===============================================================================
===============================================================================
KERORO RPG: KISHI TO MUSHA TO DENSETSU NO KAIZOKU
(Keroro RPG: Knight and Musha and Legendary Pirate)
v1.0

by hmsong
===============================================================================
===============================================================================

TABLE OF CONTENTS

01. History ................................................... <HIS>
02. Introduction .............................................. <INT>
03. Basics .................................................... <BAS>
04. Characters ................................................ <CHA>
05. Walkthrough ............................................... <WAL>
06. Items ..................................................... <ITE>
07. Weapons ................................................... <WPN>
08. Guardians ................................................. <GUA>
09. Guardian Skills ........................................... <GSK>
10. Code Names ................................................ <COD>
11. Artes ..................................................... <ART>
12. Support Summons ........................................... <SUP>
13. Tactics ................................................... <TAC>
14. Enemies ................................................... <ENE>
15. Keparrow's Treasures ...................................... <KEP>
16. Cooking / Ingredients ..................................... <COK>
17. Keroka .................................................... <KKA>
18. Arena ..................................................... <ARE>
19. Balloon Game .............................................. <BAL>
20. Final Notes / Credits / Legal Info ........................ <FIN>



===============================================================================
01. HISTORY ................................................... <HIS>
===============================================================================

v1.0 (2019-02-05)
 - Finished Support Summons and Tactics section.
 - Added Balloon Game section.
 - Minor fixes.
 - Added another source of information that I found very recently.  See the
   Credits section below for more detail.

v0.9 (2018-08-13)
 - First release.  Support Summons and Tactics sections are incomplete.



===============================================================================
02. INTRODUCTION .............................................. <INT>
===============================================================================

Okay.  First of all, I am not fluent in Japanese (I took 6 months of Japanese
more than a decade ago), and there was no English guide anywhere.  So, I just
played this game through and tried to discover as many secrets and such.  I can
sort of understand some important things (like names), but the fine details,
like the precise Arte descriptions, are completely beyond my ability.  I am
still going to try my best, using the miracles of internet.  Having said that,
most Kanjis had Furigana, so that helped me greatly to get through this game.
This game is really friendly to those who just started to learn Japanese.
Still, I am bound to have misread some Hiragana/Katakana (or I misspelled
English words), so if you spot any mistakes, please let me know.

I heard that this game is very similar to Tales of Hearts, and I really enjoyed
that game (although it had its fair share of shortcomings).  That's why I gave
this game a try, and I enjoyed this greatly.  I can see why this game is known
as Tales of Keroro amongst the fans.  In fact, many parts of this game were
better than Tales of Hearts.

I read a bit of Keroro manga recently, mostly because of this game.  Evidently,
this manga (err, franchise) is quite well known.  I wouldn't say that it was
one of the best mangas I have ever read, but it was amusing enough.  This is a
gag manga, and it parodies and breaks the fourth walls very frequently.  Its
story is - Keroro and his platoon are frog-like aliens from a planet called
Keron.  And their mission is take over Pekopon, aka Earth.  Keronians have far
superior technology than Earth's, but Keroro and his merry men get distracted
far too easily (their hobbies or otherwise), and is generally too incompetent
to complete their mission.  See the Characters section below for more info.

I wrote my guide, assuming you can at least read Hiragana and Katakana.
Otherwise, I would have to describe the physical shapes of each Japanese
letters, and that is just too much work for me.  It only takes an hour or so to
just learn Hiragana and Katakana (maybe few hours to memorize them), since
those are phonetic letters.  Kind of like how people recognize Alphabets,
without actually understanding the words.  Actually, it is even easier than
Alphabet since you are literally just reading what it sounds like without any
combinations of the letters.  If you can't even put enough effort to do that,
then my guide may not help you as much.  You have been warned.

I am going to leave some of the words in Japanese, even if I know the meaning.
For example, if the word is Tamago, I know it means Egg, but I'm going to leave
it as Tamago.  However, if there are words like "Poteto", I'm going to make the
correction and say "Potato".

In additon, I am probably missing A LOT of secrets and side quests, since I
cannot understand most parts of the conversation.  There are lots of extra
contents in this game (many meaningless scenes, I think), including many mini
games.  Naturally, I am sure I missed many of those things.  I used google to
find as much as I can about this game (Google is God), but I doubt I found them
all.  If anyone can point out the specifics, I will put that in my guide and
give you the due credit.  Thank you in advance.



===============================================================================
03. BASICS .................................................... <BAS>
===============================================================================

I am going to assume you played several JRPGs in the past, so I am not going to
explain the extreme basics, such as, "the concept of random encounter battles".
Or things like talking to NPCs to trigger an event to move on with the plot.

The "Guide Book" item (which you get in the beginning) does a really good job
in explaining just about everything you'd want to know about the game.  You do
need to talk to certain NPCs for the information to be recorded in the guide.
Sadly, I understood only little bit of it.

Here are some things you ought to know to play this game:

LMBS (Linear Motion Battle System)
 Like many Tales games, the battles are fought on a 2-D field in real-time,
 like a fighting game.  You control one character, and the rest are controlled
 by the AI.  You can switch the characters in the middle of the battle.  You
 can also switch the AI tactics from the Menu (see Tactics section).

Gold
 This is one of the in-game currencies.  You use this to buy things from many
 different shops.

Grade
 This is another in-game currency.  You use this to buy numerous different
 things from the Grade shops.

CC (Chain Cap)
 Normal attacks and Artes use CC points, and if it runs out, you cannot
 attack.  If you do not attack for a short time (you can move, block, etc), it
 auto-recovers.  Unlike most stats, Max CC does not change, even after the
 Level Up -- it can only be changed with equipments.

Arte (Waza)
 This is the active skills that characters can use on the battle field.  There
 is a lot of info about this, so I created a separate section for it.  See the
 Artes section for more detail.

BR (Blazing Rise)
 BR Gauge fills up as you do damages to the enemies or by guarding attacks.
 When the BR Gauge is completely full, you can activate the BR Mode.  During
 this time, you do not stagger from any damage, and none of the actions cost
 any CC.  You can also perform a Super Arte after a certain plot point.

BT (Battery)
 This is used to summon Support NPCs to the battle to do an attack.  They use
 BT points, which can only be refilled by sleeping, using items, or touching
 the Blue Magic Circle.

Magic Circle (Save Point)
 A magic circle in various places.  There are various colors:
   Green:  Save Point
   Blue:   Save Point + Full Heal
   Orange: Teleports you out the dungeon
   Purple: Teleports you to a different part of the dungeon.
 You can save in the Overworld by going into the System Menu (see below).

Battle Mode
 You can switch the Battle Mode (Auto/Semi-Auto/Manual) by pressing Select
 in the Main Menu screen.  I will assume you are using Manual.

Difficulty
 You can adjust the difficulty of the battle by going into the System Menu.
 Higher the difficulty, the more money/experience you receive.  Certain
 enemies drop items only at Mania or higher difficulty.  However, you do not
 have the access to Mania and higher difficulty until you beat the game.

               HP/Stat         Gold/Exp        Special Drop
               --------        --------        --------
   Easy        x0.7            x1              No
   Normal      x1              x1              No
   Difficult   x1.3            x1.1            No
   Mania       x2              x2              Yes
   Unknown     x3.5            x3              Yes

Luck
 Luck stat decides how often you get critical hits, and how often you get item
 drops from the enemies.  Unlike other stats, Luck does not increase when you
 Level Up.  It changes randomly after sleeping or after a battle.

Sleeping
 In various beds (or inns), you are able to rest.  This restores your HP back
 to full.  It also changes your Luck.

Cooking
 You can cook various food (you auto-consume immediately), if you have the
 right ingredients and recipes.  However, you must battle at least once after
 cooking in order to cook more.  See Cooking section for more info.

Negative Status Effects (Most of these last 18 sec if done on you)
 You recover automatically from all of these after the battle.
   Poison: Decreases HP over time, 10% of Max HP at a time.
   Fatigue: Decreases CC to 1, and remains that way.
   Paralysis: You stagger randomly, which also reduces the enemy's Armor to 0.
   Stone: Becomes unable to take any action.  You are invulnerable, but if
          everyone is Stone, then it's game over.
   Stun: Becomes unable to take any action. (recovers faster by rapidly moving
         D-pad)  You can be damaged during this state.  It also reduces the
         enemy's Armor to 0.

Stat Up and Stat Down
 These are stat parameter changes, but are sort of treated like Status Effect.
 They all last 20 seconds, and they change the parameters by 20%.

Battle Formation
 You can change this in the Tactics menu.  See the Tactics section for more
 detail.

Target Change
 During the battle, press the R button to switch the target.  Or you can hold
 the R button to access the Target Menu.  Select the target and press A to
 lock onto the target.

Guard
 Hold Y to put up a guard, which reduces the received damage by 70%.  It also
 prevents status effects, staggers, launches, and KDs.

Just Guard
 Put up a guard just as the attack is about to hit to halve the guard damage.

Step Dodge
 Does a quick hop forward/back.  You are invincible in this state.

Escape
 If you need to do so, you can escape the battlefield by walking towards the
 wall for a moment.

Cosplay
 As you go through the plots, you will get different Cosplay items from
 parallel Moas.  They enable few Artes (and Code Names), and you learn more
 Artes as you level up.


--------------------------------
Things you get later...
--------------------------------

More Manual Arte Slots
 After a certain story point, you will get 8 Arte slots (instead of 4).  You
 set the second set of 4 Artes by pressing [Right] on the D-Pad when setting
 the manual Artes.  You can switch between Mode A and Mode B by pressing
 [Start] on the main Menu screen.

 Mode A: You replace Normal attacks (A Button) with the second set of Artes.
         If you want to change them back to normal attacks, then you can do so
         by cancelling the set with X Button.
 Mode B: Hold L, then press [D-Pad + B Button] for the second set of Artes.


Super Arte (Chou Hissatsu Waza)
 The attack actually translates to "Super Secret Killing Arte", but that is
 too long, so I will refer to it as "Super Arte".  After a certain plot point,
 everyone learns the Super Artes.  This can only be used during the BR mode.
 Press L while you are in the BR mode to use it.  Note that the initial attack
 needs to hit the target to activate the rest of the attack.


--------------------------------
Control
--------------------------------
The control should be very familiar to the game, Tales of Hearts.  Note that
not everything is available from the start.

 Overworld:
   Y: Nothing
   A: Examine/Talk
   B: Holding it switches between running and walking.
   X: Menu
   L: Switches the On-Top character.
   R: See your party's quick stats.
   Start: Keparrow's Treasure Map
   Select: Talks to the Narrator. (he tells you where to go)

 Menu:
   Y/X/Start/Select: Different things, depending on the screen.
   A: Confirm
   B: Cancel
   L/R: Switches the tabs, if applicable.

 Battle:
   Y: Guard
   A: Normal Attack (You can combine with directions for various attacks)
   B: Uses the Arte (You can combine with directions for various Artes)
   X: Menu
      L: Switch the main character.
      R: Switch the camera setting.
   L: Actives the BR Mode
      Uses the Super Arte if already in BR Mode
   R: Press it once to switch the target; Hold it to access the Target Menu
   Start: Nothing
   Select: Switches the Battle Mode (Auto/Semi-Auto/Manual)

 Normal battle skills:
   Y + Up: Jump (In Manual mode, you can jump by pressing Up)
   Y + (Right/Left x2): Step Dodge
   Y + (Down x2): Taunt


--------------------------------
Menu
--------------------------------
Here is the Menu's main screen.  I will not go through the entire sub-menus,
since that will take forever.

       Top Screen
        ---------------------------------------------------------------
       | Item          | Arte          | Tactic        | Party         |
       |---------------+---------------+---------------+---------------|
       | Equipment     | Support       | Cooking       | System        |
       |-------------------------------+-------------------------------|
       |                               |                               |
       | Character 1                   | Character 4                   |
       |                               |                               |
       |-------------------------------+-------------------------------|
       |                               |                               |
       | Character 2                   | Character 5                   |
       |                               |                               |
       |-------------------------------+-------------------------------|
       |                               | [Battle Mode]                 |
       | Character 3                   |       [BT Gauge]              |
       |                               |       [Gold, Grade, Time]     |
        ---------------------------------------------------------------

       Bottom Screen
        ---------------------------------------------------------------
       |                                                               |
       | (Description of what the cursor location button does)         |
       |                                                               |
       |                                                               |
       |                                                               |
       |                                                               |
       |                                                               |
       |                                                               |
       |                                                               |
       |                                                               |
       |                                                               |
       |                                                               |
       |                                                               |
       |---------------------------------------------------------------|
       | (Description of what the applicable buttons do)               |
        ---------------------------------------------------------------


--------------------------------
Character Status Screen
--------------------------------
You can move the cursor to a character to view the character's status.

        ---------------------------------------------------------------
       | (Character Name)                                              |
       |                                                               |
       | Current Level                                                 |
       | Current HP / Max HP           (Character Portrait)            |
       | BR Gauge                                                      |
       | Experience needed for Level Up                                |
       | Total Experience                                              |
       | CC                                                            |
       |                                                               |
       | Attack                                                        |
       | Defense                                                       |
       | Agility                                                       |
       | Luck                          (Equipped Code Name)            |
       |---------------------------------------------------------------|
       | (Description of what the applicable buttons do)               |
        ---------------------------------------------------------------


--------------------------------
Stat Parameters
--------------------------------
 Attack:  Higher the stat, more damage you do with your attacks
 Defense: Higher the stat, less damage you take from attacks
 Agility: Higher the stat, less likely the enemies auto-guard
 Luck:    Higher the stat, more likely you do criticals and get item drops


--------------------------------
Equipment Menu
--------------------------------
Like so many JRPGs, you can change your equipments.  There are total of three
"equipments":

 Weapon:  Each character has one type of weapons they can equip.
 Guardian:  This functions as Armor.  Many armors come with Passive skills.
 Code Name:  Unlike other equipments, you cannot buy them.  Instead, you earn
             them by clearing particular events or fulfilling particular
             conditions in the battle.


--------------------------------
System Menu
--------------------------------
In the main Menu, one of the sub-menus is System.  There are three options,
from top to bottom: Save, Load, and Custom.  You can change the Custom setting
(Press X to change back to Default):

 Message Speed
 Sound
       Background Music
       Sound Effect
       Voice
 Difficulty
 Battle Camera



===============================================================================
04. CHARACTERS ................................................ <CHA>
===============================================================================

There are total of five playable characters, and you start with all of them
from the beginning.  As they level up, they get stat boosts and numerous active
and passive abilities.  Also, depending on who the On-Top character is, you get
both merits and de-merits (you can switch the characters with the L button when
you are controlling the character on the map).

--------------------------------
Keroro (Yellow Star with Green background)
--------------------------------
The Green Frog a blank face.  His choice of weapon is the longsword (looks
like a Gundam beam saber), and his specialized element is Water.

Keroro (Gunsou, aka Sergeant) is the leader of the platoon, assigned to take
over Pekopon, aka Earth.  However, he is easily distracted, so he fails all
the time (assuming he even attempts to do his job).  He is a hardcore Gunpla
Otaku (Gundam Plastic Model), and he'd choose do that than anything else.  He
lives with the Hinata family, and for some reason, he is enthusiastic about
his cleaning duties.  He has a habit of ending his sentence with "de arimasu".
He has a close relationship with Fuyuki.

Keroro has the most balanced stats.  He has lots of great Artes too.  He can
combo extremely well, and his normal attacks have decent range.  He even has
healing Artes.  He is probably the most versatile character in the game.

On-Top: Gives better chance of receiving better luck, but you receive more
        damage from the environment hazards.

 Escape        (Lv06) Reduces time when escaping
 Proud         (Lv22) When not attacking, BR fills up
 Brave         (Lv40) Higher the BR gauge, higher the attack


--------------------------------
Tamama (Green/Yellow Shield with Purple background)
--------------------------------
The happy looking Black Frog with big eyes.  His choice of weapon is his own
fists, and his specialized element is Earth.

Tamama (Nitouhei, aka Private Second Class) is the youngest of the platoon
members, and this shows since he still has a tadpole tail.  He (she?) has wild
mood swings, going from friendly to ax-crazy instantly.  He has a crush on
Keroro (calls him "Gunsou-san"), and as a result, he hates Moa since she has a
crush on Keroro too (Tamama calls Moa, "Ano onna" - "that woman").  He has a
close relationship with Momoka, who actually has a split personality.

Tamama has high Max HP and Attack stats, but has low Defense and Agility
stats.  In the beginning of the game, he isn't as useful because he has a
short attack range and low defense.  However, once he gets Full Metal Body, he
becomes the best character in the game.

On-Top: Gives higher chance of getting Food item after the battle, but you
        receive less Gold.

 Absorb        (Lv05) Increases the food effectiveness, except Curry.
 Jealous       (Lv23) Increases BR when taking multiple hits.
 Revenge       (Lv41) Lower the HP, higher the attack.


--------------------------------
Giroro (Yellow Skull with Red background)
--------------------------------
The angry lookig Red Frog with a scar.  His choice of weapon is a gun, and his
specialized element is Fire.

Giroro (Gochou, aka Corporal) is a very experienced soldier.  He has a serious
personality, and he is the only member who actively tries to keep the platoon
to accomplish the mission.  Specifically, he tries to keep Keroro in line, but
those attempts mostly fail.  He has a massive crush on Natsumi (Fuyuki's older
sister), and most of his motivation nowadays stems from his undying love for
her.  Sadly, she does not reprociate, although she still loves the sweet
potatoes he make.

Giroro has high Max HP and Defense stats, but has low Attack and Agility
stats.  In the later parts of the game, he becomes one of the most useful
characters on the battle field, thanks to his Armor reducing attacks.  This
especially stands out in Difficult and above modes, because so many enemies
have high Armor stats.

On-Top: Experience +5% from battles, but Defense goes down.

 Extend        (Lv08) Stat-Ups last longer.
 Spirit        (Lv20) Auto-recovers 3% of HP every 2 seconds.
 Reckless      (Lv42) If HP < 20%, Attack and Defense rises.


--------------------------------
Kururu, aka Kululu (Orange Spiral with Orange background)
--------------------------------
The Yellow Frog with goofy glasses.  His choice of weapon is disc (for his
machines?), and he uses all elements.

Kururu (Souchou, aka Sergeant Major) is the mad scientist of the team (very
stereotypical, complete with an evil laugh), and Keroro frequently relies on
his impossible inventions.  Despite his incredible ability, Kururu mostly do
things for his own dark and twisted amusements.  His original skin color was
blue, but it permanently changed to yellow after he fell into a huge plate of
curry.  He has a close relationship with Mutsumi.

Kururu has the lowest Max HP, but all other stats are balanced.  He has many
magic spells at his disposal, and more importantly, he can heal others.  He
even gets party healing Artes later.  You can use his offense spells, but I
suggest you to keep him on stand-by, just so you can use him to heal others
when needed.

On-Top: Hidden items in towns sparkle, but the map movement speed goes down.

 Sinister      (Lv07) Critical chance rises when attacking enemy's weakness.
 Analyst       (Lv19) Enhances Kaiseki Loupe's effect. (views all drops/steal)
 Reduct        (Lv35) Reduces magic casting speed by 30%.


--------------------------------
Dororo (Red Shuriken with Blue background)
--------------------------------
The ninja Blue Frog.  His choice of weapon is katana, and his specialized
element is Wind.

Dororo (Heichou, aka Lance Corporal) is a ninja.  His original name was Zeroro
(not ninja), but after Koyuki saved him and trained him to be a ninja, he
changed his name to Dororo.  Unlike the rest of the platoon, he actively tries
to protect the Earth.  He naturally lacks presence, so the platoon frequently
forgets about him, which ends up depressing him.  He has a habit of ending his
sentence with "de gozaru".

Dororo has low Max HP, and has the worst Attack and Defense stats.  However,
he has the highest Agility stat.  Dororo is similar to Keroro, but Dororo is
more one-on-one fighter than Keroro.  He has ridiculously high Agility stat,
but I find that stat to be useless.

On-Top: The map movement speed goes up, but the chance of being pincered in
        the random battles increases.

 Invisible     (Start) Gets targed less by the enemies.
 Endurance     (Lv21) Prevents all negative status effects a little.
 Rapid         (Lv39) Reduces the time of CC recovery.



===============================================================================
05. WALKTHROUGH ............................................... <WAL>
===============================================================================

Ahh, the meat and potato of this guide.  Or, at least that's what I think it
is.  Anyways, I explored and found as much as I can, and put everything here.
As I said in the introduction, I am sure I am missing a lot of contents.  After
all, I have limited Japanese knowledge.  If any of you find something I didn't,
please let me know.  I will update the guide and give you the due credit.

----------------
Hinatake / Maoujou
----------------
 Item: - Yakusou
 Enem: World (Hinatake): 001 002 003
 Side: - In the beginning room, search the bottom-right side of the room for
         a scene.
       - In the beginning room, sleep on the center chair for a scene.
       - In Hinatake hallway, search the door/stair for a scene.

 - Go out the room (bottom) and keep proceeding for numerous tutorials (and
   meet Moa -- spelled Mois).  If you do the commands correctly, you'll hear a
   ring.  You can then press X button to proceed to the next tutorial.
   a. Do a jump. (Hold Y, then press Up)
   b. Do a normal attack. (Press A)
   c. Guard an attack. (Hold Y)
 - Next scene.
   a. Perform an Arte. (Press B)
   b. Activate the BR mode. (Press L)
 - Afterwards, I suggest you to change the Battle Mode into Manual.
 - Go NE and enter Maoujou.  Examine the door to get World Map, Monster Zukan,
   and Guide Book.  Now, get out.
 - Go West and enter Touge Michi.


----------------
Touge Michi / Sekishou
----------------
 Item: - Yakusou, 50 G
       - Yakusou
 Enem: Touge Michi: 001 002 003 004
       Sekishou: [005] [006]
 Side: - After getting Keparrow no Chizu, in Sekishou, talk to the right guard
         to update the Guide Book.

 - Go through, and you'll eventually reach the Overworld.
 - Enter Sekishou and talk to the guard for a scene.
 - Go back to Touge Michi and follow the North path and examine the tree for
   Maizoukin.
 - Go back to Sekishou and talk to the guards.  Go through for a scene (meet
   Moano, aka parallel Moa 1).  You must battle.
   - You get Keparrow no Chizu.  You can now put various passwords.
 - Go through.


----------------
Moano no Ie
----------------
 Item: - Yakusou, Doku Keshi
 Enem: World (Moano no Ie): 004 005 006 007
 Side: - In Moano no Ie, examine the drawer three times for a scene.
       - In Moano no Ie, examine the bed for a scene.

 - Back on the Overworld.  Enter Moano no Ie for a scene.
   - Here, you get the Musha Cosplay and the related Code Names and Artes.
     You also get Onigiri Recipe (and Cooking option).
 - Go West and enter Himitsu no Nukemichi


----------------
Himitsu no Nukemichi
----------------
 Item: - Yakusou, Doku Keshi
 Enem: Himitsu no Nukemichi: 006 007 008 009
       World (Shirayuki no Sato): 010 011 012
 Side: - In Himitsu no Nukemichi, when the path splits between N and S, go N.
         Keep going until you come to a dead end.  Examine the top corner.
         You fight a battle and get a scene.

 - Go through, and you'll eventually reach the Overworld.
 - Enter Shirayuki no Sato.


----------------
Shirayuki no Sato
----------------
 Item: - Yakusou, Gummy Nabe Recipe, Mamono Gummy, Orb no Kakera, Yakusou,
         Hebi no Nukegara, 100 G, Fukkatsu no Tama
 Side: - In any inn, sleep multiple times for a scene.
       - In Shirayuki no Sato, when you must sleep in inn to advance the plot
         and you have less than 20 G, you get a scene.  You get a different
         scene, depending on who the On-Top character is.

 - Here, Maono asks if you would like some information.  Pick the top option
   for Yes.  Buy whatever you need from both regular shops and Grade shop.
 - Go N towards the shrine for an event (meet Oyuki, aka parallel Koyuki),
   then go to inn and sleep for a scene.
 - Go towards the shrine without being seen by anyone.  If you get spotted,
   you are forced to return to the inn.
   - If you mess up 3 times, you get an option to skip the whole "move without
     being seen".
 - Leave the town and go N and enter Kaerazu no Yukimichi.


----------------
Kaerazu no Yukimichi
----------------
 Item: - Rice, Fukkatsu no Tama, Kaiseki Loupe, Nori, 400 G, Curry Spice
 Enem: Kaerazu no Yukimichi: 010 011 012 013 014 [015]

 - In the initial screen, you can talk to the cat and choose the 2nd option to
   reset the map.  I don't see why you need to, though.
 - After the initial screen, you must go the correct paths to go through.  The
   correct path is: E, N, W, N, E, S, E.  You will see a Green Magic Circle.
 - Go through to battle the boss, Yamagami no Tsukai.
   - See an event (meet Yamagami).
 - Go back out (manually) and head back to Shirayuki no Sato for a scene.
   - You can now enter the shrine and put 5 G (or 50 G) to change Luck.
 - Get out of Shirayuki no Sato, and head S and enter Tokoyo no Tani.


----------------
Tokoyo no Tani
----------------
 Item: - Doku Keshi, Yakusou, Fukkatsu no Tama, Mamono Gummy, Doku Keshi,
         200 G, Raw Meat, Curry Spice
 Enem: Tokoyo no Tani: 016 017 018
       World (Shinobi no Sato): 009 018 019 020

 - See an event.
   - You get Shinobi Rousoku.
 - Go through, and you'll eventually reach the Overworld.
 - Enter Shinobi no Sato.


----------------
Shinobi no Sato / Karakuri Yashiki
----------------
 Item: - Fukkatsu no Tama, Akuma no Suzu, 250 G, Omen, Touzoku Megusurl,
         300 G (right side inside the item shop), Misoshiru Recipe, Kodachi,
         Zaku II J Gata
       - Subayasa no Mi, Kougeki no Mi, Shinobi Tekkou, Yakusou,
         Kaiseki Loupe, 300 G, R Zaku I, Choujuu, Omen, Tsuchigumo,
         Bougyo no Mi, 200 G, Touzoku Megusurl, Curry Spice
 Enem: Karakuri Yashiki: 016 018 021 022 023 [024]
 Side: - In Shinobi no Sato, there are many secret passages.  Some of these
         have scenes:
         - Left side of the town in a bucket (after that keep going past the
           stairs, and go S for a secret passage); Right side of the town
           where a chicken is going in and out - talk to the tree multiple
           times; Back of the SE doorless house; Top-left corner inside the
           inn; Top side inside the house in NE of the town.
       - In Shinobi no Sato, in one of the secret passages, talk to the old
         man for a scene.
       - In Shinobi no Sato, talk to the lady left of the item shop (outside)
         to update the Guide Book.
       - After beating Alea, you can talk to the real ninja boss in the secret
         room, but there is no particular event.

