Star Coin location guide

Version 1.01
June 21, 2006
By Ben Farrar
Email: [email protected]

This guide is Copyright Ben Farrar 2006. It may be reposted on any site as long
as the original text remains unaltered. The latest version of this guide can
always be found at www.gamefaqs.com. All material in this guide was found by
the author, with no help from outside sources. Due to the nature of this guide,
I expect that contributions or other emails will be minimal; however, if there
is something you absolutely must let me know about, feel free to email me about
it, and if I include it in the guide, I will certainly credit you.

Material in this guide can be easily found by pressing ctrl+f and searching for
the world number you are on (~x.x~). Towers will be notated as (~x.T~) or
(~x.T2~), castles will be notated as (~x.S~) (or ~x.W~ in the case of Bowser's
Castle), and Ghost Houses will be notated as (~x.H~), with "x" being the number
of the world. Lettered levels (x.A, etc.) will always appear after the final
castle of the world.

Quick note: I played this game with the classic controls (A = jump, B = dash).
The game defaults to A/B = jump, X/Y = dash, so this may be a source of
confusion for some. When I say "Hold B", I mean "Hold the dash button", which
may or may not be B for you.

----------------------------------
Version History/Submission Credits
----------------------------------
1.00 - June 4, 2006 - First version of the guide. Complete.

1.01 - June 21, 2006 - Revised Coin 3 section in stage 2-T, submission by Alex
      ([email protected]).

1.02 - June 26, 2006 - Revised Coin 1 section in stage 6-B, submissions by
      [email protected] and Super Espio. Revised Coin 3 section in
      stage 3-S, submissions by [email protected] and Connor
      ([email protected]). Revised Coin 2 section in stage 5-4, submission by
      [email protected]. Revised Coin 2 section in stage 4-4,
      submission by Ryan (TheVoidIncarnae).

----------
World 1
----------

Stage ~1.1~

Coin 1: About halfway through the level, there is a pipe followed by five
       blocks hovering in the air. The coin can be clearly seen just after
       these blocks; just jump for it.

Coin 2: Just before the checkpoint flag comes up, there is a pipe that you can
       go down. At the end of the cavern, the coin is hovering above the pipe
       leading back to the surface. Jump on top of the pipe, and jump for the
       coin.

Coin 3: About 3/4 of the way through the level, the coin can be seen under some
       blocks. As Big Mario or Flower Mario, ground-pound the blocks and drop
       down to get the coin.


Stage ~1.2~

Coin 1: Near the beginning of the level, the coin can be seen in an overhang.
       From the bridge before the over hang, jump to the set of blocks nearest
       to the bridge, then the next set of blocks, then to the overhang.

Coin 2: Near the middle of the level, the coin can be seen under some blocks.
       As Big Mario or Flower Mario, ground-pound the blocks to get the coin.

Coin 3: Near the end of the level, there is a seesaw type of thing, with rocks
       indicating the top of the level starting on the right side. Stand on
       the left side of the seesaw until the right side is pointed at about a
       45 degree angle upwards, then run and jump so that you land above the
       top of the level on the right side. Run past the exit pipe and drop
       down to get the coin.


Stage ~1.3~

Coin 1: Early on in the level, there is a spinning thing that will launch you
       into the air. Jump from that, and fly to the right to get to another.
       Jump from that, and fly right to see a pink mushroom top. Landing on
       this mushroom will bounce you higher, allowing you to get the coin.

Coin 2: From the first coin, fly downwards, following the trail of coins. They
       will lead you directly to the second coin. Alternatively, halfway
       through the level, jump to the second coin from the mushroom on the
       right.

Coin 3: Just after the flag, jump at the coin when the rising and lowering
       mushroom reaches its peak.


Stage ~1.T~

Coin 1: 1/3 of the way through the level, run across the rising and lowering
       stone and grab the coin.

Coin 2: At the checkpoint flag, there is a cannon pipe. Launch yourself out of
       this, then hold left to slide down the left wall. Press A to wall jump
       and enter the door. Get to the coin in this room somehow; my methods
       vary each time.

Coin 3: Just before the checkpoint flag, blocks with spikes can be seen sliding
       back and forth. Make your way up through this area and grab the coin on
       the way by.


Stage ~1.4~

Coin 1: 1/4 of the way through the level, hit the ? block and grab the mini
       mushroom. Go back a few steps to see a tiny pipe; go down that. The
       coin is on the right side of this area.

Coin 2: A bit more than halfway through the level, there is a large walled-in
       area with a red turtle before it. Step on the turtle, then grab it by
       holding the B button; throw its shell into the walled off area, then
       when it finished bouncing around, go down the pipe. Do not collect the
       coins; instead, hit the last block before the up pipe, then hit the P
       switch. Jump up the blocks and collect the coin.

Coin 3: A bit more than 3/4 of the way through the level, the coin can be seen
       under an overhang. As little Mario, hold B and dash across the hole in
       the ground, then grab the coin.


Stage ~1.5~

Coin 1: Can be seen near the beginning of the level. Press A as you bounce off
       the mushroom to grab the coin.

Coin 2: Near the first set of hanging platforms. Standing on the left platform
       for a bit will raise the right one; however, it is possible to just
       dash-jump and get the coin without bothering to raise the right
       platform. Make sure you do not accidentally break off the left
       platform as you stand on it, however.

Coin 3: A pipe is above the right platform on the third set of hanging
       platforms. This one will require you to raise the right platform; stand
       on the left one briefly, then jump to the right one once it it raised
       enough. Hold Up to enter the pipe. Jump on the mushroom above all the
       others, and make sure you stay on it. Jump to get the coin once you get
       to it.

Stage ~1.S~

Coin 1: More than halfway through the level, the coin can be seen between two
       rising and lowering blocks with spikes. Wall jump up the two blocks to
       get the coin.

Coin 2: Halfway between the checkpoint flag and the end, the coin is over what
       appears to be just lava. However, a platform will appear below it
       briefly as the block next to it reaches its lowest point. Jump and get
       the coin at this time.

Coin 3: Near the end, there is a long rope. There is a pipe directly above the
       exact center of this rope. Jump and hold Up to enter the pipe. Grab the
       coin.


Stage ~1.A~

Coin 1: A third of the way through the level, just swim up and get the coin.

Coin 2: Just after the first coin, swim up and enter the tube at the top. Jump
       up and get the coin.

Coin 3: Near the end, either swin through the crack as little Mario and get the
       coin, or double back around the other side to get it as Big or Flower
       Mario.


----------
World 2
----------

Stage ~2.1~

Coin 1: Near the beginning, just jump and get the coin.

