================================Rondo of Swords================================
Skill Guide
By Kikuichimonjii (
[email protected])
Version 1.2, March 25th, 2011
Copyright 2010-2011
===============================================================================
i. Version History
Version 1.2 (2011-03-25)
-Added a few interesting notes, thanks Raijinili.
-Changed the description of diamond shape range skills since they were
confusing me and everyone else
-Fixed minor typos
-Added spell power for all spells
Version 1.1 (2010-08-17)
-Fixed errors in the description for section IV, skills 157, 159 (Thanks
feel2c)
Version 1.0 (2010-08-02)
-First version of the guide
-Detailed descriptions for most obtainable skills
-Full skill lists for all characters (1st,2nd, and 3rd classes)
ii. Contents
I. Introduction
II. Basics of Skills
Skills
III. Stat Boosting
IV. ZOC
V. Stat Boosting (with penalties)
VI. Support
VII. Damage Increase
VIII. Adjacent Unit
IX. Damage Reduce
X. Additional Effects
XI. Passive (Non-stats)
XII. Magic Enhance
XIII. Miscellaneous (Passive)
XIV. Active
XV. Magic Spells
XVI. Miscellaneous (Active)
XVII. Character Skill Lists
1. Serdic
2. Kay
3. Margus
4. Selmer
5. Sasha
6. Marie
7. Ansom
8. Owl
9. Cotton
10. Alhambra
11. Rukia
12. Elmer
13. Arios
14. Igraine
15. Shino
16. Aegil
17. Yumiluna
18. Simon
19. Izuna
20. Galahad
21. Alicia
22. Naji
23. Alberich
XVIII. Credits
==================
I. Introduction
==================
Rondo of Swords/Itsuwari no Rondo is a turn-based strategy RPG, copyrighted and
developed by Success/Fun Unit, and is licensed to and published by Atlus
U.S.A. Inc.
This guide was written by me, Kikuichimonjii at GameFAQs. This is my second
guide, and the second for Rondo of Swords. I'm still new to the guide writing
business, so if you see any mistakes, let me know via email or through the
boards at GameFAQs. If you have any questions, suggestions, or comments, you
can contact me the same way.
This guide was written to provide a more detailed description of skills in
Rondo of Swords, and to help skill planning.
========================
II. Basics of Skills
========================
When a character in Rondo of Swords reaches 100 EXP, they will level up,
gaining an increase in some stats and 2 skill points. While stats are not
customizable, skills are, and how well you do in Rondo of Swords is dependent
on how you choose to spend your skill points. Though you receive 2 skill points
per level up, it does not mean that you can level up 2 skills. Skills have
five levels, each costing more skill points to upgrade than the last. Costs are
the same for all skills:
Level 1: 1 point
Level 2: 2 points
Level 3: 4 points
Level 4: 6 points
Level MAX: 8 points
As you can see, to max out a skill, you will need 21 skill points in total.
That's right, it takes ten and a half levels just to max out one skill. Don't
worry though, only a handful of skills are worth getting anyway, the rest are
useless.
To manage your skills, you must first have access to the pre-battle preparation
screen, which is available starting from chapter 2. Select formation, highlight
a character, press X, and choose Skills. The first option will let you spend
skill points. The second option will let you set skills which you have learned.
Remember: Putting points into a skill does nothing until you set it! To set a
skill, choose "Set Skills" and choose the skills you want with the A button.
When you're done, press X. If you press B, set or removed skills will not be
saved. Also keep in mind that only a maximum of 12 skills can be set at any
time.
It should be noted that some characters come with skills points when recruited,
and some already have some skills. In a New Game+, any character you recruited
in a previous playthrough will come with 99 skills points right off the bat,
and have all their default class skills available. Serdic will have all the
skills from his second class as well as first class. However, their skills will
be reset to 0, so no, you can't just play through lots of times to max out all
skills. :P
Some skills are active skills, that is, you must select it in battle to use it.
To do this, select a character on the field, and choose either "Skill" or
"Magic" to use them.
I have listed skills in the following format:
#. Name of skill
Description
Characters that can learn the skill*
Comments
It will not be in alphabetical order. The game has ordered skills by type and I
will order them the same way they would be if it were shown in the game. There
are around 180 different skills programmed into Rondo of Swords, but most are
unavailable to your characters and are listed for the sake of completion.
*Character name and level at which the skill is learnt. Some skills are only
learnt after class promotion. In addition, some characters come pre-promoted,
such as Alicia and Naji, but I will be referring to their final class as "third
class" even though they technically only have two classes. Also, Serdic is a
special case. Because his promotion is forced by the plot, it is actually
possible to promote at a low level if you've been too lazy to level him up.
Because of this, Serdic's first class skills are also in both his second class
skill lists, to prevent any missed skills.
One last thing to note: The earliest you can promote a character is at levels
15 and 30 for their second and third classes, respectively. You will NOT lose
any skills if you choose to promote later than at those levels.
======================
III. Stat Boosting
======================
These are simple passive stat up skills that give bonus points to stats
without a drawback. When doing calculations, all final numbers with decimals
are rounded down.
---------------
1. Invoke Might
---------------
Description: Increases ATK
Learned by: Kay LV 1, Izuna LV 1, Serdic (Arch Paladin) LV 1, Serdic (Cold
Monarch) LV 18, Ansom (second class) LV 15, Sasha (second class) LV 21
-Increases bonus ATK by 5%*Skill LV (+25% at level MAX).
-------------
2. Stand Fast
-------------
Description: Increases DEF
Learned by: Serdic LV 1, Aegil LV 21, Margus LV 1, Shino LV 9, Kay (third
class) LV 36, Selmer (second class) LV 15, Yumiluna (third class) LV 30,
Alhambra (second class) LV 21
-Increases bonus DEF by 6%*Skill LV (+30% at level MAX).
--------------
3. Invoke Mind
--------------
Description: Increases MAG
Learned by: Marie LV 1, Aegil LV 3, Yumiluna LV 1, Selmer LV 1, Arios LV 1,
Galahad LV 6, Shino LV 1, Cotton LV 3, Margus (third class) LV 39, Elmer (third
class) LV 30
-Increases bonus MAG by 4%*Skill LV (+20% at level MAX).
---------
4. Sprint
---------
Description: Increases MOV
Learned by: Alberich LV 30, Owl LV 9, Shino LV 21, Rukia LV 6, Ansom (second
class) LV 30, Elmer (third class) LV 36, Alhambra (second class) LV 15
-Increases movement range.
Level Range
1 +1
2 +1
3 +2
4 +2
MAX +3
--------------
5. Invoke Life
--------------
Description: Increases max HP
Learned by: Ansom LV 1, Margus LV 3, Izuna LV 3, Serdic (Cold Monarch) LV 21,
Kay (second class) LV 21, Selmer (second class) LV 18, Alhambra (third class)
LV 30
-Increases max HP by 8%*Skill LV (+40% at level MAX).
--------------
6. Invoke Mana
--------------
Description: Increases max MP
Learned by: Marie LV 3, Arios LV 3, Yumiluna LV 15, Elmer LV 15, Cotton LV 1,
Aegil (second class) LV 21
-Increases max MP by 15%*Skill LV (+75% at level MAX).
------------
7. Sharpshot
------------
Description: Increases accuracy
Learned by: Ansom LV 6, Owl LV 3, Sasha LV 1, Alicia LV 1, Naji LV 1, Shino LV
15, Rukia LV 12, Serdic (Arch Paladin, Cold Monarch) LV 15
-Increases accuracy by ?%*Skill LV. Can't really find out how much, since
accuracy is a hidden value.
------------
8. Foresight
------------
Description: Increases agility
Learned by: Serdic LV 1, Alberich LV 15, Alicia LV 15, Shino LV 18, Cotton LV
12, Aegil (second class) LV 30, Ansom (second class) LV 18, Owl (third class)
LV 33, Sasha (second class) LV 15, Selmer (third clasS) LV 36, Naji (third
class) LV 36, Alhambra (third class) LV 39
-Increases evasion chance by ?%*Skill LV.
---------------
9. Vital Strike
---------------
Description: Increases chances of a critical hit
Learned by: Alberich LV 6, Owl LV 6, Alicia LV 18, Naji LV 6, Alhambra LV 1,
Rukia LV 15, Serdic (Cold Monarch) LV 24, Ansom (second class) Lv 21
-Increases critical hit chance by ?%*Skill LV.
---------------
10. Retaliation
---------------
Description: Increases chances of a counter-attack
Learned by: Serdic LV 18, Owl LV 15, Alicia LV 24, Alhambra LV 12, Serdic (Arch
Paladin, Cold Monarch) LV 8, Sasha (second class) LV 18, Margus (second class)
LV 27, Rukia (second clasS) LV 27
-Increases counter-attack chance by ?%*Skill LV.
---------------
11. Lion Strike
---------------
Description: Increases OB gauge
Learned by: Alberich LV 18, Izuna LV 21, Serdic (Arch Paladin) LV 30, Kay
(third class) LV 30, Sasha (third class) LV 30, Alicia (third class) LV 30,
Naji (third class) LV 42
-Not too sure what this skill does. Apparently it's supposed to increase OB
gains, but I need this confirmed.
---------------
12. Valor Bonds
---------------
Description: Increases support benefits received from allies
Learned by: Serdic LV 3, Marie LV 24, Aegil LV 1, Izuna LV 6, Ansom (third
class) LV 30, Kay (second class) LV 18, Selmer (third class) LV 30, Simon
(third class) LV 30
-A character with this skill equipped will receive a increased bonuses from
the support skills such as Will of War or Defender. Bonus given is 10%*Skill
LV. For example:
Level MAX Will of War heals 25% of HP of a unit which passes through the
character. With level MAX Valor Bonds (50% bonus), the HP healed is now 25*1.5
rounded down, equalling 37%. Just so we're clear, IT IS NOT 25%+50%=75%! The %
refers to the percentage of the original number.
-----------
13. War Cry
-----------
Description: Increases support benefits given to allies
Learned by: None
-Unobtainable skill. Just an interesting note: If you somehow have both Valor
Bonds and War Cry on a character, these two skills will stack, meaning it is
possible to have support bonuses doubled.
-----------
14. Tactics
-----------
Description: Increases effect of the terrain
Learned by: None
-Unobtainable skill.
---------------
15. White Light
---------------
Description: Increases chances of recovering from negative effects
Learned by: Marie LV 6, Kay LV 6, Yumiluna LV 1, Simon LV 1, Galahad LV 1,
Shino LV 24, Aegil (second class) LV 24, Margus (second class) LV 15
-Not sure about this skill. My guess on this skill? Random chance of healing
a negative status effect before the effect passes. Testing needed.
----------------
16. Angelic Word
----------------
Description: Lowers chances of receiving status ailments
Learned by: Elmer LV 12, Izuna LV 24, Serdic (Arch Paladin, Cold Monarch) LV 21
, Aegil (third class) LV 33, Sasha (second class) LV 15, Yumiluna (third class)
LV 33, Simon (third class) LV 33, Galahad (third class) LV 30
-Adds a resistance to negative status effects by ?%*Skill LV (Testing needed).
---------------
17. True Arrows
---------------
Description: Raises the range of arrow attacks
Learned by: Naji LV 24, Ansom (third class) LV 36
-Attacking range of archers such as Ansom and Naji is increased.
