Skill Guide v0.99
by OatmealBob (David Pai)
[email protected]
May 19, 2007
- Version 0.89, All except Hexer
May 20, 2007
- Version 0.99, All classes complete, will be v1.00 once all factchecking is
completed.
Table of Contents
-Introduction
-Landsknecht [SKILL01]
-Survivalist [SKILL02]
-Protector [SKILL03]
-Dark Hunter [SKILL04]
-Medic [SKILL05]
-Alchemist [SKILL06]
-Troubadour [SKILL07]
-Ronin [SKILL08]
-Hexer [SKILL09]
-Credit
-Legal Stuff
*******************************************************************************
****Introduction****
Simple skill list. Chart with prereqs only followed by a detailed description
of each skill. Enjoy!
*Landsknecht* [SKILL01]
Skill Prereq
HP Up None
TP Up None
ATK Up None
DEF Up None
Axes None
Swords None
2-Hit Axes lvl 5
Swords lvl 5
War Cry ATK Up lvl 3
Hell Cry ATK Up lvl 10
Arm Heal DEF Up lvl 1
Flee DEF Up lvl 5
Cleaver Swords lvl 1
Tornado Swords lvl 5
Allslash Swords lvl 5
2-Hit lvl 3
Blazer Swords lvl 7
TP Up lvl 3
Freezer Swords lvl 7
TP Up lvl 3
Shocker Swords lvl 7
TP Up lvl 3
Crush Axes lvl 1
Stunner Axes lvl 3
Silencer Axes lvl 7
Mine None
*******************************************************************************
Skill: HP Up
Prereq: None
TP Cost: 0
Description: Increase maximum HP.
Comments: HP gained per level increases.
Level 1 110% Level 6 120%
Level 2 111% Level 7 121%
Level 3 112% Level 8 122%
Level 4 113% Level 9 123%
Level 5 119% Level 10 130%
Skill: TP Up
Prereq: None
TP Cost: 0
Description: Increase maximum TP.
Comments: TP gained per level increases.
Level 1 110% Level 6 130%
Level 2 112% Level 7 132%
Level 3 114% Level 8 134%
Level 4 116% Level 9 136%
Level 5 128% Level 10 150%
Skill: ATK Up
Prereq: None
TP Cost: 0
Description: Increase physical damage.
Comments: ATK gained per level increases.
Greater increases at levels 5 and 10.
30% increase at level 10.
Skill: DEF Up
Prereq: None
TP Cost: 0
Description: Increase physical defense.
Comments: DEF gained per level increases.
Greater increase at level 10.
Skill: Axes
Prereq: None
TP Cost: 0
Description: Increases damage dealt with axes.
Comments: Damage with axes increases.
Greater increases at levels 5 and 10.
Skill: Swords
Prereq: None
TP Cost: 0
Description: Increases damage dealt with swords.
Comments: Damage with swords increases.
Greater increases at levels 5 and 10.
Skill: 2-Hit
Prereq: Axes level 5
Swords level 5
TP Cost: 0
Description: Normal weapon attacks have a chance of hitting twice.
Comments: Increase chance of double attack with each point.
Greater increases at levels 5 and 10.
30% chance at level 10.
Passive skill.
Skill: War Cry
Prereq: ATK Up level 3
TP Cost: 2 (3 at level 5)
Description: Increase attack power at the expense of defense.
Comments: Greater increases at levels 5 and 10.
Levels 6-10, Defense penalty decrease.
Skill: Hell Cry
Prereq: ATK Up level 10
TP Cost: 2 (3 at level 5)
Description: Abandon defense and stamina for greatly strengthened attacks.
Comments: Greater increases at levels 5 and 10.
Levels 6-10, Defense penalty decrease.
Skill: Arm Heal
Prereq: DEF Up level 1
TP Cost: 2 (1 at level 5, 0 at level 10)
Description: Regain the use of bound arms.
Comments: Points in this skill do nothing except lower TP cost at
levels 5 and 10.
Skill: Flee
Prereq: DEF Up level 3
TP Cost: 4 (5 at level 5)
Description: Sacrifice HP to escape from battle to the previous floor.
Comments: Chance of escape increases.
Greater increases at levels 5 and 10.
Levels 6-10, HP loss decreases.
If successful, everyone in the party loses HP.
Skill: Cleaver
Prereq: Swords level 1
TP Cost: 4 (5 at level 3, 6 at level 5)
Description: A rushing sword slash.
Comments: Damage increases.
Greater increases at levels 5 and 10.
Skill: Tornado
Prereq: Swords level 5
TP Cost: 6 (7 at level 3, 8 at level 5)
Description: A whirling sword skill that strikes adjacent enemies.
Comments: Damage increases.
Greater increases at levels 5 and 10.
Skill: Allslash
Prereq: Swords level 5
2-Hit level 3
TP Cost: 6 (7 at level 3, 8 at level 5)
Description: A sword skill that hits a group of enemies 2-4 times.
Comments: Damage increases.
Greater increases at levels 5 and 10.
50% chance to hit 3 enemies at level 3.
Chance to hit 4 enemies at level 5.
50% chance to hit 4 enemies at level 9.
Skill: Blazer
Prereq: Swords level 7
TP Up level 3
TP Cost: 6 (7 at level 3, 8 at level 5)
Description: Sword skill that follows fire magic with a flaming slash.
Comments: Damage increases.
Greater increases at levels 5 and 10.
Skill: Freezer
Prereq: Swords level 7
TP Up level 3
TP Cost: 6 (7 at level 3, 8 at level 5)
Description: Sword skill that follows ice magic with a freezing slash.
Comments: Damage increases.
Greater increases at levels 5 and 10.
Skill: Shocker
Prereq: Swords level 7
TP Up level 3
TP Cost: 6 (7 at level 3, 8 at level 5)
Description: Sword skill that follows volt magic with a shocking slash.
Comments: Damage increases.
Greater increases at levels 5 and 10.
Skill: Crush
Prereq: Axes level 1
TP Cost: 4 (5 at level 3, 6 at level 5)
Description: A charging axe strike.
Comments: Damage increases.
Greater increases at levels 5 and 10.
Skill: Stunner
Prereq: Axes level 3
TP Cost: 3 (4 at level 3, 5 at level 5)
Description: A charging axe strike.
Comments: Damage and chance to stun increase.
Greater increases at levels 5 and 10.
Skill: Silencer
Prereq: Axes level 7
TP Cost: 3 (4 at level 3, 5 at level 5)
Description: A charging axe strike.
Comments: Damage and chance to bind head increase.
Greater increases at levels 5 and 10.
Skill: Mine
Prereq: None
TP Cost: 0
Description: Mine for materials at item points.
Comments: 2 additional gathers/day per point.
20 gathers/day at level 10.
*******************************************************************************
*Survivalist* [SKILL02]
Skill Name Prereq
HP Up None
TP Up None
AGI Up None
Bows None
Ambush AGI Up lvl 3
Aware Ambush lvl 2
1st Hit AGI Up lvl 5
1st Turn lvl 3
Trickery AGI Up lvl 1
Quicken AGI Up lvl 1
Cloak Trickery lvl 3
Escape Quicken lvl 3
1st Turn Quicken lvl 3
Trickery lvl 3
Trueshot Bows lvl
Multihit Bows lvl 5
Disable Bows lvl 3
Apollon Bows lvl 10
Owl-Eye Ambush lvl 1
Stalker Ambush lvl 3
Chop None
Mine None
Take None
*******************************************************************************
Skill: HP Up
Prereq: None
TP Cost: 0
Description: Increase maximum HP.
Comments: HP gained per level increases.
Level 1 110% Level 6 130%
Level 2 112% Level 7 132%
Level 3 114% Level 8 134%
Level 4 116% Level 9 136%
Level 5 128% Level 10 150%
Skill: TP Up
Prereq: None
TP Cost: 0
Description: Increase maximum TP.
Comments: TP gained per level increases.
