======================================
JAMES CAMERON'S AVATAR: THE GAME
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COMPLETE DS WALKTHROUGH
V 1.01 Completed 10/05/2010 (typos rectified)
V 1.10 Completed 30/05/2010 (names of missing three lore, and
directions added)
V 1.11 Completed 02/06/2010 (fix grammatical errors)
V 1.20 Completed 20/08/2010 (directions added)
Written and maintained by Terry Nicholson
Copyright 2010 Terry Nicholson (
[email protected])
This walkthrough may not be reproduced under any circumstances except
for personal, private use. It may not be placed on any web site or
otherwise distributed publicly without advance written permission. Use
of this guide on any other web site or as a part of any public display
is strictly prohibited, and a violation of copyright.
======================================
INTRODUCTION
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After searching unsuccessfully to locate a document such as this, I
decided to make a complete walkthrough of the game, from beginning to
end. I have never written one before, so I hope it is easy to follow
and is of some help to somebody out there.
Obviously it's not the only way to complete the game, but it's a step
by step account of the way I did it. Every time I moved in any
direction, I wrote it down.
I only managed to collect 69 of the 70 lore hidden throughout the game,
so feel free to email me with the location of the one I am missing. I
will include the details within the walkthrough, and also a personal
credit here.
Alan J. Logie-Campbell provided the names of two of the missing lore
(one location is still required).
Thanks to kerrie manning for providing information about the location
of the (69) Essence Seeds lore. I had already collected this lore, but
somehow missed including it in the walkthrough.
Credit goes to willow5335 for providing the following information about
the (70) Howling Orb. "Howling Orb is found in the upper Map of
Greenhome in the highest northeastern corner of the map, past some
boulders that have to be smashed with the Maul."
Some important points;
1. Lore which are dropped by creatures, are dropped randomly. While it
is possible, they may not necessarily be found at the exact same place
I came across them.
2. Directions of left, right, up and down used in this walkthrough
refer to a general movement toward that side of the lower screen as you
are looking at it
3. I have not included directions on how to fly the banshee in this
walkthrough - it is pretty straightforward and really needs no
explanation
4. The number of hits required to kill a creature is included in
brackets when you first encounter a new enemy. This number will become
less as your weapons are upgraded
5. You can equip a selected weapon by pressing and holding the L
button. The weapon will remain equipped until the button is released.
6. Pressing the A button will replenish the Arlek seed level of the
healing button - while in difficult battles, remember to use this
option after filling your health meter
7. Save your game every time you pick up lore, and also every time you
start a new objective. You can also save at other times if you wish,
but I think using these save points would be the bare minimum
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ABBREVIATIONS
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This is a list of abbreviations used throughout this walkthrough.
1. (X) = load new screen
2. AD = alarm drone
3. b/gb = key type device used to place a ball, causing grey block/s
to move either up or down (short for ball/grey block)
4. BM = bomb machine
5. CP = control panel
6. CR = cracked rock (breakable with maul or bomb)
7. ESC = essence seed container
8. H = Hammerhead
9. LSS = lore sharing shrine
10. MP = moving platform
11. MS = monkey slot
12. SP = sky person
13. SPG = sky person armed with a gun
14. SPS = sky person carrying a shield
15. WS = whip swing (use the whip to swing across a gap)
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OBJECTIVES
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1. Find Omati
2. Olo'eyktan's wisdom
3. Escape the village
4. From the sky
5. To the elders
6. No time to lose
7. Elder prisoners
8. The elders speak
9. Hometree's secret
10. Save the willow
11. To the skycliffs
12. Who is she?
13. Stranded
14. Insight
15. The research lab
16. Behind enemy lines
17. Evacuation
18. Air to breathe
19. Willow rescue
20. Find the hermit
21. Seek out the bow
22. Insect collection
23. Return to Lungoray
24. Rendezvous at the lair
25. Hammerhead's path
26. The bone willow
27. The caretaker
28. The last willow
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BOSS BATTLES
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A. AMP suit
B. Digger
C. Ravenous plant
D. Thanator - part 1
E. Thanator - part 2
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LORE
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(1) Tapirus
(2) Matriarch
(3) Pandora
(4) Hellfire Wasp
(5) Sky Seer
(6) Viperwolf
(7) Direhorse
(8) Elders
(9) Worker
(10) Potent Fruit
(11) Patriarch
(12) Hometree
(13) Soldier
(14) Power Box
(15) Patrol Drone
(16) AMP Suit
(17) Unobtanium
(18) Tetrapteron
(19) Molly
(20) Na'vi Weaponry
(21) Eywa Provides
(22) Electric Drone
(23) Dr. Ossman
(24) Oxygen Pod
(25) Site 32
(26) Link Room
(27) Seeing
(28) Control Panel
(29) Whip
(30) Dinicthys
(31) Digger
(32) Banshee
(33) Bioluminescence
(34) Lungoray
(35) Na'vi Skin Pattern
(36) Pandoran Atmosphere
(37) Nerve Plant
(38) Organic Door
(39) Glow Worm
(40) Sturmbeest
(41) Prolemuris
(42) Lore Shrine
(43) Alaksi Nari Legend
(44) Sacred Willow
(45) Electric Fence
(46) Moving Platform
(47) Na'vi Queue
(48) Turret
(49) Shield Soldier
(50) Alarm Drone
(51) Woodsprite
(52) Helicoradian
(53) Ravenous Plant
(54) Boneyard
(55) Hexapede
(56) Bow
(57) Thorn Walls
(58) Staff
(59) Maul
(60) Vegetal Chest
(61) Eywa's Roots
(62) Hammerhead
(63) Ar'lek Seed
(64) Scorpion
(65) Mines
(66) Thanator
(67) Science Lab
(68) Sling (location required)
(69) Essence Seeds
(70) Howling Orb
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QUEST LORE
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a. Animal Influence
b. Sky People
c. Willow Control
d. Scientific Research
e. Dreamwalkers
f. Unexpected Allies
g. Alaska Navi
h. Natural Order
i. Infection
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=--=-=-=-=-=-=-=-=-=-=-=-=-=-=
WALKTHROUGH! WALKTHROUGH! WALKTHROUGH! WALKTHROUGH!
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=--=-=-=-=-=-=-=-=-=-=-=-=-=-=
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1. FIND OMATI
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Follow the trail around to the left. Drop down a level, head right
along the rock face and jump the two gaps - then cross the bridge (X)
Continue right to the lower level, then up the stairs above you, down
the stairs to the right and talk to Omati.
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2. OLO'EYKTAN'S WISDOM
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Enter the cave and talk to Olo'eyektan. He will give you the war
staff. Proceed left into the training area and talk to the guard.
Complete your training as directed and Olo'eyektan will enter to talk
to you. Leave the cave in search of Omati.
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3. ESCAPE THE VILLAGE
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From this point onwards, use a sweep attack to break everything you
can. When broken, shrubs and crates will reward you with essence seeds
(currency) and Arlek seeds (health). I will assume that all breakables
will be dealt with on your travels, so I won't mention them again in
this walkthrough.
Proceed to the right until you see a block obstructing your path.
Touch the block with your stylus and two flashing arrows will appear.
Continually touch the upper arrow until you are able to pass. Climb the
stairs and turn right (X)
Follow the path until you come to a lower level with two tapirus
(pigs). Drop down and introduce them to your War Staff (they will each
take 2 hits to kill). Move down and left and pull the block out of
your path. Move around the tree and down to the next clearing. There
are two more tapirus here. Deal with them and one will drop the (1)
Tapirus lore. Continue down and climb the stairs to the left. Take
out the wasp, smash the essence seed container (ESC) and keep going to
kill two more tapirus above the stairs. Go to the lower level, talk to
the guard and head left (X)
The building is a lore sharing shrine (LSS) where you learn wisdom to
upgrade your health and weapons. Enter the building (X)
Talk to Tsahik and you will receive the (2) Matriarch lore and also the
(3) Pandora lore. When the Pandorapedia opens, touch the Na'vi icon,
then the Matriarch lore icon. Touch "learn" to gain an extra health
dot. Use the back arrow to the Pandorapedia main page and touch the
Creatures icon, then the Tapirus lore icon. Learn the wisdom for
another health dot
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HINT: Essence Seed/LSS Loop
========================================================
Follow these directions if you don't have enough essence seeds. Leave
the LSS (X) and head left. Climb the stairs and take out the wasp and
two tapirus. Follow the upper rock face down and climb the stairs to
the right. Ignore the banshee (you get to ride him later). After doing
some shrubbery pruning, turn and go back down the stairs. Drop to the
lower level and take out the two tapirus. Continue up and right, all
the way back to the LSS. Enter (X)
Repeat as necessary until you have collected the desired amount of
essence seeds.