Level Range
1 +1
2 +1
3 +2
4 +2
MAX +3
----------------
18. Karma Strike
----------------
Description: Raises counter-attack damage
Learned by: Serdic LV 6, Alicia LV 21, Owl (second class) LV 15, Sasha (third
class) LV 33, Alhambra (second class) LV 18
-Increases counter-attack damage by ?%*Skill LV.
===========
IV. ZOC
===========
These are skills related to Zone of Control, better known as ZOC. ZOC prevents
enemy units from passing through the unit. ZOC is a very important skill, so
much that there is even a section in the tutorial explaining ZOC. Unfortunately
, ZOC is only learned by three playable characters, Serdic, Margus, and Aegil,
and Serdic only learns ZOC in Path B. Furthermore, ZOC is useless on Aegil
because of her poor HP and terrible DEF stats. Bottom line: Margus is the only
viable user of ZOC if you choose path A first.
-------
19. ZOC
-------
Description: Prevents enemies from passing through the unit
Learned by: Margus LV 9, Serdic (Cold Monarch) LV 27, Aegil (third class) LV 30
-Does exactly what the description says. As far as I know, ZOC works 100% at
any level, and is only increased to counter Null ZOC. When a character with ZOC
and a character with Null ZOC clash, ZOC must be a higher level than Null ZOC
for it to work. For example, ZOC level 4 wins against Null ZOC level 3 and
below, but Null ZOC level MAX bypasses all level of ZOC. When a unit is blocked
by ZOC, they pushed to a specific square regardless of their original path.
This is the pattern followed if squares are occupied:
|13|
|14|5 |15|
|16|6 |1 |7 |17|
|18|8 |2 |X |3 |9 |19|
|20|10|4 |11|21|
|22|12|23|
|24|
X is the tile occupied by the unit with ZOC. The numbers indicate the order of
squares in which a unit will be deflected to, for example, if squares 1 and 2
are occupied, then the unit will be deflected to the square directly east of
the unit.
Sometimes a unit with ZOC might counter-attack. In this situation, the ZOC
pattern does not apply, the unit attacking will be deflected to the closest
empty square on their original path.
ZOC can activate even when the unit successfully dodges.
------------
20. ZOC Gift
------------
Description: Prevents enemies from passing through an ally unit
Learned by: None
-Unobtainable skill.
------------
21. Null ZOC
------------
Description: May ignore enemy's ZOC
Learned by: Alberich LV 12, Sasha LV 9, Cotton LV 18, Serdic (Arch Paladin) LV
24, Igraine (third class) LV 36, Kay (third class) LV 33, Margus (second class)
LV 15, Rukia (third class) LV 30
-Allows the unit to sometimes pass through a character with ZOC. An equal level
or higher level of Null ZOC than the level of ZOC is needed to bypass ZOC.
=====================================
V. Stat Boosting (with penalties)
=====================================
These are like the stat boosting skills in section III, but these skills come
with a drawback: they increase stats at the price of lowering another.
----------------
22. Rapid Strike
----------------
Description: Increases ATK and lowers critical hit chances
Learned by: None
-Unobtainable skill.
--------------
23. Blind Rage
--------------
Description: Increases ATK and lowers accuracy
Learned by: Alberich LV 1, Izuna LV 18, Kay (second class) LV 15, Owl (third
class) LV 30
-Increases bonus ATK by 5%*Skill LV (+25% at level MAX) and decreases accuracy
by ?%*Skill LV.
---------------
24. Brute Power
---------------
Description: Increases ATK and lowers MAG
Learned by: None
-Unobtainable skill.
-------------
25. Daredevil
-------------
Description: Increases ATK and lowers DEF
Learned by: Sasha LV 6, Serdic (Cold Monarch) LV 33, Ansom (third class) LV 33,
Naji (third class) LV 30
-Increases bonus ATK by 5%*Skill LV (+25% at level MAX) and decreases bonus DEF
4%*Skill LV (-20% at level MAX).
------------
26. Nobility
------------
Description: Increases ATK and lowers DEF and SPEED
Learned by: None
-Unobtainable skill. For some reason, they're calling agility SPEED here.
--------
27. Rook
--------
Description: Increases DEF and lowers counter-attack chances
Learned by: Margus LV 1, Rukia LV 9, Serdic (Arch Paladin) LV 27, Alicia (third
class) LV 33, Alhambra (second class) LV 24
-Increases bonus DEF by 5%*Skill LV (+25% at level MAX), decreases counter-
attack %.
------------
28. Garrison
------------
Description: Increases DEF and lowers ATK
Learned by: Serdic LV 15, Simon LV 21, Margus (second class) LV 21, Alicia
(third class) LV 36, Rukia (second class) LV 21
-Increases bonus DEF by 5%*Skill LV (+25% at level MAX), and decreases bonus
ATK by 5%*Skill LV (-25% at level MAX).
----------
29. Turret
----------
Description: Increases DEF and lower accuracy
Learned by: None
-Unobtainable skill.
-------------
30. Obstinacy
-------------
Description: Increases DEF and lowers MAG and SPEED
Learned by: None
-Unobtainable skill.
-------------
31. Precision
-------------
Description: Increases critical hit chances and lowers ATK
Learned by: None
-Unobtainable skill.
-----------
32. Cyclone
-----------
Description: Increases critical hit chances and lowers DEF
Learned by: Shino LV 15, Serdic (Arch Paladin) LV 24, Owl (second class) LV 21,
Sasha (second class) LV 21, Simon (third class) LV 33, Rukia (second class) LV
15
-Critical hit % increases, and bonus DEF decreases by 5%*Skill LV (-25% at
level MAX).
-----------
33. Berserk
-----------
Description: Increases critical hit chances and lowers accuracy
Learned by: Shino LV 12, Ansom (third class) LV 39, Owl (third class) LV 36
-A surprisingly small number of characters can learn this skill. Increases
critical hit %, and decreases accuracy.
---------------
34. Wisdom Lock
---------------
Description: Increases MAG and lowers DEF and SPEED
Learned by: Marie LV 27, Shino LV 27, Aegil (third class) LV 36, Igraine (third
class) LV 30, Selmer (third class) LV 33, Arios (third class) LV 33, Yumiluna
(third class) LV 36, Elmer (second class) LV 18
-Increases bonus MAG by 5%*Skill LV (+25% at level MAX), decreases DEF by
4%*Skill LV (-20% at level MAX) also decreases agility. The game refers to
agility as SPEED yet again here. Just another strange inconsistency...
----------------
35. Stance Shift
----------------
Description: Increases counter-attack chances and lowers DEF
Learned by: Owl (third class) LV 42, Sasha (second class) LV 24, Alicia (third
class) LV 39
-Increases counter-attack %, and decreases DEF by 5%*Skill LV (-25% at level
MAX).
==============
VI. Support
==============
These are skills that give bonuses to units when they pass through a character.
In order for these to work, the unit with the skill must not have already moved
In addition, these skills are temporary. Their bonuses end as soon as the
unit stops moving. All of these skills are stackable with each other, though
only one will be shown if a character has more than of these skills equipped.
-------------
36. Aggressor
-------------
Description: Increases ATK for allies who pass through you
Learned by: Marie LV 33, Aegil LV 18, Elmer LV 12, Izuna LV 30, Rukia LV 15,
Serdic (Arch Paladin) LV 21, Alicia (third class) LV 30, Simon (third class) LV
36, Alhambra (second class) LV 27
-A unit passing through a character with this skill equipped receives an ATK
bonus of 3%*Skill LV (+15% at level MAX) until their turn ends.
------------
37. Defender
------------
Description: Increases DEF for allies who pass through you
Learned by: Marie LV 9, Margus LV 12, Selmer LV 6, Alicia LV 15, Simon LV 9,
Rukia LV 12, Serdic (Arch Paladin) LV 15, Igraine (third class) LV 33
-A unit passing through a character with this skill equipped receives a DEF
bonus of 3%*Skill LV (+15% at level MAX) until their turn ends.
---------
38. Focus
---------
Description: Increases accuracy for allies who pass through you.
Learned by: Ansom LV 9, Sasha LV 9, Alicia LV 12, Elmer LV 9, Naji LV 12, Shino
LV 24, Kay (third class) LV 33
-A unit passing through a character with this skill equipped receives an
accuracy bonus of 3%*Skill LV (+15% at level MAX) until their turn ends.
---------
39. Rally
---------
Description: Increases critical hit chances for allies who pass through you
Learned by: Margus LV 1, Yumiluna LV 6, Shino LV 27, Ansom (third class) LV 36,
Sasha (third class) LV 58, Galahad (third class) LV 30, Rukia (second class) LV
18
-Nope, not a typo. Sasha seriously learns Rally at level 58, the highest level
any character in the game learns a skill at. A unit passing through a character
with this skill equipped receives a critical hit bonus of 2%*Skill LV (+10% at
level MAX) until their turn ends.
---------------
40. Will of War
---------------
Description: Increases HP for allies who pass through you
Learned by: Serdic LV 9, Kay LV 1, Alhambra LV 15, Galahad LV 9, Alicia (third
class) LV 33, Elmer (second class) LV 21, Rukia (third class) LV 33
-Heals HP by 5%*Skill LV (25% at level MAX).
----------------
41. Will of Magi
----------------
Description: Increases MP for allies who pass through you
Learned by: Igraine LV 21, Selmer (second class) LV 21, Yumiluna (third class)
LV 36, Naji (third class) LV 33
-Heals MP by 5%*Skill LV (25% at level MAX).
========================
VII. Damage Increase
========================
These are passive skills that increase damage by a percentage when certain
conditions are met. Stackable.
----------------
42. Frontal Blow
----------------
Description: Increased damage when you attack from the front
Learned by: Serdic LV 6, Kay LV 3, Izuna LV 27, Alicia (third class) LV 30
-Damage is increased by 6%*Skill LV (+30% at level MAX) when attacking an enemy
from the front.
-----------------
43. Frontal Break
-----------------
Description: Increased DEF when enemies attack from the front
Learned by: None
-Unobtainable skill.
----------------
44. Frontal Fury
----------------
Description: Lowered chance of counter-attacks when you attack from the front
Learned by: Alberich LV 1, Serdic (Cold Monarch) LV 24, Kay (third class) LV 36
, Simon (third class) LV 30, Rukia (third class) LV 36
-Decreases counter-attack % when you attack an enemy from the front.
----------------
45. Lateral Fury
----------------
Description: Lowered chance of counter-attacks when you attack from the sides
Learned by: None
-Unobtainable skill.
----------------
46. Lateral Blow
----------------
Description: Increased damage when you attack from the side
Learned by: Alicia LV 9, Owl (second class) LV 18, Sasha (second class) LV 27,
Alhambra (second class) LV 15
-Damage is increased by 7%*Skill LV (+35% at level MAX) when attacking an enemy
from either of their two sides.
----------------
47. Lateral Stab
----------------
Description: Increased chance of critical hits when you attack from the sides
Learned by: Owl (second class) LV 15, Sasha (third class) LV 30, Alicia (third
class) LV 36, Rukia (second class) LV 15
-Increases critical hit % when you attack an enemy from either of their two
sides.
-------------
48. Rear Fury
-------------
Description: Lowered chance of counter-attacks when you attack from the rear
Learned by: None
-Unobtainable skill.
