_ _       _   _           _  _
               | | |  _  | \ |_| | |  |  |_ |_|
               | | | | . |_/ | \ | |_ |_ |_ | \
                                           __
                _____         __          \  \ .---.  __
               |     '.      |__| __  __   \__/  () |/  /
               |  |',  \ _    __ |  ||  |    /_ ()  |__/
               |  |  )  | '-.|  | | | | |   |  \   /
               |  |.'  /| |_| | | | | | |   |   \ /
               |_____.' |_|   |_| |_| |_|   |___.'
                 ______         __       __
               .'  ____)       |__|     |__|   _
               |  (___    _ _   __  _    __  _| |_   ___
               '.____ '. | '_'.|  || '-.|  ||_   _| |  _|
                _____)  ||  _.' | || |_| | |  | |_  |_  |
               (______.' |_|    |_||_|   |_|  |___| |___|

--------------------------------------------------------------------------------
--------------------------------------------------------------------------------

                    T A B L E   O F   C O N T E N T S
 __                                                           __           __
|__|---------------------------------------------------------|__|---------|__|
|__| 01. Legal Disclaimer                                    |__| (LEGAL) |__|
|__| 02. Introduction                                        |__| (INTRO) |__|
|__| 03. Controls                                            |__| (CONTR) |__|
|__| 04. Game Basics                                         |__| (BASIC) |__|
|__| 05. Characters                                          |__| (CHARS) |__|
|__| 06. Mission Driller                                     |__| (MISSI) |__|
|__| 07. Pressure Driller                                    |__| (PRESS) |__|
|__| 08. Time Attack Driller                                 |__| (TIMEA) |__|
|__| 09. Items and Upgrades                                  |__| (ITEMS) |__|
|__| 10. Credits                                             |__| (CREDS) |__|
|__|---------------------------------------------------------|__|---------|__|


__           __                                            __           __
|  |         |  |------------------------------------------|  | (INTRO) |  |
| |- : - : -| |  01. Legal Disclaimer                      | |- : - : -| |
|__|         |__|------------------------------------------|__|         |__|

This file may not be reproduced except for personal or private use. It may
not be placed on any website, without conesnt from both of the authors of
this document. Currently the only sites with permission to use this file
are:

[ ] www.GameFAQs.com
[ ] www.IGN.com
[ ] www.NeoSeeker.com
[ ] www.TheGenie.Net
[ ] www.EvermoreForums.com
[ ] www.GamerHelp.com
[ ] www.CheatHappens.com
[ ] www.SuperCheats.com

Copyright (c)2005 Chris Quigley

__           __                                            __           __
|  |         |  |------------------------------------------|  | (INTRO) |  |
| |- : - : -| |  02. Introduction                          | |- : - : -| |
|__|         |__|------------------------------------------|__|         |__|

Mr. Driller is a relatively long-running series based loosely on Dig Dug.
In fact, the main character is evidently the son of the Dig Dug caharacter.
I can't speak highly of any of the previous Mr. Driller games, but Drill
Spirits, or, DS, is fun puzzle game, when coming from a clean perspective.
It doesn't make good use of all of the DS's hardware, but it does allow
you to control youe character via touch screen, and it does use both screens
at once, to make for one really large screen. But despite being less than
impressive on the surface, Mr. Driller DS is a fun game, woth looking into
if you need a puzzle game for your DS.
__           __                                            __           __
|  |         |  |------------------------------------------|  | (CONTR) |  |
| |- : - : -| |  03. Controls                              | |- : - : -| |
|__|         |__|------------------------------------------|__|         |__|

                       ______________________________
                      |                              |
                      |        ______________        |
                      |       |First Screen  |       |
                      |       |              |       |
                      | ::::: |              | ::::: |
                      | ::::: |              | ::::: |
                      | ::::: |______________| ::::: |
                      |____                      ____|
                      |__L_\____________________/_R__|
                      |  __                    __ __ |
                      | |PW|   ______________ |SL|ST||
                      |  ¯¯   |Touch Screen  | ¯¯ ¯¯ |
                      | _|¯|_ |              |   X   |
                      ||_   _||              | Y   A |
                      |  |_|  |              |   B   |
                      |       |______________|       |
                      |                              |
                      |______________________________|


[A]      Drill
[B]      Drill
[Y]      Drill
[X]      Fireball (In Pressure Driller Only)
[L]      Drill
[R]      Drill
[D-Pad]  Move + Climb on Blocks
[START]  Pause Menu
[SELECT] No Use

Touch Screen: This can be used in place of the face buttons. You can even
move, using it, if you'd like. Tapping a block touching your character with
the stylus, will cause your driller to drill into the block. Touching the
empty space near your character will cause him to move towards where you
pointed the stylus. If you use this, it is still reccomended that you use
the D-Pad though. It makes climbing onto blocks much easier.