Level 1 110% Level 6 130%
Level 2 112% Level 7 132%
Level 3 114% Level 8 134%
Level 4 116% Level 9 136%
Level 5 128% Level 10 150%
Skill: AGI Up
Prereq: None
TP Cost: 0
Description: Increase physical damage.
Comments: Act faster in battle.
Level 1 110% Level 6 120%
Level 2 111% Level 7 121%
Level 3 112% Level 8 122%
Level 4 113% Level 9 123%
Level 5 119% Level 10 130%
Skill: Bows
Prereq: None
TP Cost: 0
Description: Increases bow damage. Needed to learn bow skills.
Comments: Damage with bows increases.
Greater increases at levels 5 and 10.
Skill: Ambush
Prereq: AGI Up level 3
TP Cost: 0
Description: Increase the chances of getting a preemptive attack.
Comments: Chance of preemptive attack increases.
Greater increases at levels 5 and 10.
Passive skill.
Skill: Aware
Prereq: Ambush level 2
TP Cost: 0
Description: Lessens the chances of enemy preemptive attacks.
Comments: Chance of avoiding enemy preemptive attacks increases.
Greater increases at levels 5 and 10.
Passive skill.
Skill: 1st Hit
Prereq: Agi Up level 5
1st Turn level 3
TP Cost: 0
Description: Chance of acting first in the next turn, regardless of speed.
Comments: Chance of acting first increases.
Greater increases at levels 5 and 10.
Passive skill.
Skill: Trickery
Prereq: AGI Up level 1
TP Cost: 2 (3 at level 5)
Description: Lower the enemy's accuracy with evasive footwork.
Comments: Enemy's accuracy decreases.
Greater decrease at level 5.
Skill: Quicken
Prereq: AGI Up level 1
TP Cost: 2 (3 at level 5)
Description: Motivates the entire party to sprint, increasing their speed.
Comments: Speed increased increases.
Skill: Cloak
Prereq: Trickery level 3
TP Cost: 2 (3 at level 5)
Description: Hide in the shadows so the enemy won't target you.
Comments: Chance of hiding increases.
Greater increase at level 5.
Skill: Escape
Prereq: Quicken level 3
TP Cost: 4 (5 at level 5)
Description: Increase chances of escape. At high levels, it raises
defense.
Comments: Chance of escaping increases.
Greater increases at level 5 and 10.
Levels 5-10, defense increases.
Skill: 1st Turn
Prereq: Quicken level 3
Trickery level 3
TP Cost: 10 (1 at level 10)
Description: The targeted party member may act first in battle.
Comments: TP cost decreases.
Levels 2-4, chance of success increases.
100% chance of success at level 5.
Skill: Trueshot
Prereq: Bows level 1
TP Cost: 4 (5 at level 3, 6 at level 5)
Description: A powerful, piercing bow skill.
Comments: Damage increases.
Greater increases at levels 5 and 10.
Skill: Multihit
Prereq: Bows level 5
TP Cost: 8 (9 at level 3, 10 at level 5)
Description: Fire two arrows at once, or three at high levels.
Comments: Damage increases.
Greater increase at level 10.
3 attacks when boosted at level 5.
3 attacks at level 10.
Skill: Disable
Prereq: Bows level 3
TP Cost: 3 (4 at level 3, 5 at level 5)
Description: Aim for the opponent's feet for a chance of binding its legs.
Comments: Damage and chance of bind leg increases.
Greater increases at levels 5 and 10.
Skill: Apollon
Prereq: Bows level 10
TP Cost: 8 (9 at level 2, 10 at level 3, 11 at level 4, 12 at level 5)
Description: This ultimate shot takes 3 turns for its full effect to be
felt.
Comments: Damage increases.
Greater increase at levels 5 and 10.
Levels 5-9, chance to stun increases.
Skill: Owl-Eye
Prereq: Ambush level 3
TP Cost: 2 (3 at level 3, 4 at level 5)
Description: Track faraway FOEs with the Survivalist's keen sense.
Comments: Distance increases.
3 squares at level 3, 4 squares at level 5.
Duration: Level 6 32 steps
Level 2 18 steps Level 7 34 steps
Level 3 20 steps Level 8 36 steps
Level 4 22 steps Level 9 38 steps
Level 5 30 steps Level 10 50 steps
Skill: Stalker
Prereq: Ambush level 3
TP Cost: 2 (3 at level 3, 4 at level 5)
Description: Cautious steps reduce the chances of enemy encounters.
Comments: Encounters reduced to 70%
Levels 6-10, Encounter rate further reduced.
Duration: Level 6 65 steps
Level 2 35 steps Level 7 70 steps
Level 3 40 steps Level 8 75 steps
Level 4 45 steps Level 9 80 steps
Level 5 50 steps Level 10 100 steps
Skill: Chop
Prereq: None
TP Cost: 0
Description: Chop wood for materials at item points.
Comments: 2 additional gathers/day per point.
20 gathers/day at level 10.
Skill: Mine
Prereq: None
TP Cost: 0
Description: Mine for materials at item points.
Comments: 2 additional gathers/day per point.
20 gathers/day at level 10.
Skill: Take
Prereq: None
TP Cost: 0
Description: Gather plants for materials item points.
Comments: 2 additional gathers/day per point.
20 gathers/day at level 10.
*******************************************************************************
*Protector* [SKILL03]
Skill Name Prereq
HP Up None
TP Up None
DEF Up None
Shields None
Aegis DEF Up lvl 5
En Garde DEF Up lvl 7
Shields lvl 7
Provoke DEF Up lvl 1
Flee DEF Up lvl 3
Parry DEF Up lvl 3
Fortify DEF Up lvl 3
Shields lvl 3
Defender F. Guard lvl 3
B. Guard lvl 3
F. Guard Shields lvl 1
B. Guard Shields lvl 1
Antifire Shields lvl 5
TP Up lvl 3
Antivolt Shields lvl 5
TP Up lvl 3
Anticold Shields lvl 5
TP Up lvl 3
Smite Shields lvl 10
Fortify lvl 5
Cure HP Up lvl 3
Cure II HP Up lvl 5
Stalker DEF Up lvl 5
Mine None
*******************************************************************************
Skill: HP Up
Prereq: None
TP Cost: 0
Description: Increase maximum HP.
Comments: HP gained per level increases.
Level 1 110% Level 6 120%
Level 2 111% Level 7 121%
Level 3 112% Level 8 122%
Level 4 113% Level 9 123%
Level 5 119% Level 10 130%
Skill: TP Up
Prereq: None
TP Cost: 0
Description: Increase maximum TP.
Comments: TP gained per level increases.
Level 1 110% Level 6 130%
Level 2 112% Level 7 132%
Level 3 114% Level 8 134%
Level 4 116% Level 9 136%
Level 5 128% Level 10 150%
Skill: DEF Up
Prereq: None
TP Cost: 0
Description: Increase physical defense.
Comments: DEF gained per level increases.
Greater increase at level 10.
Skill: Shields
Prereq: None
TP Cost: 0
Description: Increase elemental defense. Needed to learn Shield skills.
Comments: Elemental defense increases.
Greater increase at level 10.
Skill: Aegis
Prereq: DEF Up level 5
TP Cost: 0
Description: Preparedness for death makes it possible to survive with
1 HP.
Comments: Increase chance of survival.
Greater increases at levels 5 and 10.
Passive skill.
Skill: En Garde
Prereq: DEF Up level 7
Shields level 7
TP Cost: 0
Description: Chance of automatically blocking enemy attacks.
Comments: Increase chance of blocking.
Greater increases at levels 5 and 10.
Passive skill.
Skill: Provoke
Prereq: DEF Up level 1
TP Cost: 2 (3 at level 5)
Description: Increase defense and divert the enemy's attention to you.
Comments: Defense and chance of provoking enemy increases.
Greater increase at level 5.
Lasts 5 turns.
