Orcs & Elves Walkthrough
By blcklblskt
Game (C) 2007 Id Software, Inc.
Version - 1.0
Last Update - 09-03-08
----------------------------------------
Table of Contents
----------------------------------------
Note - To find a specific section fast, hit Ctrl + F to open the Find command.
Ex: Type in 1.) for the Character List, etc. See, not hard at all
Other Note - This walkthrough covers the "Normal" difficulty. The other
difficulties: "Difficult" and "Nightmare" have more stronger
enemies, but have the same map nonetheless.
Other other Note - This is a turn-based game, so enemies will not move until
you make your move! This is key in beating the game.
1.) Character List
2.) Enemy List
3.) Boss List
4.) Controls and Menus
> Controls
> Menus
5.) Walkthrough
> Entrance Hall
> Dragon's Lair pt 1
> Prison
> Boss - Sonya pt 1
> Boss - Sonya pt 2
> Great Hall pt 1
> Crusher Wall Puzzle
> Dragon's Lair pt 2
> Brimstone
> Vent Puzzle
> Boss - Flopsie
> Dragon's Lair pt 3
> Burrows
> Dragon's Lair pt 4
> Great Hall pt 2
> Labyrinth pt 1
> Boss - Filch
> Dragon's Lair pt 5
> Labyrinth pt 2
> The Catacombs
> The Forge pt 1
> Dragon's Lair pt 6
> The Forge pt 2
> Sconce Puzzle
> Throne Room
> The Pit pt 1
> Boss - Bruul pt 1
> Boss - Bruul pt 2
> Dragon's Lair pt 7
> The Pit pt 2
> Twilight Cavern
> Boss - Kai'Laria
6.) Version History
7.) Credits/Contact/Legal Information
----------------------------------------
1.) Character List
----------------------------------------
1) <You> Elli
2) <Wand> Ellon
3) Nestri
4) Gaya
5) Sarbok
6) Thoris
7) Gunis
8) Kregir
9) Kozzer
10) Ithcor
11) Montague
12) Brik
13) Brak
14) Jem
15) King Brahm
16) <War Hammer> Abraxas
----------------------------------------
2.) Enemy List
----------------------------------------
1) Ratling
2) Orc Recruit
3) Mimic
4) Weaver
5) Slime
6) Orc Raider
7) Recluse
8) Worg Pup
9) Wererat Thief
10) Rat
11) Troll
12) Shadow
13) Lava Dweller
14) Centipede Hatchlings
15) Egg Sack
16) Centipede
17) Widow
18) Centipede Hatcher
19) Vaettir Drone
20) Prowler
21) Tracker
22) Big Slime
23) Warhound
24) Stalker
25) Phantom
26) Wraith
27) Conjurer
28) Scarlet Mimic
29) Ex-Prisoner
30) Guardian
31) Crusher
32) Cerberus
33) Great Slime
34) Void Wraith
35) Sentinel
36) Penumbra
37) Assassin
38) Dread Wraith
39) Shaker
40) Necromancer
----------------------------------------
3.) Boss List
----------------------------------------
1) Sonya
2) Flopsie
3) Filch
4) Bruul
5) Kai'Laria
----------------------------------------
4.) Controls and Menus
----------------------------------------
1) Controls
D-Pad - Move character; move cursor in menu
>D-Pad up - Move forward; scroll up
>D-Pad down - Move back; scroll down
>D-Pad left - Turn left; page up
>D-Pad right - Turn right; page down
A Button - Attack; talk; use
B Button - Open tool belt; back
X Button - Next weapon
Y Button - Pass turn; skip
L Button - Move left
R Button - Move right
Start - Open menu
Select - View map
Screens - Display info
>Top screen - Displays map; world
>Touch screen - Displays tool belt; used to navigate menus
Start up your game and select the "New Game" icon on the main menu screen.
Then, select your difficulty. Please note that this walkthrough is for the
"Normal" difficulty setting. After selecting the difficulty, you can either
read or skip the little intro, your choice. Here we go...
=====================
> Entrance Hall
=====================
Press "Enter" on the touch screen to begin your journey. After listening to the
Dwarven Ghost, move towards the door he just unlocked. You'll find two Ratlings
to kill, so do so. Explore the room, as it will give you info about almost
all the items, powerups, etc. that you'll find in this game.
After, <shudder>, "learning", head straight out of that room. The exit is
directly opposite the entrance. Follow that path until you are prompted to
"learn" about the Magic Map. Take a left, and you'll find a Ratling to kill,
along with some gold. After a few turns, there will be another Ratling behind
you, so watch out. Head through the opening in the leaves, and you'll find the
log of Nestri, who'll you meet soon enough. Go back to the fork in the path,
and continue in the direction that you haven't gone yet.
Here you'll find a Chest with:
1 - Potion of Strength
1 - Health Potion
10 - gold
You'll also find a Hunk of Meat here also. After getting the meat, you'll find
a tougher enemy than the Ratling, an Orc Recruit. They are signifantly
tougher than Ratlings, but here, there is only one for now. After defeating
the Orc Recruit, head straight back, and you'll find another Dwarven Ghost,
Nestri. He'll give you the code to the Blue Rune Door, which is "yellow, red,
green, blue". The code will be stored in your quest log in case you forget.
Head back to find a Blue Rune Lock, where you will input the code you received
from Nestri. The Door next to the lock will open, and you can proceed through
it.
Through the door will be a Ratling, an Orc Recruit, meat, and a chest with:
1 - Potion of Accuracy
1 - Health Potion
7 - gold
Next to the door, you'll find a wall that doesn't look like the others. Press
A/Use on it, and you'll find the "Secret". There will be some meat, a gallery
image, a Potion of Strength, a Health Potion, and a chest with:
1 - Potion of Strength
1 - Armor Kit
10 - gold
Go into the next door, and you'll immediatley be attacked by a Ratling, with
another coming towards you in the distance. Through the opening with leaves,
you'll find a chest with:
2 - Health Potion
8 - gold
Two more Ratlings will then attack you. Leave the leaf opening and head
towards the opening on the right. You'll be attacked by an Orc Recruit,
immediately followed by a Ratling. After defeating them, take a left to find
some gold and a health potion. Go back towards where you killed the Ratling
and Recruit, and take a left and head into the door.
Here you'll find some gold and an Orc Recruit. Heading right from here will
get you some gold, some meat, and a gallery image. Heading left from the fork
you'll find some meat on you left, and an Orc Recruit on you right. Not long
after the Recruit will be a Ratling. Continuing downt the path, you'll find
more meat, but you'll also find a wall that doesn't quite look like the other
walls. Press A/Use and you'll find the "Secret". There will be a Large Health
Potion, a Potion of Remedy, a Potion of Strength, and a Potion of Defense.
Leave the secret room, and continue down the path. Break the barricade to find
a Ratling, an Orc Recruit, some gold, and a health potion. Here is also where
you'll find your first Mimic, an enemy that looks like a chest, but isn't.
You'll find an unlocked door in this room, so go through it to find a Dwarven
Ghost. Follow him to get the code for the Red Rune Door and a Potion of
Accuracy. He'll also tell you about another secret which is between the two
sconces next to the Red Rune Door. In it, there will be an Ornate Chest with:
1 - Ring of Accuracy
1 - Potion of Accuracy
2 - Health Potion
25 - gold
That's the last of the secret doors in the Entrance Hall, which gives you 12
bonus experience. Now input the code to the Red Rune Door, which is "red,
green, yellow, yellow" and enter the door it opens. You'll meet up with an
Orc Recruit, and then enter the Fire Portal Door. A Ratling will come out to
greet you. After him, all the monsters in the entrance hall all dead, and
you'll get 12 bonus experience for it! Enter the Fire Portal to Dragon's Lair.
=====================
> Dragon's Lair pt 1
=====================
Meet Gaya the Dragon. She'll sell you things that will help on your quest,
and right now, I would recommend getting the Chainmail, which is 75 gold.
However, you can bargain with Gaya, and depending on her mood, you can get her
to sell items to you cheap. You'll get more off if she is in a better mood.
But if you bargain to low, she will get angrier, and less money off for you.
I got the Chainmail down to 65 gold, which is pretty good, and she is still
happy.
Head towards your left in Gaya's Lair, and follow the path. You'll see a
statue called McKrath's Statue, a statue dedicated to, well, McKrath. You'll
also find gold, a gallery image, and Garek's Statue.
Go back to Gaya, and exit from her lair into the area with the big blue
crystal. This is a healing crystal, and will heal your wand and you. Next,
head into the Fire Portal that says "To Prison". This is one of the few times
that anyone would want to go to prison.
