.===========================================================================.
| Lunar Knights |
'==========================================================================='
FAQ/Walkthrough
by Darth Nemesis
v2.6 01/01/2008
.-------------------.
.===========================| Table of Contents |===========================.
/ '-------------------' \
- Version History ................................................. [HIST]
- Overview ........................................................ [OVER]
- Frequently Asked Questions ...................................... [FAQS]
- Game Mechanics
- Controls ...................................................... [CONT]
- Character Stats ............................................... [STAT]
- Weather System ................................................ [WTHR]
- Elements ...................................................... [ELEM]
- Walkthrough ..................................................... [WALK]
- Chapter 1: The Dark Swordsman ................................. [CH01]
- Chapter 2: The Apprentice Gunslinger .......................... [CH02]
- Chapter 3: With Sword and Gun ................................. [CH03]
- Chapter 4: A Reason to Fight .................................. [CH04]
- Chapter 5: Ruler of the Planet ................................ [CH05]
- Chapter 6: East of the Sun, West of the Moon .................. [CH06]
- Epilogue ...................................................... [EPIL]
- Side Areas & Minigames .......................................... [SIDE]
- San Miguel .................................................... [SANM]
- Istrakan ...................................................... [ISTR]
- Shooting Battle ............................................... [SBAT]
- Boss Rush ..................................................... [RUSH]
- Equipment
- Dark Swords ................................................... [SWDS]
- Solar Guns .................................................... [GUNS]
- Headgear ...................................................... [HEAD]
- Upper Body .................................................... [BODY]
- Lower Body .................................................... [LEGS]
- Shields ....................................................... [SHLD]
- Loot
- Treasure ...................................................... [LOOT]
- Junk Parts .................................................... [JUNK]
- Items ......................................................... [ITEM]
- Valuables ..................................................... [VALU]
- Hints & Secrets
- Crossover Quest ............................................... [XOVR]
- Item Conversion ............................................... [CONV]
- Removing Curses ............................................... [CRSE]
- Ancient Weapon Fix ............................................ [WPFX]
- Boktai Solar Sensors .......................................... [SOLR]
- Quests .......................................................... [QUES]
- Enemies ......................................................... [ENEM]
- Shops ........................................................... [SHOP]
- Titles .......................................................... [TITL]
- Sound Data ...................................................... [SOUN]
- Credits ......................................................... [CRED]
\ .-----------------. /
=============================| Version History |=============================
/ '-----------------' [HIST] \
2.6 01/01/2008 Added more sections and Japanese version info.
2.5 12/24/2007 Warrior equipment info, more stats, corrections.
2.4 12/17/2007 Boss Rush done, added more stats/vambery chests.
2.31 11/29/2007 Added more Ryuusei no Rockman item locations.
2.3 11/25/2007 Added more descriptive locations and monster stats.
2.2 10/24/2007 Updated all room names and item locations.
2.1 10/21/2007 Epilogue done, all Nightmare chests covered.
2.0 10/18/2007 Major overhaul, all Normal/Hard chests covered.
1.9A 07/23/2007 Added character stats and more treasure info.
1.99 06/25/2007 Added more Hard Mode chests and info on stats.
1.98 05/15/2007 Epilogue 80% done, started in-depth quest section.
1.97 04/25/2007 Epilogue 70% done, restructured TOC, added FAQ.
1.94 04/09/2007 Epilogue 60% done.
1.93 03/24/2007 Epilogue 50% done.
1.92 03/21/2007 Epilogue 40% done.
1.9 03/20/2007 Epilogue 30% done, various corrections.
1.8 03/19/2007 Epilogue 20% done, revamped Items section.
1.7 03/14/2007 Second sidequest walkthrough.
1.6 03/12/2007 Full story mode walkthrough complete!
1.57 03/11/2007 Walkthrough Chapter 5 70% done.
1.56 03/10/2007 Walkthrough Chapter 5 60% done.
1.5 03/06/2007 Walkthrough Chapter 4, minor corrections.
1.4 03/05/2007 Walkthrough Chapter 3, added more missing info.
1.3 03/04/2007 Walkthrough Chapter 6, added more missing info.
1.2 03/03/2007 Started Epilogue section, added more missing info.
1.1 03/02/2007 Walkthrough Chapter 2, corrections and more item info.
1.0 03/01/2007 Walkthrough Chapter 1, filled in missing items names.
0.9 02/28/2007 Initial release.
0.8 02/27/2007 Filled out some incomplete sections.
0.7 02/26/2007 Pre-release version.
\ .----------. /
================================| Overview |=================================
/ '----------' [OVER] \
Lunar Knights is a continuation of the Boktai series, which was notable for
its use of a solar sensor peripheral to affect the sunlight level in the
game itself. The games pit humans against vampires in an eternal struggle,
with the main character assuming the role of a vampire hunter. Boss battles
in Boktai took place in two stages - a standard battle in which your
character defeats the vampire and seals it in its coffin, followed by a sort
of minigame in which the coffin must be dragged through the dungeon back
outside to be purified in a sunlight-powered machine. This incarnation
abandons the solar sensor for an internal day/night cycle, and replaces the
coffin-dragging section with a space shooter not unlike Kingdom Hearts'.
You begin the game as Lucian, an infamous vampire hunter and swordsman with
a shady past. You soon join up with Aaron, the son of a previous Solar
Gunner following in his father's footsteps. Once you control both
characters you can switch between them in real-time, making use of their
combined abilities to take down the vampires and free the world from their
blanket of eternal darkness.
\ .----------------------------. /
=======================| Frequently Asked Questions |========================
/ '----------------------------' [FAQS] \
- Is anything permanently missable in this game?
Always leave a few open slots in your Accessory inventory and store the
rest in the Solar Bank. When your inventory is full, the game is supposed
to automatically store earned accessories in the Solar Bank, but there's a
glitch that makes you lose them forever instead. To avoid this, don't let
your Accessory inventory fill up completely.
Don't use any Warrior's Ethics if you plan to reset your stats on a later
playthrough. There are a limited number, and once you use them they're gone
forever.
Complete all quests before you clear the Dark Castle. You won't be able to
obtain some quests after that point. You can still get them in your next
playthrough, but you may have to complete earlier quests again.
There are patrolling robots in a few areas that only show up the first time
through. You'll probably want to evade them early on, but make sure to kill
at least 1 in the Dark Castle to add their entry to your Monster Guide. You
can still get the entry on your next playthrough.
- Why aren't any quests showing up on the Info Broker's list?
You get quests by talking to people. Everyone has two lines that they
alternate between, but if they have a mission for you, they'll give it
after saying both of those lines. Just keep talking to them. Some people
have multiple quests for you, but you have to beat one before they'll give
you the next.
- I'm on my second playthrough and I can't get a certain quest. What gives?
When you start a New Game+, you lose any quest progress as far as NPCs
are concerned. Make sure you re-complete the first quest in an area
before trying to get the second.
- How do I activate weather statues?
Weather statues do not affect the weather, but are affected *by* it. They
exist solely to point out an area that can only be accessed under certain
weather conditions. You'll have to use a Burst attack with the appropriate
terrennial or change the climate at Sheridan's mansion (sometimes both) in
order to get the conditions just right. Leave the room and re-enter to
activate the path.
- What's the best way to earn money quickly?
Collect items that are worth a lot of money and sell them off. The best
way to do this is with dungeon-specific breakables, such as the luggage in
Santa Cecilia Station or the amber crystals in Dark Castle Auguste. For
Santa Cecilia, set the climate to Tropical Rainforest then head to a room
with lots of the breakables (the open train cars are great for this). You
will get Duke Photos under most conditions, but it's possible to get the
more valuable Poster Girl Photos during a rainstorm (not a Tove burst,
not a thunderstorm, not normal rain - you'll hear a warning buzz when it
starts).
- How should I distribute my status points from leveling up?
Skill is by far the most useful stat - enemies can't hurt you if you can
kill them first. Spend at least twice as many points on Skill as you do on
any other stat. After that, Spirit is important for Aaron (since he can't
attack without Energy, and needs a lot of it if you're out of sunlight),
while Lucian doesn't really need it at all. Lucian benefits from Vitality,
since he'll probably get hit a lot when fighting close-up, but Aaron still
needs some too. Once you start getting into the bonus content with high-
level monsters, you may find Aaron to be more useful than Lucian, so spend
all of your Warrior's Ethics on him. Don't use any Warrior's Ethics if you
plan on resetting your stats when you start a New Game+, since you can't
ever get them back.
- What's the best way to get Junk Parts?
Most parts can be bought from the store once you're far enough along in
the story, but the last four types have to be found. If you've already
beaten the game you can do the minigames at Sheridan's Mansion, but that's
a lot of work. Your best bet is probably to set the climate to Balmy
Subtropical and hope for a meteor shower on a clear night. Find a room with
a lot of enemies that drop the part you want, and harvest them repeatedly.
You might have to re-enter the room twice to get some enemies to respawn.
- How do I break colored blocks / activate elemental switches?
Equip the terrennial of the opposite alignment (Sol/Dark, Flame/Frost,
Earth/Cloud) and attack the block/switch. If there are multiple switches
in an area, you may have to turn them all to the same color (try both).
- Why can't I use a certain terrennial / weapon?
Lucian cannot equip Toasty and Aaron cannot equip Nero, but if there are
other terrennials that don't show up when you hold down L, chances are
you accidentally disabled it under the Terrennials menu. Highlight the
terrennial and press A to enable it again. The same thing can happen with
weapons.
- Why do I keep getting kicked back to the world map after a boss fight?
See that screen that says Ready! [Hold on]? It's a decision box, and you
need to press left to highlight Ready! in order to continue.
- I need Aaron to hit a switch, but he's dead. What do I do?
Just let Lucian die too and you can both be revived for a small fee. You
will lose any progress in the current room, as well as your TRC gauge. An
inn will also heal you at the expense of your TRC. Alternatively, if you
have reached Armed Train Irving, you can head back to the first car there
for free healing and you won't lose anything.
\ .----------. /
================================| Controls |=================================
/ '----------' [CONT] \
___________
| Main Menu |
¯¯¯¯¯¯¯¯¯¯¯
D-Pad: Move around the top screen
A Button: Select
B Button: Cancel
Start: Close the menu
Select: Display actual Life/Energy values in place of bars
Fast-forward through descriptions
L/R Trigger: Cycle between sub-menus
Touchscreen: Tap a sub-menu on the botton screen to select it
Tap the portrait to switch between available characters
_____________
| In Dungeons |
¯¯¯¯¯¯¯¯¯¯¯¯¯
D-Pad: Move up/down/left/right
Tap twice to run (or to hop when stationary)
Can be rotated with the map in the Config menu
Y Button: Hold to wield your weapon; release to swing
Tap repeatedly to perform a combo, if available
Double-tap the D-Pad while wielding to hop (Zero Shift)
Attack switches to activate them
(attack elemental switches with the opposite element)
B Button: Hold to guard against enemy attacks
Press right before an attack to Quick Guard
Double-tap the D-Pad while guarding to hop (Zero Shift)
X Button: Hold to use the D-Pad to look around with the camera
A Button: Hold to gather energy while outside or under a skylight
Hold to call Terra Bugs over to you
Activate Hint Panels and puzzle switches
Start: Open the menu
Select: Switch between available characters
L Trigger: Hold to display all equipped Terrennials and weapons
Press Up/Down to cycle between equipped Terrennials
Press Left/Right to cycle between equipped weapons
Hold to display actual Life/Energy values of bars
R Trigger: Hold to lock on to the nearest enemy (even invisible ones)
Quickly tap to cycle between on-screen enemies
_________________
| Shooting Battle |
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Touchscreen: Tap an enemy to fire at it
Touch and drag your ship to move it
Tap to advance dialogue
Start: Pauses the game
Select: Fast-forward through Terrennial descriptions
L/R Trigger: Hold to display all available Terrennials
Press Left/Right to cycle between Terrennials
\ .-----------------. /
=============================| Character Stats |======================[STAT]=
/ '-----------------' \
Lunar Knights uses the stats Life, ENE, VIT, SPR, and SKILL.
Life: The amount of damage the character can take before dying.
Energy: Stamina reserves used for running and attacking with terrennials.
Vitality: Boosts a character's maximum life.
Spirit: Boosts a character's maximum energy.
Skill: Boosts a character's attack power.
Your characters improve their abilities by leveling up, which requires EXP
from defeating enemies. When a character levels up, he gets a Life and ENE
boost. In addition to those direct boosts, a character gains Status Points
which can be used toward upgrading the three secondary stats. Don't forget
to use these, as your stats won't automatically improve when you level up!
Both main characters have the same level growth chart:
.------------..------------..------------..------------..------------.
|Lv|SP| Next ||Lv|SP| Next ||Lv|SP| Next ||Lv|SP| Next ||Lv|SP| Next |
|--·--·------||--·--·------||--·--·------||--·--·------||--·--·------|
| 1| 0| 10||21| 4| 24330||41| 5|112950||61| 6|294690||81| 7|598350|
| 2| 3| 180||22| 4| 27000||42| 5|119610||62| 6|306750||82| 7|617250|
| 3| 3| 390||23| 4| 29850||43| 5|126480||63| 6|319110||83| 7|636540|
| 4| 3| 720||24| 4| 32820||44| 5|133590||64| 6|331770||84| 7|656220|
| 5| 5| 1140||25| 6| 36000||45| 7|140940||65| 8|344760||85| 9|676260|
| 6| 3| 1650||26| 5| 39330||46| 6|148530||66| 7|358050||86| 8|696690|
| 7| 3| 2280||27| 5| 42870||47| 6|156390||67| 7|371700||87| 8|717540|
| 8| 3| 3030||28| 5| 46560||48| 6|164520||68| 7|385650||88| 8|739260|
| 9| 3| 3900||29| 5| 50460||49| 6|172860||69| 7|399930||89| 8|760410|
|10| 5| 4860||30| 7| 54540||50| 8|181500||70| 9|414540||90|11|782460|
|11| 4| 5940||31| 5| 58800||51| 6|190380||71| 7|429480||91| 8|804900|
|12| 4| 7170||32| 5| 63270||52| 6|199560||72| 7|444780||92| 8|827790|
|13| 4| 8520||33| 5| 67950||53| 6|208980||73| 7|460440||93| 8|851070|
|14| 4| 9990||34| 5| 72840||54| 6|218700||74| 7|476400||94| 8|874770|
|15| 6| 11610||35| 7| 77910||55| 8|228690||75| 9|492750||95|11|898890|
|16| 4| 13350||36| 5| 83190||56| 6|238950||76| 7|509430||96| 8|923430|
|17| 4| 15270||37| 5| 88710||57| 6|249510||77| 7|526500||97| 8|948420|
|18| 4| 17310||38| 5| 94440||58| 6|260370||78| 7|543900||98| 8|973860|
|19| 4| 19500||39| 5|100380||59| 6|271530||79| 7|561690||99|16| -- |
|20| 6| 21840||40| 7|106560||60| 8|282960||80| 9|579840|'------------'
'------------''------------''------------''------------' Total:607 SP
[Lucian]
Level up: +30 Life, +18 ENE
1 VIT: +110 Life
1 SPR: +100 ENE
VIT cost: 3 + floor(base VIT/10)
SPR cost: 5 + floor(base SPR/10)
SKILL cost: 3 + floor(base SKILL/10)
Total cost: 250 + 350 + 250 (50 VIT, 50 SPR, 50 SKILL)
[Aaron]
Level up: +18 Life, +30 ENE
1 VIT: +100 Life
1 SPR: +110 ENE
VIT cost: 4 + floor(base VIT/10)
SPR cost: 3 + floor(base SPR/10)
SKILL cost: 4 + floor(base SKILL/10)
Total cost: 300 + 250 + 300 (50 VIT, 50 SPR, 50 SKILL)
For example, it will still only cost Lucian 3 SP to upgrade his VIT to level
10, but it will cost him 4 SP to upgrade it to level 11.
Note that since you only get 607 SP from level ups and you would need 850
total, you won't be able to max out every stat, even if you use all your
Warrior's Ethics on one character. Since Lucian doesn't need any ENE to
attack, I recommend that you don't bother upgrading his SPR, and use all
your Warrior's Ethics on Aaron instead. Spend at least twice as many points
on SKILL than you do on other stats for both characters, since the best
defense is a good offense.
\ .---------. /
=================================| Weather |=================================
/ '---------' [WTHR] \
Lunar Knights uses an in-game day/night cycle, which progresses constantly
during gameplay and is unrelated to the real time of day. During the day,
the intensity of the sun naturally waxes and wanes, beginning at a low level
when the sun is at the horizon and growing as the sun travels directly
overhead, then dying out as the sun disappears again. The lunar cycle works
in a similar manner.
In addition to the simple light cycle is a weather system, which introduces
three new measurements for you to consider: Temperature, Humidity, and Wind
Speed. These don't directly affect your characters, but they do have
various side-effects on your items and the environment. They are directly
influenced by the local climate.
Additionally, there are a variety of meteorological events that can occur,
many of them specific to a single climate.
- Clouds: Light is blocked out.
- Rain: Fills pools containing Sunken Platforms, raising them up to your
level.
These events are all announced with a warning buzz as they appear:
- Hail: Has a 25% chance of occurring in Frigid Arctic in cloudy weather.
Outside, damages both the player and enemies by 1% of their max HP.
- Snowstorm: Has a 20% chance of occurring in freezing temperatures. Slows
movement speed for both the player and enemies.
- Meteor Shower: Has a 20% chance of occurring in moderate conditions on
clear nights. Enemies always drop items, with a 50% chance of a rare
drop.
- Rainbow: Has a 45% chance of occurring after rain in clear skies.
Increases the drop rate of common items by 20%.
- Aurora: Has a 30% chance of occurring in freezing temperatures on clear
nights. Doubles earned Exp and Soll.
- Squall: Has a 25% chance of occurring in Tropical Rainforest. Outdoors,
reduces visibility and renders whistling useless.
- Sandstorm: Has a 20% chance of occurring during the day in Arid Desert.
Outdoors, reduces visibility and renders whistling useless.
- Thunderstorm: Has a 30% chance of occurring instead of rainfall.
Illuminates otherwise invisible objects.
At the beginning of the game, the world is locked in permanent darkness,
but as you defeat the vampires you gain access to new climates that can be
selected between levels. The climates are as follows:
Balmy Subtropical (Chapter 1)
"A warm, hospitable climate."
- Moderate temperature, humidity, and wind speed
- 20% chance of Meteor Shower at night
Arid Desert (Chapter 3)
"A dry climate that seldom sees rainfall."
- High temperature, low humidity, mid-high wind speed
- Sandstorm
Tropical Rainforest (Chapter 4)
"High temperatures and copious amounts of rain make this a perfect climate
for plant life."
- High temperature and humidity, low-mid wind speed
- Rain, Thunderstorm
Humid Continental (Chapter 4)
"A windy climate where snow often takes the place of rain."
- Low temperature, high humidity, high wind speed
- Sleet
Frigid Arctic (Chapter 5)
"An extremely cold climate with frequent ice and snow."
- Low temperature, humidity, and wind speed
- Snow, Aurora
Note that some meteorological events occur based on the temperature,
humidity, and wind speed rather than climate itself. However, the standard
conditions for each climate are optimal for the events listed.
Scattered around the various dungeons are Weather Statues. These statues do
not actually change the weather - they are only there to point out that the
room has a path in it that opens up under certain conditions. The surest
way to activate one of these weather-dependent paths is to change the
climate to one with the desired weather characteristics, but a burst attack
may also work if you don't mind expending your TRC gauge.
- Flooded Path: dries up at temperatures above 86ºF (30ºC)
- Solar Roots: grow across a gap at 75% humidity and above
- Glider: lets you cross a gap at wind speeds above 13.4 mph (6 m/s)
- Toxic Sludge: freezes over at temperatures below 32ºF (0ºC)
- Sunken Platform: floats up during rainfall
When the weather conditions are right for the path, its Weather Statue will
glow.
\ .----------. /
================================| Elements |=================================
/ '----------' [ELEM] \
There are six elements in Lunar Knights, arranged in opposing pairs. Each
element has an affinity for a particular environmental condition.
Sol - Yellow - Strong sunlight
Dark - Black - Strong moonlight
Flame - Red - High temperature
Frost - Blue - Low temperature
Earth - Green - High humidity
Cloud - Purple - High wind speed
Lucian's weapons have no inherent elemental attribute, while Aaron's guns
cannot fire at all without an element. That's where Terrennials come into
play. Terrennials are the elemental spirits of the planet, and each adds
a particular element to a character's attacks.
Terrennials/Seireijuu:
[Nero] - Chapter 1
- The terrennial that governs over darkness.
- Adds the Dark element to attacks.
- In Trance mode, press the B Button for a ranged attack, or the Y
Button for a life-absorbing attack that can be chained.
- After the Trance, the time will be set to night.
[Toasty] (Otenko) - Chapter 2
- The terrennial that governs over light.
- Adds the Sol element to attacks.
- In Trance mode, press the B Button for a ranged attack, or the Y
Button for an energy-absorbing attack that can be chained.
- After the Trance, the time will be set to afternoon.
[Ursula] - Chapter 3
- The terrennial that governs over flame.
- Adds the Flame element to attacks.
- In Burst mode, draw a circle on the Touch Screen to summon a damaging
rain of firebombs.
- After the Burst, the local weather will become clear and temperature
will rise.
[Alexander] (Ottfried) - Chapter 4
- The terrennial that governs over wind.
- Adds the Cloud element to attacks.
- In Burst mode, draw a swirl on the Touch Screen to summon a damaging
tornado. Move the swirl around to change the tornado's position.
- After the Burst, the local wind speed will rise.
[Tove] - Chapter 4
- The terrennial that governs over earth.
- Adds the Earth element to attacks.
- In Burst mode, slide your finger on the Touch Screen to summon a
damaging earthquake.
- After the Burst, the local humidity will rise.
[Ezra] (Liza) - Chapter 5
- The terrenial that governs over ice.
- Adds the Frost element to attacks.
- In Burst mode, blow into the microphone to summon a damaging frigid
blast.
- After the Burst, the local weather will become rainy or snowy.
[War Rock] (JP-only Ryuusei no Rockman crossover)
- Has no element or favorite climate.
- In Burst mode, touch the screen to fire the Rock Buster.
- Does more damage the stronger your Brother Band partner.
Lucian has the Dark Terrennial from the start, and Aaron gets the Sol
Terrennial early on. Lucian cannot use Sol and Aaron cannot use Dark, at
least in the US version. In the JP version there are some Wi-Fi exclusive
items that allow Django (Aaron) to equip Nero and Sabata (Lucian) to equip
Otenko (Toasty). These might still be obtained with Action Replay codes,
however.
When the environment is favorable to the Terrennial you have equipped, it
may start to glow. You can then activate a special effect unique to that
Terrennial by whistling (blowing into the microphone). I'll list the US
and JP versions with their respective Imperial and metric scales.
Terrennial Available Effect
Nero around midnight Steals item/Soll from an enemy.
Toasty around noon Recovers some of your energy.
Ursula 86ºF or above Attacks and stuns an enemy.
Alexander 13.4 mph winds Knocks back and stuns nearby enemies.
Tove 75%+ humidity Recovers some of your health.
Ezra 32ºF or below Freezes an enemy.
Seireijuu Available Effect
Nero around midnight Steals item/Soll from an enemy.
Otenko around noon Recovers some of your energy.
Ursula 30ºC or above Attacks and stuns an enemy.
Ottfried 6 m/s winds Knocks back and stuns nearby enemies.
Tove 75%+ humidity Recovers some of your health.
Liza 0ºC or below Freezes an enemy.
War Rock anytime Turns dropped Soll into items.
\ .-------------. /
===============================| Walkthrough |===============================
/ '-------------' [WALK] \
Special notes will be listed with a !, items with a -, and enemies with a ~.
===============================================================================
CHAPTER 1: THE DARK SWORDSMAN [CH01]
===============================================================================
You begin the game in a pub, overhearing two patrons discussing the vampire
menace and the permanent night shrouding the world. It seems people are being
treated like cattle in the vampires' city, carted off and drained of blood
until they turn undead. Staying under the local vampire lord, Margrave Rymer,
isn't much better - he hunts humans for sport. Your character seems to be
looking for a different vampire, but this is the only lead he has, so off we
go to knock on (down?) his door...
------------------------[ Hunting Mansion: Forecourt ]-------------------------
-=[Map]=-
·
http://www.gamefaqs.com/portable/ds/file/922144/48922
-=[Treasure]=-
· Leather Suit (Prep Room)
· Sky Runner (Glider Room on Hard or Nightmare Mode)
· Warrior's Ethic (Statue Room)
-=[Enemies]=-
Normal:
.----------------------------------------.
| ENEMY | LV | LIFE | EXP | SOL |
|----------------|----|------|-----|-----|
| Crow A | 1 | 40 | 4 | 5 |
| Crow B | 2 | 48 | 4 | 5 |
| Ghoul A | 1 | 62 | 8 | 10 |
| Ghoul B | 2 | 74 | 9 | 15 |
| Lion Statue | 2 | 108 | 6 | --- |
| Pork A | 1 | 65 | 4 | 5 |
| Pork B | 2 | 78 | 4 | 5 |
| Skeleton A | 1 | 68 | 9 | 10 |
| Skeleton B | 3 | ???? | ??? | 15 |
| Spider | 1 | 35 | 3 | 10 |
| Yellow Slime A | 1 | 38 | 4 | 5 |
| Yellow Slime B | 2 | 45 | 4 | 5 |
'----------------------------------------'
Hard:
.----------------------------------------.
| ENEMY | LV | LIFE | EXP | SOL |
|----------------|----|------|-----|-----|
| Crow A | 1 | 40 | 4 | 5 |
| Crow B | 3 | 76 | 5 | 5 |
| Ghoul A | 1 | 62 | 8 | 10 |
| Ghoul B | 3 | 76 | 11 | 15 |
| Lion Statue | 3 | 126 | 7 | --- |
| Pork A | 1 | 65 | 4 | 5 |
| Pork B | 3 | 91 | 5 | 10 |
| Skeleton A | 1 | 68 | 9 | 10 |
| Skeleton B | 5 | 122 | 16 | 25 |
| Spider | 1 | 35 | 3 | 5 |
| Yellow Slime A | 1 | 38 | 4 | 5 |
| Yellow Slime B | 3 | 53 | 5 | 5 |
'----------------------------------------'
Nightmare:
.----------------------------------------.
| ENEMY | LV | LIFE | EXP | SOL |
|----------------|----|------|-----|-----|
| Crow A | ?? | ???? | ??? | ??? |
| Crow B | ?? | ???? | ??? | ??? |
| Ghoul A | ?? | ???? | ??? | ??? |
| Ghoul B | ?? | ???? | ??? | ??? |
| Lion Statue | ?? | ???? | ??? | ??? |
| Pork A | ?? | ???? | ??? | ??? |
| Pork B | ?? | ???? | ??? | ??? |
| Skeleton A | ?? | ???? | ??? | ??? |
| Skeleton B | 7 | 149 | 19 | 30 |
| Spider | ?? | ???? | ??? | ??? |
| Yellow Slime A | ?? | ???? | ??? | ??? |
| Yellow Slime B | ?? | ???? | ??? | ??? |
'----------------------------------------'
[Front Gate]
- Barrel x2
~ Yellow Slime A x2
The first dungeon encompasses the grounds in front of Rymer's mansion. There
are monsters right off the bat, so your familiar Nero explains how to attack.
Now is also a good time to get familiar with the controls. Your character has
an affinity for moonlight, and conveniently it's permanently night here. Hold A
to gather energy and fill up your bar. The stronger the light, the faster your
energy gauge will fill. The game will explain more about energy when you need
to know.
A bit about enemies - they always drop Soll, the currency of this world, and
occasionally drop an item too. Check the Enemies section for complete enemy
info. Most enemies respawn if you leave the room; some only if you go two rooms
away. Right now you don't receive any experience points or items for killing
enemies, so don't worry about that for now. They will still drop money, though.
The denominations of money drops are as follows:
Green Coin: 5 Soll
Bronze Coin: 10 Soll
Gold Coin: 50 Soll
Silver Crystal: 250 Soll
Gold Crystal: 500 Soll
The only enemies here are Yellow Slimes, which are very docile until you come
into close contact with them. If you touch them or attack them, they'll counter
with a pouncing attack. At your current strength they take two hits to kill, so
try and finish them off with a one-two combo to prevent their counterattack.
[Outer Walkway]
! Sun Shards
! Hint Panel: Dashing
~ Crow A x2
~ Yellow Slime A x2
<NIGHT>
~ Ghoul A x2
<DAY>
~ Skeleton A x2
This room introduces a few new things: first, spawning enemies. These aren't
visible when you first enter a room. They appear out of the ground when you
approach, or often as an ambush when you go for a treasure chest. These Ghouls
will run toward you when they're close enough, so don't let their apparent
slowness fool you. They also have a pouncing counterattack, and they take three
hits to kill, so only a full combo will avert it. Blocking will be explained in
detail later, but for now if you can't avoid one try and press B before it hits
you.
There are also Crows here, which start off as easy targets on the ground but
have a quick diving attack if you allow them to get into the air.
Finally, you may see a green glint appear on the ground. That's a sign of Sun
Shards. If you get close enough, they will surface and burst into firefly-like
creatures called Terra Bugs, of which there are three types:
Life Bug (green): Heals 5% of your Life
Spirit Bug (yellow): Heals 5% of your Energy
Spirit Leech (black): Drains 2.5% of your Energy
Very convenient in dungeons, and the Leech variety are relatively rare, so you
should always seek these out. They respawn if you leave the room, and they'll
come to you if you hold A as if you were charging energy. That telltale sparkle
only shows up at night, though.
You can't proceed until you read the hint panel about Dashing, so go ahead and
do that.
[Inner Walkway]
! Sun Shards
- Chest: Cure Drop
~ Yellow Slime A x4
<NIGHT>
~ Ghoul A x3
<DAY>
~ Skeleton A x3
Your very first treasure chest! Orange ones respawn when you revisit a level,
while green/blue ones are one-shot, often holding rare or unique items. The
contents of some chests can vary depending on your situation. Some chests only
give you a particular item once, so if you have already opened the chest on a
previous playthrough then it will contain a different item. Additionally, some
items cannot be obtained on Normal difficulty.
[Veranda]
! Sun Shards
! Hint Panel: Saving
- Chest: Solar Fruit
- Chest: Earth Fruit
- Mandragora x2
~ Yellow Slime A x4
<NIGHT>
~ Ghoul A x4
<DAY>
~ Skeleton A x4
Time for a story event. Bea is here to rescue her captured colleagues, but you
couldn't care less. At least you get to give yourself a name now. Since the
default is Lucian (JP: Sabata), that's what I'll be using to refer to the Dark
Swordsman from now on.
[Hilltop]
! Sun Shards
- Chest: Solar Fruit
- Chest: Healing Potion
~ Crow A x3
~ Spider x6
Spiders show up in this room. They're pretty docile - I don't think I've ever
been attacked by one - but they lay invisible webs that ensnare you until you
pull free. There are some breakable wooden blocks protecting chests, but as you
demonstrated during the last cutscene, that won't stop you. To the right is a
room blocked off by colored blocks. There are six colors in all, each
representing an element, and you need to use an attack with the opposite
element to break an elemental block or hit an elemental switch. Needless to say
you don't have any elemental attacks yet, so you'll have to come back later.
For now head left.
[Glider Room]
! Earth block blocking the entrance
! Glider: lets you cross a gap at wind speeds above 13.4 mph (6 m/s)
- Green Chest:
· Protect Fruit
· Sky Runner (Hard Mode, first time)
[Corridor]
! Sun Shards
- Chest: Earth Fruit
- Jar x2
~ Pork A x4
~ Yellow Slime A x2
Here Nero explains how to use your shield. Your guard counter decreases when
you block, and if it hits zero you'll be stunned for a while. Fortunately, it
recovers when you're not using it. Also, if you hit the guard button right
before an attack (called a "Quick Guard"), you won't lose any guard meter, and
you'll often stun the enemy or reflect their attack back at them. This is the
best way to deal with certain enemies.
You can practice on the Porks here for a while, but be careful not to stand
near their bodies after you kill them, as they explode. This can sometimes
work to your advantage since it hits other enemies too.
When you're comfortable with guarding, stop by the room full of breakables
(south) before heading north.
[Garden]
- Mandragora x10
- Crate x2
- Chest: Solar Fruit
- Chest: random Ryuusei item (after completing crossover quest in JP version)
[Courtyard]
! Trap: Defeat all the monsters!
~ Skeleton B x2
It's a trap! Defeat the two Skeletons to continue. They've got a mean punch, so
don't get caught with your guard down. It'll take quite a few hits since
they're level 3, but they're not particularly fast. Once you defeat them you'll
level up immediately and Nero will explain the basics of levels and status
points. You earn points every time you level up which can be spent in three
categories:
Vitality: Increases your maximum Life
Spirit: Increases your maximum Energy
Skill: Increases your attack power
You should distribute your status points in the way that best fits your own
play style. With Lucian, I almost never use Energy and prefer strength over
defense, so I go for Skill alone early on with a few points into Vitality
whenever I start losing too much life from enemies. Again, you should go with
the ratio that best supports the way you play - there's no "right" way to
distribute the points.
Anyway, you can finally earn experience now! Still no item drops yet, though.
[Terrace]
! Sun Shards
- Chest: Earth Fruit (partially obscured by the tree near the entrance)
- Chest: Earth Fruit (partially obscured by the tree near the second statue)
- Crate x2
- Mandragora x2
~ Crow B x4
~ Ghoul B x4
~ Lion Statue x2
~ Pork B x2
The enemies have all leveled up now. Also new is the first stationary enemy,
the Lion Statue. These shoot fireballs, which can be blocked, but if possible
you should just sneak by as fast as possible to reach its vulnerable sides or
back. A combo or two should break it apart.
[Crossbridge]
! Sun Shards
! Hint Panel: Lever Switches
- Chest: Solar Fruit
~ Crow B x3
~ Ghoul B x2
~ Lion Statue x2
~ Pork B x1
~ Yellow Slime B x3
Hit the lever here to open the door. There's a room to the right but there are
blocks in the way, so just head up.
[Statue Room]
! Frost blocks blocking the entrance
- Green Chest:
· Warrior's Ethic (first time)
· Magical Drink
~ Lion Statue x4
[Pond]
! Sun Shards
- Chest: Earth Fruit
- Barrel x2
- Mandragora x2
~ Crow B x4
~ Ghoul B x4
~ Lion Statue x4
It may be tempting to go right for the chest, but it's surrounded by Ghouls
that appear when you approach it. You might want to take out the Crows first.
[Prep Room]
! Sun Crystal
- Green Chest:
· Leather Suit (first time)
· Delicious Meat
Whenever you see this kind of room you know that a boss is ahead. A Sun Crystal
generates green Terra Bugs whenever you stand next to it, allowing you to heal
your life to maximum.
You'll also get an explanation of accessories here. Equip your new armor and
enjoy the extra Life boost.
[Boss Room]
~ Antlion
Short cutscene, then it's mid-boss time!
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
*---------*
| Antlion |
*---------*
Element: Sol
.------------------------------.
| GAME TYPE | LV | LIFE | EXP |
|-----------|----|------|------|
| Normal | 3 | ???? | 85 |
| Hard | 5 | 1250 | 110 |
| Nightmare | 7 | ???? | ???? |
'------------------------------'
It wanders around leaping and firing Sol Shots most of the time. Try to stay
out of its direct line of fire and you should be able to dodge most of those.
If you get close to it, it may rear back and start glowing. That's your cue
that it's going to bite. If you manage to Quick Guard the lunge you'll stun
it, so try that if you're daring. Otherwise, move to the side and get a combo
in. You could just block and let your guard counter soak up the hit, but don't
just stand there or it will bite you and start absorbing your Life.
When its tail grows four spikes and glows red it's about to swing in a
large circle, so get your guard up. If it glows red with a single spike it will
stab out in one direction. If you hit it right after an attack you should
always be able to get a full combo in, and maybe another one while it hunches
over afterwards if you're quick.
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
After your victory, you get a call from Alice, who has been monitoring your
progress. She suggests paying a visit to Professor Sheridan, who knows a great
deal about alchemy and may be able to unlock the dark sword's true power.
----------------------------[ Sheridan's Mansion ]-----------------------------
After charging in, you show the sword to the professor. He needs 4 IRON and 2
SOLVENT to augment the sword. Nero explains how to interact with the world map,
and then you're given free control over where to go next. You could go ahead
and storm Rymer's mansion now, but you should probably check out the town
first.
-// NEW ITEMS AVAILABLE \\-
[Acuna General Store]
- Cure Drop .......... 50 Soll
- Earth Fruit ....... 100 Soll
- Magic Drop ......... 50 Soll
- Solar Fruit ....... 100 Soll
- Clairvoyance Fruit . 75 Soll
----------------------------
- Hresvelgr Headgear 2000 Soll
- Green Leaf Cape .. 3500 Soll
----------------------------
- IRON ............... 80 Soll
- STEEL .............. 80 Soll
-// NEW QUESTS AVAILABLE \\-
- HMF: Transport the Herbs! (Acuna: Old-Fashioned Shopkeeper)
-----------------------------------[ Acuna ]-----------------------------------
The IRON you need to upgrade your sword is available at the General Store. You
can also get it from Spiders, Red Slimes and a chest in the mansion, but you'll
need so much of it to fully upgrade all your weapons that no amount you buy
here will go to waste. Items are plentiful in dungeons, so you shouldn't need
to buy anything else here. There are some accessories that you probably can't
afford yet, but I prefer to save my money for junk parts to use in weapon
upgrades.
Stop by the pub at the beginning of each chapter for some helpful advice and
plot details. You can also get your first quest from the shopkeeper by talking
to him a few times. Check the Quests section for more details about quests.
Also, enemies will start dropping items now, so you can return to the Forecourt
and get some SOLVENT from Ghouls if you want to upgrade your weapon right away.
Once you've familiarized yourself with the resources available at the town and
done any upgrading, head over to the Hunting Mansion proper.
-------------------------[ Hunting Mansion: Interior ]-------------------------
-=[Map]=-
·
http://www.gamefaqs.com/portable/ds/file/922144/48921
-=[Treasure]=-
· Moonlight Beauty (Storage Cell on Hard or Nightmare Mode)
· Sound Data DEMO 1 (Acid Pool on Hard or Nightmare Mode)
· Swordsman Photo (Storage Cell)
· Training Goggles (Treasure Room)
· Warrior's Ethic (Upper Hall on Hard or Nightmare Mode)
-=[Enemies]=-
Normal:
.---------------------------------------.
| ENEMY | LV | LIFE | EXP | SOL |
|---------------|----|------|-----|-----|
| Axe Armor | 5 | 162 | 9 | --- |
| Bat | 4 | 25 | 6 | 10 |
| Burnin' | 5 | 32 | 7 | 10 |
| Chloroformin' | 4 | 28 | 6 | 5 |
| Ghoul | 4 | 99 | 12 | 20 |
| Pillar | -- | ---- | --- | --- |
| Pork | 4 | 104 | 6 | 10 |
| Red Slime | 5 | 68 | 7 | 10 |
| Skeleton | 5 | 122 | 16 | 25 |
| Spider | 4 | 56 | 4 | 5 |
| Yellow Slime | 4 | 60 | 6 | 5 |
'---------------------------------------'
Hard:
.---------------------------------------.
| ENEMY | LV | LIFE | EXP | SOL |
|---------------|----|------|-----|-----|
| Axe Armor | 7 | 198 | 11 | --- |
| Bat | 5 | ???? | ??? | 10 |
| Burnin' A | 5 | 32 | 7 | 10 |
| Burnin' B | 7 | 39 | 8 | 10 |
| Chloroformin' | 5 | 32 | ??? | 10 |
| Ghoul | 5 | 111 | 14 | 25 |
| Pillar | -- | ---- | --- | --- |
| Pork | 5 | 117 | 18 | 10 |
| Red Slime | 7 | 83 | 8 | 10 |
| Skeleton | 7 | 149 | 19 | 30 |
| Spider | 5 | 63 | 5 | 10 |
| Yellow Slime | 5 | 68 | 7 | 10 |
'---------------------------------------'
You find yourself inside Rymer's mansion. Unfortunately, this means you are cut
off from the moonlight, your source of energy. This is where those Solar Fruits
you picked up in the previous dungeon will come in handy.
[Entryway]
! Sun Shards
! Hint Panel: The Map Screen
- Chest: Cure Drop
- Jar x4
~ Bat L4 x2
~ Pork L4 x2
~ Spider L4 x6
~ Yellow Slime L4 x3
Nero will explain the basics of Terrennials and elemental affinities here.
Equipping a Terrennial to your weapon will add its element to your attack,
making it deal more damage to enemies with the opposite element and less
damage to enemies with the same element. It just so happens that the enemies
right in front of you are weak to Dark, so try it out.
You can't break the Cloud blocks in the eastern room yet, so for now make sure
7to grab the chest from the broken staircase to the north before proceeding
west.
[Treasure Room]
! Cloud blocks blocking the entrance
- Green Chest:
· Training Goggles (first time)
· Delicious Meat
~ Pillar x1
[Upper Hall] (isolated section of broken staircase)
- Green Chest:
· Moon Dew
· Warrior's Ethic (Hard Mode, first time)
[Lower Hall]
! Sun Shards x2
~ Axe Armor x2
~ Chloroformin' x8
~ Ghoul x4
~ Pork x1
Here Nero will explain the Trance Gauge. You gain TRC by attacking
enemies, and you can unleash a powerful Trance attack that changes depending on
which Terrennial you have equipped.
The Ghouls in these next few rooms can drop Solvent for your Vanargand. Watch
out for the Axe Armor statues. They may look stationary, but they'll try and
take your head off if you walk in front of them. Just as with the Lion Statues,
take these out from the side.
[The Den]
! Sun Shards
! Skylight
- Chest: Earth Fruit
- Barrel x2
- Crate x1
~ Axe Armor x3
~ Chloroformin' x3
~ Ghoul x9
~ Pork x4
~ Yellow Slime x4
In the next room Nero points out a skylight. These are very convenient sources
of light, but they're few and far between in dungeons, so try not to rely on
them.
[Burner Room]
! Sun Shards
! Skylight
! Hint Panel: Fire Jets
- Chest: Solar Fruit
- Jar x2
~ Axe Armor x3
~ Red Slime x4
~ Skeleton x5
~ Spider x2
Up the stairs you'll find more Skeletons. Try guarding and countering after
they hit, or make sure you can take them out in one combo. There are also some
pillars that shoot jets of fire. Shouldn't have to tell you that walking into
them is not the best idea.
[Prison Block]
Next you'll see a story sequence. There's a room attached to one of the cells,
but you need a key to get into them, so keep moving.
[Storage Cell]
- Green Chest:
· Swordsman Photo
· Moonlight Beauty (Hard Mode, first time)
- Torch x3
~ Axe Armor x6
[Upper Hall]
! Sun Shards
- Green Chest: IRON
~ Axe Armor x3
~ Red Slime x6
~ Skeleton x7
~ Burnin' x8
Almost there! The room to the east is blocked by Earth blocks, so head north,
being careful to avoid walking in front of the Axe Armors.
[Acid Pool]
! Earth blocks blocking the entrance
! Toxic Sludge: freezes over at temperatures below 32ºF (0ºC)
- Green Chest:
· Magical Drink
· Sound Data DEMO 1 (Hard Mode, first time)
[Prep Room]
! Sun Crystal
! Solar Station
You're introduced to Solar Stations in the next room. At the bank in town,
Soll can be used to charge these stations for a quick boost right before
bosses. I never needed it (I'm pretty stingy) but you might find it useful.
[Boss Room]
~ Rymer
Boss time!
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
*----------------*
| Margrave Rymer |
*----------------*
Element: Flame
.------------------------------.
| GAME TYPE | LV | LIFE | EXP |
|-----------|----|------|------|
| Normal | 6 | ???? | ???? |
| Hard | 9 | 6000 | 210 |
| Nightmare | 12 | ???? | ???? |
'------------------------------'
Don't stand in front of his drill. Even if you block, it'll break your guard.
If he points his crossbow up, keep moving, because flaming bolts are about to</pre><pre id="faqspan-2">
land on your head. His standard crossbow attack can be blocked without too much
trouble, as well as deflected by the pillars, but he also fires a burst of
grenades that cannot be blocked. Watch them and make sure you're not standing
where they land.
For a really easy time, go into Trance with Nero and spam Y to kill him.
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
The battle's over, but you're not done yet. Vampire's can't truly be killed
until they're exposed to direct sunlight, and since the paraSOL is preventing
that, you've got to drag his coffin to OUTER SPACE!!!
You'll be switching to another character soon. If you have anything left to
take care of in town, select 'Hold on' at the decision prompt. If you're ready
to move on, press left on the control pad to select 'Ready!'.
Luckily, this time around you have a giant robot to move the coffin instead of
just a chain. Time for some space combat. The minigame itself is pretty self-
explanatory - tap enemy ships to shoot them and hold the stylus on your own
ship to move it around. I'll just give a few tips for the bosses:
Bomber: You have enough time to get in a couple hits between each of its shots.
Move out of the way right after it fires and you won't get hit, but you still
need to dodge its charge once it finishes a salvo. Be patient and don't try to
get too many hits in at once and you'll be fine.
Schrödinger: She alternates between two patterns. In the first one she'll
simply dodge around the screen. Keep your pointer trained on the ship and you
can get a bunch of free hits in. Next she'll come in firing rapid lasers, so
just fly in quick circles and you should avoid most of it. When she's down to
about half health, she'll start firing missiles. Again, don't bother doing
anything but dodging during her attack phase and you'll get through the battle
just fine.
Congratulations, you just unlocked a new Terrennial. Time to try it out!
===============================================================================
CHAPTER 2: The APPRENTICE GUNSLINGER [CH02]
===============================================================================
..or not. In this chapter you're introduced to Aaron (JP: Django), who is
training to become a Solar Gunslinger like his father. Everything seems
peaceful, but...
-------------------------[ Old Culiacan: 13th Street ]-------------------------
-=[Map]=-
·
http://www.gamefaqs.com/portable/ds/file/922144/50333
-=[Treasure]=-
- Hresvelgr Arms (Glider Room)
- Red Cross (Hideout Antechamber)
- Sound Data DEMO 2 (Hideout 1F East on Hard or Nightmare Mode)
- Warrior's Ethic (Rooftops North on Nightmare Mode)
-=[Enemies]=-
Normal:
.---------------------------------------.
| ENEMY | LV | LIFE | EXP | SOL |
|---------------|----|------|-----|-----|
| Black Slime A | 1 | 38 | 4 | 5 |
| Black Slime B | 2 | 45 | 4 | 5 |
| Chloroformin' | 2 | 21 | 8 | 5 |
| Crater | 2 | 108 | 6 | --- |
| Crow A | 1 | 40 | 4 | 5 |
| Crow B | 2 | 48 | 4 | 5 |
| Hound | 1 | 107 | 25 | 30 |
| Pork A | 1 | 65 | 4 | 5 |
| Pork B | 2 | 78 | 4 | 5 |
| Skeleton A | 1 | 68 | 9 | 10 |
| Skeleton B | 2 | 81 | 10 | 15 |
| Spider A | 1 | 35 | 3 | 5 |
| Spider B | 2 | 42 | 3 | 5 |
'---------------------------------------'
Hard:
.---------------------------------------.
| ENEMY | LV | LIFE | EXP | SOL |
|---------------|----|------|-----|-----|
| Black Slime A | 1 | 38 | 4 | 5 |
| Black Slime B | 3 | 53 | 5 | 5 |
| Chloroformin' | 3 | 25 | 5 | 5 |
| Crater | 3 | 126 | 7 | --- |
| Crow A | 1 | 40 | 4 | 5 |
| Crow B | 3 | 56 | 5 | 5 |
| Hound | 1 | 107 | 25 | 30 |
| Pork A | 1 | 65 | 4 | 5 |
| Pork B | 3 | 91 | 5 | 10 |
| Skeleton A | 1 | 68 | 9 | 10 |
| Skeleton B | 3 | 95 | 12 | 15 |
| Spider A | 1 | 35 | 3 | 5 |
| Spider B | 3 | 49 | 4 | 5 |
'---------------------------------------'
[Hideout Antechamber]
- Green Chest:
· Red Cross (first time)
· Yogurt
- Chest: random Ryuusei item (after completing crossover quest in JP version)
[Hideout Training Room]
- Chest: Magical Drink
- Invisible Chest: IRON
The guild is under attack! Since your gun isn't working, you'll need to make
your way out of the building without fighting, and save your comrades along the
way.
