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Final Fantasy III DS: Items List
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Copyright 2007 by XxThunderxX                        Email: [email protected]
All rights reserved                                  Version 1.01    1/05/2007

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Table of Contents
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This FAQ will be divided into these sections:
1. Introduction
2. Updates
3. Weapons
A. Knives
B. Swords
C. Dark Swords
D. Wands/Staves/Rods
E. Bows and Arrows
F. Books
G. Fists
H. Spears
I. Hammers
J. Axes
K. Thrown Weapons
L. Bells
M. Harps
4. Armor
A. Head
B. Body
C. Arm
D. Shield
5. Useable Items
A. In-Battle
B. In or Out of Battle
C. Outside of Battle
6. Key Items
7. Magic
A. Black
B. White
C. Summon
8. FAQs
9. Credits
10. Legal Info

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1. Introduction
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Hi, welcome to my Item guide for Final Fantasy III for the DS. Here, you will
find detailed information on weapons, armor, items, and magic from the game.
I will provide information on stats, effects, jobs, and my personal
notes on the items/weapons.

~XxThunderxX

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2. Updates
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Version 1.01
Fixed a few obvious typos and mistakes. Thanks to those who've I listed in my
contributor/corrector section in the Credits.

Version 1.00
Wrote the entire guide out of scratch. Includes all weapons, armor, items, and
magic.

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3. Weapons
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Information of all the arsenal in the game is provided here using this format:

Name- The name of the weapon
Attack- How much attack power this raises (not vital for non-attackers)
Effect- Any elemental attributes (Ice, Fire, etc.), random effects, or casting
Bonus- How much status the weapon boosts, if any. (+10 Agility, for example)
Job- What jobs can use this weapon (see below for abbreviations)
Notes- If I have anything to say about the weapon

Before I forget, here are the abbreviations I use for jobs:

FR- Freelancer
TH- Thief
BM- Black Mage
WM- White Mage
RM- Red Mage
MO- Monk
WA- Warrior
GE- Geomancer
KN- Knight
RA- Ranger
SC- Scholar
BA- Bard
DR- Dragoon
DK- Dark Knight
EV- Evoker
VI- Viking
BB- Black Belt
DE- Devout
MA- Magus
NI- Ninja
SA- Sage
SU- Summoner
OK- Onion Knight (Note that Onion Knights can use any weapon except for job
specials)

And the abbreviations I use for stats:

Agi- Agility
Str- Strength
Int- Intelligence
Mind- Mind
Vit- Vitality
All- All stats

Now for the guide.


A. Knives


Name-Knife
Attack-8
Effect-None
Bonus-None
Job-FR,WA,RM,TH,DK,BA,NI,OK
Notes-Your basic Knife that characters start with

Name-Dagger
Attack-9
Effect-None
Bonus-None
Job-FR,WA,RM,TH,DK,BA,NI,OK
Notes-Not much of a difference from the Knife

Name-Mythril Knife
Attack-14
Effect-None
Bonus-None
Job-FR,WA,RM,TH,DK,BA,NI,OK
Notes-Useless due to swords being better but vital for an early Thief

Name-Spark Dagger
Attack-23
Effect-Deals Lightning Damage
Bonus-+2 Agi
Job-FR,WA,TH,DK,BA,NI,OK
Notes-None

Name-Main Gauche
Attack-35
Effect-None
Bonus-+3 Agi
Job-FR,WA,RM,TH,DK,BA,NI,OK
Notes-None

Name-Poison Dagger
Attack-40
Effect-Inflicts Poison
Bonus-+4 Agi
Job-FR,WA,RM,TH,DK,BA,NI,OK
Notes-None

Name-Behemoth Knife
Attack-78
Effect-None
Bonus+8 Str
Job-TH,NI,OK
Notes-Now we're talking heavy duty :)

Name-Air Knife
Attack-89
Effect-Deals Wind Damage, can cast Aero
Bonus-+6 Agi
Job-TH,NI,OK
Notes-Will shred flying enemies to pieces

Name-Dark Knife
Attack-93
Effect-Nine
Bonus-+5 Agi
Job-TH,NI,OK
Notes-You can buy this on The Invincible ship

Name-Lust Dagger
Attack-110
Effect-None
Bonus-+8 Agi
Job-TH,NI,OK
Notes-The best non-specific knife

Name-Gladius
Attack-130
Effect-None
Bonus-+20 Agi
Job-TH
Notes-Thief's special


B. Swords


Name-Golden Sword
Attack-5
Effect-None
Bonus-None
Job-FR,WA,RM,KN,DK,OK
Notes-11 of these can be found in Goldor's Manor but they're useless in battle
so sell them

Name-Longsword
Attack-10
Effect-None
Bonus-None
Job-FR,WA,RM,KN,DK,OK
Notes-Your basic sword used for the beginning of the game

Name-Wightslayer
Attack-15
Effect-Deals more damage to Undead enemies
Bonus-None
Job-FR,RM,KN,OK
Notes-A bit more restrictive than the other swords, and only one can be
found atop of West Sasune Tower. This sword will save you in the Sealed Cave.

Name-Mythril Sword
Attack-17
Effect-None
Bonus-None
Job-FR,WA,RM,KN,DK,OK
Notes-An improvement over Longsword, 2 free ones can be found in the Mythril
Mines in Kazus

Name-Tyrfing
Attack-28
Effect-None
Bonus-None
Job-FR,WA,RM,KN,DK,OK
Notes-None

Name-Serpent Sword
Attack-25
Effect-Deals lightning damage
Bonus-None
Job-FR,WA,RM,KN,DK,OK
Notes-This can not cast Thunder, aight? End of story.

