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|___/|_| \__,_\__, \___/_||_|  \__\_\\_,_\___/__/\__|    \_/
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                    HAND OF THE HEAVENLY BRIDE

                           WALKTHROUGH
----------------------------------------------------------------
                             for NDS

        ()============================================()
        || Dragon Quest V: Hand of the Heavenly Bride ||
        ()============================================()
           ||             Guide by                 ||
           ||           _Young-Gamer_              ||
           || Email:  [email protected]          ||
           || Discord: Gamer-X #3413               ||
           || Facebook: Sora Abeke                 ||
           ||                                      ||
           || File Size: 604.94 KB                 ||
           || Current Version: Final               ||
           ()======================================()

----------------------------------------------------------------
      _                                                 _
     / \     _____________________________________     / \
    /   \   | If this Guide has helped you, click |   /   \
   /_   _\  | the Yes Option on the Recommendation|  /_   _\
     | |    | Box above. It will be a great help. |    | |
     |_|    |_____________________________________|    |_|

0---0------------------------------------------------------0---0
|   |                   TABLE OF CONTENTS                  |   |
|   |                  +-----------------+                 |   |
0---0------------------------------------------------------0---0
|   |    0. VERSION HISTORY                                |   |
|   |    I. INTRODUCTION                                   |   |
|   |   II. WALKTHROUGH                                    |   |
|   |      i. Introduction                                 |   |
|   |     ii. Prologue                                     |   |
|   |    iii. Generation 1: Childhood                      |   |
|   |     iv. Generation 2: Adulthood                      |   |
|   |      v. Generation 3: Parenthood                     |   |
|   |     vi. Post Game Content                            |   |
|   |  III. CONCLUSION                                     |   |
|   |   IV. NEXT TIME...                                   |   |
|   |    V. SITES YOU CAN FIND THIS GUIDE                  |   |
0---0------------------------------------------------------0---0
|   |                   TABLE OF CONTENTS                  |   |
|   |                  +-----------------+                 |   |
0---0------------------------------------------------------0---0

/\============================================================/\
||                    0. VERSION HISTORY                      ||
\/============================================================\/
+==============================================================+
| Version: 0.5                                                 |
| Date: 27th of August, 2019                                   |
+==============================================================+
Completed the Walkthrough up to Generation 2: Adulthood
+--------------------------------------------------------------+
+==============================================================+
| Version: 1.0                                                 |
| Date: 9th of September, 2019                                 |
+==============================================================+
Completed the Walkthrough up to Generation 3: Parenthood
+--------------------------------------------------------------+
+==============================================================+
| Version: 1.5                                                 |
| Date: 15th of November, 2019                                 |
+==============================================================+
Completed the Walkthrough up to Post-Game Content

Sorry for the delay. T'n'T Board issues.
+--------------------------------------------------------------+
+==============================================================+
| Version: Final                                               |
| Date: -                                                      |
+==============================================================+
Guide Completed!
+--------------------------------------------------------------+
/\============================================================/\
||                      I. INTRODUCTION                       ||
\/============================================================\/
Welcome to this Guide for Dragon Quest V: Hand of the Heavenly Bride
(NDS)

Enjoy!

/\============================================================/\
||                     II. WALKTHROUGH                        ||
\/============================================================\/
This Walkthrough is for Dragon Quest V: Hand of the Heavenly Bride
(NDS)

Enjoy!

  _                                                          _
 ( )~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~( )
(   )                     INTRODUCTION                     (   )
 (_)~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~(_)
 |_| Level Recommended: -                                   |_|
 ( )~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~( )
(   )                                                      (   )
 (_)~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~(_)

Have you even played the previous titles before jumping into
this game??? Well, if you haven't, you'll have a hard time
understanding the basic idea of Dragon Quest let alone the new
features in this game. What's that? I didn't hear you? You
have played this game before and you just want to get a 100%?
THAT'S NO EXCUSE. The prequels were made for a reason. Go
and play Dragon Quest I to IV before I will know you are worthy
of this game........what? You've played Dragon Quest I to IV?
Did you use my guides for them then? You didn't? Well, we're in
a pickle then.....in case this is the first time you've read
my guide, I should warn you that I'm a Spoiler maniac!!!! Not
only do I go for 100%, I will dive into every bit of detail there
is. Also, don't get me started about how I ask you to get to
high levels. You will grind for EXP for hours or so.

All that being said, take a seat and let our adventure begin.

*Slimes opens up the curtains. *Slurp!!!!!

So, this is the Second game in the Zenithian Trilogy. I (We?)
just finished up the first game in Trilogy and I must say,
I'm loving it so far. We faced Psaro, we saved Rose, we defeated
Aamon, heck we even fought 2 guys fighting over which is better,
a chicken or an egg. That's just crazy.

Get your Nintendo DS and load the game.

After the credits, you see the title logo come down from the
top screen to the bottom screen and then some rings will
appear before showing you that you bought the right game
Dragon Quest V: Hand of the Heavenly Bride. I'm playing
the USA copy. The ASCII ART of this guide isn't much to
look at. I haven't found anyone interested in doing one yet.
It'll be much better when I start using the Online FAQ Editor.
I can input pictures and stuff making the guide easier to
understand. I haven't used it yet because there are less guides
in all the games I've written for so Gamefaq still accepts
the normal txt guide. Anyway, press any button to be taken to
the Menu Screen.

Select Create a New Adventure Log.

You get to name your Character. Look...we are going with the
name, Hero!!!! Literally. That's the name I've used from
Dragon Quest I to IV and now V. The Dragon Quest games I've
played so far haven't given our Hero a default name so
we are going with Hero. Call him whatever you want. I like
going with the default stuff the game layed down for us.

After naming your Hero, the game begins.

  _                                                          _
 ( )~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~( )
(   )                       PROLOGUE                       (   )
 (_)~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~(_)

The game begins in a Castle.

You see a Man, the King, walking back and forth. He seems to be
troubled or maybe expecting something that hasn't arrived. His
Chancellor tells him to try and relax. You get to find out the
King's name is Pankraz. He sits on his throne then gets up again
and begin to walk back and forth again. :/

A man named Sancho will come in and say there's a baby. Oh! I see.
His wife was giving birth to a baby so he was feeling uneasy.
King Pankraz will go up the stairs and will then speak to a woman.
She says the baby is a boy.

Unlike Dragon Quest III and IV, we don't get to choose our gender.
Anyway, Pankraz will go into the room with his wife and child.
His wife name is Mada. They decide to give the baby a name right
now. Pankraz wants to call him Madason...that's too obvious but
Mada then suggests the name that you typed when you were told
to name your character. They decide to name him that. Pankraz
uses the 3D effect we got to see first during the ending sequence
of Dragon Quest IV to carry the baby from the bed. It looks like
the game will be exploiting that movement to add more effect to the
game. Anyway, Mada coughs a bit and the Prologue ends. I hope she
is alright....

You get to see the game title logo again. Press any button to
start the actual game where you gain control and can do stuff.









  _                                                          _
 ( )~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~( )
(   )               GENERATION 1: CHILDHOOD                (   )
 (_)~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~(_)
 |_| Level Recommended: 1                                   |_|
 ( )~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~( )
(   )                                                      (   )
 (_)~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~(_)

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                          - Ship -                           |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Item Checklist: Medicinal Herb x4                           |
|                 T'n'T Ticket x2                             |
|                 Seed of Resilience                          |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

You start off in a Ship. The child on the bed is our Hero. Pankraz
is here. Press any button to wake up. Pankraz will laugh at the
fact that our Hero had a dream of being in a Castle when he was
a baby. He tells us to have a little stroll to blow the cobwebs
away. You gain control.

Search the drawers here to find a SEED OF RESILIENCE and a
MEDICINAL HERB. Use the Seed of Resilience as well as every other
Seed we find only on Hero.

Before we progress, I'll need to tell you something.

NOTE: You can turn the screen perspective with the L and R
button which means the stairs I said are north could be west,
east or south. Press the L and R button at the same time to
restore the perspective to the default so you can understand
my directions much better.

Better? Go up the stairs south of Pankraz.

Go through the door south.

Use the Camera to adjust your view so you can see everything.
Break all the barrels you find until you find a MEDICINAL HERB,
a T'n'T TICKET


Speak to everyone here to find out:

- The Captain can be found in the Cabin.

- The Sailor standing next to a door says the Captain's Cabin
  can be found through the door next to him. He also says
  if we want to go to the gally or the sailors' quarters, we
  should go down the stairs found at the rear end of the Ship up
  the stairs behind him.

- The Soldier bsays the deluxe suite can be found behind the
  door northeast of where he is standing. He says Mr Briscoletti
  won't be happy if we went rummaging through his stuff.

- The Sailor that is steering the Ship says we'll be docking at
  Littlehaven soon.

Go through the door near the Soldier and then go up the stairs
found inside the room. Search the wardrobe in the next room
to find a MEDICINAL HERB. Return to the Ship's deck and go
up the stairs north of the sailor standing near the door
leading to the Captain's Cabin. Go down the stairs found
after going up the stairs.

Here, the Chef wonders who is a better cook, him or Pankraz.
Go down the stairs. Speak to the sailors here to find out
Pankraz is travelling the world in search of something and
that our mother isn't around. Go down the stairs and
break the barrels to find a MEDICINAL HERB and a T'n'T TICKET.
The chests here are locked. Return to the Ship's deck.

Back here again, go through the door leading to the Captain's
Cabin.

Here, search the bookshelves to find a book titled
'The Monster Book of Jokes'. It tells you a joke about a
monster. Unfortunately, Hero can't read and doesn't get
the joke. Speak to the Viking and he'll try to scare you
but to no avail. Speak to the merchant and he'll say he
heard we are travelling with our father. Speak to the Captain
now. He says his name is Captain Blithe. He says our Hero's
father has helped him a lot in the passed. The Ship belongs
to Rodrigo Briscoletti. He doesn't usually let people aboard
his Ship let alone travel with it but he allowed our father
so that means our father is a great man.

Return to the Ship's deck to find out you've arrived at
a port.

In control again, speak to everyone since you won't be seeing
them again. The Fat man at the Port is Rodrigo Briscoletti.
Listen to the Captain and meet your father. Speak to your father
and he'll go to the Ship's deck. Go there too and then go speak
to him.

A cutscene will occur. A little girl, one of Rodrigo Briscoletti
daughter, will push everyone out of the way and head to the
deluxe suite. Mr Briscoletti will introduce his other daughter
to us. Her name is Nera and unlike her sister, she has manners.
In control again, you can go speak to Nera and her sister. They
are at the deluxe suite. Nera is scared of the Ocean. We don't
get to know her sister name.

Go speak to Pankraz and answer YES to disembark.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                       - Littlehaven -                       |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Item Checklist: Adventurer's Map                            |
|                 10 Gold Coins                               |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

A man will call to Pankraz and they'll greet each other. Pankraz
will say he has business with the man so we should go and play
a bit until he's done. He gives us an ADVENTURER'S MAP.

In control, break all the barrels around to find 10 GOLD COINS.
Go into the little house and speak to the Old Woman. She doesn't
believe that we are Pankraz son or that Pankraz has arrived.
Exit the house. There's nothing else here.

Go north from the little house and then go across the bridge
to reach the Overworld.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                        - Overworld -                        |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                   (Littlehaven Outskirts)                   |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Monsters Roaming Around:                                    |
| - Slime (EXP - 1) (GOLD - 1)                                |
| - Funky ferret (EXP - 5) (GOLD - 6)                         |
| - Jailcat (EXP - 11) (GOLD - 7)                             |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

Hero comes equipped with a Cypress Stick and Plain Clothes. Hero
is at Level 1. You can use the Y button to get a detailed view
of the World Map but only in the area you are currently in.
The World Map is blank so it is our duty to fill it up as we
travel around.

Move around a bit until you encounter some Slimes. Fight them
normally until Pankraz joins the fight. He is in Level 27. Now,
defeat the Slimes. After the battle, Pankraz will cast Heal on
Hero and will then take the lead.

You can't control the journey. Just wait until the second battle
against a Funky ferret and Jailcat starts. Don't waste your
Medicinal Herbs. Pankraz will heal you if you're low on health.

After that battle, Hero should gain a level. Pankraz will heal
Hero again and you'll both make your way to a little Village.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                       - Whealbrook -                        |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Item Checklist: Leather Hat                                 |
|                 Pot Lid                                     |
|                 Medicinal Herb x2                           |
|                 Seed of Strength                            |
|                 Stone from Whealbrook                       |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| Weapon Shop:                 | Armour Shop:                 |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Cypress Stick             10 | None                         |
| Bamboo Spear              50 |                              |
| Bone Stake                70 |                              |
| Oaken Staff              130 |                              |
| Copper Sword             270 |                              |
|                              |                              |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| Item Shop:                   | Inn:                         |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Closed Temporarily           | Can't Rest.                  |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

The Soldier at the Village Entrance will go inform everyone that
Pankraz has returned. As Pankraz and the Hero make their way home,
the villagers will greet Pankraz. At home, you'll see Sancho
standing outside. After he greets us, we'll all go inside the
house.

Inside, when you all have sat down, a little blonde girl will come
over and greet Pankraz. She is Sancho daughter. Whitey's wife
will come over. She came from Roundbeck to get some Medicine for
Whitey. The blonde girl will ask you if you want to go upstairs
to play. Answer YES and you'll taken upstairs.

Upstairs, she'll say her name is Bianca and asks you if you
remember her. Answer NO and she'll tell you that you both first
met when you were younger. You get to find out she is eight years
old. She is two years older than us so that makes us six years
old. Watch her try to read a book. Her mother will call for her.
They are going to the Inn. When you hear the door sound, you
gain control.

Search the wardrobe to find a LEATHER HAT. Equip it on Hero. Search
the bookshelf to find a book Hero can't read. Go downstairs.
Change your camera perspective so you find the pot downstairs near
the northeast wall. Break it to find a POT LID. Search the bookshelf
to find a book called 'Family Recipes'. Hero can't read it! Change
your camera perspective to find the wardrobe here. Search it to
find a MEDICINAL HERB. Speak to Sancho to find out Mada might be
dead or is dead. We don't know for sure. Speak to Pankraz and he'll
say he is going out for a while. He leaves. Go down the stairs.
In the basement, break the pots to find a SEED OF STRENGTH. Use
it on Hero. Exit Sancho's house.

You'll see Pankraz head west. Follow him west to see him take a raft
into a Cave. Go down the well near Sancho's house.

Search the shining spot on the ground to find a STONE FROM WHEALBROOK.
Good. Go back up the rope.

Open the Town Map with Y so you can get to know the layout of the
Village.

The man near the campfire is freezing. The Knight south of the
Weapon Shop says we shouldn't forget to equip any Armour or
Weapon we find. The man near the Church says we can save our game
in the church. Speak to the farmer west of the Inn and he'll
say his plants are suffering because of the cold weather. He'll
notice the stone you got back in the well and tells you about
Whealbrook bluestones in the Cave found in this town. The Soldier
at the Village entrance won't let you leave the Village. Go down
the pathway stairs north of the Inn and then speak to the woman
to find out if we go west from here, we'll reach Roundbeck.
The Old Man across the bridge says we shouldn't get in our
father's way.

Go into the Weapon Shop. Inside, speak to the woman to find out
she wonders what Pankraz is searching for. Search the wardrobe
here to find a MEDICINAL HERB..

Go into the house southwest of the Inn. Speak to the folks inside
to find out you aren't from this town. Your father came to live
in this town so that means he didn't tell us the truth about
our dream.

Go into the Inn. Go down the stairs to find the pub. We're too
young to drink. Go up the stairs to find Bianca and Mrs Whitaker.
Mrs Whitaker says the man she sent looking for herbs still hasn't
come back yet. The man went into the Village's Cave to look for
the herbs. We'll go save him.

Go into the Item Shop. Speak to the young man to find out his
dad went into the Cave, Whealbrook Adit to look for the herbs
for Mrs Whitaker.

Go into the Church. The Nun says our mother is dead unfortunately.
Speak to the Priest.

CONFESSION (Save)
DIVINATION
RESURRECTION
PURIFICATION
BENEDICTION

Confession allows you to SAVE YOUR GAME. Do so.

Divination lets you know how much EXP is needed left for your
Characters to Level up.

Resurrection allows you to revive a fallen party member.

Purification allows you to remove Poison from a party member.

Benediction allows you to remove Curses from any of your
party member.

SAVE YOUR GAME. Exit the Church.

Go down the stairs north of the Inn then go west then north to
find the entrance of Whealbrook Adit. The Knight says he won't
come and save us if we get lost inside the cave. Go into the Cave.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                     - Whealbrook Adit -                     |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Item Checklist: Medicinal Herb                              |
|                 50 Gold Coins                               |
|                 Leather Shield                              |
|                 Whealbrook Bluestone                        |
|                 Wayfarer's Clothes                          |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Monsters Roaming Around:                                    |
| - Slime (EXP - 1) (GOLD - 1)                                |
| - Burr baby (EXP - 2) (GOLD - 2)                            |
| - Boring bug (EXP - 3) (GOLD - 2)                           |
| - Dracky (EXP - 4) (GOLD - 3)                               |
| - Hammerhood (EXP - 6) (GOLD - 3)                           |
| - Bunicorn (EXP - 4) (GOLD - 3)                             |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

Make sure you fight the 5 New Monsters so you'll get them
in your future Bestiary.

                          +~~~~~~~~~~+
                          |    B1    |
                          +~~~~~~~~~~+
New Monsters: Burr baby
              Boring bug

Go north then follow the west path north and open the Chest to
find a MEDICINAL HERB. Go back south then take the east path
north. At the next split, go northwest to find the stairs going
down to the next floor. If you go northeast, you get to see
the raft your father took parked near a land across the water east.

Get to Level 4 first.

If you need to rest, go to Sancho's house and speak to Sancho
and agree to sleep.

At Level 4, Hero learns Heal.
At Level 4, you should have above 130 Gold Coins now. Go to the
Weapon Shop and buy an Oaken Staff. Return to this Cave and then
go down the stairs to the next floor.

                          +~~~~~~~~~~+
                          |    B2    |
                          +~~~~~~~~~~+
New Monsters: Dracky
              Hammerhood
              Bunicorn (Uncommon encounter)

On this floor, go east and then southeast at the split and open the
chest to find 50 GOLD COINS. Return to the entrance of this floor.

Go west to find a sign. Examine it to find out it is a warning sign
but Hero can't read it. Go northwest from the sign and open the
chest you find for a LEATHER SHIELD. Equip it on Hero. Go south
from the chest to the end for split going west/east. East leads
to a dead end so go west to find the stairs leading down to the
next floor.

Get to Level 5 first then go down the stairs.

                          +~~~~~~~~~~+
                          |    B1    |
                          +~~~~~~~~~~+
On this floor, go northeast to find a man with a rock on his
legs. He tells you push it away from him. Examine the rock and
agree to push it. The man, Rockefeller, will thank you and will
then return to the Village to mix the herbs he collected.

Examine the rock you pushed to find a WHEALBROOK BLUESTONE.

Go northwest from where the rock is to find a Chest. Open
it to find a WAYFARER'S CLOTHES. Equip it on Hero. Go east
from where the rock is to find a good Slime. Speak to the
Slime to find out the monster encounter rate is lower when
you are walking on green plains but is higher when you are
walking on forests and mountains on the Overworld.

We are done here. Get to Level 6 so Hero can learn Squelch.
You should have above 270 Gold Coins at that Level.

Backtrack and exit this Cave.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                       - Whealbrook -                        |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Item Checklist: Handwoven Cape                              |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

Go into the Inn. Go up the stairs and then go and speak to
Mrs Whitaker. Hero will inform her that you saved the Item
Shop owner from the rock at the Cave. She says she'll get her
Medicine by tomorrow morning.

Go to the Weapon Shop and buy a Copper Sword for Hero.

Go into the Item Shop. Speak to the man you saved and he'll
tell you to search the drawers and whatever is inside, is our
reward for saving him. Search the drawers to find a HANDWOVEN CAPE.
Exit the Item Shop.

Go into Sancho's house and agree to rest.

The next day, go downstairs to find out Mrs Whitaker got here
Medicine and she and Bianca are about to make their way to
Roundbeck. Pankraz wants to tag along with them. Agree to
tag along too and a cutscene will begin.

Sancho says goodbye and then we exit the Village.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                        - Overworld -                        |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
Your party will make their way to Roundbeck west.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                        - Roundbeck -                        |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Item Checklist: Leather Hat                                 |
|                 Pot Lid                                     |
|                 Medicinal Herb x2                           |
|                 Seed of Strength                            |
|                 Stone from Whealbrook                       |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| Weapon Shop:                 | Armour Shop:                 |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Bamboo Spear              50 | Wayfarer's Clothes        70 |
| Oaken Staff              130 | Silk Apron               110 |
| Bronze Knife             150 | Leather Armour           180 |
| Copper Sword             270 | Leather Dress            380 |
| Thorn Whip               350 | Scale Shield             180 |
| Boomerang                420 | Hardwood Headwear        120 |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| Item Shop:                   | Inn:                         |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Medicinal Herb             8 | Can't Rest.                  |
| Antidotal Herb            10 |                              |
| Holy Water                20 |                              |
| Chimaera Wing             25 |                              |
| Musk                      80 |                              |
| Hairband                 150 |                              |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| During the day:                                             |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
Immediately your party enters the village, a Soldier will
recognize Pankraz. After they greet each other, Pankraz will
lead your party into the Inn.

In the Inn, Mrs Whitaker will give Whitaker th Medicine and
then you will gain control.

Search the Bookshelf to find a picture book called 'The Four
Great Furry Friends'. It's a book about Saber, Leo, Mohicat
and Purrcy. The Adults say you should go on a walk with Bianca.
Speak to Bianca and she'll say her dad is ill. Try to exit
the room and she'll join our party.

Bianca is at Level 1.

Speak to Bianca with the B button and she'll say we should go
and explore the town. Go up the stairs in the Inn. Speak
to Bianca and she'll say we used to play here a lot when
she and Hero were little. Go through the southwest door.
You'll be on the balcony of the Inn. Speak to the Bianca
and she'll say the town is livelier than Whealbrook. Speak
to the man here and he'll say he is travelling around the
world collecting unusual tableware and the like. He says
Count Uptaten used to drink tea from something called
a 'toff's tea set' made out of silver. Go back into the Inn
through the door and head up the stairs at the northeast
corner on the 2nd Floor of the Inn. On the third floor,
speak to Bianca and she'll say this is the best room in the
house. It has an amazing view. Search the drawers to find
a CHIMAERA WING and a SEED OF RESILIENCE. Go through the
door. On this balcony, speak to Bianca and she'll say her
mom planted Grapevine. Return to the first floor of the Inn
and exit through the east door. Outside, you'll find a Bard.
Speak to him to hear a scary story about a mighty count and a
beautiful countess who lived over at Uptaten Towers. When he
asks you if he scared you, pick any answer and he'll tell you
to stay away from the Uptaten Towers. Speak to Bianca and she'll
say the story doesn't scare her since she has heard it so
many times. Exit the Inn through the Main door now.

Use the Y button to view the Town's map so you won't get lost.

The lady south of the Inn says Uptaten Towers can be found
north from here. Speak to Bianca and she'll say there are
quite a few shops in town but her family's Inn is the biggest
around. Go into the Weapon Shop from the door and speak to
the Shopkeeper directly to find out some kids come in to
cause him troubles now and then. Speak to Bianca and she'll
be angry that the Shopkeeper taught we were causing trouble.
The Soldier at the entrance of the Village won't let you
pass. Speak to Bianca to find out he falls asleep during the
night.

Go into the Church. Speak to the Old Man and he'll say you
remind him of when he was young. Speak to Bianca and she'll
say she can't imagine the Old Man being young. SAVE YOUR GAME.

Go into the pub. Speak to the bunny girl and she'll think
Bianca is your girlfriend. She says Bianca will be even
more beautiful when she's older. Spoiler alert, we get older
later in the game. Speak to Bianca and she'll say we aren't
supposed to come into the pub. The door is locked. Exit the
pub.

Go into the house southwest of the Church from the north
entrance. The woman inside says her son went to get himself
a cat even though she told him they can't keep one. Bianca
says her Mum won't let her keep a cat either. Exit the house
from the south door.

Go across the bridge and then speak to the cat?? That's not
a cat....Speak to Bianca and she'll say its looking odd.
Speak to the boy east of the cat and he'll say they are
busy teasing the cat. Speak to Bianca and she'll say the
boys are always causing trouble. Speak to the boy north of
the cat. He begins to tease the cat??? Bianca will stop
them and the boys will agree to give us the cat....but
first we must go to Uptaten Towers and defeat the ghosts
there. Speak to Bianca and agree to go ghostbustin' with her.

That's pretty much everything to do. Return to the Inn.

Speak to Pankraz and he'll decide that himself and Hero
should make their way back to Whealbrook. Mrs Whitaker will
convince Pankraz to stay for the night. We are then shown
our rooms.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| During the night:                                           |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
Bianca will come to wake you up so we'll head to Uptaten Towers
and kick some ghost butts.

In control, speak to Bianca and she'll ask you if you're still
sleepy. Speak to Pankraz to find out he is dreaming about Mada.
Speak to Bianca and she'll say you shouldn't wake him up. Go
down the stairs. Speak to the Bard in the room and he'll tell
you the scary story again. Speak to Bianca and she'll say she
won't be scared of a ghost if it was just standing there crying.
Go down the stairs. Speak to Bianca's mom and then Bianca and she'll
say she hopes her mom won't catch the illness her dad has. Speak
to Bianca's dad and then Bianca and she'll say the weather has
been cold for ages now so her dad caught the cold. Exit the Inn.

Speak to Bianca and she'll say she is excited about sneaking out
of the town.

Go into the Weapon Shop and speak to the man directly and he'll
be scared thinking we're ghost. Speak to Bianca to find out she
finds it charming. Speak to the sleeping Soldier at the entrance
of the Village then to Bianca. She says we can leave now that
he's asleep. She's getting nervous now.

The Weapon and Armour are open.

Exit to the Overworld.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                        - Overworld -                        |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|            (Roundbeck/Uptaten Towers Outskirts)             |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Monsters Roaming Around:                                    |
| - Dracky (EXP - 4) (GOLD - 3)                               |
| - Hammerhood (EXP - 6) (GOLD - 3)                           |
| - Bunicorn (EXP - 4) (GOLD - 3)                             |
| - Combatterpillar (EXP - 4) (GOLD - 4)                      |
| - Funky ferret (EXP - 5) (GOLD - 6)                         |
| - Bubble slime (EXP - 6) (GOLD - 7)                         |
| - Fat rat (EXP - 4) (GOLD - 8)                              |
| - Jailcat (EXP - 11) (GOLD - 7)                             |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

Get your party Level to:

Hero (8)
Bianca (8)

At Level 3, Bianca Learns Frizz
At Level 5, Bianca Learns Dazzle
At Level 7, Bianca Learns Kasap
At Level 8, Bianca Learns Sizz
At Level 8, Hero Learns Woosh

Try not to wonder away to Whealbrook or Littlehaven. There are
stronger monsters there and you'll die. Try to follow my guide
and you'll be safe and at the end of the day, you'll still get
all the monsters in your future Bestiary.

Get the New Monsters, Combatterpillar, Fat rat and Bubble slime.

Speak to Bianca twice and she'll tell you two things. The first
one is about how we'll encounter monsters while travelling on
the Overworld. The second thing is about how the Hero and
Pankraz has been on lots of journies to different places. The
ghostbustin' trip will be the farthest she has ever travelled.

Go back into Roundbeck.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                        - Roundbeck -                        |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
Buy a Leather Armour for Hero and a Leather Dress for Bianca.
Buy a Thorn Whip for Bianca. Buy a Scale Shield for Bianca.
Sell all your Old Equipments.

You're probably low on health. Go back into the Inn.

Bianca will say we're home and we should get some rest. We'll
try again tomorrow.

The next day, press any button to wake up. Speak to Pankraz to
find out he caught Whitaker's cold. Go down the stairs and
speak to Mrs Whitaker. She says we can stay here until Pankraz
feels alright again. Go downstairs. Speak to Bianca and agree
to go to bed.

During the night, she'll come and wake you up. She'll join your
party. Now, let's go get the ghosts at Uptaten Towers. Speak
to Bianca and she'll say we'll manage it this time.

Exit to the Overworld.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                        - Overworld -                        |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|            (Roundbeck/Uptaten Towers Outskirts)             |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Monsters Roaming Around:                                    |
| - Dracky (EXP - 4) (GOLD - 3)                               |
| - Hammerhood (EXP - 6) (GOLD - 3)                           |
| - Bunicorn (EXP - 4) (GOLD - 3)                             |
| - Combatterpillar (EXP - 4) (GOLD - 4)                      |
| - Funky ferret (EXP - 5) (GOLD - 6)                         |
| - Bubble slime (EXP - 6) (GOLD - 7)                         |
| - Fat rat (EXP - 4) (GOLD - 8)                              |
| - Jailcat (EXP - 11) (GOLD - 7)                             |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

From Roundbeck, travel west to the end until you reach the coastline.
Go north from there to find a Castle. Go into it.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                     - Uptaten Towers -                      |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Item Checklist: Chimaera Wing x2                            |
|                 Medicinal Herb x3                           |
|                 Silver Tea Tray                             |
|                 Handwoven Cape                              |
|                 Silver Teacup                               |
|                 30 Gold Coins                               |
|                 Seed of Strength                            |
|                 Silver Teapot                               |
|                 Toff's Tea Set                              |
|                 Torch                                       |
|                 Gold Orb                                    |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Monsters Roaming Around:                                    |
| - Dracky (EXP - 4) (GOLD - 3)                               |
| - Funky ferret (EXP - 5) (GOLD - 6)                         |
| - Bubble slime (EXP - 6) (GOLD - 7)                         |
| - Fat rat (EXP - 4) (GOLD - 8)                              |
| - Bona constrictor (EXP - 7) (GOLD - 7)                     |
| - Will-o'-the-whips (EXP - 12) (GOLD - 7)                   |
| - Ghost (EXP - 11) (GOLD - 12)                              |
| - Wax murderer (EXP - 13) (GOLD - 11)                       |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

Make sure you fight the 4 New Monsters so you'll get them
in your future Bestiary.

                     +~~~~~~~~~~~~~~~~~~~+
                     |  Castle Entrance  |
                     +~~~~~~~~~~~~~~~~~~~+
Speak to Bianca and she'll say it is dark and creepy here but
we have to stick it out for the sake of the poor cat.

Go north then west to find a Cave. Go into it.

                        +~~~~~~~~~~~~~+
                        |  Castle B2  |
                        +~~~~~~~~~~~~~+
This must be the Basement. Examine the door to find out it is
Rusty and won't open. It is a Blue door. If you're not new
to the Dragon Quest Franchise then you will know that we need
a key preferably the Thief's Key but we don't know which Keys
this game have so we can't call it the Thief's Key. Exit this
Cave.

                     +~~~~~~~~~~~~~~~~~~~+
                     |  Castle Entrance  |
                     +~~~~~~~~~~~~~~~~~~~+
Go back east then head north to find the actual Castle or Tower,
whatever you choose to call it. Examine the door to find out
it is locked. It is the same Blue Door like the one in the Basement.
Bianca says she hopes there's another way in. Speak to Bianca and
she'll say she wonders why there are so many gravestones at the
entrance of the Castle.

Break the pots found near the wall east of the Castle Entrance to
find a CHIMAERA WING and a MEDICINAL HERB.

Go around to the Castle's back and change your camera perspective
to find 2 ladders going up. Go up the first one then go east to
find another rusty blue door. Examine it then speak to Bianca and
she'll say we won't be able to get the door open. Go back west
and up the secnd ladder. Go through the doorway and watch the scene
where the doorway closes and the thunder rages. *gulp

                     +~~~~~~~~~~~~~~~~~~~+
                     |     Castle 7F     |
                     +~~~~~~~~~~~~~~~~~~~+
You'll be on 7F.

Speak to Bianca and she'll say we can't leave the Tower now but we
should move forward and maybe we'll find our way out.

Go south to find 6 Coffins. Ignore them. Go further south to find
the stairway leading down. Try going down them and the Coffins
will open up. 6 Skeletons will come out from them and the lights
will go off. You'll hear Bianca scream and the lights will be
turned back on. Hero will be alone.

Go down the stairs.

                     +~~~~~~~~~~~~~~~~~~~+
                     |     Castle 6F     |
                     +~~~~~~~~~~~~~~~~~~~+
You'll find some statues in this room. Well, we learn our lesson
from the previous room. Examine the 6 statues until one of them
have a purple sparkle. Examine that one then try moving around
to find out it will begin to face in the direction you are. Examine
it again and it will say it can see you then attacks you.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| BOSS BATTLE #1            |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Name: Living Statue       |
|                           |
| Experience Points: 85     |
| Gold Coins: 70            |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Attacks:                  |
| ~ Normal Attack           |
| ~ Defend                  |
| ~ Assessing the Situation |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Strategy:                                                   |
| The battle begins with the Valiant Statue showing us its    |
| true form.                                                  |
|                                                             |
| Attack normally with Hero and cast Heal if you are low on   |
| health. If you wish to, you can cast Woosh to do the same   |
| number of damage as attacking normally.                     |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

The Living Statue drops a Seed of Resilience.

After that battle, go through the door leading to the Castle
top balcony.

You'll hear a voice here. Examine the right gravestone to find
out it is Hero's grave. Examine the left one to find out it is
Bianca's grave. Bianca's grave will begin to shake and you can
hear a voice coming from inside. Agree to have a look inside and
Hero will push the gravestone out of the way. Behold! It is Bianca.
She koins your party back. Speak to her to find out she is no longer
frightened.

Go through the west door.

You'll be in the Castle's Library. Go south and search every
bookshelf until you find a book in one called
'A Collection of Love Poems'. It is too difficult to read though.
Speak to Bianca and she'll say she thought it'd be too dark to
get anywhere but we should be fine now.

Speak to the Female Ghost found in this room. The Countess
looks kindly at Bianca and Hero, and then closes her eyes and
vanishes. The two bookshelves above us will move away from
the hidden stairway they were blocking.

Speak to Bianca and she'll say she wonders if she used to be
the head of the Castle. She says we should try going down
the stairs.

Go down them.

                     +~~~~~~~~~~~~~~~~~~~+
                     |     Castle 5F     |
                     +~~~~~~~~~~~~~~~~~~~+
On this floor, you'll see three crows fly away through the blue
rusty door. They must have the key to opening the blue doors.

Speak to Bianca and she'll say she wonders why the ghosts came
to live here. What attracted them to this Castle anyway?

Go through the doorway east then go through the door north
leading to the a Bedroom.

Inside, search the Wardrobes to find a SILVER TEA TRAY,
a MEDICINAL HERB and a HANDWOVEN CAPE. The Countess can be
found in this room. Speak to her and she'll greet you and
introduce herself as Miss Count of the Uptaten Towers. She
says ten years ago, her people were attacked and killed by
monsters. An evil being got angry at them for not having any
children and came to kill them. They want to rest in peace
and asks for our help. We need to rid the Tower/Castle of the
ghosts that haunts it. Speak to Bianca and she'll say let's go
get the ghosts.

Exit the Bedroom and go through the blue door east. It is not
locked. You'll find a chandelier here. Ignore it and go down
the stairs north. Try not to fall down the hole.

                     +~~~~~~~~~~~~~~~~~~~+
                     |     Castle 4F     |
                     +~~~~~~~~~~~~~~~~~~~+
Bianca will say it is dark in here.

The thunder will strike eventually, allowing you to see what's in
the room. There are ghosts everywhere. Some are blocking a hole
and one of them is blocking the door leading to the western rooms.
You can find the stairs going down south.

Speak to Bianca three times. She'll say:

- The lightning was a bit of a stock to her

- The ghosts in the room won't hurt us.

- We should make sure not to bang into any wall.

Go down the stairs.

                     +~~~~~~~~~~~~~~~~~~~+
                     |     Castle 3F     |
                     +~~~~~~~~~~~~~~~~~~~+
New Monsters: Will-o'-the-whips
              Bona Constrictor (Uncommon Encounter)

You'll start encountering montees now.

You'll get to see the Count. He goes through the door west.
Speak to Bianca and she'll wonder why the ghosts keep
disappearing rather than coming out and saying what they
need to say. Speak to her again and she'll point out that
the place is dirty. Speak to her the third time and she'll
ask you if you're scared.

Ignore the hope and chests north.

Go through the door west.

You'll be on a platform above a room with skeletons and dancing
ghosts. Speak to Bianca and she'll say Hero has been a bit quiet.
She asks Hero if he regrets coming. Speak to her again and she'll
say this room is enormous. Go west and through the door.

You'll see the Count again here. He'll go through the Blue Door
north. Bianca will wonder where the King fella went off to when
spoken to. Go down the stairs found in this room.

                     +~~~~~~~~~~~~~~~~~~~+
                     |     Castle 2F     |
                     +~~~~~~~~~~~~~~~~~~~+
New Monsters: Wax murderer
              Ghost

Bianca will say the Castle is huge and she can't tell the difference
between ghosts and monsters when spoken to twice. You can find a
huge picture in this room. Go through the door west.

You'll be in the room with the skeletons and dancing ghosts again but
on a different platform. Go east and through the door.

Speak to the Scholar here and he'll say it's not only ghosts but
the spirits of Nadiria are here too. What is Nadiria? Well, if
you played the prequel of this game which is Dragon Quest IV, you'll
know that Nadiria is the Underworld. We faced off Psaro the Manslayer
there in Dragon Quest IV as well as Aamon. The Scholar tells you
about Grandmaster Nimzo. It looks like Psaro or Aamon isn't active
anymore. Bianca wonders what's so bad about the spirits of Nadiria
when spoken to. Go down the stairs found in this room.

                     +~~~~~~~~~~~~~~~~~~~+
                     |     Castle 1F     |
                     +~~~~~~~~~~~~~~~~~~~+
Go south to find a flame. Speak to it to find out it is the Spirit
of the Chief of the Castle guards. He was supposed to protect
the Count from the monsters but couldn't. He wishes someone would
stop the Grandmaster of Nadiria. Bianca says some of the ghosts
must have lost their bodies when spoken to. Got through the door
west.

You'll be at the grand hall of the Castle. Speak to the Ghosts to
find out they are being forced to dance for eternity. The Old
Woman says the tea set the Count and Countess used to use must
be lying around the Castle forgotten. Speak to the Skeletons to
find out they are expecting a meal.

Get Hero and Bianca to Level 9. Hero learns Buff at Level 9.

Return to the room at 3F where you saw the Count last.

                     +~~~~~~~~~~~~~~~~~~~+
                     |     Castle 3F     |
                     +~~~~~~~~~~~~~~~~~~~+
Back here, go up the stairs found in this room north of the</pre><pre id="faqspan-2">
stairs going down.

                     +~~~~~~~~~~~~~~~~~~~+
                     |     Castle 4F     |
                     +~~~~~~~~~~~~~~~~~~~+
It is dark in here and you can't go anywhere since the path
is blocked by the ghosts. Go back down the stairs.

                     +~~~~~~~~~~~~~~~~~~~+
                     |     Castle 3F     |
                     +~~~~~~~~~~~~~~~~~~~+
Go through the Blue Door the Count went through.

You'll be on the Castle Balcony. Turn your camera to see the

Count. Speak to him. He asks you to rid the Castle from the
ghosts after telling you a little story. Agree by selecting YES.
If you pick NO, a thunder will strike and he won't hear you
properly so pick YES and he'll say the ringleader can be
found in the dark room we came from which is the Throne Room.

Go back through the doorway you came from.

Move a bit and the Count will glide over. He says there's
something else he needs to tell us. He says we can't just go
into the Throne Room since it is dark. He says we can find
a torch in the Castle's basement. It is in a jar in the Kitchen.
He also opens all the rusty doors for you. Speak to him again
and he'll say the ghosts will be scared of the Torch. Speak
to Bianca and she'll say we should go get the torch.

Return to the grand hall.

                     +~~~~~~~~~~~~~~~~~~~+
                     |     Castle 1F     |
                     +~~~~~~~~~~~~~~~~~~~+
Go through the blue door in the grand hall. It can be found
at the southwest corner of the room near the Old Man and Woman.
It swings open on its own when you approach it. Go through
it.

You'll find an Inn here and some stairs going down as well
as one going up.

Speak to the flame and rest at the Inn for free.

                     +~~~~~~~~~~~~~~~~~~~+
                     |  Castle Entrance  |
                     +~~~~~~~~~~~~~~~~~~~+
You'll find yourself at the Castle Entrance near the Cave
leading to the Castle's Basement. The Old Man says there
are many ghosts in the Castle and that we should be careful.
Speak to Bianca and she'll be confused by what happened. We
we're in the Inn and all of a sudden, we ended up outside.

Go through the Cave.

                        +~~~~~~~~~~~~~+
                        |  Castle B2  |
                        +~~~~~~~~~~~~~+
Examine the rusty door to open it with the help of the Count.
Follow the passage to reach a stairway going up. Go up it.

                        +~~~~~~~~~~~~~+
                        |  Castle B1  |
                        +~~~~~~~~~~~~~+
You'll be in a room with three chests. Open them to find a
SEED OF STRENGTH, 30 GOLD COINS and a SILVER TEACUP.

Now, exit the Cave and go back into the Castle. You can use
the Main Entrance since the blue doors are now open.

                     +~~~~~~~~~~~~~~~~~~~+
                     |     Castle 1F     |
                     +~~~~~~~~~~~~~~~~~~~+
Go through the door north to reach the grand hall. Return
to the room with the Inn.

Speak to the spirit again and refuse to stay the night. Speak
to Bianca and she'll say we shouldn't spend the night with
the dead spirit. Go down the stairs.

                        +~~~~~~~~~~~~~+
                        |  Castle B1  |
                        +~~~~~~~~~~~~~+
Bianca will say this must be the kitchen when spoken to.

Speak to the spirit and it will say it came here in search
of a treasure but can't find it. We found them. The Skeleton
and Chef are working on the meal the other skeletons we're
waiting for. Break the pots to find a MEDICINAL HERB and
a TORCH. Return to the room the Count is in.

                     +~~~~~~~~~~~~~~~~~~~+
                     |     Castle 3F     |
                     +~~~~~~~~~~~~~~~~~~~+
Go up the stairs.

                     +~~~~~~~~~~~~~~~~~~~+
                     |     Castle 4F     |
                     +~~~~~~~~~~~~~~~~~~~+
On this floor, Bianca will say it is dark and we should use
the Torch. Speak to her and she'll tell Hero not to burn
himself. Speak to her again and she'll tell you not to bang
any wall since its dark. Speak to her the third time and
she'll ask you if you're ready for ghostbustin'.

Use the Torch as an item to light it up. The ghosts will run
off. Speak to Bianca and she'll wonder if they were from
Nadiria.

Go south then east through the door. Go east and through the
door. Jump down the hole in this room.

                     +~~~~~~~~~~~~~~~~~~~+
                     |     Castle 3F     |
                     +~~~~~~~~~~~~~~~~~~~+
Open the two chests here to find a SILVER TEAPOT and a
CHIMAERA WING. We have completed the toff's tea set. You
then obtain the TOFF'S TEA SET. It is your first
Knick-knack. Jump down the hole to be in the room with the
Scholar. Make your way back to 4F.

                     +~~~~~~~~~~~~~~~~~~~+
                     |     Castle 4F     |
                     +~~~~~~~~~~~~~~~~~~~+
Back here again. Go south then east through the door again
and then go through the door north leading to the Throne Room.

Approach the monster and he will reward you for coming this
far by cooking you dinner. Agree and he'll say we're the
main ingredient!!!! A trap door opens below our feet.

                        +~~~~~~~~~~~~~+
                        |  Castle B1  |
                        +~~~~~~~~~~~~~+
We end up on the huge plate found in the kitchen. The Chef
says he couldn't possibly cook children. The skeleton will
force him and they'll sprinkle some kind of sauce on us and
sends us up to the grand hall where the other skeletons await.

                     +~~~~~~~~~~~~~~~~~~~+
                     |     Castle 1F     |
                     +~~~~~~~~~~~~~~~~~~~+
The Skeletons here says we look tasty. You get to fight three
Was murderers. Easy enough. After the battle, speak to Bianca
and she'll say that was a close one.

Return to the Throne Room.

                     +~~~~~~~~~~~~~~~~~~~+
                     |     Castle 4F     |
                     +~~~~~~~~~~~~~~~~~~~+
Light up the torch again and approach the Throne Room. The
monster will head through the door south. Go through it
too. It leads to a balcony.

Speak to the monster to start a boos fight.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| BOSS BATTLE #2            |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Name: Haunted housekeeper |
|                           |
| Experience Points: 300    |
| Gold Coins: 180           |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Attacks:                  |
| ~ Normal Attack           |
| ~ Sap                     |
| ~ Frizz                   |
| ~ Sizzle                  |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Strategy:                                                   |
| Hero should attack normally and be in charge of using the   |
| Heal Spell when he or Bianca is low on health. Cast Buff to |
| increase his and Bianca's defence.                          |
|                                                             |
| Bianca should cast Kasap to reduce the monster defense. Cast|
| Dazzle to cause hallucinations and cast Sizz for extra      |
| damage.                                                     |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

After that battle, the monster will beg for mercy and says they
we're forced out of Nadiria and were just looking for a place
to stay. Agree to forgive them and the evil spirits will leave
Uptaten Towers. The Count and Countess will lift Hero and Bianca
up to their graves and thank them for helping them get rid of
the evil spirits. Bianca will say they can now rest in peace.
The Countess left behind a Gold Orb on her grave. Bianca takes
it and then gives it to Hero. You obtain the GOLD ORB.

Speak to Bianca and she'll say the monsters probably came here
in search of the Gold Orb. Speak to her again and she'll say
our clothes are all nice and clean. The Countess got rid of the
nasty sauce stains. Speak to her for the last time and she'll
say the air of the Castle as well as everywhere else has changed
meaning we won't encounter any monsters anymore.

Exit the Castle to the Castle Entrance and speak to Bianca. She
says we should return to Roundbeck. Exit the Castle.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                        - Overworld -                        |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
No Monsters around on the Overworld.

Speak to Bianca and she'll say we did it. Speak to her again and
she'll say she can't wait for morning to come so she'll take the
cat away from the bullies.

Go across the bridge east then travel south to find another
bridge. Go across it then head south then east to find Roundbeck.
Go into it.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                        - Roundbeck -                        |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
News of how Hero and Bianca defeated the ghosts at Uptaten
Towers quickly spread through the town that night. Then morning
came...

Hero and Bianca will confront the bullies and will get the Cat
off their hands.

In control, spea to Bianca and she'll say we got the cat back
and saved the people at Uptaten Towers. Speak to her again to
find out Pankraz is well now. That means we have to head home
without Bianca sadly. Try going across the bridge east and
Bianca will want to name the puss. She'll call different names
for you to choose from:

Saber
Leo
Spot
Mohicat
Tom
Purrcy
Moggy
Punk

The Default name is Saber so that is what we are going with.

Saber joins the party.

Bianca says her mom is allergic to pets....that is not
specific...could she be allergic to all animals? Hey! It's
Dragon Quest, a Monster could be pet. Is she allergic to
that too??? Anyway, that means Hero will be the one to take
care for Saber.

Speak to Bianca and she'll say Saber looks happy. Speak to
Saber to hear him purr. Go to the Weapon Shop and buy Hero
a Boomerang. UNEQUIP Bianca and give her Scale Shield to
Hero. Go to the Armour Shop and buy Hero a Hardwood Headwear.

So Hero Equipment right now should be:

- Boomerang
- Leather Armour
- Scale Shield
- Hardwood Headwear

Make sure you UNEQUIP Bianca and move all her items to your
Bag.

Sell all your Old Equipments.

Stock up on:

30 Medicinal Herbs
30 Antidotal Herbs
20 Holy Water
20 Chimaera Wing

SAVE YOUR GAME at the Church.

Go to the Inn to find Whitaker and his wife as well as Pankraz
standing near the entrance. Speak too Pankraz and answer YES
to his question. We're ready to head off. Before leaving, Bianca
will give Hero her ribbon. She ties it to Saber.

On your way, Pankraz will tell you not to try such thing again.
Answer NO to show that you think you're Invincible. Well we
are.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                        - Overworld -                        |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
On our way back to Whealbrook, you'll encounter a new Monster
called Mental pitcher. During the battle after the first turn,
Saber will join the fight. He starts off at Level 2. After that
battle, you'll reach Whealbrook.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                       - Whealbrook -                        |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
We made it back safely. The Soldier at the entrance will welcome
Pankraz. Pankraz will lead us to Sancho's house.

Inside, Sancho will give Pankraz a letter that came for him. Hero
will then go to bed.

The next day, hop out from bed and go speak to Pankraz. He'll
be staying in today. He says we shouldn't go wondering off out of
town. Go downstairs and speak to Sancho to find out he lost his
chopping board. Exit the house.

The man near the campfire is still freezing. The Weapon Shop owner
says there was a weird fella here the other day. The woman inside
the shop says she put her sewing box in the cupboard but it is
on the chair now. Strange....Speak to the Old Man west of the Church
to find out Pankraz has a mighty enemy. If we were older, we could
help him. Go into the house southwest of the Inn and speak to
the Old Man and woman to find out someone ate the food but it was
neither of them. The Innkeeper inside the Inn says someone wrote
something in his guestbook. Go up the stairs and speak to the man
to find out there was a King Pankraz. Go down the stairs in the
Inn to reach the pub. You'll find the Knight that was standing near
the Entrance of Whealbrook Adit here. He says there's a man in
town right now near the Church. The bartender says the glass there
wasn't there before and I think we all know whose causing all the
trouble. Speak to the ghost here.

She is surprised we can see her. She says we should meet her in
the basement of one of the houses in town. That's Sancho's house.
Exit the Inn.

Speak to the man near the Church. He's wearing the same purple
attire as Hero. He wants to check out our Gold Orb. Agree to give
it to him. He'll check it out then gives us back. He says we
should take care of our father. How'd he know we have a dad? He
seems to know Pankraz. Go into Sancho's house and go down the
stairs to the basement.

You'll find the ghost girl. Speak to her to find out her name is
Honey. She is a faerie. She tells you that Faerie land is in
danger. She was sent here to find help but so far, no one except
Hero could see her. She admits she was the one playing tricks
on everyone. Pankraz will then come downstairs. He can't see Honey.
After Pankraz leaves, Honey will tell you to come to Faerie
Land and then Treacle will tell us everything. A magic gold stairway
will appear and Hero and Saber will go up it.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                       - Faerie Lea -                        |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Item Checklist: Seed of Life                                |
|                 Holy Water                                  |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| Weapon Shop:                 | Armour Shop:                 |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| None                         | Rags                      25 |
|                              | Leather Armour           180 |
|                              | Leather Kilt             220 |
|                              | Scale Armour             350 |
|                              | Bronze Shield            370 |
|                              | Fur Hood                 400 |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| Item Shop:                   | Inn:                         |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Stone Fangs              240 | 12 Gold Coins to Rest        |
| Copper Sword             270 |                              |
| Boomerang                420 |                              |
| Medicinal Herb             8 |                              |
| Antidotal Herb            10 |                              |
| Chimaera Wing             25 |                              |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

Honey will take us to Treacle. Treacle will say Hero is cute and
then welcome us to Faerie Lea. The land of faeries. She asks you
to help her and her kind. Agree by selecting YES. She says one
of their greatest treasure, the Herald of Spring has been stolen.
It is a flute that faeries use to bring Spring to the world. Without
it, we'll stay in Winter forever. Agree to help her retrieve the
Herald of Spring. She wants Honey to accompany us. Honey joins
our party.

Honey isn't an official party member like Bianca and Saber so we
can't temper with her Equipments or control her in battle. We
can speak to her though.

Spea to Honey and she'll say she hopes we make a good team. Speak
to her again and she'll say it feels good to be home. Speak to
the faerie here to find out faeries can't equip swords. Speak
to Honey and she'll say it is true but she can help us with her
support spells. Go down the stairs.

Speak to the nun to find out the faeries are in charge of changing
the seasons. Speak to Honey and she'll say the world will freeze
if we can't get the Herald of Spring back. Go ahead and
SAVE YOUR GAME then go down the stairs.

Speak to the faerie here to find out if we travel north from
here we'll reach the winter wasteland. There's a palace there
called the Winter Palace but the doors there are always closed.
Speak to Honey and she'll say none of the faeries know what is
inside the Winter Palace. The other Faerie here says the person
who stole the Herald of Spring is at the Winter Palace. Speak
to Honey and she'll say Hero will make a great warrior.

Go through the door to exit this area.

Outside, use the Y button to check out the Town's Map so you won't
get lost.

Speak to the faerie nearby to find out the view from here during
springtime is breathtaking. Honey says the same thing if you speak
to her. Go down the stairs south then continue south until you
reach a land covered in snow. Search the shining spot on the ground
to find a SEED OF LIFE. Remember I told you to use all the Seeds and
Nuts you find on Hero. Go south across the ice to reach the village
entrance. Speak to the Faeries to find out the thief that stole the
Herald of Spring ran to the Winter Palace north. One fairy says
Treacle is too soft. She doesn't like the idea that humans and
Faeries should coexist. Speak to Honey to find out that fairy name
is Butterscotch or as they call her, Bitterscotch. Speak to the
Old Man to find out our cat is a Sabrecat and they come straight
from hell which is Nadiria.....I knew he wasn't a cat. The Slime
says Treacle allowed him to stay in Faerie Lea. Speak to Honey to
find out the slime left all the other bad monsters to live here.
He is famous slime that allows says I'm not a bad slime in almost
all the Dragon Quest I have played so far.