Coin 2: Near the halfway point, jump and get the coin when the rising and
       lowering platform with the cactus thing is at its peak.

Coin 3: A bit after the checkpoint, jump down to the lower platform and get the
       coin.


Stage ~2.2~

Coin 1: About a quarter of the way through the level, a Lakitu should show up.
       Shoot it with a fireball and steal its cloud, then press up to rise
       to the top of the level. Fly right until you see the coin.

Coin 2: Halfway through the level, the coin is under an overhang. Ground-pound
       the blocks and grab the coin.

Coin 3: Halfway between the checkpoint and the end, there is a green cannon
       pipe. Hold Up as you shoot upwards to enter the yellow pipe at the top;
       shoot out of either green pipe in this new area to get the coin.


Stage ~2.3~

Coin 1: As you enter the level, before you go through the first stomp door,
       there is a path upwards. Walljump up to this higher area and grab the
       coin.

Coin 2: In the area with the piranha plant, enter through the right flip-door
       and grab the coin.

Coin 3: After the area with the giant piranha plant, head upwards. Head left
       and continue left past the small piranha plant. Jump upwards, then take
       the right path at the fork. Run off the edge of this path to land on a
       small platform to the right. Grab the coin.


Stage ~2.4~

Coin 1: A fifth of the way through the level, wall jump off the wall when the
       piranha plant isn't out and grab the coin.

Coin 2: In the water area, swim under the ground on the right side, taking care
       not to go too low and drown. Go down the red pipe in the new area. Swim
       across and go up the next red pipe. Walk across the new area without
       hitting the switch and get the coin.

Coin 3: Right near the end, between two rows of blocks. Just grab it.


Stage ~2.T~

Coin 1: At the bottom of the orbit of the fifth platform-moving thing, you can
       jump down onto the floor. Run to the right until you can grab the coin.

Coin 2: At the top of the orbit of the fourth platform-moving thing, there is
       a way up visible on the left side. Jump over to there and walljump
       upwards to the door. Go through the door. Walljump continuously in the
       yellow-blocked thing until you get to a point where you can drop out.
       Quickly jump up the platforms until you can jump on top of the moving
       yellow-block thing. Jump for the coin from there.

Coin 3: At the end of the level, before entering the final red pipe, hit the
       block to activate the rotating blocks. Backtrack to the left edge of
       the platform to find a third rotating block; jump on that to get up to
       a step on the left. Walljump off the left wall to get the coin. (For
       some reason, I had quite a bit of trouble with this method my second
       time; however, I can assure you that it works. Just retry until you
       jump high enough.)

       Alex ([email protected]) points out an easier way to get this
       coin: "On your guide for the star coin locations you left something out
       on world 2 tower. You have the location of the star correct, but there
       is a better way get it. Once you hit the block that brings up the
       revolving red blocks jump on to the second one and wall jump in between
       the wall and the red pipe untill you hit a other red block. Then jump
       on to the third revolving block and you'll see few more revolving
       blocks that make it way easier to get the block. This can all be done
       with any size mario (execpt mega mario) but it is easiest with tiny
       mario." After testing this method, it is indeed easier. Thanks, Alex!


Stage ~2.5~

Coin 1: Very close to the beginning of the level; stand on top of the bouncing
       thing with three blocks on top of it, and wait for it to jump. At the
       peak of its jump, jump off and grab the coin.

Coin 2: After the checkpoint, there are many coins floating in the air. Do not
       collect them. After the second fire thing, there are three floating
       blocks. Hitting the middle one will make a P switch come out. Jump up
       on top of the blocks using the jumping thing as a launch pad, then hit
       the switch. Follow the blocks to the left to grab the coin.

Coin 3: Fall into the sand waterfall right at the end before the yellow pipe.
       Keep jumping to stay afloat, and work your way right. You can jump out
       of the sand waterfall at the metal block. Exit to the right. Do not
       jump in this next area, as you may accidentally jump out of the area.
       Instead, fall down the blocks, eventually getting to the underground
       cavern. Jump on top of the jumping thing, and let him carry you to the
       coin. Jump to reach it if you have to.


Stage ~2.6~

Coin 1: A third of the way through the level, just jump and grab the coin. Jump
       from the rising platform if you need to, but it isn't necessary.

Coin 2: Two thirds of the way through the level, just jump and grab the coin.
       Jump from the secondary platform if you need to, but it isn't
       necessary.

Coin 3: Right near the end of the level, just jump and grab the coin. Jump from
       the platform with the piranha plant on it if you need to, but it isn't
       necessary.


Stage ~2.S~

Coin 1: A bit before halfway through the level, walljump up to the overhang
       where the coin can be seen, and dash to get past the rolling spiked
       ball. Grab the coin.

Coin 2: Just after you get aboveground, the coin can be seen in an overhang.
       Hold A as you land on top of a bullet shot at you and you will be
       launched upwards; hold left to fall into the overhang.

Coin 3: Near the end, use the rope above the HUGE spiked ball to jump onto the
       overhang with two ? blocks. The ? block on the right will yield a mini
       mushroom. As mini Mario, jump over the pit, then go through the
       staircase and grab the coin.


Stage ~2.A~

Coin 1: Near the beginning of the level, you can see the coin underneath the
       log. Backtrack a bit until you see a way down; just follow below the
       normal path until you can jump and get the coin.

Coin 2: Halfway between the checkpoint and the end, the coin can be seen
       floating under a log. Launch upwards and fly below the log to grab the
       coin.

Coin 3: Launch from the pad nearest to the pipes at the end, and spin down near
       the pipes, avoiding the logs. Land on the koopa to lauch yourself up,
       and enter the yellow pipe. Jump up and grab the coin.


----------
World 3
----------

Stage ~3.1~

Coin 1: After the checkpoint, there are pipes blowing bubbles upwards. The
       second set of pipes is a red followed by two greens; enter the first
       green pipe (the middle pipe of the set) and swim across the cavern to
       get the coin.

Coin 2: About two thirds of the way through the level, the coin can be seen at
       the top, between two bubble-blowing pipes. Swim up and get it, but
       beware the purple fish that will swim after you.

Coin 3: About three quarters of the way through the level, there is a P switch.
       Hit the switch and immediately swim right; the coin is easily grabbable
       at this point.


Stage ~3.2~

Coin 1: Just after the checkpoint, go down the yellow pipe. Jump to reach the
       coin as the mushroom reaches its peak.

Coin 2: After the checkpoint, continue across two sets of connected platforms;
       jumping off the second platform of the second set towards the right
       will have you land on the coin's platform.