========================================================
Now you should have five health dots, leave the LSS and head left and
down. Take out the two tapirus and exit from the bottom of screen (X)
Climb the stairs to the empty landing and jump the gap where you
entered this area. Pull the block out of your path and climb the
stairs. Push the other block out of your path. Drop down and
eradicate two tapirus, then continue right and talk to Omati.
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4. FROM THE SKY
======================================
Exit to the right (X)
Follow the path past the stairs to the area with the trees. Climb the
stairs and head right. Take out the two wasps in the area below, and
one of them will drop the (4) Hellfire Wasp lore. Touch the totem to
receive the (5) Sky Seer lore. Use the stairs to reach the area above.
Hit the purple blob to turn it blue which will open the gate. Go
through and deal with the wasp and six tapirus. Climb the stairs to the
left. Continue left up another set of stairs. Keep going left and
smack the wasp. Drop down and turn the blob purple, then drop down
again, take out the two tapirus and turn the second blob purple to open
the gate. Go through and drop down. Kill the two wasps and two
tapirus, and move right. When you can go no further, exit to the top
of screen (X)
On the upper level you will find two tapirus and an ESC. You know what
to do. Turn both the blobs blue and exit through the gate. Go up the
stairs, across to the right, then drop down and talk to Omati. Take
out the two viper wolves (3 hits each) and you will receive the "a.
Animal Influence" quest lore
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5. TO THE ELDERS
======================================
Exit through the gate and kill the wolf. Climb the stairs to meet the
two tapirus. Jump the gap and go down the stairs. Take out the two
tapirus and two wolves - one will drop the (6) Viperwolf lore. Climb
the stairs to the left, kill the pig and wolf, then continue down to
battle a second wolf. Follow the path down, go down the stairs and
touch the totem to receive the (7) Direhorse lore. Go back up the
stairs and exit left (X)
Break the ESC, then drop down and cream the two pigs. Climb the stairs
and swat the wasp, move to the bottom of the screen and take out the
two pigs. Go down the stairs and down to the willow tree where you
will talk to Lompo
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6. NO TIME TO LOSE
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Go up the stairs to the left and exit (X)
Go past the banshee, drop down a level and take out the wasp and two
pigs. Continue up and right, take out two more pigs and enter the LSS
(X)
Learn wisdom and exit (X)
Travel left and up across the big bridge (X)
Go up the stairs to the left, follow the path up, then drop down and
exit to the top of the screen (X)
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7. ELDER PRISONERS
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Move up/left to a clearing with a heap of crates and two sky people
(SP). Kill them both, then go up the stairs to the platform and jump
the gap. Move right, drop down and save the elder Onantu. You will
receive the "b. Sky People" quest lore and the (8) Elders lore. Go
through the gate that opened and move to the upper left. Deal with the
two pigs and two wolves. Pick up the ball and walk onto the grey
block. Throw the ball into the hole and wait for the block to rise. I
will refer to this device as a b/gb throughout the remainder of this
walkthrough. Move left, take out the three SP to open the gates and
climb the stairs. Save elder Malimi. Move right, drop down a level and
exit to the top of the screen (X)
Turn the blob blue, continue up and climb the stairs to the right. Go
down and jump the gap to get the ESC. Pick up the ball and drop down a
level. Use the b/gb to get up to the blob. Turn them both purple and
exit through the open gate. Follow the path, drop down and smash the
three SP. One of them will drop the (9) Worker lore. Go up two sets
of stairs and deal with the two SP. Climb the stairs and save elder
Nera'nak
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8. THE ELDERS SPEAK
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Move right and drop down to the level below the fence. Go up/right
past the stairs and climb the next set of stairs to the upper level.
Jump the gaps avoiding the steam, and touch the totem to receive the
(10) Potent Fruit lore. Drop down, go back past the stairs you just
climbed to the right, and follow the path down avoiding the steam.
Climb the stairs an kill the two SP, then go left/down past the two
blocks and drop down. Avoid the steam and exit right (X)
Drop down and talk to the elders. Go through the gate and touch the
light to get the sling. Move left and use the sling to bounce a ball
off the wall into the blob, turning it blue and opening the gate. Go
back and talk to the elders again
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9. HOMETREE'S SECRET
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Turn the blob blue (sling) and use the gate. Kill the three wolves and
use the higher b/gb to get to the blob. After turning it blue, use the
lower b/gb to get through the gate. Follow the path around past the
water and enter the LSS (X)
Learn the wisdom and exit (X)
Move down and climb the stairs. Kill the three wolves and move left.
Drop down a level and turn the blob blue. Go through the gate and exit
to the bottom of the screen (X)
Keep heading down until you meet up with Olo'ekytan. He gives you the
healing button and the (11) Patriarch lore
======================================
10. SAVE THE WILLOW
======================================
Move up and go to the stairs. Double back down through the gate and
follow the rock face around to the left. Drop down and touch the totem
to get the (12) Hometree lore. Go up/left and into the cave (X)
Go up and left, down through the open gate, follow the path left into
the clearing and kill the three pigs. Use the sling to bounce a ball
off the wall and turn the blob blue. Go up through the gate and grab
the ball. Use the b/gb to reach the upper level. Move right to the
edge avoiding the steam and sling the blob blue. Drop down and use the
open gate, follow the thorn path to the right and kill the three pigs.
Grab the ball from the bottom right corner and double back to use the
b/gb. On the upper level, move right and up the stairs. Take out two
SP, keep going right and down to the end. Bounce a ball off the wood
to turn the blob blue, double back to the grey block and climb the
stairs. Move left and kill three SP. Break the ESC in the room above,
and then head down and drop to the lower level. Drop down again and go
up through the gate. Follow the thorn path to the right, and at the
end go down and left. Bounce a ball off the wall to turn the blob
blue. Go through the open gate and across to the cave stairs (X)
Follow the path and grab the ball. Return to use b/gb to go to upper
level. Move left and kill the two SP. Drop down a level and move left
to spank another two SP. Climb the stairs and smash the crates.
Double back to the path leading up. There are two SP here, but one of
them is armed with a gun (SPG) and will take three hits to kill. At
the base of the stairs, bounce a ball off the wall (over the canyon) to
turn the blob blue. Go up the stairs, to the right, drop down a level
and go through the now open gate (X)
Follow the path up and climb the stairs. Kill the two SPG, move left
and drop down a level. Rearrange the blocks to form a path from the
right upper level (where you entered) to the upper level at the top of
the screen. Go up the stairs and across the block path you just made.
Pick up the ball, climb the stairs and follow the path around and down
a level to use the b/gb. On the upper level go into the cave (X)
Move down and left to kill two SPG. One will drop the (13) Soldier
lore. Stand outside the gate and sling the blob blue. Go through the
gate and climb the stairs. Grab the ball and throw it to the lower
level on the right. Drop down and kill the two SPG. Head up and climb
down the stairs near the block. Move it to the middle of the two upper
levels. Using the block, jump across the gap and kill the SP and SPG,
then turn the blob blue. Double back to the block and pull it through
the open gate. Now go up the stairs, pick up the ball and jump the gap
using the block. Use the b/gb and move over the bridge. Kill the two
SPG and move to the lower left of the area. Use the sling to bounce a
ball from the power block to the uncharged block. Jump the gorge and
exit to the bottom of the screen (X)
Drop down and dance with SP and two SPG. Continue down through the
gate and beat up another SP and two more SPG in this area. Take the
ball to use the b/gb on the far right. Pass the steam jets and pick up
the ball. Drop down a level, move left up the stairs and use the b/gb.
Go back to the right and grab the other ball. Bring it up the stairs
and across the gap to the left to use the b/gb. Go back to the three
grey blocks and turn the blob blue. Double back to where you just were
and jump to the grey block, then up and go through the gate. Follow
the path left and down the stairs (X)
Go right through the thorn path, grab the ball and bring it back to the
b/gb here. Drop down and kill the two SPG, then go left and down a
level to fight another two SPG. Move up through the gate and grab the
ball. Head down, then right up the stairs, then climb the next set of
stairs to use the b/gb. Move down and right, climb the stairs and jump
across the grey blocks. Follow the path up an into the cave (X)
Go right and up into the cave (X)
Move down and take out the SPG. Jump the gaps to the right and fight
another SPG. Move up, jump the gap and follow the path to the right
avoiding the steam. Take out the drone (three hits), head left and up
the stairs to fight two SPG. Continue down and right, jump over the
gap and go down the stairs. Turn the blob blue, then return to the
left of where you had your last fight. Drop down and head left to the
bridge. Go over it and smash the drone and the SPG. Drop down and
position the blocks to get to the other side, then jump over. Head
right and bounce a ball off the wall to turn the blob blue. Head
through the gate, up through the next gate, climb the stairs and break
the drone. Drop down left and turn the blob blue. Move back through
the gate and position the two blocks so you can jump the gap. Move up
and around the path (past the steam) and up the stairs. Jump across
the blocks and move to the far left - killing the drone along the way.
