Jump Ultimate Stars Jaguar FAQ

Written by shadowboyz Version 1.0
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Contents
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JR1: Character Introduction
JR2: Obtaining and evolving Jaguar
JR3: Jaguar's basic attacks
JR4: Jaguar's Komas
JR5: Jaguar Strategies
JR6: Legal Info and other stuff

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JR1: Character Introduction
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Jaguar, the bizarre man in the sailor suit.  He is virtually unknown when
compared to the huge stars of the Jump world, such as Naruto or Goku,
and sadly it looks like Pyuu to Fuku! Jaguar will never reach American shores.
Jaguar is one of the better playable characters in Jump Ultimate Stars, Jaguar
has decent speed and unpredictable attacks, which can keep your opponents
guessing at what you will do next.

In Pyuu to Fuku! Jaguar, Jaguar is a lone recorder playing musician, facing
discrimination from other musicians, who believe themselves superior to
recorder players.  His luck changes when he meets vulnerable guitarist Saketome
Kiyohiko, who he tries to convert to the ways of the recorder.

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JR2: Obtaining and Evolving Jaguar
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Jaguar is obtained by beating mission two in the Pyuu To Fuku! Jaguar world(has
a recorder as it's icon), which is in the second area you access on the right.
Other worlds in it's world cluster are the Bo-bo-bo world and the Reborn!
world. (has a recorder as it's icon) with full HP.  Mission two makes you grab
a head shaped object (which spawns in the middle of the platform you are on)
and hold it for fifteen seconds. If you don't get the head pause and reset the
mission (third option) Not getting hit while doing this is challenging without
the proper character, I recommend Leenalee, as you can jump to where the head
will spawn, grab it, and triple jump away from your foes until time runs out.
If you don't get hit Jaguar is yours.

Jaguar, like all characters, starts as a help koma and must be evolved to
become a support and battle character.  His evolution chart looks like this:
 S2---S3
 |
H--B4---B5--B6
     |
      -D

Koma               Cost
Support 2: 10 red, 40 yellow, 5 white
Support 3: 100 yellow, 10 white
Battle 4: 200 yellow, 15 white
D(Adds to database): 400 yellow, 80 pink
Battle 5: 50 red, 350 yellow, 20 white
Battle 6: 600 blue, 30 white

Unlocking all of Jaguar's koma costs 60 red, 1090 yellow, 600 blue, 80 white,
and 80 pink gems.

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JR3: Jaguar's basic attacks
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Passive abilities:
-Immunity to Confusion
-Immunity to Paralysis

Ultimate Action (Select) Regain a small amount of your SP bar.

B: Recorder Jab
Hits opponent with his recorder, has a 45 degree range.  Hits 1 time. Does 12
damage to power types and 8 to knowledge/ laughter.

Forward B: Stumble
Falls and hits opponent 1 time.  Decent knockback.  Does 6 damage to power, 4
to knowledge/ laughter.

Up B: Extending recorder.
Recorder extends upward, knocking opponents a few inches off the ground if it
hits. 1 hit, 12 damage power, 8 knowledge/ laughter.

Down B: Recorder Puff:
Blows on recorder.  Causes opponent to switch characters if it connects. 1 hit.
Does 12 damage to power, 8 to knowledge/ laughter.

Jump B: Jaguar swimming
Swims on air using his recorders.   Good for dodging beam attacks. 8 hits,12
damage to power, 8 to knowledge/ laughter.

Y: Ramen Dump!
Drops a bowl of hot ramen on the enemy.  Good for wall breaking. 1 hit. 24
damage to power.  16 damage to knowledge/ laughter.

Forward Y: Jaguar submerged swimming
Does a land version of Jaguar swimming.  Can turn around and hits opponent with
oxygen tank at the end for knockdown.  7 hits.  39 damage to power.  26 damage
to knowledge/ laughter.

Up Y: Jaguar kick
Uses recorder to propel off the ground and kick the opponent.  1 hit.  18
damage to power. 12 to knowledge/ laughter.

Down Y: Jaguar text balloon
Puts on white suit and speaks a huge text bubble.  1 hit. 24 damage to power.
16 damage to knowledge/ laughter.

Jump Y: Jaguar Ramen Swirl (Can be comboed to Up Y attack)
In the air Jaguar pulls ramen out of a bowl and swirls it below him, propelling
him upward and catching the enemy.  9 hits.  34 damage to power.  23 damage to
knowledge/ laughter.

