================================Rondo of Swords================================
                                 Skill Guide
                   By Kikuichimonjii ([email protected])
                         Version 1.2, March 25th, 2011
                             Copyright 2010-2011
===============================================================================

i. Version History

Version 1.2 (2011-03-25)
 -Added a few interesting notes, thanks Raijinili.
 -Changed the description of diamond shape range skills since they were
  confusing me and everyone else
 -Fixed minor typos
 -Added spell power for all spells

Version 1.1 (2010-08-17)
 -Fixed errors in the description for section IV, skills 157, 159 (Thanks
  feel2c)


Version 1.0 (2010-08-02)
 -First version of the guide
 -Detailed descriptions for most obtainable skills
 -Full skill lists for all characters (1st,2nd, and 3rd classes)

ii. Contents

 I.    Introduction
 II.   Basics of Skills

       Skills

 III.  Stat Boosting
 IV.   ZOC
 V.    Stat Boosting (with penalties)
 VI.   Support
 VII.  Damage Increase
 VIII. Adjacent Unit
 IX.   Damage Reduce
 X.    Additional Effects
 XI.   Passive (Non-stats)
 XII.  Magic Enhance
 XIII. Miscellaneous (Passive)
 XIV.  Active
 XV.   Magic Spells
 XVI.  Miscellaneous (Active)

 XVII. Character Skill Lists
   1. Serdic
   2. Kay
   3. Margus
   4. Selmer
   5. Sasha
   6. Marie
   7. Ansom
   8. Owl
   9. Cotton
   10. Alhambra
   11. Rukia
   12. Elmer
   13. Arios
   14. Igraine
   15. Shino
   16. Aegil
   17. Yumiluna
   18. Simon
   19. Izuna
   20. Galahad
   21. Alicia
   22. Naji
   23. Alberich

 XVIII. Credits

==================
I. Introduction
==================

Rondo of Swords/Itsuwari no Rondo is a turn-based strategy RPG, copyrighted and
developed by Success/Fun Unit, and is licensed to and published by Atlus
U.S.A. Inc.

This guide was written by me, Kikuichimonjii at GameFAQs. This is my second
guide, and the second for Rondo of Swords. I'm still new to the guide writing
business, so if you see any mistakes, let me know via email or through the
boards at GameFAQs. If you have any questions, suggestions, or comments, you
can contact me the same way.

This guide was written to provide a more detailed description of skills in
Rondo of Swords, and to help skill planning.


========================
II. Basics of Skills
========================

When a character in Rondo of Swords reaches 100 EXP, they will level up,
gaining an increase in some stats and 2 skill points. While stats are not
customizable, skills are, and how well you do in Rondo of Swords is dependent
on how you choose to spend your skill points. Though you receive 2 skill points
per level up, it does not mean that you can level up 2 skills. Skills have
five levels, each costing more skill points to upgrade than the last. Costs are
the same for all skills:

Level 1: 1 point
Level 2: 2 points
Level 3: 4 points
Level 4: 6 points
Level MAX: 8 points

As you can see, to max out a skill, you will need 21 skill points in total.
That's right, it takes ten and a half levels just to max out one skill. Don't
worry though, only a handful of skills are worth getting anyway, the rest are
useless.

To manage your skills, you must first have access to the pre-battle preparation
screen, which is available starting from chapter 2. Select formation, highlight
a character, press X, and choose Skills. The first option will let you spend
skill points. The second option will let you set skills which you have learned.
Remember: Putting points into a skill does nothing until you set it! To set a
skill, choose "Set Skills" and choose the skills you want with the A button.
When you're done, press X. If you press B, set or removed skills will not be
saved. Also keep in mind that only a maximum of 12 skills can be set at any
time.

It should be noted that some characters come with skills points when recruited,
and some already have some skills. In a New Game+, any character you recruited
in a previous playthrough will come with 99 skills points right off the bat,
and have all their default class skills available. Serdic will have all the
skills from his second class as well as first class. However, their skills will
be reset to 0, so no, you can't just play through lots of times to max out all
skills. :P

Some skills are active skills, that is, you must select it in battle to use it.
To do this, select a character on the field, and choose either "Skill" or
"Magic" to use them.

I have listed skills in the following format:

#. Name of skill
Description
Characters that can learn the skill*
Comments

It will not be in alphabetical order. The game has ordered skills by type and I
will order them the same way they would be if it were shown in the game. There
are around 180 different skills programmed into Rondo of Swords, but most are
unavailable to your characters and are listed for the sake of completion.

*Character name and level at which the skill is learnt. Some skills are only
learnt after class promotion. In addition, some characters come pre-promoted,
such as Alicia and Naji, but I will be referring to their final class as "third
class" even though they technically only have two classes. Also, Serdic is a
special case. Because his promotion is forced by the plot, it is actually
possible to promote at a low level if you've been too lazy to level him up.
Because of this, Serdic's first class skills are also in both his second class
skill lists, to prevent any missed skills.

One last thing to note: The earliest you can promote a character is at levels
15 and 30 for their second and third classes, respectively. You will NOT lose
any skills if you choose to promote later than at those levels.


======================
III. Stat Boosting
======================

These are simple passive stat up skills that give bonus points to stats
without a drawback. When doing calculations, all final numbers with decimals
are rounded down.

---------------
1. Invoke Might
---------------
Description: Increases ATK

Learned by: Kay LV 1, Izuna LV 1, Serdic (Arch Paladin) LV 1, Serdic (Cold
Monarch) LV 18, Ansom (second class) LV 15, Sasha (second class) LV 21

-Increases bonus ATK by 5%*Skill LV (+25% at level MAX).


-------------
2. Stand Fast
-------------
Description: Increases DEF

Learned by: Serdic LV 1, Aegil LV 21, Margus LV 1, Shino LV 9, Kay (third
class) LV 36, Selmer (second class) LV 15, Yumiluna (third class) LV 30,
Alhambra (second class) LV 21

-Increases bonus DEF by 6%*Skill LV (+30% at level MAX).


--------------
3. Invoke Mind
--------------
Description: Increases MAG

Learned by: Marie LV 1, Aegil LV 3, Yumiluna LV 1, Selmer LV 1, Arios LV 1,
Galahad LV 6, Shino LV 1, Cotton LV 3, Margus (third class) LV 39, Elmer (third
class) LV 30

-Increases bonus MAG by 4%*Skill LV (+20% at level MAX).


---------
4. Sprint
---------
Description: Increases MOV

Learned by: Alberich LV 30, Owl LV 9, Shino LV 21, Rukia LV 6, Ansom (second
class) LV 30, Elmer (third class) LV 36, Alhambra (second class) LV 15

-Increases movement range.

Level  Range
1       +1
2       +1
3       +2
4       +2
MAX     +3


--------------
5. Invoke Life
--------------
Description: Increases max HP

Learned by: Ansom LV 1, Margus LV 3, Izuna LV 3, Serdic (Cold Monarch) LV 21,
Kay (second class) LV 21, Selmer (second class) LV 18, Alhambra (third class)
LV 30

-Increases max HP by 8%*Skill LV (+40% at level MAX).


--------------
6. Invoke Mana
--------------
Description: Increases max MP

Learned by: Marie LV 3, Arios LV 3, Yumiluna LV 15, Elmer LV 15, Cotton LV 1,
Aegil (second class) LV 21

-Increases max MP by 15%*Skill LV (+75% at level MAX).


------------
7. Sharpshot
------------
Description: Increases accuracy

Learned by: Ansom LV 6, Owl LV 3, Sasha LV 1, Alicia LV 1, Naji LV 1, Shino LV
15, Rukia LV 12, Serdic (Arch Paladin, Cold Monarch) LV 15

-Increases accuracy by ?%*Skill LV. Can't really find out how much, since
accuracy is a hidden value.


------------
8. Foresight
------------
Description: Increases agility

Learned by: Serdic LV 1, Alberich LV 15, Alicia LV 15, Shino LV 18, Cotton LV
12, Aegil (second class) LV 30, Ansom (second class) LV 18, Owl (third class)
LV 33, Sasha (second class) LV 15, Selmer (third clasS) LV 36, Naji (third
class) LV 36, Alhambra (third class) LV 39

-Increases evasion chance by ?%*Skill LV.


---------------
9. Vital Strike
---------------
Description: Increases chances of a critical hit

Learned by: Alberich LV 6, Owl LV 6, Alicia LV 18, Naji LV 6, Alhambra LV 1,
Rukia LV 15, Serdic (Cold Monarch) LV 24, Ansom (second class) Lv 21

-Increases critical hit chance by ?%*Skill LV.


---------------
10. Retaliation
---------------
Description: Increases chances of a counter-attack

Learned by: Serdic LV 18, Owl LV 15, Alicia LV 24, Alhambra LV 12, Serdic (Arch
Paladin, Cold Monarch) LV 8, Sasha (second class) LV 18, Margus (second class)
LV 27, Rukia (second clasS) LV 27

-Increases counter-attack chance by ?%*Skill LV.


---------------
11. Lion Strike
---------------
Description: Increases OB gauge

Learned by: Alberich LV 18, Izuna LV 21, Serdic (Arch Paladin) LV 30, Kay
(third class) LV 30, Sasha (third class) LV 30, Alicia (third class) LV 30,
Naji (third class) LV 42

-Not too sure what this skill does. Apparently it's supposed to increase OB
gains, but I need this confirmed.


---------------
12. Valor Bonds
---------------
Description: Increases support benefits received from allies

Learned by: Serdic LV 3, Marie LV 24, Aegil LV 1, Izuna LV 6, Ansom (third
class) LV 30, Kay (second class) LV 18, Selmer (third class) LV 30, Simon
(third class) LV 30

-A character with this skill equipped will receive a increased bonuses from
the support skills such as Will of War or Defender. Bonus given is 10%*Skill
LV. For example:

Level MAX Will of War heals 25% of HP of a unit which passes through the
character. With level MAX Valor Bonds (50% bonus), the HP healed is now 25*1.5
rounded down, equalling 37%. Just so we're clear, IT IS NOT 25%+50%=75%! The %
refers to the percentage of the original number.


-----------
13. War Cry
-----------
Description: Increases support benefits given to allies

Learned by: None

-Unobtainable skill. Just an interesting note: If you somehow have both Valor
Bonds and War Cry on a character, these two skills will stack, meaning it is
possible to have support bonuses doubled.

-----------
14. Tactics
-----------
Description: Increases effect of the terrain

Learned by: None

-Unobtainable skill.


---------------
15. White Light
---------------
Description: Increases chances of recovering from negative effects

Learned by: Marie LV 6, Kay LV 6, Yumiluna LV 1, Simon LV 1, Galahad LV 1,
Shino LV 24, Aegil (second class) LV 24, Margus (second class) LV 15

-Not sure about this skill. My guess on this skill? Random chance of healing
a negative status effect before the effect passes. Testing needed.

----------------
16. Angelic Word
----------------
Description: Lowers chances of receiving status ailments

Learned by: Elmer LV 12, Izuna LV 24, Serdic (Arch Paladin, Cold Monarch) LV 21
, Aegil (third class) LV 33, Sasha (second class) LV 15, Yumiluna (third class)
LV 33, Simon (third class) LV 33, Galahad (third class) LV 30

-Adds a resistance to negative status effects by ?%*Skill LV (Testing needed).