Go into the Inn. Inside, you'll find a Skeleton bathing. Speak to
him and he'll ask you if you've heard of the dwarf in the cave to
the west. Answer NO to find out he was ousted from Faerie Lea when
he wrote a book about thieving and locks called 'Lots about Locks'.
If we read that book, we might be able to unlock the doors at
the Winter Palace so we'll head to the cave first. The other dwarf
here runs the Item Shop. Ignore it for now. We'll come back later.

Go into the Armour Shop. Search the wardrobe to find a phial of
HOLY WATER.

Alright, exit to the Overworld.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                        - Overworld -                        |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                    (Faerie Lea Outskirts)                   |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Monsters Roaming Around:                                    |
| - Bad apple (EXP - 9) (GOLD - 8)                            |
| - Bubble slime (EXP - 6) (GOLD - 7)                         |
| - Lickspittle (EXP - 8) (GOLD - 5)                          |
| - Mental pitcher (EXP - 13) (GOLD - 10)                     |
| - Healslime (EXP - 19) (GOLD - 14)                          |
| - Pip fighter (EXP - 25) (GOLD - 25)                        |
| - Battle pip (EXP - 24) (GOLD - 9)                          |
| - Epipany (EXP - 22) (GOLD - 12)                            |
| - Wiz pip (EXP - 23) (GOLD - 18)                            |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

There are 6 New Monsters roaming around near Faerie Lea. Get them
all.

Note: If you're having trouble encountering a Healslime, don't
worry as the common enemy Lickspittle summons them for help so
just guard until they summon them.

Also, during battle Saber won't listen to any of your commands.
In order for him to listen to you, Hero's Wisdom stat needs
to be above 20.

Speak to Honey four times and she'll say:

- The snow goes on and on forever. But really, it should be
  spring by now. All the pretty flowers should be bursting to
  life.

- Hero is very quiet and asks him if he misses home already.

- She wonders of we'll manage to get the Herald of Spring back.

- She wonders why Treacle asked her to accompany Hero. She suuppose
  Treacle wants her to keep an eye on you.

Get Hero to Level 11 and Saber to Level 7. At Level 11, Hero learns
Midheal. We need the Midheal spell for our next dungeon. Go
back into Faerie Lea.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                       - Faerie Lea -                        |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
At the Item Shop, buy the Stone Fangs for Saber. At the
Armour Shop, buy the Leather Kilt for Saber. Buy the Scale Armour,
Bronze Shield and Fur Hood for Hero. It'll increase his defence
and help keep him warm.

Go into the Inn and rest.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                       - Whealbrook -                        |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
You'll wake up in Sancho's house. Press any button to wake up.
Pankraz will say you were asleep all this time and doesn't
believe Hero when he tells him about the faeries being in
trouble.

When you gain control you'll find out Honey is still in your
party. Speak to her and she'll say Pankraz wasthe kind of human
she was actually looking for but that doesn't mean Hero isn't
suitable. Speak to her again to confirm that you weren't
dreaming and that the faeries are real. Go downstairs and then
down the stairs leading to the basement.

Go up the stairs to reach....

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                       - Faerie Lea -                        |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
We're back. Exit to the Overworld.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                       - Overworld -                         |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|            (Faerie Lea/Dwarf's Cave Outskirts)              |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Monsters Roaming Around:                                    |
| - Bad apple (EXP - 9) (GOLD - 8)                            |
| - Bubble slime (EXP - 6) (GOLD - 7)                         |
| - Lickspittle (EXP - 8) (GOLD - 5)                          |
| - Mental pitcher (EXP - 13) (GOLD - 10)                     |
| - Healslime (EXP - 19) (GOLD - 14)                          |
| - Pip fighter (EXP - 25) (GOLD - 25)                        |
| - Battle pip (EXP - 24) (GOLD - 9)                          |
| - Epipany (EXP - 22) (GOLD - 12)                            |
| - Wiz pip (EXP - 23) (GOLD - 18)                            |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

From Faerie Lea, travel west to the southwest end of the continent
to find a Cave. This was the Cave we heard a dwarf lived in. Go
into it.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                       - Dwarf's Den -                       |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Item Checklist: 25 Gold Coins                               |
|                 100 Gold Coins                              |
|                 Seed of Agility                             |
|                 'Lots about Locks'                          |
|                 120 Gold Coins                              |
|                 Seed of Life                                |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Monsters Roaming Around:                                    |
| - Hammerhood (EXP - 6) (GOLD - 3)                           |
| - Bad apple (EXP - 9) (GOLD - 8)                            |
| - Lickspittle (EXP - 8) (GOLD - 5)                          |
| - Frizzard (EXP - 12) (GOLD - 8)                            |
| - Time burrm (EXP - 15) (GOLD - 9)                          |
| - Lava larva (EXP - 17) (GOLD - 10)                         |
| - Will-o'-the-whips (EXP - 12) (GOLD - 7)                   |
| - Foetid ferret (EXP - 15) (GOLD - 11)                      |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

Make sure you fight the 4 New Monsters so you'll get them
in your future Bestiary.

                          +~~~~~~~~~~+
                          |    B1    |
                          +~~~~~~~~~~+
New Monsters: Frizzard
              Time burrm

Speak to Himoney twice to find out she didn't know there was a
Cave here and that this is her first time in a Cave.

Go south to find a sign which Hero can't read. From the sign,
go west then north into the room with the two chests. Open the
chests to find 25 GOLD COINS and 100 GOLD COINS. From the chests,
go southwest then east into the room with the dwarf and a slime.
Speak to the slime to find out it is a good slime. He says
Dwight was the one who stole the Herald of Spring. Speal to Honey
and she'll say we can't trust the slime. Speak to the dwarf
and he'll say Dwight stole the Herald of Spring on his own. He
says it wasn't Treacle that sent him out of Faerie Lea. To make
up for Dwight's behaviour, he tells us his book called 'Lots
about Locks' is found in a treasure chest at the bottom of the
Cave and asks us to set Dwight straight if we see him. Speak
to Honey and she'll say Dwight's mean. Go back west to leave
this room then go southeast then south to find the stairs leading
to the next floor. Go down them.

                          +~~~~~~~~~~+
                          |    B2    |
                          +~~~~~~~~~~+
Speak to Honey and she'll say this place is yucky.

Go down the stairs nearby.

                          +~~~~~~~~~~+
                          |    B3    |
                          +~~~~~~~~~~+
New Monsters: Lava larva
              Foetid ferret

Speak to Honey and she'll say exploring a Cave is boring.

Speak to the Viking here and he'll say he'll get the 'Lots
about Locks' book before us.

Speak to Honey and she'll say we can't trust the man. He might
want the book so he'll use it to steal stuff. We have to get
the book before he does.

Go back up the stairs.

                          +~~~~~~~~~~+
                          |    B2    |
                          +~~~~~~~~~~+
Go north to the end to find a hole. The hole leads to the room
with the viking. From the hole, go southeast to find a different
stairway going down. Go down it.

                          +~~~~~~~~~~+
                          |    B3    |
                          +~~~~~~~~~~+
Go east to find a chest containing a SEED OF AGILITY. From the
chest, go west, south then east to find a stairway going down.
Go down it.

                          +~~~~~~~~~~+
                          |    B4    |
                          +~~~~~~~~~~+
Go north a d open the chest to find the book called
'LOTS ABOUT LOCKS'. Hero will now be able to open all the Blue
Doors. We don't need the Thief's Key like I thought. Speak
to Honey and she'll say we can open the doors in this Cave
but we shouldn't open the doors we aren't supposed to open.

Go south and unlock the Blue Door. Open the chest nearby to
find 120 GOLD COINS. Go south and open the chest to find
a SEED OF LIFE. Open the blue door west then go up the stairs.

                          +~~~~~~~~~~+
                          |    B3    |
                          +~~~~~~~~~~+
Go west to the end and then go north to the end and go up the
stairs.

                          +~~~~~~~~~~+
                          |    B2    |
                          +~~~~~~~~~~+
Go west then south to the end. You can choose to go down the
stairs and speak to the Viking. He'll leave the Cave when he
notices you already found the book. Speak to Honey and she'll
say Hero is brave for telling the man that we have already
found the book.

Go up the stairs.

                          +~~~~~~~~~~+
                          |    B1    |
                          +~~~~~~~~~~+
Speak to Honey and she'll say she isn't sure if she would have
been able to make it back to the entrance without our help.

Speak to the dwarf to find out we can't unlock every door
there is. We can only unlock simple locks which are the Blue
Doors. Exit the Cave.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                       - Overworld -                         |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|            (Faerie Lea/Dwarf's Cave Outskirts)              |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Monsters Roaming Around:                                    |
| - Bad apple (EXP - 9) (GOLD - 8)                            |
| - Bubble slime (EXP - 6) (GOLD - 7)                         |
| - Lickspittle (EXP - 8) (GOLD - 5)                          |
| - Mental pitcher (EXP - 13) (GOLD - 10)                     |
| - Healslime (EXP - 19) (GOLD - 14)                          |
| - Pip fighter (EXP - 25) (GOLD - 25)                        |
| - Battle pip (EXP - 24) (GOLD - 9)                          |
| - Epipany (EXP - 22) (GOLD - 12)                            |
| - Wiz pip (EXP - 23) (GOLD - 18)                            |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

Speak to Honey three times to find out this is the first time
she has gone out exploring, there's something special about Hero
and that winter is always cold but something else seems wrong.

Return to Faerie Lea.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                       - Faerie Lea -                        |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
Rest at the Inn and then return to Faerie Lea and exit to the
Overworld.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                       - Overworld -                         |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                   (Faerie Lea Outskirts)                    |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Monsters Roaming Around:                                    |
| - Bad apple (EXP - 9) (GOLD - 8)                            |
| - Bubble slime (EXP - 6) (GOLD - 7)                         |
| - Lickspittle (EXP - 8) (GOLD - 5)                          |
| - Mental pitcher (EXP - 13) (GOLD - 10)                     |
| - Healslime (EXP - 19) (GOLD - 14)                          |
| - Pip fighter (EXP - 25) (GOLD - 25)                        |
| - Battle pip (EXP - 24) (GOLD - 9)                          |
| - Epipany (EXP - 22) (GOLD - 12)                            |
| - Wiz pip (EXP - 23) (GOLD - 18)                            |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                  (Winter Palace Outskirts)                  |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Monsters Roaming Around:                                    |
| - Bona constrictor (EXP - 7) (GOLD - 7)                     |
| - Lickspittle (EXP - 8) (GOLD - 5)                          |
| - Mental pitcher (EXP - 13) (GOLD - 10)                     |
| - Prestidigitator (EXP - 18) (GOLD - 20)                    |
| - Cactiball (EXP - 16) (GOLD - 9)                           |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

From Faerie Lea, travel to the far north then west to make it
to the northwest corner of the continent. You'll find an Ice
Cave there. That's the Winter Palace. Go into it.

Make sure to get the two New Monsters roaming around near the
Winter Palace first.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                      - Winter Palace -                      |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Item Checklist: Seed of Wisdom                              |
|                 Chimaera Wing                               |
|                 5 Gold Coins                                |
|                 Boomerang                                   |
|                 Herald of Spring                            |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Monsters Roaming Around:                                    |
| - Prestidigitator (EXP - 18) (GOLD - 20)                    |
| - Drackyma (EXP - 16) (GOLD - 10)                           |
| - Spiked hare (EXP - 20) (GOLD - 13)                        |
| - Brrrattling Snake (EXP - 22) (GOLD - 12)                  |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

Make sure you fight the 3 New Monsters so you'll get them
in your future Bestiary.

                     +~~~~~~~~~~~~~~~~~~~+
                     |  Palace Entrance  |
                     +~~~~~~~~~~~~~~~~~~~+
New Monsters: Spiked hare
              Brrrattling Snake
              Drackyma

Speak to Honey and she'll say a place like this will be yummy
in summer but right now, it's yucky. Speak to her again and she'll
say this place is so beautiful....I thought she said it was yucky!?

Go north to see a monster in the Palace near two treasure chests.
Before going through the Blue Door, go west then north to find a
chest. The Ice makes you move four steps ahead and you won't be
able to move until the Ice stops you by itself. Open the chest to
find a SEED OF WISDOM.

You can go into the Palace now.

                        +~~~~~~~~~~~~~+
                        |  Palace 1F  |
                        +~~~~~~~~~~~~~+
Speak to Honey and she'll say we better not let Treacle down.

Go north to slide down into the hole.

                        +~~~~~~~~~~~~~+
                        |  Palace B1  |
                        +~~~~~~~~~~~~~+
Speak to Honey to find out she's in pain from falling down the hole.

This is a puzzle. The Ice on the floor as I said the Palace Entrance
moves you four steps ahead instead of the normal one so do not move
freely and pay attention to my directions.

Slide Up, Right, Up, Left, Up, Right, Up and then go up the stairs.

                        +~~~~~~~~~~~~~+
                        |  Palace 1F  |
                        +~~~~~~~~~~~~~+
Slide Down, Down, Left, Up, Up, Left, Down, Left, Down, Down and then
go down the stairs.

                        +~~~~~~~~~~~~~+
                        |  Palace B1  |
                        +~~~~~~~~~~~~~+
Speak to Honey to find out she's confused by how the Ice makes us move.

Slide Up, Left, Left, Down, Left and open the chest to find a
CHIMAERA WING.

Slide Right, Right, Up, Right, Up and open the chest to find out it is
empty.

Slide Left, Down, Left, Up, Left, Up and open the chest to find
5 GOLD COINS

Silde Down, Right, Right, Down, Down, Right and then go up the stairs
to get back to the first floor of the Palace.

                        +~~~~~~~~~~~~~+
                        |  Palace 1F  |
                        +~~~~~~~~~~~~~+
Slide Up, Right, Down to fall down the hole again.

                        +~~~~~~~~~~~~~+
                        |  Palace B1  |
                        +~~~~~~~~~~~~~+
Just like before, Slide Up, Right, Up, Left, Up, Right, Up and
then go up the stairs.

                        +~~~~~~~~~~~~~+
                        |  Palace 1F  |
                        +~~~~~~~~~~~~~+
Slide Down, Down, Left, Up, Right, Down, Right and up the stairs.

                        +~~~~~~~~~~~~~+
                        |  Palace 2F  |
                        +~~~~~~~~~~~~~+
Slide Left, Down, Left, Down, Left, Up, Left, Down, Right, Up to
reach the monster near two chests.

You should be on solid ground. Do not talk to the monster yet.
Move left and right until you get a monster spawn. Farm for
EXP until Hero reaches Level 12. Hero learns Peep at Level 12.

Heal up then speak to the Monster. You'll find out he is
Dwight or as he calls himself, the White Dwarf. Anyway, Boss Battle.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| BOSS BATTLE #3            |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Name: Dwight              |
|                           |
| Experience Points: 105    |
| Gold Coins: 50            |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Attacks:                  |
| ~ Normal Attack           |
| ~ Heal                    |
| ~ Drain Magic             |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Strategy:                                                   |
| Hero should attack normally and be in charge of using the   |
| Midheal Spell when the party health is low. Cast Buff on    |
| our party to increase your party's defence.                 |
|                                                             |
| Saber can only Attack and Defend and your Wisdom might be   |
| below 20 so just hope he attacks. If your Wisdom is above 20|
| have him attack.                                            |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

Dwight drops a phial of Magic Water.

Your party will tell Dwight that it wasn't Treacle that threw
his grandad out of Faerie Lea. He says the Winter Queen was the
one who told him that Treacle was responsible.

The Winter Queen then appears. She will turn into a monster then
attacks us.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| BOSS BATTLE #4            |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Name: Winter Queen        |
|                           |
| Experience Points: 650    |
| Gold Coins: 200           |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Attacks:                  |
| ~ Normal Attack           |
| ~ Cool Breath             |
| ~ Deep Breath             |
| ~ Heal                    |
| ~ Crack                   |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Strategy:                                                   |
| Hero should attack normally and be in charge of using the   |
| Midheal Spell when the party health is low. Cast Buff on    |
| our party to increase your party's defence.                 |
|                                                             |
| Saber can only Attack and Defend and your Wisdom might be   |
| below 20 so just hope he attacks. If your Wisdom is above 20|
| have him attack.                                            |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

The Winter Queen drops a Chimaera Wing.

The Winter Queen will then burn up. Dwight will say he was tricked
by the Winter Queen. He decides to head back to the Cave. Before
leaving, he'll tell us that the Herald of Spring can be found
in the chest.

Speak to Honey and she'll be mad that Dwight left without saying
sorry. Speak to her again and she'll say we should get the
Herald of Spring. Speak to her one last time and she'll call you
Hero a hero.

Open the chests to find a BOOMERANG and the HERALD OF SPRING.

Now, we need to backtrack.

Slide Down, Right, Up, Right, Right, Up, Right, Down and then
go down the stairs.

                        +~~~~~~~~~~~~~+
                        |  Palace 1F  |
                        +~~~~~~~~~~~~~+
Slide Left, Down, Left, Down, Right, Down, Left, Down and exit
the Palace.

                     +~~~~~~~~~~~~~~~~~~~+
                     |  Palace Entrance  |
                     +~~~~~~~~~~~~~~~~~~~+
Go south and exit to the Overworld.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                       - Overworld -                         |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
Speak to Honey and she'll say Hero is amazing, we should return
to Faerie Lea and that she can feel Spring already.

Go into the Dwarf's Den

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                       - Dwarf's Den -                       |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
Speak to Honey and she'll say we should get the Herald of Spring
back to Treacle and that we shouldn't take anymore side trips,
She thinks we're teasing her by coming into the Cave when she
doesn't like them.

Speak to the Slime and he'll be happy that Dwight is back. Speak
to Honey to find out she now trusts the slime unlike before.
Speak to the dwarf and he'll thank you for setting Dwight straight.
Speak to Honey and she'll wonder if Dwight is really sorry for
what he did. Speak to Dwight to find out he isn't sorry at all
and thinks he can still beat us. Exit the Cave.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                       - Overworld -                         |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
Travel back to Faerie Lea

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                       - Faerie Lea -                        |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Item Checklist: Blooming Branch                             |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

News of us defeating the Winter Queen has spread. Go ahead and
speak to everyone if you want to.

Go into the tree where Treacle resides. Speak to everyone then
head to the top floor and speak to Treacle.

She thanks you for everything you have done and says she can
finally summon spring. She then says when Hero is older, he
can return here if he is facing any problem. Honey will give
you a BLOOMING BRANCH to remember her by. It is all withered now but
will blossom when spring comes.

Treacle will then blow the Herald of Spring and spring will
come. You'll also be teleported away.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                       - Whealbrook -                        |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
The stairs leading to Faerie Lea will fade away. Go up the stairs.

Sancho will tell you that a messenger came from Coburg Castle
when we were away. Pankraz is already on his way there. He wanted
to take us with him but he couldn't find us anywhere. He just
left so we might be able to catch up with him.

Try to exit Sancho's house and he'll say something fell out of
our pockets. It was the Blooming Branch. He asks Hero if he
should put it in our room. Agree and he'll go up stairs and place
it on the table. Go upstairs and examine it to take it back.

Exit Sancho's house.

Go into the Church to find Pankraz. Speak to him and he'll say
he was just saying a little prayer before we left. He says we
should do the same. He's waiting for us at the Village's
Entrance. SAVE YOUR GAME then exit the Church.

You can't find the man in purple here anymore.

Go to the Village's Entrance and speak to Pankraz. We'll head out.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                       - Overworld -                         |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
Pankraz will lead us east into a Shrine.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                        - Shrine -                           |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
Pankraz will introduce himself to the Guard and we'll be allowed
to pass. We'll go into an Underground Tunnel.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                  - Underground Tunnel -                     |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
Pankraz will lead us east out of the Tunnel.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                        - Shrine -                           |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
Pankraz will decide that we should check out the view of the
river before moving on. Pankraz will lead us up then puts Hero
on his neck so Hero can have a better view. Pankraz will
have a little conversation with the Old Man and then we'll leave.
For some reason, Pankraz will go into the Tunnel again before
exiting to the Overworld.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                       - Overworld -                         |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
Pankraz will lead us to Coburg Castle.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                         - Coburg -                          |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Item Checklist: Seed of Magic                               |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| Weapon Shop:                 | Armour Shop:                 |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Copper Sword             270 | Fur Cape                 550 |
| Boomerang                420 | Bronze Armour            700 |
| Iron Staff               850 | Iron Armour             1200 |
| Chain Whip              1200 | Iron Shield              720 |
| Stone Fangs              240 | Iron Helmet             1100 |
| Iron Claw                550 | Fur Hood                 400 |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| Item Shop:                   | Inn:                         |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Medicinal Herb             8 | 12 Gold Coins to Rest        |
| Antidotal Herb            10 |                              |
| Holy Water                20 |                              |
| Chimaera Wing             25 |                              |
| Moonwort Bulb             30 |                              |
| Musk                      80 |                              |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

One of the guard will lead us to the Throne Room. The King will
dismiss the guards in the room then Pankraz will say we can have a
look around the Castle. Let's go have a look around.

Start by going up the stairs north behind the King. Speak to the
guard here to find out the room he is guarding is the King's
Chambers. Go up the stairs to reach the Castle's roof. Speak
to the guard to find out he is falling asleep. Return to the
Throne Room.

Go through the door east or west to reach the Castle's Balcony.
Go south to find the Chancellor. Speak to him and he'll say
he's had about as much of Prince Harry's mischief as he can take.
He wonders what kind of King Harry will turn into. Return to
the Throne Room and down either stairs.

Two guards will be here. The right one says he saw Pankraz in a
Castle. The other wonders what the King and Pankraz are talking
about. Go through the east door.

Go east and then through the door south. You'll find Prince Harry
here. Speak to him and he'll ask you to be his lackey. Answer YES
and he'll tell you to leave saying we aren't worthy of being
his lackey. Well, he asked us. We didn't come to meet him. Go
through the door south and open the chest to find out its
empty. Exit his room and back through the door west.

Go through the west door.

Speak to the guard here to find out the door leads to the Queen's
Chambers. She and her son Wilbur sleeps there. Go through the
door.

The Queen says Wilbur is more suitable to being King. Speak to
Wilbur to find out he doesn't want to become King. We'll they're
both NPCs so they'll probably be forgotten unlike Harry who looks
different. Exit this room and go down the stairs.

Go through the door east. It leads to the Kitchen. The little
girl calls us the Prince's new playmate. Speak to the man and he'll
jump away scared. Speak to him again to find out he hates frogs
but Prince Harry keeps teasing him with frogs by putting them down
his back. Speak to the Old Woman to find out the Queen is not
actually Harry's mother. Harry's mother is already dead. Go through
the door south to reach the Castle's Courtyard. Go through the door
east to be in a room with two blue doors which we can't open
unfortunately. I guess we can't open ALL the Blue Doors yet.
Return to the Kitchen and go back through the door west.

Go south and up the stairs you find.

Speak to the Knight to find out unless something happens, Prince
Harry will be the new King. Seeing as Harry is mean, it'll be
no surprise if he's kidnapped or something like that. :/
Speak to the Soldier and he'll say children are getting kidnapped.
I called it. Prince Harry will be kidnapped. Speak to the Guard
to find out Queen Consort has been meeting with some unsavoury
characters recently. I think we all know what's gonna happen.
The Queen is plotting against Prince Harry. Go back west and down
the stairs since we can't unlock the Blue Door. I guess it isn't
a rusty Blue Door. I think the rusty blue doors are the one we
can open with Hero's knowledge from the 'Lots about Locks' book.

Go east to find a globe. Examine it to view the World Map. The
guards south won't allow us to leave the Castle. One of them
says Prince Harry keeps flicking his head. Go east and speak to
the Nun and she'll tell you about a Castle that fell from
the sky. If you have played Dragon Quest IV, the first game
of the Zenithia Trilogy then you'll know the Castle that fell
from the sky is probably the Zenithian Castle. It fell long
ago when monsters came back to roam the world. What was our
Hero (IV) doing? Hero (IV) is the Hero from Dragon Quest IV.
Try and keep up. Anyway, if it happened long ago then Hero (V)
journey started many years later after Hero (IV) journey. Go
into the room north with the drawers and search them to find
the only item we can get in the Castle right now. The one and
only SEED OF MAGIC. Use it on Hero.

SAVE YOUR GAME with Priest here.

Return to the Throne Room.

Pankraz isn't here. Speak to King to find out Pankraz is babysitting
Prince Harry. Head to Prince Harry's room now.
</pre><pre id="faqspan-3">
Speak to Pankraz on the way, he'll call out to you if you passed
him. Anyway, he can't get along with Harry so he says you should
try speaking to him. Well, we've tried that. Go speak to Prince
Harry. Speak to him and Answer YES to agree to be his lackey.
He'll tell you to get the Lackey badge in the room south. The
chest was empty before. Go open it to find out it is still empty.
Go back into the room to find out he escaped or got kidnapped.
:/ We left for 1 second. How did he escape. Pankraz is standing
guard. Go report to Pankraz and he'll say you should show him
that the Prince disappeared. Freakin.....he's there!!!! He sends
us out and Pankraz thinks we're lying. Go back into the room
and speak to Prince Harry again. He asks you if you have the
lackey badge yet. Answer No and he'll tell you to go look in
the chest properly. Go check the chest again to find out it is
empty and of course Harry disappeared again.

Well, we aren't dummies this time. Search his chair to find a secret
staircase leading down. Go down them. Harry will be angry you
found his secret staircase. After saying we can't be his lackey,
two men pushes Hero and Saber out of the way then kidnaps Harry.
It was something that was long overdue and we saw it coming but not
like this. Our pride is ruined. Go through the door east and watch
the kidnappers take Harry away on a raft.

It'll be foolish to pursue them alone. Go back into the Castle and
make your way back to where Pankraz is. Speak to him. He'll say we
have to find the Prince ourselves before anyone else finds out.
Follow him through the door east and then follow him south then
west to watch him leave Coburg but don't leave.

Speak to the little girl to find out there's a huge ruin found
northeast from here. The man near her is the Armour Shop.

Use the Y button to view the Town's Map. Go into the Inn and go
up the stairs. The man here says he stopped being a travelling
merchant because of the monsters.

Exit Coburg.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                       - Overworld -                         |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                    (Coburg Outskirts)                       |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Monsters Roaming Around:                                    |
| - Healslime (EXP - 19) (GOLD - 14)                          |
| - Prestidigitator (EXP - 18) (GOLD - 20)                    |
| - Foetid ferret (EXP - 15) (GOLD - 11)                      |
| - Spiked hare (EXP - 20) (GOLD - 13)                        |
| - Dirty rat (EXP - 14) (GOLD - 13)                          |
| - Fandangow (EXP - 19) (GOLD - 13)                          |
| - Scaraburrower (EXP - 18) (GOLD - 9)                       |
| - Sizzard (EXP - 20) (GOLD - 15)                            |
| - Screwball pitcher (EXP - 17) (GOLD - 3)                   |
| - Slime knight (EXP - 37) (GOLD - 22)                       |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

Get the 6 New Monsters. If you can't find some, try searching
around the Shrine south from Coburg. We came from the Shrine
with Pankraz remember?

Get Hero to Level 13 and Saber to Level 11. Go back into
Coburg.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                         - Coburg -                          |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
At the Weapon Shop, buy the Chain Whip for Hero and the
Iron Claw for Saber. The Iron Claw reminds me of DQ IV. We got
it for Alena to win the tournament at Endor.

At the Armour Shop, buy the Fur Cape for Saber and then buy
the Bronze Armour and Iron Shield for Hero along with the Iron
Helmet. The Iron Armour is a little too pricy.

So we couldn't get an Iron Helmet for Saber and an Iron Armour
for Hero. We'll be fine....ish....

Rest at the Inn. Stock up on Medicinal Herbs. Have at least
30 of them.

Exit the town.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                       - Overworld -                         |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                    (Coburg Outskirts)                       |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Monsters Roaming Around:                                    |
| - Healslime (EXP - 19) (GOLD - 14)                          |
| - Prestidigitator (EXP - 18) (GOLD - 20)                    |
| - Foetid ferret (EXP - 15) (GOLD - 11)                      |
| - Spiked hare (EXP - 20) (GOLD - 13)                        |
| - Dirty rat (EXP - 14) (GOLD - 13)                          |
| - Fandangow (EXP - 19) (GOLD - 13)                          |
| - Scaraburrower (EXP - 18) (GOLD - 9)                       |
| - Sizzard (EXP - 20) (GOLD - 15)                            |
| - Screwball pitcher (EXP - 17) (GOLD - 3)                   |
| - Slime knight (EXP - 37) (GOLD - 22)                       |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                  (Ancient Ruins Outskirts)                  |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Monsters Roaming Around:                                    |
| - Slime (EXP - 1) (GOLD - 1)                                |
| - Healslime (EXP - 19) (GOLD - 14)                          |
| - Sizzard (EXP - 20) (GOLD - 15)                            |
| - Screwball pitcher (EXP - 17) (GOLD - 3)                   |
| - Slime knight (EXP - 37) (GOLD - 22)                       |
| - Brownie (EXP - 21) (GOLD - 15)                            |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

From Coburg, travel south then east. Travel northeast to find
a sign surrounded by poisonous swamps. Hero can't read so ignore
it. Go north from the sign to find a Cave.

Get the 1 new monster then go into the Cave.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                      - Ancient Ruins -                      |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Item Checklist: 180 Gold Coins                              |
|                 Antidotal Herb                              |
|                 T'n'T Ticket                                |
|                 Seed of Strength                            |
|                 Monster Munchies                            |
|                 Elfin Elixir                                |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Monsters Roaming Around:                                    |
| - Brrrattling Snake (EXP - 22) (GOLD - 12)                  |
| - Healslime (EXP - 19) (GOLD - 14)                          |
| - Sizzard (EXP - 20) (GOLD - 15)                            |
| - Brownie (EXP - 21) (GOLD - 15)                            |
| - Terracotta warrior (EXP - 25) (GOLD - 12)                 |
| - Eyelasher (EXP - 27) (GOLD - 19)                          |
| - Lesionnaire (EXP - 25) (GOLD - 12)                        |
| - Bag o' laughs (EXP - 10) (GOLD - 55)                      |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

Make sure you fight the 4 New Monsters so you'll get them
in your future Bestiary.

                        +~~~~~~~~~~~~~~+
                        | Ruins Area 1 |
                        +~~~~~~~~~~~~~~+
New Monsters: Eyelasher
              Terracotta warrior
              Bag o'laughs
              Lesionnaire

Go north and through the doorway.

Here, go northeast to see Pankraz at the bottom floor facing off
three monsters by himself. Go east and across the platform over
the doorway with the pillars below to reach a split going
north/east/south.

Go south first and down the stairs. Go north through the doorway
and open the chest to find 180 GOLD COINS. Return to the split.

Go east this time and up the stairs then down the stairs. Open
the chest nearby to find an ANTIDOTAL HERB. Go up the stairs
east them down the stairs north.

                      +~~~~~~~~~~~~~~~~~~+
                      | Kidnapper's Base |
                      +~~~~~~~~~~~~~~~~~~+
The kidnappers are here. Speak to them to find out it was the
Queen who told them to kidnap Prince Harry. They sell of all
the children they kidnap to slavery.

Break the barrels to find a T'n'T TICKET. Go through the door.

                        +~~~~~~~~~~~~~~+
                        | Ruins Area 1 |
                        +~~~~~~~~~~~~~~+
Back here, go around the building by heading west, north then
east. Go south and through the doorway then continue south
and go through the doorway west leading to a chest. Open it
to find a SEED OF STRENGTH. Go up the stairs west then head
north and through the door.

                        +~~~~~~~~~~~~~~+
                        | Ruins Area 2 |
                        +~~~~~~~~~~~~~~+
Go west and down the stairs then go down through the doorway.

                        +~~~~~~~~~~~~~~+
                        | Ruins Area 1 |
                        +~~~~~~~~~~~~~~+
Follow the passage south, west then north to reach Pankraz.

Watch him fight off the monsters.

He'll notice Hero and will be surprised we made it here on
our own. He lost sight of us back at Coburg. Pankraz will finally
notice we've gotten stronger and for once, allows us to lead.
He joins our party.

Speak to Pankraz three times and he'll wonder why they want to
kidnap the prince. We know the answer to that, he'll apologize
for leaving us back at Coburg and he'll talk about the
man in purple attire at Whealbrook.

Step on the blue switch on the floor north to reveal a secret
door. Go though it.

                        +~~~~~~~~~~~~~~+
                        | Ruins Area 2 |
                        +~~~~~~~~~~~~~~+
Pankraz will heal your wounds. He heals you after every battle
if you got damaged.

Get aboard the raft north. Sail southwest then south to find
a chest on a platform. Open it to find a bag of MONSTER MUNCHIES.
Sail north from the chest to the northwest corner of this floor.
From there, sail northeast then east and open the chest you find
to find a phial of ELFIN ELIXIR. Save this item until I tell you
to use it. They are rare.

Get Hero to Level 14 and Saber to Level 12. At Level 14, Hero
learns Evac.

From the chest with the Elfin Elixir, travel south, east then
north and through the opening.

                        +~~~~~~~~~~~~~~+
                        | Ruins Area 3 |
                        +~~~~~~~~~~~~~~+
You'll find Prince Harry behind a Prison Door. We need to Ultimate
Key!!! I guess we have to travel around the whole world until we
find it then come back here...........Pankraz destroyed the door!!!!

Harry will say he doesn't want to be the King and then Pankraz will
use the 3D movement to slap Harry. Pankraz stops himself from
talking about the King and says we should get out of here.
Oh no!!! The monsters have already arrived. Pankraz says he'll take
care of this mob and that we should escape with Prince Harry.

Speak to Harry and he'll say he doesn't like this place.

Get aboard your Raft and sail south through the opening.

                        +~~~~~~~~~~~~~~+
                        | Ruins Area 2 |
                        +~~~~~~~~~~~~~~+
Speak to Harry twice and he'll say he'll speak to his father when
he gets back and he worries if his father is alright.

Dock on the land east then go south and through the doorway.

                        +~~~~~~~~~~~~~~+
                        | Ruins Area 1 |
                        +~~~~~~~~~~~~~~+
Make your way to the exit which is the doorway at the southwest
corner of this room.

Go south to find a monster.

He says we're naughty children for trying to escape and now we
will learn a lesson from the great bishop Ladja.

Just watch your party get wiped out.

Pankraz will finally catch up and him and Ladja will have a chat.
He tells Pankraz about the Order of Zugzwang. Ladja then summons
Kon the Knight and Slon the Rook. You get to watch Pankraz battle
then.

Pankraz easily defeats them.

Ladja will play the coward move and will levitate Hero and place a
Scythe near his neck. The battle starts again but this time, Pankraz
refuses to attack.

Watch them defeat Pankraz.

Pankraz will tell Hero that his mother is still alive and then
Ladja will finish Pankraz off.

They decide to set Saber out to the wild.

Ladja will take Hero's Gold Orb and chants a spell before
scattering it. Oh well.....at least Hero is not an
orphan completely....Ladja is abusing the 3D movement.

And so Hero, having lost his beloved father, is taken away to an
unknown place along with Prince Harry. But his mother is still
alive! With his father's dying words always on his mind, yet
helpless to act on them, Hero is cruelly enslaved. And ten long
years pass by...

SAVE YOUR GAME.









  _                                                          _
 ( )~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~( )
(   )               GENERATION 2: ADULTHOOD                (   )
 (_)~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~(_)
 |_| Level Recommended: 14                                  |_|
 ( )~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~( )
(   )                                                      (   )
 (_)~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~(_)

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                      - Slave Quarry -                       |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
                    +~~~~~~~~~~~~~~~~~~~~~+
                    | Slave Quarry Area 1 |
                    +~~~~~~~~~~~~~~~~~~~~~+
Ten years later. Our little Hero is now an adult in rags..working
as a slave...err....let's get out of here.

The game opens us in a quarry. A Slave-driver will whip Hero and
says we should go move a rock.

We gain control. If you are following my guide then you should
be in Level 14. We're currently with 1 HP and 0 MP which means
we could collapse at any minute.

Speak to the two Slave-driver near the huge wheel and they'll
whip you after showing how they hate us. There are two men
pushing rocks from a location to another. One of them says you
shouldn't slow them down. The other one is wondering how many more
rocks they'll have to push. Examine the large wheel to find out
the slaves in it are making it turn as they walk.

Go west of the large wheel and speak to the male slave. He says
they'll have to move at least a thousand rocks before they're
allowed to rest. The man with the viking helmet isn't a slave
and wants to whip Hero if he doesn't get to work. The Old Man
on the ground tells you about how the Order of Zugzwang came
along and ruined their peaceful lives. They won't even allow them
to worship the Goddess.

Go north of the large wheel and speak to the Viking. He says
he'll smash a rock on our face if we don't get a move on. The
Slave-driver says we should keep working until we drop dead.
Speak to the two person near the wall to find out they are
chipping away the wall.

Go east of the wheel to find a woman that isn't working. She is
the water girl. You can get some water that drink from her.
Speak to the Slave-driver north of her to find out those yellow
bags contains stones in them. There is a woman, man and an Old
Man carrying the bags through a Cave up the slope east. The
Old Man isn't in the mood to speak, the woman is planning on
marrying a soldier and the man says you shouldn't get in his
way. Go into the Cave they are carrying the bags of stones
into.

In this next area.

                    +~~~~~~~~~~~~~~~~~~~~~+
                    | Slave Quarry Area 2 |
                    +~~~~~~~~~~~~~~~~~~~~~+
You'll find the Old Man, the man and the woman again. Speak to
the Old Man and he'll be angry that they let a man his age work.
He won't speak again after that. The woman says you should count
her out if we're planning on escaping again. The man still wants
you to get out of his way.

There are 2 stairs up but they both lead to the same area so go
up either stairs.

                    +~~~~~~~~~~~~~~~~~~~~~+
                    | Slave Quarry Area 3 |
                    +~~~~~~~~~~~~~~~~~~~~~+
You're in an open area. Everyone is working.

You'll find the same woman, man and Old Man again. They'll drop
the bag of stones near some others and then they'll go down the
stairs to get some more. They are in no mood to talk right now.

Speak to all the Male Slaves to find out:

- There's gonna be a big statue here of the deity that the
  Order of Zugzwang worship. That probably means they'll
  destroy the stairs leading down. They'll also get rid of
  all the slaves after we've done our work.

- One of male slave says you shouldn't disturb him.

- One of the male slave can't lift the crate of stones.

- One of the male slave has been been here for 20 years now.

- The male slave lying on the ground is getting some rest.

Speak to the Old Man slave to find out the leader of this place
is talking about saving the world. The Old Man thinks it is
good but says that doesn't justify destroying an Ancient
Temple and forcing the slaves to build a new one.

The Female slave offer you some water.

Speak to the Guards to find out we shouldn't think about trying
to escape and that the slaves are lucky as they are building
the exalted White King's Paradise. The Viking will laugh at Hero
for trying to help the Old Man carry the bag of rocks.

Speak to the Slave-drivers. One of them says when the temple
has been built, their leader said he'll set all the slaves free
but they must became a follower of the Order of Zugzwang. One
of them wants us to keep working and the last one whips Hero
because he needs more rocks.

Speak to the man with green hair. He is Prince Harry or just Harry
now. After a rather sad reunion, Harry will decide to get back to
work. Prince Wilbur must have already become the King of Coburg.

Go down the stairs found at the southwest corner of this area.

                    +~~~~~~~~~~~~~~~~~~~~~+
                    | Slave Quarry Area 4 |
                    +~~~~~~~~~~~~~~~~~~~~~+
Speak to the Soldier here to find out they made his little sister,
Maria, a slave. He wishes there was something he can do. The
Blue Door is locked.

Go through the opening south.

                    +~~~~~~~~~~~~~~~~~~~~~+
                    | Slave Quarry Area 1 |
                    +~~~~~~~~~~~~~~~~~~~~~+
Go through the Cave west.

                    +~~~~~~~~~~~~~~~~~~~~~+
                    | Slave Quarry Area 4 |
                    +~~~~~~~~~~~~~~~~~~~~~+
There are old graves here. Go through the cave north.

                    +~~~~~~~~~~~~~~~~~~~~~+
                    | Slave Quarry Area 5 |
                    +~~~~~~~~~~~~~~~~~~~~~+
Examine the prison door with a prisoner behind it. He'll
tell you to let him out of here and says the cult tells nothing
but lies.

There's nothing else here.

Return to Area 3.

                    +~~~~~~~~~~~~~~~~~~~~~+
                    | Slave Quarry Area 3 |
                    +~~~~~~~~~~~~~~~~~~~~~+
Its already getting dark. They send us all off to our cells.

                    +~~~~~~~~~~~~~~~~~~~~~+
                    | Slave Quarry Area 6 |
                    +~~~~~~~~~~~~~~~~~~~~~+
This is the Slave quarters. Press any button to wake up.

After a little chat with Harry, you gain control.

Speak to Harry again to find out it was Pankraz death that
made him change his ways. Speak to the male slaves on the
mat to find out:

- This place used to be a sacred place of worship before the
  Order of Zugzwang came along. The Male Slave still has faith
  though.

- One of the Male Slave is dreaming of being whipped.

- The last Male Slave will greet Hero.

Speak to the Old Man on the mat. He needs to get as much rest
as possible at his age before he is forced to work again.

The Male Slave and Viking are having a conversation about how
when the temple is finished, we'll be set free. The Viking
says it is a lie. It's just an act so we'll work harder. Speak
to them again when you they have finished speaking.

Speak to the Old Woman and she'll say Maria, the woman with
the blonde hair over there used to be a follower of the Order
but went against them and became a slave.

Search the pot near Harry to find out it is used as a toilet.
We better not break it.

Speak to Maria now. She doesn't regret going against the Order.
She also wonders who will stand up against the Order since the
Order is being controlled by some terrifying power.

Try to go near the Blue Door and a Slave-driver will come in.
It is time to get back to work. Speak to the Slave-driver to
get whipped. Exit this place.

                    +~~~~~~~~~~~~~~~~~~~~~+
                    | Slave Quarry Area 4 |
                    +~~~~~~~~~~~~~~~~~~~~~+
Go up the stairs.

                    +~~~~~~~~~~~~~~~~~~~~~+
                    | Slave Quarry Area 3 |
                    +~~~~~~~~~~~~~~~~~~~~~+
Go down the stairs north.

                    +~~~~~~~~~~~~~~~~~~~~~+
                    | Slave Quarry Area 2 |
                    +~~~~~~~~~~~~~~~~~~~~~+
Go through the opening south.

                    +~~~~~~~~~~~~~~~~~~~~~+
                    | Slave Quarry Area 1 |
                    +~~~~~~~~~~~~~~~~~~~~~+
It seems like something is happening. Go west to watch a scene.
Maria is being whipped.

Speak to Harry and he'll go fight with one of the Slave-driver.
Speak to the other one to trigger a boss battle.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| BOSS BATTLE #5            |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Name: Slave-driver        |
|                           |
| Experience Points: 50     |
| Gold Coins: 60            |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Attacks:                  |
| ~ Normal Attack           |
| ~ Weird Dance             |
| ~ Heal                    |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Strategy:                                                   |
| Hero should attack normally. Have him cast Buff on your     |
| party and use his Midheal spell to heal your party when you |
| are low on health.                                          |
|                                                             |
| Harry is at Level 1 with a Bronze Knife equipped. He won't  |
| do much damage from attacking normally so have him cast his |
| Frizz spell to do damage.                                   |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

After that battle, Harry should get to Level 3 and learn Dazzle.

Maria's brother will come over with some Soldier and will instruct
them to get Maria treated and to throw us into Prison.

                    +~~~~~~~~~~~~~~~~~~~~~+
                    | Slave Quarry Area 5 |
                    +~~~~~~~~~~~~~~~~~~~~~+
Harry will say this is bad news but he suppose it's better than
getting whipped.

Speak to Harry and he'll decide to rest on the ground.

Speak to him again and he'll say he hears someone coming.

You'll see Maria and her brother walk in. They'll open up all
the prison doors and then Harry will drag you over to see
what's going on. Maria will thank us for saving her and she'll
lead us to where her brother is. Her brother will introduce himself
as Joshua. He thanks us for saving Maria. Answer YES to his
question and he'll tell you that all the slaves will be killed
when the Temple is completed. He tells you to run away with
Maria. All our stuff and money can be found inside the barrel
in the water. They put the dead slaves bodies inside barrels and
cast them out to the sea. We can use the barrels to escape. He
tells you to go into the one chained to the pole. In control,
approach the Barrel chained to the pole to have Hero, Maria and
Harry enter it. I'm not sure how it is will contain a of us but
it does. The other prisoner here wants us to take us with him.
Joshua will remove the chain from the pole and we'll float away.

You get to watch our barrel fall down a waterfall leading to
the Overworld.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                       - Overworld -                         |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
Watch your barrel float to the island east. You'll stop near
a building.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                  - Heaven's Above Abbey -                   |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Item Checklist: 1000 Gold Coins                             |
|                 Crude Image                                 |
|                 T'n'T Ticket                                |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

You get to watch your barrel float to the shore then a nun at the
top of the chapel will ring a bell.

You wake up in a dark room. Hero is lying on a bed. He has already
changed into his Purple Scarf. He's with a staff. Press any button
and a nun will notice that we are finally awake. We've been asleep
for five days now. She tells us that we are in the Heaven's Above Abbey.
Her and her sister are from the Order of the Above.

In control, speak to the Nun and she'll say she found our clothes
in our belongings. The clothes we wore as a child didn't fit us
properly so they spiced it up a bit. The real question is if it was
the nuns that dressed us or if it was another man. Go through
the door east to meet Harry. He hasn't changed into any good clothes.
He says Maria is about to take part in some kind of baptism ceremony
so she can live her from now on. Harry leads us to where the ceremony
is taking place.

After the ceremony, the nuns will return to their duties and Harry
will leave without saying anything.

Speak to the Old Woman and she'll say she ran away from her husband.
Speak to the two nuns near the piano to find out the intention of
the Order of Zugzwang and about how we are now free and Pankraz is
in a better place.

Go up the stairs and speak to the Abbess at the altar and SAVE YOUR GAME.

Go back down the stairs and head south then up the stairs. Go into
the room at the southeast corner. You'll find Maria and a Nun inside.
Speak to Maria and she'll give you 1000 GOLD COINS. Go down the stairs
in this room.

Go through the door west then go west to the end and through the door
to another room with a Nun and a little girl. Speak to the Nun and she'll
give you a CRUDE IMAGE. The little girl tells you that there's a big
town north of here.

Return to the main hall by leaving this room and going through the
north doorway.

Go through the door west of the piano.

Speak to the nun in this room to find out a rich young girl came here
before our barrel was found at the shore. One of the bookshelves have
a book called 'The Maiden of Abovitall Tower'. Hero didn't waste ten
years at the Slave Quarry. He learned how to read. The book tells a
story about a girl who climbed a tower where the Goddess was said
to live, to find out if the Goddess really existed. Despite he trials
set by the Goddess, the girl reached the top of the tower and the
Goddess rewarded her with a mirror that can reflect the truth and
through out the previous Dragon Quest games, we should know that it
must be Ra's Mirror. Return to the main hall.

Go through the doorway south then through the door south.

You'll be outside. The cat is happy. Speak to Harry. He says he just
noticed how beautiful Maria is even though they spent some time back
at the Slave Quarry. He tells you to let him know know when we're
leaving. Speak to him again. Answer YES that you're ready to go and
he'll say Hero is going off to search for his mother. He asks if he
can tag along. Answer YES and he'll go inform everyone that we're
leaving.

The Nun will tell us to head to the town north. After Maria and the
Abbess has said their goodbyes, we are ready to head out. Harry
will join our party.

Speak to Harry and he'll say he found a T'n'T Ticket back at the
Slave Quarry. You'll obtain a T'n'T TICKET. You can find it in
Harry's inventory.

Speak to Maria then Harry and he'll ask Hero if he's sad that Maria
is staying here. Speak to the Nun and she'll say the town north is
called Fortuna. Speak to Harry and he'll say he has never heard of
such a town. Well, we were away from the real world for ten years
so I'm sure many towns and villages were built.

Exit this area now to the Overworld.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                       - Overworld -                         |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                    (Fortuna Outskirts)                      |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Monsters Roaming Around:                                    |
| - Slime (EXP - 1) (GOLD - 1)                                |
| - Jailcat (EXP - 11) (GOLD - 7)                             |
| - Healslime (EXP - 19) (GOLD - 14)                          |
| - Sizzard (EXP - 20) (GOLD - 15)                            |
| - Brownie (EXP - 21) (GOLD - 15)                            |
| - Bag o' laughs (EXP - 10) (GOLD - 55)                      |
| - Flatulent ferret (EXP - 35) (GOLD - 30)                   |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

1 New Monster called Flatulent ferret. Get it.

Speak to Harry and he'll wonder where we should start from searching
for Hero's mother. He says Fortuna should be a good place. Speak
to him again and he'll say it has been a while since they enjoyed
the fresh Overworld air. Speak to him one last time and he'll still
be surprised that we made it so far by travelling inside a barrel.
The real question is how the barrel didn't stink even though three
persons where in it.

From the Heaven's Above Abbey, travel north to find Fortuna.

Before going in, Train Harry to Level 8.

At Level 6, Harry learns Kasap
At Level 8, Harry learns Bang

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                         - Fortuna -                         |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Item Checklist: Pot Lid                                     |
|                 Seed of Resilience                          |
|                 Monster Munchies                            |
|                 T'n'T Ticket x3                             |
|                 Medicinal Herb                              |
|                 Silver Tiara                                |
|                 Silk Robe                                   |
|                 Edged Boomerang (T'n'T Board)               |
|                 Mini Medal #1 (T'n'T Board)                 |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| Weapon Shop:                 | Armour Shop 1:               |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Stone Fangs              240 | Leather Kilt             220 |
| Boomerang                420 | Scale Shield             180 |
| Chain Sickle             900 | Bronze Shield            370 |
| Chain Whip              1200 | Pointy Hat                70 |
| Edged Boomerang         1500 | Hardwood Headwear        120 |
|                              | Rags                      25 |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| Item Shop:                   | Inn:                         |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Medicinal Herb             8 | 5 Gold Coins to Rest         |
| Antidotal Herb            10 |                              |
| Holy Water                20 |                              |
| Chimaera Wing             25 |                              |
| Moonwort Bulb             30 |                              |
| Musk                      80 |                              |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Armour Shop 2:               |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| Chain Mail               500 |
| Bronze Armour            700 |
| Iron Cuirass            1000 |
| Iron Armour             1200 |
| Iron Helmet             1100 |
| Slime Gooniform          330 |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

NOTE: The Number of Gold Coins to Rest at the Inn is now per
person. For example, it says 5 Gold Coins to Rest per person but
since Harry is in your party it costs 10 Gold Coins so don't
expect me to remind you every time.

Use the Y button to check the Town's Map so you won't get lost.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| During the day:                                             |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
Speak to the Viking at the entrance of the Village and he'll
welcome you to Fortuna. Speak to the young man and he'll say he lost
at something. Speak to the Bard near the Casino building and
he'll say the town is different during the night. Speak to the
young lady south of the Armour Shop 2 building and she'll say she
came to this town in hopes of fulfilling her dream, to become a
dancer and she won't let anyone stop her. She then does a little spin.
Speak to the Knight at the northwest end of the Village and he'll
say the shop that sells the most unusual items open only during the
night. Go through the door at the north end of the Village. The
two kids here are playing hide and seek.

Read the sign on the Armour Shop 2 building to find out there is
no passage without purchasing something but that's not true entirely.

Read the sign on the wall north of the Town's Bank to find out
about the Old Curiosity Shop. The one-stop source of all things
curio, served with a city wide smile.

Go into the Inn. Speak to the young man inside and answer YES
to his question. He'll say the Old Curiosity Shop's curtain is
a rare item. It's a Fortuna slime curio. It's the only one
of the kind and the storekeeper won't sell it to anyone unless
they're a special customer. Rest at the Inn then go up the stairs.
Search the drawers in the south rooms here to find a T'n'T TICKET.
Speak to the merchant here and he'll say he is a travelling
merchant. He came here from the northwest. He passed by a
dismal-looking town on the way. It looked pretty run down. He was
surprised that people were living there. Exit the Inn.

Go into the Pub and speak to the bartender at find out Hero
doesn't drink.

Go into the building east of the Pub. The woman inside is
preparing dinner before her son and husband gets back. Go up
the stairs.

The Armour Shop 1 and the Item Shop are found in the same building.
Go into the Armour and Weapon Shop building from the southwest
door and go up the stairs. Break the barrels to find a
T'n'T TICKET. Sarah the drawers to find a SEED OF RESILIENCE.
Speak to woman to find out there's a big castle town found
northeast from here. Go back down the stairs. Speak to the
Armour Shop 1 storekeeper directly and he'll tell you about
the Peep spell.

Go into the left building north of the Armour Shop 1 and the
Item Shop building. Speak to dwarf on the bed to find out he
is asleep.

Go into the right building north of the Armour Shop 1 and the
Item Shop building. Speak to the Old Man to find out the
bridge north and Fortuna were built ten years ago. Fortuna
was a tiny village before the bridge was built.

Go into the building northeast of the Church. Search the
drawers inside to find a MEDICINAL HERB. Speak to the
Old Woman to find out her name is the Mystic Mridula.
She'll tell you your fortune for free even though she
only works during the night, she'll tell us our fortune
anyway during the day.

Go into the Town's Bank. You can store your money in thousands
here. The name of the bank is the same as Torneko's wife Bank
in Dragon Quest IV. The Rainbow's End Bank.

Go into the Old Curiosity Shop found at the northwest end
of the village. There's no one inside. Like the Knight said,
it looks like it is only open during the night.