You'll be placed in a room full of water. Exit through the Fire Portal Door,
and you'll see a chest on your right with:
2 - Health Potion
16 - gold
On your left, you'll find a door that leads towards the Entrance Hall. Go into
it, and push the boulder that you find. Now you can get to the Entrance Hall
again, in case you missed anything. Go back down and press A/Use on the wall
directly opposite the Fire Portal Door. You get a Potion of Defense, a gallery
image, a Large Health Potion, gold, and a Potion of Haste. Leave the secret
room, and head left. You'll find our buddy, the Orc Recruit after the Rubble
Pile. You'll also find a chest:
1 - Potion of Defense
20 - gold
1 - Stale Piece of Bread
Talk to the Dwarven Ghost, and he'll tell you that to drain the water, you have
to pull three levers. He will unlock a door on your left for you, but take the
one on your right first. There will be 3 Orc Recruits, some meat, and a bag
of coins.
Now take the door that was on your left, and you'll meet some new enemies.
They are Weaver and Slime. You'll find one of each, along with a Mimic. There
will also be a Hunk of Meat for you there. Break the Rubble Piles in the right
hall of the room and you'll find an Orc Recruit in the next room.
You'll find a Prisoner (a Dark Elf) in the next room. You'll find three doors
here: two unlocked and a Red Rune Door. Take the first one on the left, and
you'll find an Orc Recruit, some meat, and two doors. Kill the Recruit, get
the meat, and destroy the Rubble Pile in the right corner of the room. Behind
it is a secret wall, so open it and go inside to find a Weaver, a Health
Potion, meat, a Large Health Potion, a Potion of Defense, a bag of coins, and a
Potion of Accuracy. Be careful, the two Orc Recruits can attack you through
the gate, so kill them here.
When getting out of the Secret room, take the rightmost door, and you'll find
some meat. Take the door there to the next room, and you'll find a lever, a
Potion of Strength, a Health Potion, a Mimic (left), and a chest (right) with:
1 - Potion of Defense
1 - Potion of Accuracy
1 - Health Potion
22 - gold
Press the lever, and you'll be attacked by two Slime on either side of you.
You may want to use a Strength Potion because the have high defense. Beware
of the Slime's ability to use corpses to re-heal. After killing one, move over
so that the other doesn't use the corpse to heal. Head out the door, and
a Weaver will come at you. Exit that room, and take the door that you haven't
taken yet, it will now be on your right.
There will be a Slime and a Weaver in the next room, along with a Blue Rune
Door, two Hunk's of Meat, an unlocked door, and a Barricade. Break through
the Barricade to find a chest with:
1 - Potion of Remedy
1 - Potion of Defense
1 - Potion of Strength
23 - gold
Take the unlocked door to find a Weaver and a hunk of meat. Head straight back
and press A/Use to find another secret with 3 gold piles and a Large Health
Potion. Take the unlocked door to find a Weaver, a code for the Red Rune Door,
a lever, and a Potion of Defense. Pull the lever and head back towards the Red
Rune Door. Check your map for its location, it is a red line on the map. Take
the door immediately to the Red Rune Door's left, and you'll find an Orc
Recruit, two Hunk's of Meat, 2 Bags of Gold, and 3 Weavers. Oh, and you'll
also find the last lever you need. The Prison will now be drained, so head
back to the Red Rune Door. You'll find a Ratling, and if you continue straight
you will find another. Head through the door on your left after the second
Ratling to find another one. Now head back to the Red Rune Door. The code is:
"blue, red, green, yellow". Go through the door, and you'll be attacked by
two Weaver and a Slime.
In this room, you'll find a Hunk of Meat, gold, the code to the Blue Rune Door,
and a Health Potion. In the very uppermost right corner of the room, you'll
find a secret room. Open it, and you'll get a Potion of Accuracy, and Potion
of Strength, and a Potion of Defense. Press A/Use IMMEDIATELY after getting
the Potion of Defense to open another secret room, thus clearing them all in
the Prison. You get 20 bonus experience points, and a magic bag that contains:
1 - Large Health Potion
1 - Potion of Accuracy
19 - gold
Head back towards the Blue Rune Door (check your map, it'll be a blue line).
Along the way, you'll run into 3 Ratlings. The code for the Blue Rune Door is
"green, yellow, green, red". Head into the door that unlocked, and you'll
find a treasure chest with:
2 - Potion of Remedy
1 - Potion of Strength
4 - Crossbow Bolts
21 - gold
Save before going any further, you are about to face a boss
Sonya is basically a huge, red Weaver. She can spit acid at you, causing you
to be poisoned, which drains your health. I recommend using a Strength and a
Haste potion just before you enter her lair. Head up to hear and attack her
with your sword. After her health reaches a certain point, she will escape,
and 4 more Weavers will come at you, adding to the two already in the room.
++++++++++++++++++++++++++
Boss - Sonya pt 1 end
++++++++++++++++++++++++++
In the room, you'll find two Large Health Potion, a Hunk of Meat, and an Ornate
Chest with:
1 - Ring of Force
2 - Potion of Remedy
2 - Large Health Potion
2 - Potion of Accuracy
55 - gold
Head into the hallway where the 4 Weavers came from. You'll find a Potion of
Remedy under a Rubble Pile. You'll also meet Sonya again.
Sonya's health will be full again, so use a Strength Potion and a Defense
Potion. The Strategy here is to beat her down using your sword, so chop away.
But pay close attention to your health. You're probably going to need to use
a Large Health Potion. This is the last of Sonya, so kill her!
++++++++++++++++++++++++++
Boss - Sonya pt 2 end
++++++++++++++++++++++++++
You will get the Black Widow Stone for killing Sonya, so pick that up. 3 more
Weavers will come and attack you. Head back through the level to kill the
remaining monsters for 35 bonus experience. Go back to where you killed Sonya
to find a door to the Great Hall.
=====================
> Great Hall pt 1
=====================
You'll find a bag of gold on your right. Head towards the door, and your wand
Ellon will learn a new spell, Lightning.
You will meet new enemies here. In this room, there will be two Orc Raiders
when you open the door. On your left, you will see a statue of Derein and a
Health Potion. A new enemy named Recluse will come from around the corner.
You will see a Green Rune Door next to where the Recluse once was, and there
should be an unlocked door directly across from it. If not, you're either
seeing things (well, technically, not seeing things) or your game wasn't made
correctly, at which point you get your money back. However, if you are like
the other 100% whose game IS made correctly take the door.
Here you will meet a cute little doggie named Worg Pup. It attacks twice in a
turn, so long as it has its two heads. If you manage to explode one of its
heads, it only attackes once in a turn. I suppose it could attack with those
neck veins that are left, but... Anyway, in that room is a bunch of gold and
a chest with:
2 - Large Health Potion
2 - Potion of Strength
1 - Potion of Accuracy
47 - gold
Head towards the Statue of Skor, and you'll see another Recluse past the meat.
To the right of the Blue Rune Door you see will be a staircase. Take the
staircase after you get the Hunk of Meat that is lying on the cold, hard ground
by its lonesome.
Talk to the Dwarven Ghost Sarbok in that room. He'll give you the Green Rune
Door code...after you drink with him. Well I'm not one to turn down a drink,
so lets get some ale. Sarbok tells you that the code to the Blue Rune Door is
"green, red, red, yellow", and that ale will be there. So lets go.
There will be a Recluse in front of the Blue Rune Door. Past the door, there
is a Hunk of Meat, and a cut-scene. You'll see Filch, a white Ratling activate
the crusher, which will move after you do. It isn't hard to pass. You will
get gold, a Large Health Potion, and a Health Potion while going through this.
1) Move forward two spaces, then press the "L" button. You will get some gold.
2) Turn so you can see the Crusher, then wait three turns by pressing the "Y"
button three times.
3) Move forward once, then press "L" two times, followed by moving backwards
and getting the Large Health Potion.
4) Press "L" once to get a Health Potion, and then move forward once. Press
"L" twice more, then de-activate the Crusher by pressing A/Use on the lever.
Follow the path and you will see a Worg Pup and a Potion of Accuracy. On the
left wall in the room, you will see the Ale Press Instructions. Next to it is
a secret wall with a Health Potion, a written message, and a chest with:
1 - Potion of Haste
2 - Large Health Potion
1 - Potion of Defense
1 - Potion of Strength
Head back to the Ale Press and press the lever. Go into the press to get a
Dwarven Ale. Do this at least 1-2 times more to get more ale. After this, an
Orc Raider will appear, so kill him.
Note: I think that you can get unlimited Dwarven Ale here, however, every 3rd
turn, it seems that an Orc Raider shows up, but doesn't count towards
monsters killed. I ended up get 28 Ale before I got bored and left.