Bounce a ball from the power block to the uncharged block, drop down
and cross the new bridge. Deal with the drone and the SPG, and exit to
the bottom of the screen (X)
Move left, down two levels and into the cave (X)
Follow the path to the totem and touch it to receive the (14) Power Box
lore. Exit through the cave (X)
Drop down and kill the drone and the SPG, then exit to the bottom of
the screen (X)
Go right and up the stairs, and exit to the top of the screen (X)
Move up and kill the drone. Go right and up the stairs to get the
ball. Carry it over the grey blocks, climb the stairs and head down to
the edge. Throw the ball to the b/gb, and cross the grey blocks.
Follow the path around and through the steam jets. Drop down a level
and kill the two drones. One of them will drop the (15) Patrol Drone
lore. Go to the far left and bounce a ball from the power block to the
two uncharged blocks. Go right and down and get onto the moving
platform (MP). When the three platforms come together, move right and
up to the highest of the three. Use the sling to turn the blob blue.
Move to the bottom right platform, then the next right platform and
jump off at the land on the right side. Move the blocks into position
to jump the gap, then head left and up through the gate, climb the
stairs and head down to jump across the blocks. Climb the stairs and
wallop the two drones. Go up and left down the stairs to fight three
SPG. Grab the ball from the room through the gate, come back and go
down the stairs. Use the b/gb and beat up on another drone. Go up the
stairs and hit the bomb machine (BM). Pick up the bomb and throw it
near the rock with the crack (CR) - stand clear and wait for the bang.
Exit through the opening (X)
Keep going up and cross the grey bridge next to the fan (X)
You will receive the "c. Willow Control" quest lore
======================================
BOSS BATTLE - A. AMP SUIT
======================================
Dodge the suits bullets and hit the BM. Just after the suit fires at
you, pick up the bomb and toss it at the suit. While it is stunned,
hit it with your war staff and retreat before it gets up again. Repeat
this three times, then the suit will crush the BM. Use the other BM to
repeat the process three more times, before the suit destroys it too.
Next, just run around avoiding the suits bullets. It will throw a bomb
at you. When it lands, pick it up and toss it back to stun the suit
again. While it is stunned, give it a whack with the war staff and
retreat before it gets up again. Repeat this twice and you're done.
After the battle you will receive the (16) AMP Suit lore. Touch the
light then walk into the glowing area. Complete the puzzle to be given
the banshees help.
======================================
11. TO THE SKYCLIFFS
======================================
Go left up the stairs and exit left (X)
Go past the banshee and you are in the essence seed/LSS loop. Go to
the LSS (X)
Learn the wisdom and leave (X)
Head back to the banshee and go for a flight to the Skycliffs (X)
Drop down a level and head right/up. Climb the stairs and pass the
LSS. Drop down to the right and cross the wooden bridge (X)
Head down and across the bridge. Kill the wolf, continue around to the
right and across the bridge. Kill the wasp. Go up through the opening
and kill two more wasps. Return to the stairs and jump to the totem to
get the (17) Unobtanium lore. Drop down and go left, then up, then
right across the bridge. Head up and jump the gap. Follow the path to
your right and down, then jump the gap. Climb the stairs, jump the
gap, drop down, jump the gap and head up/left. Kill the two wasps,
then climb the stairs to touch the totem and receive the (18)
Tetrapteron lore. Go back right and across the bridge (X)
Watch out for falling rocks. They are easy enough to avoid if you just
run through here quickly. Make your way to the bridge on the bottom
right. Once you cross it, the falling rocks will stop. Follow the
path to the ball, killing two wolves on the way. Take the ball back to
use the b/gb and climb the stairs. Move right and use the lever once.
Move up and drop down a level. Kill the three wasps and continue up
and over the bridge (X)
Move up/left and talk to Molly. You will receive the (19) Molly lore.
======================================
12. WHO IS SHE?
======================================
Move up to the MP, then up to the next MP, then jump right to the totem
to get the (20) Na'vi Weaponry lore. Go back to the MPs and go to the
left platform, move up and jump off. Use the lever two times and cross
the platform bridge. Bring the ball back and drop it near the lever.
Use the lever three times, then use the b/gb and exit to the top of the
screen. Beat up the two SPG and head left. Use the ball in the first
b/gb, jump to the other side and move both of the blocks. Go back and
get the ball. Use it in the second b/gb and jump the gap. Move down
and sling the blob blue. Climb the stairs and kill the SPG. Drop
down, go though the gate and across the MPs. Take on the two SPG, then
head left and sling the blob blue. Use the b/gb - the ball is up the
stairs on the lower right of this area. Go up an across the bridge to
Molly. Follow her to the left (X)
Go up and across the bridge and kill the SP carrying a shield (SPS).
Use the MPs to the left to catch up with Molly again.
======================================
13. STRANDED
======================================
Use the MP to the left, and then go down to the lever. Use it once and
head down. Follow the path to the next lever, use it three times and
walk down. Take the ball to the b/gb on the right and flick the
switch. Take the ball back to the lever, drop it and use the lever
twice. Grab the ball and use the b/gb. Sling the switch, drop down
and head up to the lever. Use it once and go left. Sling the switch
to save Molly and receive the "d. Scientific Research" quest lore.
======================================
14. INSIGHT
======================================
Use the MP to the right and enter the cave. Touch the light to receive
the whip.
======================================
15. THE RESEARCH LAB
======================================
Using the whip, whip swing (WS) across the gap to the right and go out
the door. Move down, WS down, WS right, jump down and walk down across
the bridge (X)
Move down and jump the gap, go left up the stairs and then down across
the downwards direction bridge (X)
WS right and go to the end avoiding the steam jets. Move the box into
the gap. Go up the stairs and jump across to the totem to get the (21)
Eywa Provides lore. Head back left and WS to the main platform. WS
down to the area with the SPG. Take a bomb up the stairs and blow up
the CR. Continue right, drop down a level, climb the stairs and flick
the switch. Drop down a level and climb the stairs above you to smash
the ESC. Go to the bottom of the screen and use the MP to cross the
gap and kill the drone. When you see the BM, move up/right directly
across the gap from it. Hit it with the whip, then grab the bomb with
the whip and throw it to the CR. Head left past the CR, and then down
across the bridge (X)
Go left and kill the drone. Climb the stairs and go right, then climb
the stairs at the end. Move down and left and blow up the CR blocking
the path. In the next area, kill the SPG then move right and up the
stairs. Move right, drop down a level and whack the SPG and drone. WS
up across the gap and kill the SPG. Use the whip to get a bomb and
blow up the CR up the stairs. Head right across the MPs, drop down a
level and get onto the top MP. Bounce a ball off the top wall to flick
the switch. Move to the lower MP, then right and take out the two SPG
in the next area. Get back on the MP and sling the switch. Ride the
MP that just started moving to the next stationary MP, and sling the
switch to the upper left. Jump the gap to the right and demolish the
drone. Move onto the next MP and meet another drone at the end. WS
right and kill the SPG, then move into the corner where the BM is to
your left and the steam jets are above you. Get a bomb and take it
past the steam to blow up the CR. Repeat this process to blow up the
other CR. Move the bottom crate to the right, move the left crate down
and right, and then move the other left crate up. Go through and break
the drone (don't forget the ESC up the stairs here), and exit to the
top right of the screen (X)
Take a bomb and throw it across the gap into the opening. Sling the
switch and head up through the door. Kill the drone here to receive
the (22) Electric Drone lore. Kill the SPG and get onto the MP in the
top left. Stand by the BM and place a bomb onto the MP just as it is
about to move. When the MP comes back, get on and head through the new
opening to receive the (23) Dr. Ossman lore. Take out the drone and
SPG in this area, before moving the crate down into the gap. Return to
climb the stairs that were in front of you when you got off the MP.
Head up, across the gap, up the stairs, across the gap and right to the
skylight (X)
(X)
You will receive the "e. Dreamwalkers" quest lore
======================================
16. BEHIND ENEMY LINES
======================================
Head right and jump the gap, then up, right, down and follow the path
to the open door. Make sure you have your whip selected. When you go
through the door, take out the drone, then use the whip to take the
shield from the SPS and kill him. Go up through the next door and use
the switch to release the banshees.
======================================
17. EVACUATION
======================================
Use the MP to cross the gap and ride the banshee to Distant Forest. Go
to LSS (X)
Learn wisdom and leave (X)
Go up to climb the second set of stairs and exit to the top of the
screen (X)
Jump the gap over the water, and move up around the electric barrier.
Take out two drones and two SPG. Use the sling to electrify the
uncharged block, then go through the newly opened door. Head up, jump
the gap and talk to Molly to receive the (24) Oxygen Pod lore.
======================================
18. AIR TO BREATHE
======================================
Use the three MPs to cross the gap, then climb the stairs and kill the
SPG. Use the next MP to jump the gap and grab the keycard. Drop down
a level and head left, down, jump over the gap and talk to Molly again
to receive the "f. Unexpected Allies" quest lore. Head right and touch
the control panel (CP) to open the door. Go through and follow the
path to exit to the right of the screen (X)
Head right, electrify the block, go through the door and kill the SPG.