Name-Salamand Sword
Attack-30
Effect-Deals fire damage, can cast Fire
Bonus-None
Job-FR,WA,RM,KN,DK,OK
Notes-Oooh... fiery sword, too bad not many enemies are weak to fire

Name-Freezing Blade
Attack-32
Effect-Deals ice damage, can cast Blizzard
Bonus-None
Job-FR,WA,RM,KN,DK,OK
Notes-Is found and will save your butt in the Molten Cave

Name-Royal Sword
Attack-50
Effect-None
Bonus-None
Job-FR,WA,RM,KN,DK,OK
Notes-A great damage improvement over previous swords

Name-Blood Sword
Attack-55
Effect-Absorbs Life
Bonus-None
Job-WA,KN,DK,OK
Notes-Very helpful sword found in the Wrecked Ship

Name-Ancient Sword
Attack-80
Effect-Inflicts Paralysis
Bonus-None
Job-WA,KN,DK,OK
Notes-Not much point in the Paralysis effect since most monsters will be
killed before

Name-Defender
Attack-95
Effect-Casts Protect
Bonus-+5 Vit
Job-WA,RM,KN,DK,OK
Notes-Buyable in Ancient Ruins

Name-Break Blade
Attack-125
Effect-Inflicts gradual petrification
Bonus-None
Job-WA,RM,KN,DK,OK
Notes-Found in the Ancient's Maze, again, Petrification effect is useless

Name-Excalibur
Attack-137
Effect-A blade useable only by the worthy (a.k.a: no effect)
Bonus-+5 All
Job-FR,RM,KN,OK
Notes-Not as good as Ragnarok but Red Mages can use this, found in Eureka
guarded by General

Name-Ragnarok
Attack-140
Effect-None
Bonus-+5 All
Job-WA,KN,DK,OK
Notes-The "dark sword' compared to the holy Excalibur, but this is better,
found in Eureka guarded by Guardian

Name-Save the Queen
Attack-140
Effect-Casts Reflect
Bonus-+10 Vit, +10 Mind
Job-KN
Notes-Knight's special

Name-Onion Blade
Attack-150
Effect-None
Bonus-+7 All
Job-OK
Notes-Onion Knight's special

Name-Ultima Weapon
Attack-155
Effect-The ultimate weapon (a.k.a: no effect)
Bonus-+15 All
Job-FR,WA,RM,KN,DK,OK
Notes-Forged out of the Orihalcum by the Master Blacksmith, this sword is the
strongest weapon in the game and can be used by all sword-wielders

Name-Onion Sword
Attack-156
Effect-None
Bonus-+5 All
Job-OK
Notes-Slightly more attack than Ultima Weapon but only Onion Knights can use
this, the good thing is that you can get more than one, these are dropped
rarely by Yellow, Gree, and Red Dragons


C. Dark Swords


Name-Ashura
Attack-100
Effect-Effective against dividing enemies
Bonus-None
Job-DK, NI, OK
Notes-Your first and worst dark sword

Name-Kotetsu
Attack-105
Effect-Effective against dividing enemies
Bonus-None
Job-DK, NI, OK
Notes-You'll get a lot of these free for some reason

Name-Kiku-Ichimonji
Attack-115
Effect-Effective against dividing enemies
Bonus-None
Job-DK, NI, OK
Notes-A slightly better dark sword, can be obtained by beating the Shinobi
in Falgabard

Name-Masamune
Attack-132
Effect-Effective against dividing enemies
Bonus-+10 Agi
Job-DK, NI, OK
Notes-A significantly better dark sword, found in Eureka guarded by Kunoichi

Name-Muramasa
Attack-140
Effect-Effective against dividing enemies
Bonus-+5 Str, +5 Vit, +5 Int, +5 Mind, +10 Agi
Job-NI
Notes-Ninja's special

Name-Murakumo
Attack-140
Effect-Effective against dividing enemies
Bonus-+20 Agi
Job-DK
Notes-Dark Knight's special


D. Wands/Staves/Rods


Before I begin, I need to say that generally, wands and staves and for White
Mages while rods are generally for Black Mages, read on. Please bear with me
since the order of the weapons here are in no real particular order.

Name-Staff
Attack-3
Effect-None
Bonus-None
Job-WM,BM,RM,EV,DE,MA,SA,SU,OK
Notes-Completely useless

Name-Fire Staff
Attack-20
Effect-Casts Fire
Bonus-+2 Int, +2 Mind
Job-WM,BM,RM,EV,DE,MA,SA,SU,OK
Notes-Useful if you want to save MP, but can only target 1 enemy

Name-Ice Staff
Attack-20
Effect-Casts Blizzard
Bonus-+2 Int, +2 Mind
Job-WM,BM,RM,EV,DE,MA,SA,SU,OK
Notes-Useful if you want to save MP, but can only target 1 enemy

Name-Light Staff
Attack-20
Effect-Casts Thunder
Bonus-+2 Int, +2 Mind
Job-WM,BM,RM,EV,DE,MA,SA,SU,OK
Notes-Useful if you want to save MP, but can only target 1 enemy

Name-Fire Rod
Attack-25
Effect-Casts Fira
Bonus-+3 Int, +3 Mind
Job-WM,BM,RM,EV,DE,MA,SA,SU,OK
Notes-Useful if you want to save MP, but can only target 1 enemy

Name-Ice Rod
Attack-25
Effect-Casts Blizzara
Bonus-+3 Int, +3 Mind
Job-WM,BM,RM,EV,DE,MA,SA,SU,OK
Notes-Useful if you want to save MP, but can only target 1 enemy

Name-Light Rod
Attack-25
Effect-Casts Thundara
Bonus-+3 Int, +3 Mind
Job-WM,BM,RM,EV,DE,MA,SA,SU,OK
Notes-Useful if you want to save MP, but can only target 1 enemy

Name-Mythril Rod
Attack-12
Effect-None
Bonus-+1 Int
Job-BM,RM,EV,MA,SA,SU,OK
Notes-None

Name-Wizard Rod
Attack-20
Effect-None
Bonus-+5 Int
Job-WM,BM,RM,EV,DE,MA,SA,SU,OK
Notes-None

Name-Omnirod
Attack-93
Effect-Inflicts gradual petrification
Bonus-+10 Int
Job-BM, EV, MA, SA, SU, OK
Notes-Like I said before, the effect is useless, found in Eureka guarded by
Scylla

Name-Golem Staff
Attack-30
Effect-Casts Break
Bonus-+3 Mind
Job-WM,RM,EV,DE,SA,SU,OK
Notes-Useful if you want to save MP

Name-Rune Staff
Attack-33
Effect-Casts Erase
Bonus-+4 Mind
Job-WM,RM,EV,DE,SA,SU,OK
Notes-Useful if you want to save MP, good for White Mages and Devouts since
they normally can't use black magic

Name-Elder Staff
Attack-85
Effect-Casts Cura
Bonus-+6 Mind
Job-WM,DE,SA,OK
Notes-Useful if you want to save MP, but only works on one target, found
in Eureaka

Name-Holy Wand
Attack-110
Effect-Casts Curaga
Bonus-+20 Mind
Job-DE
Notes-Devout's special