You can't get back in here once your mission starts, but be sure to pay a visit
once you finish the dungeon, as a very useful shield is sitting in the next
room. There's a hidden chest with some IRON in the top corner.
[Hideout 1F East]
! Guild Member
- Sun Shards
- Green Chest:
· Chocolate
· Sound Data DEMO 2 (Hard mode, first time)
- Crate x2
~ Hound x1
Since you don't have a working weapon yet, do your best to avoid the Hounds
while rescuing the other guild members. With Hounds as with any other
patrolling enemies, you can whistle (blow into the microphone) to call them
over to your location. If you ever need them to stand on a pressure switch or
to move away from a path you need to take, you can call them over, but you have
to quickly run somewhere out of their view or they'll spot you and attack.
If you do happen to get spotted, you can guard the Hounds' pounce attack, but
they have a short recovery time, so your best option is to leave the room and
come back. That will reset enemy positions and give you another chance to sneak
past.
There's a guildsman right around the corner to your left, so wait for the
nearby Hound to wander off and sneak around the corner to talk to him. He'll
teach you how to look farther off using the X button. Head up and grab the
chest, then go upstairs.
[Hideout 2F South]
- Chest: Earth Fruit
- Chest: Solar Fruit
- Jar x2
~ Hound x2
Hang back until the nearby Hound moves on. Use the X button to check for Hounds
before moving to another pillar, and make sure to grab the two chests before
taking the staircase down.
[Hideout 1F West]
! Guild Member
- Barrel x2
~ Hound x3
The exit is the door at the top, but there are two more guild members to be
rescued first. Make your way cautiously around the boxes to the left side to
find the woman, then back around to the right side and take the staircase.
[Hideout 2F North]
! Guild Member
Once everyone is out, make your way back downstairs to the center, where a
Hound is standing guard in front of the door. Whistle and run around behind a
group of crates and the Hound should run out from its hiding place - just make
sure the other one isn't nearby when you whistle or it'll come running too.
Sneak behind the guard (or just run, since they won't follow you through doors)
and step out into the sunlight.
[Hideout Back Entrance]
! Event: Healing Potion, Magic Potion
- Chest: Solar Fruit
- Chest: Earth Fruit
- Trash x2
~ Crow A x2
Bit of a story sequence. You now have a working weapon! Pick a name for your
character (I'll be calling him Aaron) and get acquainted with your newfound
terrennial, Toasty (JP: Otenko).
Aaron plays quite differently than Lucian. You will want to do most of your
fighting from a safe distance, and you have to keep elemental resistances in
mind since you can't fire a Solar Gun without a terrennial equipped. This means
that you have to pay more attention to your ENE than you would with Lucian, so
you may want to focus on Spirit more than Vitality. Skill still takes top
priority for me, though. It should come as no surprise that Aaron gathers his
energy from the sun rather than the moon, and you don't have much ENE to start
with, so indoor areas will be more of a challenge.
To automatically lock-on to the nearest enemy, hold R. Release and hold it
again to switch to the next enemy if there is one.
If you haven't noticed the freshness meter yet, it's a little circle next to
item names in your inventory. In the last chapter items never went bad, but now
you have to keep track of your perishables. For instance, an Earth Fruit heals
30% of your Life but can rot, while a Candy Drop only restores 20% of your Life
but never goes bad. It's possible to preserve some items in certain weather
conditions (check the Item Conversions section), but for now, just keep in mind
that if you dawdle for too long you'll start losing your perishables.
[Back Alley South]
- Chest: Milk
~ Black Slime A x3
Here Toasty will explain the lock-on feature. The Black Slimes are weak to Sol,
which is good, because that's all you can shoot for now. There's a green chest
across the canal, but we'll get around to it later.
[The Loop]
! Sun Shards
- Chest: Solar Fruit
- Chest: Earth Fruit
- Trash x2
- Crate x2
~ Black Slime A x4
~ Crater x2
~ Crow A x4
~ Skeleton A x1
~ Spider A x2
Toasty explains his Trance attack here. Pretty much the same as Nero's, but Sol
element. This room also introduces the nasty Crater enemy, which lobs grenades
at you from a distance. Keep moving and fire a shot off each time you avoid a
grenade. They have a large splash damage area and fly fast, so don't stand
still for too long or you'll be blasted. Try and use X so that you can just
barely see a Crater, lock on, then fire at it from offscreen (and outside
its range). Take the leftmost of the two remaining exits for this room.
[Back Alley Center]
! Sun Shards
- Green Chest: STEEL
~ Crow A x3
~ Skeleton A x2
Grab the junk part from the chest and return to The Loop, this time taking the
far right exit.
[Back Alley North]
~ Crow A x2
~ Pork A x2
You're barely going to do any damage to the Porks since they're Sol elemental.
Not much you can do about that but hammer the fire button and block when they
charge, or just avoid fighting them entirely.
[Side Street]
! Sun Shards x2
- Chest: Milk
~ Crow A x5
~ Hound x1
~ Pork A x2
~ Skeleton A x3
Nothing too remarkable about this room. Use the ample Sun Shards to fill up,
and keep an eye out for the Hound patrolling near the left end.
[Concourse South]
! Sun Shards
- Trash x3
- Jar x2
Meet your next vampire foes, Edgar and Virginia Poe. The guild leaders will
show up and hold them off while you help more guild members escape. There's a
room to the east that you can't reach until you finish this chapter.
[Item Cache]
- Chest: Healing Potion
- Barrel x3
- Trash x6
- Jar x4
This area is inaccessible during your first visit to 13th Street, but it's a
great place to find breakables on a return visit.
[Rooftops South]
! Sun Shards
- Chest: Earth Fruit
- Trash x2
~ Black Slime B x3
~ Crow B x6
~ Hound x1
~ Pork B x4
Stop by the room at street level to rescue a guild member.
[Storage Room]
! Sun Shards
! Guild Member
Go back outside and head upstairs. There's a room to the south but you can't
access it yet, and neither can you reach the guild member on the other side of
a fence in this room, so head north.
[Glider Room]
! Earth blocks blocking the entrance
! Glider: lets you cross a gap at wind speeds above 13.4 mph (6 m/s)
- Green Chest:
· Hresvelgr Arms (first time)
· Yogurt
- Barrel x2
[Rooftops North]
- Green Chest:
· Power Fruit
· Warrior's Ethic (first time on Nightmare Mode)
~ Black Slime B x4
~ Skeleton B x4
Grab the Power Fruit from the chest. If you're worried about it rotting and
don't want to waste it, rearrange your items so that there's a Chocolate
directly above it and allow the Chocolate to melt. The resulting item won't
rot and it'll be twice as powerful too. Go left and south to enter the fenced-
off section of the rooftops that you passed by earlier.
[Rooftops South]
! Guild Member
- Chest: Solar Fruit
- Crate x3
~ Black Slime B x4
~ Crow B x2
Another guild member to rescue here; not much else. Go back to Rooftops North
and start heading right, down the stairs. Head through the door to enter the
building you were just walking on.
[The Lodge]
~ Chloroformin' x2
~ Pork B x2
Make your way up the stairs.
[Rooftops North]
! Sun Shards x5
! Guild Member
- Crate x2
- Jar x3
Lots of Sun Shards up here, but watch out for the trapdoors. Talk to the last
guild member and make your way back out of the building. Head right to reach
the exit.
[Concourse Center]
! Sun Shards
- Chest: Solar Fruit
- Chest: Earth Fruit
- Chest: Milk
- Invisible Chest: Earth Fruit
- Invisible Chest: Solar Fruit
~ Crater x5
~ Pork B x4
~ Skeleton B x6
More Craters in the top half of the room. There are invisible chests in the
southern corners. You can't return to Concourse - South, so go right.
[East Court]
- Chest: Solar Fruit
- Chest: Earth Fruit
~ Hound x2
More loot. At this point you should be strong enough to take out the Hounds
without much trouble. Return to Concourse - Center and make your way through
the bombardment up to the next room.
[Concourse North]
- Chest: Solar Fruit
- Chest: Solar Fruit
- Chest: Earth Fruit
- Barrel x2
- Trash x2
~ Pork B x6
~ Skeleton A x5
~ Spider B x3
Kill the enemies if you want the Exp/Soll, then head up again.
[Prep Room]
! Sun Crystal
! Solar Station
Look familiar? Heal up and proceed.
[Boss Room]
~ Goat Chimera
.------------------------------.
| GAME TYPE | LV | LIFE | EXP |
|-----------|----|------|------|
| Normal | 3 | ???? | 85 |
| Hard | 5 | 1250 | 110 |
| Nightmare | 7 | ???? | 310?|
'------------------------------'
The escapees are being held up by another chimera. Aaron to the rescue!
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
*--------------*
| Goat Chimera |
*--------------*
Element: Dark
The snake tail spits gobs of poison. You can knock them away by guarding, but
the chimera won't be affected. It will growl when it's preparing to charge.
Don't try to guard its charge, as it'll just knock you over. It's pretty fast,
so you may want to actually run out of the way. Don't let it get too close
either, or you'll be hit by its poison breath attack.
If you can get it to charge into a pole it'll be stunned for a couple seconds,
so use them for cover. You can get a lot of hits in while it's stunned or using
its poison breath attack, and you can try to get some in between its other
attacks but that's more risky.
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Rendezvous with Bea and that concludes Aaron's introductory mission.
===============================================================================
CHAPTER 3: WITH SWORD AND GUN [CH03]
===============================================================================
Lucian is again hanging out in a pub in search of information, and it just
happens to be the one in Old Culiacan. Bea enters with a lead on Ernest and
Kay's location and drags Lucian into the rescue mission along with Aaron. You
now have control of both characters! Switch between them with Select during
gameplay or by tapping the portrait in the start menu. She also hands over the
Witch and Ernest's Solar Goggles. Check out the new wares and quests available,
then head into the sewers. You may want to select the Arid Desert climate
before entering, as it will unlock some extra treasure.
-// NEW ITEMS AVAILABLE \\-
[Acuna General Store]
- Magical Ice Pop ... 120 Soll
- Milk .............. 300 Soll
- Power Fruit ....... 300 Soll
----------------------------
- Hot Space ........ 2500 Soll
----------------------------
- SOLVENT ........... 160 Soll
- LEATHER ........... 160 Soll
[Old Culiacan General Store]
- Delicious Meat .... 200 Soll
- Healing Potion .... 200 Soll
- Magical Drink ..... 200 Soll
- Magic Potion ...... 200 Soll
- Chocolate ......... 250 Soll
- Restorative ....... 300 Soll
- Moon Dew .......... 150 Soll
- Antidote ........... 50 Soll
----------------------------
- Earth Amulet ..... 3000 Soll
- Leather Boots .... 1500 Soll
----------------------------
- THROTTLE .......... 160 Soll
- LENS .............. 160 Soll
[Dungeons]
- Warrior's Ethic (Statue Room in Hunting Mansion: Forecourt)
- Moonlight Beauty (Storage Cell in Hunting Mansion: Interior on Hard or
Nightmare Mode)
- Swordsman Photo (Storage Cell in Hunting Mansion: Interior)
- Red Cross (Hideout Antechamber in Old Culiacan: 13th Street)
-// NEW QUESTS AVAILABLE \\-
- HMF: Ghost Hunt (Old CUliacan: Soothing Guildswoman)
- HMI: Time Trial (Acuna: Hopeful Man)
- HMI: Monster Hunt (Old Culiacan: Quiet Pubmaster)
---------------------------[ Old Culiacan: Sewers ]----------------------------
-=[Map]=-
·
http://www.gamefaqs.com/portable/ds/file/922144/48981
-=[Treasure]=-
· Grass Dancer (Green Room on Hard or Nightmare Mode)
· Muspell Arms (Sunken Room)
· Warrior's Ethic (Entrance on Hard or Nightmare Mode)
· Warrior's Ethic (Flooded Room)
· Warrior's Ethic (Charging Station)
-=[Enemies]=-
Normal:
.----------------------------------------.
| ENEMY | LV | LIFE | EXP | SOL |
|----------------|----|------|-----|-----|
| Aero Ghoul A | 8 | 148 | 19 | 30 |
| Aero Ghoul B | 10 | 174 | 23 | 40 |
| Bat A | 8 | 38 | 9 | 15 |
| Bat B | 10 | 45 | 12 | 20 |
| Black Slime A | 8 | 91 | 9 | 10 |
| Black Slime B | 10 | 107 | 12 | 15 |
| Blue Slime A | 8 | 91 | 9 | 10 |
| Blue Slime B | 10 | 107 | 12 | 15 |
| Cannon A | 9 | 234 | 13 | --- |
| Cannon B | 10 | 252 | 14 | --- |
| Chillin' A | 8 | 43 | 9 | 10 |
| Chillin' B | 10 | 51 | 12 | 15 |
| Chloroformin' | 8 | 43 | 9 | 10 |
| Ghoul A | 8 | 148 | 19 | 30 |
| Ghoul B | 10 | 174 | 23 | 40 |
| Hound | 8 | 256 | 60 | 70 |
| Ice Ghoul | 8 | 148 | 19 | 30 |
| Lizardman A | 8 | 348 | 60 | 80 |
| Lizardman B | 10 | 406 | 70 | 80 |
| Petro Ghoul A | 8 | 148 | 19 | 30 |
| Petro Ghoul B | 10 | 174 | 23 | 40 |
| Pig A | 8 | 48 | 7 | 10 |
| Pig B | 10 | 56 | 9 | 15 |
| Pillar | -- | ---- | --- | --- |
| Poison Spider | 10 | 118 | 14 | 15 |
| Poisonin' | 10 | 51 | 12 | 15 |
| Popbud A | 9 | 2 | 13 | --- |
| Popbud B | 10 | 3 | 14 | --- |
| Spider | 8 | 84 | 7 | 10 |
| Yellow Slime A | 8 | 91 | 9 | 10 |
| Yellow Slime B | 10 | 107 | 12 | 15 |
'----------------------------------------'
Hard:
.----------------------------------------.
| ENEMY | LV | LIFE | EXP | SOL |
|----------------|----|------|-----|-----|
| Aero Ghoul A | 12 | 198 | 25 | 40 |
| Aero Ghoul B | 16 | 248 | 32 | 55 |
| Bat A | 12 | 51 | 12 | 25 |
| Bat B | 16 | 64 | 16 | 30 |
| Black Slime A | 12 | 121 | 12 | 15 |
| Black Slime B | 16 | 152 | 16 | 20 |
| Blue Slime A | 12 | 121 | 12 | 15 |
| Blue Slime B | 16 | 152 | 16 | 20 |
| Cannon A | 14 | 324 | 18 | --- |
| Cannon B | 16 | 360 | 20 | --- |
| Chillin' A | 12 | 57 | 12 | 15 |
| Chillin' B | 16 | 72 | 16 | 20 |
| Chloroformin' | 12 | 57 | 12 | 15 |
| Ghoul A | 12 | 198 | 25 | 40 |
| Ghoul B | 16 | 248 | 32 | 55 |
| Hound | 12 | 342 | 80 | 80 |
| Ice Ghoul | 12 | 198 | 25 | 40 |
| Lizardman A | 12 | 464 | 80 | 15 |
| Lizardman B | 16 | 580 | 100 | 40 |
| Petro Ghoul A | 12 | 198 | 25 | 40 |
| Petro Ghoul B | 16 | 248 | 32 | 55 |
| Pig A | 12 | 64 | 9 | 15 |
| Pig B | 16 | 80 | 12 | 20 |
| Pillar | -- | ---- | --- | --- |
| Poison Spider | 16 | 168 | 20 | 20 |
| Poisonin' | 16 | 72 | 16 | 20 |
| Popbud A | 14 | 3 | 18 | --- |
| Popbud B | 16 | 4 | 20 | --- |
| Spider | 12 | 112 | 9 | 15 |
| Yellow Slime A | 12 | 121 | 12 | 15 |
| Yellow Slime B | 16 | 152 | 16 | 20 |
'----------------------------------------'
Nightmare:
.----------------------------------------.
| ENEMY | LV | LIFE | EXP | SOL |
|----------------|----|------|-----|-----|
| Aero Ghoul A | ?? | ???? | ??? | ??? |
| Aero Ghoul B | ?? | ???? | ??? | ??? |
| Bat A | ?? | ???? | ??? | ??? |
| Bat B | ?? | ???? | ??? | ??? |
| Black Slime A | ?? | ???? | ??? | ??? |
| Black Slime B | ?? | ???? | ??? | ??? |
| Blue Slime A | ?? | ???? | ??? | ??? |
| Blue Slime B | ?? | ???? | ??? | ??? |
| Cannon A | ?? | ???? | ??? | --- |
| Cannon B | ?? | ???? | ??? | --- |
| Chillin' A | ?? | ???? | ??? | ??? |
| Chillin' B | ?? | ???? | ??? | ??? |
| Chloroformin' | ?? | ???? | ??? | ??? |
| Ghoul A | ?? | ???? | ??? | ??? |
| Ghoul B | ?? | ???? | ??? | ??? |
| Hound | ?? | ???? | ??? | ??? |
| Ice Ghoul | ?? | ???? | ??? | ??? |
| Lizardman A | 25 | 841 | 145 | 170 |
| Lizardman B | ?? | ???? | ??? | ??? |
| Petro Ghoul A | ?? | ???? | ??? | ??? |
| Petro Ghoul B | ?? | ???? | ??? | ??? |
| Pig A | ?? | ???? | ??? | ??? |
| Pig B | ?? | ???? | ??? | ??? |
| Pillar | -- | ---- | --- | --- |
| Poison Spider | ?? | ???? | ??? | ??? |
| Poisonin' | ?? | ???? | ??? | ??? |
| Popbud A | ?? | ???? | ??? | --- |
| Popbud B | ?? | ???? | ??? | --- |
| Spider | ?? | ???? | ??? | ??? |
| Yellow Slime A | ?? | ???? | ??? | ??? |
| Yellow Slime B | ?? | ???? | ??? | ??? |
'----------------------------------------'
[Entrance]
! Sun Shards
! Skylight
- Green Chest:
· Elixir
· Warrior's Ethic (Hard Mode, first time)
- Invisible Chest: Clairvoyance Fruit
- Barrel x2
- Crate x4
- Jar x1
~ Bat A x15
~ !Ghoul A x13
~ Hound x1
~ Pig A x8
~ Spider x2
Make your way through the room in a clockwise manner starting at the top right
corner to get everything. You might find it helpful to use R-targeting to find
Bats and pick them off from a distance.
[Flooded Room]
! Sun Shards x3
! Skylight
- Chest: Solar Fruit
- Chest: Earth Fruit
- Chest: Solar Fruit
~ Bat A x3
~ Black Slime A x8
~ Chloroformin' x6
~ Ghoul A x7
! Flooded Path: dries up at temperatures above 86ºF (30ºC)
- Green Chest:
· Warrior's Ethic (first time)
· Antidote
That suspicious-looking chest between four pillars is indeed an ambush. If you
grab the fruit and keep moving you can get outside the Ghoul perimeter before
they finish spawning and fight them without getting surrounded.
Alice will contact you to explain Weather Statues. They indicate that a nearby
path is only accessible under certain weather conditions - you don't need to be
in any particular climate so long as the conditions are in the correct range,
but changing the climate is the surest way to activate the path. You could also
try a burst attack with the appropriate terrennial to change the weather
temporarily. As for the particular statue in front of you, it will glow when
the temperature is hot enough, indicating that the water has evaporated. This
allows you to walk down there and grab the previously submerged chest. You may
have to re-enter the room to show the effects of the new temperature. Once you
have the chest, you can leave and switch back to Balmy Subtropical if you want.
You have a choice of going left or right here. The left side contains a key
that you'll need later on, so take the bridge to the left side. Before you
leave the room, there's a switch you can hit that will lower the drawbridge,
providing a shortcut back to the entrance.
[Key Room]
! Sun Shards
! Skylight
! Elemental Switch: Flame/Frost
- Chest: Earth Fruit
- Blue Chest: Red Key
- Invisible Chest: Solar Fruit (on a manhole-like circle at the end of a small
- Barrel x2 peninsula on the right side near the entrance)
~ Bat A x5
~ Blue Slime A x8
~ Chillin' A x9
~ Ice Ghoul x8
Lots of ice enemies in this room. There's also an elemental switch in the left
corner which raises the gate at the top when hit with a Flame-element attack.
Make sure to grab the Red Key from the chest there before returning to the
previous room and heading right.
[Cannon Room]
! Sun Shards
! Skylight
! Hint Panel: Locked Doors
! Red Key Door
- Green Chest: ADAMANT
- Chest: Earth Fruit
- Fungus x3
~ Cannon A x2
~ Ghoul A x13
~ Popbud A x2
~ Spider x4
~ Yellow Slime A x7
A new enemy to watch out for here: Cannons. They're stationary but fire
powerful shots. The best way to deal with them is to attack them from an
unprotected side. If you need to cross in front of a cannon, do it quickly, and
have your shield ready. If your timing is good enough, you can even deflect the
shot back at the cannon to damage it.
Shoot the switch to lower a bridge between the two Cannons. Before you cross
over to the right side, grab the chest across from the first Cannon. On a thin
bridge between the two sides is a group of mushrooms that only fully bloom in
Balmy Subtropical conditions. These drop the rare Endurance Fruit.
Stop by the treasure room to the south before continuing north. There are some
Popbuds here. They fire spines in all directions when they die, so face them
and hold up your shield to avoid getting hit.
If you picked up the Red Key before coming here, use it on the door to proceed.
[Pump Room]
- Chest: Solar Fruit
- Invisible Chest: Speed Fruit
- Jar x6
Don't miss the invisible chest in the middle of the four tanks.
[Southern Node]
! Skylight x2
! Sun Shards
- Chest: Solar Fruit
- Chest: Earth Fruit
- Chest: Earth Fruit
- Chest: Earth Fruit
- Invisible Chest: Clairvoyance Fruit (near bottom corner)
- Invisible Chest: Restorative (right corner of left quadrant)
~ Aero Ghoul A x2
~ Bat A x4
~ Blue Slime A x6
~ Petro Ghoul A x8
~ Pig A x8
~ Popbud A x1
~ Spider x2
There's an invisible chest to your immediate right as you enter the room. Break
the boxes and look north. See that switch? Shoot it to lower the bridge. In the
next section, there's an invisible chest in the right corner. Hitch a ride on
the moving platform. Be careful not to fall off (and be patient getting on),
because one misstep means instant Game Over and having to start over from the
beginning of the room. There's a room to the east with an accessible Solar
Station but the rest is blocked off for now.
[Charging Station]
! Solar Station
! Earth blocks blocking the rest of the area
- Green Chest:
· Warrior's Ethic (first time)
· Cure Bulb
- Fungus x2
~ Cannon B x4
[Central Nexus]
! Trap: Defeat all the monsters!
~ Lizardman A x2
These guys can be tough if you try to attack them head on. If you try to shoot
them from a distance they'll swing their ball and chains in quick circles and
reflect your shots back at you, and if you try to move in close you'll probably
get hit by the swing or returning ball. Instead, stand in front of one as it
twirls the ball. As soon as you see it reach back to hurl the projectile, put
up your shield. If you manage to Quick Guard the attack, you'll knock the ball
into the Lizardman's head, stunning it and allowing you to slice it up. It
might seem intimidating at first, but once you get the hang of it they'll only
pose a problem in groups.
[Northern Node]
! Skylight x2
! Sun Shards x2
! Frost blocks blocking the path
! Flame block blocking the left exit
- Green Chest: MYTHRIL
- Chest: Antidote
- Chest: Earth Fruit
~ Aero Ghoul B x1
~ Bat B x4
~ Petro Ghoul B x2
~ Pig B x3
~ Pillar x2
~ Poisonin' x12
There are some Frost blocks in the way. Luckily you have the Flame terrennial,
so equip it and break through. You won't be able to get through the Flame block
on the left side for a while, but remember the location. You'll need to come
back to get one of Lucian's weapons.
[Sunken Room]
! Skylight
! Sun Shards x2
- Chest: Earth Fruit
- Invisible Chest: Antidote (in top corner)
- Barrel x3
- Crate x3
- Nitro x5
~ Lizardman B x3
~ Poison Spider x6
~ Poisonin' x4
There are two platforms here that only float high enough for you to use them
when it's raining. You'll have to come back later with a climate or terrennial
that can cause rainfall.
! Sunken Platform (floats up during rainfall)
! Skylight
- Chest: Topaz
~ Blue Slime B x4
~ Chillin' B x4
! Sunken Platform (floats up during rainfall)
- Green Chest:
· Muspell Arms (first time)
· Elixir
[Platform Room]
! Sun Shards
- Chest: Earth Fruit
- Chest: Earth Fruit
~ Black Slime B x3
~ Blue Slime B x2
~ Cannon B x2
~ Ghoul B x7
~ !Ghoul B x7
~ Poisonin' x5
~ Popbud B x3
~ Yellow Slime B x3
More moving platforms. Take your time. While riding the second moving platform
you'll have an opportunity to shoot at some cannons on lone pillars in the
water. Take them out now and you won't have to deal with them on the platform
that crosses in front of them. The X button helps.
Between the second and third platforms there's an exit to another area. You
can't get through the area on the other side yet, so don't bother. Instead,
continue north.
[Green Room]
! Wind block blocking the entrance
! Solar Roots: grow across a gap at 75% humidity and above
- Green Chest:
· Magic Bulb
· Grass Dancer (Hard Mode, first time)
[Prep Room]
! Sun Crystal
! Solar Station
Heal up and head on in.
[Boss Room]
~ Edgar & Virginia
.------------------------------.
| GAME TYPE | LV | LIFE | EXP |
|-----------|----|------|------|
| Normal | 12 | ???? | 0 |
| Hard | 20 | 4800 | 0 |
| Nightmare | 37 | ???? | 0 |
'------------------------------'
~ Twin Poefighter
.------------------------------.
| GAME TYPE | LV | LIFE | EXP |
|-----------|----|------|------|
| Normal | 12 | ???? | 480 |
| Hard | 20 | 4800 | 730 |
| Nightmare | 37 | ???? | ???? |
'------------------------------'
Get ready for a more interesting boss fight than the ones you've seen before.
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
*--------------------------------------*
|Viscount Edgar & Viscountess Virginia |
*--------------------------------------*
Element: Cloud & Earth
Edgar is immune to Aaron's attacks and Virginia is immune to Lucian's. If you
have a favorite character you can choose him and only focus on one Poe, but
otherwise you'll be switching between them depending on who you're attacking.
They share the same lifebar, so you don't even have to hit the other one to
win, although they attack as a tag team so there will only be one of them on
screen at a time.
Edgar attacks using punches, and Virginia attacks with kicks. Keep moving and
let them charge past you, then hit them in the back when you hear the stunned
sound after their attacks. If you can't avoid an attack, block and you may be
able to avoid the damage. They're not too hard to take down, but they're not
done just yet...
*-----------------*
| Twin Poefighter |
*-----------------*
Element: None
Their fused form alternates between both of their attacks, and is faster to
boot. Keep up the same strategy until it's down to about half health, at which
point it can start charging up energy. Don't get behind it or it will cancel
the attack and grab you for an extended combo. Stay in front of it until it
finishes charging, at which point you should run to either side and block. If
you stay in the middle the energy balls will arc and hit you from both sides
(they seek), so you need to be to one side to block both of them.
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
It's time to purify them. This time around, you have the use of both Toasty and
Ursula during the Shooting Battle segment. Toasty fires low-power but rapid-
fire and fast-moving bullets, and Ursula fires powerful missiles with splash
damage. Hold a trigger button to bring up the terrennial selection menu and use
the control pad to switch between them. For single regular orange enemies, Nero
is still the most efficient choice, but Ursula is better for groups and green
enemies that take multiple hits to kill. Toasty is good against bosses but
consumes energy rapidly.
If you see a blue enemy, quickly switch to Ursula and fire a missile that will
take it out in one hit. Use the trigger buttons if you're ever feeling
overwhelmed for some time to assess the situation.
During the asteroid segments, make sure to kill the enemies for recovery items.
Mid-boss: Don't bother shooting when its arms are closed, as it won't take any
damage. Toasty works well here. It will alternate between diving at you (move
out of the way!) and moving in an S-curve (keep out of its way!).
Heavy Schrödinger: Heavy means not very fast, so Ursula can be used here for
maximum efficiency when she's between movements. You should still follow the
same general strategy as the previous form - attack during the movement phase
and dodge during the machine gun phase - but this time she will be firing
missiles from the start and during both phases. This means that you need to
alternate between moving and firing off a missile during your attack phase. She
does have a slight pause after the machine gun phase in which you can get in an
attack, so take advantage of that.
Once it's over, finish off the twins and accept your TWO new terrennials and
climates.
===============================================================================
CHAPTER 4: A REASON TO FIGHT [CH04]
===============================================================================
You now have access to a significant number of areas you couldn't
reach before, so it's time to do some backtracking before moving on with the
story. Don't worry, they'll still be waiting for you. When you do decide to
head to the train station, the Tropical Rainforest climate will unlock the
greatest number of paths.
-// NEW WEAPONS AVAILABLE \\-
- Dark Lance Jormungandr (see San Miguel section)
-// NEW ITEMS AVAILABLE \\-
[Acuna General Store]
- Wild Wind ........ 2500 Soll
- Staying Power .... 2500 Soll
[Old Culiacan General Store]
- Dark Eye ......... 1500 Soll
- Garmr Legs ....... 2000 Soll
----------------------------
- ADAMANT ........... 800 Soll
- MYTHRIL ........... 800 Soll
[Dungeons]
- Sky Runner (Glider Room in Hunting Mansion: Forecourt on Hard or
Nightmare Mode)
- Training Goggles (Treasure Room in Hunting Mansion: Interior)
- Hresvelgr Arms (Glider Room in Old Culiacan: 13th Street)
- Warrior's Ethic (Charging Station in Old Culiacan: Sewers)
- Muspell Arms (Sunken Room in Old Culiacan: Sewers)
- Grass Dancer (Green Room in Old Culiacan: Sewers on Hard or Nightmare
Mode)
-// NEW QUESTS AVAILABLE \\-
- Ghost Hunt (Guild Hideout: Soothing Guildswoman)
- Time Trial (Guild Hideout: Hot-Headed Guildsman)
---------------------------[ Santa Cecilia Station ]---------------------------
-=[Map]=-
·
http://www.gamefaqs.com/portable/ds/file/922144/50895
-=[Treasure]=-
· Battle Suit (Storage Room)
· Nidhoggr Arms (Back Room)
· Sound Data DEMO 3 (Holding Cells on Hard or Nightmare Mode)
· Sound Data DEMO 4 (Open Train 3 Car on Hard or Nightmare Mode)
-=[Enemies]=-
Normal:
.-----------------------------------------.
| NAME | LV | LIFE | EXP | SOL |
|-----------------|----|------|-----|-----|
| Aero Ghoul | 14 | 223 | 28 | 50 |
| Clay Golem A | 14 | 345 | 90 | 115 |
| Clay Golem B | 16 | 384 | 100 | 125 |
| Ghost A | 14 | 288 | 14 | 35 |
| Ghost B | 16 | 320 | 16 | 60 |
| Ghoul | 16 | 248 | 32 | 55 |
| Green Slime | 16 | 152 | 16 | 20 |
| Lizardman A | 14 | 522 | 90 | 120 |
| Lizardman B | 16 | 580 | 100 | 130 |
| Orc | 16 | 560 | 80 | 80 |
| Petro Ghoul | 14 | 223 | 28 | 50 |
| Popbud | 17 | 378 | 21 | --- |
| Pork Cannon | 17 | 378 | 21 | --- |
| Purple Slime A | 14 | 136 | 14 | 20 |
| Purple Slime B | 16 | 152 | 16 | 20 |
| Skeleton Archer | 16 | 432 | 48 | 70 |
| Spider | 16 | 140 | 12 | 20 |
| Spotter | 22 | 832 | 26 | 25 |
'-----------------------------------------'
Hard:
.-----------------------------------------.
| NAME | LV | LIFE | EXP | SOL |
|-----------------|----|------|-----|-----|
| Aero Ghoul | 28 | 396 | 51 | 80 |
| Clay Golem A | 28 | 614 | 160 | 200 |
| Clay Golem B | ?? | ???? | ??? | ??? |
| Ghost A | 28 | 512 | 25 | 60 |
| Ghost B | ?? | ???? | ??? | ??? |
| Ghoul | 28 | 396 | 51 | ??? |
| Green Slime | 28 | 243 | 25 | 35 |
| Lizardman A | 28 | 928 | 80 | ??? |
| Lizardman B | ?? | ???? | ??? | ??? |
| Orc | 28 | 896 | 128 | 150 |
| Petro Ghoul | 28 | 396 | 51 | 80 |
| Popbud | 30 | 612 | 34 | --- |
| Pork Cannon | 30 | 612 | 34 | --- |
| Purple Slime A | 28 | 243 | 25 | 35 |
| Purple Slime B | ?? | ???? | ??? | ??? |
| Skeleton Archer | 28 | 691 | 76 | ??? |
| Spider | 28 | 224 | 19 | ??? |
| Spotter | 40 | 1408 | 44 | ??? |
'-----------------------------------------'
Nightmare:
.-----------------------------------------.
| NAME | LV | LIFE | EXP | SOL |
|-----------------|----|------|-----|-----|
| Aero Ghoul | ?? | ???? | ??? | ??? |
| Clay Golem A | ?? | ???? | ??? | ??? |
| Clay Golem B | ?? | ???? | ??? | ??? |
| Ghost A | ?? | ???? | ??? | ??? |
| Ghost B | ?? | ???? | ??? | ??? |
| Ghoul | ?? | ???? | ??? | ??? |
| Green Slime | ?? | ???? | ??? | ??? |
| Lizardman A | ?? | ???? | ??? | ??? |
| Lizardman B | ?? | ???? | ??? | ??? |
| Orc | ?? | ???? | ??? | ??? |
| Petro Ghoul | ?? | ???? | ??? | ??? |
| Popbud | ?? | ???? | ??? | --- |
| Pork Cannon | ?? | ???? | ??? | --- |
| Purple Slime A | ?? | ???? | ??? | ??? |
| Purple Slime B | ?? | ???? | ??? | ??? |
| Skeleton Archer | ?? | ???? | ??? | ??? |
| Spider | ?? | ???? | ??? | ??? |
| Spotter | 75 | 2528 | 79 | 75 |
'-----------------------------------------'
[Entrance]
What are you waiting for? Head on in.
[Lobby]
! Sun Shards
- Chest: Solar Fruit
- Invisible Chest: Clairvoyance Fruit (top corner next to staircase)
- Crate x4
~ Clay Golem A x2
~ Lizardman A x2
If you can make it through the start of this dungeon without getting spotted,
the announcements over the loudspeaker will be slightly different. Not sure if
it actually affects anything other than that, though. I just fought my way
through.
This dungeon introduces the strong Clay Golem monsters. If they spot you
they'll curl up into a ball and roll at you. Quick Guard this attack to stun
them, or if you're strong enough, kill them before they can reach you. It helps
if they don't notice you before you start attacking.
Don't miss the invisible chest in the top corner next to the staircase.
[Ticket Counter]
! Sun Shards
- Hidden Chest: Earth Fruit
- Hidden Chest: Solar Fruit
- Barrel x2
- Crate x5
~ Clay Golem A x6
There are two chests in this room that you can't see from the camera angle. On
the top wall of the area there are two sections that jut out into the room
(they look a bit like information booths). The right side of each booth is
fully visible but the left side is obscured from your perspective; the chests
are each located in one of those hidden corners.
Head south to a small room with two divided cells. This is probably the area
the prisoners escaped from. Just missed them!
[Holding Cells]
! Sun Shards
- Green Chest:
· Cure Bulb
· Sound Data DEMO 3 (Hard Mode, first time)
- Invisible Chest: Stealth Fruit (under Sun Shards)
~ Aero Ghoul x2
~ Petro Ghoul x4
~ Purple Slime A x3
Watch out for Ghouls to spawn as you're leaving a cell. Once you've cleared out
the place, return to Ticket Counter and head north this time.
[Southeast Terminal]
! Sun Shards
- Invisible Chest: Restorative
- Jar x2
~ Clay Golem A x2
~ Lizardman A x3
Grab the invisible chest in the alcove formed by the boxes dividing the room.
The door to the next terminal is gated shut. Looks like you'll be going the
long way around...
[Staircase 1 South]
Nothing to do here. Take the stairs.
[Platform 1]
! Skylight x2
- Chest: Solar Fruit
- Luggage x4
~ Clay Golem A x1
~ Ghost A x4
~ Lizardman A x2
Watch out for the Ghosts in this room. If they manage to touch you they'll nab
one of your items and run off with it. Use R-targeting to lock on even when
they're invisible.
[Staircase 1 North]
Looks like somebody made a mess of the place. Move forward.
[Northeast Terminal]
! Trap: Defeat all the monsters!
~ Lizardman A x3
Story event. Collect the Ninja and keep moving.
[Staircase 2 North]
! Solar Station
Recharge your energy if you want, then head downstairs again.
[Platform 2]
! Skylight x2
! Sun Shards
! Cloud blocks
! Flame blocks
! Elemental Switch: Earth/Cloud
- Luggage x3
~ Green Slime x4
~ Orc x4
~ Purple Slime B x5
At the end of this room, hit the switch with an Earth attack to lower the
spikes. Stop by the open train car on your way there.
[Open Train 2 Car]
- Chest: random Ryuusei item (after completing crossover quest in JP version)
- Chest: Emerald
- Luggage x4
Goodies. In the Tropical Rainforest climate, Luggage piles turns into single
packages which drop very expensive items that you can sell for Junk Part
purchasing funds.
Return to the platform and continue on to the stairs.
[Staircase 2 South]
Nothing to do here. Head out the door.
[Southeast Terminal]
~ Purple Slime A x7
Walk up next to the spikes and look left. See that switch? Shoot it to lower
the spikes and continue to the next room.
[Staircase 3 South]
You know the drill.
[Platform 3]
! Skylight x2
- Luggage x3
~ Ghost B x7
~ Ghoul x4
~ Green Slime x5
~ Hot Ghoul x4
~ Pork Cannon x6
~ Purple Slime B x2
Stop by the train car on the way through.
[Open Train 3 Car]
- Green Chest:
· Dried Meat
· Sound Data DEMO 4 (Hard Mode, first time)
- Luggage x4
More goodies!
[Staircase 3 North]
Keep on movin'.
[Northwest Terminal]
~ Clay Golem B x2
~ Toadstool x1
! Solar Roots: grow across a gap at 75% humidity and above
- Chest: IRON
- Chest: IRON
- Chest: STEEL
- Chest: STEEL
Shoot the Toadstool from a distance to avoid getting poisoned. Grab the Junk
Parts if it's humid enough for the plants to grow across the gaps, then keep
going.
[Staircase 4 North]
Staaaairwaaaaay....
[Platform 4]
! Sneaking section
! Skylight x2
- Chest: Healing Potion
- Chest: Solar Fruit
~ Spotter x7
Time for another sneaking sequence. This, too, is optional, as if you're strong
enough you can just kill the Spotter robots when they try to apprehend you (but
be warned, if the alert timer hits zero, it's an instant Game Over). If you get
seen, try to hide behind a pillar and wait for the cooldown timer to run out.
There are other Spotters later on in the game, but make sure you kill at least
one of them to get the Enemy list entry. If you're going for stealth, stick to
the center and weave in between the rows when a Spotter comes by. If you make
it to the switch without getting seen, hit it to end the stealth segment.
[Staircase 4 South]
Story event. Stairs.
[Southwest Terminal]
! Earth blocks
! Elemental Switch: Earth/Cloud
- Chest: Solar Fruit
~ Skeleton Archer x6
~ Spider x4
Finally, on the other side of that gate. Break through the Earth blocks with a
Cloud attack and get ready for a lot of enemies to appear. These Skeleton
Archers draw back the bow before loosing an arrow at you. Quick Guard to
deflect the arrow at an enemy, and with the Red Cross shield you can even heal
yourself in the process. Hit the regular switch to raise the gate, then hit the
Earth switch with a Cloud attack to activate the moving platform on the other
side of the room. Don't bother with the lower room yet, as it's blocked from
the other side.
! Ice Switch
! Cloud block blocking the door to Storage Room
- Crate x2
~ Orc x9
The platform will take you straight across the pit to the other side. If you
want to access the room to the south, you'll need to shoot the Ice Switch
halfway through the ride with a Flame attack to activate the other platform.
Either way, once you make it to the other side a ton of Orcs will spawn. If
you're not prepared for a close-quarters battle, just flip the switch and
escape to the upper room.
[Back Room]
! Flame blocks blocking the entrance
! Sunken Platform (floats up during rainfall)
- Green Chest:
· Nidhoggr Arms (first time)
· Garnet
[Storage Room]
! Sun Shards
! Solar Roots: grow across a gap at 75% humidity and above
- Green Chest:
· Battle Suit (first time)
· Magic Bulb
- Chest: Earth Fruit
- Chest: Solar Fruit
~ Ghost B x3
~ Spider x3
[Staircase 5 South]
Finally, the last empty staircase room in the station.
[Prep Room]
! Sun Crystal
! Solar Station
Story event. Looks like you'll have to fight the Duke atop his castle. You
won't be able to return to town until you've finished the next dungeon, so now
is the time to return and make any necessary preparations. Assuming you opened
the gate between the two southern terminals, it will be a much shorter trip
back to the boss room when you return. When you're ready, step forward into the
boss room.
[Boss Room]
~ Lizardman B x3
You have one minute to finish off the three Lizardmen. Try not to let them
surround you. If you've been practicing the Quick Guard technique you should be
able to take them out one by one well within the time limit.
-------------------------------------------------------------------------------
-// NEW ITEMS AVAILABLE \\-
[Traveling Merchant]
- Earth Fruit ....... 100 Soll
- Delicious Meat .... 200 Soll
- Solar Fruit ....... 100 Soll
- Magical Drink ..... 200 Soll
- Chocolate ......... 250 Soll
- Restorative ....... 300 Soll
- Milk .............. 300 Soll
- Power Fruit ....... 300 Soll
----------------------------
- Dark Eye ......... 1500 Soll
- Hresvelgr Headgear 2000 Soll
- Hot Space ........ 2500 Soll
- Wild Wind ........ 2500 Soll
- Staying Power .... 2500 Soll
- Leather Boots .... 1500 Soll
- Garmr Legs ....... 2000 Soll
----------------------------
- GUNPOWDER ........ 1600 Soll
-// NEW QUESTS AVAILABLE \\-
- Battle Trial (Guild Hideout: Hot-Headed Guildsman)
----------------------------[ Armed Train Irving ]-----------------------------
-=[Map]=-
·
http://www.gamefaqs.com/portable/ds/file/922144/50453
-=[Treasure]=-
· Ninja Suit (Passenger Car F)
· Old Solar Gun (Locomotive)
· Solar Gun Bomber (Locomotive)
· Sound Data SOUND EFFECTS (Passenger Car D on Hard or Nightmare Mode)
· Warrior's Ethic (Passenger Car E)
· Warrior's Ethic (Quest: Solo Hunt 1)
· Warrior's Ethic (Quest: Solo Hunt 2)
-=[Enemies]=-
Normal:
.--------------------------------------------.
| NAME | LV | LIFE | EXP | SOL |
|--------------------|----|------|-----|-----|
| Arsenal | 19 | 414 | 23 | --- |
| Ghoul A | 17 | 260 | 33 | 55 |
| Ghoul B | 22 | 322 | 41 | 70 |
| Lizardman | 18 | 638 | 110 | 130 |
| Orc A | 17 | 588 | 84 | 100 |
| Orc B | 18 | 616 | 88 | 105 |
| Orc C | 22 | 728 | 104 | 120 |
| Pork Cannon | 19 | 414 | 23 | --- |
| Pork Cannon Mk. II | 19 | 414 | 23 | --- |
| Skeleton Fencer A | 17 | 495 | 63 | 75 |
| Skeleton Fencer B | 18 | 519 | 66 | 75 |
| Skeleton Fencer C | 22 | 613 | 78 | 80 |
'--------------------------------------------'
[Back Railing]
Not so much a room as the railing on the back of the train. Better get going.
[Dining Car]
- Green Chest: GUNPOWDER
- Invisible Chest: Magic Drop
- Invisible Chest: Cure Drop
Thankfully the game doesn't leave you completely without supplies. There's a
Traveling Merchant in here with a well-stocked inventory. You can also press A
at a table to refill your Life. It even revives dead characters, so this is an
excellent place to visit if you need some healing between dungeons. Don't miss
the invisible chests in the corner behind the merchant and inside the bend in
the counter.
[Passenger Car A]
! Trap: Defeat all the monsters!
~ Orc A x4
~ Petro Ghoul x4
Clear the room and move on.
[Passenger Car B]
! Trap: Defeat all the monsters!
! Sun Shards
~ Ghoul A x7
~ Petro Ghoul x5
Clear the room and move on.
[Passenger Car C]
! Trap: Defeat all the monsters!
! Sun Shards
~ Skeleton Fencer A x6
New enemy here: Skeleton Fencers. These things are very fast, so if you're
trying to guard their attacks, do it as soon as or even before you see them
draw back or you'll get sliced. They've got a sword thrust counterattack if you
don't finish them off in one combo, so watch out for that too. The easiest
strategy is to take them out from a distance with Aaron.
[Boxcar]
! Sun Shards
- Box x2
- Crate x2
The door north is locked, but you can come back after clearing the stage and it
will be open. For now, ride the lift outside.
[Passenger Car D]
- Green Chest:
· SOLVENT
· Sound Data SOUND EFFECTS (Hard Mode, first time)</pre><pre id="faqspan-3">
- Invisible Chest: IRON (behind first row of seats, left side)
- Invisible Chest: IRON (behind third row of seats, left side)
- Invisible Chest: IRON (behind fifth row of seats, left side)
- Invisible Chest: STEEL (behind first row of seats, right side)
- Invisible Chest: STEEL (behind third row of seats, right side)
- Invisible Chest: STEEL (behind fifth row of seats, right side)
~ !Ghoul B x4
~ Orc C x3
[Boxcar Roof]
! Hint Panel: Gusty Areas
Read up about wind, then continue on to the next car.
[Passenger Car D Roof]
~ Pork Cannon x4
~ Skeleton Fencer B x4
[Passenger Car E Roof]
! Sun Shards
~ Pork Cannon Mk. II x4
~ Skeleton Fencer B x4
[Passenger Car F Roof]
! Sun Shards
~ Arsenal x2
~ Orc B x2
[Prep Room Roof]
Take the lift back down into the train.
[Prep Room]
! Sun Crystal
! Solar Station
! Flame block blocking the door to Passenger Car F
- Invisible Chest: Speed Fruit (top corner)
- Box x4
Don't miss the invisible chest in the top corner, behind the boxes. You can't
access any of the other cars in this section of the train until you beat the
level, so for now ride the second lift to the top.
[Passenger Car F]
- Green Chest:
· Ninja Suit (first time)
· Speed Fruit
- Invisible Chest: SOLVENT (top corner)
- Invisible Chest: SOLVENT (left corner)
- Invisible Chest: THROTTLE (bottom corner)
- Invisible Chest: THROTTLE (right corner)
~ Ghoul B x4
~ Skeleton Fencer C x4
[Passenger Car E]
- Green Chest:
· Warrior's Ethic (first time)
· Stealth Fruit
- Invisible Chest: LEATHER (behind first row of seats, left side)
- Invisible Chest: LENS (behind second row of seats, right side)
- Invisible Chest: LEATHER (behind fourth row of seats, left side)
- Invisible Chest: LENS (behind fourth row of seats, right side)
- Chest: random Ryuusei item (after completing crossover quest in JP version)
~ Ghoul B x4
~ Orc C x4
[Locomotive]
- Green Chest:
· Solar Gun Bomber (first time)
· Old Solar Gun
- Chest: Healing Potion
- Invisible Chest: Magic Potion (front and center, past the two consoles)
~ Lizardman x2
[Prep Room Roof]
Continue on to the boss room.
[Boss Room]
~ Stoker
.-------------------------------.
| GAME TYPE | LV | LIFE | EXP |
|-----------|----|-------|------|
| Normal | 19 | ???? | 1170 |
| Hard | 40 | 11432 | 1980 |
| Nightmare | 76 | ???? | 2725 |
'-------------------------------'
Time to face... a giant enemy crab?