Go down the stairs northwest of the Armour Shop 2 building.
You can pass through the Armour Shop 2 building. You'll
be welcomed when you enter. If you try to leave, you'll be
forced to check out the Shop's wares. Just cancel with the
B button and you'll be free to pass. Down the stairs, you'll
be in the town prison. The guard says we can talk to the
prison but only through the prison door and not directly.
Speak to the prisoner behind the prison door to find out he
got caught for cheating at the Casino. He was the man who
kidnapped Harry ten years ago. You can't unlock the Red Door
here. Exit the town prison.

Go down the stairs in the building south of the Town's Bank.
Break the pots here to find a pack or bag of MONSTER MUNCHIES
and a POT LID. Speak to Bunny Girl to find out she's Monty's
assistant, Carla. She informs you that you need to get your
Wisdom above 20 in order for monsters to listen to what you
have to say. Speak to the Old Man here to find out his name
is Monty, the monster monitor. Answer NO to tell him we
haven't heard of him. He will then explain the Monster Recruitment
system to you. We need a Wagon first to tame monsters. He
also looks after the monsters we find if we ran out of space
in the wagon. So that means, we can tame all the monsters
in the game and that means we will. >:) There are a total
of 67 Monsters that we can tame. We can store up to 3 of the
same kind of monsters. Exit this place.

Go into the Casino now.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
                        Fortuna Casino
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Welcome to the Casino.

The Casino is fun place with mini-games. We can exchange Tokens
for prizes.

Before we talk about the Mini Games, let's do some other stuff.
Speak to Bunny Girl at the entrance to find out we can exchange
Tokens for prizes by speaking to the other Bunny Girl behind
the counter east of her. The Bunny Girl behind the counter west
of her allows you to exchange Gold Coins for Casino Tokens.

1 Casino Token = 20 Gold Coins.

Everyone else around are enjoying themselves. Go up to the stage.
The performers seems to be performing a Romeo and Juliet rip off
but I'm not sure. The Man says off with his head. It reminds
me of the Queen in Alice in Wonderland. Go down the west stairs
on the stage to reach the changing room. Search the wardrobe to
find a SILVER TIARA and a SILK ROBE.

Go down the right stairs found south of the Monster Arena. Break
the pots down here to find T'n'T TICKET.

We can talk about the Casino now.

First, let's check out the prizes you can get in this Casino.
Below are
the prizes you can get in this Casino:

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Elfin Elixir               300 |
| Yggdrasil Leaf            1000 |
| Kamikaze Bracer           5000 |
| Falcon Knife Earrings    10000 |
| Metal King Sword         50000 |
| Gringham Whip           250000 |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

Next the Mini-Games.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
First we have the famous Monster Arena.

~~~~~~~~~~~~~~~~
Monster Arena
~~~~~~~~~~~~~~~~
Just like Dragon Quest III and IV, we have a Monster Arena. Place a Bet
on a monster and watch it fight another monster. If you win, you
take home the Tokens.

~~~~~~~~~~~~~
Slot Machine
~~~~~~~~~~~~~
You can't have a Casino without a Slot Machine. It's like Hamburger
without Bread, Pizza without a Square Box, playing Dragon Quest V
without my guide.

There are 3 Slot Machines. The Green One costs 1 Token to play, the
Blue One Costs 10 and the Single Red one costs 100.

We all know what a Slot Machine is. Place a Bet and cross your fingers
and hope it lands on a symbol 3 times. Unlike Dragon Quest IV, the
Slot Machine symbols have 5 slots.

Five 7s...................10000
Four 7s....................1000
Three 7s....................100

Five Bars..................2000
Four Bars...................200
Three Bars...................20

Five Melon.................1000
Four Melon..................100
Three Melon..................10

Five Bells..................200
Four Bells...................50
Three Bells...................8

Five Blue Lemon.............100
Four Blue Lemon..............20
Three Blue Lemon..............5

Five Cherry..................20
Four Cherry...................6
Three Cherry..................3

So yeah, good luck.

~~~~~~~~~~~~~~~~~~~~~~~~~
Slurpodrome Slime Races
~~~~~~~~~~~~~~~~~~~~~~~~~
You get to bet on slimes to win a race!!! *slurpy!!

Later on when we get our Wagon, if you tame a slime and if your
Slime is in your current party, you can have your Slime join
the race. The price for coming second is 150 Gold Coins and
the price for coming first is 400 Gold Coins. It costs 50
Gold Coins to place a bet. If you do want to enter your own
Slime then it needs to be above Level 20 to participate in
the race.

You get to choose which lane to place a bet. The colour of the
number you see represents the colour of slime you are betting
on. There are 5 Slimes participate in the race:

Pink Slime
Blue Slime
Green Slime
Orange Slime
Red Slime

Have fun! If the two slime you placed a bet on win then you get
lots of money.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

You might wanna spend your time playing the Mini-Games. Save up
and stock up on Elfin Elixirs and a Yggdrasil Leaf. I usually win
big in the Monster Arena. That's the best Mini-Game for me.

Those are three games in this Casino. We have one more down the
left stairs south of the Monster Arena. Go down there now.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
 T'N'T BOARD...........................#1
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
A T'n'T Board is just like a Pachisi Track in Dragon Quest III.
I don't know why we didn't have any board game in Dragon Quest IV
but we have one in this game. The music sounds like the one used
in Dragon Quest III too. It costs 1 T'n'T Ticket to play.

Well, in case you didn't play Dragon Quest III which you should
have.... I'll explain everything to you all over you.

Here are the rules of the T'n'T Board:

- Only one member of the party can play to try to win.

- Each board has a specific amount of dice rolls to reach the end.

- To reach the GOAL, an exact dice roll is needed, as an over-roll will
  result in the character moving forward then back the remaining amount
  of squares.

- Falling through a TRAPDOOR will send your character down one floor of
  the track, though being on the lowest floor will result in the game
  ending early.

- Each prize at the end of the board can only be claimed once, though the
  random in-board prizes will always be available for you to get.

- You lose the game when you either run out of turns, lose a battle, lose due
  to a damage tile or you quit.

There are also the tiles you step on during that game:

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Start        -          This is the first square on the board. This is where
                        the game begins.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Finish       -          This is the last square on the board. This is where
                        the game ends and you claim your prize.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Grass        -           You can get either get a Monster Spawn or you get the
                         option to search the tile.

                         If you got the option to search the tile then Items
                         and Gold can be found. You can also uncover a trap
                         door and trigger a monster spawn.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Forest       -           You can get either get a Monster Spawn or you get the
                         option to search the tile.

                         If you got the option to search the tile then Items
                         and Gold can be found. You can also uncover a trap
                         door and trigger a monster spawn.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Mountains    -           You can get either get a Monster Spawn or you get the
                         option to search the tile.

                         If you got the option to search the tile then Items
                         and Gold can be found. You can also uncover a trap
                         door and trigger a monster spawn.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Slime        -           You will get a Monster Encounter.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Metal Slime  -           You will get a Metal Monster Encounter.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Shop         -           Shop's can be found on the board with Items for
                         sale.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Inn          -           For a price, the Hero can rest to restore all HP/MP.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Stairs       -           Sends the Hero to the next floor of the T'n'T Board.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Trap Door    -           Sends the Hero down 1 floor of the T'n'T Board. The
                         game ends if it's the lowest floor.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Wrap Squares -           They will warp you to a different section of the
                         board.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Cave         -           This cave will lead you inside an additional
                         area of the board.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Maze         -           This tile takes you to special treasure rooms.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Gate         -           Pay 500 Gold Coin fine to pass.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Pot            -         Contains an Item that can only be collected once.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Treasure Chest -         Contains an Item that can only be collected once.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Dresser        -         Contains an Item that can only be collected once.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
1/2 (Half)   -           50% of your MP will be reduced.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Zap          -           Your HP will be reduced.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
!            -           This space will alter one of your stats.

                           First Roll               Second Roll
                       1 = Strength                    1 = -1
                       2 = Agility                     2 = +1
                       3 = Resilience                  3 = -1
                       4 = Wisdom                      4 = +1
                       5 = Luck                        5 = -1
                       6 = Hit Points (HP)             6 = +1
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
?            -           This tile summons a voice which will cause a random
                         effect to  occur. This effect can be either good
                         or bad or be nothing at all. It also has the ability
                         to permanently affect your stats.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Arrow        -           If the Arrow is Red, you will move forward depending
                         on what number of spaces is listed.

                         If the Arrow is Blue you will move backward depending
                         on what number of spaces is listed.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Dice         -           If the Dice is Red, the Hero will gain the number of
                         Dice rolls listed.

                         If the Dice is Blue, the Hero will lose the number of
                         Dice rolls listed.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Multi-Colour Dice        Allows you to choose the number of Dice Rolls you'll
                         get.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Gold Symbol  -           If the Gold Symbol is Red, the Hero will gain the
                         number of Gold listed.

                         If the Gold Symbol is Blue, the Hero will lose the
                         number of Gold listed.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Direction Signs -        They will indicate the direction that you must travel
                         on the board.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Healing Circle   -       HP and MP are restored for free.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~</pre><pre id="faqspan-4">
U turn Arrows -          They will send you back to the start of the game
                         board.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

That's that. We are about to play our First T'n'T Board game. Here is the
information about it:

        .-----------------------------------------------------.
       | Abbreviations                                         |
       |'-----------------------------------------------------'|
       | STA - Start                                           |
       | RST - Restart                                         |
       | FIN - Finish                                          |
       | GRS - Grass                                           |
       | FOR - Forest                                          |
       | MT. - Mountain                                        |
       | SLM - Slime                                           |
       | MSL - Metal Slime                                     |
       | SHP - Shop                                            |
       | INN - Inn                                             |
       | TD  - Trap Door                                       |
       | WS  - Warp Square                                     |
       | CAV - Cave                                            |
       | MAZ - Maze                                            |
       | GTE - Gate                                            |
       | 1/2 - 1/2 MP                                          |
       | ZAP - Zap                                             |
       | R? - Multi-Colour Dice                                |
       | !   - ! Symbol                                        |
       | ?   - ? Symbol                                        |
       | DS  - Direction Sign                                  |
       | HC - Healing Circle                                   |
       '-------------------------------------------------------'

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
                              T'N'T BOARD MAP #1
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
            .---.
            |FIN|
            |---|
            |GRS|
            |---|
            |G4 |
            |---|
            |R? |
            |---|
            |TD |
            |---|
            |SLM|
            |---|---.---.---.---.
            | ? |G1 |GRS|A2 |SLM|
            |---:---'---'---:---:---.---.
            |G3 |           |MT.|P1 |WS |
            |---|           '---'---:---|
            |R3 |                   |ZAP|
            |---|                   |---:---.
            |MT.|                   |FOR| ! |
            |---|                   '---|---|
            |D2 |                       |GRS|
            |---|---.                   |---|
            |FOR|R2 |                   |SHP|
            '---'---|                   |---|
                |WS |                   |D1 |
                |---|---.---.           |---|
                |RST|SLM|MT.|           |GRS|
                '---'---'---:---.---.---:---|
                        |T1 |GRS|G2 |MT.|R1 |
                        '---'---'---'---:---|
                                        |FOR|
                                        |---|
                                        |A1 |
                                        |---|
                                        |SLM|
                                        |---|
                                        |GRS|
                                        |---|
                                        |STA|
                                        '---'
        .-----------------------------------------------------.
       | A1 - Arrow +3                                         |
       | A2 - Arrow -2                                         |
       |-------------------------------------------------------|
       | R1 - Dice Roll +1                                     |
       | R2 - Dice Roll -1                                     |
       | R3 - Dice Roll +1                                     |
       |-------------------------------------------------------|
       | T1 - Treasure Chest contains BOOMERANG                |
       |-------------------------------------------------------|
       | P1 - Pot contains SEED OF WISDOM                      |
       |-------------------------------------------------------|
       | G1 - Gold +100                                        |
       | G2 - Gold +50                                         |
       | G3 - Gold -100                                        |
       | G4 - Gold -50                                         |
       |-------------------------------------------------------|
       | D1 - Dresser contains T'n'T TICKET                    |
       | D2 - Dresser contains FUR CAPE                        |
        '-----------------------------------------------------'
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
      .-------------------------.          .-------------------------.
      | SHOP                    |          | FINISH REWARDS          |
      |-------------------------|          |-------------------------|
      | Medicinal Herb -    8G  |          | Edged Boomerang         |
      | Antidotal Herb -   10G  |          | Mini Medal #1           |
      | Rockbomb Shard -  450G  |          '-------------------------'
      | Cherub Chime   -  500G  |
      | Paxa Punch     -  600G  |
      '-------------------------'

Number of Floors = 1
Number of Dice Rolls = 10
Mini Medal = Mini Medal x1
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
Tips:
This Board is pretty straight forward. There's only 1 Floor. There are 2
Warp Squares. They warp you to each other. No complication. If you're
planning on getting to the Finish like I am, you'll need to go through
the Board more than once.

The Shop sells nothing important.

Make sure to beat this Board. You should have a total of 7 T'n'T Tickets if
you've been following the guide. That should be enough unless you're unlucky
in real life which you aren't seeing as you chose this guide to complete
the game.

At the Finish, get the EDGED BOOMERANG and the [MINI MEDAL #1] from the
chest. Go down the stairs then go through the Blue Door which you can
open. You'll be free to exit the T'n'T Board room.

Congratulations!

You got your first Mini Medal found in the Game. Monsters drop Mini Medals
in this game so you'll have to go farming later on for Mini Medals. The
Mini Medals you can find hidden in the game will be numbered #1...#2...etc...
I'll explain it better as we progress in the game.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Okay, we got a little carried away. Let's get back to the game.

Exit the Casino.

Equip the Edged Boomerang on Hero and give his Chain Whip to
Harry.

Alright...I hope you haven't forgotten we're still in Fortuna.
We've explored everywhere so let's check out the new stuff for
Sale.

At the Armour Shop 2, buy an Iron Armour for Hero and Harry and then an
Iron Helmet for Harry. At the Armour Shop 1, Buy Harry a
Bronze Shield. When you buy Harry new Equipments, he'll change
into a different Overworld Attire.

Sell all your old Equipments. Exit the town and walk around
until nighttime comes.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| During the night:                                           |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
We came back to get our Wagon and go other pointless stuff I
like to add for details >_>

The Bard behind the door at the north end of town wants to go
to the White King's Paradise but he doesn't know that it belongs
to the Order of Zugzwang. The merchant near the casino won big.

Speak to Mystic Mridula east of the Church behind the counter to
find out our next destination is north. She also assures us that
our mother is still alive and kicking.

Go into the Old Curiosity Shop. The dwarf inside will be selling
a Wagon for 3000 Gold Coins but gives us a discount. Buy it for
300 Gold Coins.

Go into the Inn and go up the stairs. The Merchant says there's
a King somewhere in the world that collects Mini Medals. If we
give him Mini Medals, he'll give us prizes. The Merchant already
have 20 of them. Lucky guy.

Rest at the Inn.

Exit Fortuna.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                       - Overworld -                         |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                    (Fortuna Outskirts)                      |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Monsters Roaming Around:                                    |
| - Slime (EXP - 1) (GOLD - 1)                                |
| - Jailcat (EXP - 11) (GOLD - 7)                             |
| - Sizzard (EXP - 20) (GOLD - 15)                            |
| - Brownie (EXP - 21) (GOLD - 15)                            |
| - Bag o' laughs (EXP - 10) (GOLD - 55)                      |
| - Flatulent ferret (EXP - 35) (GOLD - 30)                   |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

New Monsters that you can Recruit:

- Slime
- Jailcat
- Brownie

Recruit the 3 New Monsters.

There's already a detailed guide for Monster Recruitment in
GameFaq for this game so you can check it out if you have
any problems.

Alright! We have 3 New Party Members. They're monsters. All
Monsters start off at a low level so you'll need to train and
equip them.

Get your Hero to Level 15 and Harry to Level 11.

I won't force you to train or equip any monster. Monster
Recruitment is an optional quest. I'll just assume you don't
have any Monster in your party during a Boss Battle and in
Dungeons. Despite that being said, I'll inform you on any
new Monster you can recruit throughout the game.

Time to progress.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                       - Overworld -                         |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                   (Whealbrook Outskirts)                    |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Monsters Roaming Around:                                    |
| - Dracky (EXP - 4) (GOLD - 3)                               |
| - Lesionnaire (EXP - 25) (GOLD - 12)                        |
| - Flatulent ferret (EXP - 35) (GOLD - 30)                   |
| - Ticking Timeburrm (EXP - 37) (GOLD - 32)                  |
| - Bludgerigar (EXP - 38) (GOLD - 30)                        |
| - Funghoul (EXP - 40) (GOLD - 35)                           |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

New Monsters to Fight:
- Ticking Timeburrm
- Bludgerigar
- Funghoul

New Monsters to Recruit:
- Dracky
- Ticking Timeburrm
- Funghoul

From Fortuna, travel north and go across the bridge. From there,
travel north to reach the Shrine leading to Coburg but we
can't go to Coburg right now. The new Queen made a guard stand
by to stop people without permission to pass. Go west from the
Shrine to find Whealbrook.

Get Harry to Level 12 then go into it.

At Level 12, Harry Learns Fuddle.
At Level 16, Hero Learns Swoosh

Go into Whealbrook.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                       - Whealbrook -                        |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Item Checklist: Seed of Wisdom                              |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

It's a disaster. The whole village is in ruins. Be careful
of the Poisonous Swamps.

Speak to the little boy near the Town's well and he'll direct
you to Roundbeck which is west of here. Go into the well and speak
to the Slime. It is the same Slime we found inside Whealbrook Adit.
He tells us that Soldiers were the one that destroyed the village
not monsters. He also tells us that Pankraz had a secret place
inside Whealbrook Adit but we'll need to use the Raft to reach it.

The Item Shop is now the Inn. Rest there.

Go into the house west of the Church. Break the pot to find a
SEED OF WISDOM. Exit the house from the north opening and speak
to the Old Man. He'll recognize Hero and then Hero will tell him
about everything that has been happening. He tells us to go
into Whealbrook Adit. Pankraz hid a secret inside. It might still
be there after all these years.

Get aboard the raft then sail into the Cave north.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                     - Whealbrook Adit -                     |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Item Checklist: 850 Gold Coins                              |
|                 Seed of Agility                             |
|                 Iron Cuirass                                |
|                 Night Light                                 |
|                 Leather Kilt                                |
|                 Seed of Strength                            |
|                 Pankraz's Letter                            |
|                 Zenithian Sword                             |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Monsters Roaming Around:                                    |
| - Slime (EXP - 1) (GOLD - 1)                                |
| - Lesionnaire (EXP - 25) (GOLD - 12)                        |
| - Spiked hare (EXP - 20) (GOLD - 13)                        |
| - Terracotta warrior (EXP - 25) (GOLD - 12)                 |
| - Metal slime (EXP - 1350) (GOLD - 75)                      |
| - Wickerman (EXP - 42) (GOLD - 37)                          |
| - Walking corpse (EXP - 57) (GOLD - 15)                     |
| - Owlbear (EXP - 45) (GOLD - 40)                            |
| - Wrytle (EXP - 42) (GOLD - 38)                             |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

New Monsters to Fight:
- Metal slime
- Wickerman
- Walking corpse
- Owlbear
- Wrytle

New Monsters to Recruit:
- Metal slime
- Walking corpse

Metal Slimes are hard to recruit at this point of the game
and this won't be the last time you'll encounter them so you
can always come back later to recruit one.

                          +~~~~~~~~~~+
                          |    B1    |
                          +~~~~~~~~~~+
Follow the waterway north to reach a land with a stairway going
down. Go down it.

                          +~~~~~~~~~~+
                          |    B2    |
                          +~~~~~~~~~~+
New Monsters: Wickerman

Go down the stairs north.

                          +~~~~~~~~~~+
                          |    B3    |
                          +~~~~~~~~~~+
New Monsters: Metal slime
              Wrytle
              Walking corpse

Go northwest at the first split then northeast at the second split
to reach a chest containing 850 GOLD COINS. Return to the second
split and go west then northwest to find the stairs going down
to the entrance floor. Go down it.

                          +~~~~~~~~~~+
                          |    B4    |
                          +~~~~~~~~~~+
New Monsters: Owlbear

Follow the linear path until you reach the stairway going up. Go
north from it and open the two chest to find a SEED OF AGILITY
and an IRON CUIRASS.

Go up the stairs now.

                          +~~~~~~~~~~+
                          |    B3    |
                          +~~~~~~~~~~+
Go west then north to find some elevated platforms. Step on
all of them so they'll stick to the ground. Go down the stairs
north of them.

                          +~~~~~~~~~~+
                          |    B4    |
                          +~~~~~~~~~~+
Go south and open the chest to find the NIGHT LIGHT. It is used
to turn day into night instantly. Go east of the chest and
go down the stairs.

                          +~~~~~~~~~~+
                          |    B5    |
                          +~~~~~~~~~~+
This is a rather large room but nothing to worry about. Make your
way to the south end to find the stairway going down.

                          +~~~~~~~~~~+
                          |    B6    |
                          +~~~~~~~~~~+
Search the Wardrobe to find a LEATHER KILT. Break the pot to find
a SEED OF STRENGTH. Open the chest to find Pankraz's letter. Hero
will read it as you'll find out about Pankraz wrote this letter
for Hero knowing he'll be dead by the time Hero finds it. The letter
also allows us to know that Pankraz went on a journey to find his
wife, Mada, who fell into the hands of evil. Hero's mother had
some mysterious powers. Those powers are coveted by those in the
Underworld, Nadiria. Hero's mother was carried off there because
of her mysterious powers. We must continue Pankraz search for the
legendary hero. Only he can enter Nadiria and rescue Mada. He is
the only person that can equip the Zenithian Equipment. *spits!!!
Heck??? Hero (IV) might be in this game. Pankraz managed to find
Zenithian Sword. *spits again!!! We must gather the Zenithian
Equipment, find Hero (IV) and rescue Mada.

You obtain PANKRAZ'S LETTER. Speak to Harry and he'll say we should
do as Pankraz says. Let's not forget to grab the ZENITHIAN SWORD
over there. Hero (V) can't equip it!!! We need to find Hero (IV)....
Shouldn't he be dead by now? I mean, I remember a Nun way back
telling us about how the events of Dragon Quest IV took place....
the game is getting interesting.

If you played Dragon Quest IV then you'll know if you use the
Zenithian Sword as an item during battle, it will nullify
enemy's magics such as support spells to increase their attack
power and defence.

Get Hero to Level 17 and Harry to Level 15.

At Level 15, Harry learns Holy Protection

Cast Evac.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                       - Whealbrook -                        |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
Speak to the Old Man near the raft to find out Pankraz couldn't
equip the Zenithian Sword either. Well, I guess it is clear that
we aren't Hero (IV) descendants seeing as we aren't Zenithian.

Exit to the Overworld.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                       - Overworld -                         |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                   (Roundbeck Outskirts)                     |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Monsters Roaming Around:                                    |
| - Dracky (EXP - 4) (GOLD - 3)                               |
| - Lesionnaire (EXP - 25) (GOLD - 12)                        |
| - Wickerman (EXP - 42) (GOLD - 37)                          |
| - Flatulent ferret (EXP - 35) (GOLD - 30)                   |
| - Ticking Timeburrm (EXP - 37) (GOLD - 32)                  |
| - Bludgerigar (EXP - 38) (GOLD - 30)                        |
| - Funghoul (EXP - 40) (GOLD - 35)                           |
| - Rotten apple (EXP - 30) (GOLD - 18)                       |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

New Monsters to Fight:
- Rotten apple

New Monsters to Recruit:
- Rotten apple

From Whealbrook, travel west to Roundbeck. Go into it.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                        - Roundbeck -                        |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Item Checklist: Mini Medal #2                               |
|                 Zizzwizz Pillow                             |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| Weapon Shop:                 | Armour Shop:                 |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Giant Mallet             220 | Bronze Armour            780 |
| Iron Claw                550 | Iron Armour             1200 |
| Chain Sickle             900 | Scale Shield             180 |
| Chain Whip              1200 | Iron Shield              720 |
| Edged Boomerang         1500 | Hardwood Headwear        120 |
| Pairing Knife             50 | Iron Helmet             1100 |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| Item Shop:                   | Inn:                         |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Medicinal Herb             8 | 3 Gold Coins to Rest         |
| Antidotal Herb            10 |                              |
| Holy Water                20 |                              |
| Chimaera Wing             25 |                              |
| Pot Lid                   40 |                              |
| Plain Clothes             30 |                              |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

Makes you wonder how Bianca is doing....

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| During the day:                                             |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
Buy an Iron Shield for Harry.

Speak to young lady and she'll welcome you to Roundbeck. Speak to
the young man and he'll say the Soldier ran away from Coburg.
Speak to the Soldier to find out Queen Dowager is the one in
control and not Prince Wilbur. Speak to the Knight to find out
there's an Old Man in town that knows more about the Legendary
Equipments. Speak to the Weapon Shop owner directly to find out
he is the travelling merchant we met ten years ago in Coburg.
He refuses to go back to sell there.

The woman inside the house west of the Inn says her son returned
from Coburg.

Go into the bar. The Bunny Girl hasn't...aged!!!!! Ahh!!! Speak to
her and she'll ask you if you like to have a drink. Answer NO since
we know Hero doesn't drink. She'll say her father is the man we
are looking for who knows more about the legends. She opens the
door for you. Go through it and speak to the viking. Speak to him
and he'll tell you the rundown of Dragon Quest IV. Well, we know
that Hero refused to stay at Zenithia. The man also says Hero (IV)
might be dead by now but we should be able to find one of his
descendant. He got back with Eliza at Dragon Quest IV ending so
maybe he did have descendants. We still don't know how Eliza
came back to life. Go down the stairs and break the pots to
find the [MINI MEDAL #2]. We got our first one back at the
Casino at Fortuna, remember?

Go into the Inn.

Speak to the Woman to find out she and her husband bought the Inn
from Whitaker seven years ago....oh right, we wasted ten years....
She says something else though. She says we should rest at the
Inn twice then come back to speak to her to get a souvenir.
Go up the stairs and go through the door south to reach the
Inn's balcony. Speak to the Old Man to find out Whitaker moved
to a Village found in the mountains far across the sea from here.

I'm going to ignore the fact that our title is 'Escaped Slave'
when you open up the Attribute menu. :/

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| During the night:                                           |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
Go to the Inn's Balcony and speak to the Nun to find out
about a Clan that were in charge of guarding the seal to Nadiria.
The people in the clan could communicate with monsters. Well,
we can recruit monsters so Hero might be part of the Clan.

Rest at the Inn.

During the night, Harry will say we should visit Coburg to
check it out.

Rest at the Inn again and then speak to the Old Woman in the Inn
that told us to speak to her after resting at the Inn twice.
She'll give you a ZIZZWIZZ PILLOW. It's a Knick-knack.

Exit Roundbeck after stocking up on items.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                       - Overworld -                         |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|            (Roundbeck/Uptaten Towers Outskirts)             |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Monsters Roaming Around:                                    |
| - Dracky (EXP - 4) (GOLD - 3)                               |
| - Lesionnaire (EXP - 25) (GOLD - 12)                        |
| - Wickerman (EXP - 42) (GOLD - 37)                          |
| - Flatulent ferret (EXP - 35) (GOLD - 30)                   |
| - Ticking Timeburrm (EXP - 37) (GOLD - 32)                  |
| - Bludgerigar (EXP - 38) (GOLD - 30)                        |
| - Funghoul (EXP - 40) (GOLD - 35)                           |
| - Rotten apple (EXP - 30) (GOLD - 18)                       |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

Before we'll go to Coburg, go into Uptaten Towers.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                     - Uptaten Towers -                      |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
Head to the Throne Room to find a boy and a girl. They go through
the door leading to the balcony. Follow them.

Speak to them to find out they are Dave and Vicky. They ran away
to elope.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                       - Overworld -                         |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
Travel east from Whealbrook and go into the Shrine.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                        - Shrine -                           |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
Speak to the Soldier to find out he is the man we met in the
kitchen at Coburg ten years ago. He is the one who was afraid of frogs.
He'll recognize Harry after Harry plays a trick on him like
he used to ten years ago. He'll then let us pass. Go into the
Tunnel.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                  - Underground Tunnel -                     |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
Go through the tunnel.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                        - Shrine -                           |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
The Old Man we met ten years ago is still here.

Exit to the Overworld.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                       - Overworld -                         |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                     (Coburg Outskirts)                      |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Monsters Roaming Around:                                    |
| - Fandangow (EXP - 19) (GOLD - 13)                          |
| - Slime knight (EXP - 37) (GOLD - 22)                       |
| - Owlbear (EXP - 45) (GOLD - 40)                            |
| - Powie yowie (EXP - 49) (GOLD - 37)                        |
| - Small fry (EXP - 50) (GOLD - 45)                          |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

New Monsters to Fight:
- Powie yowie
- Small fry

New Monsters to Recruit:
- Fandangow
- Slime Knight
- Powie yowie
- Small fry

From the Shrine, travel north to reach Coburg.

Get Harry to Level 16.

Go into Coburg.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                         - Coburg -                          |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| Weapon Shop:                 | Armour Shop:                 |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Stone Axe                700 | None                         |
| Iron Staff               850 |                              |
| Chain Whip              1200 |                              |
| Steel Broadsword        2000 |                              |
| Steel Fangs             2000 |                              |
| Poison Needle           2900 |                              |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| Item Shop:                   | Inn:                         |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Medicinal Herb             8 | 8 Gold Coins to Rest         |
| Antidotal Herb            10 |                              |
| Holy Water                20 |                              |
| Chimaera Wing             25 |                              |
| Shellmet                 150 |                              |
| Fur Hood                 400 |                              |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| During the day:                                             |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
Speak to the young lady nearby and she'll welcome you to
Coburg. Speak to the Old Man and he'll say we should stay away
from the Castle.

Speak to the children near the bridge to find out they are
beggars. Agree to give them money and Hero will give them
5 Gold Coins. The older child will say her father was thrown
into prison in Coburg Castle. It has already been eight years.
She wonders how her father is doing.

Buy a Steel Broadsword for Hero and Harry.

Go into the Inn and speak to the Knight to find out Queen Dowager
is hiring foreign warriors and soldiers.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| During the night:                                           |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
Speak to the merchant to find out the richer the kingdom gets,
the poorer the people gets.

Speak to the knight to find out King James has been dead for nine
years now.

Speak to the merchant to find out there's a book here that makes
mention of some kind of curiosity.

Rest at the Inn.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
The next day, go into the Castle.

Go to the east room first and speak to the Nun. She still tells
you about how Zenithia Castle fell from the sky. Speak to the
Priest and SAVE YOUR GAME.

Try going west now and Prince Harry will say we should keep his
identity a secret. Speak to the guard and he'll stop you from
going further. Go up the stairs to find out Queen Dowager is
even hiring monsters as Soldiers. Speak to the Soldier on the
bed to find out it was the Soldiers from Coburg that destroyed
Whealbrook.

Try leaving the Castle and Harry will say he remembers that there
is a passage leading into the Castle from the outside through
a waterway.

Exit the Castle.

Do not go across the drawbridge. Go east then north to find the
raft the kidnappers used to kidnap Harry ten years ago. Get aboard
it then sail south then east. Go through the secret opening under
the drawbridge leading into the Castle Dungeon.

Step on the switch then go through the doorway you opened.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|               - Coburg Underground Dungeon -                |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Item Checklist: Steel Fangs                                 |
|                 Shellmet                                    |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Monsters Roaming Around:                                    |
| - Slime knight (EXP - 37) (GOLD - 22)                       |
| - Powie yowie (EXP - 49) (GOLD - 37)                        |
| - Walking corpse (EXP - 57) (GOLD - 15)                     |
| - Wrytle (EXP - 42) (GOLD - 38)                             |
| - Eyepod (EXP - 37) (GOLD - 22)                             |
| - Grudgergiar (EXP - 57) (GOLD - 15)                        |
| - Legerdeman (EXP - 42) (GOLD - 38)                         |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

New Monsters to Fight:
- Eyepod
- Grudgergiar
- Legerdeman

New Monsters to Recruit:
- Grudgerigar

                       +~~~~~~~~~~~~~~~~+
                       | Dungeon Area 1 |
                       +~~~~~~~~~~~~~~~~+
New Monsters: Legerdeman
              Grudgergiar

Go east then south and go down the stairs.

                       +~~~~~~~~~~~~~~~~+
                       | Dungeon Area 2 |
                       +~~~~~~~~~~~~~~~~+
New Monsters: Eyepod

Speak to Harry and he'll say he remembers that this dungeon also
leads to the Castle Prison.

Go west to the end then open the chests north to find a
pair of STEEL FANGS and a SHELLMET. Go back east and then follow
the passage north to reach the Prison Area. Speak to the Old
Man in the prison. He says Queen Dowager is the one responsible
for Prince Harry 'death'. She also placed all the blame on
Pankraz and even destroyed our village. He is the father of the
two children beggars. We don't have the key to free him.

Go west then south to find another jail cell. Go near it to find
out Queen Dowager is the one in jail. Wait...there's two Dowagers!?
She admits she's the one left Prince Harry to die so that means
she's evil. She wanted her son to be King while the other Dowager
wants to rule the world through Coburg. The real Dowager is regretting
what she has done.

Go south to find the stairway leading up. Go up them.

Before leaving, get Hero to Level 18 so he'll learn Absorb Magic.
                       +~~~~~~~~~~~~~~~~+
                       | Dungeon Area 1 |
                       +~~~~~~~~~~~~~~~~+
Step on the switch north to unlock the Iron Gate so we can reach here
easily next time. Go up the stairs near the switch.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                         - Coburg -                          |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| Item Checklist: Key to Coburg                               |
|                 Mini Medal #3                               |
|                 Iron Armour                                 |
|                 1200 Gold Coins                             |
|                 Seed of Life                                |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

You'll be in the Castle's Courtyard. Speak to the dogs to find
out they are actually Small frys. Defeat them.

You should know your way around the Castle.

Go through the left door to reach the kitchen. Speak to the women
to find out Wilbur is the King but Queen Dowager is the one
pulling all the strings. Exit the kitchen through the west door
then go up the stairs.

Speak to the guard to find out the Queen's Chambers now belong
to Darwin the Psarologist. Psaro has a study named after him?
Who is Psaro? He helped us defeat Aamon at Dragon Quest IV. He
unlocked the Secrets to Evolution. Go into the room and speak
to Darwin. Apparently, Psarology is the study of evolution.
Psaro said we'd meet again Dragon Quest IV but you'll never
expect he got a course named after him.

Make your way to the Throne Room.

The Chancellor says King Wilbur is not in the mood to talk.
Speak to King Wilbur and after Harry reveals who he is, Wilbur
will send the Chancellor away. After Harry explains to Wilbur
that the real Dowager is in prison, Wilbur will tell us to get
the mysterious mirror he read about in a book. He gives us the
KEY TO COBURG. We'll use this Key to unlock all the doors only
in Coburg and nowhere else.

Speak to Wilbur again to find out the book about the mysterious
Mirror is found in the Castle Vault.

Go into Harry room and examine his chair to reveal the secret
stairway.

Go through the blue door north.

Break the pots to find the [MINI MEDAL #3]. Examine the bookshelf
to find an ancient diary. After reading it, you'll know that there's
a Teleportal found in Coburg which leads to the Southern lands.
There's an ancient tower found there which holds a mirror that
has the power to show the truth hidden within. We need the Tower
Key from the monks to access the Tower fully.

Before going down the stairs here, return to the Castle Entrance
and go up the stairs west near the Soldier standing guard.

Unlock the Blue Door north and open the three chests to find
an IRON ARMOUR, 1200 GOLD COINS and a SEED OF LIFE.

Return to the Castle Vault where you found the book about the
mysterious mirror and go down the stairs.

Step on the Teleportal.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                    - Teleportal Shrine -                    |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
Exit this area by going south. You'll reach the Overworld. An
Old Man will stop you from using the Teleportal if you return
here during the night.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                       - Overworld -                         |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                (Abovitall Tower Outskirts)                  |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Monsters Roaming Around:                                    |
| - Rotten apple (EXP - 30) (GOLD - 18)                       |
| - Owlbear (EXP - 45) (GOLD - 40)                            |
| - Grudgergiar (EXP - 57) (GOLD - 15)                        |
| - Legerdeman (EXP - 42) (GOLD - 38)                         |
| - Ruff ruffian (EXP - 50) (GOLD - 45)                       |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

New Monsters to Fight:
- Ruff ruffian

From the Teleportal Shrine, travel south to find a tower. Go
into it.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                     - Abovitall Tower -                     |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
Examine the door to find out it is locked. Speak to Harry and
he'll say the Key to Coburg won't work here. He wonders where we
can find the Monks that hold the Key to the Tower.

Exit.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                       - Overworld -                         |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
Travel north from the Teleportal Shrine and go across the
bridge to reach the Continent with Fortuna and Heaven's Above Abbey.

If you want to, return to Fortuna to store your monsters to free
up your party.

Go into Heaven's Above Abbey.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                 - Heaven's Above Abbey -                    |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
Go to the main hall and speak to Maria.

Next, speak to the Nun near the piano. Answer YES that something
is wrong and she'll say only the maiden of the goddess can open
the doors in Abovitall Tower. I wonder how many keys we'll get to
open Blue Doors....:/ Not that I'm trying to say a Maiden is
a key or anything....

Maria will decide to follow us and then she'll join our party.

Return to the Overworld.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                        - Overworld -                        |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
Return to Abovitall Tower.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                      - Abovitall Tower -                    |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Item Checklist: 650 Gold Coins                              |
|                 Magic Water                                 |
|                 Scale Shield                                |
|                 Seed of Magic                               |
|                 Ra's Mirror                                 |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Monsters Roaming Around:                                    |
| - Lesionnaire (EXP - 25) (GOLD - 12)                        |
| - Healslime (EXP - 19) (GOLD - 14)                          |
| - Slime knight (EXP - 37) (GOLD - 22)                       |
| - Bag o' laughs (EXP - 10) (GOLD - 55)                      |
| - Metal slime (EXP - 1350) (GOLD - 75)                      |
| - Wrytle (EXP - 42) (GOLD - 38)                             |
| - Small fry (EXP - 50) (GOLD - 45)                          |
| - Ruff ruffian (EXP - 50) (GOLD - 45)                       |
| - Eyepod (EXP - 37) (GOLD - 22)                             |
| - Hulagan (EXP - 55) (GOLD - 42)                            |
| - Cross eye (EXP - 52) (GOLD - 28)                          |
| - Gourdzilla (EXP - 59) (GOLD - 30)                         |
| - Restless armour (EXP - 65) (GOLD - 35)                    |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

New Monsters to Fight:
- Hulagan
- Cross eye
- Gourdzilla
- Restless armour

New Monsters to Recruit:
- Healslime
- Hulagan
- Cross eye
- Restless armour

It's good to have a Healslime in your party. For once, I'll tell
you to train a monster. I only tell you to train the good ones.
Train the Healslime so you can have a support party member.

                       +~~~~~~~~~~~~~~~~+
                       | Tower Entrance |
                       +~~~~~~~~~~~~~~~~+
New Monsters: Gourdzilla
              Hulagan

Examine the door and Maria will begin to pray after Hero fails to
open the door. Maria did it! A light beam will come from the heavens
and the door will open.

Go through the door to enter the Tower.

                          +~~~~~~~~~~+
                          | Tower 1F |
                          +~~~~~~~~~~+
Go through the blue door north leading to a garden. Hmm....that's Pankraz
and Mada! Speak to them and they'll disappear. Maria will ask you if
someone was there just now. Answer YES and she'll say it is said that
the Tower contains memories of people's souls. That's why there's
a mirror here that can see through everything. Maria will then say
the people we saw must have already left this our world. Does that
mean Mada is really dead?

I've (We've?) played enough Dragon Quest to know that there's only one
mirror with such power. The Ra's Mirror.

Speak to your party and Harry will ask you if you saw Pankraz and Mada
too.

Go through the blue door north then go east and up the stairs.

                          +~~~~~~~~~~+
                          | Tower 2F |
                          +~~~~~~~~~~+
Go south to find a chest containing 650 GOLD COINS. Go back north to
the entrance of this floor and go west then south. Try not to fall down.
Unlock the blue door and go up the stairs.

                          +~~~~~~~~~~+
                          | Tower 3F |
                          +~~~~~~~~~~+
New Monsters: Cross eye
              Restless armour

From the entrance of this floor, goeast to the end then north to reach
the northeast corner of this floor. Go up the stairs there.

                          +~~~~~~~~~~+
                          | Tower 4F |
                          +~~~~~~~~~~+
Go south and break the pot to find a phial of MAGIC WATER. Go back north
and down the stairs.

                          +~~~~~~~~~~+
                          | Tower 3F |
                          +~~~~~~~~~~+
Return to the original entrance of this floor.

Go north to the middle of room. Try not to fall down. There's a huge hole
in the middle of the room but you can make it to the north side by
using the narrow edges.

At the other side, open the chests to find a SCALE SHIELD and a
SEED OF MAGIC. There's an opening leading west corridor on the
west narrow path. Turn your camera to see it. When you reach the
west corridor, go north to the northwest corner of this floor. Go
up the stairs.

                          +~~~~~~~~~~+
                          | Tower 4F |
                          +~~~~~~~~~~+
Go south then east to find a stairway going up near two pot of flames.
Go up that stairway

                          +~~~~~~~~~~+
                          | Tower 5F |
                          +~~~~~~~~~~+
Go north to find a gap in the bridge. How do we pass? Well, if you go
through the path from the middle, you'll fall off so go from the left
or right to go through the invincible path allowing you to make it
across.

Examine the mirror across the Invincible Bridge to pick up the
RA'S MIRROR. I don't know why Dragon Quest IV didn't use the Ra's Mirror
to do anything in the Main Quest. It is in the game but they make it
look useless there since it is a prize in a Casino so you can get more
than one. Anyway, fall down the pit in the middle of the room.

                          +~~~~~~~~~~+
                          | Tower 1F |
                          +~~~~~~~~~~+
Exit the Tower.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                       - Overworld -                         |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
No new Monster around so no need for the Monster List.

Return to the Teleportal Shrine and step on the portal.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                         - Coburg -                          |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| Item Checklist: Tombola Ticket                              |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

Exit the Castle and go rest at the Town's Inn.

Get Hero to Level 19 and Harry to Level 18.

Go back into the Castle and make your way to the Throne Room.

Speak to the Counsellor to find out Wilbur went to free his real
mother while we were gone. Go up the stairs behind the Throne.
Go into the room. Stand in front of the left Dowager and use the
Ra's Mirror as an item.

The fake Dowager will turn into a monster, Faux Dowager and then
attacks your party.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| BOSS BATTLE #6            |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Name: Faux Dowager        |
|                           |
| Experience Points: 820    |
| Gold Coins: 454           |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Attacks:                  |
| ~ Normal Attack           |
| ~ Deep Breath             |
| ~ Fierce Fire             |
| ~ Calls for backup        |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Strategy:                                                   |
| Hero should attack normally. Have him cast Buff on your     |
| party and use his Midheal spell to heal your party when you |
| are low on health.                                          |
|                                                             |
| Harry should attack normally and cast Kasap to lower the    |
| enemy defence. Cast Dazzle since it is effective.           |
|                                                             |
| Healslime should support Hero with healing.                 |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

After the battle, Faux Dowager will perish.

So the Queen Dowager was an imposter! The news spread like wildfire
throughout the kingdom that evening, and then morning came.

Wilbur will thank you for what you did. Wilbur wants Harry to be
King but Harry refuses. Harry decides to stay here in his kingdom.
All the stuff we gave to him will be in our bag.

Speak to Harry and he'll say there will be ships sailing to Littlehaven
again soon. He gives you another item he found while we were slaves,
a TOMBOLA TICKET. Speak to Maria and she'll say she will return to
Heaven's Above Abbey.

That's pretty much it. All we have now is Hero and Healie. I'm calling
him Healie. Who? Our Healslime of course. We need one. Hero can't fight
and heal at the same time. Sheesh.....

Use the Teleportal in the Castle to reach the Teleportal Shrine near
the Abovitall Tower.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                       - Overworld -                         |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
From the Teleportal Shrine, go north across the bridge then go
north and go into Fortuna during the Night.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                        - Fortuna -                          |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
Make your way to the Old Curiosity Shop. Inside, the dwarf
will be selling something else. The Big Book of Beasts. The
original price is 3000 Gold Coins but he gives you a discount. Now
it is 1000 Gold Coins. Buy it!!!!

Alright! We have our Bestiary.

Here's a fun fact. You can change your Bag name. Just speak to
Monty and select the Rename option. Your Bag will be among the
monsters.

Next, buy the Slime Gooniform for your Healslime.

Travel back to Coburg.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                         - Coburg -                          |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
Buy a Shellmet and Steel Fangs for your Healslime.

Travel to Roundbeck.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                        - Roundbeck -                        |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
Buy a Pot Lid for Healslime.

In case you're wandering, there's nothing in the Ancient Ruins
except a Wandering Knight.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                       - Overworld -                         |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
Buy the below items or make sure you have them:

Medicinal Herb x50
Antidotal Herb x50
Holy Water x30
Chimaera Wing x30
Yggdrasil Leaf x5 (Casino)
Elfin Elixir x5 (Casino)

Hero Equipment: Steel Broadsword
                Iron Helmet</pre><pre id="faqspan-5">
                Iron Armour
                Iron Shield

Healslime Equipment: Steel Fangs
                     Shellmet
                     Slime Gooniform
                     Pot Lid

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                         - Coburg -                          |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
Speak to the merchant near the sign to find out about a continent
found west across the ocean called Zephyrus. There might be a clue
there about the Zenithian Shield.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                       - Overworld -                         |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
Travel back to Abovitall Tower.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                      - Abovitall Tower -                    |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
We came here to train.

You can't enter the Tower but you can train at the Tower Entrance.

Come into the Tower with only Hero as your party member. You can
change the Line-Up from the Misc Menu. You can also come in here
with only your Healslime so that means we can train them individually.

First, get Hero to Level 20 then get Healslime to Level 13.

At Level 13, Healslime should be able to cast Midheal and Squelch.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                       - Overworld -                         |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
If you've been getting all the New Monsters I told you to
fight then your Bestiary Pages 1 to 3 should be completed. If
it isn't then you can't complete it if you missed anyone during
the 1st Generation section.

Alright. We're set. Make your way to Littlehaven. It is south
of Whealbrook and Roundbeck.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                      - Littlehaven -                        |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
Head for the dock to find out there's a Ship! Speak to the man
near the ship and he'll say the Ship is heading for Zephyrus!!!
Well, we know that the Zenithian Shield might be there so that's
where we're heading. Get aboard the Ship.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                          - Ship -                           |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
It looks like Mr Briscoletti Ship doesn't it? Well that's because
it is!!!

ONWARD!!! SET SAIL!!! KILL EVERYONE ON THE SHIP AND STEAL IT!!

:/

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                     - Lodestar Harbour -                    |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Item Checklist: T'n'T Ticket x2                             |
|                 Mini Medal #4                               |
|                 100 Gold Coins                              |
|                 Mini Medal #5                               |
|                 Boxer Shorts                                |
|                 1500 Gold Coins                             |
|                 50 Gold Coins                               |
|                 Silk Apron                                  |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| Weapon Shop:                 | Armour Shop:                 |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Oaken Club                60 | Iron Cuirass            1000 |
| Stone Axe                700 | Iron Armour             1200 |
| Edged Boomerang         1500 | Full Plate Armour       2300 |
| Sledgehammer            1800 | Slime Gooniform          330 |
| Steel Broadsword        2000 | Scale Shield             180 |
| Morning Star            3000 | Iron Helmet             1100 |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| Item Shop:                   | Inn:                         |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Medicinal Herb             8 | 10 Gold Coins to Rest        |
| Moonwort Bulb             30 |                              |
| Chimaera Wing             25 |                              |
| Cherub Chime             500 |                              |
| Tortoise Shell          2500 |                              |
| Magic Shield            3400 |                              |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

Use the Y button to view the town's map so you won't get lost.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| During the day:                                             |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
Alright we've arrived. When you gain control, speak to the
sailor to find out there won't be any ship going back to
Littlehaven presently.

Walk west a bit to watch the Captain go into the Deluxe suite.

Speak to the sailor near the Ship to find out he hopes that they
can begin to sail again since that's their job. Go west and speak
to the merchant to find out he's planning on going to the
White King's Paradise. Has it already been built? Go through the
door west.

You'll be in the town now.

Go across the bridge then head south to find an Old Man near a
camp fire. Go down the stairs east to reach him. He says his
son was a fine sailor but his boat was attacked by monsters.
Go down the stairs east of the Old Man.

Break the pots to find a T'n'T TICKET. Monty is here!!! How!??
If you have any business with him, sort it out. Go back up the
stairs.

Go to the northeast part of the town. Speak to the Viking and
he'll say there's an Ogre living at the top of the Lighthouse.
Let's go check it out. A little field trip. Go east then north
to reach the Lighthouse.

Go into it. Go up the stairs. You'll find a graffiti on the
wall here. 'Gis some light'. Go up the stairs. You'll find
a dwarf here. Search the drawers to find the [MINI MEDAL #4].
Search the bookshelf to find the lighthouse keeper's dairy.
After reading it, you'll find out everyone thinks the dwarf
is an Ogre. Speak to him now and he'll get angry at Hero for
calling with an Ogre. His name is Ogar. Go up the stairs.
You'll find a man here looking through a telescope. Speak to
him to find out there's smoke coming from a place called
Zoomingale. We can't have a look since he's blocking us. Look
at the other telescope to see a mountain. Go
back downstairs and speak to Ogar again. He tells you about
a big mountain we saw. It's found southeast and it is called
Mt Azimuth??? Azimuth was a name of a city in Dragon Quest IV.
We were able to get to a mountain where we fought Foo Yung and
Chow Mein. I wonder if they are still there after all this
time. They probably aren't. Only the Chosen can climb it
anyway and as we know, we know only Eight Chosens which are the
ones from Dragon Quest IV. Who knows? Maybe Hero (V) is a chosen.

Exit the lighthouse.

Back in town, speak to the Soldier near the Item Shop to find
out news of Coburg trying to conquer the world has spread to
this place but he hasn't heard about how Dowager had an imposter.
Speak to the merchant and he'll ask you if you've heard. Answer
NO and he'll tell you about an ancient spell that allows you to
return to places you've already visited. It's obviously the
Zoom Spell. Unlike the previous Dragon Quest where we level to
get the Zoom Spell, we need to earn it in this game. The man
in front of the pub is a drunkard. He drank too much last night.
The woman west of the Inn tells you that you're in Lodestar Harbour.

Search the west flowers near the Church to find 100 GOLD COINS.
Search the east flowers near the Church to find the [MINI MEDAL #5].

Go into the house north of the Item Shop. Speak to the sailor to
find out he was born in Boreas. That's the continent we came
from. As fellow Boreans, he tells us that we should search the
flowers near the Church to find something. We've already done that.

Go into Weapon and Armour Shop building. Go up the stairs. The
little boy wants to become a sailor when he grows up. Search
the wardrobe to find a pair of BOXER SHORTS. Search the bookshelf
to find out the little boy has been messing around with the books.

Go into the Inn building through the middle door.

Inside, go east a bit for a scene. Two men seem to be ganging up
on a farmer. When they notice you. Answer YES or NO to their
question. Either way you'll get attacked by 2 Ruff ruffians.
Defeat them. One of them runs away though. After the battle, the
Ruff ruffian that ran away will carry the one you defeated away.
The Farmer will ask you if you would like to take on a task.
Answer YES. He tells you that there's a Savage monster messing
up their village crops. The kind man will pay us for taking
care of the monster. Our price is 3000 Gold Coins. For now, he'll
give us half of the money. You receive 1500 GOLD COINS. We'll
get the other half after taking care of the monster. His Village
is found south from here. A place called Hay. Answer NO so he
won't repeat what he said.

This place is huge. It looks small on the outside. Speak to the
sailor and he'll say Hero is stronger than he looks. Speak to
the young man and he'll say Hay is a tiny village. Go up the
stairs leading to the various rooms. Go into the left-most one
and break the pot to find 50 GOLD COINS. Go into the room next
to it and search the wardrobe to find a T'n'T TICKET. The Scholar
in the next room is looking for Hero (IV). The woman with him is
his wife. Go back down the stairs. Go through the opening on the
stage. You'll find female performers here. Speak to them if you
want. Search their wardrobe to find a SILK APRON. We can't unlock
the Red Door here so we'll have to come back later. Exit this place.
Go down the stairs west of the stage.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
                  Lodestar Harbour Tombola
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
You'll find the Tombola here. It's some kind of spin the
wheel game. This is the only place you can find the Tombola.
Anyway, all you have to do is give the woman a Tombola Ticket and
she'll spin the tumbler, which drops a coloured ball.

There are seven different coloured balls giving individual prizes.

Gold   - Loyalty Card
Silver - Prayer Ring
Red    - Paxi Punch
Blue   - Rockbomb Shard
Green  - T'n'T Ticket
White  - Tombola Ticket
Black  - Nothing

The best prize is the Loyalty Card. It allows you to get discounts
in Shops. The Prayer Ring restores your MP when you use it on a
character but it can break.

The other items are not so important. Whenever you find a Tombola
Ticket. Come here and try your luck.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Alright. That's all for the morning.

Buy a Tortoise Shell for your Healslime at the Item Shop. Also
buy a Magic Shield for both Hero and Healslime. The Item
Shopkeeper might give you a free Tombola Ticket when you
buy stuff from him.

There's a graffiti at the Weapon and Armour Shop building. Anyway,
buy a Full Plate Armour for Hero. Sell all your old stuff.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| During the night:                                           |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
Speak to the Bard south of the lighthouse and he'll say there's
an Ogre at the top of the lighthouse but as we know, there isn't.