Head Bind prevents use.
Skill: Flee
Prereq: DEF Up level 3
TP Cost: 4 (5 at level 5)
Description: Sacrifice HP to escape from battle to the previous floor.
Comments: Chance of escape increases.
Greater increases at levels 5 and 10.
Levels 6-10, HP loss decreases.
If successful, everyone in the party loses HP.
Skill: Parry
Prereq: DEF Up level 3
TP Cost: 4 (5 at level 3, 6 at level 5)
Description: Await the enemy's attack to parry it and negate the damage.
Comments: Chance of parrying increases.
100% parry at level 5
Chance for multiple parries at level 6
Greater increase at level 10.
Skill: Fortify
Prereq: DEF Up level 3
Shields level 3
TP Cost: 4 (5 at level 3, 6 at level 5)
Description: Digs in for ironclad defense against physical damage.
Comments: Defense increased increases.
Skill: Defender
Prereq: F. Guard level 3
B. Guard level 3
TP Cost: 8 (9 at level 2, 10 at level 3, 11 at level 4, 12 at level 5)
Description: Organizes the party into a formation of increased defense.
Comments: Defense increased increases.
Lasts 5 turns.
Head Bind prevents use.
Skill: F. Guard
Prereq: Shields level 1
TP Cost: 3 (4 at level 3, 5 at level 5)
Description: Shield skill that may take damage in the front line's place.
Comments: Amount of damage blocked increases.
Greater increase at level 5.
Always activates at the beginning of the turn.
Skill: B. Guard
Prereq: Shields level 1
TP Cost: 3 (4 at level 3, 5 at level 5)
Description: Shield skill that may take damage in the back line's place.
Comments: Amount of damage blocked increases.
Greater increase at level 5.
Always activates at the beginning of the turn.
Skill: Antifire
Prereq: Shields level 5
TP Up level 3
TP Cost: 6 (7 at level 3, 8 at level 5)
Description: Shield skill that briefly raises the party's fire resistance.
Comments: Fire resistance increases.
Fire damage nullified at level 5.
Absorb fire damage at level 6.
Levels 6-10, amount of fire damage absorbed increases.
Skill: Antivolt
Prereq: Shields level 5
TP Up level 3
TP Cost: 6 (7 at level 3, 8 at level 5)
Description: Shield skill that briefly raises the party's volt resistance.
Comments: Volt resistance increases.
Volt damage nullified at level 5.
Absorb volt damage at level 6.
Levels 6-10, amount of volt damage absorbed increases.
Skill: Anticold
Prereq: Shields level 5
TP Up level 3
TP Cost: 6 (7 at level 3, 8 at level 5)
Description: Shield skill that briefly raises the party's ice resistance.
Comments: Ice resistance increases.
Ice damage nullified at level 5.
Absorb ice damage at level 6.
Levels 6-10, amount of ice damage absorbed increases.
Skill: Smite
Prereq: Shields level 10
Fortify level 5
TP Cost: 10 (11 at level 2, 12 at level 3, 13 at level 4,
14 at level 5)
Description: Shield skill that deals a powerful bash to the enemy.
Comments: Damage increases.
Greater increases at levels 5 and 10.
Arm bind does not affect Smite after level 5.
Skill: Cure
Prereq: HP Up level 3
TP Cost: 4 (5 at level 3, 6 at level 5)
Description: Protector skill that heals a small amount of HP.
Comments: Amount healed increases.
Greater increases at levels 5 and 10.
Skill: Cure II
Prereq: HP Up level 5
TP Cost: 10 (11 at level 2, 12 at level 3, 13 at level 4,
14 at level 5)
Description: Protector skill that heals a medium amount of HP.
Comments: Amount healed increases.
Greater increases at levels 5 and 10.
Skill: Stalker
Prereq: DEF Up level 5
TP Cost: 2 (3 at level 3, 4 at level 5)
Description: Cautious steps reduce the chances of enemy encounters.
Comments: Encounters reduced to 70%
Levels 6-10, Encounter rate further reduced.
Duration: Level 6 65 steps
Level 2 35 steps Level 7 70 steps
Level 3 40 steps Level 8 75 steps
Level 4 45 steps Level 9 80 steps
Level 5 50 steps Level 10 100 steps
Skill: Mine
Prereq: None
TP Cost: 0
Description: Mine for materials at item points.
Comments: 2 additional gathers/day per point.
20 gathers/day at level 10.
*******************************************************************************
*Dark Hunter* [SKILL04]
Skill Name Prereq
HP Up None
TP Up None
ATK Up None
Whips None
Swords None
Boost Up ATK Up lvl 3
Fury ATK Up lvl 5
Cloak TP Up lvl 3
Viper Whips lvl 1
Gag Whips lvl 2
Shackles Whips lvl 3
Cuffs Whips lvl 4
Ecstasy Whips lvl 5
ATK Up lvl 5
Climax Whips lvl 10
Hypnos Swords lvl 1
Nerve Swords lvl 2
Mirage Swords lvl 3
Drain Swords lvl 4
Bait Swords lvl 5
ATK Up lvl 5
Petrify Swords lvl 10
Take None
*******************************************************************************
Skill: HP Up
Prereq: None
TP Cost: 0
Description: Increase maximum HP.
Comments: HP gained per level increases.
Level 1 110% Level 6 120%
Level 2 111% Level 7 121%
Level 3 112% Level 8 122%
Level 4 113% Level 9 123%
Level 5 119% Level 10 130%
Skill: TP Up
Prereq: None
TP Cost: 0
Description: Increase maximum TP.
Comments: TP gained per level increases.
Level 1 110% Level 6 130%
Level 2 112% Level 7 132%
Level 3 114% Level 8 134%
Level 4 116% Level 9 136%
Level 5 128% Level 10 150%
Skill: ATK Up
Prereq: None
TP Cost: 0
Description: Increase physical damage.
Comments: ATK gained per level increases.
Greater increases at levels 5 and 10.
30% increase at level 10.
Skill: Whips
Prereq: None
TP Cost: 0
Description: Increase whip damage. Needed to learn whip skills.
Comments: Damage with axes increases.
Greater increases at levels 5 and 10.
Skill: Swords
Prereq: None
TP Cost: 0
Description: Increase sword damage. Needed to learn sword skills.
Comments: Damage with swords increases.
Greater increases at levels 5 and 10.
Skill: Boost Up
Prereq: ATK Up level 3
TP Cost: 0
Description: Increases the improvement gained when boosted.
Comments: Increase the number of boost points gained.
Level 1 +1
Level 3 +2
Level 5 +3
Level 7 +4
Level 9 +5
Passive skill.
Skill: Fury
Prereq: ATK Up level 5
TP Cost: 0
Description: Increase damage dealt when HP is low.
Comments: Damage increases.
HP must be under:
Level 1 30% Level 8 42%
Level 6 34% Level 9 46%
Level 7 38% Level 10 50%
Passive skill.
Skill: Cloak
Prereq: TP Up level 3
TP Cost: 2 (3 at level 5)
Description: Hide in the shadows so the enemy won't target you.
Comments: Chance of hiding increases.
Greater increase at level 5.
Skill: Viper
Prereq: Whips level 1
TP Cost: 4 (5 at level 3, 6 at level 5)
Description: Whip attack with a chance of poisoning the enemy.
Comments: Damage and chance of poisoning increase.
Greater increase at level 10.
Skill: Gag
Prereq: Whips level 2
TP Cost: 3 (4 at level 3, 5 at level 5)
Description: Whip attack with a chance of binding the enemy's head.
Comments: Damage and chance of bind head increase.
Greater increases at levels 5 and 10.
Skill: Shackles
Prereq: Whips level 3
TP Cost: 3 (4 at level 3, 5 at level 5)
Description: Whip attack with a chance of binding the enemy's legs.
Comments: Damage and chance of bind legs increase.
Greater increases at levels 5 and 10.