---------------
17. True Arrows
---------------
Description: Raises the range of arrow attacks

Learned by: Naji LV 24, Ansom (third class) LV 36

-Attacking range of archers such as Ansom and Naji is increased.

Level  Range
1       +1
2       +1
3       +2
4       +2
MAX     +3

----------------
18. Karma Strike
----------------
Description: Raises counter-attack damage

Learned by: Serdic LV 6, Alicia LV 21, Owl (second class) LV 15, Sasha (third
class) LV 33, Alhambra (second class) LV 18

-Increases counter-attack damage by ?%*Skill LV.


===========
IV. ZOC
===========

These are skills related to Zone of Control, better known as ZOC. ZOC prevents
enemy units from passing through the unit. ZOC is a very important skill, so
much that there is even a section in the tutorial explaining ZOC. Unfortunately
, ZOC is only learned by three playable characters, Serdic, Margus, and Aegil,
and Serdic only learns ZOC in Path B. Furthermore, ZOC is useless on Aegil
because of her poor HP and terrible DEF stats. Bottom line: Margus is the only
viable user of ZOC if you choose path A first.


-------
19. ZOC
-------
Description: Prevents enemies from passing through the unit

Learned by: Margus LV 9, Serdic (Cold Monarch) LV 27, Aegil (third class) LV 30

-Does exactly what the description says. As far as I know, ZOC works 100% at
any level, and is only increased to counter Null ZOC. When a character with ZOC
and a character with Null ZOC clash, ZOC must be a higher level than Null ZOC
for it to work. For example, ZOC level 4 wins against Null ZOC level 3 and
below, but Null ZOC level MAX bypasses all level of ZOC. When a unit is blocked
by ZOC, they pushed to a specific square regardless of their original path.
This is the pattern followed if squares are occupied:


         |13|
      |14|5 |15|
   |16|6 |1 |7 |17|
|18|8 |2 |X |3 |9 |19|
   |20|10|4 |11|21|
      |22|12|23|
         |24|

X is the tile occupied by the unit with ZOC. The numbers indicate the order of
squares in which a unit will be deflected to, for example, if squares 1 and 2
are occupied, then the unit will be deflected to the square directly east of
the unit.

Sometimes a unit with ZOC might counter-attack. In this situation, the ZOC
pattern does not apply, the unit attacking will be deflected to the closest
empty square on their original path.

ZOC can activate even when the unit successfully dodges.


------------
20. ZOC Gift
------------
Description: Prevents enemies from passing through an ally unit

Learned by: None

-Unobtainable skill.


------------
21. Null ZOC
------------
Description: May ignore enemy's ZOC

Learned by: Alberich LV 12, Sasha LV 9, Cotton LV 18, Serdic (Arch Paladin) LV
24, Igraine (third class) LV 36, Kay (third class) LV 33, Margus (second class)
LV 15, Rukia (third class) LV 30

-Allows the unit to sometimes pass through a character with ZOC. An equal level
or higher level of Null ZOC than the level of ZOC is needed to bypass ZOC.



=====================================
V. Stat Boosting (with penalties)
=====================================

These are like the stat boosting skills in section III, but these skills come
with a drawback: they increase stats at the price of lowering another.


----------------
22. Rapid Strike
----------------
Description: Increases ATK and lowers critical hit chances

Learned by: None

-Unobtainable skill.


--------------
23. Blind Rage
--------------
Description: Increases ATK and lowers accuracy

Learned by: Alberich LV 1, Izuna LV 18, Kay (second class) LV 15, Owl (third
class) LV 30

-Increases bonus ATK by 5%*Skill LV (+25% at level MAX) and decreases accuracy
by ?%*Skill LV.


---------------
24. Brute Power
---------------
Description: Increases ATK and lowers MAG

Learned by: None

-Unobtainable skill.


-------------
25. Daredevil
-------------
Description: Increases ATK and lowers DEF

Learned by: Sasha LV 6, Serdic (Cold Monarch) LV 33, Ansom (third class) LV 33,
Naji (third class) LV 30

-Increases bonus ATK by 5%*Skill LV (+25% at level MAX) and decreases bonus DEF
4%*Skill LV (-20% at level MAX).


------------
26. Nobility
------------
Description: Increases ATK and lowers DEF and SPEED

Learned by: None

-Unobtainable skill. For some reason, they're calling agility SPEED here.


--------
27. Rook
--------
Description: Increases DEF and lowers counter-attack chances

Learned by: Margus LV 1, Rukia LV 9, Serdic (Arch Paladin) LV 27, Alicia (third
class) LV 33, Alhambra (second class) LV 24

-Increases bonus DEF by 5%*Skill LV (+25% at level MAX), decreases counter-
attack %.


------------
28. Garrison
------------
Description: Increases DEF and lowers ATK

Learned by: Serdic LV 15, Simon LV 21, Margus (second class) LV 21, Alicia
(third class) LV 36, Rukia (second class) LV 21

-Increases bonus DEF by 5%*Skill LV (+25% at level MAX), and decreases bonus
ATK by 5%*Skill LV (-25% at level MAX).

----------
29. Turret
----------
Description: Increases DEF and lower accuracy

Learned by: None

-Unobtainable skill.


-------------
30. Obstinacy
-------------
Description: Increases DEF and lowers MAG and SPEED

Learned by: None

-Unobtainable skill.


-------------
31. Precision
-------------
Description: Increases critical hit chances and lowers ATK

Learned by: None

-Unobtainable skill.


-----------
32. Cyclone
-----------
Description: Increases critical hit chances and lowers DEF

Learned by: Shino LV 15, Serdic (Arch Paladin) LV 24, Owl (second class) LV 21,
Sasha (second class) LV 21, Simon (third class) LV 33, Rukia (second class) LV
15

-Critical hit % increases, and bonus DEF decreases by 5%*Skill LV (-25% at
level MAX).


-----------
33. Berserk
-----------
Description: Increases critical hit chances and lowers accuracy

Learned by: Shino LV 12, Ansom (third class) LV 39, Owl (third class) LV 36

-A surprisingly small number of characters can learn this skill. Increases
critical hit %, and decreases accuracy.


---------------
34. Wisdom Lock
---------------
Description: Increases MAG and lowers DEF and SPEED

Learned by: Marie LV 27, Shino LV 27, Aegil (third class) LV 36, Igraine (third
class) LV 30, Selmer (third class) LV 33, Arios (third class) LV 33, Yumiluna
(third class) LV 36, Elmer (second class) LV 18

-Increases bonus MAG by 5%*Skill LV (+25% at level MAX), decreases DEF by
4%*Skill LV (-20% at level MAX) also decreases agility. The game refers to
agility as SPEED yet again here. Just another strange inconsistency...


----------------
35. Stance Shift
----------------
Description: Increases counter-attack chances and lowers DEF

Learned by: Owl (third class) LV 42, Sasha (second class) LV 24, Alicia (third
class) LV 39

-Increases counter-attack %, and decreases DEF by 5%*Skill LV (-25% at level
MAX).


==============
VI. Support
==============

These are skills that give bonuses to units when they pass through a character.
In order for these to work, the unit with the skill must not have already moved
In addition, these skills are temporary. Their bonuses end as soon as the
unit stops moving. All of these skills are stackable with each other, though
only one will be shown if a character has more than of these skills equipped.


-------------
36. Aggressor
-------------
Description: Increases ATK for allies who pass through you

Learned by: Marie LV 33, Aegil LV 18, Elmer LV 12, Izuna LV 30, Rukia LV 15,
Serdic (Arch Paladin) LV 21, Alicia (third class) LV 30, Simon (third class) LV
36, Alhambra (second class) LV 27

-A unit passing through a character with this skill equipped receives an ATK
bonus of 3%*Skill LV (+15% at level MAX) until their turn ends.


------------
37. Defender
------------
Description: Increases DEF for allies who pass through you

Learned by: Marie LV 9, Margus LV 12, Selmer LV 6, Alicia LV 15, Simon LV 9,
Rukia LV 12, Serdic (Arch Paladin) LV 15, Igraine (third class) LV 33

-A unit passing through a character with this skill equipped receives a DEF
bonus of 3%*Skill LV (+15% at level MAX) until their turn ends.


---------
38. Focus
---------
Description: Increases accuracy for allies who pass through you.

Learned by: Ansom LV 9, Sasha LV 9, Alicia LV 12, Elmer LV 9, Naji LV 12, Shino
LV 24, Kay (third class) LV 33

-A unit passing through a character with this skill equipped receives an
accuracy bonus of 3%*Skill LV (+15% at level MAX) until their turn ends.


---------
39. Rally
---------
Description: Increases critical hit chances for allies who pass through you

Learned by: Margus LV 1, Yumiluna LV 6, Shino LV 27, Ansom (third class) LV 36,
Sasha (third class) LV 58, Galahad (third class) LV 30, Rukia (second class) LV
18

-Nope, not a typo. Sasha seriously learns Rally at level 58, the highest level
any character in the game learns a skill at. A unit passing through a character
with this skill equipped receives a critical hit bonus of 2%*Skill LV (+10% at
level MAX) until their turn ends.


---------------
40. Will of War
---------------
Description: Increases HP for allies who pass through you

Learned by: Serdic LV 9, Kay LV 1, Alhambra LV 15, Galahad LV 9, Alicia (third
class) LV 33, Elmer (second class) LV 21, Rukia (third class) LV 33

-Heals HP by 5%*Skill LV (25% at level MAX).


----------------
41. Will of Magi
----------------
Description: Increases MP for allies who pass through you

Learned by: Igraine LV 21, Selmer (second class) LV 21, Yumiluna (third class)
LV 36, Naji (third class) LV 33

-Heals MP by 5%*Skill LV (25% at level MAX).


========================
VII. Damage Increase
========================

These are passive skills that increase damage by a percentage when certain
conditions are met. Stackable.


----------------
42. Frontal Blow
----------------
Description: Increased damage when you attack from the front

Learned by: Serdic LV 6, Kay LV 3, Izuna LV 27, Alicia (third class) LV 30

-Damage is increased by 6%*Skill LV (+30% at level MAX) when attacking an enemy
from the front.


-----------------
43. Frontal Break
-----------------
Description: Increased DEF when enemies attack from the front

Learned by: None

-Unobtainable skill.


----------------
44. Frontal Fury
----------------
Description: Lowered chance of counter-attacks when you attack from the front

Learned by: Alberich LV 1, Serdic (Cold Monarch) LV 24, Kay (third class) LV 36
, Simon (third class) LV 30, Rukia (third class) LV 36

-Decreases counter-attack % when you attack an enemy from the front.


----------------
45. Lateral Fury
----------------
Description: Lowered chance of counter-attacks when you attack from the sides

Learned by: None

-Unobtainable skill.


----------------
46. Lateral Blow
----------------
Description: Increased damage when you attack from the side

Learned by: Alicia LV 9, Owl (second class) LV 18, Sasha (second class) LV 27,
Alhambra (second class) LV 15

-Damage is increased by 7%*Skill LV (+35% at level MAX) when attacking an enemy
from either of their two sides.


----------------
47. Lateral Stab
----------------
Description: Increased chance of critical hits when you attack from the sides

Learned by: Owl (second class) LV 15, Sasha (third class) LV 30, Alicia (third
class) LV 36, Rukia (second class) LV 15

-Increases critical hit % when you attack an enemy from either of their two
sides.