 - Enter the big house (Karakuri Yashiki).
 - Go through.
   - Check all walls with door outlines and shrine walls.
 - Eventually, battle the boss, Alea.
   - You get Alea no Udewa, Heracles, and Mayoke no Gofu.
   - Come back to search the room behind the boss room for Curry Spice.
 - Get out of Shinobi no Sato, and head S and enter Ryoushi no Mura.


----------------
Ryoushi no Mura / Sanzoku no Toride
----------------
 Item: - Mamono Gummy, 50 G, Saba Miso Recipe, Saba, Tsuyoki Yaku
       - Curry Spice, Dom, Rikusen Gata GM, Char Zaku, 500 G, Kaen Tenrin
 Enem: Sanzoku no Toride: 019 020 025 026 027 [028] [029]
 Side: - In Ryoushi no Mura, give the cat Saba x3, and you get G Fighter.
       - In Ryoushi no Mura, search the pot on the right side of the inn to
         get Uchu Seibutsu and a scene.
       - In Ryoushi no Mura, talk to the lady inside the S house to update the
         Guide Book.
       - After entering Ryoushi no Mura, in Shirayuki no Sato, talk to Oyuki
         to get Kougeki no Mi.
       - After entering Ryoushi no Mura, in Shirayuki no Sato, talk to the
         couple in the SW house for a scene.
       - After entering Sanzoku no Toride, in Shirayuki no Sato, talk to
         Oyuki.  Give her Mamono Gummy x10, Nenchaku Eki x6,
         Mamono no Tsubasa x3, and Mamono no Tsume x9.  Dodoro gets
         "Tsuuji Au Kokoro" Code Name.
       - After beating Sanzoku Gashira, in Ryoushi no Mura, talk to the man on
         the SE part of the town to get Gekirin.

 - Go in the most N house and talk to the elder.
 - Go back to the Overworld, and then go N and enter Sanzoku no Toride.
   - You can now use Support (aka Summon).
 - Go through.
   - In some chests, there are enemies.  They are one-of-a-kind.
 - Eventually, battle the boss, Sanzoku Gashira.
 - Go back to Ryoushi no Mura and talk to the elder.
   - Some shops are updated.
 - Take the ship by talking to the elder on NE side of the town.
   - Once you leave, you will not be able to come back for a while.
 - Go through a scene (meet Captain Frogg).
   - You get Fune no Zangai.


----------------
Yorokobi no Machi
----------------
 Item: - Grill Salmon Recipe, Cabbage, Tomato, Kaiseki Loupe, Mamono no Tsume,
         Doku Keshi, Raw Meat, 300 G
 Enem: World (Yorokobi no Machi): 030 035 036
 Side: - In Yorokobi no Machi, talk to the blue-bandana pirate for an event.
       - In Yorokobi no Machi, talk to the ninja on NE part of the town while
         everyone is on the same level.  You get C Rick Dom.

 - In the bar, talk to Captain Frogg for an event (meet Moana, aka parallel
   Moa 2).
   - Before talking to Moana, you can now explore the Overworld.
 - Talk to Moana at the SE dock for an event that leads to Mizu no Miyako.
   - You get the Kaizoku Cosplay and the related Code Names and Artes.


----------------
Mizu no Miyako / Chika Suiro / Moana no Fune
----------------
 Item: - Curry Spice, Mamono no Tsubame, Chicken, Power Stone, Tokusei Spice,
         Hoshitsu Lotion, Bannou Yaku, Doku Tail, Konpaku Seki, Ii Yakusou,
         Karaage Potato Recipe
       - 500 G, Sea Saber, 400 G, Katai Kara, Fukkatsu no Tama, Mega Battery,
         Kiseki no Tama, Ii Yakusou, Curry Spice, Curry Spice, Rice,
         Tenshi no Suzu
       - Ryuu no Uroko, Sugoi Yakusou, Sandwich Recipe, Magical Stick,
         Fresh Salad Recipe, Curry Spice
 Enem: Chika Suiro: 030 031 032 033 [034]
 Side: - In Mizu no Miyako, there is a house on the left side of the inn.  In
         one of the rooms, there is a full-length mirror.  Each of the On-Top
         characters says different things.
       - In Mizu no Miyako, talk to the lady near the fruit shops, then talk
         to the merchants, then talk to the lady, then talk to the merchant to
         get Potato, Miso, Tofu, and Rice.

 - Go N (inside the town) and go past the forest for an event.
   - You cannot go back to the town until you beat the dungeon (Chika Suiro).
 - Go through.
   - You will have to turn on/off the water flow to navigate through the paths.
 - Eventually, battle the boss, Yadokari Armor.
 - Go through for an event.
 - Talk to Moana, then talk to the man at the doc to get on Moana no Fune.
 - On the ship, talk to the man on the wheel to get back to Yorokobi no Machi.
   - You can explore the ship for various items.
 - In the bar, talk to Captain Frogg for an event, leave the town.
   - You get Bouenkyou.


----------------
Kaizokusen
----------------
 Item: - Konpaku Seki, Salmon, Borscht Recipe, Yogoreta Bandana, Bannou Yaku,
         Curry Spice,
 Enem: World (Below the waterfall): 030 032 035 036 037
 Side: - Inside Moana no Fune, talk to Moana to get Moana no Nimotsu.  Then go
         to Yorokobi no Machi and talk to the bartender and trade it for
         Juryousho.  Then talk to Moana and give it to her to receive 2000 G.
       - Inside Kaizokusen, with Keroro On-Top, talk to the bottm left guy on
         the deck for a scene.
       - Inside Kaizokusen, examine the cannon on the right for a scene.
       - Inside Kaizokusen, in B1, examine the SW part of the underdeck for a
         scene.  When you are prompted with a choice, the top option gives you
         Long Sword, and the bottom choice gives you Sabita Tsurugi.

 - Out in the Overworld, you can now explore the limited ocean with the ship.
   - If you go near the next plot point, you will automatically be transported
     to the next dungeon, so be careful if you are not ready.
   - There are numerous access points, but you'll be stopped at the entrance.
   - Once on the ship, press Y to access Kaizokusen.
 - Go near the next plot point, and you will automatically be transported to
   the next dungeon.


----------------
Umibenodoukutsu / Ningyo no Irie
----------------
 Item: - Kuiuchiki, GM Kai (S), Tokusei Spice, Sabita Ono, Sabita Yari,
         1000 G, Fukkatsu no Tama
       - Kenja no Ishi, Tsuyoki Yaku, Kiyome no Seihai, Magical Stick,
         Nebaneba Soup Recipe
       - Kenja no Ishi
 Enem: Umibenodoukutsu: 031 033 037 039 [038]

 - Go through to Ningyo no Irie.
 - When you are outside, go left for an event (meet Momoeru, aka parallel
   Momoka), and then fight the boss, Kyodai Gegettso.
   - This is the first enemy you can steal items from.
   - You get Hoshi no Kamikazari.
 - You can explore Ningyo no Irie, but when done, return to Umibenodoukutsu
   for a scene.
   - You can go out to the Overworld, but there is nothing there.
 - You get a scene where the pirates open up a secret passage.  Go through to
   the Overworld.
 - Enter Kaizoku no Ajito.


----------------
Kaizoku no Ajito
----------------
 Item: - 5 G, Fukkatsu no Tama, Ii Yakusou, Kaiseki Loupe, Mega Battery,
         Tenshi no Suzu, Kiseki no Tama, Kaizoku Hook, Tsuyoki Yaku, Yakusou,
         Tsuyoki Yaku, Sabita Tsurugi, Nenchaku Eki, Gouf Custom,
         Hamburg Recipe
 Enem: Kaizoku no Ajito: 032 040 041 042 [043]
 Side: - After beating Irinx, in Ningyo no Irie, talk to the mermaid in the
         most East room to get Kiseki no Tama.

 - Go through.
   - There are pits all over the place (with oiled floors).
   - Semi-shaded floors are the same as the pits.
   - Some treasure chests are only accessible through dropping in the pits.
   - The broken holes remain there for good throughout the entire game, so if
     you are a perfectionist, open all the holes.
 - Eventually, battle the boss, Irinx.
   - You get Ragnarok.
   - You are automatically back on the ocean.
 - Approach the next plot point on the map to trigger an event.
   - You will not be able to come back for a while.


----------------
Kaitei Kazan / Caravan
----------------
 Item: - Ii Yakusou, Super Sword, Curry Spice, Raw Meat, Hi-Zack,
         Kougeki no Mi
       - Pudding Recipe
 Enem: Kaitei Kazan: 041 042 044 045 046 [052] [053]

 - Go through.
   - There are numerous fire floors, where you will be damaged if you step on
     them.  If Keroro is On-Top, you take even more damage.
   - In some chests, there are enemies.  They are common enemies later.
 - As soon as you exit, you get an event that leads to Caravan (meet Moannu,
   aka parallel Moa 3).
   - You get the Kishi Cosplay and the related Code Names and Artes.
 - Leave to the Overworld, then head to Vacance City.
   - Caravan's location changes frequently (still in the East continent).


----------------
Vacance City
----------------
 Item: - 500 G, Nouen Scope, Hoshitsu Lotion, Kawa no Tekkou, Tokusei Spice,
         Mega Battery, Curry Spice, Makai Passport
 Enem: World (Vacance City): 047 048 049
       World (Royal City): 047 048 049 050 051
 Side: - In Vacance City, one of the merchants in the S part of the town sells
         you random items (Yakusou or Ii Yakusou) for 30 G.
       - In Vacance City, talk to the lady in the stall next to the inn, then
         talk to the man she spoke to, then talk to the lady again to get Pork
         and Satsuma Imo.
       - In Vacance City, inside one of the houses, a lady asks for Miso.
         Give her one to get Miso Katsu Recipe.

 - There are two inns.  There is nothing special about the expensive one.
 - There is an Arena if you keep going N.  It has not opened yet, but it has
   many shops.


----------------
Royal City
----------------
 Item: - 100 G, Omu Rice Recipe, Curry Spice, Ii Yakusou, Sugoi Yakusou,
         Bannou Yaku, Tokusei Spice, Kaiseki Loupe, Sabita Ono
 Side: - In Royal City, talk to the boy outside the NW house to update the
         Guide Book.
       - In Royal City, try to Keroka battle the boy on the E side of the town
         while you have less than three Character cards, and he will give you
         an Anshin Slime card.
       - In Royal City, on the NE side of the town, there is a Fortune Teller.
         You can talk to him with each On-Top character for a scene.
       - In Royal City, in the item shop, examine the top-right cabinet for a
         scene.  The choices do not matter.
       - In Royal City, the lady on the W side of the town is willing to trade
         Keroka cards. (079 x3 -> 131 x1)
       - In Royal City, inside the NW house, talk to the girl on the top
         floor, then talk to the girl inside the room, then talk to the top
         floor girl again and choose the first option to get 876 G.
       - In Royal City, inside the inn, there is a collector who asks for you
         to complete the Monster list, Cooking Recipe (you must make the food,
         at least once), Keroka list, and Keparrow's Treasures list.  You get
         Code Name for each completions.  But you will not be able to complete
         any of them until you beat the game.
       - In Royal City Castle, talk to the white knights in the left room.
         Then in Vacance City, talk to a girl on the W side of the town to get
         Momoiro no Tegami.  Then, go back to the knight and give him the item
         to get Aoi Tegami.  Give the girl the item get Sansasou.

 - Enter for some events (meet Rain), and then learn about Keroka.
   - You get Keroka Holder.
   - Now, there are Keroka Battle opponents and Keroka Gashapon machines all
     over the world.  That includes the towns you have already been to.
 - Go North and enter the castle for a scene.
 - Get out of the town and go East and enter Kaminari no Yama.


----------------
Kaminari no Yama
----------------
 Item: - Madara Kinoko, Bannou Yaku, Furubita Goggle, Bannou Yaku,
         Fukkatsu no Tama,
 Enem: Kaminari no Yama: 049 052 053 054

 - Talk to the guard, and he'll let you through.
   - When the lighting strikes and you are moving, you get damaged.
 - Go through, and you'll eventually come across an event.  Keep going to get
   to the Overworld.
 - Enter Arakure Town.


----------------
Arakure Town
----------------
 Item: - 1000 G, Kani Basami, Tokusei Spice, Sugoi Yakusou
 Enem: World (Sabaku): 059 060 061
 Side: - In Arakure Town, Talk to the boy outside the inn to update the
         Guide Book.
       - In Arakure Town, Talk to the man on the S of the lake to update the
         Guide Book.
       - In Arakure Town, talk to the right bartender, and he will ask for
         Nouen Scope x3 and Magical Stick x8.  Give them to him, and you get
         Kuroikawa John.
       - In Arakure Town, talk to one of the guests who demands Ii Yakusou.
         Give her the item, and you get Croquette Recipe.
       - After arriving in Arakure Town, in Royal City, the lady on the W side
         of the town is willing to trade Keroka cards. (023 x2 -> 021 x1)

 - Go to the town square for an event (meet Summer, aka parallel Natsumi).
 - Leave the town and head to Taiyou no Yama.


----------------
Taiyou no Yama
----------------
 Item: - Tokusei Spice, Ii Yakusou, Garand, Fukatsu no Tama, 2000 G,
         Power Stone, Zeong
 Enem: Taiyou no Yama: 050 055 056 057 [058]
 Side: - After beating Kamidori, in Arakure Town, talk to the right bartender
         (after clearing the first sub), and he will ask for Raw Meat x5,
         Madara Kinoko x7, and Mamono no Tsume x5.  Give them to him, and you
         get Battle Knuckle.

 - Go through.
   - You can clime the vines.
 - Eventually, battle the boss, Kamidori.
   - You get teleported back to Arakure Town, where you go through an event.
   - Your Support panels are increased to 2, and your Max BT is now 20.
 - Leave, and then head S and enter Sabaku.


----------------
Sabaku
----------------
 Item: - Madara Kinoko, Kiyome no Seihai, Nouen Scope, Gyan, Ii Yakusou,
         Curry Spice, Giga Battery
 Enem: Sabaku: 059 061 062 063 064

 - Go through.
   - During the time here, you have a dehydration gauge.  If this reaches 0,
     you are auto-teleported back to the first Oasis.
   - If you fall into sandpits, you automatically fight 062.
     - Enemy 062 respawns once you re-enter the dungeon.
 - After getting out to Overworld, there is Sabaku no Oasis nearby.  You do
   not need to enter this place, but I suggest you to do so.


----------------
Sabaku no Oasis
----------------
 Item: - Yami Nabe Recipe, Tonikara Spice, Mamono no Tsume, Ryuu no Uroko
 Side: - In Sabaku no Oasis, talk to the man on bottom-left corner.  Give him
         Yakusou, and you get Mega Battery.
       - In Sabaku no Oasis, talk to the man on bottom-left corner.  Give him
         Chicken, Beef, and Pork, and you get Tenshi no Suzu.
       - In Sabaku no Oasis, talk to the man on bottom-left corner.  Give him
         Well Meat, Noukou Hachimitsu, and Mamono Gummy G, and you get
         Kodai no Hiyaku.

 - Nothing here, so do some preparations, and leave for Mahou Tsukai no Tou.
   - If you approach the next plot point, you will be prompted to proceed.  If
     you proceed, you will not be able to come back for a bit.


----------------
Mahou Tsukai no Tou
----------------
 Item: - 1500 G, Mamono no Tsubasa, Milk Choco Recipe, G Gelgoog,
         Giga Battery, Tonikara Spice, Chrome no Maken, Kenja no Ishi,
         Sugoi Yakusou, Kiseki no Tama, BC Rod
 Enem: Mahou Tsukai no Tou: 065 066 067 068 069 [082] [083] [070]
 Side: - In Mahou Tsukai no Tou, after the mandatory normal battle, check the
         teleporter on the right for a scene.

 - Go through (there is an event along the way).
   - In some chests, there are enemies.  They are common enemies later.
 - Somewhere in the middle, there is an event where you battle some normal
   enemies.
   - You get Keiyaku no Yubiwa and Ouke no Mantle.
   - The teleporter on the right does not work.
 - Eventually, battle the boss, Mimicry.
   - You get Excalibur.
 - After the battle, you get a scene, and you get teleported near Moano no Ie.
   You can head to the next plot point, Maoujou, but first...


----------------
Side-Quests
----------------
 - In Ryoushi no Mura, the elder asks for Yami no Kiba x7, Doku Tail x3, and
   Hebi no Nukegara x4.  You get Zaku I in return.
 - In Shirayuki no Sato, talk to Oyuki for a scene.
 - In Shirayuki no Sato, talk to Yamagami for a scene.


----------------
Maoujou
----------------
 Item: - Raw Meat, Bannou Yaku, Tokusei Spice, Sugoi Yakusou, Mamono no Tsume,
         Curry Spice, Akai Helmet, Nenchaku Eki, Kodai no Hiyaku,
         Bougyo on Mi, Kougeki no Mi, Gundam NT-1, Crystal Edge, Power Stone,
         Akai Muffler, Tonikara Spice, Ryuu no Uroko, Tonikara Spice,
         Kenja no Ishi, Mega Battery, Giga Battery
 Enem: Maoujou: 071 072 073 074 075 [076]

 - Go through (You come across several scenes).
   - In some chests, there are enemies.  They are all normal enemies.
 - Eventually, battle the boss, Agon.
   - The conversation choice doesn't matter.
   - The conversation was funny, because Keroro platoon attacks Agon in the
     middle of his monologue.
   - Agon reveals his real name as Gemumu.
 - Leave, then return to Hinatake.


----------------
Hinatake / Shoutai Kichi
----------------
 Item: - Curry Spice, Curry Spice, Kero Ration Recipe, Curry Spice,
         Full-Burnern, Sugoi Yakusou, Beta ROM, Uchuu Seibutsu,
         Okonomiyaki FX Recipe
 Enem: Shoutai Kichi: 075 077 078 079 080
 Side: - In Shoutai Kichi, after halting the attack, talk to Moa to get
         Gundam 5 Gouki.
</pre><pre id="faqspan-2">
 - Go in the basement (the beginning room) for a scene, then prompt the
   refrigerator to enter Shoutai Kichi.
 - Go through.
   - There are switches that changes red/blue doors.  Use them to navigate.
 - You come across an event, and you lose Kururu temporarly.  Afterwards, you
   must battle three consecutive battles (normal enemies).
   - Afterwards, your Support panels are increased to 4, and your Max BT is
     now 40.
   - Afterwards, you get Moa no Omamori.
   - Afterwards, you can use Super Artes.
   - Afterwards, you can set 8 Arte slots, instead of 4.  See "More Manual
     Skills" section above.
 - Use the Orange Magic Circle to get out.
 - You now have a ship (outside Hinatake) to explore the world.  Of course,
   you can just skip the Side-Quests and go to the next plot point.
   - All item/grade shops have been updated.


----------------
Side-Quests
----------------
 Enem: World (Sea - Inner parts of the map): 081 082 083
       World (Sea - Outer parts of the map): 116 117 118 119
       World (SW Continent): 082 084 085 086 087
       World (NE Continent): 120 121 122
 Side: - In Shirayuki no Sato, talk to Moano (Item shop owner) to get
         Ikinari Dango Recipe.
       - In Vacance City Arena, talk to the swordman multiple times to get
         Curry Spice.
       - Vacance City Arena is now open.  See the Arena section for more
         detail.
       - In Royal City castle, talk to Summer to get Shouri no Tama.
       - In Royal City castle, talk to one of the knights to get
         Kiyome no Seihai.
       - If you did Keparrow's Treasures, one of the treasures is unlocking
         Easter Tou.  There, you can find Moai (called Moai Desu, who cannot
         be registered in Monster Zukan).  If you beat him, you can get the
         Moai weapons (Moai Saber, Moai Claw, Moai Rifle, Moai ROM, Moai Tou).
         Note that he is absurdly hard at this point, since he is one of the
         game's secret bosses).

 - There are lots of Side-Quests, so feel free to do them in any order (or
   skip them altogether).  Be aware that some random enemies are a bit hard at
   this point of the game.
 - Item shops says that they "updated", so if you're a completionist, then at
   least check them out at all towns to get rid of that "updated" icon.
 - Check out the SW continent and enter Sabireta Mura.  There is nothing
   important there, but there are lots of Keroka battlers.


----------------
Sabireta Mura
----------------
 Item: - Card 131, Card 140, Card 134, Card 128, Card 142
 Side: - In Sabireta Mura, talk to the man S of the inn to update the
         Guide Book.
       - In Sabireta Mura, in the SE house, give the man Konbu to get
         Tonjiru Recipe.

 - As mentioned before, there is nothing important here, other than Keroka
   battlers.
 - If you are done, then head N and enter Jouka Machi.


----------------
Jouka Machi
----------------
 Item: - Gekirin, Subayasa no Mi, Saikou no Umou, Katai Kara,
         Niku no Kanroni Recipe, Tonikara Spice, Kodai no Hiyaku, 3000 G
 Side: - In Jouka Machi, a lady on the SW side of the town is willing to trade
         Keroka cards. (107 x1 -> 092 x1)
       - In Jouka Machi, a lady on the SW side of the town is willing to trade
         Keroka cards. (029 x1 -> 027 x1)
       - In Jouka Machi, Talk to the woman near the castle entrance to update
         the Guide Book.
       - In Jouka Machi castle, go downstairs and examine the chicken prison
         door with Keroro On-Top (you only get one chance).  You get a scene.
       - In Jouka Machi castle, talk to the two men on the 2nd floor.  Choose
         the first option to get 765 G.
       - In Jouka Machi (after all the scenes), go to the gambling hall and
         you can bet Gold to get Grade Points (100 G for 1 Grade Point, up to
         1000 G for 10 Grade Points).  It is an "Even or Odd" game.

 - When you enter, you get a scene.
   - You get Yamagami no Juzu.
 - Enter the gambling hall (one with dice sign) for a scene (meet Sannojou,
   aka parallel Mutsumi).
   - When prompted, it doesn't matter what choice you pick.  The scene
     continues into the castle.
 - Afterwards, head downstairs for another scene.
 - Leave, and head S (past Sabireta Mura) and enter Urami no Shicchi.


----------------
Urami no Shicchi / Yamadera
----------------
 Item: - Kusanagi no Tsurugi, Orb no Katamari, 4000 G, Aoi Kagi
       - Kiseki no Tama
 Enem: Urami no Shicchi: 086 088 089 090

 - When you enter, you get a scene.  Examine the top-left grave stone to open
   up a path.  Go through to get to the Overworld.
   - One of the treasure chests is hidden very well on the bottom-left corner.
     Use Touzoku Megusuri to make things easier.
   - When you get Aoi Kagi, you can open a lot of previously locked Keparrow's
     Treasures (still not all of them).
 - Enter Yamadera (the town) for a scene.
 - Afterwards, just leave the town and go S and enter Ryuumyaku no Iwaya.


----------------
Ryuumyaku no Iwaya
----------------
 Item: - 3500 G, Sekika Naoshi, Sekika Naoshi, Shinobi Shouzoku,
         Sugoi Yakusou, Kodai no Hiyaku, Koukyuu Kegawa, Shiroitan Pan,
         Curry Spice, Curry Spice, Arashi no Tekkou, Bannou Yaku, Rick Dias,
         Tokusei Spice
 Enem: Ryuumyaku no Iwaya: 091 092 093 094 [095]
 Side: - After entering Ryuumyaku no Iwaya, in Yamadera, talk to the boy to
         get Yasai Itame Recipe.
       - After beating Mimicry Doll, in Jouka Machi, talk to Sannojou.  Kururu
         gets "Denpa Nakama" Code Name.
 - You get a scene.  Go through.
   - On the second screen, you must walk (hold B while moving), not run.
   - On the letter tile, step on the tiles in this order: "ª¤ªíªÏªËªÛªØªÈ".
     Repeat this process through the passage.
   - For the invisible road, go W until you are directly below the chest, then
     go S.  On the island, go W to the next island.  Then go N until you are
     directly left of the chest, then go W.
 - Eventually, battle the boss, Mimicry Doll.
   - You get Ama no Murakumo and Fushigi na Saikoro.
   - You auto-return to Jouka Machi.
 - Leave, and go towards the waterfall to trigger an event.
   - You can't go very far with the ship.


----------------
Minato Machi
----------------
 Item: - Curry Spice, Mamono Gummy G, Hamburger Recipe, Madara Kinoko,
         Kawa no Tebukuro, Bougyo no Mi, Acguy
 Enem: World (Minato Machi): 096 097 098
 Side: - In Minato Machi, talk to the ninja on NE part of the town while
         everyone is on the same level.  You get Kaze no Ring.
       - In Minato Machi, talk to one of the inn desk ladies for a scene.
       - In Kaizokusen, talk to Captain Frogg to get Choco Salmon Recipe.
       - In Kaizokusen, a man at the S side of the deck is willing to trade
         Keroka cards. (131 x3 -> 002 x1)
       - In Kaizokusen, a man at the S side of the deck is willing to trade
         Ii Yakusou x5 for Keroka card 097.

 - The event continues (meet Vinter, aka parallel Fuyuki).
   - You can use Moana's ship to travel between Minato Machi, Mizu no Miyako,
     and Yorokobi no Machi (but you have access to Kaizokusen, so that won't
     be necessary).
 - Leave, then head S and enter Yuureiyashiki.
   - You can take the Kaizokusen ship and wander all over the waterfall area.


----------------
Yuureiyashiki
----------------
 Item: - Kenja no Ishi, Air Blade, Chiisana Keibou, R Dias (Q), Mega Battery,
         Kururu Spice
 Enem: Yuureiyashiki: 099 100 101 102 [117] [103]

 - Find the six ghosts.  Once you find them all, a new path opens up.
   - If you hear a squeaking sound, then a ghost is nearby.  Examine the
     structures in the room to find it.
   - If you see a moving picture on the wall, examine it to find a ghost.
   - If you see a mirror that does not show reflection, then it is a portal.
 - Go through, and eventually, battle the boss, Yashiki no Aruji.
   - After the battle, you get teleported back to Minato Machi.
 - Leave, then take the ship and enter Ningyo no Irie for a scene and get
   Momoeru no Udewa.
 - Leave, then go W and enter Shinbi no Shima


----------------
Shinbi no Shima / Jungle
----------------
 Item: - Curry Spice, Sugoi Yakusou, Dorodoro Soup Recipe
       - Banana, Banana, Tokusei Spice, Quake Trigger, Tonikara Spice,
         Well Meat, Banana, Mk II (T)
 Enem: Jungle: 104 105 106 107 [108]

 - Talk to the girl with the blue fin near the center of the town to enable
   you to leave the town to the N.
   - There is a man on the SW corner.  Talk to him to get back to the ship.
 - Leave, then go N and enter Jungle.
 - Go through.
   - Trees get in the way of seeing things, so use the map.  You may also want
     to use Touzoku Megusuri to see treasure chests easier.
 - Eventually, battle the boss, Mori no Boukun.
   - You get Ningyosou and auto-return to Shinbi no Shima.
 - Leave, and get back to Ningyo no Irie and talk to Momoeru for a scene.
   - You get Sea Amulet.
 - Leave, then head to the NE part of the waterfall to automatically enter
   Norowareta Umi after a scene.