Skill: Cuffs
Prereq: Whips level 4
TP Cost: 3 (4 at level 3, 5 at level 5)
Description: Whip attack with a chance of binding the enemy's arms
Comments: Damage and chance of bind arms increase.
Greater increases at levels 5 and 10.
Skill: Ecstasy
Prereq: Whips level 5
ATK Up level 5
TP Cost: 8 (9 at level 2, 10 at level 3, 11 at level 4, 12 at level 5)
Description: Whip skill that does incredible damage to totally bound
enemies.
Comments: Damage increases.
Greater increase at level 10.
Skill: Climax
Prereq: Whips level 10
TP Cost: 6 (7 at level 3, 8 at level 5)
Description: Whip skill that may kill and drain enemies with low HP.
Comments: Damage and HP drain increase.
Greater increase at level 10.
5% HP drain at level 1.
TP slowly recovers?
Kills an enemy with under 20% HP (red) at level 10.
Skill: Hypnos
Prereq: Swords level 1
TP Cost: 3 (4 at level 3, 5 at level 5)
Description: Sword stab with a chance of putting the enemy to sleep.
Comments: Damage and chance of sleeping increase.
Greater increases at level 5 and 10.
Skill: Nerve
Prereq: Swords level 2
TP Cost: 3 (4 at level 3, 5 at level 5)
Description: Sword stab with at the enemy's nerves with a chance of
paralyzing it.
Comments: Damage and chance of paralyzing increase.
Greater increases at level 5 and 10.
Skill: Mirage
Prereq: Swords level 3
TP Cost: 4 (5 at level 3, 6 at level 5)
Description: Sword stab at the enemy's skull with a chance of confusing
it.
Comments: Damage and chance of confusing increase.
Greater increases at level 5 and 10.
Skill: Drain
Prereq: Swords level 4
TP Cost: 4 (5 at level 3, 6 at level 5)
Description: Sword stab that drains the enemy's HP through the blade.
Comments: Damage and amount of drained increase.
Greater increases at level 5 and 10.
100% drain at level 10.
Skill: Bait
Prereq: Swords level 5
ATK Up level 5
TP Cost: 8 (9 at level 2, 10 at level 3, 11 at level 4, 12 at level 5)
Description: Sword skill that uses comrades on either side to bait a trap.
Comments: Damage increases.
Greater increases at level 5 and 10.
Your comrades' damage also increase at level 5.
Levels 6-10, your comrades' damage increases.
Skill: Petrify
Prereq: Swords level 10
TP Cost: 6 (7 at level 3, 8 at level 5)
Description: Sword stab at the enemy's muscles with a chance of stoning.
Comments: Damage and chance of stoning increase.
Greater increases at level 5 and 10.
Skill: Take
Prereq: None
TP Cost: 0
Description: Gather plants for materials item points.
Comments: 2 additional gathers/day per point.
20 gathers/day at level 10.
*******************************************************************************
*Medic* [SKILL05]
Skill Name Prereq
HP Up None
TP Up None
ATK Up None
Healer None
Patch Up Healer lvl 2
Scavenge TP Up lvl 3
TP Regen TP Up lvl 10
Cure Healer lvl 1
Cure II Healer lvl 3
Cure III Healer lvl 5
Salve Healer lvl 3
Cure lvl 3
Salve II Healer lvl 5
Cure 2 lvl 3
Revive Healer lvl 7
Cure III lvl 3
Unbind Healer lvl 3
Refresh Healer lvl 5
Immunize Healer lvl 3
Salve lvl 3
CPR Immunize lvl 3
Salve II lvl 5
Regen Healer lvl 5
Cure lvl 5
Caduceus ATK Up lvl 10
H. Touch Healer lvl 10
Chop None
*******************************************************************************
Skill: HP Up
Prereq: None
TP Cost: 0
Description: Increase maximum HP.
Comments: HP gained per level increases.
Level 1 110% Level 6 130%
Level 2 112% Level 7 132%
Level 3 114% Level 8 134%
Level 4 116% Level 9 136%
Level 5 128% Level 10 150%
Skill: TP Up
Prereq: None
TP Cost: 0
Description: Increase maximum TP.
Comments: TP gained per level increases.
Level 1 110% Level 6 120%
Level 2 111% Level 7 121%
Level 3 112% Level 8 122%
Level 4 113% Level 9 123%
Level 5 119% Level 10 130%
Skill: ATK Up
Prereq: None
TP Cost: 0
Description: Increase physical damage.
Comments: ATK gained per level increases?
Physical damage doubles at level 10.
Skill: Healer
Prereq: None
TP Cost: 0
Description: Increase healing effectiveness. Needed to learn healing
magic.
Comments: Amount healed increases.
Level 1 102% Level 6 138%
Level 2 107% Level 7 144%
Level 3 112% Level 8 148%
Level 4 117% Level 9 154%
Level 5 134% Level 10 175%
Skill: Patch Up
Prereq: Healer level 2
TP Cost: 0
Description: Small healing after battles with no TP cost.
Comments: Amount healed increases.
6% of max HP at level 5.
12% of max HP at level 10
Patch Up is not affected by Healer.
Passive skill.
Skill: Scavenge
Prereq: TP Up level 3
TP Cost: 0
Description: Increase chances of the enemy dropping an item.
Comments: Chance of item drops increases.
Greater increases at levels 5 and 10.
Passive skill.
Skill: TP Regen
Prereq: TP Up level 10
TP Cost: 0
Description: Restores a small amount of TP after every turn in battle.
Comments: Amount of TP regen increases.
Recover TP every turn starting on the 2nd turn.
Amount recovered:
Level 1 +1 Level 7 +4
Level 3 +2 Level 10 +5
Level 5 +3
Passive skill.
Skill: Cure
Prereq: Healer level 1
TP Cost: 4 (5 at level 3, 6 at level 5)
Description: Restores a small amount of HP.
Comments: Amount healed increases.
Base amount healed:
Level 1 18 Level 6 54
Level 2 24 Level 7 60
Level 3 30 Level 8 66
Level 4 36 Level 9 72
Level 5 48 Level 10 90
Skill: Cure II
Prereq: Healer level 3
TP Cost: 10 (11 at level 2, 12 at level 3, 13 at level 4,
14 at level 5)
Description: Restores a medium amount of HP.
Comments: Amount healed increases.
Base amount healed:
Level 1 72 Level 6 114
Level 2 78 Level 7 120
Level 3 84 Level 8 126
Level 4 90 Level 9 132
Level 5 108 Level 10 156
Skill: Cure III
Prereq: Healer level 5
TP Cost: 20 (19 at level 2, 18 at level 3, 17 at level 4, 15 at level
5, 14 at level 6, 13 at level 7, 12 at level 8, 11 at level
9, 10 at level 10)
14 at level 5)
Description: Restores full HP.
Comments: TP cost decreases by 1 per point.
TP cost decreases by 2 points at level 5.
TP cost is 10 at level 10.
Sometimes will not fully recover all HP?
Skill: Salve
Prereq: Healer level 3
Cure level 3
TP Cost: 6 (7 at level 2, 8 at level 3, 9 at level 4, 10 at level 5)
Description: Restores a small amount of HP to the entire party.
Comments: Amount healed increases.
Base amount healed:
Level 1 24 Level 6 60
Level 2 30 Level 7 66
Level 3 36 Level 8 72
Level 4 42 Level 9 78
Level 5 54 Level 10 96
Skill: Salve II
Prereq: Healer level 5
Cure II level 3
TP Cost: 16 (17 at level 2, 18 at level 3, 19 at level 4, 20 at
level 5)
Description: Restores a medium amount of HP to the entire party.
Comments: Amount healed increases.
Base amount healed:
Level 1 90 Level 6 152
Level 2 98 Level 7 160
Level 3 106 Level 8 168
Level 4 114 Level 9 176
Level 5 144 Level 10 215
Skill: Revive
Prereq: Healer level 7
Cure III level 3
TP Cost: 10 (17 at level 2, 18 at level 3, 19 at level 4, 20 at
level 5)
Description: Brings the dead back to life.