Go into the Pub. Speak to the sailors here. One of them tells
you about an Old Man living to the west of here who researches
spells. He knows the Zoom Spell.

Speak to the Old Man near the bunny girl to find out he knows
about Hero (IV). He tells you to buy him a drink. Agree for
buy him a drink for 10 Gold Coins. He just tells us about Pankraz. :/

By the way, the Bank can be found down the stairs in the Church
in case you can't find it.

SAVE YOUR GAME at the Church then rest at the Inn and exit to the
Overworld.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                       - Overworld -                         |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                (Lodestar Harbour Outskirts)                 |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Monsters Roaming Around:                                    |
| - Healslime (EXP - 19) (GOLD - 14)                          |
| - Prestidigitator (EXP - 18) (GOLD - 20)                    |
| - Small fry (EXP - 50) (GOLD - 45)                          |
| - Ruff ruffian (EXP - 50) (GOLD - 45)                       |
| - Restless armour (EXP - 65) (GOLD - 35)                    |
| - Metal slime knight (EXP - 135) (GOLD - 31)                |
| - Growlbear (EXP - 57) (GOLD - 45)                          |
| - Pocus poppet (EXP - 50) (GOLD - 120)                      |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                      (Hay Outskirts)                        |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Monsters Roaming Around:                                    |
| - Healslime (EXP - 19) (GOLD - 14)                          |
| - Prestidigitator (EXP - 18) (GOLD - 20)                    |
| - Small fry (EXP - 50) (GOLD - 45)                          |
| - Hulagan (EXP - 55) (GOLD - 42)                            |
| - Ruff ruffian (EXP - 50) (GOLD - 45)                       |
| - Restless armour (EXP - 65) (GOLD - 35)                    |
| - Metal slime knight (EXP - 135) (GOLD - 31)                |
| - Growlbear (EXP - 57) (GOLD - 45)                          |
| - Pocus poppet (EXP - 50) (GOLD - 120)                      |
| - Paralakeet (EXP - 65) (GOLD - 35)                         |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

New Monsters to Fight:
- Metal slime knight
- Growlbear
- Pocus poppet
- Paralakeet

New Monsters to Recruit:
- Pocus poppet
- Prestidigitator

Get Healie (your Healslime) to Level 14.

Let's go get our remaining money from Hay.

From Lodestar Harbour, travel south until you see a sign saying
Hay can be found south and we should also beware of monsters.
Go south to find a village. Go into it during the day.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                           - Hay -                           |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Item Checklist: Kamikazee Bracer                            |
|                 Seed of Strength                            |
|                 Mini Medal #6                               |
|                 Leather Hat                                 |
|                 Mini Medal #7                               |
|                 Magic Water                                 |
|                 T'n'T Ticket                                |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| Weapon Shop:                 | Armour Shop:                 |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| None                         | None                         |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| Item Shop:                   | Inn:                         |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Holy Water                 8 | 3 Gold Coins to Rest         |
| Chimaera Wing             25 |                              |
| Iron Claw                550 |                              |
| Iron Cuirass            1000 |                              |
| Iron Helmet             1100 |                              |
| Poison Needle           2900 |                              |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

Use the Y button to view the town's map so you won't get lost.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| During the day:                                             |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
Hero (V) looks like a Sage kind of character. The Staff and
everything. He doesn't look like a Warrior or anything so we'll
assume his class is more 'Sagey'. I mean Hero (II) was a pure
Warrior. He didn't even learn any spells. Anyway, don't mind me.

Speak to farmer south of the Inn and he'll say the fields are
a proper mess again. The Old Woman near the log near the Inn
says the village name is actually 'Ay.

Go across the bridge east of the Inn then go down the slope and
across the other bridge. Examine the slab to reveal a hidden
stairway. Go down it. Go south and open the chest to find a
KAMIKAZEE BRACER. Equip it on your Healslime. It explodes and
damages the enemies when the person who equipped it dies and
we don't plan on letting Hero die so give it to your Healslime.

Anyway, speak to the little boy with his dog to find out his
grandmother is giving him the bigger share of the little food
they get. The farmer east of the boy assumes that the Goddess
isn't watching over him considering his current situation.

There are three houses at the east side of the village. Two
small ones and one big one. Go into the left small one.
Break the pots inside to find a SEED OF STRENGTH and the
[MINI MEDAL #6]. The young lady inside says her father is over
at Baliff Bails's place. Go into the other small house and break
the barrels to find a LEATHER HAT. The farmer here placed a
terrorcrow outside to scare the monster away but it doesn't seem
to be working. You can find the Terrorcrow placed on one of the
fields.

Go into the big house to witness a cutscene.

They think we ran away with the money. When the rude villager
leaves, go speak to Baliff Bails. He says the monster looks
part wolf and part lion and it comes from the west. He wants
us to west, find the monster liar and make sure it doesn't
terrorize them again. Greet the man who paid you if you want.
Go up the stairs. Break the pots to find the [MINI MEDAL #7]
and a phial of MAGIC WATER. Search the drawers to find a
T'n'T TICKET. Speak to the woman and she'll say the monster
that comes to the village isn't hurting anyone. The poor thing
is just hungry I guess. We'll go easy on it if the need arises.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| During the night:                                           |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
You'll get to see the monster eating the crops but Hero isn't
able to see the monster clearly since it's during the night.

Rest at the Inn.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                       - Overworld -                         |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                      (Hay Outskirts)                        |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Monsters Roaming Around:                                    |
| - Healslime (EXP - 19) (GOLD - 14)                          |
| - Prestidigitator (EXP - 18) (GOLD - 20)                    |
| - Small fry (EXP - 50) (GOLD - 45)                          |
| - Hulagan (EXP - 55) (GOLD - 42)                            |
| - Ruff ruffian (EXP - 50) (GOLD - 45)                       |
| - Restless armour (EXP - 65) (GOLD - 35)                    |
| - Metal slime knight (EXP - 135) (GOLD - 31)                |
| - Growlbear (EXP - 57) (GOLD - 45)                          |
| - Pocus poppet (EXP - 50) (GOLD - 120)                      |
| - Paralakeet (EXP - 65) (GOLD - 35)                         |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

Get your Healslime to Level 15 so he'll learn Tingle.

From Hay, travel west to find a Cave. Go into it.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                        - Scary Lair -                       |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Item Checklist: Mini Medal #8                               |
|                 Stone Axe                                   |
|                 Iron Cuirass                                |
|                 Pankraz's Sword                             |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Monsters Roaming Around:                                    |
| - Prestidigitator (EXP - 18) (GOLD - 20)                    |
| - Metal slime (EXP - 1350) (GOLD - 75)                      |
| - Cross eye (EXP - 52) (GOLD - 28)                          |
| - Gourdzilla (EXP - 59) (GOLD - 30)                         |
| - Metal slime knight (EXP - 135) (GOLD - 31)                |
| - Pocus poppet (EXP - 50) (GOLD - 120)                      |
| - Paralakeet (EXP - 65) (GOLD - 35)                         |
| - Cannibox (EXP - 23) (GOLD - 95)                           |
| - Mudraker (EXP - 60) (GOLD - 31)                           |
| - Sasquash (EXP - 74) (GOLD - 42)                           |
| - Wisp-o'-smoke (EXP - 77) (GOLD - 17)                      |
| - Pokesperson (EXP - 79) (GOLD - 42)                        |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

New Monsters to Fight:
- Cannibox (One Time) (Might drop a Mini Medal).
- Mudraker
- Sasquash
- Wisp-o'-smoke
- Pokesperson

New Monsters to Recruit:
- Mudraker

                          +~~~~~~~~~~+
                          |    B1    |
                          +~~~~~~~~~~+
New Monsters: Mudraker
              Sasquash

Go east then south to find a shining spot near a skull. Examine
it to find the [MINI MEDAL #8]. We're on a roll! Go southwest
to the end to find a chest containing a STONE AXE. Return to
where you found the Mini Medal and go southeast to find the stairs
going down to the next floor. Go down it.

                          +~~~~~~~~~~+
                          |    B2    |
                          +~~~~~~~~~~+
New Monsters: Wisp-o'-smoke
              Pokesperson

Try not to fall down any holes....yet......

Go southwest then west to the end to find a chest. This chest is
a Cannibox. It is the only Cannibox in this Cave.  The Cannibox
monster might also drop a Mini Medal if you're lucky. Make sure
you fight it.

Return to the entrance of this floor and fall down the hole west
nearby.

                          +~~~~~~~~~~+
                          |    B3    |
                          +~~~~~~~~~~+
Go east and open the chest to find an IRON CUIRASS. Go east to
the end then north to the end to find the stairway taking you
back up to B2.

                          +~~~~~~~~~~+
                          |    B2    |
                          +~~~~~~~~~~+
Go south then east to find a Knight. Speak to him to scare him. He'll
fall down the hole. Fall into it too.

                          +~~~~~~~~~~+
                          |    B3    |
                          +~~~~~~~~~~+
Go south and speak to the Knight to make sure he's alright. He is
scared if the monster living in this Cave. Go back up the stairs
north.

                          +~~~~~~~~~~+
                          |    B2    |
                          +~~~~~~~~~~+
Go southwest then east to be at the original stairs you used to get
to this floor. Don't fall down the hole this time. Go southwest then
east. Go north and down the stairs.

                          +~~~~~~~~~~+
                          |    B3    |
                          +~~~~~~~~~~+
Go into the Cave north.

You'll find the monster here near a sword. Speak to the monster to
battle it.

During the battle, the Great sabrecat will mostly access the situation
and then will desperately try to remember something. Something's wrong.
Use the Flee command.

Put Bianca's Ribbon in Hero's inventory then battle the Sabrecat again.

Use Bianca's Ribbon as an item to find out the Great sabrecat is Saber!
He's alive.

Saber will go fetch Pankraz's Sword for us. We receive PANKRAZ'S SWORD.
Saber will join our party. He's at Level 15 now.

Equip Pankraz's Sword on Hero. Equip Bianca's Ribbon on Saber. Equip
the Iron Cuirass we found earlier on Saber

Get Hero to Level 21 then backtrack and exit the Cave.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                       - Overworld -                         |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                      (Hay Outskirts)                        |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Monsters Roaming Around:                                    |
| - Healslime (EXP - 19) (GOLD - 14)                          |
| - Prestidigitator (EXP - 18) (GOLD - 20)                    |
| - Small fry (EXP - 50) (GOLD - 45)                          |
| - Hulagan (EXP - 55) (GOLD - 42)                            |
| - Ruff ruffian (EXP - 50) (GOLD - 45)                       |
| - Restless armour (EXP - 65) (GOLD - 35)                    |
| - Metal slime knight (EXP - 135) (GOLD - 31)                |
| - Growlbear (EXP - 57) (GOLD - 45)                          |
| - Pocus poppet (EXP - 50) (GOLD - 120)                      |
| - Paralakeet (EXP - 65) (GOLD - 35)                         |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

Return to Hay during the day of course.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                           - Hay -                           |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Item Checklist: Terrorcrow                                  |
|                 1500 Gold Coins                             |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

Go into the small house with the Terrorcrow owner. Speak to him
and he'll let you have the Terrorcrow. Go to the field east of
his house and agree to pull the Terrorcrow out of the ground so
you can take it. I don't know how that thing fit into the bag
but it does.

Go into the big house. Speak to Baliff Bails and he'll give you
your 1500 GOLD COINS and tells you to GET! They think we planned
all this.

Before leaving, buy Saber an Iron Helmet.

Return to Lodestar Harbour.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                     - Lodestar Harbour -                    |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
Stock up on Moonwort Bulbs and Cherub Chime.

Rest at the Inn then SAVE YOUR GAME. We're ready to head out.
Our next mission is to get the Zoom Spell and see what happened
at Zoomingale.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                       - Overworld -                         |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                   (Zoomingale Outskirts)                    |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Monsters Roaming Around:                                    |
| - Funghoul (EXP - 40) (GOLD - 35)                           |
| - Healslime (EXP - 19) (GOLD - 14)                          |
| - Prestidigitator (EXP - 18) (GOLD - 20)                    |
| - Small fry (EXP - 50) (GOLD - 45)                          |
| - Ruff ruffian (EXP - 50) (GOLD - 45)                       |
| - Restless armour (EXP - 65) (GOLD - 35)                    |
| - Metal slime knight (EXP - 135) (GOLD - 31)                |
| - Growlbear (EXP - 57) (GOLD - 45)                          |
| - Pocus poppet (EXP - 50) (GOLD - 120)                      |
| - Cross eye (EXP - 52) (GOLD - 28)                          |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

From Lodestar Harbour, travel due west until you find a town.

Get Saber to Level 16 then go into it.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                        - Zoomingale -                       |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Item Checklist: Mini Medal #9                               |
|                 Tombola Ticket                              |
|                 Seed of Magic                               |
|                 T'n'T Ticket                                |
|                 Mini Medal #10                              |
|                 Seed of Agility                             |
|                 Chimaera Wing                               |
|                 Magic Water                                 |
|                 Medicinal Herb                              |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| Weapon Shop (Day):           | Armour Shop (Night):         |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Saw Blade               1200 | Full Plate Armour       2300 |
| Sledgehammer            1800 | Tortoise Shell          2500 |
| Steel Broadsword        2000 | Iron Helmet             1100 |
| Steel Fangs             2000 | Iron Mask               3500 |
| Serpent Sword           3900 | Scale Shield             180 |
|                              | Magic Shield            3400 |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| Item Shop:                   | Inn:                         |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Medicinal Herb             8 | 15 Gold Coins to Rest        |
| Antidotal Herb            10 |                              |
| Holy Water                20 |                              |
| Chimaera Wing             25 |                              |
| Moonwort Bulb             30 |                              |
| Monster Munchies         200 |                              |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

Use the Y button to view the town's map.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| During the day:                                             |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
Speak to the young lady nearby and she'll welcome you to
Zoomingale in case you didn't make it. Kidding...>_>

Go into the Inn nearby. Speak to the rich lady and she'll be
angry because of her current situation. Speak to the young man
to find out the lady finds the room given to them small. Go up
the stairs. Break the pots to find the [MINI MEDAL #9]. Speak
to the Bard to find out the Old Man who knows the Zoom Spell can
be found in town. I bet the room next to the Bard's room was the
room the couple downstairs were given. It is quite small. Go up
the stairs to reach the Inn's roof.

Go down the stairs north to reach the Item Shop. Go through the
door leading to the pub.

Inside, break the barrels east to find a TOMBOLA TICKET. Speak
to the man here and he'll say the pub isn't open yet. Go up the
stairs. Break the barrels in the west room to find a SEED OF MAGIC.
The bartender is ready for tonight. The lady with the red dress
is asleep. Speak to the Old Woman in the next room to find out
the town isn't in danger. The smoke is coming from a house
owned by Professor Toilen Trubble. She worried he'll set the place
on fire. Go into the next room and search the drawers to find a
T'n'T TICKET. Examine the pot to find out you can't break it but
a wonderful smell is coming out from it. There's a label on it
but Hero can't read it. It's too old. Speak to the young man to
find out he is eating. Go into the next room. The church is here.
Go into the next room. Speak to the Old Man and he'll ask if you've
heard about the local brew, Zoomshine. Answer NO nad he'll say
it has been around for about a hundred years. The Zoomshine
has the power to frighten off monsters but we can't get it
from the pub anymore. The Nun assures us that when the darkness
comes, the legendary Hero will come and rescue us again. Isn't he
dead? Maybe his descendant will do something about it but we have
no solid proof that Hero (IV) is dead yet. Search the bookshelves
to find a book of Zugzwang teaching entitled 'King Korol's Catechism'.
It contains some commandments.

Go through the door south of the Priest running the Church.


Speak to the man nearby to find out the smoke coming out from
Professor Toilen Trubble's house might be poisonous or worse.
Go up the stairs nearby leading to the Church's roof. Speak to
the man to find out Harry just got married. We can't go visit
though. The Old Woman and the other man says nothing important.
Go back down the stairs then head north to the barrels. Go
down the stairs east of the barrels. The man here will ask
you if you're enjoying your journey. Break the pots to find
the [MINI MEDAL #10] and a SEED OF AGILITY. Go back up the
stairs then go east and down the stairs leading into the
Weapon and Armour Shop building. Speak to the dwarf here. He's
working on a good armour and says we should come back during
the night to check it out. Go through the door south to reach
the Weapon Shop. Buy a Serpent Sword for Hero. We didn't even
get to use Pankraz's Sword much. Sell all your old Equipments.
Buy Steel Fangs for Saber.

Backtrack to the Item Shop.

Follow the path behind the Item Shop. Speak to the Knight to
find out he's lost. Go down 2 stairs. There's a sign on the
north wall, west of the windmill. Someone is looking for an
assistant. Turn your camera to find a tunnel opposite of the sign.
Follow it to reach Professor Toilen Trubble's house. Go down
the well.

Speak to the cat and pick YES. The cat will say Professor Toilen
Trubble is a real claws for worry. His garden used to be a perfect
place to nap but now, the smoke coming out from his chimney has
ruined it. He also tells you to complete all the special
regional items. That is, the Knick-knacks we've been getting.
Exit the well.

Go into the house now. Don't forget the break the pot for a
CHIMAERA WING on the way in.

Inside, break the barrel to find a phial of MAGIC WATER.
Turn your camera to find the pots under the stairs going up.
Break them to find a MEDICINAL HERB. There's a book about
Medicinal Herbs in the Bookshelves. Speak to the Old Man.

His name is Professor Toilen Trubble. Answer NO to his question
to find out he is working on bringing back the Zoom Spell.
Agree to help him and he'll lead you upstairs. He views the map
with you. He needs some Lunar Zoombloom that can be found
growing west of Zoomingale across the ocean. We can only pick
it during the night. During the day, we won't be able to find it.
Answer NO to his next question so he won't repeat what he just
said. He'll go rest until we bring the Zoombloom.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| During the night:                                           |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
Go into the Inn and up the stairs to find the couple complaining
about their room being small. I wonder if they changed their
room or this was the room the lady was complaining was small :/

Go into the pub. Speak to the Bard to find out there's a tower
that leads to heaven. That's the Sky Tower. We used it to reach
Zenithia with both Hero (III) and Hero (IV). The viking says
Professor Toilen Trubble is always missing a single ingredient.
Speak to the Priest and he'll say the Goddess deserted them
long ago. Speak to the bartender and he'll say Hero (IV) is probably
looking for the Zenithian Equipment. Why would he be looking
for it when he has it. We didn't lose it in Dragon Quest IV.....
Go up the stairs and speak to the young man near the pot. He
denies the liquid in the pot is Zoomshine. Make sure you speak to
him. We'll get our Zoomshine later.

Go to where the Weapon Shop is to find out he rented the place to
the Armour Shop owner. Buy the Iron Mask for Hero.

That's pretty much everything to do for now. Let's go get ourself
a Zoombloom. Rest at the Inn. The little room at the northeast
corner is probably our room. :(

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                       - Overworld -                         |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|            (Journey to get the Lunar Zoombloom)             |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Monsters Roaming Around:                                    |
| - Funghoul (EXP - 40) (GOLD - 35)                           |
| - Healslime (EXP - 19) (GOLD - 14)                          |
| - Prestidigitator (EXP - 18) (GOLD - 20)                    |
| - Small fry (EXP - 50) (GOLD - 45)                          |
| - Ruff ruffian (EXP - 50) (GOLD - 45)                       |
| - Restless armour (EXP - 65) (GOLD - 35)                    |
| - Metal slime knight (EXP - 135) (GOLD - 31)                |
| - Growlbear (EXP - 57) (GOLD - 45)                          |
| - Pocus poppet (EXP - 50) (GOLD - 120)                      |
| - Cross eye (EXP - 52) (GOLD - 28)                          |
| - Magic marionette (EXP - 70) (GOLD - 30)                   |
| - Corpse corporal (EXP - 85) (GOLD - 11)                    |
| - Drooling ghoul (EXP - 69) (GOLD - 22)                     |
| - Great sabrecat (EXP - 100) (GOLD - 45)                    |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

New Monsters to Fight:
- Magic marionette
- Corpse corporal
- Drooling ghoul
- Great sabrecat

New Monsters to Recruit:
- Magic marionette

From Zoomingale, travel west to end then travel north staying
close to the shoreline to reach some stairs going up the raised
platform. Go up them then go across the bridge west. After you
have crossed the bridge, you'll start encountering the new monsters.
Anyway, go north and down the stairs.

From the stairs, to southwest to find desert area. Walk around
until night comes then go southwest from the desert area to find
a shining spot on the ground. Examine it to find a LUNAR ZOOMBLOOM.

Make your way back to Zoomingale.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                        - Zoomingale -                       |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Item Checklist: Zoom Spell                                  |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

Go into Professor Toilen Trubble's house and speak to the Old Man.

He'll wake up and take the Lunar Zoombloom so he can go try it
out. Go down the stairs and speak to him. He'll toss the Lunar
Zoombloom into the big pot and you'll experience an earthquake.
When you wake up, the Old Man will say you should go try out
the Zoom Spell. Hero learns the ZOOM SPELL. Go ahead and use it
now. Hero will zoom to Coburg and the Old Man will decide to
work on something new.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                       - Overworld -                         |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
You'll be I'm front Coburg. Go into it.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                        - Coburg -                           |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Item Checklist: Marital Organ                               |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

Go into the Castle.

Make your way to th Throne Room and speak to Wilbur to find out
the Zenithian Shield cancel be found in a town called Mostroferrato.
We an find said town south of Zoomingale. Speak to the Chancellor
to find our Rodrigo Briscoletti lives at Mostroferrato.

Go up the stairs behind the throne. Speak top the guard and he'll
let you through. Go into the room to find out Harry married Maria.
No surprise there. We all saw it coming. Anyway, we couldn't attend
the wedding but Harry saved us a souvenir. It's in the chest back
at his room. Remember? The chest that was empty? Go and open it
to find out it's still empty! Wait! There's a letter from Harry.
Nice letter. Go speak to Harry and he'll give you your souvenir,
a MARITAL ORGAN. Speak to Maria and she'll say we should invite her
to our wedding. What wedding? We still need to find the Legendary
Hero. We have only found one of the Zenithian Equipment and we
still don't have a Ship. Marriage is the last thing to think of
right now.

Go to the Castle's roof. He says there used to be a craftsman
at Gootha Castle dubbed as the King of Jewellers. He says if he
was here now, he'll be able to add jewels to the Marital Organ
like Harry wanted to.

Exit Coburg.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                       - Overworld -                         |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
Go into the following locations so they'll be added to the
Zoom List:

- Whealbrook
- Roundbeck
- Heaven's Above Abbey

Zoom back to Zoomingale and go into it.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                       - Zoomingale -                        |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Item Checklist: Zoomshine                                   |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

Go speak to Professor Toilen Trubble and answer YES to find out
the next spell he's working on might take a long time before
he cracks it. He might not be able to crack it in his lifetime
in fact. Speak to him again and answer NO. He'll give you
the rare ZOOMSHINE. He'll only give you if you spoke to the
young man in the Inn at night who was near the pot.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                       - Overworld -                         |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                   (Scuttlebutt Outskirts)                   |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Monsters Roaming Around:                                    |
| - Metal slime knight (EXP - 135) (GOLD - 31)                |
| - Growlbear (EXP - 57) (GOLD - 45)                          |
| - Magic marionette (EXP - 70) (GOLD - 30)                   |
| - Sasquash (EXP - 74) (GOLD - 42)                           |
| - Wisp-o'-smoke (EXP - 77) (GOLD - 17)                      |
| - Pokesperson (EXP - 79) (GOLD - 42)                        |
| - Great sabrecat (EXP - 100) (GOLD - 45)                    |
| - Thaumaturge (EXP - 85) (GOLD - 43)                        |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

New Monsters to Fight:
- Thaumaturge

New Monsters to Recruit:
- None

Get Hero to Level 22 so he'll learn Fullheal. Get Saber to
Level 17 so he'll learn Focus Strength.

From Zoomingale, travel due south until you find a little house.
Go into it.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                       - Scuttlebutt -                       |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Item Checklist: Tombola Ticket                              |
|                 Mini Medal #11                              |
|                 Scuttlebutt Alledger                        |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

What a weird name to call a place.

Break the pots beside the Inn to find a TOMBOLA TICKET. Speak
to the Old Man to find out Nera, Rodrigo Briscoletti daughter,
spent six whole years at the Heaven's Above Abbey. She's the
girl that the Nun told us about that came before they found
our barrel. Speak to the Abbess to find out Nera is planning on
getting married soon. That's nice....we haven't found a single
Zenithian Equipment apart from the sword. Who cares about Marriage!?
Speak to the farmer west of them to find out Mostroferrato is found
south after we've done through the tunnel there that is.

Go into the Inn and go down the well. Search the shining spot on the
ground to find the [MINI MEDAL #11].

Speak to the girl in the red dress and she'll ask you what you
think about woman. We don't care, we haven't found the Zenithian Shield.
Speak to the Old Woman and she'll think we're planning on marrying
Nera. We don't even know her! Speak to the Innkeeper directly and
he'll allow us to have a look at the purple book on the counter.
Examine the purple book to obtain a copy of the SCUTTLEBUTT ALLEDGER.
Use this book as an item to make Hero read it. There are good gossips
in it.

Exit this place after resting at the Inn.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                       - Overworld -                         |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                   (Scuttlebutt Outskirts)                   |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Monsters Roaming Around:                                    |
| - Metal slime knight (EXP - 135) (GOLD - 31)                |
| - Growlbear (EXP - 57) (GOLD - 45)                          |
| - Magic marionette (EXP - 70) (GOLD - 30)                   |
| - Sasquash (EXP - 74) (GOLD - 42)                           |
| - Wisp-o'-smoke (EXP - 77) (GOLD - 17)                      |
| - Pokesperson (EXP - 79) (GOLD - 42)                        |
| - Great sabrecat (EXP - 100) (GOLD - 45)                    |
| - Thaumaturge (EXP - 85) (GOLD - 43)                        |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

Travel south from Scuttlebutt to reach a Cave. Go into it. It's
near the mountains.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|               - Underground Mountain Tunnel -               |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Item Checklist: Mini Medal #12                              |
|                 Stone Axe                                   |
|                 Iron Cuirass                                |
|                 Pankraz's Sword                             |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Monsters Roaming Around:                                    |
| - Cross eye (EXP - 52) (GOLD - 28)                          |
| - Wisp-o'-smoke (EXP - 77) (GOLD - 17)                      |
| - Corpse corporal (EXP - 85) (GOLD - 11)                    |
| - Mudraker (EXP - 60) (GOLD - 31)                           |
| - Wormbat (EXP - 80) (GOLD - 33)                            |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

New Monsters to Fight:
- Wormbat

New Monsters to Recruit:
- None

                          +~~~~~~~~~~+
                          |    B1    |
                          +~~~~~~~~~~+
New Monsters: Wormbat

Go east, south then southeast and open the chest to find the
[MINI MEDAL #12]. Go back northwest then go southwest. Follow
the passage south, east, south to the stairs going up.

Go up them.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                       - Overworld -                         |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                 (Mostroferrato Outskirts)                   |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Monsters Roaming Around:                                    |
| - Lesionnaire (EXP - 25) (GOLD - 12)                        |
| - Drooling ghoul (EXP - 69) (GOLD - 22)                     |
| - Thaumaturge (EXP - 85) (GOLD - 43)                        |
| - Wormbat (EXP - 80) (GOLD - 33)                            |
| - Hunter mech (EXP - 140) (GOLD - 51)                       |
| - Poxtongue (EXP - 99) (GOLD - 35)                          |
| - Jiggery-pokerer (EXP - 105) (GOLD - 41)                   |
| - Monster tamer (EXP - 108) (GOLD - 53)                     |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

New Monsters to Fight:
- Hunter mech
- Poxtongue
- Jiggery-pokerer
- Monster tamer

New Monsters to Recruit:
- None

From the other side of the Underground Mountain Tunnel, travel
southwest and go across the bridge. You'll find a Town and a
Tower near each other.

Get your Healslime to Level 17, then go into the Tower first.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                       - La Guardia -                        |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
Speak to the Soldier to know more about La Guardia. Mr Briscoletti
build it. Go into the tower and make your way to the top floor.
Speak to the Soldier here to find out about a man who mastered
the secrets of evolution. Not Psaro. Grandmaster Nimzo.

Exit this place and go into the Town.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                      - Mostroferrato -                      |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Item Checklist: Iron Shield                                 |
|                 Mini Medal #13                              |
|                 Tombola Ticket                              |
|                 Seed of Wisdom                              |
|                 Chimaera Wing                               |
|                 Silver Tiara                                |
|                 Silk Apron                                  |
|                 T'n'T Ticket                                |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| Weapon Shop:                 | Armour Shop:                 |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Chain Whip              1200 | Dancer's Costume        1300 |
| Steel Broadsword        2000 | Full Plate Armour       2300 |
| Morning Star            3000 | Tortoise Shell          2500 |
| Cautery Sword           4400 | Cloak of Evasion        3000 |
| Steel Fangs             2000 | Silver Tiara             450 |
|                              | Top Hat                 2000 |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|</pre><pre id="faqspan-6">
| Item Shop:                   | Inn:                         |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Medicinal Herb             8 | 5 Gold Coins to Rest         |
| Antidotal Herb            10 |                              |
| Holy Water                20 |                              |
| Chimaera Wing             25 |                              |
| Moonwort Bulb             30 |                              |
| Leather Shield            70 |                              |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

Use the Y button to view the town's map.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| During the day:                                             |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
You get to see a young lady try to stop a dog from running
away. The Dog's name is Bingo...that's too obvious... anyway,
the Dog's name is Bingo and he likes us. Hero will tell the young
lady our name and them she'll go home with Bingo.

We finally gain control. Go into the Inn north and search the drawers
in the east room to find an IRON SHIELD. Rest at the Inn.

Go up the stairs and go through the door leading to the pub. Inside,
speak to the bunny lady and she'll ask you if you're going to the
mansion. Answer NO to find out all the young men went there. Speak
to the bartender to find out Mr Briscoletti is making a huge
announcement today. Read the sign on the wall to find out the person
who wrote it can't spell properly or is it Hero that can't read
properly.

Go into the house south of the Inn building. Speak to the Old Woman
inside to find out about her some Crispin. She then asks you if
you're married....wow...great...the game keeps sending us the
message that we'll marry soon. Speak to the Old Man and he'll
say Marriage is a very risky lottery. Search the drawers to find
the [MINI MEDAL #13]. Go upstairs and search the other drawers
to find a TOMBOLA TICKET. There's a book called 'Wholesome Matrimony'
here. It's about marriage.

Go to the Town's Water Fountain next. Speak to the young lady to
find out you're in Mostroferrato. Speak to the little boy and
he'll say he and his dad are also travellers like us. Speak to
the Viking to find out Mr Briscoletti's Mansion can be found
west. He also says the Item Shopkeeper closed up. The merchant
is the little boy's father. Answer NO to find out Mr Briscoletti
is looking for someone to marry his daughter, Nera. If we do marry
her, we'll get the Zenithian Shield. Hell no! It's too risky.

Go into the Church. The Old Woman standing outside the Church just
says Mr Briscoletti is a strict man and won't let just anyone marry
his daughter. Come to think of it, doesn't he has two daughters?
I mean, they were both the same age when we met them ten years ago.
Anyway, in the church, SAVE YOUR GAME.

Go into the Armour Shop from the north entrance. The Man inside
is the one in charge of all the house chores while his wife runs
the shop. Buy a Top Hat for your Healslime.

Go to the southwest end of town to find a villa. Go into it and
speak to the Old Woman to find out this Villa belongs to
Mr Briscoletti. Search the drawers to find a SEED OF WISDOM.

Go into the Mansion found at the northwest end of town now.

Inside, you'll find three men and a maid. Speak to the Merchant
to find out he is marrying Nera for her wealth. Speak to the
young man to find out no one knows what the condition to marry her
is. Speak to the Bard to find out he is Crispin. He wants to
marry Nera for true love. Aww... adorable. Better luck in the next
life Romeo. We're getting that Shield.  Speak to the Maid and she'll
ask you if you're here for Nera's hand in marriage. Well we aren't.
Just give us the Shield and we'll be on our way. Answer YES to
make Rodrigo Briscoletti show up. The Maid will allow us to go in.

A witch will show up!! Where's my sword....wait...it's a human....
have no fear. She thinks we're here to marry her. Her name is
Debora. She's the rude girl we met ten years ago. She can rot
for all care. Where's Nera. Where's the Shield!!!?! Rodrigo will
send Debora away and we'll all sit to discuss about the condition.

There are two unusual rings found on this continent. They are
called the Circle of Fire and the Circle of Water. It's very
simple. We get the Rings, we get the Girl, we get the Shield.
Someone will say wait! No, we don't have time for this...hey
it's the girl we met before with Bingo. Don't tell me...she's
Nera. Nera will tell us that the Circle of Fire is in a deep
cave full of fire. That's easy. A little fire can't hurt our
Hero (V). She recognizes Hero. They leave without telling
us where to find the Circle of Water. It's probably in a waterfall
somewhere. Don't you think we need a Ship or something to get it?

Anyway, after they leave, the other suitors will leave as well.
Forget them, they'll all to wall into a volcano or something.
They don't look strong. The chests are locked. Go into the room
south and search the bookshelves to find a CHIMAERA WING in
one of them. Go up the stairs.

Go into the room with Nera and search the wardrobe to find a
SILVER TIARA. Speak to Nera to find out she doesn't remember
that we met ten years ago. Nera is actually kinda nice. I
might start to agree to this marriage stuff. Go into the room
with Mr Briscoletti. Search the drawers to find a SILK APRON
and a T'n'T TICKET. Speak to Mr Briscoletti's wife to find
out they aren't looking any suitor for Debora. It will totally
unexpected if someone does. Speak to Mr Briscoletti and he'll
say the Circle of Fire is said to be in a Cave to the southeast
from here. That's easy enough. Go up the stairs. Speak to Debora
of you want to get her rude attitude.

There's a Mini-Game here.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
                       BRUISE THE OOZE
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
It's a Slime Version of the Whack-a-mole game. I'm sure you know
the rules to that.

Three coloured Slimes will randomly pop out from the eight holes
found in the bottom screen of your NDS. All you have to do is
use your Stylus to hit them quickly enough before they go back
into the hole and appear somewhere else. You must tap the Slimes
in the correct order as displayed in the top screen of your
NDS. If you hit the wrong one, you'll lose points. The more
stages you complete, the faster the game gets so it'll be harder.

Sometimes, Items will pop out of the holes. If you hit said
Items you'll win them.

If you hit every Slime that comes your way, you'll get into
the Bonus Level where you can win more prizes.

It's game over when the Rockbomb reaches Hero. That's the timer.

You can't win prizes unless you hit them when they come out
from the whole.

Normal Stage Prizes: Medicinal Herb
                     Magic Water
                     Prayer Ring

Bonus Stage Prizes:  Antidotal Herb
                     Elfin Elixir
                     Magic Water
                     Medicinal Herb
                     Paxa Punch
                     Rags
                     Rebirth Stone
                     Pointy Hat
                     Rockbomb Shard
                     Tombola Ticket
                     T'n'T Ticket
                     Yggdrasil Leaf

My High Score is 4112 at Stage 10
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Back to marriage.

The Item Shop and Weapon Shop are open again. Go buy the
Cautery Sword for Hero. Speak to the Item Shop owner directly
to find out he gave up on marrying Nera. One down, Two to go.
Go into the pub and speak to the young man which is another
one of the suitors. He has given up too. All that's left is
that weak Bard. We'll get the job done.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| During the night:                                           |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
Go into the Bar and chat with the people here. The man at the
balcony lost his wife while the Viking wants Hero to have a drink.
Hero doesn't drink so refuse it. It looks like Crispin hasn't
given up.

Speak to the Knight to find out a young lady dressed his wounds
back in the mountains. Whitaker went to live in mountains to get
treatment so maybe it might be Bianca.

Restaurant at the Inn. Stock up on lots of Medicinal Herbs. 50 at
least.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                       - Overworld -                         |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                 (Mt. Magmageddon Outskirts)                 |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Monsters Roaming Around:                                    |
| - Drooling ghoul (EXP - 69) (GOLD - 22)                     |
| - Hunter mech (EXP - 140) (GOLD - 51)                       |
| - Poxtongue (EXP - 99) (GOLD - 35)                          |
| - Jiggery-pokerer (EXP - 105) (GOLD - 41)                   |
| - Phantaseyes (EXP - 115) (GOLD - 55)                       |
| - Chimaera (EXP - 90) (GOLD - 45)                           |
| - Rockbomb (EXP - 95) (GOLD - 27)                           |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

New Monsters to Fight:
- Phantaseyes
- Chimaera
- Rockbomb

New Monsters to Recruit:
- Chimaera
- Rockbomb

From Mostroferrato, go across the three bridges south then head
due south while staying close to the shoreline west. Go south
until you step on Brown Mountains. Go east then north into
the opening leading into the mountains. Go further north to
find a Volcano.

Go into it when you're ready.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                      - Mt. Magmageddon -                    |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Item Checklist: T'n'T Ticket                                |
|                 Staff of Antimagic                          |
|                 Iron Helmet                                 |
|                 Seed of Resilience                          |
|                 1500 Gold Coins                             |
|                 Circle of Fire                              |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Monsters Roaming Around:                                    |
| - Metal slime (EXP - 1350) (GOLD - 75)                      |
| - Wormbat (EXP - 80) (GOLD - 33)                            |
| - Hunter mech (EXP - 140) (GOLD - 51)                       |
| - Chimaera (EXP - 90) (GOLD - 45)                           |
| - Rockbomb (EXP - 95) (GOLD - 27)                           |
| - Jiggery-pokerer (EXP - 105) (GOLD - 41)                   |
| - Monster tamer (EXP - 108) (GOLD - 53)                     |
| - Gamigin (EXP - 101) (GOLD - 55)                           |
| - Hotbog (EXP - 120) (GOLD - 31)                            |
| - Goodybag (EXP - 80) (GOLD - 200)                          |
| - Flamethrower (EXP - 130) (GOLD - 50)                      |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

New Monsters to Fight:
- Gamigin
- Hotbog
- Goodybag
- Flamethrower

New Monsters to Recruit:
- Goodybag
- Flamethrower

                       +~~~~~~~~~~~~~~~~+
                       | Volcano Area 1 |
                       +~~~~~~~~~~~~~~~~+
New Monsters: Gamigin
              Hotbog
              Goodybag

Go west to find Crispin. Speak to him to form a healthy rivalry.

There are two bridges south of Crispin. Go down the left one
and follow the path to reach a chest containing 450 GOLD COINS.
Return to Crispin and follow the path north leading west, south,
east to the end, then north to find the stairway leading to the
next area. Go down it.

                       +~~~~~~~~~~~~~~~~+
                       | Volcano Area 2 |
                       +~~~~~~~~~~~~~~~~+
New Monsters: Flamethrower

Go north, east, north and open the chest to find a T'n'T TICKET.
From the chest, go south, east then south to reach a slope
leading down into a flame rocks that hurt you when you step on
them.

This was why I told you to bring Medicinal Herbs. Watch your
HP as you travel on the flame rocks

From where the slope is, go southwest and up a slope to reach
a platform with a chest containing a STAFF OF ANTIMAGIC. Do not
sell this. If you use this Staff as an item during battle, you
will stop the enemy from casting spells. Go back up the slope
you used to get to the flame rocks originally.

Go west, south, east the north to reach a split. Follow the path
east then south and open the chest to find an IRON HELMET. Return
to the split and go north to find the stairs leading to the
next area. Go down them.

                       +~~~~~~~~~~~~~~~~+
                       | Volcano Area 3 |
                       +~~~~~~~~~~~~~~~~+
Go east, north, east to find a chest containing a SEED OF RESILIENCE.
Be careful of the flame rocks. From the chest, go back west then
head west. Ignore the first path north but the take the second one.
Follow the second path north to reach a chest containing 1500 GOLD COINS.
Go back and take the first path north I told you to ignore. Follow it
to reach the northeast corner of this Area with 2 stairways both
going down.

Go down the bottom one.

                       +~~~~~~~~~~~~~~~~+
                       | Volcano Area 4 |
                       +~~~~~~~~~~~~~~~~+
Step on the Healing Circle to restore your party's HP and MP.

Go back up the stairs.

                       +~~~~~~~~~~~~~~~~+
                       | Volcano Area 3 |
                       +~~~~~~~~~~~~~~~~+
Get Hero to Level 23. Make sure your Healslime and Saber are above
Level 17. My Healslime is currently at Level 18 and Saber is at
Level 19.

Use the Healing Circle again then this time, go down the top stairs.

                       +~~~~~~~~~~~~~~~~+
                       | Volcano Area 5 |
                       +~~~~~~~~~~~~~~~~+
Heal up.

Go north and examine the Circle of Fire. 3 Magman will appear from
the magma and will attack you.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| BOSS BATTLE #7            |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Name: Magman              |
|                           |
| Experience Points: 350    |
| Gold Coins: 250           |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Attacks:                  |
| ~ Normal Attack           |
| ~ Fierce Fire             |
| ~ Assessing the Situation |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Strategy:                                                   |
| Hero should attack normally. Have him cast Buff on your     |
| party and use his Fullheal spell to heal your party when you|
| are low on health.                                          |
|                                                             |
| Saber should attack normally. Don't forget to use his Focus |
| Strength to do higher damage.                               |
|                                                             |
| Healslime should support Hero with healing.                 |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

After that battle, Hero will obtain the CIRCLE OF FIRE.

Get Hero to Level 24 and Healslime and Saber above Level 18.

Cast Evac then Zoom to Mostroferrato.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                      - Mostroferrato -                      |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
Go into Crispin house and go up the stairs to find out Crispin
got injured and Nera is tending to his wounds.

Go into Mr Briscoletti's Mansion and speak to him. Hero will
give him the Circle of Fire and he'll give us one of his Ships
so we can find the Circle of Water.

We got a SHIP!!!!

Exit the Town.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                       - Overworld -                         |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|          (Ocean near Mostroferrato/Cataract Caves)          |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Monsters Swimming Around:                                   |
| - Pollywiggle (EXP - 80) (GOLD - 30)                        |
| - Morphean mollusc (EXP - 110) (GOLD - 47)                  |
| - Suckling ocker (EXP - 95) (GOLD - 37)                     |
| - Merman (EXP - 105) (GOLD - 45)                            |
| - Sea dog (EXP - 113) (GOLD - 45)                           |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                 (Stockenbarrel Outskirts)                   |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Monsters Roaming Around:                                    |
| - Lesionnaire (EXP - 25) (GOLD - 12)                        |
| - Drooling ghoul (EXP - 69) (GOLD - 22)                     |
| - Thaumaturge (EXP - 85) (GOLD - 43)                        |
| - Wormbat (EXP - 80) (GOLD - 33)                            |
| - Hunter mech (EXP - 140) (GOLD - 51)                       |
| - Poxtongue (EXP - 99) (GOLD - 35)                          |
| - Jiggery-pokerer (EXP - 105) (GOLD - 41)                   |
| - Monster tamer (EXP - 108) (GOLD - 53)                     |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

New Monsters to Fight:
- Pollywiggle
- Morphean mollusc
- Suckling ocker
- Merman
- Sea dog

New Monsters to Recruit:
- None

Get aboard your Ship.

Sail north and follow the river until you find a huge Iron Gate,
a sign and a Shrine. Forget the Shrine. Approach the Iron Gate
with your Ship to find out it is locked. Dock nearby.

Read the sign to find out we need permission from someone from
Stockenbarrel to open the gate. Stockenbarrel can be found
northeast from the sign.

Alright. Make sure you parked your Ship near the Gate.

From the sign, travel northeast to find a village. Go into it.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                      - Stockenbarrel -                      |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Item Checklist: Seed of Strength                            |
|                 Medicinal Herb                              |
|                 Mini Medal #14                              |
|                 Mini Medal #15                              |
|                 T'n'T Ticket                                |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| Weapon Shop:                 | Armour Shop:                 |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Poison Moth Knife        900 | None                         |
| Sledgehammer            1800 |                              |
| Steel Broadsword        2000 |                              |
| Serpent Sword           3900 |                              |
| Battle-axe              4000 |                              |
| Cautery Sword           4400 |                              |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| Item Shop:                   | Inn:                         |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Medicinal Herb             8 | 8 Gold Coins to Rest         |
| Antidotal Herb            10 |                              |
| Holy Water                20 |                              |
| Chimaera Wing             25 |                              |
| Moonwort Bulb             30 |                              |
| Leather Hat               65 |                              |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

Use the Y button to view the town's map.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| During the day:                                             |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
Speak to the farmer and he'll welcome you to Stockenbarrel in
case you, by any chance, missed this place which is impossible.
Go down the well. Speak to the man down here to find out about
the Scintillating Sinter. He'll give it to us if we bring him
a Desert Rose. We'll come back later to make the trade. Leave the
well. Before you leave, he'll tell you not to tell anyone else.

Go into the Item Shop found in the cave west of the well. Inside,
break the pots to find a SEED OF STRENGTH and a rare monster
called Urnexpected. This monster might drop a Mini Medal.

Go up the stairs north of the Village's well. Speak to the farmer
to find out his son wants to become a Priest. Go into the house
he is standing near to. The Priest inside will allow you to
SAVE YOUR GAME and do the other stuff.

The young man near the Inn says someone in town might be able
to help us unlock the Iron Gate. Go into the Inn. The Knight
tells you more about what the White King's Paradise tell to
the people. Go up the stairs closer to the Weapon Shopkeeper.
Speak to the woman to find out Bianca is working hard. Whitaker
is still ill. You'll find a book in the bookshelf about Herbs
and Mushrooms. Hero will begin to feel hungry. Go back down
the stairs and go up the other stairs. Search the drawers to
find a MEDICINAL HERB. Go back down the stairs. Go down
the stairs leading to the pub. Break the barrels to find the
[MINI MEDAL #14]. There's a message on the wall. The person who
wrote it went to live at the White King's Paradise. Go back up
the stairs and go through the west door south.

You'll find yourself near the Bathhouse. Speak to the people here
if you want. I'm guessing it's a Mixed Bath.

Go east from the Inn to find two graves. A girl is standing in
front of one. Search the front of the other one to find the
[MINI MEDAL #15]. Speak to the girl. She's lost in prayer and
doesn't notice Hero standing beside her.

Go go the house found at the north end of the village. Don't
go into the house, rather go under it to find a hidden area.
The farmer here is busy working. Go down the well. Open the
chest to find a T'n'T TICKET. Alright, leave this place under
the house and go into the actual house.

Go into the room with Whitey for a cutscene.

Whitey will recognize you immediately unlike the other poor
saps. Hero will tell him about Pankraz's death. Whitey's wife
is so dead. He asks you if you say Bianca on our way here.
She was the girl standing in front of the other grave. Bianca
will come in and Hero will tell her that he needs to get the
Circle of Water so he can get married. We don't have time to
waste.

Bianca and Hero talk late into the night about all that has
happened in the ten years since they last met. And then, day
breaks...

The next day, Bianca will wake Hero up and says Breakfast will
be ready in a minute. Press any button to leave the bed.
Go and speak to Whitey to find out Bianca isn't his real
daughter??? Excuse me??? We already have so many stuff to
think and worry about and now...now he's telling us that
Bianca isn't his daughter. Go and meet Bianca to trigger a
cutscene. Breakfast is done. While we eat, Bianca will tell
us that she wants to help us get the Circle of Water. We can't
refuse since she's the only one who can open that Iron Gate.
Agree by selecting YES. She tells you to tell her when we're
ready to leave. Speak to her again and select YES to have
Bianca join your party.

Well, we need to get her stuff to equip. Speak to Whitey to
say goodbye. Exit the house.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| During the night:                                           |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
Nothing new. A farmer is enjoying the Bathhouse all by himself.

Zoom to Mostroferrato.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                      - Mostroferrato -                      |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
Buy Bianca the below items:

Morning Star
Cloak of Evasion
Silver Tiara

Good? Good.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                       - Overworld -                         |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|          (Ocean near Mostroferrato/Cataract Caves)          |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Monsters Swimming Around:                                   |
| - Pollywiggle (EXP - 80) (GOLD - 30)                        |
| - Morphean mollusc (EXP - 110) (GOLD - 47)                  |
| - Suckling ocker (EXP - 95) (GOLD - 37)                     |
| - Merman (EXP - 105) (GOLD - 45)                            |
| - Sea dog (EXP - 113) (GOLD - 45)                           |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                 (Stockenbarrel Outskirts)                   |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Monsters Roaming Around:                                    |
| - Lesionnaire (EXP - 25) (GOLD - 12)                        |
| - Drooling ghoul (EXP - 69) (GOLD - 22)                     |
| - Thaumaturge (EXP - 85) (GOLD - 43)                        |
| - Wormbat (EXP - 80) (GOLD - 33)                            |
| - Hunter mech (EXP - 140) (GOLD - 51)                       |
| - Poxtongue (EXP - 99) (GOLD - 35)                          |
| - Jiggery-pokerer (EXP - 105) (GOLD - 41)                   |
| - Monster tamer (EXP - 108) (GOLD - 53)                     |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

Sail to the Iron Gate and approach it with your Ship. Bianca will
open up the Gate.

When the gate opens, sail north. Oh right...I forgot to mention
Bianca's level. She should be in Level 20. Anyway, if you sail
north from the gate, you'll be in a large lake. Sail to the
northeast part if the lake to find a river leading north. Follow
it to reach a waterfall.....I...I knew the Circle of Water would
be in Waterfall!!! :D. Sail into it.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                      - Cataract Caves -                     |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Item Checklist: Robe of Serenity                            |
|                 1200 Gold Coins                             |
|                 Circle of Water                             |
|                 Elfin Elixir                                |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Monsters Roaming Around:                                    |
| - Lesionnaire (EXP - 25) (GOLD - 12)                        |
| - Metal slime (EXP - 1350) (GOLD - 75)                      |
| - Wormbat (EXP - 80) (GOLD - 33)                            |
| - Poxtongue (EXP - 99) (GOLD - 35)                          |
| - Jiggery-pokerer (EXP - 105) (GOLD - 41)                   |
| - Phantaseyes (EXP - 115) (GOLD - 55)                       |
| - Monster tamer (EXP - 108) (GOLD - 53)                     |
| - Hotbog (EXP - 120) (GOLD - 31)                            |
| - Goodybag (EXP - 80) (GOLD - 200)                          |
| - Suckling ocker (EXP - 95) (GOLD - 37)                     |
| - Merman (EXP - 105) (GOLD - 45)                            |
| - Cureslime (EXP - 70) (GOLD - 43)                          |
| - Gastank (EXP - 115) (GOLD - 40)                           |
| - Orc (EXP - 125) (GOLD - 55)                               |
| - Pollywaggle (EXP - 99) (GOLD - 29)                        |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

New Monsters to Fight:
- Cureslime
- Gastank
- Orc
- Pollywaggle

New Monsters to Recruit:
- Cureslime

Make sure you recruit the Cureslime and place him in your wagon.

                   +~~~~~~~~~~~~~~~~~~~~~~~+
                   | Waterfall Cave Area 1 |
                   +~~~~~~~~~~~~~~~~~~~~~~~+
New Monsters: Gastank
              Cureslime (Make sure to recruit one)


When Hero parks the Ship, you'll all get off and Bianca will say
this reminds of her of how we went ghostbustin'.

Go north and through the opening to reach the next area.

                   +~~~~~~~~~~~~~~~~~~~~~~~+
                   | Waterfall Cave Area 2 |
                   +~~~~~~~~~~~~~~~~~~~~~~~+
Follow the path to reach the stairs going down to the next area.

                   +~~~~~~~~~~~~~~~~~~~~~~~+
                   | Waterfall Cave Area 3 |
                   +~~~~~~~~~~~~~~~~~~~~~~~+
There's a huge waterfall here. Follow the path to reach the stairs
going down to the next area.

                   +~~~~~~~~~~~~~~~~~~~~~~~+
                   | Waterfall Cave Area 4 |
                   +~~~~~~~~~~~~~~~~~~~~~~~+
There's a shallow water in this Area. It's pretty nice. Follow
the path to the stairs leading to the next area. :/

                   +~~~~~~~~~~~~~~~~~~~~~~~+
                   | Waterfall Cave Area 5 |
                   +~~~~~~~~~~~~~~~~~~~~~~~+
Go south under the arc and through the opening.

                   +~~~~~~~~~~~~~~~~~~~~~~~+
                   | Waterfall Cave Area 6 |
                   +~~~~~~~~~~~~~~~~~~~~~~~+
There's a waterfall. Bianca says it's beautiful. Nah...let's just
get the Ring and bounce. We still haven't found half the Zenithian
Equipment.

Go east and through the Cave.

                   +~~~~~~~~~~~~~~~~~~~~~~~+
                   | Waterfall Cave Area 7 |
                   +~~~~~~~~~~~~~~~~~~~~~~~+
There's a man here. Speak to him to find out he thinks we won't
be able to find the Circle of Water. Go north to the end from
him to reach the northeast corner of this area. Go west and
Bianca will wonder why that man is here. Go southwest to find
a stairway and a hole. :/

Jump down the hole.

                   +~~~~~~~~~~~~~~~~~~~~~~~+
                   | Waterfall Cave Area 8 |
                   +~~~~~~~~~~~~~~~~~~~~~~~+
Go through the opening south.

                   +~~~~~~~~~~~~~~~~~~~~~~~+
                   | Waterfall Cave Area 6 |
                   +~~~~~~~~~~~~~~~~~~~~~~~+
Go east and open the chest to find a ROBE OF SERENITY. Equip it
on Bianca. Go back west and into the Cave.

                   +~~~~~~~~~~~~~~~~~~~~~~~+
                   | Waterfall Cave Area 8 |
                   +~~~~~~~~~~~~~~~~~~~~~~~+
Jump down the hole.