----------------
Norowareta Umi
----------------
 Item: - Tonikara Spice, Wrestling Pants, Bougyo no Mi, Gekirin,
         Temochi Drill, Kaiseki Loupe, Kodai no Hiyaku, 4000 G,
         Hoshitsu Lotion
 Enem: Norowareta Umi: 109 110 111 112 [114] [115] [113]
 Side: - After clearing Norowareta Umi, in Minato Machi, talk to the fallen
         man near the Inn and give him Yakusou x5 (repeat talking to him).
         Leave the town, then come back and talk to him again to get 60 G.

 - Go through.
 - After the Blue Magic Circle, you get an event where you are left with only
   Tamama and Giroro.  You can go to the Menu screen to prepare, but you must
   immediately fight a boss, Irinx.
 - Proceed, and you switch to a part where you control Keroro, Kururu, and
   Dororo.
 - After the Blue Magic Circle, you get an event where you lose Keroro.  Then,
   you must immediately fight a boss, Mimicry.
 - Proceed, and you switch to a part where you control only Keroro.
 - After the Blue Magic Circle, you get an event where you must immediately
   fight a boss, Alea.
   - After the battle, everyone rejoins and you get Aegis.
   - After the battle, you get auto-teleported to Minato Machi and get
     Shiryou Compass.
 - Talk to Captain Frogg and choose the first option to leave the waterfall
   area.
   - You will not be able to come back for a while.
   - You can use Moana's ship to travel between Minato Machi, Mizu no Miyako,
     and Yorokobi no Machi.
 - After the event, you arrive near Vacance City.
 - Head to Royal City and talk to Summer for an event.
 - Leave, then head N and enter Elf no Mori.
   - Actually, before that, do some Side-Quests.


----------------
Side-Quests
----------------
 - Item and Grade shops have been updated.
 - Royal City's Weapon and Armor shops have been updated.
 - In Sabaku no Oasis, you can finish up the item-fetch quest.
 - In Arakure Town, talk to the right bartenders, and he will ask for
   Makai Passport x7, Hoshitsu Lotion x10, Saikou no Umou x3, and
   Kawa no Boots x2.  Give them to him, and you get Wagyanizer.
 - In Arakure Town, talk to the right bartenders, and he will ask for
   Norowareta Ono x9, Norowareta Yari x10, Death Tail x6, and
   Yousei no Hihou x3.  Give them to him, and you get Ex-S Gundam.
 - In Vacance City, a man inside the cheap inn is willing to trade Keroka
   cards. (108 x1 -> 126 x1)


----------------
Elf no Mori
----------------
 Item: - Genjuu no Tsume, Tenshi no Suzu, Skateboard, Madoushi no Mantle,
         Tokusei Spice, Akuma no Suzu
 Enem: Elf no Mori: 121 123 124 125 [130] [132]

 - You get a scene.  Go through.
   - In some chests, there are enemies.  They are common enemies later.
 - You eventually come across a quiz (choose which door to enter).  If you get
   it wrong, you have a normal battle and get to try again.  If you get it
   right the first time, you get a prize.
   - 1st Quiz: Right (Power Stone)
   - 2nd Quiz: Left (Kenja no Ishi)
   - 3rd Quiz: Second to the right (Shouri no Tama)
 - After you get to the Overworld, head along and enter Kamidori no Sumika.


----------------
Kamidori no Sumika / Kaze no Tani
----------------
 Item: - Well Meat, Saikou no Umou, Short Cake Recipe
       - Tonikara Spice, Z Plus (T), Mars Dagger, Tokusei Spice,
         Fukkatsu no Tama
 Enem: Kaze no Tani: 120 126 127 128 [129]

 - Talk to the man in the middle for a scene.
 - Leave the town, then enter Kaze no Tani.
 - Go through.
   - There are some parts where the wind can knock you back down to the
     starting point.
   - You may want to use Dororo as the On-Top character, since he has faster
     walk.
   - In the first wind cliff, you can go right and fall off the cliff to
     access a hidden treasure chest.
 - Eventually, battle the boss, Dragon Lord.
   - You get Michibiki no Fue and auto-return to the Overworld.
   - You can now fly/land on the Overworld with Y button.
 - You can enter the next plot point, Gakumon no Machi, but first...


----------------
Side-Quests
----------------
 - In Vacance City, Keroka 5 machine is now usable.
 - In Kaizokusen, talk to Vinter.  Then, enter Yuureiyashiki and talk to the
   pirates near the stairs to fight Kanpan Souji x2.  Afterwards, Keroro gets
   "Best Friend" Code Name.
   - Kanpan Souji does not have an entry in Monster Zukan.
 - In Ningyo no Irie, talk to Momoeru, then talk to Vinter in Kaizokusen, then
   go back to Momoeru again.  Tamama gets "Love Cupid" Code Name.
 - In Kamidori no Sumika, talk to the girl on the SW side of the town.  Give
   her Genjuu no Tsume x2, Katai Kara x8, Noukou Hachimitsu x3, and
   Hoshitsu Lotion x9 to get Brass Dagger.
 - In Vacance City, a man inside the cheap inn is willing to trade Keroka
   cards. (108 x1 -> 126 x1)
 - In Vacance City, a man inside the cheap inn is willing to trade Keroka
   cards. (084 x7 -> 147 x1)


----------------
Gakumon no Machi
----------------
 Item: - Wrestling Pants, Akajiru Recipe, Kuroi Note, Noukou Hachimitsu,
         Tonikara Spice, Mamono Gummy G
 Side: - In Gakumon no Machi, in the middle-right house, you can search the
         books in one of the rooms for a scene.
       - In Gakumon no Machi, in the NW house, in one of the rooms, there is a
         scene.  Say "Yes."
       - In Gakumon no Machi, talk to the ninja on S part of the town while
         everyone is on the same level.  You get "Level Balancer" Code Name
         for everyone, and Assassin Knife.
       - In Gakumon no Machi Library, in the N-most hallway, talk to the man
         inside the right room.  Then, in the same room, examine the top left
         shelf.  Then talk to the first man to get Makai Passport.
       - In Gakumon no Machi Library, in the N-most hallway, talk to the lady
         and give her Madara Kinoko x7, Noukou Hachimitsu x8,
         Genjuu no Tsume x3, and Norowareta Ono x5.  You get Power Cookie.
       - In Gakumon no Machi Library, in the N-most hallway, talk to the lady
         and give her Yousei no Hihou x4, Orb no Katamari x3, and Gekirin x12.
         You get Petronel.
       - In Gakumon no Machi Library, in the N-most hallway, talk to the lady
         and give her Katai Kara x8, Ryuu Kotsu x13, Koutei no Kiba x3, and
         Death Tail x4.  You get FA Double Zeta.
       - In Gakumon no Machi Library, in the E hallway, there is a Keroka
         battler guarding a door.  Beat him to access the door behind him.  In
         each room, you can battle various characters from the original manga.
         Eventually battle Garuru and win "Duel King" Code Name for Keroro.
       - In Gakumon no Machi, talk to the man in front of the Library to play
         the Balloon game.  Beat all five ranks to get "Balloon Meijin"
         Code Name for Keroro.  See the Balloon Game section for more detail.

 - After a scene, Keroro is alone.  Get everyone's "Sekiban no Kakera" by
   clearing their trials.  However, in order to "activate" the trials, you
   need to talk to the people next to each platoon members.  If you succeed
   the first time, you get their Keroka cards (common).
   - Tamama: Fight and beat him (Keroro by himself).
   - Giroro: Complete the balloon game under 13 seconds.
   - Kururu: He gives you a quiz.  There are many possible questions, and he
     asks you three random questions.  I cannot help you there.
   - Dororo: Find his three clones somewhere in the town.
     - Chicken on the E part of the town.
     - Ninja on the SE part of the town.
     - On the W part of the town, pick the correct clone.
 - Leave, and enter Kamigami no Iseki.


----------------
Kamigami no Iseki
----------------
 Item: - Tonikara Spice, Bougyo no Mi, Giga Battery, Taimatsu, Qubeley Mk II,
         Kiseki no Tama, Doku Keshi, Hikari no Ken, Kiseki no Tama
 Enem: Kamigami no Iseki: 130 131 132 133 134 [135] [136] [137]

 - Examine the door to open it (you need Sekiban no Kakera).
 - Go through.  Eventually, pick up Taimatsu from the blue treasure chest.
 - There are three torches (one near the N path near the beginning).  Light up
   all three to see the letters in the dark room.  Examine it.
 - Go upstairs and turn the three statues to face the inside to open up a new
   path.
 - Go through, and you eventually get few scenes where everyone gets
   "Kokoro Hitotsuni" Code Name.
 - Go N to get and auto-equip Excalibur, Heracles, Ragnarok, Aegis, and
   Ama no Murakumo.  Then, you automatically battle Alea, Irinx, and Mimicry
   at the same time.
   - Afterwards, you get Alea no Orb, Irinx no Muchi, Mimicry no Ribbon, and
     Eibon no Sho.
   - You auto-teleport out to Overworld.
 - You can enter the next plot point, Maoujou, but first...


----------------
Side-Quests
----------------
 - In Gakumon no Machi Library, in the N-most hallway, talk to the man inside
   the left room.  You get Dual ROM.
 - In Royal City Castle, talk to Summer.  Then, enter Kaminari Yama.
   Somewhere in the middle, you come across an event where you battle
   Kodai Ryuu.  Afterwards, Giroro gets "Aka Kishi" Code Name.


----------------
Maoujou
----------------
 Item: - Koutei no Kiba, Genjuu no Tsume, Gekirin, Ryuu Kotsu, Crossbone X1,
         Gundam F91
       - Saikou no Umou, Tokusei Spice, Power Stone, Katai Kara, Ii Yakusou,
         Curry Spice, Tokusei Spice, Bougyo no Mi, Giga Battery
       - Curry Spice, Kodai no Hiyaku, Tokusei Spice, Bannou Yaku, Well Meat,
         Kenja no Ishi
       - Curry Spice, Touzoku Megusurl, Mamono Gummy G, Sugoi Yakusou,
         Tonikara Spice, Power Stone, Shouri no Tama
       - Tera Battery, Hibun, Kururu Spice, Akai Kagi, Kururu Spice,
         Kodai no Hiyaku, Curry Spice, Kiseki no Tama
 Enem: Maoujou: 138 139
       Maoujou (L Painting): 140 141 142 [152]
       Maoujou (R Painting): 143 144 145 [153]
       Maoujou (M Painting): 146 147 148 [154]
       Maoujou (Last rooms): 138 139 149 150 151 [155] [156] [157] [158] [159]
 Side: - When you get Akai Kagi, you can open more Keparrow's Treasures (if
         you also have Aoi Kagi, then you can open all of them).  One of
         Keparrow's Treasures is Himitsu no Kagi.  You can use it to open the
         locked door in Yorokobi no Machi.  There, you can battle Alisa for
         Sanshimai Keroka card... You won't be able to beat her at this point
         the in game.

 - Proceed to the door for an event.  Then, go upstairs and examine the large
   mirror to open up a new path.
 - Eventually, you come across a room with three paintings.  You can enter the
   left or right one, which are their own mini dungeons.  After beating them
   both, you can enter the middle one.
   - After beating each mini dungeons, stairs open up.  There are chests
     containing Guardians.
 - Go through.  There is an event before the final battle.
 - Eventually, battle the boss, Gemumu.
 - Immediately, battle the final boss, Final Gemumu (and Attack Bit, Heal Bit,
   and Support Bit).


------------------------------------------------------------------------------

 YOU BEAT THE GAME.  Congratulations.  Be sure to save the file to access the
 post-game contents.

------------------------------------------------------------------------------

----------------
Post-Game Contents (only accessible with files with the Clear Flag)
----------------
 - You can start New Game + (NG+), with most of the items from the saved file.
   Press X on the cleared file on the Load screen to start the NG+.  See below
   for the detail.
 - You unlocked "Mania" difficulty, which allows you to get all the special
   item drops (*) from some enemies.
 - You unlocked "Collection" option in the Title menu.  It has Keroka,
   Guardian, and Sound collections.
 - In Gakumon no Machi, there are new Keroka Gashapon machines for new cards.
   - You can beat Alisa after getting some good cards.  She's still VERY hard.
 - In Gakumon no Machi Library, a lady inside the right room is willing to
   trade Keroka cards: (127 x1 -> 125 x1)(104 x1 -> 138 x2)(078 x1 -> 058 x1)
 - The Vacance City Arena now has a new rank.
 - You can now access the new dungeon, Moiya Koudou.


----------------
Moiya Koudou
----------------
 Item: - Mega Battery, Curry Spice, 2000 G, Beef, Ball (SM), Senretsu Knock,
         Sugoi Yakusou, Sugoi Yakusou, Ryuu Kotsu, A Halo, Chougoukin,
         Shouri no Tama, Nabeyaki Udon Recipe, Osushi Recipe, Hi no Tama,
         Kaze no Tama, Tsuchi no Tama, Mizu no Tama, A Requiem, Magical Stick,
         Subayasa no Mi, Curry Spice, Shouri no Tama, Kodai no Hiyaku,
         Genjuu no Tsume, 6000 G, Yousei no Hihou, Genjuu no Tsume,
         Madoushi no Mantle, Cabbage, Akuma no Suzu, Yakusou,
         Chiisana Katamari, Kaiseki Loupe, Kougeki no Mi, Fukkatsu no Tama,
         Nori, Akuma no Suzu, Curry Spice, Ikasu Hip, Kaiser Gears, Pan,
         Norowareta Ono, Yakusou, Norowareta Yari, Kenja no Ishi, Pachinko,
         Takumi no Scope, Ookina Oukan, Shinobi Shouzoku, Ii Yakusou,
         Kawa no Boots, Kawa no Tebukuro, Wrestling Pants, Element Barrel,
         Crepe Recipe, Sekika Naoshi, Hinoki no Bou, Doku Keshi,
         Sekika Naoshi, Sugoi Yakusou, Milk, Air Bike no Kagi, Beni Suishou,
         Yakiniku Recipe, Record, Kani Basami, Milk, Doku Keshi, Kuroi Note,
         Taiko no Bachi, Shouri no Tama, Bandage, Milk, Well Meat,
         Sugoi Yakusou, Hi-V Gundam, Giga Battery, Tokusei Spice, Dymlos,
         Shouri no Tama, Mamono no Tsubasa, Bougyo no Mi, Koutei no Kiba,
         Shinobi Gatana, Kiseki no Tama, Yakusou, V Gundam, Ii Yakusou,
         Emerald, Kougeki no Mi, Subayasa no Mi, B Computer,
         Madoushi no Mantle, Makai Passport, I Nation, Sugoi Yakusou, Sazabi,
         Subayasa no Mi, Fukkatsu no Tama, Sugoi Yakusou, Sugoi Yakusou,
         Sugoi Yakusou, Hoshitsu Lotion, Ryuu Kotsu, Ii Yakusou,
         Sukiyaki Recipe, Sugoi Yakusou, Fukkatsu no Tama, Kiseki no Tama,
         Nintouchizakura, Kiyome no Seihai, Yousei no Hihou, Shishisenkou
 Enem: Moiya Koudou: 160 161 162 163 164 165 166 167 168 169 170 171 172 173
                     174 175 176 177 178 179 180 181 182 183 184 185 186 187
                     188 [189] [190]

 - Go through.
   - The map does not work here.
   - This is a long, LONG dungeon.  You may want to resupply after opening up
     the shortcuts.
   - Keep a look out for the switches on the wall.
   - The BGM is from Tales of Phantasia's Moria Gallery.
     - Now that I think about it, this place's map seems incredibly similar to
       ToP's Moria Gallery.
 - Button sequence: U, U, D, D, L, R, L, R.
 - After getting the four elemental Tamas from the chests, place them in the
   correct orders to reveal a ghost near one of the signs (gives A Requiem):
   N: Hi no Tama (Red)
   W: Mizu no Tama (Blue)
   S: Tsuchi no Tama (Brown)
   E: Kaze no Tama (Green)
 - After the Blue Magic Circle, all Tenshi no Suzu items you had breaks.
   However, you can steal Tenshi no Suzu from the enemy Titania.
 - In the room with 4 buttons (1, 2, 3, 4), the sequence is: 1, 2, 3, 4, 2.
   - The Purple Magic Circle teleports you out to the Blue Magic Circle.
 - Go through.  You may get lost a lot, so be prepared.
 - Eventually, you come across the final room, with lots of chests.  In the
   middle, one of the chests causes a scene, and Dodoro gets Shishisenkou.
   When you go downstairs, you enter a boss battle against Dark Dragon.
   - When you beat it, you unlock the "Unknown" difficulty.
   - If you fight 256 battles (any) in "Unknown" difficulty, everyone gets
     "Berserk" Code Name.
 - You activate the Orange Magic Circle.  If you use it, it causes an event.
 - You can return to this room to fight Gemumu Copy Tai.  Depending on the
   difficulty setting, you get different Gemumu trophies (Gemumu Mask Dou,
   Gemumu Mask Gin, Gemumu Mask Kin, and Gemumu Mask P).  You get only one
   item per fight, but you revive Gemumu Copy Tai everytime you use the
   Orange Magic Circle (meaning, you can fight him multiple times).


----------------
Afterwards
----------------

 - You can challenge Alisa to Keroka battle if you haven't already done so.
 - In Royal City Inn, there is Collector.  Talk to him to get new Code Names,
   assuming you completed the collection lists (namely, Otakara Hunter,
   Wonder Chef, Keromon King, and Keroka Collector).
 - If you have the "Keroka Collector" Code Name, then in Sabireta Mura, there
   is a new Keroka Gashapon machine.


----------------
New Game +
----------------
 Things you get to keep for the NG+:
 - Level, Experience, Stats
 - Gold, GP
 - All Tools, Weapons, Guardians, and Ingredients
   - Exception:  Excalibur, Heracles, Ragnarok, Aegis, and Ama no Murakumo.
 - Most Key Items - Keroka Holder (with all previously held Keroka cards), all
   Cosplay items, all Kagis, all Gemumu trophies, and all non-plot-related
   Support Summon items.
 - All learned Artes and their usage stats (including Super Artes)
 - All Menu options (Support, Cooking, Battery, Super Artes, etc)
 - Support Summon panels x4
 - Tactics
 - Code Names (you can re-obtain these, but it does not change anything)
 - Recipes (you can re-obtain these, but it does not change anything)
 - Monster Zukan entry
 - Guide Book entry (you can re-obtain these, but it does not change anything)
 - Keparrow's Treasure entry (so some weapons/Guardians cannot be re-obatined)
 - All shop upgrades
 - All Keroka related things (Gashapon machines, Keroka Battlers, etc).
 - Unknown difficulty kills
 - Moiya Koudou entry
 - Arena Extra entry (if you beat Rank 5)

 Things you DON'T get to keep:
 - Plot-related Key Items
 - Map completion (Overworld and Dungeons)
 - Arena completion (so you must start over from Rank 1, but you can re-obtain
   the Arena-exclusive items)
 - Balloon game data (including the top scores)

 Others:
 - Non-plot-related Support Summon items and Kagis that you pick up in the
   treasure chests are replaced with 1 Gold.
 - The quantity of any Key Items you already have (mostly Support Summon
   items) does not change, even after re-obtaining them.
 - Gemumu trophies can be re-obtained once, but the quantity does not change.



===============================================================================
06. ITEMS ..................................................... <ITE>
===============================================================================

In the Item Menu, there are six tabs -- Tool, Weapon, Guardian, Ingredient,
Key Item, and New.  This section covers only the Tool tab, which can all be
obtained by various means (shops, Grade shops, treasures, monster drops, etc).

Battle / Field items are pretty self-explanatory.  Trade Items are used for
trading with various Collect Manias in various towns.  They all have different
prices for their demanded items, but their price beats the regular shop's sell
price by a large margin.  Note that some items are required for Side-Quests.

Battle / Field Items (Max: 15)
--------------------------------
 Yakusou               Heals 30% of HP (one)
 Ii Yakusou            Heals 50% of HP (one)
 Sugoi Yakusou         Heals 75% of HP (one)
 Kodai no Hiyaku       Heals 100% of HP (one)
 Kenja no Ishi         Heals 50% of HP (all)
 Mega Battery          Heals 30% of BT (one)
 Giga Battery          Heals 60% of BT (one)
 Tera Battery          Heals 100% of BT (one)
 Kaiseki Loupe         Examines enemy's status (one)
 Doku Keshi            Heals Poison status (one)
 Mahi Naoshi           Heals Paralysis status (one)
 Tsuyoki Yaku          Heals Fatigue status (one)
 Sekika Naoshi         Heals Stone status (one)
 Bannou Yaku           Heals all status effects (one)
 Touchuukasou          Heals stat up/down (one)
 Kiyome no Seihai      Heals status effects and stat up/down (one)
 Fukkatsu no Tama      Revives and heals 40% of HP (one)
 Kiseki no Tama        Revives and heals 100% of HP (one)
 Shouri no Tama        Revives and heals 100% of HP (all)
 Kougeki no Mi         Causes Attack Up (20 sec) (one)
 Bougyo no Mi          Causes Defense Up (20 sec) (one)
 Subayasa no Mi        Causes Agility Up (20 sec) (one)
 Power Stone           Fills up BR Gauge to the maximum (one)
 Touzoku Megusurl      Temporarily reveals treasure chest location
 Tenshi no Suzu        Decreases random encounter
 Akuma no Suzu         Increases random encounter

Trade Items (Max: 99)
--------------------------------
 Orb no Kakera
 Orb no Katamari
 Konpaku Seki
 Amida Seki
 Magical Stick
 Yousei no Hihou
 Makai Passport
 Kuroi Note
 Nouen Scope
 Takumi no Scope
 Mamono no Kegawa      (Exists in the game code, but I could not find this)
 Koukyuu Kegawa
 Madoushi no Mantle
 Chougoukin
 Sabita Tsurugi
 Kawa no Tebukuro
 Omen
 Shinobi Shouzoku
 Sabita Ono
 Norowareta Ono
 Sabita Yari
 Norowareta Yari
 Yogoreta Bandana
 Kawa no Boots
 Wrestling Pants
 Shoubu Pants          (Exists in the game code, but I could not find this)
 Shiro Suishou
 Ao Suishou
 Midori Suishou
 Beni Suishou
 Kuro Suishou
 Dou Suishou
 Gin Suishou
 Kin Suishou
 Dia
 Emerald
 Ruby
 Sapphire
 Hisui



===============================================================================
07. WEAPONS ................................................... <WPN>
===============================================================================

There are lots of weapons in the game, but each character is limited to using
only one type of weapon (just like all Tales games).  They generally exist to
enhance the Attack and CC stats, but they can provide other bonuses.

Note that some weapons have Element properties.  They replace all Non-Elemental
attacks, including Artes, but does not overwrite the elemental Artes.

*: I could not find these in the game.  I know these exist, since they were in
  the game code, though.