Move to the top right of screen in this area and WS to the MP. WS
again to the other side and take out two SPG. This next bit can be
quite difficult, and requires perfect timing. Jump across the two MPs
above you to the solid platform and stop. When the timing is right,
jump across the two MPs above you to the other side. Kill two SPG and
climb the stairs. Flick the switch (it's on a timer) and climb the
stairs. Touch the totem to receive the (25) Site 32 lore. Drop down
to the lower level and head back across the four MPs (be patient and
remember to get the timing right). Head right and up the stairs.
NOTE: If you took too long to get here, the electric barrier will
reappear and you will need to retrace your steps to flick the switch
again. Follow the path down, left and down across the electric floor.
From next to the door, sling to electrify the two blocks, then exit to
the bottom of the screen (X)
Move right and down a level, then kill the three SPG. Climb the stairs
to the right of screen, go left and exit to the top of the screen (X)
Move up and stop just before the opening. If you time this bit right,
the turret shouldn't be a problem. Look at where the turret is facing,
and when it turns to the left of you duck around the corner and flick
the switch. Continue on to flick the three other switches in a
clockwise direction. Climb the stairs to the top right of this area,
follow the path down then left, and jump the gap to get the keycard.
Drop down a level and exit to the bottom of the screen. Drop down a
level and deal some punishment to the three SPG, then use the CP in
this area (down/left). Go left and use the MP, jump onto the
electrified platforms and move down to the next MP. On the other side,
climb the stairs and WS right. Move up and touch the totem to receive
the (26) Link Room lore. Go back and climb the stairs to get the
keycard and sling the switch across the way. Double back the way you
came to exit this area, and climb the stairs by the door where you came
in. Use the CP and go through the door. Follow the path down until
you can go no further and head right. Use the sling to electrify the
two blocks, head to the new electric barrier (up/left) and electrify
the block. Go back to the lower lever and turn it until you can exit
to the MP. Ride it to the left and jump up to the lever, turn it once
and move up to electrify the block. Turn the lever once and move left.
Go through the door, up and right to kill two drones and grab the
keycard. WS right, kill the drone and smash the ESC. Drop down a
level, head down and use the lever to exit right. Kill the drone and
use the CP. Go through the door and keep heading up until you flick
the switch. Double back to the lever, turn it once and follow the path
up until you go through the door. Head right, climb the stairs and
exit the screen (X)
Head right. In the next area, take out the SPG first and then dispose
of the AMP suit. Climb the stairs at the top of the area and smash the
generator. Drop down, head right and enter the cave door (X)
Touch the light to receive Prolemuris (the monkey). Use it to go
through the slot and turn the blob purple. Exit to the bottom of the
screen (X)
======================================
19. WILLOW RESCUE
======================================
Ride the banshee to Highcrags. After visiting the LSS to learn your
wisdom, move down, jump the gap and exit to the left (X)
Move left and climb the stairs. Deal with the two wasps, smash the ESC
and flick the switch. Drop down a level and use the MP to cross the
gap. Kill the two wasps and continue down to use three more MPs to
cross the gap. Kill the wasp, follow the path up and jump the gap.
Move right to use the next MP, climb the stairs, kill another wasp and
move left. Ride another MP across another gap and climb the stairs to
the left. Use the lower left path and WS across the gap. Follow the
path to touch the totem and receive the (27) Seeing lore. Head back
and WS right, climb the stairs and go left. Exit to the top of the
screen (X)
Go right and than up. Bump uglies with the two SPG, and move around
the tanks to the left to dance with two more SPG. Stand under the
electric barrier just below the door, and sling down/left to flick the
switch. Go through the door before the timer resets the switch. Jump
the gap and move up, then left. Switch to the monkey, touch the box at
the end of the land, and guide the monkey along the pipe to reach the
keycard. Use the CP, go through the door and head left onto the MP.
WS up, jump the gap and kill the SPG. Keep going right and down until
you reach the bottom level. Jump the gap and kill the two SPG, then
jump the gap left and enter the large cave (X)
Head down the stairs and go all the way to the bottom of the screen,
killing the two SPG along the way. Touch the totem to receive the (28)
Control Panel lore. Go back up the path to the area with the monkey
slot (MS). Throw the monkey over the barrier, use the MS and flick the
switch. Change back to Nok and move down to where the MP is next to
the barrier. Throw the monkey onto the MP, and jump left to enter the
MS. While avoiding the jet streams, follow the path around to flick
the switch. Go and use the top MP to cross the gap, kill the two SPG
and exit to the top/right (X)
Head down, killing two SPG and touch the totem to receive the (29) Whip
lore. Go back to the top right and use the lever once. Move up, climb
the stairs and flick the switch. Double back and use the lever once
more, then move right. In the large area, take out the two SPG and two
SPS, then head down and climb the stairs to another MS. Switch to
monkey, go through the MS, head left and use the MP to cross the gap
and flick the switch. Drop down and go left to the lever. Use it once
and move down across the gap, and on to get the keycard. Drop down a
level, then follow the path all the way up and exit to the left of the
screen (X)
The two SPG are back here now, so take them out then use the CP. Once
through the door, kill the SPG and move left. Throw the monkey onto
the MP to get into the MS. Use the pipe to reach and flick the switch
(avoiding the stem jets on the way). Go right, then down and kill
another SPG. Walk down the stairs to battle two more SPG and another
SPS. Go left, and then exit up and left through the door (X)
Move down onto the MP. Move around to the right and down, and jump off
to the right just before you hit the electric barrier. Move down and
throw the monkey to the MP. Jump left and climb the stairs to get the
keycard. Switch back to Nok. Go up and left (using the MP to jump the
gap), climb the stairs and use the CP. Go through the door, down the
stairs and onto the MP. Jump to the next MP on your right, then down
to the ledge. Exit to the bottom of the screen (X)
Move down and right to battle an AMP suit on a platform. Exit to the
top of the screen (X)
Head up and break the drone. Use the monkey to climb along the pipe
and flick the switch to open the door. Smash the ESC, go left and up
the stairs and kill the drone. Head right across the MPs, kill the
drone and climb the stairs. Go down the next set of stairs and use the
monkey to flick the switch. Move up the two sets of stairs, go left,
use the platforms to reach the top level, move right and flick the
switch. Drop down a level and exit to the right (X)
Use the MPs at the bottom of the screen to reach the keycard, then
return to here and use the upper MPs to reach the CP. Go through the
door, up and left, down the stairs and take out a SPS. Go half way
across the electrified floor and move down, climb the stairs and sling
the switch. Go back to the formerly electrified floor, move right and
climb the stairs to get the keycard in this area. Go back down the
stairs and left to the CP. Go through the door and exit up. Climb the
stairs to the right and then go up the stairs to smash the ESC. Drop
back down and dispose of the five drones, go back down the stairs and
exit up (X)
Go right and up through the light blue door (X)
Move up and left through the light purple door (X)
Touch the totem to receive the (30) Dinicthys lore. Drop down and use
the MPs to cross to the keycard and kill the two drones. Climb the
stairs and use the green door (X)
Head back up and right, and go through the light blue door (X)
Move down right and up into the yellow door (X)
Use the CP, move down and left across the electrified floor panels, and
go through the orange door (X)
Kill the two SPG and the SPS, and move up into the dark blue door (X)
Go right into the pink door (X)
Flick the switch and drop down a level. Use the MP to cross the gap
and enter the door (X)
Move left, jumping the two gaps, to enter the white door (X)
Move up and sling the switch. Use the platform and move up to climb
the stairs. Go right and through the red door (X)
Get the keycard and go back through the red door (X)
Move left, down, across the two gaps, left across another gap and use
the CP. Go down, up the stairs and through the light green door (X)
Move down and defeat the two SPG and the SPS. Head down and left and
up the stairs. Use the sling to flick the switch across the way. Drop
down, go down the stairs and flick another switch. Go down to the
bottom level and use the MP to cross the gap. Move up, climb the
stairs and exit through the door (X)
Climb the stairs and drop down to the lower level
======================================
BOSS BATTLE - B. DIGGER
======================================
When the drill extends, run in and hit the exposed door with the war
staff, then retreat. Wait until the drill extends again, and send the
monkey into the exposed opening where the door used to be. Move up and
right, avoiding the electrified floor panels, and set off the
explosive. When the drill extends again, send in the monkey for the
second time. Head right, avoiding the electrified floor panels, and
across the pipe to set off the explosive. When the drill extends again
send in the monkey for the third time. Go left, avoiding the
electrified floor panels and steam jets, and set off the third
explosive. Now wait for the digger to stop moving, then run over and
smash it from the sides. Six explosions later (three on each side),
and you are done. You will receive the (31) Digger lore. Exit to the
top of the screen (X)
Drop down a level and touch the light. Step onto the glowing area and
complete the puzzle (X)
You can now swim in the water (X)
======================================
20. FIND THE HERMIT
======================================
Jump into the water, swim right and climb the stairs. Touch the totem
to receive the (32) Banshee lore. Jump back in the water and swim
left. Climb the stairs up and ride the banshee to Dusk Valley. Go
down and up the stairs on the right to enter the LSS (X)
Learn your wisdom and exit (X)
Go down the stairs and follow the path up and to the right. Head left
through the stem jets, being careful not to touch them. Go up and jump
the gap, then go right, down, right and kill the wasp. Climb the
stairs on the right, dispose of the three SPG and then go down the
stairs further right. Push the block all the way to the bottom of the
screen, then climb the stairs and swat the wasp. Use the block to jump
the gap and exit right (X)
Jump into the water and swim to the top of the screen. Climb the
stairs and touch the totem to receive the (33) Bioluminescence lore.