-------------
48. Rear Fury
-------------
Description: Lowered chance of counter-attacks when you attack from the rear

Learned by: None

-Unobtainable skill.


----------------
49. Sneak Attack
----------------
Description: Increased accuracy when you attack from the rear

Learned by: None

-Unobtainable skill.


-------------
50. Back Stab
-------------
Description: Increased chance of critical hits when you attack from the rear

Learned by: Owl (second class) LV 15, Alhambra (third class) LV 33, Rukia
(third class) LV 39

-Increases critical hit % when you attack an enemy from the back.


-------------
51. Rear Blow
-------------
Description: Increased damage when you attack from the rear

Learned by: Owl (third class) LV 30

-An Owl only skill.Damage is increased by 8%*Skill LV (+40% at level MAX) when
attacking an enemy from the back.


========================
VIII. Adjacent Unit
========================

All skills in this group are unobtainable.


---------------
52. Mana Breach
---------------
Description: Absorbs MP of all adjacent units

Learned by: None

-Unobtainable skill.


---------------
53. Mana Crisis
---------------
Description: Lowers MP of all adjacent units

Learned by: None

-Unobtainable skill.


--------------
54. Power Aura
--------------
Description: Damages all adjacent units

Learned by: None

-Unobtainable skill.


---------------
55. ZOC Command
---------------
Description: Nulls ZOC of all adjacent units

Learned by: None

-Unobtainable skill.


====================
IX. Damage Reduce
====================

These are passive skills that reduce damage by a percentage when certain
conditions are met. Stackable.

---------------
56. Melee Guard
---------------
Description: Reduced damage from all enemy units except cavaliers

Learned by: Simon LV 12, Serdic (Cold Monarch) LV 36, Margus (third class) LV
30, Alicia (third class) LV 33

-Reduces damage from all enemy units except for cavaliers, archers, and magic
by 4%*Skill LV (-20% at level MAX). (Confirmation needed)


---------------
57. Arrow Guard
---------------
Description: Reduced damage from all ranged attacks

Learned by: Serdic LV 12, Sasha LV 3, Aegil (third class) LV 39, Margus (second
class) LV 18, Arios (third class) LV 36, Elmer (second class) LV 21, Rukia
(third class) LV 30

-Reduces damage from archers by 4%*Skill LV (-20% at level MAX). (Confirmation
needed)


---------------
58. Mount Guard
---------------
Description: Reduced damage from cavaliers

Learned by: Alberich LV 15, Alicia LV 27, Sasha (third class) LV 39, Margus
(second class) LV 24

-Reduces damages from cavaliers by 4%*Skill LV (-20% at level MAX).
(Confirmation needed)


---------------
59. Magic Guard
---------------
Description: Reduced damage from magic

Learned by: Arios LV 9, Yumiluna LV 18, Galahad LV 12, Aegil (second class) LV
18, Igraine (third class) LV 33, Kay (third class) LV 39, Elmer (second class)
LV 24

-Reduces damage from magic by 4%*Skill LV (-20% at level MAX). (Confirmation
needed)


========================
X. Additional Effects
========================

These skills add certain effects to your attacks. They include draining HP,
cutting MP, and inflicting status effects. All these skills are stackable,
however, a unit can only have one status effect at a time. If a unit has
multiple status inflicting skills, certain ones take priority over other ones.
A rough order, from high priority to low priority:

Clumsy
Leak
Dazed
Sap
Glass
Tired
Crazed
Scared
Stuck
Timid

For example, if Sasha has First Strike (Timid) and Befuddle (Dazed) set, and
they both activate, the enemy unit will end up with Dazed status because Dazed
is higher on the priority list.

One thing to note: Most of the unobtainable status inflicting skills can be
found on certain enemy units. Always check the info of enemy units so as not to
be caught off guard by a status ailment!


----------------
60. Dark Bonding
----------------
Description: Recover HP in addition to dealing damage

Learned by: None

-Unobtainable skill.


--------------
61. Mana Break
--------------
Description: Reduce MP in addition to dealing damage

Learned by: Alberich LV 30, Serdic (Cold Monarch) LV 45, Simon (third class) LV
42, Naji (third class) LV 30

-Reduces MP by 10%*Skill LV (50% at level MAX). For example, if a unit with
100 MP is attacked by a character with this skill at MAX, 50 MP will be lost,
meaning it is possible to reduce MP to 0 within two attacks.


--------------
62. Demolisher
--------------
Description: Destroy enemy items in addition to dealing damage

Learned by: None

-Unobtainable skill.


----------------
63. First Strike
----------------
Description: May cause Timid in addition to dealing damage

Learned by: Kay (third class) LV 42, Sasha (second class) LV 30

-Causes Timid (Cannot counter-attack) by ?% chance.


------------
64. Evil Eye
------------
Description: May cause Stuck in addition to dealing damage

Learned by: None

-Unobtainable skill. Causes Stuck (Cannot move) by ?% chance.


------------
65. Imperium
------------
Description: May cause Scared in addition to dealing damage

Learned by: None

-Unobtainable skill. Causes Scared (Cannot pass through enemy units) by ?%
chance.


-------------
66. Number 13
-------------
Description: May cause Glass in addition to dealing damage

Learned by: None

-Unobtainable skill. Causes Glass (Any attack will Hurt unit, regardless of HP)
by ?% chance.


----------
67. Plague
----------
Description: May cause Boils in addition to dealing damage

Learned by: None

-Unobtainable skill. Apparently causes "Boils" status effect, doesn't work. No
enemy unit has this skill either.


----------------
68. Thunder Seal
----------------
Description: May cause Tired in addition to dealing damage

Learned by: None

-Unobtainable skill. Causes Tired (Will be hit 100% of enemy attacks, with no
ability to counter-attack) by ?% chance.


---------------
69. Mind Chains
---------------
Description: May cause Clumsy in addition to dealing damage

Learned by: Naji LV 27, Ansom (second class) LV 27,

-Causes Clumsy (Cannot use items) by ?% chance.


------------
70. Befuddle
------------
Description: May cause Dazed in addition to dealing damage

Learned by: Sasha (third class) LV 30

-Causes Dazed (Unit will face a random direction after moving) by ?% chance.


----------
71. Stigma
----------
Description: May cause Leak in addition to dealing damage

Learned by: Ansom (third class) LV 42

-Causes Leak (Unit's HP will decrease each turn) by ?% chance.


-------------
72. Sin Brand
-------------
Description: May cause Sap in addition to dealing damage

Learned by: Naji (third class) LV 39

-Causes Sap (Unit's MP will decrease each turn) by ?% chance.


==========================
XI. Passive (Non-stats)
==========================

These are passive skills with various effects that don't fit in above
categories.


---------------
73. Vital Power
---------------
Description: Gradually restores the unit's HP

Learned by: Izuna LV 30, Serdic (Arch Paladin) LV 30, Aegil (third class) LV 30
, Margus (third class) LV 36, Elmer (second class) LV 30

-Recover 4%*Skill LV HP at the start of each turn. (20% at level MAX)


---------------
74. Torus Spell
---------------
Description: Gradually restores the unit's MP

Learned by: Igraine (third class) LV 30, Selmer (second class) LV 30, Galahad
(third class) LV 36

-Recover 4%*Skill LV MP at the start of each turn. (20% at level MAX)


---------------
75. War Veteran
---------------
Description: When attacking 3 or more enemies, their chances of counter-
attacking are reduced

Learned by: None

-Unobtainable skill.


----------
76. Morale
----------
Description: When attacking 3 or more enemies, your chances of a critical hit
are increased

Learned by: None

-Unobtainable skill.


-----------
77. Duelist
-----------
Description: Deal more damage when attacking only 1 enemy

Learned by: Serdic LV 3, Simon LV 15, Kay (second class) LV 15, Sasha (second
class) LV 18

-Increases damage by 10%*Skill LV when attacking only 1, and only 1 enemy unit.
(+50% at level MAX)


----------------
78. Fearlessness
----------------
Description: Deal more when attacking 2 or more enemies

Learned by: Izuna LV 36, Serdic (Cold Monarch) LV 21, Alicia (third class) LV
33

-Increases damage by 10%*Skill LV on the second enemy and all subsequent
enemy units when attacking multiple enemies. (+50% at level MAX) For example,
if a character with this skill attacks 5 enemy units, the first enemy attacked
will receive normal damage, but the remaining four will take extra damage.
Cannot be stacked with Duelist to make the first enemy take extra damage, as
Duelist only works when attacking one enemy.


-----------
79. Menacer
-----------
Description: Increases chance of a critical hit when attacking 2 or more
enemies

Learned by: Owl (third class) LV 33

-Increases critical hit % by ?%*Skill LV on the second enemy and all subsequent
enemy units when attacking multiple enemies. See above skill for detailed
description, the rate of critical hit increase needs to be confirmed.


======================
XII. Magic Enhance
======================

These skills affect magic spells. Effects include increasing spell damage,
reducing damage from enemy spells, reducing spell MP cost, etc.


---------------
80. Flame Shard
---------------
Description: Fire spells do more damage

Learned by: Arios LV 6, Cotton LV 15

-Increase Fire spell damage by 4%*Skill LV. (+20% at level MAX)

Fire spells include: Fire Raid, Ignite Lore, Meteor Gate, Megido Nova, Fire
Dragon, Faerie Fire


-------------
81. Ice Shard
-------------
Description: Ice spells do more damage

Learned by: Selmer LV 1

-Increase Ice spell damage by 4%*Skill LV. (+20% at level MAX)

Ice spells include: Ice Spear, White Dust, Sedna Prison, Yumil Magna


---------------
82. Storm Shard
---------------
Description: Thunder spells do more damage

Learned by: Elmer LV 1, Cotton LV 15

-Increase Thunder spell damage by 4%*Skill LV. (+20% at level MAX)

Thunder spells include: Spark Edge, Storm Rave, Talan Raioh, Magna Volt,
Thunder


---------------
83. Abyss Shard
---------------
Description: Dark spells do more damage

Learned by: Igraine (third class) LV 30, Galahad (third class) LV 39

-Increase Dark spell damage by 5%*Skill LV. (+25% at level MAX)

Dark spells include: Hell Warrior, Abyss Gate, Soul Rend (does not inflict
damage, so is not affected by this skill), Seven Menace, Pandemonium


---------------
84. Earth Shard
---------------
Description: Talismans do more damage

Learned by: Shino LV 30

-Increase Talisman damage by 4%*Skill LV. (+20% at level MAX)

Talismans include: Rekka Slip, Jinrai Slip, Ten'i Slip (does not inflict damage
, so is not affected by this skill)


--------------
85. Rekka Rune
--------------
Description: Rekka Talisman does more damage

Learned by: None

-Unobtainable skill.


---------------
86. Jinrai Rune
---------------
Description: Jinrai Talisman does more damage

Learned by: None

-Unobtainable skill.


--------------
87. Flame Ward
--------------
Description: Resists damage from Fire spells

Learned by: None

-Unobtainable skill.


------------
88. Ice Ward
------------
Description: Resists damage from Ice spells

Learned by: None

-Unobtainable skill.


--------------
89. Storm Ward
--------------
Description: Resists damage from Thunder spells

Learned by: None

-Unobtainable skill.