------------------------------------------------------------------------------
Keroro's Swords
------------------------------------------------------------------------------
 Name                  Atk     CC      Elem    Others
 --------              ----    ----    ----    --------
 Hinoki no Bou         11      4       ---     ---
 Nihontou              26      5       ---     ---
 Kurutachi             36      6       ---     ---
 Doutanuki             47      6       ---     ---
 Falx                  63      7       ---     ---
 Sea Saber             51      8       Water   ---
 Crystal Edge          136     10      ---     Agi+4
 Water Sword           75      8       Water   Water-Resist
 Long Sword            35      12      ---     Def+4
 Steam Sword           130     8       Fire    ---
 Platina Sword         153     6       ---     Luck+1
 Wind Sword            87      9       Air     Agi+4
 Talwar                90      11      ---     ---
 Ice Sword             101     10      Water   Def-4
 Yatsurugi             120     10      ---     ---
 Mythril Sword         144     11      ---     ---
 Air Blade             135     12      Air     ---
 Scimitar              90      14      ---     Agi+4
 Aqua Gram             160     12      Water   ---
 Leviathan             180     13      ---     ---
 Excalibur             185     14      ---     HP+240
 Flameberge            162     25      Fire    Fire-Resist
 Tsuchihebi            173     30      Earth   Poison-Proof
 Sakana Tou            37      33      Water   HP+360
 Dymlos                200     16      Fire    Fire-Resist
*Seiryuu               210     16      Water   Water-Resist
 Moai Saber            330     10      ---     Agi-8
 Soil Blade            110     15      Earth   Earth-Resist
 Densetsu no Ken R     30      14      ---     ---
 Proton Saber          100     24      ---     ---
 Vatras Sword          44      9       ---     ---
 Sword Of Light        1       30      ---     ---


------------------------------------------------------------------------------
Tamama's Gloves
------------------------------------------------------------------------------
 Name                  Atk     CC      Elem    Others
 --------              ----    ----    ----    --------
 Bandage               15      4       ---     ---
 Kawa no Tekkou        30      5       ---     ---
 Shinobi Tekkou        34      6       ---     Agi+4
 Tetsu no Tekkou       55      5       ---     ---
 Chain Knuckle         70      6       ---     ---
 Crystal Claw          150     9       ---     Agi+4
 Marine Fist           72      7       Water   Water-Resist
 Kaizoku Hook          90      7       ---     Luck-1
 Steam Knuckle         140     7       Fire    ---
 Platina Knuckle       165     5       ---     Luck+1
 Wind Knuckle          96      8       Air     Agi+4
 Ice Fist              115     8       Water   Def-4
 Battle Knuckle        125     10      ---     Def-8
 Shell Bullet          145     10      ---     Def+8
 Bujin no Tekkou       130     9       ---     Fatigue-Proof
 Brass Knuckle         70      12      ---     ---
 Arashi no Tekkou      147     9       Air     ---
 Mythril Knuckle       155     10      ---     ---
 Brave Knuckle         170     11      ---     HP+120
 Drill Breaker         185     12      Earth   Stone-Proof
 Heracles              193     13      ---     HP+240
 Mogura Tekkou         170     25      Earth   Earth-Resist
 Electric Claw         188     30      Air     Paralyze-Proof
 Flame Fang            262     14      Fire    ---
 Kaiser Gears          220     15      ---     ---
*Byakko                222     18      ---     Stun-Proof
 Moai Claw             330     10      ---     Agi-8
 Gran Knuckle          125     14      Fire    Fire-Resist
 Ora-Ora Knuckle       30      14      ---     ---
 God Hand              100     24      ---     ---
 Tekken                44      9       ---     ---
 Cosmo Knuckle         1       30      ---     ---


------------------------------------------------------------------------------
Giroro's Guns
------------------------------------------------------------------------------
 Name                  Atk     CC      Elem    Others
 --------              ----    ----    ----    --------
 Pachinko              12      4       ---     ---
 Tanegashima           27      5       ---     ---
 Choujuu               40      5       ---     ---
 Hunter Rifle          57      5       ---     ---
 Derringer             72      6       ---     ---
 Toradar               75      7       ---     ---
 Crystal Mag           140     10      ---     Agi+4
 Aqua Mag              80      7       Water   Water-Resist
 Railgun               140     7       ---     Agi-4
 Platina Trigger       162     5       ---     Luck+1
 Storm Barrel          93      8       Air     Agi+4
 Desert Gunner         96      8       Earth   ---
 Garand                99      8       ---     ---
 Susanou               121     9       ---     ---
 Hokage                98      11      Fire    Agi+8
 Mythril Trigger       150     10      ---     ---
 Quake Trigger         158     11      Earth   ---
 Scorpion              175     11      ---     Agi-8
 Petronel              170     12      ---     Agi+8
 Fenrir                187     11      ---     ---
 Ragnarok              185     12      ---     HP+240
 Vulture               161     25      ---     ---
 Musket                166     30      ---     ---
 Flare Barrel          274     10      Fire    ---
 Element Barrel        202     15      ---     Magic+++
*Suzaku                220     18      Fire    Fire-Resist
 Moai Rifle            330     10      ---     Agi-8
 Ice Gunner            121     13      Water   ---
 Guncon                30      14      ---     ---
 Big Magnum            100     24      ---     ---
 DG-X                  44      9       ---     ---
 Cerberus              1       30      ---     ---


------------------------------------------------------------------------------
Kururu's Discs
------------------------------------------------------------------------------
 Name                  Atk     CC      Elem    Others
 --------              ----    ----    ----    --------
 Record                14      4       ---     ---
 Moku Tenrin           29      5       ---     ---
 Seki Tenrin           37      5       Earth   ---
 Laze Disc             60      5       ---     Def-4
 Kaen Tenrin           66      6       Fire    ---
 Crazy ROM             71      6       ---     Magic+
 Crystal ROM           142     9       ---     Agi+4
 Freezer ROM           80      6       Water   Water-Resist
 Flare ROM             100     7       Fire    ---
 Steam Disc            140     8       Fire    ---
 Platina Disc          159     5       ---     Luck+1
 Wind Disc             96      7       Air     Agi+4
 Ice Disc              110     8       Water   Def-4
 Beta ROM              105     9       ---     ---
 Kohaku Tenrin         103     8       ---     Magic++
 Mythril Disc          148     9       ---     ---
 Earth Disc            144     10      Earth   ---
 Poseidon ROM          155     10      Water   Magic++
 Dual ROM              100     10      ---     Luck+1
 Master ROM            178     11      ---     ---
 Aegis                 188     12      ---     HP+240
 Cyclone ROM           155     25      Air     Air-Resist
 Battle Disc           183     30      ---     Fatigue-Proof
 Shitenrin             190     12      ---     Magic+++
 A Halo                198     14      ---     ---
*Genbu                 220     17      Earth   Earth-Resist
 Moai ROM              330     10      ---     Agi-8
 Hiden Disc            109     12      ---     ---
 Alpha ROM             30      14      ---     ---
 Atakara Disc          100     24      ---     ---
 IM@S                  65      7       ---     HP+360
 Mugen Disc            1       30      ---     ---


------------------------------------------------------------------------------
Dororo's Katanas
------------------------------------------------------------------------------
 Name                  Atk     CC      Elem    Others
 --------              ----    ----    ----    --------
 Shinobi Gatana        10      5       ---     ---
 Tantou                22      6       ---     ---
 Kodachi               27      7       ---     ---
 Tsuchigumo            36      7       Earth   Earth-Resist
 Higo no Kami          42      7       ---     ---
 Pirate's Knife        52      8       ---     ---
 Crystal Dagger        120     12      ---     Agi+4
 Aqua Knife            64      8       Water   Water-Resist
 Steam Knife           137     9       Fire    ---
 Platina Dagger        130     7       ---     Luck+1
 Wind Dagger           80      10      Air     Agi+4
 Desert Knife          89      11      Earth   ---
 Kaldo                 60      13      ---     ---
 Hyouketsumaru         95      12      Water   ---
 Mythril Knife         111     13      ---     ---
 Air Stiletto          130     14      Air     Def-4
 Mars Dagger           153     14      Fire    ---
 Brass Dagger          83      16      ---     ---
 Thunder Knife         164     15      Air     ---
 Assassin Knife        184     15      ---     Luck-1
 Ama no Murakumo       163     16      ---     HP+240
 Burning Knife         143     25      Fire    ---
 Kazemaru              163     30      Air     ---
 Shishimaru            155     12      ---     Magic+++
 Nintouchizakura       168     19      ---     ---
*Kirin                 220     21      Air     Air-Resist
 Moaitou               330     10      ---     Agi-8
 Azoth Sword           85      17      ---     ---
 Plug Knife            30      14      ---     ---
 Zantetsuken           100     24      ---     ---
 Rekkimaru             44      11      ---     HP+360
 Ryuuseimaru           1       30      ---     ---



===============================================================================
08. GUARDIANS ................................................. <GUA>
===============================================================================

Guardians are basically the armors of the game.  Looking at the description
pictures, they are Gunpla models.  I got the names from the original Gunpla box
covers.

Unlike most games, everyone can wear any Guardian, assuming you have enough
quantity.  Their main purpose is to enhance Max HP, Defense, and Agility stats,
but their second purpose is to provide the passive Guardian Skills.  Depending
on the situation, the Guardian Skills may be even more important than the stat
enhancements.  See the Guardian Skills section below for more detail.  Some
Guardians also enhance other stats.

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 Name                  Max HP  Def     Agi     Others          G-Skills
------------------------------------------------------------------------------
 Ball                  30      5       5       ---             Learning II
                                                               Happiness
                                                               Grading
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Ball (08)             30      5       5       ---             Fortune
                                                               Crisis II
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Ball (SM)             30      5       5       ---             D One All
                                                               Appeal
                                                               Abuse
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Zaku I                45      8       8       ---             D One All
                                                               Guilty
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Zaku Cannon           50      15      5       ---             Magic Spell
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Zaku II F Gata        50      12      12      ---             ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Zaku II J Gata        50      13      14      ---             ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Zaku II F2 Gata       80      17      17      ---             Collect
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 R Zaku I              65      12      10      CC+1            Guard
                                                               Counter
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 GM                    60      13      11      ---             ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 S Zaku II             95      18      18      CC+1            Defend
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 K Zaku II             90      18      18      CC+3            Learning II
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 J Zaku II             95      20      20      CC+1            Quick
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Guntank               120     18      6       ---             Magic
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Gouf                  105     20      16      ---             Strike
                                                               Poison Guard
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Char Zaku             110     18      36      CC+1            Strike
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Rikusen Gata GM       130     25      21      ---             Repair Up
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 GM Sniper             120     22      18      ---             Effect Time
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Dom                   140     30      23      ---             ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Rick Dom              140     30      23      ---             ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 C Rick Dom            200     40      50      CC+1            Flame Resist
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Acguy                 90      21      26      ---             Aqua Resist
                                                               Sneak
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Gogg                  220     40      15      ---             Defend II
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 GM Kai (S)            200     34      36      ---             ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 G Fighter             120     25      42      ---             Quick II
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 GM Kai                200     34      36      ---             ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 GM Custom             250     44      46      ---             ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Guncannon             240     40      26      ---             Strike
                                                               Flame Resist
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Gouf Custom           210     33      32      ---             Get Up
                                                               Counter
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Z'Gok                 200     35      34      ---             Aqua Resist
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 C Z'Gok               250     35      58      CC+1            Aqua Resist
                                                               Strike
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Gelgoog               250     46      45      ---             Defend
                                                               Quick
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Gyan                  250     48      40      Atk+20          ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 G Gelgoog             300     50      50      CC+1            Rise Limit
                                                               Timid Guard
                                                               Survive
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 C Gelgoog             300     50      50      CC+1            Reduction
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Gelgoog Cannon        310     52      45      CC+1            Magic II
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Rikusen Gata G        300     50      50      ---             Effect Time
                                                               Repair Up
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Gundam Ez8            350     55      55      CC+1            Crisis
                                                               Limits Break
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 GM Quel               315     52      52      ---             ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Kempfer               250     25      70      Atk+40          Wind Resist
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Hi-Zack               320     51      50      ---             Paralyze Guard
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Nemo                  380     55      55      ---             ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Gundam                400     58      58      ---             Strike II
                                                               Magic II
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Zeong                 480     60      59      ---             Resurrection</pre><pre id="faqspan-3">
                                                               Magic Spell II
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 C Gundam              400     58      58      CC+1            Magic II
                                                               Quick II
                                                               Learning
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 G-3 Gundam            500     65      70      ---             Quick
                                                               Poison Guard
                                                               Paralyze Guard
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Gundam NT-1           510     70      70      CC+1            Stone Guard
                                                               Ground Resist
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Gundam 4 Gouki        480     65      65      Atk+40          Effect Time
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Gundam 5 Gouki        480     65      65      ---             Strike II
                                                               Effect Time
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Zephyranthes          580     72      78      ---             Rise Limit
                                                               Repair Up
                                                               Repair End
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Physalis              750     88      60      Atk+40          Rising
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Full-Burnern          620     72      92      ---             Learning
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Stamen                620     80      85      ---             Magic Spell III
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Rick Dias             600     80      65      ---             Poison Guard
                                                               Stone Guard
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 R Dias (Q)            600     80      65      CC+1            Rise Up
                                                               Defend
                                                               Magic Spell II
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 P Gundam              680     90      70      ---             Get Up
                                                               Aqua Resist
                                                               Ground Resist
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 P Zeong               740     82      70      ---             Resurrection II
                                                               Magic II
                                                               Wind Resist
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Mk II                 800     90      88      ---             Strike II
                                                               Flame Resist
                                                               Poison Guard
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Mk II (T)             800     90      88      ---             Magic II
                                                               Wind Resist
                                                               Stone Guard
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Super Gundam          850     90      90      ---             Magic Spell III
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Hyaku-Shiki           780     70      98      CC+1            Abuse
                                                               Effect Time
                                                               Appeal
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Z Plus C1             880     94      104     ---             Magic Spell II
                                                               Aqua Resist
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Z Plus (T)            880     94      104     ---             Limits Break
                                                               Magic II
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Z3 Gouki              880     94      104     CC+5            ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Z Gundam              860     96      112     CC+2            Rising
                                                               Rise Up
                                                               Dynamo
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 FAZZ                  900     80      80      ---             Strike III
                                                               Paralyze Guard
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Qubeley               820     92      106     CC+2            Magic III
                                                               Magic Spell III
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Qubeley Mk II         820     92      106     ---             Magic III
                                                               Magic Spell III
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 S Gundam              900     102     100     ---             Magic Spell II
                                                               Flame Resist
                                                               Poison Guard
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Re-GZ                 760     96      110     ---             Resurrection II
                                                               Paralyze Guard
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 ZZ Gundam             1000    118     80      CC+1; Atk+40    Invalid
                                                               Steal
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Ex-S Gundam           1040    110     110     CC+1            Magic Spell III
                                                               Stun Guard
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 FA Double Zeta        1150    134     80      CC+1; Atk+60    Invalid II
                                                               Collect
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Gundam F91            800     70      140     CC+1; Luck+1    Strike II
                                                               Magic II
                                                               Quick II
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Crossbone X1          700     70      95      CC+1; Luck+1    Steal
                                                               Quick II
                                                               Survive
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 [Turn A] Gundam       960     100     100     CC+1; Luck+2    Regen
                                                               Dynamo
                                                               All Guard
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Sazabi                1300    130     110     CC+2; Atk+60;   Get Up
                                                Luck+1         Rise Up
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 V Gundam              1000    112     126     CC+2; Atk+60;   Quick II
                                                Luck+1         Magic Spell II
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 Hi-V Gundam           1200    120     130     CC+3; Atk+60;   All Guard
                                                Luck+1         Magic Spell III
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -



===============================================================================
09. GUARDIAN SKILLS ........................................... <GSK>
===============================================================================

These are the Guardian Skills that come with some Guardians.  They are all
passive skills, and they can be crucial in determining the character setup.  In
fact, if you maxed out all stats (through cooking Curry), these skills will be
the main reason for deciding which Guardian a character will wear.

Note:   Experience/Gold multipliers stack in your favor.  So, if you equip all
       three battle characters with Learning II at Difficult difficulty, your
       final experience multiplier is x3.7125 (1.1 x 1.5 x 1.5 x 1.5).

Name            Description
--------        --------
Abuse           Taunting increases BR gauge.
All Guard       Prevents all negative status effects completely.
Appeal          Makes enemies target you more.
Aqua Resist     Reduces damage from Water attacks.
Collect         Increases enemy drop %.
Counter         Does more damage to the enemies that are in attack motion.
Crisis          If HP < 50%, Attack increases.
Crisis II       If HP < 20%, Attack increases.
D One All       All attacks do 1 damage.
Defend          Defense +5%. (in stat screen)
Defend II       Defense +10%. (in stat screen)
Defend III      Defense +15%. (in stat screen)
Dynamo          Auto-recovers one BT every 5 seconds during the battle.
Effect Time     Increases positive status effect time.
Flame Resist    Reduces damage from Fire attacks.
Fortune         Maxes out Luck.
Get Up          Reduces staggers from being hit.
Grading         GP +20% after the battle.
Ground Resist   Reduces damage from Earth attacks.
Guard           Reduces damage from guarding.
Guilty          All Stats (Including HP) -30%;  Turns Luck to 2nd worst.
Happiness       Gold +20% after the battle.
Invalid         Prevents staggers from being hit at a fixed rate.
Invalid II      Always prevents staggers from being hit.
Learning        Experience +20% after the battle.
Learning II     Experience +50% after the battle.
Limits Break    CC+2 for all attack Artes;  they do 30% more damage.
Magic           Offense magic damage +5%. (NOT in stat screen)
Magic II        Offense magic damage +10%. (NOT in stat screen)
Magic III       Offense magic damage +15%. (NOT in stat screen)
Magic Spell     Magic casting speed +5%.
Magic Spell II  Magic casting speed +10%.
Magic Spell III Magic casting speed +15%.
Paralyze Guard  Prevents Paralysis status effect completely.
Poison Guard    Prevents Poison status effect completely.
Quick           Agility +5%. (in stat screen)
Quick II        Agility +10%. (in stat screen)
Quick III       Agility +15%. (in stat screen)
Reduction       All CC from Artes are reduced by 1.
Regen           Auto-recovers 15% of HP every 5 seconds during the battle.
Repair End      Recovers 10% of HP after the battle.
Repair Up       Enhances HP recovery items and Artes by 20%.
Resurrection    Auto-Resurrects at a fixed rate.
Resurrection II Auto-Resurrects once every battle.
Rise Limit      Increases BR time by 20%.
Rise Up         Increases BR recovery rate.
Rising          Increases BR Super Attack damage.
Sneak           Makes enemies target you less.
Steal           Increases item steal %.
Stone Guard     Prevents Stone status effect completely.
Strike          Physical damage +5%. (NOT in stat screen)
Strike II       Physical damage +10%. (NOT in stat screen)
Strike III      Physical damage +15%. (NOT in stat screen)
Stun Guard      Prevents Stun status effect completely.
Survive         Cannot faint from damage while guarding.
Timid Guard     Prevents Fatigue status effect completely.
Wind Resist     Reduces damage from Air attacks.



===============================================================================
10. CODE NAMES ................................................ <COD>
===============================================================================

Code Name is under the "Equipment" tab, but it is basically the equivalent to
the Titles from the other Tales games.  You automatically get them at certain
plot points, or by fulfilling certain conditions (including completing certain
Side-Quests).  Their sole purpose is to enhance stats.

Unlike Tales of Hearts, you do not get any bonus in the NG+ for unlocking the
Code Names.  Of course, unlike ToH, your levels and stats do not reset.  So,
unless you are aiming for a perfect game, you can ignore most titles.

Some Code Names also change the appearance of the character sprites on the map.

------------------------------------------------------------------------------
Keroro
------------------------------------------------------------------------------
                       Max HP  CC      Atk     Def     Agi     Luck
                       ------- ----    ----    ----    ----    ----
 Gunsou                                5       5       5
 Musha                                 10      5       3
 Kaizoku Ou                            5       3       10
 Yuusha                                3       10      5
 Level 25              100
 Level 50              250
 Level 100                     5
 Level 125                     10
 Level 150                     15
 Level 175                     20
 Level 200                     50
 Kokoro Hitotsuni      150             10      10      10
 Best Friend                   1                               2
 Balloon Meijin                        30              30
 Hustler               100     1       15      15      15
 Duel King                                                     3
 Combo Beginner        10              2       2       2
 Combo User            20              3       3       3
 Combo Master          40      1       5       5       5
 Otakara Hunter                10                              6
 Wonder Chef           500
 Keromon King          100                     70      40
 Keroka Collector                              20      40      2
 Level Balancer        50      1       15      15      15
 Berserk               150     2       50      10      10


------------------------------------------------------------------------------
Tamama
------------------------------------------------------------------------------
                       Max HP  CC      Atk     Def     Agi     Luck
                       ------- ----    ----    ----    ----    ----
 Nitouhei                              7       4       4
 Ashigaru                                      13      5
 Hakai Ou                              13      5
 Toushi                                5               13
 Level 25              100
 Level 50              250
 Level 100                     5
 Level 125                     10
 Level 150                     15
 Level 175                     20
 Level 200                     50
 Kokoro Hitotsuni      150             14      8       8
 Love Cupid                    1                               2
 Grappler              100     1       15      15      15
 Combo Beginner        10              2       2       2
 Combo User            20              3       3       3
 Combo Master          40      1       5       5       5
 Otakara Hunter                10                              6
 Wonder Chef           500
 Keromon King          100                     70      40
 Keroka Collector                              20      40      2
 Level Balancer        50      1       15      15      15
 Berserk               150     2       50      10      10


------------------------------------------------------------------------------
Giroro
------------------------------------------------------------------------------
                       Max HP  CC      Atk     Def     Agi     Luck
                       ------- ----    ----    ----    ----    ----
 Gochou                20              5       7       1
 Rounin                20              6               10
 Hougeki Ou            20              2               14
 Juusenshi             40                      14
 Level 25              100
 Level 50              250
 Level 100                     5
 Level 125                     10
 Level 150                     15
 Level 175                     20
 Level 200                     50
 Kokoro Hitotsuni      190             10      14      2
 Aka Kishi                     1                               2
 Berserker             100     1       15      15      15
 Combo Beginner        10              2       2       2
 Combo User            20              3       3       3
 Combo Master          40      1       5       5       5
 Otakara Hunter                10                              6
 Wonder Chef           500
 Keromon King          100                     70      40
 Keroka Collector                              20      40      2
 Level Balancer        50      1       15      15      15
 Berserk               150     2       50      10      10


------------------------------------------------------------------------------
Kururu
------------------------------------------------------------------------------
                       Max HP  CC      Atk     Def     Agi     Luck
                       ------- ----    ----    ----    ----    ----
 Souchou                               2       2       2       1
 Yabui                                 9               2       1
 Shinkai Ou            20                      9               1
 Kijutsushi                            2               9       1
 Level 25              100
 Level 50              250
 Level 100                     5
 Level 125                     10
 Level 150                     15
 Level 175                     20
 Level 200                     50
 Kokoro Hitotsuni      150             4       4       4       2
 Denpa Nakama                  1                               2
 Battle Master         100     1       15      15      15
 Combo Beginner        10              2       2       2
 Combo User            20              3       3       3
 Combo Master          40      1       5       5       5
 Otakara Hunter                10                              6
 Wonder Chef           500
 Keromon King          100                     70      40
 Keroka Collector                              20      40      2
 Level Balancer        50      1       15      15      15
 Berserk               150     2       50      10      10


------------------------------------------------------------------------------
Dororo
------------------------------------------------------------------------------
                       Max HP  CC      Atk     Def     Agi     Luck
                       ------- ----    ----    ----    ----    ----
 Heichou                               4       3       8
 Touryou                                       6       12
 Kuuzoku Ou                            6               12
 Assassin                              3       3       12
 Level 25              100
 Level 50              250
 Level 100                     5
 Level 125                     10
 Level 150                     15
 Level 175                     20
 Level 200                     50
 Kokoro Hitotsuni      150             8       6       16
 Tsuujiau Kokoro               1                               2
 Karuwazashi           100     1       15      15      15
 Combo Beginner        10              2       2       2
 Combo User            20              3       3       3
 Combo Master          40      1       5       5       5
 Otakara Hunter                10                              6
 Wonder Chef           500
 Keromon King          100                     70      40
 Keroka Collector                              20      40      2
 Level Balancer        50      1       15      15      15
 Berserk               150     2       50      10      10



===============================================================================
11. ARTES ..................................................... <ART>
===============================================================================

This is one of the most important part of the game.  You will fight a lot, and
you will be heavily relying on the Artes (Active Skills).  Therefore, you
should know as much as you can about them.

There are several icons next to the Arte names on the top screen.  One sword
icon means it is a physical skill that costs 2 CC.  Two swords icon means it is
a physical skill that costs 3 CC.  Fire wand icon means it is a magic spell
that targets enemies.  Sparkling wand icon means it is a magic spell that
targets allies.  Three swords icon means it is a Super Arte skill.

This part of the guide is why it took me so long to complete.  I rigorously
tested these as much as I could to find out as much as I can.

I tested attacks on Shadow Tamama (Mania), since he's neither strong nor weak
against any element, and is strong enough to live through most attacks.
The default was ~1000 damage with the normal attacks (Attack = 991).

Note 1: If you want AIs to not use certain Artes, you can turn them off with
       the X button.
Note 2: If you select an Arte and a target, and then change the target before
       the Arte activates, it will still target the initial target.
Note 3: The more you use an Arte, the more powerful it becomes.  The usage
       maxes out at 999. The listed stats are for maxed usage.
Note 4: You do less than half of the original damage if the same Arte is used
       repeatedly, unless the Arte is marked with $.  This can be nulled if
       you follow up the Arte with a different attack (ex: Normal attack).
Note 5: Most enemies have Armor stat (some more than others).  This allows them
       to not stagger even after being hit.  If their Armor gets reduced to 0,
       then they stagger from being hit.  After their Armor is broken and they
       are not damaged for a second, then they fully recover their Armor.
Note 6: Normal attacks do 16 Armor damage.
Note 7: Some attacks start by jumping initially.  If these can be used in the
       air, then the aerial version's time will be measured.
Note 8: I deactivated Keroro's passive skill, Brave, to test out his Artes.
Note 9: This factors in Kururu's spell casting speed enhancement, since I could
       not test his spells without it.

[1~5]R: 1 is short, 5 is long range
[1~5]W: 1 is narrow (vertically), 5 is wide
[1~5]T: 1 is short time (delay), 5 is long time before the attack hits
   xT: The Arte takes 1 second or more (separately timed).
@:      Air
#:      Can combo into itself infinitely (and therefore spammed)
$:      The power does not deteriorate after repeating
LL:     Low Launch (small launch)
HL:     High Launch (high in the air)
KB:     Knock Back
KD:     Knock Down (some enemies go down on the ground)
       After they get up, they auto-recover their Armor.

Non-Deterioration Combo (NDC):  <Special>, <Normal>, <Special>,...

-------------------------------------------------------------------------------
Keroro
-------------------------------------------------------------------------------
----------------
Melee
----------------
Sonic Edge
 Elem: Aerial
 CC: 2         Power: 1900     Armor: 16       Hits: 1
 Desc: Shoots a fast projectile.
 Get:  Default
 Opin: ** (4R, 2W, 2T, @, $; It's not bad for a ranged skill)

Mach Spike
 Elem: ---
 CC: 2         Power: 2800     Armor: 40       Hits: 5
 Desc: Does five stationary stabs.
 Get:  Level 3
 Opin: ** (2R, 3W, 2T; Not bad for a starter attack, does good Armor damage)

Crazy Roll
 Elem: Aerial
 CC: 2         Power: 2900     Armor: 48       Hits: 3
 Desc: Does a rising slash combo; You need a good timing to combo itself,
       although you cannot combo forever.
 Get:  Level 5
 Opin: *** (2R, 3W, 2T, @, #, LL; Quite good for a starter skill; NDC)

Slash Rise
 Elem: Aerial
 CC: 2         Power: 3100     Armor: 48       Hits: 3
 Desc: Does a stationary combo that finishes with a rising attack; Does only
       two hits in the air.
 Get:  Level 9
 Opin: ** (2R, 4W, 2T, @, HL; Very average)

Ice Dust
 Elem: Aerial, Water
 CC: 2         Power: 3400     Armor: 32       Hits: 3
 Desc: Does a short rising attack that splashes ice.
 Get:  Level 11
 Opin: ** (3R, 4W, 2T, @, LL; Does good damage)

Spin Rush
 Elem: Aerial
 CC: 2         Power: 1500     Armor: 20       Hits: 3
 Desc: Does a forward-jumping summersault slashes.
 Get:  Level 15
 Opin: ** (4R, 4W, 1T, @; Hits everywhere, but weak; You can use it to get to
          the other side of the field to pincer the enemies)

Tri Dipper
 Elem: Aerial
 CC: 2         Power: 3800     Armor: 48       Hits: 3
 Desc: Does a hopping slash combo.
 Get:  Level 18
 Opin: ***** (4R, 4W, 2T, @, #, LL; Fast, hits enemies in the air, does good
              Armor damage, and great for combo; NDC)

Pile Smash
 Elem: ---
 CC: 3         Power: 4000     Armor: 56       Hits: 5
 Desc: Does a dashing stab, then slashes twice.
 Get:  Level 27
 Opin: **** (4R, 2W, 2T, #, LL; Excellent, and does good Armor damage, but it
             struggles against air enemies; NDC)

Blaze End
 Elem: Aerial, Fire
 CC: 3         Power: 3600     Armor: 40       Hits: 2
 Desc: Does a dashing fire-palm attack.
 Get:  Level 33
 Opin: * (4R, 2W, 3T, @, KB; Can't combo, and rather inefficient)

Hail Zapper
 Elem: Aerial, Water
 CC: 3         Power: 4000     Armor: 64       Hits: 5
 Desc: Does a rising attack, then diagonally shoots 5-in-1 icicles; May hit up
       to 6 times.
 Get:  Level 41
 Opin: * (1R, 4W, 2T, @, LL; Far too short ranged, and icicles do very little
          damage)

Gengetsuga
 Elem: ---
 CC: 2         Power: 2850     Armor: 32       Hits: 2
 Desc: Does two slightly-forward-moving upper slashes.
 Get:  Musha Cosplay; Story
 Opin: **** (2R, 3W, 2T, #, LL; Pretty good, since it attacks air enemies too;
             Not high damage; NDC)

Hienrenzan
 Elem: ---
 CC: 2         Power: 3300     Armor: 32       Hits: 2
 Desc: Does two stationary slashes.
 Get:  Musha Cosplay; Level 30
 Opin: *** (3R, 3W, 3T, Good range and damage, cost effective)

Haousenbujin
 Elem: ---
 CC: 3         Power: 4900     Armor: 96       Hits: 6
 Desc: Does a slow, slightly-forward-moving 6-slash combo; last hit can be
       canceled into another combo.
 Get:  Musha Cosplay; Level 49
 Opin: **** (3R, 2W, 2T, #; This is quite good, but NDC can only be done by
             canceling the last hit)

J Anchor (Judgment Anchor)
 Elem: Water
 CC: 2         Power: 2450     Armor: 16       Hits: 1         Time: 1.1 sec
 Desc: Summons an anchor on top of an enemy.
 Get:  Kaizoku Cosplay; Story
 Opin: * (5R, 4W, xT, $, LL; This is like a magic attack)

F Hornet (Flash Hornet)
 Elem: Aerial
 CC: 2         Power: 1900     Armor: 16       Hits: 1
 Desc: Does a quick swing that hits surroundings. (+Paralysis for 9 sec)
 Get:  Kaizoku Cosplay; Level 36
 Opin: * (3R, 3W, 2T, @; Rarely inflicts Paralysis)

S Punisher (Sea Punisher)
 Elem: Water
 CC: 3         Power: 4500     Armor: 64       Hits: 4
 Desc: Shoots a short range tidal wave, then does a water uppercut.
 Get:  Kaizoku Cosplay; Level 45
 Opin: ** (3R, 2W, 2T, HL; Does good damage if all hits, but that is it)

Cross Edge
 Elem: Aerial
 CC: 2         Power: 3500     Armor: 24       Hits: 2
 Desc: Does a regular swing, then fires a projectile.
 Get:  Kishi Cosplay; Story
 Opin: ** (4R, 2W, 3T, @, $; Slower, but stronger ranged attack)

Garuda Wing
 Elem: Aerial
 CC: 3         Power: 4200     Armor: 48 (3)   Hits: 4
 Desc: Rises vertically in a bird shape.
 Get:  Kishi Cosplay; Level 39
 Opin: ** (2R, 5W, 2T, @, HL; Good for hitting enemies in the air)

Freeze Rondo
 Elem: Aerial, Water
 CC: 3         Power: 3900     Armor: 80       Hits: 8
 Desc: Jumps up vertically, then stabs down, which causes icicles to shoot
       upwards.
 Get:  Kishi Cosplay; Level 52
 Opin: * (3R, 4W, 4T, @, LL; Too impractical)

Senretsu Knock
 Elem: ---
 CC: 3         Power: 5600     Armor: 48       Hits: 2
 Desc: Lobs a baseball, then swings to hit it towards the target.  Keroro
       randomly misses his swing.
 Get:  Moiya Koudou item
 Opin: * (5R, 1W, 5T; Not only slow, but it can miss?)