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
*--------------*
| Baron Stoker |
*--------------*
Element: Frost
His pattern is actually pretty easy. He's weak to Flame, but most of the time
his claws are covering his vulnerable body. When he lifts one claw to attack,
it's your job to attack the other one with the opposite element (hit the Dark
claw with Toasty and the Sol claw with Nero) and he will raise it as well.
Once both claws are out of the way you can attack his weak point for massive
damage. If you've been upgrading the Ninja it works very well here.
His attacks consist mostly of slow-moving Sol and Dark flamethrowers (depending
on which claw is raised). If you get too far away he will fire missiles, which
you can dodge by weaving back and forth or standing in the corner next to him.
After losing 50% of his lifebar he'll start using a Frost beam attack. The
beams will freeze you if you get hit, but you can guard them. Afterwards he
will charge at you. It's a certain Guard Break if you block, but at least you
won't take any damage. Run back to the entrance of the area to completely avoid
it, or run to one of the sides. As long as you aren't touching his claws you'll
be pushed back without getting hurt.
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Time to purify Stoker. This round will be a test of your ability to quickly
react to different enemy patterns. Use Nero on single enemies, Ursula on close
groups or blue/purple enemies, and Alexander on lines. Use Tove as a shield if
you're overwhelmed and about to be hit by the fast-moving missiles.
Ursula still works very well on the Bomber mid-boss. Just move slightly after
it starts firing to avoid getting hit.
Ursula works well on the puncher too, but stay out of the middle since it has
a new diving attack. If you see it fly straight offscreen in a particular
direction, it will come flying back across the screen in the opposite direction
immediately afterwards.
Armored Schrödinger: Use the same strategy against the rapid lasers. If she
reels back for a kick, move to the top of the screen. If the wings fly off and
attach to the front and she begins charging for a powerful laser attack, hit
each one with an Ursula to knock it off and render her vulnerable again.
And with that, you now have the last terrennial and climate! On top of that,
you get the Dragoon gun from Ernest.
===============================================================================
CHAPTER 5: RULER OF THE PLANET [CH05]
===============================================================================
Time to backtrack once again for the items you couldn't get earlier.
-// NEW WEAPONS AVAILABLE \\-
- Dark Scythe Hel (see Istrakan section)
- Solar Gun Bomber (Engine Car in Armed Train Irving)
-// NEW ITEMS AVAILABLE \\-
[Acuna General Store]
- Garmr Headgear ... 2000 Soll
- Winter's Tale .... 2500 Soll
----------------------------
- GUNPOWDER ........ 1600 Soll
[Old Culiacan General Store]
- Muspell Legs ..... 2000 Soll
- Nidhoggr Legs .... 2000 Soll
[Dungeons]
- Broken Dark Gun (Altar of Frost in Istrakan: Sealed Area)
- Cool Bandanna (West Room in Istrakan: Sealed Area)
- Nidhoggr Arms (Back Room in Santa Cecilia Station)
- Ninja Suit (Passenger Car F in Armed Train Irving)
- Sound Data DEMO 1 (Acid Pool in Hunting Mansion: Interior on Hard or
Nightmare Mode)
- Warrior's Ethic (Passenger Car E in Armed Train Irving)
- Warrior's Ethic (Remote Corridor in Old Culiacan: Sewers on Hard or
Nightmare Mode)
- Warrior's Ethic (Center Room in Istrakan: Sealed Area on Nightmare Mode)
-// NEW QUESTS AVAILABLE \\-
You can't accept any quests from guild members once Chapter 6 starts, so get
them all out of the way now.
- Get the Mushrooms (Acuna: Old-Fashioned Shopkeeper)
- Monster Hunt (Old Culiacan: Quiet Pubmaster)
- Ghost Hunt (Guild Hideout: Soothing Guildswoman)
- Solo Hunt 1 (Guild Hideout: Hot-Headed Guildsman)
- Solo Hunt 2 (Guild Hideout: Hot-Headed Guildsman)
------------------------------[ Gate of Binding ]------------------------------
Now that you have all four great terrennials you can get through the gate.
-------------------------------[ New Culiacan ]--------------------------------
Man, this music rocks. This is kind of a weird dungeon since there are people
standing around. Talk to them for more info about the city.
-=[Map]=-
(coming soon)
-=[Treasure]=-
· Dark Card (Spike Path)
· Fire Starter (The Fountain on Hard or Nightmare Mode)
· Garmr Arms (Acid Pool)
· Snake Eyes (Spike Path)
· Sound Data TOWN (Quest: Monster Hunt)
-=[Enemies]=-
Normal:
.--------------------------------------------.
| NAME | LV | LIFE | EXP | SOL |
|--------------------|----|------|-----|-----|
| Aero Dog | 24 | 599 | 140 | 165 |
| Aero Vorn | 24 | 464 | 84 | 130 |
| Cannon A | 23 | 486 | 27 | --- |
| Cannon B | 25 | 522 | 29 | --- |
| Green Slime A | 22 | 197 | 20 | 30 |
| Green Slime B | 24 | 212 | 22 | 30 |
| Hot Dog A | 22 | 556 | 130 | 155 |
| Hot Dog B | 24 | 599 | 140 | 165 |
| Hot Vorn | 24 | 464 | 84 | 130 |
| Ice Dog A | 22 | 556 | 130 | 155 |
| Ice Dog B | 24 | 599 | 140 | 165 |
| Ice Vorn | 24 | 464 | 84 | 130 |
| Mine B | 25 | 522 | 29 | --- |
| Orc | 24 | 784 | 112 | 130 |
| Petro Dog | 24 | 599 | 140 | 165 |
| Petro Vorn | 24 | 464 | 84 | 130 |
| Pig A | 22 | 104 | 15 | 30 |
| Pig B | 24 | 112 | 16 | 30 |
| Pork | 24 | 364 | 22 | 40 |
| Pork Cannon | 23 | 486 | 27 | --- |
| Pork Cannon Mk. II | 23 | 486 | 27 | --- |
| Purple Slime A | 22 | 197 | 20 | 30 |
| Purple Slime B | 24 | 212 | 22 | 30 |
| Skeleton Archer A | 22 | 561 | 62 | 80 |
| Skeleton Archer B | 24 | 604 | 67 | 100 |
| Skeleton Fencer A | 22 | 613 | 78 | 80 |
| Skeleton Fencer B | 24 | 660 | 84 | 100 |
| Stone Golem A | 22 | 499 | 130 | 165 |
| Stone Golem B | 24 | 537 | 130 | 165 |
| Urchin | -- | ---- | --- | --- |
| Vampire Bat | 22 | 135 | 31 | 60 |
| Vorn A | 22 | 431 | 78 | 120 |
| Vorn B | 24 | 464 | 84 | 130 |
| Yellow Slime | 22 | 197 | 20 | 30 |
'--------------------------------------------'
[Entrance]
! Citizen: Smirking Man
- Crate x2
~ Green Slime A x2
~ Hot Dog A x2
~ Purple Slime A x1
~ Skeleton Archer A x4
Hot Dog = pain. Try to sneak up on it with a Frost attack to avoid the Flame
breath. Stop by the room to the right if the temperature is below freezing,
otherwise head up.
[Acid Pool]
! Toxic Sludge: freezes over at temperatures below 32ºF (0ºC)
- Green Chest:
· Garmr Arms (first time)
· Miracle Ice Pop
- Chest: Healing Potion
[Concourse]
! Sun Shards
- Crate x2
- Jar x2
~ !Yellow Slime x4
~ Vampire Bat x3
~ !Vorn A x4
Lots of choices here. If it's windy, head left. Head down using the other exit
to meet an important character. Head right once you're done exploring. We'll
end up in the room up from this one shortly, so no need to visit it yet.
[Entrance] (side area)
! Citizen: Hollow-Eyed Man
- Chest: Earth Fruit
Remember this guy; you'll need to find him again soon for a story mission.
[Glider Room]
! Glider: lets you cross a gap at wind speeds above 13.4 mph (6 m/s)
- Barrel x2
~ !Vorn A x8
If it's windy use the glider and grab the chest. You can also hit a switch in
the next area to lower some spikes. Otherwise, this isn't a bad room to use for
leveling.
[Long Corridor] (left side)
- Green Chest: CRYSTAL
~ Hot Dog A x2
Hit the switch here to lower the spikes in the middle of this room.
[Spike Room]
! Weight Switch
! Hint Panel: Weight Switches
- Green Chest:
· Snake Eyes (first time)
· Dark Card
- Lamp x1
~ Skeleton Fencer A x4
~ Stone Golem x1
Stand on the pressure switch and whistle, then wait for the Stone Golem to
start rolling. Run around the opposite side of the wall from it so that it
doesn't see you, then run across the spikes to the chest. The switch will lower
the spikes permanently.
[Block Room]
! Sun Shards
! Flame blocks
! Cloud blocks
! Earth blocks
! Frost blocks
- Barrel x3
~ Mine x4
~ Pig A x16
! Solar Roots: grow across a gap at 75% humidity and above
- Lamp x1
~ Vorn A x1
In high humidity the roots will create a shortcut to Long Corridor. Head right
for a junk part, then north to progress.
[Cannon Room]
- Green Chest: CONVERTOR
- Invisible Chest: MYTHRIL
- Invisible Chest: ADAMANT
~ Cannon A x2
~ Pork Cannon x2
~ Pork Cannon Mk. II x2
You'd best use Bomber here to hit the Pork Cannon Mk. IIs from the side.
Don't miss the invisible chests behind the Pork Cannon Mk. IIs.
[Rest Area]
! Citizen: Level-Headed Woman
! Solar Station
The woman here will give you a quest to bring an item to the man in small area
set off from the main section of Entrance. You'll have to do it in order to get
past the gatekeeper ahead, so go take care of that.
There's also a space for a lift to the Fountain here, but you'll be activating
it from the other side. It's a nice shortcut on a revisit, though.
[Long Corridor]
! Citizen: Dangerous Woman
- Chest: Magic Potion
- Invisible Chest: Earth Fruit (far left wall)
- Jar x2
~ Cannon A x2
~ Green Slime A x4
~ Ice Dog A x2
~ !Vorn A x9
You may want to change the climate to Arid Desert before continuing in order to
unlock a shortcut later on.
If you lowered the spikes from the Glider Room, head down the middle for easy
access. Otherwise, have your shield ready to parry the Cannon attacks as you
move up one of the outer rows.
[Lower Gate]
! Citizen: Fearless/Daring Gatekeeper
If you haven't completed the Level-Headed Woman's mission he won't have
anything to do with you. Otherwise he'll let you through if you can manage to
retrieve a spare bottlecap from the warehouse without getting spotted.
[Warehouse]
! Mission: Get the spare bottlecap without being discovered!
~ Stone Golem x3
You cannot get caught here or it's instant Game Over. Use a Stealth Fruit if
you don't want to bother. When you get near the top left corner, whistle to
pull the guard away and move around the opposite side of the wall. Grab the
chest and the mission ends immediately.
[Rooftops West]
Story event. Keep going.
[Rooftops East]
! Elemental Switch: Earth/Cloud
- Chest: Magic Potion
- Lamp x3
~ Cannon B x2
~ Skeleton Fencer B x1
This area can be a bit tricky. If you want to be as safe as possible, take out
the cannons by deflecting their shots back to them. You could also use Witch,
but don't forget to guard if they fire as you move in front of them. If you
just want to get through as fast as possible, guard as you move past the
cannons then quickly turn around and fire a Cloud shot at the switch before
turning to guard again. Once you hit the switch the platform will make a second
trip (to the exit) after its first one (to the treasure).
[The Fountain]
- Chest: Healing Potion
~ Hot Dog B x1
~ Ice Dog B x1
~ Urchin x2
If the temperature is high enough you'll have access to the lower half of the
room. Head right to continue.
! Flooded Path: dries up at temperatures above 86ºF (30ºC)
! Sun Shards
! Elemental Switch: Earth/Cloud (lowers spikes in this room)
! Elemental Switch: Flame/Frost (activates shortcut to Rest Area)
- Green Chest:
· Dried Meat
· Fire Starter (Hard Mode, first time)
~ Green Slime B x3
~ Purple Slime B x3
[Upper Gate]
! Weight Switch
! Hint Panel: Weight Switches
- Crate x2
~ Stone Golem B x2
You know the drill. Stand on the weight switch and whistle, then wait by the
door for the Stone Golem to step on it.
[Storage Area]
- Chest: Solar Fruit
- Invisible Chest: Ruby
- Chest: random Ryuusei item (after completing crossover quest in JP version)
- Barrel x4
- Lamp x6
Treasure room! Don't miss the invisible chest next to the visible one.
[Outer Plaza]
! Sun Shards
! Citizen: Smitten Woman
- Lamp x4
~ Mine B x2
[Palace Road]
~ Mine B x2
~ Pig B x8
~ Skeleton Archer B x4
~ Skeleton Fencer B x2
~ Stone Golem B x3
[Blockade]
! Trap: Defeat all the monsters!
~ Aero Dog x1
~ Petro Dog x1
! Trap: Defeat all the monsters!
~ Black Slime x1
~ Blue Slime x1
~ Green Slime x1
~ Purple Slime x1
~ Red Slime x1
~ Urchin x2
~ Yellow Slime x1
! Trap: Defeat all the monsters!
~ Urchin x2
<first visit>
~ Aero Vorn x1
~ Hot Vorn x1
~ Ice Vorn x1
~ Petro Vorn x1
<revisit>
~ Vorn B x4
[Prep Room]
! Sun Crystal
! Solar Station
[Boss Room]
~ Orc x8
~ Pig B x20
~ Pork x6
It's your first meeting with Polidori. He'll talk some philosophy with you, but
he won't get in your way.
-// NEW ITEMS AVAILABLE \\-
[Acuna General Store]
- Speed Fruit ....... 300 Soll
- Stealth Fruit ..... 300 Soll
----------------------------
- Muspell Headgear . 2000 Soll
- Nidhoggr Headgear 2000 Soll
[Old Culiacan General Store]
- Cure Bulb ......... 300 Soll
- Magic Bulb ........ 300 Soll
- Elixir ............ 150 Soll
----------------------------
- Hresvelgr Legs ... 2000 Soll
- Bounty Boots ..... 9999 Soll
----------------------------
- CRYSTAL .......... 1600 Soll
- CONVERTOR ........ 1600 Soll
-// NEW QUESTS AVAILABLE \\-
Once again, you need to get these quests before completing the castle.
- Monster Hunt (Guild Hideout: Hot-Headed Guildsman)
- Ghost Hunt (Guild Hideout: Soothing Guildswoman)
----------------------------[ Dark Castle Auguste ]----------------------------
-=[Map]=-
(coming soon)
-=[Treasure]=-
· Battle Boots (Sand Pit)
· Blue Spine (Artur 4F on Hard or Nightmare Mode)
· Ice Breaker (Frigid Gate on Hard or Nightmare Mode)
· Sound Data SYSTEM (Artur 2F on Hard or Nightmare Mode)
· Sound Data VOICE CLIPS (Narcissus 3F on Hard or Nightmare Mode)
· Warrior's Ethic (Ice Trial)
· Wind Amulet (Narcissus 3F)
You're not far from the Duke now. The tower has a lot of floors, though, so it
will take plenty of work to get to the top.
----------[ Auguste 1F ]----------
The first floor is divided into four sections, one for each element. Each
section is blocked off by the weather obstacle that corresponds to its
affinity, so you're forced to fight each section's enemies when they're powered
up by their element (unless you use a burst after you get through).
[Entrance Hall]
! Skylight x4
Story event. Not much to do here but charge up your energy.
[Climate Trial]
There are four pedastals here, each corresponding to a particular climate. You
don't need to do these in any particular order, and the switches will stay
activated if you leave the castle, so feel free to go change the climate after
each section. At the end of each segment is an elemental orb which you must
activate, and a teleporter which will bring you back to the main passage.
I'm going to cover the sections in clockwise order, starting with Flame in the
southwest.
Set your climate to Arid Desert. If the temperature's below 86ºF or (30ºC),
wait until daybreak and use a Burst attack with Ursula. It needs to be hot for
you to get through the next room. Bring a couple Clairvoyance Fruit if you want
an easier time.
----------[ Auguste 1F: Arid Desert ]----------
[Enemies]
Normal:
.-----------------------------------.
| NAME | LV | LIFE | EXP | SOL |
|-----------|----|------|-----|-----|
| Burnin' | 28 | 115 | 25 | 35 |
| Hot Dog | 28 | 684 | 160 | 170 |
| Hot Ghoul | 28 | 396 | 51 | 80 |
| Hot Vorn | 28 | 531 | 96 | 150 |
| Red Slime | 28 | 243 | 25 | 35 |
'-----------------------------------'
[Arid Gate]
! Flooded Path: dries up at temperatures above 86ºF (30ºC)
! Weight Switch
- Barrel x2
~ Hot Dog x1
Run over and stand on the weight switch without the Hot Dog seeing you. Whistle
(blow into the microphone), then run to the gate. The Hot Dog should hear your
whistle and run over to the switch, opening the gate.
[Desert Corridor]
~ Hot Ghoul x4
~ Red Slime x6
Watch out for the trapdoors in this room. You can make it through without any
trouble by running straight forward without stopping. Do fall through at least
once to grab the treasure below, though.
[Sand Pit]
- Green Chest:
· Battle Boots (first time)
· Wild Card
- Amber x2
- Jar x2
~ Hot Vorn x6
~ Red Slime x6
This room isn't incredibly large for the number of enemies down here, so get
out quickly if you're not prepared to fight.
[Trapdoor Trial]
! Sun Shards
- Chest: Healing Potion
- Invisible Chest: Earth Fruit (far right corner near door)
- Invisible Chest: Solar Fruit (far right corner near door)
~ Burnin' x4
~ Hot Dog x4
Trapdoors here too. The elemental orb can actually only be reached by falling
through one, so either use a Clairvoyance Fruit to find the one closest to the
door, or (starting from the door) travel along the left wall until you fall in.
[Lower Chamber]
- Chest: Magic Potion
~ Hot Dog x4
~ Red Slime x7
! Sun Shards
If you fell through the right trapdoor you should be able to reach the orb from
your landing spot. Hit it with a Frost attack and teleport out.
----------[ Auguste 1F: Tropical Rainforest ]----------
[Enemies]
Normal:
.---------------------------.
| NAME | LV | LIFE | EXP |
|---------|----|------|-----|
| Arsenal | 29 | 594 | 33 |
| Cannon | 29 | 594 | 33 |
| Popbud | 29 | 6 | 33 |
'---------------------------'
[Tropical Gate]
! Gas Jets
! Hint Panel: Gas Jets
! Solar Roots: grow across a gap at 75% humidity and above
It needs to be humid enough for the roots to grow, putting you in reach of both
the gate and the switch to open it. Try not to get hit by the poisonous jets
(they can be blocked with your shield).
If you don't like floating platforms, this section is gonna be torture.
[Rainforest Corridor]
! Elemental Switch: Earth/Cloud x3
~ Popbud x4
Pretty simple at first; take the platforms one at a time and be patient. When
you get to the area with the Popbuds, be careful with your aim. You want all
the switches to be set to Cloud. If you happen to hit a Popbud by mistake, just
face it and keep your shield up to avoid getting knocked off the platform.
[Platform Trial]
! Sun Shards
- Amber x1
- Crate x2
~ Arsenal x4
~ Cannon x5
Let 'er rip with Ninja or Witch if you're feeling lucky. If you happen to get
hit you'll just have to start the room over. I find it's easiest to get through
by using X to look ahead and take things out before you move into their range.
When you reach the center, hit the orb with a Cloud attack and teleport out.
----------[ Auguste 1F: Frigid Arctic ]----------
[Enemies]
Normal:
.----------------------------------------.
| NAME | LV | LIFE | EXP | SOL |
|----------------|----|------|-----|-----|
| Blue Slime | 28 | 243 | 25 | 35 |
| Blue Vorn | 28 | 531 | 96 | 150 |
| Chillin' | 28 | 115 | 25 | 35 |
| Ice Dog | 28 | 684 | 160 | 170 |
| Ice Ghoul | 28 | 396 | 51 | 80 |
| Librarian | 29 | 594 | 33 | --- |
| Serpent Statue | 29 | 594 | 33 | --- |
'----------------------------------------'
[Frigid Gate]
! Toxic Sludge: freezes over at temperatures below 32ºF (0ºC)
- Green Chest:
· Resurrective
· Ice Breaker (Hard Mode, first time)
~ Blue Slime x8
~ Chillin' x4
~ Librarian x3
~ Serpent Statue x2
Be careful here; there are enemies that hide in the walls. Make sure you use
R-targeting to find them and approach cautiously from the side to lure them
out. You'll need it to be freezing in order to reach the switch that opens the
gate.
[Arctic Corridor]
! Hint Panel: Slippery Floors
! Sun Shards
- Snow x4
~ Ice Dog x4
~ Ice Vorn x4
~ Serpent Statue x2
You'll already be familiar with icy floors if you did the Istrakan sidequest.
Before you step off onto one, look to the other side to make sure you're not
sliding into trouble.
[Ice Trial]
! Frost block x5
- Green Chest:
· Warrior's Ethic (first time)
· Endurance Fruit
- Invisible Chest: Delicious Meat
You need to step on the switch in the middle to open the gate, then make your
way through it to the elemental orb. There's a nice map with instructions made
by omegadestroyer7, which can be found here:
http://i15.photobucket.com/albums/a362/omegadestroyer7/LunarKnightsMap.jpg
In case it doesn't show up, I'll give step-by-step directions. From the
entrance, move right two squares so that you are at the far right corner of the
non-icy area. This is the point from which you will enter the icy floor. Move
DR, UR, DR, DL. You should now be next to two blocks. Destroy the first one,
then move DL, UL. You should be between two blocks. Destroy the right one to
open the area with the switch. Step on it, then head DL, U to return to the
non-icy area. Get in position at the far right again. Move DR, DL, R, DL, DR.
If you did it right you'll now be in front of the elemental orb.
----------[ Auguste 1F: Humid Continental ]----------
[Enemies]
Normal:
.----------------------------------------.
| NAME | LV | LIFE | EXP | SOL |
|----------------|----|------|-----|-----|
| Aero Dog | 28 | 684 | 160 | 170 |
| Aero Ghoul | 28 | 396 | 51 | 80 |
| Aero Vorn | 28 | 531 | 96 | 150 |
| Grenade Cannon | 29 | 594 | 33 | --- |
| Purple Slime | 28 | 243 | 25 | 35 |
| Urchin | -- | ---- | --- | --- |
'----------------------------------------'
[Humid Gate]
- Amber x2
~ Aero Vorn x4
! Glider: lets you cross a gap at wind speeds above 13.4 mph (6 m/s)
! Sun Shards
If the wind speed is high enough you can cross the gap with the Glider. You
also might want to bring a couple of Elixirs, as Confusion can be deadly here.
[Continental Corridor]
- Chest: Healing Potion
~ Grenade Cannon x3
~ Urchin x3
It's very windy here, and you'll get pushed in different directions depending
on where you're standing. Get used to it now, because it's going to get worse.
[Wind Trial]
- Crate x2
- Chest: Magic Potion
~ Aero Dog x3
~ Purple Slime x7
Now there are sections of wall missing. If you get blown off the path it's Game
Over and you'll have to start the room over again. I found it easiest to just
run through and try to react quickly when the wind changes.
At least the area around the elemental orb is safe. Hit it with an Earth attack
and teleport out.
----------[ Auguste 1F: Boss ]----------
Now that you've conquered all four climates you can proceed to the next room.
[Prep Room]
! Sun Crystal
! Solar Station
[Boss Room]
~ Dragon Chimera
.------------------------------.
| GAME TYPE | LV | LIFE | EXP |
|-----------|----|------|------|
| Normal | 30 | ???? | 2235 |
| Hard | ?? | ???? | ???? |
| Nightmare | 99 | ???? | 2725 |
'------------------------------'
What's this? Another terrennial? She has a different idea as to what's best for
the planet, and humans aren't it. Spend some time reflecting and contemplating
human nature if you want, but you'll have to think on your feet, because it's
boss time!
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
*----------------*
| Dragon Chimera |
*----------------*
Element: Flame/Frost
It's pretty similar to the other chimeras you've fought, except that it can
switch elements between Flame and Frost. In its Flame form it shoots fireballs
and in its Frost form it breathes icy breath, but other than that the forms are
basically identical. It pounces, and its tail spits poison or bites. The poison
can be deflected back but the fireballs can't. After a few attacks it will sit
down and spit a series of projectiles (meteors or ice crystals) straight up.
They'll fall down on your current position, so keep moving. After using this
attack it switches elements. As with the other chimeras, combos will stun it.
After losing 50% of its health it will be able to pounce twice in a row.
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
[Grand Staircase]
! Skylight x2
Recover your energy here and go back a couple of rooms to heal if needed. Once
you're ready, proceed up the staircase.
----------[ Auguste 2F ]----------
[Enemies]
Normal:
.----------------------------------------.
| NAME | LV | LIFE | EXP | SOL |
|----------------|----|------|-----|-----|
| Librarian | 30 | 630 | 35 | --- |
| Orc | 30 | 952 | 136 | 160 |
| Pillar | -- | ---- | --- | --- |
| Pork | 30 | 442 | 28 | 55 |
| Serpent Statue | 31 | 630 | 35 | --- |
| Skeleton | 30 | 463 | 62 | 80 |
| Spotter | 36 | 1280 | 40 | 40 |
| Urchin | -- | ---- | --- | --- |
| Vampire Bat | 30 | 177 | 41 | 80 |
| Wraith | 30 | 544 | 28 | 65 |
'----------------------------------------'
Hard:
.----------------------------------------.
| NAME | LV | LIFE | EXP | SOL |
|----------------|----|------|-----|-----|
| Librarian | ?? | ???? | ??? | --- |
| Orc | ?? | ???? | ??? | ??? |
| Pillar | -- | ---- | --- | --- |
| Pork | ?? | ???? | ??? | ??? |
| Serpent Statue | ?? | ???? | ??? | ??? |
| Skeleton | ?? | ???? | ??? | ??? |
| Spotter | ?? | ???? | ??? | ??? |
| Urchin | -- | ---- | --- | --- |
| Vampire Bat | ?? | ???? | ??? | ??? |
| Wraith | ?? | ???? | ??? | ??? |
'----------------------------------------'
Nightmare:
.----------------------------------------.
| NAME | LV | LIFE | EXP | SOL |
|----------------|----|------|-----|-----|
| Librarian | 99 | 1854 | 103 | --- |
| Orc | 99 | ???? | ??? | ??? |
| Pillar | -- | ---- | --- | --- |
| Pork | 99 | ???? | ??? | ??? |
| Serpent Statue | 99 | ???? | ??? | ??? |
| Skeleton | 99 | ???? | ??? | ??? |
| Spotter | 99 | ???? | ??? | ??? |
| Urchin | -- | ---- | --- | --- |
| Vampire Bat | 99 | 535 | 123 | 220 |
| Wraith | 99 | ???? | ??? | ??? |
'----------------------------------------'
[Element Trial]
After going through each of the climates you're probably sick of the elements.
Well, too bad, because the second floor consists of three segments that each
deal with an opposing pair of elements. There are no climate requirements for
these so pick whichever one you like. I'll cover the rooms from left to right.
----------[ Auguste 2F: Flame/Frost ]----------
[Flame/Frost Corridor]
~ Orc x2
~ Pork x5
Make your way through to the main area for this section.
[Yellow Room]
! Yellow Key Door
- Barrel x4
~ Librarian x3
~ Skeleton x8
~ Vampire Bat x7
The orb is nearby but it's blocked by a locked door, so you'll have to go
through a few rooms to find the key.
[Block Trial]
! Frost block
! Elemental Switch: Flame/Frost
! Flame block
! Elemental Switch: Earth/Cloud
! Cloud block x2
! Earth block
- Green Chest: FANG
~ Serpent Statue x6
~ Urchin x3
In this room, whenever you change a switch to a particular element, all of the
blocks of that element will respawn. You can use this to your advantage by
blocking the Urchins on the other side.
If you need specific directions: start by destroying the first block, then hit
the switch. Destroy the next block to release the Urchin, then hit the switch
again when the Urchin is at the top of the screen to respawn the block and trap
it. Continue to the next row. Hit the switch, then destroy both blocks at the
same time. Hit the switch again when the Urchins are at the bottom of their
path to trap them. Then you can destroy the final block and grab the chest at
leisure.
[Sneaking Trial]
! Sun Shards
! Blue Chest: Yellow Key
~ Serpent Statue x3
~ Spotter x3
You can choose from two paths here. The lower path contains flame jets and
Spotter robots, and the upper path contains Serpent Statues and icy floors. The
switch is in the bottom corner, so pick your preferred path and make your way
there. If you missed getting the enemy list entry for Spotter back in Santa
Cecilia Station, you may want to kill one here. Make sure to grab the key from
the chest before leaving or you'll have to do this whole section over again.
[Flame/Frost Room]
Hit the orb with either element and teleport out.
----------[ Auguste 2F: Sol/Dark ]----------
[Sol/Dark Corridor]
~ Orc x2
~ Pork x5
Make your way through to the main area for this section.
[Red Room]
! Red Key Door
~ Librarian x3
~ Skeleton x8
~ Vampire Bat x5
The orb is nearby but it's blocked by a locked door, so you'll have to go
through a few rooms to find the key.
[Dark Trial]
! Dark Area
! Hint Panel: Dark Areas
! Elemental Switch: Sol/Dark
- Blue Chest: Red Key
- Invisible Chest: Solar Fruit
- Amber x1
- Jar x2
~ Vampire Bat x15
~ Wraith x3
Careful with these Wraiths - if they latch on to you they'll drain your energy
pretty quickly. Don't stop when you reach the exit - you need to keep exploring
the rest of the maze to find the key you need.
[Balance Trial]
! Sun Shards
- Barrel x2
~ Vampire Bat x10
~ Wraith x3
You might want to use Aaron here to take out the Vampire Bats from a distance,
as they can easily knock you off the pipe.
[Sol/Dark Room]
Hit the orb with either element and teleport out.
----------[ Auguste 2F: Earth/Cloud ]----------
[Earth/Cloud Corridor]
~ Orc x2
~ Pork x5
Make your way through to the main area for this section.
[Blue Room]
! Blue Key Door
- Crate x1
- Jar x4
~ Librarian x3
~ Skeleton x8
~ Vampire Bat x7
The orb is nearby but it's blocked by a locked door, so you'll have to go
through a few rooms to find the key.
[Pillar Trial]
! Elemental Switch: Earth/Cloud
- Green Chest: GENERATOR
~ Pillar x8
Shoot the elemental switch in the middle when you pass by it as you make your
way clockwise to the exit. It will change which group of Pillars are stopped.
[Spike Trial]
! Elemental Switch: Earth/Cloud
! Blue Chest: Blue Key
~ Spotter x3
Another sneaking section here. The elemental switches will toggle the spikes in
the floor, so hit one whenever your progress is blocked as you make your way up
to the switch that ends the sneaking section. Grab the key before you leave.
[Earth/Cloud Room]
Hit the orb with either element and teleport out.
----------[ Auguste 2F: Boss ]----------
Now that you've conquered all three elemental pairs it's time for another boss.
Head through the newly unlocked door.
[Prep Room]
! Sun Crystal
! Solar Station
[Boss Room]
~ Manticore
Have another chat with Perrault, then get ready for the next chimera.
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
*-----------*
| Manticore |
*-----------*
Element: None
Normal: Level 32 2445 Exp
Use the same strategy as with the Dragon Chimera, but don't stand next to it
unless it's already in the middle of an attack. It can grab you with its hair
and damage you repeatedly. The Cloud/Earth projectiles it spits can be
deflected back at it with a Quick Guard. Once it gets below 50% HP it can fire
three projectiles in quick succession.
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
[Grand Staircase]
! Skylight x2
Another chance to recover. Head up the stairs when you're ready.
----------[ Auguste 3F ]----------
[Solo Trial]
Whew, all done with the element rooms. No time to relax yet, though. Now your
two characters must split up and challenge the two towers, Narcissus and Artur.
----------[ Narcissus 1F ]----------
[Narcissus 1F Entrance]
You have control of Lucian first. Head foward to the lift room.
[Narcissus 1F Up Elevator]
This is technically the bottom floor of Narcissus. Not too bad so far, huh?
Take the lift up to the second floor.
----------[ Narcissus 2F ]----------
[Enemies]
Normal:
.--------------------------------------.
| NAME | LV | LIFE | EXP | SOL |
|--------------|----|------|-----|-----|
| Blue Slime | 32 | 273 | 28 | 40 |
| Green Slime | 32 | 273 | 28 | 40 |
| Ice Dog | 32 | 770 | 180 | 215 |
| Orc | 32 | 1008 | 144 | 170 |
| Pillar | -- | ---- | --- | --- |
| Purple Slime | 32 | 273 | 28 | 40 |
| Red Slime | 32 | 273 | 28 | 40 |
'--------------------------------------'
[Narcissus 2F Down Elevator]
The towers have a lot of floors, but they're mostly single rooms.
[Narcissus 2F]
! Sun Shards
! Skylight x2
- Amber x1
- Jar x2
~ Blue Slime x5
~ Green Slime x4
~ Ice Dog x1
~ Orc x4
~ Pillar x2
~ Purple Slime x1
~ Red Slime x2
Nothing particularly eventful here; not even any treasure to pick up.
[Narcissus 2F Up Elevator]
Ride the elevator to the next floor, as control switches to Aaron.
----------[ Artur 1F ]----------
[Artur 1F Entrance]
Now you control Aaron for his segment. Head foward to the lift room.
[Artur 1F Up Elevator]
Welcome to the bottom floor of Artur. Nothing to do here, so take the lift.
----------[ Artur 2F ]----------
[Enemies]
Normal:
.-------------------------------------.
| NAME | LV | LIFE | EXP | SOL |
|-------------|----|------|-----|-----|
| Aero Dog | 32 | 770 | 180 | 215 |
| Petro Dog | 32 | 770 | 180 | 215 |
| Pig | 32 | 144 | 21 | 40 |
| Poisonin' | 32 | 129 | 28 | 40 |
| Vampire Bat | 32 | 187 | 43 | 80 |
'-------------------------------------'
[Artur 2F Down Elevator]
Keep on movin'.
[Artur 2F]
! Skylight x2
! Sun Shards
- Green Chest:
· Heaven Fruit
· Sound Data SYSTEM (Hard Mode, first time)
- Crate x2
- Explosives x2
~ Aero Dog x1
~ Petro Dog x1
~ Pig x12
~ Poisonin' x6
~ Vampire Bat x6
Don't miss the chest here on your way through; it's easy to pass over.
[Artur 2F Up Elevator]
Up, up and away! Back to Lucian.
----------[ Narcissus 3F ]----------
[Enemies]
Normal:
.-------------------------------.
| NAME | LV | LIFE | EXP | SOL |
|-------|----|------|-----|-----|
| Ghoul | 32 | 446 | 57 | 100 |
| Pig | 32 | 144 | 21 | 40 |
| Pork | 32 | 468 | 28 | 55 |
| Vorn | 32 | 597 | 108 | 170 |
'-------------------------------'
[Narcissus 3F Down Elevator]
You start out right where you left off before.
[Narcissus 3F]
! Skylight x2
! Sun Shards
- Green Chest:
· Wind Amulet (first time)
· METEORITE
- Green Chest:
· LUNASTEEL
· Sound Data VOICE CLIPS (Hard Mode, first time)
- Barrel x2
- Crate x2
~ Ghoul x4
~ Pig x4
~ Pork x6
~ Vorn x2
Both of the Green Chests in this area are traps. You'll get ambushed as soon as
you approach them, so grab the treasure and quickly run back out of the choke
point.
[Narcissus 3F Up Elevator]
Head on up. You'll stay as Lucian this time.
----------[ Narcissus 4F ]----------
[Enemies]
Urchin
[Narcissus 4F Down Elevator]
Onward!
[Narcissus 4F]
! Skylight x2
! Sun Shards
! Flame block x3
! Elemental Switch: Flame/Frost x2
! Elemental Switch: Earth/Cloud
! Frost block x4
! Earth block x2
- Chest: Healing Potion
- Crate x2
- Jar x4
~ Urchin x12
There are lots of Urchins in this room. You may not want to release the one
that moves diagonally, as it can end up getting stuck and making the next part
a lot more difficult. You can use the same tactics here that you did in the
Frost/Flame room earlier to keep the Urchins out of your way.
[Narcissus 4F Up Staircase]
Can't let you get spoiled with all those elevators. You'll have to take the
stairs this time.
----------[ Narcissus 5F ]----------
[Narcissus 5F Down Staircase]
Head around the corner to the passage connecting the two towers. Time to take
control of Aaron again.
----------[ Artur 3F ]----------
[Enemies]
Normal:
.-----------------------------------------.
| NAME | LV | LIFE | EXP | SOL |
|-----------------|----|------|-----|-----|
| Ghoul | 32 | 446 | 57 | 100 |
| Orc | 32 | 1008 | 144 | 170 |
| Pork Cannon | 33 | 666 | 37 | --- |
| Skeleton Archer | 32 | 777 | 86 | 125 |
| Vorn | 32 | 597 | 108 | 170 |
'-----------------------------------------'
Nightmare:
.-----------------------------------------.
| NAME | LV | LIFE | EXP | SOL |
|-----------------|----|------|-----|-----|
| Ghoul | 99 | ???? | ??? | ??? |
| Orc | 99 | 2884 | 412 | 460 |
| Pork Cannon | 99 | 1854 | 103 | --- |
| Skeleton Archer | 99 | 2224 | 247 | 370 |
| Vorn | 99 | 1709 | 309 | 460 |
'-----------------------------------------'
[Artur 3F Down Elevator]
Right back to where you left off with Aaron.
[Artur 3F]
! Skylight x2
! Sun Shards
- Amber x2
- Nitro x2
~ Ghoul x4
~ Orc x2
~ Pork Cannon x5
~ Skeleton Archer x2
~ Vorn x2
[Artur 3F Up Elevator]
Head on up. You'll stay in control of Aaron.
----------[ Artur 4F ]----------
[Enemies]
Normal:
.--------------------------------------.
| NAME | LV | LIFE | EXP | SOL |
|--------------|----|------|-----|-----|
| Blue Slime | 32 | 273 | 28 | 40 |
| Green Slime | 32 | 273 | 28 | 40 |
| Cannon | 33 | 666 | 37 | --- |
| Crater | 33 | 666 | 37 | --- |
| Pillar | -- | ---- | --- | --- |
| Purple Slime | 32 | 273 | 28 | 40 |
| Red Slime | 32 | 273 | 28 | 40 |
'--------------------------------------'
Nightmare:
.--------------------------------------.
| NAME | LV | LIFE | EXP | SOL |
|--------------|----|------|-----|-----|
| Blue Slime | 99 | ???? | ??? | ??? |
| Green Slime | 99 | ???? | ??? | ??? |
| Cannon | 99 | 1854 | 103 | --- |
| Crater | 99 | 1854 | 103 | --- |
| Pillar | -- | ---- | --- | --- |
| Purple Slime | 99 | ???? | ??? | ??? |
| Red Slime | 99 | ???? | ??? | ??? |
'--------------------------------------'
[Artur 4F Down Elevator]
Move forward.
[Artur 4F]
! Skylight
! Sun Shards
- Green Chest:
· Midnight Sun Fruit
· Blue Spine (Hard Mode, first time)
- Chest: Solar Fruit
- Jar x2
~ Blue Slime x1
~ Cannon x4
~ Green Slime x1
~ Crater x2
~ Orc x2
~ Purple Slime x1
~ Red Slime x1
~ Pillar x3
Yikes, more Craters. Take them out with Witch shots from a distance.
Also, when you come to the area with pressure switches, run past them or you'll
be crushed by a spike trap. The switches will freeze the Pillars. You can use
Bomber to reach the one that's fully enclosed by walls.
[Artur 4F Up Staircase]
Take the stairs up to the next floor.
----------[ Artur 5F ]----------
[Artur 5F Down Staircase]
Head around the corner to the passage connecting the two towers.
----------[ Connecting Passage ]----------
[The Bridge]
Lucian and Aaron run across each other here, but they're still separated by a
wall. Now they each cross over to the other tower.
----------[ Artur Floor 5 ]----------
[Enemies]
Normal:
.-----------------------------------------.
| NAME | LV | LIFE | EXP | SOL |
|-----------------|----|------|-----|-----|
| Arsenal | 33 | 666 | 37 | --- |
| Lizardman | 32 | 1044 | 180 | 220 |
| Skeleton Archer | 32 | 777 | 86 | 125 |
| Skeleton Fencer | 32 | 849 | 108 | 125 |
| Stone Golem | 32 | 691 | 180 | 220 |
| Vorn | 32 | 597 | 108 | 170 |
'-----------------------------------------'
Nightmare:
.-----------------------------------------.
| NAME | LV | LIFE | EXP | SOL |
|-----------------|----|------|-----|-----|
| Arsenal | 99 | 1854 | 103 | --- |
| Lizardman | 99 | 2987 | 515 | 700 |
| Skeleton Archer | 99 | 2224 | 247 | 370 |
| Skeleton Fencer | 99 | 2430 | 309 | 370 |
| Stone Golem | 99 | 1977 | 515 | 655 |
| Vorn | 99 | 1709 | 309 | 460 |
'-----------------------------------------'
[Artur 5F Down Staircase]
You're back here, but now as Lucian, and on the other side of the wall.
[Artur 5F]
! Sun Shards x2
! Skylight x2
- Crate x5
- Amber x1
~ Arsenal x2
~ Lizardmban x1
~ Skeleton Archer x2
~ Skeleton Fencer x2
~ Stone Golem x2
~ Vorn x2
[Artur 5F Up Elevator]
Movin' on up.
----------[ Artur 6F ]----------
[Artur Prep Room]
! Sun Crystal
! Solar Station
Only one way you can go at the moment, and that's west. Aaron takes over now.
----------[ Narcissus 5F ]----------
[Enemies]
Normal:
.-----------------------------------------.
| NAME | LV | LIFE | EXP | SOL |
|-----------------|----|------|-----|-----|
| Arsenal | 33 | 666 | 37 | --- |
| Crater | 33 | 666 | 37 | --- |
| Lizardman | 32 | 1044 | 180 | 220 |
| Orc | 32 | 1008 | 144 | 170 |
| Stone Golem | 32 | 691 | 180 | 220 |
| Vorn | 32 | 597 | 108 | 170 |
'-----------------------------------------'
Nightmare:
.-----------------------------------------.
| NAME | LV | LIFE | EXP | SOL |
|-----------------|----|------|-----|-----|
| Arsenal | 99 | 1854 | 103 | --- |
| Crater | 99 | 1854 | 103 | --- |
| Lizardman | 99 | 2987 | 515 | 700 |
| Orc | 99 | 2884 | 412 | 460 |
| Stone Golem | 99 | 1977 | 515 | 655 |
| Vorn | 99 | 1709 | 309 | 460 |
'-----------------------------------------'
[Narcissus 5F Down Staircase]
Now Aaron must take on the rest of the Narcissus tower.
[Narcissus 5F]
! Skylight x2
! Sun Shards
- Barrel x2
- Crate x2
- Explosives x4
~ Arsenal x2
~ Crater x2
~ Lizardman x1
~ Orc x1
~ Stone Golem x2
~ Vorn x2
[Narcissus 5F Up Elevator]
Movin' on up.
----------[ Narcissus 6F ]----------
[Narcissus Prep Room]
! Sun Crystal
! Solar Station
Only one way you can go at the moment, and that's east.
[Partner Trial]
! Mission: Get on both weighted switches at the same time!
This puzzle isn't too tough. Hitting a switch will toggle platforms up or down,
and each switch can only be used once. You have to get both characters to the
weight switches at the end. If you mess up, just call Alice on the Mobile Unit
and Retry. Use Select to switch between characters and A to activate switches.
At first there's only one thing you can do - have Lucian hit the switch near
him. After doing so, make your way to the area with two switches next to each
other. Don't touch them yet. Switch to Aaron and have him walk across the newly
raised platform to the next switch, which he should hit to raise another
platform. Cross that platform, then have Lucian hit one of his switches to
raise a third platform for Aaron. Have him cross it, then when he hits another
dead end in the middle of the room, have Lucian hit the other switch. Aaron can
then cross over to the other side of the room and another switch. Once he hits
that switch he can make it to one of the pressure pads. Lucian then just has to
head to the top of the room, hit the final switch, and cross over to his own
pressure pad. With both pads activated, the platforms will disappear and two
new ones will appear in the rooms with Solar Stations.
[Narcissus Prep Room]
! Sun Crystal
! Solar Station
Now Lucian is back in Narcissus, just in time for the boss fight. Step on the
platform to proceed.
[Narcissus Boss Room]
~ Goat Chimera
.------------------------------.
| GAME TYPE | LV | LIFE | EXP |
|-----------|----|------|------|
| Normal | 34 | ???? | 2640 |
| Hard | ?? | ???? | ???? |
| Nightmare | 99 | ???? | 2729 |
'------------------------------'
Remember this guy?
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
*--------------*
| Goat Chimera |
*--------------*
Element: Dark
The snake tail spits gobs of poison. You can knock them away by guarding, but
the chimera won't be affected. It will growl when it's preparing to charge.
Don't try to guard its charge, as it'll just knock you over. It's pretty fast,
so you may want to actually run out of the way. Don't get too close unless it's
already in the middle of attacking, or you could be hit by its poison breath
attack.
Don't use Nero, as it's strong against Dark. There also aren't any poles here
for it to ram into. You can get a lot of hits in while it's stunned or using
its poison breath attack, and you can try to get some in between its other
attacks but that's more risky.
When its health gets below 50% it can pounce twice in a row.
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Use the teleporter once you've defeated the boss.
[Artur Prep Room]
! Sun Crystal
! Solar Station
Now that Lucian has finished off his boss, it's time for Aaron to do the same.
[Artur Boss Room]
~ Antlion
.------------------------------.
| GAME TYPE | LV | LIFE | EXP |
|-----------|----|------|------|
| Normal | 34 | ???? | 2640 |
| Hard | ?? | ???? | ???? |
| Nightmare | 99 | ???? | 2729 |
'------------------------------'
Deja vu!
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
*---------*
| Antlion |
*---------*
Element: Sol
It wanders around leaping and firing Sol Shots most of the time. Try to stay
out of its direct line of fire and you should be able to dodge most of those.
Besides, they can't be deflected back at it.
If you get close to it, it may rear back and start glowing. That's your cue
that it's going to bite. If you manage to Quick Guard the lunge you'll stun
it, so try that if you're daring. Otherwise, move to the side and get a combo
in. You could just block and let your guard counter soak up the hit, but don't
just stand there or it will bite you and start absorbing your Life.
When its tail grows four spikes and glows red it's about to swing in a
large circle, so get your guard up. If it glows red with a single spike it will
stab out in one direction. If you hit it right after an attack you should
always be able to get a full combo in, and maybe another one while it hunches
over afterwards if you're quick.
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Use the teleporter when you're done.
----------[ Auguste Floor 3: Central Passage ]----------
[Solo Trial]
Been a while since you saw this place, huh? All that work just to open one
lousy door.
[Prep Room]
! Sun Crystal
! Solar Station
[Royal Hallway]
Hooray, it's... a long empty hallway.
[Grand Staircase]
The Duke is just ahead! Now you just have a huge staircase to climb. The Duke's
strategy must be to tire you out before you even reach him.
[Boss Room]
~ Dumas
.------------------------------.
| GAME TYPE | LV | LIFE | EXP |
|-----------|----|------|------|</pre><pre id="faqspan-4">
| Normal | 36 | ???? | 2970 |
| Hard | 65 | ???? | 4220 |
| Nightmare | 99 | ???? | 2725 |
'------------------------------'
Get ready for the final showdown against the Duke.
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
*------------*
| Duke Dumas |
*------------*
Element: Dark
During the first half he mostly uses Blood Cutter, which can be deflected back
at him with a Quick Guard. Kinda makes you feel like you're in a Zelda game,
huh? Keep your distance. His close-range spinning attack Lunar Flare can eat
right through your guard and stun you, but it's great for healing when using
the Red Cross shield. If he starts to gather energy in a colored aura, hit it
with the opposite element or get ready for a world of pain - Nightmare can't be
blocked, but keep running and hopefully you can dodge it. The Blood Company
attack, in which he turns into a swarm of bats, can be countered pretty well
with Dragoon or Hel early on, but you may want to run in circles around the
stage's perimeter once you can no longer outrun them. He uses stronger attacks
more often as his HP dwindles and moves faster, so you might want to save your
Trance for the second half of the battle. You'll have to engage in a struggle
if you attack him in Trance mode, though, and Bursts will only get one hit in
before he escapes in bat form, so don't rely on it.