----------------
49. Sneak Attack
----------------
Description: Increased accuracy when you attack from the rear
Learned by: None
-Unobtainable skill.
-------------
50. Back Stab
-------------
Description: Increased chance of critical hits when you attack from the rear
Learned by: Owl (second class) LV 15, Alhambra (third class) LV 33, Rukia
(third class) LV 39
-Increases critical hit % when you attack an enemy from the back.
-------------
51. Rear Blow
-------------
Description: Increased damage when you attack from the rear
Learned by: Owl (third class) LV 30
-An Owl only skill.Damage is increased by 8%*Skill LV (+40% at level MAX) when
attacking an enemy from the back.
========================
VIII. Adjacent Unit
========================
All skills in this group are unobtainable.
---------------
52. Mana Breach
---------------
Description: Absorbs MP of all adjacent units
Learned by: None
-Unobtainable skill.
---------------
53. Mana Crisis
---------------
Description: Lowers MP of all adjacent units
Learned by: None
-Unobtainable skill.
--------------
54. Power Aura
--------------
Description: Damages all adjacent units
Learned by: None
-Unobtainable skill.
---------------
55. ZOC Command
---------------
Description: Nulls ZOC of all adjacent units
Learned by: None
-Unobtainable skill.
====================
IX. Damage Reduce
====================
These are passive skills that reduce damage by a percentage when certain
conditions are met. Stackable.
---------------
56. Melee Guard
---------------
Description: Reduced damage from all enemy units except cavaliers
Learned by: Simon LV 12, Serdic (Cold Monarch) LV 36, Margus (third class) LV
30, Alicia (third class) LV 33
-Reduces damage from all enemy units except for cavaliers, archers, and magic
by 4%*Skill LV (-20% at level MAX). (Confirmation needed)
---------------
57. Arrow Guard
---------------
Description: Reduced damage from all ranged attacks
Learned by: Serdic LV 12, Sasha LV 3, Aegil (third class) LV 39, Margus (second
class) LV 18, Arios (third class) LV 36, Elmer (second class) LV 21, Rukia
(third class) LV 30
-Reduces damage from archers by 4%*Skill LV (-20% at level MAX). (Confirmation
needed)
---------------
58. Mount Guard
---------------
Description: Reduced damage from cavaliers
Learned by: Alberich LV 15, Alicia LV 27, Sasha (third class) LV 39, Margus
(second class) LV 24
-Reduces damages from cavaliers by 4%*Skill LV (-20% at level MAX).
(Confirmation needed)
---------------
59. Magic Guard
---------------
Description: Reduced damage from magic
Learned by: Arios LV 9, Yumiluna LV 18, Galahad LV 12, Aegil (second class) LV
18, Igraine (third class) LV 33, Kay (third class) LV 39, Elmer (second class)
LV 24
-Reduces damage from magic by 4%*Skill LV (-20% at level MAX). (Confirmation
needed)
========================
X. Additional Effects
========================
These skills add certain effects to your attacks. They include draining HP,
cutting MP, and inflicting status effects. All these skills are stackable,
however, a unit can only have one status effect at a time. If a unit has
multiple status inflicting skills, certain ones take priority over other ones.
A rough order, from high priority to low priority:
Clumsy
Leak
Dazed
Sap
Glass
Tired
Crazed
Scared
Stuck
Timid
For example, if Sasha has First Strike (Timid) and Befuddle (Dazed) set, and
they both activate, the enemy unit will end up with Dazed status because Dazed
is higher on the priority list.
One thing to note: Most of the unobtainable status inflicting skills can be
found on certain enemy units. Always check the info of enemy units so as not to
be caught off guard by a status ailment!
----------------
60. Dark Bonding
----------------
Description: Recover HP in addition to dealing damage
Learned by: None
-Unobtainable skill.
--------------
61. Mana Break
--------------
Description: Reduce MP in addition to dealing damage
Learned by: Alberich LV 30, Serdic (Cold Monarch) LV 45, Simon (third class) LV
42, Naji (third class) LV 30
-Reduces MP by 10%*Skill LV (50% at level MAX). For example, if a unit with
100 MP is attacked by a character with this skill at MAX, 50 MP will be lost,
meaning it is possible to reduce MP to 0 within two attacks.
--------------
62. Demolisher
--------------
Description: Destroy enemy items in addition to dealing damage
Learned by: None
-Unobtainable skill.
----------------
63. First Strike
----------------
Description: May cause Timid in addition to dealing damage
Learned by: Kay (third class) LV 42, Sasha (second class) LV 30
-Causes Timid (Cannot counter-attack) by ?% chance.
------------
64. Evil Eye
------------
Description: May cause Stuck in addition to dealing damage
Learned by: None
-Unobtainable skill. Causes Stuck (Cannot move) by ?% chance.
------------
65. Imperium
------------
Description: May cause Scared in addition to dealing damage
Learned by: None
-Unobtainable skill. Causes Scared (Cannot pass through enemy units) by ?%
chance.
-------------
66. Number 13
-------------
Description: May cause Glass in addition to dealing damage
Learned by: None
-Unobtainable skill. Causes Glass (Any attack will Hurt unit, regardless of HP)
by ?% chance.
----------
67. Plague
----------
Description: May cause Boils in addition to dealing damage
Learned by: None
-Unobtainable skill. Apparently causes "Boils" status effect, doesn't work. No
enemy unit has this skill either.
----------------
68. Thunder Seal
----------------
Description: May cause Tired in addition to dealing damage
Learned by: None
-Unobtainable skill. Causes Tired (Will be hit 100% of enemy attacks, with no
ability to counter-attack) by ?% chance.
---------------
69. Mind Chains
---------------
Description: May cause Clumsy in addition to dealing damage
Learned by: Naji LV 27, Ansom (second class) LV 27,
-Causes Clumsy (Cannot use items) by ?% chance.
------------
70. Befuddle
------------
Description: May cause Dazed in addition to dealing damage
Learned by: Sasha (third class) LV 30
-Causes Dazed (Unit will face a random direction after moving) by ?% chance.
----------
71. Stigma
----------
Description: May cause Leak in addition to dealing damage
Learned by: Ansom (third class) LV 42
-Causes Leak (Unit's HP will decrease each turn) by ?% chance.
-------------
72. Sin Brand
-------------
Description: May cause Sap in addition to dealing damage
Learned by: Naji (third class) LV 39
-Causes Sap (Unit's MP will decrease each turn) by ?% chance.
==========================
XI. Passive (Non-stats)
==========================
These are passive skills with various effects that don't fit in above
categories.
---------------
73. Vital Power
---------------
Description: Gradually restores the unit's HP
Learned by: Izuna LV 30, Serdic (Arch Paladin) LV 30, Aegil (third class) LV 30
, Margus (third class) LV 36, Elmer (second class) LV 30
-Recover 4%*Skill LV HP at the start of each turn. (20% at level MAX)
---------------
74. Torus Spell
---------------
Description: Gradually restores the unit's MP
Learned by: Igraine (third class) LV 30, Selmer (second class) LV 30, Galahad
(third class) LV 36
-Recover 4%*Skill LV MP at the start of each turn. (20% at level MAX)
---------------
75. War Veteran
---------------
Description: When attacking 3 or more enemies, their chances of counter-
attacking are reduced
Learned by: None
-Unobtainable skill.
----------
76. Morale
----------
Description: When attacking 3 or more enemies, your chances of a critical hit
are increased
Learned by: None
-Unobtainable skill.
-----------
77. Duelist
-----------
Description: Deal more damage when attacking only 1 enemy
Learned by: Serdic LV 3, Simon LV 15, Kay (second class) LV 15, Sasha (second
class) LV 18
-Increases damage by 10%*Skill LV when attacking only 1, and only 1 enemy unit.
(+50% at level MAX)
----------------
78. Fearlessness
----------------
Description: Deal more when attacking 2 or more enemies
Learned by: Izuna LV 36, Serdic (Cold Monarch) LV 21, Alicia (third class) LV
33
-Increases damage by 10%*Skill LV on the second enemy and all subsequent
enemy units when attacking multiple enemies. (+50% at level MAX) For example,
if a character with this skill attacks 5 enemy units, the first enemy attacked
will receive normal damage, but the remaining four will take extra damage.
Cannot be stacked with Duelist to make the first enemy take extra damage, as
Duelist only works when attacking one enemy.
-----------
79. Menacer
-----------
Description: Increases chance of a critical hit when attacking 2 or more
enemies
Learned by: Owl (third class) LV 33
-Increases critical hit % by ?%*Skill LV on the second enemy and all subsequent
enemy units when attacking multiple enemies. See above skill for detailed
description, the rate of critical hit increase needs to be confirmed.
======================
XII. Magic Enhance
======================
These skills affect magic spells. Effects include increasing spell damage,
reducing damage from enemy spells, reducing spell MP cost, etc.
---------------
80. Flame Shard
---------------
Description: Fire spells do more damage
Learned by: Arios LV 6, Cotton LV 15
-Increase Fire spell damage by 4%*Skill LV. (+20% at level MAX)
Fire spells include: Fire Raid, Ignite Lore, Meteor Gate, Megido Nova, Fire
Dragon, Faerie Fire
-------------
81. Ice Shard
-------------
Description: Ice spells do more damage
Learned by: Selmer LV 1
-Increase Ice spell damage by 4%*Skill LV. (+20% at level MAX)
Ice spells include: Ice Spear, White Dust, Sedna Prison, Yumil Magna
---------------
82. Storm Shard
---------------
Description: Thunder spells do more damage
Learned by: Elmer LV 1, Cotton LV 15
-Increase Thunder spell damage by 4%*Skill LV. (+20% at level MAX)
Thunder spells include: Spark Edge, Storm Rave, Talan Raioh, Magna Volt,
Thunder
---------------
83. Abyss Shard
---------------
Description: Dark spells do more damage
Learned by: Igraine (third class) LV 30, Galahad (third class) LV 39
-Increase Dark spell damage by 5%*Skill LV. (+25% at level MAX)
Dark spells include: Hell Warrior, Abyss Gate, Soul Rend (does not inflict
damage, so is not affected by this skill), Seven Menace, Pandemonium
---------------
84. Earth Shard
---------------
Description: Talismans do more damage
Learned by: Shino LV 30
-Increase Talisman damage by 4%*Skill LV. (+20% at level MAX)
Talismans include: Rekka Slip, Jinrai Slip, Ten'i Slip (does not inflict damage
, so is not affected by this skill)
--------------
85. Rekka Rune
--------------
Description: Rekka Talisman does more damage
Learned by: None
-Unobtainable skill.
---------------
86. Jinrai Rune
---------------
Description: Jinrai Talisman does more damage
Learned by: None
-Unobtainable skill.
--------------
87. Flame Ward
--------------
Description: Resists damage from Fire spells
Learned by: None
-Unobtainable skill.
------------
88. Ice Ward
------------
Description: Resists damage from Ice spells
Learned by: None
-Unobtainable skill.
--------------
89. Storm Ward
--------------
Description: Resists damage from Thunder spells
Learned by: None
-Unobtainable skill.