----------------
Magic
----------------
Bubble Bomb
 Elem: Water
 CC: 2         Power: 4100     Armor: 32       Hits: 1         Time: 1.5 sec
 Desc: Shoots a zig-zagging large bubble projectile forward.
 Get:  Level 6
 Opin: * (Not all that great; It can miss if the target is too close)

Heal
 Elem: ---
 CC: 2         Power: ---      Armor: ---      Hits: ---       Time: 1.5 sec
 Desc: Recovers 30% of an Ally's HP (move the cursor with direction pad).
 Get:  Level 7
 Opin: ** (30% really isn't much, but it's free healing)

Light Heal
 Elem: ---
 CC: 3         Power: ---      Armor: ---      Hits: ---       Time: 2.5 sec
 Desc: Recovers 50% of an Ally's HP (move the cursor with direction pad).
 Get:  Level 21
 Opin: *** (Slightly slower, but it heals 50%)

Crystal Bit
 Elem: Water
 CC: 3         Power: 7300     Armor: 64       Hits: 4         Time: 2.5 sec
 Desc: Shoots multiple short-ranged ice projectiles forward.
 Get:  Level 24
 Opin: * (Magic attack that has short range is... bad)

----------------
Super Arte
----------------
F. K. S (Final Keron Star)
 Elem: Aerial
 CC: 0         Power: 44000    Armor: ---      Hits: 40
 Desc: Screen freezes, then attacks.  If it hits, he does a screen-wide combo.
 Get:  Only useable during Blazing Rise; Story
 Opin: **** (Great damage to the target, but weak against the surroundings)


-------------------------------------------------------------------------------
Tamama
-------------------------------------------------------------------------------
----------------
Melee
----------------
Tamama Impact
 Elem: Aerial
 CC: 2         Power: 2100     Armor: 16       Hits: 1
 Desc: Shoots a mid-range fireball.
 Get:  Default
 Opin: * (4R, 2W, 4T, @, $; Way too slow to be useful)

Storm Claw
 Elem: Aerial
 CC: 2         Power: 2700     Armor: 16       Hits: 1
 Desc: Does a diagonal rising attack.
 Get:  Level 2
 Opin: ** (3R, 3W, 1T, @, LL; Not too bad anti-air attack)

Dead Upper
 Elem: ---
 CC: 2         Power: 2900     Armor: 40       Hits: 3
 Desc: Does a stationary punch combo.  If timed right, its power does not
       deteriorate.
 Get:  Level 5
 Opin: **** (2R, 2W, 1T, #, HL; You can actually combo itself if you run
             forward after the final hit)

Earth Shake
 Elem: Earth
 CC: 2         Power: 3150     Armor: 16       Hits: 1
 Desc: Punches the ground, which raises an Earth spike.
 Get:  Level 8
 Opin: * (3R, 3W, 4T, LL; This takes too long)

Chakra
 Elem: ---
 CC: 2         Power: ---      Armor: ---      Hits: ---       Time: 1.1 sec
 Desc: Recovers 15% of the own HP.
 Get:  Level 14
 Opin: *** (This is very useful if you combine it with Full Metal Body; takes
            a long time though)

Hell's Beat
 Elem: Aerial
 CC: 2         Power: 3200     Armor: 48       Hits: 5
 Desc: Does a stationary punch combo. (+Stun+KD)
 Get:  Level 17
 Opin: ** (2R, 2W, 2T, @; Not bad, but it is too stationary to combo)

Heart Breaker
 Elem: ---
 CC: 2         Power: 2450     Armor: 32       Hits: 1
 Desc: Does a dash punch. (+Stun+KD)
 Get:  Level 23
 Opin: * (4R, 2W, 3T; It's only useful for KD Stunning)

Earthquake
 Elem: Earth
 CC: 3         Power: 5400     Armor: 24       Hits: 1 (2)     Time: 1.2 sec
 Desc: Jumps, then punches the ground, which raises a large Earth spike; The
       punch itself may also hit, for a very small damage.
 Get:  Level 35
 Opin: * (4R, 3W, xT, $, LL; Way too slow)

Demon's Beat
 Elem: Aerial
 CC: 3         Power: 4000     Armor: 64       Hits: 7
 Desc: Does a dash while punching multiple times.
 Get:  Level 38
 Opin: **** (4R, 2W, 2T, @, #, LL; It can combo itself, but cannot NDC)

Soul Chakra
 Elem: ---
 CC: 3         Power: ---      Armor: ---      Hits: ---       Time: 1.4 sec
 Desc: Recovers 15% of the party's HP.
 Get:  Level 40
 Opin: *** (This is very useful if you combine it with Full Metal Body; takes
            a long time though)

Full Metal Body
 Elem: ---
 CC: 3         Power: ---      Armor: ---      Hits: ---
 Desc: Does a pose that prevents staggering for few seconds, but self-inflicts
       Defense Down (20 sec).
 Get:  Level 51
 Opin: ***** (4T; It may lower the defense, but you become almost unstoppable)

Tenchisouga
 Elem: ---
 CC: 2         Power: 3100     Armor: 32       Hits: 2
 Desc: Jumps up, then does a 2-hit combo while landing.
 Get:  Musha Cosplay; Story
 Opin: * (3R, 3W, 5T, HL; Too slow, and cannot follow up)

Shishifunjin
 Elem: ---
 CC: 2         Power: 600      Armor: 16       Hits: 5
 Desc: Attacks the surroundings (very short-range), then does a pose that
       self-causes Attack Up (20 sec).
 Get:  Musha Cosplay; Level 26
 Opin: * (1R, 3W, 5T, LL; Too short, too slow, and cannot follow up)

Bushinsenkouha
 Elem: ---
 CC: 3         Power: 4600     Armor: 64       Hits: 2
 Desc: Jumps up, then does a 2-hit combo while landing.
 Get:  Musha Cosplay; Level 44
 Opin: * (3R, 4W, 4T; Too slow, and cannot follow up)

M Divide (Meteo Divide)
 Elem: Aerial
 CC: 2         Power: 3200     Armor: 48       Hits: 2
 Desc: Jumps up vertically, then does a slash while coming down.
 Get:  Kaizoku Cosplay; Story
 Opin: * (2R, 4W, 4T, @; Too slow, and cannot follow up)

T Axe (Tyrant Axe)
 Elem: ---
 CC: 2         Power: 4500     Armor: 48       Hits: 1
 Desc: Delays, then does a slash that attacks surroundings.
 Get:  Kaizoku Cosplay; Level 29
 Opin: * (2R, 3W, 5T, HL; Too slow, and cannot follow up)

C Inferno (Cyclone Inferno)
 Elem: ---
 CC: 3         Power: 5000     Armor: 126      Hits: 8
 Desc: Delays, then does stationary cyclone slashes.
 Get:  Kaizoku Cosplay; Level 48
 Opin: * (3R, 2W, 5T, HL; Too slow, and cannot follow up, but it's great for
          damaging Armor)

Shadow Edge
 Elem: Aerial
 CC: 2         Power: 3400     Armor: 32       Hits: 2
 Desc: Does a flying kick, then follows up with an axe kick; Last hit can be
       canceled.
 Get:  Kishi Cosplay; Story
 Opin: **** (4R, 3W, 2T, @; It cannot combo itself, but it can NDC)

Dragon Rush
 Elem: ---
 CC: 3         Power: 4400     Armor: 106      Hits: 10
 Desc: Does a slowly-forward-moving combo.
 Get:  Kishi Cosplay; Level 32
 Opin: *** (3R, 2W, 2T, KB, KD; Quick and does good damage, but it cannot
            follow up)

Hades Rave
 Elem: ---
 CC: 3         Power: 5450     Armor: 72       Hits: 3
 Desc: Does a long-lasting point-blank explosion.
 Get:  Kishi Cosplay; Level 54
 Opin: ** (3R, 3W, 4T, LL; It does good damage, but a bit slow and cannot
           follow up)

Ikasu Hip
 Elem: Aerial
 CC: 3         Power: 3900     Armor: 32       Hits: 1
 Desc: Jumps up vertically, then does a diagonal dive-butt.
 Get:  Moiya Koudou item
 Opin: ** (3R, 3W, 3T, @; Very average)

----------------
Magic
----------------
Clearance
 Elem: ---
 CC: 1         Power: ---      Armor: ---      Hits: ---       Time: 1.5 sec
 Desc: Removes Status abnormalities of one ally.
 Get:  Level 12
 Opin: * (Common item is much better)

Curse Force
 Elem: ---
 CC: 3         Power: ---      Armor: ---      Hits: ---       Time: 1.5 sec
 Desc: Inflicts Attack Down on one enemy (20 sec).
 Get:  Level 19
 Opin: * (Enemy's offense change isn't very useful)

Curse Wall
 Elem: ---
 CC: 3         Power: ---      Armor: ---      Hits: ---       Time: 1.5 sec
 Desc: Inflicts Defense Down on one enemy (20 sec).
 Get:  Level 20
 Opin: ** (Decreasing boss's defense can enhance your overall damage)

----------------
Super Arte
----------------
Chou Shittodama
 Elem: Aerial
 CC: 0         Power: 45700    Armor: ---      Hits: 14
 Desc: Screen freezes, then attacks.  If it hits, he drops a giant energy ball
       from above (the hit point is the first vertical hit).
 Get:  Only useable during Blazing Rise; Story
 Opin: ***** (Does a lot of damage, but its hit point can be screwed up)


-------------------------------------------------------------------------------
Giroro
-------------------------------------------------------------------------------
----------------
Melee
----------------
Flare Impact
 Elem: Fire
 CC: 2         Power: 2200     Armor: 32       Hits: 2
 Desc: Tosses two grenades in a reverse-U arc that explode upon impact.
 Get:  Default
 Opin: * (4R, 3W, 3T, LL; Very difficult to land a hit)

Rapid Shoot
 Elem: ---
 CC: 2         Power: 2800     Armor: 36       Hits: 3
 Desc: Shoots slightly upward angle three times with the laser gun.
 Get:  Default
 Opin: ** (5R, 3W, 2T; For some reason, this does not combo)

Blast Flare
 Elem: Aerial, Fire
 CC: 2         Power: 3200     Armor: 24       Hits: 1
 Desc: Shoots forward with a rocket launcher.
 Get:  Level 4
 Opin: ** (5R, 2W, 4T, @, LL; Just a range attack)

Muzzle Rush
 Elem: Aerial
 CC: 2         Power: 2800     Armor: 40       Hits: 5
 Desc: Shoots multiple shots forward with a machine gun.
 Get:  Level 8
 Opin: ** (4R, 1W, 4T, @; Just a range attack)

Snipe End
 Elem: ---
 CC: 2         Power: 4000     Armor: 24       Hits: 1         Time: 1.0 sec
 Desc: Shoots a forward piercing shot with a laser sniper gun.
 Get:  Level 12
 Opin: * (5R, 1W, xT, LL; This takes too long, and it misses at close range)

Shock Sphere
 Elem: Aerial
 CC: 2         Power: 600      Armor: 2        Hits: 1
 Desc: Shoots an energy ball forward. (+Paralysis for 9 sec)
 Get:  Level 15
 Opin: ** (4R, 2W, 4T, @; Only good for inflicting Paralysis)

Split Line
 Elem: Aerial
 CC: 2         Power: 3200     Armor: 32       Hits: 4
 Desc: Shoots a straight 4-in-1 shot.
 Get:  Level 18
 Opin: ** (5R, 3W, 5T, @; Just a range attack)

Venom Sphere
 Elem: Aerial
 CC: 2         Power: 600      Armor: 2        Hits: 1
 Desc: Shoots an energy ball forward. (+Poison for 9 sec)
 Get:  Level 16
 Opin: ** (4R, 2W, 4T, @; Only good for inflicting Poison)

Blast Rain
 Elem: Fire
 CC: 2         Power: 5300     Armor: 60       Hits: 5         Time: 1.2 sec
 Desc: Shoots multiple missiles upward with a missile launcer, which then
       comes down in a fixed angle.  You will miss some shots unless you
       attack from point blank.
 Get:  Level 21
 Opin: * (4R, 4W, xT; Slow and bad aim)

Burst Limit
 Elem: Fire
 CC: 3         Power: 4600     Armor: 32       Hits: 1         Time: 1.2 sec
 Desc: Plants a remote land mine at a fixed distance, which Giroro detonates.
 Get:  Level 35
 Opin: * (4R, 1W, xT, LL; Slow and bad aim)

Burn Blaze
 Elem: Fire
 CC: 3         Power: 3900     Armor: 96       Hits: 3
 Desc: Shoots with a flamethrower three times (mid-range, piercing); The hits
       do not combo.
 Get:  Level 38
 Opin: ** (4R, 3W, 5T; This can miss at close range; Great for damaging Armor)

Drag Phantom
 Elem: ---
 CC: 3         Power: 4900     Armor: 64       Hits: 8         Time: 1.8 sec
 Desc: Summons two sets of four mini satelites directly on the enemy.
 Get:  Level 54
 Opin: *** (5R, 3W, xT; This is like a magic attack)

Gouenshou
 Elem: Fire
 CC: 2         Power: 1950     Armor: 32       Hits: 1
 Desc: Shoots a mid-range piercing blaster.
 Get:  Musha Cosplay; Story
 Opin: ** (4R, 2W, 4T; Meh)

Gurenhoubaku
 Elem: Fire
 CC: 2         Power: 6500     Armor: 80       Hits: 1 (2)     Time: 2.3 sec
 Desc: Shoots a cannon (long delay).  Sometimes, the bullet hits the enemy for
       a small damage.
 Get:  Musha Cosplay; Level 27
 Opin: * (4R, 3W, xT, HL, KD; Slow and bad aim)

Hajinbakugekiga
 Elem: Fire
 CC: 3         Power: 3300     Armor: 32       Hits: 2 (3)     Time: 2.1 sec
 Desc: Shoots a flare signal in the air, which summons three fixed-range
       fireballs from the sky.  You may hit all three times, but that is rare.
 Get:  Musha Cosplay; Level 42
 Opin: * (4R, 4W, xT; Slow and bad aim)

I Threat (Instant Threat)
 Elem: Aerial
 CC: 2         Power: 3250     Armor: 32       Hits: 4
 Desc: Shoots forward four times.
 Get:  Kaizoku Cosplay; Story
 Opin: ** (4R, 1W, 4T, @, $; Just a range attack)

R Rush (Raging Rush)
 Elem: ---
 CC: 2         Power: 3350     Armor: 72       Hits: 6
 Desc: Shoots multiple shots in various heights.
 Get:  Kaizoku Cosplay; Level 29
 Opin: ** (5R, 2W, 3T, LL; Just a range attack)

B Storm (Break Storm)
 Elem: ---
 CC: 3         Power: 6000     Armor: 77       Hits: 12 (7)
 Desc: Shoots twelve shots in various heights with gatling guns;  You are
       going to miss about half of them.
 Get:  Kaizoku Cosplay; Level 46
 Opin: ** (5R, 3W, 4T; Just a range attack)

Blaze Lance
 Elem: Fire
 CC: 2         Power: 2800     Armor: 16       Hits: 1
 Desc: Dashes forward, then swings an axe, then jumps back.
 Get:  Kishi Cosplay; Story
 Opin: * (4R, 2W, 4T, KD; Unless you like KD, it's not very good)

Soul Fafner
 Elem: ---
 CC: 3         Power: 5000     Armor: 72       Hits: 3         Time: 1.0 sec
 Desc: Fires a piercing diagonal-forward shot.
 Get:  Kishi Cosplay; Level 50
 Opin: ** (4R, 3W, xT, LL; This can be somewhat useful against air enemies)

A Requiem (Ancient Requiem)
 Elem: ---
 CC: 3         Power: 11600    Armor: 112      Hits: 3
 Desc: Charges up aura (does small damage), then creates two point blank
       explosions.
 Get:  Moiya Koudou item
 Opin: * (2R, 3W, 1T, $, KB, KD; The big damage part does not even come out
          until much later, and by that time, you are already hit)

----------------
Magic
----------------
Flare Bullet
 Elem: Fire
 CC: 2         Power: 3800     Armor: 16       Hits: 1         Time: 1.7 sec
 Desc: Summons a fireball that quickly shoots forward.
 Get:  Level 6
 Opin: ** (Average magic attack)

Flame Cross
 Elem: Fire
 CC: 3         Power: 6700     Armor: 24       Hits: 1         Time: 2.6 sec
 Desc: Summons a cross-pattern explosion directly on the target.
 Get:  Level 24
 Opin: *** (This does pretty good damage)

Resurrect
 Elem: ---
 CC: 4         Power: ---      Armor: ---      Hits: ---       Time: 5.3 sec
 Desc: Cures one incapacitated ally.
 Get:  Kishi Cosplay; Level 31
 Opin: * (This takes forever to be useful)

----------------
Super Arte
----------------
D Full Burst (Dendro Giroro Full Burst)
 Elem: Aerial, Fire
 CC: 0         Power: 32000    Armor: ---      Hits: 10 (more or less)
 Desc: Screen freezes, then does a screen-wide combo; The hits may vary.
 Get:  Only useable during Blazing Rise; Story
 Opin: ** (This really does not do a lot of damage for Super Arte)


-------------------------------------------------------------------------------
Kururu
-------------------------------------------------------------------------------
----------------
Melee
----------------
Microwave
 Elem: Aerial
 CC: 2         Power: 2200     Armor: 32       Hits: 4
 Desc: Shoots 4 consecutive shots.
 Get:  Default
 Opin: ** (4R, 3W, 2T, @; Not a bad range attack)

Maximum Voice
 Elem: ---
 CC: 2         Power: 2750     Armor: 32       Hits: 4
 Desc: Shoots 4 piercing shots that rise.
 Get:  Level 11
 Opin: ** (4R, 3W, 4T; Just a range attack)

Pleasant Noise
 Elem: ---
 CC: 2         Power: 1100     Armor: 6        Hits: 3         Time: 1.8 sec
 Desc: Attacks the target directly with mind waves. (+Stun+KD)
 Get:  Level 17
 Opin: ** (5R, 3W, xT, LL; Stuns very frequently)

Energy Ball
 Elem: ---
 CC: 3         Power: 10000    Armor: 64       Hits: Up to 16
 Desc: Slightly jumps, then surrounds himself with rotating energy balls.
 Get:  Level 33
 Opin: ** (3R, 4W, 5T, $; This can be useful if enemies get close)

Hishouken
 Elem: Aerial
 CC: 2         Power: 2000     Armor: 32       Hits: 2
 Desc: Shoots a piercing rocket punch.
 Get:  Musha Cosplay; Story
 Opin: *** (5R, 2W, 4T, @, LL; Useful against a crowd)

Toutsuisen
 Elem: ---
 CC: 2         Power: 1250     Armor: 16       Hits: 1
 Desc: Throws a hammer in a reverse-U arc. (Increases Gold by 50%)
 Get:  Musha Cosplay; Level 24
 Opin: * (4R, 4W, 5T; Useless)

A Gush (Aqua Gush)
 Elem: Water
 CC: 2         Power: 2200     Armor: 12 (1)   Hits: 2 (1)
 Desc: Summons three water geysers in a row, one at a time.
 Get:  Kaizoku Cosplay; Story
 Opin: * (4R, 3W, 5T, LL; Very difficult to get a clean hit)

S Blast (Sudden Blast)
 Elem: ---
 CC: 2         Power: 3100     Armor: 16       Hits: 1
 Desc: Fires a missile.
 Get:  Kaizoku Cosplay; Level 35
 Opin: *** (5R, 2W, 3T, $, HL; Powerful range attack)

Picker Hat
 Elem: ---
 CC: 2         Power: 100      Armor: 8        Hits: 1         Time: 1.4 sec
 Desc: Summons a hand directly on the target, which steals an item.
 Get:  Kishi Cosplay; Story
 Opin: * (5R, 1W, xT; Great for stealing item, but that's it)

----------------
Magic
----------------
Heal
 Elem: ---
 CC: 2         Power: ---      Armor: ---      Hits: ---       Time: 1.2 sec
 Desc: Recovers 30% of an Ally's HP (move the cursor with direction pad).
 Get:  Level 2
 Opin: *** (Fast emergency recovery)

Dug Blast
 Elem: Earth
 CC: 2         Power: 3000     Armor: 32       Hits: 4         Time: 1.1 sec
 Desc: Summons debris directly below the target.
 Get:  Level 3
 Opin: ** (LL; Not bad spell for early spell)

Bless Force
 Elem: ---
 CC: 2         Power: ---      Armor: ---      Hits: ---       Time: 1.2 sec
 Desc: Causes Attack Up on one ally (20 sec).
 Get:  Level 12
 Opin: *** (This can be useful to enhance an ally's offense)

Bubble Bomb
 Elem: Water
 CC: 2         Power: 4100     Armor: 32       Hits: 1         Time: 1.1 sec
 Desc: Shoots a zig-zagging large bubble projectile forward.
 Get:  Level 17
 Opin: * (Not all that great; It can miss if the target is too close)

Heal All
 Elem: ---
 CC: 3         Power: ---      Armor: ---      Hits: ---       Time: 3.0 sec
 Desc: Recovers 40% of the party's HP.
 Get:  Level 19
 Opin: ***** (Obviously useful for healing everyone at the same time)

Saint Resurrect
 Elem: ---
 CC: 4         Power: ---      Armor: ---      Hits: ---       Time: 3.2 sec
 Desc: Cures one incapacitated ally.
 Get:  Level 21
 Opin: ** (This may be useful, although it is still slow)

Bless Wall
 Elem: ---
 CC: 3         Power: ---      Armor: ---      Hits: ---       Time: 1.2 sec
 Desc: Causes Defense Up of one ally.
 Get:  Level 5
 Opin: * (Enhancing an ally's defense isn't all that useful)

Wind Shoot
 Elem: Wind
 CC: 3         Power: 3000     Armor: 48       Hits: 3         Time: 1.1 sec
 Desc: Shoots three piercing wind cutters.
 Get:  Level 8
 Opin: ** (This can be used to control the crowd)

Saint Heal
 Elem: ---
 CC: 3         Power: ---      Armor: ---      Hits: ---       Time: 2.6 sec
 Desc: Recovers 70% of an ally's HP.
 Get:  Level 27
 Opin: **** (Excellent if one ally is severely damaged)

Venom Gusher
 Elem: Earth
 CC: 3         Power: 6200     Armor: 48       Hits: 3         Time: 1.8 sec
 Desc: Creates three small explosions on the target. (+Poison for 9 sec)
 Get:  Level 16
 Opin: *** (Surprisingly useful against the bosses)

Hell Burst
 Elem: Fire
 CC: 4         Power: 12200    Armor: 96       Hits: 4         Time: 3.3 sec
 Desc: Drops a large-explosion meteor directly on the target.
 Get:  Musha Cosplay; Level 42
 Opin: *** (LL; Not bad in doing a massive damage)

Chrono Solid
 Elem: Water
 CC: 4         Power: 11000    Armor: 112      Hits: 7         Time: 3.5 sec
 Desc: Summons an icy blast.
 Get:  Kaizoku Cosplay; Level 46
 Opin: *** (LL; Not bad in doing a massive damage)

Grav Grave
 Elem: Earth
 CC: 4         Power: 10000    Armor: 80       Hits: 10        Time: 3.5 sec
 Desc: Summons a giant energy ball above the target.
 Get:  Kishi Cosplay; Level 38
 Opin: *** (Not bad in doing a massive damage)

Dynas Volt
 Elem: Wind
 CC: 4         Power: 15500    Armor: 96       Hits: 1+        Time: 3.5 sec
 Desc: Summons clouds really high in the air, which shoots down four small
       thunder bolts, then a large thunder bolt.
 Get:  Kishi Cosplay; Level 50</pre><pre id="faqspan-4">
 Opin: ** (LL; This has a bit small hit area)

I Nation (Indignation)
 Elem: Wind
 CC: 4         Power: 32200    Armor: 80       Hits: 1         Time: 8.9 sec
 Desc: Summons a death ray from above.  The ray takes a while to come out.
 Get:  Moiya Koudou item
 Opin: * (LL, KD; It may be powerful, but it takes FOREVER to cast it)