Head back to the crusher and there will be a Worg Pup waiting for you like a
good loyal pup. Kill him and the Orc Raider behind him. After that, head back
to Sarbok and talk to him. He will tell you to take a swig of Dwarven Ale, so
drink some.
Note: When you drink ale, certain stats will increase, but your accuracy will
decrease, and you will be "drunk" and sway.
He will tell you that the code to the Green Rune Door is "green,
green, red, green". You'll see Sarbok disappear through the wall, so go to
the Green Rune Door and input the code. Follow the path, and get there will be
an Orc Raider, a Roasting Meat, and an unlocked door. Enter the door, and
there will be a chest with:
1 - Potion of Strength
25 - gold
Destroy the Rubble Piles on both sides of the chest, and start to leave. A
Wererat Thief will take 50 gold from you. Kill him to get them back. Continue
on the path, and you will find a Storehouse door. Take that door and a Rat
will immediately attack you. Open the chest for:
2 - Large Health Potion
1 - Potion of Accuracy
1 - Health Potion
40 - gold
Heal up before opening the next door. There is a new enemy, the Troll behind
it, and it is strong and has a lot of health. Use a Potion of Strength to help
you. There is also an Orc Raider and an Orc Recruit. If you are not directly
in front of the Troll, chances are that it will use Slam, a powerful, two-turn
attack where the first turn charges, and the second attacks. To avoid it, move
back one space when he readies the attack, then attack with the wand's attack.
In that room, there will be a Dwarven Ale, a Potion of Strength, a Roasting
Meat, a Written Message, and under the Rubble Pile, a Troll's Blood Potion. In
the small passage with the chair is a secret path. Destroy the chair, and
press A/Use on the wall to find the secret. Inside, there is a Potion of
Haste, a Troll's Blood Potion, and a chest with:
2 - Potion of Haste
1 - Large Health Potion
7 - Crossbow Bolts
48 - gold
Head back and go into the unlocked door near the Roasting Meat. YEAH! You
found a room full of chests!!! ADVENTURE!! But wait... <waiting>... OK done.
<waiting>...woops, maybe not. ANYWAY, most of them are Mimics, and two are a
new monster, Oak Mimic, which are stronger and have more health. I recommend
using Strength, Defense, and Haste Potions after healing. Head towards the
Ornate Chest that contains:
1 - Ring of Intimidation
5 - Large Health Potion
1 - Armor Kit
14 - Crossbow Bolts
80 - gold
After this, get the gold pile that is close to where the ornate chest was.
You'll be attacked by a Mimic, starting off all 4 of them, and the 2 Oak
Mimics. After they're dead, get the other two gold piles and the chests:
Chest 1:
2 - Potion of Defense
1 - Health Potion
44 - gold
Chest 2:
1 - Troll's Blood Potion
3 - Health Potion
1 - The remains of Bastek the elastic... ewwww
Chest 3:
2 - Potion of Remedy
1 - Health Potion
53 - gold
Head out of the Storehouse and take a left. You'll see a Slime, a Worg Pup,
three gold piles, and meat. When you defeat them, there will be another
unlocked door with Sarbok behind it. Enter that one and talk to him. He will
unlock the door behind him, but take a left and enter the unlocked door on your
left. There will be a Slime, a Recluse, meat, gold, Dwarven Ale, and a chest:
2 - Health Potion
5 - Crossbow Bolts
40 - gold
Go into the door that Sarbok unlocked. You'll see a Troll in the distance, so
fire at him with your wand until he gets ready to use Slam. Move back one
space, then open the door again. You'll see a new enemy, Shadow, who is weak
to lightning, so use the Lightning Spell if you can. If not, the wand will do
just fine. After Shadow dies, the Troll will be open to attack, so fire wand
shots at him. When he gets ready to use Slam, go back a space, then open the
door and attack him again. Do this until he dies.
You'll see a Hunk of Meat on your right, and a door. Open the door to find a
Slime, three piles of gold, and a Potion of Defense. When leaving you'll find
a Recluse, and a chest, which is an Oak Mimic. Head towards your right, and
there will be a Hunk of Meat and a Troll's Blood Potion. Enter the hallway,
and there will be a Shadow. In the room after the Shadow, there will be meat
and a Potion of Accuracy. Through the metal gate in the right corner of the
room, you'll see Sarbok. Talk to him, and he will open the locked door on your
right. In that room, there are 4 Dwarven Ale, a bag of gold, and a secret
room. There is a chair directly in front of you when you enter the room, and
there is a Dwarven Ale next to it. Behind the Ale is the secret wall. The
last secret room gives you 57 bonus experience. Inside the room are Large
Health Potion, Health Potion, stairs, and a chest with:
1 - Potion of Haste
2 - Large Health Potion
4 - Health Potion
50 - gold
1 - Empty Wine Bottle
Head up the stairs to find a gallery image and 5 Dwarven Ale. Go back and talk
to Sarbok, who will ask you to drink 2 Dwarven Ale this time. He will then
give you the code to the Red Rune Door, which is "red, red, red, red". How
original. Enter the code, and in the room behind it will be a chest:
1 - Potion of Remedy
2 - Large Health Potion
1 - Armor Kit
You will also see a lever, so pull it. Prepare for MANY monsters to fight, so
heal up and be on your toes. Heading out the door on your left, you'll see a
Recluse. Kill it, and go through the door to find another Recluse and an Orc
Raider.
Head into the door directly in front of you to find another Orc Raider.
Continue down the path, and you'll find three more Orc Raiders. Kill them and
move towards the main hall with the Blue and Green Rune Doors. Heal up, then
use Strength, Defense, and Haste Potions. You'll immediately see two Orc
Raiders, and an Orc Recruit. Kill them, and two Recluse will appear. After
them comes a Troll, then an Orc Recruit, a Recluse and a Slime. Yet another
Troll comes after those guys. After the troll, an Orc Raider and a Slime will
appear, followed by one last Recluse, and then an Orc Raider.
In the new door that the lever opened will be a Health Potion, 4 Roasting Meat,
a Hunk of Meat, a Large Health Potion, a Potion of Defense, and under the
Rubble Pile, a Health Potion. There are also Statues of Sarbok, Dwermor,
Galag, Koben, Thornton, and Souren. Go through the Fire Portal Door, and there
will be a lever on your right. Pull it, and kill one last Worg Pup for 57
bonus experience. After that, go into the Fire Portal to Dragon's Lair.
=====================
> Dragon's Lair pt 2
=====================
Go to the healing crystal, then talk to Gaya. She will like the crystal that
you got from Sonya, and give you a new weapon, the Crossbow. Her mood will
also increase to its fullest. Now, I suggest buying the Flaming Sword, which I
negotiated to 526 gold from 750! Then buy the 25 Bolts for 15 gold instead of
20. Now start to head back, you'll watch a cut-scene. A wererat named Flopsie
asks you to pull the lever, so pull it, and he will escape. He will also drop
a ladder down, which you should climb. You will go into a hole in the wall,
and then you'll see our pal Flopsie. Follow him down the hole to reach a new
area, Brimstone.
Follow the path to the next room, and you'll see Flopsie use a geothermal vent.
Use the other vent first, and you find a gallery image, gold, and a Health
Potion. Now use the vent Flopsie used, and take a right. You will see three
vents next to each other. Take the West tunnel only, the others will hurt you.
You'll see a Written Message, and on your right, you'll see Flopsie running
away. Follow him and use your wand to destroy the boulder that is shaking.
Follow the path to the right quickly to drop a floor and avoid be squashed by
the falling ceiling.
Turn to the left to find a magic bag with:
1 - Potion of Haste
2 - Large Health Potion
After that, head to the left, and Flopsie will drop a ladder for you. Climb it.
Talk to Flopsie, and he will tell you that the cave has changed, so its up to
us to help him find the treasure he was telling us about. Push the boulders in
front of you and walk through the room. You will see a boulder in a tunnel
that is partially red. Push this boulder through, and you and Flopsie will
fall into a new room.
On your right, you will see another boulder about to fall. Shoot it with your
wand, and it will cause a path to form from falling ceiling fragments. Follow
Flopsie and push the boulder that falls in front of you.
1) Head into the first vent that you see. When you land, turn around, and push
the boulder into the vent you just took.
2) Follow the path behind you until you reach two boulders. Get behind the
first one, and push it forward once. Then go around and push it forward two
spaces (to what was formerly your right) to cover up a vent.
3) Push the other boulder forward one spot to cover up the vent blowing air,
which will then activate another vent to your left.