--------------
90. Abyss Ward
--------------
Description: Resists damage from Dark spells
Learned by: Igraine LV 3, Galahad LV 1, Aegil (third class) LV 33, Margus
(third class) LV 30, Elmer (third class) LV 33, Alhambra (third class) LV 30
-Decreases damage by ?*%Skill LV (Testing needed)
--------------
91. Flame Rune
--------------
Description: Restores MP when struck by Fire spells
Learned by: Arios LV 21, Cotton LV 24, Igraine (third class) LV 42
-Restores MP by 5%*Skill LV of damage when hit by a Fire spell. (25% at level
MAX) For example, if a character with level MAX of this skill is hit by Fire
Raid for 100 points of damage, 25 MP will be healed. (damage is not reduced)
------------
92. Ice Rune
------------
Description: Restores MP when struck by Ice spells
Learned by: Igraine (third class) LV 42, Selmer (second class) LV 27
-Restores MP by 5%*Skill LV of damage when hit by an Ice spell.
--------------
93. Storm Rune
--------------
Description: Restores MP when struck by Thunder spells
Learned by: Cotton LV 24, Igraine (third class) LV 42, Elmer (second class) LV
27
-Restores MP by 5%*Skill LV of damage when hit by a Thunder spell.
---------------
94. Arcane Fire
---------------
Description: Flame spells consume less MP
Learned by: Arios LV 18
-Reduces MP cost of Fire spells by 6%*Skill LV (-30% at level MAX)
--------------
95. Arcane Ice
--------------
Description: Ice spells consume less MP
Learned by: Selmer (second class) LV 24
-Reduces MP cost of Ice spells by 6%*Skill LV (-30% at level MAX)
----------------
96. Arcane Storm
----------------
Description: Thunder spells consume less MP
Learned by: Elmer (second class) LV 15
-Reduces MP cost of Thunder spells by 6%*Skill LV (-30% at level MAX)
----------------
97. Arcane Light
----------------
Description: Light spells consume less MP
Learned by: Marie LV 15, Aegil LV 18, Yumiluna LV 15
-Reduces MP cost of Light spells by 6%*Skill LV (-30% at level MAX)
---------------
98. Arcane Evil
---------------
Description: Dark spells consume less MP
Learned by: Galahad LV 15, Igraine (third class) LV 39
-Reduces MP cost of Dark spells by 8%*Skill LV (-40% at level MAX)
----------------
99. Lost Formula
----------------
Description: Talismans consume less MP
Learned by: None
-Unobtainable skill.
--------------
100. Ars Magna
--------------
Description: All spells do more damage and consume less MP
Learned by: Arios (third class) LV 45
-Increase the damage of all spells by 6%*Skill LV (+30% at level MAX) and
reduce the cost of all spells by 6%*Skill LV (-30% at level MAX). Cannot be
stacked with the Shard and Arcane skills. If a Shard or Arcane skill is set
along with Ars Magna, the skill with the greater effect will take place, for
example, if level MAX Flame Shard (+20% fire spell damage) and level MAX Ars
Magna (+30% all spells) are set, Fire spells will do 30% more damage. In the
case of level MAX Arcane Evil (-40% MP cost for Dark spells) and level MAX Ars
Magna (-30% MP cost for all spells), Arcane Evil will take precedence.
==================================
XIII. Miscellaneous (Passive)
==================================
These are some skills that don't fit into other categories. Effects are varied.
-------------
101. Keen Eye
-------------
Description: Get more items upon victory
Learned by: None
-Unobtainable skill.
--------------
102. Profiteer
--------------
Description: Get more money upon victory
Learned by: None
-Unobtainable skill.
-------------
103. Charisma
-------------
Description: Increases chances of success for quests
Learned by: Aegil LV 6, Ansom LV 3, Arios LV 1, Shino LV 15, Alhambra (second
class) LV 21
-Increases success rate in Quest errands by ?%*Skill LV (Testing needed). Is it
just me, or are people with names beginning with the letter A especially
charismatic in this game? :P
----------------
104. Sixth Sense
----------------
Description: Get more rewards from quests
Learned by: None
-Unobtainable skill.
----------------
105. Task Master
----------------
Description: Increases chances of success when shopping
Learned by: Owl LV 3, Sasha LV 12, Selmer LV 12, Naji LV 24, Alhambra LV 9,
Rukia (second class) LV 24
-Increases success rate in Shop errands by ?%*Skill LV (Testing needed)
------------
106. Convert
------------
Description: Physical damage is partly offset with MP damage
Learned by: None
-Unobtainable skill.
------------
107. Prowess
------------
Description: Get more EXP upon victory
Learned by: Aegil LV 1, Rukia LV 1
-Increases EXP gained by 5%*Skill LV (+25% at level MAX).
--------------
108. Awareness
--------------
Description: Lower an enemy unit's chances of critical hits
Learned by: Igraine LV 21, Kay (second class) LV 24, Owl (second class) LV 24,
Sasha (third class) LV 33
-Decreases enemy critical hit % by ?%*Skill LV. (Testing needed)
-------------
109. Blessing
-------------
Description: Increases the effect of healing items
Learned by: Cotton LV 1
-Increases effects of healing items by 20%*Skill LV (+100% at level MAX).
For example, if a character with level MAX of this skill uses a Moon Weed,
the Moon Weed will heal 40% of MP instead of the normal 20%.
-------------
110. Adamancy
-------------
Description: Reduces penalties for Hurt characters
Learned by: Kay LV 15, Sasha LV 6, Simon LV 1, Alhambra LV 3, Izuna LV 24
-When a character loses all HP in battle, they have the Hurt status for the
following battle, which reduces their stats by 50%. If a character has this
skill set when dying, the penalty is reduced by 10%*Skill LV (-50% at level MAX
). It is possible to completely negate the penalties from Hurt status with
this skill maxed out. This skill must be set before dying, it will NOT work if
you set it after getting the Hurt status.
-----------------
111. Eternal Rage
-----------------
Description: Restores HP and MP upon leveling up
Learned by: Serdic LV 6, Ansom LV 12, Kay LV 9, Rukia LV 6
-Restores HP and MP by 20%*Skill LV upon leveling up. (100% HP/MP healed at
level MAX)
----------------
112. Persistence
----------------
Description: Chance of surviving lethal attacks with 1 HP
Learned by: Izuna LV 1, Cotton LV 1, Igraine (third class) LV 33, Kay (second
class) LV 30, Selmer (third class) LV 36
-Adds a chance of surviving an attack that would normally kill the unit with
1 HP by ?%*Skill LV. (Testing needed)
--------------
113. Conqueror
--------------
Description: Increases the OverBreak gauge
Learned by: None
-Unobtainable skill.
================
XIV. Active
================
These are skills that are used by selecting a unit in battle and choosing the
"Skill" option in the menu. All of these skills are self-targeting only, they
cannot be used on other characters. Furthermore, there is no MP cost to use
these skills.
Certain active skills that last longer than 1 turn can be stacked. Using those
skills twice will double the bonus and penalty. Using those skills three times
will multiply the bonus by 2.5x, but the penalty will be multiplied by 3x.
Using Lion Rage level MAX as an example:
1 use: +50% ATK, -40% DEF
2 use: +100% ATK, -80% DEF
3 use: +125% ATK, -120% DEF
Duration of effect is not extended when stacking these skills, each use of the
skill has its own separate counter.
---------------
114. Revitalize
---------------
Description: Restores HP
Learned by: Alicia LV 24, Serdic (Arch Paladin) LV 30, Margus (second class)
LV 15, Simon (third class) LV 36, Alhambra (third class) LV 36
-Heals the unit by 60HP*Skill LV (Heal 300HP at level MAX). This skill does
not work by percentages, a unit with 999HP will heal the same amount as a unit
with 300HP, if they both have the same level of Revitalize.
------------
115. Exploit
------------
Description: Briefly raises chances of critical hits
Learned by: Alicia LV 12, Serdic (Cold Monarch) LV 27, Owl (third class) LV 33,
Sasha (third class) LV 36, Margus (third class) LV 33, Alhambra (second class)
LV 24
-Raises critical hit chance by ?%*Skill LV (Testing needed). When activated,
skill will last until the start of next turn.
Comment: Useless skill? It doesn't seem like there is any way to put the bonus
critical chance to use because no action can be taken after using a skill, and
the fact that the skill's effect doesn't carry on into the next turn. If anyone
knows how this skill can be used, please let me know.
-----------------
116. Knight Codex
-----------------
Description: Increases MC
Learned by: Serdic LV 1, Kay LV 1, Margus LV 3, Simon LV 1, Alicia (third class
) LV 30
-Increases MC gauge by 5*Skill LV (+25 MC at level MAX). Total MC gauge gain
when using this skill actually comes out be to 3+5*Skill LV. The extra 3 MC is
the MC gained through successful action, in this case, skill usage.
-----------------
117. Knight Maxim
-----------------
Description: Increases MC
Learned by: Serdic LV 20, Kay (third class) LV 30
-Increases MC gauge by 8*Skill LV (+40 MC at level MAX). Read above.
---------
118. Hide
---------
Description: Reduces MC
Learned by: Owl LV 6, Naji LV 21, Shino LV 1, Ansom (third class) LV 36, Arios
(third class) LV 30, Rukia (second class) LV 21
-Reduces MC gauge by 4*Skill LV (-20 MC at level MAX). The extra 3 MC is also
added when using this skill, so actual MC reduction will be 3 less than the
formula.
---------------
119. Arc Charge
---------------
Description: Increases OverBreak gauge
Learned by: Alberich LV 21, Serdic (Arch Paladin) LV 36, Serdic (Cold Monarch)
LV 33, Kay (second class) LV 27, Sasha (third class) LV 33, Margus (third class
) LV 36
-Increases OB gauge by 7%*Skill LV (+35% at level MAX).
------------
120. Cleanse
------------
Description: May heal status ailments
Learned by: Sasha LV 12, Alhambra LV 12, Serdic (Cold Monarch) LV 39, Aegil
(second class) LV 18, Igraine (third class) LV 36, Ansom (second class) LV 24,
Kay (third class) LV 39, Naji (third class) LV 30, Galahad (third class) LV 30
-Heals a negative status ailment by ?%*Skill LV chance. (Testing needed)
---------------
121. Retributor
---------------
Description: Increases chances of counter attacks for 1 turn
Learned by: Serdic (Arch Paladin) LV 39, Sasha (second class) LV 30, Margus
(third class) LV 30, Alicia (third class) LV 30, Alhambra (third class) LV 42
-Increases counter attack chance by ?%*Skill LV (Testing needed). When
activated, skill will last until the start of next turn.
-------------
122. Imp Wing
-------------
Description: Increases agility for 1 turn
Learned by: Serdic LV 18, Alberich LV 24, Owl LV 9, Sasha LV 15, Rukia LV 15,
Ansom (third class) LV 33, Selmer (second class) LV 18
-Increases agility by ?%*Skill LV (Testing needed). When activated, skill will
last until the start of next turn.
----------------
123. Holy Prayer
----------------
Description: Temporarily nullifies status ailments
Learned by: Marie LV 21, Margus LV 15, Simon LV 15, Alhambra LV 6, Aegil (third
class) LV 39, Ansom (third class) LV 30, Kay (third class) LV 36, Rukia (second
class) LV 18
-Grants temporary immunity to all status ailments. Duration of effect is
determined by skill level:
Level Duration
1 1 turn
2 1 turn
3 2 turns
4 2 turns
MAX 3 turns
--------------
124. Fog Plume
--------------
Description: Increased evasion of ranged attacks for 1 turn
Learned by: Serdic LV 15, Alberich LV 27, Alicia LV 6, Shino LV 33, Sasha
(second class) LV 27, Alhambra (second class) LV 27
-Increases evasion by ?%*Skill LV (Testing needed). When activated, skill will
last until the start of next turn.