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
More story here, and I'm not going to spoil it for you. Suffice it to say that
it's not over until you defeat the Immortal, Polidori.
===============================================================================
CHAPTER 6: EAST OF THE SUN, WEST OF THE MOON [CH06]
===============================================================================
Just one place left to go. You can't save or use the Mobile Unit in here, so
finish anything you have left to do. This is the final battle!
The dungeon is made up almost entirely of Trap rooms, so be prepared.
----------------------------[ Planet Eater Byron ]-----------------------------
[Enemies]
Normal:
.-------------------------------------------.
| NAME | LV | LIFE | EXP | SOL |
|-------------------|----|------|-----|-----|
| Aero Dog | 36 | 856 | 200 | 220 |
| Evil Eye | 37 | 738 | 41 | --- |
| Crater | 37 | 738 | 41 | --- |
| Lizardman | 36 | 1160 | 200 | 270 |
| Orc | 36 | 1120 | 160 | 170 |
| Panickin' | 36 | 144 | 32 | 40 |
| Petro Dog | 36 | 856 | 200 | 220 |
| Pig | 36 | 160 | 24 | 40 |
| Poison Spider | 36 | 336 | 40 | 40 |
| Poisonin' | 36 | 144 | 32 | 40 |
| Pork Vulcan | 37 | 738 | 41 | --- |
| Skeleton | 36 | 544 | 72 | 110 |
| Skeleton Archer A | 36 | 864 | 96 | 130 |
| Skeleton Archer B | 38 | 907 | 100 | 150 |
| Skeleton Fencer | 36 | 944 | 120 | 130 |
| Spider | 36 | 280 | 24 | 40 |
| Stone Golem | 36 | 768 | 200 | 255 |
| Vorn | 36 | 664 | 120 | 170 |
'-------------------------------------------'
[Entrance]
- Chest: Topaz
- Chest: Clairvoyance Fruit
- Invisible Chest: Elixir
- Invisible Chest: Restorative
There's a chest in each corner of the room.
[Eye Trap]
! Trap: Defeat all the monsters!
~ Evil Eye x3
~ !Vorn x5
[Dog Trap]
! Trap: Defeat all the monsters!
~ Aero Dog x2
~ Petro Dog x2
~ Skeleton Archer B x4
[Bridge Trap 1]
! Trap: Defeat all the monsters!
~ Orc x4
~ Pig x12
Hit the switch to lower the bridges and prepare for an ambush.
[Lower Up Elevator]
- Invisible Chest: Healing Potion
- Invisible Chest: Emerald
Don't miss the invisble chests before riding the elevator to the next floor.
[Central Down Elevator]
- Invisible Chest: Jasper
- Invisible Chest: Magic Potion
Don't miss the invisible chests before continuing to the next room.
[Lizard Trap]
! Trap: Defeat all the monsters!
~ Lizardman x4
~ Pork Vulcan x2
Clear the room, then make a detour to the left to a treasure room.
[Northwest Corridor]
! Sun Shards
- Monolith x3
[Treasure Room] (upper half)
- Chest: Healing Potion
- Chest: Midnight Sun Fruit
- Chest: Heaven Fruit
- Green Chest:
· Wild Card
· Warrior's Ethic (first time on Hard or Nightmare Mode)
- Chest: random Ryuusei item (after completing crossover quest in JP version)
- Monolith x6
- Crate x6
Lots of goodies here. Make your way back to Lizard Trap and continue right.
[Northeast Corridor]
! Sun Shards
- Monolith x3
[Golem Trap]
! Trap: Defeat all the monsters!
~ Crater x4
~ Poison Spider x2
~ Spider x2
~ Stone Golem x4
Those Craters are a real pain. Hang around next to the entrance to pick off the
couple of Stone Golems that wander your way, then use Witch to detroy the
Craters from outside their range.
[Southeast Corridor]
! Sun Shards
- Monolith x3
[Wisp Trap]
! Trap: Defeat all the monsters!
~ Lizardman x3
~ Panickin' x3
~ Poisonin' x3
The exit's straight up, but hang a left to reach the other side of that
treasure room.
[Southwest Corridor]
! Sun Shards
- Monolith x3
[Treasure Room] (lower half)
! Sun Shards x2
- Green Chest:
· Resurrective
· Warrior's Ethic (first time on Nightmare mode)
- Invisible Chest: Endurance Fruit
- Chest: random Ryuusei item (after completing crossover quest in JP version)
- Monolith x1
- Crate x2
Raid the treasure (don't miss the invisible chest near the southeast corner)
and return to Wisp Trap, heading up this time.
[Bridge Trap 2]
! Trap: Defeat all the monsters!
~ Skeleton x3
~ Skeleton Archer A x3
! Trap: Defeat all the monsters!
~ Skeleton Archer A x3
~ Skeleton Fencer x3
Hit the switch to lower the bridges and prepare for an ambush.
[Central Up Elevator]
- Invisible Chest: Gold Nugget
- Invisible Chest: Ruby
Don't miss the invisble chests before riding the elevator to the next floor.
[Upper Down Elevator]
- Invisible Chest: Garnet
Don't miss the invisible chest before continuing to the next room.
[Prep Room]
! Sun Crystal
! Solar Station
[Boss Room]
~ Polidori
.------------------------------.
| GAME TYPE | LV | LIFE | EXP |
|-----------|----|------|------|
| Normal | 40 | ???? | 3555 |
| Hard | 70 | ???? | 4760 |
| Nightmare | 99 | ???? | ???? |
'------------------------------'
Time for the final showdown!
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
*----------*
| Polidori |
*----------*
Element: None
Keep your distance. He has several different attack patterns. One is to lob
Slimes at you - just parry them back at him for solid damage. Another is to
send out spikes that follow you - just keep moving (if necessary, running) and
that one's not too difficult. If he slowly homes in on your position, stay away
from the shadow, as he'll crush you for massive damage. Not an extremely
difficult fight if you're careful. He also has the ability to summon images of
the bosses you've fought so far to perform their characteristic attacks. They
can't be hurt, so just dodge.
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
You've managed to destroy Polidori's corporeal body, but they're called
Immortals for a good reason. At this point Polidori takes the fight to space.
There are three phases, and later phases tend to focus on more complex attacks.
The first attack is a series of concentric rings. Just keep in the center of
the rings to avoid taking damage. In the second attack, Polidori opens his arms
and begins charging lasers in a clockwise manner. Finally, for his third attack
he summons 3-4 swarms of meteors to throw at you.
Toasty is probably the most effective, but it eats through energy quickly if
you're not careful, so I prefer to use Ursula for the entire battle. Fire
missiles whenever he's not attacking and whenever you have a chance during the
concentric circles. When he opens up to start charging the lasers, fire a
missile at each one as soon as it starts charging and it should stop. When he
starts drawing summoning circles for the meteor attack you can still damage him
by firing missiles where his eye is normally located. You can also get in a
couple of shots between meteor strikes, but keep moving when they're flying at
you.
After the three forms, Alice will interrupt and suggest that you attack his
core. For this "battle" you're limited to Nero, so just hold your stylus over
him and you'll emerge victorious.
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Congratulations, you beat the game. After the credits you can choose a save
slot for your clear data, which you can then load to start a New Game+. Some
accessories can only be obtained on Hard Mode, but enemy levels are increased,
so choose your difficulty accordingly. You can also choose to reset your stats
and levels. You keep everything else, though, even your terrennials and
climates. You won't get back any Warrior's Ethics you used, though, so don't
reset your levels if you care about the stat bonuses.
You also now have access to Boss Rush and new Shooting Battle stages in
Sheridan's mansion. Other than that, the game will progress normally, except
for one area...
===============================================================================
EPILOGUE: THE FINAL TRACES [EPIL]
===============================================================================
Start a New Game+ using your clear data. As soon as you have both characters
(at the beginning of Chapter 3), a new dungeon will appear at the top right of
the map.
-// NEW ITEMS AVAILABLE \\-
[Acuna General Store]
- Heaven Fruit ......... 1200 Soll (daytime)
- Midnight Sun Fruit ... 1200 Soll (at night)
[Old Culiacan General Store]
- Wild Card ........ 2000 Soll (daytime)
- Full Moon Dew ..... 300 Soll (at night)
-----------------------[ Vambery, the Tower Laboratory ]-----------------------
This tower consists of 100 floors, with enemy levels on each floor equal to
that floor's number. The tower itself is divided into 10 segments, each with 10
floors. At the end of each segment is a boss battle, then you are taken to the
treasure room to claim your reward. There is a different reward for each
segment, one green chest and one orange chest:
1 - 10: Training Boots, METEORITE
11 - 20: Sound Data BATTLE 1, LUNASTEEL
21 - 30: Cursed Boots, METEORITE
31 - 40: Sound Data BATTLE 2, LUNASTEEL
41 - 50: Cursed Scarf, FANG
51 - 60: Sound Data BATTLE 3, GENERATOR
61 - 70: Cursed Mask, FANG
71 - 80: Sound Data SHOOTING BATTLE, GENERATOR
81 - 90: Eclipse Eye, Endurance Fruit
91 - 100: Eclipse Goggles, Resurrective
You can't save or use the Mobile Unit in here, so make whatever preparations
you need in order to get through 10 floors in a row. I recommend using the
Frigid Arctic climate, since it disables flame traps and has low wind speeds
most of the time.
[Entrance]
! Hint Panel: Choose your Destination
Once you unlock more floors hint panels will appear that allow you to change
the destination of the teleporter. For now, step on the teleporter to be taken
to the first floor.
[Vambery 1F]
! Trap: Defeat all the monsters!
.---------------------------------------.
| ENEMY | # | LV | LIFE | EXP | SOL |
|----------|----|----|------|-----|-----|
| Pig | 8 | 1 | 20 | 3 | 5 |
| Pork | 4 | 1 | 65 | 4 | 5 |
| Skeleton | 12 | 1 | 68 | 9 | 10 |
'---------------------------------------'
Enemies spawn in when others have been defeated. Just attack with Ninja or a
charged Hel and you should plow through them.
[Vambery 2F]
! Trap: Defeat all the monsters!
.----------------------------------------------.
| ENEMY | # | LV | LIFE | EXP | SOL |
|-----------------|----|----|------|-----|-----|
| Lizardman | 5 | 2 | 174 | 30 | 40 |
| Skeleton Archer | 20 | 2 | 129 | 14 | 20 |
'----------------------------------------------'
Keep in one spot and let the Lizardman enemies come to you to avoid triggering
the Skeleton Archer spawn. They'll make it more difficult to avoid getting hit.
[Vambery 3F]
! Trap: Defeat all the monsters!
.--------------------------------------.
| ENEMY | # | LV | LIFE | EXP | SOL |
|---------|----|----|------|-----|-----|
| Arsenal | 5 | 3 | 126 | 7 | 0 |
| Cannon | 9 | 3 | 126 | 7 | 0 |
| Pillar | 6 | -- | ---- | --- | --- |
'--------------------------------------'
Aaron can take out most of the enemies from the center platform by looking
around. That way you don't have to bother with the Pillars at the far ends.
[Vambery 4F]
! Trap: Open all of the treasure chests!
- Empty Chest x10
.------------------------------------.
| ENEMY | # | LV | LIFE | EXP | SOL |
|-------|----|----|------|-----|-----|
| Bat | 8 | 4 | 25 | 6 | 10 |
| Mimic | 6 | 4 | 144 | 32 | 30 |
|~~~~~~~~~~~~~~<NIGHT>~~~~~~~~~~~~~~~|
| Ghost | 8 | 4 | 128 | 6 | 15 |
'------------------------------------'
Attack each chest before you attempt to open it to make sure it's not a Mimic.
[Vambery 5F]
! Trap: Defeat all the monsters!
.-------------------------------------------.
| ENEMY | # | LV | LIFE | EXP | SOL |
|--------------|----|----|------|-----|-----|
| Pork Cannon | 4 | 5 | 162 | 9 | 0 |
| Purple Slime | 9 | 5 | 68 | 7 | 10 |
|~~~~~~~~~~~~~~~~~~~<DAY>~~~~~~~~~~~~~~~~~~~|
| Skeleton | 16 | 5 | 122 | 16 | 25 |
|~~~~~~~~~~~~~~~~~~<NIGHT>~~~~~~~~~~~~~~~~~~|
| Ghoul | 16 | 5 | 111 | 14 | 25 |
'-------------------------------------------'
Walk onto the connecting platforms to get the enemies to spawn, then hang back
so you don't get hit by the cannon. Alternatively, pick off the cannon with
Witch.
[Vambery 6F]
! Trap: Defeat all the monsters!
.-------------------------------------.
| ENEMY | # | LV | LIFE | EXP | SOL |
|--------|----|----|------|-----|-----|
| Spider | 10 | 6 | 70 | 6 | 10 |
| Vorn* | 16 | 6 | 166 | 30 | 40 |
'-------------------------------------'
Ninja and Hel work pretty well here.
[Vambery 7F]
! Trap: Defeat all the monsters!
.--------------------------------------.
| ENEMY | # | LV | LIFE | EXP | SOL |
|---------|----|----|------|-----|-----|
| Bat | 8 | 7 | 35 | 8 | 5 |
| Ghost | 6 | 7 | 176 | 8 | 20 |
| Hot Dog | 2 | 7 | 235 | 55 | 65 |
| Ice Dog | 2 | 7 | 235 | 55 | 65 |
'--------------------------------------'
If a Ghost manages to steal one of your items, you can hit one of the Sol
Switches on at the far corners to darken the room and reveal them. You can also
use automatic lock-on and it will find them.
[Vambery 8F]
! Trap: Defeat all the monsters!
.-------------------------------------------------.
| ENEMY | # | LV | LIFE | EXP | SOL |
|--------------------|----|----|------|-----|-----|
| Orc | 4 | 8 | 336 | 48 | 55 |
| Pork Cannon Mk. II | 4 | 8 | 216 | 12 | 0 |
| Skeleton Archer | 4 | 8 | 259 | 28 | 40 |
|~~~~~~~~~~~~~~~~~~~~~~<DAY>~~~~~~~~~~~~~~~~~~~~~~|
| Skeleton | 8 | 8 | 163 | 21 | 30 |
|~~~~~~~~~~~~~~~~~~~~~<NIGHT>~~~~~~~~~~~~~~~~~~~~~|
| Hot Ghoul | 4 | 8 | 148 | 19 | 30 |
| Ice Ghoul | 4 | 8 | 148 | 19 | 30 |
'-------------------------------------------------'
Pick off the cannons from the center platform before venturing out on each
spire to face the spawning enemies.
[Vambery 9F]
! Trap: Defeat all the monsters!
! Flame traps
.-----------------------------------------.
| ENEMY | # | LV | LIFE | EXP | SOL |
|------------|----|----|------|-----|-----|
| Clay Golem | 2 | 9 | 249 | 65 | 80 |
| Orc | 9 | 9 | 364 | 52 | 60 |
| Pork | 4 | 9 | 169 | 10 | 20 |
'-----------------------------------------'
Watch out for the Orcs that spawn between flame traps. Setting the climate to
Frigid Arctic will disable the flame traps entirely.
[Vambery 10F]
! Trap: Defeat all the monsters!
.----------------------------------------.
| ENEMY | # | LV | LIFE | EXP | SOL |
|-----------|----|----|------|-----|-----|
| Evil Eye | 4 | 10 | 252 | 14 | 0 |
| Lizardman | 6 | 10 | 406 | 70 | 80 |
'----------------------------------------'
Spiked balls drop from the ceiling, cutting off the path behind you and forcing
you to keep moving. You might want to equip a Wind Amulet to prevent fainting
from the Evil Eye attacks. You can also hug the wall to slip by their shots, or
use the Bomber to take them out from an adjacent hallway. Note that you can run
right past the Lizardmen and they'll most likely end up getting killed by the
spiked balls anyway. It may not be an issue now, but the drops speed up on
higher floors.
[???]
.---------------------------------------.
| ENEMY | # | LV | LIFE | EXP | SOL |
|----------|----|----|------|-----|-----|
| Orc | 8 | 1 | 140 | 20 | 20 |
| Pig | 20 | 1 | 20 | 3 | 5 |
| Pork | 6 | 1 | 65 | 4 | 5 |
'---------------------------------------'
The boss of this section is an enemy gauntlet. They're all Sol elemental, so
you can tear through them using Hel and Nero.
[Treasure Room]
- Green Chest:
· Training Boots (first time)
· Dried Meat
- Chest: METEORITE
A bit of storyline. Grab your reward and return to the tower entrance using the
teleporter at the top.
-----------------------------------------------------------------------------
[Vambery 11F]
! Trap: Defeat all the monsters!
.---------------------------------------.
| ENEMY | # | LV | LIFE | EXP | SOL |
|----------|----|----|------|-----|-----|
| Orc | 8 | 11 | 420 | 60 | 70 |
| Pig | 8 | 11 | 60 | 9 | 15 |
| Pork | 4 | 11 | 195 | 12 | 20 |
'---------------------------------------'
[Vambery 12F]
! Trap: Defeat all the monsters!
.----------------------------------------------.
| ENEMY | # | LV | LIFE | EXP | SOL |
|-----------------|----|----|------|-----|-----|
| Lizardman | 5 | 12 | 464 | 80 | 105 |
| Skeleton Archer | 20 | 12 | 377 | 48 | 55 |
'----------------------------------------------'
[Vambery 13F]
! Trap: Defeat all the monsters!
.---------------------------------------------.
| ENEMY | # | LV | LIFE | EXP | SOL |
|----------------|----|----|------|-----|-----|
| Arsenal??? | 5 | 13 | 306 | 17 | 0 |
| Grenade Cannon | 9 | 13 | 306 | 17 | 0 |
| Pillar | 6 | -- | ---- | --- | --- |
'---------------------------------------------'
[Vambery 14F]
! Trap: Open all of the treasure chests!
- Empty Chest x10
.------------------------------------------.
| ENEMY | # | LV | LIFE | EXP | SOL |
|-------------|----|----|------|-----|-----|
| Mimic | 6 | 14 | 324 | 72 | 105 |
| Vampire Bat | 8 | 14 | 93 | 21 | 40 |
|~~~~~~~~~~~~~~~~~<NIGHT>~~~~~~~~~~~~~~~~~~|
| Wraith | 8 | 14 | 288 | 14 | 35 |
'------------------------------------------'
[Vambery 15F]
! Trap: Defeat all the monsters!
.-------------------------------------------.
| ENEMY | # | LV | LIFE | EXP | SOL |
|--------------|----|----|------|-----|-----|
| Orc | 8 | 15 | 532 | 76 | 80 |
| Pork Cannon | 4 | 15 | 342 | 19 | 0 |
| Purple Slime | 9 | 15 | 144 | 15 | 20 |
'-------------------------------------------'
[Vambery 16F]
! Trap: Defeat all the monsters!
.--------------------------------------------.
| ENEMY | # | LV | LIFE | EXP | SOL |
|---------------|----|----|------|-----|-----|
| Poison Spider | 10 | 16 | 168 | 20 | 20 |
| Vorn | 16 | 16 | 332 | 60 | 80 |
'--------------------------------------------'
[Vambery 17F]
! Trap: Defeat all the monsters!
.----------------------------------------.
| ENEMY | # | LV | LIFE | EXP | SOL |
|-----------|----|----|------|-----|-----|
| Aero Dog | 2 | 17 | 449 | 105 | 125 |
| Bat | 8 | 17 | 67 | 16 | 30 |
| Ghost | 6 | 17 | 336 | 16 | 40 |
| Petro Dog | 2 | 17 | 449 | 105 | 125 |
'----------------------------------------'
[Vambery 18F]
! Trap: Defeat all the monsters!
.-------------------------------------------------.
| ENEMY | # | LV | LIFE | EXP | SOL |
|--------------------|----|----|------|-----|-----|
| Orc | 4 | 18 | 616 | 88 | 105 |
| Pork Cannon Mk. II | 4 | 18 | 396 | 22 | 0 |
| Skeleton Archer | 4 | 18 | 475 | 52 | 75 |
|~~~~~~~~~~~~~~~~~~~~~~<DAY>~~~~~~~~~~~~~~~~~~~~~~|
| Skeleton | 8 | 18 | ???? | ??? | 60 |
|~~~~~~~~~~~~~~~~~~~~~<NIGHT>~~~~~~~~~~~~~~~~~~~~~|
| Aero Ghoul | 4 | 18 | 272 | 35 | 60 |
| Petro Ghoul | 4 | 18 | 272 | 35 | 60 |
'-------------------------------------------------'
[Vambery 19F]
! Trap: Defeat all the monsters!
! Flame traps
.------------------------------------------.
| ENEMY | # | LV | LIFE | EXP | SOL |
|-------------|----|----|------|-----|-----|
| Orc | 9 | 19 | 644 | 92 | 110 |
| Pork | 4 | 19 | 299 | 18 | 35 |
| Stone Golem | 2 | 19 | 441 | 115 | 130 |
'------------------------------------------'
[Vambery 20F]
! Trap: Defeat all the monsters!
.----------------------------------------.
| ENEMY | # | LV | LIFE | EXP | SOL |
|-----------|----|----|------|-----|-----|
| Evil Eye | 4 | 20 | 432 | 24 | 0 |
| Lizardman | 6 | 20 | 696 | 120 | 160 |
'----------------------------------------'
[???]
.--------------------------------------.
| ENEMY | # | LV | LIFE | EXP | SOL |
|---------|----|----|------|-----|-----|
| Antlion | 1 | 20 | ???? | 0 | 0 |
'--------------------------------------'
[Treasure Room]
- Green Chest:
· Sound Data BATTLE 1 (first time)
· Miracle Ice Pop
- Chest: LUNASTEEL
-----------------------------------------------------------------------------
[Vambery 21F]
! Trap: Defeat all the monsters!
.----------------------------------------------.
| ENEMY | # | LV | LIFE | EXP | SOL |
|-----------------|----|----|------|-----|-----|
| Pig | 8 | 21 | 100 | 15 | 30 |
| Pork | 4 | 21 | 325 | 20 | 40 |
| Skeleton Fencer | 12 | 21 | 590 | 75 | 80 |
'----------------------------------------------'
[Vambery 22F]
! Trap: Defeat all the monsters!
.----------------------------------------------.
| ENEMY | # | LV | LIFE | EXP | SOL |
|-----------------|----|----|------|-----|-----|
| Aero Dog | 5 | 22 | 556 | 130 | 155 |
| Skeleton Archer | 20 | 22 | 561 | 62 | 80 |
'----------------------------------------------'
[Vambery 23F]
! Trap: Defeat all the monsters!
.-------------------------------------.
| ENEMY | # | LV | LIFE | EXP | SOL |
|--------|----|----|------|-----|-----|
| Cannon | 9 | 23 | 486 | 27 | --- |
| Crater | 5 | 23 | 486 | 27 | --- |
| Pillar | 6 | -- | ---- | --- | --- |
'-------------------------------------'
[Vambery 24F]
! Trap: Open all of the treasure chests!
- Empty Chest x9
.-------------------------------------.
| ENEMY | # | LV | LIFE | EXP | SOL |
|--------|----|----|------|-----|-----|
| Bat | 8 | 24 | 89 | 22 | 40 |
| Mimic | 7 | 24 | 504 | 112 | 165 |
|~~~~~~~~~~~~~~~<NIGHT>~~~~~~~~~~~~~~~|
| Ghost | 8 | 24 | 448 | 22 | 55 |
'-------------------------------------'
[Vambery 25F]
! Trap: Defeat all the monsters!
.----------------------------------------------.
| ENEMY | # | LV | LIFE | EXP | SOL |
|-----------------|----|----|------|-----|-----|
| Pork Cannon | 4 | 25 | 522 | 29 | --- |
| Purple Slime | 9 | 25 | 220 | 23 | 30 |
| Skeleton Fencer | 16 | 25 | 684 | 348 | 100 |
'----------------------------------------------'
[Vambery 26F]
! Trap: Defeat all the monsters!
.-------------------------------------.
| ENEMY | # | LV | LIFE | EXP | SOL |
|--------|----|----|------|-----|-----|
| Spider | 12 | 26 | 210 | 18 | 30 |
| Vorn | 16 | 26 | 498 | 90 | 130 |
'-------------------------------------'
[Vambery 27F]
! Trap: Defeat all the monsters!
.------------------------------------------.
| ENEMY | # | LV | LIFE | EXP | SOL |
|-------------|----|----|------|-----|-----|
| Hot Dog | 2 | 27 | 663 | 155 | 170 |
| Ice Dog | 2 | 27 | 663 | 155 | 170 |
| Vampire Bat | 8 | 27 | 161 | 37 | 70 |
| Wraith | 6 | 27 | 496 | 24 | 60 |
'------------------------------------------'
[Vambery 28F]
! Trap: Defeat all the monsters!
.----------------------------------------------.
| ENEMY | # | LV | LIFE | EXP | SOL |
|-----------------|----|----|------|-----|-----|
| Pork Cannon | 4 | 28 | 576 | 32 | --- |
| Skeleton Archer | 4 | 28 | 691 | 76 | 115 |
| Skeleton Fencer | 4 | 28 | 755 | 96 | 115 |
|~~~~~~~~~~~~~~~~~~~~<DAY>~~~~~~~~~~~~~~~~~~~~~|
| Skeleton | 8 | 28 | 435 | 57 | 80 |
|~~~~~~~~~~~~~~~~~~~<NIGHT>~~~~~~~~~~~~~~~~~~~~|
| Hot Ghoul | 4 | 28 | 396 | 51 | 80 |
| Ice Ghoul | 4 | 28 | 396 | 51 | 80 |
'----------------------------------------------'
[Vambery 29F]
! Trap: Defeat all the monsters!
.----------------------------------------------.
| ENEMY | # | LV | LIFE | EXP | SOL |
|-----------------|----|----|------|-----|-----|
| Clay Golem | 2 | 29 | 633 | 165 | 210 |
| Pork | 4 | 29 | 429 | 26 | 50 |
| Skeleton Fencer | 15 | 29 | 778 | 99 | 115 |
'----------------------------------------------'
[Vambery 30F]
! Trap: Defeat all the monsters!
.----------------------------------------.
| ENEMY | # | LV | LIFE | EXP | SOL |
|-----------|----|----|------|-----|-----|
| Evil Eye | 4 | 30 | 612 | 34 | --- |
| Lizardman | 6 | 30 | 986 | 170 | 220 |
'----------------------------------------'
[???]
.-------------------------------------------.
| ENEMY | # | LV | LIFE | EXP | SOL |
|--------------|----|----|------|-----|-----|
| Goat Chimera | 1 | 30 | ???? | 0 | 0 |
'-------------------------------------------'
[Treasure Room]
- Green Chest:
· Cursed Boots (first time)
· Protect Fruit
- Chest: METEORITE
More plot here.
-----------------------------------------------------------------------------
[Vambery 31F]
! Trap: Defeat all the monsters!
.---------------------------------------.
| ENEMY | # | LV | LIFE | EXP | SOL |
|----------|----|----|------|-----|-----|
| Pig | 8 | 31 | 140 | 21 | 40 |
| Pork | 4 | 31 | 455 | 28 | 55 |
|~~~~~~~~~~~~~~~~~<DAY>~~~~~~~~~~~~~~~~~|
| Skeleton | 12 | 31 | 476 | 63 | 80 |
|~~~~~~~~~~~~~~~~<NIGHT>~~~~~~~~~~~~~~~~|
| Ghoul | 12 | 31 | 434 | 112 | 170 |
'---------------------------------------'
[Vambery 32F]
! Trap: Defeat all the monsters!
.----------------------------------------------.
| ENEMY | # | LV | LIFE | EXP | SOL |
|-----------------|----|----|------|-----|-----|
| Aero Dog | 5 | 32 | 770 | 180 | 215 |
| Skeleton Fencer | 20 | 32 | 849 | 108 | 125 |
'----------------------------------------------'
[Vambery 33F]
! Trap: Defeat all the monsters!
.---------------------------------------------.
| ENEMY | # | LV | LIFE | EXP | SOL |
|----------------|----|----|------|-----|-----|
| Crater | 5 | 33 | 666 | 37 | --- |
| Grenade Cannon | 9 | 33 | 666 | 37 | --- |
| Pillar | 6 | -- | ---- | --- | --- |
'---------------------------------------------'
[Vambery 34F]
! Trap: Open all of the treasure chests!
- Empty Chest x8
.------------------------------------------.
| ENEMY | # | LV | LIFE | EXP | SOL |
|-------------|----|----|------|-----|-----|
| Mimic | 8 | 34 | 684 | 152 | 220 |
| Vampire Bat | 8 | 34 | 197 | 45 | 80 |
|~~~~~~~~~~~~~~~~~<NIGHT>~~~~~~~~~~~~~~~~~~|
| Wraith | 8 | 34 | 608 | 60 | 150 |
'------------------------------------------'
[Vambery 35F]
! Trap: Defeat all the monsters!
.-------------------------------------------.
| ENEMY | # | LV | LIFE | EXP | SOL |
|--------------|----|----|------|-----|-----|
| Pork Cannon | 4 | 35 | 702 | 39 | --- |
| Purple Slime | 9 | 35 | 296 | 31 | 40 |
|~~~~~~~~~~~~~~~~~~~<DAY>~~~~~~~~~~~~~~~~~~~|
| Skeleton | 16 | 35 | 530 | 70 | 105 |
|~~~~~~~~~~~~~~~~~~<NIGHT>~~~~~~~~~~~~~~~~~~|
| Ghoul | 16 | 35 | 483 | 124 | 210 |
'-------------------------------------------'
[Vambery 36F]
! Trap: Defeat all the monsters!
.--------------------------------------------.
| ENEMY | # | LV | LIFE | EXP | SOL |
|---------------|----|----|------|-----|-----|
| Poison Spider | 10 | 36 | 336 | 40 | 40 |
| Vorn | 16 | 36 | 664 | 120 | 170 |
'--------------------------------------------'
[Vambery 37F]
! Trap: Defeat all the monsters!
.------------------------------------------.
| ENEMY | # | LV | LIFE | EXP | SOL |
|-------------|----|----|------|-----|-----|
| Aero Dog | 2 | 37 | 877 | 205 | 220 |
| Petro Dog | 2 | 37 | 877 | 205 | 220 |
| Vampire Bat | 8 | 37 | 213 | 49 | 80 |
| Wraith | 6 | 37 | 656 | 32 | 80 |
'------------------------------------------'
[Vambery 38F]
! Trap: Defeat all the monsters!
.-------------------------------------------------.
| ENEMY | # | LV | LIFE | EXP | SOL |
|--------------------|----|----|------|-----|-----|
| Pork Cannon Mk. II | 4 | 38 | 756 | 42 | --- |
| Skeleton Archer | 4 | 38 | 907 | 100 | 150 |
| Skeleton Fencer | 4 | 38 | 991 | 126 | 150 |
|~~~~~~~~~~~~~~~~~~~~~~<DAY>~~~~~~~~~~~~~~~~~~~~~~|
| Skeleton | 8 | 38 | 571 | 75 | 115 |
|~~~~~~~~~~~~~~~~~~~~~<NIGHT>~~~~~~~~~~~~~~~~~~~~~|
| Aero Ghoul | 4 | 38 | 520 | 67 | 115 |
| Petro Ghoul | 4 | 38 | 520 | 67 | 115 |
'-------------------------------------------------'
[Vambery 39F]
! Trap: Defeat all the monsters!
.----------------------------------------------.
| ENEMY | # | LV | LIFE | EXP | SOL |
|-----------------|----|----|------|-----|-----|
| Pork | 4 | 39 | 559 | 34 | 65 |
| Skeleton Fencer | 15 | 39 | 1014 | 129 | 150 |
| Stone Golem | 2 | 39 | 825 | 215 | 275 |
'----------------------------------------------'
[Vambery 40F]
! Trap: Defeat all the monsters!
.----------------------------------------.
| ENEMY | # | LV | LIFE | EXP | SOL |
|-----------|----|----|------|-----|-----|
| Evil Eye | 4 | 40 | 792 | 44 | --- |
| Lizardman | 6 | 40 | 1276 | 220 | 300 |
'----------------------------------------'
[???]
.---------------------------------------------.
| ENEMY | # | LV | LIFE | EXP | SOL |
|----------------|----|----|------|-----|-----|
| Dragon Chimera | 1 | 40 | ???? | 0 | 0 |
'---------------------------------------------'
[Treasure Room]
- Green Chest:
· Sound Data BATTLE 2 (first time)
· Chocolate Banana
- Chest: LUNASTEEL
-----------------------------------------------------------------------------
[Vambery 41F]
! Trap: Defeat all the monsters!
.------------------------------------.
| ENEMY | # | LV | LIFE | EXP | SOL |
|-------|----|----|------|-----|-----|
| Orc | 8 | 41 | 1260 | 180 | 215 |
| Pig | 8 | 41 | 180 | 27 | 50 |
| Pork | 4 | 41 | 585 | 36 | 70 |
'------------------------------------'
[Vambery 42F]
! Trap: Defeat all the monsters!
.----------------------------------------------.
| ENEMY | # | LV | LIFE | EXP | SOL |
|-----------------|----|----|------|-----|-----|
| Lizardman | 5 | 42 | 1334 | 230 | 310 |
| Skeleton Archer | 20 | 42 | 993 | 110 | 165 |
'----------------------------------------------'
[Vambery 43F]
! Trap: Defeat all the monsters!
.--------------------------------------.
| ENEMY | # | LV | LIFE | EXP | SOL |
|---------|----|----|------|-----|-----|
| Arsenal | 5 | 43 | 846 | 47 | --- |
| Cannon | 9 | 43 | 846 | 47 | --- |
| Pillar | 6 | -- | ---- | --- | --- |
'--------------------------------------'
[Vambery 44F]
! Trap: Open all of the treasure chests!
- Empty Chest x7
.------------------------------------.
| ENEMY | # | LV | LIFE | EXP | SOL |
|-------|----|----|------|-----|-----|
| Mimic | 9 | 44 | 864 | 192 | 280 |
| Bat | 8 | 44 | 153 | 38 | 75 |
|~~~~~~~~~~~~~~<NIGHT>~~~~~~~~~~~~~~~|
| Ghost | 8 | 44 | 768 | 38 | 80 |
'------------------------------------'
[Vambery 45F]
! Trap: Defeat all the monsters!
.-------------------------------------------.
| ENEMY | # | LV | LIFE | EXP | SOL |
|--------------|----|----|------|-----|-----|
| Orc | 8 | 45 | 1372 | 196 | 220 |
| Pork Cannon | 4 | 45 | 882 | 49 | --- |
| Purple Slime | 9 | 45 | 372 | 39 | 55 |
'-------------------------------------------'
[Vambery 46F]
! Trap: Defeat all the monsters!
.-------------------------------------.
| ENEMY | # | LV | LIFE | EXP | SOL |
|--------|----|----|------|-----|-----|
| Spider | 10 | 46 | 350 | 30 | 60 |
| Vorn | 16 | 46 | 830 | 150 | 220 |
'-------------------------------------'
[Vambery 47F]
! Trap: Defeat all the monsters!
.--------------------------------------.
| ENEMY | # | LV | LIFE | EXP | SOL |
|---------|----|----|------|-----|-----|
| Bat | 6 | 47 | 163 | 40 | 80 |
| Ghost | 6 | 47 | 816 | 40 | 100 |
| Hot Dog | 2 | 47 | 1091 | 255 | 305 |
| Ice Dog | 2 | 47 | 1091 | 255 | 305 |
'--------------------------------------'
[Vambery 48F]
! Trap: Defeat all the monsters!
.-------------------------------------------------.
| ENEMY | # | LV | LIFE | EXP | SOL |
|--------------------|----|----|------|-----|-----|
| Pork Cannon Mk. II | 4 | 48 | 936 | 52 | --- |
| Orc | 4 | 48 | 1456 | 208 | 220 |
| Skeleton Archer | 4 | 48 | 1123 | 124 | 170 |
|~~~~~~~~~~~~~~~~~~~~~~<DAY>~~~~~~~~~~~~~~~~~~~~~~|
| Skeleton | 8 | 48 | 707 | 93 | 130 |
|~~~~~~~~~~~~~~~~~~~~~<NIGHT>~~~~~~~~~~~~~~~~~~~~~|
| Hot Ghoul | 4 | 48 | 644 | 83 | 130 |
| Ice Ghoul | 4 | 48 | 644 | 83 | 130 |
'-------------------------------------------------'
[Vambery 49F]
! Trap: Defeat all the monsters!
.-----------------------------------------.
| ENEMY | # | LV | LIFE | EXP | SOL |
|------------|----|----|------|-----|-----|
| Clay Golem | 2 | 49 | 1017 | 265 | 320 |
| Orc | 9 | 49 | 1484 | 212 | 250 |
| Pork | 3 | 49 | 689 | 42 | 80 |
'-----------------------------------------'
[Vambery 50F]
! Trap: Defeat all the monsters!
.----------------------------------------.
| ENEMY | # | LV | LIFE | EXP | SOL |
|-----------|----|----|------|-----|-----|
| Evil Eye | 5 | 50 | 972 | 54 | --- |
| Lizardman | 6 | 50 | 1566 | 270 | 365 |
'----------------------------------------'
[???]
.----------------------------------------.
| ENEMY | # | LV | LIFE | EXP | SOL |
|-----------|----|----|------|-----|-----|
| Manticore | 1 | 50 | ???? | 0 | 0 |
'----------------------------------------'
[Treasure Room]
- Green Chest:
· Cursed Scarf (first time)
· Heaven Fruit
- Chest: FANG
-----------------------------------------------------------------------------
[Vambery 51F]
! Trap: Defeat all the monsters!
.----------------------------------------------.
| ENEMY | # | LV | LIFE | EXP | SOL |
|-----------------|----|----|------|-----|-----|
| Pig | 8 | 51 | 220 | 33 | 65 |
| Pork | 4 | 51 | 715 | 44 | 80 |
| Skeleton Fencer | 12 | 51 | 1298 | 165 | 170 |
'----------------------------------------------'
[Vambery 52F]
! Trap: Defeat all the monsters!
.----------------------------------------------.
| ENEMY | # | LV | LIFE | EXP | SOL |
|-----------------|----|----|------|-----|-----|
| Lizardman | 5 | 52 | 1624 | 280 | 370 |
| Skeleton Fencer | 20 | 52 | 1321 | 168 | 200 |
'----------------------------------------------'
[Vambery 53F]
! Trap: Defeat all the monsters!
.---------------------------------------------.
| ENEMY | # | LV | LIFE | EXP | SOL |
|----------------|----|----|------|-----|-----|
| Arsenal | 5 | 53 | 1026 | 57 | --- |
| Grenade Cannon | 9 | 53 | 1026 | 57 | --- |
| Pillar | 6 | -- | ---- | --- | --- |
'---------------------------------------------'
[Vambery 54F]
! Trap: Open all of the treasure chests!
- Empty Chest x6
.------------------------------------------.
| ENEMY | # | LV | LIFE | EXP | SOL |
|-------------|----|----|------|-----|-----|
| Mimic | 10 | 54 | 1044 | 232 | 320 |
| Vampire Bat | 8 | 54 | 301 | 69 | 130 |
|~~~~~~~~~~~~~~~~~<NIGHT>~~~~~~~~~~~~~~~~~~|
| Wraith | 8 | 54 | 928 | 46 | 115 |
'------------------------------------------'
[Vambery 55F]
! Trap: Defeat all the monsters!
.----------------------------------------------.
| ENEMY | # | LV | LIFE | EXP | SOL |
|-----------------|----|----|------|-----|-----|
| Pork Cannon | 4 | 55 | 1062 | 59 | --- |
| Purple Slime | 9 | 55 | 448 | 47 | 70 |
| Skeleton Fencer | 16 | 55 | 1392 | 177 | 210 |
'----------------------------------------------'
[Vambery 56F]
! Trap: Defeat all the monsters!
.--------------------------------------------.
| ENEMY | # | LV | LIFE | EXP | SOL |
|---------------|----|----|------|-----|-----|
| Poison Spider | 10 | 56 | 504 | 60 | 70 |
| Vorn | 16 | 56 | 996 | 180 | 280 |
'--------------------------------------------'
[Vambery 57F]
! Trap: Defeat all the monsters!
.------------------------------------------.
| ENEMY | # | LV | LIFE | EXP | SOL |
|-------------|----|----|------|-----|-----|
| Ghost | 6 | 57 | 976 | 48 | 120 |
| Aero Dog | 2 | 57 | 1305 | 305 | 365 |
| Petro Dog | 2 | 57 | 1305 | 305 | 365 |
| Vampire Bat | 8 | 57 | 195 | 48 | 80 |
'------------------------------------------'
[Vambery 58F]
! Trap: Defeat all the monsters!
.-------------------------------------------------.
| ENEMY | # | LV | LIFE | EXP | SOL |
|--------------------|----|----|------|-----|-----|
| Orc | 4 | 58 | 1736 | 248 | 280 |
| Pork Cannon Mk. II | 4 | 58 | 1116 | 124 | --- |
| Skeleton Archer | 4 | 58 | 1339 | 140 | 220 |
|~~~~~~~~~~~~~~~~~~~~~~<DAY>~~~~~~~~~~~~~~~~~~~~~~|
| Skeleton | 8 | 58 | 843 | 111 | 170 |
|~~~~~~~~~~~~~~~~~~~~~<NIGHT>~~~~~~~~~~~~~~~~~~~~~|
| Aero Ghoul | x4 | 58 | 768 | 99 | 170 |
| Petro Ghoul | x4 | 58 | 768 | 99 | 170 |
'-------------------------------------------------'
[Vambery 59F]
! Trap: Defeat all the monsters!
.------------------------------------------.
| ENEMY | # | LV | LIFE | EXP | SOL |
|-------------|----|----|------|-----|-----|
| Orc | 9 | 59 | 1764 | 252 | 300 |
| Pork | 4 | 59 | 819 | 50 | 100 |
| Stone Golem | 2 | 59 | 1209 | 315 | 400 |
'------------------------------------------'
[Vambery 60F] Day
! Trap: Defeat all the monsters!
.----------------------------------------.
| ENEMY | # | LV | LIFE | EXP | SOL |
|-----------|----|----|------|-----|-----|
| Evil Eye | 4 | 60 | 1152 | 64 | --- |
| Lizardman | 6 | 60 | 1856 | 320 | 410 |
'----------------------------------------'
[???]
.------------------------------------.
| ENEMY | # | LV | LIFE | EXP | SOL |
|-------|----|----|------|-----|-----|
| Rymer | 1 | 60 | ???? | 0 | 0 |
'------------------------------------'
[Treasure Room]
- Green Chest:
· Sound Data BATTLE 3 (first time)
· Midnight Sun Fruit
- Chest: GENERATOR
-----------------------------------------------------------------------------
[Vambery 61F]
! Trap: Defeat all the monsters!
.---------------------------------------.
| ENEMY | # | LV | LIFE | EXP | SOL |
|----------|----|----|------|-----|-----|
| Pig | 8 | 61 | 260 | 39 | 75 |
| Pork | 4 | 61 | 845 | 52 | 100 |
|~~~~~~~~~~~~~~~~~<DAY>~~~~~~~~~~~~~~~~~|
| Skeleton | 12 | 61 | 884 | 117 | 170 |
|~~~~~~~~~~~~~~~~<NIGHT>~~~~~~~~~~~~~~~~|
| Ghoul | 12 | 61 | 806 | 104 | 170 |
'---------------------------------------'
[Vambery 62F]
! Trap: Defeat all the monsters!
.----------------------------------------------.
| ENEMY | # | LV | LIFE | EXP | SOL |
|-----------------|----|----|------|-----|-----|
| Aero Dog | 5 | 62 | 1412 | 330 | 370 |
| Skeleton Archer | 20 | 62 | 1425 | 158 | 220 |
'----------------------------------------------'
[Vambery 63F]
! Trap: Defeat all the monsters!
.-------------------------------------.
| ENEMY | # | LV | LIFE | EXP | SOL |
|--------|----|----|------|-----|-----|
| Cannon | 9 | 63 | 1206 | 67 | --- |
| Crater | 5 | 63 | 1206 | 67 | --- |
| Urchin | 6 | -- | ---- | --- | --- |
'-------------------------------------'
[Vambery 64F]
! Trap: Open all of the treasure chests!
- Empty Chest x5
.------------------------------------.
| ENEMY | # | LV | LIFE | EXP | SOL |
|-------|----|----|------|-----|-----|
| Bat | 8 | 64 | 217 | 54 | 105 |
| Mimic | 11 | 64 | 1224 | 272 | 405 |
|~~~~~~~~~~~~~~<NIGHT>~~~~~~~~~~~~~~~|
| Ghost | 8 | 64 | 1088 | 54 | 130 |
'------------------------------------'
[Vambery 65F]
! Trap: Defeat all the monsters!
.-------------------------------------------.
| ENEMY | # | LV | LIFE | EXP | SOL |
|--------------|----|----|------|-----|-----|
| Pork Cannon | 4 | 65 | 1242 | 69 | --- |
| Purple Slime | 9 | 65 | 524 | 55 | 80 |
|~~~~~~~~~~~~~~~~~~~<DAY>~~~~~~~~~~~~~~~~~~~|
| Skeleton | 16 | 65 | 938 | 124 | 170 |
|~~~~~~~~~~~~~~~~~~<NIGHT>~~~~~~~~~~~~~~~~~~|
| Ghoul | 16 | 65 | 855 | 110 | 170 |
'-------------------------------------------'
[Vambery 66F]
! Trap: Defeat all the monsters!
.-------------------------------------.
| ENEMY | # | LV | LIFE | EXP | SOL |
|--------|----|----|------|-----|-----|
| Spider | 10 | 66 | 490 | 42 | 80 |
| Vorn | 16 | 66 | 1162 | 210 | 320 |
'-------------------------------------'
[Vambery 67F]
! Trap: Defeat all the monsters!
.------------------------------------------.
| ENEMY | # | LV | LIFE | EXP | SOL |
|-------------|----|----|------|-----|-----|
| Hot Dog | 2 | 67 | 1519 | 355 | 410 |
| Ice Dog | 2 | 67 | 1519 | 355 | 410 |
| Vampire Bat | 8 | 67 | 369 | 85 | 170 |
| Wraith | 6 | 67 | 1136 | 56 | 130 |
'------------------------------------------'
[Vambery 68F]
! Trap: Defeat all the monsters!
.-------------------------------------------------.
| ENEMY | # | LV | LIFE | EXP | SOL |
|--------------------|----|----|------|-----|-----|
| Pork Cannon Mk. II | 4 | 68 | 1296 | 72 | --- |
| Skeleton Archer | 4 | 68 | 1555 | 172 | 255 |
| Skeleton Fencer | 4 | 68 | 1699 | 216 | 255 |
|~~~~~~~~~~~~~~~~~~~~~~<DAY>~~~~~~~~~~~~~~~~~~~~~~|
| Skeleton | 8 | 68 | 979 | 129 | 200 |
|~~~~~~~~~~~~~~~~~~~~~<NIGHT>~~~~~~~~~~~~~~~~~~~~~|
| Hot Ghoul | 4 | 68 | 892 | 115 | 200 |
| Ice Ghoul | 4 | 68 | 892 | 115 | 200 |
'-------------------------------------------------'
[Vambery 69F]
! Trap: Defeat all the monsters!
.----------------------------------------------.
| ENEMY | # | LV | LIFE | EXP | SOL |
|-----------------|----|----|------|-----|-----|
| Clay Golem | 2 | 69 | 1401 | 365 | 460 |
| Pork | 4 | 69 | 949 | 58 | 115 |
| Skeleton Fencer | 15 | 69 | 1722 | 219 | 260 |
'----------------------------------------------'
[Vambery 70F]
! Trap: Defeat all the monsters!
.----------------------------------------.
| ENEMY | # | LV | LIFE | EXP | SOL |
|-----------|----|----|------|-----|-----|
| Evil Eye | 4 | 70 | 1332 | 74 | --- |
| Lizardman | 6 | 70 | 2146 | 370 | 500 |
'----------------------------------------'
[???]