                   +~~~~~~~~~~~~~~~~~~~~~~~+
                   | Waterfall Cave Area 9 |
                   +~~~~~~~~~~~~~~~~~~~~~~~+
Ignore the stairway and follow the path east and down the stairs
at the end.

                   +~~~~~~~~~~~~~~~~~~~~~~~~+
                   | Waterfall Cave Area 10 |
                   +~~~~~~~~~~~~~~~~~~~~~~~~+
This is where the waterfall ends. Bianca will of course, comment
on it. Follow the path until you reach the stairs leading to
the shallow water. Go down them then head north to find a chest
containing 1200 GOLD COINS. Bianca will say she thought we'd
find the Circle of Water in the chest. Go through the Cave
west for the chest.

                   +~~~~~~~~~~~~~~~~~~~~~~~~+
                   | Waterfall Cave Area 11 |
                   +~~~~~~~~~~~~~~~~~~~~~~~~+
Go north to find the Circle of Water on a rock. Examine it to
obtain the CIRCLE OF WATER. Bianca will say we did it. Now we'll
be able to marry Nera and get the Zenithian Shield. Bianca seems
a little down. We'll take care of it later I guess.

                   +~~~~~~~~~~~~~~~~~~~~~~~~+
                   | Waterfall Cave Area 10 |
                   +~~~~~~~~~~~~~~~~~~~~~~~~+
We're not done yet. Backtrack to the stairs that allowed you to
get to the shallow waters. Go up the stairs east of it and follow
the path to reach a stairway going down. Go down it.

                   +~~~~~~~~~~~~~~~~~~~~~~~~+
                   | Waterfall Cave Area 12 |
                   +~~~~~~~~~~~~~~~~~~~~~~~~+
New Monsters: Orc

Go down the stairs.

                   +~~~~~~~~~~~~~~~~~~~~~~~~+
                   | Waterfall Cave Area 13 |
                   +~~~~~~~~~~~~~~~~~~~~~~~~+
New Monsters: Pollywaggle

Go north and open the chest to find an ELFIN ELIXIR.

Get Hero to Level 25 so he'll learn Zing
Get Saber to Level 21 so he'll learn War Cry
Get Bianca to Level 21
Say goodbye to Healslime soon.

Cast Evac then Zoom to Mostroferrato.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                      - Mostroferrato -                      |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
Alright boys. It's time for the decision that will change little
stuffs in the game such as a certain person hair or something like
that.

Let's talk to the townspeople.

Speak to the Viking near the water fountain to find out
Mr Briscoletti ordered the bride's veil from a big-shot item trader.
The man next to him is jealous that we got the Circle of Water.
Speak to Bianca and she'll ask you if you really love Nera.

Go into Mr Briscoletti's Mansion. Speak to the maid and she'll
allow you to go through. Go through the door then go to the room
Mr Briscoletti and his family are in.

He'll notice that we have the Circle of Water with us. He'll
take it from us. Nera will speak and you'll now have to pick
to marry between Bianca or Nera. We have until morning to decide.
Answer YES to Mr Briscoletti to agree to what he says.

That night, while staying in the Mostroferrato inn, Hero suddenly
wakes up...

Press any button to jump out from bed. Speak to the man in the
next room and he'll tell you to choose both of them...('^_^)
The Innkeeper will say we should go out and clear our head.
The young lady will say Hero is the talk of the Town. The young
man will say something about Bianca, Nera and Debora. The Viking
says we should go and SAVE OUR GAME at the church. Go into the
Church and do so now.

Go into the Armour Shop building. The Old Woman inside wonders
who Hero will pick.

Go into Crispin's house. The Old Woman inside will say Crispin
will be crushed if we choose to marry Nera.

Go into the Villa. Bianca isn't asleep yet. Speak to her. She
will pretend that she'll be okay if you marry Nera. Hmmm....
She can't sleep so she'll watch the stars a little more.

Go into the Mansion ad go up the stairs. Nera and her mother
are asleep already. Speak to Mr Briscoletti to find out he
will arrange our wedding even if we don't marry Nera. He also
invites Harry and Maria. Go up the stairs to Debora's Room.
She's still rude as usual.

The merchant in the bar wants you to pick Nera. If we do, we'll
get the Zenithian Shield.

After thinking about it, if we look from Hero's perspective, it's
obvious that he loves Bianca. But if we don't marry Nera, we might
not get the Shield. So it's true love or saving the world.

Alright, return to the Inn. Speak to the Innkeeper and select YES
to get some sleep.

The following morning... Hero is summoned to the Briscoletti mansion.

A lady will greet Hero and will then lead him to the others.

We'll get to pick between Nera or Bianca. All of a sudden, Debora will
come over and say she wants to marry Hero...no...no one likes you.
Well I don't. Do you? Whatever.

You gain control. Speak to the Girl you want to marry and pick YES twice.
If you pick Debora then you'll have to pick YES three times.

Anyway, I'm having my Hero marry Bianca.

Whoever you choose will be in your party and you'll get to travel
together.

Debora is better physical fighter.

Nera is the better spell casters.

Bianca is the combination of both a physical fighter and a spell caster.

Well, pick whoever you want. I'm kinda gonna continue the guide with
Bianca as my wife.

The wife you choose will also affect the hair of your babies.
Bianca will make it blonde, Nera blue and Debora black. The game
will also change some dialogue. What they say when you Talk to
them will also be very different.

Anyway, after you have picked your Bride, they'll go get her
ready for the wedding. If you didn't pick Debora. She won't help
prepare your bride.

Now, Mr Briscoletti will tell us to go and fetch the Wedding Veil
from a spa town in the mountains north which is Stockenbarrel. He'll
throw the wedding for us even though we picked to marry Bianca.
By the time we come back, the preparations should have been done.
Exit the Mansion.

Speak to everyone to see their different reactions to who you picked
as a bride. The Priest was chased outside of his own Church.
Alright, exit the town.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                        - Overworld -                        |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
Get aboard your Ship and sail to Stockenbarrel.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                      - Stockenbarrel -                      |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Item Checklist: Wedding Veil                                |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

Here, go into the Items Shop. Speak to the Shopkeeper and he'll
give you the WEDDING VEIL.

Go and speak to Whitaker if you wish to.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                      - Mostroferrato -                      |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Item Checklist: Honey Buns                                  |
|                 2000 Gold Coins                             |
|                 Zenithian Shield                            |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

Go to the Villa and make sure the Wedding Veil is in Hero's
Inventory. Speak to the maid and she'll let you go in.

Speak to the lady and she'll take you to Bianca. Hero will place
the Wedding Veil on her head and then she'll say we should go
to the Church.

Speak to Bianca and she'll ask you if the make-up fits her.
Exit the Villa and the maid will lead us to the Church.
On your way, Harry and Maria will greet Hero. They did say
they were comin to our wedding.

At the Church, watch the wedding take place. When you are taking
your vows, make sure to select YES. When it's time to kiss to
bridge, just speak to Bianca.

And so Hero and Bianca are wed. The celebrations continue long
into the night. And then day breaks...

Press any button to wake up. After Bianca joins your party and
tells you that we should go speak to Mr Briscoletti before
leaving, move a bit and the bag will rather heavy. Well, we have
so many things in there. The Zenithian Sword, a Zizzwizz Pillow,
Pankraz's Sword, etc. I'm surprised it's heavy now. Anyway,
there's a pair of sticky HONEY BUNS in the bag.

Equip the Morning Star, Scale Shield and Robe of Serenity on Bianca
now. Hero is equipped with the Circle of Fire while Bianca is with
the Circle of Water. Exit the Villa.

Go into the Mansion. Speak to Mr Briscoletti to find out Harry
and Maria have already left. Mr Briscoletti will allow us to
take the items in the two chests behind him and will also give us
a Ship. It's waiting for us at Lodestar Harbour. Open the chest
to find the ZENITHIAN SHIELD and 2000 GOLD COINS. We got the
Shield...finally....

Speak to Mr Briscoletti and he'll tell you to steer a course
south from Lodestar Harbour and we should eventually come to
what's known as desert queendom of Helmunaptra. He also tells
us that if we sail east from Lodestar Harbour, we'll find his
Casino Ship, the Ventuno and the little town of Pontoon. If we
mention his name at the Casino Ship, his staff will see we're
given the best suite on the Ship. Wow. Mr Briscoletti really
is generous.

Alright, we're pretty much done here.

Exit this place.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                        - Overworld -                        |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
Remember I told you to get a Cureslime? Well, I hope you did.
Give all of Healslime Equipment to the Cureslime. Yes, we're
replacing Healslime with a Cureslime. A Cureslime is better
as it learns better Healing Spells than the Healslime.

Alright, time to do some Side-Quests.

Use the Ship near Mostroferrato to sail back to Stockenbarrel.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                      - Stockenbarrel -                      |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
Go and visit Whitaker to find out he is feeling alright now.

Zoom to Whealbrook next.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                        - Whealbrook -                       |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
Speak to Bianca as you go around the Village if you want to.

Zoom to Roundbeck next.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                        - Roundbeck -                        |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
If you are rest at the Inn, at night you'll get a lovely
scene between Hero and Bianca.

You can go and visit the run away couple at Uptaten Towers if
you want to for extra dialogue.

Zoom to Coburg next.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                         - Coburg -                          |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
Go and speak to Harry and he'll ask you how your marred life
is going.

That's everything to do here unless you want to talk to the
other people.

Zoom to Fortuna next.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                         - Fortuna -                         |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Item Checklist: Slime Curio                                 |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

Come in here during the night and go into the Old Curiosity Shop.
Speak to the dawrf and he'll say he has nothing to sell this
time but since we are his customer, he'll sell us the rare
Slime Curio for 10000 Gold Coins. As usual, he'll give a
discount and now the price will be 5000 Gold Coins. Buy it to
obtain the SLIME CURIO.

Zoom to Lodestar Harbour next.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                     - Lodestar Harbour -                    |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Item Checklist: Ship in a Bottle                            |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

Head for the dockyard.

The merchant is selling a SHIP IN A BOTTLE for 1000 Gold Coins.
Make sure you buy it. The young man nearby dropped his own
into the water by accident. You can buy more Ship in a Bottle.

Go speak to the sailor and agree that you are Hero. Speak to
the Captain next and agree you are ready to sail off. Off
we go then!!!

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                       - Overworld -                         |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|        (All the Ocean around the Center of the World)       |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Monsters Swimming Around:                                   |
| - Merman (EXP - 105) (GOLD - 45)                            |
| - Man o' war (EXP - 77) (GOLD - 22)                         |
| - Cross bones (EXP - 200) (GOLD - 100)                      |
| - Thaumatosaurus (EXP - 210) (GOLD - 59)                    |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

New Monsters to Fight:
- Man o' war
- Cross bones
- Thaumatosaurus

New Monsters to Recruit:
- Man o' war

We're not done with the Side-Quests yet.

From where your Ship is parked which is next to Lodestar Harbour,
sail east to find a Huge Tent and a Ship on a Small Island
north of the Large Continent in the Middle of the Overworld when
looking at your map. It's a little Island.

Dock anywhere on the island then go into the Huge Tent.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                         - Pontoon -                         |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
This is the town Mr Briscoletti told us to stop by. The Ship you
saw outside that you couldn't get into can be accessed from this
town. It's the Ventuno Casino Ship.

They don't sell item in this town.

Read the sign at the entrance of the Village to confirm if you're
in the right place, Pontoon.

Speak to the Viking and he'll say we should give him 5000 Gold Coins
for him to tell us the secrets to win the Poker Mini Game. It doesn't
matter if you pick YES or NO. There's no secret to winning poker. He
also won't take your money. The other people here say nothing important.

There are two Bunny Girls behind a counter here. The left one allows
you to exchange Gold Coins for Casino Tokens. The right one allows you
to exchange Casino Tokens for prizes. The prizes are the same as the
Casino at Fortuna.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Elfin Elixir               300 |
| Yggdrasil Leaf            1000 |
| Kamikaze Bracer           5000 |
| Falcon Knife Earrings    10000 |
| Metal King Sword         50000 |
| Gringham Whip           250000 |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

Get the Falcon Knife Earrings for your Cureslime. Stock up on
Elfin Elixir and YggdrasilLeaf is you need them. Just make sure
you have above 5 of both of them.

The man behind the counter runs the Slurpodrome Slime Races.

Nothing else to do here. Go to the west side of the Village and
take the stairs leading to the port. There's a Canoe. Go into it
to reach Ventuno Casino Ship.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                   - Ventuno Casino Ship -                   |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Item Checklist: T'n'T Ticket x4                             |
|                 Mini Medal #16                              |
|                 Tombola Ticket                              |
|                 Mini Medal #17                              |
|                 30 Gold Coins                               |
|                 Dancer's Costume                            |
|                 1 Casino Token                              |
|                 Lacy Bustier (T'n'T Board)                  |
|                 Prayer Ring (T'n'T Board)                   |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
                      Ventuno Casino Ship
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Before we dive into the Mini-Games, let's get the available
items.

We're on the Ship's deck. Break all the barrels you can find to
find a T'n'T TICKET, the [MINI MEDAL #16] and another T'n'T TICKET.

Go to the south part of the Ship's deck. You'll find the Church
Area up some stairs. The young lady says this Ship is also called
Fortuno.

Let's start by going through the door leading to under the Church.
It's south of the Bartender man. Turn your Camera to find it. Here,
search the drawers to find a T'n'T TICKET and a TOMBOLA TICKET.
The books in the bookshelf are lined up neatly. The Sailor on
the bed is talking a nap. If you go up the stairway you'll find
the Captain and other Sailors but no items so go down the stairway
instead.

Here, break the barrels to find the [MINI MEDAL #17]. Go down
the stairway here. Go down the next stairway. You'll be at the
Ship's hold. Break the Barrels to find 30 GOLD COINS. Alright,
return to turn Ship's deck.

Go to the north part of the Ship's deck to find 2 doors. Go through
the lower one.

You'll find some passengers here. Go into the room with the Old
Woman and search the wardrobe to find a DANCER'S COSTUME. Return
to the Ship's deck and go through the upper door.

Here, speak to the bartender man and he'll allow you to rest for free
since we know Mr Briscoletti. Search the drawers in the bottom-right
room to find a T'n'T TICKET. If you go through the door north you'll
get to a balcony. Return to the Ship's deck.

The remaining thing is to go down the stairs in the middle of the
Ship's deck. Go down either of them.

You'll find the Mini Games here. Before we attend to them, go to the
southeast corner of this area and search the shining spot on the
floor to find 1 CASINO TOKEN.

We have the Slot Machines here and a new Mini Game called the
Poker Table.

~~~~~~~~~~~~~~~~
Poker Table
~~~~~~~~~~~~~~~~
I never really understood Dragon Quest IV poker so I don't think I'll
do a good job here either.

So, first, you place a bet then you start with 5 Cards. The game
will then tell you to select the ones you want to Hold or Discard.
The Hold and Discard can be found below the Cards. When you have
chosen, select Deal and the game will replace the card you chose
to discard with another Card. If you get lucky and get the winning
set, you get some Tokens. If you don't, you lose your Tokens. As
seen in the upper screen of your DS, you get to see how many tokens
you get depending on which Card you got:

A Royal Slime Flush..........500
A Royal Straight Flush.......100
Five of a Kind................50
A Straight Flush..............20
Four of a Kind................10
Full House.....................5
A Flush........................4
A Straight.....................2
Three of a Kind................1
Two Pairs......................1

If you win, the game will ask you to play double or nothing. That's
it.

Poker isn't my calling. I prefer the Monster Arena. I always lose
at Poker.</pre><pre id="faqspan-7">
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Next, go down the stairs in the Casino Area.

You'll find your next T'n'T Board.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
 T'N'T BOARD...........................#2
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
We are about to play our Second T'n'T Board game. Here is the
information about it:

        .-----------------------------------------------------.
       | Abbreviations                                         |
       |'-----------------------------------------------------'|
       | STA - Start                                           |
       | RST - Restart                                         |
       | FIN - Finish                                          |
       | GRS - Grass                                           |
       | FOR - Forest                                          |
       | MT. - Mountain                                        |
       | SLM - Slime                                           |
       | MSL - Metal Slime                                     |
       | SHP - Shop                                            |
       | INN - Inn                                             |
       | TD  - Trap Door                                       |
       | WS  - Warp Square                                     |
       | CAV - Cave                                            |
       | MAZ - Maze                                            |
       | GTE - Gate                                            |
       | 1/2 - 1/2 MP                                          |
       | ZAP - Zap                                             |
       | R? - Multi-Colour Dice                                |
       | !   - ! Symbol                                        |
       | ?   - ? Symbol                                        |
       | DS  - Direction Sign                                  |
       | HC - Healing Circle                                   |
       '-------------------------------------------------------'

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
                              T'N'T BOARD MAP #2
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
--------------
 Board #1
--------------

   .---.---.---.---.
   |STA|DS |FOR|G1 |
   '---:---:---:---:---.
        |R1 |   |MT.|SLM|
.---.   |---|   '---:---|
|S1 |   |A1 |       |GRS|
|---|   |---|       |---|
|RST|   |G3 |       |G2 |
|---:---:---:---.---:---|
|TD |R2 |ZAP|GRS|D1 |FOR|
'---'---'---'---'---'---'

 .-----------------------------------------------------.
| S1 - Stairs leading to S1 on Board #2                 |
|-------------------------------------------------------|
| A1 - Arrow -3                                         |
|-------------------------------------------------------|
| R1 - Dice Roll +1                                     |
| R2 - Dice Roll -3                                     |
|-------------------------------------------------------|
| G1 - Gold +100                                        |
| G2 - Gold -100                                        |
| G3 - Gold +200                                        |
|-------------------------------------------------------|
| D1 - Dresser contains T'n'T TICKET                    |
 '-----------------------------------------------------'

--------------
 Board #2
--------------

    .---.---.---.---.---.
    |FOR|P1 |G1 |MT.|SLM|
    |---:---'---'---:---|
    |INN|           |WS |
.---:---|           |---|
|S1 |DS |           |R? |
'---:---|           |---|
    |T1 |           |HC |
    |---.---.---.---.---|
    |WS |R1 |FOR|1/2|A1 |
    '---'---'---'---'---'

.-----------------------------------------------------.
| A1 - Arrow -3                                         |
|-------------------------------------------------------|
| R1 - Dice Roll +2                                     |
|-------------------------------------------------------|
| G1 - Gold +100                                        |
|-------------------------------------------------------|
| T1 - Treasure Chest contains SEED OF LIFE             |
|-------------------------------------------------------|
| P1 - Pot contains T'n'T TICKET                        |
 '-----------------------------------------------------'

--------------
 Board #3
--------------

.---.---.---.---.---.---.
|MT.|RST|R1 |FOR|A1 |GRS|
|---:---'---'---'---:---|
|T1 |               | ? |
|---|               |---|
|A2 |               |SHP|
|---|               |---|
|TD |               |WS |
|---:---.---.---.   '---'
|SLM|G1 |R? |FIN|
'---'---'---'---'

.-----------------------------------------------------.
| A1 - Arrow -3                                         |
| A2 - Arrow -2                                         |
|-------------------------------------------------------|
| R1 - Dice Roll +1                                     |
|-------------------------------------------------------|
| G1 - Gold -100                                        |
|-------------------------------------------------------|
| T1 - Treasure Chest contains MAGIC SHIELD             |
 '-----------------------------------------------------'

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
      .-------------------------.          .-------------------------.
      | SHOP                    |          | FINISH REWARDS          |
      |-------------------------|          |-------------------------|
      | Medicinal Herb -    8G  |          | Lacy Bustier            |
      | Antidotal Herb -   10G  |          | Prayer Ring             |
      | Magic Water    -  120G  |          '-------------------------'
      | Paxa Punch     -  600G  |
      | Top Hat        - 2000G  |
      '-------------------------'

Number of Floors = 2
Number of Dice Rolls = 18
Mini Medal = None
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
Tips:
This is an easy T'n'T Board. It's pretty straightforward. You start off on
Board #1. Your goal is to get to the stairs leading to Board #2. When you
get on Board #2, your next goal is to step on of the Warp Squares to get
to Board #3. On Board #3, head for the Finish.

The Shop sells nothing important.

Make sure to beat this Board.

At the Finish, open the chests to find a LACY BUSTIER and a PRAYER RING.
Jump down the hole to land in the Ship's hold.

Congratulations!
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

There's nothing else to do.

Equip the Lacy Bustier on Bianca. The Prayer Ring recovers small amount of your
MP but it can break. The Elfin Elixir is preferable.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                       - Overworld -                         |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|        (All the Ocean around the Center of the World)       |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Monsters Swimming Around:                                   |
| - Merman (EXP - 105) (GOLD - 45)                            |
| - Man o' war (EXP - 77) (GOLD - 22)                         |
| - Cross bones (EXP - 200) (GOLD - 100)                      |
| - Thaumatosaurus (EXP - 210) (GOLD - 59)                    |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

We still have other Side-Quests to complete.

There's a huge continent found at the middle of the World. I told
you about it previously. It's directly south of Pontoon little
continent. We'll just go ahead and call that Continent the
Central Continent.

Sail to the South part of the Central Continent to find some
smaller islands near the Central Continent. There's a rather
large building on one of the said islands. Dock nearby.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                       - Overworld -                         |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                (Knick-knackatory Outskirts)                 |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Monsters Swimming Around:                                   |
| - Liquid metal slime (EXP - 10050) (GOLD - 10)              |
| - Hoodlum (EXP - 195) (GOLD - 54)                           |
| - Jowler (EXP - 183) (GOLD - 37)                            |
| - Tortoceratops (EXP - 225) (GOLD - 45)                     |
| - Drag-goon (EXP - 245) (GOLD - 63)                         |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

New Monsters to Fight:
- Liquid metal slime
- Hoodlum
- Jowler
- Tortoceratops
- Drag-goon

New Monsters to Recruit:
- Hoodlum
- Liquid metal slime

Just like the Metal slime, the Liquid metal slime gives huge
amount of Experience Points. They are also recruitable but they
are of course hard to recruit so just like Metal slimes, you
can recruit these guys later.

Go into the large building.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                    - Knick-knackatory -                     |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
The...what is that. Is that a dwarf? It's a Pip actually.

Anyway, speak to the Pip to find out Old Man Nick Knack is a
tough nut. He is really prickly.

Speak to the Ghost to find out his name is Old Man Nick Knack.
He had a dream of gathering famous goods from around the
world to display here in the Knick-knackatory. That's why he built
this place. He has been waiting here for someone to come and help
him gather the famokus goods. No one showed up in his entire lifetime.
He checks to see how many Knick-knacks you've gathered. We've
collected quite a lot of you've been following this Walkthrough.
He won't let us in though just yet. He wants the dream souvenir.
We don't have that yet but we can find it at King Dominicus's
Dominion. Let's head over there now.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                       - Overworld -                         |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|        (All the Ocean around the Center of the World)       |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Monsters Swimming Around:                                   |
| - Merman (EXP - 105) (GOLD - 45)                            |
| - Man o' war (EXP - 77) (GOLD - 22)                         |
| - Cross bones (EXP - 200) (GOLD - 100)                      |
| - Thaumatosaurus (EXP - 210) (GOLD - 59)                    |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

From the Knick-knackatory, sail southeast to the eastern part
of the southern continent of the World Map. Dock on the Island
east of the Desert Area. The Continent I want you to dock at is
in-between the southern continent of the World Map and the
southeast end continent of the World Map. Okay?

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                       - Overworld -                         |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|              (Dominicus's Dominion Outskirts)               |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Monsters Swimming Around:                                   |
| - Slime (EXP - 1) (GOLD - 1)                                |
| - Bubble slime (EXP - 6) (GOLD - 7)                         |
| - Metal slime (EXP - 1350) (GOLD - 75)                      |
| - Cureslime (EXP - 70) (GOLD - 43)                          |
| - King slime (EXP - 200) (GOLD - 115)                       |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

New Monsters to Fight:
- King slime

New Monsters to Recruit:
- King slime

There's a single Castle found at the center of this Continent.
Go into it.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                   - Dominicus's Dominion -                  |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Item Checklist: Iron Mask                                   |
|                 Maxi Medal                                  |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| During the day:                                             |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
Looks exactly like Minikin's Dominion. What? What's a Minikin's
Dominion? It's the place we exchanged our Mini Medals for
prizes in Dragon Quest IV.

Go behind the building and open the chest to find an IRON MASK.
Speak to the Old Man to find out he's asleep. The Pink Slime
is training.

Go into the building.

There's an Inn and a Bank here. Speak to King Dominicus. Answer
YES to his question to find out he gave the dream souvenir to
the lady at the Inn. Go and speak to the lady running the Inn
directly and she'll say she gave it to the chap at the bank.
Speak to the man near the counter of the bank to find out
he dumped it outside. Go outside.

Go to where the Pink Slime is to find out he's under a huge
Medal. Examine the Medal to find out the Slime is in trouble.
Agree to help it to obtain the MAXI MEDAL.

Speak to King Dominicus twice so he'll allow you to exchange your
Mini Medals for prizes:

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Powjamas                    12 |
| Glombolero                  17 |
| Miracle Sword               23 |
| Sacred Armour               28 |
| Falcon Blade                35 |
| Metal King Shield           50 |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

We've gathered 17 in total if you've been following this
Walkthrough.

Exchange your Mini Medals for the POWJAMAS and equip it on
Hero.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| During the night:                                           |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
The Old Man that was sleeping during the day lit up Slime Lanterns.

Alright! We're done here for now. Zoom back to the Knick-knackatory.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                    - Knick-knackatory -                     |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Item Checklist: T'n'T Ticket x2                             |
|                 Mini Medal #18                              |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| During the day:                                             |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
Speak to Old Man Nick Knack and answer YES to his question. He'll
notice the Maxi Medal. He allows us to enter the Knick-knackatory.
He also makes us the owner of the place. Go inside now.

Speak to Old Man Nick Knack to receive the CHAMOIS. We can use
it to Polish our Knick-knacks. He says we can only do that during
the night though. The man behind the counter runs the Inn.

Go through the door west of the Innkeeper.

You'll be in Old Man Nick Knack's room. The Chest can't be open.
The Bookshelf contains Old Man Nick Knack's Diary. He seems
to be happy that we brought him the Maxi Medal. We'll complete
his exhibit!!!

Go through the door east of the Sign stating that this place now
belongs to us.

Here, you'll see two stairs going down. Go down the bottom one.
Break the barrels to find T'n'T TICKET, the [MINI MEDAL #18] and
another T'n'T TICKET. Go back up the stairs and go down the top
stairway.

Here, you'll find an Elf and a Nun. The Nun runs the Church. Speak
to the Elf to find out she is Annette or as people call her,
Exotic Annette. She runs the Exotica Net Expo. In the Exotica Net
Expo, you exhibit and exchange exemplary Knick-knacks with
other excentric explorers. She'll explain it further. We can
exchange them with other real players. I won't explain further.
You can make your own Knick-knack and exchange it with friends.
Done. It has nothing to do with the game main story. If you go
through the north door, you can view your made Knick-knacks.
They will be displayed on the stands. Return to the entrance of
the Knick-knackatory.

Go up the west/east stairs. You'll reach a place with 2 stairs
going up and a merchant you stumbled across this place while he
was travelling.

There's nothing more in the building. The other areas will be
where the visitors later on will be staying or walking around.

Return during the night.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| During the night:                                           |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
Alright, exhibit the below Knick-knacks:

- Toff's Tea Set
- Zizzwizz Pillow
- Blooming Branch
- Marital Organ
- Crude Image
- Slime Curio
- Terrorcrow
- Ship in a Bottle
- Zoomshine
- Maxi Medal
- Scuttlebutt Alledger
- Honey Buns

Stand in front of the Toff's Tea Set and use the Chamois as an
item to polish it to make it shine. It's good as new now. You
also added value to it.

Rest at the Inn.
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

The place will be filled with visitors and there will be a woman
behind the counter near the Innkeeper.

Speak to Old Man Nick Knack to find out he was the one that hired
the woman. He aslo says there's a man found upstairs. He doesn't
want to leave.

Speak to the woman behind the counter to find out her name is
Sue Veneer. After she introduces herself, speak to her again
and agree to see Old Man Nick Knack's notes. It shows you
the Knick-knacks that you've discovered.

The man found at the 3rd floor inside the room with the single
stand will comment on the Knick-knacks you place on the stand.

Zoom to Dominicus's Dominion now.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                   - Dominicus's Dominion -                  |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Item Checklist: Chocolate Medalliyum                        |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

Speak to the Innkeeper directly and buy the CHOCOLATE MEDALLIYUM
for 480 Gold Coins. Jus like the Ship in a Bottle, you can buy
more than one.

Return to the Knick-knackatory and place the Chocolate Medalliyum
on a stand.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                       - Overworld -                         |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|              (Dominicus's Dominion Outskirts)               |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Monsters Swimming Around:                                   |
| - Slime (EXP - 1) (GOLD - 1)                                |
| - Bubble slime (EXP - 6) (GOLD - 7)                         |
| - Metal slime (EXP - 1350) (GOLD - 75)                      |
| - Cureslime (EXP - 70) (GOLD - 43)                          |
| - King slime (EXP - 200) (GOLD - 115)                       |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

This is a good place to train especially if you manage to kill
some Metal Slimes. Either way, better we get back to the main
story, get your party level to:

Hero (27)
Bianca (25)
Cureslime - Above Level 10
Saber - Above Level 22

Zoom to Knick-knackatory.

From where your ship is parked (west of the Island), sail directly
south and dock on the continent with a large desert area.

In case you're having trouble finding the Desert Continent,
it's the Continent west of King Dominicus's Dominion.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                       - Overworld -                         |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                   (Helmunaptra Outskirts)                   |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Monsters Swimming Around:                                   |
| - Slime (EXP - 1) (GOLD - 1)                                |
| - Hotbog (EXP - 120) (GOLD - 31)                            |
| - Flamethrower (EXP - 130) (GOLD - 50)                      |
| - Cureslime (EXP - 70) (GOLD - 43)                          |
| - King slime (EXP - 200) (GOLD - 115)                       |
| - Orc (EXP - 125) (GOLD - 55)                               |
| - Lazy eye (EXP - 95) (GOLD - 33)                           |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

New Monsters to Fight:
- Lazy eye

New Monsters to Recruit:
- None

You'll be on a continent filled with desert. There's only two
locations on this continent. A Desert Tent and Helmunaptra.
The Desert Tent can be found at the east side of the continent
which is the closest to where you are if you came from Knick-knackatory
which is north.

Go into the Desert Tent.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                        - Desert Tent -                      |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Item Checklist: Boxer Shorts                                |
|                 Mini Medal #19                              |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

Go into the well to find a man who tells you the location of
the Knick-knackatory. Go into the Tent.

Speak to the Old Man here and he'll tell you the location of
Helmunaptra and King Dominicus's Dominion. Break the pots to
find the [MINI MEDAL #19] and a pair of BOXER SHORTS.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                       - Overworld -                         |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                   (Helmunaptra Outskirts)                   |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Monsters Swimming Around:                                   |
| - Slime (EXP - 1) (GOLD - 1)                                |
| - Hotbog (EXP - 120) (GOLD - 31)                            |
| - Flamethrower (EXP - 130) (GOLD - 50)                      |
| - Cureslime (EXP - 70) (GOLD - 43)                          |
| - King slime (EXP - 200) (GOLD - 115)                       |
| - Orc (EXP - 125) (GOLD - 55)                               |
| - Lazy eye (EXP - 95) (GOLD - 33)                           |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

Travel west from the Desert Tent to find a Castle. Go into it.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                       - Helmunaptra -                       |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Item Checklist: Chimaera Wing                               |
|                 Desert Rose x2                              |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| Weapon Shop:                 | Armour Shop:                 |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Somatic Staff           2500 | Iron Cuirass            1000 |
| Morning Star            3000 | Cloak of Evasion        3000 |
| Battle-axe              4000 | Silver Mail             4800 |
| Cautery Sword           4400 | Lacy Bustier            5500 |
| Saw Blade               1200 | Magic Shield            3800 |
| Steel Fangs             2000 | Top Hat                 2000 |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| Item Shop:                   | Inn:                         |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Holy Water                20 | 20 Gold Coins to Rest        |
| Moonwort Bulb             30 |                              |
| Rockbomb Shard           450 |                              |
| Cherub Chime             500 |                              |
| Paxa Punch               600 |                              |
| Floral Parasol          1000 |                              |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

Use the Y button to view the town's map.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| During the day:                                             |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
From the entrance of this place, go west to find the Weapon and
Armour Shop building. Go into it through the left door. Speak
to the man here and he'll ask you if you've heard about the
Desert Rose. We only know it's found around here so answer NO
to find out it is a rock shaped like a rose. Most of the time
they are buried under piles of sands, but there are sandstorms
in this area every night that shifts the sand about. If we
rest at the Inn and go outside, we'll definitely find one
lying around. Exit this side of the building and come back in
using the right door to access the Weapon Shop area. Go down
the stairs. Speak to the little boy here and he'll say his
sister had a fight with his dad and she then left. Break the pot
to find a CHIMAERA WING. Buy the Somatic Staff for Bianca. It
reduces the user's MP when used to attack so be careful. There's
nothing new to buy at the Armour Shop.

Go into the Inn found east of the Weapon and Armour Shop building.

Inside, go down the stairs. Speak to the wandering minstrel to
find out the people in the Castle know more about the Hero (IV).
Alright. Rest at the Inn. The next day, exit the town and go
directly south to find some rocks on the ground. Examine it to
find a DESERT ROSE. Rest at the Inn again and come back to find
another DESERT ROSE. We need two of them. Remember that we need
to exchange one for another item at Stockenbarrel.

Go north of the Inn to find the Church. The Nun inside the Church
tells you one if the folk tales about Hero (IV). Go north of the
Inn to find an Oasis. Go west of the Oasis to find a merchant
on the ground. Speak to him to find out he needs water. Push
him east to the Oasis and he'll get up and drink the water.
He's a Travelling Merchant. He runs the Item Shop.

Return to the entrance of the Village. Go north and up the stairs
to reach the Entrance of the Castle. If you go west, you'll find
a Blue Door that is locked. If you go east, you'll find a stairway
leading down to the Church.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| During the night:                                           |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
The lady in Red Dress at the Oasis says the people here have been
waiting for the Legendary Hero to show up. Go into Weapon Shop
and go down the stairs. Speak to the Shopkeeper to find out
his daughter, Cleo, can be found at Lodestar Harbour. Oh right!
I remember her. She's one of the dancers that performs in the
pub. The Nun at the Church's roof caught a cold after warning
us not to catch one.

Before going into the Castle, we'll do some Side-Quests. Zoom
to Mostroferrato and sail to Stockenbarrel.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                      - Stockenbarrel -                      |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Item Checklist: Scintillating Sinter                        |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

Go down the well, speak to the merchant and agree to exchange
one of your Desert Rose for some SCINTILLATING SINTER.

Zoom to Knick-knackatory.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                     - Knick-knackatory -                    |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
Display your other Desert Rose and the Scintillating Sinter.

Go into Old Man Nick Knack's room and read his diary. The words
changed. We're making progress.

If you rest at the Inn, the next day, you'll notice there's a
guard and more visitors. Old Man Nick Knack hired the guard.

Read the diary again to see the words have changed. If you speak
to Old Man Nick Knack during the night, he'll give you a share
of the profit he made from the visitors.

Zoom back to Helmunaptra.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                       - Helmunaptra -                       |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
Go into the Castle.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                    - Helmunaptra Castle -                   |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Item Checklist: T'n'T Ticket                                |
|                 Seed of Magic                               |
|                 Seed of Resilience                          |
|                 Mini Medal #20                              |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

Speak to the two guards north. One of them welcomes you to the
Castle while the other tells you about their Queen, Cleohatra.

Go into the southeast room with the bookshelves. The Scholar
here says he is studying Hero (IV). He has confirmed that Hero (IV)
has Zenithian Blood but he hasn't been able to find out more about
Hero's descendants or if he even had one. You can find the
'Monster Book of Jokes' in one of the bookshelves. There's also
a book called 'Surviving in the Sands'. There's one last book
called 'An Encyclopedia about Eccentrics'. It allows you to know
the location of the Knick-knackatory and King Dominicus's Dominion.
We've already been to both places.

Go into the southwest room. The Soldier is practicing. Speak to
the young man to find out the Zenithian Helm is I'm being guarded
by the folks here. Well, we know it's here. Theonly problem now
is where it is and how we'll get it.

Go into the northwest room and search the drawers to find a
T'n'T TICKET. Go into the northeast room. Break the barrels
to find a SEED OF MAGIC. Break the pots to find an Urnexpected
and a SEED OF RESILIENCE. The Urnexpected might drop a Mini Medal
as I said when we encountered our first one.

Speak to the Old Lady to find out one of their ancestors travelled
with Hero (IV)? I wonder if their ancestor was one of the Chosens.
He probably was and who is crazy enough to build a Castle? Probably
Torneko. The young lady says when the world is in danger, a Hero
will appear. We can't find Hero (IV) or his descendants so maybe
the world isn't that bad yet according to what Bianca says.

Go up the stairs near the guards.

Speak to the girls here wearing a Red Dress. One of them says
Queen Cleohatra can be found below in the Garden of Tranquility.
The other one says Queen Cleohatra awaits the arrival of the
'Great One'.

Return to the first floor of the Castle and go down the stairs
north of the stairs going up.

Here you'll be in the Garden of Tranquility. Speak to the Soldier
to find out more about Queen Cleohatra. The girl in the Red Dress
says the Desert Roses are found in places that were once filled with
water, so Helmunaptra must have been rich and fertile in the past.
The Old Woman says Bianca is beautiful. Go down the well and search
the shining spot on the ground to find the [MINI MEDAL #20].

Alright, speak to Queen Cleohatra. She asks you if we're here to
visit the grave of Hero (IV)??? They have the grave here? Answer
YES. She'll lead us to the grave which is found in the building
that has a blue door which we couldn't unlock.

At the grave, she'll tell you the truth. This isn't actually
Hero (IV) grave. They couldn't find Hero (IV) after he saved
the world. The Zenithian Helm is here though. It was passed
down through generations of the Helmunaptrans. She tells Hero
to try on the Zenithian Helm. Examine the Zenithian Helm to
it on. Hero can't equip. Queen Cleohatra will leave a bit
disappointed saying you should follow her back. Follow her
back to the Garden of Tranquility.

Speak to her and agree to tell her why we are in search of the
Legendary Hero. She knows about Pankraz and tells us that we
come from the kingdom of Gotta, far across the ocean toward the
eastern sky. She says we should return to Gotha.

That's all. Exit to the Overworld.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                       - Overworld -                         |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
Zoom to Dominicus's Dominion and get aboard your Ship north.
Sail east to be at the southern tip of the Southeastern Continent
of the World Map. Dock there.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                       - Overworld -                         |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                (Knot Welcome Inne Outskirts)                |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Monsters Swimming Around:                                   |
| - Lazy eye (EXP - 95) (GOLD - 33)                           |
| - Wizened wizard (EXP - 123) (GOLD - 50)                    |
| - Drag-goof (EXP - 127) (GOLD - 45)                         |
| - Eyevory tusk-tusk (EXP - 145) (GOLD - 40)                 |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

New Monsters to Fight:
- Wizened wizard
- Drag-goof
- Eyevory tusk-tusk

New Monsters to Recruit:
- Drag-goof

From the southern tip of the continent, travel northeast then
north to find a small house and a Cave near Poisonous Swamps
a little further north.

Go into the little house.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                     - Knot Welcome Inne -                   |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Item Checklist: T'n'T Ticket                                |
|                 Forget-me-Knot Flag                         |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

There's an Inn here. Go down the well west. The Slime says
Granny Knot's son has talking up sewing but it isn't really
going well. Leave the well and go up the stairs. The Bunny Girl
welcomes you to the Inn. They have a offer-type of thing going
on presently. Go behind the tree to find two barrels well hidden
under the tree's leaf. Break them to find a T'n'T TICKET. Speak
to the Old Woman to find out she is Granny Knot. Go into the
Inn.

The Minstrel inside will tell you that we need to go through
a mountain pass to reach Gotha north. Rest at the Inn. Speak
to the Innkeeper directly and he'll say if we stayed here as
a group of four, he'll give us the Forget-me-Knot Flag. If
you're following my Walkthrough then your party should consist
of four members. Hero, your Wife, Cureslime and Saber.

Get your FORGET-ME-KNOT FLAG.

The Travelling Number in the Church warns us about Gotha.

I hope you have been SAVING YOUR GAME. Don't wait for me remind
you.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                       - Overworld -                         |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                (Knot Welcome Inne Outskirts)                |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Monsters Swimming Around:                                   |
| - Lazy eye (EXP - 95) (GOLD - 33)                           |
| - Wizened wizard (EXP - 123) (GOLD - 50)                    |
| - Drag-goof (EXP - 127) (GOLD - 45)                         |
| - Eyevory tusk-tusk (EXP - 145) (GOLD - 40)                 |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

Go north from the Knot Welcome Inne and go into the Cave near
the Poisonous Swamps. Cast Safe Passage so you can enter the
Cave safely. Bianca learns it at Level 17 while Debora
and Nera learn it at Level 15.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                      - Mt. Batten Pass -                    |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Item Checklist: 550 Gold Coins                              |
|                 Prayer Ring                                 |
|                 Mini Medal #21                              |
|                 Mini Medal #22                              |
|                 Mini Medal #23                              |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Monsters Roaming Around:                                    |
| - Urnexpected (EXP -71) (GOLD - 79)                         |
| - Hunter mech (EXP - 140) (GOLD - 51)                       |
| - Orc (EXP - 125) (GOLD - 55)                               |
| - Wizened wizard (EXP - 123) (GOLD - 50)                    |
| - Drag-goof (EXP - 127) (GOLD - 45)                         |
| - Deadcurion (EXP - 106) (GOLD - 25)                        |
| - Wight prince (EXP - 158) (GOLD - 45)                      |
| - Lindworm (EXP - 98) (GOLD - 42)                           |
| - Quack up (EXP - 135) (GOLD - 57)                          |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

New Monsters to Fight:
- Deadcurion
- Wight prince
- Lindworm
- Quack up

New Monsters to Recruit:
- None
                    +~~~~~~~~~~~~~~~~~~~~~~+
                    | Mountain Pass Area 1 |
                    +~~~~~~~~~~~~~~~~~~~~~~+
New Monsters: Lindworm
              Quack up

Go north and speak to the Old Man. He warns us about this pass
and gives us a piece of advise.

Go up 2 slopes then down 1. Go across the bridge east then go
across the next bridge east. Go down 1 slope then go across
the bridge north. Go up the 2 slopes north and open the chest to
find 550 GOLD COINS. Go back down the 2 slopes. Go up the slope
west then go west and up the slope midway. Go up the slope west
then go up the slopes north to reach a Chest containing a
PRAYER RING. Go down the stairs found east of the chest.

                    +~~~~~~~~~~~~~~~~~~~~~~+
                    | Mountain Pass Cave 1 |
                    +~~~~~~~~~~~~~~~~~~~~~~+
Break the pots to find an Urnexpected and the [MINI MEDAL #21].
Go down the stairs.

                    +~~~~~~~~~~~~~~~~~~~~~~+
                    | Mountain Pass Cave 2 |
                    +~~~~~~~~~~~~~~~~~~~~~~+
There's an Old Woman here. Speak to her and answer YES twice to
her questions to agree you are lost and you would like to stay
here for the night.

During the night, Bianca will wake Hero up and you will both
hear a noise coming from upstairs. It sounds like a knife
is being sharpened. Bianca will say Hero should go check it out.
Try to move to find out you can't. Well that's the end of us.
The Old Woman is a witch and we're about to get stabbed...:/
Wait I was wrong. She was just sharpening our weapon for us.
Her strength increases by 5. Alright! We're safe and healed up.

The next day, return to the Mountain Pass Area 1.

                    +~~~~~~~~~~~~~~~~~~~~~~+
                    | Mountain Pass Area 1 |
                    +~~~~~~~~~~~~~~~~~~~~~~+
From the stairway going down, go up the slope nearby then go
south and down the slope. Go west and go down 3 slopes to
find a chest containing the [SMALL MEDAL #22]. Go up 2 slopes
then go up the slope north and then go east and follow the
slopes leading northeast to a Cave. Go into it.

                    +~~~~~~~~~~~~~~~~~~~~~~+
                    | Mountain Pass Cave 3 |
                    +~~~~~~~~~~~~~~~~~~~~~~+
New Monsters: Deadcurion
              Wight prince

Go west to the end and open the chest to find the [SMALL MEDAL #23].
Go northeast to find a stairway north leading up. Go up them.

                    +~~~~~~~~~~~~~~~~~~~~~~+
                    | Mountain Pass Cave 4 |
                    +~~~~~~~~~~~~~~~~~~~~~~+
Here, go south and up the slope. Go under the bridge then go up the
2 slopes north. Go south and across the bridge. Speak to the Priest
to find out he is a travelling Priest. Go across the bridge south
and then go through the opening.

Before going out, get Hero to Level 28 so he'll learn Kerplunk.
Get Bianca to Level 27 so she'll learn Kasizzle.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                        - Battenberg -                       |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Item Checklist: Monster Munchies                            |
|                 Mini Medal #24                              |
|                 T'n'T Ticket                                |
|                 Paxa Punch                                  |
|                 Tombola Ticket                              |
|                 Batten Binnacle                             |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| Weapon Shop:                 | Armour Shop:                 |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Morning Star            3000 | Silver Mail             4800 |
| Battle-axe              4000 | Lacy Bustier            5500 |
| Cautery Sword           4400 | Blood Mail              6500 |
| Fire Claw               4700 | Legerdemantle           6800 |
| Dream Blade             6300 | Magic Shield            3400 |
|                              | Iron Mask               3500 |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| Item Shop:                   | Inn:                         |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| None                         | 10 Gold Coins to Rest        |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

Use the Y button to view the town's map.

When you enter the Village, a woman will say Bianca isn't feeling
too well. Bianca will say she's alright but she ends up fainting.
The 3D movement is in session. She used it to fall down. The Villagers
will rush in to help Bianca and we'll get to stay at the Inn for free.

The Priest will say it's just a case of exhaustion. That's strange.
We rested a few minutes ago at the Old Woman place.

The next day, Bianca will wake Hero up feeling healthy.

You start off in the Inn. Break the barrel to find a pack of
MONSTER MUNCHIES. The couple in the room are also travelling like
us. They came here together. Exit the Inn.

The woman near the Cave west welcomes you to Battenberg.
Go east to find an Old Man. The Old Man says it was easier to
get here in the past. Go up the stairs and speak to the young man.
He asks you if you've crossed the bridge yet.  Answer NO to find
put if we go across the bridge and head down the cave, we'll
reach the Kingdom of Gotha. It's still that far away.

Go into the Weapon and Armour Shop building.

Speak to the Knight to find out Pankraz travelled out long ago in
search of his wife. Gotha isn't in a good state without its
rulers. Speak to the merchant to find out about an item called
the Batten Binnacle. It's sold out though. If we order one now,
we'll get it a year later. Sad...Buy the Fire Claw for Saber and
the Dream Blade for Hero. Go down the stairs.

Break all the pots to find a phial of PAXA PUNCH. Break the barrels
to find the [MINI MEDAL #24]. Search the drawers to find a T'n'T TICKET.
Speak to the young lady and she'll tell Hero to take care of
Bianca more. The Old Woman is trying to make her kid eat. The Kid
refuses to eat since it is carrots. I actually like carrots. What
do people have against them? Speak to the Old Woman and she'll say
someone has lost her Batten Binnacle. Interesting....exit the
Weapon and Armour Shop building.

Go into the Church. Speak to the Scholar to find out about Hero's
mother and her ability which Hero inherited. What ability? The
ability to communicate with monsters which came from Nadiria.
Beat that Hero (IV). Speak to Bianca to find out Hero's mother
full name is Madalena. Search the drawers to find a TOMBOLA TICKET.
There's a book about Inns in the bookshelf here. Nothing important.

Go across the east bridge to find a child. Speak to him to find
out he broke the compass his Granny gave to him. He scared and
won't return home. The Castle seen when you cross the bridge is
Gotha. Go into the Weapon and Armour Shop building and go down
the stairs. Speak to the Old Woman and she'll give Hero a
lecture. She gives us the BATTEN BINNACLE so we can find our way.

Alright. Go across the bridge east and go through the Cave.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                        - Gotha Path -                       |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Item Checklist: Mini Medal #25                              |
|                 1500 Gold Coins                             |
|                 Mini Medal #26                              |
|                 Restless Armour                             |
|                 Yggdrasil Leaf                              |
|                 Mini Medal #27                              |
|                 Mini Medal #28                              |
|                 Mini Medal #29                              |
|                 270 Gold Coins                              |
|                 T'n'T Ticket                                |
|                 Mini Medal #30                              |
|                 Flowing Dress                               |
|                 Rockbomb Shard                              |
|                 1600 Gold Coins                             |
|                 Mini Medal #31                              |
|                 Staff of Divine Wrath                       |
|                 Chimaera Wing                               |
|                 Dieamend                                    |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Monsters Roaming Around:                                    |
| - Flamethrower (EXP - 130) (GOLD - 50)                      |
| - Liquid metal slime (EXP - 10050) (GOLD - 10)              |
| - Drag-goof (EXP - 127) (GOLD - 45)                         |
| - Deadcurion (EXP - 106) (GOLD - 25)                        |
| - Wight prince (EXP - 158) (GOLD - 45)                      |
| - Lindworm (EXP - 98) (GOLD - 42)                           |
| - Quack up (EXP - 135) (GOLD - 57)                          |
| - Eyevory tusk-tusk (EXP - 145) (GOLD - 40)                 |
| - Minidemon (EXP - 120) (GOLD - 47)                         |
| - Samigina (EXP - 155) (GOLD - 50)                          |
| - Hocus chimaera (EXP - 171) (GOLD - 65)                    |
| - Toxtongue (EXP - 180) (GOLD - 35)                         |
| - Cannibox (EXP - 23) (GOLD - 95)                           |
| - Mimic (EXP - 210) (GOLD - 110)                            |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

New Monsters to Fight:
- Minidemon
- Samigina
- Hocus chimaera
- Toxtongue
- Mimic

New Monsters to Recruit:
- Minidemon
- Samigina

Liquid metal slimes might drop a Mini Medal. I forgot to mention
it earlier but now is still fine I guess.

Make sure you fix your Line-Up. It got messed up because of the
scene that took place after you entered Battenberg.

You can also use the Batten Binnacle to check which floor you're
on but I usually list that out for you so you should be fine without
it.

                      +~~~~~~~~~~~~~~~~+
                      | Gotha Path 11F |
                      +~~~~~~~~~~~~~~~~+
Go north and down the stairway.

                      +~~~~~~~~~~~~~~~~+
                      | Gotha Path 10F |
                      +~~~~~~~~~~~~~~~~+
Go southwest then east and down the stairway.

                      +~~~~~~~~~~~~~~~+
                      | Gotha Path 9F |
                      +~~~~~~~~~~~~~~~+
New Monsters: Minidemon

From the stairs that brought you here, go south and follow
the southwest path to reach a chest containing the [MINI MEDAL #25].
Return to the entrance of this floor. Go east and take the upper
path leading to 2 chests containing a Mimic and 1500 GOLD COINS.
A Mimic always drop a Mini Medal so you have found your
[MINI MEDAL #26]. Return to the entrance of this floor again. Go
east and this time, take the lower path leading east. Speak to
the merchant to be warned about this place. Go south and through
the opening.

Jump down the cliff.

                      +~~~~~~~~~~~~~~~+
                      | Gotha Path 7F |
                      +~~~~~~~~~~~~~~~+
Go into the Cave nearby.

Go north, west, south and then go through the opening.

Jump down the cliff.

                      +~~~~~~~~~~~~~~~+
                      | Gotha Path 5F |
                      +~~~~~~~~~~~~~~~+
New Monsters: Samigina
              Hocus chimaera

Open the chest to find a suit of RESTLESS ARMOUR. Go through the
Cave nearby. Go down the stairs north.

                      +~~~~~~~~~~~~~~~+
                      | Gotha Path 4F |
                      +~~~~~~~~~~~~~~~+
Go north and open the chest to find a YGGDRASIL LEAF. Go east to
the end to find 2 Chests. One contains the [MINI MEDAL #27] while
the other contains a Mimic which drops the [MINI MEDAL #28] after
you have defeated it. Go south from the chest to find yourself
at a split. The stairway going down to the next floor is east
but don't go there yet. Go southwest and go through the opening.
Go west and open the chest to find the [MINI MEDAL #29]. We're on
Fire! Go back into the cave and return to the split. Go east and
down the stairway.

                      +~~~~~~~~~~~~~~~+
                      | Gotha Path 3F |
                      +~~~~~~~~~~~~~~~+
New Monsters: Toxtongue

Go west and open the chest to find 270 GOLD COINS. Go south and head
through the opening. On the cliff, go into the cave west. Go
northwest to find the stairway going down and a hole.

Don't jump down the hole. Go down the stairway.

                      +~~~~~~~~~~~~~~~+</pre><pre id="faqspan-8">
                      | Gotha Path 2F |
                      +~~~~~~~~~~~~~~~+
Go south and head through the opening.

You'll be on a cliff with a man. Speak to him and he'll ask you if you
dropped a T'n'T Ticket. Answer NO and he'll ask you if you dropped
a Mini Medal. Answer NO and he'll ask you if you dropped a
Flowing Dress. Answer NO for the last time. Since we told the truth,
he'll give us a T'n'T TICKET, the [MINI MEDAL #30] and a FLOWING DRESS.
Equip the Flowing Dress on Saber. Go back into the Cave.

Go north and down the stairs northwest.