----------------
Super Arte
----------------
Kururu Jikuu
 Elem: Aerial
 CC: 0         Power: 0        Armor: ---      Hits: ---
 Desc: Screen freezes, then one of the five things may happen:
       - Other than Kururu, recovers 100% of everyone's BR and HP, heals all
         status effects and stat up/downs, and causes Attack Up and
         Defense Up (20 sec).
       - Other than Kururu, recovers 80% of everyone's BR.
       - Other than Kururu, recovers 60% of everyone's BR.
       - Other than Kururu, recovers 30% of everyone's BR.
       - Recovers 100% of Kururu's HP.
 Get:  Only useable during Blazing Rise; Story
 Opin: *** (This is too random, but it may save your allies' life)


-------------------------------------------------------------------------------
Dororo
-------------------------------------------------------------------------------
----------------
Melee
----------------
Kanteiganriki
 Elem: ---
 CC: 2         Power: ---      Armor: ---      Hits: ---
 Desc: Inspects one enemy's stat and weakness.
 Get:  Default
 Opin: * (5R, 1W, 4T; Kinda useless)

Kuuga
 Elem: Aerial
 CC: 2         Power: 2400     Armor: 16       Hits: 1
 Desc: Does a piercing hopping slash attack; In order to combo itself, you
       need good timing.
 Get:  Default
 Opin: **** (3R, 2W, 1T, @, #, LL; It can be used to combo itself; NDC)

Tenchi
 Elem: Aerial
 CC: 2         Power: 2000     Armor: 26       Hits: 2 (3)
 Desc: Disappears, then directly drops down on the target while doing a
       summersault attack.
 Get:  Level 3
 Opin: * (5R, 5W, 3T, @; Just terrible)

Tenku
 Elem: ---
 CC: 2         Power: ---      Armor: ---      Hits: ---
 Desc: Self-causes Agility Up.
 Get:  Level 7
 Opin: * (5T; Dororo does not need more Agility)

Reppuu
 Elem: Aerial, Wind
 CC: 2         Power: 2600     Armor: 39       Hits: 6
 Desc: Does a stationary slash combo.
 Get:  Level 8
 Opin: ** (2R, 2W, 1T, @; Not bad)

Zekku
 Elem: ---
 CC: 2         Power: ---      Armor: ---      Hits: ---
 Desc: Inflicts Agility Down on one enemy.
 Get:  Level 13
 Opin: * (5T; Enemy's Agility change isn't very useful)

Tsukikaze
 Elem: Aerial, Wind
 CC: 2         Power: 3800     Armor: 64       Hits: 3
 Desc: Does a stationary slash combo.
 Get:  Level 18
 Opin: *** (3R, 3W, 2T, @; Good damage, and great for damaging Armor, but
            cannot follow up)

Senpuu
 Elem: Aerial, Wind
 CC: 2         Power: 2500     Armor: 24       Hits: 1
 Desc: Does a rising attack.
 Get:  Level 21
 Opin: *** (2R, 4W, 2T, @, #, HL; Can combo itself, but cannot NDC; Bad
            against a crowd)

Juujikourin
 Elem: Aerial
 CC: 2         Power: 2900     Armor: 32       Hits: 1
 Desc: Throws a shuriken forward.
 Get:  Level 25
 Opin: ** (5R, 2W, 4T, @, $; Just a range attack)

Hayate
 Elem: Aerial
 CC: 3         Power: 1950     Armor: 16       Hits: 1 (2)
 Desc: Jumps up, then does a piercing dive kick, then does a rising attack;
       Comboing itself is quite hard.
 Get:  Level 39
 Opin: * (4R, 3W, 1T, @; It just isn't worth its price)

Souga
 Elem: Aerial
 CC: 3         Power: 3700     Armor: 24       Hits: 3 (2)
 Desc: Does a piercing dashing attack; Comboing itself requires the right
       distance.
 Get:  Level 43
 Opin: *** (4R, 2W, 1T, @, #; Can combo itself, but cannot NDC)

Battou
 Elem: ---
 CC: 3         Power: 250      Armor: 16       Hits: 1
 Desc: Does a punch that can steal enemy's item, then jumps back.
 Get:  Level 26
 Opin: * (1R, 2W, 2T, $; Stealing at close range is not useful)

Kodama
 Elem: Earth
 CC: 2         Power: 500      Armor: 48       Hits: 4         Time: 2.4 sec
 Desc: Summons plants to rise directly below the target; As soon as it is
       summoned, Dororo can move around.
 Get:  Musha Cosplay; Story
 Opin: * (5R, 3W, xT; This takes too long)

Dokusenjiraiya
 Elem: ---
 CC: 3         Power: 4500     Armor: 48       Hits: 12        Time: 1.5 sec
 Desc: Summons a giant frog, which will breath out mid-range piercing poison
       beam. (+Poison for 9 sec)
 Get:  Musha Cosplay; Level 35
 Opin: ** (4R, 2W, 8T; Poison can be useful)

Fuugasenkijin
 Elem: Wind
 CC: 3         Power: 5000     Armor: 80       Hits: 5         Time: 1.4 sec
 Desc: Summons a mini tornado at a fixed range.
 Get:  Musha Cosplay; Level 48
 Opin: * (3R, 3W, xT, LL; Slow, and too limited)

H Fuubaku (Hiten Fuubaku)
 Elem: Aerial
 CC: 2         Power: 2400     Armor: 24       Hits: 3 (4)
 Desc: Jumps up vertically, then throws four kunais diagonally downwards.
       (+Paralysis for 9 sec)
 Get:  Kaizoku Cosplay; Story
 Opin: * (3R, 3W, 3T, @; Rarely inflicts Paralysis)

J Renzan (Jinpuu Renzan)
 Elem: Aerial, Wind
 CC: 2         Power: 3650     Armor: 16       Hits: 2
 Desc: Uppercuts, then teleports at fixed distance in the air, then does an
       axe kick.
 Get:  Kaizoku Cosplay; Level 28
 Opin: * (1R, 3W, 1T, @, HL; Far too difficult to use effectively)

K Kirisame (Kaiju Kirisame)
 Elem: ---
 CC: 3         Power: ---      Armor: ---      Hits: ---       Time: 2.2 sec
 Desc: Removes Status abnormalities of all allies.
 Get:  Kaizoku Cosplay; Level 41
 Opin: ** (xT; This may be useful if Status is a problem)

Usoteku
 Elem: Aerial
 CC: 2         Power: 2500     Armor: 32       Hits: 4
 Desc: Does two piercing dash-attacks with a clone from both sides.
 Get:  Kishi Cosplay; Story
 Opin: ** (4R, 2W, 1T, @, LL; Quite weak)

Kagutsuchi
 Elem: Fire
 CC: 3         Power: 4550     Armor: 32       Hits: 1
 Desc: Delays, then causes a self-explosion.
 Get:  Kishi Cosplay; Level 31
 Opin: * (3R, 3W, 5T, LL; Useless)

Raikou
 Elem: Aerial, Wind
 CC: 3         Power: 4700     Armor: 56       Hits: 5
 Desc: Causes an electric self-explosion, then does a fast piercing combo.
 Get:  Kishi Cosplay; Level 53
 Opin: **** (2R, 3W, 1T, @, #, HL; It can  combo itself and does NDC; Bad
             against a crowd)

Shishisenkou
 Elem: ---
 CC: 3         Power: 4150     Armor: 32       Hits: 3
 Desc: Punches twice, then summons a Lion aura.
 Get:  Moiya Koudou item
 Opin: ** (3R, 2W, 2T, KD; Quite impractical, unless you like KD)

----------------
Magic
----------------
Wind Shoot
 Elem: Wind
 CC: 2         Power: 3000     Armor: 48       Hits: 3         Time: 1.5 sec
 Desc: Shoots three piercing wind cutters.
 Get:  Level 11
 Opin: ** (This can be used to control the crowd)

Brave Storm
 Elem: Wind
 CC: 3         Power: 5700     Armor: 32       Hits: 2         Time: 2.5 sec
 Desc: Shoots a large forward-moving tornado.
 Get:  Level 22
 Opin: ** (LL; This can be used to control the crowd)

----------------
Super Arte
----------------
Zero Jigenzan
 Elem: Aerial
 CC: 0         Power: 40300    Armor: ---      Hits: 8
 Desc: Screen freezes, then does a screen-wide combo.
 Get:  Only useable during Blazing Rise; Story
 Opin: **** (Great damage to the target, but the surroundings may not)



===============================================================================
12. SUPPORT SUMMONS ........................................... <SUP>
===============================================================================

At a certain plot point, you are able to summon the Support NPCs to do an
attack.  The Support NPCs are summoned on the battle field by literally
pressing the bottom screen with a Stylus pen, assuming you set them up in the
Support Menu.  You need to have the Support Summon Item in order to use them.

The Support NPCs are invincible, so you do not need to protect them while they
get ready to attack.

You start with one summon panel and 10 BT gauge, but as you go through the
plots, you eventually get four panels and 40 BT gauge.  BT can only be refilled
by sleeping, using items, or touching the Blue Magic Circle.

I tested attacks on Enemy 120 (Mania) since it is neither strong nor weak
against any element, and is strong enough to live through most attacks.  The
default was ~1000 damage with the normal attacks (Attack = 791).

Note 1: The power of the Support Summon is based on the battle character with
       the highest Attack stat.
Note 2: Most enemies have Armor stat (some more than others).  This allows them
       to not stagger even after being hit.  If their Armor gets reduced to 0,
       then they stagger from being hit.  After their Armor is broken and they
       are not damaged for a second, then they fully recover their Armor.
Note 3: Normal attacks do 16 Armor damage.
Note 4: I deactivated Keroro's passive skill, Brave, to test out everything.

[1~5]R: 1 is short (horizontally), 5 is long range
[1~5]W: 1 is narrow (vertically), 5 is wide
LL:     Low Launch (small launch)
HL:     High Launch (high in the air)
KB:     Knock Back
KD:     Knock Down (some enemies go down on the ground)
       After they get up, they auto-recover some Armor.

-------------------------------------------------------------------------------

Kou Bakufu
 Elem: ---
 BT: 1         Power: 2500     Armor: 32       Hits: 2         Time: 1.4 sec
 Desc: Oyuki does a short-range melee attack with a paper seal.
 Item: Mayoke no Gobu
 Opin: * (2R, 2W; Slow and short range)

B Shoot (Bind Shoot)
 Elem: ---
 BT: 2         Power: 1000     Armor: 32       Hits: 2         Time: 1.1 sec
 Desc: Captain Frogg summons a cannon and shoots a net slightly upwards.
 Item: Bouenkyou
 Opin: * (4R, 4W; Too weak)

Heal Lyric
 Elem: ---
 BT: 2         Power: ---      Armor: ---      Hits: ---       Time: 3.5 sec
 Desc: Momoeru sings, which heals 15% of the party's HP.
 Item: Hoshi no Kamikazari
 Opin: *** (Heals only a small amount, but it'll have to do)

Blaze Edge
 Elem: Fire
 BT: 1         Power: 4000     Armor: 16       Hits: 1         Time: 1.7 sec
 Desc: Summer swings her sword (does not hit), then swings down a fire sword.
 Item: Ouke no Mantle
 Opin: * (2R, 3W; Too slow to hit anything)

Storm Dance
 Elem: Wind
 BT: 2         Power: 3150     Armor: 32 (2)   Hits: 4 (2)     Time: 0.5 sec
 Desc: Rain quickly does a rising uppercut, then descends in a Z attack.
 Item: Keiyaku no Yubiwa
 Opin: *** (3R, 4W; Quite fast, but it has a small range)

Hellmageddon
 Elem: ---
 BT: 4         Power: 5000     Armor: 32       Hits: 1         Time: 2.1 sec
 Desc: Moa hits the ground, which causes a large impact.
 Item: Moa no Omamori
 Opin: ** (3R, 3W; Kind of slow, and not a big range)

Tenchi Shinmei
 Elem: ---
 BT: 4         Power: ---      Armor: ---      Hits: ---       Time: 9.6 sec
 Desc: Yamagami floats in the air, then heals 40% of the party's HP.
 Item: Yamagami no Juzu
 Opin: ** (Healing is always useful, but this is VERY slow)

Tenchisai
 Elem: ---
 BT: 1         Power: ---      Armor: ---      Hits: ---       Time: 4.7 sec
 Desc: Sannojou throws a dice, which has different effects, depending on the
       roll.
        ?: Causes Attack Up on the party.
        ?: Causes Defense Up on the party.
        ?: Causes Agility Up on the party.
        ÞÌ: Removes Status abnormalities of all allies.
        çê: Inflicts Attack/Defense/Agility Down on all enemies.
        ׿: Causes Attack/Defense/Agility Up on all enemies.
 Item: Fushigina Saikoro
 Opin: * (Too random, and it may make the enemies stronger)

Ganbare!
 Elem: ---
 BT: 3         Power: ---      Armor: ---      Hits: ---       Time: 1.8 sec
 Desc: Vinter cheers, and everyone's BR gauge increases by 15%.
 Item: Shiryou Compass
 Opin: *** (This is quite useful for BR happy people; if one or more of your
            active characters wear Guardians with Dynamo skill, then you will
            get a lot of milage out of this)

Shiny Rain
 Elem: ---
 BT: 3         Power: 4500     Armor: 16       Hits: 1 (2)     Time: 2.9 sec
 Desc: Alea shoots three pillars of light from the sky.
 Item: Alea no Orb
 Opin: ** (4R, 3W; Slow, but it had a wide range, and powerful)

Hard Trance
 Elem: ---
 BT: 3         Power: 3200     Armor: 50 (13)  Hits: 14        Time: 1.3 sec
 Desc: Irinx attacks the surroundings with her whip, then summons a dragon
       pillar from the ground.
 Item: Irinx no Muchi
 Opin: *** (3R, 3W, HL, KB; Good speed, good range)

Magical Flight
 Elem: ---
 BT: 3         Power: 4400     Armor: 96 (2)   Hits: 4 (3)     Time: 1.8 sec
 Desc: Mimicry causes a point-blank explosion, and if it hits, it causes
       additional air explosions.
 Item: Mimicry no Ribbon
 Opin: * (2R, 3W, HL, KB, KD; Slow, and hard to land a hit)

Pump Kougeki
 Elem: ---
 BT: 1         Power: 2200     Armor: 48       Hits: 1         Time: 2.5 sec
 Desc: Dig Dug pops a Dig Dug enemy.
 Item: Kuiuchiki
 Opin: * (2R, 2W, HL; Difficult to land a hit)

Suichokugiri
 Elem: ---
 BT: 2         Power: 3350     Armor: 16       Hits: 1         Time: 0.7 sec
 Desc: Clovis drops from the air while stabbing downwards.
 Item: Super Sword
 Opin: ** (2R, 3W; Quick, but nothing special)

Kirimomi Attack
 Elem: ---
 BT: 2         Power: 2400     Armor: 48 (3)   Hits: 6         Time: 1.2 sec
 Desc: Kurino Sandra does a drilling uppercut.
 Item: Sansasou
 Opin: ** (2R, 3W, LL; Decent speed, but short range and not very strong)

Bakudan
 Elem: Fire
 BT: 1         Power: 1000     Armor: 16       Hits: 1         Time: 1.6 sec
 Desc: Red Baron drops a bomb on his small airplane; Always flies from the
       right side.
 Item: Furubita Goggle
 Opin: * (1R, 2W; Very hard to hit, and it is weak)

Hand Gun
 Elem: ---
 BT: 5         Power: 4800     Armor: 80 (5)   Hits: 6         Time: 0.8 sec
 Desc: Crosshair pops up directly on the target, then it gets shot six times.
 Item: Kuroikawa John
 Opin: **** (5R, 1W; Good accuracy, although it costs a bit high)

Chrome no Maken
 Elem: ---
 BT: 3         Power: 4000     Armor: 80       Hits: 5         Time: 0.4 sec
 Desc: Gilgamesh quickly swings his sword four times, then does a dash attack.
 Item: Chrome no Maken
 Opin: **** (3R, 2W, T, LL; Quick, and does good things overall)

Ice Breath
 Elem: Water
 BT: 2         Power: 3400     Armor: 16       Hits: 1         Time: 2.8 sec
 Desc: Ki gathers energy, then shoots a piercing energy ball.
 Item: BC Rod
 Opin: * (4R, 2W; Slow fireball)

Wonder Kick
 Elem: ---
 BT: 2         Power: 3200     Armor: 16       Hits: 1         Time: 1.3 sec
 Desc: Wonder Momo does a wide split kick. (+Stun+KD)
 Item: Akai Helmet
 Opin: ** (3R, 2W; Does a wide range, and Stun+KD can be quite useful)

Bravo Kick
 Elem: ---
 BT: 1         Power: 2000     Armor: 32       Hits: 1         Time: 1.1 sec
 Desc: Bravo Man does an extended kick.
 Item: Akai Muffler
 Opin: * (3R, 2W, LL; Long range, but nothing impressive)

Senpuu Ken
 Elem: ---
 BT: 5         Power: 4800     Armor: 96       Hits: 12        Time: 1.4 sec
 Desc: Taira no Kagekiyo spins his sword while walking forward.
 Item: Kusanagi no Tsurugi
 Opin: **** (3R, 3W, KD; Slow and KD, but everything else is good)

S Kiai Dama
 Elem: ---
 BT: 1         Power: 1500     Armor: 16       Hits: 1         Time: 2.7 sec
 Desc: Tarosuke gathers energy, then shoots a piercing energy ball.
 Item: Shiroitan Pan
 Opin: * (4R, 2W; Slow and weak)

Kaze Dama
 Elem: Wind
 BT: 2         Power: 2500     Armor: 32       Hits: 1         Time: 1.8 sec
 Desc: Klonoa pick up something, then throws it forward.
 Item: Kaze no Ring
 Opin: * (4R, 2W; Weak projectile)

Power Door
 Elem: ---
 BT: 3         Power: 1900     Armor: 16 (1)   Hits: 6 (5)     Time: 1.6 sec
 Desc: Mappy summons a door, then he walks forward while using a sonic blast.
 Item: Chiisana Keibou
 Opin: * (4R, 2W; Slow, and too weak for its cost)

Mister Driller
 Elem: Earth
 BT: 2         Power: 2700     Armor: 32       Hits: 1         Time: 2.1 sec
 Desc: Hori Susumu drops a giant block at a fixed distance.
 Item: Temochi Drill
 Opin: * (3R, 5W, KD; The fixed distance is a bit too far)

Onpahou
 Elem: ---
 BT: 3         Power: 500      Armor: 64       Hits: 4         Time: 1.0 sec
 Desc: Wagyan shoots two regular projectiles, then two piercing projectiles;
       Does not combo.
 Item: Wagyanizer
 Opin: ** (4R, 1W; Only good for damaging the Armor)

Skateboard Attack
 Elem: ---
 BT: 2         Power: 3000     Armor: 32       Hits: 2         Time: 0.4 sec
 Desc: Runner goes forwad, then sends the skateboard backwards.
 Item: Skateboard
 Opin: *** (4R, 2W; Not too bad, but it may not combo)

Pac Attack
 Elem: ---
 BT: 2         Power: Minor    Armor: ?        Hits: ?         Time: 2.1 sec
 Desc: Pac-Man gets chased by the Red Ghost, and there are three outcomes:
        Pac-Man gets caught - Nothing happens.
        Pac-Man gets the red dot - All enemies are slightly damaged.
        Pac-Man gets the big dot - Goes forward while attacking the enemies.
 Item: Power Cookie
 Opin: * (?R, ?W; Way too random, and they all suck)

W Saber (Valkyria Saber)
 Elem: ---
 BT: 2         Power: 4000     Armor: 48       Hits: 2         Time: 1.0 sec
 Desc: Valkyrie swings her sword twice while facing backwards.
 Item: Hikari no Ken
 Opin: ** (2R, 3W; Good damage and armor for its cost)

Shippuu Soujin
 Elem: ---
 BT: 3         Power: 4800     Armor: 48 (2)   Hits: 3 (2)     Time: 1.7 sec
 Desc: Haseo turns yellow, swings twice, then does a forward-jump attack.
 Item: Hibun
 Opin: * (2R, 2W, KB; Takes too long)

Korogashi Damashii
 Elem: ---
 BT: 1         Power: ~2000    Armor: 16 (1)   Hits: ~5        Time: 1.3 sec
 Desc: Ouji rolls a giant ball (sometimes different color) forward slowly;
       Randomly does double Armor damage.
 Item: Chiisana Katamari
 Opin: **** (3R, 2W, LL; Cheap, good for damaging the Armor and crowd control)

Oshioki Beam
 Elem: Fire
 BT: 4         Power: 5200     Armor: 16       Hits: 1 (2)     Time: 2.1 sec
 Desc: Ousama shoots an eye-laser on the ground, which then explodes.
 Item: Ookina Oukan
 Opin: *** (4R, 3W, LL; Slow, but this hits most close-by enemies)

Shinigami Attack
 Elem: Fire
 BT: 4         Power: 4400     Armor: 48       Hits: 3         Time: 1.0 sec
 Desc: Guntz fires twice, then dashes forward; Does not combo.
 Item: Air Bike no Kagi
 Opin: * (5R, 2W, LL; Just a projectile attack)

Dododo-n
 Elem: ---
 BT: 4         Power: 4200     Armor: ~100     Hits: 11        Time: 2.1 sec
 Desc: Wada Don does bunch of drum beats that damages the surroundings.
 Item: Taiko no Bachi
 Opin: ** (3R, 3W, LL; Slow, and the range is too short)

Argo
 Elem: ---
 BT: 2         Power: ~300 (1) Armor: 8 (1)    Hits: ?         Time: 2.0 sec
 Desc: Andor Genesis shoots many fireballs on the ground in random directions.
 Item: B Computer
 Opin: ** (3R, 3W; Not much damage, but not that bad either)



===============================================================================
13. TACTICS ................................................... <TAC>
===============================================================================

Just like all Tales games, you have some influence in the AI's actions by
customizing the Tactics.  You can set one basic tactic, and up to five detailed
tactics.  I am not sure which of these has the priority.

You start with some tactics.  You can buy the rest tactic selections from the
Grade Shops.  Some become available only after certain plot points.

I am just going to translate the descriptions, because some titles are a bit
confusing.  But I may be wrong in some parts.  Please correct me if I am wrong.

You can also change the battle formation (called Tairetsu) in the Tactics menu
at the bottom of the screen.  It is pretty self-explanatory.  One important
note: you can overlap each other's position (ex: all five characters can on the
most front position).

--------------------------------
Basic Tactic
--------------------------------
This decides the basic actions of the AI.

 Normal: Balances the offense, defense, and healing.
 All-Out: Goes all out with the attacks.  Uses BR when the BR gauge is full.
 Defend: Primarily focuses on defending itself.
 Support: Focus on healing and stat ups.
 Appropriate: Fights according to their personality.


--------------------------------
Detailed Tactic
--------------------------------
When choosing the detailed actions, there are four tabs - Offense, Defense,
Assist, and Others.  Out of the five slots, the top slot has the priority.

 Offense
 ----------------
 - Attack the enemy with lots of HP.
 - Attack the enemy with small HP.
 - Attack the air enemy.
 - Attack the front enemy.
 - Attack the back enemy.
 - Attack the spell-casting enemy.
 - Attack the locked-on enemy.
 - Attack the enemy that is not locked-on.
 - Attack the enemy that attacks an ally.
 - Steal items from the enemy.
 - Use Blazing Rise when the BR Gauge is full.

 Defense
 ----------------
 - Block the attacks with Guard.
 - Evade the attacks with Step Dodge.
 - Move away from the targeted enemy.

 Assist
 ----------------
 - Use small HP-Recovery items.
 - Use medium HP-Recovery items.
 - Use large HP-Recovery items.
 - Use items that cure Poison.
 - Use items that cure Paralysis.
 - Use items that cure Stone.
 - Use items that cure Fatigue.
 - Use items that cure any status effects.
 - Use items that revive the fallen allies.
 - Use items that cure any status effects and revive the fallen allies.
 - Use items that cure any status effects and recover HP.
 - Use Recovery Artes if any ally's HP fall below 70%.
 - Use Recovery Artes if any ally's HP fall below 50%.
 - Use Recovery Artes if any ally's HP fall below 25%.
 - Use Artes to cure any status effects.
 - Use Artes to revive the fallen allies.
 - Use Taunts.
 - Use items and Artes to examine the enemies.

 Others
 ----------------
 - If HP falls low, stay defensive.
 - Stand-by.


--------------------------------
Suggestions
--------------------------------
People probably will get confused very often, so here is my suggestion.
Obviously, some tactics do not apply to certain characters - for example, some
do not have healing Artes.

 Basic: Support
 Detail:
 - Use Recovery Artes if any ally's HP fall below 70%.
 - Use Artes to cure any status effects.
 - Use items that revive the fallen allies.
 - Move away from the targeted enemy.
 - Block the attacks with Guard.
 - Stand-by.



===============================================================================
14. ENEMIES ................................................... <ENE>
===============================================================================

This is a RPG game, so there are lots of enemies.  And just like all RPGs, they
can cause a lot of problems if you are unprepared.

However, I decided not to include all the info (HP, elemental affinities,
experience, Gold, etc).  Instead, I focused on drop/steal items.  I felt that
they were more important than the other information.

In order to get <Star> next to the enemy name, you need to:
1. Expose the enemy to all elements (or you can use Kaiseki Loupe or Dororo's
   Kanteiganriki Arte).
2. Get all the items, including steals,

Or

3. Use Kaiseki Loupe with Kururu, once he gets the Kaiseki Loupe enhancement.

Double Circle:  Very Effective (x1.5)
Circle:         Effective (x1.25)
No Mark:        Neutral
Triangle:       Ineffective (x0.75)
X-Mark:         Very Ineffective (x0.5)

* Can only be gotten from at minimum Mania difficulty (which is unlocked after
 beating the game once).