Coin 3: Near the end of the level, you will see the coin at the top of the
       screen. Launch off the Paratroopa (hold A while jumping on it) to get
       the coin. (You can also be able to get it just by jumping; this is just
       a bit more difficult.)


Stage ~3.T~

Coin 1: After shooting out of the middle cannon, drop back down to the lowest
       grating. Climb up the left side this time, to the platform at the top.
       Walljump off the left side to get the coin.

Coin 2: Get to the front side of the grating through any door; the coin is
       clearly visible on the left side near the top of the first room.

Coin 3: Break through the blocks on the right side of the first room and work
       your way to the top. Through the door is a switch and grating; hit the
       switch and climb to the top quickly, as the red blocks will eventually
       disappear. The coin is at the top of the room.


Stage ~3.3~

Coin 1: Halfway through the level, drop down near the switch that turns off the
       bubble-blowing pipes. The coin is directly to the left.

Coin 2: In the area with seven pipes all in a row, go down the third one. This
       will open into a large cave area; the coin is all the way down and to
       the right.

Coin 3: Near the exit pipe, head down past all the bubble-blowing pipes. The
       coin is at the bottom.


Stage ~3.H~

Coin 1: Near the second stair-raising switch, there is a door. Enter. The coin
       must be grabbed by launching off the back of a pumpkin-thing.

Coin 2: Hit the second stair-raising switch, then climb the staircase. Jump
       left to the other staircase; climb it and fall down the other side. The
       coin is right there.

Coin 3: After entering the door opened by the third stair-raising switch, jump
       to the left on top of the blocks. Then jump up the platforms until you
       see a lottery block. Jump when it highlights the shell. Then raise the
       stairs in this area. When you reach the top, dash holding B to slide
       using your shell. This will break the blocks at the top, allowing you
       to reach the coin.


Stage ~3.S~

Coin 1: A quarter of the way into the level, the coin can be seen below a
       platform. Drop down to get the coin, avoiding the spiked thing.

Coin 2: When you see the rope near the big Thwomp, jump off to the left. Run
       left, and when you reach what seems to be a dead end, jump up and left
       to get on top of the level. Run left until you can drop down onto the
       coin.

Coin 3: At the end of the level, go under the overhang as little Mario. Swim
       and jump onto the platform, then walljump to get the coin. This would
       be MUCH easier as mini Mario, but there is no spawn point in this
       level, so it is not required. However, it is indeed quite difficult as
       little Mario, and the checkpoint is a ways back, so I would suggest
       getting a mini mushroom from some other level (2-S perhaps) so that you
       can be mini here.

       [email protected] simplifies this method: "For the 3rd star
       coin on stage 3-S, you don't need to be little Mario, you can just do a
       dash-and-squat type thing, and you don't need to wall jump either, just
       hold the dash button while you jump and you'll get up there." Both
       true, and they should make it easier to get the coin without dying.
       Thanks, NITM! Connor ([email protected]) also submitted this method,
       but was beaten to the punch by NITM by 4 days. Ouch.


Stage ~3.A~

Coin 1: Just after the checkpoint, dive underwater and let the spidery thing
       bust all the blocks for you, allowing you to swim to the coin.

Coin 2: Two-thirds of the way through the level, the coin can be seen floating
       above a barrel. Launch off the Koopa's back and grab the coin.

Coin 3: As mini Mario, go through the pipe four-fifths of the way through
       the level at the top of the screen. Run across the water and jump to
       get the coin. (There is a mini mushroom earlier in the level,
       underwater.)


Stage ~3.B~

Coin 1: Halfway through the level, at the big conglomeration of pipes, go down
       the red one in the middle that is very low on the screen. Head right,
       then go up the first red pipe you see. The coin is right above you.

Coin 2: Right at the checkpoint, the coin can be seen in a boxed-in area at the
       top of the screen. Go back to the first pipe you can stand on top of
       before this box; walljump on the pipes to get above the red one. You
       should get into the box and get the coin.

Coin 3: Easily seen, near the end; just drop down and get it, avoiding the
       piranha plants.


Stage ~3.C~

Coin 1: Seen a quarter of the way through the level, below some falling logs.
       Simply drop down and grab the coin.

Coin 2: Seen under a log that does not fall, halfway through the level. Swim
       under the outcropping and grab the coin.

Coin 3: Just after coin 2, halfway through the level, there is a P switch. Hit
       the switch and quickly run right; jump up into the red pipe. This will
       drop you down directly onto the coin.


----------
World 4
----------

Stage ~4.1~

Coin 1: About one third of the way through the level, the coin can be seen
       floating above two spiders. Launch off the second spider to get the
       coin.

Coin 2: Soon after the checkpoint, the coin can be seen floating above another
       spider. Launch off the spider to get the coin.

Coin 3: Near the end of the level, the coin can be seen between two spiders and
       under a set of blocks. Kill one spider, then grab the coin, being
       careful not to stand on any one block for too long, as they will drop
       into the acid.


Stage ~4.2~

Coin 1: A bit more than a third of the way through the level, the coin can be
       seen above a block. Wall jumping off the wall to the left of the coin
       will put you high enough to get it.

Coin 2: Just after the checkpoint, the second coin can be seen below a bendy
       mushroom. Slide down the side of the mushroom as it bends to get the
       coin, but be sure to jump off before you fall.

Coin 3: Near the end, there will be and end to the mushrooms, and solid ground
       will pop up. There will be a block on the ground; do not hit it.
       Instead, go past the ground and jump back into the hollowed-out area
       underneath it. Jump into the block from underneath to activate a vine.
       Climb the vine and proceed, hitting another block to create another
       vine. Jump at the top to reach the coin.


Stage ~4.3~

Coin 1: One quarter of the way through the level, the coin can easily be seen
       under and outcropping. Swim quickly past the overhang and double back
       to get the coin.

Coin 2: Just after the checkpoint, the coin is at the bottom of the screen.
       Drop down and get it.

Coin 3: Two thirds of the way through the level, hit the ? switch at the top of
       the screen, then swim quickly down to the last green pipe at the bottom
       of the screen. The coin is in this area, easy to get.


Stage ~4.T~

Coin 1: Two-fifths of the way through the level, the coin is on the left, on
       the back of some grating. You will have to run to the left from the
       right past a rising and falling stone.

Coin 2: Halfway through the level, the coin is above some grating on the right
       side surrounded by electric ball things. Just jump up and get it.

Coin 3: Halfway between the checkpoint and the end, the coin is on the right
       side above a moving stone. Jump up and get it.