                      +~~~~~~~~~~~~~~~+
                      | Gotha Path 1F |
                      +~~~~~~~~~~~~~~~+
Open the chest to find a ROCKBOMB SHARD. Go back up the stairs.

                      +~~~~~~~~~~~~~~~+
                      | Gotha Path 2F |
                      +~~~~~~~~~~~~~~~+
Go east to the end and up the east stairs. We came from the west one.

                      +~~~~~~~~~~~~~~~+
                      | Gotha Path 3F |
                      +~~~~~~~~~~~~~~~+
Go west and up the stairs.

                      +~~~~~~~~~~~~~~~+
                      | Gotha Path 4F |
                      +~~~~~~~~~~~~~~~+
Go up the stairs.

                      +~~~~~~~~~~~~~~~+
                      | Gotha Path 5F |
                      +~~~~~~~~~~~~~~~+
Go up the stairs.

                      +~~~~~~~~~~~~~~~+
                      | Gotha Path 6F |
                      +~~~~~~~~~~~~~~~+
Open the chest south to find 1600 GOLD COINS. Go up the stairs.

There are holes in this room. I'll tell you to come back here
later so remember this place.

                      +~~~~~~~~~~~~~~~+
                      | Gotha Path 7F |
                      +~~~~~~~~~~~~~~~+
Go up the stairs.

                      +~~~~~~~~~~~~~~~+
                      | Gotha Path 8F |
                      +~~~~~~~~~~~~~~~+
Open the chest to find a Mimic which drops the [MINI MEDAL #31]
when you defeat it. Go south and up the stairs.

                      +~~~~~~~~~~~~~~~+
                      | Gotha Path 9F |
                      +~~~~~~~~~~~~~~~+
Go down the stairs you came from.

                      +~~~~~~~~~~~~~~~+
                      | Gotha Path 8F |
                      +~~~~~~~~~~~~~~~+
Go south and open the chest to find a STAFF OF DIVINE WRATH.
Go back up the stairs.

                      +~~~~~~~~~~~~~~~+
                      | Gotha Path 9F |
                      +~~~~~~~~~~~~~~~+
Don't go up the stairs, go northwest to find 2 chests. One
contains a CHIMAERA WING while the other is a Cannibox which
might drop a Mini Medal.

Return to 6F. The floor with the holes.

                      +~~~~~~~~~~~~~~~+
                      | Gotha Path 6F |
                      +~~~~~~~~~~~~~~~+
Fall down the east hole next to the chest.

                      +~~~~~~~~~~~~~~~+
                      | Gotha Path 5F |
                      +~~~~~~~~~~~~~~~+
Go through the opening south and jump down the cliff..

                      +~~~~~~~~~~~~~~~+
                      | Gotha Path 1F |
                      +~~~~~~~~~~~~~~~+
Go south then west and open the chest to find a DIEAMEND.
Go through the Cave.

Go northeast and open the chests to find a SEED OF AGILITY
and a Cannibox which might drop a Mini Medal.

Go west then south and through the opening.

You'll finally be outside. Speak to the Bard to find out
Sancho survived. He made it through Gotha Path and might
be at Gotha now.

Go south and exit this place.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                       - Overworld -                         |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                 (Gotha Castle Outskirts)                    |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Monsters Swimming Around:                                   |
| - Lazy eye (EXP - 95) (GOLD - 33)                           |
| - Wizened wizard (EXP - 123) (GOLD - 50)                    |
| - Drag-goof (EXP - 127) (GOLD - 45)                         |
| - Eyevory tusk-tusk (EXP - 145) (GOLD - 40)                 |
| - Samigina (EXP - 155) (GOLD - 50)                          |
| - Hocus chimaera (EXP - 171) (GOLD - 65)                    |
| - Stone golem (EXP - 176) (GOLD - 65)                       |
| - Hex hellmet (EXP - 210) (GOLD - 40)                       |
| - Orc king (EXP - 205) (GOLD - 65)                          |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

New Monsters to Fight:
- Stone golem
- Hex hellmet
- Orc king

New Monsters to Recruit:
- Orc king

Travel north from the Cave to find Gotha Castle. Go into it.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                       - Gotha Castle -                      |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Item Checklist: Dieamend                                    |
|                 Lacy Bustier                                |
|                 Tombola Ticket                              |
|                 Seed of Resilience                          |
|                 Seed of Wisdom                              |
|                 T'n'T Ticket                                |
|                 Seed of Strength                            |
|                 Seed of Life                                |
|                 Boxer Shorts                                |
|                 Mini Medal #32                              |
|                 Mini Medal #33                              |
|                 Mini Medal #34                              |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| Weapon Shop:                 | Armour Shop:                 |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Edged Boomerang         1500 | Shimmering Dress        8800 |
| Sledgehammer            1800 | Silver Mail             4800 |
| Steel Fangs             2000 | Silver Cuirass          5000 |
| Serpent Sword           3900 | Dragon Mail             7500 |
| Fire Claw               4700 | Tempest Shield          4700 |
| Dream Blade             6300 | Iron Mask               3500 |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| Item Shop:                   | Inn:                         |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Chimaera Wing             25 | 5 Gold Coins to Rest         |
| Rockbomb Shard           450 |                              |
| Paxa Punch               600 |                              |
| Scale Shield             180 |                              |
| Fur Hood                 400 |                              |
| Tortoise Shell          2500 |                              |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

You'll start off at the entrance of the Castle. Go through the
main door leading inside.

You'll be in the Castle Town, Gotha. Speak to the Soldier and
he'll welcome you in. Go north and speak to the young man to
find out Pankraz was the one who instructed the citizens to live
within the Castle walls. Speak to the Viking to find out Hero's
Uncle, Albert is the current King of Gotha seeing as Pankraz
never showed up. Read the sign on the wall north to find out
King Albert will give 10000 Gold Coins to whoever finds Pankraz
and Madalena. Well, he better make it 5000 seeing as Pankraz is
no longer with us. Alright, at the west side of the town, you'll
find the Armour Shop and Item Shop. Buy Hero a Dragon Mail and
Tempest Shield. No need to buy Bianca any more stuff. She'll be
leaving us shortly. Sell your old equipments except the Powjamas
and your Special Staves. We spent good Mini Medals on those
Powjamas, why would you want to sell them? Go into the Item Shop
from the door and break the barrels to find a SEED OF WISDOM.
Go into the house in-between the Item and Armour Shop. Inside,
search the drawers to find a TOMBOLA TICKET. The Old Man
can't believe Pankraz is dead. Go into the northwest corner
room with the pots. Break them to find a T'n'T TICKET, a
SEED OF STRENGTH and the [MINI MEDAL #32].

Go to the east side of the village. You'll find the Inn and
a house. Go into the Inn and speak to the little boy to find
out he wants to become a Soldier when he gets older. Rest at
the Inn if needed. Go into the house north of the Inn and
speak to the Bard to find out he was more of a fan of Pankraz
than his brother Albert.

The two ladies at the Church up the stairs at the north part
of the town are talking about Sancho. SAVE YOUR GAME with the
Priest.

Go up the stairs found at the northeast corner of the town.
You'll find a Scholar here. Pankraz instructed him to research
about Zenithia. There's a book in the shelf called
'The Rookie's Guide to Winning at Chess'. Return to the Castle
Town.

Go up the stairs found at the southwest corner of the town.
You'll find an Angel here from Zenithia probably. Speak to
her and she won't even tell you what's she doing here. She's
with wings and she's speaking to us casually. Return to the
Castle Town.

Go up the stairs found at the southeast corner of the town.
There's a slime here that used to be Madalena's pet. Just
like Hero, Madalena could also tame monsters. Return to
the Castle Town.

Go up the stairs near the Soldier that welcomed you to Gotha.

Here, speak to the Soldier to find out we are not authorized
to go further since the door he is standing next to leads
to the Soldiers' Quarters. Go up either staircase.

Go through either door leading outside to the Castle Courtyard.
Princess Gertrude can be found here along with an older woman.
The guards won't let us go through the main doors. Go through
the northwest door. You'll find a guard here who tells you
about a game called Monster Chess. Go up the stairs.

Climb up the ladder and speak to guard to find out he was sad
when he saw Sancho returning without Pankraz.

Return to the Castle Town then return to the Castle Entrance.

Go east then north to find a House next to the Castle East
Wall. Go into that house.

You'll find Sancho inside with a Nun. The Nun will excuse
herself after noticing you're around. Sancho will recognize
Hero and later Bianca. He leads us to King Albert.

At the Throne Room, after the introduction, Bianca will faint
again just like she did at Battenberg. The Sister or Nun
will inform Hero that Bianca is pregnant. We're gonna be a
father. She asks Hero if he's ready to be a father. After
that, the Nun will leave and you will gain control. Speak
to Bianca to find out she won't be joining us in our next
journey. She needs to rest. All her stuff are in our bag.
Speak to Sancho if you want to.

Search the wardrobe to find a DIEAMEND and a LACY BUSTIER.
Go through the door south of the bed Bianca is on and
search the shining spot on the ground to find the
[MINI MEDAL #33]. Return to the room with Bianca. Go to
the west room and search the drawers to find a
SEED OF RESILIENCE. Alright, go down the stairs next to the
Soldier.

Go south and the King will notice Hero. When he calls you
over, he'll tell you that he wants you to become the new
King of Gotha but we can't become the King just like that.
We first need to undertake a trial at the Riteof Passage.
We have to go into the cave known as the Riteof Passage
and get the Royal Insignia. We can find the Riteof Passage
in the forest east of Gotha Castle. The King decides that
we should rest and go there tomorrow.

The next day, after Bianca greets Hero, we gain control.

Go down the stairs.

There's nothing else in the Throne Room so go through the
doorway south to reach the Castle Courtyard. Make your way
back to the room with the Soldier that stopped you from
going into the Soldiers' Quarters. Speak to him and since
we are friends of Sancho he'll let us through.

Go into the southwest room. Speak to Thruppence to find out
he lost one of the pieces of the Monster Chess. He can't
seem to find it. The other guards say nothing important neither
do the Bunny Girl. Go into the southeast room, which is the
bathroom, and search the drawers to find the [SMALL MEDAL #34].

Go into the Weapon Shop and speak to the young man and he'll
notice our Whealbrook Bluestone. He says his father is the
jeweller the Bard back at Coburg told us about. Although, his
father is not around. He left and no one has seen him ever
since. The Shopkeeper doesn't trust the Chancellor.

Exit the Castle and go into Sancho's house. Break the pot
to find a SEED OF LIFE. Search the wardrobes to find a pair
of BOXER SHORTS. Speak to Sancho if you wish to. He'll tell
you about how Hero cried to follow Pankraz on his journey
and about how Pankraz told Sancho not to tell us that Hero
is the Prince of Gotha.

That's pretty much all to do here.

Zoom over to the Knick-knackatory.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                    - Knick-knackatory -                     |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
Come in during the night and display the Batten Binnacle and
Forget-me-Knot Flag.

Zoom back to Gotha.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                       - Overworld -                         |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                 (Gotha Castle Outskirts)                    |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Monsters Swimming Around:                                   |
| - Lazy eye (EXP - 95) (GOLD - 33)                           |
| - Wizened wizard (EXP - 123) (GOLD - 50)                    |
| - Drag-goof (EXP - 127) (GOLD - 45)                         |
| - Eyevory tusk-tusk (EXP - 145) (GOLD - 40)                 |
| - Samigina (EXP - 155) (GOLD - 50)                          |
| - Hocus chimaera (EXP - 171) (GOLD - 65)                    |
| - Stone golem (EXP - 176) (GOLD - 65)                       |
| - Hex hellmet (EXP - 210) (GOLD - 40)                       |
| - Orc king (EXP - 205) (GOLD - 65)                          |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

From Gotha, travel east and go across the bridge. Go north to
find a Cave. Go into it.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                     - Riteof Passage -                      |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Item Checklist: Mini Medal #35                              |
|                 Spiked Armour                               |
|                 Royal Insignia                              |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Monsters Roaming Around:                                    |
| - Liquid metal slime (EXP - 10050) (GOLD - 10)              |
| - Samigina (EXP - 155) (GOLD - 50)                          |
| - Hex hellmet (EXP - 210) (GOLD - 40)                       |
| - Orc king (EXP - 205) (GOLD - 65)                          |
| - Admirer (EXP - 550) (GOLD - 85)                           |
| - Gasbag (EXP - 190) (GOLD - 55)                            |
| - Hula ghoul (EXP - 225) (GOLD - 45)                        |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

New Monsters to Fight:
- Admirer
- Gasbag
- Hula ghoul

New Monsters to Recruit:
- None

                         +~~~~~~~~~~+
                         |    B1    |
                         +~~~~~~~~~~+
Go north to see a Stone Tablet. Read it to find out he who is
worthy of the crown must never permit war or violence. He must
vow to promote communication and understanding even between
those whose backs are turned. The Insignia will guide the way.

There are four Blue Doors here which Hero can open. Go into
the that has Gotha Insignia in front of it. Inside, you'll find
two Eagle Statues and a switch. Step on the switch to make the
Eagle Statue to face another direction. Step on the switch
multiple times until the two Eagle Statues are facing each other.
Exit the room to find out the Insignia has been moved to another
room. Go into that room and make the Eagle Statues face each
other just like you did before. Exit the room to see that the
outer room has completely changed. The Stone Tablet is no longer
here. Go south and down the stairs.

                         +~~~~~~~~~~+
                         |    B2    |
                         +~~~~~~~~~~+
New Monsters: Admirer
              Gasbag
              Hula ghoul

Go east then go north and go into the room with the chest
containing the [SMALL MEDAL #35]. Leave the room with the
chest and go west then southwest to find yourself in a rather
large room with a Sandy floor, a switch, an iron gate and
a rock. There's also a hole south but we don't want to go
there. Push the rock so it will be in front of the blue switch.
Step on the switch to open the Iron Gate and watch the water
flow down into the hole south. Because the rock is protecting
us, we won't be swept down with the water.

In case you can't get it right:

       [><] ----> Switch
        ()  ----> Rock

The Rock is front of the switch which stops Hero from getting
pushed back into the hole with the water current.

Anyway, now that the water is gone, open the chest to find a
suit of SPIKED ARMOUR. Go through the door then go down the
stairs.

                         +~~~~~~~~~~+
                         |    B3    |
                         +~~~~~~~~~~+
You're in a small room with two switches. Step on them both to
reveal two new paths west and east. Go west and go down the stairs.

                         +~~~~~~~~~~+
                         |    B4    |
                         +~~~~~~~~~~+
There are 6 Blue Switches on the floor in this area.

There's 2 switches found at the west side of the room and there's
another 2 found at the east side of the room. The last 2 can be found
at the center of the room near the entrance of this floor.

Step on the upper switch 3 times at the east side of the room then
step on the left switch once at the center of the room.

You have successfully removed the Eagle Statues that blocked your
path. Go north and grab the ROYAL INSIGNIA.

Heal up. Go south to trigger a cutscene. Some bandits come over
and tells Hero that some people doesn't like the idea that Hero
is going to become the King. They tell Hero to hand over the
Royal Insignia but Hero doesn't do tha and they attack us.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| BOSS BATTLE #8            |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Name: Robbin' Hood        |
|                           |
| Experience Points: 1150   |
| Gold Coins: 500           |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Attacks:                  |
| ~ Normal Attack           |
| ~ Desperate Attack        |
| ~ Midheal                 |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Strategy:                                                   |
| Defeat the Hippoblockomus first and then focus on Robbin'   |
| Hood.                                                       |
|                                                             |
| Hero should attack normally. Have him Cast Zing on Cureslime|
| if he dies.                                                 |
|                                                             |
| Saber should attack normally. Don't forget to use his Focus |
| Strength to do higher damage.                               |
|                                                             |
| Cureslime should cast Kabuff at the start of the battle.    |
| Next, he should focus on Healing from there. If any of your |
| party member dies, have Cureslime cast Zing to revive him.  |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

Robbin' Hood drops the Stone Axe.

After the battle, you won't see Robbin' Hood anywhere. He didn't
beg for mercy this time like Dragon Quest III. Well, this is
strange. In Dragon Quest IV, a boss named Kirk Buzzer wished to
become a great thief like Robbin' Hood and Dragon Quest IV events
took place years ago so why is Robbin' Hood still alive. I'm guessing
someone claimed the original Robbin' Hood identity. If that's true,
then we might meet Robbin' Hood again in another game or later
on. I'm not sure.

Cast Evac to exit this place.

Make sure Hero is at Level 29.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                       - Overworld -                         |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                 (Gotha Castle Outskirts)                    |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Monsters Swimming Around:                                   |
| - Lazy eye (EXP - 95) (GOLD - 33)                           |
| - Wizened wizard (EXP - 123) (GOLD - 50)                    |
| - Drag-goof (EXP - 127) (GOLD - 45)                         |
| - Eyevory tusk-tusk (EXP - 145) (GOLD - 40)                 |
| - Samigina (EXP - 155) (GOLD - 50)                          |
| - Hocus chimaera (EXP - 171) (GOLD - 65)                    |
| - Stone golem (EXP - 176) (GOLD - 65)                       |
| - Hex hellmet (EXP - 210) (GOLD - 40)                       |
| - Orc king (EXP - 205) (GOLD - 65)                          |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

Travel back to Gotha Castle.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                       - Gotha Castle -                      |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Item Checklist: Talaria                                     |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

We never ended up finding the Zenithian Armour. I wonder where
it is.

Before speaking to the King, go and speak to Bianca to rest for
free.

The next day, go and speak to the King. He can becme King now.
The Chancellor is acting strangely. We can't trust him. He
was probably the one who sent Robbin' Hood to get the Insignia
from us. That sneaky fish.

A maid will come in and say Bianca is having the baby. For ONCE,
Hero is startled. He has the '!' sign over his head. We'll be
taken to the delivery room. The Nun is the one delivering the
baby. When you gain control, speak to everyone then go back
down the stairs to the Throne Room. Just like, Pankraz, Hero
will be waiting for his unborn child. Speak to everyone in the
room then approach the stairs going up to hear a baby cry.
The maid will come and report the good news then you will gain
control. Go up stairs and speak to the Old Woman to find out
Bianca gave birth to twins. Go and speak to your wife and she'll
ask you first she did good. After that, you get to pick the name
of your children.

The default name of the boy is Parry.
The default name of the girl is Madchen.

The news of the new monarch, Hero, and the birth of his son and
daughter quickly spreads through Gotha that night. Everyone is
delighted to learn that Hero, the son of their former king,
Pankraz, is still alive. And everyone applauds Prince Albert,
the Prince Regent, for his wise decision. His decision to
relinquish the throne of Gotha to a new ruler...King Hero!

The next day, Hero's children will be on the bed and Bianca and
Hero will be speaking to each other. Today is the day of Hero's
coronation. You gain control.

Speak to Bianca if you want to then go down the stairs to
the Throne Room. A Soldier will lead you to the King and your
coronation will go underway.

The coronation celebrations continue long into the night.
Everyone joins in the fun, with singing and dancing and merriment.
But then...

Everyone is asleep!!! Except Hero!!! Make your way to the Throne
Room then go up the stairs. Go into the room where Bianca was to
find out she's not there!!! Blimey!!!! Where's the babies!! Try
leaving the room to hear the babies cry. Blimey!! Search the
wardrobes to find nothing. Search under the bed to find the
Old Lady with the babies. Bianca was kidnapped by monsters. Same
thing happened to Madalena. Sancho will come in. Answer YES to
question and he will determined to not repeat what happened
twenty years ago.

The next day, we're all gathered together and discussing the matter.
That sneaky Chancellor is nowhere to be found. Off with his head.
Let's go kill him. When you gain control, try to exit the room
and Sancho will try to stop Hero from going after Bianca. Hero
will leave behind the Zenithian Sword to protect the Castle while
he is away.

First thing is to go into the Chancellor's Chambers. It's found in
the northeast corner of the Soldier Quarters. Search the wardrobe
to find a pair of TALARIA. It's the same shoes Ragnar used to
save the children in Dragon Quest IV. We can use it to fly to
places. We only used it once in Dragon Quest IV so we don't really
know it's full potential.

Exit Gotha Castle.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                       - Overworld -                         |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
Before we continue with the game, Zoom to Dominicus's Dominion
and exchange your 23 Mini Medals for a Miracle Sword for Hero.
That will boost his attack by about a 40 or so. Make sure you
equip it.

Zoom to Fortuna and earn some Casino Tokens. Get the Metal
King Sword for your Cureslime. We'll get one for Hero later.

The next thing to do is get Hero to Level 30. You can go
Metal Slime hunting at Dominicus's Dominion Outskirts if you
want or visit past dungeons with the Liquid Metal Slime or you
can always train normally. Also get Cureslime to Level 18 so
he'll learn the Multiheal spell which we'll need. Saber will
be fine if he is above Level 26.

Alright, make sure you have 10 Elfin Elixir and 10 Yggdrasil Leaf
Stock up on Medicinal Herbs and the rest.

SAVE YOUR GAME.

Use the Talaria as an item to end up in front of a building
found across the sea north from Gotha Castle. Go into the building.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                   - Northminster Abbey -                    |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
Speak to the Old Woman outside and she'll say she found an
Eyevory tusk-tusk lying here dead not too long ago. It had a
peaceful look on its face. I wonder if it's one of the ones
we defeated. Now I feel guilty a bit.

Go into the building.

The Scholar says this place has been famous because of its
unique and mysterious ink. There's very little of it left so
he was called to help make some more. There aren't any we can
get right now. Rest at the Inn.

Go upstairs. You'll find the Church area here. Speak to the
Nun and Old Woman to find out the monsters headed to the
mountains north from here and they have Bianca in custody.

SAVE YOUR GAME.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                       - Overworld -                         |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|      (Northminster Abbey/Knightmare Towers Outskirts)       |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Monsters Swimming Around:                                   |
| - Eyevory tusk-tusk (EXP - 145) (GOLD - 40)                 |
| - Samigina (EXP - 155) (GOLD - 50)                          |
| - Hocus chimaera (EXP - 171) (GOLD - 65)                    |
| - Stone golem (EXP - 176) (GOLD - 65)                       |
| - Hex hellmet (EXP - 210) (GOLD - 40)                       |
| - Orc king (EXP - 205) (GOLD - 65)                          |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

From Northminster Abbey, travel north to find a Tower among
the mountains. Go into it.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                     - Knightmare Towers -                   |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Item Checklist: Seed of Strength                            |
|                 Legerdemantle                               |
|                 Mini Medal #36                              |
|                 Kamikazee Bracer                            |
|                 Magic Water                                 |
|                 880 Gold Coins                              |
|                 Mini Medal #37                              |
|                 Zombie Mail                                 |
|                 Yggdrasil Leaf                              |
|                 Mini Medal #38                              |
|                 Chimaera Wing                               |
|                 Mini Medal #39                              |
|                 Mini Medal #40                              |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Monsters Roaming Around:                                    |
| - Urnexpected (EXP -71) (GOLD - 79)                         |
| - Mimic (EXP - 210) (GOLD - 110)                            |
| - Rockbomb (EXP - 95) (GOLD - 27)                           |
| - Quack up (EXP - 135) (GOLD - 57)                          |
| - Hocus chimaera (EXP - 171) (GOLD - 65)                    |
| - Toxtongue (EXP - 180) (GOLD - 35)                         |
| - Orc king (EXP - 205) (GOLD - 65)                          |
| - Hula ghoul (EXP - 225) (GOLD - 45)                        |
| - Hawk man (EXP - 185) (GOLD - 51)                          |
| - Hellion (EXP - 240) (GOLD - 70)                           |
| - Air duckt (EXP - 217) (GOLD - 60)                         |
| - Hippoblockomus (EXP - 202) (GOLD - 60)                    |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

New Monsters to Fight:
- Hawk man
- Hellion
- Air duckt

New Monsters to Recruit:
- Hawk man
- Hellion

                      +~~~~~~~~~~~~~~~~+
                      | Tower Entrance |
                      +~~~~~~~~~~~~~~~~+
There are three doors leading into the Tower. Before we go into
any of them, let's explore this area first.

Go west and speak to the young man to find out he is looking for
his brother. Go down the stairs northwest.

                         +~~~~~~~~~~+
                         |    B1    |
                         +~~~~~~~~~~+
Speak to the man here to find out he is the brother of the young
man we spoke to earlier. They are both looking for each other.
He tells you that there's a grand treasure hidden in the tower.
Go back up the stairs.

                      +~~~~~~~~~~~~~~~~+
                      | Tower Entrance |
                      +~~~~~~~~~~~~~~~~+
Go through the west door to reach a Healing Circle.

Go through the east door.

                         +~~~~~~~~~~+
                         |    1F    |
                         +~~~~~~~~~~+
Go up the stairs.

                         +~~~~~~~~~~+
                         |    2F    |
                         +~~~~~~~~~~+
Go west and a Hellion will come out from the Yellow Portal and attack
you. Defeat it. Go west and step on the Yellow Portal it came from.
Go west and open the chests to find a LEGERDEMANTLE and a SEED OF STRENGTH.
Break the pots to find the [MINI MEDAL #36] and an Urnexpected which
might drop a Mini Medal when you defeat it. Speak to Hawk men to battle
them. Step on either portal west. Try going north to the stairs going
down and a Hellion and Orc king will come out from the Yellow Portals
and attack you.

That's all, go up the stairs south and ignore the one north.

                         +~~~~~~~~~~+
                         |    3F    |
                         +~~~~~~~~~~+
You'll be in a large room with 2 stairs going up north a chest around the
middle of the room.

This room is rather tricky. Walk around the room until all the spikes
show up from the ground. You'll be able to navigate the room easily
when you've triggered all the spikes. Open the chest to find a
KAMIKAZEE BRACER. There are no monster spawns so you can spend your
time triggering all the spikes.

Alright, there are two stairs going up. Go up the east one.

                         +~~~~~~~~~~+
                         |    4F    |
                         +~~~~~~~~~~+
New Monsters: Hawk man

Go up the stairs found east.

                         +~~~~~~~~~~+
                         |    5F    |
                         +~~~~~~~~~~+
Go up the stairs found east.

                         +~~~~~~~~~~+
                         |    6F    |
                         +~~~~~~~~~~+
Go through the doorway southwest then go down the ladder.

                         +~~~~~~~~~~+
                         |    5F    |
                         +~~~~~~~~~~+
Go down the stairs.

                         +~~~~~~~~~~+
                         |    4F    |
                         +~~~~~~~~~~+
Open the chests to find a phial of MAGIC WATER, 880 GOLD COINS
and a Mimic which drops the [MINI MEDAL #37]. Go back up the
stairs.

                         +~~~~~~~~~~+
                         |    5F    |
                         +~~~~~~~~~~+
Go back up the ladder and through the opening.

                         +~~~~~~~~~~+
                         |    6F    |
                         +~~~~~~~~~~+
Fall down the hole in this room.

                         +~~~~~~~~~~+
                         |    5F    |
                         +~~~~~~~~~~+
Go through the doorway west leading outside. Fall down the hole.

                         +~~~~~~~~~~+
                         |    3F    |
                         +~~~~~~~~~~+
Back in this spiked room, go up the west stairs this time

                         +~~~~~~~~~~+
                         |    4F    |
                         +~~~~~~~~~~+
Try not to fall down any hole. Go southeast then west to get to
the west side of this floor. Go north and up the stairs.

                         +~~~~~~~~~~+
                         |    5F    |
                         +~~~~~~~~~~+
Go through the doorway south and open the chest to find a
ZOMBIE MAIL. Go back through the doorway. Go up the stairs
found at the northeast corner of this room.

                         +~~~~~~~~~~+
                         |    6F    |
                         +~~~~~~~~~~+
You'll be in a room with electricity on the floor, a bunch
of a skeletons and a Dragon Head Statue. The electricity on
the floor damage you when you step on them. If you stand
in front of where the Dragon Head Statue mouth is facing, it
will shoot flamed at you which takes above 15 HP from you so
about them and go through the doorway south of the stairs
you came from.

Outside, go east and through the doorway. Go up the stairs
east.

                         +~~~~~~~~~~+
                         |    7F    |
                         +~~~~~~~~~~+
No Monster Spawns.

You'll be in a room with a rock, electricity on the floor
and a hunch of Dragon Head Statues.

The Dragon Head Statues won't burn you if you're far away
from where they're mouth is even though you're in their line of
sight. That being said, use the boulder to block the first
Dragon Head Statues mouth then Dodge the other ones.

At the other side, you'll be near a stairway going up. Go up it.

                         +~~~~~~~~~~+
                         |    8F    |
                         +~~~~~~~~~~+
New Monsters: Hellion
              Air duckt

You'll be in a room with some Rocks and Holes. Push all the
Rocks you can find into the Hole found in the Center of the
Room. Some of the Rocks might actually be a Rockbomb.

After doing that, go to the west end of the room and
open the chests to find a YGGDRASIL LEAF and the [MINI MEDAL #38].
Jump down the Center Hole where you pushed all the Rocks into.

                         +~~~~~~~~~~+
                         |    7F    |
                         +~~~~~~~~~~+
If you pushed all the Rocks down like I said, you should have
7 Rocks with you.

Go west to find lots of Dragon Head Statues south. We need to
block them all and we have only 7 Rocks when there are 10
Dragon Heads. 2 of them have already been blocked for us and
one of them isn't working. Like so:

  |                |
  | X            X |
  |---          ---|
  | X            X |
  | X O          X |
  | X            + |
  | X          O X |

  X = Functional Dragon Head
  + = Broken Dragon Head
  0 = Already Placed Rocks to Block a Dragon Head

Block the first 3 East ones and ignore the West ones. If you
wish to, you can block all them since you have enough Rocks.

Go up the stairs at the other side of the Dragon Head Statues.

                         +~~~~~~~~~~+
                         |    8F    |
                         +~~~~~~~~~~+
Go up the stairs southwest.

                         +~~~~~~~~~~+
                         |    9F    |
                         +~~~~~~~~~~+
Go up the stairs north.

                         +~~~~~~~~~~~+
                         |    10F    |
                         +~~~~~~~~~~~+
You'll find a Lever on this floor. Read the sign first to find
out this is the Connecting Passage, Switch One. Alright, examine
the switch and agree to pull it. A drawbridge will be lowered.
Step on the Yellow Portal.

                         +~~~~~~~~~~+
                         |    3F    |
                         +~~~~~~~~~~+
Open the chests to find a CHIMAERA WING and a Mimic which drops
the [MINI MEDAL #39] when defeated. Break the pot to find the
[MINI MEDAL #40]. Pull the lever to lower the other drawbridge.
Step on the Yellow Portal to return to 10F.

                         +~~~~~~~~~~~+
                         |    10F    |
                         +~~~~~~~~~~~+
Go back down the stairs leading to 9F.

                         +~~~~~~~~~~+
                         |    9F    |
                         +~~~~~~~~~~+
Go through the doorway found at the southeast corner. Go arcoss
the drawbridge you lowered and go through the doorway. Go up
the stairs.

                         +~~~~~~~~~~~+
                         |    10F    |
                         +~~~~~~~~~~~+
You'll find a Chancellor here. PIERCE HIS HEART!!! Wait, wait.
Speak to him to find out the monsters betrayed him. He dies.
Good riddance. Go up the stairs.

                         +~~~~~~~~~~~+
                         |    11F    |
                         +~~~~~~~~~~~+
Heal up then speak to the Orc on the chair. After we chat a bit,
we get to fight.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| BOSS BATTLE #9            |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Name: Orc Pawn            |
|                           |
| Experience Points: 350    |
| Gold Coins: 300           |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Attacks:                  |
| ~ Normal Attack           |
| ~ Kasap                   |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Strategy:                                                   |
| Hero should attack normally. Have him Cast Zing on Cureslime|
| if he dies.                                                 |
|                                                             |
| Saber should attack normally. Don't forget to use his Focus |
| Strength to do higher damage.                               |
|                                                             |
| Cureslime should cast Kabuff at the start of the battle.    |
| Next, he should focus on Healing from there. If any of your |
| party member dies, have Cureslime cast Zing to revive him.  |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

After that battle, Orc Pawn will perish and the Statue blocking
our way will fade away. Go west to see another monster. Speak
to it to find out Kon the Knight took Bianca away. He's the
same Kon that killed Pankraz. Let's take care of this bird brain
first.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| BOSS BATTLE #10           |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Name: Chimaera Pawn       |
|                           |
| Experience Points: 450    |
| Gold Coins: 350           |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Attacks:                  |
| ~ Normal Attack           |
| ~ Midheal                 |
| ~ Crackle                 |
| ~ Sizzle                  |
| ~ Fierce Fire             |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Strategy:                                                   |
| Hero should attack normally. Have him Cast Zing on Cureslime|
| if he dies.                                                 |
|                                                             |
| Saber should attack normally. Don't forget to use his Focus |
| Strength to do higher damage.                               |
|                                                             |
| Cureslime should cast Kabuff at the start of the battle.    |
| Next, he should focus on Healing from there. If any of your |
| party member dies, have Cureslime cast Zing to revive him.  |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

After the Bird perishes, the other statue will fade away. Go
down the stairs.

                         +~~~~~~~~~~~+
                         |    10F    |
                         +~~~~~~~~~~~+
Heal up.

Kon and Bianca are here. The Soldier sent to find Bianca aren't
even here yet. We'll fire all of them when we get back.

Speak to Kon and he'll say we should speak to Bianca. Speak to
Bianca and she'll say we fell right into their trap. Kon will
zap Bianca and then he'll attack us.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| BOSS BATTLE #11           |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Name: Kon the Knight      |
|                           |
| Experience Points: 3000   |
| Gold Coins: 0             |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Attacks:                  |
| ~ Normal Attack           |
| ~ Chilly Breath           |
| ~ Frizzle                 |
| ~ Kaswoosh                |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Strategy:                                                   |
| When the battle begins, you'll find out that you are only   |
| doing 1 or no damage to Kon. Since you can't do damage, you |
| should use this opportunity to up your defence and heal.    |
| After like five or six turns, Kon will taunt us and then    |
| Bianca will use a mysterious light to make Kon's barrier    |
| break.                                                      |
| We can now attack him normally.                             |
|                                                             |
| Hero should attack normally. Have him Cast Zing on Cureslime|
| if he dies.                                                 |
|                                                             |
| Saber should attack normally. Don't forget to use his Focus |
| Strength to do higher damage.                               |
|                                                             |
| Cureslime should cast Kabuff at the start of the battle.    |
| Next, he should focus on Healing from there. If any of your |
| party member dies, have Cureslime cast Zing to revive him.  |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

After the battle you'll find out Bianca is the descendant of
Hero (IV) so that means our children are too. We found Hero (IV)
descendants. That means Hero (IV) is related to Hero (V) now
seeing as we married one of his descendant. That being said, that
must Nera and Debora are descendants as well which means either
Mr Briscoletti or his wife are descendants as well seeing as
their Nera and Debora parents or maybe they aren't. I mean
Whitaker wasn't Bianca real parent. So many questions and probabilities!

Anyway, Kon will call Bishop Ladja. Kon will disappear and
Bishop Ladja will appear. Bianca is a descendant from Hero (IV) but
that doesn't mean she's the next Legendary Hero. Bishop Ladja isn't
aware that our children have already been born. He also confirms
that the next Legendary Hero will be a boy so that means it's
Parry. Bishop Ladja will turn us into stone. He then disappears.
He decides not to kill us.

When he's gone. Press any button and a message will come up telling
you that it's impossible to move.

The brothers we met at the entrance of the Castle will make their
way to where Hero and Bianca is. They decide to take us with them
and sell us for a price.
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

Back at Gotha Castle, everyone is worried about Hero and Bianca.
A guard will come to report that there was a sighting of Hero
at the Northminster Abbey. Even Parry and Madchen are worried.

At the Auction Suite, we get to see Hero get sold for
20000 Gold Coins. One of the brother, Heister, decided to keep
Bianca for himself.

At the house of the man that bought Hero, you get to meet his
family and his servants. His wife, Mrs Porgie, just gave birth
to baby boy named Georgie. You get to watch Georgie walk for
the first time. The woman will let you know they bought Hero
last year or so. If that's true then we missed Parry and Madchen
first steps. More years will pass and you get to watch Georgie
get kidnapped by some Hawk men. After a month, Mr Porgie will
get angry and will lash it out on Hero.

Many more years will pass....

And so the days and years passed..









  _                                                          _
 ( )~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~( )
(   )              GENERATION 3: PARENTHOOD                (   )
 (_)~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~(_)
 |_| Level Recommended: 30                                  |_|
 ( )~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~( )
(   )                                                      (   )
 (_)~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~(_)

Sancho will come in with two kids. Hey...it's Parry and Madchen.
Mr Porgie will give them Hero for free. They finally found us.
Madchen will use a Stolos' Staff to turn Hero back into human but the
Staff will crumble afterwards. Press any button to make Hero move and
advance the story. Sancho will ask you if you remember him then
Parry and Madchen will introduce themselves. They haven't found
Bianca yet. Parry can equip the Zenithian Sword. Sancho decides we
should head back to Gotha where it's safe. Madchen can cast Zoom.
She probably inherited it from Hero. She zooms us back to Gotha
Castle.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                      - Gotha Castle -                       |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
Hero, Sancho, Parry and Madchen will go into Gotha Castle.

During the day, the news of King Hero's return spreads
throughout Gotha. Overcome with joy, the citizens don't know
whether to cry, or to hug their treasured monarch. Long live
King Hero! Celebrations in honour of the King's return continue
long into the night. Then the following morning...

When Hero awakens, a Maid will have a chat with him. At the end
of the conversation, you'll receive MADALENA'S LOCKET.

In control, exit the room to meet Parry and Madchen again.
They realize Hero is going to look for Madalena so they decide
to tag along. Parry and Madchen joins our party...Parry can
equip the Zenithian Sword and Shield so make sure to equip
them both on him.

Go down the stairs.

Go south to find the CHANCELLOR!!! Cut this throat!!! Wait...-_-
It's Uncle Albert. While we were in a Stone for eight years,
they found Madalena's birthplace. He shows us where it is on
the World Map. It's the continent north of the Kingdom of Gotha.
Go south and speak to Sancho who hasn't changed. He lets us know
that our Ship can be found outside. We can also find Monty in
the pub. There's also a new person called Patty, the party planner.
She gives us Soldiers from the Castle to join our party.

You should know the layout of the Castle and where you can find
the pub. It's found in the Soldiers' Quarters. You'll find
Monty, a Old Woman and a bartender in the pub. The Old Woman
runs the bank. Speak to Patty. She's the bunny girl behind the
counter. You can only add 1 new member for now. Add Sancho.

We can recruit one more party member but first we need to speak
to the person. Go to the Castle Town and go into the room nort
of the Inn. Remember the little boy who wanted to grow up and
become a Soldier? Well, he did. His name is Tuppence. After
speaking to him, return to Patty and add him to the party.

Now, our party consists of:

Hero
Parry
Madchen
Sancho
Tuppence
Cureslime
Saber

As you know, we can only carry a maximum of 8 Characters just
like in Dragon Quest IV.

Alright, next is about the Characters. As I said before, Parry
and Madchen starts off at Level 5. Sancho starts at Level 20
and Tuppence starts at Level 1. :/ Hero should be at Level 30
if you've been following my Walkthrough.

Alright, time to equip out new party members. Go to the
Armour Shop and buy:

a Shimmering Dress for Madchen
a Silver Cuirass for Sancho
a Dragon Mail for Tuppence and Parry
a Tempest Shield for Sancho
an Iron Mask for Tuppence and Parry

At the Weapon Shop, just get a Dream Blade for Tuppence.

We got a Spiked Armour during the Second Generation. If you still
have it, equip it on Tuppence or Sancho.

------------
Side-Quest
------------
Exit the Castle, fight 1 battle with Tuppence in your main party
and then go to Patty and Drop Tuppence off your party. Return
to the room north of the Inn and speak to Tuppence and after a
conversation, he gives you the MONSTER CHESS SET if you agree
to take it from him.

Go back to Patty and recruit Tuppence and equip his stuff back on
him again.
----------------------

Alright, now that we've done all that, exit to the Overworld.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                        - Overworld -                        |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+</pre><pre id="faqspan-9">
We're gonna be doing more Side-Quests but for now, we need to
farm for EXP first.

For now, get Parry, Madchen and Tuppence above Level 10 or at
Level 10.

At Level 8, Parry learns Kabuff
At Level 9, Madchen learns Evac
At Level 10, Parry learns Holy Protection

Now, we can start a long list of Side-Quests. 8 Years have passed,
let's go say hi to our friends.

-----------------
Whealbrook
-----------------
The place is still messed up. The little boy who used to tell you
where you can find Roundbeck started up a Weapon Shop. He sells
some nice things.

Get the Ionospear for Sancho, the Dragonsbane for Tuppence and the
Icicle Dirk for Saber.

Go into the well and speak to slime to find out this game has
a T'n'T Free Pass. It allows you to play in the T'n'T Board for
free. We'll find it very much later in the game. The Old Man
in the house west of the Church doesn't recognize Hero anymore.

-----------------
Roundbeck
-----------------
Nothing new but the Bunny Girl at the bar finally aged.

-----------------
Fortuna
-----------------
Speak to the Fortune Teller to find out there's a Circle of Life
found somewhere very high. We'll be needing it later on. The
merchant inside the Inn tells you about a Dragon Staff.
The play going on in the Casino is similar to Cinderella. Speak
to the Armour Shopkeeper directly and he'll leave the shop and
head for the Casino.

That's all. Speak to everyone else if you wish to.

----------------------
Heaven's Above Abbey
----------------------
One of the nun tells you about a gateway leading to Faerie Lea found
in a forest east of Mostroferrato.

-----------------
Zoomingale
-----------------
Go to the Church's roof and speak to the woman sitting on a chair.
She is selling a book made by Korol, the leader of the Order of
Zugzwang. She's selling it for 3000 Gold Coins. Buy it and you'll
obtain the KOROL'S CATECHISM. You can read it for different messages.
It's used for nothing else. Speak to the merchant sitting to find
put the Temple Hero was forced to built is now called Crocodilopolis.

We really came here to meet Professor Toilen Trubble. Go into his
house and speak to him. He'll teach Hero the HOCUS POCUS spell.
It causes Random stuff to happen during a battle. It can be good
or bad or it can be nothing at all.

---------------------
Northminster Abbey
---------------------
Speak to the Scholar and select YES to get the TUSK-TUSK TUSK INKWELL.

------------------
Knick-knackatory
------------------
Display the following items:

Madalena's Locket
Tusk-tusk Tusk Inkwell
Monster Chess Set

Take the Toff's Tea Set from the stand. I told you to polish it, didn't
I? I hope you did.

-----------------
Uptaten Towers
-----------------
Come in during the night.

Go to Tower's Main Entrance to find the Count and Countess. Speak to
the Count to find out the couple that lived here went to the Order
of Zugzwang. Agree to return the Toff's Tea Set to get the
CROWN OF UPTATEN. We're the King of this place now.

------------------
Knick-knackatory
------------------
Display the Crown of Uptaten.

----------------------
Dominicus's Dominion
----------------------
The only good item left to get is the King Metal Shield so when you've
saved up enough Mini Medals, make sure you get it for your party.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                        - Overworld -                        |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
We're done with most of the Side-Quests.

Get Parry, Madchen and Tuppence above or at Level 16.

At Level 11, Madchen learns Bang
At Level 12, Parry learns MidHeal
At Level 13, Parry learns Sizzle
At Level 14, Parry learns Tingle
At Level 14, Madchen learns Crackle
At Level 15, Parry learns Safe Passage
At Level 16, Party learns Fullheal
At Level 16, Madchen learns Oomph

Time to progress in the game. We found the Zenithian Helm at
Helmunaptra. Hero (V) couldn't equip it but Parry should be able
to.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                       - Helmunaptra -                       |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
Cleo returned home. Buy a Morning Star for Madchen.

Make your way to the Garden of Tranquility. Speak to Queen Cleohatra.
Agree that Parry is Hero's son and she'll lead us to the Zenithian
Helm. Parry can equip it so examine it and Hero will pass it on
to Parry. The Zenithian Helm will shrink and it'll fit perfectly on
Parry's head.

Follow Queen Cleohatra to her Throne Room. Speak to her to get
her blessings.

Alright, all that's left is to find the Zenithian Armour. Where is
it anyway.

Our next destination is Coburg then Stockenbarrel.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                         - Coburg -                          |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
Before we go visit Harry, we need to take care of someone.

Go across the drawbridge then go west then north to find a
shady looking character near a chest. Speak to him to find out
his name is Merry Man and he doesn't want us to get the item in
the chest. He battles us.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| BOSS BATTLE #12           |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Name: Merry Man           |
|                           |
| Experience Points: 750    |
| Gold Coins: 150           |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Attacks:                  |
| ~ Normal Attack           |
| ~ Dazzle                  |
| ~ Snooze                  |
| ~ Desperate Attack        |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Strategy:                                                   |
| Hero should attack normally. He should also support the     |
| party with his Fullheal Spell.                              |
|                                                             |
| Saber should attack normally. Don't forget to use his Focus |
| Strength to do higher damage.                               |
|                                                             |
| Cureslime should cast Kabuff at the start of the battle.    |
| Next, he should focus on Healing from there. If any of your |
| party member dies, have Cureslime cast Zing to revive him.  |
|                                                             |
| Parry should attack normally. Have him cast Fizzle on the   |
| enemy to prevent them from casting Magic. He can also help  |
| by casting Kabuff.                                          |
|                                                             |
| Madchen should attack normally or use her offensive spells. |
| Don't forget to use her Oomph Spell to double your attack.  |
|                                                             |
| Sancho should attack normally and support the party with his|
| Kabuff spell.                                               |
|                                                             |
| Tuppence should attack normally.                            |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

I used Hero, Parry, Madchen and Tuppence to defeat him and that's
the party I'll be going with until I say otherwise. After he runs
away, open the chest to find HELA'S ARMOUR. It's cursed so don't
equip it on Sancho.

With that done, go into Coburg Castle. Use the main entrance.
Speak to the guards and they'll let you through. Darwin the
Psarologist will tell you about a Cape that Hero can equip. It
was worn by a great King. Make your way to the Throne
Room. Go up the stairs behind the Throne. Speak to the guard and
he'll let you see Harry. Go into the room Harry is in to witness
a Cutscene.

You'll meet Kendrick, Harry's son. He looks exactly like Harry when
he was younger. Speak to Harry and he'll recognize Hero immediately
seeing as we haven't aged at all....anyway, after the introductions,
Kendrick, Parry and Madchen will go on a tour around the Castle just like
we did with Harry years ago. After they leave, Harry will wonder
who Kendrick took after....isn't that obvious?

In control, make your way to Harry's old room. On your way, Parry and
Madchen will say Kendrick has gone missing....oh no...not again...
*begins to sweat.... Go into Kendrick's room and search the chair to
find the secret stairway like we did years ago. Down here, you'll find
Kendrick. There is no lackey badge. Hm..?? Kendrick says Hm...frick!
THE DOOR!!! IT'S THOSE KIDNAPPERS AGAIN. Wait....wait... it's just the
Chancellor. Phew...speak to your party and your children will ask
why Hero looks sweaty...haha...There's a man in the kitchen who will
jump out of fear. He says Kendrick is putting mice on people's head.

Return to Harry and Maria's room and speak to Kendrick. He'll give us
the HERMES' HAT as an apology. Equip it on Madchen.

Zoom to Mostroferrato and get aboard your Ship then sail north to
Stockenbarrel.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                      - Stockenbarrel -                      |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
Visit Whitey and speak to him if you want. Go under his house.
You'll be in an area with a well and a farmer. Go through
the northwest opening. You'll find Merry Man again.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| BOSS BATTLE #13           |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Name: Merry Man 2         |
|                           |
| Experience Points: 750    |
| Gold Coins: 150           |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Attacks:                  |
| ~ Normal Attack           |
| ~ Dazzle                  |
| ~ Snooze                  |
| ~ Desperate Attack        |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Strategy:                                                   |
| Hero should attack normally. He should also support the     |
| party with his Fullheal Spell.                              |
|                                                             |
| Saber should attack normally. Don't forget to use his Focus |
| Strength to do higher damage.                               |
|                                                             |
| Cureslime should cast Kabuff at the start of the battle.    |
| Next, he should focus on Healing from there. If any of your |
| party member dies, have Cureslime cast Zing to revive him.  |
|                                                             |
| Parry should attack normally. Have him cast Fizzle on the   |
| enemy to prevent them from casting Magic. He can also help  |
| by casting Kabuff.                                          |
|                                                             |
| Madchen should attack normally or use her offensive spells. |
| Don't forget to use her Oomph Spell to double your attack.  |
|                                                             |
| Sancho should attack normally and support the party with his|
| Kabuff spell.                                               |
|                                                             |
| Tuppence should attack normally.                            |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

After he runs away again, open the chest to find a SILK BUSTIER.
Equip it on Madchen.

Alright, we can now progress further in the game. Zoom back to
Gotha and get aboard your Ship.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                       - Overworld -                         |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                     (Ocean near Gotha)                      |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Monsters Swimming Around:                                   |
| - Suckling ocker (EXP - 95) (GOLD - 37)                     |
| - Pollywaggle (EXP - 99) (GOLD - 29)                        |
| - Sea dog (EXP - 113) (GOLD - 45)                           |
| - Wallop scallop (EXP - 120) (GOLD - 43)                    |
| - Old man of the sea (EXP - 230) (GOLD - 110)               |
| - Merking (EXP - 170) (GOLD - 90)                           |
| - Poltarrrgeist (EXP - 350) (GOLD - 85)                     |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|        (All the Ocean around the Center of the World)       |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Monsters Swimming Around:                                   |
| - Suckling ocker (EXP - 95) (GOLD - 37)                     |
| - Mother ocker (EXP - 125) (GOLD - 53)                      |
| - Pollywaggle (EXP - 99) (GOLD - 29)                        |
| - Sea dog (EXP - 113) (GOLD - 45)                           |
| - Wallop scallop (EXP - 120) (GOLD - 43)                    |
| - Old man of the sea (EXP - 230) (GOLD - 110)               |
| - Merking (EXP - 170) (GOLD - 90)                           |
| - Poltarrrgeist (EXP - 350) (GOLD - 85)                     |
| - Strongylokrotaphus (EXP - 400) (GOLD - 125)               |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

New Monsters to Fight:
- Wallop scallop
- Old man of the sea
- Merking
- Poltarrrgeist
- Mother ocker
- Strongylokrotaphus

New Monsters to Recruit:
- Old Man of the sea

In order to get Mother ocker and Strongylokrotaphus monster spawns
easily, search the ocean around Knick-knackatory.

Get Parry, Madchen and Tuppence above Level 18 or at Level 18.

At Level 18, Parry learns Peep
At Level 18, Madchen learns Tick-tock which makes the Night Light
useless.

From where your Ship is parked (north of Gotha), sail north and
follow the river north until our reach the huge ocean. Dock on
the far northern part of the Eastern Continent.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                       - Overworld -                         |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                   (Moot Point Outskirts)                    |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Monsters Swimming Around:                                   |
| - Air duckt (EXP - 217) (GOLD - 60)                         |
| - Hypothermion (EXP - 252) (GOLD - 60)                      |
| - Golem (EXP - 330) (GOLD - 90)                             |
| - Mandrake major (EXP - 215) (GOLD - 65)                    |
| - Firebird (EXP - 238) (GOLD - 63)                          |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

New Monsters to Fight:
- Hypothermion
- Golem
- Mandrake major
- Firebird

New Monsters to Recruit:
- Golem

Go into the little shrine you find at the north end of the
Eastern Continent.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                         - Moot Point -                      |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Item Checklist: T'n'T Ticket                                |
|                 Seed of Wisdom                              |
|                 Mini Medal #41                              |
|                 Dieamend                                    |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

There's a little house here. Go into it. Speak to the Scholar
and NO to his question to find out there's a helmet called
the Sun Crown that keeps the wearer safe from Kamikazee attacks.
Break the pots to find a T'n'T TICKET and a SEED OF WISDOM.
Go up the stairs. Search the wardrobe to find the [MINI MEDAL #41].
Open the treasure chest to find a DIEAMEND.

Leave this place.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                       - Overworld -                         |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
Get aboard your Ship and sail to the small island found at the
southeast corner of the World Map.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                       - Overworld -                         |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                 (Porgie Estate Outskirts)                   |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Monsters Swimming Around:                                   |
| - Bona constrictor (EXP - 7) (GOLD - 7)                     |
| - Will-o'-the-whips (EXP - 12) (GOLD - 7)                   |
| - Ghost (EXP - 11) (GOLD - 12)                              |
| - Wax murderer (EXP - 13) (GOLD - 11)                       |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

New Monsters to Recruit:
- Ghost
- Wax murderer

We didn't get the chance to recruit Ghost and Wax murderer during
the First Generation playthrough so make sure you recruit them
now.

Go into the Estate.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                       - Porgie Estate -                     |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Item Checklist: T'n'T Ticket                                |
|                 Mini Medal #42                              |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

You guessed it. This is where Hero spent 8 years in a stone. Go
into the Huge House.

Inside, go into the room with Mrs Porgie and search the wardrobes
to find a T'n'T TICKET and the [MINI MEDAL #42]. The family is sad
that Georgie was kidnapped.

Exit this place.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                       - Overworld -                         |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
Get aboard your Ship and sail south from Porgie Estate to find
yourself at the northern end of the map. The world is round so
I'm sure you understand what I mean. sail along the northern
coaster of the Northern Continent until you find a Shrine
west of the white mountains. Go into it.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                     - Auction Suite -                       |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
This was where Hero and Bianca were separated. Speak to your
party members since there's nothing to do here.