--------------
90. Abyss Ward
--------------
Description: Resists damage from Dark spells

Learned by: Igraine LV 3, Galahad LV 1, Aegil (third class) LV 33, Margus
(third class) LV 30, Elmer (third class) LV 33, Alhambra (third class) LV 30

-Decreases damage by ?*%Skill LV (Testing needed)


--------------
91. Flame Rune
--------------
Description: Restores MP when struck by Fire spells

Learned by: Arios LV 21, Cotton LV 24, Igraine (third class) LV 42

-Restores MP by 5%*Skill LV of damage when hit by a Fire spell. (25% at level
MAX) For example, if a character with level MAX of this skill is hit by Fire
Raid for 100 points of damage, 25 MP will be healed. (damage is not reduced)


------------
92. Ice Rune
------------
Description: Restores MP when struck by Ice spells

Learned by: Igraine (third class) LV 42, Selmer (second class) LV 27

-Restores MP by 5%*Skill LV of damage when hit by an Ice spell.


--------------
93. Storm Rune
--------------
Description: Restores MP when struck by Thunder spells

Learned by: Cotton LV 24, Igraine (third class) LV 42, Elmer (second class) LV
27

-Restores MP by 5%*Skill LV of damage when hit by a Thunder spell.


---------------
94. Arcane Fire
---------------
Description: Flame spells consume less MP

Learned by: Arios LV 18

-Reduces MP cost of Fire spells by 6%*Skill LV (-30% at level MAX)


--------------
95. Arcane Ice
--------------
Description: Ice spells consume less MP

Learned by: Selmer (second class) LV 24

-Reduces MP cost of Ice spells by 6%*Skill LV (-30% at level MAX)


----------------
96. Arcane Storm
----------------
Description: Thunder spells consume less MP

Learned by: Elmer (second class) LV 15

-Reduces MP cost of Thunder spells by 6%*Skill LV (-30% at level MAX)


----------------
97. Arcane Light
----------------
Description: Light spells consume less MP

Learned by: Marie LV 15, Aegil LV 18, Yumiluna LV 15

-Reduces MP cost of Light spells by 6%*Skill LV (-30% at level MAX)


---------------
98. Arcane Evil
---------------
Description: Dark spells consume less MP

Learned by: Galahad LV 15, Igraine (third class) LV 39

-Reduces MP cost of Dark spells by 8%*Skill LV (-40% at level MAX)


----------------
99. Lost Formula
----------------
Description: Talismans consume less MP

Learned by: None

-Unobtainable skill.


--------------
100. Ars Magna
--------------
Description: All spells do more damage and consume less MP

Learned by: Arios (third class) LV 45

-Increase the damage of all spells by 6%*Skill LV (+30% at level MAX) and
reduce the cost of all spells by 6%*Skill LV (-30% at level MAX). Cannot be
stacked with the Shard and Arcane skills. If a Shard or Arcane skill is set
along with Ars Magna, the skill with the greater effect will take place, for
example, if level MAX Flame Shard (+20% fire spell damage) and level MAX Ars
Magna (+30% all spells) are set, Fire spells will do 30% more damage. In the
case of level MAX Arcane Evil (-40% MP cost for Dark spells) and level MAX Ars
Magna (-30% MP cost for all spells), Arcane Evil will take precedence.


==================================
XIII. Miscellaneous (Passive)
==================================

These are some skills that don't fit into other categories. Effects are varied.

-------------
101. Keen Eye
-------------
Description: Get more items upon victory

Learned by: None

-Unobtainable skill.


--------------
102. Profiteer
--------------
Description: Get more money upon victory

Learned by: None

-Unobtainable skill.


-------------
103. Charisma
-------------
Description: Increases chances of success for quests

Learned by: Aegil LV 6, Ansom LV 3, Arios LV 1, Shino LV 15, Alhambra (second
class) LV 21

-Increases success rate in Quest errands by ?%*Skill LV (Testing needed). Is it
just me, or are people with names beginning with the letter A especially
charismatic in this game? :P


----------------
104. Sixth Sense
----------------
Description: Get more rewards from quests

Learned by: None

-Unobtainable skill.


----------------
105. Task Master
----------------
Description: Increases chances of success when shopping

Learned by: Owl LV 3, Sasha LV 12, Selmer LV 12, Naji LV 24, Alhambra LV 9,
Rukia (second class) LV 24

-Increases success rate in Shop errands by ?%*Skill LV (Testing needed)


------------
106. Convert
------------
Description: Physical damage is partly offset with MP damage

Learned by: None

-Unobtainable skill.


------------
107. Prowess
------------
Description: Get more EXP upon victory

Learned by: Aegil LV 1, Rukia LV 1

-Increases EXP gained by 5%*Skill LV (+25% at level MAX).


--------------
108. Awareness
--------------
Description: Lower an enemy unit's chances of critical hits

Learned by: Igraine LV 21, Kay (second class) LV 24, Owl (second class) LV 24,
Sasha (third class) LV 33

-Decreases enemy critical hit % by ?%*Skill LV. (Testing needed)



-------------
109. Blessing
-------------
Description: Increases the effect of healing items

Learned by: Cotton LV 1

-Increases effects of healing items by 20%*Skill LV (+100% at level MAX).
For example, if a character with level MAX of this skill uses a Moon Weed,
the Moon Weed will heal 40% of MP instead of the normal 20%.


-------------
110. Adamancy
-------------
Description: Reduces penalties for Hurt characters

Learned by: Kay LV 15, Sasha LV 6, Simon LV 1, Alhambra LV 3, Izuna LV 24

-When a character loses all HP in battle, they have the Hurt status for the
following battle, which reduces their stats by 50%. If a character has this
skill set when dying, the penalty is reduced by 10%*Skill LV (-50% at level MAX
). It is possible to completely negate the penalties from Hurt status with
this skill maxed out. This skill must be set before dying, it will NOT work if
you set it after getting the Hurt status.


-----------------
111. Eternal Rage
-----------------
Description: Restores HP and MP upon leveling up

Learned by: Serdic LV 6, Ansom LV 12, Kay LV 9, Rukia LV 6

-Restores HP and MP by 20%*Skill LV upon leveling up. (100% HP/MP healed at
level MAX)


----------------
112. Persistence
----------------
Description: Chance of surviving lethal attacks with 1 HP

Learned by: Izuna LV 1, Cotton LV 1, Igraine (third class) LV 33, Kay (second
class) LV 30, Selmer (third class) LV 36

-Adds a chance of surviving an attack that would normally kill the unit with
1 HP by ?%*Skill LV. (Testing needed)


--------------
113. Conqueror
--------------
Description: Increases the OverBreak gauge

Learned by: None

-Unobtainable skill.


================
XIV. Active
================

These are skills that are used by selecting a unit in battle and choosing the
"Skill" option in the menu. All of these skills are self-targeting only, they
cannot be used on other characters. Furthermore, there is no MP cost to use
these skills.

Certain active skills that last longer than 1 turn can be stacked. Using those
skills twice will double the bonus and penalty. Using those skills three times
will multiply the bonus by 2.5x, but the penalty will be multiplied by 3x.

Using Lion Rage level MAX as an example:
1 use: +50% ATK, -40% DEF
2 use: +100% ATK, -80% DEF
3 use: +125% ATK, -120% DEF

Duration of effect is not extended when stacking these skills, each use of the
skill has its own separate counter.


---------------
114. Revitalize
---------------
Description: Restores HP

Learned by: Alicia LV 24, Serdic (Arch Paladin) LV 30, Margus (second class)
LV 15, Simon (third class) LV 36, Alhambra (third class) LV 36

-Heals the unit by 60HP*Skill LV (Heal 300HP at level MAX). This skill does
not work by percentages, a unit with 999HP will heal the same amount as a unit
with 300HP, if they both have the same level of Revitalize.


------------
115. Exploit
------------
Description: Briefly raises chances of critical hits

Learned by: Alicia LV 12, Serdic (Cold Monarch) LV 27, Owl (third class) LV 33,
Sasha (third class) LV 36, Margus (third class) LV 33, Alhambra (second class)
LV 24

-Raises critical hit chance by ?%*Skill LV (Testing needed). When activated,
skill will last until the start of next turn.

Comment: Useless skill? It doesn't seem like there is any way to put the bonus
critical chance to use because no action can be taken after using a skill, and
the fact that the skill's effect doesn't carry on into the next turn. If anyone
knows how this skill can be used, please let me know.


-----------------
116. Knight Codex
-----------------
Description: Increases MC

Learned by: Serdic LV 1, Kay LV 1, Margus LV 3, Simon LV 1, Alicia (third class
) LV 30

-Increases MC gauge by 5*Skill LV (+25 MC at level MAX). Total MC gauge gain
when using this skill actually comes out be to 3+5*Skill LV. The extra 3 MC is
the MC gained through successful action, in this case, skill usage.


-----------------
117. Knight Maxim
-----------------
Description: Increases MC

Learned by: Serdic LV 20, Kay (third class) LV 30

-Increases MC gauge by 8*Skill LV (+40 MC at level MAX). Read above.


---------
118. Hide
---------
Description: Reduces MC

Learned by: Owl LV 6, Naji LV 21, Shino LV 1, Ansom (third class) LV 36, Arios
(third class) LV 30, Rukia (second class) LV 21

-Reduces MC gauge by 4*Skill LV (-20 MC at level MAX). The extra 3 MC is also
added when using this skill, so actual MC reduction will be 3 less than the
formula.


---------------
119. Arc Charge
---------------
Description: Increases OverBreak gauge

Learned by: Alberich LV 21, Serdic (Arch Paladin) LV 36, Serdic (Cold Monarch)
LV 33, Kay (second class) LV 27, Sasha (third class) LV 33, Margus (third class
) LV 36

-Increases OB gauge by 7%*Skill LV (+35% at level MAX).


------------
120. Cleanse
------------
Description: May heal status ailments

Learned by: Sasha LV 12, Alhambra LV 12, Serdic (Cold Monarch) LV 39, Aegil
(second class) LV 18, Igraine (third class) LV 36, Ansom (second class) LV 24,
Kay (third class) LV 39, Naji (third class) LV 30, Galahad (third class) LV 30

-Heals a negative status ailment by ?%*Skill LV chance. (Testing needed)


---------------
121. Retributor
---------------
Description: Increases chances of counter attacks for 1 turn

Learned by: Serdic (Arch Paladin) LV 39, Sasha (second class) LV 30, Margus
(third class) LV 30, Alicia (third class) LV 30, Alhambra (third class) LV 42

-Increases counter attack chance by ?%*Skill LV (Testing needed). When
activated, skill will last until the start of next turn.


-------------
122. Imp Wing
-------------
Description: Increases agility for 1 turn

Learned by: Serdic LV 18, Alberich LV 24, Owl LV 9, Sasha LV 15, Rukia LV 15,
Ansom (third class) LV 33, Selmer (second class) LV 18

-Increases agility by ?%*Skill LV (Testing needed). When activated, skill will
last until the start of next turn.