4) Take the vent that just activated (face towards the stalagmite) and jump
into it.
5) If you did it correctly, you will go through a series of 4 vents into a new
room.
Follow the path into a room with lava. Here you will get to see a new enemy,
the Lava Dweller. Heal up, and use a Defense and Strength Potions. These
guys are pretty strong and have a lot of health. They deal decent damage to
you, and the lava burning under you doesn't help either. The wand is the best
weapon here. Once they are defeated, follow the path out of that room, and
fall down the hole at its end.
Follow this path, and you will see two Lava Dwellers. Kill them, and follow
the path; there will be another Lava Dweller. Keep on the path, and you will
reach a room where you will see eggs, which, according to Ellon, are Gaya's
eggs. Immediately after this speech, use a Strength and a Defense Potion, and
heal up, you will be fighting Flopsie
Flopsie will come down from eating Gaya's eggs and will attack you. Use your
wand here, it is the best weapon. After his health reaches about halfway,
he will jump up and eat more of Gaya's eggs, and his health will be re-healed.
This isn't really too tough of a battle, but you may need to heal once. After
he is almost dead, he will run away.
++++++++++++++++++++++++++
>Boss - Flopsie end
++++++++++++++++++++++++++
After ol' Flopsie runs away, Lava Dwellers will appear. Immediately head back
towards the Gaya egg directly in front of you. They will restore all health
and armor, boost your attack, and give you great resistance to fire based
attacks. These Lava Dwellers will spawn indefinately I believe, so try to make
your way out of there as soon as possible. Kill the Lava Dweller on your right
and go forward two spaces. Make a left and head out that way, killing all who
block your path. On the way out, you'll find an Ornate Chest:
2 - Large Health Potion
1 - Potion of Defense
1 - Potion of Strength
1 - Potion of Accuracy
1 - Armor Kit
75 - gold
=====================
> Dragon's Lair pt 3
=====================
Follow Flopsie, and you will see two gold piles. Go up the ladder that Flopsie
climbed up.
Here your goal is to kill all the egg sacks that hatch a new enemy, Centipede
Hatchlings, and to kill Flopsie. Follow Flopsie. He will escape, but he will
drop one of Gaya's eggs. Take it and head towards the monsters. Destroying
the Fungus on the walls gives you experience points, and while they are not
necessary to kill, it is recommended that they are destroyed. Just watch for
the poison clouds they emit.
Destroy the Centipede Hatchlings that come towards, and then the Egg Sack.
Destroy the Rubble Pile on your left and kill the Ratling and the two Rats that
attack you. Follow that path and destroy the two Rats that you find there.
There will also be a Hunk of Meat there. Go to the "Unstable Dirt" and destroy
it. The items inside of the room there are a Large Health Potion, a Potion of
Haste, and bag of gold. There is a Rat that attacks you when you destroy the
Unstable Dirt. Head back, and go into the room that you didn't go before.
Kill the two Egg Sacks and the Centipede Hatchlings that they spawn. You will
also meet another enemy, the Centipede. To avoid being paralyzed when they
attack you. It is recommended that you use a Potion of Remedy.
Follow the paths to find an Insect Wall (which is destroyable). Behind it is a
Health Potion and a Potion of Haste. Behind the Unstable Dirt next to the
Insect Wall is a Weaver, four Recluse, a Potion of Remedy, a Health Potion, a
Scroll, and a room with two Recluse, a Weaver, and a new enemy, the Widow. In
that room is a Hunk of Meat and a Health Potion.
Head back towards the center hub where you killed the two Egg Sacks, and head
back towards the Rubble Pile. Destroy the Rubble Pile, and three Rats will
attack you. Follow that path, and there will be a magic bag with:
1 - Potion of Strength
1 - Health Potion
27 - gold
Destroy the Unstable Dirt to get a Potion of Haste.
Head back towards the center hub where you killed two Egg Sacks, and take the
next fork. You'll find a Centipede and some gold. You see an new room with an
Egg Sack. Kill it and any Centipede Hatchlings it spawns. Another Centipede
will appear. Follow the path, and another Centipede will come at you. Take
the right path to destroy an Insect Wall to get a Potion of Remedy. Follow the
path to the left to find another one of Gaya's eggs.
Keep going, and you'll run into Flopsie again. He will run away again, and a
Centipede will attack you. Keep going and you will enter a room with an Egg
Sack and a Centipede. Destroy them and the Centipede Hatchlings. Follow the
path to the left to fight another Centipede. Keep going, and you will find a
Hunk of Meat, and a Rubble Pile. Destroy the Rubble Pile, and two Rats will
come at you.
In that room you will find gold and another Hunk of Meat. Destroy the Insect
Wall there and get a Large Health Potion.
Head back to the room where you recently destroyed an Egg sack, and enter the
room to the right to kill another Egg Sack. Follow that path, and destroy the
Rubble Pile there to see two Recluse. In that room is a Large Health Potion,
a gallery image, a Potion of Haste, and a Hunk of Meat.
Follow the path again, and you will see another Egg Sack. Kill it, and take
the magic bag behind it:
1 - Potion of Defense
1 - Health Potion
13 - gold
Keep going, and you'll see Flopsie. Chase after him, and you will be attacked
by two Centipede. Follow the path to an Insect Wall, and destroy it for a
Large Health Potion. A Centipede will attack you, so kill it and move on.
There is a magic bag in the next room:
1 - Potion of Accuracy
1 - Health Potion
18 - gold
Continue and you will fight another Centipede. You will find the one of the
last of Gaya's eggs, and in the room on your left after the egg, the last Egg
Sack. In the path on the right, there is another new enemy called the
Centipede Hatcher. Kill it quickly to slow down the number of Centipede
Hatchlings it produces. In the path that follows will be a Potion of Remedy and
behind the Insect Wall, a Parasitic Brew.
Head back to the room with the last Egg Sack, and follow the path. You will
see the good for nothing Flopsie killed by two Centipede Hatchers. The good
news? You need to kill them! YAY! In this room will be two Centipede
Hatchers and a Recluse. You will see the last Gaya's egg, and under it is a
magic bag:
1 - Potion of Haste
1 - Potion of Remedy
2 - Large Health Potion
80 - gold
Grab the egg and use a Potion of Haste. Kill them all! After they're dead,
open the Ornate Chest:
1 - Parasitic Brew
1 - Potion of Haste
1 - Large Health Potion
1 - Armor Kit
115 - gold
Head down the hole to get to Gaya's Lair.
=====================
> Dragon's Lair pt 4
=====================
Talk to Gaya to get the Elven Mail. I got her down to 911 gold from 1300 gold.
Buy any potions that you may need and head back to the healing crystal. Heal
up, and go into the Great Hall Fire Portal.
=====================
> Great Hall pt 2
=====================
Note: The map will be VERY helpful in this dungeon
Head to the left to the Statue of Bormar. You will be trapped in the Labyrinth
now, so be prepared for the long haul. Head back from where you came, and
under the Rubble Pile is a Potion of Accuracy. Talk to the Dwarven Ghost,
Thoris who is next to you. Push the Boulder you see twice, and you'll get the
Log of Graff, which will reveal the bottom left quadrant of the map. Next to
that is a chest with:
1 - Potion of Accuracy
2 - Health Potion
143 - gold
Push the secret wall on your right to find secret number one. Here you will
meet a new enemy the Vaettir Drone. Kill both of them, and then turn around to
face a Rat. In that room, you will find a Rat, some gold, a Hunk of Meat, and
a Health Potion. Continue down the path, and you will be attacked by a Worg
Pup. The Log of Thoris is nearby also; the log reveals the top left quadrant
of the map. Towards your right is a Potion of Strength. Follow the path, and
take the unlocked door. Two Rats will attack you. After defeating them,
continue along until a short cut-scene appears. Hey, its our old buddy Filch!
The $%*# who activated the Crusher on us back in the Great Hall. This time,
the rotten scoundrel steals Ellon, the wand. Head down the path and pick up
the Potion of Defense and Potion of Remedy. Continue down, and Filch will
appear and run away. You will be attacked by a Ratling.
Right before the next room, the middle wall panel leads to a secret room. Open
it and the chest inside contains:
1 - Potion of Avoidance
1 - Large Health Potion
1 - Potion of Defense
2 - Health Potion
172 - gold
There is also a Parasitic Brew in the secret room.
In the next room, there will be a bag of gold, and a Ratling. Keep on moving
down the path, and you will see Filch run off again. Thoris is just beyond
him, so go talk to him. Continue behind Thoris, and there will be a Rat, two
piles of gold, and a Potion of Haste. Head into the unlocked door.