We actually came here for the monsters.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                       - Overworld -                         |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                 (Auction Suite Outskirts)                   |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Monsters Swimming Around:                                   |
| - Silvapithecus (EXP - 403) (GOLD - 100)                    |
| - Snake ch-arm-er (EXP - 370) (GOLD - 82)                   |
| - Thwarthog (EXP - 393) (GOLD - 109)                        |
| - Orobas (EXP - 410) (GOLD - 98)                            |
| - Snowbird (EXP - 445) (GOLD - 90)                          |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

New Monsters to Fight:
- Silvapithecus
- Snake ch-arm-er
- Thwarthog
- Orobas
- Snowbird

New Monsters to Recruit:
- Snowbird

We're done with all the Side-Quests for now. Get Hero to Level 32
so he'll learn Kaswoosh which is the last spell he can learn so we've
pretty much completed Hero and now we'll just level him for his
main power. As for Sancho, he'll be okay if he's above Level 26.
Get Parry, Madchen and Tuppence above or at Level 25.

At Level 20, Madchen learns Snooze
At Level 22, Madchen learns Kasap
At Level 24, Madchen learns Boom
At Level 20, Parry learns Sheen
At Level 22, Parry learns Fullheal
At Level 23, Parry learns Insulatle
At Level 25, Parry learns Zap

Cureslime is okay if he's above Level 20 and Saber is okay if
he's above Level 30.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                       - Overworld -                         |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
From where Moot Point is located. Sail southeast of it to be
at the northeast part of the Eastern Continent. You'll find a
Cave. Sail into it.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                    - Estuary Sanctuary -                    |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Item Checklist: Hades' Helm                                 |
|                 Mini Medal #43                              |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Monsters Roaming Around:                                    |
| - Man o' war (EXP - 77) (GOLD - 22)                         |
| - Mother ocker (EXP - 125) (GOLD - 53)                      |
| - Blizzybody (EXP - 290) (GOLD - 60)                        |
| - Stenchurion (EXP - 282) (GOLD - 40)                       |
| - Necromancer (EXP - 325) (GOLD - 90)                       |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

New Monsters to Fight:
- Blizzybody
- Stenchurion
- Necromancer

New Monsters to Recruit:
- Blizzybody

                      +~~~~~~~~~~~~~~~~~+
                      | Waterway Area 1 |
                      +~~~~~~~~~~~~~~~~~+
New Monsters: Blizzybody
              Stenchurion
              Necromancer

Follow the waterway west then north and land on the land nearby
west. On land, go west to the end then go up the stairs north.
Go north across the bridge to find a chest containing HADES' HELM.
Return to your Ship and get aboard it. Sail north to find another
land you can land on west. Ignore it and continue sailing north
until you find a land you can land on with a chest. Land there
and open the chest to find the [MINI MEDAL #43]. Get back aboard
your Ship.

Follow the waterway west, south, west to find the bridge you
crossed to get the first chest. Sail under it then sail west
to the end then south. Continue sailing south until you exit this
area.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                       - Overworld -                         |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
Follow the river south then dock at the end. You'll see a
Village to your west.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                       - Overworld -                         |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                   (Lofty Peak Outskirts)                    |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Monsters Swimming Around:                                   |
| - Hoodlum (EXP - 195) (GOLD - 54)                           |
| - Tortoceratops (EXP - 225) (GOLD - 45)                     |
| - Drag-goon (EXP - 245) (GOLD - 63)                         |
| - Air duckt (EXP - 217) (GOLD - 60)                         |
| - Hypothermion (EXP - 252) (GOLD - 60)                      |
| - Golem (EXP - 330) (GOLD - 90)                             |
| - Mandrake major (EXP - 215) (GOLD - 65)                    |
| - Firebird (EXP - 238) (GOLD - 63)                          |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

Go into the Village.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                       - Lofty Peak -                        |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Item Checklist: Mini Medal #44                              |
|                 Seed of Resilience                          |
|                 Flying Carpet                               |
|                 Magic Key                                   |
|                 Whealbrook Sapphire                         |
|                 'Lofty Lilts'                               |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| Weapon Shop:                 | Armour Shop:                 |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Dream Blade             6300 | Silver Cuirass          5000 |
| War Hammer              6500 | Magic Armour           12000 |
| Spiked Steel Whip       7400 | Shimmering Dress        8800 |
| Icicle Dirk             9000 | Sage's Robe            12000 |
| Siren Sword             9800 | Dragon Shield           7100 |
| Somatic Staff           2500 | Thinking Cap           13000 |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| Item Shop:                   | Inn:                         |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| None                         | 5 Gold Coins to Rest         |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| During the day:                                             |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
We made it.

Speak to the young lady and she'll welcome you to Lofty Peak.
Speak to the Bard to find out we can find a flying carpet in
this village. Go through the opening northeast of the Bard.
Go east and through the opening south. You'll find an Old Man
near a Campfire. Speak to him to find out about the Sky Tower
which leads to Zenithia. Return to the entrance of the Village
and go up the stairs.

You'll find the Inn and lady nearby. Speak to the lady to find
out they don't usually have visitors. Go into the Inn. Rest.
The Church can be found across a bridge wes of the Inn. SAVE
YOUR GAME. Go up the stairs east of the Inn and speak to the
Soldier to find out there are four Elders of Lofty Peak. Go
into the Weapon and Armour Shop building. Buy a Siren Sword for
Madchen. We'll come back for the Armour Shop later. Go up the
stairs then go through the door south.

Go into the house west of the lighthouse you came out from.
Inside, search the wardrobe to find the [MINI MEDAL #44].
Speak to the Old Woman and Old Man to find out about Pankraz
and Madalena. Exit the house. Go behind the lighthouse, adjust
your camera perspective so you can see properly. Go down
2 stairs to be near a house and a woman. Speak to woman to
find out she thinks the ability to tame monsters is a curse.
Go into the house.

Speak to the Scholar and agree that Hero is Madalena's son.
He says we must have the Magic Key and Magic Carpet so we
can save Madalena. Fortunately, we can find both items here
in Lofty Peak. The bookshelf contains a book called
'The Will of Our Leader'. Speak to the other man in this
house to find out he is the skilled jeweller from Gotha.
He will notice your Whealbrook Bluestone after talking about
Pankraz. Make sure you give it to him. He says we should rest
at the Inn and come back. He'll be finished with it by then.
Break the pots to find a SEED OF RESILIENCE. Exit the house.

From the Jeweller's house, west then south to find opening
east. Turn your camera. Follow the passage to the end to find
a chest containing the FLYING CARPET. We're going Aladdin style.
Exit the Cave.

Go down the stairs near the Jeweller's house. Go across the
bridge then go up the stairs to reach a chest containing the
MAGIC KEY. Awesome!

Next, backtrack to the Inn. Rest at the Inn then return to the
Jeweller's house. Speak to him to receive the WHEALBROOK SAPPHIRE.
Return to the Inn and go up the stairs west. Speak to the 2
guards to find out about Elders and about how we are able to
transcend to and from Nadiria, the Underworld.

Anyway, go into the Tower. Speak to the Elders to find out more
about our destiny and the three worlds of the Zenithian Trilogy.
After speaking to them all, go up the stairs to the next floor of the
tower. Speak to the lady to find out more about Madalena. This was
her room in fact. She gives us a book called the 'LOFTY LILTS'.

We've pretty much done everything.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| During the night:                                           |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
Nothing new

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                       - Overworld -                         |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                   (Lofty Peak Outskirts)                    |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Monsters Swimming Around:                                   |
| - Hoodlum (EXP - 195) (GOLD - 54)                           |
| - Tortoceratops (EXP - 225) (GOLD - 45)                     |
| - Drag-goon (EXP - 245) (GOLD - 63)                         |
| - Air duckt (EXP - 217) (GOLD - 60)                         |
| - Hypothermion (EXP - 252) (GOLD - 60)                      |
| - Golem (EXP - 330) (GOLD - 90)                             |
| - Mandrake major (EXP - 215) (GOLD - 65)                    |
| - Firebird (EXP - 238) (GOLD - 63)                          |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

Before we progress to unlocking the Magic Doors we missed, we need
to farm for EXP and Gold so we can purchase the new Armours from.
Lofty Peak.

Train Parry, Madchen and Tuppence to Level 30.

At Level 27, Parry learns Kazing
At Level 27, Madchen learns Bounce
At Level 30, Madchen learns Kacrackle
At Level 30, Parry learns Multiheal

Hero should be at Level 35 by now. Sancho will be okay if he's
above Level 31. Cureslime should be above Level 23 and Saber
should be above Level 34 or at Level 34.

At Lofty Peak, buy:

a Thinking Cap for Hero and Tuppence.
a Dragon Shield for Tuppence
a Magic Armour for only Hero and Parry.

We'll get more Magic Armours later.

Now that we have the Magic Key, we can go Magic Doors hunting.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                     - Magic Key Doors -                     |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Item Checklist: 15 Gold Coins                               |
|                 Stone Fangs                                 |
|                 Thorn Whip                                  |
|                 Seed of Life                                |
|                 Meteorite Bracer                            |
|                 3000 Gold Coins                             |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

+-----------+
| Roundbeck |
+-----------+
Go into the pub and speak to the Lady behind the counter. Answer
NO so she'll allow you to see her father. Ignore her father and
go down the stairs.

Unlock the Red Door and open the chests to find 15 GOLD COINS and
a pair of STONE FANGS.

+------------------+
| Lodestar Harbour |
+------------------+
Come in during the day.

Go into the building with the Inn and Pub then go through the
opening north on the stage. Go east and unlock the Red Door
then gojip the stairs. Open the chests here to find a THORN WHIP
and a SEED OF LIFE.

+--------------+
| Gotha Castle |
+--------------+
Make your way to the Soldiers'Quarters and unlock the Red Door
north of the Pub. Open the chests to find a METEORITE BRACER and
3000 GOLD COINS. Equip the Bracer on Parry.

+-----------+
| Fortuna   |
+-----------+
Go down the stairs found east of the Old Curiosity Shop at the north
end of town.

Unlock the Red Prison Door and speak to the Prisoner. He tells you
that the slot machine that is second from the left in the back row
of the Casino is the one that pays out the most.

Seeing as we're here, go into the Casino. Save up and get a
Metal King Sword for Hero. Get the Kamikazee Bracer for any of
your party member without an accessory. Get the Gringham Whip for
Madchen.
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

Zoom to Knick-knackatory

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                     - Knick-knackatory -                    |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
Come in during the night.

Display the 'Lofty lilyts'.

Stand in front of the Marital Organ and use the Whealbrook Sapphire
as an item to upgrade it. Rest. In the morning, more visitors
must have arrived and Old Man Nick Knack's dairy should be updated.

Now that we've done all that, we can get back to the main story.
Our next destination is Zenithia.

Exit Knick-knackatory and use the Flying Carpet as an item to get
aboard it. You can't fly across Forests or any mountains but you
can fly across water. Think of it as a Ship but you don't get
monster spawns.

Either way, sail or fly north from Knick-knackatory to reach the
Middle Continent of the World Map. Land at the southern part of
it. You should see a Blue Tower. That's the Sky Tower used to
reach Zenithia. Let's conquer it.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                       - Overworld -                         |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                (Middle Continent Outskirts)                 |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Monsters Swimming Around:                                   |
| - Liquid metal slime (EXP - 10050) (GOLD - 10)              |
| - Golem (EXP - 330) (GOLD - 90)                             |
| - Necromancer (EXP - 325) (GOLD - 90)                       |
| - Pink elephant (EXP - 264) (GOLD - 70)                     |
| - Muddy hand (EXP - 110) (GOLD - 35)                        |
| - Revaulting horse (EXP - 270) (GOLD - 75)                  |
| - Red-hot poker (EXP - 270) (GOLD - 63)                     |
| - Conkuistador (EXP - 72) (GOLD - 50)                       |
| - Conkerer (EXP - 70) (GOLD - 32)                           |
| - Conkuisitor (EXP - 75) (GOLD - 33)                        |
| - Conkjurer (EXP - 68) (GOLD - 40)                          |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

New Monsters to Fight:
- Pink elephant
- Muddy hand
- Revaulting horse
- Red-hot poker
- Conkuistador
- Conkerer
- Conkuisitor
- Conkjurer

New Monsters to Recruit:
- Revaulting horse
- Conkuisitor
- Conkerer
- Conkuistador
- Conkjurer

After getting the new monsters, go into the Tower.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                         - Sky Tower -                       |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Item Checklist: Diamond Akillics                            |
|                 Yggdrasil Leaf                              |
|                 Mini Medal #45                              |
|                 Seed of Strength                            |
|                 T'n'T Ticket                                |
|                 Magma Staff                                 |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Monsters Roaming Around:                                    |
| - Admirer (EXP - 550) (GOLD - 85)                           |
| - Hoodlum (EXP - 195) (GOLD - 54)                           |
| - Air duckt (EXP - 217) (GOLD - 60)                         |
| - Hypothermion (EXP - 252) (GOLD - 60)                      |
| - Mandrake major (EXP - 215) (GOLD - 65)                    |
| - Golem (EXP - 330) (GOLD - 90)                             |
| - Red-hot poker (EXP - 270) (GOLD - 63)                     |
| - King cureslime (EXP - 380) (GOLD - 100)                   |
| - Gargoyle (EXP - 290) (GOLD - 85)                          |
| - Hippopotamiss (EXP - 295) (GOLD - 80)                     |
| - Warhog (EXP - 335) (GOLD - 90)                            |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

New Monsters to Fight:
- King cureslime
- Gargoyle
- Hippopotamiss
- Warhog

New Monsters to Recruit:
- King cureslime
- Warhog

Make sure you recruit a King cureslime so you can replace your
Cureslime with him.

                       +~~~~~~~~~~~~~~~~+
                       | Tower Entrance |
                       +~~~~~~~~~~~~~~~~+
Go up the stairs and through the door.

                          +~~~~~~~~~~+
                          |    1F    |
                          +~~~~~~~~~~+
New Monsters: King cureslime
              Hippopotamiss

Go west, north then east and up the stairs.

                          +~~~~~~~~~~+
                          |    2F    |
                          +~~~~~~~~~~+
New Monsters: Gargoyle

Go up the southwest stairs.

                          +~~~~~~~~~~+
                          |    3F    |
                          +~~~~~~~~~~+
New Monsters: Warhog

Go through the door south. Speak to the man outside to find out
there's an amazing treasure in this tower but he can't get any
higher than this. Go back through the door and head up the stairs.

                          +~~~~~~~~~~+
                          |    4F    |
                          +~~~~~~~~~~+
Open the chest here to find a set of DIAMOND AKILLICS. It's a
weapon exclusive to Debora but I didn't marry her so it's useless
to me.

Backtrack to 2F.

                          +~~~~~~~~~~+
                          |    2F    |
                          +~~~~~~~~~~+
This time, go up the southeast stairs.

                          +~~~~~~~~~~+
                          |    3F    |
                          +~~~~~~~~~~+
Go east to find a room and an elevator platform. Go into the room
and open the chest to find a YGGDRASIL LEAF. Exit the room and
step on the Elevator Platform.

                          +~~~~~~~~~~+
                          |    4F    |
                          +~~~~~~~~~~+
Ignore the room and step on the northern elevator platform.

                          +~~~~~~~~~~+
                          |    5F    |
                          +~~~~~~~~~~+
Go through the door west then head down the stairs.

                          +~~~~~~~~~~+
                          |    4F    |
                          +~~~~~~~~~~+
Go through the doors west to be in a room with 2 stairways
going up. Go up the southeast one.

                          +~~~~~~~~~~+
                          |    5F    |
                          +~~~~~~~~~~+
Open the chest to find the [MINI MEDAL #45]. Go back down the
stairs.

                          +~~~~~~~~~~+
                          |    4F    |
                          +~~~~~~~~~~+
Go up the northwest stairway this time.

                          +~~~~~~~~~~+
                          |    5F    |
                          +~~~~~~~~~~+
Ignore the elevator platform and go up the ladder east and then
through the opening.

                          +~~~~~~~~~~+
                          |    8F    |
                          +~~~~~~~~~~+
In this room, there are 2 stairways going up. One at the southwest
corner and the other at the southeast corner. Go up the one
at the southeast corner.

                          +~~~~~~~~~~+
                          |    9F    |
                          +~~~~~~~~~~+
The whole place is a mess.

Go east and climb down the ladder then go through the opening.

                          +~~~~~~~~~~+
                          |    8F    |
                          +~~~~~~~~~~+
Go north and down the stairs. In Dragon Quest IV, there was
an item in the middle of the symbol on the floor.

                          +~~~~~~~~~~+
                          |    7F    |
                          +~~~~~~~~~~+
Go south and break the pots to find a T'n'T TICKET and a
SEED OF STRENGTH. Backtrack to 9F.

                          +~~~~~~~~~~+
                          |    9F    |
                          +~~~~~~~~~~+
Go back up the small ladder and go west and through the door.
Go up the stairs..

                          +~~~~~~~~~~~+
                          |    10F    |
                          +~~~~~~~~~~~+
There's an Old Man here. The stairs leading to Zenithia
is broken. The Old Man says Zenithia Castle fell down to the
bottom of the lake. He says we need the Magma Staff to reach
it. It's west of him. Examine it to obtain the MAGMA STAFF.

The Old Man will disappear.

Cast Zoom to exit this place quickly.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                       - Overworld -                         |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
Give all of Cureslime Equipments to King cureslime.

Alright, get Parry, Madchen and Tuppence above Level 33. Hero
should be around Level 37 by then, Sancho around 34 or 35,
King cureslime around 9 or 10 and Saber around 35 or 36.

At Level 32, Madchen learns Puff!

Go back into Lofty Peak and buy the Magic Armour for Sancho,
Tuppence and King cureslime.

Our next destination is the Cave that the Old Man at the Sky Tower
told us about.

Zoom to Gotha and get aboard your Ship or Flying Carpet. Sail
north from Gotha so you can reach the southern side of
the Eastern Continent. Land then travel north to find a Cave
that is inaccessible since it's up some mountains. Stand in
front of that Cave and use the Magma Staff as an Item.

The Magma Staff will destroy the mountains blocking you from
entering the Cave. Go into the Cave after the cutscene is done.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                      - Diggery Pokery -                     |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Item Checklist: 950 Gold Coins                              |
|                 Seed of Life                                |
|                 Mini Medal #46                              |
|                 Magic Water                                 |
|                 750 Gold Coins                              |
|                 Staff of Salvation                          |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Monsters Roaming Around:                                    |
| - Stenchurion (EXP - 282) (GOLD - 40)                       |
| - Warhog (EXP - 335) (GOLD - 90)                            |
| - Hades helm (EXP - 294) (GOLD - 95)                        |
| - Prowler jowler (EXP - 310) (GOLD - 65)                    |
| - Hyperpyrexion (EXP - 401) (GOLD - 110)                    |
| - Terrorceratops (EXP - 376) (GOLD - 95)                    |
| - Mandrake marauder (EXP - 380) (GOLD - 81)                 |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

New Monsters to Fight:
- Hades helm
- Prowler jowler
- Hyperpyrexion
- Terrorceratops
- Mandrake marauder

New Monsters to Recruit:
- Hades helm

                          +~~~~~~~~~~+
                          |  Area 1  |
                          +~~~~~~~~~~+
Go northwest and down the stairs.

                          +~~~~~~~~~~+
                          |  Area 2  |
                          +~~~~~~~~~~+
New Monsters: Hades helm
              Prowler jowler
              Hyperpyrexion

Go south to find a Minecart, some tracks and a lever to change
the direction the track will lead the Minecart to. It's hard to
write Minecart since it autocorrects to Minecraft. (-_-)

Anyway, you can experiment with this small area. Go through
the opening west of the Minecart tracks.

                          +~~~~~~~~~~+
                          |  Area 3  |
                          +~~~~~~~~~~+
This is where the Minecart Puzzle starts. Follow my directions
carefully:

First, get aboard the Minecart nearby. When it stops, go down the
ladder south then go east and open the chest to find 950 GOLD COINS.
Go south to find another chest. It contains a SEED OF LIFE. Go back
north and flip the switch once then get aboard the Minecart.
It'll stop near a chest. Open it to find the [MINI MEDAL #46].
Go up the ladder.

There's 2 switches here. Flip only the south one and get aboard
the Minecart. When it stops, go down the stairway.

                          +~~~~~~~~~~+
                          |  Area 4  |
                          +~~~~~~~~~~+
New Monsters: Mandrake marauder
              Terrorceratops

Get aboard the Minecart nearby. When it stops, go down the ladder
south and open the chest to find a MAGIC WATER. Go back up the
ladder and get aboard the bottom Minecart. When it stops, flip
the switch once and get back aboard. When it stops again, get
aboard again so you'll get to a different area.

When the Minecart stops, go down the ladder north and open the
chest to find 750 GOLD COINS. Go back up the ladder and then
get aboard the Minecart east. When it stops, flip the switch
nearby then ride the Minecart you came with twice so you can
get to the southwest corner of this area.

Go up the ladder and get aboard the Minecart. It'll lead to
under the waterfall.

                          +~~~~~~~~~~+
                          |  Area 5  |
                          +~~~~~~~~~~+
When the Minecart stops, go west and step on the Healing Circle.
Speak to the Priest and SAVE YOUR GAME.

This is a good place to farm for EXP. Make sure Parry, Madchen
and Tuppence are above or at Level 36.

At Level 34, Parry learns Kazap.
At Level 36, Madchen learns Kaboom.

Flip the switch west of the Healing Circle and the one north of
the Priest then get aboard the Minecart. When it stops, go down
the stairs.

                          +~~~~~~~~~~+
                          |  Area 6  |
                          +~~~~~~~~~~+
Go north to find a man on a Minecart going in circles. He asks us
to stop it. There are some switches west of him. Flip the bottom
one to change his Minecart direction. Flip the top one then go back
to the entrance of the area and go down the slope west then up
another west to find the man you saved on the ground.

He'll introduce himself as Dr Agon. He has been trapped her for
twenty years!!! How is he still alive with no food and water.
Anyway, he's a Zenithian. That's nice. He joins our party.

Step on the Minecart nearby. When it stops, go west and down the
stairs then go through the door south. Inside this place, you'll
find a man. Speak to him to find out no one really knows how
this place was made but many people are excavating it. Exit this
place and go back up the stairs north. Go west and follow the
narrow path south to reach a stairway going up.

Go up it and open the chest to find a STAFF OF SALVATION. Go back
down the stairs. Return to the Minecart you rode last and go through
the opening north.

                          +~~~~~~~~~~+
                          |  Area 7  |
                          +~~~~~~~~~~+
This area is huge!!! Try not to get lost and follow my guide.

Get aboard the Minecart near you. When it stops, go north to
find 3 switches. Flip the left switch and the top right
switch them go back south and get aboard the Minecart. When
it stops, get aboard the next Minecart to your left.
When it stops, go down the stairs below the Minecart you came
from. You'll be at the middle bottom area with 3 switches.
Flip the top right one and get aboard the Minecart you used to
arrive at this area. When it stops, go back into the bottom
middle area and flip the bottom right switch. Now, ride the
Cart 3 times so the cart will end up in the middle of the
bottom area up a platform.

Next, flip the left switch of the bottom area and ride the
Cart to get to the northwest corner of this whole area. Go
up the ladder and ride the Cart to your left. When it stops,
go through the opening north.

                          +~~~~~~~~~~+
                          |  Area 8  |
                          +~~~~~~~~~~+
Go north and flip the switch then get aboard the Minecart.
You'll hit a train and it'll lead you through the tracks.
Choo! Choo!!

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                     - Zenithia Castle -                     |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
What can I say except we made it~

The layout looks the same as in Dragon Quest IV. Ignore the door
and go up the stairs north. Before you go up it, Dr Agon will
let you know that he doesn't still know why the Zenithia Castle
fell from the sky. Go up the stairs and then go through the
central door.

Inside, the actual castle now, go through the door north and then
go up the stairs. The God Dragon isn't here. I wonder where he
is. Approach the Throne and Dr Agon will let us know that there's
a hidden stairway behind the throne. We weren't able to get behind
the throne in Dragon Quest IV since the God Dragon was occupying
all the space. Anyway, go behind the throne and search the ground
to find the hidden stairway. Go down them.

Go down the ladder. Go south then west to find a Silver Orb. Go east
from the Silver Orb to find an empty pedestal. Approach it to trigger
a Cutscene.

Dr Agon will let us know that there's supposed to be a Gold Orb on
the Pedestal. The Gold Orb must have fallen down the hole. Speak
to Dr Agon and he will decide to meditate so he can find out where
the Gold Orb ended up in the world.

You get to witness how the Gold Orb fell from the Castle and how the
Castle lost his balance and fell from the sky. The Golf Orb ends up
landing on the Countess of Uptaten's grave. We then get to see the
past, our past actually. The Gold Orb Bianca and Hero found was
actually the Gold Orb that belongs to the Zenithia Castle. Sadly,
as we remembered, Bishop Ladja crushed the Gold Orb. The Orb was
destroyed but that doesn't mean we can't replace it. Dr Agon lets
us know that it was the Faeries that created the 2 Orbs. They can do
it again and remember that Treacle said that we can return if we
need any favour? Anyway, according to the nun at Heaven's Above Abbey,
there's a gateway leading to Faerie Lea found in a forest east of
Mostroferrato.

Let's head out. Return to the Throne Room and ZOOM to Mostroferrato.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                       - Overworld -                         |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                   (Neverglade Outskirts)                    |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+</pre><pre id="faqspan-10">
| Monsters Swimming Around:                                   |
| - Hyperpyrexion (EXP - 401) (GOLD - 110)                    |
| - Silvapithecus (EXP - 403) (GOLD - 100)                    |
| - Conkuistador (EXP - 72) (GOLD - 50)                       |
| - Conkerer (EXP - 70) (GOLD - 32)                           |
| - Conkuisitor (EXP - 75) (GOLD - 33)                        |
| - Conkjurer (EXP - 68) (GOLD - 40)                          |
| - Pummel horse (EXP - 350) (GOLD - 68)                      |
| - Dragon zombie (EXP - 450) (GOLD - 55)                     |
| - Bomboulder (EXP - 340) (GOLD - 70)                        |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

New Monsters to Fight:
- Pummel horse
- Dragon zombie
- Bomboulder

New Monsters to Recruit:
- Bomboulder

Get aboard your Flying Carpet. From Mostroferrato, fly across
the bridge east then across the Poisonous Swamps. There are 2
bridges southeast of the Poisonous Swamps. Land nearby then
cross both of them. Head south to find a clearing in the forest.
Go into it.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                        - Neverglade -                       |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Item Checklist: Mini Medal #47                              |
|                 Elfin Elixir                                |
|                 1500 Gold Coins                             |
|                 T'n'T Ticket                                |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Monsters Roaming Around:                                    |
| - Metal slime (EXP - 1350) (GOLD - 75)                      |
| - Goodybag (EXP - 80) (GOLD - 200)                          |
| - Pummel horse (EXP - 350) (GOLD - 68)                      |
| - Bomboulder (EXP - 340) (GOLD - 70)                        |
| - Conkuisitor (EXP - 75) (GOLD - 33)                        |
| - Conkjurer (EXP - 68) (GOLD - 40)                          |
| - Quadrahead (EXP - 390) (GOLD - 112)                       |
| - Moosifer (EXP - 410) (GOLD - 120)                         |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

New Monsters to Fight:
- Quadrahead
- Moosifer

New Monsters to Recruit:
- Moosifer

                   +~~~~~~~~~~~~~~~~~~~~~~~~~~+
                   |   Forest Clearing Area   |
                   +~~~~~~~~~~~~~~~~~~~~~~~~~~+
New Monsters: Quadrahead
              Moosifer

This forest is a maze so follow my directions so you won't get
lost.

Go north to be at a split going north/east. Go north 1 screen.
There's a house here. Go into it. Speak to the Old Woman to find
out she saw a faerie when she was younger. The dwarf says this
forest is Neverglade which is the gateway to the realm of the
faeries. We need someone in our party that can see Faeries. Make
sure you have Parry and Madchen in your party. As I said before,
my party set up is Hero, Parry, Madchen and Tuppence. Break the
pot in the house to find the [MINI MEDAL #47]. Search the wardrobe
to find a phial of ELFIN ELIXIR. Exit the house.

Go north then east 1 screnn. You'll be in an area with tree stumps.
Ignore them and go east then south 1 screen. You'll be in an area
with a pond. Go east 1 screen from the pond. Go east to find a
chest. Open it to find 1500 GOLD COINS. Go north 1 screen.

You'll be in an area with a bonfire. Go north and Parry will say
there's someone by the bonfire. I can't see anything though.
Before proceeding, go back south 1 screen to be in a different
area. Open the chest to find the FAERIE FOIL. You can choose
to equip this on Madchen instead of the Gringham Whip. Go back
north 1 screen. Speak to the invincible faerie next to the bonfire.
Parry can see her but we can't. It appears only children can see
a faeries in the Human Realm. Parry will tell her that we need to
get to Faerie Lea and she'll lead us there.

When you get to the realm of the faeries, step back on the portal
so you'll get here again. Exit the house with the portal and go
across the lily pads south then go west to find a secret passage
in the trees. Follow it north and open the chest to find a
T'n'T TICKET.

Alright, return to Realm of the Faeires.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                        - Overworld -                        |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                    (Faerie Lea Outskirts)                   |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Monsters Roaming Around:                                    |
| - Bad apple (EXP - 9) (GOLD - 8)                            |
| - Bubble slime (EXP - 6) (GOLD - 7)                         |
| - Lickspittle (EXP - 8) (GOLD - 5)                          |
| - Mental pitcher (EXP - 13) (GOLD - 10)                     |
| - Healslime (EXP - 19) (GOLD - 14)                          |
| - Pip fighter (EXP - 25) (GOLD - 25)                        |
| - Battle pip (EXP - 24) (GOLD - 9)                          |
| - Epipany (EXP - 22) (GOLD - 12)                            |
| - Wiz pip (EXP - 23) (GOLD - 18)                            |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

The monsters are the same as when we came here during the
Generation 1 playthrough. Now is your chance to recruit Bad apple,
Pip fighter, Battle pip, Epipany and Wiz pip.

Same old Faerie Lea. Go into it.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                   - Faerie Lea (Spring) -                   |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Item Checklist: Faerie Horn                                 |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| Weapon Shop:                 | Armour Shop:                 |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| None                         | Flame Armour           15000 |
|                              | Flowing Dress          14800 |
|                              | Silk Bustier           18800 |
|                              | Flame Shield           17000 |
|                              | Power Shield           25000 |
|                              | Thinking Cap           13000 |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| Item Shop:                   | Inn:                         |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| None                         | 2 Gold Coins to Rest         |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

We came here during Winter but now it's Spring so the scenario
changed a bit but the town's layout is pretty much the same.

The Slime says the Winter Palace was changed into a playground.
The Faerie says we should speak to Treacle about the Gold Orb
problem.

There are new items for sale. The Item Shop is gone but that's
no problem.

Before we start shopping, return to Neverglade so we can grind
for EXP.

Get Parry, Madchen and Tuppence above or at Level 38. Hero should
be above Level 40 by then.

At Level 38, Parry will learn his last spell, Kazapple.

Madchen last spell was Kaboom. We've trained Parry and Madchen
fully just like Hero so we'll level them mainly for their
strength increase. Sancho learned his last spell when he crossed
Level 32. Spell name being Fuddle. Tuppence will never learn
any spell so don't worry about him. You can only carry 4
party members into Neverglade so when you've trained Parry, Madchen
and Tuppence, come back with Sancho, King cureslime and Saber.
Get Sancho and Saber above Level 38 or at Level 38. King Cureslime
should be at around Level 12 or 13.

Buy the Flame Armour for Hero, Parry and Tuppence. Buy the Flame
Shield for Tuppence and the Power Shield for Hero.

Alright, go north and into the building Treacle dwells in.

Inside, speak to Sherbet, the Faerie near the bookshelves to find
out about the Faerie Palace. It's invincible to humans and we
need to blow the Faeire Horn near it to see it. We need to
blow the Faerie Horn in a lake found in the middle of a dense
forest surrounded by mountains. Go up the stairs. Speak to the
Priest and SAVE YOUR GAME. Go up the stairs. Speak to Treacle
and answer YES to her question to make Hero tell her about what
has happened so far. She agrees to help us. She will give us the
FAERIE HORN. We need to use it to get to the Faerie Palace and
speak to Queen Caramel...(that's a sweet name) about the Gold Orb.
Speak to Honey and she'll tell you to speak to Sherbet to know
where to find the Faerie Palace. We have already done that.

Alright, exit Faerie Lea.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                        - Overworld -                        |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                    (Faerie Lea Outskirts)                   |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Monsters Roaming Around:                                    |
| - Bad apple (EXP - 9) (GOLD - 8)                            |
| - Bubble slime (EXP - 6) (GOLD - 7)                         |
| - Lickspittle (EXP - 8) (GOLD - 5)                          |
| - Mental pitcher (EXP - 13) (GOLD - 10)                     |
| - Healslime (EXP - 19) (GOLD - 14)                          |
| - Pip fighter (EXP - 25) (GOLD - 25)                        |
| - Battle pip (EXP - 24) (GOLD - 9)                          |
| - Epipany (EXP - 22) (GOLD - 12)                            |
| - Wiz pip (EXP - 23) (GOLD - 18)                            |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

Before we progress in the game, we can do 2 stuffs right now.

First, head west from Faerie Lea and go into the Dwarf's Den.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                       - Dwarf's Den -                       |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
Go to the room where Dwight resides. Speak to the Slime to
find out Dwight's grandad has passed away already. Speak to Dwight
and agree for him to join our party. Now we have:

Hero
Parry
Madchen
Tuppence
Sancho
King cureslime
Saber
Dwight

That's a complete 8 party members. Dwight starts off at Level 1
so we need to train him. My party set up is now:

Hero
Parry
Madchen
Dwight

Exit this place.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                        - Overworld -                        |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                    (Faerie Lea Outskirts)                   |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Monsters Roaming Around:                                    |
| - Bad apple (EXP - 9) (GOLD - 8)                            |
| - Bubble slime (EXP - 6) (GOLD - 7)                         |
| - Lickspittle (EXP - 8) (GOLD - 5)                          |
| - Mental pitcher (EXP - 13) (GOLD - 10)                     |
| - Healslime (EXP - 19) (GOLD - 14)                          |
| - Pip fighter (EXP - 25) (GOLD - 25)                        |
| - Battle pip (EXP - 24) (GOLD - 9)                          |
| - Epipany (EXP - 22) (GOLD - 12)                            |
| - Wiz pip (EXP - 23) (GOLD - 18)                            |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

Train all your party members except King cureslime and Dwight
above Level 40. At Level 40, Saber will learn his last ability,
Lightning.

Get Dwight to Level 25 at least.
Get King cureslime to Level 16 at least.

Buy a Flame Armour for Dwight.

Alright, the second thing we can do is get to our next T'n'T Board.
Travel to where the Winter Palace used to be and go into the
Hole you see instead there.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                    - Spring T'n'T Board -                   |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Item Checklist: T'n'T Ticket                                |
|                 Medicinal Herb                              |
|                 Happy Hat (T'n'T Board)                     |
|                 Miracle Sword (T'n'T Board)                 |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

Go down the stairs north. Go east and speak to the dwarf to find
put how this T'n'T Board came about. Break the pots to find a
T'n'T TICKET and a MEDICINAL HERB.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
 T'N'T BOARD...........................#3
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
We are about to play our Third T'n'T Board game. Here is the
information about it:

        .-----------------------------------------------------.
       | Abbreviations                                         |
       |'-----------------------------------------------------'|
       | STA - Start                                           |
       | RST - Restart                                         |
       | FIN - Finish                                          |
       | GRS - Grass                                           |
       | FOR - Forest                                          |
       | MT. - Mountain                                        |
       | SLM - Slime                                           |
       | MSL - Metal Slime                                     |
       | SHP - Shop                                            |
       | INN - Inn                                             |
       | TD  - Trap Door                                       |
       | WS  - Warp Square                                     |
       | CAV - Cave                                            |
       | MAZ - Maze                                            |
       | GTE - Gate                                            |
       | 1/2 - 1/2 MP                                          |
       | ZAP - Zap                                             |
       | R? - Multi-Colour Dice                                |
       | !   - ! Symbol                                        |
       | ?   - ? Symbol                                        |
       | DS  - Direction Sign                                  |
       | HC - Healing Circle                                   |
       '-------------------------------------------------------'

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
                              T'N'T BOARD MAP #3
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
--------------
 Board #1
--------------

            .---.---.---.---.---.---.---.---.
            |WS | ! |CAV|G5 |FOR|A4 |SLM|GRS|
            '---'---'---'---'---'---'---|---|---.---.
                                        |D1 |R5 |MT.|
                    .---.---.---.---.   '---'---|---|
                    |MT.|T1 |SLM|GRS|           |R4 |
        .---.---.---|---|---'---|---|---.---.---|---|
        |G4 |GRS|1/2|R3 |       |WS |A3 |MT.|SHP|DS |
        |---|---'---'---'       '---'---'---'---|---|---.
        |P1 |                                   |T2 |ZAP|
    .---|---|                                   '---|---|
    |G3 |FOR|                                       |G6 |
    |---|---'                                       |---|---.---.
    |WS |                                           |INN|GRS|SLM|
    |---|                                           '---'---|---|
    |R2 |                                                   |G7 |
.---|---|                                                   |---|
| ? |R? |                                                   |R6 |
|---|---'                                                   |---|---.
|MT.|                                                       |MT.|R7 |
|---|                                                       '---|---|
|R1 |                                                           |G8 |
|---|---.                                                   .---|---|
|A2 |GRS|                                                   |FOR|D2 |
'---|---|                                                   |---|---'
    |WS |                                                   |SLM|
    |---|---.                                               |---|
    |G2 |SLM|                                               |RST|
    '---|---|                                               |---|
        |G1 |                                               |WS |
        |---|---.                                           '---'
        |FOR|A1 |
        '---|---|
            |STA|
            '---'

        .-----------------------------------------------------.
       | A1 - Arrow +5                                         |
       | A2 - Arrow -3                                         |
       | A3 - Arrow -3                                         |
       | A4 - Arrow -5                                         |
       |-------------------------------------------------------|
       | R1 - Dice Roll +1                                     |
       | R2 - Dice Roll -1                                     |
       | R3 - Dice Roll +3                                     |
       | R4 - Dice Roll +2                                     |
       | R5 - Dice Roll -2                                     |
       | R6 - Dice Roll -2                                     |
       | R7 - Dice Roll +2                                     |
       |-------------------------------------------------------|
       | T1 - Treasure Chest contains ELFIN ELIXIR             |
       | T2 - Treasure Chest contains ROBE OF SERENITY         |
       |-------------------------------------------------------|
       | P1 - Pot contains T'n'T TICKET                        |
       |-------------------------------------------------------|
       | G1 - Gold -200                                        |
       | G2 - Gold +200                                        |
       | G3 - Gold +300                                        |
       | G4 - Gold -200                                        |
       | G5 - Gold +300                                        |
       | G6 - Gold -200                                        |
       | G7 - Gold +500                                        |
       | G8 - Gold -500                                        |
       |-------------------------------------------------------|
       | D1 - Dresser contains HERMES' HAT                     |
       | D2 - Dresser contains PAXA PUNCH                      |
        '-----------------------------------------------------'

--------------
 Board #2
--------------

                .---.---.---.---.---.---.
                |G5 |GRS|MT.|INN|A2 |R2 |
            .---|---|---'---'---'---|---|---.
            |FOR|R3 |               |SLM|GRS|
            |---|---'               '---|---|
            |A3 |                       |G4 |
            |---|       .---.---.---.   |---|---.---.
            |CAV|       |R7 |GRS|G8 |   |G3 |FOR|R? |
            |---|       |---|---|---|   '---'---|---|
            |R4 |       |HC |   |R8 |           |G2 |
            |---|---.---|---|   |---|---.---.   |---|
            |DS | ? |SLM|ZAP|   |R? |SLM|A5 |   |P1 |
            |---|---'---|---|   '---'---|---|   |---|
            |T1 |       |R9 |           |FIN|   |A1 |
            |---|---.   |---|           |---|   |---|
            |MAZ| ! |   |A6 |           |G10|   |1/2|
            '---|---|   |---|---.---.---|---|   |---|
                |R6 |   |G9 |FOR|SLM|R10|MT.|   |MT.|
                |---|   '---'---'---'---'---'   |---|
                |G7 |                           |R1 |
                |---|---.---.---.               |---|
                |GRS|G6 |A4 |MT.|               |G1 |
                '---'---'---|---|---.---.       |---|
                            |MSL|D1 |R5 |       |GRS|
                            '---'---|---|---.---|---|---.
                                    |P2 |FOR|GTE|SLM|WS |
                                    '---'---'---'---'---'

        .-----------------------------------------------------.
       | A1 - Arrow +3                                         |
       | A2 - Arrow -2                                         |
       | A3 - Arrow +3                                         |
       | A4 - Arrow -3                                         |
       | A5 - Arrow -2                                         |
       | A6 - Arrow +3                                         |
       |-------------------------------------------------------|
       | R1 - Dice Roll +1                                     |
       | R2 - Dice Roll +3                                     |
       | R3 - Dice Roll -1                                     |
       | R4 - Dice Roll +3                                     |
       | R5 - Dice Roll -2                                     |
       | R6 - Dice Roll +1                                     |
       | R7 - Dice Roll +1                                     |
       | R8 - Dice Roll -1                                     |
       | R9 - Dice Roll -2                                     |
       | R10 - Dice Roll +2                                    |
       |-------------------------------------------------------|
       | T1 - Treasure Chest contains NOTHING! IT'S EMPTY!     |
       |-------------------------------------------------------|
       | P1 - Pot contains SEED OF WISDOM                      |
       | P2 - Pot contains MINI MEDAL                          |
       |-------------------------------------------------------|
       | G1 - Gold -100                                        |
       | G2 - Gold +500                                        |
       | G3 - Gold +200                                        |
       | G4 - Gold -500                                        |
       | G5 - Gold +300                                        |
       | G6 - Gold +200                                        |
       | G7 - Gold -500                                        |
       | G8 - Gold +200                                        |
       | G9 - Gold -300                                        |
       | G10 - Gold +300                                       |
       |-------------------------------------------------------|
       | D1 - Dresser contains T'n'T TICKET                    |
        '-----------------------------------------------------'

--------------
 Cave #1
--------------

           .---.
           |CAV|
           |---|
           |G3 |
           |---|
           |SLM|
       .---|---|---.
       |SLM|DS |R1 |
   .---.---|---|---|---.
   |SLM|T2 |   |SLM|FOR|
   |---|---'   '---|---|
   |MT.|           |T1 |
   |---|           |---|
   |G2 |           |SLM|
   |---|---.   .---|---|
   |SLM|D1 |   |SLM|G1 |
   '---'---'---'---'---'
       |SLM| ! |P1 |
       '---|---|---'
           |CAV|
           '---'

 .-----------------------------------------------------.
| R1 - Dice Roll +5                                     |
|-------------------------------------------------------|
| G1 - Gold +500                                        |
| G2 - Gold +500                                        |
| G3 - Gold +1000                                       |
|-------------------------------------------------------|
| T1 - Treasure Chest contains DRAGON SHIELD            |
| T2 - Treasure Chest contains YGGDRASIL LEAF           |
|-------------------------------------------------------|
| P1 - Pot contains T'n'T TICKET                        |
 '-----------------------------------------------------'

--------------
 Cave #2
--------------

           .---.
           |CAV|
           |---|
           |T2 |
           |---|
           |ZAP|
       .---|---|---.
       |R1 |DS |MSL|
   .---.---|---|---|---.
   |G2 |A1 |   |D1 |FOR|
   |---|---'   '---|---|
   |ZAP|           |T1 |
   |---|           |---|
   |MT.|           |ZAP|
   |---|---.   .---|---|
   |P1 |ZAP|   |SLM|G1 |
   '---'---'---'---'---'
       |SLM| ! |ZAP|
       '---|---|---'
           |CAV|
           '---'

 .-----------------------------------------------------.
| A1 - Arrow -2                                         |
|-------------------------------------------------------|
| R1 - Dice Roll +5                                     |
|-------------------------------------------------------|
| G1 - Gold +1000                                       |
| G2 - Gold +500                                        |
|-------------------------------------------------------|
| T1 - Treasure Chest contains FLAME SHIELD             |
| T2 - Treasure Chest contains ELFIN CHARM              |
|-------------------------------------------------------|
| P1 - Pot contains MINI MEDAL                          |
|-------------------------------------------------------|
| D1 - Dresser contains TOMBOLA TICKET                  |
 '-----------------------------------------------------'

--------------
 Cave #3
--------------

           .---.
           |CAV|
           |---|
           |T1 |
           |---|
           | ? |
       .---|---|---.
       |R7 |DS |G7 |
   .---.---|---|---|---.
   |R5 |R6 |   |G6 |G5 |
   |---|---'   '---|---|
   |MT.|           |FOR|
   |---|           |---|
   |R4 |           |G4 |
   |---|---.   .---|---|
   |R3 |R2 |   |G2 |G3 |
   '---'---'---'---'---'
       |R1 | ! |G1 |
       '---|---|---'
           |CAV|
           '---'

 .-----------------------------------------------------.
| R1 - Dice Roll +2                                     |
| R2 - Dice Roll -2                                     |
| R3 - Dice Roll +3                                     |
| R4 - Dice Roll -3                                     |
| R5 - Dice Roll +3                                     |
| R6 - Dice Roll -3                                     |
| R7 - Dice Roll +5                                     |
|-------------------------------------------------------|
| G1 - Gold -300                                        |
| G2 - Gold +300                                        |
| G3 - Gold -100                                        |
| G4 - Gold +500                                        |
| G5 - Gold +500                                        |
| G6 - Gold -100                                        |
| G7 - Gold +1000                                       |
|-------------------------------------------------------|
| T1 - Treasure Chest contains FLAMETANG BOOMERANG      |
 '-----------------------------------------------------'

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
      .-------------------------.          .-------------------------.
      | SHOP                    |          | FINISH REWARDS          |
      |-------------------------|          |-------------------------|
      | Medicinal Herb -    8G  |          | Happy Hat               |
      | Antidotal Herb -   10G  |          | Miracle Sword           |
      | Paxa Punch     -  600G  |          '-------------------------'
      | Boxer Shorts   -   10G  |
      | Faerie Foil    - 7700G  |
      '-------------------------'

.-------------------------.
| MAZE (TREASURE TROVE)   |
|-------------------------|-------------------------.------------------------.
| Door #1 Treasures       | Door #2 Treasures       | Door #3 Treasures      |
|-------------------------|-------------------------|------------------------|
| 855 Gold Coins          | 1530 Gold Coins         | 2610 Gold Coins        |
| Elfin Elixir            | Boxer Shorts            | Mini Medal             |
| Poison Needle           | Seed of Wisdom          | Mini Medal             |
'-------------------------| Thinking Cap            | T'n'T Ticket           |
                          '-------------------------| T'n'T Ticket           |
                                                    | Antidotal Herb         |
                                                    | Flametang Boomerang    |
                                                    | Magic Shield           |
                                                    | Medicinal Herb         |
                                                    | Paring Knife           |
                                                    | Pot Lid                |
                                                    | Seed of Life           |
                                                    | Siren Sword            |
                                                    | Tombola Ticket         |
                                                    | Yggdrasil Leaf         |
                                                    '------------------------'

Number of Floors = 1
Number of Dice Rolls = 23
Mini Medal = Mini Medals x4
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

At the Finish, Hero will fall down a hole. Open the chests to find a
HAPPY HAT and a MIRACLE SWORD. Give the Happy Hat to your King cureslime. Go
through the bloue door south to be in the room with the dwarf that made
the T'n'T Board.

Congratulations!
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                        - Overworld -                        |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
Zoom to Knick-knackatory and use the flying carpet to fly north
to reach the Sky Tower. Land nearby and go north from the Sky
Tower to find a lake surrounded by mountains and forests. Go into
it.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                      - Faerie Palace -                      |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Item Checklist: Gold Bauble                                 |
|                 Lightning Staff                             |
|                 Princess's Robe                             |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

Get aboard the raft then sail north to the lily pads. Use the
Faerie Horn as an item to make the Faerie Palace appear.

Go into the Faerie Palace.

Inside, speak to the Faerie nearby and she'll welcome you to
the Faerie Palace. Before going up north to Queen Caramel, go
into the west room and speak to the Faeries to find out more
about Hero and Bianca and about the Goddess plan. The Guard
won't let us access the rest of the Castle without speaking
to Queen Caramel. Go to the southeast room and speak to the
Abbess to SAVE YOUR GAME. Go up the stairs south of the Abess.

You'll be on the Castle Roof. The Cat is actually a Magician
in disguise. He is studying the Faeries. Speak to the actual
Faerie here and she'll say the picture in the upstairs room
on the east side of the Palace gets changed every now and then.
It was changed recently to celebrate the birth of the legendary
Hero so it won't be changed again for a while. Go back downstairs.

Speak to Queen Caramel now. She was aware that we'll be making
our way here. The Silver and Gold Orb were really made by them
but they no longer have the power to make a new one. She'll
show us a Gold Bauble. It's a failed attempt to make another
Gold Orb. She gives us the GOLD BAUBLE. She says we should go
up the stairs in the back. The Faerie there will tell us what
to do next.

Go to the guard that was blocking your way. Speak to him and he'll
let us pass. Go east to find a staircase going up. Ignore it
and go east to reach the east side of the Castle. The Scholar is
writing a book about the happenings of this world. Maybe we'll
find it in Dragon Quest VI. I'm not sure. It's just a guess. I'll
be writing a guide for Dragon Quest 6 too so we'll check it out
them if you'll join me. Anyway, there are ancient collections of
paintings in one of the Bookshelves. Go down the stairs in the
room south of the Scholar. The Faerie will allow us to loot the
chests here. Open them to find a LIGHTNING STAFF and a
PRINCESS'S ROBE. Equip the Princess's Robe on Madchen.

Return to the Castle First floor and go up the stairs I told you
to ignore.

The southeast room contains the painting of Parry so go into the
southwest room. Make sure Hero has the Gold Bauble in his
inventory. Speak to the Faerie and she'll say the picture can
take you to the past. Amazing. Examine the picture to be taken
to the past.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                    - Whealbrook (Past) -                    |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Item Checklist: Gold Orb                                    |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+


Amazing!!! That means the man we met during the first playthrough
was actually the same Hero all along!!!

Let's speak to everyone. Go north and speak to the guard. He'll
say we shouldn't go snooping around if we don't want the villagers
to start suspecting us.

Speak to everyone else if you want. Go into Sancho's house.
Speak to Pankraz and answer YES to all his questions to tell him
that Hero (Adult) is his son and that he shouldn't go to Coburg
so he won't get killed. Pankraz doesn't believe us though but
says he will take our advice.

Exit Sancho's house and go to the church. You'll meet Hero (Child).
Speak to him. That's funny. Hero seems quiet since we played with
him throughout the First Generation but by what he says, he's actually
a great guy. Anyway, agree to check out his Gold Orb. Agree to
switch your Gold Bauble for the GOLD ORB. Wait....if the Hero
we met during the First Generation did this then the Orb Bishop Ladja
destroyed was actually the Gold Bauble. Amazing.

After Hero (Child) and Saber runs off. Exit the Village.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                      - Faerie Palace -                      |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
We managed to get the real Gold Orb. We can restore Zenithia
Castle.

Speak to Queen Caramel and she'll tell you to restore Zenithia Castle.

Exit the Castle and ZOOM to Zenithia Castle.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                     - Zenithia Castle -                     |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Item Checklist: Yggdrasil Dew                               |
|                 Yggdrasil Sapling                           |
|                 T'n'T Ticket                                |
|                 Mini Medal #48                              |
|                 Grappling Hook                              |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

Go to where we left Dr Agon. Speak to him and he'll place the
Gold Orb on the Pedestal.

Watch the scene of the Zenithia Castle being restored.

Dr Agon will go and check if the Castle is alright. If you step
on the switch that Dr Agon stepped on, you can pilot the whole
Zenithia Castle. Beat that Hero (IV)!

Go up the ladder. Return to the Throne Room. Speak to Dr Agon to
find out some Zenithians survived the flood. How long has this game
been going on. We aren't even near the end yet...:/

Go down the stairs south then south the door. At the Castle Entrance,
you'll be able to access 4 Doors. There's a Zenithian near the
southwest door that tells you how to pilot the Zenithia Castle.
Go through the southwest door. Speak to the Faerie and she'll give
you a YGGDRASIL DEW. You can only carry one. If you used it, you
can come back here and speak to her to collect another one.
Speak to the Female Faerie to get the YGGDRASIL SAPLING. Search
the drawers to find a T'n'T TICKET and the [MINI MEDAL #48]. Go through
the opening near the drawers. Speak to the Old Man to find out we
need to resurrect the God Dragon. The Zenith Dragon powers is sealed
in a place called the Talon Tower west of Helmunaptra. Search the
drawers like he says to find a GRAPPLING HOOK. Return to the previous
room and go to the northeast corner to find a stairway going down. Go
down it.

Speak to the Female Zenithian here to find out the Zenith Dragon thinks
humans are Noble creatures. The Male Zenithian runs the Church.

SAVE YOUR GAME.

Pilot the Zenithia Castle.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                        - Overworld -                        |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
Fly to the Southwest End Continent which the only continent
we haven't explored because white mountains surrounds it. With
the Zenithia Castle, we are able to fly across the Whit Mountains
so we can access the Tower in the continent.

Land on Desert Area west.

The Monsters around are all old but the Fat rat Monster spwans
around the Talon Tower. We couldn't recruit in Generation 1 so now's
your chance.