Stage ~4.4~

Coin 1: Two-fifths of the way through the level, the coin is visible below an
       overhang. Slide down the left wall and walljump into the hollowed-out
       area to grab the coin.

Coin 2: Just after the checkpoint, there are two blocks and a way up. Walljump
       up through this area, then look left. There should be a caterpillar and
       two blocks in a lower area. The coin is up and to the left, at the very
       top of this area; it can be reached by running and jumping onto these
       two blocks, then jumping and walljumping to reach the coin.

       Ryan (TheVoidIncarnae on GameFAQs) notes an easier method: "Immediately
       to the left of the two blocks you mention, there is an invisible block
       that grows a vine when you hit it from below.  Climb the vine up to
       easily reach the coin." Works perfectly. Thanks, Ryan!

Coin 3: Halfway between the checkpoint and the end, the coin can be seen below
       a cliff. Slide down the cliff to get the coin, then walljump to safety.


Stage ~4.H~

Coin 1: Enter the first door you see and hit the ? switch. Stand on top of one
       of the blocks until it goes up. The resulting placement will put you
       directly to the left of the first coin.

Coin 2: In the room where the red switch is all the way on the left and pushing
       it causes two long, tall pillars of red blocks to appear, walljump up
       these blocks into the area overhead. The coin is just overhead.

Coin 3: As mini Mario, in the same room as Coin 2, jump on top of the pipe
       instead of into it; walljump off the pipe as high as you can jump, and
       land on the platform across the gap to the right. Walljump up this area
       and get the coin. (Becoming mini Mario is an issue in this case; I
       suggest getting the mini mushroom from stage 2-S and simply being mini
       all throughout this stage.)


Stage ~4.5~

Coin 1: Just after the checkpoint, the coin can be seen under some unbreakable
       blocks. Step on a bob-omb, then grab it with B and throw it as you
       would a koopa shell, so that it lands near the coin. Once the blast
       breaks the blocks, walk in and grab the coin.

Coin 2: At the second drawbridge area, the coin can be seen at the top of the
       screen. Jump and hit the block below the bob-omb; it will explode and
       break the blocks underneath it, allowing you to jump up and grab the
       coin.

Coin 3: About 3/4 of the way through the level, there will be a drawbridge and
       a pipe beneath it, and a pipe at the top with bob-ombs coming out. You
       must blast the blocks on top of the pipe below the drawbridge with a
       bob-omb, then go down the pipe. In the new area, blast your way through
       to the coin using the bob-ombs; there is no set pattern to follow.


Stage ~4.6~

Coin 1: About one quarter of the way through the level, there is a floating
       island of sorts. The coin is sitting right on top of this island.

Coin 2: Just after the checkpoint, there is an island with a P switch. Hit this
       switch, then jump directly right to grab the coin.

Coin 3: After a section of pipes with piranha plants, there is a red switch.
       Hit this switch by jumping off the Plesiosaur's head; jump then to the
       pipe to the right that the red blocks appeared under. Enter the pipe
       and proceed; the coin is just down the hill.


Stage ~4.S~

Coin 1: The third swinging platform leads to solid ground with an overhang; the
       coin lies on the overhang. Jump when the swinging platform reaches its
       peak to land on the overhang and get the coin.

Coin 2: Almost halfway through the level is a huge Thwomp. Let him break all
       three layers of blocks, then drop down below him when he rises back up.
       The coin is down in this recessed area.

Coin 3: Just after the checkpoint is a swinging platform with the coin under
       it. Drop off the platform when it is all the way to one side, collect
       the coin, then jump back on the platform.


Stage ~4.A~

Coin 1: Soon after the first checkpoint, the coin is visible above a movable
       platform. Simply jump up to get it.

Coin 2: About halfway through the level, a vine can be seen barely hanging from
       the top of the screen. Launch from a Paratroopa to get there; then
       swing to the right and go into the pipe. Hit the P switch on top of the
       blocks in this new area, then drop down to collect the coin.

Coin 3: Just before the pipe leading to the surface, there are three pipes that
       go into the acid: two green and a yellow. Drop down into the lowest
       green pipe. The coin is easy to see in this new area.


----------
World 5
----------

Stage ~5.1~

Coin 1: Two-fifths of the way through the level, the coin can be seen high up
       near a tree. Jump from the ? block near the tree to reach the coin.

Coin 2: Just after the checkpoint, the coin can be seen above a snow pit. Jump
       from the floating ? block or launch from the Paratroopa to get to the
       coin.

Coin 3: Halfway between the checkpoint and the end, the coin can be seen near a
       snowball-throwing penguin. Hit the block below it 3 times to make it
       grow, then jump from the top of this pillar to get the coin.


Stage ~5.2~

Coin 1: In the section a quarter of the way through with many piranha plants,
       the coin is in an alcove above the path with blocks covering it. You
       must be Big Mario or Flower Mario to break the blocks, but it is
       otherwise easy to get.

Coin 2: Just after the piranha plant section, a yellow pipe and a red pipe can
       be seen at the top of the screen. Walljump off the adjacent blocks and
       enter the yellow pipe. The coin is across the new area; you can
       walljump to get it.

Coin 3: Almost halfway through, the coin can be seen high on the screen. Jump
       on the springpad to get high enough; just make sure you do not hit the
       shelled things.


Stage ~5.T~

Coin 1: Right near the beginning, this coin is impossible to miss. Just grab it
       as the elevator moves up.

Coin 2: Again, impossible to miss. Halfway through the course, the elevator
       brings you right to it.

Coin 3: Three-quarters of the way through, on the right side of the screen.
       Just about as impossible to miss as the previous two.


Stage ~5.3~

Coin 1: About one third of the way through the level, there is a floating bunch
       of ice blocks. Jump on top of this, then off the right side; the coin
       is readily visible.

Coin 2: As Big or Flower Mario, find the point just after the checkpoint,
       but on the bottom level, where a little Mario could just fit beneath
       a huge cliff of ice. Run up to this point and crouch and slide so that
       you continue along in the tiny crevice. When you reach the end, break
       the blocks above you and grab the coin.

Coin 3: Just after the checkpoint, down the slope, there is an assembly of
       blocks, with three on the bottom and one on the top. Hit the top block
       from underneath to create a vine. Climb this vine and continue along
       the ice islands. Near the end, there will be a trail of coins leading
       down into the ice. Slide down the right side of this trail, then wall
       jump to the left to get the coin.