Name-Sage Staff
Attack-110
Effect-None
Bonus-+10 All
Job-SA
Notes-Sage's special

Name-Lilith Rod
Attack-110
Effect-Casts Death
Bonus-+20 Int
Job-BM
Notes-Black Mage's special

Name-Millenium Rod
Attack-110
Effect-Casts Blizzaga
Bonus-+10 Mind, +10 Int
Job-MA
Notes-Magus's special


E. Bows and Arrows


Bows

Name-Bow
Attack-10
Effect-None
Bonus-None
Job-FR,WA,BM,RM,RA,OK
Notes-None

Name-Great Bow
Attack-18
Effect-None
Bonus-None
Job-FR,WA,BM,RM,RA,OK
Notes-None

Name-Killer Bow
Attack-26
Effect-None
Bonus-None
Job-FR,WA,BM,RM,RA,OK
Notes-None

Name-Rune Bow
Attack-42
Effect-None
Bonus-+2 Int, +2 Mind
Job-RA,OK
Notes-None

Name-Selene Bow
Attack-63
Effect-None
Bonus-None
Job-RA, OK
Notes-None

Name-Yoichi Bow
Attack-70
Effect-None
Bonus-+5 Agi
Job-RA, OK
Notes-None

Name-Eurytos Bow
Attack-95
Effect-None
Bonus-+5 Str
Job-RA, OK
Notes-None

Name-Elven Bow
Attack-109
Effect-None
Bonus-+5 Agi
Job-RA, OK
Notes-None

Name-Artemis Bow
Attack-122
Effect-None
Bonus-+10 Str, +10 Agi
Job-RA
Notes-Ranger's Speical

Arrows

Name-Wooden Arrow
Attack-6
Effect-None
Bonus-None
Job-FR,WA,BM,RM,RA,OK
Notes-None

Name-Holy Arrow
Attack-8
Effect-Deals Light Damage
Bonus-None
Job-FR,WA,BM,RM,RA,OK
Notes-Pretty good against undead monsters, note that Light and Lightning are
different

Name-Iron Arrow
Attack-12
Effect-None
Bonus-None
Job-FR,WA,BM,RM,RA,OK
Notes-None

Name-Fire Arrow
Attack-17
Effect-Deals Fire Damage
Bonus-None
Job-RA, OK
Notes-None

Name-Ice Arrow
Attack-17
Effect-Deals Ice Damage
Bonus-None
Job-RA, OK
Notes-None

Name-Light Arrow
Attack-17
Effect-Deals Lightning Damage
Bonus-None
Job-RA, OK
Notes-Do not confuse this with Holy Arrow

Name-Sleep Arrow
Attack-20
Effect-Inflicts Sleep
Bonus-None
Job-RA, OK
Notes-None

Name-Poison Arrow
Attack-20
Effect-Inflicts Poison
Bonus-None
Job-RA, OK
Notes-None

Name-Medusa Arrow
Attack-23
Effect-Inflicts Petrification
Bonus-None
Job-RA, OK
Notes-None

Name-Magic Arrow
Attack-27
Effect-None
Bonus-None
Job-RA, OK
Notes-None

Name-Yoichi Arrow
Attack-40
Effect-None
Bonus-None
Job-RA, OK
Notes-Strongest arrow but has no effects


F. Books


Name-Book of Fire
Attack-32
Effect- Deals Fire Damage
Bonus-+2 Int, +2 Mind
Job-SC,OK
Notes-None

Name-Book of Ice
Attack-32
Effect-Deals Ice Damage
Bonus-+2 Int, +2 Mind
Job-SC,OK
Notes-None

Name-Book of Light
Attack-32
Effect-Deals Lightning Damage
Bonus-+2 Int, +2 Mind
Job-SC,OK
Notes-None

Name-Tome of Fire
Attack-53
Effect-Deals Fire Damage
Bonus-+3 Int, +3 Mind
Job-SC,OK
Notes-None

Name-Tome of Ice
Attack-53
Effect-Deals Ice Damage
Bonus-+3 Int, +3 Mind
Job-SC,OK
Notes-None

Name-Tome of Light
Attack-53
Effect-Deals Lightning Damage
Bonus-+3 Int, +3 Mind
Job-SC,OK
Notes-None

Name-Cognitome
Attack-78
Effect-None
Bonus-+5 Int, +5 Mind
Job-SC,OK
Notes-None

Name-Omnitome
Attack-130
Effect-None
Bonus-+10 Int, +10 Mind
Job-SC
Notes-Scholar's special


G. Fists


Name-Bronze Knuckles
Attack-12
Effect-None
Bonus-None
Job-FR,MO,BB,OK
Notes-May actually lower your attack at higher levels

Name-Sonic Knuckles
Attack-28
Effect-None
Bonus-+2 Agi
Job-MO,BB,OK
Notes-May actually lower your attack at higher levels

Name-Impact Claws
Attack-34
Effect-None
Bonus-None
Job-MO,BB,OK
Notes-May actually lower your attack at higher levels

Name-Cat Claws
Attack-42
Effect-None
Bonus-+3 Agi
Job-MO,BB,OK
Notes-May actually lower your attack at higher levels

Name-Kaiser Kncukles
Attack-50
Effect-None
Bonus-None
Job-MO,BB,OK
Notes-May actually lower your attack at higher levels

Name-Wyvern Claws
Attack-51
Effect-Deals Wind Damage
Bonus-+4 Agi
Job-MO,BB,OK
Notes-May actually lower your attack at higher levels, effective against
flying enemies

Name-Tiger Claws
Attack-82
Effect-None
Bonus-+5 Str
Job-MO,BB,OK
Notes-May actually lower your attack at higher levels

Name-Faerie Claws
Attack-89
Effect-None
Bonus-+2 Int, +2 Mind
Job-MO,BB,OK
Notes-May actually lower your attack at higher levels

Name-Metal Knuckles
Attack-100
Effect-None
Bonus-None
Job-MO,BB,OK
Notes-May actually lower your attack at higher levels

Name-Dark Claws
Attack-115
Effect-None
Bonus-None
Job-MO,BB,OK
Notes-May actually lower your attack at higher levels

Name-Hellish Claws
Attack-121
Effect-Inflicts Poison
Bonus-+5 Vit
Job-MO,BB,OK
Notes-May actually lower your attack at higher levels, found only in
Anceint's Maze