Continue up the stairs and smack the wolf (it only takes two hits now).
Drop into the water and swim to the bottom right. Climb the stairs and
go up a second set of stairs. Kill the wasp and wolf and head right.
Go for a swim to the right and climb the stairs. Use the whip to grab
the ball, and move to the left edge of the platform. Toss the ball to
the next platform to the left. Swim left and climb the stairs, whip
the ball and use the b/gb. Walk through the gap and head right and up,
then climb the stairs. Head around to the left and down through the
gate for a fight with three SPG and a drone. Continue down through the
gate and jump the gap to the right. Exit right (X)
Go down the stairs and get nasty with the two wolves. Follow the upper
edge to the right and jump the gap. Go up, right and jump another gap
to find two wolves and a ball. Carry the ball back down and jump the
gap. Move left, down and then left over another gap. Walk around to
the grey block and toss the ball over to the b/gb. Move right, jump
the gap and whip the ball. Drop down and put it in the b/gb. Head
back to the grey block on your left and pick up the ball. Stand on the
block and use the b/gb. Go right, jump the gap, up over the gap,
right, jump the gap, down over the gap, right and down over the gap,
kill the two wasps and smash the ESC to the left. Return back to the
three steam jets. Walk past and turn left. Jump the two gaps, pass
the four steam jets and drop down a level to the left. Use the lever
once, then walk to the gate. When you're just on the other side, sling
the blob blue, continue up through the gate, climb the stairs and exit
up (X)
Drop down a level and head up. Kill the two wolves and then go left.
Climb the stairs and talk to Lungoray to receive the (34) Lungoray
lore.
======================================
21. SEEK OUT THE BOW
======================================
Go left and up the stairs. Go to the top and follow the cliff face to
the left, over the two gaps and past the two steam jets. Kill the two
SPG and continue left. Move the block to reveal a MS. Switch to the
monkey and turn both blobs blue. Change to Nok. Move down though the
gate and touch the totem to receive the (35) Na'vi Skin Pattern lore.
Go back to the MS and use the monkey to turn both blobs purple. Go
through the gate and turn right, then go down the stairs. Kill the SPG
and continue down the next stairs and exit up (X)
Climb the stairs and take out the two SPG. Go down the stairs to the
right, and move the block up two spaces. Use it to jump the gap to
touch the totem and receive the (36) Pandoran Atmosphere lore. Move
the block back down to where it was, and then use it to jump the gap.
Follow the path down and right, and kill the drone. WS up, then drop
down to kill the SPG and two drones. Climb the stairs and go left.
Drop down and position the two blocks directly below the ESC. Turn the
blobs purple, grab the ball and stand on the grey block. Use the b/gb
to get to the ESC. Drop down and move the two blocks to the bottom
edge of the screen. Position one directly below the grey block, and
the other two spaces to its left. Use the b/gb again, and jump the
blocks to reach the raised area on the left. Go down the stairs and
exit left. Follow the path down/left and go through the door. Touch
the light to receive the Bow. Shoot the target in the top left, go
through the gate and shoot the target to the right. Go through the
other gate, climb the stairs and follow the path around and down to the
left. Talk to Lungoray to receive the "g. Alaska Navi" quest lore.
======================================
22. INSECT COLLECTION
======================================
Follow the path down and right, climb the stairs and exit down. Drop
down and kill the SPG, drop down again and kill the two wolves. Move
left and up the stairs, and further left to the green gate. Shoot the
target and go through. Head right and touch the totem to receive the
(37) Nerve Plant lore. Go left and up the stairs, and kill three
wolves. Break the glow worm cocoon and step on the grub to receive
your first glow worm. Go back down a level and move right, then exit
down (X)
Shoot the target and enter the gate. Move left and down through two
gates, and drop down a level. Cross the grey block and climb the
stairs to the left. Cross the water and climb the two sets of stairs
to the left, then exit left (X)
Jump the gap and head up. Move the block, climb the stairs and kill
the three SPG. Drop down to the bottom of the screen and continue down
to the stairs to the banshee, and ride it to Greenhome. Drop down left
and kill the two pigs and wasp. Move up and right, then drop down to
enter the LSS (X)
Learn your wisdom and leave (X)
Move left and kill the two pigs, then go up across the big bridge (X)
Head right, then up through the gap in the wall. Keep going up and
exit to the top of the screen (X)
Sling the blob blue and go through the gate. Go right, up the stairs
and cream the three wolves. Whip the ball, then drop down to use the
b/gb and smash the ESC. Drop down a level. Go out into the water to
get the ESC on the island, then return to this point and exit right (X)
Go down and touch the totem to receive the (38) Organic Door lore. Go
up the stairs and kill the two wolves. Move down the stairs to the
right, then up to the green gate, shoot the target and go through. Go
up the stairs onto the upper level and kill the wolf. Position the
blocks so you can jump from the raised level below to the raised level
above - just to the right of the upper opening. Jump across, move the
block to the middle of the gap and drop down. Move both blocks three
spaces left and jump across them. Go up the stairs and right to the
ball. Throw it to the lowest level, then move the block to the bottom
edge of the area, and push it to the right (one space back from the
end). Drop down and use the b/gb, then go left up the stairs, and up.
Climb the next stairs and kill the wasp. Toss the ball to the lower
level and climb the next set of stairs (top right). Take out the three
wasps and get the glow worm. Head right and down, and drop to the
level where you previously grabbed the ball. Jump to the block, then
right, then go down and touch the totem to receive the (39) Glow Worm
lore. Drop down left, head left and up, climb the stairs, grab the </pre><pre id="faqspan-2">
ball and bring it back to use the b/gb. Go left and ride the banshee
to Distant Forest. Enter the LSS (X)
Learn the wisdom and leave (X)
By now you should have 16 health dots. Move up, climb the stairs to
the left and exit left (X)
Go up and left and jump in the lake. Swim down and right to get the
ESC. Swim left, then up and climb the stairs to touch the totem and
receive the (40) Sturmbeest lore. Swim up and left to find another
ESC. Swim right, climb the stairs and smash the drone. Shoot the
target and jump the gap down to where the gate was. Swim left and find
the stairs to meet another drone. Drop into the water and swim left
down to touch the totem and receive the (41) Prolemuris lore. Swim in
an anti-clockwise direction around the island, climb the stairs and
follow the path in the same direction. At the top, WS to the right and
get another glow worm. Drop off to the right, and move right to the
stairs. Climb out of the water and head right, and up. Dispose of the
two drones. Keep going up and around to the left to touch the totem
and receive the (42) Lore Shrine lore. Get back in the water and swim
down, then right to the stairs. Walk down as far as you can and exit
right (X)
Drop down to the right and ride the banshee to Skycliffs. Drop down a
level, and walk right then up. Climb the stairs and enter LSS (X)
Learn the wisdom and leave (X)
Drop down a level to the right and cross the bridge (X)
Move down across the bridge and kill the wolf. Use the MP to the left,
then cross the next bridge (X)
Sling the blob purple, then go up, across the bridge, down across the
bridge and kill the two wasps. Use the monkey to cross the pipe and
turn the blob blue. Touch the totem to receive the (43) Alaksi Nari
Legend lore. Double back all the way to just after the MP and kill the
wolf again. Move down and across the bridge (X)
WS left, then WS left again. Move down onto MP and WS left. Cross the
bridge and shoot the target. Position the block for a jump from the
ledge to the other side. Climb the stairs, jump across and go through
the gate. Go down to the MP, and ride it to the right. Touch the
totem to receive the (44) Sacred Willow lore. Go back to the MP and
ride it to the lower left. Climb onto the next MP and move left. Jump
off down and move right on another MP. Walk down and across the bridge
(X)
Grab yourself a glow worm here, and climb the stairs. Drop off right
and clobber the drone. Keep going right, then up across the bridge (X)
Move up and left and use the monkey to flick the switch. Use the MP to
move up and jump left, then touch another totem to receive (45)
Electric Fence lore. Get back on the MP and travel down, then walk
down and across the bridge (X)
Go left, kill the drone, climb the stairs and walk right. Climb the
stairs, walk down, left and use the BM to blow up the CR. Move down
and kill the SPG. Move left across the MP and shoot the target to the
right of the gate. Smash the ESC, then go back across the MPs. Go
right up the stairs, and keep going to the area with the drone and SPG.