There will be a Potion of Accuracy and a Written Message. Take the door that
is next to the Torchiere. A Vaettir Drone is behind it, and a chest:
1 - Large Health Potion
1 - Potion of Strength
2 - Health Potion
5 - Crossbow Bolts
150 - gold
1 - Rusty Sword Hilt
Take the unlocked door to find a Potion of Defense. Open the door directly in
front of you, and a Worg Pup will attack you. Head left, and a Written Message
and a Potion of Strength (under a Rubble Pile) wait for you. To the right is
a Hunk of Meat, and an unlocked door from which a Shadow will come out. To the
left of that door is another unlocked door, which you should take. A Prowler
comes out of it.
Open the door on your right and kill the Vaettir Drone. Then turn left and
open that door. There will be another Vaettir Drone there, along with a bag of
gold. Go up one space, and open the door on your right. There will be the Log
of Gunis, which will reveal the top right quadrant of the map. Go back into
the room you just came out of and go into the unlocked door that you haven't
gone into. Kill the Shadow that is behind the door and move forward.
Open the door on your right, and a Tracker will appear. They disappear after
they attack you, so turn around and find it before you attack. Turn left and
head straight through the door. There will be a Hunk of Meat and another
Tracker on the other side.
Keep going straight, and you will fight a Recluse. In this room there is a
Potion of Strength (under the Rubble Pile), a gallery image, two bags of gold,
a Hunk of Meat, Dwarven Ale, a Written Message, and an Ornate Chest:
1 - Potion of Haste
1 - Potion of Remedy
4 - Large Health Potion
2 - Potion of Defense
2 - Potion of Strength
2 - Potion of Accuracy
1 - Armor Kit
9 - Crossbow Bolts
350 - gold
Head through the door closet to the chest and kill the Prowler there. Go
through the next door, and you will see a Potion of Accuracy, a bag of gold,
and a written message. Go back, and you will find that you have warped. Use
the map to get back to the room where you recently opened the Ornate Chest.
Open the top right door, and you'll find a Tracker. Follow that path for a
Potion of Defense. Take the first door on your left and fight the Shadow
behind it.
Continue on the path, and you will fight a Vaettir Drone and a Tracker. Pick
up the bag of gold after killing the Tracker, and enter the door. You will be
attacked by a Rat. You will find a Hunk of Meat after the Rat. That path is a
dead end, however, so go back to the room where you recently destroyed the
Ornate Chest.
You will notice that the dead end path looks like a snake. Get to the very
left end of the "snake", and turn left. There should be a door in front of you
and a door to your left. Take the left one now. As soon as you pass that one,
you'll notice you are in the room where you recently destroyed the Ornate
Chest. Immediately take the door to your left, and a new monster, a Big Slime,
will come out. After defeating it, follow the path to the next door. Continue
following this path, and you will eventually hit a wall.
From there, take the door on your left, and you will see a Tracker in the
distance. Continue, and you will get a Large Health Potion and a Hunk of Meat.
After the Meat, take the door in front of you, and you will notice a Vaettir
Drone has just attacked you. This is when you hit him back (even though mom
always said never hit back).
After killing the Drone, take a left, and get the Potion of Haste. Take the
door on your right, and a Vaettir Drone will attack. Not too long after, a
Tracker will attack you on your left. Then, another Vaettir Drone will attack
you from the spot where you killed the first one. You don't need to follow
that path, however, so head towards the skeleton you see on the ground in front
of you. Past the skeleton is the Log of Kilos, which will reveal the bottom
right quadrant of the map.
After getting the map, take the door on your left, and a Big Slime will appear.
Follow that path until you reach a fork in the road. There will be a Hunk of
Meat on your left, and a Potion of Strength on your right. Follow the right
path, and a Prowler will appear. There will also be a Hunk of Meat. Take
the door directly in front of you, and a Big Slime will appear. Head straight,
and press A/Use on the wall to find the last secret, which will give you 87
bonus experience points. The chest inside contains:
1 - Potion of Avoidance
1 - Potion of Haste
1 - Troll's Blood Potion
1 - Potion of Remedy
2 - Health Potion
Coming out of the secret room, take the door on your left. There will be a
Recluse down a few spaces, followed by a Potion of Remedy. Turn left after the
potion, and there will be another Recluse. Take the door and you will be in
the hub room with four doors. If you number the doors in that room starting
from the bottom as 1 (the door you just came out of), all the way to the top
left door as 4 (the very first door you took in this room, next to the
Torchiere), you will want to take door number 2.
Head straight from here into the unlocked door directly in front of you.
Follow the path, and you will be at the fork with the Hunk of Meat on your
left. Get the meat, and follow the path until you reach a Tracker, defeat it,
and go back to where you got the meat. Take the door that was next to the
meat, and a Recluse shall appear. From there, take a right.
On that path will be an unlocked door, and behind is a Large Health Potion.
Now take the left path. Another Recluse will be there, followed by a Potion of
Remedy under the Rubble Pile on your right. Continue down the path, and a Big
Slime will come to chat with you. Here, there is a Health Potion, a bag of
gold, and a Hunk of Meat.
Now its time to leave. Head towards the room where you destroyed the Ornate
Chest (the room next to the "snake" path). But on your way there, you will
notice that there is a spot on your map where the path is greyed out, and looks
like a backwards capital letter "E". Head into there and you will find a
Vaettir Drone, a Health Potion, a Hunk of Meat, and a Written Message. If you
happen to be unlucky enough to warp, just head back towards that section.
Once you are back in the room where the Ornate Chest once lay, find the path
that is greyed out, and follow the path there. A Vaettir Drone will be in
front of you, and a Rat behind you. Follow the path, and you will meet the
Dwarven Ghost, Gunis. He will give you the code to the Blue Rune Door, which
is "yellow, yellow, green, red". Continue down the path, and you will get a
bag of gold, a Potion of Accuracy, and a Chest:
1 - Potion of Remedy
2 - Large Health Potion
2 - Health Potion
1 - Armor Kit
151 - gold
Open the door, and you will see Filch run off, and open three doors with many
enemies behind them. You will get to party with a Weaver, two Worg Pups, three
Vaettir Drone, two Prowler, two Big Slime, and two Tracker. In that room are
two Hunks of Meat, and a Potion of Defense under the Rubble Pile. Go into the
middle room to find two Hunks of Meat, a Large Health Potion, a pile of gold,
and a Written Message. Follow the left path (there is nothing in the right
room) until you reach an unlocked door. Behind here lies Filch.
Not really much of a boss. Heal up, and he should die without you having to
use any other potions. He should fall in about 5 turns. The only reason I
consider him a boss is because he will drop the Dragon's Eye gem.
++++++++++++++++++++++++++
>Boss - Filch end
++++++++++++++++++++++++++
Input the Blue Rune Door code, and follow the path. There will be a Big Slime
there for you. Kill him, the last monster in the Labyrinth, for 87 bonus
experience points. Head into the Fire Portal Room on your left for a Potion
of Haste, then jump in the fire.
=====================
> Dragon's Lair pt 5
=====================
Give Gaya her gem back, and she will give you the Dragon's Breath weapon. You
can also pick up Phoenix Eggs, another new weapon for about 263 gold for the
set of 25. Head back to the Labyrinth Fire Portal
Exit that room, and head to the room that you haven't visited. The Catacombs
=====================
> The Catacombs
=====================
Note: The treasure from the Reliquary in each room will be combined. For
example, if there is 30 gold in two Reliquary in one room, it will be
marked as 60 gold.
In the first room, you will find three Orc Raiders, a pile of gold, and a
Statue of Rolhad. Check the "Reliquary" (colored tiles on the wall) for
treasure. The Reliquaries here have:
60 - gold
1 - Bits of broken glass
Open the Tomb of Bain in the top corner of the room to find a bag of gold, and
in the Reliquary:
30 - gold
1 - Bag of teeth
1 - Jar of spoiled candy
Leave the Tomb, and head towards the unlocked door in the room. Ellon will
learn a new spell, Fire. Take the door, and on your right will be a Potion of
Haste. Open the "Bone Vault" across from the Red Rune Lock for a bag of gold.
Talk to the Dwarven Ghost, Kregir, who will give you the code to the Red Rune
Door "green, yellow, blue, red". Input the code and enter the door.