.----------------------------------------------.
| ENEMY | # | LV | LIFE | EXP | SOL |
|-----------------|----|----|------|-----|-----|
| Edgar | 1 | 70 | ???? | 0 | 0 |
| Virginia | 1 | 70 | ???? | 0 | 0 |
| Twin Poefighter | 1 | 70 | ???? | 0 | 0 |
'----------------------------------------------'
[Treasure Room]
- Green Chest:
· Cursed Mask (first time)
· Fruit Yogurt
- Chest: FANG
More plot here.
-----------------------------------------------------------------------------
[Vambery 71F]
! Trap: Defeat all the monsters!
.------------------------------------.
| ENEMY | # | LV | LIFE | EXP | SOL |
|-------|----|----|------|-----|-----|
| Orc | 8 | 71 | 2100 | 300 | 360 |
| Pig | 8 | 71 | 300 | 45 | 80 |
| Pork | 4 | 71 | 975 | 60 | 120 |
'------------------------------------'
[Vambery 72F]
! Trap: Defeat all the monsters!
.----------------------------------------------.
| ENEMY | # | LV | LIFE | EXP | SOL |
|-----------------|----|----|------|-----|-----|
| Aero Dog | 5 | 72 | 1626 | 330 | 370 |
| Skeleton Fencer | 20 | 72 | 1793 | 228 | 270 |
'----------------------------------------------'
[Vambery 73F]
! Trap: Defeat all the monsters!
.---------------------------------------------.
| ENEMY | # | LV | LIFE | EXP | SOL |
|----------------|----|----|------|-----|-----|
| Crater | 5 | 73 | 1386 | 77 | --- |
| Grenade Cannon | 9 | 73 | 1386 | 77 | --- |
| Urchin | 6 | -- | ---- | --- | --- |
'---------------------------------------------'
[Vambery 74F]
! Trap: Open all of the treasure chests!
- Empty Chest x4
.------------------------------------------.
| ENEMY | # | LV | LIFE | EXP | SOL |
|-------------|----|----|------|-----|-----|
| Mimic | 12 | 74 | 1404 | 312 | 460 |
| Vampire Bat | 8 | 74 | 405 | 93 | 170 |
|~~~~~~~~~~~~~~~~~<NIGHT>~~~~~~~~~~~~~~~~~~|
| Wraith | 8 | 74 | 1248 | 62 | 155 |
'------------------------------------------'
[Vambery 75F]
! Trap: Defeat all the monsters!
.-------------------------------------------.
| ENEMY | # | LV | LIFE | EXP | SOL |
|--------------|----|----|------|-----|-----|
| Pork Cannon | 4 | 75 | 1422 | 79 | --- |
| Purple Slime | 9 | 75 | 600 | 63 | 80 |
| Orc | 8 | 75 | 2212 | 316 | 370 |
'-------------------------------------------'
[Vambery 76F]
! Trap: Defeat all the monsters!
.--------------------------------------------.
| ENEMY | # | LV | LIFE | EXP | SOL |
|---------------|----|----|------|-----|-----|
| Poison Spider | 10 | 76 | 672 | 80 | 80 |
| Vorn | 16 | 76 | 1328 | 240 | 370 |
'--------------------------------------------'
[Vambery 77F]
! Trap: Defeat all the monsters!
.------------------------------------------.
| ENEMY | # | LV | LIFE | EXP | SOL |
|-------------|----|----|------|-----|-----|
| Aero Dog | 2 | 77 | 1733 | 405 | 460 |
| Petro Dog | 2 | 77 | 1733 | 405 | 460 |
| Vampire Bat | 8 | 77 | 421 | 97 | 170 |
| Wraith | 6 | 77 | 1296 | 64 | 160 |
'------------------------------------------'
[Vambery 78F]
! Trap: Defeat all the monsters!
.-------------------------------------------------.
| ENEMY | # | LV | LIFE | EXP | SOL |
|--------------------|----|----|------|-----|-----|
| Pork Cannon Mk. II | 4 | 78 | 1476 | 82 | --- |
| Skeleton Archer | 4 | 78 | 1771 | 196 | 280 |
| Skeleton Fencer | 4 | 78 | 1935 | 246 | 280 |
|~~~~~~~~~~~~~~~~~~~~~~<DAY>~~~~~~~~~~~~~~~~~~~~~~|
| Skeleton | 8 | 78 | 1115 | 147 | 220 |
|~~~~~~~~~~~~~~~~~~~~~<NIGHT>~~~~~~~~~~~~~~~~~~~~~|
| Aero Ghoul | 4 | 78 | 1016 | 131 | 220 |
| Petro Ghoul | 4 | 78 | 1016 | 131 | 220 |
'-------------------------------------------------'
[Vambery 79F]
! Trap: Defeat all the monsters!
.----------------------------------------------.
| ENEMY | # | LV | LIFE | EXP | SOL |
|-----------------|----|----|------|-----|-----|
| Pork | 4 | 79 | 1079 | 66 | 130 |
| Skeleton Fencer | 15 | 79 | 1958 | 249 | 280 |
| Stone Golem | 2 | 79 | 1593 | 415 | 530 |
'----------------------------------------------'
[Vambery 80F]
! Trap: Defeat all the monsters!
.----------------------------------------.
| ENEMY | # | LV | LIFE | EXP | SOL |
|-----------|----|----|------|-----|-----|
| Evil Eye | 4 | 80 | 1512 | 84 | --- |
| Lizardman | 6 | 80 | 2436 | 420 | 570 |
'----------------------------------------'
[???]
.-------------------------------------.
| ENEMY | # | LV | LIFE | EXP | SOL |
|--------|----|----|------|-----|-----|
| Stoker | 1 | 80 | ???? | 0 | 0 |
'-------------------------------------'
[Treasure Room]
- Green Chest:
· Sound Data SHOOTING BATTLE (first time)
· Endurance Fruit
- Chest: GENERATOR
-----------------------------------------------------------------------------
[Vambery 81F]
! Trap: Defeat all the monsters!
.----------------------------------------------.
| ENEMY | # | LV | LIFE | EXP | SOL |
|-----------------|----|----|------|-----|-----|
| Pig | 8 | 81 | 340 | 51 | 100 |
| Pork | 4 | 81 | 1105 | 68 | 130 |</pre><pre id="faqspan-5">
| Skeleton Fencer | 12 | 81 | 2006 | 255 | 305 |
'----------------------------------------------'
[Vambery 82F]
! Trap: Defeat all the monsters!
.----------------------------------------------.
| ENEMY | # | LV | LIFE | EXP | SOL |
|-----------------|----|----|------|-----|-----|
| Lizardman | 5 | 82 | 2494 | 430 | 570 |
| Skeleton Archer | 20 | 82 | 1857 | 206 | 305 |
'----------------------------------------------'
[Vambery 83F]
! Trap: Defeat all the monsters!
.--------------------------------------.
| ENEMY | # | LV | LIFE | EXP | SOL |
|---------|----|----|------|-----|-----|
| Arsenal | 5 | 83 | 1566 | 87 | --- |
| Cannon | 9 | 83 | 1566 | 87 | --- |
| Urchin | 6 | -- | ---- | --- | --- |
'--------------------------------------'
[Vambery 84F]
! Trap: Open all of the treasure chests!
- Empty Chest x3
.------------------------------------.
| ENEMY | # | LV | LIFE | EXP | SOL |
|-------|----|----|------|-----|-----|
| Bat | 8 | 84 | 281 | 70 | 130 |
| Mimic | 13 | 84 | 1584 | 352 | 570 |
|~~~~~~~~~~~~~~<NIGHT>~~~~~~~~~~~~~~~|
| Ghost | 8 | 84 | 1408 | 70 | 170 |
'------------------------------------'
[Vambery 85F]
! Trap: Defeat all the monsters!
.----------------------------------------------.
| ENEMY | # | LV | LIFE | EXP | SOL |
|-----------------|----|----|------|-----|-----|
| Pork Cannon | 4 | 85 | 1602 | 89 | --- |
| Purple Slime | 9 | 85 | 676 | 71 | 105 |
| Skeleton Fencer | 12 | 85 | 2100 | 267 | 320 |
'----------------------------------------------'
[Vambery 86F]
! Trap: Defeat all the monsters!
.-------------------------------------.
| ENEMY | # | LV | LIFE | EXP | SOL |
|--------|----|----|------|-----|-----|
| Spider | 10 | 86 | 630 | 54 | 105 |
| Vorn | 16 | 86 | 1494 | 270 | 410 |
'-------------------------------------'
[Vambery 87F]
! Trap: Defeat all the monsters!
.--------------------------------------.
| ENEMY | # | LV | LIFE | EXP | SOL |
|---------|----|----|------|-----|-----|
| Bat | 8 | 87 | 291 | 72 | 130 |
| Ghost | 6 | 87 | 1456 | 72 | 170 |
| Hot Dog | 2 | 87 | 1947 | 455 | 530 |
| Ice Dog | 2 | 87 | 1947 | 455 | 530 |
'--------------------------------------'
[Vambery 88F]
! Trap: Defeat all the monsters!
.-------------------------------------------------.
| ENEMY | # | LV | LIFE | EXP | SOL |
|--------------------|----|----|------|-----|-----|
| Orc | 4 | 88 | 2576 | 368 | 410 |
| Pork Cannon Mk. II | 4 | 88 | 1656 | 92 | --- |
| Skeleton Archer | 4 | 88 | 1987 | 220 | 320 |
|~~~~~~~~~~~~~~~~~~~~~~<DAY>~~~~~~~~~~~~~~~~~~~~~~|
| Skeleton | 8 | 88 | 1251 | 165 | 255 |
|~~~~~~~~~~~~~~~~~~~~~<NIGHT>~~~~~~~~~~~~~~~~~~~~~|
| Hot Ghoul | 4 | 88 | 1140 | 147 | 255 |
| Ice Ghoul | 4 | 88 | 1140 | 147 | 255 |
'-------------------------------------------------'
[Vambery 89F]
! Trap: Defeat all the monsters!
.----------------------------------------------.
| ENEMY | # | LV | LIFE | EXP | SOL |
|-----------------|----|----|------|-----|-----|
| Clay Golem | 2 | 89 | 1785 | 465 | 570 |
| Orc | 9 | 89 | 2604 | 372 | 410 |
| Pork | 4 | 89 | 1209 | 74 | 130 |
'----------------------------------------------'
[Vambery 90F]
! Trap: Defeat all the monsters!
.----------------------------------------.
| ENEMY | # | LV | LIFE | EXP | SOL |
|-----------|----|----|------|-----|-----|
| Evil Eye | 4 | 80 | 1692 | 94 | --- |
| Lizardman | 6 | 80 | 2726 | 470 | 620 |
'----------------------------------------'
[???]
.------------------------------------.
| ENEMY | # | LV | LIFE | EXP | SOL |
|-------|----|----|------|-----|-----|
| Dumas | 1 | 90 | ???? | 0 | 0 |
'------------------------------------'
[Treasure Room]
- Green Chest:
· Eclipse Eye (first time)
· Wild Card
- Chest: Endurance Fruit
-----------------------------------------------------------------------------
[Vambery 91F]
! Trap: Defeat all the monsters!
.---------------------------------------.
| ENEMY | # | LV | LIFE | EXP | SOL |
|----------|----|----|------|-----|-----|
| Pig | 8 | 91 | 380 | 57 | 110 |
| Pork | 4 | 91 | 1235 | 76 | 150 |
|~~~~~~~~~~~~~~~~~<DAY>~~~~~~~~~~~~~~~~~|
| Skeleton | 12 | 91 | ???? | ??? | ??? |
|~~~~~~~~~~~~~~~~<NIGHT>~~~~~~~~~~~~~~~~|
| Ghoul | 12 | 91 | 1178 | 152 | 265 |
'---------------------------------------'
[Vambery 92F]
! Trap: Defeat all the monsters!
.----------------------------------------------.
| ENEMY | # | LV | LIFE | EXP | SOL |
|-----------------|----|----|------|-----|-----|
| Lizardman | 5 | 92 | 2784 | 480 | 650 |
| Skeleton Fencer | 20 | 92 | 2265 | 288 | 320 |
'----------------------------------------------'
[Vambery 93F]
! Trap: Defeat all the monsters!
.----------------------------------------------.
| ENEMY | # | LV | LIFE | EXP | SOL |
|-----------------|----|----|------|-----|-----|
| Arsenal | 5 | 93 | 1746 | 97 | --- |
| Grenade Cannon | 9 | 93 | 1566 | 97 | --- |
| Urchin | 6 | -- | ---- | --- | --- |
'----------------------------------------------'
[Vambery 94F]
! Trap: Open all of the treasure chests!
- Empty Chest x2
.------------------------------------------.
| ENEMY | # | LV | LIFE | EXP | SOL |
|-------------|----|----|------|-----|-----|
| Mimic | 14 | 94 | 1764 | 392 | 570 |
| Vampire Bat | 8 | 94 | 509 | 117 | 220 |
|~~~~~~~~~~~~~~~~~<NIGHT>~~~~~~~~~~~~~~~~~~|
| Wraith | 8 | 94 | 1568 | 78 | 170 |
'------------------------------------------'
[Vambery 95F]
! Trap: Defeat all the monsters!
.-------------------------------------------.
| ENEMY | # | LV | LIFE | EXP | SOL |
|--------------|----|----|------|-----|-----|
| Pork Cannon | 4 | 95 | 1782 | 99 | --- |
| Purple Slime | 9 | 95 | 752 | 79 | 115 |
|~~~~~~~~~~~~~~~~~~~<DAY>~~~~~~~~~~~~~~~~~~~|
| Skeleton | 12 | 95 | 1346 | 178 | 150 |
|~~~~~~~~~~~~~~~~~~<NIGHT>~~~~~~~~~~~~~~~~~~|
| Ghoul | 12 | 95 | 1227 | 158 | 275 |
'-------------------------------------------'
[Vambery 96F]
! Trap: Defeat all the monsters!
.--------------------------------------------.
| ENEMY | # | LV | LIFE | EXP | SOL |
|---------------|----|----|------|-----|-----|
| Poison Spider | 10 | 96 | 840 | 100 | 120 |
| Vorn | 16 | 96 | 1660 | 300 | 460 |
'--------------------------------------------'
[Vambery 97F]
! Trap: Defeat all the monsters!
.----------------------------------------.
| ENEMY | # | LV | LIFE | EXP | SOL |
|-----------|----|----|------|-----|-----|
| Bat | 8 | 97 | 323 | 80 | 160 |
| Ghost | 6 | 97 | 1616 | 80 | 200 |
| Aero Dog | 2 | 97 | 2161 | 505 | 605 |
| Petro Dog | 2 | 97 | 2161 | 505 | 605 |
'----------------------------------------'
[Vambery 98F]
! Trap: Defeat all the monsters!
.-------------------------------------------------.
| ENEMY | # | LV | LIFE | EXP | SOL |
|--------------------|----|----|------|-----|-----|
| Orc | 4 | 98 | 2856 | 408 | 460 |
| Pork Cannon Mk. II | 4 | 98 | 1836 | 102 | --- |
| Skeleton Archer | 4 | 98 | 2203 | 244 | 365 |
|~~~~~~~~~~~~~~~~~~~~~~<DAY>~~~~~~~~~~~~~~~~~~~~~~|
| Skeleton | 8 | 98 | 1387 | 183 | 280 |
|~~~~~~~~~~~~~~~~~~~~~<NIGHT>~~~~~~~~~~~~~~~~~~~~~|
| Aero Ghoul | 4 | 98 | 1264 | 163 | 280 |
| Petro Ghoul | 4 | 98 | 1140 | 163 | 280 |
'-------------------------------------------------'
[Vambery 99F]
! Trap: Defeat all the monsters!
.----------------------------------------------.
| ENEMY | # | LV | LIFE | EXP | SOL |
|-----------------|----|----|------|-----|-----|
| Orc | 9 | 99 | 2884 | 412 | 460 |
| Pork | 4 | 99 | 1339 | 82 | 160 |
| Stone Golem | 2 | 99 | 1977 | 515 | 655 |
'----------------------------------------------'
[Vambery 100F]
! Trap: Defeat all the monsters!
.----------------------------------------.
| ENEMY | # | LV | LIFE | EXP | SOL |
|-----------|----|----|------|-----|-----|
| Evil Eye | 4 | 80 | 1854 | 103 | --- |
| Lizardman | 6 | 80 | 2987 | 515 | 700 |
'----------------------------------------'
[???]
.---------------------------------------.
| ENEMY | # | LV | LIFE | EXP | SOL |
|----------|----|----|------|-----|-----|
| Polidori | 1 | 99 | ???? | 0 | 0 |
'---------------------------------------'
[Treasure Room]
- Green Chest:
· Eclipse Goggles (first time)
· Resurrective
- Chest: Resurrective
\ .------------------------. /
=========================| Side Areas & Minigames |==========================
/ '------------------------' [SIDE] \
There are a couple areas of the game which are never visited during the
story, but which nonetheless hold some important items. These side-areas
will be mentioned in the main walkthrough as they become available, but
their own walkthrough sections are here.
This section will also contain advice for the extra content aside from the
main story.
-------------------------------------------------------------------------------
DARK LANCE JORMUNGANDR [SANM]
-------------------------------------------------------------------------------
Return to Hunting Mansion: Interior and enter the room above the boss room. You
may want to bring along a Clairvoyance fruit for one particular room, or at
least hold onto the one you get at the start.
-------------------------[ Hunting Mansion: Sanctum ]--------------------------
-=[Map]=-
http://www.gamefaqs.com/portable/ds/file/922144/48921
-=[Treasure]=-
· Warrior's Ethic (Outer Sanctum on Hard or Nightmare Mode)
· Warrior's Ethic (Trapdoor Room on Nightmare Mode)
-=[Enemies]=-
Normal:
.---------------------------------------.
| ENEMY | LV | LIFE | EXP | SOL |
|---------------|----|------|-----|-----|
| Bat | 12 | 51 | 12 | 25 |
| Evil Eye | 13 | 306 | 17 | --- |
| Ghoul A | 12 | 198 | 25 | 40 |
| Ghoul B | 14 | 223 | 28 | 50 |
| Hound | 12 | 342 | 80 | 80 |
| Pillar | -- | ---- | --- | --- |
| Poison Spider | 12 | 134 | 16 | 15 |
| Pork | 12 | 208 | 12 | 25 |
| Spider | 12 | 112 | 9 | 15 |
'---------------------------------------'
Hard:
.---------------------------------------.
| ENEMY | LV | LIFE | EXP | SOL |
|---------------|----|------|-----|-----|
| Bat | 25 | 92 | 23 | 40 |
| Evil Eye | 27 | 558 | 31 | --- |
| Ghoul A | 25 | 359 | 46 | 80 |
| Ghoul B | 29 | 409 | 42 | 80 |
| Hound | 25 | 620 | 45 | 80 |
| Pillar | -- | ---- | --- | --- |
| Poison Spider | 25 | 243 | 29 | 30 |
| Pork | 25 | 377 | 23 | 30 |
| Spider | 25 | 203 | 19 | 30 |
'---------------------------------------'
[Sanctum Entrance]
! Cloud blocks blocking the path
- Chest: Clairvoyance Fruit
- Invisible Chest: STEEL
- Barrel x2
- Torch x2
Grab the invisible chest near the bottom corner, then head north.
[Outer Sanctum]
! Sun Shards
- Green Chest:
· Deluxe Chocolate
· Warrior's Ethic (Hard Mode, first time)
- Explosives x2
~ Bat x3
~ !Ghoul x18
~ Pillar x1
~ Poison Spider x3
~ Spider x4
Make your way through, being careful to avoid the poison projectiles spit by
the Poison Spiders.
[Inner Sanctum]
! Hint Panel: Dark Areas
- Torch x2
The path downwards is the way you'll come back from the next room, and it's
one-way, so don't bother. Keep going forward.
[Trapdoor Room]
! Sun Shards
- Green Chest:
· Milk Chocolate
· Warrior's Ethic (Nightmare Mode, first time)
~ Hound x4
There are lots of trap doors in the floor. Let yourself fall down at least once
to explore the lower area, but after that either use a Clairvoyance Fruit or
run until you reach a square with something on it.
Alternatively, a map of the trapdoor locations can be found here:
http://www.gamefaqs.com/portable/ds/file/922144/47251
[Darkened Basement]
! Dark Area
! Sun Shards
! Elemental Switch: Sol/Dark
- Barrel x4
- Crate x2
~ Evil Eye x2
~ !Ghoul x4
~ Pork x8
~ Spider x4
[Excavation Lift]
Take the platform to the Underground Ruins.
-----------------------[ San Miguel: Underground Ruins ]-----------------------
-=[Map]=-
·
http://www.gamefaqs.com/portable/ds/file/922144/51126
-=[Treasure]=-
· Burning Headband (Lava Drift)
· Dark Lance Jormungandr (Altar of Flame)
· Earthly Robe (Altar of Flame)
[Enemies]
Normal:
.---------------------------------------.
| ENEMY | LV | LIFE | EXP | SOL |
|---------------|----|------|-----|-----|
| Bat | 12 | 51 | 12 | 25 |
| Burnin' | 12 | 57 | 12 | 15 |
| Evil Eye | 13 | 306 | 17 | --- |
| Ghoul | 14 | 223 | 28 | 50 |
| Poison Spider | 12 | 134 | 16 | 15 |
| Skeleton A | 12 | 217 | 28 | 40 |
| Skeleton B | 14 | 244 | 32 | 50 |
'---------------------------------------'
[Excavation Lift]
These are the ruins that the Margrave was excavating before you offed him. It's
the least you can do to finish his work, right?
[Great Cavern]
! Sun Shards
- Chest: Solar Fruit
- Crate x2
~ Bat x3
~ Burnin' x2
~ Evil Eye x3
~ !Ghoul x4
~ Skeleton B x2
Take out the Evil Eyes from a distance so that you don't come into their firing
range. There's a switch at the bottom corner of the room that activates the
moving platform near the top.
[Lava Drift]
! Sun Shards
- Green Chest:
· Burning Headband (first time)
· Elixir
- Chest: Healing Potion
~ Ghoul x3
~ Poison Spider x2
~ Skeleton A x2
Take either floating platform to the next area. There are two more platforms in
this area - the farthest one takes you to the exit, while the nearer one takes
you to a chest.
[Bridge Room]
! Sun Shards x2
- Chest: Solar Fruit
~ Bat x3
~ Evil Eye x2
~ Poison Spider x3
~ Skeleton B x2
There are two switches you have to hit to lower the bridges to the final room.
Both are at the bottom of the area.
[Altar of Flame]
- Green Chest:
· Dark Lance Jormungandr (first time)
· Earthly Robe
Claim your reward for all that dungeon crawling! Use the Mobile Unit to return
to the world map, or make the long trek back if you want.
-------------------------------------------------------------------------------
DARK SCYTHE HEL [ISTR]
-------------------------------------------------------------------------------
Return to Old Culiacan: Sewers and make your way to Northern Node. Use a Frost
attack to destroy the Flame block, then proceed into the new area.
------------------------[ Sewers: Underground Ruins ]------------------------
-=[Map]=-
·
http://www.gamefaqs.com/portable/ds/file/922144/48981
-=[Treasure]=-
· Ice Flame Amulet (Blocked Gate)
· Warrior's Ethic (Remote Corridor on Hard or Nightmare Mode)
[Enemies]
Normal:
.---------------------------------------.
| ENEMY | LV | LIFE | EXP | SOL |
|---------------|----|------|-----|-----|
| Cannon | 21 | 450 | 25 | --- |
| Chillin' | 20 | 87 | 20 | 25 |
| Ghost | 20 | 384 | 20 | 40 |
| Ghoul | 20 | 298 | 39 | 65 |
| Lizardman | 20 | 696 | 120 | 160 |
| Poison Spider | 20 | 202 | 24 | 25 |
'---------------------------------------'
Hard:
.---------------------------------------.
| ENEMY | LV | LIFE | EXP | SOL |
|---------------|----|------|-----|-----|
| Bat | 25 | 92 | 23 | 30 |
| Burnin' | 25 | 104 | 23 | 30 |
| Evil Eye | 27 | 558 | 31 | --- |
| Ghoul | 29 | 409 | 42 | 80 |
| Poison Spider | ?? | ???? | ??? | ??? |
| Skeleton A | ?? | ???? | ??? | ??? |
| Skeleton B | 29 | 448 | 59 | 80 |
'---------------------------------------'
[Abandoned Passage]
There's another walkway on the other side of the room with a Green Chest, but
you can't reach it from here.
[Blocked Gate]
! Sun Shards x2
! Skylight x2
! Elemental Switch: Flame/Frost x3
- Green Chest:
· Ice Flame Amulet (first time)
· LEATHER
- Chest: Solar Fruit
- Crate x5
~ Cannon x3
~ Chillin' x8
~ Ghoul x11
~ Poison Spider x4
Head down and right to reach that chest you saw in the previous room. Back in
this room you'll need to cross a pipe to continue, but be careful not to fall
off or it's Game Over.
There are some elemental switches at the bottom that you need to mess with to
continue, and the only way to reach them is via floating platforms, which in
turn are targeted by Cannons. You can go around the back of the Cannons to a
skylight and fire off a few Witch or Bomber shots to take care of the Cannons
while you're at it.
Hit the switches with a shot of the opposite element to change them. First
turn them all to Flame to spawn a Green Chest, then all to Frost to open the
door.
[Abandoned Passage]
- Green Chest: THROTTLE
~ Ghoul x1
Only one Ghoul guarding the chest. Shouldn't be a problem.
[Conveyor Room]
! Skylight x2
! Sun Shards
- Green Chest: LENS
- Chest: Earth Fruit
- Jar x2
~ Cannon x2
~ Chillin' x4
~ !Ghoul x15
~ Poison Spider x2
The switch at the top raises the gate to a treasure room. Again, use Witch or
bomber to hit the cannons from the side.
[Dark Room]
! Dark Area
! Sun Shards
! Elemental Switch: Sol/Dark
~ Ghost x4
Hit the switch to make your journey through the other side of this room a lot
easier. When you get back to the Conveyor Room, take either platform (it's
really the same one going back and forth between the two docks), then transfer
to another one halfway through. Follow the path around to the exit, which takes
you to the other half of the Dark Room.
- Barrel x2
- Crate x2
- Jar x2
~ Chillin' x7
~ Lizardman x3
Be careful of the two Lizardmen on the pipe. If you don't parry their attacks
properly you could easily get knocked off. Throw the switch on the left to
activate a moving platform shortcut. Take the right exit before the left one.
[Remote Corridor]
- Green Chest:
· Gold Nugget
· Warrior's Ethic (Hard Mode, first time)
This is just a tiny peninsula. Grab the chest and head back around to the room
proper.
- Invisible Chest: Restorative (at the very top)
Don't miss the invisible chest near the exit.
[Excavation Lift]
Step on the lift to proceed into the icy Sealed Area.
---------------------------[ Istrakan: Sealed Area ]---------------------------
Since the last one was fire, looks like it's time for an ice dungeon.
-=[Map]=-
·
http://www.gamefaqs.com/portable/ds/file/922144/51126
-=[Treasure]=-
· Broken Dark Gun (Altar of Frost)
· Cool Bandanna (West Room)
· Dark Scythe Hel (Altar of Frost)
· Warrior's Ethic (Center Room on Nightmare Mode)
-=[Enemies]=-
Normal:
.-----------------------------------.
| ENEMY | LV | LIFE | EXP | SOL |
|-----------|----|------|-----|-----|
| Cannon | 21 | 450 | 25 | --- |
| Hound | 20 | 514 | 120 | 130 |
| Ice Dog | 20 | 514 | 120 | 130 |
| Lizardman | 20 | 696 | 120 | 160 |
| Orc | 20 | 672 | 96 | 115 |
| Pig | 20 | 96 | 15 | 25 |
| Pork | 20 | 312 | 20 | 35 |
'-----------------------------------'
[West Room]
! Sun Shards
! Hint Panel: Slippery Floors
- Chest: Healing Potion
- Chest: Magic Potion
- Invisible Chest: Magical Drink (at the top, in the alcove by the switch)
~ Cannon x7
~ Pig x6
~ Pork x5
Whenever you step on an icy floor, you'll continue sliding until you hit a wall
or a normal floor. Plan ahead accordingly.
There's a switch near the top that you need to hit to open the gate to the next
area. You won't be able to approach it, so just shoot it as you slide by.
You can see a green chest on a ledge, but you can't reach it from down here, so
just head through the gate you opened.
[Center Room]
! Sun Shards
- Green Chest:
· Midnight Sun Fruit
· Warrior's Ethic (first time on Nightmare Mode)
- Chest: Healing Potion
- Invisible Chest: Delicious Meat (on a platform next to the Healing Potion
~ Cannon x3 chest)
~ Hound x1
~ Pig x3
Make your way through to the next area. Half of the room is cut off, but we'll
get there shortly.
[East Room]
! Sun Shards
- Chest: Healing Potion
~ Cannon x6
~ Ice Dog x1
~ Lizardman x2
~ Orc x1
Keep going until you wrap around to the other side of the Center Room.
[Center Room]
- Invisible Chest: Jasper (in alcove near lower door to the East Room)
~ Cannon x4
~ Pig x4
Keep right and head up the large staircase to reach a smaller room.
[Altar of Frost]
- Green Chest:
· Dark Scythe Hel (first time)
· Broken Dark Gun
Grab your new weapon, then head back to the Center Room to explore the only
other path.
[West Room]
- Green Chest:
· Cool Bandanna (first time)
· Heaven Fruit
~ Orc x1
Finally, it's the chest that you saw when you first entered this area. Either
make the long trek back out or use your Mobile Unit to get a lift from Alice.
-------------------------------------------------------------------------------
SHOOTING BATTLE [SBAT]
-------------------------------------------------------------------------------
After beating the game, a new option will become available at Sheridan's
Mansion. Shooting Battle allows you to replay past space battles, but this
time you're given a rank for your performance. Depending on how well you
do, you can earn some great prizes.
Rank times and rewards:
.---------------------------------------------.
| STAGE | RNK | SCORE | REWARD |
|-------|-----|---------|---------------------|
| | S#1 | 170,000 | Sound Data WORLD 1 |
| | S | 170,000 | Chocolate Banana |
| 1 | A | 150,000 | Power Fruit |
| | B | 130,000 | Milk |
| | C | (lower) | Spoiled Milk |
|---------------------------------------------|
| | S#1 | 280,000 | Sound Data WORLD 2 |
| | S | 280,000 | Yogurt |
| 2 | A | 250,000 | Chocolate Banana |
| | B | 220,000 | Power Fruit |
| | C | (lower) | Milk |
|---------------------------------------------|
| | S#1 | 430,000 | Sound Data WORLD 3 |
| | S | 430,000 | Fruit Yogurt |
| 3 | A | 355,000 | Yogurt |
| | B | 280,000 | Chocolate Banana |
| | C | (lower) | Power Fruit |
|---------------------------------------------|
| | S#1 | 650,000 | Sound Data WORLD 4 |
| | S | 650,000 | Lunasteel x5 |
| 4 | A | 500,000 | Lunasteel x3 |
| | B | 405,000 | Lunasteel |
| | C | (lower) | Crystal x2 |
|---------------------------------------------|
| | S#1 | 630,000 | Sound Data WORLD EX |
| | S | 630,000 | Meteorite x5 |
| EX | A | 560,000 | Meteorite x3 |
| | B | 400,000 | Meteorite |
| | C | (lower) | Crystal x2 |
'---------------------------------------------'
(note that there are special one-time rewards for
the first time you earn an S-rank on each mission)
-------------------------------------------------------------------------------
BOSS RUSH [RUSH]
-------------------------------------------------------------------------------
After beating the game, a new option will become available at Sheridan's
Mansion. Boss Battle allows you to test your skills in a timed battle
against the game's bosses. You can choose a particular boss to fight it,
or ALL to fight every boss in a row without any breaks. You can use the
other modes to practice, but this is the one that nets you the good
rewards.
At first, only the Gold difficulty is selectable, but Platinum becomes
available once you beat ALL mode with both characters. Since you can only
use one character at a time, it's best to wait until the time of day when
your character of choice can charge energy before attempting this.
For general strategies against the bosses, check their respective
sections in the walkthrough. This will just cover extended strategies.
Rank times:
.----------------------------------------------------------.
| BOSS | GOLD | PLATINUM |
| NAME | S A B | S A B |
|----------|-----------------------|-----------------------|
| Rymer | 3:00 | 5:00 | 7:00 | 3:30 | 4:30 | 5:30 |
| Poes | 3:00 | 5:00 | 7:00 | 4:00 | 5:00 | 6:00 |
| Stoker | 4:30 | 6:30 | 8:30 | 5:30 | 6:30 | 7:30 |
| Dumas | 4:00 | 6:30 | 8:00 | 5:00 | 6:00 | 7:00 |
| Polidori | 4:30 | 6:30 | 8:00 | 5:00 | 6:00 | 7:00 |
| ALL | 19:00 | 29:00 | 39:00 | 23:00 | 28:00 | 33:00 |
'----------------------------------------------------------'
Rewards:
.---------------------------------------------------------------------.
| BOSS | RNK | ALL | SINGLE |
| RUSH | | LUCIAN AARON | |
|------|-----|-------------------------------------|------------------|
| | S#1 | Blood Sucker | Soul Saver | n/a |
| | S | GENERATOR x2 | FANG x2 | Milk Chocolate |
| GOLD | A | Endurance Fruit | Resurrective | Chocolate |
| | B | Dried Meat | Miracle Ice Pop | Chocolate |
| | C | Cure Bulb | Magic Bulb | Melted Chocolate |
|---------------------------------------------------------------------|
| | S#1 | Night Stalker | Day Walker | n/a |
| | S | GENERATOR x5 | FANG x5 | Deluxe Chocolate |
| PLAT | A | GENERATOR x3 | FANG x3 | Milk Chocolate |
| | B | GENERATOR | FANG | Milk Chocolate |
| | C | CONVERTOR | GUNPOWDER | Chocolate |
'---------------------------------------------------------------------'
(note that there are special one-time rewards for
the first time you earn an S-rank on Boss Rush ALL)
[Rymer]
The pillars block the regular bolts, but be careful to get out of the way
if he fires grenades or flaming bolts. Set the climate to Frigid Arctic to
strengthen your attacks.
Lucian: Equip Ezra and Hel. Use your spin attack to hit him multiple
times. The trails from his charging attack can damage you, so wait until he
stops or attack from the side instead of chasing him.
Aaron: Equip Ezra and Witch. Stand behind a pillar and fire Witch sideways
so that it has a straight line to him once it turns.
[The Poes]
Thankfully you only have to fight the Twin Poefighter and not both of them.
If you get behind it while it's gathering energy for the energy balls, it'll
cancel the attack and charge instead, so be prepared.
Lucian: Dash out of the way when it charges and get behind it. Don't try for
more than a couple hits or you'll probably get slammed.
Aaron: Witch is again a good choice here. Dash out of the way when it
charges and fire a few rounds into its back until it turns invincible or
charges again.
[Stoker]
Don't get too far away or he'll waste your time with missiles. Set the
climate to Arid Desert to strengthen your attacks.
Lucian: Honestly, even at a high level this fight will be way too tedious.
Just bring a bunch of Fruit Yogurt and Trance your way through with Nero.
Don't use it until right before he's done with the Sol attack or you won't
be able to lock on and you'll waste it.
Aaron: Ninja is the way to go here. Let the wind push you back to avoid
getting hit by his swipe.
[Dumas]
Quick guard to deflect Blood Cutter back at him. This guy can be a real
problem if he repeatedly uses the aura type that you can't destroy. If
anyone has a good strategy for dealing with that short of getting the
Japanese version for the Sol Emblem, I'd like to hear it. Endurance Fruit,
maybe?
Lucian: Use Hel's charge against Blood Company and whenever he's in range.
Aaron: Use Dragoon against Blood Company and Bomber whenever he teleports
within range. Back up if he gets right next to you, though.
[Polidori]
Use the same strategy that you would when you fight him normally.
[ALL]
The Burning Headband headgear is a big help here. Load up on Heaven Fruits,
as particularly on Platinum you can get one-hit killed with a low enough
Vitality. Bring some Fruit Yogurt too, if you plan to rely on Trance and
Bursts. Pratice bosses individually if you're having trouble getting
through the whole thing, and leveling up will help too.
\ .-------------. /
===============================| Dark Swords |===============================
/ '-------------' [SWDS] \
[Vanargand] "A sword comprised of dark matter and named after the beast of
destruction."
Location: Lucian starts the game with this equipped.
- Vanargand
· Energy Cost: 12
· Tap the Y Button repeatedly for a chain attack (up to 3 hits).
.---------------------------------.
| LV | PW | Ingredients |
|----|----|-----------------------|
| 1 | 0 | |
| 2 | 5 | Iron x4 Solvent x2 |
| 3 | 10 | Iron x8 Solvent x4 |
| 4 | 15 | Iron x12 Solvent x6 |
| 5 | 20 | Iron x16 Solvent x8 |
'---------------------------------'
- Vanargand II
· Energy Cost: 14
· Tap the Y Button repeatedly for a chain attack (up to 4 hits).
.-----------------------------------------------.
| LV | PW | Ingredients |
|----|----|-------------------------------------|
| 6 | 25 | Iron x20 Solvent x10 Adamant x1 |
| 7 | 30 | Iron x24 Solvent x12 Adamant x3 |
| 8 | 35 | Iron x28 Solvent x14 Adamant x5 |
| 9 | 40 | Iron x32 Solvent x16 Adamant x7 |
| 10 | 45 | Iron x36 Solvent x18 Adamant x9 |
'-----------------------------------------------'
- Vanargand III
· Energy Cost: 16
· Tap the Y Button repeatedly for a chain attack (up to 5 hits).
.---------------------------------------------------.
| LV | PW | Ingredients |
|----|----|-----------------------------------------|
| 11 | 51 | Solvent x20 Adamant x11 Crystal x1 |
| 12 | 57 | Solvent x22 Adamant x13 Crystal x4 |
| 13 | 63 | Solvent x24 Adamant x15 Crystal x7 |
| 14 | 69 | Solvent x26 Adamant x17 Crystal x10 |
| 15 | 75 | Solvent x28 Adamant x19 Crystal x13 |
| 16 | 87 | Solvent x30 Adamant x21 Crystal x16 |
'---------------------------------------------------'
Advice: This is your mainstay weapon - fairly quick, maneuverable, and good
in a variety of situations. Its range is a little short, but it has a short
cooldown so you can usually block in time if you don't take out your enemy
in a single combo.
Total Parts: Iron x180, Solvent x240, Adamant x121, Crystal x51
Total Upgrade Cost: 231200 Soll
-----------------------------------------------------------------------------
[Jormungandr] "A lance comprised of dark matter and named after the beast
of earth."
Location: In a chest at the end of the excavated ruins underneath Hunting
Mansion: Interior. Check the San Miguel section of the
walkthrough for detailed instructions.
- Jormungandr
· Energy Cost: 14
· Hold the Y Button to charge up energy and then release to launch a
rushing attack.
.-----------------------------------.
| LV | PW | Ingredients |
|----|----|-------------------------|
| 1 | 0 | |
| 2 | 5 | Iron x10 Throttle x5 |
| 3 | 10 | Iron x20 Throttle x10 |
| 4 | 15 | Iron x30 Throttle x15 |
| 5 | 20 | Iron x40 Throttle x20 |
'-----------------------------------'
- Jormungandr II
· Energy Cost: 16
· Hold the Y Button to charge up energy and then release to launch a
rushing attack that can be sped up 2 times while in action.
.-----------------------------------------------------------------.
| LV | PW | Ingredients |
|----|----|-------------------------------------------------------|
| 6 | 25 | Adamant x4 Gunpowder x1 Iron x50 Throttle x25 |
| 7 | 30 | Adamant x8 Gunpowder x4 |
| 8 | 35 | Adamant x12 Gunpowder x7 |
| 9 | 40 | Adamant x16 Gunpowder x10 |
| 10 | 45 | Adamant x20 Gunpowder x13 |
'-----------------------------------------------------------------'
- Jormungandr III
· Energy Cost: 18
· Hold the Y Button to charge up energy and then release to launch a
rushing attack that can be sped up 3 times while in action.
.------------------------------------------------------------------.
| LV | PW | Ingredients |
|----|----|--------------------------------------------------------|
| 11 | 51 | Meteorite x3 Fang x1 Adamant x24 Gunpowder x16 |
| 12 | 57 | Meteorite x6 Fang x4 |
| 13 | 63 | Meteorite x9 Fang x7 |
| 14 | 69 | Meteorite x12 Fang x10 |
| 15 | 75 | Meteorite x15 Fang x13 |
| 16 | 87 | Meteorite x18 Fang x16 |
'------------------------------------------------------------------'
Advice: I never used this weapon much. It's good against much weaker
enemies, but you have less precise control over your movements, so you'll
take damage from enemy attacks and environmental hazards a lot more often.
It's good in multiplayer, but too slow and imprecise otherwise.
Total Parts: Iron x150, Throttle x75, Adamant x84, Gunpowder x51,
Meteorite x63, Fang x51
Total Upgrade Cost: 151200 Soll
-----------------------------------------------------------------------------
[Hel] "A scythe comprised of dark matter and named after the queen of
darkness."
Location: In a chest at the end of the sealed cave connected to the sewers.
Check the Istrakan section of the walkthrough for detailed
instructions.
- Hel
· Energy Cost: 10
· Hold the Y Button to charge up energy and then release to launch a spin
attack.
.----------------------------------.
| LV | PW | Ingredients |
|----|----|------------------------|
| 1 | 0 | |
| 2 | 5 | Iron x10 Leather x5 |
| 3 | 10 | Iron x20 Leather x10 |
| 4 | 15 | Iron x30 Leather x15 |
| 5 | 20 | Iron x40 Leather x20 |
'----------------------------------'
- Hel II
· Energy Cost: 12
· Hold the Y Button to charge up energy and then release to launch a spin
attack.
· Features an upgraded spin-attack.
.----------------------------------------------------------------.
| LV | PW | Ingredients |
|----|----|------------------------------------------------------|
| 6 | 25 | Adamant x4 Converter x1 Iron x50 Leather x25 |
| 7 | 30 | Adamant x8 Converter x4 |
| 8 | 35 | Adamant x12 Converter x7 |
| 9 | 40 | Adamant x16 Converter x10 |
| 10 | 45 | Adamant x20 Converter x13 |
'----------------------------------------------------------------'
- Hel III
· Energy Cost: 14
· Hold the Y Button to charge up energy and then release to launch a spin
attack.
· Features a second spin-attack upgrade.
.-----------------------------------------------------------------------.
| LV | PW | Ingredients |
|----|----|-------------------------------------------------------------|
| 11 | 51 | Meteorite x3 Generator x1 Adamant x24 Converter x16 |
| 12 | 57 | Meteorite x6 Generator x4 |
| 13 | 63 | Meteorite x9 Generator x7 |
| 14 | 69 | Meteorite x12 Generator x10 |
| 15 | 75 | Meteorite x15 Generator x13 |
| 16 | 87 | Meteorite x18 Generator x16 |
'-----------------------------------------------------------------------'
Advice: This is a great weapon against high-level enemies, especially in
groups. Its normal attack is the slowest of all the weapons, but it has an
extended range, allowing you to attack from a safer distance. The charged
spin attack will tear through groups of enemies, and is highly effective
against bosses and enemies with lots of health.
Total Parts: Iron x150, Leather x75, Adamant x84, Convertor x51,
Meteorite x63, Generator x51
Total Upgrade Cost: 151200 Soll
\ .------------. /
===============================| Solar Guns |================================
/ '------------' [GUNS] \
[Knight] "A Solar Gun bearing the name of a knight."
Location: Aaron starts the game with this.
- Knight
· Energy Cost: 8
· Press the Y Button to fire a solar shot.
.-------------------------------.
| LV | PW | Ingredients |
|----|----|---------------------|
| 1 | 0 | |
| 2 | 5 | Steel x3 Lens x1 |
| 3 | 10 | Steel x6 Lens x2 |
| 4 | 15 | Steel x9 Lens x3 |
| 5 | 20 | Steel x12 Lens x4 |
'-------------------------------'
- Knight II
· Energy Cost: 10
· Press the Y Button to fire a solar shot.
· Hold the Y Button to build up energy and then release to fire a charge
shot.
.--------------------------------------------.
| LV | PW | Ingredients |
|----|----|----------------------------------|
| 6 | 25 | Steel x15 Lens x5 Mythril x1 |
| 7 | 30 | Steel x18 Lens x6 Mythril x2 |
| 8 | 35 | Steel x21 Lens x7 Mythril x3 |
| 9 | 40 | Steel x24 Lens x8 Mythril x4 |
| 10 | 45 | Steel x27 Lens x9 Mythril x5 |
'--------------------------------------------'
- Knight III
· Energy Cost: 12
· Press the Y Button to fire a solar shot.
· Hold the Y Button to build up energy and then release to fire an
upgraded charge shot.
.-------------------------------------------------.
| LV | PW | Ingredients |
|----|----|---------------------------------------|
| 11 | 51 | Lens x10 Mythril x6 Convertor x1 |
| 12 | 57 | Lens x11 Mythril x7 Convertor x2 |
| 13 | 63 | Lens x12 Mythril x8 Convertor x3 |
| 14 | 69 | Lens x13 Mythril x9 Convertor x4 |
| 15 | 75 | Lens x14 Mythril x10 Convertor x5 |
| 16 | 87 | Lens x15 Mythril x11 Convertor x6 |
'-------------------------------------------------'
Advice: The Knight is Aaron's weakest weapon and not particularly useful
once you obtain better ones. You may want to upgrade it a few times to get
you through the first couple of chapters, but once you get the Ninja you
likely won't look back. Be careful when using it to hit switches from a
moving platform, as the charge shot has a knockback that can easily throw
you right off the platform.
Total Parts: Steel x135, Lens x120, Mythril x66, Convertor x21
Total Upgrade Cost: 116400 Soll
-----------------------------------------------------------------------------
[Witch] "A Solar Gun bearing the name of a dark sorceress."
Location: Obtained through a story event at the beginning of Chapter 3.
- Witch
· Energy Cost: 15
· Press the Y Button to fire guided shots that automatically steer towards
enemies.
.----------------------------------.
| LV | PW | Ingredients |
|----|----|------------------------|
| 1 | 0 | |
| 2 | 5 | Steel x4 Solvent x2 |
| 3 | 10 | Steel x8 Solvent x4 |
| 4 | 15 | Steel x12 Solvent x6 |
| 5 | 20 | Steel x16 Solvent x8 |
'----------------------------------'
- Witch II
· Energy Cost: 17
· Press the Y Button to fire guided shots that automatically steer towards
enemies.
· Features upgraded rapid-fire capabilities.
.------------------------------------------------.
| LV | PW | Ingredients |
|----|----|--------------------------------------|
| 6 | 25 | Steel x20 Solvent x10 Mythril x1 |
| 7 | 30 | Steel x24 Solvent x12 Mythril x3 |
| 8 | 35 | Steel x28 Solvent x14 Mythril x5 |
| 9 | 40 | Steel x32 Solvent x16 Mythril x7 |
| 10 | 45 | Steel x36 Solvent x18 Mythril x9 |
'------------------------------------------------'
- witch III
· Energy Cost: 19
· Press the Y Button to fire guided shots that automatically steer towards
enemies.
· Features a second rapid-fire upgrade.
.---------------------------------------------------.
| LV | PW | Ingredients |
|----|----|-----------------------------------------|
| 11 | 51 | Solvent x20 Mythril x11 Crystal x1 |
| 12 | 57 | Solvent x22 Mythril x13 Crystal x3 |
| 13 | 63 | Solvent x24 Mythril x15 Crystal x5 |
| 14 | 69 | Solvent x26 Mythril x17 Crystal x7 |
| 15 | 75 | Solvent x28 Mythril x19 Crystal x9 |
| 16 | 87 | Solvent x30 Mythril x21 Crystal x11 |
'---------------------------------------------------'
Advice: Witch may seem a bit expensive at first, but at higher levels it's
one of the most efficient guns in terms of damage to energy cost ratio. Use
its homing ability to take out enemies around corners or at a distance. You
can extend its range even farther (far enough to avoid getting targeted by
Craters) by holding X to move the camera over to the target. It does have a
few downsides, though. It's difficult to hit enemies right next to you since
the missile travels a set direction before locking on to an enemy, and if
you're not targetting a specific enemy the missile may not lock on to the
closest threat.
Total Parts: Steel x180, Solvent x240, Mythril x121, Crystal x36
Total Upgrade Cost: 207200 Soll
-----------------------------------------------------------------------------
[Ninja] "A Solar Gun bearing the name of a ninja."
