenarios each time you
play the level. The following scenarios occur in order of as I came upon them.
Each time I played.**

Scenario 1
Step on the switches to form the bridge and cross it and get the Pegasus Boots.
Go around the outside of the building and enter it when you see an opening. Pull
the switches on both sides to reveal four treasure chests along the ice. Go up
the stairs. Get the rupees in the treasure chests and kill the Gibdos and get
the key from one of the chests that appear. Head all the way back to the start
of the area and continue to the west to unlock the door and exit the area.

Scenario 2
Take the low or the high road then head east. Go up the stairs if you took the
low road and then drop down on the south side. You will go through a maze that
consists of stepping on like color only tiles as you push big blocks out of your
way. You will eventually get a key that leads to the exit to the level out of
one of the treasures after you finish the puzzle maze.

Boss Fight: Vaati

Take a bomb and launch it at the tornado underneath Vaati so he can suck it up
and make it explode. This will bring him down. The next two bombs you will have
to make them blow up manually to ground Vaati. Start slashing at Vaati like mad
until he gets ready for round two. Vaati will sprout two vine arms similar to
the plant boss in Sea of Trees. He swings them around as he moves around the
area and opens one "hand" that will shoot fire, ice, or electricity at random
times. To damage him, you must slash him together at the hand with like coloring
until he dies. Get in as many hits as you can until he attacks. When he dies,
you save Zelda and watch the credits. You can collect the rupees that appear
during the credits. Watch out for Rupee Likes.

**********************************
* Realm of Memories - Right Door *
**********************************

Unlike the other levels, the 2 scenes are all the same each time you play.

Scene 1 - Outside Castle
This level is almost directly out of Zelda: Link to the Past as you are outside
of the Hyrule Castle the whole level. Go north to the gate and get the treasure
chests rupees then defeat the two Togezos. Go east and head up the stairs on the
east side of the building. At the top floor, step on the switch and go north to
open the chests. There is a key in one of them. Go back down and head over to
the locked block and unlock it with the key. Go around to the west side of the
building and step on the big switch together with the other Link and fend off
the Stalfoses and Zols + Gels and the Moldorm to go inside the west gate and go
upstaits and get the Bombs in the north after going downstairs then head back
upstairs and go south. Bomb the cracked block and go east and step on the switch
and push the block forward when you go downstairs and follow the trail of blue
Rupees and bomb the rubble to go inside the hole and steer to the west then go
north to get the Pegasus Boots then go back out and go up the east side and use
the Pegasus Boots to get through the Gel and step on the switch. Kill all of the
Ropes, Zols + Gels, Moldorm, and Rupee Likes to enter the east gate. Go up the
stairs and kill the Zols + Gels and Stafolses after stepping on the switch then
continue west and step on another switch to kill the Ropes and Togezos. You'll
also fight the Moblin for the first time. Defeat it by attacking it from its
side. Drop down and position Links on both switches to make several treasure
chests appear. The key to the locked block is in one of them. Go through the
locked block and get the heart and exit the area.

Scene 2 - Inside Castle
Step on the switch on either side and use it against the metal-faced enemies and
go west. Step on the switch and kill the enemies here as you go north and then
continue north then go east and get the key and go back to the beginning as you
dodge the floor tiles and kill the Stalfoses. Go through the east entrance this
time through the locked door and go along the east side and pretty much do the
same thing on this side except you go up the stairs. It looks lke a dead end but
you can continue south along the east wall and step on the switch to form the
bridge and let your partner Link stay there to keep the bridge there. Step onto
the big switch then drop down as you avoid the flying tiles and kill both of the
Stalfoses and a key drops down. Go north and avoid the holes and enter inside
the locked door as you avoid the torch flames. Go west and get the bombs. Head
back south through the west side and bomb the block by the stairs and go up and
down the west side. Kill the Stalfos and get pass the Wall Trap and through the
passage to get back near the beginning of the level and drop down or go down
the stairs and lay a bomb at the block. Bomb the block on the other side and
you want to have a Link on each switch on both sides so place one Link at the
east switch and take other one to the west switch and kill the Stalfoses until
the key falls. Watch out for floor tiles. Get the Magnetic Glove after you go
up the stairs and kill the charging enemies. Once they are down, kill the gold
armor knight. Get all the treasures and then go west to be back outside and exit
the area.