Stage ~5.H~

Coin 1: When you come to a place where the boxing glove thing breaks through a
       4-block high wall with a 2-block high wall right below it, let him go
       past, then stand behind him so he doubles back. He will break through
       the 2-block high wall for you. Stomp him or whatever at this point. Go
       down the stairs to the right and look up; there should be a way up.
       Walljump up this area until you get to the coin.

Coin 2: Right after Coin 1, go out, up and right, then up and left. You should
       see a door up and to the left. Jump from the top part of the stairs to
       this door. Go in, and immediately jump up to the coin and then exit to
       avoid the boxing glove things. To get up there, you must jump to the
       top of the first set of blocks, then walljump off the third set the get
       high enough.

Coin 3: Continue up and right from Coin 2, then go up and left. Three blocks
       should be hanging horizontally in midair. Jump on top of them, then
       jump up again to reveal three more blocks. Get up to the second set,
       go to the middle block, crouch, and jump while crouching. This will
       activate a vine. Follow the vine up and enter the door. Wait for the
       elevator to drop out from under you faster than you fall, then make
       your way to the right side of the shaft. As the elevator rockets up,
       keep pushing right until you fall into a recessed area. The coin is
       all the way over to the right.


Stage ~5.4~

Coin 1: Halfway through the map, there is an overhang with the coin on it; jump
       from the nearest mushroom to get to it.

Coin 2: If you are mini Mario, you can simply proceed through the crack next to
       Coin 1; if not, you will have to circle around and dash back to get it
       before it goes offscreen.

       [email protected] shows an easier method: "On stage 5-4, you
       can still get the coin when it's offscreen by shooting the koopa shell
       in that direction." There is indeed a Koopa right after the coin, and
       this method is quicker and easier than running back for it. Thanks,
       NITM!

Coin 3: Halfway between the checkpoint and the end, the coin is below a small
       platform. The best way to get the coin is to jump quickly from the
       platform above it to the mushroom to the left of it, then to the coin
       itself without allowing the mushroom to rise.


Stage ~5.S~

Coin 1: About one sixth of the way through the map, the coin is visible on a
       platform near the bottom of the screen. The best way to get it is to
       wait for the piranha plant to settle, then shoot it with a fireball,
       then jump down and get the coin. However, it is also possible to run
       and grab the coin before the piranha plant gets there, escaping to the
       right.

Coin 2: Halfway through the level, the coin can be seen in an overhang. Wait
       for a spring pad to come along down the conveyor belt, then launch
       yourself up onto the overhang and grab the coin.

Coin 3: Halfway between the checkpoint and the end, there is a ? block with a
       break in the ice above it. From the slightly higher ground to the
       right, jump onto this block, then jump up on top of the level, using a
       wall jump for the final push. This is difficult, but possible; if you
       are having excessive difficulty, it is easier as mini Mario. Run to the
       right and drop down to get the coin.


Stage ~5.A~

Coin 1: Just after the checkpoint, look down for another mushroom to jump to.
       Go there, and jump to get the coin.

Coin 2: A third of the way between the checkpoint and the end, there is a lone
       block just sitting in midair. Hit it from below to create a vine. Climb
       up the vine, then hit the P switch and launch from the spinner. Land
       on the blocks and jump for the coin.

Coin 3: Near the end, the coin is visible below the mushrooms. Just drop down
       to the mushroom below them carefully to get the coin.


Stage ~5.B~

Coin 1: Halfway through the level, there is a coin below an overhang. Go past
       the overhang, then double back to grab the coin.

Coin 2: The coin can be seen right after the checkpoint; however, you must go
       to the end of the row to find how to get up. A P switch is present at
       the right end of the row; hit the switch, then carefully but quickly
       make your way left to get the coin.

Coin 3: Near the end, when you reach a fork, go down; the coin is at the bottom
       of this "staircase".


Stage ~5.C~

Coin 1: At the second boxing glove guy, jump over him and head back the way he
       came; do not kill him. As he follows you, he will break into the box
       where the coin is held. You can then easily go grab the coin.

Coin 2: Halfway through the level, at the rising and falling platforms, there
       is an overhang after the falling platforms. Get off the platform below
       the overhang, and immediately stomp on the shell that slides at you,
       then grab it with B. Throw the shell off the side of the ground towards
       the coin, and the coin will activate as if you had hit it. COIN GET!

Coin 3: This one took me ages to find. Right after the checkpoint, a boxing
       glove guy will come down a set of "stairs" after you. Fireball or stomp
       him. Then jump up onto the set of four blocks above you. Destroy the
       fourth block ON THE TOP OF THE LEVEL from the break at left. Then hit
       the last block on the set of four you're standing on from underneath.
       This will create a vine that you should now climb. Beware of the boxing
       glove guy; stay above him. Once you're on the same platform as the P
       switch, wait for him to go to your right, then hit the switch. Run left
       as fast as you can, and wait for him to follow and destroy the blocks.
       Now you can fireball him or whatever and grab the coin.


----------
World 6
----------

Stage ~6.1~

Coin 1: A third of the way through the level, just after the whole first
       section of ledges, there is a section that you can jump to up hanging
       from what seems like nothing. From here you can jump up the wall and
       walljump to get the coin.

Coin 2: Right at the checkpoint, if you look left and up, there is a hollowed-
       out area above you. Jump there, and the coin is visible.

Coin 3: Near the end, drop down below the ledge to grab the coin. Simple.


Stage ~6.2~

Coin 1: About one fifth of the way into the level, there is a ? block with a
       palm tree in the background to its right. One square to the right of
       and three or four squares above this block is a secret block; it is
       just above water level, so you can bump it out that way. Just to the
       right of that block is another secret block, this one with a vine.
       Climb the vine and hit the block for a P switch. Jump carefully but
       quickly across the floating ? blocks, then across the blocks and
       finally get the coin.

Coin 2: Halfway through the level, the coin is readily visible at the top of a
       cavern. Just jump up and grab it when the water level goes up.

Coin 3: Past the checkpoint, the coin is visible under an overhang. Being
       careful of the numerous spiny guys, double back under the overhang and
       grab the coin.


Stage ~6.T~

Coin 1: A quarter of the way up the tower, the coin is all the way to the left
       in the path of a spiky pillar. Run to get it, then crouch down in the
       recess underneath for safety.

Coin 2: Near the top of the tower, the coin is unmissable. It is at the left
       in the path of a spiky pillar; jump up to the top level to safety, then
       drop back down to get it once the pillar has receded.