Location: Obtained through a story event in Chapter 4.
- Ninja
· Energy Cost: 5
· Hold the Y Button for rapid-fire.
.------------------------------------.
| LV | PW | Ingredients |
|----|----|--------------------------|
| 1 | 0 | |
| 2 | 2 | Steel x5 Throttle x4 |
| 3 | 4 | Steel x10 Throttle x8 |
| 4 | 6 | Steel x15 Throttle x12 |
| 5 | 8 | Steel x20 Throttle x16 |
'------------------------------------'
- Ninja II
· Energy Cost: 7
· Hold the Y Button for rapid-fire.
· Features upgraded rapid-fire capabilities.
.-----------------------------------------------------------------.
| LV | PW | Ingredients |
|----|----|-------------------------------------------------------|
| 6 | 10 | Mythril x2 Convertor x1 Steel x25 Throttle x20 |
| 7 | 12 | Mythril x4 Convertor x3 |
| 8 | 14 | Mythril x8 Convertor x5 |
| 9 | 16 | Mythril x12 Convertor x7 |
| 10 | 18 | Mythril x16 Convertor x9 |
'-----------------------------------------------------------------'
- Ninja III
· Energy Cost: 9
· Hold the Y Button for rapid-fire.
· Features a second rapid-fire upgrade.
.----------------------------------------------------------------------.
| LV | PW | Ingredients |
|----|----|------------------------------------------------------------|
| 11 | 20 | Lunasteel x2 Generator x1 Mythril x20 Convertor x11 |
| 12 | 22 | Lunasteel x4 Generator x2 |
| 13 | 24 | Lunasteel x6 Generator x3 |
| 14 | 26 | Lunasteel x8 Generator x4 |
| 15 | 28 | Lunasteel x10 Generator x5 |
| 16 | 32 | Lunasteel x12 Generator x6 |
'----------------------------------------------------------------------'
Advice: This is a great weapon against low- to medium-level enemies. Just
hold down the Y Button and the R Button and watch as the enemies fall one
after another. It takes too much time and wastes too much energy to kill
high-level enemies, though. Also, you may want to keep it at level 5 until
you have a lot of extra Junk Parts, since the added damage of the next few
upgrades doesn't offset the extra energy cost.
Total Parts: Steel x75, Throttle x60, Mythril x62, Convertor x36,
Lunasteel x42, Generator x21
Total Upgrade Cost: 122800 Soll
-----------------------------------------------------------------------------
[Dragoon] "A Solar Gun bearing the name of a dragoon."
Location: Obtained through a story event at the end of Chapter 5.
- Dragoon
· Energy Cost: 10
· Hold the Y Button to fire solar breath.
.-----------------------------------.
| LV | PW | Ingredients |
|----|----|-------------------------|
| 1 | 0 | |
| 2 | 5 | Steel x5 Leather x4 |
| 3 | 10 | Steel x10 Leather x8 |
| 4 | 15 | Steel x15 Leather x12 |
| 5 | 20 | Steel x20 Leather x16 |
'-----------------------------------'
- Dragoon II
· Energy Cost: 12
· Hold the Y Button to fire solar breath.
· Features upgraded rapid-fire capabilities.
.----------------------------------------------------------------.
| LV | PW | Ingredients |
|----|----|------------------------------------------------------|
| 6 | 25 | Mythril x2 Gunpowder x1 Steel x25 Leather x20 |
| 7 | 30 | Mythril x4 Gunpowder x2 |
| 8 | 35 | Mythril x8 Gunpowder x3 |
| 9 | 40 | Mythril x12 Gunpowder x4 |
| 10 | 45 | Mythril x16 Gunpowder x5 |
'----------------------------------------------------------------'
- Dragoon III
· Energy Cost: 14
· Hold the Y Button to fire solar breath.
· Features a second rapid-fire upgrade.
.------------------------------------------------------.
| LV | PW | Ingredients |
|----|----|--------------------------------------------|
| 11 | 51 | Lunasteel x2 Mythril x20 Gunpowder x6 |
| 12 | 57 | Lunasteel x4 |
| 13 | 63 | Lunasteel x6 |
| 14 | 69 | Lunasteel x8 |
| 15 | 75 | Lunasteel x10 |
| 16 | 87 | Lunasteel x12 |
'------------------------------------------------------'
Advice: Only effective against large groups of enemies, like Pigs or the
Blood Company attack. I never found it very useful other than that.
Total Parts: Steel x75, Leather x60, Mythril x60, Gunpowder x21,
Lunasteel x42
Total Upgrade Cost: 97200 Soll
-----------------------------------------------------------------------------
[Bomber] "A Solar Gun bearing the name of a bomber."
Location: After clearing Armed Train Irving, return and make your way to
the front of the train. The previously locked door to the engine
car will now be open, and the chest is inside.
- Bomber
· Energy Cost: 45
· Press the Y Button to fire solar grenades that can fly over walls.
.--------------------------------.
| LV | PW | Ingredients |
|----|----|----------------------|
| 1 | 0 | |
| 2 | 5 | Steel x6 Lens x5 |
| 3 | 10 | Steel x12 Lens x10 |
| 4 | 15 | Steel x18 Lens x15 |
| 5 | 20 | Steel x24 Lens x20 |
'--------------------------------'
- Bomber II
· Energy Cost: 50
· Press the Y Button to fire solar grenades that can fly over walls.
· Features an upgraded explosion range.
.-------------------------------------------------------------.
| LV | PW | Ingredients |
|----|----|---------------------------------------------------|
| 6 | 25 | Mythril x3 Gunpowder x1 Steel x30 Lens x25 |
| 7 | 30 | Mythril x6 Gunpowder x3 |
| 8 | 35 | Mythril x9 Gunpowder x5 |
| 9 | 40 | Mythril x12 Gunpowder x7 |
| 10 | 45 | Mythril x15 Gunpowder x9 |
'-------------------------------------------------------------'
- Bomber III
· Energy Cost: 55
· Press the Y Button to fire solar grenades that can fly over walls.
· Features a second explosion-range upgrade.
.------------------------------------------------------------------.
| LV | PW | Ingredients |</pre><pre id="faqspan-6">
|----|----|--------------------------------------------------------|
| 11 | 51 | Lunasteel x3 Fang x1 Mythril x18 Gunpowder x11 |
| 12 | 57 | Lunasteel x6 Fang x3 |
| 13 | 63 | Lunasteel x9 Fang x5 |
| 14 | 69 | Lunasteel x12 Fang x7 |
| 15 | 75 | Lunasteel x15 Fang x9 |
| 16 | 87 | Lunasteel x18 Fang x11 |
'------------------------------------------------------------------'
Advice: This gun is slow-firing and energy-intensive, but it packs a huge
punch. It's a good choice against agile bosses, and it's the only
weapon that isn't blocked by walls.
Total Parts: Steel x90, Lens x75, Mythril x63, Gunpowder x25,
Lunasteel x63, Fang x36
Total Upgrade Cost: 89600 Soll
\ .----------. /
================================| Headgear |=================================
/ '----------' [HEAD] \
.----------------------. .------------.
| [Dark Eye] |---------------------------------------| SELL: 300 |
'----------------------' '------------'
"A jet-black eye patch used to keep the powers of darkness in check.
Spirit +2."
· Buy from the Old Culiacan General Store for 1500 Soll.
· Buy from the Traveling Merchant on Armed Train Irving for 1500 Soll.
.----------------------. .------------.
| [Training Goggles] |---------------------------------------| SELL: N/A |
'----------------------' '------------'
"Sky-blue goggles used by apprentice gunslingers. Spirit +4."
· Found in a green chest in Hunting Mansion: Interior, Treasure Room the
first time it is opened.
.----------------------. .------------.
| [Muspell Headgear] |---------------------------------------| SELL: 400 |
'----------------------' '------------'
"A head guard imbued with the power of the giant Muspell.
Spirit +6 under clear skies."
· Buy from the Acuna General Store for 2000 Soll after clearing New
Culiacan.
.----------------------. .------------.
| [Hresvelgr Headgear] |---------------------------------------| SELL: 400 |
'----------------------' '------------'
"A head guard imbued with the power of the mighty bird Hresvelgr.
Spirit +6 under cloudy skies."
· Buy from the Acuna General Store for 2000 Soll.
· Buy from the Traveling Merchant on Armed Train Irving for 2000 Soll.
.----------------------. .------------.
| [Nidhoggr Headgear] |---------------------------------------| SELL: 400 |
'----------------------' '------------'
"A head guard imbued with the power of the poison dragon Nidhoggr.
Spirit +6 under rainy skies."
· Buy from the Acuna General Store for 2000 Soll after New Culiacan.
.----------------------. .------------.
| [Garmr Headgear] |---------------------------------------| SELL: 400 |
'----------------------' '------------'
"A head guard imbued with the power of the demon hound Garmr.
Spirit +6 under snowy skies."
· Buy from the Acuna General Store for 2000 Soll as of Chapter 5.
.----------------------. .------------.
| [Moonlight Beauty] |---------------------------------------| SELL: N/A |
'----------------------' '------------'
"A headdress blessed by the lunar maiden Mani.
Raises your energy charge speed by 50%."
· Found in a green chest in Hunting Mansion: Interior, Storage Cell the
first time it is opened on Hard or Nightmare difficulty.
.----------------------. .------------.
| [Earth Amulet] |---------------------------------------| SELL: 600 |
'----------------------' '------------'
"A health amulet. Protects against Poison."
· Buy from the Old Culiacan General Store for 3000 Soll as of Chapter 3.
.----------------------. .------------.
| [Wind Amulet] |---------------------------------------| SELL: N/A |
'----------------------' '------------'
"A victory amulet. Protects against confusion and fainting."
· Found in a green chest in Dark Castle Auguste, Narcissus 3F the first
time it is opened.
.----------------------. .------------.
| [Ice Flame Amulet] |---------------------------------------| SELL: N/A |
'----------------------' '------------'
"A good-luck amulet. Protects against burning and freezing."
· Found in a green chest in in Old Culiacan: Sewers, Blocked Gate the
first time it is opened.
.----------------------. .------------.
| [Burning Headband] |---------------------------------------| SELL: N/A |
'----------------------' '------------'
"A headband said to have been used by a legendary runner.
Automatically uses a restoration item when your life reaches zero."
· Found in a green chest in San Miguel: Underground Ruins, Lava Drift the
first time it is opened.
.----------------------. .------------.
| [Cool Bandanna] |---------------------------------------| SELL: N/A |
'----------------------' '------------'
"A headband said to have been used by a legendary soldier.
Automatically uses a restoration item when your energy reaches zero."
· Found in a green chest in Istrakan: Sealed Area, West Room the first
time it is opened.
.----------------------. .------------.
| [Eclipse Eye] |---------------------------------------| SELL: N/A |
'----------------------' '------------'
"A white patch created miraculously from a solar eclipse.
Allows you to charge under sunlight. For Lucian only."
· Reward for completing floors 81-90 of Vambery Tower for the first time.
.----------------------. .------------.
| [Eclipse Goggles] |---------------------------------------| SELL: N/A |
'----------------------' '------------'
"Deep red goggles created miraculously from a lunar eclipse.
Allows you to charge under moonlight. For Aaron only."
· Reward for completing floors 91-100 of Vambery Tower for the first time.
.----------------------. .------------.
| [Cursed Mask] |---------------------------------------| SELL: N/A |
'----------------------' '------------'
"A mask imbued with a vampire's power. Spirit -8."
! Earn 666 points while equipped to transform into Warrior's Mask.
(1 point per enemy killed or spawned, lots of points against Stoker)
· Reward for completing floors 61-70 of Vambery Tower for the first time.
.----------------------. .------------.
| [Warrior's Mask] |---------------------------------------| SELL: N/A |
'----------------------' '------------'
"A mask left behind by an ancient warrior. Spirit +8."
! Prevents all status effects.
· Earn 666 points with Cursed Mask equipped.
(1 point per enemy killed or spawned, lots of points against Stoker)
.----------------------. .------------.
| [PegasusRockHead] |---------------------------------------| SELL: 800 |
'----------------------' '------------'
! Increases the duration of item effects.
Effect depends on the level of your Cross Brother Band partner.
· Ryuusei no Rockman crossover item.
\ .------------. /
===============================| Upper Body |================================
/ '------------' [BODY] \
.----------------------. .------------.
| [Leather Suit] |---------------------------------------| SELL: N/A |
'----------------------' '------------'
"A leather bodysuit. Vitality +2."
· Found in a green chest in Hunting Mansion: Forecourt, Prep Room the
first time it is opened.
.----------------------. .------------.
| [Battle Suit] |---------------------------------------| SELL: N/A |
'----------------------' '------------'
"A bodysuit made for battle. Vitality +4."
· Found in a green chest in Santa Cecilia Station, Storage Room the first
time it is opened.
.----------------------. .------------.
| [Muspell Arms] |---------------------------------------| SELL: N/A |
'----------------------' '------------'
"Armguards imbued with the power of the giant Muspell.
Vitality +6 under clear skies."
· Found in a green chest in Old Culiacan: Sewers, Sunken Room the first
time it is opened.
.----------------------. .------------.
| [Hresvelgr Arms] |---------------------------------------| SELL: N/A |
'----------------------' '------------'
"Armguards imbued with the power of the mighty bird Hresvelgr.
Vitality +6 under cloudy skies."
· Found in a green chest in Old Culiacan: 13th Street, Glider Room the
first time it is opened.
.----------------------. .------------.
| [Nidhoggr Arms] |---------------------------------------| SELL: N/A |
'----------------------' '------------'
"Armguards imbued with the power of the poison dragon Nidhoggr.
Vitality +6 under rainy skies."
· Found in a green chest in Santa Cecilia Station, Back Room the first
time it is opened.
.----------------------. .------------.
| [Garmr Arms] |---------------------------------------| SELL: N/A |
'----------------------' '------------'
"Armguards imbued with the power of the demon hound Garmr.
Vitality +6 under snowy skies."
· Found in a green chest in New Culiacan, Acid Pool the first time it is
opened.
.----------------------. .------------.
| [Ninja Suit] |---------------------------------------| SELL: N/A |
'----------------------' '------------'
"An outfit said to have been used by a legendary ninja.
Reduces Dark-based damage."
· Found in a green chest in Armed Train Irving, Passenger Car F the first
time it is opened.
.----------------------. .------------.
| [Hot Space] |---------------------------------------| SELL: 500 |
'----------------------' '------------'
"A suit of body armor blessed by the flame terrennial Ursula.
The higher the temperature, the less damage you take."
· Buy from the Acuna General Store for 2500 Soll as of Chapter 3.
· Buy from the Traveling Merchant on Armed Train Irving for 2500 Soll.
.----------------------. .------------.
| [Winter's Tale] |---------------------------------------| SELL: 500 |
'----------------------' '------------'
"A suit of body armor blessed by the ice terrennial Ezra.
The lower the temperature, the less damage you take."
· Buy from the Acuna General Store for 2500 Soll as of Chapter 5.
.----------------------. .------------.
| [Wild Wind] |---------------------------------------| SELL: 500 |
'----------------------' '------------'
"A suit of body armor blessed by the wind terrennial Alexander.
The windier it is, the less damage you take."
· Buy from the Acuna General Store for 2500 Soll as of Chapter 4.
· Buy from the Traveling Merchant on Armed Train Irving for 2500 Soll.
.----------------------. .------------.
| [Staying Power] |---------------------------------------| SELL: 500 |
'----------------------' '------------'
"A suit of body armor blessed by the earth terrennial Tove.
The more humid it is, the less damage you take."
· Buy from the Acuna General Store for 2500 Soll as of Chapter 4.
· Buy from the Traveling Merchant on Armed Train Irving for 2500 Soll.
.----------------------. .------------.
| [Green Leaf Cape] |---------------------------------------| SELL: 700 |
'----------------------' '------------'
"A cape made from the leaves of the Solar Tree.
Doubles the effect of Terra Bugs."
· Buy from the Acuna General Store for 3500 Soll.
.----------------------. .------------.
| [Blood Sucker] |---------------------------------------| SELL: N/A |
'----------------------' '------------'
"Prototype Casket Armor.
Restores life as you defeat enemies. For Lucian only."
! Restores 2% of your Life when defeating an enemy.
· Reward for S-ranking Gold Boss Rush ALL with Lucian for the first time.
.----------------------. .------------.
| [Soul Saver] |---------------------------------------| SELL: N/A |
'----------------------' '------------'
"A bodysuit imbued with the hope of Trinity.
Restores energy as you defeat enemies. For Aaron only."
! Restores 2% of your Energy when defeating an enemy.
· Reward for S-ranking Gold Boss Rush ALL with Aaron for the first time.
.----------------------. .------------.
| [Cursed Scarf] |---------------------------------------| SELL: N/A |
'----------------------' '------------'
"A scarf imbued with a vampire's power. Vitality -8."
! Earn 666 points while equipped to transform into Warrior's Scarf.
(1 point per enemy killed or spawned, lots of points against Stoker)
· Reward for completing floors 41-50 of Vambery Tower for the first time.
.----------------------. .------------.
| [Warrior's Scarf] |---------------------------------------| SELL: N/A |
'----------------------' '------------'
"A scarf left behind by an ancient warrior. Vitality +8."
· Earn 666 points with Cursed Scarf equipped.
(1 point per enemy killed or spawned, lots of points against Stoker)
.----------------------. .------------.
| [DragonRockBody] |---------------------------------------| SELL: 800 |
'----------------------' '------------'
! Increases your resistance to status ailments.
Effect depends on the level of your Cross Brother Band partner.
· Ryuusei no Rockman crossover item.
\ .------------. /
===============================| Lower Body |================================
/ '------------' [LEGS] \
.----------------------. .------------.
| [Leather Boots] |---------------------------------------| SELL: 300 |
'----------------------' '------------'
"Boots made of leather. Skill +2."
· Buy from the Old Culiacan General Store for 1500 Soll as of Chapter 3.
· Buy from the Traveling Merchant on Armed Train Irving for 1500 Soll.
.----------------------. .------------.
| [Battle Boots] |---------------------------------------| SELL: N/A |
'----------------------' '------------'
"Boots made for battle. Skill +4."
· Found in a green chest in Dark Castle Auguste 1F, Sand Pit the first
time it is opened.
.----------------------. .------------.
| [Muspell Legs] |---------------------------------------| SELL: 400 |
'----------------------' '------------'
"Leg guards imbued with the power of the giant Muspell.
Skill +6 under clear skies."
· Buy from the Old Culiacan General Store for 2000 Soll as of Chapter 5.
.----------------------. .------------.
| [Hresvelgr Legs] |---------------------------------------| SELL: 400 |
'----------------------' '------------'
"Leg guards imbued with the power of the mighty bird Hresvelgr.
Skill +6 under cloudy skies."
· Buy from the Old Culiacan General Store for 2000 Soll after clearing
New Culiacan.
.----------------------. .------------.
| [Nidhoggr Legs] |---------------------------------------| SELL: 400 |
'----------------------' '------------'
"Leg guards imbued with the power of the poison dragon Nidhoggr.
Skill +6 under rainy skies."
· Buy from the Old Culiacan General Store for 2000 Soll as of Chapter 5.
.----------------------. .------------.
| [Garmr Legs] |---------------------------------------| SELL: 400 |
'----------------------' '------------'
"Leg guards imbued with the power of the demon hound Garmr.
Skill +6 under snowy skies."
· Buy from the Old Culiacan General Store for 2000 Soll as of Chapter 4.
· Buy from the Traveling Merchant on Armed Train Irving for 2000 Soll.
.----------------------. .------------.
| [Fire Starter] |---------------------------------------| SELL: N/A |
'----------------------' '------------'
"Leg armor blessed by the flame terrennial Ursula.
The higher the temperature, the easier it is to enter Trance mode."
· Found in a green chest in New Culiacan, The Fountain the first time it
is opened on Hard or Nightmare difficulty.
.----------------------. .------------.
| [Ice Breaker] |---------------------------------------| SELL: N/A |
'----------------------' '------------'
"Leg armor blessed by the ice terrennial Ezra.
The lower the temperature, the easier it is to enter Trance mode."
· Found in a green chest in Dark Castle Auguste 1F, Frigid Gate the first
time it is opened on Hard or Nightmare difficulty.
.----------------------. .------------.
| [Sky Runner] |---------------------------------------| SELL: N/A |
'----------------------' '------------'
"Leg armor blessed by the wind terrennial Alexander.
The windier it is, the easier it is to enter Trance mode."
· Found in a green chest in Hunting Mansion: Forecourt, Glider Room the
first time it is opened on Hard or Nightmare difficulty.
.----------------------. .------------.
| [Grass Dancer] |---------------------------------------| SELL: N/A |
'----------------------' '------------'
"Leg armor blessed by the earth terrennial Tove.
The more humid it is, the easier it is to enter Trance mode."
· Found in a green chest in Old Culiacan: Sewers, Green Room the first
time it is opened on Hard or Nightmare difficulty.
.----------------------. .------------.
| [Night Stalker] |---------------------------------------| SELL: N/A |
'----------------------' '------------'
"Leg armor blessed by the dark terrennial Nero.
Alters the damage you deal based on the value of the Lunar Gauge.
For Lucian only."
· Reward for S-ranking Platinum Boss Rush ALL with Lucian for the first
time.
.----------------------. .------------.
| [Day Walker] |---------------------------------------| SELL: N/A |
'----------------------' '------------'
"Leg armor blessed by the light terrennial Toasty.
Alters the damage you deal based on the value of the Solar Gauge.
For Aaron only."
· Reward for S-ranking Platinum Boss Rush ALL with Aaron for the first
time.
.----------------------. .------------.
| [Training Boots] |---------------------------------------| SELL: N/A |
'----------------------' '------------'
"Boots used by apprentice warriors.
Doubles experience points, but prevents you from earning any Soll."
· Reward for completing floors 1-10 of Vambery Tower for the first time.
.----------------------. .------------.
| [Bounty Boots] |---------------------------------------| SELL: 2000 |
'----------------------' '------------'
"Boots said to have been used by a legendary bounty hunter.
Doubles earned Soll, but prevents you from earning any experience."
· Buy from the Acuna General Store for 9999 Soll after clearing New
Culiacan.
.----------------------. .------------.
| [Cursed Boots] |---------------------------------------| SELL: N/A |
'----------------------' '------------'
"Boots imbued with a vampire's power. Skill -8."
! Earn 666 points while equipped to transform into Warrior's Boots.
(1 point per enemy killed or spawned, lots of points against Stoker)
· Reward for completing floors 21-30 of Vambery Tower for the first time.
.----------------------. .------------.
| [Warrior's Boots] |---------------------------------------| SELL: N/A |
'----------------------' '------------'
"Boots left behind by an ancient warrior. Skill +8."
· Earn 666 points with Cursed Boots equipped.
(1 point per enemy killed or spawned, lots of points against Stoker)
.----------------------. .------------.
| [LeoRockLeg] |---------------------------------------| SELL: 800 |
'----------------------' '------------'
! Decreases the amount of damage you take.
Effect depends on the level of your Cross Brother Band partner.
! Allows you to dash without expending any energy.
· Ryuusei no Rockman crossover item.
\ .---------. /
=================================| Shields |=================================
/ '---------' [SHLD] \
.----------------------. .------------.
| [Silver Star] |---------------------------------------| SELL: N/A |
'----------------------' '------------'
"A shield marked by a white shooting star.
Increases the amount your TRC (Trance) Gauge rises when guarding."
! Max level: 45 (99 with Luna Emblem)
! To level up: Quick Guard 25 times (guard just before getting hit).
The Lion Statues in Hunting Mansion: Forecourt have a nice regular attack
with low damage, perfect for practicing your guarding reflexes.
· Both characters starts the game with this equipped.
.----------------------. .------------.
| [Red Cross] |---------------------------------------| SELL: N/A |
'----------------------' '------------'
"A shield emblazoned with a red cross.
Increases resistance against status ailments.
Restores life when guarding."
! Max level: 50
! To level up: Guard 30 elemental attacks.
Use the flame gets in Hunting Mansion: Interior to speed up the
process.
· Found in a green chest in Old Culiacan: 13th Street, Hideout Antechamber
the first time it is opened.
.----------------------. .------------.
| [Snake Eyes] |---------------------------------------| SELL: N/A |
'----------------------' '------------'
"A shield blessed by an ancient sorceress.
Automatically guards attacks from all directions when raised."
! Max level: 50
! To level up: Let your guard be broken 20 times.
Buy a bunch of Moon Dew items or collect them from the Snow breakables
in the Frigid Arctic segment of Dark Castle Auguste F1. Use one right
when your guard is broken to restore it. Repeat. You can also leave the
room and re-enter, which will allow you to block again.
· Found in a green chest in New Culiacan, Spike Room the first time it is
opened.
Stand on top of the pressure switch and whistle to call the golem over.
Run around the opposite side of the wall so it doesn't see you, and wait
for it to come to a rest on the switch. Run across the lowered spikes to
reach the chest.
.----------------------. .------------.
| [Blue Spine] |---------------------------------------| SELL: N/A |
'----------------------' '------------'
"A blue spiked shield. Reflects damage when guarding."
! Note: you don't gain experience from defeating enemies in this manner.
! Max level: 60
! To level up: Counter 20 times (attack immediately after guarding a hit).
· Found in a green chest in Dark Castle Auguste, Artur 4F the first time
it is opened on Hard or Nightmare difficulty.
\ .----------. /
================================| Treasure |=================================
/ '----------' [LOOT] \
[Soll]
The dungeons in Lunar Knights are full of treasure. The most common variety
is Soll, the currency of this world. Soll is a stored form of solar energy,
and it can be converted back and forth for use in a Solar Station via the
Solar Bank. You'll find it in the breakables mentioned below, and most
enemies drop it. These are several different denominations to be found:
· Green Coin: 5 Soll
· Bronze Coin: 10 Soll
· Gold Coin: 50 Soll
· Silver Crystal: 250 Soll
· Gold Crystal: 500 Soll
[Treasure Chests]
What would a dungeon be without treasure chests? These familiar objects show
up in predetermined locations in a dungeon and contain at most one item.
There are several varieties:
· Orange: These are the most common type of chest and always contain the
same item. They respawn when you leave the dungeon.
· Green: These are rare chests which only appear once per playthrough. After
you open them, they may contain a different item on the next playthrough,
or on a higher difficulty level.
· Blue: These chests also appear only once per playthrough, but they always
contain the same item: a key. Luckily, unlocked doors remain open when you
re-visit a dungeon.
· Invisible: These are just normal orange chests, but they don't appear on
the screen unless illuminated by lightning or a Clairvoyance Fruit.
· Mimic: Well, not all chests are beneficial. These monsters appear identical
to orange chests - that is, until you attempt to open them, at which point
they'll take a bite out of you. They only show up in the bonus dungeon,
though. You can find them by attacking in their direction - the attack will
pass over a normal chest, but a Mimic will be hit.
· Empty: These aren't much use either, but at least they don't bite you. They
only show up in the bonus dungeon along with the Mimics.
[Breakables]
In addition to chests, there are a range of objects in dungeons that can be
smashed to pieces. Most of the time, nothing will happen, but occasionally
you'll find a minor recovery item or a handful of Soll.
However, each dungeon has its own special breakable, each of which have an
affinity to a specific climate and meteorological event. In their preferred
climates, these breakables change in appearance and drop a better item. And
if their preferred meteorological event is going on, you'll get a much better
version of the item. You'll hear a warning buzz when a weather event is about
to begin, so listen closely, as rain from a Tove burst and regular showers
don't have any effect.
These are the possible breakables you can encounter, along with a description
of their appearance (in both standard and special forms) and the loot they
can drop.
[Amber] (an odd-shaped red crystal / with an item pouch inside)
- Cure Drop / Magic Drop / 5-20 Soll
- Gold Nugget (in Humid Continental climate)
- Garnet (in Humid Continental climate during a hailstorm)
[Barrel] (a run-of-the-mill barrel)
- Cure Drop / Magic Drop / 5-20 Soll
[Box] (an open cardboard box / closed)
- Cure Drop / Magic Drop / 5-20 Soll
- Earth Fruit (in Humid Continental climate)
- Heaven Fruit (in Humid Continental climate during a hailstorm)
[Crate] (a small wooden crate)
- Cure Drop / Magic Drop / 5-20 Soll
[Explosives] (a box filled with fireworks)
! Explodes when hit
[Fungus] (a group of small white mushrooms / a big white mushroom)
- Cure Drop / Magic Drop / 5-20 Soll
- Stealth Fruit (in Balmy Subtropical climate)
- Endurance Fruit (in Balmy Subtropical climate during a meteor shower)
[Jar] (a large ceramic pot)
- Cure Drop / Magic Drop / 5-20 Soll
[Lamp] (a floating dark orb / glowing orb)
- Cure Drop / Magic Drop / 5-20 Soll
- LENS (in Arid Desert climate)
- GUNPOWDER (in Arid Desert climate during a sandstorm)
[Luggage] (two tied-up bundles / a tied-up brown package)
- Cure Drop / Magic Drop / 5-20 Soll
- Duke Photo (in Tropical Rainforest climate)
- Poster Girl Photo (in Tropical Rainforest climate during a rainstorm)
Remember, it needs to be a storm (with buzz) and no lightning. Tove won't
help you here.
[Mandragora] (a barrel cactus / plant with a red face)
- Cure Drop / Magic Drop / 5-20 Soll
- Solar Fruit (in Frigid Arctic climate)
- Midnight Sun Fruit (in Frigid Arctic climate during an aurora)
[Monolith] (a metallic block with glowing lines / levitating)
- Cure Drop / Magic Drop / 5-20 Soll
- CONVERTOR (in Frigid Arctic climate)
- GENERATOR (in Frigid Arctic climate during an aurora)
[Nitro] (a bottle filled with a clear liquid)
! Explodes when hit
[Snow] (a pile of snow)
- Moon Dew (in Frigid Arctic climate)
- Full Moon Dew (in Frigid Arctic climate during a snowstorm)
[Torch] (a spiked brazier / with a lit flame)
- Cure Drop / Magic Drop / 5-20 Soll
- IRON (in Arid Desert climate)
- ADAMANT (in Arid Desert climate during a sandstorm)
[Trash] (a cardboard box filled with black debris / engulfed in flames)
- Cure Drop / Magic Drop / 5-20 Soll
- STEEL (in Balmy Subtropical climate)
- MYTHRIL (in Balmy Subtropical climate during a meteor shower)
\ .------------. /
===============================| Junk Parts |================================
/ '------------' [JUNK] \
.----------------------. .------------.
| [IRON] |---------------------------------------| SELL: 16 |
'----------------------' '------------'
"A piece of scrap iron."
! Total required for upgrades: 480
· Start a new game and use a Shinbok password with the Alchemist title.
(x3, Japanese version only)
· Buy from the Acuna General Store for 80 Soll.
· Dropped by Spider, Poison Spider, Black Slime, Red Slime.
· Dropped by Torch breakables in Arid Desert climate.
· Found in a green chest in Hunting Mansion: Interior, Upper Hall.
· Found in an invisible chest in Old Culiacan: 13th Street, Hideout
Training Room.
· Found in 2 orange chests in Santa Cecilia Station, Northwest Terminal.
· Found in 3 invisible chests in Armed Train Irving, Passenger Car D.
.----------------------. .------------.
| [STEEL] |---------------------------------------| SELL: 16 |
'----------------------' '------------'
"A piece of Damascus steel."
! Total required for upgrades: 555
· Start a new game and use a Shinbok password with the Alchemist title.
(x3, Japanese version only)
· Buy from the Acuna General Store for 80 Soll.
· Dropped by Bat, Vampire Bat, Crow, Blue Slime, Purple Slime.
· Dropped by Trash breakables in Balmy Subtropical climate.
· Found in a green chest in Old Culiacan: 13th Street, Back Alley.
· Found in an invisible chest in Hunting Mansion: Interior, Sanctum
Entrance.
· Found in 2 orange chests in Santa Cecilia Station, Northwest Terminal.
· Found in 3 invisible chests in Armed Train Irving, Passenger Car D.
.----------------------. .------------.
| [SOLVENT] |---------------------------------------| SELL: 32 |
'----------------------' '------------'
"A small amount of dark matter in the form of liquid chloroform."
! Total required for upgrades: 480
· Start a new game and use a Shinbok password with the Collector title.
(x3, Japanese version only)
· Buy from the Acuna General Store for 160 Soll as of Chapter 3.
· Dropped by Chloroformin', Burnin', Chillin', Panickin', Poisonin',
Ghoul, Hot Ghoul, Ice Ghoul, Aero Ghoul, Petro Ghoul.
· Found in an invisible chest in Armed Train Irving, Passenger Car D.
· Found in 2 invisible chests in Armed Train Irving, Passenger Car F.
.----------------------. .------------.
| [THROTTLE] |---------------------------------------| SELL: 32 |
'----------------------' '------------'
"A small accelerator gear."
! Total required for upgrades: 135
· Start a new game and use a Shinbok password with the Champion title.
(x3, Japanese version only)
· Buy from the Old Culiacan General Store for 160 Soll as of Chapter 3.
· Dropped by Mimic, Pork.
· Found in 2 invisible chests in Armed Train Irving, Passenger Car F.
· Found in a green chest in Old Culiacan: Sewers, Abandoned Passage.
.----------------------. .------------.
| [LEATHER] |---------------------------------------| SELL: 32 |
'----------------------' '------------'
"A beast's hide."
! Total required for upgrades: 135
· Start a new game and use a Shinbok password with the Champion title.
(x3, Japanese version only)
· Buy from the Acuna General Store for 160 Soll as of Chapter 3.
· Dropped by Crow, Hound, Hot Dog.
· Found in 2 invisible chests in Armed Train Irving, Passenger Car E.
· Found in a green chest in Old Culiacan: Sewers, Blocked Gate if the Ice
Flame Amulet has already been obtained.
.----------------------. .------------.
| [LENS] |---------------------------------------| SELL: 32 |
'----------------------' '------------'
"A fragment of a lens that collects energy."
! Total required for upgrades: 195
· Start a new game and use a Shinbok password with the Collector title.
(x3, Japanese version only)
· Buy from the Old Culiacan General Store for 160 Soll as of Chapter 3.
· Dropped by Yellow Slime, Green Slime, Skeleton.
· Dropped by Orb breakables in Arid Desert climate.
· Found in 2 invisible chests in Armed Train Irving, Passenger Car E.
· Found in a green chest in Old Culiacan: Sewers, Conveyor Room.
.----------------------. .------------.
| [ADAMANT] |---------------------------------------| SELL: 160 |
'----------------------' '------------'
"Raw ore that contains the hardest metal on the planet."
! Total required for upgrades: 289
· Buy from the Old Culiacan General Store for 800 Soll as of Chapter 4.
· Dropped by Lizardman, Spotter.
· Dropped by Torch breakables in Arid Desert climate during a sandstorm.
· Found in a green chest in Old Culiacan: Sewers, Cannon Room.
· Found in an invisible chest in New Culiacan, Cannon Room.
.----------------------. .------------.
| [MYTHRIL] |---------------------------------------| SELL: 160 |
'----------------------' '------------'
"Raw ore that contains a highly conductive material."
! Total required for upgrades: 372
· Buy from the Old Culiacan General Store for 800 Soll as of Chapter 4.
· Dropped by Clay Golem, Stone Golem.
· Dropped by Trash breakables in Balmy Subtropical climate during a meteor
shower.
· Found in a green chest in Old Culiacan: Sewers, Northern Node.
· Found in an invisible chest in New Culiacan, Cannon Room.
.----------------------. .------------.
| [CRYSTAL] |---------------------------------------| SELL: 320 |
'----------------------' '------------'
"A fragment of a stone that can store energy within itself."
! Total required for upgrades: 87
· Buy from the Old Culiacan General Store for 1600 Soll after clearing New
Culiacan.
· Dropped by Skeleton Fencer, Skeleton Archer.
· Found in a green chest in New Culiacan, Long Corridor.
· Reward for C-ranking Shooting Battle Stage 4 (earns 2).
· Reward for C-ranking Shooting Battle Stage EX (earns 2).
.----------------------. .------------.
| [GUNPOWDER] |---------------------------------------| SELL: 320 |
'----------------------' '------------'
"A small measure of liquid explosive."
! Total required for upgrades: 97
· Buy from the Acuna General Store for 1600 Soll as of Chapter 5.
· Buy from the Traveling Merchant on Armed Train Irving for 1600 Soll.
· Dropped by Orc.
· Dropped by Orb breakables in Arid Desert climate during a sandstorm.
· Found in a green chest in Armed Train Irving, Dining Car.
· Reward for C-ranking Platinum Boss Rush ALL with Aaron.
.----------------------. .------------.
| [CONVERTOR] |---------------------------------------| SELL: 320 |
'----------------------' '------------'
"A part from an energy-conversion machine."
! Total required for upgrades: 108
· Buy from the Old Culiacan General Store for 1600 Soll after clearing
New Culiacan.
· Dropped by Vorn, Hot Vorn, Ice Vorn, Aero Vorn, Petro Vorn.
· Dropped by Monolith breakables in Frigid Arctic climate.
· Found in a green chest in New Culiacan, Cannon Room.
· Reward for C-ranking Platinum Boss Rush ALL with Lucian.
.----------------------. .------------.
| [METEORITE] |---------------------------------------| SELL: 1000 |
'----------------------' '------------'
! Total required for upgrades: 126
· Dropped by Lizardman, Spotter.
· Found in a green chest in Dark Castle Auguste, Narcissus 3F on a New
Game+.
· Reward for S-ranking Shooting Battle Stage EX (earns 5).
· Reward for A-ranking Shooting Battle Stage EX (earns 3).
· Reward for B-ranking Shooting Battle Stage EX.
· Reward for completing floors 1-10 of Vambery Tower.
· Reward for completing floors 21-30 of Vambery Tower.
.----------------------. .------------.
| [LUNASTEEL] |---------------------------------------| SELL: 1000 |
'----------------------' '------------'
! Total required for upgrades: 147
· Dropped by Clay Golem, Stone Golem.
· Found in a green chest in Dark Castle Auguste, Narcissus 3F on Normal
difficulty or if the Wind Amulet has already been obtained.
· Reward for S-ranking Shooting Battle Stage 4 (earns 5).
· Reward for A-ranking Shooting Battle Stage 4 (earns 3).
· Reward for B-ranking Shooting Battle Stage 4.
· Reward for completing floors 11-20 of Vambery Tower.
· Reward for completing floors 31-40 of Vambery Tower.
.----------------------. .------------.
| [FANG] |---------------------------------------| SELL: 2000 |
'----------------------' '------------'
! Total required for upgrades: 87
· Dropped by Hot Dog, Petro Dog.
· Found in a green chest in Dark Castle Auguste 2F, Block Trial.
· Reward for S-ranking Gold Boss Rush ALL with Aaron (earns 2).
· Reward for S-ranking Platinum Boss Rush ALL with Aaron (earns 5).
· Reward for A-ranking Platinum Boss Rush ALL with Aaron (earns 3).
· Reward for B-ranking Platinum Boss Rush ALL with Aaron.
· Reward for completing floors 41-50 of Vambery Tower.
· Reward for completing floors 61-70 of Vambery Tower.
.----------------------. .------------.
| [GENERATOR] |---------------------------------------| SELL: 2000 |
'----------------------' '------------'
! Total required for upgrades: 72
· Dropped by Ice Dog, Aero Dog.
· Dropped by Monolith breakables in Frigid Arctic climate during an
aurora.
· Found in a green chest in Dark Castle Auguste 2F, Pillar Trial.
· Reward for S-ranking Gold Boss Rush ALL with Lucian (earns 2).
· Reward for S-ranking Platinum Boss Rush ALL with Lucian (earns 5).
· Reward for A-ranking Platinum Boss Rush ALL with Lucian (earns 3).
· Reward for B-ranking Platinum Boss Rush ALL with Lucian.
· Reward for completing floors 51-60 of Vambery Tower.
· Reward for completing floors 71-80 of Vambery Tower.
\ .-------. /
==================================| Items |==================================
/ '-------' [ITEM] \
.----------------------. .------------.
| [Rotten Fruit] |---------------------------------------| SELL: 5 |
'----------------------' '------------'
"Rotten fruit. Restores your life, but..."
! Recovers 5% of your life but poisons you.
· Converted from any perishable fruit when it rots.
.----------------------. .------------.
| [Rotten Meat] |---------------------------------------| SELL: 5 |
'----------------------' '------------'
"Tainted meat. Restores your life, but..."
! Recovers 5% of your life but poisons you.
· Converted from Delicious Meat when it rots.
.----------------------. .------------.
| [Cure Drop] |---------------------------------------| SELL: 10 |
'----------------------' '------------'
"A green piece of candy. Restores 20% of your life."
· Buy from the Acuna General Store for 50 Soll.
· Dropped by Chloroformin', Burnin', Black Slime, Red Slime.
· Found in various chests and breakables in many dungeons.
.----------------------. .------------. .------------.
| [Earth Fruit] |------------------------| Perishable |-| SELL: 20 |
'----------------------' '------------' '------------'
"A mysterious fruit. Restores 30% of your life."
! Becomes Cure Bulb if kept above 95ºF (35ºC).
! Becomes Rotten Fruit over time.
· Buy from the Acuna General Store for 100 Soll.
· Buy from the Traveling Merchant on Armed Train Irving for 100 Soll.
· Dropped by Spider, Bat, Vampire Bat, Ghost, Vorn, Hot Vorn, Skeleton
Fencer.
· Dropped by Box breakables in Humid Continental climate.
· Found in various chests in many dungeons.
.----------------------. .------------. .------------.
| [Delicious Meat] |------------------------| Perishable |-| SELL: 40 |
'----------------------' '------------' '------------'
"Grilled monster meat. Restores 40% of your life."
! Becomes Dried Meat if kept below 20% humidity.
! Becomes Rotten Meat over time.
· Buy from the Old Culiacan General Store for 200 Soll as of Chapter 3.
· Buy from the Traveling Merchant on Armed Train Irving for 200 Soll.
· Dropped by Pork, Pig.
· Found in a green chest in Hunting Mansion: Forecourt, Prep Room if the
Leather Suit has already been obtained.
· Found in a green chest in Hunting Mansion: Interior, Treasure Room if
the Training Goggles have already been obtained.
· Found in an invisible chest in Istrakan: Sealed Area, Center Room.
· Found in an invisible chest in Dark Castle Auguste 1F, Ice Trial.
.----------------------. .------------.
| [Healing Potion] |---------------------------------------| SELL: 40 |
'----------------------' '------------'
"A green-colored potion. Restores 40% of your life."
· Buy from the Old Culiacan General Store for 200 Soll as of Chapter 3.
· A gift from Lisbeth for rescuing her during Chapter 2.
· Found in various chests in many dungeons.
.----------------------. .------------.
| [Cure Bulb] |---------------------------------------| SELL: 60 |
'----------------------' '------------'
"A strange plant bulb. Restores 50% of your life."
· Start a new game and use a Shinbok password with the Gladiator title.
(Japanese version only)
· Buy from the Old Culiacan General Store for 300 Soll after clearing New
Culiacan.
· Converted from Earth Fruit above 95ºF (35ºC).
· Found in a green chest in Old Culiacan: Sewers, Charging Station if its
Warrior's Ethic has already been obtained.
· Found in a green chest in Santa Cecilia Station, Holding Cells on Normal
difficulty or if Sound Data DEMO 3 has already been obtained.
· Reward for completing the Monster Hunt quest in Old Culiacan: 13th
Street.
· Reward for C-ranking Gold Boss Rush ALL with Lucian.
.----------------------. .------------.
| [Dried Meat] |---------------------------------------| SELL: 120 |
'----------------------' '------------'
"Carefully dried monster meat. Restores 60% of your life."
· Converted from Delicious Meat below 20% humidity.
· Found in a green chest in Santa Cecilia Station, Open Train 3 Car on
Normal difficulty or if Sound Data DEMO 4 has already been obtained.
· Found in a green chest in New Culiacan, The Fountain on Normal
difficulty or if the Fire Starter has already been obtained.
· Reward for completing floors 1-10 of Vambery Tower if the Training Boots
have already been obtained. Once per playthrough.
· Reward for B-ranking Gold Boss Rush ALL with Lucian.
</pre><pre id="faqspan-7">
.----------------------. .------------.
| [Heaven Fruit] |---------------------------------------| SELL: 240 |
'----------------------' '------------'
"A very mysterious fruit. Completely restores your life."
· Dropped by Box breakables in Humid Continental climate during a
hailstorm.
· Buy from the Acuna General Store for 1200 Soll at daytime on a New
Game+.
· Found in a green chest in Istrakan: Sealed Area, West Room if the Cool
Bandanna has already been obtained.
· Found in a green chest in Dark Castle Auguste, Artur 2F on Normal
difficulty or if Sound Data SYSTEM has already been obtained.
· Found in an orange chest in Planet Eater Byron, Treasure Room.
· Reward for completing floors 41-50 of Vambery Tower if the Cursed Scarf
has already been obtained. Once per playthrough.
.----------------------. .------------.
| [Stagnant Water] |---------------------------------------| SELL: 5 |
'----------------------' '------------'
"Tainted water. Restores your energy, but..."
! Recovers 5% of your energy but poisons you.
· Converts from Magical Drink when it expires.
.----------------------. .------------.
| [Magic Drop] |---------------------------------------| SELL: 10 |
'----------------------' '------------'
"A red piece of candy. Restores 20% of your energy."
· Buy from the Acuna General Store for 50 Soll.
· Dropped by Chillin', Panickin', Blue Slime, Purple Slime.
· Found in various breakables in many dungeons.
.----------------------. .------------. .------------.
| [Solar Fruit] |------------------------| Perishable |-| SELL: 20 |
'----------------------' '------------' '------------'
"A mysterious fruit. Restores 30% of your energy."
! Becomes Cure Bulb if kept in wind speeds above 13.4 mph.
! Becomes Rotten Fruit over time.
· Buy from the Acuna General Store for 100 Soll.
· Buy from the Traveling Merchant on Armed Train Irving for 100 Soll.
· Dropped by Yellow Slime, Wraith, Ice Vorn, Aero Vorn, Skeleton Archer.
· Dropped by Mandragora breakables in Frigid Arctic climate.
· Found in various chests in many dungeons.
.----------------------. .------------. .------------.
| [Magical Ice Pop] |------------------------| Perishable |-| SELL: 24 |
'----------------------' '------------' '------------'
"Magical ice on a stick. Restores 30% of your energy."
! Usually becomes Loser Stick when consumed or if allowed to melt.
! Rarely becomes Winner Stick when consumed or if allowed to melt.
· Buy from the Acuna General Store for 120 Soll as of Chapter 3.
· Sell a Winner Stick to the Old Culiacan General Store.
.----------------------. .------------. .------------.
| [Magical Drink] |------------------------| Perishable |-| SELL: 40 |
'----------------------' '------------' '------------'
"Magical juice. Restores 40% of your energy."
! Freezes into Miracle Ice Pop below 32ºF (0ºC).
· Buy from the Old Culiacan General Store for 200 Soll as of Chapter 3.
· Buy from the Traveling Merchant on Armed Train Irving for 200 Soll.
· Found in a green chest in Hunting Mansion: Forecourt, Statue Room if its
Warrior's Ethic has already been obtained.
· Found in a green chest in Hunting Mansion: Interior, Acid Pool on Normal
difficulty or if Sound Data DEMO 1 has already been obtained.
· Found in an orange chest in Old Culiacan: 13th Street, Hideout
Training Room.
· Found in an invisible chest in Istrakan: Sealed Area, West Room.
.----------------------. .------------.
| [Magic Potion] |---------------------------------------| SELL: 40 |
'----------------------' '------------'
"A red-colored potion. Restores 40% of your energy."
· Buy from the Old Culiacan General Store for 200 Soll as of Chapter 3.
· A gift from Lisbeth for rescuing her during Chapter 2.
· Found in various chests in many dungeons.
.----------------------. .------------.
| [Magic Bulb] |---------------------------------------| SELL: 60 |
'----------------------' '------------'
"A strange plant bulb. Restores 50% of your energy."
· Start a new game and use a Shinbok password with the Gladiator title.
(Japanese version only)
· Buy from the Old Culiacan General Store for 300 Soll after clearing New
Culiacan.
· Converted from Solar Fruit at wind speeds above 13.4mph (6m/s).
· Found in a green chest in Old Culiacan: Sewers, Green Room on Normal
difficulty or if the Grass Dancer has already been obtained.