Comments: Amount of HP when revived increases.
Base amount of HP when revived is same as Cure.
Base amount healed:
Level 1 18 Level 6 54
Level 2 24 Level 7 60
Level 3 30 Level 8 66
Level 4 36 Level 9 72
Level 5 48 Level 10 90
Skill: Unbind
Prereq: Healer level 3
TP Cost: 3
Description: Removes bindings from one party member.
Comments: Number of binds removed increases.
2 binds removed at level 3.
3 binds removed at level 5.
Skill: Refresh
Prereq: Healer level 5
TP Cost: 3
Description: Removes status ailments from the entire party.
Comments: Status effects removed and chance of success increase.
Level 1 Blind
Level 2 Paralysis
Level 3 Confuse
Level 4 Sleep
Level 5 Poison
Level 6 Curse
Level 7 Terror
Level 8 Stone
Levels 9-10, chances of success increase.
Greater increase at level 10.
Skill: Immunize
Prereq: Healer level 3
Salve level 3
TP Cost: 10 (11 at level 2, 12 at level 3, 13 at level 4, 14 at
level 5)
Description: Confers resistance to all elements on the party.
Comments: Resistance to all elements increases.
Greater increases at levels 5 and 10.
Lasts 5 turns.
Skill: CPR
Prereq: Immunize level 3
Salve II level 5
TP Cost: 16 (17 at level 2, 18 at level 3, 19 at level 4, 20 at
level 5)
Description: Chance that party members will survive mortal blows with
1 HP.
Comments: Chance of survival increases.
Greater increases at levels 5 and 10.
80% chance at level 10.
Skill: Regen
Prereq: Healer level 5
Cure level 5
TP Cost: 3 (17 at level 2, 18 at level 3, 19 at level 4, 20 at
level 5)
Description: Restores a small amount of HP to one party member each turn.
Comments: Amount of HP regenerated increases.
16% of max HP regenerated at level 10.
Skill: Caduceus
Prereq: ATK Up level 10
TP Cost: 8 (9 at level 2, 10 at level 3, 11 at level 4, 12 at level 5)
Description: A heavy staff attack with a chance of stunning the enemy.
Comments: Damage and chance of stunning increase.
Greater increases at levels 5 and 10.
Skill: H. Touch
Prereq: Healer level 10
TP Cost: 4 (6 at level 10)
Description: Heals up to a set amount outside battle for a small amount
of TP.
Comments: Amount healed increases.
40% recovery at level 10.
Skill: Chop
Prereq: None
TP Cost: 0
Description: Chop wood for materials at item points.
Comments: 2 additional gathers/day per point.
20 gathers/day at level 10.
*******************************************************************************
*Alchemist* [SKILL06]
Skill Name Prereq
TP Up None
Fire Up None
Ice Up None
Volt Up None
Toxins None
Scavenge TP Up lvl 3
TP Regen TP Up lvl 10
Fire Fire Up lvl 1
Flame Fire Up lvl 5
Fire lvl 3
Inferno Fire Up lvl 5
Ice Ice Up lvl 1
Freeze Ice Up lvl 5
Ice lvl 3
Cocytus Ice Up lvl 5
Volt Volt Up lvl 1
Thunder Volt Up lvl 5
Volt lvl 3
Thor Volt Up lvl 5
Poison Toxins lvl 1
Venom Toxins lvl 5
Sight TP Up lvl 5
Warp TP Up lvl 7
Chop None
*******************************************************************************
Skill: TP Up
Prereq: None
TP Cost: 0
Description: Increase maximum TP.
Comments: TP gained per level increases.
Level 1 110% Level 6 120%
Level 2 111% Level 7 121%
Level 3 112% Level 8 122%
Level 4 113% Level 9 123%
Level 5 119% Level 10 130%
Skill: Fire Up
Prereq: None
TP Cost: 0
Description: Increase fire damage. Needed to learn fire skills.
Comments: Fire damage increases.
Greater increases at levels 5 and 10.
Skill: Ice Up
Prereq: None
TP Cost: 0
Description: Increase ice damage. Needed to learn ice skills.
Comments: Ice damage increases.
Greater increases at levels 5 and 10.
Skill: Volt Up
Prereq: None
TP Cost: 0
Description: Increase volt damage. Needed to learn volt skills.
Comments: Volt damage increases.
Greater increases at levels 5 and 10.
Skill: Toxins
Prereq: None
TP Cost: 0
Description: Increase poison damage. Needed to learn poison skills.
Comments: Does not increase poison damage.
Prereq only.
Skill: Scavenge
Prereq: TP Up level 3
TP Cost: 0
Description: Increase chances of the enemy dropping an item.
Comments: Chance of item drops increases.
Greater increases at levels 5 and 10.
Passive skill.
Skill: TP Regen
Prereq: TP Up level 10
TP Cost: 0
Description: Restores a small amount of TP after every turn in battle.
Comments: Amount of TP regen increases.
Recover TP every turn starting on the 2nd turn.
Amount recovered:
Level 1 +1 Level 7 +4
Level 3 +2 Level 10 +5
Level 5 +3
Passive skill.
Skill: Fire
Prereq: Fire Up level 1
TP Cost: 4 (5 at level 3, 6 at level 5)
Description: Conjure forth fire to attack the enemy.
Comments: Damage increases.
Skill: Flame
Prereq: Fire Up level 5
Fire level 3
TP Cost: 10 (11 at level 2, 12 at level 3, 13 at level 4, 14 at
level 5)
Description: Conjure forth flame to attack the enemy.
Comments: Damage increases.
Greater increases at levels 5 and 10.
Skill: Inferno
Prereq: Fire Up level 5
TP Cost: 16 (17 at level 2, 18 at level 3, 19 at level 4, 20 at
level 5)
Description: Conjure forth flame to attack the enemy.
Comments: Damage increases.
Greater increases at levels 5 and 10.
Skill: Ice
Prereq: Ice Up level 1
TP Cost: 4 (5 at level 3, 6 at level 5)
Description: Conjure forth ice to attack the enemy.
Comments: Damage increases.
Skill: Freeze
Prereq: Ice Up level 5
Ice level 3
TP Cost: 10 (11 at level 2, 12 at level 3, 13 at level 4, 14 at
level 5)
Description: Conjure forth icicles to attack the enemy.
Comments: Damage increases.
Greater increases at levels 5 and 10.
Skill: Cocytus
Prereq: Ice Up level 5
TP Cost: 16 (17 at level 2, 18 at level 3, 19 at level 4, 20 at
level 5)
Description: Conjure forth a blizzard to attack the enemy.
Comments: Damage increases.
Greater increases at levels 5 and 10.
Skill: Volt
Prereq: Volt Up level 1
TP Cost: 4 (5 at level 3, 6 at level 5)
Description: Conjure forth voltage to attack the enemy.
Comments: Damage increases.
Skill: Thunder
Prereq: Volt Up level 5
Volt level 3
TP Cost: 10 (11 at level 2, 12 at level 3, 13 at level 4, 14 at
level 5)
Description: Conjure forth lightning to attack the enemy.
Comments: Damage increases.
Greater increases at levels 5 and 10.
Skill: Thor
Prereq: Volt Up level 5
TP Cost: 16 (17 at level 2, 18 at level 3, 19 at level 4, 20 at
level 5)
Description: Conjure forth divine thunder to attack the enemy.
Comments: Damage increases.
Greater increases at levels 5 and 10.
Skill: Poison
Prereq: Toxins level 1
TP Cost: 4 (5 at level 3, 6 at level 5)?
Description: Chance of transmuting an enemy's blood to poison.
Comments: Damage and chance of poisoning increase.
Maximum damage/turn is 255.
Damage is constant at level 9.
Damage does not increase at level 10.
Chance of success greatly increases at level 10.