Coin 3: Right before the door, there is a Dry Bones; stomp him, then run and
       leap from the platform with the door on it to the opposite wall.
       Continue walljumping back and forth between the two walls (this may
       take a while) until you get up to the new platform. Even if it doesn't
       look like you're making any headway on the jumping, you are, just very
       little each time. Once you get to the new platform, enter the pipe.
       Jump quickly to the center platform and crouch so that the pillars
       don't hit you. Jump to the coin, then back to the center platform and
       crouch. Jump back to the pipe and you're safe.


Stage ~6.3~

Coin 1: Right at the beginning, jump on top of the bouncing ? block, wait for
       it to carry you upwards, then jump for the coin.

Coin 2: In the section with all the pipes, go down the second green one from
       the left. The coin is right there.

Coin 3: After the second cavern, there should be a spinning ? block with spikes
       on one side; activate it, then go to the right of it. You will need to
       run left, jump onto it, and then jump off it, all while dashing, to get
       the right momentum to carry you over the large green pipe. Once you get
       over it, just jump for the coin.


Stage ~6.4~

Coin 1: Right at the beginning, after passing the first fire swirl, walljump
       to the cavity above you; the coin is right up here.

Coin 2: Two thirds of the way through the level, the coin is simply on a
       floating island just before the checkpoint. Jump over to the left from
       the checkpoint and grab it.

Coin 3: When at the huge series of ledges, after going through the pipe after
       the checkpoint, go as far up as possible, then through the pipe; the
       coin is at the far right of this cavern.


Stage ~6.T2~

Coin 1: One quarter of the way through the level, the coin is all the way to
       the right, up against some spikes.

Coin 2: Halfway between the checkpoint and the end, the coin is in the middle
       of a complex floating island. As Big or Flower Mario, ride the
       conveyor belt to the blocks, then smash them. Jump up and grab the
       coin.

Coin 3: Just below the door to the end, the coin is at the opposite end of a
       rope. Just climb over and get it.


Stage ~6.5~

Coin 1: One fifth of the way through the level, the coin is clearly visible
       right at the top. Just beware of the green fish that appear as you get
       it.

Coin 2: Halfway between the checkpoint and the end, go up the yellow pipe at
       the top of the screen. The coin is visible in this room; just beware of
       the 6 or 7 green fish.

Coin 3: Near the end, when you see a whirlpool with blocks surrounding its
       base, allow yourself to be sucked in. The coin is right in this new
       area.


Stage ~6.6~

Coin 1: Way over to the left near the top of the first area lies the coin. Spin
       down through the long pillar of blocks next to it to reveal a P switch;
       hit this switch and go collect the coin.

Coin 2: On top of the chain chomp's post at the very left-top of the field;
       spin up to the platform, then grab it, trying to avoid the chain chomp.
       No tricks here.

Coin 3: At the bottom right of the area past the checkpoint, get on the spinner
       at the bottom left. This will allow you to fly to the spinner in the
       center via the huge block in the center. Pop out of the center spinner
       and land on the paratroopa; this will launch you up into the P switch.
       Now, still spinning, land on the koopa on the ground; this will launch
       you up so that you can enter the green pipe that you normally wouldn't
       be able to reach. In the new area, spin up, then slide down the pipes,
       starting with the right, but switching to the left via wall jump when
       necessary. The star coin is along the left pipe.


Stage ~6.S~

Coin 1: A third of the way through the level, the coin is over lava, and
       appears to be unreachable, but you can grab a koopa shell and throw it
       at the coin to get it. Quite simple.

Coin 2: Halfway through the level, the coin is in a three-sided box; drop down
       onto the moving platform and let it take you to the coin.

Coin 3: Right after the checkpoint, there is a segment with two paths: one on
       the bottom, with little other than a moving platform and lava; and one
       on the top, with a moving platform and a koopa. Right after these paths
       are two vertical stone pillars that smash together. You must run along
       the top path, timing your jumps so that you land on top of the top
       crushing stone pillar. Run across the top of the level and drop down
       into the recess to get the coin.


Stage ~6.A~

Coin 1: Launch out of the first cyclone and fly right. The coin is right there.

Coin 2: This one took me ages to figure out as well. Just below the first coin
       and a bit to the right, about a quarter of the way into the level,
       there is a sand waterfall. It is very skinny; about 2 blocks wide. Let
       yourself be sucked into this. Slide down the left wall of this new area
       and simply walljump up to the coin.

Coin 3: A bit more than halfway between the checkpoint and the end, there is a
       set of pipes. One set, green and yellow, is set lower than the others.
       Go down this yellow pipe. In the new area, jump over the giant piranha
       plant, and grab the coin as you go by.


Stage ~6.B~

Coin 1: About a fifth of the way into the level, the coin is clearly visible
       below a moving pole. Get at the end of the pole and swing it back and
       forth as you reach the bottom of the pole's orbit. Eventually, with the
       correct timing, you should reach the coin.

       An alternative and easier way to get this coin, as suggested by
       [email protected]: "Hi, I'm using your FAQ on GameFAQs to help
       me in my New Super Mario Bros. game, and in World 6-B I was trying to
       get coin 1, and I noticed you could throw the red koopa shel downl on
       the slope down at the coin, and it would get it a lot easier. Thought
       you might want to add that to your FAQ, Thanks." This is indeed much
       more simple. Thanks, SA! Super Espio also found this method and sent it
       to me a mere 20 hours and 21 minutes after SA's came in. I believe this
       calls for... MOOOOORTAAAAAL KOOOOOMBAAAAAAT!!

Coin 2: Two-fifths of the way into the level, after shooting out of a cannon,
       the coin should be visible up and to the left. Launch off the back of
       the oh-so-conveniently-placed paratroopa to get to the coin.

Coin 3: Near the end, there are two circular-orbit moving poles next to each
       other. On the second one, swing up and right as far as possible, then
       jump off onto the overhang. Crouch immediately to slide under the
       crag and grab the coin.


----------
World 7
----------

Stage ~7.1~

Coin 1: If you stay on the second moving platform past the dropoff point, it
       doubles back, allowing you to jump up and get the coin.

Coin 2: In the area about a third of the way through where there are quite a
       few moving platforms, a winged ? block will fly by. Jump on top of it
       without activiating it. It will carry you to a new pipe. Enter. Follow
       the moving poles upwards, and at the top there is the coin.

Coin 3: Past the checkpoint, jumping on the top moving platform will bring you
       directly past the second coin. Just jump up and grab it.


Stage ~7.H~

Coin 1: Enter the mid-left door of the five; the coin is right above the wavy
       pool of goo.

Coin 2: Enter the top door of the five; Stomp down on the left side of the goo
       multiple times to reach the coin.