__           __                                            __           __
|  |         |  |------------------------------------------|  | (BASIC) |  |
| |- : - : -| |  04. Game Basics                           | |- : - : -| |
|__|         |__|------------------------------------------|__|         |__|

In this game, you'll be digging down through piles of blocks, in an attempt
to reach the bottom. Naturally, blocks fall down from above, as you drill,
making the pile less sturdy, but there are other features as well. For
sarters, there are only five normal blocks for digging through:

Blue
Red
Green
Yellow
Purple

These ones will bust apart on their own, if several touch eachother after
moving. And if, while they are falling, they line up with another one of the
same color, they will stop in mid-air. This may sound somewhat confusing, so
have a look at the diagrams below:


     P  <------ CHARACTER
___ _|_ ___
|GRN|GRN|RED|   If the player were to drill the green block, where he is
|___|___|___|   standing, the Red block, would not be attatched to anything,
|GRN|GRN|       and thus, it would fall. When it collides with the Red
|___|___|       blocks at the bottom, they would match up, and dissapear.
|GRN|GRN|
|___|___|___
|GRN|RED|RED|
|___|___|___|

     P  <--------- CHARACTER
___ _|_ ___
|BLU|RED|RED|   If the player were to drill the red block, where he is standing
|___|___|___|   in this picture, it would seperate the blue block, causing it
   |BLU|RED|   to fall. However, unlike in the picture above, you see another
   |___|___|   blue box next to where it would fall. When the blue block that
   |RED|RED|   was falling touches the left side of it, it would stop.
___|___|___|
|RED|RED|RED|
|___|___|___|

There are also several special types of blocks, and each of these have special
effects. There are four blocks of this type, and they are listed below.

Circle  --> These can be drilled through, but will not break, or stick to
            other blocks of the same type. They're rare.
Brown-X --> These blocks can be drilled through, but it takes some time, and
            will drain your air, by a large amount. You aren't supposed to
            drill through them.
Metal-X --> You can't drill through these at all. These are only in time
            attack.
Crystal --> These stay for a certain amount of time -- Depending on the
            level; They are common in Time Attack. Then, on their own, they
            will explode, often setting off landslides above and below them.

And finally, there are items. Simply touching an item will pick it up, and
all items have different effects. However, be careful. A block can stop on
top of an item, and when you pick up the item, the block above it will drop
in about one or two seconds. The items are listed below.

Air Capsule ---> This wil lrestore some air. How much, depends on how much
                 of a boost you have with air capsule items.
Power Capsule -> Power capsules are available only in Pressure Driller, and
                 they alow you to fire a fire ball with the X button. You
                 can hold up to 4 at a time, and each one, increases your
                 power by 25 percent.
      Timer ---> These are available only in Time trials. They have a
                 number on them, ranging from 0.5 to 3. When you collect
                 one, that many seconds is deducted from your time.
Flip Switch ---> Hitting one of these will cause everything onthe screen
                 to rotate 90 degrees, except you. Thus, all the blocks on
                 the ceiling, will be on the right-wall. This is found only
                 in Time Attack mode.
Undergrounder -> These are the blue things that you'll randomly uncover
                 as you drill. When you collect one, if you have a lot of
                 points, you'll get a 1-Up. Otherwise, you get nothing.

__           __                                            __           __
|  |         |  |------------------------------------------|  | (CHARS) |  |
| |- : - : -| |  05. Characters                            | |- : - : -| |
|__|         |__|------------------------------------------|__|         |__|


|--------|     Description: A well-balanced character.
| SUSUMU |     Skill Level: Suitable for drillers of all skill levels.
|--------|     Unlock:      You start with this driller.

|-------|      Description: Can climb up 2 blocks at once!
| PUCHI |      Skill Level: Suitable for novice drillers.
|-------|      Unlock:      Clear Japan in Mission Driller.

|------------| Description: Can survived being crushed once!
| HOLINGER-Z | Skill Level: Suitable for novice drillers.
|------------| Unlock:      Clear China in Mission Driller.

|------|       Description: Moves very fast!
| ANNA |       Skill Level: Suitable for intermediate drillers.
|------|       Unlock:      Clear India in Mission Driller.

|-------|      Description: Drill speed is very fast.
| TAIZO |      Skill Level: Suitable for advanced drillers.
|-------|      Unlock:      Clear Egypt in Mission Driller.

|-------|      Description: Moves extremely fast!
| ATARU |      Skill Level: Suitable for advanced drillers.
|-------|      Unlock:      Clear America in Mission Driller.