Scene 3 - Forest
Head south and bounce off the mushrooms for rupees. Toss your partner Link over
the pit and rejoin him. Hit the switch to form the bridge for later on. Step on
the big switch and kill the Gels and Stalfos and head east under the trees then
go north. Step on the switch and kill the Ropes, Stalfoses, and Gels. Go north
and get the Gnat Hat. Go north and step on the switch and defeat all enemies and
have the other Link take the Bombs and blow up the cracked blocks. Use the Gnat
Hat to get on the small moving platform then have the other Link, bomb the orb
to form the bridge. Go back south and cross the small moving platform. You are
back at the beginning. With the bombs and Gnat Hat, you are to locate clear out
a path in the southwest first with the bombs because you'll need an arrow to get
the Eyegore to move. But in the meantime, go east and when you see another one
of the Eyegores in the distance, bomb the blocks in front of it and then go past
the trees on the northeast side and go west and step on the switch and kill all
the enemies. Get the Bow and Arrow with one of the Links and head back to the
second Eyegore and shoot it in the eye. It won't attack. Get the treasures and
go back to the first Eyegore and shoot it. Destroy it then step on the switch
past it to make enemies appear including a Bulbul. Kill all the enemies and a
bunch of treasure chests appear. There is a key in one of them. Get through the
locked block and exit the area.

*********************************
* Realm of Memories - Left Door *
*********************************

Scene 1- Goponga Swamp

Head north and don't bother picking up the rock on the upper right as both of
your Links can't fit in there to pick it up. Go left but watch out for an enemy
disguised as a leaf that can catch you by survive and do plenty of damage if you
are not careful. The Gels will split multiple times but only the original size
will hurt you and the smaller ones will cling to you and disable your sword from
working. There is a random jewel in the treasure chest in the area. The holes
will prevent you from getting the treasure for the time being. You will need the
Roc's Feather to reach it. In the meantime. Travel to the right and enter the
hut with a phone on top and get the hidden treasure chest inside. Move along the
shallow and deep water either way and have one Link equip a Chomp and the other
equip the Roc's Feather. Shortly getting the latter, glide over the holes and
get even with the treasure chest nearby and glide over the holes again and get
a key out the chest. Glide to the left and call the other Link so you both can
lift the rock ya'll could not lift before. Earlier you may have saw a jewel that
was locked away by a key block. Use the key on that block and take the jewel to
the pods and insert them to clear away the blocks.

Glide over the holes and slash your way carefully to the treasure chest as there
are holes hidden under some of the leaves. When you reach the chests, beware of
one of them may be a bomb inside. There is a key in another one. To make things
easier on yourself. Switch to the other Link and call the previous Link then do
a switch back and glide over the holes to the north. There is a hidden chest in
the hut. Head to the upper right (northeast)and defeat all of the leaf disguised
enemies first then hit the switch on the lower right to reveal a chest with
another key. Use the key to release the blocks to push the other one aside to
get the bomb. You have the option of knocking the ball into the hole for more
Rupees. Youdon't need the Roc's cape anymore. Switch it out for the Chomp and
take the jewel where you last left it and take it near where you found it the
first time and head to the right and insert it there to make multiple sharks
appear along with a lone Octorock who is stranded on a shallow island. Use the
Chomp to eat the Octorock from afar and reveal a key in the Chest. Step on the
plate and defeat the Bulbul and get several blue rupees. Head right and get the
Heart and enter the portal to exit.

Scene 2 - Castle

Use the Shield to block the Spiked Beetles to overturn them and kill them. Step
on the switch and you can go left to fight the Hikkuns or go right to fight the
Bobombs then fight the other path as you get a key after each battle. You need
to do both battles to proceed. Try knocking Bobombs into the pit. Go up and
grab a bomb with one Link and a Magnetic Glove with the other one. With the
Bomb, go to the left and bomb the wall and borrow the Roc's Cape and fly to the
button to make blue Rupees appear. The correct color Link reveals the invisible
floor (the correct color is the one with the bomb equipped). Head back out and
position this Link next to the pit and switch to the other Link whom should have
the Magnetic Glove equipped. Use him to drag the other one across the pit and to
the switch to reveal a bridge and head up. Drag the other Link in the next area
and switch to him and press the X button to reunite. Stand on the big plate to
reveal the Pegasus Boots. Use the team slash to light the torches and reveal
hidden chests. There is also a middle chests that appears that contains another
key.