----------------
123. Holy Prayer
----------------
Description: Temporarily nullifies status ailments

Learned by: Marie LV 21, Margus LV 15, Simon LV 15, Alhambra LV 6, Aegil (third
class) LV 39, Ansom (third class) LV 30, Kay (third class) LV 36, Rukia (second
class) LV 18

-Grants temporary immunity to all status ailments. Duration of effect is
determined by skill level:

Level  Duration
1      1 turn
2      1 turn
3      2 turns
4      2 turns
MAX    3 turns


--------------
124. Fog Plume
--------------
Description: Increased evasion of ranged attacks for 1 turn

Learned by: Serdic LV 15, Alberich LV 27, Alicia LV 6, Shino LV 33, Sasha
(second class) LV 27, Alhambra (second class) LV 27

-Increases evasion by ?%*Skill LV (Testing needed). When activated, skill will
last until the start of next turn.


-----------------
125. Melee Shield
-----------------
Description: Reduced damage from all enemies but cavaliers for 1 turn

Learned by: Margus LV 9, Serdic (Cold Monarch) LV 36, Alicia (third class) LV
39

-Reduces damage from all enemy units except for cavaliers, archers, and magic
users by 10%*Skill LV (-50% damage at level MAX). When activated, skill will
last until the start of next turn.


-----------------
126. Arrow Shield
-----------------
Description: Reduced damage from ranged attacks for 1 turn

Learned by: Ansom LV 9, Alicia LV 12, Naji LV 18, Serdic (Arch Paladin) LV 33,
Sasha (second class) LV 15, Margus (second class) LV 24

-Reduces damage from archers by 10%*Skill LV (-50% damage at level MAX). When
activated, skill will last until the start of next turn.


-----------------
127. Mount Shield
-----------------
Description: Reduced damage from cavaliers for 1 turn

Learned by: Alberich LV 30, Margus LV 6, Ansom (second class) LV 21, Sasha
(second class) LV 24, Naji (third class) LV 33

-Reduces damage from cavaliers by 10%*Skill LV (-50% damage at level MAX). When
activated, skill will last until the start of next turn.


----------------
128. Mana Shield
----------------
Description: Reduced damage from spells for 1 turn

Learned by: Marie LV 24, Aegil (third class) LV 36, Sasha (third class) LV 39,
Yumiluna (third class) LV 30, Galahad (third class) LV 33

-Reduces damage from all spells by 10%*Skill LV (-50% damage at level MAX).
When activated, skill will last until the start of next turn.


---------------
129. Fire Cloak
---------------
Description: Reduced damage from Fire for 1 turn

Learned by: Ansom LV 12, Alhambra LV 9, Cotton LV 18, Aegil (second class) LV
24, Kay (second class) LV 21, Arios (third class) LV 33, Yumiluna (third class)
LV 36, Naji (third class) LV 36

-Reduces damage from Fire spells by 15%*Skill LV (-75% damage at level MAX).
When activated, skill will last until the start of next turn.


--------------
130. Ice Cloak
--------------
Description: Reduced damage from Ice for 1 turn

Learned by: Aegil (second class) LV 24, Kay (second class) LV 21, Selmer (third
class) LV 30, Naji (third class) LV 36

-Reduces damage from Ice spells by 15%*Skill LV (-75% damage at level MAX).
When activated, skill will last until the start of next turn.


---------------
131. Bolt Cloak
---------------
Description: Reduced damage from Thunder for 1 turn

Learned by: Cotton LV 18, Aegil (second class) LV 24, Kay (second class) LV 21,
Yumiluna (third class) LV 36, Elmer (third class) LV 30, Naji (third class) LV
36

-Reduces damage from Thunder spells by 15%*Skill LV (-75% damage at level MAX).
When activated, skill will last until the start of next turn.


--------------
132. Lion Rage
--------------
Description: Briefly increases ATK while reducing DEF

Learned by: Ansom LV 6, Kay LV 6, Sasha LV 9, Serdic (Cold Monarch) LV 21, Owl
(third class) LV 36, Simon (third class) LV 33, Alhambra (second class) LV 18

-Increases ATK by (10%*Skill LV) of base ATK (+50% at level MAX) and decreases
DEF by (8%*Skill LV) of base DEF (-40% at level MAX). Duration of effect is
determined by skill level:

Level  Duration
1      1 turn
2      1 turn
3      2 turns
4      2 turns
MAX    3 turns


---------------
133. Last Stand
---------------</pre><pre id="faqspan-2">
Description: Briefly increases ATK while reducing MOV and chances of counter-
attacks

Learned by: Izuna LV 36, Ansom (second class) LV 15, Owl (second class) LV 21,
Alicia (third class) LV 36

-Increases ATK by (10%*Skill LV) of base ATK (+50% at level MAX) and decreases
MOV and chances of counter-attacks. MOV reduction is determined by skill level:

Level  Reduction
1      -1
2      -1
3      -2
4      -2
5      -3

Duration of effect is determined by skill level:

Level  Duration
1      1 turn
2      1 turn
3      2 turns
4      2 turns
MAX    3 turns


------------
134. Fortify
------------
Description: Briefly increases DEF while reducing MOV and chances of counter-
attacks

Learned by: Simon LV 21, Serdic (Arch Paladin) LV 18, Margus (second class) LV
18

-Increases DEF by (10%*Skill LV) of base DEF (+50% at level MAX) and decreases
MOV and chances of counter-attacks. MOV reduction is determined by skill level:

Level  Reduction
1      -1
2      -1
3      -2
4      -2
5      -3

Duration of effect is determined by skill level:

Level  Duration
1      1 turn
2      1 turn
3      2 turns
4      2 turns
MAX    3 turns


----------------
135. Desperation
----------------
Description: Briefly grants ZOC while reducing DEF

Learned by: Rukia LV 12, Simon (third class) LV 39, Alhambra (third class) LV
39

-Grants temporary ZOC and decreases DEF by (10*Skill LV) of base DEF (-50% at
level MAX).

Duration of effect is determined by skill level:

Level  Duration
1      1 turn
2      1 turn
3      2 turns
4      2 turns
MAX    3 turns

Whether ZOC level is affected by Skill LV is yet to be determined.


---------------
136. Snake Bite
---------------
Description: Briefly increases chances of counter-attacks while reducing DEF

Learned by: Owl (second class) LV 27, Sasha (third class) LV 36, Rukia (third
class) LV 39

-Increases counter attack chance by ?% Skill LV (Testing needed) and reduces
DEF by (8%*Skill LV) of base DEF (-40% at level MAX).

Duration of effect is determined by skill level:

Level  Duration
1      1 turn
2      1 turn
3      2 turns
4      2 turns
MAX    3 turns


---------------
137. Honor Code
---------------
Description: Briefly increases ATK and accuracy while reducing range and DEF

Learned by: Naji LV 15, Shino LV 36, Ansom (second class) LV 18

-Increases ATK by (8%*Skill LV) of base ATK (+40% at level MAX), increases
accuracy by ?%*Skill LV (Testing needed), reduces DEF by (8%*Skill LV) of base
DEF (-40% at level MAX) , and reduces range. Range reduction is determined
by skill LV:

Level  Range
1      -1
2      -1
3      -2
4      -2
MAX    -3

Duration of effect is determined by skill level:

Level  Duration
1      1 turn
2      1 turn
3      2 turns
4      2 turns
MAX    3 turns


---------------
138. Meditation
---------------
Description: Briefly increases MAG while reducing DEF

Learned by: Igraine LV 18, Arios LV 24, Yumiluna LV 21, Galahad LV 18, Selmer
(second class) LV 15, Elmer (second class) LV 21

-Increases MAG by (10%*Skill LV) of base MAG (+50% at level MAX), and reduces
DEF by (8%*Skill LV) of base DEF (-40% at level MAX).

Duration of effect is determined by skill level:

Level  Duration
1      1 turn
2      1 turn
3      2 turns
4      2 turns
MAX    3 turns


------------
139. Empower
------------
Description: Briefly increases DEF while reducing ATK

Learned by: Serdic LV 12, Simon LV 24, Kay (second class) LV 24, Margus (second
class) LV 21

-Increases DEF by (10%*Skill LV) of base DEF (+50% at level MAX) and reduces
ATK by (8%*Skill LV) of base ATK (-40% at level MAX).

Duration of effect is determined by skill level:

Level  Duration
1      1 turn
2      1 turn
3      2 turns
4      2 turns
MAX    3 turns


===================
XV. Magic Spells
===================

Pretty self-explanatory. These are the magic spells of this game, they are the
skills with blue boxes in the skill window. In Rondo of Swords, there are
five elements spells come in: Fire, Ice, Thunder, Light, and Dark. However,
one difference from other games with elemental magic is that no units have any
sort of weakness or strengths against any particular element without using a
skill. All spells cost MP to use, and most have different ranges.

For the sake of reducing the length of this guide, I won't show the range of
each spell in a diagram, because many spells share the same range. I will show
the diagrams just once, and refer to them in the skill.

Some spells not only target enemy units, but your own as well. Use these spells
with caution!


X=Caster
#=Affected Square

Type A (Diamond)

Example:

---------------
| | | | | | | |
---------------
| | | |#| | | |
---------------
| | |#|#|#| | |
---------------
| |#|#|X|#|#| |
---------------
| | |#|#|#| | |
---------------
| | | |#| | | |
---------------
| | | | | | | |
---------------
2 range diamond shape


Type B (Square)

Example:

---------------
| | | | | | | |
---------------
| |#|#|#|#|#| |
---------------
| |#|#|#|#|#| |
---------------
| |#|#|X|#|#| |
---------------
| |#|#|#|#|#| |
---------------
| |#|#|#|#|#| |
---------------
| | | | | | | |
---------------
5x5 square around caster


Type C: (Line)

You can choose the direction the unit will cast magic in for this type.

---------------
| | | | | | | |
---------------
| |X|#|#|#|#| |
---------------
| | | | | | | |
---------------
4 range line


Type D: (X-Shape)

---------------
| | | | | | | |
---------------
| |#| | | |#| |
---------------
| | |#| |#| | |
---------------
| | | |X| | | |
---------------
| | |#| |#| | |
---------------
| |#| | | |#| |
---------------
| | | | | | | |
---------------
2 range X-shape


Type E: (Rectangle)

You can choose the direction the unit will cast magic in for this type.