You will be attacked by a new enemy, the Warhound. Follow the path, and there
will be two Worg Pups, and one more Warhound. There will be a Statue of Drago,
and in the Reliquary:
27 - gold
1 - Faded parchment
1 - Potion of Defense
1 - Some small family idols
In the room that follows will be a Hunk of Meat and an Oak Mimic. Enter the
Tomb of Ur on your left:
195 - gold
1 - Potion of Invisibility
2 - Large Health Potion
Leave the tomb and enter the room to talk to the Dwarven Ghost, Kozzer. Follow
the path that Kozzer left from and you will find a bag of gold. Enter the room
and there will be a pile of gold, a Roasting Meat, a Large Health Potion, and a
new enemy, the Stalker. Enter the door at the end of the room, and a Worg Pup
will come out. In the next room, the chest has:
1 - Large Health Potion
2 - Potion of Strength
111 - gold
The path to your right will have a Troll, a bag of gold, an unknown statue, and
behind the Rubble Pile, a secret room with a bag of gold. The door there will
have 3 Vaettir Drones, and under the Rubble Pile, a Large Health Potion. In
the Reliquary:
1 - Potion of Haste
1 - Potion of Defense
1 - Sarbok's Ring
29 - gold
1 - Troll's Blood Potion
1 - A few religious trinkets
Open the two Bone Vaults for two bags of gold. Grab the Roasting Meat and
the chest:
1 - Potion of Strength
2 - Health Potion
235 - gold
Head back to the fork, and take the path to your left.
The path to your left will have a Warhound, a Hunk of Meat, a Pile of gold, and
an Oak Mimic. Break open the wood wall for a bag of gold. The Reliquary have:
1 - Potion of Defense
42 - gold
1 - Dried flowers
1 - Potion of Invisibility
1 - Rusty ale mug
1 - Tattered old doll
Open the door that is close to the Oak Mimic, and the Reliquary will have:
There will also be a bag of gold, a Hunk of Meat, a Fundor Statue, and a</pre><pre id="faqspan-2">
Dwarven Ghost. Talk to him, and he will unlock the door. Open the door that
just unlocked and kill the Warhound, Orc Raider, and the two Phantoms, a new
enemy that can raise "Shadow" enemies by using there corspes.
Push the boulder you see in that room, and there will be a secret door next to
it. Inside are three Recluse and three Widow, along with a Potion of Remedy,
two piles of gold, a Parasitic Brew, a bag of gold, and an Ornate Chest:
1 - Potion of Avoidance
2 - Potion of Invisibility
1 - Potion of Remedy
451 - gold
Head back to the room with the boulder, and pull the lever to meet a new enemy,
the Wraith. There will be a Hunk of Meat here, and in the two Bone Vaults, you
will find two bags of gold. In the Reliquary will be:
Enter the door there, and another Wraith will come out. Inside will be a
Roasting Meat, and a chest:
1 - Large Health Potion
1 - Health Potion
1 - Armor Kit
246 - gold
The Reliquary will have:
14 - gold
1 - Scattered beads
Pull the lever, and enter the room. You will see Kregir again, and he will
open a door for you. Go inside to find a Potion of Avoidance and a new weapon,
the Medusa Scroll. It turns enemies to stone, and now that you are being
surrounded by many Gargoyle, it is the perfect time to use it. Use a Potion of
Haste, and then petrify them using the scroll. After they are petrified, use
the wand to kill them off.
In the next room will be a Hunk of Meat, a Large Health Potion, three piles of
gold, a gallery image, a few Dwarve Statues, and a chest:
1 - Large Health Potion
9 - Crossbow Bolts
214 - gold
Pull the lever on the wall, and kill the two Prowler and the Warhound that
come. There is a bag of gold and a pile of gold, as well as a new enemy, the
Scarlet Mimic.
Go down the stairs into the next room, and fight the two Vaettir Drones and the
Phantom there. In that main room is a pile of gold and a Reliquary:
11 - Crossbow Bolts
1 - Teckla's training stick
In the Bone Vault is a bag of gold. In the top right corner of the room is the
last secret wall, it will give you 125 bonus experience, along with a Potion of
Invisibility, two Large Health Potion, and in the Reliquary:
1 - Large Health Potion
23 - gold
1 - Book titled 'Self Nurture 101'
1 - Black lace teddy
Now head to the path inside of the main room, and you will find two more piles
of gold. Enter the door, and you will be attacked by a Warhound and a Phantom.
In that room is some gold and under the Rubble Pile is a Potion of Haste. Take
the door there.
Here you will find Sarbok, and three Sarbok Ale. Guess what he wants you to do
with him? ...No not that! You disgusting freak! He just wants you to drink
with him! You kids today sure do have some pretty messed up thoughts. Geez.
Anyways, talk to Sarbok and have a drink. Three Orc Raiders will come out of
the door that Sarbok unlocks. DON'T listen to Sarbok. DO NOT use the Medusa
Scroll. Chances are that you will be turn to stone instead. Attack from a
distance with your wand, just keep in mind that your accuracy is VERY low, so
you will not hit every time.
In that room are two Hunks of Meat, a Wraith, two piles of gold, and a chest:
2 - Potion of Strength
157 - gold
Open the door on the right to meet a new enemy, the Conjurer, along with a Worg
Pup. In this room is chest with:
4 - Health Potion
133 - gold
In the Reliquary is:
10 - gold
1 - Old brittle parchment
Follow the path to the right to find a Bone Vault with a bag of gold and a
Conjurer. After you kill him, you will get 125 bonus experience for killing
all the monsters in the Catacombs. In the Reliquary will be:
1 - Potion of Avoidance
Now head back, and go into the Forge.
=====================
> The Forge pt 1
=====================
Talk to the Dwarven Ghost in front of you.
Top left door
A Lava Dweller will appear in front of you. A Wraith, two Stalker, a Potion of
Remedy and an Oak Mimic are there.
Top right door
A Lava Dweller will appear in front of you. A Vaettir Drone, a Stalker, and a
Potion of Defense are there.
Bottom right door
A Warhound will run out and attack you. Inside the room are an Orc Raider, and
a new enemy, an Orc Beserker. There is also a Hunk of Meat there.
Bottom left door
A Phantom will raise the bodies of an Orc Raider and a Prowler. There is also
a Potion of Accuracy here.
Once you are back in the room where you talked to the Dwarven Ghost, follow the
path straight, and you will run into another Lava Dweller. Continue on.
A Warhound and an Oak Mimc wait in the next room. Pick up the Potion of
Avoidance, and two Orc Raiders, a Stalker, a Phantom, and a Vaettir Drone will
appear. The chest contains:
Go into Storage Room A, the unlocked door, and destroy all the rubble for a few
potions.
Head up the staircase. You will see the Ex-Prisoner that we didn't let out all
those levels ago, along with a Big Slime, a Conjurer, and a Wraith. The
Ex-Prisoner will drop a note giving the code to the Red Rune Door "green,
green, red, red". In this room is a Large Health Potion, a Hunk of Meat, and a
Potion of Strength under a Rubble Pile.
Head into the unlocked door, and a Warhound and Phantom are there. Follow the
path, and destroy the Rubble Pile on your right. A Big Slime and a Widow are
there. A Health Potion, Written Message, and a Secret wall behind the chair
are also here. Head down the secret path, and there will be a lot of meat.
Head back to the path, and go into Rotbread's Room. A few Stalkers will come
and attack you. You'll find a Roasting Meat there, along with a chest:
1 - Potion of Strength
1 - Potion of Accuracy
1 - Potion of Defense
19 - gold
Head back to the path, and go into the Fire Portal.
=====================
> Dragon's Lair pt 6
=====================
I picked up the Vorpal Sword for 3,851 gold from 5,000. However, this is an
optional trip, so you don't have to do this.
=====================
> The Forge pt 2
=====================
Head out into the hallway again, and two Vaettir Drones and a Troll will attack
you. Head into Glorin's Room to find a Potion of Haste, an Oak Mimic, and a
little puzzle
Head back to the path and go into Thalim's Room. You'll be attacked by a
Wraith and a Warhound. Inside is a chest with:
3 - Potion of Remedy
2 - Large Health Potion
17 - gold
Input the code into the Red Rune Door, and talk to the Dwarven Ghost Ithcor.
He will give you the code to the Blue Rune Door, "yellow, red, red, blue".
Destroy the chair in his room, and behind it is a secret with a Large Health
Potion, two bags of gold, two piles of gold, a Dwarven Ale, a gallery image,
and an Ornate Chest with:
6 - Gaya's Breath
10 - Phoenix Eggs
1 - Potion of Avoidance
1 - Potion of Invisibility
2 - Large Health Potion
1 - Armor Kit
100 - gold
Leave the room, and try to go up to the Royal Hall. You'll find out that a
boulder is blocking the path. Head back to the Blue Rune Door, and input the
code. A Stalker and an Orc Raider will come out and attack you. To get past
the compactor, wait until both of the moving walls and in the wall, then move
past them. Break the barricade, and you will face an Orc Beserker, a Phantom,
and two Orc Raider. In that room will be a Large Health Potion, a Potion of
Invisibility, a Roasting Meat, and a pile of gold.