WS up, and kill another SPG. Whip the BM and then the bomb. Carry it
up the stairs and throw it at the CR. Head right and use the MPs to
cross the gap. Drop down and use the MP to sling the switch. Go to
the other MP and move right to sling the switch. Move down and kill
the two SPG. Move right and use the MP to move up. Step to the other
platform and sling the switch. Jump right and kill the drone, then
ride the MP to the other side to kill another drone. WS right and kill
the SPG. Take a bomb and blow up the CR atop the staircase. Repeat
for the other CR. Move the crates, kill the drone and SPG, and then
move up (X)
Blow up the CR across the way, and sling the switch. Go through, kill
the drone and climb onto the MP in the top left. Use BM to take out
CR, then go in and kill the drone and SPG. Move the crate on the left
into the gap. Climb the stairs and use the crate to cross the gap. Go
up as far as you can and turn right, jump the gap and move up. Jump
the gap and turn right, jump the gap and head down all the way. Turn
right and go through the gate, keep going through the other gate,
across the MP and ride the banshee to Highcrags. Enter the LSS (X)
Learn the wisdom and leave (X)
Move up and shoot the target, go through the gate and up the stairs.
Kill the three wolves and move right across the MPs. Kill the two
wasps, and continue right and down to kill the two wolves. Climb the
stairs to attack two more wolves, and then climb the stairs left. Move
up to the end and WS right. Smash the ESC, then move up and around to
get the keycard. Drop down and move down as far as you can. Climb the
stairs right and move down. Climb the stairs and use the CP. Climb
the stairs and grab the last glow worm.
======================================
23. RETURN TO LUNGORAY
======================================
Drop down left, cross the bridge and ride the banshee to Dusk Valley.
Move up and right, go left past the steam jest and jump the gap up. Go
right and take out the wasp, climb the stairs and tackle three SPG.
Drop down right and push the block down to the bottom of the screen.
Climb the stairs, take out the wasp, jump the gap and exit to the right
(X)
Get in the water and climb the stairs on the bottom right. Climb the
next stairs and kill the wasp and wolf. Head right, drop down all the
way to the water and swim right to climb the stairs. Whip the ball and
toss it to the left ledge. Jump in the water and swim left, climb the
stairs, whip the ball and use the b/gb. Go through the gap up and
right, climb the stairs and head straight up to shoot the target. Go
through the gate and exit up (X)
Shoot the target to the left of the gate, then go up and right to speak
to Lungoray and receive the "h. Natural Order" quest lore.
======================================
24. RENDEZVOUS AT THE LAIR
======================================
Head left and down through the gate, and continue down to exit the
screen (X)
Go through the gate and keep going down. Drop down a level, head down
and left through the b/gb gap, and climb the stairs to the left. Jump
into the water and swim to climb the stairs on the other side. Climb
the other stairs and exit left (X)
Jump the gap, head up and move the block, then climb the stairs and go
left. Kill the three SPG, jump the gaps to get to the left side of the
screen and exit left (X)
Drop down and kill the two wolves, then head down and go for a swim.
Move down and right to climb the stairs and touch the totem to receive
the (46) Moving Platform lore. Get back in the water and double back
to the intersection. Head left and up the stairs, climb the other
stairs and head up across the two gaps. Go right and up, then down the
stairs left. Move down and climb the stairs, and go around left to
talk to Lungoray.
======================================
25. HAMMERHEAD'S PATH
======================================
Drop down and exit through the top of the screen (X)
Continue up and climb the stairs on the right. Go down and right and
beat up the three SPG. Keep going right until you exit the screen (X)
Avoiding the electrified floor panels, move up and stand on the steps.
Jump right and then move down over the gap to the end. Jump right and
climb the stairs. Keep going up, across the gap and then down a level
to climb onto the MP. Move up onto the next MP, then to the stationary
platform. Jump up to the third MP, and then jump right to touch the
totem and receive the (47) Na'vi Queue lore. Get back onto the MP and
go left. Jump up and climb the stairs to whip the keycard. Get back
onto the MP and go left. Move down across the MPs to climb the stairs
on the bottom of the screen. Go down and left (X)
Drop down a level, move down and climb the stairs to use the CP. Go
through the door, left and then up (X)
Jump in the water and swim up/left to climb the stairs and kill two
wolves. Head up, through the water and up the stairs. Climb the
stairs on the left and use the MS to get the keycard on the other side
of the MPs. Move right and use the CP. Go through the door, drop into
the water and climb the stairs on the other side. STOP at the top of
the stairs and use your bow to shoot the turret in its target. After a
plethora of arrows, it will explode and drop the (48) Turret lore.
Head right and jump across the islands to the other side. Kill the
three SPG, drop down and head left, then up (X)
Receive the "i. Infection" quest lore. Move up and right, kill the two
wolves and climb the stairs. Go right and drop down a level to touch
the light and receive the Maul. Break the CR with the maul, climb the
stairs and head left. Drop down a level, smash the CR and climb the
stairs to talk to Lungoray.
======================================
26. THE BONE WILLOW
======================================
Climb all of the stairs and exit to the top of the screen (X)
Drop down and kill the two drones, then head right and smash the CR.
Move the block to the shaded area near where you entered this area.
Jump to the block and toss the monkey to the ledge. Go through the MS
and turn the blob blue. Move up and kill the two SPG, then move up and
kill the SPS and two drones. Grab the ball and use the b/gb. Jump
across the grey blocks to reach and break the CR. Go right and take
out the drone and SPG. Drop down right and turn the blob blue. Go out
the gate and deal with the three drones, then return and grab the
block. Move it down into the gap, and then climb the stairs to kill
the wasp. Drop down and go up/left to climb the stairs. Head up/left
and grab the ball. Carry it back to where you just killed the wasp and
use the b/gb. Smash the CR and the ESC, then head right, down a level,
across the gap and down the stairs (X)
Move right, kill the two drones, and go up to meet another drone and
SPG. Blow up CR and jump right. WS up, and then WS left to break the
ESC. WS right, smash the CR, then blow up the CR over the way. Go
left, WS down and go right. Jump the gap where the CR was, and move
right to kill two drones. Continue right and up to exit the screen (X)
After killing the drone and SPG here, cross the water to kill a drone
and smash the ESC. WS back across and position the block so you can
jump from the grey block to the CR. Use the b/gb and then smash the
CR. Turn the blob purple. Drop down and position the blocks to jump
the gap to the gate. Use the b/gb, jump the gap, kill the drone and
SPS. WS down, climb the stairs to kill another two drones and a SPS
who will drop the (49) Shield Soldier lore. Pick up the ball and go
through the gap, down a level and up to use the b/gb. Move up and
right (X)
Go right, up, right, climb the stairs and kill the drone and SPG. Drop
down left, use the b/gb so you can turn the blob purple. Grab the
ball, go through the gate and down/right to use the b/gb. Keep going
right to fight an AMP suit - just use the Maul to smash it. Sling the
blob purple (top right) and exit to the bottom. Kill the drone and
SPS. Move down and take out two more drones, then use the b/gb and
shoot the target off to the right. Take the ball through the gate and
use the b/gb to get to the exit (X)
Move down and right, and kill the drone and SPG. Swim to the right and
climb the stairs. Follow the path around and find the stairs. Turn
the blob blue and double back to the water. Swim left and up, and
climb the stairs to take on two drones. Move right and take out the
SPS, climb the stairs and grab the ball. Use the b/gb. Position the
blocks to cross the gap. Climb the stairs and WS down across the
blocks. Move down then right and break two more drones. Keep going up
and right, and exit to the top of the screen (X)
In this area is an alarm drone (AD). If you kill it quickly, it
doesn't have time to sound its alarm - otherwise it will summon three
electric drones and make the battle more interesting. After dealing
with the drones, the AD will drop the (50) Alarm Drone lore. Head
right and down, climb the stairs, move down and left, ad dispose of the
SPS and SPG. Throw the monkey across to the other ledge and use the MS
to turn the blob blue. Drop down to the left and throw the ball across
the gap. WS up and grab the ball. Move up/left and use the b/gb.
Turn the blob purple and take a block out of the enclosure. Place it
below the grey block, and use the b/gb. Cross over to the exit (X)
Head down and left, drop down a level to fight a SP and two drones.