-----------------
125. Melee Shield
-----------------
Description: Reduced damage from all enemies but cavaliers for 1 turn
Learned by: Margus LV 9, Serdic (Cold Monarch) LV 36, Alicia (third class) LV
39
-Reduces damage from all enemy units except for cavaliers, archers, and magic
users by 10%*Skill LV (-50% damage at level MAX). When activated, skill will
last until the start of next turn.
-----------------
126. Arrow Shield
-----------------
Description: Reduced damage from ranged attacks for 1 turn
Learned by: Ansom LV 9, Alicia LV 12, Naji LV 18, Serdic (Arch Paladin) LV 33,
Sasha (second class) LV 15, Margus (second class) LV 24
-Reduces damage from archers by 10%*Skill LV (-50% damage at level MAX). When
activated, skill will last until the start of next turn.
-----------------
127. Mount Shield
-----------------
Description: Reduced damage from cavaliers for 1 turn
Learned by: Alberich LV 30, Margus LV 6, Ansom (second class) LV 21, Sasha
(second class) LV 24, Naji (third class) LV 33
-Reduces damage from cavaliers by 10%*Skill LV (-50% damage at level MAX). When
activated, skill will last until the start of next turn.
----------------
128. Mana Shield
----------------
Description: Reduced damage from spells for 1 turn
Learned by: Marie LV 24, Aegil (third class) LV 36, Sasha (third class) LV 39,
Yumiluna (third class) LV 30, Galahad (third class) LV 33
-Reduces damage from all spells by 10%*Skill LV (-50% damage at level MAX).
When activated, skill will last until the start of next turn.
---------------
129. Fire Cloak
---------------
Description: Reduced damage from Fire for 1 turn
Learned by: Ansom LV 12, Alhambra LV 9, Cotton LV 18, Aegil (second class) LV
24, Kay (second class) LV 21, Arios (third class) LV 33, Yumiluna (third class)
LV 36, Naji (third class) LV 36
-Reduces damage from Fire spells by 15%*Skill LV (-75% damage at level MAX).
When activated, skill will last until the start of next turn.
--------------
130. Ice Cloak
--------------
Description: Reduced damage from Ice for 1 turn
Learned by: Aegil (second class) LV 24, Kay (second class) LV 21, Selmer (third
class) LV 30, Naji (third class) LV 36
-Reduces damage from Ice spells by 15%*Skill LV (-75% damage at level MAX).
When activated, skill will last until the start of next turn.
---------------
131. Bolt Cloak
---------------
Description: Reduced damage from Thunder for 1 turn
Learned by: Cotton LV 18, Aegil (second class) LV 24, Kay (second class) LV 21,
Yumiluna (third class) LV 36, Elmer (third class) LV 30, Naji (third class) LV
36
-Reduces damage from Thunder spells by 15%*Skill LV (-75% damage at level MAX).
When activated, skill will last until the start of next turn.
--------------
132. Lion Rage
--------------
Description: Briefly increases ATK while reducing DEF
Learned by: Ansom LV 6, Kay LV 6, Sasha LV 9, Serdic (Cold Monarch) LV 21, Owl
(third class) LV 36, Simon (third class) LV 33, Alhambra (second class) LV 18
-Increases ATK by (10%*Skill LV) of base ATK (+50% at level MAX) and decreases
DEF by (8%*Skill LV) of base DEF (-40% at level MAX). Duration of effect is
determined by skill level:
Level Duration
1 1 turn
2 1 turn
3 2 turns
4 2 turns
MAX 3 turns
---------------
133. Last Stand
---------------</pre><pre id="faqspan-2">
Description: Briefly increases ATK while reducing MOV and chances of counter-
attacks
Learned by: Izuna LV 36, Ansom (second class) LV 15, Owl (second class) LV 21,
Alicia (third class) LV 36
-Increases ATK by (10%*Skill LV) of base ATK (+50% at level MAX) and decreases
MOV and chances of counter-attacks. MOV reduction is determined by skill level:
Level Reduction
1 -1
2 -1
3 -2
4 -2
5 -3
Duration of effect is determined by skill level:
Level Duration
1 1 turn
2 1 turn
3 2 turns
4 2 turns
MAX 3 turns
------------
134. Fortify
------------
Description: Briefly increases DEF while reducing MOV and chances of counter-
attacks
Learned by: Simon LV 21, Serdic (Arch Paladin) LV 18, Margus (second class) LV
18
-Increases DEF by (10%*Skill LV) of base DEF (+50% at level MAX) and decreases
MOV and chances of counter-attacks. MOV reduction is determined by skill level:
Level Reduction
1 -1
2 -1
3 -2
4 -2
5 -3
Duration of effect is determined by skill level:
Level Duration
1 1 turn
2 1 turn
3 2 turns
4 2 turns
MAX 3 turns
----------------
135. Desperation
----------------
Description: Briefly grants ZOC while reducing DEF
Learned by: Rukia LV 12, Simon (third class) LV 39, Alhambra (third class) LV
39
-Grants temporary ZOC and decreases DEF by (10*Skill LV) of base DEF (-50% at
level MAX).
Duration of effect is determined by skill level:
Level Duration
1 1 turn
2 1 turn
3 2 turns
4 2 turns
MAX 3 turns
Whether ZOC level is affected by Skill LV is yet to be determined.
---------------
136. Snake Bite
---------------
Description: Briefly increases chances of counter-attacks while reducing DEF
Learned by: Owl (second class) LV 27, Sasha (third class) LV 36, Rukia (third
class) LV 39
-Increases counter attack chance by ?% Skill LV (Testing needed) and reduces
DEF by (8%*Skill LV) of base DEF (-40% at level MAX).
Duration of effect is determined by skill level:
Level Duration
1 1 turn
2 1 turn
3 2 turns
4 2 turns
MAX 3 turns
---------------
137. Honor Code
---------------
Description: Briefly increases ATK and accuracy while reducing range and DEF
Learned by: Naji LV 15, Shino LV 36, Ansom (second class) LV 18
-Increases ATK by (8%*Skill LV) of base ATK (+40% at level MAX), increases
accuracy by ?%*Skill LV (Testing needed), reduces DEF by (8%*Skill LV) of base
DEF (-40% at level MAX) , and reduces range. Range reduction is determined
by skill LV:
Level Range
1 -1
2 -1
3 -2
4 -2
MAX -3
Duration of effect is determined by skill level:
Level Duration
1 1 turn
2 1 turn
3 2 turns
4 2 turns
MAX 3 turns
---------------
138. Meditation
---------------
Description: Briefly increases MAG while reducing DEF
Learned by: Igraine LV 18, Arios LV 24, Yumiluna LV 21, Galahad LV 18, Selmer
(second class) LV 15, Elmer (second class) LV 21
-Increases MAG by (10%*Skill LV) of base MAG (+50% at level MAX), and reduces
DEF by (8%*Skill LV) of base DEF (-40% at level MAX).
Duration of effect is determined by skill level:
Level Duration
1 1 turn
2 1 turn
3 2 turns
4 2 turns
MAX 3 turns
------------
139. Empower
------------
Description: Briefly increases DEF while reducing ATK
Learned by: Serdic LV 12, Simon LV 24, Kay (second class) LV 24, Margus (second
class) LV 21
-Increases DEF by (10%*Skill LV) of base DEF (+50% at level MAX) and reduces
ATK by (8%*Skill LV) of base ATK (-40% at level MAX).
Duration of effect is determined by skill level:
Level Duration
1 1 turn
2 1 turn
3 2 turns
4 2 turns
MAX 3 turns
===================
XV. Magic Spells
===================
Pretty self-explanatory. These are the magic spells of this game, they are the
skills with blue boxes in the skill window. In Rondo of Swords, there are
five elements spells come in: Fire, Ice, Thunder, Light, and Dark. However,
one difference from other games with elemental magic is that no units have any
sort of weakness or strengths against any particular element without using a
skill. All spells cost MP to use, and most have different ranges.
For the sake of reducing the length of this guide, I won't show the range of
each spell in a diagram, because many spells share the same range. I will show
the diagrams just once, and refer to them in the skill.
Some spells not only target enemy units, but your own as well. Use these spells
with caution!
X=Caster
#=Affected Square
Type A (Diamond)
Example:
---------------
| | | | | | | |
---------------
| | | |#| | | |
---------------
| | |#|#|#| | |
---------------
| |#|#|X|#|#| |
---------------
| | |#|#|#| | |
---------------
| | | |#| | | |
---------------
| | | | | | | |
---------------
2 range diamond shape
Type B (Square)
Example:
---------------
| | | | | | | |
---------------
| |#|#|#|#|#| |
---------------
| |#|#|#|#|#| |
---------------
| |#|#|X|#|#| |
---------------
| |#|#|#|#|#| |
---------------
| |#|#|#|#|#| |
---------------
| | | | | | | |
---------------
5x5 square around caster
Type C: (Line)
You can choose the direction the unit will cast magic in for this type.
---------------
| | | | | | | |
---------------
| |X|#|#|#|#| |
---------------
| | | | | | | |
---------------
4 range line
Type D: (X-Shape)
---------------
| | | | | | | |
---------------
| |#| | | |#| |
---------------
| | |#| |#| | |
---------------
| | | |X| | | |
---------------
| | |#| |#| | |
---------------
| |#| | | |#| |
---------------
| | | | | | | |
---------------
2 range X-shape
Type E: (Rectangle)
You can choose the direction the unit will cast magic in for this type.