As you can see, Jaguar has quite the variety of attacks, and if they are
deployed well he can keep the opponent guessing about his next move.

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JR4: Jaguar's komas
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This is a description of all of Jaguar's unique koma, including his X and Up X
specials for his 4, 5, and 6 koma forms.

-Boost koma-  These are koma that boost Jaguar's J-soul(hp).  They can be in
1,2, or 3 block shape.
Piyohiko, Hammer and Hamii give Jaguar an 8 J-soul boost each.

-Help koma-

1 square. []
Immunity to battle and support seal effects.

-Support koma-

2 square [] Hahahaha!
        []
Sends out a flying man who stays near the ground.  If the opponent is hit their
attacks are sealed off.

3 square [][] Jaguar counter.
        []
Summons Jaguar in sleeping position.  If hit by the enemy he gets up and does a
large slash with his recorder for 54 damage.

-Battle koma-

4 koma [][]
      [][]
J-soul 144
X special: Jaguar Fart.
Lags for a while, then hits enemies directly in front and back of him 1 time.
54 damage to power, 36 damage to knowledge/ laughter.

Up X special: Jaguar healing dance.
Heals around 1/4 of jaguar's hp after a long delay.

5 koma [][]
        []
        []
        []
J-soul 160
X special: Jaguar Dash Attack
Jaguar dashes forward for a short while, and if he hits an opponent he grabs
them, headbutts them, and then two white creatures appear on both sides of the
opponent and shout, launching the opponent sky high.  2 hits.  60 damage to
power.  40 to knowledge/ laughter.

Up X: Jaguar Dance
Does a LONG dance, at the end of which either 3 bombs or three J-Coins appear.
Worthless.

6 koma [][]
      []
    [][][]
J-soul 176
X special: Summon Drummer
Summons a kid with drums who moves forward slowly, hitting enemies with his
drumsticks. 12 hits.  69 damage to power. 46 damage to knowledge/ laughter.

Up X special: Summon drooler
Summons a kid who drools onto the platforms below jaguar.  Causes speed down on
enemy.  4 hits.  120 to power, 80 to knowledge/ laughter.

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JR5: Jaguar Strategies
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Jaguar is an excellent character, but he does have some flaws, mainly a lack of
good specials.  Thus, it is important to cover for him with some powerful
supports, or another character with good specials.  (I like Tsuna.)
Good supports for Jaguar are:
Trunks 3 koma: Can be used at any time and does 30 something damage.  Brokenly
cheap.
Seiya 3 koma:  Same as trunks 3 koma.
Satsuki 2 koma (Ichigo 100%) If you use 4 koma Jaguar's Up X special immediatly
after activating her you recover 450 hp.
Sena 3 koma:  Immobilizes opponent, making them vulnerable to attacks from
behind.

Most importantly though, Jaguar is a basic attacker, and here are some good
strategies for him.
Combo---Up Y + Jump Y
Knocks opponent into the air, then you can hit them with two (or 3 if you have
a triple jump help koma equipped) ramen swirls for around 100 damage.

Use the above combo whenever you have the chance, and remember to mix it up
with Jaguar submerged swimming and his B attacks.  Jaguar can get damaged
quickly though so after doing an attack/ combo run away and wait for a chance
to strike again.  Use trunks or another support if your opponent catches you,
seeing as you should never use Jaguar's specials you should have energy to
spare.

---More supports, combos, and a better strategy coming when the weather isn't
40 degrees farenheight where I live.---

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JR6: Legal Info and other stuff
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Copyright 2007 Joshua Norton aka shadowboyz
Written on January 15, 2007.

This may be not be reproduced under any circumstances except for
personal, private use. It may not be placed on any web site or otherwise
distributed publicly without advance written permission. Use of this
guide on any other web site or as a part of any public display is
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All trademarks and copyrights contained in this document are owned by
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Only www.gamefaqs.com may use this FAQ.

Questions and suggestions may be mailed to [email protected], include Jaguar
FAQ in the title, or I will delete it as spam.
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Thanks to:
Genroh - Without your help I would have never beaten some of the tougher
missions.

Shonen Jump:  For publishing the awesome manga in this game!

Nintendo:  For making the NDS system to house this fantastic game.

Gamefaqs:  For hosting this FAQ.

All the Users of the JUS boards at Gamefaqs:  For being a great, fun community!