---------------
| | | | | | | |
---------------
| | |#|#|#|#| |
---------------
| |X|#|#|#|#| |
---------------
| | |#|#|#|#| |
---------------
| | | | | | | |
---------------
3x4 rectangle

--------------
140. Fire Raid
--------------
Description: Fire spell. A flaming ball damages one enemy unit

Learned by: Igraine LV 1, Selmer LV 6, Arios LV 1, Elmer LV 6

MP cost: 12MP*Skill LV (60MP at level MAX)

Power
LV 1:   45
LV 2:   65
LV 3:   85
LV 4:   100
LV MAX: 135

Range (One enemy target):
LV 1,2,3  5 range diamond shape around caster
Lv 4,MAX  6 range diamond shape around caster


----------------
141. Ignite Lore
----------------
Description: Fire spell. An explosion damages all units within range

Learned by: Igraine LV 1, Selmer LV 6, Arios LV 1, Elmer LV 6

MP cost: 12MP*Skill LV (60MP at level MAX)

Power
LV 1:   55
LV 2:   70
LV 3:   90
LV 4:   120
LV MAX: 150

Range (All units in range):
LV 1,2  2 range diamond shape around caster
LV 3,4  3 range diamond shape around caster
LV MAX  4 range diamond shape around caster


----------------
142. Meteor Gate
----------------
Description: Fire spell. A meteorite strikes one enemy unit

Learned by: Igraine LV 15, Arios LV 15, Selmer (second class) LV 30, Elmer
(second class) LV 21

MP cost: 25MP*Skill LV (125 MP at level MAX)

Power
LV 1:   100
LV 2:   120
LV 3:   140
LV 4:   160
LV MAX: 180

Range (One enemy target):
LV 1    4 range diamond shape around caster
LV 2    5 range diamond shape around caster
LV 3,4  6 range diamond shape around caster
LV MAX  7 range diamond shape around caster


----------------
143. Megido Nova
----------------
Description: Fire spell. A raging inferno burns all units in the area

Learned by: Igraine (third class) LV 30, Arios (third class) LV 30

MP cost: 25MP*Skill LV (125 MP at level MAX)

Power
LV 1:   120
LV 2:   140
LV 3:   160
LV 4:   180
LV MAX: 220

Range (All units in range):
LV 1    5x5 square around caster
LV 2,3  7x7 square around caster
LV 4    9x9 square around caster
LV MAX  11x11 square around caster


--------------
144. Ice Spear
--------------
Description: Ice spell. Sharp hailstones penetrate all units in the area

Learned by: Igraine LV 1, Selmer LV 1, Arios LV 1, Elmer LV 3

MP cost: 7MP*Skill LV (35 MP at level MAX)

Power
LV 1:   25
LV 2:   40
LV 3:   55
LV 4:   75
LV MAX: 95

Range (All units in range):
LV 1,2  4 range line
LV 3    5 range line
LV 4    6 range line
LV MAX  7 range line


---------------
145. White Dust
---------------
Description: Ice spell. A localized snowstorm targets one enemy unit

Learned by: Igraine LV 1, Selmer LV 1, Arios LV 1, Elmer LV 3

MP cost: 8MP*Skill LV (40MP at level MAX)

Power
LV 1:   35
LV 2:   45
LV 3:   55
LV 4:   65
LV MAX: 85

Range (One enemy target):
LV 1,2  6 range diamond shape around caster
LV 3,4  7 range diamond shape around caster
LV MAX  8 range diamond shape around caster


-----------------
146. Sedna Prison
-----------------
Description: Ice spell. Produces absolute zero conditions within an area

Learned by: Igraine LV 15, Arios LV 15, Selmer (second class) LV 15, Elmer
(third class) LV 30

MP cost: 25MP*Skill LV (125MP at level MAX)

Power
LV 1:   35
LV 2:   55
LV 3:   75
LV 4:   95
LV MAX: 110

Range (All enemy units in range):
LV 1      3x3 square around caster
LV 2,3    5x5 square around caster
LV 4,MAX  7x7 square around caster


----------------
147. Yumil Magna
----------------
Description: Ice spell. Freezes all living beings within range

Learned by: Igraine (third class) LV 30, Selmer (third class) LV 30, Arios
(third class) LV 39

MP cost: 25MP*Skill LV (125 MP at level MAX)

Power
LV 1:   75
LV 2:   100
LV 3:   125
LV 4:   150
LV MAX: 180

Range (All units in range):
LV 1,2  7 range line
LV 3,4  8 range line
LV MAX  9 range line

Fun fact: The name of this skill would be better translated as Ymir Magna.


---------------
148. Spark Edge
---------------
Description: Thunder spell. Strikes one enemy unit with lightning

Learned by: Igraine LV 1, Selmer LV 3, Arios LV 1, Elmer LV 1

MP cost: 10MP*Skill LV (50 MP at level MAX)

Power
LV 1:   35
LV 2:   55
LV 3:   70
LV 4:   90
LV MAX: 115

Range (One enemy target):
LV 1,2  5 range diamond shape around caster
LV 3,4  6 range diamond shape around caster
LV MAX  7 range diamond shape around caster


---------------
149. Storm Rave
---------------
Description: Thunder spell. Balls of electricity damage all units in target
area

Learned by: Igraine LV 1, Selmer LV 3, Arios LV 1, Elmer LV 1

MP cost: 15MP*Skill LV (75MP at level MAX)

Power
LV 1:   30
LV 2:   50
LV 3:   70
LV 4:   90
LV MAX: 120

Range (All units in range):
LV 1,2  4 range X-shape
LV 3    5 range X-shape
LV 4    6 range X-shape
LV MAX  7 range X-shape


----------------
150. Talan Raioh
----------------
Description: Thunder spell. Arcing electricity strikes all nearby units

Learned by: Igraine LV 15, Arios LV 15, Selmer (third class) LV 33, Elmer
(second class) LV 15

MP cost: 20MP*Skill LV (100MP at level MAX)

Power
LV 1:   45
LV 2:   55
LV 3:   60
LV 4:   70
LV MAX: 90

Range (All units in range):
LV 1,2,3  3x4 rectangle
LV 4,MAX  3x5 rectangle


---------------
151. Magna Volt
---------------
Description: Thunder spell. Roaring thunder targets a single enemy

Learned by: Igraine (third class) LV 30, Arios (third class) LV 36, Elmer
(third class) LV 30

MP cost: 20MP*Skill LV (100MP at level MAX)

Power
LV 1:   45
LV 2:   65
LV 3:   85
LV 4:   100
LV MAX: 120

Range (One enemy target):
LV 1    6 range diamond shape around caster
LV 2    7 range diamond shape around caster
LV 3    8 range diamond shape around caster
LV 4    9 range diamond shape around caster
LV MAX  10 range diamond shape around caster


--------------
152. Cure Drop
--------------
Description: Light spell. Restores one allies' HP

Learned by: Marie LV 1, Aegil LV 1, Yumiluna LV 1, Galahad LV 1

-Heals a target's HP by (5%+15%*Skill LV) of max HP (Heal 80% of max HP at
level MAX). Skill level is the only factor that affects HP healed, MAG does not
affect this skill at all.

A unit using this skill will earn exp based on amount of HP healed.

MP cost: 10MP*Skill LV (50MP at level MAX)

Range (One ally unit):
LV 1,2    5 range diamond shape around caster
LV 3      6 range diamond shape around caster
LV 4,MAX  7 range diamond shape around caster


--------------
153. Testament
--------------
Description: Light spell. Holy light speeds up status recovery

Learned by: Marie LV 3, Aegil LV 1, Yumiluna LV 6, Galahad LV 3

MP cost: 15MP*Skill LV (75MP at level MAX)

Range (All ally units in range)
LV 1,2,3  5x5 square around caster
LV 4,MAX  7x7 sqaure around caster


---------------
154. Holy Favor
---------------
Description: Light spell. Teleports an ally near the caster

Learned by: Marie LV 15, Yumiluna LV 15, Galahad LV 15, Aegil (second class) LV
18

-This skill teleports an ally unit to a square near the caster. See Skill 19
(ZOC) for a description of the order in which units are teleported to.

MP cost: 25MP*Skill LV (125MP at level MAX)

Range (One ally unit):
LV 1      5 range diamond shape around caster
LV 2      6 range diamond shape around caster
LV 3      7 range diamond shape around caster
LV 4      8 range diamond shape around caster
LV MAX    9 range diamond shape around caster


----------------
155. Oratoriorae
----------------
Description: Light spell. The light of judgement damages all targeted units

Learned by: Marie LV 45, Aegil (second class) LV 24, Yumiluna (third class) LV
36, Galahad (third class) LV 42

MP cost: 30MP*Skill LV (150MP at level MAX)

Power
LV 1:   60
LV 2:   80
LV 3:   100
LV 4:   120
LV MAX: 150

Range (All units in range):
LV 1,2  5 range line
LV 3    6 range line
LV 4    7 range line
LV MAX  8 range line


---------------
156. Angel Hand
---------------
Description: Light spell. Revives a wounded ally

Learned by: None

-Unobtainable skill.


-----------------
157. Hell Warrior
-----------------
Description: Dark spell. A warrior born of darkness strikes one enemy

Learned by: None

-Unobtainable skill.

MP cost: 15MP*Skill LV (75MP at level MAX)

Power
LV 1:   50
LV 2:   95
LV 3:   115
LV 4:   145
LV MAX: 150

Range (One enemy target):
LV 1,2  6 range diamond shape around caster
LV 3    7 range diamond shape around caster
LV 4    8 range diamond shape around caster
LV MAX  9 range diamond shape around caster


---------------
158. Abyss Gate
---------------
Description: Dark spell. Drags one enemy to the gates of the Netherworld

Learned by: Igraine LV 1, Arios LV 10, Galahad LV 1, Selmer (second class) LV
27, Elmer (second class) LV 24

MP cost: 23MP*Skill LV (115MP at level MAX)

Power
LV 1:   40
LV 2:   55
LV 3:   75
LV 4:   95
LV MAX: 100

Range (One enemy target):
LV 1,2  7 range diamond shape around caster
LV 3    8 range diamond shape around caster
LV 4    9 range diamond shape around caster
LV MAX  10 range diamond shape around caster


--------------
159. Soul Rend
--------------
Description: Dark spell. Inflicts various status ailments on an enemy

Learned by: None

-Unobtainable skill.

MP cost: 25MP*Skill LV (125MP at level MAX)

Range (One enemy target):
LV 1    7 range diamond shape around caster
LV 2    8 range diamond shape around caster
LV 3    9 range diamond shape around caster
LV 4    10 range diamond shape around caster
LV MAX  11 range diamond shape around caster


-----------------
160. Seven Menace
-----------------
Description: Dark spell. Dark menace deals damage to one enemy

Learned by: Galahad LV 24, Igraine (second class) LV 30, Arios (third class) LV
33, Elmer (third class) LV 42

MP cost: 30MP*Skill LV (150MP at level MAX)

Power
LV 1:   80
LV 2:   100
LV 3:   120
LV 4:   130
LV MAX: 150

Range (One enemy target):
LV 1,2  5 range diamond shape around caster
LV 3    6 range diamond shape around caster
LV 4    7 range diamond shape around caster
LV MAX  8 range diamond shape around caster


----------------
161. Pandemonium
----------------
Description: Dark spell. A dark flame consumes everything targeted

Learned by: None

-Unobtainable skill. Also Mephreyu's signature spell.