                            .-------.-------.---------.
                            | Drill | Speed | Special |
                            |-------'-------'---------|
                     Susumu | ooo   | ooo   | ------- |
                      Puchi | oooo  | ooo   | Good    |
                 Holinger-Z | oo    | oo    | Awesome |
                       Anna | oooo  | oooo  | ------- |
                      Taizo | ooooo | ooo   | ------- |
                      Ataru | ooo   | ooooo | ------- |
                            '-------------------------'

__           __                                            __           __
|  |         |  |------------------------------------------|  | (MISSI) |  |
| |- : - : -| |  06. Mission Driller                       | |- : - : -| |
|__|         |__|------------------------------------------|__|         |__|

Mission Driller is the main gameplay mode. It is als othe mode in which you
will unlock new drillers. The idea of this mode is very simple: Reach the
bottom of the stages, without losing all your lives. It sounds incredibly
easy, although you'll quickly find difficulty, when you reach some of the
higher levels. There are six different stages in this mode, and all except
the Driller Lab -- Which acts as a training level of sorts -- will reward
you with a short cutscene, and a new driller, upon victory. You can use
items if you want, although in order for your high-scores to be saved, you
must not be using any items or upgrades; That means the basic 3 lives,
and a limited amount of air restored per air capsule.

|--------------------------|
| Driller Lab - 300 Meters |
|--------------------------|

--------------------------------------------------------------------------------
Layer 1  - Stick to the far right. There's only two brown blocks, for the whole
          first layer.
--------------------------------------------------------------------------------
Layer 2  - Besides brown blocks, this layer consists of only purple and blue
          blocks. Take them out in large groups at a time. Stay moving, and it
          won't even matter where you position yourself.
--------------------------------------------------------------------------------
Layer 3  - Try and clear the first two columns on the left as you go. There are
          several collections of brown blocks, but that's why you have two
          columns. Move between them as necessary to survive.
--------------------------------------------------------------------------------

|--------------------|
| Japan - 500 Meters |
|--------------------|

--------------------------------------------------------------------------------
Layer 1  - Try to clear the middle out, but try and have a path to the right
          open if possible. There are many combos, and capsules there.
--------------------------------------------------------------------------------
Layer 2  - This is made up of red, blue, and yellow blocks, linked together in
          big chunks. You should be able to keep moving, and drill right on
          through, without any big stops.
--------------------------------------------------------------------------------
Layer 3  - This is similair to the second layer, except there's only yellow and
          blue blocks, and there are even larger chunks of the same color
          together. Just keep on moving.
--------------------------------------------------------------------------------
Layer 4  - This is one of the "normal" layers again. There are a number of brown
          blocks here as well, so you may have to move around, in unstable
          areas too. When you have to, hurry up, and get back to a stable area
          quickly. Drill as quickly as you can, while still thinking about your
          actions.
--------------------------------------------------------------------------------
Layer 5  - This is another avarage layer. Stay to the left for the first
          half, and you'll have nothing but easy riding. You'll soon reach a
          wall of brown blocks. Head around it, to the right, then stay on the
          move, because it's no longer smooth sailing after that. For the most
          part, the entire screen will be unstable.
--------------------------------------------------------------------------------

