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Pokemon Mystery Dungeon Explorers of Time and Darkness
Walkthrough by Bulby101
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Table of Contents
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Introduction - 1.00 ===================================================
Version History ------------------------- 1.1
How to Read This Guide ------------------ 1.2
Contact Me ------------------------------ 1.3
Credits --------------------------------- 1.4
F.A.Q. ---------------------------------- 1.5
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Version History
1.1
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Version 1
Walkthroughs all the way to Temporal Tower completed.
Version 1.1
Walkthroughs of Mystifying Forest, Mt. Avalanche, and Blizzard Island.
Sorry about the delay on this version, I was caught up in school, but I'll
be working on it again from now on.
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How to Read This Guide
1.2
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This mini-section will tell you how to read my guide on the dungeons.
Text up here will give you extra information about the dungeon, whether it
be things to look out for inside the dungeon or boss information. Also, if
a dungeon has more than 14 pokemon combinations for a dungeon, only 14 will
be choosen for a level. If you want to know what pokemon will be on that
floor, go in the others of the menu. Then, choose recruitment search.
Requirements: This will tell you what you need to do to unlock the dungeon.
Floors: Total floors, not including the final floor where a cutscene or boss
battle might take place.
Text down here will have information pertaining to a few pokemon in a dungeon.
They will either not appear until you complete a requirement, or that they
appear in only one version.
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Contact Me
1.3
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If you have any questions about PMD2 or if you need a rescue, you can visit
my forums. You can find them at www.clanchaotix.proboards104.com. There is a
board called SOS Signals, where you can post your rescue request without
signing up. If you have a question, you will need to sign up to send me a pm.
My username is Bulby101. You can find a link to pm me in the upper left hand
corner of the forums.
If you see an error in the guide, or would like to contribute a piece of info
I don't know, I would definitely like to hear about it. Go to my forums at the
URL listed above, and send me a pm. Instructions are also in the paragraph up.
If you somehow find my e-mail, do not think I will reply. Why? Well, because
I never check it. If you need to contact me, go on my forums. Sorry, but thats
the only way of doing it.
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Credits
1.4
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Most of the information in this guide was taken from the Offical Pokemon
Strategy Guide. All the pokemon types were taken from Wikipedia.org.
All the explanations and tips were brought you by viewers like you-I mean me.
88D
These are some questions that I think most people are wondering about...
Q - How do I get more pokemon?
A - You can recruit pokemon into your team. To do this, keep fighting the
pokemon you want until it asks to join your team. It is most easily done
when you are a higher level that the pokemon. It will only work if the team
leader has the finishing blow, and if he is right next to you. That means
you can't shoot a Flamethrower or a Mach Punch at it and expect it to join
your team.
Q - How do I evolve my pokemon?
A - After you enter the post-ending and beat Mystifing Forest, Luminous Spring
will be open to you. Go in there, and you can evolve your pokemon if it is
the right level or if you have the right item.
Q - My starters won't evolve! How can I evolve them?
A - This is tricky. (Also contains spoilers.) Once you beat Darkrai, do three
jobs. Manaphy will show up again, all grown up, and ask to join your team.
Accept it. Do three more jobs. It will show up one day and tell you that it
unlocked Marine Resort. After that, go recruit Palkia. If you already have
recruited it, its fine. You can find him/her at the bottom/top of Spacial
Rift. Once done, go to Luminous Spring and your starters can evolve! Don't
expect a cutscene, because there isn't one. It just pops up.
Q - I can't beat [insert boss or dungeon here]!
A - Train.
Requirements: Rescue Azurill from Drowzee. Then, do jobs for the next three
days. Take on sentry duty, and then two more days of jobs.
Floors: 8
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| [Pokemon] | [Type] | [Floors] |
| _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ |
|Psyduck |Water/Psychic |1-4 |
|Poliwag |Water |1-4 |
|Grimer |Poison |1-4 |
|Tangela |Grass |1-4 |
|Wooper |Water/Ground |1-4 |
|Lotad |Water/Grass |1-4 |
|Surskit |Water |1-4 |
|Barboach |Water/Ground |1-4 |
|Whiscash |Water/Ground |5-8 |
¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯
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Apple Woods
2.5
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Requirements: Complete Waterfall Cave. Do a job. The next day, go on Sentry
Duty. Do another job.
Floors: 12
*Butterfree and Combee are Time version only.
*Beedrill and Burmy are Darkness version only.
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Side Path
2.6
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This is not a required dungeon for the storyline. This is merely for
you to level up, if need be, for the oncoming dungeons.
Requirements: Complete Apple Woods. Complete a job, go on sentry duty, and
complete another job.
Floors: 5
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Rock Path
2.8
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This is not a required dungeon for the storyline. This is merely for
you to level up, if need be, for the oncoming dungeons.