---------------
| | | | | | | |
---------------
| | |#|#|#|#| |
---------------
| |X|#|#|#|#| |
---------------
| | |#|#|#|#| |
---------------
| | | | | | | |
---------------
3x4 rectangle
--------------
140. Fire Raid
--------------
Description: Fire spell. A flaming ball damages one enemy unit
Learned by: Igraine LV 1, Selmer LV 6, Arios LV 1, Elmer LV 6
MP cost: 12MP*Skill LV (60MP at level MAX)
Power
LV 1: 45
LV 2: 65
LV 3: 85
LV 4: 100
LV MAX: 135
Range (One enemy target):
LV 1,2,3 5 range diamond shape around caster
Lv 4,MAX 6 range diamond shape around caster
----------------
141. Ignite Lore
----------------
Description: Fire spell. An explosion damages all units within range
Learned by: Igraine LV 1, Selmer LV 6, Arios LV 1, Elmer LV 6
MP cost: 12MP*Skill LV (60MP at level MAX)
Power
LV 1: 55
LV 2: 70
LV 3: 90
LV 4: 120
LV MAX: 150
Range (All units in range):
LV 1,2 2 range diamond shape around caster
LV 3,4 3 range diamond shape around caster
LV MAX 4 range diamond shape around caster
----------------
142. Meteor Gate
----------------
Description: Fire spell. A meteorite strikes one enemy unit
Learned by: Igraine LV 15, Arios LV 15, Selmer (second class) LV 30, Elmer
(second class) LV 21
MP cost: 25MP*Skill LV (125 MP at level MAX)
Power
LV 1: 100
LV 2: 120
LV 3: 140
LV 4: 160
LV MAX: 180
Range (One enemy target):
LV 1 4 range diamond shape around caster
LV 2 5 range diamond shape around caster
LV 3,4 6 range diamond shape around caster
LV MAX 7 range diamond shape around caster
----------------
143. Megido Nova
----------------
Description: Fire spell. A raging inferno burns all units in the area
Learned by: Igraine (third class) LV 30, Arios (third class) LV 30
MP cost: 25MP*Skill LV (125 MP at level MAX)
Power
LV 1: 120
LV 2: 140
LV 3: 160
LV 4: 180
LV MAX: 220
Range (All units in range):
LV 1 5x5 square around caster
LV 2,3 7x7 square around caster
LV 4 9x9 square around caster
LV MAX 11x11 square around caster
--------------
144. Ice Spear
--------------
Description: Ice spell. Sharp hailstones penetrate all units in the area
Learned by: Igraine LV 1, Selmer LV 1, Arios LV 1, Elmer LV 3
MP cost: 7MP*Skill LV (35 MP at level MAX)
Power
LV 1: 25
LV 2: 40
LV 3: 55
LV 4: 75
LV MAX: 95
Range (All units in range):
LV 1,2 4 range line
LV 3 5 range line
LV 4 6 range line
LV MAX 7 range line
---------------
145. White Dust
---------------
Description: Ice spell. A localized snowstorm targets one enemy unit
Learned by: Igraine LV 1, Selmer LV 1, Arios LV 1, Elmer LV 3
MP cost: 8MP*Skill LV (40MP at level MAX)
Power
LV 1: 35
LV 2: 45
LV 3: 55
LV 4: 65
LV MAX: 85
Range (One enemy target):
LV 1,2 6 range diamond shape around caster
LV 3,4 7 range diamond shape around caster
LV MAX 8 range diamond shape around caster
-----------------
146. Sedna Prison
-----------------
Description: Ice spell. Produces absolute zero conditions within an area
Learned by: Igraine LV 15, Arios LV 15, Selmer (second class) LV 15, Elmer
(third class) LV 30
MP cost: 25MP*Skill LV (125MP at level MAX)
Power
LV 1: 35
LV 2: 55
LV 3: 75
LV 4: 95
LV MAX: 110
Range (All enemy units in range):
LV 1 3x3 square around caster
LV 2,3 5x5 square around caster
LV 4,MAX 7x7 square around caster
----------------
147. Yumil Magna
----------------
Description: Ice spell. Freezes all living beings within range
Learned by: Igraine (third class) LV 30, Selmer (third class) LV 30, Arios
(third class) LV 39
MP cost: 25MP*Skill LV (125 MP at level MAX)
Power
LV 1: 75
LV 2: 100
LV 3: 125
LV 4: 150
LV MAX: 180
Range (All units in range):
LV 1,2 7 range line
LV 3,4 8 range line
LV MAX 9 range line
Fun fact: The name of this skill would be better translated as Ymir Magna.
---------------
148. Spark Edge
---------------
Description: Thunder spell. Strikes one enemy unit with lightning
Learned by: Igraine LV 1, Selmer LV 3, Arios LV 1, Elmer LV 1
MP cost: 10MP*Skill LV (50 MP at level MAX)
Power
LV 1: 35
LV 2: 55
LV 3: 70
LV 4: 90
LV MAX: 115
Range (One enemy target):
LV 1,2 5 range diamond shape around caster
LV 3,4 6 range diamond shape around caster
LV MAX 7 range diamond shape around caster
---------------
149. Storm Rave
---------------
Description: Thunder spell. Balls of electricity damage all units in target
area
Learned by: Igraine LV 1, Selmer LV 3, Arios LV 1, Elmer LV 1
MP cost: 15MP*Skill LV (75MP at level MAX)
Power
LV 1: 30
LV 2: 50
LV 3: 70
LV 4: 90
LV MAX: 120
Range (All units in range):
LV 1,2 4 range X-shape
LV 3 5 range X-shape
LV 4 6 range X-shape
LV MAX 7 range X-shape
----------------
150. Talan Raioh
----------------
Description: Thunder spell. Arcing electricity strikes all nearby units
Learned by: Igraine LV 15, Arios LV 15, Selmer (third class) LV 33, Elmer
(second class) LV 15
MP cost: 20MP*Skill LV (100MP at level MAX)
Power
LV 1: 45
LV 2: 55
LV 3: 60
LV 4: 70
LV MAX: 90
Range (All units in range):
LV 1,2,3 3x4 rectangle
LV 4,MAX 3x5 rectangle
---------------
151. Magna Volt
---------------
Description: Thunder spell. Roaring thunder targets a single enemy
Learned by: Igraine (third class) LV 30, Arios (third class) LV 36, Elmer
(third class) LV 30
MP cost: 20MP*Skill LV (100MP at level MAX)
Power
LV 1: 45
LV 2: 65
LV 3: 85
LV 4: 100
LV MAX: 120
Range (One enemy target):
LV 1 6 range diamond shape around caster
LV 2 7 range diamond shape around caster
LV 3 8 range diamond shape around caster
LV 4 9 range diamond shape around caster
LV MAX 10 range diamond shape around caster
--------------
152. Cure Drop
--------------
Description: Light spell. Restores one allies' HP
Learned by: Marie LV 1, Aegil LV 1, Yumiluna LV 1, Galahad LV 1
-Heals a target's HP by (5%+15%*Skill LV) of max HP (Heal 80% of max HP at
level MAX). Skill level is the only factor that affects HP healed, MAG does not
affect this skill at all.
A unit using this skill will earn exp based on amount of HP healed.
MP cost: 10MP*Skill LV (50MP at level MAX)
Range (One ally unit):
LV 1,2 5 range diamond shape around caster
LV 3 6 range diamond shape around caster
LV 4,MAX 7 range diamond shape around caster
--------------
153. Testament
--------------
Description: Light spell. Holy light speeds up status recovery
Learned by: Marie LV 3, Aegil LV 1, Yumiluna LV 6, Galahad LV 3
MP cost: 15MP*Skill LV (75MP at level MAX)
Range (All ally units in range)
LV 1,2,3 5x5 square around caster
LV 4,MAX 7x7 sqaure around caster
---------------
154. Holy Favor
---------------
Description: Light spell. Teleports an ally near the caster
Learned by: Marie LV 15, Yumiluna LV 15, Galahad LV 15, Aegil (second class) LV
18
-This skill teleports an ally unit to a square near the caster. See Skill 19
(ZOC) for a description of the order in which units are teleported to.
MP cost: 25MP*Skill LV (125MP at level MAX)
Range (One ally unit):
LV 1 5 range diamond shape around caster
LV 2 6 range diamond shape around caster
LV 3 7 range diamond shape around caster
LV 4 8 range diamond shape around caster
LV MAX 9 range diamond shape around caster
----------------
155. Oratoriorae
----------------
Description: Light spell. The light of judgement damages all targeted units
Learned by: Marie LV 45, Aegil (second class) LV 24, Yumiluna (third class) LV
36, Galahad (third class) LV 42
MP cost: 30MP*Skill LV (150MP at level MAX)
Power
LV 1: 60
LV 2: 80
LV 3: 100
LV 4: 120
LV MAX: 150
Range (All units in range):
LV 1,2 5 range line
LV 3 6 range line
LV 4 7 range line
LV MAX 8 range line
---------------
156. Angel Hand
---------------
Description: Light spell. Revives a wounded ally
Learned by: None
-Unobtainable skill.
-----------------
157. Hell Warrior
-----------------
Description: Dark spell. A warrior born of darkness strikes one enemy
Learned by: None
-Unobtainable skill.
MP cost: 15MP*Skill LV (75MP at level MAX)
Power
LV 1: 50
LV 2: 95
LV 3: 115
LV 4: 145
LV MAX: 150
Range (One enemy target):
LV 1,2 6 range diamond shape around caster
LV 3 7 range diamond shape around caster
LV 4 8 range diamond shape around caster
LV MAX 9 range diamond shape around caster
---------------
158. Abyss Gate
---------------
Description: Dark spell. Drags one enemy to the gates of the Netherworld
Learned by: Igraine LV 1, Arios LV 10, Galahad LV 1, Selmer (second class) LV
27, Elmer (second class) LV 24
MP cost: 23MP*Skill LV (115MP at level MAX)
Power
LV 1: 40
LV 2: 55
LV 3: 75
LV 4: 95
LV MAX: 100
Range (One enemy target):
LV 1,2 7 range diamond shape around caster
LV 3 8 range diamond shape around caster
LV 4 9 range diamond shape around caster
LV MAX 10 range diamond shape around caster
--------------
159. Soul Rend
--------------
Description: Dark spell. Inflicts various status ailments on an enemy
Learned by: None
-Unobtainable skill.
MP cost: 25MP*Skill LV (125MP at level MAX)
Range (One enemy target):
LV 1 7 range diamond shape around caster
LV 2 8 range diamond shape around caster
LV 3 9 range diamond shape around caster
LV 4 10 range diamond shape around caster
LV MAX 11 range diamond shape around caster
-----------------
160. Seven Menace
-----------------
Description: Dark spell. Dark menace deals damage to one enemy
Learned by: Galahad LV 24, Igraine (second class) LV 30, Arios (third class) LV
33, Elmer (third class) LV 42
MP cost: 30MP*Skill LV (150MP at level MAX)
Power
LV 1: 80
LV 2: 100
LV 3: 120
LV 4: 130
LV MAX: 150
Range (One enemy target):
LV 1,2 5 range diamond shape around caster
LV 3 6 range diamond shape around caster
LV 4 7 range diamond shape around caster
LV MAX 8 range diamond shape around caster
----------------
161. Pandemonium
----------------
Description: Dark spell. A dark flame consumes everything targeted
Learned by: None
-Unobtainable skill. Also Mephreyu's signature spell.