|--------------------|
| China - 800 Meters |
|--------------------|

--------------------------------------------------------------------------------
Layer 1  - Surprisingly, the middle is the most stable area in this layer.
          Unfortunately, there are brown blocks no matter where you drill. Just
          keep the middle open, and return there whenever possible.
--------------------------------------------------------------------------------
Layer 2  - Here, you'll only find green, yellow and blue blocks, and they are
          chained together nicely -- Especially the blue ones. Don't be
          reckless though; They are extremely unstable all over. Move quickly,
          but proceed with caution. And count on falling blocks to clear huge
          paths for you.
--------------------------------------------------------------------------------
Layer 3  - Another average area. Stay to the right, until you start running into
          frequent brown blocks, then begin digging down the middle of the
          screen.
--------------------------------------------------------------------------------
Layer 4  - This is one of the smooth areas we all like! Nothing but pink and
          yellow blocks. Keep drilling, and you'll be fine.
--------------------------------------------------------------------------------
Layer 5  - Start on the far-right column, and drill as far as you can, until you
          reach a brown block. Then, keep switching between the last, and
          second-to-last column, drilling, until you near the bottom, where
          there's a bulk of brown blocks. Step to the middle, and drill the
          last few meters.
--------------------------------------------------------------------------------
Layer 6  - There's lots of combos here, but for every combo, there is a bulk of
          brown blocks. Just keep moving, and plan where you are going before
          you dig -- Because you simply won't survive by trying to stick to one
          column on this layer.
--------------------------------------------------------------------------------
Layer 7  - This is another layer full of combos, although there are many single
          blocks that will interupt your drilling. You'll have to move left and
          right frequently, but still, the mid-right is the safest place of the
          layer. That's not saying much though.
--------------------------------------------------------------------------------
Layer 8  - To be realistic, this layer has no huge combos, has tons of brown
          blocks, and has virtually no stable areas. Get down as fast as you
          can, making sure you're always in a position to move sideways, should
          blocks start falling on you, and try to get through it as quickly as
          possible.
--------------------------------------------------------------------------------

|---------------------|
| India - 1000 Meters |
|---------------------|

--------------------------------------------------------------------------------
Layer 1  - Yet another typical layer. Try to stick to the farthest two columns
          on the right, while in this layer.
--------------------------------------------------------------------------------
Layer 2  - This layer consists of only blue, yellow, and green blocks, and has
          many chains. You won't be able to blast through it like some similair
          layers, but take it steadily, and keep moving, and you're all set.
--------------------------------------------------------------------------------
Layer 3  - This are has lots of brown blocks, although there are many gaps in
          them as well. Start by drilling on the far right. That will get you
          a good 30 meters. From there, just stick to the mid-right, moving as
          necessary.
--------------------------------------------------------------------------------
Layer 4  - This layer has one major load of brown blocks. Although, there is a
          pattern. Start on the left, and drill for about 25 meters, until you
          hit a bunch of the blocks. Then move to the right and continue. Next,
          head to the middle. You should be close to the bottom by then, so
          just go for it.
--------------------------------------------------------------------------------
Layer 5  - This is a nice break. All blue and yellow blocks, and a nice batch of
          air capsules to pick up. Just chill out, as you drill.
--------------------------------------------------------------------------------
Layer 6  - This is another layer with very few safe spots. You can start by
          going down the mid-right, or the mid-left, but you'll have to switch
          soon, anyway. There are lots of brown blocks, and as you drill, the
          normal-colored blocks will become unstable. Keep moving, and don't
          look back.
--------------------------------------------------------------------------------
Layer 7  - You'll only have to worry about red, yellow, and green blocks here,
          and thankfully, they are chained together in an easy-to-combo way.
          There are lots of brown blocks too, but keep drilling those combos,
          and you'll get an easy ride through the layer.
--------------------------------------------------------------------------------
Layer 8  - There's lots of blue, green, and yellow combos on this layer. In
          fact, except for color differences, this layer is pretty much a
          continuation of the seventh layer.
--------------------------------------------------------------------------------
Layer 9  - Switching between the two left-most columns is the key to this layer.
          About halfway through, you'll reach a huge pile of brown blocks, but
          stay to the right, and some brown blocks from above will fall, and
          break them down. Simply continue towards the bottom, from there.
--------------------------------------------------------------------------------
Layer 10 - This layer, is cake. There's not many combos, and there's a large
          amount of brown blocks, but if you stay to the mid-left, you'll
          easily be able to pass through gaps in the brown blocks, all the way
          to the bottom.
--------------------------------------------------------------------------------