Swim across the water, climb the stairs and exit up (X)
Touch the totem to receive the (51) Woodsprite lore. Exit the area (X)
Head back across the water and kill the two drones and SP. Climb the
stairs, head right and exit up (X)
Drop down and take out the AD. Take the ball to the top of the screen
and throe it across the gap. Position the two blocks so you can jump
from the right horizontal raised area, to the top raised area (just
right of the b/gb). Head right and smash the ESC in the small
enclosure at the top right of screen. Continue right and down, then
climb the stairs on the left. Go left, across the blocks, and up. WS
up, drop down and take out the AD. Go back to the upper level and
shoot the target, break the ESC, then use the b/gb to reach the exit
(X)
Move down and right, into the water. Head up to climb the stairs and
follow the path to touch the totem and receive the (52) Helicoradian
lore. Cross the water to the left and climb the two sets of stairs.
Kill the drone and the SPS, and move to the top right. WS right,
follow the path right, and exit up (X)
Use the b/gb and jump the blocks to get to the electric barrier. Use
the monkey to flick the switch. Change to Nok and pass through (X)
Head up and Maul the AMP suit. Continue up and right (X)
Talk to Molly to receive the keycard, then exit down (X)
Go left and up to use the CP, then flick the switch. Move down and
left to fight two drones and a SPS. Continue left onto the MP and exit
left (X)
Follow the path left and up
======================================
BOSS BATTLE - C. RAVENOUS PLANT
======================================
When the side plant collapses on the floor, quickly hit it with the
Maul. Switch to the Bow, and shoot it until it disappears. Repeat
this with the plant on the other side, and when it disappears shoot the
centre plant. They respawn, so repeat the process. They will respawn
again for the third and final battle. They are moving quite quickly
now, but just continue as before to defeat it and receive the (53)
Ravenous Plant lore. Exit up (X)
Touch the light and step onto the glowing area to complete the puzzle
(X)
Receive Hammerhead assistance (X)
======================================
27. THE CARETAKER
======================================
Climb the stairs and use the Maul to summon Hammerhead (H). Follow it
up and left to ride the banshee to Dusk Valley. Head up the stairs to
the right and go to the LSS (X)
Learn the wisdom and leave (X)
Drop down and head up and left through he steam jets. Jump the gap,
turn right and kill the wasp. Climb the stairs and deal with the three
SPG, then drop down right and push the block down to the end. Climb
the stairs and kill the wasp, jump across the gap and exit right (X)
Climb the stairs, kill the wasp and wolf and continue right. Get the
ball and use the b/gb. Head up and right, climb the stairs and shoot
the target in front of you. Go up through the gate (X)
Shoot the target to the left of the gate and head through, then go up
and right and talk to Molly.
======================================
28. THE LAST WILLOW
======================================
Jump down right, kill the two wolves and shoot the target. Go through
the gate and exit up (X)
Climb the stairs, take out the two SPG and jump the gap right. Follow
the path, take out the drone and WS up. Walk left and up along the
ledge and smash the two CR. Touch the totem to receive the (54)
Boneyard lore. Head back down and WS down. Smash the CR blocking the
left path and exit down (X)
Kill the two SPG, grab the ball from the left ledge and use the b/gb on
the right. Summon the H and head down to touch the totem and receive
the (55) Hexapede lore. Exit left (X)
Drop down, climb the stairs and exit down (X)
Head down the stairs, jump the gap and kill the two wolves. Climb the
stairs left and exit (X)
Drop down, head left and down through the gap. Climb the stairs left,
cross the water, climb the stairs and exit left. Jump the gap and head
up. Push the block out of the way and climb the stairs to fight the
three SPG. Head down and drop down beside the steam jets. Continue
down until you climb the stairs to ride the banshee.
======================================
OPTIONAL - LORE COLLECTION
======================================
This section will take you back through the levels to collect some of
the missing lore. This section is entirely optional and not necessary
to complete the game, so if you want to skip it just scroll down to The
Last Willow Cont.
======================================
Greenhome
======================================
Move left and down and kill the two pigs. Smash the CR and touch the
totem to receive the (56) Bow lore. Go back to the banshee and head
down, WS right and exit down (X)
Head right, then head down around the trees and follow the ledge left
to smash the ESC. Head back right, drop down two levels and exit right
(X)
Kill the twp piggies, continue right past the trees and climb the
stairs up. Walk right and WS down to smash the ESC. WS back up and go
right, and drop down a level towards the top of the screen. Turn the
blob blue, go through the gate and kill the four pigs and two wasps.
Head left, up two sets of stairs and get the ball. Use the b/gb and
touch the totem to receive the (57) Thorn Walls lore. Double back to
where you had your last fight and head up, WS right and kill the wolf.
Climb the stairs and kill the other wolf. Touch the totem to receive
the (58) Staff lore. Drop down and exit up (X)
WS up and move right through the gate, kill the wolf and climb the
stairs. Poke the two pigs and jump left. Go down the stairs and kill
the two pigs and two wolves, then WS up and exit (X)
Head left and climb the stairs. Kill the two wolves and drop down,
head up and exit left (X)
Go left and down past the LSS, climb the stairs and kill the three
wolves. Continue left and smash the two CR. Touch the totem to
receive the (59) Maul lore. Drop down, go through the gate and exit
down (X)
Continue down and through the gap. Go left, climb the stairs and head
up/left. Drop down and exit up (X)
Turn right and smash the two CR. Continue right and up to battle with
two pigs and two wolves. Use the b/gb, follow the path left and down
and fight the three SP. Sling the blob blue, go through the gate, kill
the pig and wolf, and smash the ESC. Go back out the gate, climb the
stairs and turn right, drop down a level and exit up (X)
Turn the blob blue, go through the gate and up the stairs to get the
ball. Drop down and use the b/gb, turn both blobs purple and go down
through the gate. Head left and drop down to kill three SP. Head up,
climb the stairs and sling the blob blue. Climb the other set of
stairs and deal with the two SP. Go down through the gate and touch
the totem to receive the (60) Vegetal Chest lore. Make you way to the
banshee and go for a ride.
======================================
Distant Forest
======================================
Move up and right across the electrified floor panels. Flick the
switch and jump into the water. Swim up/right, climb two sets of
stairs and kill the two wolves. Use the sling to electrify the block,
then drop down and touch the totem to receive the (61) Eywa's Roots
lore. Kill the two wolves, cross the water and walk left past the
switch. Climb the stairs and exit up (X)
Jump in the water and swim up, climb the stairs and kill the drone.
Move right and up the stairs to kill another drone, and touch the totem
to receive the (62) Hammerhead lore. Make your way back to the banshee
and go for a ride.
======================================
Skycliffs
======================================
Head right, then up and climb the stairs. Pass the LSS, drop down
right and cross the bridge (X)
Continue right and down, across another bridge, kill the wolf and smash
the CR to get the ESC. Head up, across the bridge and right. Follow
the path, jumping the gaps until you reach the area with the three
wasps. Head right across the bridge (X)
Follow the path right and down and cross the bridge, then kill the two
wolves. Use the b/gb to climb the stairs and WS up. Drop down and use
the upper WS to go right. Take out the three wasps and move the block
down into the gap in the bottom right. Go back and WS left, then use
the lower WS to head right. Follow the ledge around and jump the block
you just put there. Move up and touch the totem to receive the (63)
Ar'lek Seed lore. Drop down and exit up across the bridge (X)
Head up across the MPs, use the lever twice and head right to grab the
ball. Carry it back and use the lever twice, then use the b/gb. Use
the lever, and head up to beat up two SPG. Head left across the bridge
and use the b/gb. Jump the gap and pull both the blocks back. Drop
down and grab the ball to use the other b/gb. Jump the gap and walk
down, turn the blob blue, climb the stairs and take out the SPG. Head
up, across the blocks and smash the ESC. Drop down to the right and
head down through the gate. Cross the MPs and kill two SPG. Grab the
ball from up the stairs on the right, then drop down and head left.
Turn the blob blue, then use the b/gb to go through the gate and across
the bridge up. Exit left across the bridge (X)
Head down across the bridge and left. Use the MS to turn the blob
purple and smash the ESC. WS down, WS left, jump down and exit down
across the bridge (X)
Jump down, head left up the stairs, and exit left across the bridge (X)
Return to the banshee and go for a ride.
======================================
Dusk Valley
======================================
Go down the stairs and follow the path up and to the right. Head left
through the stem jets, being careful not to touch them. Go up and jump
the gap, then go right, down, right and kill the wasp. Climb the
stairs on the right, dispose of the three SPG and then hop across the
columns to your left. Exit left (X).
Move down and take a dip (your aiming for the bottom left hand corner
of the map, by the way), then head left when possible. Once out of the
water, ride the 3 MP to the left, head up and drop down to kill the
three wasps and a wolf. Move up the stairs and jump to the platform to
take out the wasp, then jump to the lower right platform and touch the
totem to receive (69) Essence Seeds lore.
Make your way back to the banshee and take another joy flight.