Head over to where you had blown up the wall and go up from there. Use your new
Pegasus Boots to dash through the gel and position each Link onto a button. Go
up and head right while avoiding the Bombarossas. The fans will blow you down
and you will have to use the Pegasus Boots to get through to the correct path.
Once through, step on the plate and kill the Moldorm and get the fourth key in
that area. Now you can let the left fan blow you down and you will be bounced to
the lower plane. Head over to the spot near where you used the Magnetic Gloves
and go right and get rid of the Bombarossas carefully and use the Link with the
Roc's cape to jump over the pit and go through the locked block. Step on the
plate to face a Ball and Chain Soldier. Avoid him and wait for him to attack
and when the ball and chain returns to him, he will pause. Take this time to
kill him off fast and go up through another locked block. Light the torches with
the team slash and the green rupees will reveal the correct buttons to step on.
Position each Link on those two buttons to move on. Step on the plate and kill
the Moldorm to reveal chests and move on again. Time to get the heart and move
to the next level.

Scene 3 - Beach

Head to the left and go up the stairs and throw the rock. Move through the Bom-
barossas carefully and loop around to the lower right and step on the plate and
kill the Ropes. Get the Bow and Arrows and shoot the eyes. Use the switch to
fill in the holes and lure the Moblin to you. Hit the switch to drop him into
the pit and hit the switch again to cross. Use this baiting to deal with the
Armos too. Hit the lower switch to get the key. By killing the Armos, several
Blue rupees appear. Go back around but don't go up the ladder just yet. Head to
the right and go up the other ladder and get the Roc's cape after defeating the
enemies and glide over the gap when the steam is not around. The steam will pop
up in a set pattern. Maintain the carefulness and go up the ladder and use the
Roc's Cape to hop and glide over gaps in the bridge and get the key in one of
the chests and head back the same way except you want to take the upper bridge
as the lower one will block you. You can take the shortcut to avoid the steam
and hit a switch to activate a bridge to get back to the pyramid ladders. You
have two keys but need a third to exit the level. Go to the left and push the
block up and kill the Ropes and go up the ladder on the very left. Kill more
Ropes and step on the two buttons to reveal two more chests and go up the wide
ladder. The plan here is to position all the statues onto any button you can
find and step onto the other two to reveal the last key and get the other chests
and now you are free to go to the end of the level.

***********************************
* Realm of Memories - Center Door *
***********************************

Scene 1- Legend of Zelda Overworld 1
If you go into the cave where you would get the wooden sword in the original
game, you will find a hidden passage where you go to the left and up to go into
a seemingly closed off area but don't go there just yet. Notice those two grey
buttons on each side? You want to position each Link on those buttons. Start off
with one Link going to the left and through the cave to get the bomb. Then go
back and bomb the blocks and go up. Before stepping on the button, bomb the
block outside the came and there is a hidden chest inside. Step on the button
then use the other Link to step on the other button. The Moblins will appear in
the closed off area mentioned in the beginning. Reunite and use the bombs to
attack them. When they die, the key drops. Collect the blue Rupees and go to the
key.

Go back to the first screen and go right. Bomb the left set of blocks and get
the Arrows. Get level with the Eyegore Statue and shoot it in the eye multiple
times too defeat it. Step on the plate to the upper right to unleash the Octo-
rocks. After the first wave, more Octorocks appear along with two Moblins with
Bow and Arrows. Defeat them to unlocked the upper path. You have the option of
going to the lower right first and you will see a block formation. Push the left
block up and four chests appear.

From here, it will look like you got to throw a Link over the pit. You can do
that and fight that Eyegore Statue early but you are better off walking past the
plate that unleashed the Octorocks earlier and go around to the upper right to
fight two more Eyegore Statues. A key drops but you need to step on the button
and form a bridge to fight the first Eyegore Statue I spoke about. Defeat it for
several blue Rupees and get the Pegasus Boots to dash through the gel and get
the key. Dash through the upper gel and you will be at the fairy lake. You can't
get the fairy but four treasure chests contain fairies you can get. Cross the
bridge again and unlock the block to proceed.

Step on the switch and pick up the Bow and Arrows if you haven't got it already.
Shoot the Moblins from afar or throw Bombs at them. The bombs do damage without
having to blow them up. Just contact will hurt them. The key falls and several
red Rupees appear. Open the locked block and swim around the current to get the
Roc's Cape and collect the chests. Defeat the Eyegore Statue on the left and go
in the left cave and come out of the right one. You can position one Link on the
button to form a bridge and have the other get the treasures then you can get
the Dash Boots. The three Eyegore Statues will stay put here. Defeat the Octo-
rocks and Tektites in the first wave then defeat the Octorock and Moblin in the
next. Watch out for the fire. Get the key after victory and shoot the Eyegore
Statue in the eye to close it and the other two come alive. Defeat them and the
Moblin for several blue Rupees and cross the bridge and get past the lock and
get the heart and exit out.