|---------------------|
| Egypt - 1500 Meters |
|---------------------|

--------------------------------------------------------------------------------
Layer 1  - Stay in the middle of this area, on this layer, and drill as far
          down as you can. Whenever you have to, move to the right one space,
          then get in the middle again when you can. It is very stable there.
--------------------------------------------------------------------------------
Layer 2  - Start on the far-right and drill for about 20 meters. Then, head to
          the center and mid-left. There's not alot of safe spots, so you'll
          have to keep moving.
--------------------------------------------------------------------------------
Layer 3  - This layer is all yellow and green. Drill right on down, no problem.
--------------------------------------------------------------------------------
Layer 4  - Switching between the two far-right columns will be a good strategy
          for the first 40 or 50 meters of this layer, but after that. You'll
          meet a large group of brown blocks. Move either to the left or center
          and keep moving. The second have of this layer has few stable areas.
--------------------------------------------------------------------------------
Layer 5  - There's few safe spots, and lots of brown blocks, so you'll be
          constantly on the move, while digging. There's lots of air capsules
          too though, and sometimes, to make things easier, you may want to
          just drill through a brown block. Don't be too reckless though, it
          easts air quickly, and you should only do it if you can easily reach
          an air capsule that's closeby.
--------------------------------------------------------------------------------
Layer 6  - This layer is extremely unstable. You'll have to be on all different
          columns to survive. Just make sure to avoid the brown blocks below,
          if you can, you don't want to get trapped.
--------------------------------------------------------------------------------
Layer 7  - This is another one of your average areas. No area's completely
          safe, but the middle is a good place to be, when possible.
--------------------------------------------------------------------------------
Layer 8  - Blue and yellow blocks are everywhere here. You'll be able to slide
          through easily, assuming you attempt to stya anywhere except the
          middle column. That's easily the most dangerous area.
--------------------------------------------------------------------------------
Layer 9  - The mid-right area of this layer is extremely stable. Switching
          between the three or so columns, will allow you to reach the bottom
          with minimal trouble, assuming you don't stop.
--------------------------------------------------------------------------------
Layer 10 - There's only blue, yellow. and green blocks here, but despite that,
          there are few large combos. There are however, many air capsules.
          Stay on the mid-right and drill all the way.
--------------------------------------------------------------------------------
Layer 11 - This is just another one of _those_ layers. The whole thing is
          unstable, there are little-to-no safe spots, and the whole thing is
          dangerous. Keep moving, and use your best judgement.
--------------------------------------------------------------------------------
Layer 12 - You can easily switch between the three most-left columbs for the
          first half of this layer, but after that, things start to get messy.
          You can keep going, but it may be a better idea to get to the middle.
--------------------------------------------------------------------------------
Layer 13 - Another breeze of a layer. All blue and yellow; Make it work. And
          do remember to pick up some of the many air capsules.
--------------------------------------------------------------------------------
Layer 14 - The middle is probably the most stable part of this layer, but it
          does have some tricky parts, reguardless. This is yet another layer
          where fast, is good.
--------------------------------------------------------------------------------
Layer 15 - Despite having more combos available, this layer is similair to the
          14th layer. Try to stay in the middle as often as possible, and don't
          stop to look back.
--------------------------------------------------------------------------------