H.Spears


Name-Thunder Spear
Attack-45
Effect-Deals Lightning Damage, Can Cast Thunder
Bonus-None
Job-DR,OK
Notes-Most likely you'll do more damage with an attack than using the spell

Name-Wind Spear
Attack-53
Effect-Deals Wind Damage, Can Cast Aero
Bonus-None
Job-DR,OK
Notes-See notes for Thunder Spear, very effective against flying enemies,
even more effective with Jump

Name-Heavy Lance
Attack-84
Effect-None
Bonus-None
Job-DR,OK
Notes-None

Name-Blood Lance
Attack-95
Effect-Absorbs Life
Bonus-None
Job-DR,OK
Notes-Very useful with a Gugnir/Magic Lance, can be bought in Ancient Ruins

Name-Trident
Attack-108
Effect-None
Bonus-None
Job-DR,OK
Notes-None

Name-Dragon Lance
Attack-117
Effect-None
Bonus-None
Job-DR,OK
Notes-Can be bought on The Invincible ship

Name-Holy Lance
Attack-125
Effect-Deals Light Damage, Can Cast Holy
Bonus-None
Job-DR,OK
Notes-Very good against undead monsters, can only be found in Ancient's Maze

Name-Gugnir
Attack-140
Effect-None
Bonus-+10 Str, +10 Agi
Job-DR,OK
Notes-Can only be obtained by stealing from Odin with a job level 71+ Thief

Name-Magic Lance
Attack-145
Effect-None
Bonus-+20 Str
Job-DR
Notes-Dragoon's special


I. Hammers


Name-Hammer
Attack-55
Effect-Deals Lightning Damage
Bonus-+1 Vit
Job-VI,OK
Notes-Will decrease your number of hits

Name-Dragon Hammer
Attack-70
Effect-Deals Lightning Damage
Bonus-+4 Vit
Job-VI,OK
Notes-Will decrease your number of hits

Name-Triton Hammer
Attack-110
Effect-Deals Lightning Damage
Bonus-+5 Vit
Job-VI,OK
Notes-Will decrease your number of hits

Name-Platinum Hammer
Attack-115
Effect-Deals Lightning Damage
Bonus-+2 Vit
Job-VI,OK
Notes-Will decrease your number of hits

Name-Blessed Hammer
Attack-120
Effect-Deals Lightning Damage
Bonus-+3 Vit
Job-VI,OK
Notes-Will decrease your number of hits

Name-Mighty Hammer
Attack-145
Effect-Deals Lightning Damage
Bonus-+20 Vit
Job-VI
Notes-Viking's special, will decrease your number of hits


J. Axes


Name-Viking Axe
Attack-33
Effect-None
Bonus-None
Job-WA,VI,OK
Notes-Will decrease your number of hits

Name-Battleaxe
Attack-65
Effect-None
Bonus-None
Job-WA,VI,OK
Notes-Will decrease your number of hits

Name-Dual Tomahawk
Attack-73
Effect-None
Bonus-None
Job-WA,VI,OK
Notes-Will decrease your number of hits

Name-Rune Axe
Attack-110
Effect-None
Bonus-+2 Int, +2 Mind
Job-WA,VI,OK
Notes-Will decrease your number of hits, bonus is worthless

Name-Demon Axe
Attack-116
Effect-None
Bonus-+2 Str, +2 Vit
Job-WA,VI,OK
Notes-Will decrease your number of hits

Name-Dual Haken
Attack-122
Effect-None
Bonus-+3 Str
Job-WA,VI,OK
Notes-Will decrease your number of hits

Name-Gigantic Axe
Attack-155
Effect-None
Bonus-+20 Str
Job-WA
Notes-Warrior's special, will decrease your number of hits


K. Thrown Weapons


Name-Boomerang
Attack-40
Effect-None
Bonus-None
Job-TH,RA,NI,OK
Notes-None

Name-Chakram
Attack-50
Effect-None
Bonus-None
Job-TH,RA,NI,OK
Notes-None

Name-Rising Sun
Attack-70
Effect-None
Bonus-None
Job-TH,NI,OK
Notes-None

Name-Moonring Blade
Attack-110
Effect-None
Bonus-None
Job-TH,NI,OK
Notes-Found in Eureka guarded by Amon

Name-Shuriken
Attack-200
Effect-Can only be thrown
Bonus-None
Job-NI
Notes-Can only be used with the Ninja's Throw ability


L. Bells


Name-Diamond Bell
Attack-42
Effect-None
Bonus-None
Job-GE,OK
Notes-None

Name-Earthen Bell
Attack-88
Effect-Inflicts Paralysis
Bonus-None
Job-GE,OK
Notes-None

Name-Rune Bell
Attack-98
Effect-None
Bonus-None
Job-GE,OK
Notes-None

Name-Blessed Bell
Attack-130
Effect-None
Bonus-+10 Agi, +10 Int, +10 Mind
Job-GE
Notes-Geomancer's special


M. Harps


Name-Madhura Harp
Attack-60
Effect-None
Bonus-+5 Mind
Job-BA,OK
Notes-Uses the song Minne which casts Protect on the party

Name-Loki Harp
Attack-60
Effect-None
Bonus-+5 Mind
Job-BA,OK
Notes-Uses the song Minuet which casts Haste on the party

Name-Dream Harp
Attack-60
Effect-Inflicts Sleep
Bonus-+5 Mind
Job-BA,OK
Notes-Uses the song Paeon which heals the party

Name-Lamia Harp
Attack-60
Effect-Inflicts Confusion
Bonus-+5 Mind
Job-BA,OK
Notes-Uses the song Requiem which casts a damaging spell on the enemy

Name-Apollo Harp
Attack-60
Effect-Inflicts Silence
Bonus-+10 Mind
Job-BA,OK
Notes-Uses the song Elegy which casts Aura on the party (raises attack power)

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4. Armor
*******************************************************************************

Information of all the armor in the game is provided here using this format:

Name- The name of the armor
Defense- The amount of defense the armor provides
Magic Def- The amount of magic defense the armor provides
Protect- If this armor protects against status ailments (None, Some, or All)
Bonus- How much status the weapon boosts, if any. (+10 Agility, for example)
Job- What jobs can use this weapon (see below for abbreviations)

Job Abbreviations:

FR- Freelancer
TH- Thief
BM- Black Mage
WM- White Mage
RM- Red Mage
MO- Monk
WA- Warrior
GE- Geomancer
KN- Knight
RA- Ranger
SC- Scholar
BA- Bard
DR- Dragoon
DK- Dark Knight
EV- Evoker
VI- Viking
BB- Black Belt
DE- Devout
MA- Magus
NI- Ninja
SA- Sage
SU- Summoner
OK- Onion Knight (Note that Onion Knights can equip any armor except for job
specials)


A. Head


Name-Leather Cap
Defense-1
Magic Def-1
Protect-None
Bonus-None
Job-All

Name-Mythril Helm
Defense-4
Magic Def-3
Protect-None
Bonus-None
Job-FR,WA,RM,KN,TH,RA,DR,VI,DK,NI,OK

Name-Shell Helm
Defense-6
Magic Def-5
Protect-None
Bonus-None
Job-FR,WA,RM,KN,TH,RA,DR,VI,DK,NI,OK

Name-Headband
Defense-8
Magic Def-3
Protect-None
Bonus-+1 Str, +1 Agi
Job-FR,MO,BB,NI,OK

Name-Ice Helm
Defense-10
Magic Def-6
Protect-None
Bonus-None
Job-FR,WA,RM,KN,TH,RA,DR,VI,DK,NI,OK

Name-Feathered Hat
Defense-10
Magic Def-16
Protect-None
Bonus-+2 Agi
Job-All

Name-Scholar Hat
Defense-11
Magic Def-16
Protect-None
Bonus-+1 Int
Job-FR,SC,OK

Name-Black Cowl
Defense-15
Magic Def-10
Protect-None
Bonus-+2 Agi
Job-FR,MO,RA,TH,BB,NI,OK

Name-Chakra Band
Defense-17
Magic Def-11
Protect-None
Bonus-+2 Vit
Job-FR,MO,BB,NI,OK

Name-Dragon Helm
Defense-18
Magic Def-9
Protect-None
Bonus-None
Job-FR,DR,OK

Name-Viking Helm
Defense-19
Magic Def-5
Protect-None
Bonus-None
Job-VI,OK

Name-Diamond Helm
Defense-21
Magic Def-10
Protect-None
Bonus-None
Job-FR,WA,KN,DR,VI,OK

Name-Ribbon
Defense-23
Magic Def-20
Protect-All
Bonus-None
Job-All

Name-Genji Helm
Defense-24
Magic Def-15
Protect-None
Bonus-None
Job-FR,DK,NI,OK

Name-Crystal Helm
Defense-31
Magic Def-17
Protect-None
Bonus-None
Job-FR,WA,RM,KN,DR,VI,DK,OK

Name-Royal Crown
Defense-33
Magic Def-36
Protect-None
Bonus-+10 Int, +10 Mind
Job-EV

Name-Ballad Crown
Defense-35
Magic Def-34
Protect-None
Bonus-+10 Vit, +10 Mind
Job-BA

Name-Onion Helm
Defense-40
Magic Def-40
Protect-All
Bonus-+5 Int, +5 Mind
Job-OK


B. Body


Name-Vest
Defense-1
Magic Def-1
Protect-None
Bonus-None
Job-All

Name-Rusty Mail
Defense-1
Magic Def-1
Protect-None
Bonus-None
Job-FR,WA,KN,DR,VI,DK,NI,OK

Name-Leather Armor
Defense-3
Magic Def-1
Protect-None
Bonus-None
Job-All

Name-Mythril Armor
Defense-10
Magic Def-3
Protect-None
Bonus-None
Job-FR,WA,RM,RA,KN,TH,DR,VI,DK,OK

Name-Mage Robe
Defense-13
Magic Def-13
Protect-None
Bonus-+1 Int, +1 Mind
Job-FR,WM,BM,SC,GE,EV,BA,DE,MA,SA,SU,OK

Name-Shell Armor
Defense-18
Magic Def-9
Protect-None
Bonus-None
Job-FR,WA,RM,RA,KN,TH,DR,VI,DK,OK

Name-Ice Armor
Defense-20
Magic Def-9
Protect-None
Bonus-None
Job-FR,WA,RM,RA,KN,TH,DR,VI,DK,OK

Name-Ice Armor
Defense-20
Magic Def-9
Protect-None
Bonus-None
Job-FR,WA,RM,RA,KN,TH,DR,VI,DK,OK

Name-Kempo Gi
Defense-20
Magic Def-8
Protect-None
Bonus-+1 Agi, +1 Vit
Job-FR,MO,BB,NI,OK

Name-Scholar Robe
Defense-20
Magic Def-23
Protect-None
Bonus-+2 Int, +2 Mind
Job-FR,SC,OK

Name-Flame Mail
Defense-21
Magic Def-11
Protect-None
Bonus-None
Job-FR,WA,RM,RA,KN,DR,VI,DK,OK

Name-Knight Armor
Defense-25
Magic Def-7
Protect-None
Bonus-None
Job-FR,KN,OK

Name-Black Garb
Defense-30
Magic Def-18
Protect-None
Bonus-+2 Agi, +2 Vit
Job-FR,MO,TH,RA,GE,BB,NI,OK

Name-Reflect Mail
Defense-30
Magic Def-30
Protect-Some
Bonus-+2 Int, +2 Mind
Job-FR,WA,RM,KN,DR,VI,OK

Name-White Robe
Defense-31
Magic Def-45
Protect-None
Bonus-+5 Mind
Job-FR,WM,RM,SC,EV,BA,DE,SA,SU,OK

Name-Black Robe
Defense-31
Magic Def-45
Protect-None
Bonus-+5 Int
Job-FR,BM,RM,EV,BA,MA,SA,SU,OK

Name-Bard Vest
Defense-32
Magic Def-28
Protect-None
Bonus-+2 Agi, +2 Mind
Job-FR,BA,OK

Name-Black Belt Gi
Defense-33
Magic Def-18
Protect-None
Bonus-+3 Agi, +3 Vit
Job-FR,MO,BB,NI,OK

Name-Dragon Mail
Defense-35
Magic Def-13
Protect-None
Bonus-None
Job-FR,DR,OK

Name-Gaia Vest
Defense-35
Magic Def-25
Protect-None
Bonus-+3 Vit
Job-FR,GE,OK

Name-Viking Mail
Defense-36
Magic Def-5
Protect-None
Bonus-None
Job-VI,OK

Name-Demon Mail
Defense-38
Magic Def-17
Protect-None
Bonus-None
Job-FR,WA,DR,VI,DK,OK