In the next room, a Widow, a Stalker, a Troll, and a Big Slime will attack you.
A new enemy, the Guardian, will be in the next room. A Wraith, and behind the
secret wall (which is behind the Rubble Pile which will give you 125 bonus
experience points) is a Recluse. In this room is a Widow, a Potion of Haste,
a Large Health Potion, a Potion of Remedy, a Troll's Blood Potion, a Parasitic
Brew, and a Potion of Avoidance.
Break open the Barricade in the room, and a Warhound will attack you. A
Conjurer, a Vaettir Drone, two Orc Raiders, and a Warhound (from the left) will
attack you. Break the Power Source (heal first), and then talk to Ithcor.
You will then be attacked by two Lava Dwellers, a Warhound, a Phantom, and a
Wraith. Head towards the right, and break the barricade. Here, you will fight
two Widow, two Stalker, two Warhound and a Big Slime. You will get here a
Hunk of Meat and a bag of gold. Head up the stairs.
Activate the lever, and fight the Troll and Crusher. Head into the center of
the room, and the statues will come to life. Three Gargoyles, and three
Guardians. That will be the last of the monsters and you will get 170 bonus
experience points for killing them. Push the boulder down the hole, but turn
around and go to the Throne Room.
Walk forward, and Ellon will learn his Stun Spell. After the cut-scene, talk
to the Dwarven Ghost, Montague. Follow him down the path, and defeat the Orc
Raider that you see. Head left and use a Potion of Haste, you will be cornered
by two Crusher. Go through the break in the wall and pull the lever there.
Go back, and enter into the big room. Talk to both Dwarven Ghosts, Brik and
Brak
Follow the left path and you will find two Vaettir Drones, a Red Rune Lock, and
a Large Health Potion. Break the barricade and talk to Montague, he will give
you the code for the door "blue, blue, green, green".
Input the code, and pull the lever. A Rat will come out. Open the chest:
350 - gold
Pull the lever on the wall, and seven Prowlers will come. Head down for a
chest:
2 - Potion of Defense
650 - gold
Pull the next lever you see, and follow that path. You will see a pile of
gold, and three Guardian statues. Head up the staircase, and in the Ornate
Chest will be the Hexbreaker Verse that you need. Head back to the room with
the Red Rune Lock, and you will see Montague in the distance. Talk to him.
Note: The bottom right corner of that room (with the staircase) has a secret
wall with three piles of coins, a bag of coins, a Large Health Potion,
a lever, and a Wererat Thief. The chest here contains:
198 - gold
He will run off, so follow him to the room where Brik and Brak are. Montague
will be at the last door, so talk to him. Follow him when he goes down the
staircase. Open the door there, and take a right into the Fire Portal door.
You'll see a secret wall there, so go ahead and open it. In there lies a
gallery image, a Troll's Blood Potion, and a Parasitic Brew. Ignore the Fire
Portal for now (unless you need potions), and head into the room on your right
once you leave the Fire Portal. Inside will be a new enemy, the Cerberus, an
Orc Raider, a Scarlet Mimic, and an Orc Beserker. In the chest is:
2 - Armor Kit
6 - Crossbow Bolts
175 - gold
1 - Heroic Tales for Young Readers
Continue on the path, and you will see a Big Slime, and another new enemy, the
Great Slime. In that room will be a Hunk of Meat, a Dwarven Ale, and a
Roasting Meat. Talk to the Dwarven Ghost Jem twice, and you will have to go
get HER ring. Yes, Jem is a FEMALE Dwarf. Continue on the path. In the first
chest will be:
1 - Potion of Accuracy
214 - gold
1 - Record of Seismic Anomalies
Two Warhound, two Cerberus, and two Orc Raiders will then attack. The next
chest contains:
2 - Large Health Potion
132 - gold
1 - Keepsake favor
Under the Rubble Pile will be a Potion of Avoidance. The next chest has:
320 - gold
1 - Ancient burial rites
The is also a Scarlet Mimic. In the next room, you will be ambushed by an Orc
Raider, and then a Wraith. Break open the Barricade, and destroy as many Orc
corpses as possible, two Phantom are in the house, as well as a new enemy, the
Void Wraith. Break open a Rubble Pile to find a Large Health Potion. Follow
the path and break the Barricade. You will fight a Conjurer and an Orc Raider.
In this room will be a chest on your right with:
222 - gold
1 - Map of secret passage in treasury
Directly behind that chest is a secret wall. You'll get 170 bonus experience
points. The chest inside there has:
2 - Large Health Potion
2 - Potion of Defense
75 - gold
There is also a gallery image there, along with a lever. Pull it. It will
open a path to the Fire Portal. Head back to the treasure room.
The next chest contains:
108 - gold
1 - Warrior hymns
The Ornate Chest has:
1 - Jem's Ring
1 - Ring of Fortitude
300 - gold
The last chest:
100 - gold
1 - Torn letter from Eol (Your pops)
Go back to the room where you killed the Orc corpses, and head up the staircase
there. There will be a Troll's Blood Potion, a Large Health Potion, and an
Ornate Chest with another Hexbreaker Verse. Head back to Jem, and you will
run into an Orc Raider and an Orc Beserker. Talk to her and she will give you
the code to the Blue Rune Door, which is "blue, yellow, yellow, yellow".
Input the code, and inside the Ornate Chest there is the last Hexbreaker Verse.
There is also a Potion of Haste.
Now head back to Brik and Brak, and along the way, you will meet two Conjurer.
Talk to either Brik or Brak, and you will "say" the hexbreaker. Go into the
room you just opened, and talk to either one again. Under the Rubble Pile is a
Potion of Invisibility.
Talk to King Brahm. He will tell you of Abraxas, the War Hammer. To get it,
you'll have to get it and beat some Guardians for it. Head into the door he
unlocked for you.
The Ornate Chest has:
1 - Champion's Brew
1 - Large Health Potion
200 - gold
The first chest:
1 - Potion of Strength
100 - gold
The second Ornate Chest has:
1 - Champion's Brew
1 - Large Health Potion
200 - gold
At this point, you'll notice four new enemies, Sentinels, attacking you. Kill
them and get the last chest:
1 - Potion of Strength
100 - gold
After that, head to the opposite side, where you picked up the first chest, and
you will notice a third Ornate Chest:
Pick up Abraxas, and kill the two Guardian that attack you. After they're
dead, six Crusher will come and fight you. After you kill them all, you've
killed all the enemies in the Throne Room, netting you an extra 170 bonus
experience points. Take the side exit, and enter the Pit.
=====================
> The Pit pt 1
=====================
Under the Rubble Pile is a Potion of Accuracy. Talk to Montague. Follow him,
and break down the Barricade. There will be an Orc Beserker talkin' $#%& about
you, so kill him, the two Orc Raiders, and his Cerberus friends. You'll see a
pile of coins in the next room. Talk to Montague again.
Follow him, and pick up the Potion of Avoidance. Walls will close in, and you
will be attacked by four Conjurer. Enter the next room, and you will be
attacked by a Cerberus. A new enemy, the Penumbra, will attack you from
behind.
In the next room, there will be two Orc Beserker and an Orc Raider. In that
room is a pile of gold. Head straight to the path and you'll see a Crusher.
On your right, however, is a secret wall, so go ahead and open it. Inside is a
Large Health Potion and a chest with:
1 - Potion of Avoidance
2 - Potion of Remedy
3 - Potion of Strength
Kill the Crusher, and in the next room will be a chest with:
2 - Champion's Brew
4 - Large Health Potion
9 - Crossbow Bolts
1027 - gold
You will then be surrounded by three Scarlet Mimic. Kill the Crusher you see
in the distance. After killing the Crusher, an Assassin and a Penumbra will
join the party. Under the Rubble Pile is a Potion of Strength. Talk to
Montague.
The next room has two Orc Beserker and an Orc Raider. The chest there has:
1 - Champion's Brew
2 - Potion of Remedy
3 - Large Health Potion
2 - Potion of Accuracy
16 - Crossbow Bolts
1141 - gold
There is also a Scarlet Mimic. Destroy the Barricade, and the two Orc
Beserker, the Penumbra, and the Conjurer that are there. Break the Barricade,
and an Assassin, a Cerberus, a Scarlet Mimic, a Conjurer, and two Penumbra will
be there. In the bottom right corner of that room (on the map) will be another
secret room with a Large Health Potion, two bags of gold, a Potion of Haste,
and a chest with:
2 - Potion of Avoidance
1 - Potion of Haste
2 - Troll's Blood Potion
5 - Large Health Potion
1 - Armor Kit
21 - Crossbow Bolts
965 - gold
Continue, and a Crusher will break down the Barricade, revealing
itself, a Conjurer, and an Assassin. The Ornate Chest has:
1 - Champion's Brew
1 - Potion of Haste
2 - Large Health Potion
2 - Armor Kit
17 - Crossbow Bolts
365 - gold
Two spaces before the bridge on your left is a secret room with a Troll's Blood
Potion, a Potion of Invisibility, a Potion of Avoidance, a Potion of Haste, and
a Large Health Potion. Since this is the last secret room, you will get 222
bonus experience.