Skill: Venom
Prereq: Toxins level 5
TP Cost: 10 (11 at level 3, 12 at level 5)?
Description: Chance of transmuting all enemies' blood to poison.
Comments: Damage and chance of poisoning increase.
Maximum damage/turn is 255.
Damage is constant at level 9.
Damage does not increase at level 10.
Chance of success greatly increases at level 10.
Skill: Sight
Prereq: TP Up level 5
TP Cost: 10 (9 at level 2, 8 at level 3, 7 at level 4, 6 at level 5,
5 at level 6, 4 at level 7, 3 at level 8, 2 at level 9, 1
at level 10)
Description: Conjure sight to see all FOEs on the map.
Comments: TP cost decreases.
Tp cost is 1 at level 10.
Skill: Warp
Prereq: TP Up level 7
TP Cost: 15 (14 at level 2, 13 at level 3, 12 at level 4, 10 at level
5, 9 at level 6, 8 at level 7, 7 at level 8, 6 at level 9, 5
at level 10)
Description: Conjure a warp to the last visited Geomagnetic Field.
Comments: TP cost decreases by 1 per point.
TP cost decreases by 2 points at level 5.
Tp cost is 5 at level 10.
Skill: Chop
Prereq: None
TP Cost: 0
Description: Chop wood for materials at item points.
Comments: 2 additional gathers/day per point.
20 gathers/day at level 10.
*******************************************************************************
*Troubadour* [SKILL07]
Skill Name Prereq
HP Up None
TP Up None </pre><pre id="faqspan-2">
Songs None
Divinity Songs lvl 10
Recovery lvl 5
Bravery Songs lvl 1
Shelter Songs lvl 1
Mercury Songs lvl 1
Erasure Songs lvl 3
Recovery Songs lvl 3
Stamina Songs lvl 3
HP Up lvl 3
Blaze Songs lvl 5
Bravery lvl 3
Frost Songs lvl 5
Bravery lvl 3
Shock Songs lvl 5
Bravery lvl 3
Ifrit Songs lvl 7
Ymir Songs lvl 7
Taranis Songs lvl 7
Healing Songs lvl 7
HP Up lvl 5
Relaxing Songs lvl 7
TP Up lvl 5
Stalker TP Up lvl 5
Return Stalker lvl 3
Take None
*******************************************************************************
Skill: HP Up
Prereq: None
TP Cost: 0
Description: Increase maximum HP.
Comments: HP gained per level increases.
Level 1 110% Level 6 130%
Level 2 112% Level 7 132%
Level 3 114% Level 8 134%
Level 4 116% Level 9 136%
Level 5 128% Level 10 150%
Skill: TP Up
Prereq: None
TP Cost: 0
Description: Increase maximum TP.
Comments: TP gained per level increases.
Level 1 110% Level 6 130%
Level 2 112% Level 7 132%
Level 3 114% Level 8 134%
Level 4 116% Level 9 136%
Level 5 128% Level 10 150%
Skill: Songs
Prereq: None
TP Cost: 0
Description: Needed to learn songs.
Comments: Speed increases.
Skill: Divinity
Prereq: Songs level 10
Recovery level 5
TP Cost: 0
Description: Increase experience for the entire party.
Comments: Experience gains increase.
Greater increases at levels 5 and 10.
10% increase at level 1.
30% increase at level 10.
Passive skill.
Skill: Bravery
Prereq: Songs level 1
TP Cost: 3 (4 at level 3, 5 at level 5)
Description: Pulsing beat that increases the party's strength.
Comments: Damage bonus increases.
Greater increases at levels 5 and 10.
Skill: Shelter
Prereq: Songs level 1
TP Cost: 3 (4 at level 3, 5 at level 5)
Description: Triumphant anthem that increases the party's defense.
Comments: Defense bonus increases.
Greater increases at levels 5 and 10.
Skill: Mercury
Prereq: Songs level 1
TP Cost: 3 (4 at level 3, 5 at level 5)
Description: High-tempo piece that increases the party's speed.
Comments: Defense bonus increases.
Greater increases at levels 5 and 10.
Skill: Erasure
Prereq: Songs level 3
TP Cost: 4 (5 at level 3, 6 at level 5)
Description: A startling song that erases the enemy's status benefits.
Comments: More effects are removed. Speed increases.
2 effects removed at level 3.
3 effects removed at level 5.
Skill: Recovery
Prereq: Songs level 3
TP Cost: 4 (5 at level 3, 6 at level 5)
Description: Blessed aria that recovers party status ailments more
quickly.
Comments: Status effects are removed more quickly.
Greater increases at levels 5 and 10.
80% for effects to last only 1 turn at level 10.
Skill: Stamina
Prereq: Songs level 3
HP Up level 3
TP Cost: 4 (5 at level 3, 6 at level 5)
Description: Tribal rhythm that increases the party's maximum HP.
Comments: Max HP increases.
Level 1 20%
Level 2 23%
Level 3 26%
Level 4 29%
Level 5 35%
Greater increases at levels 5 and 10.
50% increase at level 10.
Skill: Blaze
Prereq: Songs level 5
Bravery level 3
TP Cost: 15 (14 at level 2, 13 at level 3, 12 at level 4, 10 at level
5, 9 at level 6, 8 at level 7, 7 at level 8, 6 at level 9,
5 at level 10)
Description: Song that imbues a party member's weapon with fire.
Comments: TP cost decreases by 1 per point. Speed increases.
TP cost decreases by 2 points at level 5.
TP cost is 5 at level 10
Skill: Frost
Prereq: Songs level 5
Bravery level 3
TP Cost: 15 (14 at level 2, 13 at level 3, 12 at level 4, 10 at level
5, 9 at level 6, 8 at level 7, 7 at level 8, 6 at level 9,
5 at level 10)
Description: Song that imbues a party member's weapon with ice.
Comments: TP cost decreases by 1 per point. Speed increases.
TP cost decreases by 2 points at level 5.
TP cost is 5 at level 10
Skill: Shock
Prereq: Songs level 5
Bravery level 3
TP Cost: 15 (14 at level 2, 13 at level 3, 12 at level 4, 10 at level
5, 9 at level 6, 8 at level 7, 7 at level 8, 6 at level 9,
5 at level 10)
Description: Song that imbues a party member's weapon with voltage.
Comments: TP cost decreases by 1 per point. Speed increases.
TP cost decreases by 2 points at level 5.
TP cost is 5 at level 10
Skill: Ifrit
Prereq: Songs level 7
TP Cost: 6 (7 at level 3, 8 at level 5)
Description: Party's fire resistance raised while the enemy's decreases.
Comments: Party resistance increases. Enemy's decreases.
Greater increases at levels 5 and 10.
Lasts 5 turns.
Skill: Ymir
Prereq: Songs level 7
TP Cost: 6 (7 at level 3, 8 at level 5)
Description: Party's ice resistance raised while the enemy's decreases.
Comments: Party resistance increases. Enemy's decreases.
Greater increases at levels 5 and 10.
Lasts 5 turns.
Skill: Taranis
Prereq: Songs level 7
TP Cost: 6 (7 at level 3, 8 at level 5)
Description: Party's volt resistance raised while the enemy's decreases.
Comments: Party resistance increases. Enemy's decreases.
Greater increases at levels 5 and 10.
Lasts 5 turns.
Skill: Healing
Prereq: Songs level 7
HP Up level 5
TP Cost: 4 (5 at level 3, 6 at level 5)
Description: A healing song recovers party HP by a small amount each turn.
Comments: Amount of HP recovered increases.
Greater increases at levels 5 and 10.
Skill: Relaxing
Prereq: Songs level 7
TP Up level 5
TP Cost: 4 (5 at level 3, 6 at level 5)
Description: A relaxing song recovers party TP by a small amount each
turn.
Comments: Amount of TP recovered increases.