Name-Diamond Mail
Defense-40
Magic Def-19
Protect-None
Bonus-None
Job-FR,WA,KN,DR,VI,OK

Name-Genji Armor
Defense-45
Magic Def-22
Protect-None
Bonus-None
Job-FR,DK,NI,OK

Name-Fuma Garb
Defense-47
Magic Def-30
Protect-None
Bonus-+3 Agi, +3 Vit
Job-MO,TH,BB,NI,OK

Name-Crystal Mail
Defense-55
Magic Def-24
Protect-None
Bonus-None
Job-FR,WA,RM,KN,DR,VI,DK,OK

Name-Angel Robe
Defense-45
Magic Def-45
Protect-None
Bonus-+20 Mind
Job-WM

Name-Crimsom Vest
Defense-50
Magic Def-25
Protect-None
Bonus-+10 All
Job-RM

Name-Master Dogi
Defense-54
Magic Def-23
Protect-None
Bonus-+10 Agi, +10 Vit
Job-BB

Name-Onion Armor
Defense-60
Magic Def-40
Protect-All
Bonus-+5 Str, +5 Vit
Job-OK


C. Arm


Name-Bronze Bracers
Defense-1
Magic Def-1
Protect-None
Bonus-None
Job-All

Name-Mythril Bracers
Defense-2
Magic Def-4
Protect-None
Bonus-+1 Int, +1 Mind
Job-FR,WN,BM,RM,SC,GE,EV,BA,DE,MA,SA,SU,OK

Name-Mythril Gloves
Defense-3
Magic Def-1
Protect-None
Bonus-None
Job-FR,WA,MO,RA,KN,TH,DR,VI,DK,BB,NI,OK

Name-Gauntlets
Defense-8
Magic Def-4
Protect-None
Bonus-+1 str, +1 Vit
Job-FR,WA,KN,DR,VI,DK,NI,OK

Name-Thief Gloves
Defense-11
Magic Def-8
Protect-None
Bonus-+3 Agi
Job-FR,TH,NI,OK

Name-Rune Bracers
Defense-11
Magic Def-13
Protect-Some
Bonus-+2 Int, +2 Mind
Job-FR,WN,BM,RM,SC,GE,EV,BA,DE,MA,SA,SU,OK

Name-Power Bracers
Defense-13
Magic Def-9
Protect-None
Bonus-+2 Str, +2 Vit
Job-FR,WA,MO,RA,KN,TH,DR,VI,DK,BB,NI,OK

Name-Diamond Bracers
Defense-13
Magic Def-16
Protect-None
Bonus-+3 Int, +3 Mind
Job-FR,WN,BM,RM,SC,GE,EV,BA,DE,MA,SA,SU,OK

Name-Diamond Gloves
Defense-15
Magic Def-7
Protect-None
Bonus-+3 Str, +3 Vit
Job-FR,WA,MO,RA,KN,TH,DR,VI,DK,BB,NI,OK

Name-Protect Ring
Defense-18
Magic Def-18
Protect-None
Bonus-+2 All
Job-All

Name-Protect Ring
Defense-18
Magic Def-18
Protect-None
Bonus-+2 All
Job-All

Name-Genji Gloves
Defense-20
Magic Def-14
Protect-None
Bonus-+4 Str, +4 Agi
Job-FR,DK,NI,OK

Name-Crystal Gloves
Defense-30
Magic Def-15
Protect-None
Bonus-+4 Str, +4 Vit
Job-FR,WA,RM,KN,DR,VI,DK,OK

Name-Celestial Gloves
Defense-40
Magic Def-18
Protect-None
Bonus-+15 All
Job-FR

Name-Shura Gloves
Defense-45
Magic Def-19
Protect-None
Bonus-+20 Str
Job-MO

Name-Astral Bracers
Defense-47
Magic Def-20
Protect-None
Bonus-+10 Int, +10 Mind
Job-SU

Name-Onion Gauntlets
Defense-50
Magic Def-25
Protect-All
Bonus-+3 All
Job-OK


D. Shield


Name-Leather Shield
Defense-2
Magic Def-1
Protect-Some
Bonus-None
Job-FR,WA,RM,KN,TH,DR,VI,DK,NI,OK

Name-Mythril Shiled
Defense-3
Magic Def-3
Protect-Some
Bonus-None
Job-FR,WA,RM,KN,TH,DR,VI,DK,OK

Name-Ice Shield
Defense-6
Magic Def-4
Protect-Some
Bonus-None
Job-FR,WA,RM,KN,TH,DR,VI,DK,OK

Name-Heroic Shield
Defense-9
Magic Def-6
Protect-Some
Bonus-+1 All
Job-FR,WA,KN,DR,OK

Name-Demon Shield
Defense-12
Magic Def-8
Protect-Some
Bonus-None
Job-FR,WA,DR,VI,DK,OK

Name-Diamond Shield
Defense-14
Magic Def-10
Protect-Some
Bonus-None
Job-FR,WA,KN,DR,VI,OK

Name-Aegis Shield
Defense-16
Magic Def-17
Protect-All
Bonus-+4 Mind
Job-FR,RM,KN,DR,OK

Name-Genji Shield
Defense-18
Magic Def-13
Protect-Some
Bonus-None
Job-FR,DK,NI,OK

Name-Crystal Shield
Defense-20
Magic Def-15
Protect-Some
Bonus-None
Job-FR,WA,RM,KN,DR,VI,DK,OK

Name-Onion Shield
Defense-30
Magic Def-30
Protect-All
Bonus-+2 All
Job-OK

*******************************************************************************
5. Useable Items
*******************************************************************************

Information about the items in the game will be provided using this format:

Name of item - In game description of the item (my comments)