------------------------------------------------------------------------------
 #     Name (Description)
       Item 1                  Item 2                  Steal
------------------------------------------------------------------------------
 001   Anshin Slime (Green Slime)
       Mamono Gummy            ---                     ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 002   Nora Koumori (Brown Bat)
       Yami no Kiba            ---                     ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 003   Furatsuki Sasori (Red/White Scorpion)
       Doku Tail               ---                     ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 004   Yabu Hebi (D.Blue Snake)
       Hebi no Nukegara        Yakusou                 ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 005   Yukkuri Namekuji (Yellow Slug)
       Nenchaku Eki            ---                     ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 006   Habataki Dori (Brown Eagle)
       Mamono no Tsubasa       ---                     ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 007   Oukami (Brown Wolf)
       Mamono no Tsume         Yakusou                 ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 008   Sakumotsu Arashi (Brown Boar)
       Raw Meat                Rice                    ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 009   Dokutobashi (Green Snake)
       Hebi no Nukegara        Nori                    ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 010   Hobo Sherbet (Blue Slime)
       Mamono Gummy            ---                     ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 011   Mai Fubuki (L.Blue Eagle)
       Mamono no Tsubasa       ---                     ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 012   Ettouinoshishi (Blue Boar)
       Raw Meat                Zaku II J Gata          ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 013   Yuki no Kesshou (D.Blue Soul)
       Orb no Kakera           ---                     ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 014   White Dingo (Blue Wolf)
       Mamono no Tsume         GM                      ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 015   Yamagami no Tsukai (D.Blue Bear)
       Curry Spice             ---                     ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 016   Chikayoru Haoto (Purple Bat)
       Yami no Kiba            Shiro Suishou           ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 017   Hikikomori Sasori (L/D.Green Scorpion)
       Doku Tail               *K Zaku II              ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 018   Shinobi Kuzure (Brown Masked Ninja)
       Omen                    Yakusou                 ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 019   Amagoi Namekuji (L.Cyan Slug)
       Nenchaku Eki            Miso                    ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 020   Shitappa Atsukai (Green Thief)
       Yogoreta Bandana        Nori                    ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 021   Nukedeta Tamashii (L.Blue Soul)
       Orb no Kakera           Ii Yakusou              ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 022   Ninken (D.Brown Wolf)
       Mamono no Tsume         ---                     ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 023   Ninjahei (Blue Masked Ninja)
       Omen                    Shiro Suishou           ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 024   Alea (Flying Girl with a Stick)
       Curry Spice             ---                     ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 025   Sanzoku Niisan (Red Thief)
       Yogoreta Bandana        GM Sniper               ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 026   Odokashi Obake (Grey Ghost)
       Konpaku Seki            Mocchi Mochiko          ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 027   Sanzoku Pet (D.Brown Boar)
       Raw Meat                Pork                    ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 028   Dokkiri Obake (Grey Ghost)
       Konpaku Seki            ---                     ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 029   Sanzoku Gashira (Red Underweared Masked Man)
       Curry Spice             ---                     ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 030   Akai Lobster (Red Scorpion)
       Doku Tail               Ebi                     ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 031   Oo Umiushi (D.Blue Slug)
       Nenchaku Eki            Rick Dom                ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 032   Zatsuyou Kaizoku (Cyan Thief)
       Yogoreta Bandana        Toradar                 ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 033   Umi Snake (Cyan Snake)
       Hebi no Nukegara        Yakusou                 ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 034   Yadokari Armor (Red Hermit Crab)
       Kani Basami             ---                     ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 035   Haizuru Jelly (L.Brown Slime)
       Mamono Gummy            Yakusou                 ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 036   Umi Hayabusa (D.Blue Eagle)
       Mamono no Tsubasa       Chicken                 ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 037   Umi no Yousei (L/D.Blue Fairy)
       Magical Stick           Tomato                  ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 038   Kyodai Gegettso (D.Blue Kraken)
       Curry Spice             ---                     Ruby
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 039   Kaitei Gaikotsu (Blue Skeleton)
       Sabita Tsurugi          GM Custom               ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 040   Kaizoku Yuurei (Blue Ghost)
       Konpaku Seki            Ika                     ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 041   Tokage Suihei (D.Blue Lizardman with an Axe)
       Sabita Ono              Ebi                     ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 042   Tokage Kaihei (D.Blue Lizardman with a Spear)
       Sabita Yari             Ao Suishou              ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 043   Irinx (Masked Girl with a Whip)
       Curry Spice             ---                     Touzoku Megusuri
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 044   Netsugen Amoeba (Pink Slime)
       Mamono Gummy            Flare ROM               ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 045   Hinoko Otoshi (Red-Purple Bat)
       Yami no Kiba            Ao Suishou              ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 046   Kounetsubuttai (Red Soul)
       Orb no Kakera           Yakusou                 ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 047   Mini Pixie (Green/Pink Fairy)
       Magical Stick           Tamago                  ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 048   Anahori Kobold (L.Yellow Dog Man with a Shovel)
       Nouen Scope             ---                     ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 049   Kiken Buffalo (Black Boar)
       Raw Meat                Pork                    ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 050   Haraheri Wolf (Grey Wolf)
       Mamono no Tsume         ---                     ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 051   Arukeru Hana (D.Red Sunflower)
       Madara Kinoko           Yakusou                 Yakusou
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 052   Tozanmayowase (L.Blue Ghost)
       Konpaku Seki            Talwar                  ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 053   Yatsureta Hitokage (D.Yellow Skeleton)
       Sabita Tsurugi          Kyuuri                  ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 054   10 Man Volt (Yellow Soul)
       Orb no Kakera           *Electric Claw          Mega Battery
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 055   Takane no Hana (Purple Sunflower)
       Madara Kinoko           Midori Suishou          ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 056   Tondeku Condor (D.Brown Eagle)
       Mamono no Tsubasa       *Vulture                Subayasa no Mi
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 057   Abare Kumasan (D.Purple Bear)
       Koukyuu Kegawa          ---                     ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 058   Kamidori (Red/Yellow Phoenix)
       Tokusei Spice           ---                     Sapphire
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 059   Karakara Hebi (Brown Snake)
       Hebi no Nukegara        Ninjin                  ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 060   Sabaku no Gorotsuki (Brown Thief)
       Yogoreta Bandana        Kaldo                   Mahi Naoshi
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 061   Scorpion (Yellow Scorpion)
       Doku Tail               Ebi                     ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 062   Desert Crab (Yellow Hermit Crab)
       Kani Basami             ---                     ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 063   Sabaku Saurus (Brown Raptor)
       Ryuu no Uroko           Midori Suishou          ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 064   Nisoku Iguana (Green Lizardman with an Axe)
       Sabita Ono              ---                     ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 065   Tsukaima (L.Blue Imp)
       Makai Passport          Cacao                   ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 066   Little Witch (Purple/Red Fairy)
       Magical Stick           Ii Yakusou              ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 067   Yatoware Tokage (Green Lizardman with a Spear)
       Sabita Yari             Midori Suishou          ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 068   Tou no Seibinin (Blue Dog Man with a Shovel)
       Nouen Scope             Mega Battery            ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 069   Tou no Magician (Purple Floating Mage)
       Madoushi no Mantle      *Flameberge             ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 070   Mimicry (Noble Girl with a Green Doll)
       Tokusei Spice           ---                     Power Stone
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 071   Obake Ghost (D.Blue Ghost)
       Konpaku Seki            Tofu                    ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 072   Dokudokuhe Doro (D.Green Slime)
       Mamono Gummy            Hakusai                 ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 073   Skull Heishi (D.Red Skeleton)
       Sabita Tsurugi          Nemo                    ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 074   Bat Sign (Blue Bat)
       Yami no Kiba            Ii Yakusou              Touchuukasou
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 075   Gachi Muscle (D.Yellow Underweared Masked Man)
       Wrestling Pants         Beni Suishou            Tsuyoki Yaku
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 076   Agon (Evil Emperor-Looking Frog Alien)
       ---                     ---                     Kiseki no Tama
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 077   Kaze no Seirei (L.Green Soul)
       Orb no Kakera           *Cyclone ROM            Fukatsu no Tama
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 078   Snake C'mon (Red-Purple Snake)
       Gekirin                 Maguro                  ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 079   Kowashiya Scope (Pink Dog Man with a Shovel)
       Nouen Scope             Potato                  ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 080   Yukikaze (L.Blue Fairy)
       Magical Stick           Beni Suishou            Subayasa no Mi
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 081   Black Tiger (Black Scorpion)
       Death Tail              Ebi                     ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 082   Kyoubouchou (Red Eagle)
       Saikou no Umou          Chicken                 ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 083   Shibiredokumochi (Blue Slug)
       Hoshitsu Lotion         Shell Bullet            ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 084   Lonely Ookami (L.Brown Wolf)
       Genjuu no Tsume         Yakusou                 ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 085   Yasagurenusutto (Purple Thief)
       Kawa no Boots           ---                     ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 086   Nukenin (L.Green Masked Ninja)
       Shinobi Shouzoku        Hokage                  Doku Keshi
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 087   Yamaori Inoshishi (Green Boar)
       Well Meat               Mega Battery            ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 088   Urami Tsurami (Pink Ghost)
       Amida Seki              ---                     ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 089   Honehiroi (Green Skeleton)
       Kawa no Tebukuro        Zaku I                  ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 090   Tamuke no Hana (Grey Sunflower)
       Noukou Hachimitsu       Star Fruit              Yakusou
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 091   Ganzekiseoi (Brown Hermit Crab)
       Katai Kara              Kuro Suishou            Bougyo no Mi
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 092   Shio Namekuji (Grey Slug)
       Hoshitsu Lotion         Cabbage                 ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 093   Toukutsumeate (Grey Thief)
       Kawa no Boots           Brass Knuckle           Touchuukasou
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 094   Yobare Shikigami (L.Grey Imp)
       Makai Passport          Kuro Suishou            ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 095   Mimicry Doll (Grey Golem)
       Tokusei Spice           ---                     Giga Battery
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 096   Tsunohae Crab (Brown Scorpion)
       Death Tail              *C Gelgoog              ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 097   Pirates Tokage (D.Cyan Lizardman with an Axe)
       Norowareta Ono          ---                     Yakusou
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 098   Captain Tokage (D.Cyan Lizardman with a Spear)
       Norowareta Yari         Ii Yakusou              ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 099   Kabihae Pudding (Yellow Slime)
       Mamono Gummy G          Touchuukasou            ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 100   Kokkaku Sample (Blue Skeleton)
       Kawa no Tebukuro        Lettuce                 ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 101   Sumitsuki Ghost (Brown Ghost)
       Amida Seki              Dou Suishou             Ii Yakusou
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 102   Mister Madoushi (D.Red Floating Mage)
       Madoushi no Mantle      *Burning Knife          ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 103   Yashiki no Aruji (D.Grey Dullahan)
       Curry Spice             ---                     Ii Yakusou
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 104   Kinosei (Orange Soul)
       Orb no Katamari         Earth Disc              ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 105   A Naconda (Black Snake)
       Gekirin                 Beef                    ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 106   Jungle Hills (Green Slug)
       Hoshitsu Lotion         Satsuma Imo             Ii Yakusou
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 107   Kyoubousou (D.Red Sunflower)
       Noukou Hachimitsu       Dou Suishou             ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 108   Mori no Boukun (Green Giant Plant)
       Curry Spice             ---                     Hisui
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 109   Lizard Warrior (Purple Lizardman with an Axe)
       Norowareta Ono          *Musket                 Yakusou
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 110   Lizard Commando (Purple Lizardman with a Spear)
       Norowareta Yari         Dou Suishou             Ii Yakusou
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 111   Shinkai Slime (D.Blue Slime)
       Mamono Gummy G          Yakusou                 ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 112   Umi no Sokogurashi (Blue Hermit Crab)
       Katai Kara              Uchuu Seibutsu          ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 113   Alea (Flying Girl with a Stick)
       Tonikara Spice          ---                     ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 114   Irinx (Masked Girl with a Whip)
       Tokusei Spice           ---                     ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 115   Mimicry (Noble Girl with a Green Doll)
       Tokusei Spice           ---                     Shouri no Tama
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 116   Sea Demon (D.Blue Imp)
       Makai Passport          Yakusou                 Akuma no Suzu
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 117   Wettle Tsumuri (L.Blue Slug)
       Hoshitsu Lotion         Saba                    ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 118   Umi Falcon (Blue Eagle)
       Saikou no Umou          ---                     ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 119   Shinobia Shiifu (D.Blue Thief)
       Kawa no Boots           Scimitar                ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 120   Sasurai Kobold (D.Brown Dog Man with a Shovel)
       Takumi no Scope         *Mogura Tekkou          ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 121   Doumou Fang (Red Boar)
       Well Meat               Pork                    Kougeki no Mi
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 122   Fuurai Koumori (Green Bat)
       Koutei no Kiba          ---                     ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 123   Sprite (Orange Fairy)
       Yousei no Hihou         *Z3 Gouki               ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 124   Hanadorobou (L.Purple Dog Man with a Shovel)
       Takumi no Scope         Lettuce                 ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 125   Bear Claw (D.Brown Bear)
       Koukyuu Kegawa          ---                     ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 126   Shippuu Rex (Grey Raptor)
       Ryuu Kotsu              *Kazemaru               ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 127   Kazenori Diver (Green Eagle)
       Saikou no Umou          Yakusou                 ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 128   Hayaashi Coyote (Green-Grey Wolf)
       Genjuu no Tsume         Gin Suishou             Subayasa no Mi
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 129   Dragon Lord (Blue Giant Dragon)
       Tokusei Spice           ---                     Emerald
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 130   Gensei Seibutusu (L.Green Slime)
       Mamono Gummy G          Yakusou                 ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 131   Kedakaki Orb (Pink Soul)
       Orb no Katamari         Gin Suishou             Fukkatsu no Tama
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 132   Kodaishokubutsu (D.Yellow Sunflower)
       Noukou Hachimitsu       Tama Negi               Sugoi Yakusou
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 133   Ansatsu Machine (Black Masked Ninja)
       Shinobi Shouzoku        *Battle Disc            Bannou Yaku
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 134   Kenja Mantle (Green Floating Mage)
       Madoushi no Mantle      ---                     ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 135   Alea (Flying Girl with a Stick)
       Tonikara Spice          ---                     Shouri no Tama
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 136   Irinx (Masked Girl with a Whip)
       Tokusei Spice           ---                     Touzoku Megusurl
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 137   Mimicry (Noble Girl with a Green Doll)
       Tokusei Spice           ---                     Power Stone
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 138   Mimawari Akuma (Purple Imp)
       Kuroi Note              Banana                  ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 139   Skull Gunsou (Black/Purple Skeleton)
       Kawa no Tebukuro        ---                     ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 140   Moudoku Sasori (Green Scorpion)
       Death Tail              Kin Suishou             ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 141   Marunomidaija (Purple Snake)
       Gekirin                 *Tsuchihebi             ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 142   Sand Grizzly (D.Yellow Bear)
       Koukyuu Kegawa          Ii Yakusou              ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 143   Setsugen Yadokari (L.Blue Hermit Crab)
       Katai Kara              ---                     ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 144   High Pixie (Yellow Fairy)
       Yousei no Hihou         Kin Suishou             Ii Yakusou
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 145   Hakugin Lizard (Grey Lizardman with an Axe)
       Norowareta Ono          ---                     Ii Yakusou
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 146   Grappler (Purple Underweared Masked Man)
       Wrestling Pants         ---                     Tsuyoki Yaku
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 147   Red Drago (Red Raptor)
       Ryuu Kotsu              Kin Suishou             Kougeki no Mi
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 148   Flame Liger (Orange Wolf)
       Genjuu no Tsume         Yakusou                 ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 149   Shinosasoi (Black Ghost)</pre><pre id="faqspan-5">
       Amida Seki              ---                     Kiseki no Tama
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 150   Ryuukihei (Grey Lizardman with a Spear)
       Norowareta Yari         Ii Yakusou              Ii Yakusou
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 151   Maou Goeitai (Black Dullahan)
       Chougoukin              Kin Suishou             Sugoi Yakusou
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 152   Sajin no Daiou (D.Yellow Kraken)
       Curry Spice             ---                     Ruby
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 153   Hyougataiju (Cyan Giant Plant)
       Curry Spice             ---                     Hisui
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 154   Magma Golem (D.Red Golem)
       Curry Spice             ---                     Dia
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 155   Gemumu (Evil Emperor-Looking Frog Alien)
       ---                     ---                     Shouri no Tama
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 156   Attack Bit (Orange Metal Orb)
       ---                     ---                     ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 157   Heal Bit (Blue Metal Orb)
       ---                     ---                     ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 158   Support Bit (Green Metal Orb)
       ---                     ---                     ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 159   Final Gemumu (Orange Giant Frog Machine)
       ---                     ---                     Tera Battery
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 160   Hell's Bat (Black Bat)
       Koutei no Kiba          Doku Keshi              ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 161   Protect Sasori (Blue/Purple Scorpion)
       Death Tail              Curry Spice             Bougyo no Mi
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 162   Will O' Wisp (Grey Soul)
       Orb no Katamari         ---                     Kiyome no Seihai
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 163   Big Tusk (D.Blue Boar)
       Well Meat               Gelgoog Cannon          ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 164   Kubisagashi (D.Yellow Dullahan)
       Chougoukin              Curry Spice             ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 165   Chaos Phantom (Purple Ghost)
       Amida Seki              ---                     ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 166   Titania (Green/Purple Fairy)
       Yousei no Hihou         Shi Tenrin              Tenshi no Suzu
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 167   Basilisk (D.Red Snake)
       Gekirin                 Zaku II F2 Gata         ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 168   Shinigami (Black Imp)
       Kuroi Note              ---                     Akuma no Suzu
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 169   Trap Maker (Grey Dog Man with a Shovel)
       Takumi no Scope         ---                     ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 170   Hell Hound (D.Red Wolf)
       Genjuu no Tsume         Shishimaru              ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 171   Gashadokuro (Grey/Black Skeleton)
       Kawa no Tebukuro        ---                     ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 172   Ninja Master (Grey Masked Ninja)
       Shinobi Shouzoku        Curry Spice             Bannou Yaku
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 173   Salamander (D.Red Lizardman with an Axe)
       Norowareta Ono          Flame Fang              Ii Yakusou
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 174   Dragonid (Cyan Lizardman with a Spear)
       Norowareta Yari         Curry Spice             Fukkatsu no Tama
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 175   Yamini Ikiru (Black Thief)
       Kawa no Boots           Sakana Tou              ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 176   Cyclops (D.Blue Underweared Masked Man)
       Wrestling Pants         Curry Spice             Sugoi Yakusou
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 177   Metal Hermit (Grey Hermit Crab)
       Katai Kara              Giga Battery            Bougyo no Mi
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 178   Raptorion (Blue Raptor)
       Ryuu Kotsu              Flare Barrel            Bannou Yaku
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 179   Bio Blob (L.Blue Slime)
       Mamono Gummy G          ---                     ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 180   Hawkeye (Purple Eagle)
       Saikou no Umou          Gundam Ez8              ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 181   Titan Bear (Black/Red Bear)
       Koukyuu Kegawa          Curry Spice             ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 182   Eichi no Katamari (Grey Floating Mage)
       Madoushi no Mantle      Curry Spice             ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 183   Heat Crawler (Pink Slug)
       Hoshitsu Lotion         ---                     ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 184   Hikagenisaku Hana (Black Sunflower)
       Noukou Hachimitsu       ---                     ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 185   Kyojinhei (L.Black Golem)
       Curry Spice             ---                     Dia
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 186   King Kraken (Grey Kraken)
       Curry Spice             ---                     Ruby
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 187   Bloody Tree (Red Giant Plant)
       Curry Spice             ---                     Hisui
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 188   Raiden (White Phoenix)
       Tokusei Spice           ---                     Sapphire
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 189   Dark Dragon (Black Giant Dragon)
       Tokusei Spice           ---                     Emerald
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 190   Gemumu Copy Tai (Evil Emperor-Looking Frog Alien)
       ---                     ---                     ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

------------------------------------------------------------------------------
Not in Monster Zukan
------------------------------------------------------------------------------
 01    Tamama
       ---                     ---                     ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 02    Kanpan Souji (L.Blue Thief)
       Yogoreta Bandana        ---                     ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 03    Kodai Ryuu (L.Yellow Dragon)
       Tokusei Spice           ---                     ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 04    Shadow Keroro
       ---                     ---                     ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 05    Shadow Tamama
       ---                     ---                     ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 06    Shadow Giroro
       ---                     ---                     ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 07    Shadow Kururu
       ---                     ---                     ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 08    Shadow Dororo
       ---                     ---                     ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 09    Haken Sanzoku (Green Underweared Masked Man)
       ---                     ---                     ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 10    Mushokubutsu (L.Purple Giant Plant)
       ---                     ---                     ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 11    Ukeoi Ooika (Red Kraken)
       ---                     ---                     ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 12    Keiyaku Yoroi (L.Grey Dullahan)
       ---                     ---                     ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 13    Koyou Golem (L.Grey Golem)
       ---                     ---                     ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 14    Moai Desu (D.Yellow Golem)
       Kururu Spice            ---                     ---
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -



===============================================================================
15. KEPPAROW'S TREASURES ...................................... <KEP>
===============================================================================

After a certain plot point, an NPC mentions a name, Jack Keparrow (as in Jack
Sparrow, geddit?) and give you Keparrow no Chizu (trans: Kepparow's Map).  If
you press [Start] on the field, you can input the passwords (you can also just
select Kepparow no Chizu item in the Item Menu).  If you put the correct
password, it reveals the location of that particular treasure.  Some treasures
require you to have particular Key Items (namely, Aoi Kagi and Akai Kagi).

I cannot post the actual passwords here, because the password letters are all
symbols.  And I cannot post their placements either, because the placements
change everytime you open the keyboard.  I guess the devs did this to prevent
people from spreading this all over the internet.  Not a bad attempt, I admit.

At some point though, Bandai Namco decided to post the passwords on their
Keroro RPG website.  Here they are (it's in Japanese, but you should be okay):

https://www.bandainamcoent.co.jp/cs/list/keroroRPG/secret/point.html

It was a pain in the ass to input all these passwords, but whatever.



===============================================================================
16. COOKING / INGREDIENTS ..................................... <COK>
===============================================================================

Like all Tales games, this game has the obligatory Cooking option.  Think of
Cooking as a way of using a combination of certain items (Ingredients) as
Field items.  However, in order to do so, you need two things:
- Recipe for the dish
- Necessary Ingredients to make the dish

You can find all Recipes from the Grade Shop, Keparrow's Treasures, and the
treasure chests.  All dish effects apply to your entire party, except for the
Curry dishes.

However, you can only cook once per map.  Meaning, after cooking once, you must
battle something before you can cook again.  However, Curry dishes are the
exception - you can cook as many times as you want per field.

Most dishes need only one of each ingredients, but there are exceptions.

--------------------------------
Recipes
--------------------------------
 Main Dish
 ----------------
   Onigiri             Heals 15% of HP.
                        Rice, Nori
   - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
   Misoshiru           Heals 25% of HP.
                        Hakusai, Tofu, Miso
   - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
   Omu Rice            Heals 35% of HP.
                        Chicken, Tama Negi, Tamago, Rice
   - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
   Tanmen              Heals 45% of HP.
                        Pork, Cabbage, Tama Negi, Ninjin, Mocchi Mochiko
   - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
   Osushi              Heals 55% of HP.
                        Maguro, Ebi, Salmon, Rice, Konbu, Nori
   - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
   Miso Katsu          Heals 10% of HP and 5% of BR.
                        Pork, Miso
   - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
   Borscht             Heals 20% of HP and 5% of BR.
                        Beef, Cabbage, Tama Negi, Ninjin
   - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
   Beef Stew           Heals 25% of HP and 10% of BR.
                        Beef, Tama Negi, Tomato, Ninjin, Potato
   - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
   Sandwich            Attack +5% for 3 battles.
                        Pan, Tamago
   - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
   Hamburg             Attack +10% for 3 battles.
                        Beef, Tama Negi, Tamago
   - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
   Hamburger           Attack +15% for 3 battles.
                        Beef, Kyuuri, Lettuce, Pan
   - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
   Okonomiyaki         Attack +20% for 3 battles.
                        Ika, Ebi, Cabbage, Mocchi Mochiko, Tamago
   - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
   Nabeyaki Udon       Attack +25% for 3 battles.
                        Ika, Ebi, Shiitake, Hakusai, Mocchi Mochiko, Tamago
   - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
   Yami Nabe           Attack +60 points for 3 battles.
                        Kani Basami, Madara Kinoko, Ryuu no Uroko, Tomato
   - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
   Akajiru             Attack +100 points for 3 battles.
                        Koutei no Kiba, Genjuu no Tsume, Ryuu Kotsu, Maguro,
                        Star Fruit
   - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
   Karaage Potato      Defense +5% for 3 battles.
                        Chicken, Potato
   - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
   Croquette           Defense +10% for 3 battles.
                        Beef, Tama Negi, Potato
   - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
   Tonjiru             Defense +15% for 3 battles.
                        Pork, Ninjin, Tofu, Miso
   - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
   Croquette Soba      Defense +20% for 3 battles.
                        Beef, Tama Negi, Potato, Konbu, Mocchi Mochiko
   - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
   Yakiniku            Defense +25% for 3 battles.
                        Chicken, Beef, Pork, Shiitake, Tama Negi, Lettuce
   - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
   Gummy Nabe          Defense +35 points for 3 battles.
                        Mamono Gummy, Yami no Kiba, Raw Meat, Satsuma Imo
   - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
   Niku no Kanroni     Defense +80 points for 3 battles.
                        Gekirin, Well Meat, Katai Kara, Azuki
   - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
   Saba Miso           Agility +5% for 3 battles.
                        Saba, Miso
   - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
   Fresh Salad         Agility +10% for 3 battles.
                        Kyuuri, Tomato, Lettuce
   - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
   Yasai Itame         Agility +15% for 3 battles.
                        Pork, Cabbage, Tama Negi, Ninjin
   - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
   Osashimi            Agility +20% for 3 battles.
                        Ika, Ebi, Salmon, Saba, Maguro
   - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
   Sukiyaki            Agility +25% for 3 battles.
                        Beef x2, Shiitake, Hakusai, Tofu, Tamago
   - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
   Nebaneba Soup       Agility +40 points for 3 battles.
                        Mamono no Tsubasa, Nenchaku Eki, Konbu
   - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
   Dorodoro Soup       Agility +80 points for 3 battles.
                        Mamono Gummy G, Hoshitsu Lotion, Noukou Hachimitsu,
                        Star Fruit, Banana
   - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
   Grill Salmon        Luck +3 for 3 battles.
                        Doku Tail, Hebi no Nukegara, Mamono no Tsume, Salmon
   - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
   Choco Salmon        Luck +5 for 3 battles.
                        Death Tail, Saikou no Umou, Salmon, Cacao
   - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
   Kero Ration         Heals 40% of HP, but loses 5% of BR.
                        Chicken, Tama Negi, Potato
   - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
   Kero R Akuto III    Heals 100% of HP, but loses 10% of BR.
                        Chicken x2, Tama Negi x2, Potato x2
   - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
   Okonomiyaki FX      Heals 30% of HP and BR; Randomly loses 20% of HP.
                        Ika, Ebi, Cabbage, Mocchi Mochiko, Tamago,
                        Uchuu Seibutsu
   - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
   Okonomiyaki GT      Heals 50% of HP and BR. Randomly loses 30% of HP.
                        Ika, Ebi, Cabbage, Mocchi Mochiko, Tamago,
                        Uchuu Seibutsu x2
   - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

 Dessert
 ----------------
   Pudding             Heals 10% of BR.
                        Tamago, Milk
   - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
   Milk Choco          Heals 15% of BR.
                        Cacao, Milk
   - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
   Short Cake          Heals 20% of BR.
                        Ichigo, Tamago, Milk
   - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
   Ikinari Dango       Heals 25% of BR.
                        Satsuma Imo, Mocchi Mochiko, Azuki
   - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
   Crepe               Heals 30% of BR.
                        Ichigo, Banana, Cacao, Tamago, Milk
   - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
   Fruit Parfait       Heals 35% of BR.
                        Ichigo, Star Fruit, Banana, Azuki, Tamago, Milk
   - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

 Curry
 ----------------
   Curry Senbei        Permanently increases Max HP by 10. (one)
                        Rice, Curry Spice
   - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
   Beef Curry          Permanently increases Max HP by 20. (one)
                        Beef, Rice, Tokusei Spice
   - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
   Mabo Curry          Permanently increases Max HP by 30. (one)
                        Rice, Tofu, Tonikara Spice
   - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
   Kururu Curry Pan    Permanently increases Max HP by 10. (all)
                        Beef, Potato, Tama Negi, Ninjin, Pan, Kururu Spice
   - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
   Curry Udon          Permanently increases Attack by 1. (one)
                        Mocchi Mochiko, Curry Spice
   - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
   Fruit Curry         Permanently increases Attack by 2. (one)
                        Star Fruit, Rice, Tokusei Spice
   - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
   Gekikara Curry      Permanently increases Attack by 3. (one)
                        Rice, Tonikara Spice
   - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
   Curry Pan           Permanently increases Defense by 1. (one)
                        Pan, Curry Spice
   - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
   Dry Curry           Permanently increases Defense by 2. (one)
                        Rice, Tamago, Tokusei Spice
   - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
   Geki Curry Pan      Permanently increases Defense by 3. (one)
                        Pan, Tonikara Spice
   - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
   Curry Croquette     Permanently increases Agility by 1. (one)
                        Potato, Curry Spice
   - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
   Sabanikomi Curry    Permanently increases Agility by 2. (one)
                        Saba, Rice, Tokusei Spice
   - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
   W Curry Choco       Permanently increases Agility by 3. (one)
                        Cacao, Tonikara Spice
   - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
   Kururu Curry        Permanently increases Attack, Defense, and Agility by
                       1. (all)
                        Beef, Potato, Tama Negi, Ninjin, Rice, Kururu Spice
   - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -


--------------------------------
Ingredients (Max: 15)
--------------------------------
 Beef
 Chicken
 Pork
 Maguro
 Saba
 Salmon
 Ika
 Ebi
 Cabbage
 Lettuce
 Kyuuri
 Ninjin
 Tama Negi
 Shiitake
 Tomato
 Potato
 Satsuma Imo
 Hakusai
 Ichigo
 Banana
 Star Fruit
 Rice
 Pan
 Mocchi Mochiko
 Tamago
 Milk
 Tofu
 Konbu
 Nori
 Miso
 Cacao
 Azuki
 Uchuu Seibutsu
 Mamono Gummy
 Mamono Gummy G
 Yami no Kiba
 Koutei no Kiba
 Doku Tail
 Death Tail
 Hebi no Nukegara
 Gekirin
 Mamono no Tsubasa
 Saikou no Umou
 Raw Meat
 Well Meat
 Mamono no Tsume
 Genjuu no Tsume
 Nenchaku Eki
 Hoshitsu Lotion
 Kani Basami
 Katai Kara
 Madara Kinoko
 Noukou Hachimitsu
 Ryuu no Uroko
 Ryuu Kotsu
 Curry Spice           Max: 99
 Tokusei Spice         Max: 99
 Tonikara Spice        Max: 99
 Kururu Spice          Max: 99



===============================================================================
17. KEROKA .................................................... <KKA>
===============================================================================

When you enter Royal City, you will be introduced to a mini game called Keroka.
Everything in this section becomes available after that scene.