Amount of max TP recovered:
Level 1 1% Level 7 4%
Level 3 2% Level 10 5%
Level 5 3%
5% of max TP recovered at level 10.
Skill: Stalker
Prereq: TP Up level 5
TP Cost: 2 (3 at level 3, 4 at level 5)
Description: Cautious steps reduce the chances of enemy encounters.
Comments: Encounters reduced to 70%
Levels 6-10, Encounter rate further reduced.
Duration: Level 6 65 steps
Level 2 35 steps Level 7 70 steps
Level 3 40 steps Level 8 75 steps
Level 4 45 steps Level 9 80 steps
Level 5 50 steps Level 10 100 steps
Skill: Return
Prereq: Stalker level 3
TP Cost: 10 (9 at level 2, 8 at level 3, 7 at level 4, 6 at level 5,
5 at level 6, 4 at level 7, 3 at level 8, 2 at level 9,
1 at level 10)
Description: Nostalgic tune that takes you back to the previous floor.
Comments: TP cost decreases by 1 per point.
TP cost is 1 at level 10
Will fail if used multiple times.
Skill: Take
Prereq: None
TP Cost: 0
Description: Gather plants for materials item points.
Comments: 2 additional gathers/day per point.
20 gathers/day at level 10.
*******************************************************************************
*Ronin* [SKILL08]
Skill Name Prereq
HP Up None
TP Up None
ATK Up None
Katanas None
Sight ATK Up lvl 3
Crit Up ATK Up lvl 5
Ibuki HP Up lvl 3
Kesagiri Katanas lvl 1
Overhead Katanas lvl 3
Zamba Katanas lvl 5
Overhead lvl 1
Midareba Katanas lvl 7
Overhead lvl 3
Orochi Katanas lvl 10
Overhead lvl 5
Seigan Katanas lvl 3
Mikiri Katanas lvl 5
Seigan lvl 1
Koteuchi Katanas lvl 7
Seigan lvl 3
Raizuki Katanas lvl 10
Seigan lvl 5
Iai Katanas lvl 3
Kubiuchi Katanas lvl 5
Iai lvl 1
Gatotsu Katanas lvl 7
Iai lvl 3
Hyosetsu Katanas lvl 10
Iai lvl 5
Mine None
*******************************************************************************
Skill: HP Up
Prereq: None
TP Cost: 0
Description: Increase maximum HP.
Comments: HP gained per level increases.
Level 1 110% Level 6 120%
Level 2 111% Level 7 121%
Level 3 112% Level 8 122%
Level 4 113% Level 9 123%
Level 5 119% Level 10 130%
Skill: TP Up
Prereq: None
TP Cost: 0
Description: Increase maximum TP.
Comments: TP gained per level increases.
Level 1 110% Level 6 120%
Level 2 111% Level 7 121%
Level 3 112% Level 8 122%
Level 4 113% Level 9 123%
Level 5 119% Level 10 130%
Skill: ATK Up
Prereq: None
TP Cost: 0
Description: Increase physical damage.
Comments: ATK gained per level increases.
Greater increases at levels 5 and 10.
30% increase at level 10.
Skill: Katanas
Prereq: None
TP Cost: 0
Description: Increases damage dealt with katanas. Needed to learn katana
skills.
Comments: Damage with katanas increases.
Greater increases at levels 5 and 10.
Skill: Sight
Prereq: ATK Up level 3
TP Cost: 0
Description: Increase attack damage at night or when blinded.
Comments: Damage increases.
Greater increases at levels 5 and 10.
10% increase at level 10.
Passive skill.
Skill: Crit Up
Prereq: ATK Up level 5
TP Cost: 0
Description: Increases chances of critical attacks.
Comments: Chance of critical increases.
10% chance of critical at level 10.
Passive skill.
Skill: Ibuki
Prereq: Katanas level 1
TP Cost: 3 (4 at level 3, 5 at level 5)?
Description: Heal HP by taking deep breath.
Comments: Amount healed increases.
Level 1 18 Level 6 54
Level 2 24 Level 7 60
Level 3 30 Level 8 66
Level 4 36 Level 9 72
Level 5 48 Level 10 90
Skill: Kesagiri
Prereq: Katanas level 1
TP Cost: 4 (5 at level 3, 6 at level 5)
Description: Katana skill of stepping forward while slicing.
Comments: Damage increases.
Greater increases at levels 5 and 10.
Skill: Overhead
Prereq: Katanas level 3
TP Cost: 2 (3 at level 3, 4 at level 5)
Description: Temporary overhead stance that increases attack and defense.
Comments: Damage and defense increase.
30% increased damage and 40% increased defense at level 10.
Skill: Zamba
Prereq: Katanas level 5
Overhead level 1
TP Cost: 4 (5 at level 3, 6 at level 5)
Description: Strong katana slice from the Overhead stance.
Comments: Damage increases.
Greater increases at levels 5 and 10.
Skill: Midareba
Prereq: Katanas level 7
Overhead level 3
TP Cost: 8 (9 at level 2, 10 at level 3, 11 at level 4, 12 at level 5)
Description: Repeated katana slashes from the Overhead stance.
Comments: Damage increases.
Greater increases at levels 5 and 10.
3 attacks at level 10.
Skill: Orochi
Prereq: Katanas level 10
Overhead level 5
TP Cost: 6 (7 at level 2, 8 at level 3, 9 at level 4, 10 at level 5)
Description: Execute a fire katana strike from the Overhead stance.
Comments: Damage increases.
Greater increases at levels 5 and 10.
Damage is based off TEC stat.
Skill: Seigan
Prereq: Katanas level 3
TP Cost: 2 (3 at level 3, 4 at level 5)
Description: Temporary Seigan stance that increases attack and defense.
Comments: Damage and defense increase.
Skill: Mikiri
Prereq: Katanas level 5
Seigan level 1
TP Cost: 10 (9 at level 2, 8 at level 3, 7 at level 4, 6 at level 5,
5 at level 6, 4 at level 7, 3 at level 8, 2 at level 9,
1 at level 10)
Description: Deflect an enemy attack with a katana from the Seigan stance.
Comments: TP cost decreases by 1 per point.
TP cost is 1 at level 10.
Skill: Koteuchi
Prereq: Katanas level 7
Seigan level 3
TP Cost: 4 (5 at level 3, 6 at level 5)
Description: Immobilize an enemy's arms with a katana from the Seigan
stance.
Comments: Damage and chance to bind arm increase.
Greater increases at levels 5 and 10.
Skill: Raizuki
Prereq: Katanas level 10
Seigan level 5
TP Cost: 6 (7 at level 2, 8 at level 3, 9 at level 4, 10 at level 5)
Description: Execute a volt katana strike from the Seigan stance.
Comments: Damage increases.
Greater increases at levels 5 and 10.
Damage is based off TEC stat.
Skill: Iai
Prereq: Katanas level 3
TP Cost: 2 (3 at level 3, 4 at level 5)
Description: Temporary Iai katana stance that increases speed.
Comments: Damage and speed increase.
Greater increases at levels 5 and 10.
Skill: Kubiuchi
Prereq: Katanas level 5
Iai level 1
TP Cost: 6 (7 at level 2, 8 at level 3, 9 at level 4, 10 at level 5)
Description: Chance of an instant katana kill from the Iai stance.
Comments: Damage and chance of instant kill increase.
Greater increases at levels 5 and 10.
Skill: Gatotsu
Prereq: Katanas level 7
Iai level 3
TP Cost: 4 (5 at level 3, 6 at level 5)
Description: Extremely powerful, lightning-quick katana stab.
Comments: Damage increases.
Greater increases at levels 5 and 10.
Skill: Hyosetsu
Prereq: Katanas level 10
Iai level 5
TP Cost: 6 (7 at level 2, 8 at level 3, 9 at level 4, 10 at level 5)
Description: Execute an ice katana strike from the Iai stance.
Comments: Damage increases.
Greater increases at levels 5 and 10.
Damage is based off TEC stat.