Go talk to Montague, and then defeat the Scarlet Mimic. When you move towards
the center of the statues, four Sentinels will appear. After them, ignore the
Fire Portal, and kill the Penumbra that will attack. Heal up before going into
the next door, you will fight Bruul.
You will see two Roasting Meats in that room, along with a massive amount of
Orcs. I won't bother counting them now (if someone wants to tell me, by all
means, go ahead). My suggestion (to save health) is to use a Potion of
Strength, a Potion of Haste, and two Champion's Brew before entering the room.
Kill as many of them as you can with long range attacks, then finish the rest
close range. After they are all dead, head up to the wooden gate-thing that
Bruul (the blue Orc) is hiding behind. Use the same combo of potions (but one
less Champion's Brew), then talk to him, and another poopload of enemies will
come. After they are dead, talk to Bruul again (if you need to use another set
of potions (remember one Champion's Brew), do so. Attack Bruul first, and
after about two hits, he will run away. Kill the enemies that come out again.
++++++++++++++++++++++++++
>Boss - Bruul pt 1 end
++++++++++++++++++++++++++
After they are all dead, you'll see Bruul come back glowing and he will get
larger ('roid rage perhaps?). The only way to damage him here is to freeze
him with the Medusa Scroll. Use Abraxas for the most damage. But to get to
him, use the Potion combo and you have to kind-of "dance" with him to get to
freeze him, otherwise, he will attack you and send you flying. For killing
him, you will get the Alexander's Heart gem.
++++++++++++++++++++++++++
>Boss - Bruul pt 2 end
++++++++++++++++++++++++++
Head back to the Fire Portal and go talk to Gaya.
=====================
> Dragon's Lair pt 7
=====================
Give Gaya the Alexander's Heart, and she will give you the Dragonscale Armor,
the best armor in the game. Pick up any potions you need, and refill Phoenix
Eggs/Gaya's Breath/Crossbow Bolts as you see fit. You can pick up the War Bow
here for about 1891 gold, although you have enough gold to buy it full price.
Its gonna be the last weapon you're going to buy. Enter the Pit again.
=====================
> The Pit pt 2
=====================
Talk to Montague, and he will finally realize that he is dead. Enter the
opening on your right, and go up the staircase. A Cerberus, an Orc Raider, a
Large Health Potion, and a gallery image are here.
Enter the other opening on the left, then go up the staircase there to find
an Orc Beserker and an Orc Raider. They will be the last enemies, giving you
222 bonus experience points. There is also a Parasitic Brew here.
Go into the opening behind where Bruul once was, and follow the path. There
are three piles of gold, and five bags of gold. In the Ornate Chest:
2 - Champion's Brew
1 - Potion of Avoidance
1 - Potion of Invisibility
1 - Potion of Haste
3 - Large Health Potion
1518 - gold
You'll learn a new spell for Ellon, the Stun Spell. Talk to Sarbok, Nestri,
and Thoris, then push the boulder, and you will face a new enemy, the Shaker,
along with two Penumbra. In the chest there is:
1 - Troll's Blood Potion
1 - Large Health Potion
1 - Potion of Strength
3 - Armor Kit
Push the next boulder, and kill the Conjurer there. Follow the path, and
you'll see a secret room in the top left corner of your vision. Just watch,
because you'll see another Conjurer attack you. In the secret room is a
Parasitic Brew and a chest with:
1 - Champion's Brew
1 - Potion of Avoidance
3 - Potion of Remedy
Continue on the path, and another new enemy, the Necromancer will attack. Push
the next boulder, and kill the Necromancer. In the next room, a Dread Wraith
will attack you. Then, two Shaker and another Dread Wraith will attack. After
a few turns, the magic seal behind you will open, and two more Shaker and two
Penumbra will attack. Then, yet another Shaker will come. The chest has:
2 - Potion of Haste
1 - Large Health Potion
4 - Potion of Defense
28 - Crossbow Bolts
785 - gold
After opening the chest, two Penumbra and two Conjurer will attack. There will
be a secret room on the middle-ish panel on the room's right. Inside is a
gallery image and a chest with:
1 - Potion of Haste
1 - Troll's Blood Potion
2 - Large Health Potion
3 - Potion of Strength
438 - gold
Continue on the path, and two Cerberus and an Assassin will attack you. A
Penumbra will be in the next room. Break open the left Unstable Dirt, and kill
all ten Widow that are in that room. In the Ornate Chest is:
Jump into the black hole and destroy the Dread Wraith there. Jump across the
vent and knock the boulder down. A Necromancer, a Penumbra, and an Assassin
wait for you. In the bottom left corner of the map will be a secret room. It
will give you 222 bonus experience points, and a Dread Wraith will come out.
In the room, the chest contains:
1 - Champion's Brew
1 - Potion of Avoidance
1 - Troll's Blood Potion
2 - Large Health Potion
2 - Armor Kit
Continue, and there will be two more Assassin and two more Necromancer.
Push the first boulder to the side, then push the second boulder forward twice.
then push the other set of boulders to reveal a Fire Portal. If you need
supplies go ahead and go in, but there is nothing new that we can get or need.
Continue and there will be a Shaker. Push the boulder that is behind him, then
kill the Necromancer, Cerberus, another Shaker, and a Penumbra on your left.
Push both boulders that are on your right go into the vent.
The chest there has:
2 - Champion's Brew
1 - Potion of Haste
2 - Large Health Potion
2 - Potion of Strength
3 - Armor Kit
253 - gold
Continue, and a Dread Wraith will appear. There is a gallery image on your
right, then head to the path on your left. We're almost there. The chest:
2 - Potion of Haste
2 - Troll's Blood Potion
2 - Large Health Potion
3 - Potion of Strength
15 - Crossbow Bolts
4 - Armor Kit
719 - gold
Hit up the Healing Crystal, then save and prepare for the final battle.
While at the Healing Crystal, use a Potion of Strength, a Potion of Haste, and
two Champion's Brew. Walk into the room, and Kai'Laria will summon some
enemies. Ignore them, they are useless to fight. The only way to kill her is
to use your wand to stun her (which will last about two-three turns), and then
strike her with your war hammer. She isn't too hard, just watch when her
health is about halfway gone. She will get ready to use "Mega-Heal". She will
stay in the same spot for 5 turns, which makes it easy to hit her, but if you
don't hit her in time, she will recover. Good luck.
++++++++++++++++++++++++++
>Boss - Kai'Laria end
++++++++++++++++++++++++++
Congratulations! You beat the game! Watch the last cut-scene if you want.
All our Dwarven friends will come and save our butts from the Ghost of
Kai'Laria.
END
----------------------------------------
6.) Version History
----------------------------------------
5 - 09-01-08
Main structure planned out and done; walkthrough about halfway done; all
planned ASCII art done; Character, enemy, boss list started; controls
and menu started
75 - 09-02-08
Walkthrough about 3/4 done.
1.0 - 09-03-08
Walkthrough is done. First time submitted to GameFAQs.com
----------------------------------------
7.) Credits/Contact/Legal Information
----------------------------------------
Lets start with the thankings
1 - GameFAQs.com
For hosting my guide and the legal help
2 - Me
This guide didn't write itself now did it?
3 - You
For reading this guide
All trademarks and copyrights contained in this document are owned by their
respective trademark and copyright holders. So don't steal it.
This may be not be reproduced under any circumstances except for personal,
private use. It may not be placed on any web site or otherwise distributed
publicly without advance written permission. Use of this guide on any other web
site or as a part of any public display is strictly prohibited, and a
violation of copyright.
If you want permission to use this guide on other sites, just email me for
permission, so I know. Or if you see this guide on any other site besides the
ones listed below, don't hesitate to tell me about it.
Sites with my permission
www.gamefaqs.com
Any spelling errors, questions, comments or such should be notified to me by
email, and I will credit you for it. Just put Orcs & Elves or something in the
subject line so I know it is not spam. Money, CDs, and video games are also
greatfully appreciated and accepted.