A. In-Battle


Note that all of these are just mimicks of certain spells

Antarctic Wind - Deals ice damage (same as the spell Blizzard)
Zeus's Wrath - Deals lightning damage (same as the spell Thunder)
Bomb Fragment - Deals fire damage (same as the spell Fire)
Bomb Arm - Deals Intense fire damage (same as the spell Fira)
Arctic Wind - Deals intense ice damage (same as the spell Blizzara)
Heavenly Wrath - Deals intense lightning damage (same as the spell Thundara)
Lamia Scale - Inflicts confusion (same as the spell Confuse)
Bacchus's Cider - Increases attack speed (same as the spell Haste)
Tranquilizer - Inflicts paralysis (same as the spell Shade)
Earthen Drums - Creates an earthquake (same as the spell Quake)
Turtle Shell - Casts a protective magic spell (same as the spell Protect)
Angel's Sigh - Removes all status ailments (same as the spell Esuna)
Black Hole - Creates a rift to another dimension (same as the spell Warp)
Black Musk - Causes instant KO (same as the spell Death)
Lilith's Kiss - Absorbs life (same as the spell Drain)
Raven's Yawn - Creates a tornado (same as the spell Tornado)
Shell Breaker - Dispels beneficial magic (same as the spell Erase)
Shining Curtain - Casts a magic-reflecting spell (same as the spell Reflect)
Chocobo's Wrath - Creates an inferno (same as the spell Flare)
White Musk - Deals light damage (same as the spell Holy)


B. In or Out of Battle


Potion - Restores 50 HP (easy to be stolen with a Thief)
Hi-Potion - Restores 500 HP (easy to be stolen with a Thief)
Elixir - Fully Restores HP and MP (Yum Yum! Dropped by Dragons commonly, these
are vital since nothing else heals your MP portably)
Phoenix Down - Revives ally (Found randomly, but useless in combat since it
heals for so little)
Antidote - Removes poison (same as the spell Poisona)
Eye Drops - Removes blind (same as the spell Blindna)
Echo Herbs - Removes silence
Gold Needle - Removes petrification (same as the spell Stona)
Maiden's Kiss - Removes toad (same as the spell Toad except doesn't work on
enemies)
Mallet - Shrinks and unshrinks target (same as the spell Mini)


C. Outside of Battle


Ottershroom - Teleports party out of dungeons (same as the spell Teleport)
Gnomish Bread - Displays a detailed map (same as the spell Sight)
Magic Key - Opens locked doors (bought only in Gyshal, so stock up!)
Gyshal Greens - It could be used to attract something... (use this on certain
candles or the tree in Chocobo Woods to summon Fat Chocobo)

*******************************************************************************
6. Key Items
*******************************************************************************

Key items are items that can not be used. These are usually storyline elements
and some are required to progress in the game.

Name - In game description

Folding Canoe - A magic foldable canoe used to cross shallow waters
Nepto Eye - The Nepto Dragon statue's missing eye
Horn of Ice - A dwarven horn carved out opf perpetual ice
Levigrass Shoes - Shoes desgined for crossing bottomeless bogs
Chain Key - A key required to free the airship from its chains
Wheel of Time - Anadvanced device. Also called a perpetual engine
Noah's Lute - A lute whose timbre may raise Unei from her sleep
Eureka Key - The key that opens the way to Eureka
Syrcus Key - The key that opens the way to the Crystal Tower
Fang of Wind - A crystal sliver brimming with the power of wind
Fang of Fire - A crystal sliver brimming with the power of fire
Fang of Water - A crystal sliver brimming with the power of water
Fang of Earth - A crystal sliver brimming with the power of earth
Sara's Pendant (broken) - A broken pendant
Sara's Pendant (fixed) - A perfectly restored pendant
Unknown Metal - A chunk of unknown metal
Orihalcum - A chunk of legendary metal
Metal Card - Proof that you felled the Iron Giant
(Job) Card - Given only to master (job)s

*******************************************************************************
7. Magic
*******************************************************************************

Information about magic spells in the game will be provided here using this
format:

Level - Name - In-game description of effect

As for who can use what magic, here's a list:

Level 1 Black-FR,BM,RM,SC,MA,SA,OK
Level 2 Black-BM,RM,SC,MA,SA,OK
Level 3 Black-BM,RM,SC,MA,SA,OK
Level 4 Black-BM,RM,MA,SA,OK
Level 5 Black-BM,RM,MA,SA,OK
Level 6 Black-BM,MA,SA,OK
Level 7 Black-BM,MA,SA,OK
Level 8 Black-MA,SA,OK

Level 1 White-FR,WM,RM,SC,DE,SA,OK
Level 2 White-WM,RM,SC,DE,SA,OK
Level 3 White-WM,RM,SC,DE,SA,OK
Level 4 White-WM,RM,DE,SA,OK
Level 5 White-WM,RM,DE,SA,OK
Level 6 White-WM,DE,SA,OK
Level 7 White-WM,DE,SA,OK
Level 8 White-DE,SA,OK

All Levels of Summon Magic- EV,SA,SU

Job abbreviations:

FR- Freelancer
TH- Thief
BM- Black Mage
WM- White Mage
RM- Red Mage
MO- Monk
WA- Warrior
GE- Geomancer
KN- Knight
RA- Ranger
SC- Scholar
BA- Bard
DR- Dragoon
DK- Dark Knight
EV- Evoker
VI- Viking
BB- Black Belt
DE- Devout
MA- Magus
NI- Ninja
SA- Sage
SU- Summoner
OK- Onion Knight (Note that Onion Knights can use all White and Black magic)

Now for the magic.


A. White Magic


Level 1 - Cure - Restores HP
Level 1 - Poisona - Removes poison
Level 1 - Sight - Displays an expanded map
Level 2 - Aero - Deals wind damage
Level 2 - Toad - Inflicts toad or removes toad
Level 2 - Mini - Shrinks and unshrinks target
Level 3 - Cura - Restores a large amount of HP
Level 3 - Teleport - Teleports party out of dungeons
Level 3 - Blindna - Removes blind
Level 4 - Libra - Displays weak points
Level 4 - Confuse - Inflicts Confusion
Level 4 - Silence - Inflicts Silence
Level 5 - Curaga - Restores a great amount of HP
Level 5 - Raise - Revives ally
Level 5 - Protect - Increases defense
Level 6 - Aeroga - Deals wind damage
Level 6 - Stona - Removes petrification
Level 6 - Haste - Increases attack speed
Level 7 - Curaja - Restores a massive amount of HP
Level 7 - Esuna - Removes all status ailments
Level 7 - Reflect - Creates a magic-reflecting barrier
Level 8 - Tornado - Deals wind damge
Level 8 - Arise - Revives ally and restores HP
Level 8 - Holy - Deals light damage