|-----------------------|
| America - 2000 Meters |
|-----------------------|

--------------------------------------------------------------------------------
Layer 1  - This is a basic area, but the middle is surprisingly  easy to drill
          down through. Take make things even better, there's lots of air
          capsules near the middle as well!
--------------------------------------------------------------------------------
Layer 2  - What is even stranger, is that this layer's middle is also sturdy,
          with various air capsules available. Just keep going down.
--------------------------------------------------------------------------------
Layer 3  - This is another layer without any litle qwirks. It's similair to the
          first two layerds, although this time, it would be wiser to stay to
          the mid, or far right.
--------------------------------------------------------------------------------
Layer 4  - This level seems similair in structure to the first three, so you can
          start by drilling down on the right, for about fifty meters. Then,
          however, things get cramped. Head over to the center, or mid-right
          at that point.
--------------------------------------------------------------------------------
Layer 5  - This is the first layer in the stage, that is actually set up to have
          some combos open for you. Nothing major, but they do help. Stick to
          the mid-right or center on this layer.
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Layer 6  - This layer is similair to the 5th, but the combos are a bit larger.
          Once again, stick to the mid-right, or center.
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Layer 7  - Finally, an easy-going level. There's all blue and yellow bricks
          here, and by now, you know that layers like this are great. Blow
          through the layer, and pick up any air capsules you can.
--------------------------------------------------------------------------------
Layer 8  - Once again, it is back to the "average" levels. The middle is the
          most stable part of this level.
--------------------------------------------------------------------------------
Layer 9  - You should easily be able to get in 70 meters, by drilling between
          the two left-most columns. When you reach that depth, however, it's
          best to head to the mid-right before you get hurt.
--------------------------------------------------------------------------------
Layer 10 - There's only several colors on this layer - Blue, Yellow and Green.
          You should be able to fly right through it without much thought,
          especially if you stay on the left side of the screen.
--------------------------------------------------------------------------------
Layer 11 - This layer looks average, although it really is quite unstable, as
          you'll figure out as soon as you start drilling. It doesn't really
          matter where you start drilling, but no, that you have to be fast,
          and you have to be careful, reguardless of where you choose.
--------------------------------------------------------------------------------
Layer 12 - This is another extremely unstable layer, in fact it's probably one
          of the most unstable layers so far. The middle column has the least
          amount of brown blocks though, so you should probably stick near it.
--------------------------------------------------------------------------------
Layer 13 - Although this layer is unstable, it's a welcome change to the
          avalanche that was the 12th layer. You should be able to make it on
          the left for 70 meters or so, but after that, head to the right. You
          will get stuck inside some brown blocks if you stay on the left.
--------------------------------------------------------------------------------
Layer 14 - Here, is another of the rare, easy layers. Only purple and blue
          blocks here, and you should be able to flow right through.
--------------------------------------------------------------------------------
Layer 15 - This is more-or-less a normal layer, but it does have some tricky
          parts. Start out on the right, but make sure to clear both of the
          columns over there. By doing this, you'll cause some brown blocks to
          collide, and keep you from getting stuck. After that, it's just
          basic maneuvering until you reach the bottom.
--------------------------------------------------------------------------------
Layer 16 - There are two words that come to mind, at this layer: Unstable, and
          cramped. Thankfully, it's not as bad as layer 11 was. Try to stay in
          the mid-right for the best results.
--------------------------------------------------------------------------------
Layer 17 - This layer, though unstable, has many oppurtunities for you to make
          combos. Once again, the mid-right is the safest area.
--------------------------------------------------------------------------------
Layer 18 - This is another drill-and-run layer. You'll have very little time
          to think, and there's not a stable area in the layer. Keep moving,
          and don't take a break mid-layer. Nothing new here.
--------------------------------------------------------------------------------
Layer 19 - This is another average layer. There's some combos here and there,
          but nothing big. You will have to watch out for the brown blocks
          though. There's quite a bit of them; Much more than other layers.
          Be careful, and keep drilling.
--------------------------------------------------------------------------------
Layer 20 - This layer seems to be built to not allow for any decent combos.
          However, you can rest happy, knowing that it's the final level, and
          beating it will bring great pride and a feeling of accomplishment...
          Well, maybe.
--------------------------------------------------------------------------------

|-------------------------------|
| Outer Space - Infinite Meters |
|-------------------------------|

You'll unlock this stage, after you clear all other stages. In this one, there
is no end; You drill until you run out of lives. You won't unlock anything
by it, either. All the layers are randomly generated as well. Basically, you
can look at it as a free-style level, with no goal.
__           __                                            __           __
|  |         |  |------------------------------------------|  | (PRESS) |  |
| |- : - : -| |  07. Pressure Driller                      | |- : - : -| |
|__|         |__|------------------------------------------|__|         |__|

In this mode, you'll be digging, while a giant drill machine is coming
down behind you. You can die as many times as you like, but as you know
that will slow you down a bit, and since you are trying not to touch the
giant drill -- which will give you a game over -- that's a bad thing. Each
level is seperated by the number of tons the machine has; You can think of
the number of tons as the number of HP if you like. The main goal, is to
defeat the machine. You can do this by shooting fireballs at it.

Next to your air meter, you'll find a power meter, showing how much power
you build up. You start with it empty, not being able to fire at all, but
with each orange pill you get -- scattered through the level randomly --
You'll increase your power by 25 percent. Don't think just shooting the
drill will save you though, you have to hit it's flowers. You see, every
once in a while, as it drills, it's drill will open and replace a flower.
It has three drills -- One on each arm, and one on it's body -- And all
of them are fair game for you to hit. As for methods on doing this, you
have several different choices.