======================================
28. THE LAST WILLOW - Cont.
======================================
Go to Blightground. Enter the LSS (X)
Learn the wisdom and exit (X)
Head right and use the MP to jump down across the gap. Go down and use
the lever three times. Head left and use the MPs to look at the
switch. Head back to near the lever, and move to the lower left corner
(just above the MP). Sling the switch and quickly move right, up,
climb the stairs to the left and move through the door. Jump right and
take out the two SPG. Head down the stairs and move the crate, go back
up the stairs and drop down a level. Move left and down to the switch.
Use it twice, and move right, then toss the monkey over the rail and
flick the switch. Move left, down, right and touch the totem to
receive the (64) Scorpion lore. Sling the switch above you, then head
down, left and exit down (X)
Move left and climb the stairs, head down and summon H. Drop down and
go through the smashed gate, climb the stairs and flick the switch. Go
back down the stairs and head up and right. Climb the stairs, move
down and left down the stairs. Move the crate up and use it to jump
the gap to touch the totem and receive the (65) Mines lore. Drop down
left, kill the SP and drone, and head down. Climb the stairs and move
left to battle two SPG and two SPS. Move down and push the crate to
the edge. Use the sling to electrify the block and move the platform
into place. Use it to jump across and exit down (X)
Head down past the lever and onto the MP. Head right and up and use
the sling to electrify the first block. Get the ESC below you across
the gap, then go back to the lever and use it once. Use the sling to
electrify the other two blocks, and go left through the door. Use the
MO and go down the stairs to kill two SPG. Continue left, jumping the
gaps, and move the crate one space to the right and two spaces up.
Climb the stairs, jump to the crate and move down, climb the stairs and
head left. At the stairs, head down and right, jumping the gaps to
smash the ESC. Go back to the stairs and down to battle two SPG and an
AMP suit. Head up and climb the stairs, go right up the stairs and
exit up (X)
Drop down and kill the two SPG, climb the stairs to the right to use
the MS, and flick the two switches. Drop down and move up to where the
barrier was. Use the Bow to shoot the two turrets, and jump the gap.
Shoot the turret in the top left corner, and jump the gaps heading up
to cross the slime. Move right, up and right, then take out the AD.
Use the MS to flick the switch, then head left and up to summon H.
Drop down a level and exit up (X)
Jump the gap, move left and climb the stairs (dialogue). Head left
down the stairs and into the cave (X)
Follow the path and enter the next cave (X)
Flick the switch and smash the ESC, then return to where the last
dialogue occurred, and go up through the gate (X)
Exit right (X)
Move right and kill two SPG, go down through the door and smash the AD.
Move left and climb the stairs to kill the SPG, then sling the switch.
Drop down and move down through the door, kill the SPG, and use the
sling to electrify the three blocks. Move right and down across the
MPs. Move left and down to kill the SPG and two drones. Head down and
right to climb the stairs, move to the bottom right corner and shoot
the turret. Cross the electric floor panels and stop where the turret
was. Shoot the switch, drop down a level, head up through the door and
kill the SPG. Continue up and right, and flick the switch. Move down,
right and up into the cave (X)
Flick the switch and head through to kill the SPG and a drone. Move
back through the door and move down/left. Kill three SPG and two SPS,
and head up. Near the CR, jump right and up across the platforms, and
kill the two drones. WS up and toss the monkey to the ledge of thorns
on the right to get the keycard. Head back to the CR and do some
smashing. Continue left and WS left, then climb the stairs, kill the
drone and touch the totem to receive the (66) Thanator lore. Drop down
a level and kill the two drones, then exit up (X)
Flick the switch, go through the door and head left then up to use the
CP and exit up (X)
Head right and position the crates to help you cross the gap. Climb
the stairs and kill the SPG. Jump to the right and shoot the turret,
kill the two drones and drop down left to flick the switch. Grab a
crate and drag it back up to just above the switch. Climb the stairs
and jump across the crate to the other side. Drop down a level, kill
the two SPG, and flick the switch before you exit left (X)
Exit left (X)
Move left and kill the two AD, then climb the stairs, jump right and WS
up. Move right and WS left, WS left again, and follow the path left
and down to flick the switch. Exit down (X)
Drop down left and shoot the turret (down to the left). Take out the
two SPG, and then the two drones. Move left and down, then a little to
the right. Shoot the turret to your right, then the SPG and the two
drones. Move right to deal with another turret, SPG and two drones.
Now move to the top left corner to fight two drones and an AMP suit.
Head down and left to kill three SPG, climb the stairs and summon H.
Drop down right and move up, climb the stairs and grab the keycard.
Climb the stairs and head down, WS left and move up to smash the ESC.
Move back down and WS right. Move to the right and drop down to the
ledge below you. Move right and exit up (X)
Head up and right, drop down right, and use the CP. Move up, left and
up, and stop beside the electrified floor panels. Shoot the turret and
the AD, then move up through the door to fight the SPG and two drones.
Move down and flick the switch. Head up, left and down, and stop near
the formerly electrified floor panels. Sling the switch to the left,
then run right and down before the electric barrier reappears. Climb
the stairs left and WS left. Drop down left and kill the two SPG.
Touch the totem to receive the (67) Science Lab lore. Head up and stop
by the electric barrier. Sling the block to start the MP, and use the
monkey to flick the switch. Use the MP to cross the gap, dispose of
the drone, climb the stairs and grab the keycard. Drop down and move
down to the formerly electrified floor panels. Go right, kill the SPG,
and use the CP. Exit up (X)
Move down and WS right, then jump right to kill the two drones. Use
the monkey to ride the MP and flick the switch. Go through the door,
past the thorns, and use sling to electrify the block. Drop down and
dispose of the turret, two SPG and two SPS. Move down and head left
across the MP. Jump the gap, head left and sling the switch (up). Go
back to enter the door, kill the drone, SPG and SPS, and collect the
keycard. Go down and right across the MPs, continue right, and then up
into the cave (X)
Go up the stairs and use the sling to electrify the two lower blocks.
Use the MP to cross the gap and kill the two SPG. Head down the stairs
and exit right (X)
Continue right and up, kill the two SPG and use the CP. Go through the
door, left and up the stairs, kill the SPG and flick the switch. Drop
down right, head up and take out the drone. Keep going up and then
right to the electric barrier. Sling the two blocks and then go left
to use the MPs. At the furthest left point, jump up and kill the three
SPG before smashing the ESC. Go back to the MP and use it to jump the
gap down. Climb the stairs and kill the SPG, continue right and jump
the gap. Flick the switch and head down across the electrified floor
panels. Turn right and then up through the door. Kill the three
drones and then grab the keycard. Go back out the door and head left,
drop down a level and go up and right. Head through the opening where
the electric barrier used to be, and use the CP. Exit up (X)
Go down left and kill the drone. Go back and climb the stairs, kill
the SPG and flick the switch. Wait for it to reset, then flick it
again. Quickly drop down and move left to kill the drone. Head up the
stairs and smash the three CR. Go back down the stairs and head
down/left. Climb the stairs and smash the four CR. Sling the switch
to the right, and quickly move down the stairs and left. Go up and use
the sling to electrify the block. Drop down left and deal with the
SPS, two SPG and a turret. Move up and across the two MPs.
========================================================
NOTE: THE POINT OF NO RETURN
========================================================
You have reached the point of no return. If you continue, you will
enter the final boss battle which concludes the game. If you wish to
go back to a previously explored level, then do so now and return here
when you're ready. This is your final chance.
========================================================
Exit up (X)
======================================
BOSS BATTLE - D. THANATOR - PART 1
======================================
Equip your bow before entering the next area. When the Thanator
(panther) appears, stand directly in front of it and shoot the target
in its head to knock it down. Keep shooting until the panther gets up
and starts chasing you again. Run away until the panther stops to
catch its breath, then open fire and keep shooting until it gets up
again. Repeat this process until Dr. Ossman collapses.
======================================
BOSS BATTLE - E. THANATOR - PART 2
======================================
Run away from the panther and eventually it will jump into the tree.
When you see an area light up yellow, start shooting in that direction.
The panther will lunge out of the lit area, and charge you. When your
arrow hits his target, he will collapse. Quickly switch to the Maul
and summon H. Repeat this process twice and you have defeated
Thanator.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=--=-=-=-=-=-=-=-=-=-=-=-=-=-=
=========================================
CONCLUSION
=========================================
Well that's about it for the game. This walkthrough wasn't designed
for you to find every area, or every ESC or lore. It was written as a
guide to help others find and do most things in the game. Also how you
go about the areas and kill the enemies is entirely your choice.
Feel free to email me with any errors you may come across, such as
directional mistakes, spelling, missing lore, etc. However, don't
bother emailing me with "why did you go this way first". This is the
way in which I completed the game, and you don't have to do the areas
in the same order I did.
I hope you had fun with the game. You should be adept enough now to
attempt an unassisted play-through, and hopefully you will enjoy
looking for the missing lore.