B. Black Magic


Level 1 - Fire - Deals fire damage
Level 1 - Blizzard - Deals ice damage
Level 1 - Sleep - Inflicts sleep
Level 2 - Thunder - Deals lightning damage
Level 2 - Poison - Deals damage and inflicts poison
Level 2 - Blind - Inflicts blind
Level 3 - Fira - Deals fire damage
Level 3 - Blizzara - Deals ice damage
Level 3 - Thundara - Deals lightning damage
Level 4 - Break - Inflicts petrification
Level 4 - Blizzaga - Deals ice damage
Level 4 - Shade - Inflicts paralysis
Level 5 - Thundaga - Deals lightning damage
Level 5 - Raze - Causes instant KO to weak enemies
Level 5 - Erase - Removes magic effects
Level 6 - Firaga - Deals fire damage
Level 6 - Bio - Deals non-elemental damage
Level 6 - Warp - Creates a rift to another dimension
Level 7 - Quake - Deals earth damage
Level 7 - Breakaga - Inflicts petrification
Level 7 - Drain - Absorbs life
Level 8 - Flare - Deals fire damage
Level 8 - Death - Causes instant KO
Level 8 - Meteor - Calls down meteors


C. Summon Magic


Summon magic is special so I'll use a special format:

Name- Name of the summon spell (name of summoned monster)
Level- Level of the summoned monster
White- What the summon may do if an Evoker or a Sage uses it
Black- What the summon may do if an Evoker or a Sage uses it
Summon- What the summon will do if a Summoner uses it


Name- Escape (Chocobo)
Level- 1
White- Chocobo Dash, flees battle
Black- Chocobo Kick?, does little or no damage
Summon- Chocobo Kick, does damage depending on level difference between you
and the enemy

Name- Icen (Shiva)
Level- 2
White- Mesmerize, inflicts sleep on enemies
Black- Icy Stare, deals ice damage
Summon- Diamond Dust, deals heavy ice damage

Name- Spark (Ramuh)
Level- 3
White- Mind Blast, inflicts paralysis enemies
Black- Thunderstorm, deals lightning damage
Summon- Judgement Bolt, deals heavy lightning damage

Name- Heatra (Ifrit)
Level- 4
White- Healing Light, heals party
Black- Hellfire, deals fire damage
Summon- Inferno, deals heavy fire damage

Name- Hyper (Titan)
Level- 5
White- Clobber, deals earth damage
Black- Stomp, deals earth damage
Summon- Earthen Fury, deals heavy earth damage

Name- Catastro (Odin)
Level- 6
White- Protective Light, casts Reflect
Black- Slash, deals physical damage
Summon- Zantetsuken, attempts instant KO on all enemies

Name- Leviath (Leviathan)
Level- 7
White- Cyclone, deals wind damage
Black- Demon Eye, inflicts petrification on enemies
Summon- Tidal Wave, deals heavy water damage

Name- Bahamur (Bahamut) *cue fanboys*
Level- 8
White- Aura, casts Aura on party to raise attack
Black- Rend, KOs a single enemy
Summon- Mega Flare, deals heavy non-elemental damage

*******************************************************************************
8. FAQs
*******************************************************************************

Q: Where is the Ancient's Maze/ Crystal Tower?
A: Northeast of the big continent, it looks like a rectangular hedge.
You must have all 4 crystals to get there. The Crystal Tower is at the end of
the Anceint's Maze.

Q: Where is Eureka?
A: Eureka is straight inside the Crystal Tower. Just keep going straight...

Q: Where can I find Onion items?
A: Onion Weapons and Armor are dropped by Yellow, Green, and Red Dragons.
These may be found rarely in the top floors of Crystal Tower but are much
more commonly found- in fact, always found in the Iron Giant Cave (a.k.a ???)

Q: How do I get the Ultima Weapon?
A: Follow these steps:
1. Send 7 letters to another real-life player via WiFi or wireless
2. Send letters to Sara until you get replied with the letter titled, "Help!"
3. Go to Castle Sasune and talk to Sara, she'll give you a broken Pendant
4. Go to Kazus and talk the the blacksmith Takka
5. Go to Northwest Saronia and talk to the Master blacksmith
6. Head back to Sara and give her the fixed Pendant
7. Send letters to Cid until you get the reply "Something in the Basement"
8. Go to Cid's basement in Canaan and beat the monster Aeon
9. Talk to Cid and show him the Unknown Metal dropped by Aeon
10. Go to Falgabard, talk to the Master Blacksmith, she'll forge the Unknown
Metal (Orihalcum) into an Ultima Weapon!

Q: How do I get the Job special weapons?
A: After getting the UIltima Weapon, have a Job level 99 character in your
party then find the Master Blacksmith in any of these random locations:
-Down the well in Ur
-Third Floor of East Sasune Tower
-Healing Copse
-Village of the Ancients Inn
-Chocobo Pen in Gyshal
-Entrance to Subterranean Lake in Dwarven Hollows
-Northernmost house in Replito
-Second basement level in Saronia Castle
-Central island in Doga's Village
-Ancient Ruins Inn

Q: What is the best weapon in the game?
A: Damage-wise it is the Onion Sword (156) but overall it would be the
Ultima Weapon.

Q: What does the item Gyshal Greens do?
A: Use it on specific candles or the tree in the middle of a Chocobo Woods
to summon Fat Chocobo. Fat Chocobo can store your items, although there does
not seem to be a limit to your inventory space.

Q: How do I kill the Iron Giant dude?
A: Put 4 Level 99 Fully Equipped Onion Knights (Shield, Shield, Helm, Armor,
Gauntlets) in the back row and cast Protect on them then spam Flares and Bios.

*******************************************************************************
9. Credits
*******************************************************************************

Special Thanks to:

Me (XxThunderxX), for making this guide
Matrix Software, for developing this game
SquareEnix, for publishing this game
BradyGames, for making the strategy guide for this game
Nintendo, for making the DS, the best handheld system to date
CJayC, for creating GameFAQs
You!, for reading this guide

Contributors/Correctors:

Mark Dickison
Zack Genovese
Eric Potts (thanks twice)
Chris Hall

(If any of you prefer not to have your names listed here, send me an email)

*******************************************************************************
10. Legal Info
*******************************************************************************

-This FAQ/Guide may not be reproduced in any way and sold for money.
-This FAQ/Guide may not be copied or edited then credited as another
individual's work.
-This FAQ/Guide may not appear on a website without informing the author (me).
-Information from this FAQ/Guide may not be used without giving proper
creditation.

If you wish to contact me, send me an email. My address is [email protected]
I will respond to you ASAP.

*******************************************************************************
The End
*******************************************************************************