MP cost: 35MP*Skill LV (175MP at level MAX)

Power
LV 1:   50
LV 2:   60
LV 3:   70
LV 4:   80
LV MAX: 90

Range (All units in range):
LV ALL   11x11 square around caster


----------------
162. Fire Dragon
----------------
Description: Fire spell. A summoned flame dragon attacks one enemy

Learned by: Cotton LV 1

MP cost: 25MP*Skill LV (125MP at level MAX)

Power
LV 1:   65
LV 2:   90
LV 3:   115
LV 4:   140
LV MAX: 165

Range (One enemy target):
LV ALL  5 range diamond shape around caster


------------
163. Thunder
------------
Description: Thunder spell. Chain lightning strikes all enemies in an area

Learned by: Cotton LV 10

MP cost: 30MP*Skill LV (150MP at level MAX)

Power
LV 1:   50
LV 2:   70
LV 3:   90
LV 4:   110
LV MAX: 120

Range (All units in range):
LV 1,2  4 range line
LV 3,4  5 range line
LV MAX  3x5 rectangle


----------------
164. Faerie Fire
----------------
Description: Fire spell. Fairies wreathed in flame attack all enemies in range

Learned by: Cotton LV 21

MP cost: 40MP*Skill LV (200MP at level MAX)

Power
LV 1:   70
LV 2:   85
LV 3:   100
LV 4:   115
LV MAX: 130

Range (All enemy units in range):
LV 1,2,3,4  5x5 square around caster
LV MAX      7x7 square around caster


---------------
165. Rekka Slip
---------------
Description: Talisman. An explosion around the caster damages all units in
range

Learned by: Izuna LV 1, Shino LV 1

MP cost: 5MP*Skill LV (25MP at level MAX)

Power
LV 1:   50
LV 2:   70
LV 3:   90
LV 4:   110
LV MAX: 145

Range (All units in range):
LV 1,2,3,4  5x5 square around caster
LV MAX      7x7 square around caster


----------------
166. Jinrai Slip
----------------
Description: Talisman. Ball lightning homes in on all units in range

Learned by: Izuna LV 3, Shino LV 1

MP cost: 5MP*Skill LV (25MP at level MAX)

Power
LV 1:   35
LV 2:   55
LV 3:   75
LV 4:   100
LV MAX: 125

Range (All units in range):
LV 1,2  3 range X-shape
LV 3    4 range X-shape
LV 4    5 range X-shape
LV MAX  6 range X-shape


---------------
167. Ten'i Slip
---------------
Description: Talisman. Teleports a selected ally near the caster

Learned by: Izuna LV 36, Shino LV 18

MP cost: 15MP*Skill LV (75MP at level MAX)

Range (One ally unit):
LV 1    4 range diamond shape around caster
LV 2    5 range diamond shape around caster
LV 3    6 range diamond shape around caster
LV 4    7 range diamond shape around caster
LV MAX  8 range diamond shape around caster


===============================
XVI. Miscellaneous (Active)
===============================

Random active skills at the end of the skill list.


---------------
168. Fierce Cry
---------------
Description: Reduces an enemy's OverBreak gauge

Learned by: Aegil LV 12, Alicia LV 24, Serdic (Cold Monarch) LV 24, Ansom
(third class) LV 39

-Decreases an enemy's OB gauge by ?%*Skill LV (Testing needed)


--------------
169. Pulverize
--------------
Description: Destroys an enemy's item

Learned by: None

-Unobtainable skill.


------------
170. Pillage
------------
Description: Steals an enemy's item

Learned by: None

-Unobtainable skill.


-----------------
171. Terror Break
-----------------
Description: Destroyed one equipped accesory on an enemy

Learned by: None

-Unobtainable skill. (Yes, the description is in past tense for some reason,
don't ask me why)


-------------
172. Manafont
-------------
Description: Gives MP to a selected ally

Learned by: Igraine (third class) LV 30

-Testing needed. This skill *seems* to not work based on percentages, but this
needs to be confirmed. What I do know:

-The user of this skill needs MP to use this skill (obviously)
-If the user of this skill does not have enough to give at a certain skill LV,
the amount of MP given will equal the MP the unit had at the time, minus 1.
-It seems like level 1 heals quite a bit. Tested with a 326MP unit on a 999MP
unit at 499MP, and it drained 325 MP from the first unit.
-On another test, with the same 326MP unit on another unit with 0MP out of 75
MP, it healed all 75MP. I concluded that this skill does not work on
percentages based on this and the above result.


-----------
173. Martyr
-----------
Description: Gives HP and MP to a selected ally

Learned by: Marie LV 18

-Testing needed. Same as above skill.


-----------------
174. Soul Cleanse
-----------------
Description: Heals status ailments on all units in the spell's range

Learned by: Serdic (Arch Paladin) LV 45, Kay (third class) LV 39

-See description. Unknown how skill LV affects skill.

Range (All ally units in range):
LV 1,2  1 range diamond shape around caster
LV 3,4  3x3 square around caster
LV MAX   2 range diamond shape around caster


-----------------
175. High Barrier
-----------------
Description: Briefly increases DEF for all allies in range

Learned by: Margus (third class) LV 42, Simon (third class) LV 45

-Increases DEF (10%*Skill LV) of base DEF (+50% at level MAX) for all allies
in range of skill.

Duration of effect is determined by skill level:

Level  Duration
1      1 turn
2      1 turn
3      2 turns
4      2 turns
MAX    3 turns


----------------
176. Divine Seal
----------------
Description: Briefly reduces spell damage for all units in range

Learned by: Alicia (third class) LV 42, Naji (third class) LV 39

-Reduces damage from all spell by 10%*Skill LV (50% resistance at level MAX)
for all allies in range.

Duration of effect is determined by skill level:

Level  Duration
1      1 turn
2      1 turn
3      2 turns
4      2 turns
MAX    3 turns


---------------
177. Royal Star
---------------
Description: Some sort of dummy skill

Learned by: None

-Unobtainable skill.


---------------
178. Soul Feast
---------------
Description: Absorbs HP from all units in range

Learned by: None

-Unobtainable skill.


------------
179. Barrier
------------
Description: Reduces damage from various attacks for 1 turn

Learned by: Cotton LV 33

-Reduces all damage taken by 15%*Skill LV (-75% damage at level MAX) for one
turn. Self-target only.


-------------
180. Chivalry
-------------
Description: Reduces damage for 1 turn according to the number of adjacent
allies

Learned by: Aegil LV 1

-Reduces all damage taken by (5%*Skill LV)*(Number of adjacent allies)
(25% per adjacent ally at level MAX). Self-target only, it is possible to
completely nullify all damage with level MAX and 4 adjacent allies.


================================
XVII. Character Skill Lists
================================

---------
1. Serdic
---------
First Class (Prince)

Level  Skill Name

1      Foresight
1      Knight Codex
1      Stand Fast
3      Duelist
3      Valor Bonds
6      Eternal Rage
6      Frontal Blow
6      Karma Strike
9      Will of War
12     Arrow Guard
12     Empower
15     Fog Plume
15     Garrison
18     Imp Wing
18     Retaliation
20     Knight Maxim

Second Class, Path A (Arch Paladin)

Level  Skill Name

1      Foresight
1      Knight Codex
1      Stand Fast
3      Duelist
3      Valor Bonds
6      Eternal Rage
6      Frontal Blow
6      Karma Strike
8      Retaliation
9      Will of War
12     Arrow Guard
12     Empower
15     Defender
15     Fog Plume
15     Garrison
15     Sharpshot
18     Fortify
18     Imp Wing
18     Invoke Might
20     Knight Maxim
21     Aggressor
21     Angelic Word
24     Cyclone
24     Null ZOC
27     Rook
30     Lion Strike
30     Revitalize
30     Vital Power
33     Arrow Shield
36     Arc Charge
39     Retributor
45     Soul Cleanse

Second Class, Path B (Cold Monarch)

Level  Skill Name
1      Foresight
1      Knight Codex
1      Stand Fast
3      Duelist
3      Valor Bonds
6      Eternal Rage
6      Frontal Blow
6      Karma Strike
8      Retaliation
9      Will of War
12     Arrow Guard
12     Empower
15     Fog Plume
15     Garrison
18     Imp Wing
18     Invoke Might
20     Knight Maxim
21     Invoke Life
21     Fearlessness
21     Lion Rage
24     Fierce Cry
24     Frontal Fury
24     Vital Strike
27     Exploit
27     ZOC
33     Arc Charge
33     Daredevil
36     Melee Guard
36     Melee Shield
39     Cleanse
45     Mana Break

Serdic has no third class.


------
2. Kay
------
First Class (White Knight)

Level  Skill Name
1      Invoke Might
1      Knight Codex
1      Will of War
3      Frontal Blow
6      Lion Rage
6      White Light
9      Eternal Rage
15     Adamancy

Second Class (Templar)

Level  Skill Name
15     Blind Rage
15     Duelist
18     Valor Bonds
21     Invoke Life
21     Bolt Cloak
21     Fire Cloak
21     Ice Cloak
24     Awareness
24     Empower
27     Arc Charge
30     Persistence

Third Class (Paladin)

Level  Skill Name
30     Knight Maxim
30     Lion Strike
33     Focus
33     Null ZOC
36     Frontal Fury
36     Holy Prayer
36     Stand Fast
39     Magic Guard
39     Soul Cleanse
42     First Strike


---------
3. Margus
---------
First Class (Sentinel)

Level  Skill Name
1      Rally
1      Rook
1      Stand Fast
3      Invoke Life
3      Knight Codex
6      Mount Shield
9      Melee Shield
9      ZOC
12     Defender
15     Holy Prayer

Second Class (Phalanx)

Level  Skill Name
15     Null ZOC
15     Revitalize
15     White Light
18     Arrow Guard
18     Fortify
21     Empower
21     Garrison
24     Arrow Shield
24     Mount Guard
27     Retaliation

Third Class (Royal Aegis)

Level  Skill Name
30     Abyss Ward
30     Melee Guard
30     Retributor
33     Exploit
36     Arc Charge
36     Vital Power
39     Invoke Mind
42     High Barrier


---------
4. Selmer
---------
First Class (Sorceror)

Level  Skill Name
1      Ice Shard
1      Ice Spear
1      Invoke Mind
1      White Dust
3      Spark Edge
3      Storm Rave
6      Defender
6      Fire Raid
6      Ignite Lore
12     Task Master

Second Class (Warlock)

Level  Skill Name
15     Meditation
15     Sedna Prison
15     Stand Fast
18     Imp Wing
18     Invoke Life
21     Will of Magi
24     Arcane Ice
27     Abyss Gate
27     Ice Rune
30     Meteor Gate
30     Torus Spell

Third Class (Rune Master)

Level  Skill Name
30     Ice Cloak
30     Valor Bonds
30     Yumil Magna
33     Wisdom Lock
33     Talan Raioh
36     Foresight


--------
5. Sasha
--------
First Class (Fencer)

Level  Skill Name
1      Sharpshot
3      Arrow Guard
6      Adamancy
6      Daredevil
9      Focus
9      Lion Rage
9      Null ZOC
12     Cleanse
12     Task Master
15     Imp Wing

Second Class (Sword Master)

Level  Skill Name
15     Angelic Word
15     Arrow Shield
15     Foresight
18     Duelist
18     Retaliation
21     Cyclone
21     Invoke Might
24     Mount Shield
24     Stance Shift
27     Fog Plume
27     Lateral Blow
30     First Strike
30     Retributor

Third Class (Blade Master)

Level  Skill Name
30     Befuddle
30     Lateral Stab
30     Lion Strike
33     Arc Charge
33     Awareness
33     Karma Strike
36     Daredevil
36     Exploit
36     Snake Bite
39     Mana Shield
39     Mount Guard
58     Rally


--------
6. Marie
--------
First Class (Divine Maiden)

Level  Skill Name
1      Cure Drop
1      Invoke Mind
3      Invoke Mana
3      Testament
6      White Light
9      Defender
15     Arcane Light
15     Holy Favor
18     Martyr
21     Holy Prayer
24     Mana Shield
24     Valor Bonds
27     Wisdom Lock
33     Aggressor
45     Oratoriorae

Marie has no second or third classes.