It is basically like a card battles -- Your card has HP (or MP, which is the
same as HP) and an element (literally Rock, Papar, and Scissors), and you take
turns damaging each other until one of the cards loses.  The card with the
elemental advantage does 30% more damage and receives 30% less damage.

When you talk to a certain NPC, he will ask you if you want to Keroka Battle.
He decides the battle rules:
 - Type of the battle
   - Tournament, where the victor card wins that particular round, and the
     player with the most victory rounds wins.
   - Survival, where the victor card stays on the battlefield and continues to
     battle other cards until all of the opponent's cards are eliminated.
 - Number of cards for each team -- Both teams have the same number for the
   Tournament, but the number may be different for the Survival.
 - Number of items each teams can use -- Both teams have the same number,
   regardless of the battle type.

When you get to the Keroka screen, you first select the character card (s),
then the item card (s), then the order of the cards.  Press the B Button to
de-select something, but you cannot go back a screen.

There are three fight actions -- Tatakau (Fight), Tokkou (Special), and Item.
 - Tatakau: You hit normally.  This attack never misses.
 - Tokkou:  You hit your target strongly (x2 damage?), but you may miss.
 - Item:    You can use the items you selected earlier.  You can only use each
            items once per battle (but you do not lose it permanently).

 Press [Start] if you want to escape (aka lose automatically).

If you win, you randomly take one of the opponents' cards.  If you lose, you
randomly lose one of your participating cards.

There are multiple different ways to gain cards -- Gashapon Machines, winning
Keroka battles, trading, finding them in the Towns, and Keparrow's Treasures.


--------------------------------
Gashapon Machine Locations
--------------------------------
There are many Gashapon machines throughout the world towns.  Depending on the
location, the machines have different possible cards.  White machines (1~5)
cost 20 G (get 10 G back if you maxed out the cards), and Red machines (A~C)
cost 200 G (and get 100 G bck if you maxed out the cards).

 1: Shirayuki no Sato, Ryoushi no Mura (L), Yorokobi no Machi (L), Royal City
 2: Shinobi no Sato, Ryoushi no Mura (R), Yorokobi no Machi (R), Arakure Town
 3: Mizu no Miyako, Jouka Machi
 4: Vacance City (L), Minato Machi
 5: Vacance City (R), Gakumon no Machi
 K: Keparou's Treasures
 A: Gakumon no Machi (Red, Left) -- Available after clearing the game
 B: Gakumon no Machi (Red, Right) -- Available after clearing the game
 C: Sabireta Mura -- Available after getting Keroka Collector Code Name


--------------------------------
Character Cards
--------------------------------
       Name                    HP/MP           Elem            Location
       --------                --------        --------        --------
 001   Keroro Gunsou 1         H-580           Rock            1 B
 002   Keroro Gunsou 2         H-560           Scis            1
 003   Tamama Nitouhei 1       H-620           Scis            1 B
 004   Tamama Nitouhei 2       H-600           Paper           1
 005   Giroro Gochou 1         H-660           Rock            1 B
 006   Giroro Gochou 2         H-640           Paper           1
 007   Kururu Souchou 1        M-480           Paper           1 B
 008   Kururu Souchou 2        M-460           Scis            1
 009   Dororo Heichou 1        H-520           Scis            1 B
 010   Dororo Heichou 2        H-500           Rock            1
 011   Keroro Gunsou 3         H-500           Rock            K C
 012   Tamama Nitouhei 3       H-450           Scis            K C
 013   Giroro Gochou 3         H-600           Paper           K C
 014   Kururu Souchou 3        M-300           Scis            K C
 015   Dororo Heichou 3        H-400           Rock            K C
 016   Musha Keroro 1          H-690           Rock            2 B
 017   Musha Keroro 2          H-670           Scis            2
 018   Ashigaru Tamama 1       H-730           Paper           2 B
 019   Ashigaru Tamama 2       H-710           Scis            2
 020   Giroro Rounin 1         H-780           Scis            2 B
 021   Giroro Rounin 2         H-760           Rock            2
 022   Yabui Kururu 1          M-600           Scis            2 B
 023   Yabui Kururu 2          M-580           Paper           2
 024   Touryou Dororo 1        H-640           Rock            2 B
 025   Touryou Dororo 2        H-620           Paper           2
 026   Kaizoku Ou Keroro 1     H-870           Paper           3 B
 027   Kaizoku Ou Keroro 2     H-850           Rock            3
 028   Hakai Ou Tamama 1       H-920           Rock            3 B
 029   Hakai Ou Tamama 2       H-900           Scis            3
 030   Hougeki Ou Giroro 1     H-1000          Scis            3 B
 031   Hougeki Ou Giroro 2     H-980           Paper           3
 032   Shinkai Ou Kururu 1     M-730           Paper           3 B
 033   Shinkai Ou Kururu 2     M-710           Rock            3
 034   Kuuzoku Ou Dororo 1     H-760           Rock            3 B
 035   Kuuzoku Ou Dororo 2     H-740           Scis            3
 036   Yuusha Keroro 1         H-1200          Rock            4 B
 037   Yuusha Keroro 2         H-1140          Scis            4
 038   Toushi Tamama 1         H-1400          Paper           4 B
 039   Toushi Tamama 2         H-1350          Rock            4
 040   Juusenshi Giroro 1      H-1600          Scis            4 B
 041   Juusenshi Giroro 2      H-1550          Paper           4
 042   Kijutsushi Kururu 1     M-966           Rock            4 B
 043   Kijutsushi Kururu 2     M-966           Scis            4
 044   Assassin Dororo 1       H-1050          Paper           4 B
 045   Assassin Dororo 2       H-1020          Rock            4
 046   Oyuki                   H-920           Paper           A
 047   Momoeru                 H-880           Rock            A
 048   Summer                  H-1200          Scis            A
 049   Sannojou                H-1000          Paper           A
 050   Vinter                  H-980           Paper           A
 051   Moa                     H-2500          Rock            A
 052   Yamagami                M-840           Paper           A
 053   C Frogg                 H-1100          Rock            A
 054   Rain                    H-1030          Scis            A
 055   Dig Dug                 H-500           Paper           A
 056   A Genesis               H-1500          Paper           A
 057   Mappy                   H-600           Rock            A
 058   Gilgamesh               H-1200          Scis            A
 059   Ki                      M-800           Paper           A
 060   Taira no Kagekiyo       H-1400          Scis            A
 061   Tarosuke                H-1000          Scis            A
 062   Wonder Momo             H-900           Paper           A
 063   Bravo Man               H-1100          Scis            A
 064   Richard Miller          H-1070          Rock            A
 065   Hori Susumu             H-800           Scis            A
 066   Wada Don & Katsu        H-900           Rock            A
 067   Ouji                    H-400           Rock            A
 068   Ousama                  H-1600          Scis            A
 069   Valkyrie                H-1020          Scis            A
 070   Kurino Sandra           H-1100          Paper           A
 071   Klonoa                  H-960           Rock            A
 072   Guntz                   H-1070          Scis            A
 073   Wagyan                  H-990           Scis            A
 074   Runner                  H-900           Paper           A
 075   Clovis                  H-1100          Paper           A
 076   Red Baron               H-1120          Paper           A
 077   Haseo                   H-1250          Rock            A
 078   Pac Man                 H-765           Scis            A
 079   Anshin Slime            H-300           Paper           1 B
 080   Nora Koumori            H-380           Rock            1 B
 081   Furatsuki Sasori        H-440           Scis            1 B
 082   Yuki no Kesshou         H-570           Rock            2
 083   Odokashi Obake          H-520           Paper           2
 084   Umi no Yousei           M-750           Scis            5
 085   Yabu Hebi               H-520           Rock            1 B
 086   Tsukaima                M-580           Rock            3
 087   Anahori Kobold          H-900           Rock            5
 088   Habataki Dori           H-800           Scis            4
 089   Sakumotsu Arashi        H-730           Rock            3
 090   Ookami                  H-620           Rock            2
 091   Yamagami no Tsukai      H-660           Scis            1
 092   Tou no Magician         M-610           Paper           3
 093   Yashiki no Aruji        H-1550          Paper           5
 094   Kaitei Gaikotsu         H-900           Paper           4
 095   Shinobi Kuzure          H-540           Paper           2
 096   Yukkuri Namekuji        H-810           Paper           3
 097   Yadokari Armor          H-830           Paper           2
 098   Tokage Suihei           H-990           Rock            4
 099   Tokage Kaihei           H-990           Scis            4
 100   Shitappa Atsukai        H-660           Rock            2
 101   Arukeru Hana            H-1200          Paper           5
 102   Sabaku Saurus           H-870           Scis            3
 103   Sanzoku Gashira         H-720           Paper           1
 104   Mimicry Doll            H-1250          Rock            B
 105   Dragon Lord             H-1750          Rock            5
 106   Kyodai Gegesso          H-920           Scis            2
 107   Kamidori                H-1090          Scis            3
 108   Mori no Boukun          H-1600          Scis            5
 109   Alea 1                  M-1750          Rock            K C
 110   Alea 2                  M-1500          Paper           5
 111   Irinx 1                 H-1750          Paper           K C
 112   Irinx 2                 H-1500          Scis            5
 113   Mimicry 1               H-1750          Scis            K C
 114   Mimicry 2               H-1500          Rock            5
 115   Sanshimai               H-5000          *               Alisa
 116   Maou Agon 1             H-1500          Rock            K C
 117   Maou Agon 2             H-1400          Paper           4
 118   Maou Gemumu 1           H-1660          Scis            B
 119   Maou Gemumu 2           H-1600          Paper           B
 120   F Gemumu 1              H-3000          Papaer          K C
 121   F Gemumu 2              H-2800          Rock            B


--------------------------------
Item Cards
--------------------------------
All status effects (except Poison) and stat ups/downs wear off eventually.
 *: This attack can miss.

       Name              Desc
       --------          --------
 122   Hito Yasumi       30% HP recovery.                                    2
 123   Ouen              50% HP recovery.                                    4
 124   Kaifuku Yaku      70% HP recovery.                                    5
 125   Moroha no Tsurugi Does twice the normal damage, but damages self.     5
 126   Tamama Impact     Damages 30% of enemy's Max HP.                      4
 127   Kero Ball         Damages 50% of enemy's Max HP.                      5
 128   Konran Denpa      *Causes Confusion (May attack itself in its turn).  1
 129   Warudie           Damages 30% of enemy's Max HP, and recovers HP.     5
 130   Kai Denpa         *Causes Freeze (Target skips few turns).            5
 131   Doku Eki          *Causes Poison (Damages 50 HP each turn).           1
 132   Doku no Kiri      *Causes Poison (Damages 10% of Max HP each turn).   4
 133   Item Fuuji        Disables the target from using items.               5
 134   Kougeki Down      Decreases enemy's Attack.                           3
 135   Bougyo Hakai      Decreases enemy's Defense.                          3
 136   Ashidome no Awa   Decreases enemy's Speed.                            4
 137   Kurayami          Decreases enemy's Critical.                         4
 138   Reflect           Reflects back enemy's attack.                       B
 139   Nekketsu          Increases self's Attack.                            2
 140   Teppeki           Increases self's Defense.                           2
 141   Mikiri            Increases self's Speed.                             3
 142   Kiai              Increases self's Critical.                          3
 143   Doku Naoshi       Heals self's Poison status.                         1
 144   Konran Naoshi     Heals self's Confusion status.                      1
 145   Reflect Cut       Erases enemy's Reflect status.                      B
 146   Mezame no Koe     Heals self's Freeze status.                         5
 147   All Clear         Heals all of self's status.                         5


--------------------------------
Trade
--------------------------------
There are certain individuals who are willing to trade something (usually
Keroka cards) for their Keroka cards.  They may not be willing to trade at
certain plot points though.

 Royal City, Lady on the W side of the town
 - 079 x3 -> 131 x1
 - 023 x2 -> 021 x1

 Jouka Machi, Lady on the SW side of the town
 - 107 x1 -> 092 x1
 - 029 x1 -> 027 x1

 Kaizokusen, Man at the S side of the deck
 - 131 x3 -> 002 x1
 - Ii Yakusou x5 -> 097 x1

 Vacance City, Man inside the cheap inn
 - 108 x1 -> 126 x1
 - 084 x7 -> 147 x1

 Gakumon no Machi Library, Lady inside the right room
 - 127 x1 -> 125 x1
 - 104 x1 -> 138 x2
 - 078 x1 -> 058 x1


--------------------------------
Keroka Battler Location
--------------------------------
There are many Keroka Battlers all over the world, so I am just going to list
where they are.  I will list which cards they have, if I think they have good
cards (ex: cards you can't get from the Gashapon Machine at that point of the
game).

 Shirayuki no Sato
 - Man in the NE house.

 Shinobi no Sato
 - Man outside the SW secret passage (access through the NW well).

 Ryoushi no Mura
 - Man on the E side of the town.

 Yorokobi no Machi
 - Pirate on the SW dock.
 - Lady in the NE house.
 - Alisa (behind the locked door in the NE side of the town)
   115 124 145 147

 Mizu no Miyako
 - Girl near the SE part of the town.
 - Boy in the SE house.

 Moana no Fune
 - Lady on the E side of the deck.

 Kaizokusen
 - Pirate inside the SE room of the basement.

 Ningyo no Irie
 - Mermaid near the Item and Weapon shops.

 Vacance City
 - Man near the town square.
   094 098 099 101 123 126 128 132 136 142
 - Girl in the NW corner of the town.
   041 043 132 142
 - Man in the NE house on the 2nd floor.
   037 039 087 088 093 094 098 102 126 128 132 137 139 142 143 144

 Royal City
 - Boy on the E side of the town.
 - Knight inside the castle (upper-left path).

 Arakure Town
 - Traveler inside the top-left corner of the inn.
 - Girl inside the E house.

 Jouka Machi
 - Old Man on the NW side of the town.
 - Man on the 2nd floor of the castle.

 Sabireta Mura
 - Old Lady near the center of the town.
 - Man at the NW part of the town.
 - Man at the N part of the town.
 - Old Man in the W house.
 - Old Lady in the W house.
 - Lady (top) in the E house.
 - Lady (right) in the E house.

 Minato Machi
 - Pirate on the E side of the town.
 - Lady next to the inn keeper inside the inn.

 Kamidori no Sumika
 - Lady on the NE side of the town.

 Gakumon no Machi
 - Man in the N room in the Library.
 - Man in the E hallway in the Library, guarding the door.
   - Dasonu Maso
   - 556 (aka Kogoro)
   - Pururu
   - Garuru
     040 105 117 124 138 142


--------------------------------
Tips on beating Alisa
--------------------------------
Alisa is the secret boss of Keroka Battle.  She is behind the locked door in
Yorokobi no Machi (can be opened with Himitsu no Kagi), so you can battle her
as soon as you get Akai Kagi, but she is probably impossible to beat before
you clear the game.  Here is the battle info:

Survival - 3 vs 1 (you being 3)
Item - 3

Alisa uses the Character Card Sanshimai, which has many advantages:
 - 5000 HP.
 - Effective against all elements, meaning she does more damage against you.
 - Resistent to all elements, meaning you do less damage against her.
 - Halves all direct damages from the items.
 - Reduces Poison damage by 30%.

Alisa has Kaifuku Yaku, which will heal 3500 HP at some point, and you cannot
stop her from doing so (Fuuji or freeze effects will wear off before she dies,
even if you use them right before she typically uses the heal), meaning her
actual HP is ~8500.  She also has All Clear, meaning any status effect you put
on her will be healed immediately (although only once).  And she has
Reflect Cut, which prevents you from abusing Reflect.  She is truly well
prepared.

Save the game before fighting her.  If you lose, you lose one of your cards.

As far as I know, very few strategies work against her, but here is mine:
- Choose the Character Cards 051, 120, and 121.
- Choose the Item Cards 128 (or 130), 132, and 134.

The order is: 120, then 121, then 051.  When the battle begins, use 134.
Alisa will cure it.  Then, use 132.  Then use 128.  Now, hope for the best, as
you need a bit of luck to beat her.



===============================================================================
18. ARENA ..................................................... <ARE>
===============================================================================

After a certain plot point, the Arena will open in Vacance City, where you can
battle sets of monsters for various prizes.  Unlike the normal battles, only
one character can participate at a time.  And, you cannot use the items nor
Support Summons.  In addition, you cannot initially view their stats, even if
you already have the complete Monster entry (once Dororo uses Kanteiganriki
Arte on them, then everyone else can view the stats).  And the prizes differ,
depending on the participant.

Some battles are absurdly hard (especially for Giroro and Kururu), so I suggest
you to lower the difficulty -- it's not like there is any penalty for lowering
the difficulty.

Extra rank can be accessed only after beating the game once.

Anyways, here is the detail:

--------------------------------
Monsters Fought
--------------------------------
 Rank 1
 --------
 Battle 1: Mai Fubuki x1, Hobo Sherbet x2
 Battle 2: Ninjahei x1, Ninken x1
 Battle 3: Oo Umiushi x3
 Battle 4: Kaitei Gaikotsu x2, Kaizoku Yuurei x1
 Battle 5: Tokage Suihei x1, Tokage Kaihei x1, Hinoko Otoshi x1

 Rank 2
 --------
 Battle 1: Kiken Buffalo x1, 10 Man Volt x1
 Battle 2: Sabaku Saurus x2
 Battle 3: Tou no Seibinin x1, Tsukaima x1, Little Witch x1
 Battle 4: Dokudokuhe Doro x2, Skull Heishi x1
 Battle 5: Gachi Muscle x1, Yukikaze x1

 Rank 3
 --------
 Battle 1: Black Tiger x4
 Battle 2: Yasagurenusutto x1, Nukenin x1, Tamuke no Hana x1
 Battle 3: Gansekiseoi x1, Toukutsumeate x1
 Battle 4: Pirates Tokage x2, Captain Tokage x1
 Battle 5: Umitsuki Ghost x2, Mister Madoushi x1

 Rank 4
 --------
 Battle 1: A Nakondaa x1, Jungle Hiruzu x1
 Battle 2: Shinkai Slime x2, Umi no Sokogurashi x1
 Battle 3: Sea Demon x2, Umi Falcon x1
 Battle 4: Doumou Fang x1, Bear Claw x1, Shibbuu Rex x1
 Battle 5: Ansatsu Machine x1, Hayaashi Coyote x1

 Rank 5
 --------
 Battle 1: Shadow Tamama x1
 Battle 2: Shadow Giroro x1
 Battle 3: Shadow Dororo x1
 Battle 4: Shadow Kururu x1
 Battle 5: Shadow Keroro x1

 Extra (Available after beating the game once)
 --------
 Battle 1: Haken Sanzoku x2
 Battle 2: Mushokubutsu x1
 Battle 3: Ukeoi Ooika x1
 Battle 4: Keiyaku Yoroi x2
 Battle 5: Koyou Golem x1


--------------------------------
Prizes
--------------------------------
 Keroro
 --------
 Rank 1:   Terra Battery
           2000 G
 Rank 2:   Dia
           5000 G
 Rank 3:   Soil Blade
           8000 G
 Rank 4:   Super Gundam
           12000 G
 Rank 5:   Code Name (Hustler) + Tokusei Spice
           20000 G
 Extra:    Tonikara Spice x3
           50000 G

 Tamama
 --------
 Rank 1:   Kodai no Hiyaku
           2000 G
 Rank 2:   Emerald
           5000 G
 Rank 3:   Gran Knuckle
           8000 G
 Rank 4:   Z Plus C1
           12000 G
 Rank 5:   Code Name (Grappler) + Tokusei Spice
           20000 G
 Extra:    Tonikara Spice x3
           50000 G

 Giroro
 --------
 Rank 1:   Shouri no Tama
           2000 G
 Rank 2:   Ruby
           5000 G
 Rank 3:   Ice Gunner
           8000 G
 Rank 4:   Z Gundam
           12000 G
 Rank 5:   Code Name (Berserker) + Tokusei Spice
           20000 G
 Extra:    Tonikara Spice x3
           50000 G

 Kururu
 --------
 Rank 1:   Kenja no Ishi
           2000 G
 Rank 2:   Sapphire
           5000 G
 Rank 3:   Hiden Disc
           8000 G
 Rank 4:   FAZZ
           12000 G
 Rank 5:   Code Name (Battle Master) + Tokusei Spice
           20000 G
 Extra:    Tonikara Spice x3
           50000 G

 Dororo
 --------
 Rank 1:   Power Stone
           2000 G
 Rank 2:   Hisui
           5000 G
 Rank 3:   Azoth Sword
           8000 G
 Rank 4:   Qubeley
           12000 G
 Rank 5:   Code Name (Karuwazashi) + Tokusei Spice
           20000 G
 Extra:    Tonikara Spice x3
           50000 G



===============================================================================
19. BALLOON GAME .............................................. <BAL>
===============================================================================

In Gakumon no Machi, there is a man in front of the Library who lets you play
the Balloon game.  It is basically a more difficult form of Giroro's game.

The goal of the game is to destroy all balloons within certain time, using only
Keroro.  All hits do 1 damage, and some balloons can take more than one hit
(balloons with less HP is more red).

There are total of five ranks, and you start at Rank 1.  If you beat it below
certain time, you can move on to the next rank.  Everytime you pass a rank, you
get a reward (only once).

You can check the top scores on the sign board to the right.

Tip:  Feel free to pause the game (X button) or change the target (hold R).
     The time stops during those times.

Rank 1
--------
 Goal:   00:07:00
 Reward: 3000 G
 Method: Mach Spike, Pile Smash, Spin Rush, Mach Spike

Rank 2
--------
 Goal:   00:10:00
 Reward: 8000 G
 Method: (Starting from the left), Mach Spike, Pile Smash, (jump forward),
         Hail Zapper, Hail Zapper, (land), Spin Rush, Mach Spike

Rank 3
--------
 Goal:   00:12:00
 Reward: 10,000 G
 Method: (Starting between the two left balloons), air Freeze Rondo,
         Pile Smash, air Freeze Rondo, Pile Smash, air Freeze Rondo

Rank 4
--------
 Goal:   00:12:00
 Reward: 15,000 G
 Method: (Starting between the two left balloons), air Garuda Wing, (run
         between the next two), air Garuda Wing, air Garuda Wing, (run between
         the next two), air Freeze Rondo, Pile Smash

Rank 5
--------
 Goal:   00:12:00
 Reward: 20,000 G
 Method: (Starting on the green balloon), air Freeze Rondo, (change the target
         to the left-most balloon), Pile Smash, Spin Rush, (change the target
         to the highest balloon), J Anchor, Spin Rush, Spin Rush, Pile Smash



===============================================================================
20. FINAL NOTES / CREDITS / LEGAL INFO ........................ <FIN>
===============================================================================

I did it...  I finished this guide.  Wow, this took a long time.  But dayamn!

Given that I don't know Japanese very well, I am impressed with myself.  Well,
I used various sources to help me complete this guide, but I am the one who
rigorously tested out everything.  This is probably my longest guide.  And a
very detailed one.  I am patting myself on the back here.  I am awesome.

I greatly enjoyed this game.  As stated few times in this guide, I am probably
missing few things.  If anyone finds more info, please let me know.  In fact,
if you find any mistakes in the guide (contents, spelling errors, etc), please
let me know ASAP, and I will fix them.  Thanks.

I would like to thank various sources that helped me to complete this guide:

 https://www.bandainamcoent.co.jp/cs/list/keroroRPG/
 https://wikiwiki.jp/kerororpg/
 https://forums.somethingawful.com/showthread.php?threadid=3525481
   -> Incomplete, but this translates the details into English.

If anyone has any questions/suggestions, feel free to let me know:

hmsong01 AT gmail DOT com

This may be not be reproduced under any circumstances, unless you have my
permission.  It may not be placed on any website or otherwise distributed
publicly without a written permission from me.  Use of this guide on any other
website or as a part of any public display is a violation of copyright, and
therefore is strictly prohibited

Sites with my permission:
 www.gamefaqs.com

If you want permission to use this guide on other sites, just email me.  If you
see this guide on any other site besides the ones listed, please email me, so
that I can put a stop to it.



===============================================================================