Coin 3: Enter the bottom right door of five, hit where the hands are pointing,
       flip the switch, and climb up to the next room. Hit the P switch above
       your head, then run right as fast as possible. You must get up to the
       second tier at the right side. Run right from there, and grab the coin
       at the end of the area.


Stage ~7.2~

Coin 1: A quarter of the way in on the right side of the screen. You must be
       Big Mario or Flower Mario to break the blocks; otherwise unmissable.

Coin 2: About two-thirds of the way up; throw a koopa shell into the cage on
       the left side, and it will work its way down to the coin on the right
       side.

Coin 3: Near the top; work left, avoiding the paratroopas, then grab the coin.
       Work right immediately to make it out in time.


Stage ~7.3~

Coin 1: A third of the way into the level, the coin can be seen above a
       platform at the top of the screen with a boomerang guy on it. Dash and
       jump to get up there, then grab the coin.

Coin 2: Near to the end, the coin can be seen on a platform near the top of the
       screen. Dash and jump or launch yourself from a paratroopa to get up
       there, then grab the coin.

Coin 3: Right at the end, after you go through the end pipe, there is a
       staircase of blocks going down. Ground-pound the first block to make a
       vine appear, then pound the second block to get to it. Climb down.
       From here, just jump to the right to get the coin.


Stage ~7.T~

Coin 1: Soon after you enter the first red pipe, the coin can be seen sitting
       in an alcove. Go up above it and simply drop down onto it.

Coin 2: Halfway between the checkpoint and the end, the coin can be seen in an
       alcove on the right side of the screen. Drop from stone pillar to stone
       pillar until you get over there.

Coin 3: The coin can be seen directly to the right of the exit door. Just jump
       over and grab it when all the blocks recede.


Stage ~7.4~

Coin 1: At the beginning, run all the way to the right and spin off the
       rightmost spinner. The coin is directly above you; just spin up again
       and fly over to get it.

Coin 2: The coin can be seen on a mushroom to the right about a quarter of the
       way through the level. Just fly over and get it.

Coin 3: Soon after the checkpoint, near the top of the area, the coin can be
       seen floating in midair. Spin and bounce off the pink mushroom to get
       it.


Stage ~7.5~

Coin 1: One fifth of the way into the level, the coin can be seen at the top
       of the screen. Go past its box, then launch yourself from a bullet to
       reach the coin.

Coin 2: As mini Mario, find the tiny pipe leading down about a third of the
       way through the level. Stomp a bob-omb and kick it at the block
       covering the pipe to clear the way. Go down the pipe. The coin can be
       seen directly to the right of where you come down. However, you can't
       get to it yet. Over to the right there is a ? block that yields a mega
       mushroom; take it and become Giant Mario. Walk over to the left, and
       push the pipe blocking the coin over to the right. Drop down and get
       the coin.

Coin 3: The coin can be seen near the end of the level between two bullet
       shooting guys. Just drop down and grab it.


Stage ~7.6~

Coin 1: Just after the checkpoint, there are two rows of blocks. Break the
       middle block in the top row, then hit the middle block in the bottom</pre><pre id="faqspan-2">
       row from underneath to activate a vine. Climb up the vine and jump on
       the mushroom. It will carry you to the coin; just jump up and grab it.

Coin 2: Soon after the checkpoint, the coin can be seen in an alcove. Drop
       down below it, then jump up into the area to get it.

Coin 3: A third of the way between the checkpoint and the end, there is a
       yellow pipe next to a green pipe. Go down the yellow pipe, and launch
       across the three paratroopas to the right. Go up the red pipe and the
       coin is right there.


Stage ~7.7~

Coin 1: On the first rotating platform, the coin is near the bottom. Just wait
       at the end of the movement to dip down to the coin, then jump off.

Coin 2: Halfway through the level, the coin is below some falling blocks. Stand
       on one of the blocks and wait for it to fall down to the coin, then
       jump back up.

Coin 3: Just after the checkpoint, the coin can be seen up and to the left.
       Jump from the top of the "pyramid" of falling blocks at get to it.


Stage ~7.S~

Coin 1: A quarter of the way through the level, the coin can be seen above and
       to the left of the orbit of the green blocks. Jump from the green
       blocks to get the coin, then hold left to land back on the blocks.

Coin 2: Down at the bottom of the screen a bit past the checkpoint. Drop down
       onto it as the green blocks move left, then jump back up onto the
       green blocks as they move back to the right.

Coin 3: Right near the end. As the green blocks fall at the end, fall with the
       last one until you can jump off and grab the coin as you go by.


Stage ~7.A~

Coin 1: In the first area inside, there is a row of purple blocks. Go below and
       to the right of these blocks and jump up to activate a row of three
       secret blocks. Now jump up onto the purple blocks and enter the pipe to
       the right. The coin is right there.

Coin 2: In the second "area", there is a cannon on the right sidethat will
       shoot you straight up. As you begin to fall back down, slide down the
       right wall. Walljump to the left when you see an opening in the pipe
       on the left, then enter the pipe from below. You will be deposited next
       to the coin.

Coin 3: Halfway between the checkpoint and the end, there is a ? block that
       yields a mini mushroom. Grab it to become mini Mario, then go all the
       way left. Walljump up the tiny crevice all the way to the left between
       two pipes and you will see a mini pipe. Enter. The coin is directly
       to your right.


----------
World 8
----------

Stage ~8.1~

Coin 1: A bit before halfway through, a ? block is visible near the bottom of
       the screen with two regular blocks below it. Activate the ? block from
       below to create a spring pad. Grab the pad and bring it to the two
       regular blocks further right. Jump off it there to get the coin.

Coin 2: Halfway between the checkpoint and the end, the coin is clearly visible
       at the top of the screen. Launch off a bullet to get to it.

Coin 3: Right near the end, the coin is visible at the bottom of the screen.
       Simply drop down to get it, avoiding the giant bullet.


Stage ~8.2~

Coin 1: About halfway through, where you are stomping through blocks, stay to
       the right on the third set of blocks. Stomping through the fifth row
       from the right will have you land directly on the coin.

Coin 2: Just after the checkpoint, hit the ? switch to make the water rise, and
       the coin is at the top of this chamber. You will have to launch off one
       of the bomb-dropping spiders to get up to it.

Coin 3: Just before the end, there is an area where a ? switch will raise the
       water level, and there are two ways up, separated by a long stone
       pillar hanging from the ceiling. Go up the right path; the coin is at
       the top.


Stage ~8.T~

Coin 1: Right at the beginning, stay to the left and go up. The coin is right
       in an alcove that you can easily jump to.