|-----------| Using this method, you'll being drilling as fast as you can,
| DEFENSIVE | making sure ot pick up the air capsules. Don't worry about
|-----------| the power capsules, and only get them when they are
             convenient for you. Put the focus on escaping the drill. And
             whenever you get a chance, launch the fireballs at the
             flower.Only do so if the flower is above you though -- Don't
             take a chance by moving recklessly to reach it, before it is
             replaced by a drill again.

|------------------| Using this method, you will of course want to move
| OFFENSIVE SINGLE | fast and get air capsules, but you'll also want to
|------------------| put a priority on picking up power capsules. Don't go
                    to the sides of the screen though, stay near the
                    center. When the large center flower appears, nail it,
                    but don't go for the other flowers at all.

|------------------| This method is similair to the Offensive Single
| OFFENSIVE TRIPLE | method, although, in this method, the entire screen is
|------------------| fair game. And whenever a flower appears, reguardless
                    of its position, get under it and fire. The main idea
                    here, is to do damage as fast as you can.

__           __                                            __           __
|  |         |  |------------------------------------------|  | (TIMEA) |  |
| |- : - : -| |  08. Time Attack Driller                   | |- : - : -| |
|__|         |__|------------------------------------------|__|         |__|

In this mode, you are on fixed courses, that are set up to have puzzle
elements. You'll see many gameplay elements that aren't seen anywhere else
in the game -- Such as flip boxes. The idea, is to finish the levels as
fast as possible. They all have strict time limits, that will take practice
to break, but the following strategies should prove to be successful with
a little bit of effort.

|--------------------|
| A - Amazon - 17"00 |
|--------------------|

This level is pretty straight-forward, as there are almost no puzzles or
hard tasks involved in it. Just drill down, and pick up all the timers you
find -- They will turn the clock back a couple of seconds. There's one
collection of 4 in a row, which is essential to get. If you get them all,
the level is cake. Just drill to the bottom.

|--------------------|
| B - Brazil - 18"00 |
|--------------------|

This is probably the single easiest Time Attack level in the game. It is
similair to Amazon, although all of the timers are connected through
combos of blocks -- And the combos go right through the level, to the
bottom. Just drill along the combos, and you should easily beat the
level with a record time.

|-------------------|
| C - China - 48:00 |
|-------------------|

This level introduces the flip switch, and the star blocks, and it can be
quite challenging. Takei t in strides, though. Drill down at the start,
until you reach a flip switch and a star block. Hit the switch first, then
immediately hit the star block, to flip around the platform. Drill through
the star block, then proceed to the red switch below. As soon as you hit
the red one, hit the yellow one, to flip another platform. Then, drill into
another star block to make three paths of stars appear. Take the middle
one, to reach an area below, then break another star block. Wait for all
the brown blocks around you to break apart, then drill into another star
block below. Two paths of stars will appear. Take the one on the left,
then immediately run to the right, to the area below. Hit the switch on
the left first, then run to the right, so that the switch on the right
lands above you. From there, drill down, into a 2-second timer, then down
into the ground.

|---------------------|
| D - Denmark - 18"00 |
|---------------------|

This level is kind of like a mix between Amazon and Brazil. There are
many combos between clocks thatlead to the bottom, but there are many
single blocks as well. You can easily follow from timer-to-timer, but
the time limit is indeed strict. So, you have to pick them all up, without
fail.

|-------------------|
| E - Egypt - 25"00 |
|-------------------|

This is a very interesting level, that can look quite intimidating
at first. The seperate areas are divided by lines of solid brown blocks,
with huge chunks between them -- And all the chnks, have timers in them.
The idea, is to quickly drill down on the side of the chunks, then dig
along the bottom of the chunks, so that they fall and hit the barrier,
breaking it, and dropping the timers. Pick up all the timers, then head
down to the next area to do it again.

|--------------------|
| F - France - 24"00 |
|--------------------|

This level, is made up of several areas, with mountains of brown blocks.
It kind of looks like a maze, but in reality, as long as you take a left
at the first turn, you should be fine. Both sides are balanced pretty
fairly; If one side has lots of combos, the other has more timers, and
vice-verca. You may not set a huge record, but it doesn't take much at
all to beat the 24 second mark.

|---------------------|
| G - Germany - 30"00 |
|---------------------|

This level is extremely easy, as it requires almost no strategy, and
contains no puzzles at all! Basically, you are in an avalanche situation;
Blocks are falling all around you. Just dig down through, and assuming
you don't get crushed in the process, you'll beat the 30-second limit.
Playing this level really causes you to asks yourself, if the 30 was a
typo of some sort.