MP cost: 35MP*Skill LV (175MP at level MAX)
Power
LV 1: 50
LV 2: 60
LV 3: 70
LV 4: 80
LV MAX: 90
Range (All units in range):
LV ALL 11x11 square around caster
----------------
162. Fire Dragon
----------------
Description: Fire spell. A summoned flame dragon attacks one enemy
Learned by: Cotton LV 1
MP cost: 25MP*Skill LV (125MP at level MAX)
Power
LV 1: 65
LV 2: 90
LV 3: 115
LV 4: 140
LV MAX: 165
Range (One enemy target):
LV ALL 5 range diamond shape around caster
------------
163. Thunder
------------
Description: Thunder spell. Chain lightning strikes all enemies in an area
Learned by: Cotton LV 10
MP cost: 30MP*Skill LV (150MP at level MAX)
Power
LV 1: 50
LV 2: 70
LV 3: 90
LV 4: 110
LV MAX: 120
Range (All units in range):
LV 1,2 4 range line
LV 3,4 5 range line
LV MAX 3x5 rectangle
----------------
164. Faerie Fire
----------------
Description: Fire spell. Fairies wreathed in flame attack all enemies in range
Learned by: Cotton LV 21
MP cost: 40MP*Skill LV (200MP at level MAX)
Power
LV 1: 70
LV 2: 85
LV 3: 100
LV 4: 115
LV MAX: 130
Range (All enemy units in range):
LV 1,2,3,4 5x5 square around caster
LV MAX 7x7 square around caster
---------------
165. Rekka Slip
---------------
Description: Talisman. An explosion around the caster damages all units in
range
Learned by: Izuna LV 1, Shino LV 1
MP cost: 5MP*Skill LV (25MP at level MAX)
Power
LV 1: 50
LV 2: 70
LV 3: 90
LV 4: 110
LV MAX: 145
Range (All units in range):
LV 1,2,3,4 5x5 square around caster
LV MAX 7x7 square around caster
----------------
166. Jinrai Slip
----------------
Description: Talisman. Ball lightning homes in on all units in range
Learned by: Izuna LV 3, Shino LV 1
MP cost: 5MP*Skill LV (25MP at level MAX)
Power
LV 1: 35
LV 2: 55
LV 3: 75
LV 4: 100
LV MAX: 125
Range (All units in range):
LV 1,2 3 range X-shape
LV 3 4 range X-shape
LV 4 5 range X-shape
LV MAX 6 range X-shape
---------------
167. Ten'i Slip
---------------
Description: Talisman. Teleports a selected ally near the caster
Learned by: Izuna LV 36, Shino LV 18
MP cost: 15MP*Skill LV (75MP at level MAX)
Range (One ally unit):
LV 1 4 range diamond shape around caster
LV 2 5 range diamond shape around caster
LV 3 6 range diamond shape around caster
LV 4 7 range diamond shape around caster
LV MAX 8 range diamond shape around caster
===============================
XVI. Miscellaneous (Active)
===============================
Random active skills at the end of the skill list.
---------------
168. Fierce Cry
---------------
Description: Reduces an enemy's OverBreak gauge
Learned by: Aegil LV 12, Alicia LV 24, Serdic (Cold Monarch) LV 24, Ansom
(third class) LV 39
-Decreases an enemy's OB gauge by ?%*Skill LV (Testing needed)
--------------
169. Pulverize
--------------
Description: Destroys an enemy's item
Learned by: None
-Unobtainable skill.
------------
170. Pillage
------------
Description: Steals an enemy's item
Learned by: None
-Unobtainable skill.
-----------------
171. Terror Break
-----------------
Description: Destroyed one equipped accesory on an enemy
Learned by: None
-Unobtainable skill. (Yes, the description is in past tense for some reason,
don't ask me why)
-------------
172. Manafont
-------------
Description: Gives MP to a selected ally
Learned by: Igraine (third class) LV 30
-Testing needed. This skill *seems* to not work based on percentages, but this
needs to be confirmed. What I do know:
-The user of this skill needs MP to use this skill (obviously)
-If the user of this skill does not have enough to give at a certain skill LV,
the amount of MP given will equal the MP the unit had at the time, minus 1.
-It seems like level 1 heals quite a bit. Tested with a 326MP unit on a 999MP
unit at 499MP, and it drained 325 MP from the first unit.
-On another test, with the same 326MP unit on another unit with 0MP out of 75
MP, it healed all 75MP. I concluded that this skill does not work on
percentages based on this and the above result.
-----------
173. Martyr
-----------
Description: Gives HP and MP to a selected ally
Learned by: Marie LV 18
-Testing needed. Same as above skill.
-----------------
174. Soul Cleanse
-----------------
Description: Heals status ailments on all units in the spell's range
Learned by: Serdic (Arch Paladin) LV 45, Kay (third class) LV 39
-See description. Unknown how skill LV affects skill.
Range (All ally units in range):
LV 1,2 1 range diamond shape around caster
LV 3,4 3x3 square around caster
LV MAX 2 range diamond shape around caster
-----------------
175. High Barrier
-----------------
Description: Briefly increases DEF for all allies in range
Learned by: Margus (third class) LV 42, Simon (third class) LV 45
-Increases DEF (10%*Skill LV) of base DEF (+50% at level MAX) for all allies
in range of skill.
Duration of effect is determined by skill level:
Level Duration
1 1 turn
2 1 turn
3 2 turns
4 2 turns
MAX 3 turns
----------------
176. Divine Seal
----------------
Description: Briefly reduces spell damage for all units in range
Learned by: Alicia (third class) LV 42, Naji (third class) LV 39
-Reduces damage from all spell by 10%*Skill LV (50% resistance at level MAX)
for all allies in range.
Duration of effect is determined by skill level:
Level Duration
1 1 turn
2 1 turn
3 2 turns
4 2 turns
MAX 3 turns
---------------
177. Royal Star
---------------
Description: Some sort of dummy skill
Learned by: None
-Unobtainable skill.
---------------
178. Soul Feast
---------------
Description: Absorbs HP from all units in range
Learned by: None
-Unobtainable skill.
------------
179. Barrier
------------
Description: Reduces damage from various attacks for 1 turn
Learned by: Cotton LV 33
-Reduces all damage taken by 15%*Skill LV (-75% damage at level MAX) for one
turn. Self-target only.
-------------
180. Chivalry
-------------
Description: Reduces damage for 1 turn according to the number of adjacent
allies
Learned by: Aegil LV 1
-Reduces all damage taken by (5%*Skill LV)*(Number of adjacent allies)
(25% per adjacent ally at level MAX). Self-target only, it is possible to
completely nullify all damage with level MAX and 4 adjacent allies.
================================
XVII. Character Skill Lists
================================
---------
1. Serdic
---------
First Class (Prince)
Level Skill Name
1 Foresight
1 Knight Codex
1 Stand Fast
3 Duelist
3 Valor Bonds
6 Eternal Rage
6 Frontal Blow
6 Karma Strike
9 Will of War
12 Arrow Guard
12 Empower
15 Fog Plume
15 Garrison
18 Imp Wing
18 Retaliation
20 Knight Maxim
Second Class, Path A (Arch Paladin)
Level Skill Name
1 Foresight
1 Knight Codex
1 Stand Fast
3 Duelist
3 Valor Bonds
6 Eternal Rage
6 Frontal Blow
6 Karma Strike
8 Retaliation
9 Will of War
12 Arrow Guard
12 Empower
15 Defender
15 Fog Plume
15 Garrison
15 Sharpshot
18 Fortify
18 Imp Wing
18 Invoke Might
20 Knight Maxim
21 Aggressor
21 Angelic Word
24 Cyclone
24 Null ZOC
27 Rook
30 Lion Strike
30 Revitalize
30 Vital Power
33 Arrow Shield
36 Arc Charge
39 Retributor
45 Soul Cleanse
Second Class, Path B (Cold Monarch)
Level Skill Name
1 Foresight
1 Knight Codex
1 Stand Fast
3 Duelist
3 Valor Bonds
6 Eternal Rage
6 Frontal Blow
6 Karma Strike
8 Retaliation
9 Will of War
12 Arrow Guard
12 Empower
15 Fog Plume
15 Garrison
18 Imp Wing
18 Invoke Might
20 Knight Maxim
21 Invoke Life
21 Fearlessness
21 Lion Rage
24 Fierce Cry
24 Frontal Fury
24 Vital Strike
27 Exploit
27 ZOC
33 Arc Charge
33 Daredevil
36 Melee Guard
36 Melee Shield
39 Cleanse
45 Mana Break
Serdic has no third class.
------
2. Kay
------
First Class (White Knight)
Level Skill Name
1 Invoke Might
1 Knight Codex
1 Will of War
3 Frontal Blow
6 Lion Rage
6 White Light
9 Eternal Rage
15 Adamancy
Second Class (Templar)
Level Skill Name
15 Blind Rage
15 Duelist
18 Valor Bonds
21 Invoke Life
21 Bolt Cloak
21 Fire Cloak
21 Ice Cloak
24 Awareness
24 Empower
27 Arc Charge
30 Persistence
Third Class (Paladin)
Level Skill Name
30 Knight Maxim
30 Lion Strike
33 Focus
33 Null ZOC
36 Frontal Fury
36 Holy Prayer
36 Stand Fast
39 Magic Guard
39 Soul Cleanse
42 First Strike
---------
3. Margus
---------
First Class (Sentinel)
Level Skill Name
1 Rally
1 Rook
1 Stand Fast
3 Invoke Life
3 Knight Codex
6 Mount Shield
9 Melee Shield
9 ZOC
12 Defender
15 Holy Prayer
Second Class (Phalanx)
Level Skill Name
15 Null ZOC
15 Revitalize
15 White Light
18 Arrow Guard
18 Fortify
21 Empower
21 Garrison
24 Arrow Shield
24 Mount Guard
27 Retaliation
Third Class (Royal Aegis)
Level Skill Name
30 Abyss Ward
30 Melee Guard
30 Retributor
33 Exploit
36 Arc Charge
36 Vital Power
39 Invoke Mind
42 High Barrier
---------
4. Selmer
---------
First Class (Sorceror)
Level Skill Name
1 Ice Shard
1 Ice Spear
1 Invoke Mind
1 White Dust
3 Spark Edge
3 Storm Rave
6 Defender
6 Fire Raid
6 Ignite Lore
12 Task Master
Second Class (Warlock)
Level Skill Name
15 Meditation
15 Sedna Prison
15 Stand Fast
18 Imp Wing
18 Invoke Life
21 Will of Magi
24 Arcane Ice
27 Abyss Gate
27 Ice Rune
30 Meteor Gate
30 Torus Spell
Third Class (Rune Master)
Level Skill Name
30 Ice Cloak
30 Valor Bonds
30 Yumil Magna
33 Wisdom Lock
33 Talan Raioh
36 Foresight
--------
5. Sasha
--------
First Class (Fencer)
Level Skill Name
1 Sharpshot
3 Arrow Guard
6 Adamancy
6 Daredevil
9 Focus
9 Lion Rage
9 Null ZOC
12 Cleanse
12 Task Master
15 Imp Wing
Second Class (Sword Master)
Level Skill Name
15 Angelic Word
15 Arrow Shield
15 Foresight
18 Duelist
18 Retaliation
21 Cyclone
21 Invoke Might
24 Mount Shield
24 Stance Shift
27 Fog Plume
27 Lateral Blow
30 First Strike
30 Retributor
Third Class (Blade Master)
Level Skill Name
30 Befuddle
30 Lateral Stab
30 Lion Strike
33 Arc Charge
33 Awareness
33 Karma Strike
36 Daredevil
36 Exploit
36 Snake Bite
39 Mana Shield
39 Mount Guard
58 Rally
--------
6. Marie
--------
First Class (Divine Maiden)
Level Skill Name
1 Cure Drop
1 Invoke Mind
3 Invoke Mana
3 Testament
6 White Light
9 Defender
15 Arcane Light
15 Holy Favor
18 Martyr
21 Holy Prayer
24 Mana Shield
24 Valor Bonds
27 Wisdom Lock
33 Aggressor
45 Oratoriorae
Marie has no second or third classes.