Skill: Mine
Prereq: None
TP Cost: 0
Description: Mine for materials at item points.
Comments: 2 additional gathers/day per point.
20 gathers/day at level 10.
*******************************************************************************
*Hexer* [SKILL09]
Skill Name Prereq
HP Up None
TP Up None
Curses None
Stagger Topor lvl 5
Corrupt lvl 5
Sapping Curses lvl 1
Frailty Curses lvl 1
Leaden Curses lvl 1
Blinding Curses lvl 2
Relapse Curses lvl 3
Crainial Curses lvl 5
Abdomen Curses lvl 5
Immobile Curses lvl 5
Torpor Curses lvl 6
Corrupt Curses lvl 7
Revenge Curses lvl 7
Corrupt lvl 10
Evil Eye Curses lvl 10
Paralyze Evil Eye lvl 3
Betrayal Evil Eye lvl 5
Suicide Evil Eye lvl 10
Lure Evil Eye lvl 10
Mine None
*******************************************************************************
Skill: HP Up
Prereq: None
TP Cost: 0
Description: Increase maximum HP.
Comments: HP gained per level increases.
Level 1 110% Level 6 130%
Level 2 112% Level 7 132%
Level 3 114% Level 8 134%
Level 4 116% Level 9 136%
Level 5 128% Level 10 150%
Skill: TP Up
Prereq: None
TP Cost: 0
Description: Increase maximum TP.
Comments: TP gained per level increases.
Level 1 110% Level 6 120%
Level 2 111% Level 7 121%
Level 3 112% Level 8 122%
Level 4 113% Level 9 123%
Level 5 119% Level 10 130%
Skill: Curses
Prereq: None
TP Cost: 0
Description: Needed to learn Curses.
Comments: Only used for prereqs.
Skill: Stagger
Prereq: Torpor level 5
Corrupt level 5
TP Cost: 0
Description: Chance of stunning the enemies at the beginning of battle.
Comments: Chance of stunning increases.
Greater increases at levels 5 and 10.
Passive skill.
Skill: Sapping
Prereq: Curses level 1
TP Cost: 3 (4 at level 3, 5 at level 5)
Description: Curse that decreases all enemies' strength.
Comments: Enemies' strength decreases.
Greater decrease at level 10.
Skill: Frailty
Prereq: Curses level 1
TP Cost: 3 (4 at level 3, 5 at level 5)
Description: Curse that decreases all enemies' defense.
Comments: Enemies' defense decreases.
Greater decrease at level 10.
Skill: Leaden
Prereq: Curses level 1
TP Cost: 3 (4 at level 3, 5 at level 5)
Description: Curse that decreases all enemies' speed.
Comments: Enemies' defense decreases.
Greater decrease at level 10.
Skill: Blinding
Prereq: Curses level 2
TP Cost: 6 (7 at level 2, 8 at level 3, 9 at level 4, 10 at level 5)
Description: Curse with a chance of blinding all enemies.
Comments: Chance of blinding increases.
Greater increases at levels 5 and 10.
Skill: Relapse
Prereq: Curses level 3
TP Up level 3
TP Cost: 4 (5 at level 3, 6 at level 5)
Description: Curse that decreases enemies' recovery from status ailments.
Comments: Enemies' recovery time from status ailments increases.
Greater increases at levels 5 and 10.
Skill: Cranial
Prereq: Curses level 5
TP Cost: 3 (4 at level 3, 5 at level 5)
Description: Curse with a chance of binding an enemy's head.
Comments: Chance of bind head increases.
Greater increases at levels 5 and 10.
Skill: Abdomen
Prereq: Curses level 5
TP Cost: 3 (4 at level 3, 5 at level 5)
Description: Curse with a chance of binding an enemy's arms.
Comments: Chance of bind arm increases.
Greater increases at levels 5 and 10.
Skill: Immobile
Prereq: Curses level 5
TP Cost: 3 (4 at level 3, 5 at level 5)
Description: Curse with a chance of binding an enemy's legs.
Comments: Chance of bind leg increases.
Greater increases at levels 5 and 10.
Skill: Torpor
Prereq: Curses level 6
TP Cost: 6 (7 at level 2, 8 at level 3, 9 at level 4, 10 at level 5)
Description: Curse with a chance of putting all enemies to sleep.
Comments: Chance of sleeping increases.
Greater increases at levels 5 and 10.
Skill: Corrupt
Prereq: Curses level 7
TP Cost: 6 (7 at level 2, 8 at level 3, 9 at level 4, 10 at level 5)
Description: Curse with a chance of giving all enemies cursed status.
Comments: Chance of cursing increases.
Greater increases at levels 5 and 10.
Skill: Revenge
Prereq: Corrupt level 10
TP Cost: 6 (7 at level 2, 8 at level 3, 9 at level 4, 10 at level 5)
Description: Curse that deals damage to an enemy when struck.
Comments: Amount of damage increases.
Greater increases at levels 5 and 10.
At level 10, damage dealt = (Max HP - Current HP) X 1.65
Skill: Evil Eye
Prereq: Curses level 10
TP Cost: 8 (9 at level 2, 10 at level 3, 11 at level 4, 112 at
level 5)
Description: Evil gaze that has a chance of terrifying the enemy.
Comments: Chance of terrifying increases.
Greater increases at levels 5 and 10.
Skill: Paralyze
Prereq: Evil Eye level 3
TP Cost: 10 (9 at level 2, 8 at level 3, 7 at level 4, 6 at level 5,
5 at level 6, 4 at level 7, 3 at level 8, 2 at level 9,
1 at level 10)
Description: Commands a terrified enemy to remain motionless.
Comments: TP cost decreases by 1 per point.
TP cost is 1 at level 10
Activates at the beginning of the turn.
Affects all terrified enemies.
Skill: Betrayal
Prereq: Evil Eye level 5
TP Cost: 10 (9 at level 2, 8 at level 3, 7 at level 4, 6 at level 5,
5 at level 6, 4 at level 7, 3 at level 8, 2 at level 9,
1 at level 10)
Description: Commands a terrified enemy to attack its own comrades.
Comments: TP cost decreases by 1 per point.
TP cost is 1 at level 10
Activates at the beginning of the turn.
Affects all terrified enemies.
Skill: Suicide
Prereq: Evil Eye level 10
TP Cost: 10 (9 at level 2, 8 at level 3, 7 at level 4, 6 at level 5,
5 at level 6, 4 at level 7, 3 at level 8, 2 at level 9,
1 at level 10)
Description: Commands a terrified enemy to take its own life.
Comments: TP cost decreases by 1 per point.
TP cost is 1 at level 10
Activates at the beginning of the turn.
Affects one terrified enemy.
Skill: Lure
Prereq: Evil Eye level 1
TP Cost: 2 (3 at level 3, 4 at level 5)
Description: Curses the party to encounter more enemies.
Comments: Encounters increased to 130%.
Levels 6-10, Encounter rate further increased.
Duration: Level 6 32 steps
Level 2 18 steps Level 7 34 steps
Level 3 20 steps Level 8 36 steps
Level 4 22 steps Level 9 38 steps
Level 5 30 steps Level 10 50 steps
Skill: Mine
Prereq: None
TP Cost: 0
Description: Mine for materials at item points.
Comments: 2 additional gathers/day per point.
20 gathers/day at level 10.
*******************************************************************************
*****Credit*****
The skills, prereqs, base TP costs, and descriptions are straight out of the
game. Credit for what each point into a skill does goes to the Japanese wiki
site:
http://www15.atwiki.jp/sekaiju_maze/
The process of double checking those numbers is in progress.
*****Legal Stuff*****
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or private use. It may not be placed on any website or otherwise distributed
publicy without advance written permission. Use of this guide on any other
website or as a part of any public display is strictly prohibited and is a
violation of copyright.
All trademarks and copyrights contained in this document are owned by their
respective trademark and copyright holders.
Copyright 2007 David Pai.