Scene 2- Legend of Zelda Overworld 2
The four chests have fairies but you don't need them. Go around to the dried
lake and step on the buttons to face the Tektites. Kill them for several blue
Rupees. You will need the team toss to get over the spring blocks. Ignore the
spot over the lock and go to the left and stand a block away from the top spring
block and toss the Link to clear the blocks and go to the lower left and step
on the pressure plate and kill the Moblins and Octorocks on both screens to get
the key and go to where the locked block and the other Link there. Rejoin and go
through. Step on the plate to fight Octorocks, Tektites, and a Moblin wielding a
spear. The bomb is now available to get. As a shortcut, you can go left and push
up the block and get some treasures and then push the other block to the left to
go bypass all the Link tossing. Go past the very first pressure plate and step
on the next one to fight Octorocks, Ghinis, and Stalfos. Toss a Link to get the
key and open the chest to get another key. Go through both locks and go up the
ladder.

Use the springs to make your way to a Golden Armos and get the Boomerang. The
Boomerang comes in handy to get items out of reach including Keys. Line up near
the key and toss your boomerang at it to collect it. You should have two Keys by
now after all this. Find the correct path to bounce your way to the right and go
against a few enemies and step on the pressure plate to fight Ghinis, Tekties,
Octorocks and Stalfoses. To get the Ghini off of you, switch to the other Link
to avoid damage. Defeat all enemies for the key. Go up the lock blocking the
ladder the mountain and get the heart and exit.

Scene 3 - Dungeon
Step on the switch and a green and a black Rupee will fall. Pay attention to the
green Rupee. This lets you know to open the chest behind it and not the other
one as that one will have a black Rupee. Go right and it is best to sacrifice
some energy by tossing a Link over to the Moblins and try to force them into a
pit or trap them and kill them in a corner each. Another alternate method is to
get the boomerang and back out to the left and push down the rightmost block and
throw a boomerang at the switch. Pay attention to where the black Rupee lands as
the treasure chest where it stood will contain one as well. Get the arrows and
fight the Moblins and Gels. I know the first part sounds like a BS thing to do
but the game actually assumes you did just that as there is even a spring block
over there to boost you over after you get the Key. Go back out and go up to get
through the locked door.

Bounces off the pads for Rupees until they turn blue and step on the pressure
plate to fight several waves of enemies including a Gibdo. Don't stay level with
it as you slash away at it. You get several blue Rupees and a key. Go up and get
another Key out the treasure chest. Go up again and ignore the blue Rupees. They
are Rupee Likes. Open the chest for a key then get launched to the other side
and make it over to the other spring to get back on the right path and continue
upward. Stand on the pressure plate to open the door to the left. The spike trap
doesn't bounce off of another. Instead they overlap each other then retract the
same way. Push the leftmost block up and get the bomb and step on the switch to
make green Rupees fall. However don't open the upper left one. It contains a
Rupee Wraith. Go back to the right carefully and get rid of the Bobombs by using
the pit to your advantage. Head back down and ignore the Moblins. Bomb the block
and chests with fairies appear. Go through the right door and fight several
waves of enemies then exit upward. You have the option of pushing aside any
block to reach the treasures if you move the right ones correctly.

You have now obtained the Master Sword.

*****************************
* Hero's Trial - Right Door *
*****************************

*****************************
* Hero's Trial - Left Floor *
*****************************

******************************
* Hero's Trial - Center Door *
******************************

o---------------------o
       CREDITS
o---------------------o

Nintendo for making the game.
GameFAQs for hosting my FAQ.
The readers for reading the FAQ.

o---------------------o
      CONTACT ME
o---------------------o

My email address is here if you have any questions to ask about this FAQ or
give any suggestions.

azulfria[at]hotmail[dot]com
[at] = @ and [dot] = .
Don't want any email bots.

Check out me and my sisters Youtube page at
http://www.youtube.com/user/PurrfectTrio

my facebook is facebook.com/icequeenzero

Thank you for reading

-Ice Queen Zero