· Found in a green chest in Santa Cecilia Station, Storage Room if the
Battle Suit has already been obtained.
· Reward for completing the Battle Trial quest in Old Culiacan: Sewers.
· Reward for C-ranking Gold Boss Rush ALL with Aaron.
.----------------------. .------------.
| [Miracle Ice Pop] |---------------------------------------| SELL: 120 |
'----------------------' '------------'
"A mysterious treat that never melts. Restores 60% of your energy."
· Converted from Magical Drink below 32ºF (0ºC).
· Found in a green chest in New Culiacan, Acid Pool if the Garmr Arms have
already been obtained.
· Reward for completing floors 11-20 of Vambery Tower if Sound Data BATTLE
1 has already been obtained. Once per playthrough.
· Reward for B-ranking Gold Boss Rush ALL with Aaron.
.----------------------. .------------.
| [Midnight Sun Fruit] |---------------------------------------| SELL: 240 |
'----------------------' '------------'
"A very mysterious fruit. Completely restores your energy."
· Buy from the Acuna General Store for 1200 Soll at night on a New Game+.
· Dropped by Mandragora breakables in Frigid Arctic climate during an
aurora.
· Found in a green chest in Istrakan: Sealed Area, Center Room on Normal
or Hard difficulty, or if its Warrior's Ethic has already been obtained.
· Found in a green chest in Dark Castle Auguste, Artur 4F on Normal
difficulty or if the Blue Spine has already been obtained.
· Found in an orange chest in Planet Eater Byron, Treasure Room.
· Reward for completing the Get the Mushrooms! quest in Old Culiacan:
Sewers for the first time.
· Reward for completing floors 41-50 of Vambery Tower if Sound Data BATTLE
3 has already been obtained. Once per playthrough.
.----------------------. .------------.
| [Melted Chocolate] |---------------------------------------| SELL: 25 |
'----------------------' '------------'
"Chocolate that's melted into a gooey mess. Restores 15% of your life and
energy."
· Converts from Chocolate when it melts with no item under it.
· Reward for C-ranking Gold Boss Rush (single boss).
.----------------------. .------------.
| [Chocolate GOb] |---------------------------------------| SELL: 30 |
'----------------------' '------------'
"An item covered in chocolate. What could be inside?"
! An item covered in chocolate will not go bad, and it will be restored
to its previous state after you use it. Not only does this allow you to
combine two items into one inventory slot, it preserves the encased
item and prevents it from going bad. On the other hand, you have no way
of telling what the encased item is other than using it.
· Converted from Chocolate when it melts onto an item not listed below.
.----------------------. .------------. .------------.
| [Chocolate] |------------------------| Perishable |-| SELL: 50 |
'----------------------' '------------' '------------'
"A sweet treat. Restores 20% of your life and energy."
! Keep at high temperatures to melt. Depending on the item below it in
your inventory, one of several things can happen:
- Becomes Milk Chocolate above Milk.
- Becomes Deluxe Chocolate above Chocolate.
- Becomes Chocolate Banana above Power Fruit.
- Becomes Chocolate Gob above anything else.
- Becomes Melted Chocolate with no item below it.
· Buy from the Old Culiacan General Store for 250 Soll as of Chapter 3.
· Buy from the Traveling Merchant on Armed Train Irving for 250 Soll.
· Dropped by Ghoul.
· Found in a green chest in Old Culiacan: 13th Street, Hideout 1F East on
Normal difficulty or if Sound Data DEMO 2 has already been obtained.
· Reward for A-ranking Gold Boss Rush (single boss).
· Reward for B-ranking Gold Boss Rush (single boss).
· Reward for C-ranking Platinum Boss Rush (single boss).
.----------------------. .------------.
| [Milk Chocolate] |---------------------------------------| SELL: 160 |
'----------------------' '------------'
"Sweetened chocolate made with milk. Restores 20% of your life and
energy, as well as 20% of your TRC (Trance) Gauge."
· Converted from Chocolate when it melts onto Milk.
· Found in a green chest in Hunting Mansion: Interior, Trapdoor Room on
Normal or Hard difficulty, or if its Warrior's Ethic has already been
obtained.
· Reward for completing the Monster Hunt quest in Santa Cecilia Station.
· Reward for completing the Transport the Herbs! quest in Hunting
Mansion: Forecourt for the first time.
· Reward for S-ranking Gold Boss Rush (single boss).
· Reward for A-ranking Platinum Boss Rush (single boss).
· Reward for B-ranking Platinum Boss Rush (single boss).
.----------------------. .------------.
| [Deluxe Chocolate] |---------------------------------------| SELL: 150 |
'----------------------' '------------'
"A high-class brand of chocolate. Restores 40% of your life and energy."
· Start a new game and use a Shinbok password with the Doll Master title.
(Japanese version only)
· Created from Chocolate when it melts onto another Chocolate.
· Found in a green chest in Hunting Mansion: Interior, Outer Sanctum on
Normal difficulty or if its Warrior's Ethic has already been obtained.
· Reward for completing the Solo Hunt 1 quest in Armed Train Irving.
· Reward for S-ranking Platinum Boss Rush (single boss).
.----------------------. .------------.
| [Restorative] |---------------------------------------| SELL: 60 |
'----------------------' '------------'
"A bitter potion. Restores 20% of the life and energy of a fallen
comrade."
· Buy from the Old Culiacan General Store for 300 Soll as of Chapter 3.
· Buy from the Traveling Merchant on Armed Train Irving for 300 Soll.
· Found in an invisible chest in Santa Cecilia Station, Southeast
Terminal.
· Found in an invisible chest in Old Culiacan: Sewers, Southern Node.
· Found in an invisible chest in Old Culiacan: Sewers, Remote Corridor.
· Found in an invisible chest in Planet Eater Byron, Entrance.
.----------------------. .------------.
| [Wild Card] |---------------------------------------| SELL: 400 |
'----------------------' '------------'
"A card with an image of the Solar Tree drawn on it. Automatically
restores 50% of your life and energy when your life reaches zero."
· Start a new game and use a Shinbok password with the SP Agent title.
(Japanese version only)
· Buy from the Old Culiacan General Store for 2000 Soll at daytime on a
New Game+.
· Found in a green chest in Dark Castle Auguste 1F, Sand Pit if the Battle
Boots have already been obtained.
· Found in a green chest in Planet Eater Byron, Treasure Room on Normal
difficulty or if its Warrior's Ethic has already been obtained.
· Reward for completing floors 81-90 of Vambery Tower if the Eclipse Eye
has already been obtained. Once per playthrough.
.----------------------. .------------.
| [Resurrective] |---------------------------------------| SELL: 600 |
'----------------------' '------------'
"A really bitter potion. Completely restores the life and energy of a
fallen comrade."
· Found in a green chest in Dark Castle Auguste 1F, Frigid Gate on Normal
difficulty or if the Ice Breaker has already been obtained.
· Found in a green chest in Planet Eater Byron, Treasure Room on Normal or
Hard difficulty, or if its Warrior's Ethic has already been obtained.
· Reward for completing floors 91-100 of Vambery Tower.
· Reward for completing floors 91-100 of Vambery Tower if the Eclipse
Goggles have already been obtained. Once per playthrough.
· Reward for A-ranking Gold Boss Rush ALL with Lucian.
.----------------------. .------------.
| [Moon Dew] |---------------------------------------| SELL: 30 |
'----------------------' '------------'
"Mysterious water. Restores 50% of your Guard Counter gauge."
· Buy from the Old Culiacan General Store for 150 Soll as of Chapter 3.
· Dropped by Snow breakables in Frigid Arctic climate.
· Found in a green chest in Hunting Mansion: Interior, Upper Hall on
Normal difficulty or if its Warrior's Ethic has already been obtained.
.----------------------. .------------.
| [Full Moon Dew] |---------------------------------------| SELL: 60 |
'----------------------' '------------'
"Very mysterious water. Completely restores your Guard Counter."
· Buy from the Old Culiacan General Store for 300 Soll at night on a New
Game+.
· Dropped by Snow breakables in Frigid Arctic climate during a snowstorm.
.----------------------. .------------. .------------.
| [Protect Fruit] |------------------------| Perishable |-| SELL: 120 |
'----------------------' '------------' '------------'
"A mysterious fruit. Prevents your Guard Counter gauge from decreasing
for 30 seconds."
· Dropped by Orc, Pig.
· Found in a green chest in Hunting Mansion: Forecourt, Glider Room on
Normal difficulty or if the Sky Runner has already been obtained.
· Reward for completing floors 21-30 of Vambery Tower if the Cursed Boots
have already been obtained. Once per playthrough.
.----------------------. .------------.
| [Spoiled Milk] |---------------------------------------| SELL: 5 |
'----------------------' '------------'
"Nasty, old milk. Restores some of your TRC (Trance) Gauge, but..."
· Converts from Milk when it expires.
· Reward for C-ranking Shooting Battle Stage 1.
.----------------------. .------------. .------------.
| [Milk] |------------------------| Perishable |-| SELL: 60 |
'----------------------' '------------' '------------'
"Highly nutritious milk. Restores 20% of your TRC (Trance) Gauge."
! Becomes Fruit Yogurt if kept between 77-104ºF (25-40ºC) and 60-75%
humidity above a fruit item.
! Becomes Yogurt when kept between 77-104ºF (25-40ºC) and 60-75% humidity
without a fruit item directly below it.
! Becomes Spoiled Milk over time.
· Buy from the Acuna General Store for 300 Soll as of Chapter 3.
· Buy from the Traveling Merchant on Armed Train Irving for 300 Soll.
· Dropped by Skeleton.
· Found in various chests in Old Culiacan: 13th Street.
· Reward for B-ranking Shooting Battle Stage 1.
· Reward for C-ranking Shooting Battle Stage 2.
.----------------------. .------------.
| [Yogurt] |---------------------------------------| SELL: 180 |
'----------------------' '------------'
"A yummy dessert. Restores 40% of your TRC (Trance) Gauge."
· Keep a Milk item between 77-104ºF (25-40ºC) in 60-75% humidity. After a
while, it will convert. The freshness counter on the Milk should not run
down.
· Found in a green chest in Old Culiacan: 13th Street, Hideout Antechamber
if the Red Cross has already been obtained.
· Reward for completing the Solo Hunt 2 quest in Armed Train Irving.
· Reward for S-ranking Shooting Battle Stage 2.
· Reward for A-ranking Shooting Battle Stage 3.
.----------------------. .------------.
| [Fruit Yogurt] |---------------------------------------| SELL: 240 |
'----------------------' '------------'
"Yogurt with fruit in it. Restores 60% of your TRC (Trance) Gauge."
· Place Milk directly above a fruit item in your inventory and keep the
weather between 77-104ºF (25-40ºC) and 60-75% humidity. After a while,
they will combine. The freshness counter on the Milk should not run
down.
· Reward for completing the Monster Hunt quest in New Culiacan.
· Reward for completing floors 61-70 of Vambery Tower if the Cursed Mask
has already been obtained. Once per playthrough.
· Reward for S-ranking Shooting Battle Stage 3.
.----------------------. .------------.
| [Antidote] |---------------------------------------| SELL: 10 |
'----------------------' '------------'
"A blue-colored potion. Cures poison."
· Buy from the Old Culiacan General Store for 50 Soll as of Chapter 3.
· Dropped by Poison Spider, Poisonin', Green Slime, Petro Vorn, Petro Dog.
· Reward for completing the Transport the Herbs! quest in Hunting Mansion:
Forecourt.
· Found in an orange chest in Old Culiacan: Sewers, Flooded Room.
· Found in an orange chest in Old Culiacan: Sewers, Northern Node.
· Found in an invisible chest in Old Culiacan: Sewers, Sunken Room.
.----------------------. .------------.
| [Elixir] |---------------------------------------| SELL: 30 |
'----------------------' '------------'
"A yellow-colored potion. Cures poison and confusion."
· Buy from the Old Culiacan General Store for 150 Soll after clearing New
Culiacan.
· Reward for completing the Get the Mushrooms! quest in Old Culiacan:
Sewers.
· Found in a green chest in San Miguel: Underground Ruins, Lava Drift if
the Burning Headband has already been obtained.
· Found in a green chest in Old Culiacan: Sewers, Entrance on Normal
difficulty or if its Warrior's Ethic has already been obtained.
· Found in a green chest in Old Culiacan: Sewers, Sunken Room if the
Muspell Arms have already been obtained.
· Found in an invisible chest in Planet Eater Byron, Entrance.
.----------------------. .------------. .------------.
| [Clairvoyance Fruit] |------------------------| Perishable |-| SELL: 15 |
'----------------------' '------------' '------------'
"A mysyterious fruit. Makes the invisible become visible for 60 seconds."
! Reveals hidden enemies, chests, and traps.
· Buy from the Acuna General Store for 75 Soll.
· Dropped by Ghost.
· Found in an orange chest in Hunting Mansion: Interior, Sanctum Entrance.
· Found in an invisible chest in Old Culiacan: Sewers, Entrance.
· Found in an invisible chest in Old Culiacan: Sewers, Southern Node.
· Found in an invisible chest in Santa Cecilia Station, Lobby.
· Found in an orange chest in Planet Eater Byron, Entrance.
.----------------------. .------------. .------------.
| [Speed Fruit] |------------------------| Perishable |-| SELL: 60 |
'----------------------' '------------' '------------'
"A mysterious fruit. Allows you to dash for 60 seconds."
· Buy from the Acuna General Store for 300 Soll after clearing New
Culiacan.
· Dropped by Hound.
· Reward for completing the Time Trial quest in Hunting Mansion: Interior.
· Found in an invisible chest in Old Culiacan: Sewers, Pump Room.
· Found in an invisible chest in Armed Train Irving, Prep Room.
· Found in a green chest in Armed Train Irving, Passenger Car F if the
Ninja Suit has already been obtained.
.----------------------. .------------. .------------.
| [Stealth Fruit] |------------------------| Perishable |-| SELL: 60 |
'----------------------' '------------' '------------'
"A mysterious fruit. Prevents enemies from noticing you for 60 seconds."
· Buy from the Acuna General Store for 300 Soll after clearing New
Culiacan.
· Dropped by Wraith.
· Dropped by Fungus breakables in Balmy Subtropical climate.
· Found in an invisible chest in Santa Cecilia Station, Holding Cells.
· Found in a green chest in Armed Train Irving, Passenger Car E if its
Warrior's Ethic has already been obtained.
.----------------------. .------------. .------------.
| [Power Fruit] |------------------------| Perishable |-| SELL: 60 |
'----------------------' '------------' '------------'
"A mysterious fruit. Raises your attack power 50% for 30 seconds."
· Buy from the Acuna General Store for 300 Soll as of Chapter 3.
· Buy from the Traveling Merchant on Armed Train Irving for 300 Soll.
· Dropped by Ice Dog, Aero Dog.
· Found in a green chest in Old Culiacan: 13th Street, Rooftops North on
Normal or Hard difficulty, or if its Warrior's Ethic has already been
obtained.
· Reward for A-ranking Shooting Battle Stage 1.
· Reward for B-ranking Shooting Battle Stage 2.
· Reward for C-ranking Shooting Battle Stage 3.
.----------------------. .------------.
| [Chocolate Banana] |---------------------------------------| SELL: 180 |
'----------------------' '------------'
"A mysterious fruit. Doubles your attack power for 30 seconds."
· Place Chocolate directly above Power Fruit in your inventory at high
temperatures and wait for the Chocolate to melt.
· Reward for completing floors 31-40 of Vambery Tower if Sound Data BATTLE
2 has already been obtained. Once per playthrough.
· Reward for S-ranking Shooting Battle Stage 1.
· Reward for A-ranking Shooting Battle Stage 2.
· Reward for B-ranking Shooting Battle Stage 3.
.----------------------. .------------. .------------.
| [Endurance Fruit] |------------------------| Perishable |-| SELL: 480 |
'----------------------' '------------' '------------'
"A mysterious fruit. Renders you impervious to damage for 15 seconds."
· Dropped by Fungus breakables in Balmy Subtropical climate during a
meteor shower.
· Found in a green chest in Dark Castle Auguste 1F, Ice Trial if its
Warrior's Ethic has already been obtained.
· Found in an invisible chest in Planet Eater Byron, Treasure Room.
· Reward for completing floors 71-80 of Vambery Tower if Sound Data
SHOOTING BATTLE has already been obtained. Once per playthrough.
· Reward for completing floors 81-90 of Vambery Tower.
· Reward for A-ranking Gold Boss Rush ALL with Lucian.
.----------------------. .------------.
| [Warrior's Ethic] |---------------------------------------| SELL: 5000 |
'----------------------' '------------'
"A letter from the past. Raises your Status Points by 10."
· Reward for completing the Solo Hunt 1 quest in Armed Train Irving for
the first time.
· Reward for completing the Solo Hunt 2 quest in Armed Train Irving for
the first time.
· Found in a green chest in Hunting Mansion: Forecourt, Statue Room the
first time it is opened.
· Found in a green chest in Old Culiacan: Sewers, Flooded Room the first
time it is opened.
· Found in a green chest in Old Culiacan: Sewers, Charging Station the
first time it is opened.
· Found in a green chest in Armed Train Irving, Passenger Car E the first
time it is opened.
· Found in a green chest in Dark Castle Auguste 1F, Ice Trial the first
time it is opened.
· Found in a green chest in Hunting Mansion: Interior, Upper Hall on Hard
or Nightmare difficulty the first time it is opened.
· Found in a green chest in Hunting Mansion: Interior, Outer Sanctum on
Hard or Nightmare difficulty the first time it is opened.
· Found in a green chest in Old Culiacan: Sewers, Entrance on Hard or
Nightmare difficulty the first time it is opened.
· Found in a green chest in Old Culiacan: Sewers, Remote Corridor on Hard
or Nightmare difficulty the first time it is opened.
· Found in a green chest in Planet Eater Byron,Treasure Room on Hard or
Nightmare difficulty the first time it is opened.
· Found in a green chest in Hunting Mansion: Interior, Trapdoor Room on
Nightmare difficulty the first time it is opened.
· Found in a green chest in Old Culiacan: 13th Street, Rooftops North on
Nightmare difficulty the first time it is opened.
· Found in a green chest in Istrakan: Sealed Area, Center Room on
Nightmare difficulty the first time it is opened.
· Found in a green chest in Planet Eater Byron, Treasure Room on Nightmare
difficulty the first time it is opened.
.----------------------. .------------.
| [Loser Stick] |---------------------------------------| SELL: 1 |
'----------------------' '------------'
"A stick that's outlived its usefulness. Sell it at an Item Shop!"
· Consume Magical Ice Pop (almost always appears).
· Allow Magical Ice Pop to melt (almost always appears).
.----------------------. .------------.
| [Winner Stick] |---------------------------------------| SELL: 1 |
'----------------------' '------------'
"A stick with "WIN" written on it. Sell it at an Item Shop!"
! Sell to the Old Culiacan General Store for a free Magical Ice Pop.
· Consume Magical Ice Pop (very rarely appears).
· Allow Magical Ice Pop to melt (very rarely appears).
.----------------------. .------------.
| [Topaz] |---------------------------------------| SELL: 600 |
'----------------------' '------------'
"A slightly valuable jewel. Sell it at an Item Shop!"
· Dropped by Aero Ghoul.
· Reward for completing the Ghost Hunt quest in Hunting Mansion:
Forecourt.
· Found in an orange chest in Old Culiacan: Sewers, Sunken Room.
· Found in an orange chest in Planet Eater Byron, Entrance.
.----------------------. .------------.
| [Emerald] |---------------------------------------| SELL: 800 |
'----------------------' '------------'
"A fairly valuable jewel. Sell it at an Item Shop!"
· Dropped by Petro Ghoul.
· Reward for completing the Ghost Hunt quest in Hunting Mansion: Interior.
· Found in an orange chest in Santa Cecilia Station, Open Train 2 Car.
· Found in an invisible chest in Planet Eater Byron, Lower Up Elevator.
.----------------------. .------------.
| [Jasper] |---------------------------------------| SELL: 1000 |
'----------------------' '------------'
"A moderately valuable jewel. Sell it at an Item Shop!"
· Dropped by Ice Ghoul.
· Reward for completing the Time Trial quest in Old Culiacan: 13th Street.
· Found in an invisible chest in Istrakan: Sealed Area, Center Area.
· Found in an invisible chest in Planet Eater Byron, Central Down
Elevator.
.----------------------. .------------.
| [Ruby] |---------------------------------------| SELL: 1200 |
'----------------------' '------------'
"A considerably valuable jewel. Sell it at an Item Shop!"
· Dropped by Hot Ghoul.
· Reward for completing the Ghost Hunt quest in Santa Cecilia Station.
· Found in an invisible chest in New Culiacan, Storage Area.
· Found in an invisible chest in Planet Eater Byron, Central Up Elevator.
.----------------------. .------------.
| [Gold Nugget] |---------------------------------------| SELL: 4000 |
'----------------------' '------------'
"A small chunk of gold. Sell it at an Item Shop!"
· Dropped by Mimic.
· Dropped by Amber breakables in Humid Continental climate.
· Found in a green chest in Old Culiacan: Sewers, Remote Corridor on
Normal difficulty or if its Warrior's Ethic has already been obtained.
· Found in an invisible chest in Planet Eater Byron, Central Up Elevator.
.----------------------. .------------.
| [Garnet] |---------------------------------------| SELL: 9999 |
'----------------------' '------------'
"An extremely valuable jewel. Sell it at an item shop!"
· Dropped by Amber breakables in Humid Continental climate during a
hailstorm.
· Found in a green chest in Santa Cecilia Station, Back Room if the
Nidhoggr Arms have already been obtained.
· Found in an invisible chest in Planet Eater Byron, Upper Down Elevator.
.----------------------. .------------.
| [Swordsman Photo] |---------------------------------------| SELL: 2000 |
'----------------------' '------------'
"A photograph of a dark swordsman. All the rage with young boys. Sell it
at an Item Shop!"
· Found in a green chest in Hunting Mansion: Interior, Storage Cell on
Normal difficulty or if the Moonlight Beauty has already been obtained.
.----------------------. .------------.
| [Gunslinger Photo] |---------------------------------------| SELL: 5000 |
'----------------------' '------------'
"A photograph of a female gunslinger. All the rage with young girls. Sell
it at an Item Shop!"
· Reward for completing the Ghost Hunt quest in New Culiacan.
.----------------------. .------------.
| [Duke Photo] |---------------------------------------| SELL: 3000 |
'----------------------' '------------'
"A photograph of a great duke. All the rage in New Culiacan. Sell it at an
Item Shop!"
· Dropped by Luggage breakables in Tropical Rainforest climate.
.----------------------. .------------.
| [Poster Girl Photo] |---------------------------------------| SELL: 7000 |
'----------------------' '------------'
"A photograph of a poster girl. All the rage in Old Culiacan. Sell it at
an Item Shop...?"
· Dropped by Luggage breakables in Tropical Rainforest climate during a
rainstorm (marked by a warning buzz). Regular rain (no buzz), Tove
bursts, and thunderstorms have no effect.
.----------------------. .------------.
| [Dark Card] |---------------------------------------| SELL: 4000 |
'----------------------' '------------'
"A card from the late, great Dark Loans. Sell it at an Item Shop...?"
· Start a new game and use a Shinbok password with the Dark Hunter title.
(Japanese version only)
· Found in a green chest in New Culiacan, Spike Room if the Snake Eyes
shield has already been obtained.
.----------------------. .------------.
| [Earthly Robe] |---------------------------------------| SELL: 8000 |
'----------------------' '------------'
"The costume of an ancient priestess. Sell it at an Item Shop...?"
· Start a new game and use a Shinbok password with the Adept title.
(Japanese version only)
· Found in a green chest in San Miguel: Underground Ruins, Altar of Flame
if the Dark Lance Jormungandr has already been obtained.
.----------------------. .------------.
| [Old Solar Gun] |---------------------------------------| SELL: 6000 |
'----------------------' '------------'
"An antique model Solar Gun. Sell it at an Item Shop...?"
· Start a new game and use a Shinbok password with the Storyteller title.
(Japanese version only)
· Found in a green chest in Armed Train Irving, Locomotive if the Solar
Gun Bomber has already been obtained.
.----------------------. .------------.
| [Broken Dark Gun] |---------------------------------------| SELL: 6000 |
'----------------------' '------------'
"A broken Dark Gun. Sell it at an Item Shop...?"
· Start a new game and use a Shinbok password with the Grand Master title.
(Japanese version only)
· Found in a green chest in Istrakan: Sealed Area, Altar of Frost if the
Dark Scythe Hel has already been obtained.
.----------------------. .------------.
| [Junk Part] |---------------------------------------| SELL: var. |
'----------------------' '------------'
"An unappraised piece of junk. Try using it!"
· Dropped by various enemies. See the Junk Parts section for specifics.
.----------------------. .------------.
| [Sound Data] |---------------------------------------| SELL: 600 |
'----------------------' '------------'
"An unopened bit of sound data. Try using it!"
· Bought from the Acuna General Store with a Boktai game in the GBA slot.
.----------------------. .---------. .------------.
| [Christmas Cake] |---------------------------| JP Only |-| SELL: 1224 |
'----------------------' '---------' '------------'
"A merry decorative cake. Completely restores your TRC (Trance) Gauge."
· Japanese Wi-Fi exclusive.
.----------------------. .---------. .------------.
| [Biometrics W] |---------------------------| JP Only |-| SELL: 573 |
'----------------------' '---------' '------------'
"Biometrics water. Completely restores your life and energy."
· Japanese Wi-Fi exclusive.
.----------------------. .---------. .------------.
| [Otoshidama] |---------------------------| JP Only |-| SELL: 9999 |
'----------------------' '---------' '------------'
"A traditional New Year's charm. Sell it at an Item Shop!"
· Japanese Wi-Fi exclusive.
.-------------------------. .---------. .------------.
| [Valentine's Chocolate] |------------------------| JP Only |-| SELL: 214 |
'-------------------------' '---------' '------------'
"Hand-made chocolate from Lisbeth. Completely restores your life and
energy, as well as your TRC (Trance) Gauge."
· Japanese Wi-Fi exclusive.
.----------------------. .---------. .------------.
| [D Energy] |---------------------------| JP Only |-| SELL: 100 |
'----------------------' '---------' '------------'
"An item for use in Ryuusei no Rockman. This delicious energy restores
Rockman's body completely!"
! Useless in Boktai DS. Mail this to your Cross Brother Band partner.
· Has a 20% chance of appearing in certain treasure chests:
- Hunting Mansion: Forecourt, Garden.
- Old Culiacan: 13th Street, Antechamber.
- Santa Cecilia Station, Open Train Car 2.
- Armed Train Irving, Passenger Car E.
- New Culiacan: Storage Area.
- Planet Eater Byron: Treasure Room (x2).
.----------------------. .---------. .------------.
| [Solar Key] |---------------------------| JP Only |-| SELL: 200 |
'----------------------' '---------' '------------'
"An item for use in Ryuusei no Rockman. Unlocks the Red Mystery Data that
exists in the electric wave world!"
! Useless in Boktai DS. Mail this to your Cross Brother Band partner.
· Has a 17% chance of appearing in certain treasure chests:
- Hunting Mansion: Forecourt, Garden.
- Old Culiacan: 13th Street, Antechamber.
- Santa Cecilia Station, Open Train Car 2.
- Armed Train Irving, Passenger Car E.
- New Culiacan: Storage Area.
- Planet Eater Byron: Treasure Room (x2).
.----------------------. .---------. .------------.
| [Solar Gun] |---------------------------| JP Only |-| SELL: 200 |
'----------------------' '---------' '------------'
"A battle card for use in Ryuusei no Rockman. An attack that fires a shot
of solar energy!"
! Useless in Boktai DS. Mail this to your Cross Brother Band partner.
· Has a 17% chance of appearing in certain treasure chests:
- Hunting Mansion: Forecourt, Garden.
- Old Culiacan: 13th Street, Antechamber.
- Santa Cecilia Station, Open Train Car 2.
- Armed Train Irving, Passenger Car E.
- New Culiacan: Storage Area.
- Planet Eater Byron: Treasure Room (x2).
.----------------------. .---------. .------------.
| [Solar Gun V2] |---------------------------| JP Only |-| SELL: 300 |
'----------------------' '---------' '------------'
"A battle card for use in Ryuusei no Rockman. An attack that fires a shot
of solar energy!"
! Useless in Boktai DS. Mail this to your Cross Brother Band partner.
· Has a 10% chance of appearing in certain treasure chests:
- Hunting Mansion: Forecourt, Garden.
- Old Culiacan: 13th Street, Antechamber.
- Santa Cecilia Station, Open Train Car 2.
- Armed Train Irving, Passenger Car E.
- New Culiacan: Storage Area.
- Planet Eater Byron: Treasure Room (x2).
.----------------------. .---------. .------------.
| [Dark Sword] |---------------------------| JP Only |-| SELL: 200 |
'----------------------' '---------' '------------'
"A battle card for use in Ryuusei no Rockman. An attack using a sword
imbued with dark power!"
! Useless in Boktai DS. Mail this to your Cross Brother Band partner.
· Has a 17% chance of appearing in certain treasure chests:
- Hunting Mansion: Forecourt, Garden.
- Old Culiacan: 13th Street, Antechamber.
- Santa Cecilia Station, Open Train Car 2.
- Armed Train Irving, Passenger Car E.
- New Culiacan: Storage Area.
- Planet Eater Byron: Treasure Room (x2).
.----------------------. .---------. .------------.
| [Dark Sword V2] |---------------------------| JP Only |-| SELL: 300 |
'----------------------' '---------' '------------'
"A battle card for use in Ryuusei no Rockman. An attack using a sword
imbued with dark power!"
! Useless in Boktai DS. Mail this to your Cross Brother Band partner.
· Has a 10% chance of appearing in certain treasure chests:
- Hunting Mansion: Forecourt, Garden.
- Old Culiacan: 13th Street, Antechamber.
- Santa Cecilia Station, Open Train Car 2.
- Armed Train Irving, Passenger Car E.
- New Culiacan: Storage Area.
- Planet Eater Byron: Treasure Room (x2).
.----------------------. .---------. .------------.
| [FM Bracelet] |---------------------------| JP Only |-| SELL: 400 |
'----------------------' '---------' '------------'
"An item for use in Ryuusei no Rockman. Strengthens Rockman's attributes
when equipped!"
! Useless in Boktai DS. Mail this to your Cross Brother Band partner.
· Has a 6% chance of appearing in certain treasure chests:
- Hunting Mansion: Forecourt, Garden.
- Old Culiacan: 13th Street, Antechamber.
- Santa Cecilia Station, Open Train Car 2.
- Armed Train Irving, Passenger Car E.
- New Culiacan: Storage Area.
- Planet Eater Byron: Treasure Room (x2).
.----------------------. .---------. .------------.
| [Ryuusei Power] |---------------------------| JP Only |-| SELL: 500 |
'----------------------' '---------' '------------'
"An item for use in Ryuusei no Rockman. Strengthens Rockman's attributes
when equipped!"
! Useless in Boktai DS. Mail this to your Cross Brother Band partner.
· Has a 4% chance of appearing in certain treasure chests:
- Hunting Mansion: Forecourt, Garden.
- Old Culiacan: 13th Street, Antechamber.
- Santa Cecilia Station, Open Train Car 2.
- Armed Train Irving, Passenger Car E.
- New Culiacan: Storage Area.
- Planet Eater Byron: Treasure Room (x2).
\ .-----------. /
================================| Valuables |================================
/ '-----------' [VALU] \
.----------------------.
| [Mobile Unit] |
'----------------------'
"A portable information device. Use it to call Alice."
! Allows you to Retry a room or Escape from a dungeon for 200 Soll.
· Obtained automatically after clearing Hunting Mansion: Forecourt.
.----------------------.
| [Solar Goggles] |
'----------------------'
"A gunslinger's trademark. Protects the wearer's eyes from the light of a
Solar Gun."
· Obtained in a story event at the start of Chapter 3.
.----------------------.
| [Paper Bag] |
'----------------------'
"A paper bag filled with fruit."
· Talk to the woman in Rest Area in New Culiacan to receive this as part
of a delivery mission.
.------------------------.
| [Letter to Gatekeeper] |
'------------------------'
"A handwritten, heartfelt letter."
· The reward for completing the above delivery mission.
.-----------------------.
| [Solar Sensor Ver. 1] |
'-----------------------'
"A special machine connected to an alien world. Refills Solar Station
energy and user's energy, depending on Solar Gauge status."
! Restore's inactive character's ENE.
· Load your game with Boktai 1 inserted into the GBA slot.
.-----------------------.
| [Solar Sensor Ver. 2] |
'-----------------------'
"A special machine connected to an alien world. Refills Solar Station
energy and user's life, depending on Solar Gauge status."
! Restore's inactive character's LIFE.
· Load your game with Boktai 2 inserted into the GBA slot.
.-----------------------.
| [Solar Sensor Ver. 3] |
'-----------------------'
"A special machine connected to an alien world. Refills Solar Station
energy and user's TRC (Trance) Gauge, depending on Solar Gauge status."
! Charges inactive character's TRC Gauge.
· Load your game with Boktai 3 inserted into the GBA slot.
.----------------------.
| [Red Key] |
'----------------------'
"A key made of copper. Opens red doors."
· Found in a blue chest in Old Culiacan: Sewers, Key Room.
· Found in a blue chest in Dark Castle Auguste 2F, Dark Trial.
.----------------------.
| [Yellow Key] |
'----------------------'
"A key made of copper. Opens yellow doors."
· Found in a blue chest in Dark Castle Auguste 2F, Sneaking Trial.
.----------------------.
| [Blue Key] |
'----------------------'
"A key made of copper. Opens blue doors."
· Found in a blue chest in Dark Castle Auguste 2F, Spike Trial.
.----------------------. .---------.
| [Transer] |-| JP Only |
'----------------------' '---------'
"A handheld data terminal made in 23rd century Earth. Enables Brother
Band."
· Activate crossover quest.
.----------------------. .---------.
| [Visualizer] |-| JP Only |
'----------------------' '---------'
"Special glasses that allow you to see electricity. Makes FM-ians
visible."
· Activate crossover quest.
.----------------------.
| [Fresh-Picked Herbs] |
'----------------------'
"An ingredient used to create medicine. Requested by the shopkeeper."
· Accept the quest "Transport the Herbs!".
.----------------------.
| [Bouquet] |
'----------------------'
"A bundle of flowers entrusted to you by the bar patron."
! Unused, sounds like a quest that was never included.
.------------------------.
| [Caravan Package (Red) |
'------------------------'
"A package from the caravan that was stolen by monsters."
! Unused, sounds like a quest that was never included.
.-------------------------.
| [Caravan Package (Blue) |
'-------------------------'
"A package from the caravan that was stolen by monsters."
! Unused, sounds like a quest that was never included.
.---------------------------.
| [Caravan Package (Yellow) |
'---------------------------'
"A package from the caravan that was stolen by monsters."
! Unused, sounds like a quest that was never included.
.--------------------------.
| [Fresh-Picked Mushrooms] |
'--------------------------'
"An ingredient used to create medicine. Requested by the shopkeeper."
· Accept the quest "Get the Mushrooms!".
.----------------------.
| [Spare Bottlecap] |
'----------------------'
"The mark of an A-Class citizen."
· Complete the stealth mission for the Gatekeeper after giving him the
above letter.
.----------------------. .---------.
| [Luna Emblem] |-| JP Only |
'----------------------' '---------'
"Crest of the moon. Raises the Silver Star's Guard Counter limit to 99."
· Japanese Wi-Fi exclusive.
.----------------------. .---------.
| [Sol Emblem] |-| JP Only |
'----------------------' '---------'
"Crest of light. Allows Otenko to be summoned. For Sabata only."
· Japanese Wi-Fi exclusive.
.----------------------. .---------.
| [Dark Emblem] |-| JP Only |
'----------------------' '---------'
"Crest of darkness. Allows Nero to be summoned. For Django only."
· Japanese Wi-Fi exclusive.
\ .-----------------. /
=============================| Crossover Quest |=============================
/ '-----------------' [XOVR] \
In the Japanese version only, there is a crossover quest with Ryuusei no
Rockman characters. This quest has you trying to prevent a renegade FM-ian
by the name of Ox Fire (AKA Tauros Fire) from taking over Sabata and
Django's world. Luckily, you'll have the assistance of Hoshikawa Subaru and
his own FM-ian partner, War Rock.
The quest becomes available as soon as you can visit Old Culiacan (Chapter
3), and you don't need a copy of Ryuusei no Rockman to activate it. Simply
go to the Old Culiacan Solar Bank and enter the following button sequence:
Up, Up, Down, Down, Left, Right, Left, Right, L, R, L, R
If you entered it correctly, the following conversation should begin.
(Translated by Ryken and myself)
>---------------------------------------------------------------------------<
Laura: Hm, a package? There's no sender's name... but there's an addressee
name, so it's definitely a package. Sir!! A package has arrived for</pre><pre id="faqspan-8">
you, sir!
[Transer] Get!!
Django: What's this? Seems like some kind of machine, but...
Sabata: Some piece of scrap with an unknown sender... there's no time to
care about such a thing, discard it!
Django: Aww, what a waste! Couldn't it be some kind of amazing weapon?
Sabata: ...hmm, fine. Let's try and ask Sheridan about it...
(at Sheridan's Mansion)
Sheridan: Hey, what's up?
Sabata: Professor, there's something we want to show you.
Sheridan: Oh? Once again, you've gotten your hands on an unusual thing.
Sabata: It's a piece of scrap from an unknown sender. Appears to be a
device of some sort or other, but...
Sheridan: Some kind of device? Th, this is... let me take a quick look at
this!
Django: He's gone...
Sabata: Seems like it wasn't just any old piece of scrap.
Sheridan: I was surprised! It seems it's some manner of connection
device... but the technology that made this is completely
different from this planet's magic-science. Perhaps our [Network]
has connected to another world...
Sabata: Another world?
Django: What do you mean?
*Transer email sound effect*
Sabata: ...!?
???: Hello......can anyone hear me?
Sabata: ...who is this!?
???: ...you can hear me! It's a success, Amachi-san!!
Django: Amachi-san?
???: Ah, sorry... Pleased to meet you. Um... I'm Hoshikawa Subaru. I'm
corresponding from Earth in the 23rd century. This is probably a
surprise so suddenly... but I'd like you to hear me out.
Sabata: 23rd century, you say...?
Django: Ahah, sounds interesting!! Subaru-kun, right? So, what do you
have to say?
Subaru: Unfortunately, it's not an interesting talk... your guys' world
is being targeted by an FM-ian.
Django: FM-ian?
Subaru: It seems somehow from our world, he's transferred across space-
time. His name is Ox Fire... he's a very brutal and dangerous
guy.
Django: Ox Fire...
Subaru: Because FM-ian's bodies are made of elecrtical waves, you can't see
them with your eyes. On top of that, they can enter a person's
heart and show them illusions, and control that person. They are
using that power to ruin this planet... at this rate, your world is
also in danger!
Django: That's... Sabata, we have to do something!
Sabata: ...
Subaru: Using Amachi-san's dimensional connection system, we've
investigated you guys. They talked about Vampire Hunters... Pitch-
Black Swordsman Sabata and Apprentice Gunfighter Django!! Now, none
but you can oppose the FM-ian. For the sake of protecting this
planet as well, I'd like you to help me defeat Ox Fire!
Django: Understood, Subaru-kun!! Leave it to us!
Sabata: Don't just go deciding that on your own. ...You're called Subaru?
Sorry, but... I can't help you.
Subaru: Eh?
Sabata: How do we know you're not the ones who are aiming to attack our
world?
Subaru: Please, believe me! Without a trusting heart, you can't beat the
FM-ian... without a trusting heart, we can't share our power with
you guys.
Sabata: Your power?
Subaru: Yes... One is that machine. It's called a Transer, it's a portable
information computer terminal connecting our worlds. While we can't
send people, we can talk.
Sabata: ...
Subaru: That's not all. If you use the Transer's [Brother Band System], we
can support you in battle.
Django: Brother Band?
Subaru: Brother Band, it's the bond between those capable of trusting one
another from the heart. If you use Brother Band, you can trade
friend data to power up characters and accessories.
Django: Heeh!
Subaru: The data trade isn't just for friends with [Boktai DS], but can be
done with friends with [Ryusei no Rockman] as well.
Django: Awesome!!
Subaru: You're interested? Then one more thing... allow me to introduce my
friend.
Django: Friend?
Subaru: Yes... he's got a bad mouth, but he's a dependable guy. I'm
transporting him now.
Sabata: Wait a second!! I thought you can't send humans!?
*Transer sound effect*
Subaru: Well, did he arrive?
Sabata: ...
Django: Nothing's appearing?
Subaru: Ah, that's right! Hold on just a bit, I'm sending one more item.
*Transer sound effect*
[Visualizer] get!!
Subaru: What I just sent you is a [Visualizer]. You can't see my friend
without that.
Django: What do you mean by tha... woah!!
Sabata: What's got you so surprised... ...!?
???: (not sure what he's saying)
Subaru: Rock, looks like you made it there alright.
???: Suppose so.
Sabata: This guy can't be...
???: My name is War Rock... ...an FM-ian like Ox Fire.
Sabata: What's the meaning of this?
Subaru: It's OK. Though he's also an FM-ian, Rock is our ally. To put it
in terms of your guys' world, it's an existence like the
Terrennials.
War Rock: I'm not at my normal ability due to the space-time crossing, but
if you use the Brother Band System and take on the [Ryusei no
Rockman] friend data, I should soon be able to restore my real
power.
Django: I see! As the friend data gets stronger, War Rock also powers up!
Subaru: Well? After all this, won't you trust me?
Sabata: ...
Django: Sabata!!
Sabata: Hmm... I give up. Even having to take along such a guy...
Subaru: ...Great!! Alright? Ox Fire should be hidden somewhere in your
world. Like Rock, he's probably not at full power yet. Rock will
let you guys know if you get close, so first arrive at Ox Fire's
location and stop him. Well then Rock, I'm trusting the support
of them to you!
War Rock: Well, that's how it is. Let's get along for a short time?
Sabata: Fine... I'll be testing out that power.
Django: Nice to meet you, Rock!!
Electric wave Terrennial [War Rock]'s power acquired!!
Sheridan: Surprising. An electric wave Terrennial... because it's lost its
full power, it doesn't look like it can Burst, but like other
Terrennials' Elemental Attacks it seems it can heighten the
attack power of sword and gun attacks. The Brother Band option on
the [Network] menu will allow you to exchange [Ryusei no Rockman]
friend data with your [Bokura no Taiyou DS] friend data, thereby
powering up each other's abilities.
>---------------------------------------------------------------------------<
At this point you will be able to equip War Rock as a Terrennial, giving
you increased attack power without an elemental affinity. The power and
duration of his abilities depend on the number of Brother Bands you have,
so start making friends! As for his burst attack, you need to defeat Ox
Fire to unlock it.
Ox Fire has taken up residence in 13th Street and is taking control of the
monsters there. To seek him out, select 13th Street, then choose the new
quest that has appeared on the bottom of the list. You will start a mission
just like the other quests you have done.
>---------------------------------------------------------------------------<
(Beginning the Find Ox Fire! mission)
War Rock: He's here... I can sense his presence!
(Approaching the abandoned building in Rooftops North on my map)
War Rock: Careful... he's close!
(On top of the building)
War Rock: Long time no see, Ox Fire!!
Ox Fire: Bururuh!! You're War Rock!?
War Rock: Yo, how ya been?
Ox Fire: Bururuh!! Fancy meeting you in a place like this! Weren't
terribly affected by the space-time shift, were you? Just what do
you hope to accomplish in that body?
War Rock: You say that, but you're not at full strength either, are you?
Ox Fire: It won't be long before I recover fully. Once that happens, I
could destroy a world like this in an instant.
Django: We won't let you!
Ox Fire: Bururururuh!! Who are these brats? But this is perfect... I'll
use you to test the power of the monsters I control!
Ox Fire: Go, monsters! Buruooooh!!
(after the battle)
Ox Fire: Bururuh!! Not bad! I'll let you off easy this time. Farewell!
Subaru: Are you okay!? Ox Fire is still hiding somewhere, trying to gain
more time. Hurry and find him before his full power returns. We
need to stop him! I'm counting on all of you!!
>---------------------------------------------------------------------------<
Ox fire flees the scene and escapes to Hunting Mansion: Forecourt. Select
the new mission there to chase after him.
>---------------------------------------------------------------------------<
(Beginning the Find Ox Fire! mission)
War Rock: He's here... I can sense his presence!
(In the Prep Room)
War Rock: Careful... he's right ahead!
(In the Boss Room)
War Rock: Found you, Ox fire!
Ox Fire: Bururuh!! You're annoyingly persistent! Just a bit longer and
I'll be at full power... guess there's no choice! Go, Antlion!
Buruoooh!!
(After the Battle)
Ox Fire: Bururuh!! You guys are a real hassle. I'll spare your lives for a
while longer. Later!
Subaru: He ran away again...
Sabata: What's going on? No matter how much we attack him, it doesn't have
any effect?
Subaru: That's it... his true form is an electric wave, so you can't
damage him with direct attacks. But on the other hand, he can
control monsters with those eletric waves...
Django: No way...
Sabata: Damn!! If we could only use Burst with War Rock, who's made of the
same electric waves...
Subaru: Burst? That's it, if we could borrow the power of your Trance...
Sabata: ...?
Subaru: There's no time... at any rate, find Ox Fire again and stop him.
Django: Do we have a strategy? Okay, I'll give it a try!
>---------------------------------------------------------------------------<
Once more Ox Fire escapes, this time to Hunting Mansion: Interior.
>---------------------------------------------------------------------------<
(Beginning the Find Ox Fire! mission)
War Rock: He's here... I can sense his presence!
(In the Prep Room)
War Rock: Careful... he's right ahead!
(In the Boss Room)
War Rock: Ox Fire!! Don't run away this time!
Ox Fire: Bururuh!! You're too late! My power is already at Max Heat!! Soon
every monster in this world will do my bidding!
Django: What!?
Sabata: Our opponent is no slouch... If anyone gets in my way, I take him
down. Plain and simple.
War Rock: Ox Fire... no matter how many beasts you gather, after all, trash
is just trash.
Django: You two aren't worried? Then neither am I!
Ox Fire: Burururuh!! You're all morons! Fine, if you want to die that
much... I'll turn you to ashes!
Ox Fire: Go, monsters! Buruoooh!!
(after losing)
Ox Fire: Bururururuh!! Is that it? You're the one who's trash, War Rock!!
War Rock: Kuh...
Sabata: It's not over yet!! I still have things I need to do. I can't die
here!
Django: But, at this rate...
*Transer sound effect*
Subaru: Are you all okay!? ...thank goodness!! Looks like luck is on our
side. Amachi-san managed to upgrade the communication device in this
short time. Now with your cooperation, I should be able to transport
to your world!
Django: Really, you can!?
Sabata: What are you talking about!?
Subaru: By borrowing your Trance power, even a human like me can make the
space-time jump to your world, if only for a short time. If I'm
there, I can fuse with Rock and become Rockman. As Rockman I'm made
of eletric waves, so I should be able to attack Ox Fire in person!
Sabata: I see... so it'll be a Burst attack from Rockman.
Django: Yeah! I don't really get it, but now we can defeat Ox Fire!
Sabata: Let's go!
Django: OK, Sabata!!
(after battle)
Ox Fire: Gwaaaaaaaah!! Dammit... There's no way I could be... defeated
by... these brats!!
Rockman: Thank you! Sabata, Django!! Thanks to you we were able to defeat
Ox Fire!
Django: No, we're the ones who should thank you. But what a surprise! You
fusing with Rock... it's just like our Trance!
Rockman: Yeah. And from now on, you can Trance with Rock out and I'll come
help!
Django: Wow! We're friends already!
Sabata: Friends... no we're not.
Rockman: Right, our bond of friendship is much stronger than that. From now
on, we're [Brothers]!!
Django: Yeah... Brothers!
*Transer sound effect*
Rockman: It's from Amachi-san... Sorry, but it's about time for me to
return to my own world.
Django: Will you come back?
Rockman: Don't worry... we're connected by a Brother Band. No matter what
happens, our hearts are tied together.
Django: Okay...
Rockman: Well then, see you later!
Django: See you later, Rockman!!
Sabata: Sheesh, what a spacey guy... until we meet again, Rockman!!
Burst with Electric Wave Terrennial [War Rock] is now possible!!