--------
7. Ansom
--------
First Class (Terra Archer)
Level Skill Name
1 Invoke Life
3 Charisma
6 Lion Rage
6 Sharpshot
9 Arrow Shield
9 Focus
12 Eternal Rage
12 Fire Cloak
Second Class (Hawk Eye)
Level Skill Name
15 Invoke Might
15 Last Stand
18 Foresight
18 Honor Code
21 Mount Shield
21 Vital Strike
24 Cleanse
27 Mind Chains
30 Sprint
Third Class (Strike Ranger)
Level Skill Name
30 Holy Prayer
30 Valor Bonds
33 Daredevil
33 Imp Wing
36 Hide
36 Rally
36 True Arrows
39 Berserk
39 Fierce Cry
42 Stigma
------
8. Owl
------
First Class (Rogue)
Level Skill Name
3 Sharpshot
3 Task Master
6 Hide
6 Vital Strike
9 Imp Wing
9 Sprint
15 Retaliation
Second Class (Cutpurse)
Level Skill Name
15 Back Stab
15 Karma Strike
15 Lateral Stab
18 Lateral Blow
21 Cyclone
21 Last Stand
24 Awareness
27 Snake Bite
Third Class (Strider)
Level Skill Name
30 Blind Rage
30 Rear Blow
33 Exploit
33 Foresight
33 Menacer
36 Berserk
36 Lion Rage
42 Stance Shift
---------
9. Cotton
---------
First Class (Witch)
Level Skill Name
1 Blessing
1 Fire Dragon
1 Invoke Mana
1 Persistence
3 Invoke Mind
10 Thunder
12 Foresight
15 Flame Shard
15 Storm Shard
18 Bolt Cloak
18 Fire Cloak
18 Null ZOC
21 Faerie Fire
24 Flame Rune
24 Storm Rune
33 Barrier
Cotton has no second or third class.
------------
10. Alhambra
------------
First Class (Rogue)
Level Skill Name
1 Vital Strike
3 Adamancy
6 Holy Prayer
9 Fire Cloak
9 Task Master
12 Cleanse
12 Retaliation
15 Will of War
Second Class (Treasure Hunter)
Level Skill Name
15 Lateral Blow
15 Sprint
18 Karma Strike
18 Lion Rage
21 Charisma
21 Stand Fast
24 Exploit
24 Rook
27 Aggressor
27 Fog Plume
Third Class (Edel Raven)
Level Skill Name
30 Abyss Ward
30 Invoke Life
33 Back Stab
36 Revitalize
39 Desperation
39 Foresight
42 Retributor
---------
11. Rukia
---------
First Class (Backpacker)
Level Skill Name
1 Prowess
6 Eternal Rage
6 Sprint
9 Rook
12 Defender
12 Desperation
12 Sharpshot
15 Aggressor
15 Imp Wing
15 Vital Strike
Second Class (Lost Hiker)
Level Skill Name
15 Cyclone
15 Lateral Stab
18 Holy Prayer
18 Rally
21 Garrison
21 Hide
24 Task Master
27 Retaliation
Third Class (Shadow Thief)
Level Skill Name
30 Arrow Guard
30 Null ZOC
33 Will of War
36 Frontal Fury
39 Back Stab
39 Snake Bite
---------
12. Elmer
---------
First Class (Sorceror)
Level Skill Name
1 Spark Edge
1 Storm Rave
1 Storm Shard
3 Ice Spear
3 White Dust
6 Fire Raid
6 Ignite Lore
9 Focus
12 Aggressor
12 Angelic Word
15 Invoke Mana
Second Class (Warlock)
Level Skill Name
15 Arcane Storm
15 Talan Raioh
18 Wisdom Lock
21 Arrow Guard
21 Meditation
21 Meteor Gate
21 Will of War
24 Abyss Gate
24 Magic Guard
27 Storm Rune
30 Vital Power
Third Class (Rune Master)
Level Skill Name
30 Bolt Cloak
30 Invoke Mind
30 Magna Volt
30 Sedna Prison
33 Abyss Ward
36 Persistence
36 Sprint
42 Seven Menace
---------
13. Arios
---------
Second Class (Warlock)
Level Skill Name
1 Charisma
1 Fire Raid
1 Ice Spear
1 Ignite Lore
1 Invoke Mind
1 Spark Edge
1 Storm Rave
1 White Dust
3 Invoke Mana
6 Flame Shard
9 Magic Guard
10 Abyss Gate
15 Meteor Gate
15 Sedna Prison
15 Talan Raioh
18 Arcane Fire
21 Flame Rune
24 Meditation
Third Class (Rune Master)
Level Skill Name
30 Hide
30 Megido Nova
33 Fire Cloak
33 Seven Menace
33 Wisdom Lock
36 Arrow Guard
36 Magna Volt
39 Yumil Magna
45 Ars Magna
Arios comes pre-promoted at his second class.
-----------
14. Igraine
-----------
Second Class (Warlock)
Level Skill Name
1 Abyss Gate
1 Fire Raid
1 Ice Spear
1 Invoke Mind
1 Spark Edge
1 Storm Rave
1 White Dust
3 Abyss Ward
15 Ignite Lore
15 Meteor Gate
15 Sedna Prison
15 Talan Raioh
18 Meditation
21 Awareness
21 Will of Magi
Third Class (Rune Master)
Level Skill Name
30 Abyss Shard
30 Magna Volt
30 Manafont
30 Megido Nova
30 Seven Menace
30 Torus Spell
30 Wisdom Lock
30 Yumil Magna
33 Defender
33 Magic Guard
33 Persistence
36 Cleanse
36 Null ZOC
39 Arcane Evil
42 Flame Rune
42 Ice Rune
42 Storm Rune
Igraine comes pre-promoted at her second class.
---------
15. Shino
---------
First Class (Kunoichi)
Level Skill Name
1 Hide
1 Invoke Mind
1 Jinrai Slip
1 Rekka Slip
9 Stand Fast
12 Berserk
15 Charisma
15 Cyclone
15 Sharpshot
18 Foresight
18 Ten'i Slip
21 Sprint
24 Focus
24 White Light
27 Rally
27 Wisdom Lock
30 Earth Shard
33 Fog Plume
36 Honor Code
Shino has no second or third classes.
---------
16. Aegil
---------
First Class (Healer)
Level Skill Name
1 Chivalry
1 Cure Drop
1 Prowess
1 Testament
1 Valor Bonds
3 Invoke Mind
6 Charisma
12 Fierce Cry
18 Aggressor
18 Arcane Light
21 Stand Fast
Second Class (High Priest)
Level Skill Name
18 Cleanse
18 Holy Favor
18 Magic Guard
21 Invoke Mana
24 Bolt Cloak
24 Fire Cloak
24 Ice Cloak
24 Oratoriorae
24 White Light
27 Rally
30 Foresight
Third Class (Cardinal Lord)
Level Skill Name
30 Vital Power
30 ZOC
33 Abyss Ward
33 Angelic Word
36 Mana Shield
36 Wisdom Lock
39 Arrow Guard
39 Holy Prayer
------------
17. Yumiluna
------------
Second Class (High Priest)
Level Skill Name
1 Cure Drop
1 White Light
6 Rally
6 Testament
15 Arcane Light
15 Holy Favor
15 Invoke Mana
18 Magic Guard
21 Meditation
Third Class (Cardinal Lord
Level Skill Name
30 Mana Shield
30 Stand Fast
33 Angelic Word
36 Bolt Cloak
36 Fire Cloak
36 Oratoriorae
36 Will of Magi
36 Wisdom Lock
Yumiluna comes pre-promoted at her second class.
---------
18. Simon
---------
Second Class (Templar)
Level Skill Name
1 Adamancy
1 Knight Codex
1 White Light
9 Defender
12 Melee Guard
15 Duelist
15 Holy Prayer
21 Fortify
21 Garrison
24 Empower
Third Class (Chevalier)
Level Skill Name
30 Frontal Fury
30 Valor Bonds
33 Angelic Word
33 Cyclone
33 Lion Rage
36 Aggressor
36 Revitalize
39 Desperation
42 Mana Break
45 High Barrier
Simon comes pre-promoted at his second class.
---------
19. Izuna
---------
First Class (Kunoichi)
Level Skill Name
1 Invoke Might
1 Persistence
1 Rekka Slip
3 Invoke Life
3 Jinrai Slip
6 Valor Bonds
18 Blind Rage
21 Lion Strike
24 Adamancy
24 Angelic Word
27 Frontal Blow
30 Aggressor
30 Vital Power
36 Fearlessness
36 Last Stand
36 Ten'i Slip
Izuna has no second or third classes.
-----------
20. Galahad
-----------
Second Class (High Priest)
Level Skill Name
1 Abyss Gate
1 Abyss Ward
1 Cure Drop
1 White Light
3 Testament
6 Invoke Mind
9 Will of War
12 Magic Guard
15 Arcane Evil
15 Holy Favor
18 Meditation
24 Seven Menace
Third Class (Cardinal Lord)
Level Skill Name
30 Angelic Word
30 Cleanse
30 Rally
33 Mana Shield
33 Wisdom Lock
36 Torus Spell
39 Abyss Shard
42 Oratoriorae
Galahad comes pre-promoted at his second class.
----------
21. Alicia
----------
Second Class (Highlander)
Level Skill Name
1 Sharpshot
6 Fog Plume
9 Lateral Blow
12 Arrow Shield
12 Exploit
12 Focus
15 Defender
15 Foresight
18 Vital Strike
21 Karma Strike
24 Fierce Cry
24 Retaliation
24 Revitalize
27 Mount Guard
Third Class (Hyperion)
Level Skill Name
30 Aggressor
30 Frontal Blow
30 Knight Codex
30 Lion Strike
30 Retributor
33 Fearlessness
33 Melee Guard
33 Rook
33 Will of War
36 Garrison
36 Last Stand
36 Lateral Stab
39 Melee Shield
39 Stance Shift
42 Divine Seal
Alicia comes pre-promoted at her second class.
--------
22. Naji
--------
Second Class (Hawk Eye)
Level Skill Name
1 Sharpshot
6 Vital Strike
12 Focus
15 Honor Code
18 Arrow Shield
21 Hide
24 Task Master
24 True Arrows
27 Mind Chains
Third Class (Strike Ranger)
Level Skill Name
30 Cleanse
30 Daredevil
30 Mana Break
33 Mount Shield
33 Will of Magi
36 Bolt Cloak
36 Fire Cloak
36 Foresight
36 Ice Cloak
39 Divine Seal
39 Sin Brand
42 Lion Strike
Naji comes pre-promoted at his second class.
------------
23. Alberich
------------
First Class (Obsidian Dragoon)
Level Skill Name
1 Blind Rage
1 Frontal Fury
6 Vital Strike
12 Null ZOC
15 Foresight
15 Mount Guard
18 Lion Strike
21 Arc Charge
24 Imp Wing
27 Fog Plume
30 Mana Break
30 Mount Shield
30 Sprint
Alberich has no second or third classes.
====================
XVIII. Credits
====================
-Hackers, for providing me with all skill codes
-The Japanese wiki at
http://www38.atwiki.jp/ituwari/ for information on skills
-Success/Fun Unit for developing this great game
-Atlus U.S.A. Inc., for bringing this game over to North American gamers
-Raijinili's textdumps at
http://sites.google.com/site/raijinili/rondo which
helped fill in the blanks for certain information, such as the level which
skills are learned for characters that come with skills already learned
-feel2c, for pointing out some errors.
Anyone else I haven't credited should contact me.
Copyright 2010 by Kikuichimonjii
This guide may be not be reproduced under any circumstances except for personal
, private use. It may not be placed on any web site or otherwise distributed
publicly without advance written permission. Use of this guide on any other web
site or as a part of any public display is strictly prohibited, and a violation
of copyright.