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|Mega Man ZX: Biometal Move List|
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Author: Kelvin Tay - AKA Arkrex/Torte/Smooth
Version: 1.1 (16/10/06) - small update on Px's Shadow Dash ability
This FAQ is for personal use only. It may not be used for any commercial or
personal gain. If you would like to host this FAQ, ask for my permission first
(see section 5 Final Words).
Mega Man ZX and all related properties are copyrighted to Capcom.
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CONTENTS
1. Introduction
2. Notation
3. Standard Moves
4. Specific Moves
A. Model Hu
B. Model X
C. Model ZX
D. Model Hx
E. Model Fx
F. Model Lx
G. Model Px
H. Model Ox
5. Final Words
6. Credits
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1. INTRODUCTION
Hey everybody and welcome to my first FAQ!
The name of the game is Mega Man ZX, the latest instalment of this long-running
franchise, exclusive to the Nintendo DS. The style of play is based on the
Zero quadrilogy for the GBA, but with the added dimension of exploration
elements similar to that seen in the 2D Metroid and "Castleroid' games. Also
instead of obtaining enemy weapons, we now obtain various suits which confer
not only new attacks, but other assorted abilities too. Plus it looks cool to
play as one of X's guardians - gogo Harpuia! :P. There are plenty of moves in
ZX and so the purpose of this guide is to detail every single one of them. May
it prove to be a helpful reference for beginners, replayers, and everybody else
in between.
Enjoy!
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2. NOTATION
Makes it easier to understand how to perform the various techniques if you
know what I'm on about.
1 - Main Weapon
2 - Sub Weapon
+ - both buttons pressed at same time
_ - either button may be used
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3. STANDARD MOVES
Here are the default controls. I prefer having ZX's primary weapon mapped to
the R-button, as I'm sure many others who have played the Zero games would do
too. There's just something about slicing the saber with the shoulder button..
Walk - D-pad
Dash - L
Jump - B
Main Weapon - Y (1)
Sub Weapon - R (2)
Transform - X
Overdrive (OIS) - A
Special Attack 1 - Charge weapon until blue aura appears -> release fire
Drains 2 ability units
Special Attack 2 - Charge weapon until yellow aura appears -> hold Up and
release fire
Drains 4 ability units
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4. SPECIFIC MOVES
A) Model Hu
AKA Vent or Aile
Crouch walking Down+Forward
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B) Model X
Based on Mega Man X
X-Buster 1_2
Charge Shot hold 1_2 until aura appears, release
level 1 - small green fireball
level 2 - large blue fireball
level 3 - 2 attacks: blue fireball; shoot again to follow up with a
second blue & red fireball
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Model Zx
Based on Copy Zero
Buster Shot 2
Charge Shot hold 2 until aura appears, release
level 1 - small green fireball
level 2 - large blue fireball
Slash 1
Double Slash 1,1
Triple Slash 1,1,1
Dashing Slash 1 while dashing
Jumping Slash 1 while airborne
Spinning Slash Up+1 while airborne
Charge Slash hold 1 aura appears, release
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D) Model Hx
Based on Guardian Leader Harpuia (thunder/wind element)
DS Ability:
Analyzing Enemy - view boss' health bar and weak point data
Basic Attacks:
Horizontal Slash 1
Vertical Slash 2
3-hit Slash combo 1,2,1 (ends with a short-range wave projectile)
Double Slash 1_2 while dashing
Abilities:
Hover Jump while airborne (press again to cancel)
Air Dash Dash while airborne
Air propulsion Up+Dash while airborne
Special Attacks:
1. Paralysing Sphere - tracks enemies and paralyses them
2. Whirlwind - creates a damaging vertical column of wind energy
Overdrive:
Spark Slash 1_2 (can charge up cars to make them move away)
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E) Model Fx
Based on Guardian Fefnir (fire element)
DS Ability:
Buster Edit - modify the path of your shots
(enter the pause menu and tap the touchscreen to edit)
Basic Attacks: remains stationary when shooting :(
Left Cannon 1
Right Cannon 2
Sky Cannon Up+1_2
Special Attacks:
0. Puncher - punches with arm attachment (only when no ability units remaining)
1. Burning Fireball - a large fireball that can set enemies alight
2. Flame Wave - sends out a wave of fire (hold Down instead of up!)
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F) Model Lx
Based on Guardian Leviathan (water element)
DS Ability:
Item Scanner - shows the position of any on-screen items
Basic Attacks:
Slash 1_2
Long Vertical Slash Jump+1_2
Spear Twirl 1_2 while UF (keep tapping for continuous spinning)
Abilities:
Underwater Float (UF) Jump while suspended in water
Underwater Boost Dash while UF
Return to ground Jump while UF
Special Attacks:
1. Ice platform - creates a platform which damages and freezes enemies.
Rises when placed underwater
2. Ice Serpent - summons a homing snake which damages and freezes enemies
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G) Model Px
Based on Guardian Phantom (non-elemental)
DS Ability:
Radar Scope - shows the position of all enemies and fake walls
Basic Attacks:
Rapid Shells 1_2
Spread Shells 1_2 while airborne
Abilities:
Hanging Position Jump+hold Up into the ceiling
(can shoot from this position commando-style)
Drop Down Jump+hold Down
Special Attacks:
1. Shuriken - shoots out a short-range spinning disc; returns to user
2. Shadow Shield - Nullifies enemy plasma attacks; absorbs damage on heavier
shots, but shield is lost
Overdrive:
Shadow Dash Dash while in OIS mode;
while dashing on the ground you can't be hit by enemies
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H) Model Ox
Based on Original/Omega Zero
Basic Attacks:
Ox's attacks are essentially the same as Zx's, but much faster.
His charged shot is a small and large blue fireball respective to charge level.
Overdrive:
Instant Charge Shot 2
Double Mega Shot Charge 2 until yellow aura appears, release; fire again
Ground Smash Down+2
Flame Saber Up+1
Shock Wave Down+1
Scatter Slash Jump+1
Ground Pound Down+2
Light Fanburst Charge level 1, hold Down and release
Light Columns Charge level 2, hold Down and release
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5. FINAL WORDS
Well that covers just about everything you need to know to show the potential
of a true Mega Man. If there are any queries or info which you think should
be added, feel free to drop me an e-mail at '
[email protected]' with the
subject line "ZX FAQ". 'til next time.
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6. CREDITS
My family: for bringing me up the best way possible, games included!
Capcom: for carrying on the great Rockman/MegaMan legacy with new quirks for
the modern gamer
CJayC: for creating GameFAQs - an immense source of opinions, help and other
goodness from hardcore gamers worldwide
Patrick McCarthy - for Px's Shadow Dash ability
This document is copyrighted 2006.
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