>---------------------------------------------------------------------------<
That concludes the crossover quest. You will now be able to use a burst
attack with War Rock where Rockman shoots at the area where you point with
the stylus. The more brothers you have, the longer the Burst will last and
the more powerful it will be.
\ .-----------------. /
=============================| Item Conversion |=============================
/ '-----------------' [CONV] \
Perishable items can be a big source of frustration. However, in the right
conditions, it's possible to end up with a higher quality item instead. In
most of these cases, the item's freshness meter will stop running out, but
after a set period (up to an entire game day), it will transform. Here are
all possible beneficial conversions:
· Earth Fruit --> Cure Bulb
Temperature > 95ºF (35ºC)
Restores 20% more health and never rots
· Solar Fruit --> Magic Bulb
Wind Speed > 13.4mph (6m/s)
Restores 20% more energy and never rots
· Delicious Meat --> Dried Meat
Humidity < 20%
Restores 20% more health and never rots
· Magical Ice Pop --> Miracle Ice Pop
Temperature < 32ºF (0ºC)
Restores 10% more energy and never melts
· Chocolate + Milk --> Milk Chocolate
Let Chocolate melt directly above Milk
Combines effects of both items and never goes bad
· Chocolate + Chocolate --> Deluxe Chocolate
Let Chocolate melt directly above Chocolate
Combines effects of both items and never goes bad
· Chocolate + Power Fruit --> Chocolate Banana
Let Chocolate melt directly above a Power Fruit
50% greater damage boost and never goes bad
· Chocolate + another item --> Chocolate Gob
Let Chocolate melt directly above any other item
Never goes bad, and can be consumed to recover the original item
· Milk --> Yogurt
Temperature between 77ºF (25ºC) and 104ºF (40ºC)
Humidity between 60% and 75%
Restores 20% more TRC and never goes bad
· Milk + a fruit item --> Fruit Yogurt
Temperature between 77ºF (25ºC) and 104ºF (40ºC)
Humidity between 60% and 75%
Place Milk directly above any fruit item
Restores 40% more TRC and never goes bad
· Magical Ice Pop --> Winner Stick
Usually, a Magical Ice Pop will leave behind a Loser Stick when you eat
it or allow it to melt. Rarely, you'll get a Winner Stick instead. Sell
it to the store for a free replacement popsicle.
\ .-----------------. /
=============================| Removing Curses |=============================
/ '-----------------' [CRSE] \
In the bonus dungeon, Vambery, you can obtain three special pieces of
equipment - the Cursed Mask, Cursed Scarf, and Cursed Boots. These
accessories initially reduce one of your stats by 8 points, which would
seem to make them the worst accessories in the game, but with a little
effort it's possible to reverse that effect and gain a +8 bonus instead.
Each accessory has a hidden counter that increases while you wear it, and
when it hits the magic number 666, the curse is lifted. The following
actions all contribute to the counter:
· 1 point for every enemy killed
· 1 point for every enemy that spawns from the ground
· Rapid point gain while fighting Stoker
· 1 point for every boss summoning attack by Polidori
...and potentially more. Gold Boss Rush against Stoker seems to be the
fastest way to go, though.
Unfortunately, this system is particularly prone to bugs. If you are
wearing two Cursed accessories at a time, or if you have one equipped to
both characters at the same time, there is a very high chance that your
game will freeze when the curse is lifted. To avoid this, only transform
one piece of Cursed equipment at a time, and save to a different slot just
in case. Once the accessories are safely converted, you shouldn't have any
trouble with them.
\ .----------------------. /
==========================| Ancient Weapon Fixes |===========================
/ '----------------------' [WPFX] \
There is a rumor going around that the Old Solar Gun and Broken Dark Gun
can be converted into functional weapons. It's false. They only exist as
easter eggs for people who have played the previous games, and their only
use is to be sold at the item shop for large amounts of Soll.
\ .----------------------. /
==========================| Boktai Solar Sensors |===========================
/ '----------------------' [SOLR] \
As Lunar Knights is a sequel to the Boktai series, it includes lock-on
functionality with the old games. Simply insert one of the Boktai game
carts into the GBA slot on your DS, and when you load your Lunar Knights
save, you will be prompted to calibrate the "resting" light level for the
Solar Sensor. Simply cover the black square on the cart and press A to
continue.
Once your game is loaded, the lock-on feature gives you a couple of new
features. First, you can visit the Acuna General Store to buy the Sound
Data corresponding to the game used (If you're playing the US or EU
version of Lunar Knights, you will automatically unlock Shinbok's sound
data once you have the other two). Second, you will have a new Valuable
in your inventory. They all boost the light level in your game by the
amount from the Solar Sensor and charge up the Solar Station, but each one
has an additional unique effect:
Ver. 1: Recovers ENE for the character you are not actively using.
Ver. 2: Recovers Life for the character you are not actively using.
Ver. 3: Charges TRC for the character you are not actively using.
To obtain this effect, you must first enter a dungeon and then activate the
new item. It will ask you to set the value of the Solar Gauge - find the
brightest angle and press A to set the value. You'll have to do this each
time you enter a new area, but once you've set the gauge you don't need to
remain in direct sunlight to maintain the boost.
\ .--------. /
=================================| Quests |==================================
/ '--------' [QUES] \
Quests are optional challenges which take place in dungeons, rewarding you
with an item for satisfying the conditions of the challenge. They're
obtained from ordinary people, but there are a few requirements you must
satisfy before a client will offer a quest:
· You must have cleared the dungeon where the quest takes place.
· You must clear the first quest for a dungeon before you can receive the
second quest.
· Some clients have multiple quests for you, but you must clear the first
quest before they will give you another one.
· You may need to talk to a client 3 times in a row to go through their
normal dialogues first.
· You must be able to find the client to talk with them. This means no
guild quests can be obtained before Chapter 3 or after Chapter 5.
If you're at the end of the game and you've missed some quests, don't
worry. You can obtain the quests on your next playthrough. However, you may
have to satisfy the above conditions again, as NPCs won't remember your
quest progress.
---------------------------[ Quick Quest Reference ]---------------------------
.------------------------. .----------------------------.
| [Transport the Herbs!] |---------------------| Hunting Mansion: Forecourt |
'------------------------' '----------------------------'
| |
| "Take the medicinal herbs out of the forecourt before they go bad." |
| |
| · Receive from: Old-Fashioned Shopkeeper in Acuna |
| · Available by: Chapter 1, after clearing the dungeon |
| · Reward given: Heaven Fruit (first time) or Antidote |
| · Enemy levels: 4-5 (Normal) |
| |
.------------------------. .----------------------------.
| [Ghost Hunt] |---------------------| Hunting Mansion: Forecourt |
'------------------------' '----------------------------'
| |
| "Extermine the Spectre who's been tormenting people!" |
| |
| · Receive from: Soothing Guildswoman in Old Culiacan/Guild Hideout |
| · Available by: Chapter 3, until the end of Chapter 5 |
| · Reward given: Topaz |
| · Enemy levels: 4-5 (Normal) |
| |
.------------------------. .----------------------------.
| [Time Trial] |---------------------| Hunting Mansion: Interior |
'------------------------' '----------------------------'
| |
| "Can you get out of the mansion before time runs out?" |
| |
| · Receive from: Hopeful Man in Acuna |
| · Available by: Chapter 3, at the beginning |
| · Reward given: Speed Fruit |
| · Enemy levels: 8-9 (Normal) |
| |
.------------------------. .----------------------------.
| [Ghost Hunt] |---------------------| Hunting Mansion: Interior |
'------------------------' '----------------------------'
| |
| "Extermine the Spectre who's been tormenting people!" |
| |
| · Receive from: Soothing Guildswoman in Guild Hideout |
| · Available by: Chapter 4, until the end of Chapter 5 |
| · Reward given: Emerald |
| · Enemy levels: 14-15 (Normal) |
| |
.------------------------. .----------------------------.
| [Monster Hunt] |---------------------| Old Culiacan: 13th Street |
'------------------------' '----------------------------'
| |
| "Please take care of the monsters lurking around 13th Street." |
| |
| · Receive from: Quiet Pubmaster in Old Culiacan |
| · Available in: Chapter 3, at the beginning |
| · Reward given: Cure Bulb |
| · Enemy levels: 8-9 (Normal) |
| |
.------------------------. .----------------------------.
| [Time Trial] |---------------------| Old Culiacan: 13th Street |
'------------------------' '----------------------------'
| |
| "Can you get out of 13th Street before time runs out?" |
| |
| · Receive from: Hot-Headed Guildsman in Guild Hideout |
| · Available by: Chapter 4, at the beginning |
| · Reward given: Jasper |
| · Enemy levels: 14-15 (Normal) |
| |
.------------------------. .----------------------------.
| [Battle Trial] |---------------------| Old Culiacan: Sewers |
'------------------------' '----------------------------'
| |
| "You've got to defeat the monsters gathered in the sewers..." |
| |
| · Receive from: Hot-Headed Guildsman in Guild Hideout |
| · Available by: Chapter 4, until the end of Chapter 5 |
| · Reward given: Magic Bulb |
| · Enemy levels: 14-?? (Normal) |
| |
.------------------------. .----------------------------.
| [Get the Mushrooms!] |---------------------| Old Culiacan: Sewers |
'------------------------' '----------------------------'
| |
| "Take the mushrooms out of the sewer before they shrivel up." |
| |
| · Receive from: Old-Fashioned Shopkeeper in Acuna |
| · Available by: Chapter 4, at the beginning |
| · Reward given: Midnight Sun Fruit (first time) or Elixir |
| · Enemy levels: ??? (Normal) |
| |
.------------------------. .----------------------------.
| [Monster Hunt] |---------------------| Santa Cecilia Station |
'------------------------' '----------------------------'
| |
| "Please take care of the monsters guarding the station." |
| |
| · Receive from: Quiet Pubmaster in Old Culiacan |
| · Available by: Chapter 5 |
| · Reward given: Milk Chocolate |
| · Enemy levels: 17-19 (Normal) |
| |
.------------------------. .----------------------------.
| [Ghost Hunt] |---------------------| Santa Cecilia Station |
'------------------------' '----------------------------'
| |
| "Extermine the Spectre who's been tormenting people!" |
| |
| · Receive from: Soothing Guildswoman in Guild Hideout |
| · Available in: Chapter 5 |
| · Reward given: Ruby |
| · Enemy levels: 22-24 (Normal) |
| |
.------------------------. .----------------------------.
| [Solo Hunt 1] |---------------------| Armed Train Irving |
'------------------------' '----------------------------'
| |
| "Lucian, can you take out the monsters on the train all by yourself?" |
| |
| · Receive from: Hot-Headed Guildsman in Guild Hideout |
| · Available in: Chapter 5 |
| · Reward given: (1)Warrior's Ethic / Deluxe Chocolate |
| · Enemy levels: 22 (Normal) |
| |
.------------------------. .----------------------------.
| [Solo Hunt 2] |---------------------| Armed Train Irving |
'------------------------' '----------------------------'
| |
| "Aaron, can you take out the monsters on the train all by yourself?" |
| |
| · Receive from: Hot-Headed Guildsman in Guild Hideout |
| · Available in: Chapter 5 |
| · Reward given: (1)Warrior's Ethic / Yogurt |
| · Enemy levels: 22 (Normal) |
| |
.------------------------. .----------------------------.
| [Monster Hunt] |---------------------| New Culiacan |
'------------------------' '----------------------------'
| |
| "I'd like to get the monsters out of New Culiacan..." |
| |
| · Receive from: Hot-Headed Guildsman (Guild Hideout) |
| · Available by: Chapter 5 |
| · Reward given: (1)Sound Data TOWN / Fruit Yogurt |
| · Enemy levels: 28 (Normal) |
| |
.------------------------. .----------------------------.
| [Ghost Hunt] |---------------------| New Culiacan |
'------------------------' '----------------------------'
| |
| "Extermine the Spectre who's been tormenting people!" |
| |
| · Receive from: Soothing Guildswoman (Guild Hideout) |
| · Available by: Chapter 5 |
| · Reward given: Gunslinger Photo |
| · Enemy levels: 28 (Normal) |
| |
'---------------------------------------------------------------------------'
----------------------------[ In-Depth Quest Info ]----------------------------
<Hunting Mansion: Forecourt>
- HMF: Transport the Herbs ...................................... [HMF1]
- HMF: Ghost Hunt ............................................... [HMF2]
<Hunting Mansion: Interior>
- HMI: Time Trial ............................................... [HMI1]
- HMI: Ghost Hunt ............................................... [HMI2]
<Old Culiacan: 13th Street>
- 13S: Monster Hunt ............................................. [13S1]
- 13S: Time Trial ............................................... [13S2]
<Old Culiacan: Sewers>
- OCS: Battle Trial ............................................. [OCS1]
- OCS: Get the Mushrooms! ....................................... [OCS2]
<Santa Cecilia Station>
- SCS: Monster Hunt ............................................. [SCS1]
- SCS: Ghost Hunt ............................................... [SCS2]
<Armed Train Irving>
- ATI: Solo Hunt 1 .............................................. [ATI1]
- ATI: Solo Hunt 2 .............................................. [ATI2]
<New Culiacan>
- NWC: Monster Hunt ............................................. [NWC1]
- NWC: Ghost Hunt ............................................... [NWC2]
-------------------------[ HMF: Transport The Herbs! ]-----------------[HMF1]--
"Take the medicinal herbs out of the forecourt before they go bad."
[Details]
Received from Old-Fashioned Shopkeeper (Acuna)
4:00 time limit
Reward: (1)Milk Chocolate / Antidote
Coming soon...
------------------------------[ HMF: Ghost Hunt ]----------------------[HMF2]--
"Extermine the Spectre who's been tormenting people!"
[Details]
Received from Soothing Guildswoman (Old Culiacan)
Reward: Topaz
Coming soon...
------------------------------[ HMI: Time Trial ]----------------------[HMI1]--
"Can you get out of the mansion before time runs out?"
[Details]
Received from Hopeful Man (Acuna)
4:00 time limit
Reward: Speed Fruit
Coming soon...
------------------------------[ HMI: Ghost Hunt ]----------------------[HMI2]--
"Extermine the Spectre who's been tormenting people!"
[Details]
Received from Soothing Guildswoman (Guild Hideout)
Reward: Emerald
Coming soon...
-----------------------------[ 13S: Monster Hunt ]---------------------[13S1]--
"Please take care of the monsters lurking around 13th Street."
[Details]
Received from Quiet Pubmaster (Old Culiacan)
Reward: Cure Bulb
Coming soon...
------------------------------[ 13S: Time Trial ]----------------------[13S2]--
"Can you get out of 13th Street before time runs out?"
[Details]
Received from Hot-Headed Guildsman (Guild Hideout)
Reward: Jasper
Coming soon...
-----------------------------[ OCS: Battle Trial ]---------------------[OCS1]--
"You've got to defeat the monsters gathered in the sewers..."
[Details]
Received from Hot-Headed Guildsman (Guild Hideout)
Reward: Magic Bulb
Coming soon...
--------------------------[ OCS: Get the Mushrooms! ]------------------[OCS2]--
"Take the mushrooms out of the sewer before they shrivel up."
[Details]
Received from Old-Fashioned Shopkeeper (Acuna)
Reward: (1)Midnight Sun Fruit / Elixir
Coming soon...
-----------------------------[ SCS: Monster Hunt ]---------------------[SCS1]--
"Please take care of the monsters guarding the station."
[Details]
Received from Quiet Pubmaster (Old Culiacan)
95 Monsters
Reward: Milk Chocolate
[Enemies]
Normal:
.-----------------------------------------.
| NAME | LV | LIFE | EXP | SOL |
|-----------------|----|------|-----|-----|
| Chloroformin' | 17 | 75 | 8 | 25 |
| Clay Golem | 17 | 403 | 52 | 130 |
| Evil Eye | 18 | 396 | 22 | --- |
| Ghost | 17 | 336 | 8 | 40 |
| Lizardman | 17 | 609 | 52 | 130 |
| Orc | 19 | 644 | 46 | 110 |
| Pig | 19 | 92 | 6 | 25 |
| Poison Spider | 17 | 176 | 10 | 25 |
| Purple Slime | 17 | 159 | 8 | 25 |
| Skeleton | 19 | 312 | 20 | 60 |
| Skeleton Archer | 19 | 496 | 27 | 80 |
| Spider | 17 | 147 | 6 | 25 |
'-----------------------------------------'
[Entrance]
! Remaining: 95/95
[Lobby]
! Remaining: 80/95
~ Chloroformin' x1
~ Lizardman x4
~ Orc x2
~ Skeleton Archer x4
~ Spider x4
[Ticket Counter]
! Remaining: 67/95
~ Clay Golem x1
~ Poison Spider x4
~ Skeleton x5
~ Skeleton Archer x3
[Holding Cells]
! Remaining: 59/95
~ Ghost x2
~ Pig x6
[Southeast Terminal]
! Remaining: 44/95
~ Evil Eye x2
~ Orc x3
~ Purple Slime x5
~ Skeleton x3
~ Skeleton Archer x2
[Staircase 1 South]
! Remaining: 44/95
[Platform 1]
! Remaining: 32/95
~ Clay Golem x2
~ Evil Eye x4
~ Orc x2
~ Skeleton x2
~ Skeleton Archer x2
[Staircase 1 North]
! Remaining: 32/95
[Northeast Terminal]
! Remaining: 23/95
~ Chloroformin' x2
~ Lizardman x1
~ Pig x6
[Staircase 2 North]
! Remaining: 23/95
[Platform 2]
! Remaining: 7/95
~ Ghost x2
~ Lizardman x2
~ Poison Spider x8
~ Spider x4
Don't forget to clear out the open train car in this room.
[Open Train 2 Car]
! Remaining: 04/95
~ Chloroformin' x2
~ Ghost x1
[Staircase 2 South]
! Remaining: 04/95
[Southeast Terminal]
! Remaining: 00/95
~ Orc x2
~ Purple Slime x2
------------------------------[ SCS: Ghost Hunt ]----------------------[SCS2]--
"Extermine the Spectre who's been tormenting people!"
[Details]
Received from Soothing Guildswoman (Guild Hideout)
Reward: Ruby
Coming soon...
-----------------------------[ ATI: Solo Hunt 1 ]----------------------[ATI1]--
"Lucian, can you take out the monsters on the train all by by yourself?"
[Details]
Received from Hot-Headed Guildsman (Guild Hideout)
Reward: (1)Warrior's Ethic / Deluxe Chocolate
Coming soon...
-----------------------------[ ATI: Solo Hunt 2 ]----------------------[ATI2]--
"Aaron, can you take out the monsters on the train all by by yourself?"
[Details]
Received from Hot-Headed Guildsman (Guild Hideout)
Reward: (1)Warrior's Ethic / Yogurt
Coming soon...
-----------------------------[ NWC: Monster Hunt ]---------------------[NWC1]--
"I'd like to get the monsters out of New Culiacan..."
[Details]
Received from Hot-Headed Guildsman (Guild Hideout)
Reward: (1)Sound Data TOWN / Fruit Yogurt
[Enemies]
Normal:
.--------------------------------------------.
| NAME | LV | LIFE | EXP | SOL |
|--------------------|----|------|-----|-----|
| Blue Slime | 28 | 243 | 12 | 35 |
| Green Slime | 28 | 243 | 12 | 35 |
| Hot Dog | 28 | 684 | 80 | 170 |
| Ice Dog | 28 | 684 | 80 | 170 |
| Lizardman | 28 | 928 | 80 | 215 |
| Orc | 28 | 896 | 64 | 150 |
| Poison Spider | 28 | 268 | 16 | 35 |
| Pork Cannon Mk. II | 29 | 594 | 33 | --- |
| Purple Slime | 28 | 243 | 12 | 35 |
| Red Slime | 28 | 243 | 12 | 35 |
| Skeleton Archer | 28 | 691 | 38 | 115 |
| Skeleton Fencer | 28 | 755 | 48 | 115 |
| Stone Golem | 28 | 614 | 80 | 200 |
| Vampire Bat | 28 | 166 | 19 | 75 |
| Vorn | 28 | 531 | 48 | 150 |
'--------------------------------------------'
[Entrance]
! Remaining: 93/99
~ Blue Slime x1
~ Green Slime x1
~ Hot Dog x2
~ Purple Slime x1
~ Red Slime x1
[Concourse]
! Remaining: 86/99
~ Poison Spider x2
~ Skeleton Archer x2
~ Skeleton Fencer x2
~ Vampire Bat x1
Don't forget to clear out the small walled-off area in Entrance that can only
be reached from this room.
[Entrance] (side area)
! Remaining: 80/99
~ Blue Slime x1
~ Green Slime x1
~ Purple Slime x1
~ Red Slime x1
~ Vorn x2
[Long Corridor]
! Remaining: 65/99
~ Stone Golem x3
~ Vampire Bat x3
~ Vorn x9
[Lower Gate]
! Remaining: 60/99
~ Lizardman x2
~ Vampire Bat x3
[Rooftops West]
! Remaining: 52/99
~ Vorn x8
[Rooftops East]
! Remaining: 46/99
~ Blue Slime x1
~ Green Slime x1
~ Purple Slime x3
~ Red Slime x1
Fire a few shots at the slimes as you pass by them. Witch works well.
[The Fountain]
! Remaining: 41/99
~ Ice Dog x1
~ Pork Cannon Mk. II x2
~ Stone Golem x2
[Upper Gate]
! Remaining: 27/99
~ Blue Slime x2
~ Purple Slime x2
~ Red Slime x2
~ Skeleton Archer x3
~ Skeleton Fencer x2
~ Vampire Bat x3
[Outer Plaza]
! Remaining: 20/99
~ Lizardman x2
~ Orc x3
~ Poison Spider x2
[Palace Road]
! Remaining: 12/99
~ Lizardman x3
~ Orc x3
~ Pork Cannon Mk. II x3
[Blockade]
! Remaining: 08/99
~ Lizardman x1
~ Orc x1
~ Stone Golem x2
(Urchin x4)
[Prep Room]
! Remaining: 06/99
~ Lizardman x1
~ Stone Golem x1
[Boss Room]
! Remaining: 00/99
~ Orc x2
~ Vorn x4
------------------------------[ NWC: Ghost Hunt ]----------------------[NWC2]--
"Extermine the Spectre who's been tormenting people!"
[Details]
Received from Soothing Guildswoman (Guild Hideout)
Reward: Gunslinger Photo
Coming soon...
\ .---------. /
=================================| Enemies |=================================
/ '---------' [ENEM] \
Enemies are organized into several categories based on their defining
characteristics:
- Normal enemies loiter around on the map.
- Spawning enemies appear out of the ground when you approach.
- Patrolling enemies follow a predetermined route and respond to
whistling or a line of sight detection.
- Stationary Enemies may be stationary or follow a set path, and serve as
makeshift environmental hazards.
- Mid-Bosses are powerful non-story enemies.
- Bosses are the villains of the game.
Certain enemies have multiple elemental forms. Some of these enemies will
change their element based on the current environmental conditions - for
instance, high temperatures may cause Hot versions to show up, and high
humidity may cause Petro versions to show up. Keep this in mind when you
choose your climate.
For item drops, Junk Parts are inditected in ALL CAPS.
------------------------------ Normal Enemies -------------------------------
[Spider]
"Spins sticky spiderwebs."
- IRON / Earth Fruit
Lays invisible webs that can snare you, but it's harmless otherwise.
[Poison Spider] (Earth)
"Attacks with venom."
- IRON / Antidote
Spits poison. Pick it off from a distance or have your guard ready when you
see it rear back to attack.
[Bat]
"Attacks by biting."
- STEEL / Earth Fruit
Keep an eye out for it clinging to walls. Difficult to hit at close range,
but area attacks such as Dragoon and a charged Hel are effective.
[Vampire Bat] (Dark)
"Attacks by sucking blood."
- STEEL / Earth Fruit
Deal with it the same way you would deal with normal Bats.
[Crow]
"Attacks by diving at you."
- STEEL / LEATHER
Takes a while to get off the ground, so hit it before it prepares to attack.
[Mimic]
"A fake treasure chest. Bashes into you when you try to open it."
- THROTTLE / Gold Nugget
Appears on floors ending with 4 in Vambery Tower. Attack chests before
attempting to open them to make sure they're not Mimics.
[Chloroformin'] (Dark)
"Attacks by sucking your blood. Weak against sunlight."
- Cure Drop / SOLVENT
Pick it off before it can latch onto you.
[Burnin'] (Flame)
"Causes Burning with its clinging grip. Weak against sunlight."
- Cure Drop / SOLVENT
Pick it off before it can latch onto you.
[Chillin'] (Frost)
"Causes Freezing with its clinging grip. Weak against sunlight."
- Magic Drop / SOLVENT
Pick it off before it can latch onto you.
[Panickin'] (Cloud)
"Causes COnfusion with its clinging grip. Weak against sunlight."
- Magic Drop / SOLVENT
Pick it off before it can latch onto you.
[Poisonin'] (Earth)
"Causes Poison with its clinging grip. Weak against sunlight."
- Antidote / SOLVENT
Pick it off before it can latch onto you.
[Yellow Slime] (Sol)
"Attacks by pouncing at you."
- LENS / Solar Fruit
Pounces when provoked. Try to finish it off in one combo. Good for shield
training.
[Black Slime] (Dark)
"Attacks by pouncing at you."
- IRON / Cure Drop
Pounces when provoked. Try to finish it off in one combo. Good for shield
training.
[Red Slime] (Flame)
"Pounces at you, causing Burning."
- IRON / Cure Drop
Pounces when provoked. Try to finish it off in one combo. Good for shield
training.
[Blue Slime] (Frost)
"Pounces at you, causing Freezing."
- STEEL / Magic Drop
Pounces when provoked. Try to finish it off in one combo. Good for shield
training.
[Purple Slime] (Cloud)
"Pounces at you, causing Confusion."
- STEEL / Magic Drop
Pounces when provoked. Try to finish it off in one combo. Good for shield
training.
[Green Slime] (Earth)
"Pounces at you, causing Poison."
- LENS / Antidote
Pounces when provoked. Try to finish it off in one combo. Good for shield
training.
[Pork] (Sol)
"Uses a rushing attack. Explodes when defeated."
- THROTTLE / Delicious Meat
Guard when it rushes to stun it. Keep a safe distance when it explodes.
[Ghost] (Dark)
"Haunts you and steals your items. Weak against sunlight."
- Earth Fruit / Clairvoyance Fruit
Don't let it touch you or it'll take an item. It will drop the item when
you kill it.
[Wraith] (Dark)
"Haunts you and steals your energy. Weak against sunlight."
- Solar Fruit / Stealth Fruit
Don't let it touch you or it'll drain your energy. Use R to lock on when
it's invisible.
----------------------------- Spawning Enemies ------------------------------
[Ghoul] (Dark)
"Attacks by biting. Weak against sunlight."
- SOLVENT / Chocolate
Pounces when provoked. Try to finish it off in one combo. Often replaced by
Skeleton during the daytime.
[Hot Ghoul] (Flame)
"Attacks by biting. Weak against sunlight."
- SOLVENT / Ruby
Pounces when provoked. Try to finish it off in one combo.
[Ice Ghoul] (Frost)
"Attacks by biting. Weak against sunlight."
- SOLVENT / Jasper
Pounces when provoked. Try to finish it off in one combo.
[Aero Ghoul] (Cloud)
"Attacks by biting. Weak against sunlight."
- SOLVENT / Topaz
Pounces when provoked. Try to finish it off in one combo.
[Petro Ghoul] (Earth)
"Attacks by biting. Weak against sunlight."
- SOLVENT / Emerald
Pounces when provoked. Try to finish it off in one combo.
[Vorn] (Dark)
"Attacks with its long tongue."
- Earth Fruit / CONVERTOR
Counters by jumping back and spitting sludge. Evade if you don't kill it in
one combo.
[Hot Vorn] (Flame)
"Attacks with its long tongue."
- Earth Fruit / CONVERTOR
Counters by jumping back and spitting sludge. Evade if you don't kill it in
one combo.
[Ice Vorn] (Frost)
"Attacks with its long tongue."
- Solar Fruit / CONVERTOR
Counters by jumping back and spitting sludge. Evade if you don't kill it in
one combo.
[Aero Vorn] (Cloud)
"Attacks with its long tongue."
- Solar Fruit / CONVERTOR
Counters by jumping back and spitting sludge. Evade if you don't kill it in
one combo.
[Petro Vorn] (Earth)
"Attacks with its long tongue."
- Antidote / CONVERTOR</pre><pre id="faqspan-9">
Counters by jumping back and spitting sludge. Evade if you don't kill it in
one combo.
[Skeleton]
"Attacks with its bare hands."
- LENS / Milk
Easy to destroy from a distance or before it has a chance to swipe.
[Skeleton Fencer]
"Attacks with its sword."
- Earth Fruit / CRYSTAL
Stay at a distance and watch out for its counter-thrust. If you parry the
counter when it's fully extended you'll knock the rapier away, and it will
turn into a regular Skeleton.
[Skeleton Archer]
"Attacks with its bow and arrows."
- Solar Fruit / CRYSTAL
Guard the arrows from afar or get in close and knock it out of its attack.
A Quick Guard will deflect the arrow at the nearest enemy.
[Orc] (Sol)
"Attacks with its club."
- Protect Fruit / GUNPOWDER
Don't get caught with your guard down near one of these; they do huge
amounts of damage. Easiest to pick off from a distance, but you can also
parry their clubs to catch them off guard.
[Pig] (Sol)
"Attacks by rushing at you."
- Protect Fruit / Delicious Meat
Not particularly dangerous but often appears in packs. Hel makes quick work
of them.
---------------------------- Patrolling Enemies -----------------------------
[Hound] (Dark)
"Bites at any enemy it finds."
- LEATHER / Speed Fruit
Lunges frequently. Try to sneak up on it.
[Hot Dog] (Flame)
"Bites at any enemy it finds. Causes Burning with its Fire Breath."
- LEATHER / FANG
Lunges frequently. Try to sneak up on it.
[Ice Dog] (Frost)
"Bites at any enemy it finds. Causes Freezing with its Cold Breath."
- Power Fruit / GENERATOR
Lunges frequently. Try to sneak up on it.
[Aero Dog] (Cloud)
"Bites at any enemy it finds. Causes Confusion with its Storm Breath."
- Power Fruit / GENERATOR
Lunges frequently. Try to sneak up on it.
[Petro Dog] (Earth)
"Bites at any enemy it finds. Causes Poison with its Poison Breath."
- Antidote / FANG
Lunges frequently. Try to sneak up on it.
[Clay Golem] (Earth)
"Rolls itself up and charges at any enemies it finds."
- MYTHRIL / LUNASTEEL
Try to Quick Guard its rolling attack to stun it.
[Stone Golem]
"Rolls itself up and charges at any enemies it finds."
- MYTHRIL / LUNASTEEL
Try to Quick Guard its rolling attack to stun it.
[Lizardman] (Frost)
"Attacks any enemy it finds with iron balls. Also uses the balls to guard
against attacks."
- ADAMANT / METEORITE
Stun it by Quick Guarding the ball and chain attack.
[Spotter] (Sol)
- ADAMANT / METEORITE
"Alerts any nearby snipers to your position upon discovery."
Only appears in Stealth areas. Make sure to take out at least one for the
enemy list entry. If the alert timer runs out you will automatically die,
so either take them out quickly or try and lose them.
---------------------------- Stationary Enemies -----------------------------
[Lion Statue]
"Fires Sol Beams at regular intervals."
Attack from the side to be safe.
[Axe Armor]
"Attacks with its axe when you approach."
Does a lot of damage, so attack from the side or from a distance.
[Pillar]
"Moves to and fro, its spikes constantly rotating."
These can't be killed so just watch their patterns and avoid them.
[Evil Eye]
"Fires faintness-inducing Stun Shots at regular intervals."
Careful with these, as they can immobilize you. Attack from the side.
[Crater]
"Attacks with Grenade Bombs when you approach."
Use Witch from a distance to take them out without getting in range of their
grenades.
[Cannon]
"Fires Elemental Shots when you approach."
Use a ranged weapon or attack from the side. Not much of a threat if you
stay out of its line of fire.
[Popbud]
"Bursts open when you attack it, spreading seeds around the area."
Hit it once then face it and hold up your shield to avoid getting hit.
[Pork Cannon]
"A cannon manned by a Pork. Attacks with Sol Shots when you approach."
Use a ranged weapon or attack from the side. Not much of a threat if you
stay out of its line of fire.
[Arsenal]
"Spits out mines when you approach."
Best attacked from a distance, as you'll likely get hit by a mine when
attacking up close.
[Toadstool]
"Fires confusion-inducing spores at regular intervals."
Best attacked from a distance, as they have no ranged attack.
[Pork Cannon Mk. II]
"A patrolling version of the Pork Cannon. Attacks at regular intervals
with Sol Shots."
Use Witch to take it out from the side if you can't get close to it. You can
also deflect its shots back at it, though that takes more time.
[Urchin]
"Moves by bouncing along the walls."
Similar to the Pillar and just as indestructable. Watch their movements to
predict their path and quickly run by.
[Mine]
"Explodes when you approach."
Shoot them down before they get too close.
[Librarian]
"Poisons you with its bite when you approach."
You can find these by locking on with R. Either run past or approach slowly
from the side to get them to leave their hiding places.
[Grenade Cannon]
"Fires Grenade Bombs when you approach."
Best dealt with in the same way as a Crater. At least they can't fire at you
from all directions.
[Serpent Statue]
"Fires freezing Cold Breath at regular intervals."
Take them out from the side or run past when they're not attacking.
[Pork Vulcan]
"A vulcan cannon manned by a Pork. Fires faintness-inducing Stun Shots when
you approach.
Attack from the side if at all possible, since it has rapid fire.
-------------------------------- Mid-Bosses ---------------------------------
[Antlion] (Sol)
"Attacks include Pounce, Bite, Sol Beam, and Scorpion Tail."
Keep your guard up when it attacks. You should be able to get in a combo or
two after each attack.
[Goat Chimera] (Dark)
"Attacks include Pounce, Charge, Dark Breath, and Snake Head."
For an easy victory, go into Trance with Toasty and spam Y. Otherwise, use
the same strategy as above.
[Dragon Chimera] (Flame/Frost)
"Attacks include Pounce, Fire Breath, Cold Breath, Flame Rain, Frost Rain,
and Snake Head. Switches elements on the fly."
Try to Quick Guard its attacks and counter with the appropriate element.
When it shakes the screen, keep moving to avoid the rain attack.
[Manticore]
"Attacks include Pounce, Cloud Beam, Earth Beam, Radical Hair and Scorpion
Tail. Also creates a mirror image of itself, making it difficult to hit."
Try not to stand in front of it or you'll be grabbed. Instead get in a few
hits while it's busy attacking in a different direction, then evade.
---------------------------------- Bosses -----------------------------------
[Rymer] (Flame)
"Uses his Dark Gun "Archer" to fire iron arrows, fire arrows, and grenades.
Also uses traps and a spear."
Go into Trance with Nero and spam Y to destroy him easily.
[Edgar] (Cloud)
"Attacks with mostly punch-based fighting moves. Invulnerable to Solar Gun
attacks."
They share a lifebar, so use Lucian when this one is in play.
[Virginia] (Earth)
"Attacks with mostly kick-based fighting moves. Invulnerable to Dark Sword
attacks."
They share a lifebar, so use Aaron when this one is in play.
[Dual Poefighter]
"The combined form of Edgar and Virginia's fighters. Punches, kicks, and
fires energy balls."
Dodge when it jumps at you then get in a few hits while it pauses after
attacking.
[Stoker] (Frost)
"Attacks include Sol Breath, Dark Breath, Sol Claw, Dark Claw, Double Claw,
Ice Grenade, and Freeze Beam."
When he lifts one claw to attack, hit the other one with its weakness, then
blast his exposed head with Flame shots.
[Dumas] (Dark)
"Attacks include Blood Claw, Blood Cross, Blood Edge, Blood Cutter, Blood
Company, and Nightmare. Can also counter Trance-based attacks."
During the first half he mostly uses Blood Cutter, which can be deflected
back at him with a Quick Guard. Kinda makes you feel like you're in a Zelda
game, huh? Keep your distance. His close-range attacks can eat right through
your guard and stun you. If he starts to gather energy in a colored aura,
hit it with the opposite element or get ready for a world of pain. The bat
company attack can be countered pretty well with the Dragoon weapon. His
attacks get faster and he uses stronger attacks more often as his HP
dwindles, so you might want to save your Trance for the second half of the
battle. You'll have to engage in a struggle if you attack him in Trance
mode, though, and Bursts will only get one hit in before he escapes.
[Polidori]
"Attacks include Radical Arm, Hysteric Arm, Attractive Dance, Tactical Fang,
Savage Fang, and Summon Vampire."
Keep your distance. He has several different attack patterns. One is to lob
Slimes at you - parry the gray ones back at him for solid damage, but avoid
the green ones, as even if you block they will splash on your shield and
poison you. Another attack is to send out spikes that follow you - just keep
moving (if necessary, running) and that one's not too dangerous. If he
slowly homes in on your position, stay away from the shadow, as he'll crush
you for massive damage. Not an extremely difficult fight if you're careful.
He also has the ability to summon the bosses you've fought so far for short
periods of time. You can't damage them, so keep running and evade their
attacks.
\ .-------. /
==================================| Shops |==================================
/ '-------' [SHOP] \
This is a listing of all the new items available at each shop by certain
points in the game. The old items still remain in the shop's inventory.
[Acuna General Store] (Chapter 1)
- Cure Drop .......... 50 Soll
- Earth Fruit ....... 100 Soll
- Magic Drop ......... 50 Soll
- Solar Fruit ....... 100 Soll
- Clairvoyance Fruit . 75 Soll
----------------------------
- Hresvelgr Headgear 2000 Soll
- Green Leaf Cape .. 3500 Soll
----------------------------
- IRON ............... 80 Soll
- STEEL .............. 80 Soll
[Acuna General Store] (Chapter 3)
- Magical Ice Pop ... 120 Soll
- Milk .............. 300 Soll
- Power Fruit ....... 300 Soll
----------------------------
- Hot Space ........ 2500 Soll
----------------------------
- SOLVENT ........... 160 Soll
- LEATHER ........... 160 Soll
[Acuna General Store] (Chapter 4)
- Wild Wind ........ 2500 Soll
- Staying Power .... 2500 Soll
[Acuna General Store] (Chapter 5)
- Garmr Headgear ... 2000 Soll
- Winter's Tale .... 2500 Soll
----------------------------
- GUNPOWDER ........ 1600 Soll
[Acuna General Store] (Chapter 5, after New Culiacan)
- Speed Fruit ....... 300 Soll
- Stealth Fruit ..... 300 Soll
----------------------------
- Muspell Headgear . 2000 Soll
- Nidhoggr Headgear 2000 Soll
[Acuna General Store] (New Game+, day)
- Heaven Fruit ..... 1200 Soll
[Acuna General Store] (New Game+, night)
- Midnight Sun Fruit 1200 Soll
[Old Culiacan General Store] (Chapter 3)
- Delicious Meat .... 200 Soll
- Healing Potion .... 200 Soll
- Magical Drink ..... 200 Soll
- Magic Potion ...... 200 Soll
- Chocolate ......... 250 Soll
- Restorative ....... 300 Soll
- Moon Dew .......... 150 Soll
- Antidote ........... 50 Soll
----------------------------
- Earth Amulet ..... 3000 Soll
- Leather Boots .... 1500 Soll
----------------------------
- THROTTLE .......... 160 Soll
- LENS .............. 160 Soll
[Old Culiacan General Store] (Chapter 4)
- Dark Eye ......... 1500 Soll
- Garmr Legs ....... 2000 Soll
----------------------------
- ADAMANT ........... 800 Soll
- MYTHRIL ........... 800 Soll
[Old Culiacan General Store] (Chapter 5)
- Muspell Legs ..... 2000 Soll
- Nidhoggr Legs .... 2000 Soll
[Old Culiacan General Store] (Chapter 5, after New Culiacan)
- Cure Bulb ......... 300 Soll
- Magic Bulb ........ 300 Soll
- Elixir ............ 150 Soll
----------------------------
- Hresvelgr Legs ... 2000 Soll
- Bounty Boots ..... 9999 Soll
----------------------------
- CRYSTAL .......... 1600 Soll
- CONVERTOR ........ 1600 Soll
[Old Culiacan General Store] (New Game+, day)
- Wild Card ........ 2000 Soll
[Old Culiacan General Store] (New Game+, night)
- Full Moon Dew ..... 300 Soll
[Armed Train Irving Traveling Merchant] (Chapter 4)
- Earth Fruit ....... 100 Soll
- Delicious Meat .... 200 Soll
- Solar Fruit ....... 100 Soll
- Magical Drink ..... 200 Soll
- Chocolate ......... 250 Soll
- Restorative ....... 300 Soll
- Milk .............. 300 Soll
- Power Fruit ....... 300 Soll
----------------------------
- Dark Eye ......... 1500 Soll
- Hresvelgr Headgear 2000 Soll
- Hot Space ........ 2500 Soll
- Wild Wind ........ 2500 Soll
- Staying Power .... 2500 Soll
- Leather Boots .... 1500 Soll
- Garmr Legs ....... 2000 Soll
----------------------------
- GUNPOWDER ........ 1600 Soll
\ .--------. /
=================================| Titles |==================================
/ '--------' [TITL] \
The game awards titles for specific achievements above and beyond normal
completion of the game. These are encoded within your game clear password,
and there is a good chance that they will give you bonuses in Lunar Knights
2 if it ever gets made.
[Dark Knight]
- Get Lucian to level 99.
[Sol Gunner]
- Get Aaron to level 99.
[Sword Master]
- Fully upgrade all Dark Swords.
[Gun Master]
- Fully upgrade all Solar Guns.
[Guardian]
- Fully level up every Shield.
[Treasure Hunter]
- Collect every Accessory.
[Collector]
- Unlock all Sound Data.
[Huntmaster]
"Given to fearless hunters who have defeated every monster in the game."
- Kill every type of monster at least once.
[Shooting Star]
- Earn an S ranking on every Shooting Battle level.
[Gladiator]
- Earn an S ranking on every Boss Rush course.
[Special Agent]
"Given to reliable workers who have completed every quest in the game."
- Complete both missions for every dungeon.
[Wanderer]
- Complete the game on every difficulty level.
[Adventurer]
"Given to seasoned adventurers who have completed every floor in Vambery,
the Tower Laboratory."
- Clear all 100 floors of Vambery.
[Grand Master]
- Earn all the above titles.
\ .------------. /
===============================| Sound Data |================================
/ '------------' [SOUN] \
(available from the start)
001 World Map
002 Sheridan's Mansion
[Sound Data TOWN]
- Reward for completing the New Culiacan Monster Hunt quest for the first
time.
003 Pub
004 The Blue Dog
005 The Twin Butterfly
006 Solar Bank
007 Guild Hideout
[Sound Data WORLD 1]
- Earn an S ranking on Shooting Battle Stage 1.
008 H.Mansion: Forecourt
009 H.Mansion: Interior
[Sound Data WORLD 2]
- Earn an S ranking on Shooting Battle Stage 2.
010 13th Street
011 Sewers
[Sound Data WORLD 3]
- Earn an S ranking on Shooting Battle Stage 3.
012 Santa Cecilia
013 Armed Train Irving
[Sound Data WORLD 4]
- Earn an S ranking on Shooting Battle Stage 4.
014 New Culiacan
015 Dark Castle Level 1
016 Dark Castle Level 2
017 Dark Tower
[Sound Data WORLD EX]
- Earn an S ranking on Shooting Battle Stage EX.
018 Planet Eater Byron
019 The Vambery
020 San Miguel
021 Istrakan
[Sound Data BATTLE 1]
- Reward for completing floors 11-20 of Vambery Tower for the first time.
022 Trap Set
023 Trap
024 Trap Released
025 Mission Start
026 Mission
027 Mission Complete
028 Mission Failed
[Sound Data Sound Data BATTLE 2]
- Reward for completing floors 31-40 of Vambery Tower for the first time.
029 Burst
030 Time Trial
031 Ghost Hunt
032 Monster Hunt
[Sound Data BATTLE 3]
- Reward for completing floors 51-60 of Vambery Tower for the first time.
033 Chimera
034 Monsters
035 Vampires
036 Dumas
037 Polidori 1
[Sound Data SHOOTING BATTLE]
- Reward for completing floors 71-80 of Vambery Tower for the first time.
038 Mobile Fighter
039 Laplace
040 The Rival
041 Schrödinger
042 Scaredy-Cat
043 Purification
044 Purify Complete
045 Terrennials
046 Polidori 2
047 Polidori 3
[Sound Data DEMO 1]
- Found in Acid Pool in Hunting Mansion: Interior on Hard Mode.
048 The Dark Swordsman
049 Female Gunslinger
050 Fusion Beast
051 Sunflower Girl 1
052 The Dark Tribe 1
053 The Dark Tribe 2
054 Gate of Binding
[Sound Data DEMO 2]
- Found in Hideout 1F East in Old Culiacan: 13th Street on Hard Mode.
055 The Apprentice 1
056 The Attack
057 Two Voices
058 The Apprentice 2
059 Uninvited Guests
060 Guild Gunslinger
[Sound Data DEMO 3]
- Found in Holding Cells in Santa Cecilia Station on Hard Mode.
061 Dragoon and Ninja
062 Meanwhile...
063 The Duke
064 The Dark Terrennial
065 Ruler of the Planet
066 The Planet Eater
[Sound Data DEMO 4]
- Found in Open Train 3 Car in Santa Cecilia Station on Hard Mode.
067 Sunflower Girl 2
068 The Immortals 1
069 The Immortals 2
070 East of the Sun...
071 Dawn of a New Day
[Sound Data SYSTEM]
- Found in Artur 2F in Dark Castle Auguste on Hard Mode.
072 The Stellennium
073 New Chapter
074 Powered Up
075 Game Over
076 Network
077 Wireless Battle
[Sound Data BOKTAI 1]
- Buy from the Acuna General Store with Boktai 1 in the GBA slot.
078 Boktai
[Sound Data BOKTAI 2]
- Buy from the Acuna General Store with Boktai 2 in the GBA slot.
079 Boktai 2
[Sound Data BOKTAI 3]
- Buy from the Acuna General Store with Boktai 3 in the GBA slot (JP).
- Automatically available in Sound Test after buying the other two (US).
080 Boktai 3
[Sound Data SOUND EFFECTS]
- Found in Passenger Car D in Armed Train Irving on Hard Mode.
[Sound Data VOICE CLIPS]
- Found in Narcissus 3F in Dark Castle Auguste on Hard Mode.
\ .---------. /
=================================| Credits |=================================
/ '---------' [CRED] \
arline6 - a bit of Vambery info
boktaifan - Weather descriptions and listing of items for JP version
br0th3r - Lots of Accessory descriptions and locations, Shooting
Battle rewards
BronzeAgeRobot - sound data and Shooting Battle info
BurningAbyss - San Miguel and Istrakan area names
crystaldream90 - Lots of item and sound descriptions and locations
Dark RPG Wizard 06 - Several item locations and corrections
Element_Seraph - Shield level-up and Poster Girl Photo conditions,
several Accessory locations
Emperor Dodd - Vambery green chest items
Enferolunos - Some item descriptions, Red Cross flame jet strategy
holyice7 - Several item descriptions, pointed out that unappraised
Junk Part prices vary
iamkiki7 - Nidhoggr Arms location
Ijuuin Enzan - Various corrections
Jace71086 - Weapon power levels
Kaizoku_Luffy - Stoker strategy
Kenjoki Ikari - Explanation of Vambery Tower
Lord_wily - Using Clairvoyance Fruit to reveal traps
lordhuffnpuff - Conditions for Yogurt, corrections, lots of JP version
info, battle strategies
Nymm - Shield leveling strategies
omegadestroyer7 - ice puzzle map
Owldschool - Vambery info
Perfect psyco - Extended Meteor Shower trick
Raidko - Vambery green chest secondary items
sabata2 - Train car healing info
seanson216 - Vambery Floor x0 strategy
Ska_Kid1114 - Antique item locations
Shuo_Ragnarok - Sound data and Shooting Battle Stage 4 strategy
ToshiroUmezawa - How to obtain Soul Saver, weapon cost totals, enemy stats
weirdguy8888 - Inspiration to find climate-influenced breakables
Wizard_of_Odd - LeoRockLeg dashing info
\ /
`==========================================================================='
If you have comments or suggestions, please post them on the GameFAQs board
and I'll find them.