--------
7. Ansom
--------
First Class (Terra Archer)

Level  Skill Name
1      Invoke Life
3      Charisma
6      Lion Rage
6      Sharpshot
9      Arrow Shield
9      Focus
12     Eternal Rage
12     Fire Cloak

Second Class (Hawk Eye)

Level  Skill Name
15     Invoke Might
15     Last Stand
18     Foresight
18     Honor Code
21     Mount Shield
21     Vital Strike
24     Cleanse
27     Mind Chains
30     Sprint

Third Class (Strike Ranger)

Level  Skill Name
30     Holy Prayer
30     Valor Bonds
33     Daredevil
33     Imp Wing
36     Hide
36     Rally
36     True Arrows
39     Berserk
39     Fierce Cry
42     Stigma


------
8. Owl
------
First Class (Rogue)

Level  Skill Name
3      Sharpshot
3      Task Master
6      Hide
6      Vital Strike
9      Imp Wing
9      Sprint
15     Retaliation

Second Class (Cutpurse)

Level  Skill Name
15     Back Stab
15     Karma Strike
15     Lateral Stab
18     Lateral Blow
21     Cyclone
21     Last Stand
24     Awareness
27     Snake Bite

Third Class (Strider)

Level  Skill Name
30     Blind Rage
30     Rear Blow
33     Exploit
33     Foresight
33     Menacer
36     Berserk
36     Lion Rage
42     Stance Shift


---------
9. Cotton
---------
First Class (Witch)

Level  Skill Name
1      Blessing
1      Fire Dragon
1      Invoke Mana
1      Persistence
3      Invoke Mind
10     Thunder
12     Foresight
15     Flame Shard
15     Storm Shard
18     Bolt Cloak
18     Fire Cloak
18     Null ZOC
21     Faerie Fire
24     Flame Rune
24     Storm Rune
33     Barrier

Cotton has no second or third class.


------------
10. Alhambra
------------
First Class (Rogue)

Level  Skill Name
1      Vital Strike
3      Adamancy
6      Holy Prayer
9      Fire Cloak
9      Task Master
12     Cleanse
12     Retaliation
15     Will of War

Second Class (Treasure Hunter)

Level  Skill Name
15     Lateral Blow
15     Sprint
18     Karma Strike
18     Lion Rage
21     Charisma
21     Stand Fast
24     Exploit
24     Rook
27     Aggressor
27     Fog Plume

Third Class (Edel Raven)

Level  Skill Name
30     Abyss Ward
30     Invoke Life
33     Back Stab
36     Revitalize
39     Desperation
39     Foresight
42     Retributor


---------
11. Rukia
---------
First Class (Backpacker)

Level  Skill Name
1      Prowess
6      Eternal Rage
6      Sprint
9      Rook
12     Defender
12     Desperation
12     Sharpshot
15     Aggressor
15     Imp Wing
15     Vital Strike

Second Class (Lost Hiker)

Level  Skill Name
15     Cyclone
15     Lateral Stab
18     Holy Prayer
18     Rally
21     Garrison
21     Hide
24     Task Master
27     Retaliation

Third Class (Shadow Thief)

Level  Skill Name
30     Arrow Guard
30     Null ZOC
33     Will of War
36     Frontal Fury
39     Back Stab
39     Snake Bite


---------
12. Elmer
---------
First Class (Sorceror)

Level  Skill Name
1      Spark Edge
1      Storm Rave
1      Storm Shard
3      Ice Spear
3      White Dust
6      Fire Raid
6      Ignite Lore
9      Focus
12     Aggressor
12     Angelic Word
15     Invoke Mana

Second Class (Warlock)

Level  Skill Name
15     Arcane Storm
15     Talan Raioh
18     Wisdom Lock
21     Arrow Guard
21     Meditation
21     Meteor Gate
21     Will of War
24     Abyss Gate
24     Magic Guard
27     Storm Rune
30     Vital Power

Third Class (Rune Master)

Level  Skill Name
30     Bolt Cloak
30     Invoke Mind
30     Magna Volt
30     Sedna Prison
33     Abyss Ward
36     Persistence
36     Sprint
42     Seven Menace


---------
13. Arios
---------
Second Class (Warlock)

Level  Skill Name
1      Charisma
1      Fire Raid
1      Ice Spear
1      Ignite Lore
1      Invoke Mind
1      Spark Edge
1      Storm Rave
1      White Dust
3      Invoke Mana
6      Flame Shard
9      Magic Guard
10     Abyss Gate
15     Meteor Gate
15     Sedna Prison
15     Talan Raioh
18     Arcane Fire
21     Flame Rune
24     Meditation

Third Class (Rune Master)

Level  Skill Name
30     Hide
30     Megido Nova
33     Fire Cloak
33     Seven Menace
33     Wisdom Lock
36     Arrow Guard
36     Magna Volt
39     Yumil Magna
45     Ars Magna

Arios comes pre-promoted at his second class.

-----------
14. Igraine
-----------
Second Class (Warlock)

Level  Skill Name
1      Abyss Gate
1      Fire Raid
1      Ice Spear
1      Invoke Mind
1      Spark Edge
1      Storm Rave
1      White Dust
3      Abyss Ward
15     Ignite Lore
15     Meteor Gate
15     Sedna Prison
15     Talan Raioh
18     Meditation
21     Awareness
21     Will of Magi

Third Class (Rune Master)

Level  Skill Name
30     Abyss Shard
30     Magna Volt
30     Manafont
30     Megido Nova
30     Seven Menace
30     Torus Spell
30     Wisdom Lock
30     Yumil Magna
33     Defender
33     Magic Guard
33     Persistence
36     Cleanse
36     Null ZOC
39     Arcane Evil
42     Flame Rune
42     Ice Rune
42     Storm Rune

Igraine comes pre-promoted at her second class.


---------
15. Shino
---------
First Class (Kunoichi)

Level  Skill Name
1      Hide
1      Invoke Mind
1      Jinrai Slip
1      Rekka Slip
9      Stand Fast
12     Berserk
15     Charisma
15     Cyclone
15     Sharpshot
18     Foresight
18     Ten'i Slip
21     Sprint
24     Focus
24     White Light
27     Rally
27     Wisdom Lock
30     Earth Shard
33     Fog Plume
36     Honor Code

Shino has no second or third classes.


---------
16. Aegil
---------
First Class (Healer)

Level  Skill Name
1      Chivalry
1      Cure Drop
1      Prowess
1      Testament
1      Valor Bonds
3      Invoke Mind
6      Charisma
12     Fierce Cry
18     Aggressor
18     Arcane Light
21     Stand Fast

Second Class (High Priest)

Level  Skill Name
18     Cleanse
18     Holy Favor
18     Magic Guard
21     Invoke Mana
24     Bolt Cloak
24     Fire Cloak
24     Ice Cloak
24     Oratoriorae
24     White Light
27     Rally
30     Foresight

Third Class (Cardinal Lord)

Level  Skill Name
30     Vital Power
30     ZOC
33     Abyss Ward
33     Angelic Word
36     Mana Shield
36     Wisdom Lock
39     Arrow Guard
39     Holy Prayer


------------
17. Yumiluna
------------
Second Class (High Priest)

Level  Skill Name
1      Cure Drop
1      White Light
6      Rally
6      Testament
15     Arcane Light
15     Holy Favor
15     Invoke Mana
18     Magic Guard
21     Meditation

Third Class (Cardinal Lord

Level  Skill Name
30     Mana Shield
30     Stand Fast
33     Angelic Word
36     Bolt Cloak
36     Fire Cloak
36     Oratoriorae
36     Will of Magi
36     Wisdom Lock

Yumiluna comes pre-promoted at her second class.


---------
18. Simon
---------
Second Class (Templar)

Level  Skill Name
1      Adamancy
1      Knight Codex
1      White Light
9      Defender
12     Melee Guard
15     Duelist
15     Holy Prayer
21     Fortify
21     Garrison
24     Empower

Third Class (Chevalier)

Level  Skill Name
30     Frontal Fury
30     Valor Bonds
33     Angelic Word
33     Cyclone
33     Lion Rage
36     Aggressor
36     Revitalize
39     Desperation
42     Mana Break
45     High Barrier

Simon comes pre-promoted at his second class.


---------
19. Izuna
---------
First Class (Kunoichi)

Level  Skill Name
1      Invoke Might
1      Persistence
1      Rekka Slip
3      Invoke Life
3      Jinrai Slip
6      Valor Bonds
18     Blind Rage
21     Lion Strike
24     Adamancy
24     Angelic Word
27     Frontal Blow
30     Aggressor
30     Vital Power
36     Fearlessness
36     Last Stand
36     Ten'i Slip

Izuna has no second or third classes.


-----------
20. Galahad
-----------
Second Class (High Priest)

Level  Skill Name
1      Abyss Gate
1      Abyss Ward
1      Cure Drop
1      White Light
3      Testament
6      Invoke Mind
9      Will of War
12     Magic Guard
15     Arcane Evil
15     Holy Favor
18     Meditation
24     Seven Menace

Third Class (Cardinal Lord)

Level  Skill Name
30     Angelic Word
30     Cleanse
30     Rally
33     Mana Shield
33     Wisdom Lock
36     Torus Spell
39     Abyss Shard
42     Oratoriorae

Galahad comes pre-promoted at his second class.


----------
21. Alicia
----------
Second Class (Highlander)

Level  Skill Name
1      Sharpshot
6      Fog Plume
9      Lateral Blow
12     Arrow Shield
12     Exploit
12     Focus
15     Defender
15     Foresight
18     Vital Strike
21     Karma Strike
24     Fierce Cry
24     Retaliation
24     Revitalize
27     Mount Guard

Third Class (Hyperion)

Level  Skill Name
30     Aggressor
30     Frontal Blow
30     Knight Codex
30     Lion Strike
30     Retributor
33     Fearlessness
33     Melee Guard
33     Rook
33     Will of War
36     Garrison
36     Last Stand
36     Lateral Stab
39     Melee Shield
39     Stance Shift
42     Divine Seal

Alicia comes pre-promoted at her second class.


--------
22. Naji
--------
Second Class (Hawk Eye)

Level  Skill Name
1      Sharpshot
6      Vital Strike
12     Focus
15     Honor Code
18     Arrow Shield
21     Hide
24     Task Master
24     True Arrows
27     Mind Chains

Third Class (Strike Ranger)

Level  Skill Name
30     Cleanse
30     Daredevil
30     Mana Break
33     Mount Shield
33     Will of Magi
36     Bolt Cloak
36     Fire Cloak
36     Foresight
36     Ice Cloak
39     Divine Seal
39     Sin Brand
42     Lion Strike

Naji comes pre-promoted at his second class.


------------
23. Alberich
------------
First Class (Obsidian Dragoon)

Level  Skill Name
1      Blind Rage
1      Frontal Fury
6      Vital Strike
12     Null ZOC
15     Foresight
15     Mount Guard
18     Lion Strike
21     Arc Charge
24     Imp Wing
27     Fog Plume
30     Mana Break
30     Mount Shield
30     Sprint

Alberich has no second or third classes.


====================
XVIII. Credits
====================

-Hackers, for providing me with all skill codes
-The Japanese wiki at http://www38.atwiki.jp/ituwari/ for information on skills
-Success/Fun Unit for developing this great game
-Atlus U.S.A. Inc., for bringing this game over to North American gamers
-Raijinili's textdumps at http://sites.google.com/site/raijinili/rondo which
helped fill in the blanks for certain information, such as the level which
skills are learned for characters that come with skills already learned
-feel2c, for pointing out some errors.

Anyone else I haven't credited should contact me.

Copyright 2010 by Kikuichimonjii

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