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Forest Path
2.10
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This is not a required dungeon for the storyline. This is merely for
you to level up, if need be, for the oncoming dungeons.
The boss of the next dungeon is a level 30 Groundon. Unless you have
a good supply of items and super-effective moves, take the Forest Path a
couple of times to level up. There is no extra path before the next dungeon
like there was the past three dungeons.
If you or your partner is vulnerable to electric attacks, get to a high
level before attempting this.
Requirements: Finish Chapter 9. Do a job. Go to the Kecleon Market. Take
another job.
Floors: 10 Floors (Amp Plains) -> Relay Point -> 9 Floors (Far Amp Plains)
*Zapdos will appear on floor 7 of Amp Plains if you have the Secret
Slab or Mystery Part after you unlock Marine Resort.
*Pichu and Pikachu appear on floors 9-10(Amp Plains) and 1-4(Far Amp
Plains) after you beat Mystifiing Forest.
*Luxray will appear on floors 5-9(Far Amp Plains) after Chapter 15.
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Crystal Cave
2.16
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At the end of the dungeon, you will find yourself facing a puzzle. There are
three crystal pillars, and to proceed to Crystal Crossing, you must turn them
all blue.
*Riolu is in Time version only.
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Crystal Crossing
2.17
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At the end of this dungeon, you will fight Groyvle, a level 44 grass type.
Be prepared.
Requirements: Solve the puzzle at the end of Crystal Cave.
Floors: 13
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Dark Hill
2.19
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Gastly, Haunter, Gengar, Misdreavus, and Banette all have the Pass-Through
terrain ability. That means that they can walk right through walls, a place
you cannot attack it, even if the pokemon is on the edge of a wall. If one
sneaks up on you, just keep moving until you force it out of the wall, and
into your reach.
At the end of the dungeon, you face Spiritomb, a Ghost/Dark pokemon. Like
Sabeleye, he has no weaknesses, so unload your best moves and don't worry
about types.
Requirements: Complete Dark Hill.
Floors: 8 Floors (Sealed Ruin) -> Relay Point -> 6 Floors (Deep Sealed Ruin)
Mismagius has the Pass-Through terrain ability. That means that they can
walk right through walls, a place you cannot attack it, even if the pokemon
is on the edge of a wall. If one sneaks up on you, just keep moving until
you force it out of the wall, and into your reach.
Requirements: Complete Treeshroud Forest, and tell the guild of what's
happened. Then, go to the Hot Spring and talk to Torkoal.
Floors: 9 Floors (Brine Cave) -> Relay Point -> 5 Floors (Brine Cave Pit)
In the dungeon after this, you will face a very difficult dungeon as well as
the final boss. If you don't think you're high enough level, you can go back
to the town and spend as much time as you want. To do this, just go down
instead of up when entering the dungeon.
At the end of the this dungeon is the final boss of the pre-ending: Primal
Dialga. He is level 48, but I beat him with my partner and I at level 41.
I had to return to the town and level up from 38, because I couldn't beat
him, however, one of my friends EASILY beat him at 38. So, its all the
matter of strategy,items, pokemon, and moves. I'd say the minimum you
need to be is 37, and at least 40 if you want a good chance. His only
weaknesses are gound and fighting.
Now, for the difficult pokemon in this dungeon. Not only is Dialga difficult,
but the ascend to his throne is difficult. All three Porygons have the move
Discharge, which is an electric move that effects the entire room. If you
are
in a hallway, it affects the entire hallway. Another thing to watch out for
is Salamence. He is just plain stronger than the other pokemon, and will
be an annoyance if you don't have a super-effective move. He has the move
Dragon Breath, which shoots in a straight line and can paralyze.
Requirements: Defeat Dusknoir and his Sableye.
Floors: 13 Floors(Temporal Tower) -> Relay Point -> 10 Floors(Temporal Spire)
*All forms of Deoxys appear only post-ending and while you are carring the
Secret Slab or the Mystery Part. None of them can be recruited.
Only Normal-Forme can.
*If a floor has more than 14 pokemon combinations for it,
only 14 will be choosen for a level. If you want to know what pokemon
will be on that floor, go in the others of the menu. Then, choose
recruitment search.
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Blizzard Island
3.2
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Requirements: Graduate from the Guild, and then do two jobs. Talk to Mr. Mime
near the Kecleon Market.
Floors: 20
*If a floor has more than 14 pokemon combinations for it,
only 14 will be choosen for a level. If you want to know what pokemon
will be on that floor, go in the others of the menu. Then, choose
recruitment search.
Requirements: Unlock it through a rescue request (left board) with ??? as its
location. It will self-delete apon opening.
Floors: 19
Wonder Mail:
4MP=K9 8#CT%Y
R@--&P 7%%K86