Coin 2: Just before the checkpoint, as little Mario, go to the left, avoiding
       the spiky guys, and work your way through the crevice between the
       stones. Jump up to get the coin.

Coin 3: Above the door and a bit to the left are two secret blocks. Hit them to
       activate them, then launch from the back of one of the Dry Bones onto
       the blocks. Jump for the coin from there. You may also use the winged
       ? block to get up there if necessary.


Stage ~8.3~

Coin 1: About two-thirds of the way through the level, the coin can be seen
       right at the bottom of the screen. No tricks here; just drop down and
       grab it.

Coin 2: Just after coin 1, about 3/4 of the way through the level, the coin is
       easily seen at the top of the screen. You must be Big or Flower Mario
       to break the blocks, but other than that, an easy coin.

Coin 3: Right near the end of the level, the coin can be seen at the bottom of
       the screen under some blocks. Just double back and grab it.


Stage ~8.4~

Coin 1: One third of the way into the level, the coin can be seen in a cutout
       at the top of the screen. Run and jump from the ? blocks to the left to
       make it up there.

Coin 2: One third of the way between the checkpoint and the end, the coin can
       be seen above a floating platform. Run and jump on the platform, then
       jump immediately without losing momentum to get the coin.

Coin 3: Right near the end, there is a tiny pipe. You will need to work your
       way all the way through the level as mini Mario to go down this pipe.
       Once down there (patience is a virtue...) you'll be able to see the
       coin. Go all the way right and you'll see an opening near the top; at
       this point, you'll have to wait for every goomba to get near you so you
       can stomp it, or else you'll die trying to get across. Once all three
       goombas are gone, you can run across and grab the coin. Chances are,
       time is running low, so evacuate quickly.


Stage ~8.S~

Coin 1: You can see the coin at the top of the screen right near the beginning;
       go past it, then hit the red block on the next platform. This will
       spawn a moving platform at the top of the screen that will take you
       directly back to the coin.

Coin 2: About a third of the way through the level, at the place with three
       lines showing the movement of the moving platforms, the coin can be
       seen on the lowest level. Hit the red block once to make the platform
       be on the highest level, then simply ride it down to the coin.

Coin 3: Halfway through, right after the second coin, make sure that the
       moving platform you are about to jump on is on the BOTTOM level.
       Proceed as you normally would, but now when you reach the end there
       will be a new moving platform. Drop onto it, crouching as necessary.
       Jump onto the spinning rectangles; although it looks like there are
       only two, a third will appear when they are on end vertically. Jump to
       get the coin.


Stage ~8.5~

Coin 1: One quarter of the way through the level, the coin can be seen below
       the platform on an unstable rock. Jump down, grab it, jump back up.

Coin 2: Two-thirds of the way through the level, the coin can be seen near the
       bottom of the screen hanging over lava. Throw a koopa shell at it to
       collect it.

Coin 3: Right near the end, the coin is at the top of the screen. Run and jump
       from the highest unstable rock to grab it.


Stage ~8.6~

Coin 1: Right near the beginning; when the coin is visible, go into the pipe
       near it; the pipe will shoot you into the area (although you may need
       to cross over the sides of the screen once to get there). Easy to grab
       once you're there.

Coin 2: Nearly halfway up, the coin is visible in a box below some blocks. Spin
       up and drill down on the blocks to break them, then grab the coin.

Coin 3: Two-thirds of the way up, the coin is on the right side of the bottom
       of the final cannon pipe. Easy to grab.


Stage ~8.7~

Coin 1: One sixth of the way through the level, the coin is visible under a
       bridge of sorts with a hammer-throwing guy. Go past him, then double
       back and drop down. Dash across the blocks by holding B to get the
       coin.

Coin 2: Two-thirds of the way through, the coin is easily visible on the
       boomerang guy's platform. Just grab it once he's out of the way.

Coin 3: Three-fifths of the way through, the coin is, again, easily visible
       between two rows of breakable blocks. Ground-pound the blocks to get
       the coin; just make sure you do not break the second row by accident,
       or you will DIE BWAHAHAHA.


Stage ~8.8~

Coin 1: Just as the level begins, the coin is visible at the top of the screen.
       Go past it, jump on the set of four breakable blocks, then jump back
       and run across to the left to get the coin.

Coin 2: This coin requires a mini mushroom; I suggest getting the one from 7-A,
       as it is the easiest to get without dying in my opinion. Go through the
       level until you reach the checkpoint; just after that, there should be
       three sets of two breakable blocks set into the ground. Wait for the
       flying debris to break the blocks on the middle section, then drop into
       the pipe underneath them. Work your way through the maze; short of full
       directions, I can tell you that I started somewhat to the left and went
       to the leftmost bank of coins, then worked my way right to the star
       coin. Once you get the coin, just head out of the area.

Coin 3: A quarter of the way between the checkpoint and the end, the coin is
       clearly visible in the center of the screen. Just wait for the debris
       to smash the blocks around it, and you can jump up and get it.


Stage ~8.T2~

Coin 1: A quarter of the way through the level, the coin is right above you as
       you ride the green blocks; just jump to get it.

Coin 2: A bit more than halfway through, the coin is visible on an overhang;
       jump up to the overhang as you reach it and grab the coin.

Coin 3: Four-fifths of the way through, the coin is over on the left where a
       spiky ball busted out. Jump over to get it, then quickly jump back.
       Easy, as long as you go quickly.


Stage ~8.W~

Coin 1: After the second time through the room with all the fire jets, as you
       enter the room with the mini thwomps, you can see the coin right above
       you. Ignore it for now. As you get past the three mini thwomps, jump
       back and run left to get it. Alternatively, you can go to the top left
       once you have flipped the room, and slip past the mini-thwomp to get
       the coin. I find the second way to be a bit easier, but either way gets
       the job done.

Coin 2: If you flipped the switch on the left side of the flamejet room the
       second time around a while back, now's your chance to make good on it.
       Jump on the rising and falling platform and jump to the other door on
       the far left. The coin is under the overhang all the way to the right.

Coin 3: After making it through the endless loop of buzzes and dings (after the
       checkpoint, if you don't know what I'm talking about), the coin is
       quite visible in an alcove at the bottom of the screen. Bust the blocks
       as Big or Flower Mario, then jump up to the platform on the right. Dash
       back to the left, and as you near the box, crouch to slide under. Stand
       up and grab the final coin. CONGRATULATION! YOU'RE WINNER!

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END OF GUIDE: Thanks for reading! ALL YOUR STAR COIN ARE BELONG TO ME