|-----------------------|
| H - Hong Kong - 25"00 |
|-----------------------|

This stage isn't too tricky, but the time limit is cut a bit close. You
can make your way through, drilling any way you like, but it's almost
required, that you nail every timer along, by causing the brown blocks
around them to fall, and smash. It sounds simple in words, but it will
most likely require some practice.

|-------------------|
| I - Italy - 18"00 |
|-------------------|

This level can be confusing at first, but once you know what to do, it
is really easy, and fun. The way it works, is that there are alcoves
of brown blocks, casing timers throughout the whole level -- Which is
actually two layers, scaling in at 200 meters. What you have to do, is
get the timer, then wait for the alcove to drop, as if it were an
elevator. Move from alcove to alcove after they fall, until you can
see the 200 meter mark below you. At this time, just drill for it.

|---------------------|
| J - Japan - 1'51"00 |
|---------------------|

This stage, is hard; No question about it. It can, like all stages, be
beaten though. Start by drilling your way into the inside of the mountain
of brown blocks, then running to the left side of it, before the crystal
blocks explode, and it begins collapsing. When you reach the side, dig
as fast as you can to reach the bottom. Drill along the path, until you
reach an open area, then begin digging downward, freeing the timers from
the cases of brown blocks, until you reach the 100 meter barrier. That
ends the first part of the level. The second half, which goes on for
about 50 meters, is an avalanche setting -- Just keep yourself alive, and
keep drilling. You will then come to an all blue/yellow area, with some
timers in it. Just fly through that, picking up all the timers, until you
reach the 200 meter mark. You're almost there. The next few timers are all
connected through combos, so follow them, until you reach another mountain
of brown blocks. Inside there are some elevators. Ride them down -- But
make sure not to miss any, or you'll be stuck, and have to restart. After
that, there's a few switch areas. Hit the switches, and soon, you'll
reach the bottom, clearing this hellish level! Now, you have access to
Reverse Modes of these same levels.

__           __                                            __           __
|  |         |  |------------------------------------------|  | (ITEMS) |  |
| |- : - : -| |  09. Items and Upgrades                    | |- : - : -| |
|__|         |__|------------------------------------------|__|         |__|

Every time you drill, reguardless of mode, you gain some dpoints that you
can spend in the driller store. Here, you can get items that will simply
make the overall game much easier for you. Although, remember, that while
you're using items, your high scores will not be saved.


 Mission Driller Items
.-------------------.-------------------------------------------.
|        Item       |                   Effect                  |
|-------------------|-------------------------------------------|
| Barrier 1         | Survive being crushed by blocks once.     |
| Barrier 2         | Survive being crushed by blocks twice.    |
| Barrier 3         | Survive being crushed by blocks 3 times.  |
| Life Up 5         | Start game with 5 lives.                  |
| Life Up 7         | Start game with 7 lives.                  |
| Life Up 10        | Start game with 10 lives.                 |
| Air Capsule 5     | Recieve 5% more air for each capsule.     |
| Air Capsule 15    | Recieve 15% more air for each capsule.    |
| Air Capsule 25    | Recieve 25% more air for each capsule.    |
| Speed Up          | Increase movement and drill speed.        |
'-------------------'-------------------------------------------'


 Pressure Driller Items
.-------------------.-------------------------------------------.
|        Item       |                   Effect                  |
|-------------------|-------------------------------------------|
| Barrier 1         | Survive being crushed by blocks once.     |
| Barrier 2         | Survive being crushed by blocks twice.    |
| Barrier 3         | Survive being crushed by blocks 3 times.  |
| S. Fireball 1     | Increase fireball speed.                  |
| S. Fireball 2     | Increase fireball speed.                  |
| S. Fireball 3     | Increase fireball speed.                  |
| Ex. Damage 1      | Increase fireball damage.                 |
| Ex. Damage 2      | Increase fireball damage.                 |
| Ex. Damage 3      | Increase fireball damage.                 |
| Speed Up          | Increase movement and drill speed.        |
'-------------------'-------------------------------------------'
__           __                                            __           __
|  |         |  |------------------------------------------|  | (CREDS) |  |
| |- : - : -| |  10. Credits                                | |- : - : -| |
|__|         |__|------------------------------------------|__|         |__|

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Chris Quigley - Author of this document. Creator of ASCII Art.
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