I changed back to my previous party set up:

Hero
Parry
Madchen
Tuppence

Go into the Tower.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                       - Talon Tower -                       |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Item Checklist: Mini Medal #49                              |
|                 2700 Gold Coins                             |
|                 Devil Armour                                |
|                 Dark Shield                                 |
|                 Elfin Elixir                                |
|                 Mini Medal #50                              |
|                 Mini Medal #51                              |
|                 Dragon's Left Eye                           |
|                 Dragon's Right Eye                          |
|                 Dragon Staff                                |
|                 Dragon Orb                                  |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Monsters Roaming Around:                                    |
| - Mimic (EXP - 210) (GOLD - 110)                            |
| - Golem (EXP - 330) (GOLD - 90)                             |
| - Silvapithecus (EXP - 403) (GOLD - 100)                    |
| - Bomboulder (EXP - 340) (GOLD - 70)                        |
| - Quadrahead (EXP - 390) (GOLD - 112)                       |
| - Moosifer (EXP - 410) (GOLD - 120)                         |
| - Thwarthog (EXP - 393) (GOLD - 109)                        |
| - Black dragon (EXP - 630) (GOLD - 125)                     |
| - Balhib (EXP - 130) (GOLD - 1023)                          |
| - Metal dragon (EXP - 610) (GOLD - 93)                      |
| - Mandrake marshal (EXP - 490) (GOLD - 98)                  |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

New Monsters to Fight:
- Black dragon
- Balhib
- Metal dragon
- Mandrake marshal

New Monsters to Recruit:
- Mandrake marshal

                       +~~~~~~~~~~~~~~~~+
                       | Tower Entrance |
                       +~~~~~~~~~~~~~~~~+
There's a blue door and a ladder west of the Blue Door.

Examine the Blue Door to find out it's locked. The Magic Key is
completely uuseless. Go up the ladder. Go north to get behind
the tower. Turn your camera to find multiple stairs. Go up them
until you reach the top of the Tower. There's a ring at the
top of the tower and a hole. Examine the ring and agree to
attach your Grappling Hook. Hero will go down into the Tower.

                          +~~~~~~~~~+
                          |  Tower  |
                          +~~~~~~~~~+
New Monsters: Black dragon
              Balhib

Go down the rope. At the bottom, go down the ladder southwest.
At the bottom of the ladder, go down the stairs east then go
east and open the chest to find the [MINI MEDAL #49]. Go down
the next stairs then go up the ladder which leads to a Abbess.
Speak to her to find out there are two incredibly strong monsters in
the Tower right now. They went to get the Dragon's eye. She dies.
Go back down the ladder then go down the next stairs.

Ignore the ring for now and go east to find 2 stairs going down.
Go down the south one and open the chest to find 2700 GOLD COINS.
Go back up the stairs and use your Grappling Hook on the ring now.
Go down the rope to end up on a Dragon Stay Head. Just jump down
to the bottom floor of the Tower. Climb up the stairs northwest
then turn the camera to find a chest containing a suit of
DEVIL ARMOUR. Go back down to the Tower bottom floor. Alright,
you can unlock the Blue Door from this end with the lever.

Now that we have the Door unlocked you can choose to exit the Tower
and go rest at an Inn.

Anyway, go down the stairs found north of the Lever.

                         +~~~~~~~~~~+
                         | Tower B1 |
                         +~~~~~~~~~~+
New Monsters: Metal dragon
              Mandrake marshal

Have Parry cast Safe Passage. Follow the passage to reach the
stairway leading down to the next floor.

                         +~~~~~~~~~~+
                         | Tower B2 |
                         +~~~~~~~~~~+
Go north then east and go down the stairway.

                         +~~~~~~~~~~+
                         | Tower B3 |
                         +~~~~~~~~~~+
Go south and open the chest to find a DARK SHIELD. Go back up
the stairs north.

                         +~~~~~~~~~~+
                         | Tower B2 |
                         +~~~~~~~~~~+
Go back west then south.

Alright, at the original Entrance of this floor again, go west
this time and open the chest to find an ELFIN ELIXIR. Go down the
stairway nearby.

                         +~~~~~~~~~~+
                         | Tower B3 |
                         +~~~~~~~~~~+
There are 2 chests here. Open the upper one to find out it's
actually a Mimic which holds the [MINI MEDAL #50] when defeated.
Open the other chest to find the [MINI MEDAL #51].

Go up the lower stairs.

                         +~~~~~~~~~~+
                         | Tower B2 |
                         +~~~~~~~~~~+
Go east to find a stairway going down. Ignore it and go south to
find another one. Go down that one.

                         +~~~~~~~~~~+
                         | Tower B3 |
                         +~~~~~~~~~~+
Go up the stairs northeast.

                         +~~~~~~~~~~+
                         | Tower B2 |
                         +~~~~~~~~~~+
Heal up.

Go north to find Slon the Rook. Time for revenge.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| BOSS BATTLE #14           |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Name: Slon the Rook       |
|                           |
| Experience Points: 3500   |
| Gold Coins: 650           |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Attacks:                  |
| ~ Normal Attack           |
| ~ Swings Sword Fiercely   |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Strategy:                                                   |
| Hero should attack normally. He should also support the     |
| party with his Fullheal Spell.                              |
|                                                             |
| Saber should attack normally. Don't forget to use his Focus |
| Strength to do higher damage.                               |
|                                                             |
| King cureslime should be your main healer.                  |
|                                                             |
| Parry should attack normally. Have him cast Fizzle on the   |
| enemy to prevent them from casting Magic. He can also help  |
| by casting Kabuff. His Kazap Spell is very powerful.        |
|                                                             |
| Madchen should attack normally or use her offensive spells. |
| Don't forget to use her Oomph Spell to double your attack.  |
| Use her Kasap Spell to lower the enemy defence.             |
|                                                             |
| Sancho should attack normally and support the party with his|
| Kabuff spell.                                               |
|                                                             |
| Tuppence should attack normally.                            |
|                                                             |
| Dwight should attack normally but since he's low leveled, I |
| advise you don't use him to fight any Boss Battles just yet.|
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

Heal up then open the chest to find the DRAGON'S LEFT EYE. Don't
worry it's just the Statue's eye.

Go back down the stairs south.

                         +~~~~~~~~~~+
                         | Tower B3 |
                         +~~~~~~~~~~+
Go up the stairs southwest.

                         +~~~~~~~~~~+
                         | Tower B2 |
                         +~~~~~~~~~~+
Go north. Ignore the stairway going down. Continue going north
to reach the original Entrance of this floor again. Go west
and go down the stairs next to the opened chest.

                         +~~~~~~~~~~+
                         | Tower B3 |
                         +~~~~~~~~~~+
Go back up the stairs you came from.

                         +~~~~~~~~~~+
                         | Tower B2 |
                         +~~~~~~~~~~+
Go north, east, north to find a stairway going down. Go down it.

                         +~~~~~~~~~~+
                         | Tower B3 |
                         +~~~~~~~~~~+
Heal up then go north to Bishop Ladja.

Agree that you remember him and he'll say he doesn't care. Boss Battle.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| BOSS BATTLE #15           |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Name: Bishop Ladja        |
|                           |
| Experience Points: 12000  |
| Gold Coins: 900           |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Attacks:                  |
| ~ Normal Attack           |
| ~ Bounce                  |
| ~ Kafrizzle               |
| ~ Blistering Flames       |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Strategy:                                                   |
| Hero should attack normally. He should also support the     |
| party with his Fullheal Spell.                              |
|                                                             |
| Saber should attack normally. Don't forget to use his Focus |
| Strength to do higher damage.                               |
|                                                             |
| King cureslime should be your main healer.                  |
|                                                             |
| Parry should attack normally. Have him cast Fizzle on the   |
| enemy to prevent them from casting Magic. He can also help  |
| by casting Kabuff. His Kazap Spell is very powerful. His    |
| Insulatle Spell might come in handy.                        |
|                                                             |
| Madchen should attack normally or use her offensive spells. |
| Don't forget to use her Oomph Spell to double your attack.  |
| Use her Kasap Spell to lower the enemy defence.             |
|                                                             |
| Sancho should attack normally and support the party with his|
| Kabuff spell.                                               |
|                                                             |
| Tuppence should attack normally.                            |
|                                                             |
| Dwight should attack normally but since he's low leveled, I |
| advise you don't use him to fight any Boss Battles just yet.|
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

Looks like Bishop Ladja wasn't fighting seriously. After he
mocks us, he'll disappear.

Open the chest to find the DRAGON'S RIGHT EYE.

Cast Evac and come back into the Tower.

                          +~~~~~~~~~+
                          |  Tower  |
                          +~~~~~~~~~+
Remember how we ended up on top of the Dragon Statue's head? Do
that again.

Place the Dragon's Eyes you found on the left and right eye
socket to trigger a cutscene. The Dragon Head Statue mouth will
open and a bridge leading into it will emerge. You should be able to make
your way to the Dragon Head Statue mouth. Go through it.

Go down the ladder found inside north.

Climb down either ladders here. Examine the Staff to obtain the
DRAGON STAFF. Equip it on Hero and give the Metal King Sword to
Tuppence. Go back up the ladder you can from.

Back up, use the grappling Hook on the ring and descend to down the
rope to reach a platform. Go through the opening north.

You'll be in a room with an Orb. It's a nice big blue Orb. Examine it
to obtain the DRAGON ORB.

That's all for this Tower. Cast Evac.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                        - Overworld -                        |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
Make your way back to the Zenithia Castle.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                     - Zenithia Castle -                     |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
Make your way to the Throne Room. You'll see a scene. Mr Agon
is being accused of being an imposter. He obviously is, he has no
wings. He's probably a demon or something. Speak to Dr Agon and he'll
request that you give him the Or without explaining himself.... Let's
give him anyway. Agree to give him the Dragon Orb and he'll transform
into the God Dragon. That's a turn of events....He explains to you</pre><pre id="faqspan-11">
what is going on. It looks like Grandmaster Nimzo is ready to be
reawakened. The God Dragon is ready to help us. He gives us the
ZENITHIAN TINTINNABULUM. It's apparently a bell. If we need the God
Dragon's help then all we have to do is ring a bell. I wonder how
many of these they made. Well, its in your Bag. Exit the Castle.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                        - Overworld -                        |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
Let's try out that Bell shall we?

Use it as an item to call the Zenith Dragon. He'll give us a ride.
Now we can go anywhere we want.

Fly over to the Knick-knackatory.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                    - Knick-knackatory -                     |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
Come in during the night and exhibit your Yggdrasil Sapling.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                        - Overworld -                        |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
The truth is, we need the Ultimate Key. :/

Before we ahead to get it, make sure all your party members
except Dwight and King cureslime are above Level 43.

Zoom to Mostroferrato and go into it.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                      - Mostroferrato -                      |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
You'll witness a scene.

It looks like Mr Briscoletti is....you know what, double the
guards and double the watchmen. Anyway, he seems to be nervous
about something. The guard he was speaking to will leave the
town after he has been told what to do.

Let's go meet up with Mr Briscoletti and ask him what's going on.
Go into his Mansion. You'll find Mr Briscoletti's wife and maid
on the first floor of the Mansion. Speak to Mr Briscoletti's wife,
Romana, to find out Mr Briscoletti has been acting rather odd
ever since he spoke to a travelling merchant a few days ago. She
doesn't know what's going on though. Go up the stairs. You'll be
on the second floor. You can go up to the third floor and speak to
Debora if you want to. She isn't married yet and thinks we regret
marrying Bianca. Anyway, on the second floor, you can find
Mr Briscoletti in one of the rooms. Speak to him.

He'll ask you if you could do him a favour. Agree since we have
NOTHING ELSE to do. He'll tell you to go to a Shrine west of
Stockenbarrel. It's the village Bianca used to live. Anyway,
there's a jar in the Small Shrine. He says if it's Red, we should
run away but I'm curious to know what happens if we stay do we will
later on.

Anyway, we must hurry.

We can't zoom over to Stockenbarrel so fly or sail over there. The
Shrine is found west of the Iron Gate to be precise. Which Iron Gate,
the one Bianca helped us to open of course. You forgot?

We're still in the Mansion though. Try to leave the Mansion and
the maid will tell us that if the jar is red, a monster will
be reawakened. That should be easy to take care of...I hope.

Exit the Mansion and go into the Villa. You'll find Crispin and
Nera inside. Go up the stairs to trigger a cutscene. They got
married. They want to us to help Mr Briscoletti.

Exit to the Overworld.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                        - Overworld -                        |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
Go into the Small Shrine west of the Iron Gate Bianca helped us
to open up.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                         - Pothold -                         |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
Go north and unlock the Blue Door. Go north and step on the
gray platform to reveal the stairway leading down. Go down it.
The pot is red. Examine it to confirm that it's really red.
We should hurry back to Mr Briscoletti. Exit the Pothold and zoom
back to Mostroferrato

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                      - Mostroferrato -                      |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
A guard will tell you that Mr Briscoletti is waiting for us at
La Guardia. We went there once during the 2nd Generation playthrough.
It's the tower next to Mostroferrato.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                        - La Guardia -                       |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Item Checklist: Ultimate Key                                |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

Make your way to the top of the tower to trigger a cutscene.
Mr Briscoletti will finally explain what is going on. He must
go back home and prepare for battle.

The Monster can't be that big if Mr Briscoletti ancestors were able
to defeat assuming that ancestor is not Hero (IV). WE STILL DON'T
KNOW IF MR BRISCOLETTI IS ALSO HERO (IV) DESCENDANT. His daughters
are, so maybe he is. Anyway, that's not important, we get to
watch the monster get revived. It's such a small pot, I bet it's
a harmless little..........holy.....that's big. That's too big.
That's way big...The biggest monster we've seen is Psaro in his
Evolved Form. Who's Psaro??? There's no time for that right now.
That monster won't wait for us to finish chatting. Frick!!! It's
coming this way. Where are the Tower Guards!??? Wait....that's
our job isn't it.......It's bigger than the freaking mansion!!!
We're gonna die. Where is the Zenith Dragon when you need him.
Frick!!!! It has a third eye. AHHH!!! It can speak. His name is
Bjørn. I'm not sure if GameFaq will accept the "ø" sign so we're
just calling him Bjorn. He's looking for Rodolfo. That must be
Rodrigo great great great great great...his ancestor :/

Anyway, guess what, we're on the menu. :D

+~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| BOSS BATTLE #16           |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Name: Bjorn the Behemoose |
|                           |
| Experience Points: 9500   |
| Gold Coins: 900           |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Attacks:                  |
| ~ Normal Attack           |
| ~ Buff                    |
| ~ Kasap                   |
| ~ Blistering Flames       |
| ~ Terrible Lightning      |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Strategy:                                                   |
| Hero should attack normally. He should also support the     |
| party with his Fullheal Spell.                              |
|                                                             |
| Saber should attack normally. Don't forget to use his Focus |
| Strength to do higher damage.                               |
|                                                             |
| King cureslime should be your main healer.                  |
|                                                             |
| Parry should attack normally. Have him cast Fizzle on the   |
| enemy to prevent them from casting Magic. He can also help  |
| by casting Kabuff. His Kazap Spell is very powerful but     |
| unfortunately, Bjorn is immune to it. His Insulatle Spell   |
| might come in handy.                                        |
|                                                             |
| Madchen should attack normally or use her offensive spells. |
| Don't forget to use her Oomph Spell to double your attack.  |
| Use her Kasap Spell to lower the enemy defence.             |
|                                                             |
| Sancho should attack normally and support the party with his|
| Kabuff spell.                                               |
|                                                             |
| Tuppence should attack normally.                            |
|                                                             |
| Dwight should attack normally but since he's low leveled, I |
| advise you don't use him to fight any Boss Battles just yet.|
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

Don't forget to use the Zenithian Sword to remove any stat buffs.

We did it....Bjorn will drop the Ultimate Key.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                      - Mostroferrato -                      |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
Looks like Mr Briscoletti is back to normal. He didn't even give
us any reward. I guess letting us keep the Ultimate Key is good
enough.

Let's go open some locked doors.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                     - Ultimate Key Doors -                  |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Item Checklist: Mini Medal #52                              |
|                 Mini Medal #53                              |
|                 Golden Tiara                                |
|                 Mini Medal #54                              |
|                 Prayer Ring                                 |
|                 Robust Lingerie                             |
|                 Happy Hat                                   |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

+----------------------+
| Dominicus's Dominion |
+----------------------+
Go down the stairs in the building. You'll find 3 chests behind
a Prison Door. Unlock the Prison Door and open the chests to
find the [MINI MEDAL #52], [MINI MEDAL #53] and a GOLDEN TIARA.

Equip the Golden Tiara on Madchen.

That's all.

+-----------------+
| Fortuna         |
+-----------------+
Go down the stairs found at the northwest corner part of town.
Free the Prisoner and speak to him. He'll thank you for letting
him out. He says we should check the stool to find a mini reward.
Examine the stool to find the [MINI MEDAL #54].

+---------------+
| Gotha         |
+---------------+
Gotha is next.

Go into the Castle Town. Make your way to the northeast corner to find
a Blue Door. Turn your camera if you have problems finding it.
Go through it and open the chests to find a PRAYER RING,
a set of ROBUST LINGERIE and a HAPPY HAT.

Equip the Happy Hat on Sancho.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                        - Overworld -                        |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
Time for an optional quest.

Zoom to Coburg.

Summon the Zenith Dragon and fly west of Coburg to find a Cave
near a pond. Land nearby and go into the Cave.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                       - Mantleplace -                       |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Item Checklist: Elfin Charm                                 |
|                 Mini Medal #55                              |
|                 Hela Hammer                                 |
|                 Pallium Regale                              |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Monsters Roaming Around:                                    |
| - Liquid metal slime (EXP - 10050) (GOLD - 10)              |
| - Drag-goon (EXP - 245) (GOLD - 63)                         |
| - Muddy hand (EXP - 110) (GOLD - 35)                        |
| - Mandrake major (EXP - 215) (GOLD - 65)                    |
| - Firebird (EXP - 238) (GOLD - 63)                          |
| - Stenchurion (EXP - 282) (GOLD - 40)                       |
| - Gargoyle (EXP - 290) (GOLD - 85)                          |
| - Warhog (EXP - 335) (GOLD - 90)                            |
| - Hades helm (EXP - 294) (GOLD - 95)                        |
| - Hyperpyrexion (EXP - 401) (GOLD - 110)                    |
| - Terrorceratops (EXP - 376) (GOLD - 95)                    |
| - Silvapithecus (EXP - 403) (GOLD - 100)                    |
| - Orobas (EXP - 410) (GOLD - 98)                            |
| - Beastmaster (EXP - 400) (GOLD - 110)                      |
| - Fire-eater (EXP - 370) (GOLD - 80)                        |
| - Ice-breaker (EXP - 310) (GOLD - 74)                       |
| - Luneyetic (EXP - 380) (GOLD - 82)                         |
| - Archdemon (EXP - 927) (GOLD - 85)                         |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

New Monsters to Fight:
- Beastmaster
- Fire-eater
- Ice-breaker
- Luneyetic
- Archdemon

New Monsters to Recruit:
- Beastmaster
- Archdemon

                         +~~~~~~~~~~~+
                         |  Cave B1  |
                         +~~~~~~~~~~~+
New Monsters: Beastmaster
              Fire-eater
              Ice-breaker
              Luneyetic
              Archdemon

There's Blue Mist. Follow the passage to reach a Prison Door.
Unlock to reach an open room with a Stone Tablet and a Stone Slab.
Read the Stone Tablet to find out that stone must not be moved.
Let's move it anyway because we are curious.

Move the stone to find out it was on a switch. This switch is
what controls the monster spawn. We'll find more switches later.

If we put a stone to cover the switch then they'll be no monster
spawns but if the switch has no stone on top of it, they'll
be monster spawns.

Get the new monsters on this floor then place the Stone Slab back
on the Monster Switch.

Go north from the Stone Tablet and follow the passage to reach
the stairway going down.

                         +~~~~~~~~~~~+
                         |  Cave B2  |
                         +~~~~~~~~~~~+
There's a Monster Switch nearby. Follow the passage west to
reach a split. The path north leads to the stairway to the next
floor and the path south leads to a Stone Tablet. Push the
Stone Tablet to the Monster Switch we saw at the entrance of this
floor. Make sure you place the Stone Tablet on top of the
Monster Switch.

Go down the stairs leading to B3 at the northwest corner of this
floor.

                         +~~~~~~~~~~~+
                         |  Cave B3  |
                         +~~~~~~~~~~~+
There's a Stone Tablet nearby south. This is just a huge room
but you can easily make your way anywhere. Make your way to the southeast
corner of this floor then go west to find a chest containing an
ELFIN CHARM. Go west to find another chest south containing the
[MINI MEDAL #55].

There's a Stone Slab near the entrance of this floor and there's a
Monster Switch at the southwest corner of this floor. You know what
to do but I'll spell it out for you anyway. Place the Stone Slab on
the Monster Switch.

The stairs leading to the next floor can be found at the northwest
end of this floor but don't go down that one. Go down the one at the
southeast corner of this floor.

                         +~~~~~~~~~~~+
                         |  Cave B4  |
                         +~~~~~~~~~~~+
Here, make your way to the southeast corner to find a chest containing
a HELA HAMMER. Make your way to the northeast corner and read the
Stone Tablet to find out if we cover up all the Monster Switch, we'll
get a reward.

You can find 4 Monster Switches in this area of this floor as well as
4 Stone Tablets. Look around and you'll find them. After you have covered
up the 4 Monster Switches, a Mantle will appear on the stand north of
the Monster Switches. Examine it to obtain the PALLIUM REGALE. Equip it
on Hero.

We're done here. Cast Evac.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                        - Overworld -                        |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
Alright, we have the Pallium Regale, we have the Ultimate Key and
we've pretty much explored almost everywhere on the World Map.

Remember where you parked your Zenithia Castle? West of Talon
Tower? At the southwest corner continent? Go into the Zenithia Castle.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                     - Zenithia Castle -                     |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
Speak to Zenithian near the door to your northwest to find out
the Zenith Dragon can fly above every mountain. There's rumours
about an Evil Shrine at the summit of Mt Azimuth. We need to hurry
over there.

We have our next destination.

Exit the Castle.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                        - Overworld -                        |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
Alright, call on the Zenith Dragon using the Zenithian Tintinnabulum.

Fly over to the northern part of the middle Continent to find
a floating shrine on the mountain. This is where Hero and Harry
escaped from at the beginning of Gen. 2. They must have completed
it by now.

Land on the Shrine to enter it.

Make sure your whole party except Dwight and King Cureslime
is above Level 45 before entering. Dwight should be around
Level 38 or so by now. King Cureslime should be at his max level
which is 20.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                      - Crocodilopolis -                     |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Item Checklist: Serf Wear                                   |
|                 T'n'T Ticket                                |
|                 Zenithian Armour                            |
|                 Cobra Claw                                  |
|                 Ruinous Shield                              |
|                 Serf Wear                                   |
|                 Circle of Life                              |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Monsters Roaming Around:                                    |
| - Orobas (EXP - 410) (GOLD - 98)                            |
| - Black dragon (EXP - 630) (GOLD - 125)                     |
| - Metal dragon (EXP - 610) (GOLD - 93)                      |
| - Mandrake marshal (EXP - 490) (GOLD - 98)                  |
| - Wrecktor (EXP - 550) (GOLD - 117)                         |
| - Soulspawn (EXP - 551) (GOLD - 53)                         |
| - Snake handler (EXP - 640) (GOLD - 110)                    |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

New Monsters to Fight:
- Wrecktor
- Soulspawn
- Snake handler

New Monsters to Recruit:
- None

This place looks awesome. *Cough.

There's 2 Door found west and east from the entrance of this place.
Turn your camera to find it. Go through the left door first.

Inside, unlock the Prison Doors and break the pots to find a
SERF WEAR and a T'n'T TICKET. Exit this room. Go through the
right door next. Inside, you'll find the Zenithian Armour. It
was here all along. Unlock the prison door and speak to the Soldier.
Answer NO to his question to battle him. He's just a weak fragile
Snake ch-arm-er. After defeating him, examine the Zenithian Armour
to obtain the ZENITHIAN ARMOUR. Equip it on Parry. Exit this room.

Back at the entrance of this area, go north and up the stairs. Go
through the door to be inside the main building.

Inside, the 2 Guards will stop you from going west or east so we
can't explore. There's a lot of people wearing Brown clothes. Did
we walk into a ritual or something?

Before we progress, speak to any of the people wearing Brown to
find out Mada is still alive. She isn't dead yet. There's also a
Great Priest found here. I wonder where he is. After speaking to
the person in Brown, speak to the Guards again and they'll attack
you saying everyone here except is have a soul. They're just weak
Mandrake marauders. Defeat them.

After you've done that, we'll be free to explore this area. Go up
either the left or right stairs and then go north to find a Woman
and BIANCA!!! She's still a stone statue.

Speak to the woman.

She's Mada!! She's governing this Temple on behalf of the God-King,
Korol. After she claims to be Hero's mother, she'll also you if
you care to listen to what she has to say. Answer YES and she'll
ask you to join her in serving King Korol. Answr YES and she'll
ask you if you care to listen again. Answer NO this time. She'll
also you if you want to serve King Korol again. Answer NO and she'll
ask you if you want to go against her, Hero's mother? Answer YES and
YES again to her next question to find out he's an imposter. He
says Mada is already dead. She changes into a monster called Ferz.
She attacks.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| BOSS BATTLE #17           |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Name: Queen Ferz          |
|                           |
| Experience Points: 8500   |
| Gold Coins: 800           |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Attacks:                  |
| ~ Normal Attack           |
| ~ Kacrackle               |
| ~ Kasizzle                |
| ~ Blistering Flames       |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Strategy:                                                   |
| Hero should attack normally. He should also support the     |
| party with his Fullheal Spell.                              |
|                                                             |
| Saber should attack normally. Don't forget to use his Focus |
| Strength to do higher damage.                               |
|                                                             |
| King cureslime should be your main healer.                  |
|                                                             |
| Parry should attack normally. Have him cast Fizzle on the   |
| enemy to prevent them from casting Magic. He can also help  |
| by casting Kabuff. His Kazap Spell is very powerful. His    |
| Insulatle Spell might come in handy.                        |
|                                                             |
| Madchen should attack normally or use her offensive spells. |
| Don't forget to use her Oomph Spell to double your attack.  |
| Use her Kasap Spell to lower the enemy defence.             |
|                                                             |
| Sancho should attack normally and support the party with his|
| Kabuff spell.                                               |
|                                                             |
| Tuppence should attack normally.                            |
|                                                             |
| Dwight should attack normally.                              |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

After the battle, everyone will come back to their senses.
Speak to the cloaked people below. The left one says he say
King Korol placed a curse on Bianca. He placed the curse on
Bianca but didn't know Madchen and Parry had already been born.
Speak to the other Cloaked person to find out he's Georgie. The
boy that got kidnapped by monsters at the beginning of Generation 3.

Return to the entrance of this room. Speak to the Prisoners wearing
a Serf Wear to find out there's a hidden staircase that leads below
on the stage where Bianca's statue is.

Get back up there and search the ground Queen Ferz was standing on
to find the hidden staircase. Go down them.

Go down either stairs north.

+~~~~~~~~~~~~~~~~~~~~~~~~+
|  - Temple Labyrinth -  |
+~~~~~~~~~~~~~~~~~~~~~~~~+
~~~~~~~~~
 Area 1
~~~~~~~~~
New Monsters: Snake handler
              Soulspawn
              Wrecktor

Go through the opening south.

~~~~~~~~~
 Area 2
~~~~~~~~~
Go southwest then west and then through the opening north.

~~~~~~~~~
 Area 3
~~~~~~~~~
Go through the door north.

+~~~~~~~~~~~~~~~~~~~~~~~~+
|       - Temple -       |
+~~~~~~~~~~~~~~~~~~~~~~~~+
~~~~~~~~~
 Area 1
~~~~~~~~~
Climb up the stairs north then go east, south then west to be
in an area with a guard and a stairway going down. Speak to
the guard and answer either YES or NO to his question to battle
him. He's just another weak Snake ch-arm-er.

Go down the stairs.

~~~~~~~~~
 Area 2
~~~~~~~~~
Go through the doorway northeast.

~~~~~~~~~
 Area 3
~~~~~~~~~
Go up the stairs northwest and go north to the end then go east
to the end. Go down the ladder south then go through the doorways
to reach a ladder going up. Go up it then go through the doorway
west.

~~~~~~~~~
 Area 4
~~~~~~~~~
Go down the stairs northwest then go southeast to find a chest containing
a COBRA CLAW. Equip it on Saber. Go back northwest then go west then
south to find a ladder to your left. Go up the ladder and then go through
the doorway west.

~~~~~~~~~
 Area 5
~~~~~~~~~
Go east and go down the ladder. Go south and through the doorway.

~~~~~~~~~
 Area 6
~~~~~~~~~
Open the chests to find a RUINOUS SHIELD and a set of SERF WEAR.
Examine the skeleton to find a letter. 'To my dear little sister Maria,
I'm afraid my days are numbered. All I can hope now...my only hope...
is that you alone will be happy'. That's sad. He's the soldier that
helped us escape this place in Generation 2. Exit this area.

~~~~~~~~~
 Area 5
~~~~~~~~~
Back here, do not go up either ladders. Go west and then go through
the doorway south. Follow the passage to reach the northwest end of
this area. Go through the doorway.

~~~~~~~~~
 Area 1
~~~~~~~~~
Go east and speak to the guard to find out King Korol is currently
meditating. He attacks us too. Go down the ladder and then down
the stairs.

~~~~~~~~~
 Area 7
~~~~~~~~~
Heal up then go north and speak to the Monster. He's King Korol.
What's that Snap thing he's doing? Anyway, before we battle, our
Wagon appears so we can change our party set up during the battle.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| BOSS BATTLE #18           |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Name: King Korol          |
|                           |
| Experience Points: 21000  |
| Gold Coins: 1000          |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Attacks:                  |
| ~ Normal Attack           |
| ~ Desperate Attack        |
| ~ Cold Breath             |
| ~ Bounce                  |
| ~ Kaboom                  |
| ~ Disruptive Wave         |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Strategy:                                                   |
| Hero should attack normally. He should also support the     |
| party with his Fullheal Spell.                              |
|                                                             |
| Saber should attack normally. Don't forget to use his Focus |
| Strength to do higher damage.                               |
|                                                             |
| King cureslime should be your main healer.                  |
|                                                             |
| Parry should attack normally. Have him cast Fizzle on the   |
| enemy to prevent them from casting Magic. He can also help  |
| by casting Kabuff. His Kazap Spell is very powerful. His    |
| Insulatle Spell might come in handy.                        |
|                                                             |
| Madchen should attack normally or use her offensive spells. |
| Don't forget to use her Oomph Spell to double your attack.  |
| King Korol is immune to Kasap.                              |
|                                                             |
| Sancho should attack normally and support the party with his|
| Kabuff spell.                                               |
|                                                             |
| Tuppence should attack normally.                            |
|                                                             |
| Dwight should attack normally.                              |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

After the battle, King Korol will tell us the truth. Mada is still
alive and she is with Grandmaster Nimzo in the Underworld. We
must make our way to Nadiria. It looks like King Korol isn't that
bad after all. He decides to open the gateway to Nadiria for us
but nothing happens. Bishop Ladja will appear before us. Bishop
Ladja is harsh. He ends up killing King Korol. Bishop Ladja will
disappear and a Ring will appear. We obtain the CIRCLE OF LIFE.

Unfortunately, we cannot cast Evac so we have to backtrack. Fortunately,
there are no monster spawns so take your time.

Backtrack to the entrance of this main Temple area.

At the Cave entrance of the Temple, the torches will light up. A voice
will then be heard from the Circle of Life. It's Mada! She'll ask Hero
if he can hear her. Answer YES and she'll be glad that Hero is finally
able to hear her voice. She warns us not to come save her though. She
warns us not to come into Nadiria, the Underworld. We will...we definitely
will. Anyway, from what she says at the end, Bianca should be all safe
now. She also says that Hero (IV) wouldn't be able to defeat Grandmaster
Nimzo. We can't be sure of that.

Alright, Backtrack to the place Bianca's Statue is.

When you arrive, Bianca's statue will be bathed with a gentle light and
she'll be free from the spell. It would have been easier to cure if they
had a Gold Needle (Final Fantasy reference).

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                       - Gotha Castle -                      |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
We made it home safe and sound. Bianca is back.

While our family is having a happy reunion, a Soldier will come
into the room and tell Hero that Prince Albert requests to see
him.

In control, exit the room and go down the stairs. Parry and Madchen
left the party temporarily by the way. Prince Albert can be found
near the Throne. Approach him to trigger the next event. He'll ask
Hero if he plans on venturing into Nadiria. Answer YES. He tells
us to listen to Mada and reconsider the whole idea.

Well, we're going into Nadiria. That's for sure. Let's go!

Hold your horses Michael. Who's Michael? I don't know. I just decided
to call you Michael. Anyway, we need to get a full party. Return to
the room Hero's Family are in. Speak to your family to find out they're
ready to follow you to Nadiria.

Go and meet Patty the Party Planner. Add Bianca, Parry and Madchen.
Remove King Cureslime with the help of Monty. Make sure you unequip
King Cureslime.

Give King Cureslime Metal King Sword to Dwight. Give King Cureslime
Happy Hat to Bianca.

Now, we need to Equip Bianca again. We'll get to that later.

Bianca is still at the Level you left her when she turned into Stone
just like Hero.

Zoom to Lofty Peak.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                       - Lofty Peak -                        |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
Go into the Weapon and Armour Shop.

Buy Bianca the below items:

- Siren Sword
- Sage's Robe

Buy Dwight a Dragon Shield.

Lastly, equip the Circle of Water on Bianca and the Circle of Life
on Madchen.

I'll be using the below party:

Hero
Bianca
Parry
Madchen

Ok, next we need to train Bianca. Get her to Level 33 at least. Your
other party members should be above Level 46. Dwight is alright if he
has crossed 40 by now. At Level 33, Bianca learns Kafrizzle.

We're set.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                        - Overworld -                        |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
We're at Lofty Peaks. Get aboard your Ship east of Lofty Peaks.
Sail north and into the Cave.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                    - Estuary Sanctuary -                    |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
We're back!

Sail north until you reach a platform with some pillars and a
Blue Door. Go through the Blue Door.

Go north to find 3 Goddess Statues extending their arms like they
want us to give them something.

Stand in front of a Goddess Statues and use the Circle of Fire,
Water or Life as an item to place it on the Goddess Statue Hands.

After placing all three of them, a portal leading to the Underworld
will appear. Go through it.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                     - Underworld Shrine -                   |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Item Checklist: Sage's Stone                                |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

You'll find yourself in a Shrine on top of a Teleporter which is
where you came from. Go south a bit and Mada will speak to us.
She isn't mad at us for coming to try to save her. Instead, she
decides to help us. She gives us a SAGE'S STONE. Make sure someone
in your party holds it.

Exit the Shrine.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|            - Underworld (Southern Continents) -             |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Monsters Roaming Around:                                    |
| - Golem (EXP - 330) (GOLD - 90)                             |
| - Snowbird (EXP - 445) (GOLD - 90)                          |
| - Balhib (EXP - 130) (GOLD - 1023)                          |
| - Metal dragon (EXP - 610) (GOLD - 93)                      |
| - Great dragon (EXP - 810) (GOLD - 158)                     |
| - Killing machine (EXP - 633) (GOLD - 74)                   |
| - Pazuzu (EXP - 610) (GOLD - 112)                           |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

New Monsters to Fight:
- Great dragon
- Killing machine
- Pazuzu

New Monsters to Recruit:
- Killing machine
- Great dragon

It's Pazuzu. Last time we heard of him was when Hero (III) defeated
him.

From the Underworld Shrine, travel north then east. Go across the
bridge. You'll see 2 openings. Follow the southern one east to find
a Village of some sort. You can only enter it from the south.

Get Bianca to Level 35 then go into it.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                         - Precaria -                        |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Item Checklist: Mini Medal #56                              |
|                 T'n'T Ticket x2                             |
|                 Seed of Resilience                          |
|                 Elfin Elixir                                |
|                 Annalum Retentium                           |
|                 Stolos' Staff                               |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| Weapon Shop:                 | Armour Shop:                 |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Dragon's Bane          15000 | Flame Armour           15000 |
| Blizzard Blade         21000 | Angel Leotard          21000 |
| Demon Spear            25000 | Mirror Armour          30000 |
| Great Bow              37000 | Power Shield           25000 |
| Staff of Resurrection  45000 | Silver Shield          33000 |
| Flametang Boomerang    13000 | Great Helm             20000 |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| Item Shop:                   | Inn:                         |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Musk                      80 | 50 Gold Coins to Rest        |
| Rockbomb Shard           500 |                              |
| Elfin Charm             3000 |                              |
| Hermes' Hat             5000 |                              |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

Use the Y button to check out the Town's Map so you won't get
lost.

There's actually a town in the Underworld. Welcome to Precaria.
Makes you wonder if all these people came here like we did or
if they died and ended up here.

Well, the first thing we need to do is climb up the ladder. At the
top, speak to the little boy to find out he's a slime who turned
into a human just like Healie. Who's Healie? Well, in DQIV, Ragnar
pet slime actually turned into a human. I don't know how but I
think Slimes can shape their body into a human body. Anyway, that's a
problem for another day. His friend, the other slime close by is
called Rocket! Rocket as in, the Slime that got his own spin-off
game? Good to see him.

Go through the door nearby to find out it leads to the Inn. Rest.
Search the bookshelf to find something written at the back of one
of the books. It looks like it was written by a monster. It wants
Madalena to return to them. That's creepy. I wonder who wrote it.
Go up the stairs to find a Zenithian. He's injured and wants to
warn the Zenith Dragon that Nimzo might end up forcing himself
to the Overworld. Go back downstairs and go through the door north.

We're at the center of town. You can find the Shops here, the
Rainbow's End Bank as well as Monty the Monster Monitor. How the
hell did he get here!?

Speak to everyone to find out Precaria is the only town in Nadiria,
Madalena provided them with Holy Water from the real world so they
are able to survive, Grandmaster Nimzo lives to the north of
Precaria, at the summit of the great Mt Zugzwang, and finally the
Old Woman and the Merchant sitting near each other used to be
monsters.

Break the barrel near the merchant to find the [MINI MEDAL #56].

At the Weapon Shop, buy a Great Bow for Sancho. Also buy the Staff
of Resurrection since it's an important item that raises an ally
from the dead.

At the Armour Shop, buy an Angel Leotard for Bianca. Buy a Mirror
Armour for Tuppence. Buy a Silver Shield for Hero and Madchen.
Lastly, get a Great Helm for Hero, Sancho, Saber, Dwight and
Tuppence.

Buy an Elfin Charm for your whole party since it protects your
party from status spells.

Go down the stairs west of the Church. I have no idea why a church
is here though.

We made it to the Pub. Speak to everyone to find out Madalena is
keeping Nimzo in check out we don't know for how long and that
drinking booze or probably committing a sin will turn the humans
here back to monsters. Go through the door north and break the
barrels to find a T'n'T TICKET. Go up the stairs.

Interesting. We're inside the Windmill. From the entrance of this
area, go west to find 3 pots. Break them to find a T'n'T TICKET and
a SEED OF RESILIENCE. Return to the entrance of this area and go
north then break the barrel on the mat to find a phial of ELFIN ELIXIR.
Go west from the mat to find a ladder. Go up it. Speak to the monster.
He'll ask you if you have any regrets in life. Answer YES and he'll
give you a book called the Annalum Retentium. Speak to him again and
he'll tell you a short story. Go through the doorway east of him.

Outside....hey it's Merry Man. What's he doing here. He has another
Treasure for us. Speak to him. Time to battle as usual.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| BOSS BATTLE #19           |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Name: Merry Man 3         |
|                           |
| Experience Points: 750    |
| Gold Coins: 150           |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Attacks:                  |
| ~ Normal Attack           |
| ~ Dazzle                  |
| ~ Snooze                  |
| ~ Desperate Attack        |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Strategy:                                                   |
| Hero should attack normally. He should also support the     |
| party with his Fullheal Spell.                              |
|                                                             |
| Saber should attack normally. Don't forget to use his Focus |
| Strength to do higher damage.                               |
|                                                             |
| Bianca or your wife should have decent spells and abilities |
| at her disposal. Use them to their full potential.          |
|                                                             |
| Parry should attack normally. Have him cast Fizzle on the   |
| enemy to prevent them from casting Magic. He can also help  |
| by casting Kabuff. His Kazap Spell is very powerful. His    |
| Insulatle Spell might come in handy.                        |
|                                                             |
| Madchen should attack normally or use her offensive spells. |
| Don't forget to use her Oomph Spell to double your attack.  |
|                                                             |
| Sancho should attack normally and support the party with his|
| Kabuff spell.                                               |
|                                                             |
| Tuppence should attack normally.                            |
|                                                             |
| Dwight should attack normally.                              |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

Merry Man might drop a Mini Medal.

After the battle, open the chest to find the STOLOS' STAFF.

We're done!

SAVE YOUR GAME at the Church then exit the Village or whatever
this place is called.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|            - Underworld (Southern Continents) -             |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
NOTE: You can now zoom to Precaria so if you want to, you can
go back and collect the Circle of Fire, Water and Life and then
zoom back to Precaria without the use of the portal.

Alright! Go south from Precaria to leave the mountain enclosure
we were in. Head East and follow the edge of the map north
until you reach a bridge. Cross it.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|             - Underworld (Northern Continent) -             |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Monsters Roaming Around:                                    |
| - Metal slime (EXP - 1350) (GOLD - 75)                      |
| - Liquid metal slime (EXP - 10050) (GOLD - 10)              |
| - Soulspawn (EXP - 551) (GOLD - 53)                         |
| - Killing machine (EXP - 633) (GOLD - 74)                   |
| - Tyrannoceratops (EXP - 470) (GOLD - 80)                   |
| - Hybird (EXP - 575) (GOLD - 90)                            |
| - Wyrtoise (EXP - 590) (GOLD - 140)                         |
| - Gigantes (EXP - 570) (GOLD - 70)                          |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

New Monsters to Fight:
- Tyrannoceratops
- Hybrid
- Wyrtoise
- Gigantes

New Monsters to Recruit:
- Gigantes

From the bridge, travel directly west to find a building south
which is located at the southern middle edge of the northern
continent we are on. Go into it.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                   - Nadiria T'n'T Board -                   |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Item Checklist: T'n'T Ticket                                |
|                 Sands of Time (T'n'T Board)                 |
|                 Mini Medal #57 (T'n'T Board)                |
|                 T'n'T Free Pass (T'n'T Board)               |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

Our next T'n'T Board is upon us.

Speak to the Skeleton to find out this place was once the
Underworld Dungeon. North of this place is Mt Zugzwang. He warns
us to avoid both but we won't. Go through the door.

Inside, speak to the Old Man behind the counter to find out the
T'n'T Board can be found upstairs. The book on the other counter
is called Meditations. Read it if you must.

Go to the eastern side of the building. Break the pots to find
a T'n'T TICKET. Speak to the Restless armour to find out about a
Treasure at Mt Zugzwang called the Ghoulrourer. Speak to the
Zombie to find out Grandmaster Nimzo was once a human.

Go to the western side of the room to find the stairs going up.
Use the Arrow Pads to get there quicker.

On the second floor, you can play the T'n'T Board from here by
talking to the Prisoner northeast near the START. Go up the stairs
to reach the 3rd Floor. Speak to the monster nearby to find out
there's a monster underneath us far stronger than Nimzo. *gulp

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
 T'N'T BOARD...........................#4
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
We are about to play our Fourth T'n'T Board game. Here is the
information about it:

        .-----------------------------------------------------.
       | Abbreviations                                         |
       |'-----------------------------------------------------'|
       | STA - Start                                           |
       | RST - Restart                                         |
       | FIN - Finish                                          |
       | GRS - Grass                                           |
       | FOR - Forest                                          |
       | MT. - Mountain                                        |
       | SLM - Slime                                           |
       | MSL - Metal Slime                                     |
       | SHP - Shop                                            |
       | INN - Inn                                             |
       | TD  - Trap Door                                       |
       | WS  - Warp Square                                     |
       | CAV - Cave                                            |
       | MAZ - Maze                                            |
       | GTE - Gate                                            |
       | 1/2 - 1/2 MP                                          |
       | ZAP - Zap                                             |
       | R? - Multi-Colour Dice                                |
       | !   - ! Symbol                                        |
       | ?   - ? Symbol                                        |
       | DS  - Direction Sign                                  |
       | HC - Healing Circle                                   |
       '-------------------------------------------------------'

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
                              T'N'T BOARD MAP #4
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
--------------
 Board #1
--------------
          .---.---.---.---.---.---.---.---.        .---.---.---.
          |STA|R1 |GRS|G1 |G2 |FOR|SLM|A1 |        |WS |FOR|G12|
          '---'---'---'---'---'---'---'---'        '---'---'---'---.
                                      |T1 |                |RST|GRS|
                                      |---|                '---'---|
                                      |MT.|                    |ZAP|
                          .---.---.---|---|---.---.---.        |---|
                          |G5 |FOR|D1 |GRS|TD |A2 |WS |        |G11|
                      .---'---'---'---'---'---'---'---'        |---|
                      |GRS|SLM|                   |R2 |        |MT.|
      .---.---.       '---'---'                   |---|        |---|
      |T2 |S2 |       |A5 |                       |MT.|        |A9 |
      |---|---'   .---|---|                   .---|---|        |---|
      |FOR|       | ? |MT.|                   |P1 |FOR|        | ! |
      |---|       '---'---'                   '---'---'        |---|
      |R5 |       |ZAP|                       |G3 |            |R9 |
      |---|       |---|                   .---|---|            |---|
      |CAV|       |R3 |                   |GRS|MT.|            |P2 |
      |---|       |---|               .---'---'---'        .---|---|
      |A7 |       |G6 |               | ? |A3 |            |S3 |DS |
      |---|       |---|   .---.---.---'---'---'            '---|---|
      |R? |       |A6 |   |G4 |FOR|MSL|WS |                    |R8 |
      |---|       |---:---'---'---'---'---'                    |---|
      |D2 |       |DS |A4 |GRS|                                |R7 |
      |---|       '---'---'---'                .---.           |---|
      |MT.|       |SLM|                        |WS |           |FOR|
      .---.---.   |---|           .---.        |---|           |---|
      |G8 |GRS|   |1/2|           |S1 |        |T3 |           |G10|
      '---.---.---|---|---.---.---.---.        |---.---.---.---|---|
          |SHP|FOR|HC |G7 |TD |R4 |RST|        |R6 |G9 |MT.|A8 |GRS|
          '---'---'---'---'---'---'---'        '---'---'---'---'---'

        .-----------------------------------------------------.
       | S1 - Stairs leading to S1 on Board #2                 |
       | S2 - Stairs leading to S2 on Board #2                 |
       | S3 - Stairs leading to S3 on Board #2                 |
       |-------------------------------------------------------|
       | A1 - Arrow -2                                         |
       | A2 - Arrow +3                                         |
       | A3 - Arrow -3                                         |
       | A4 - Arrow +5                                         |
       | A5 - Arrow +4                                         |
       | A6 - Arrow -5                                         |
       | A7 - Arrow +4                                         |
       | A8 - Arrow +5                                         |
       | A9 - Arrow -3                                         |
       |-------------------------------------------------------|
       | R1 - Dice Roll +1                                     |
       | R2 - Dice Roll +1                                     |
       | R3 - Dice Roll -1                                     |
       | R4 - Dice Roll -3                                     |
       | R5 - Dice Roll +2                                     |
       | R6 - Dice Roll -1                                     |</pre><pre id="faqspan-12">
       | R7 - Dice Roll +3                                     |
       | R8 - Dice Roll -1                                     |
       | R9 - Dice Roll -2                                     |
       |-------------------------------------------------------|
       | T1 - Treasure Chest contains COBRA CLAW               |
       | T2 - Treasure Chest contains HADES' HELM              |
       | T3 - Treasure Chest contains IRON MASK                |
       |-------------------------------------------------------|
       | P1 - Pot contains MINI MEDAL                          |
       | P2 - Pot contains NOTHING! IT'S EMPTY                 |
       |-------------------------------------------------------|
       | G1 - Gold -300                                        |
       | G2 - Gold +300                                        |
       | G3 - Gold +500                                        |
       | G4 - Gold +1000                                       |
       | G5 - Gold -500                                        |
       | G6 - Gold +500                                        |
       | G7 - Gold -500                                        |
       | G8 - Gold +500                                        |
       | G9 - Gold +1000                                       |
       | G10 - Gold -500                                       |
       | G11 - Gold -500                                       |
       | G12 - Gold +300                                       |
       |-------------------------------------------------------|
       | D1 - Dresser contains T'N'T TICKET                    |
       | D2 - Dresser contains KING KOROL'S CATECHISM          |
        '-----------------------------------------------------'

--------------
 Board #2
--------------

               .---.---.---.---.---.---.---.---.---.---.---.
               |R? |R2 | ? |MT.|G4 |WS |CAV|R3 |HC |A4 |GRS|
           .---'---'---'---'---'---'---'---'---'---'---'---'---.
           |G3 |FOR|                                   |ZAP|FOR|
       .---'---'---'                                   '---'---'---.
       |GRS|SLM|                                           |R4 |SLM|
       '---'---'           .---.---.---.---.---.---.       '---'---'
       |1/2|               |GRS|A7 |GRS|DS |HC | ! |           |GRS|
       |---|---.       .---.---.---'---'---'---'---'---.       |---|
       |DS |S2 |       |TD |G7 |       |R9 |   |MT.|GRS|       |MT.|
       |---|---'   .---.---.---'       |---|   '---'---'---.---|---|
       |FOR|       |MT.|G8 |           |INN|       |DS |TD |RST|A5 |
       |---|       |---|---'           |---|       '---'---'---|---|
       |T1 |       |ZAP|               |MT.|       |P1 |       |G5 |
       |---|---.---.---.               |---|       |---|       |---|
       |MT.|RST|TD |DS |               |A8 |       |R6 |       |FOR|
       |---|---'---'---'               |---|       |---|       |---|
       |A3 |       |R7 |               |GRS|       |MAZ|       |T2 |
       |---|       |---|---.       .---|---|       |---|   .---|---|
       |GRS|       |MT.|R? |       |FIN|G9 |       |G6 |   |S3 |DS |
       |---|       '---.---.---.---'---'---'   .---|---|   '---|---|
       |SLM|           |D2 |TD |FOR|R8 |       |MSL|GRS|       |MT.|
       |---|           '---'---'---'---'       '---'---'       |---|
       |WS |                                   |WS |           |GRS|
       '---'---.                               '---'       .---'---'
       |A2 |ZAP|                                           |FOR|1/2|
       '---'---'---.               .---.               .---'---'---'
           |A1 |FOR|               |S1 |               |WS |SLM|
           '---'---'---.---.---.---.---.---.---.---.---.---.---'
               |G2 |MT.|R1 |D1 |G1 |DS |HC |CAV|R5 | ? |A6 |
               '---'---'---'---'---'---'---'---'---'---'---'

        .-----------------------------------------------------.
       | S1 - Stairs leading to S1 on Board #1                 |
       | S2 - Stairs leading to S2 on Board #1                 |
       | S3 - Stairs leading to S3 on Board #1                 |
       |-------------------------------------------------------|
       | A1 - Arrow +4                                         |
       | A2 - Arrow -5                                         |
       | A3 - Arrow +3                                         |
       | A4 - Arrow -4                                         |
       | A5 - Arrow -3                                         |
       | A6 - Arrow -3                                         |
       | A7 - Arrow +5                                         |
       | A8 - Arrow -5                                         |
       |-------------------------------------------------------|
       | R1 - Dice Roll -2                                     |
       | R2 - Dice Roll +3                                     |
       | R3 - Dice Roll -1                                     |
       | R4 - Dice Roll +1                                     |
       | R5 - Dice Roll +3                                     |
       | R6 - Dice Roll +2                                     |
       | R7 - Dice Roll +1                                     |
       | R8 - Dice Roll -2                                     |
       | R9 - Dice Roll +2                                     |
       |-------------------------------------------------------|
       | T1 - Treasure Chest contains SERF WEAR                |
       | T2 - Treasure Chest contains DARK SHIELD              |
       |-------------------------------------------------------|
       | P1 - Pot contains SEED OF AGILITY                     |
       |-------------------------------------------------------|
       | G1 - Gold -500                                        |
       | G2 - Gold +500                                        |
       | G3 - Gold -500                                        |
       | G4 - Gold +500                                        |
       | G5 - Gold +500                                        |
       | G6 - Gold -500                                        |
       | G7 - Gold -500                                        |
       | G8 - Gold +1000                                       |
       | G9 - Gold +1000                                       |
       |-------------------------------------------------------|
       | D1 - Dresser contains YGGDRASIL LEAF                  |
       | D2 - Dresser contains T'n'T TICKET                    |
        '-----------------------------------------------------'

--------------
 Cave #1
--------------

    .---.---.---.---.---.---.---.---.---.
    |G3 |ZAP|SLM|P1 |GTE| ? |SLM|A2 |INN|
.---.---.---'---'---'---'---'---'---'---'---.
|R4 |1/2|               |G2 |       |SLM|R3 |
'---'---'   .---.---.---.---.---.   '---'---'
|A3 |       |ZAP|R11|T3 |DS |G6 |       |ZAP|
|---|   .---'---'---'---'---.---.---.   |---|
|SLM|   |A7 |SLM|           |A6 |R10|   |T1 |
|---|   |---'---'           '---|---|   |---|
|R5 |   |G7 |                   |SLM|   |SLM|
|---|   |---|   .---.---.---.   |---|   |---|
|T2 |   |SLM|   |CAV|T4 |R12|   |1/2|   |G1 |
|---|   |---|   '---'---|---|   |---|   |---|
|G4 |   |MT.|           |A9 |   |R9 |   |R2 |
|---|   |---|---.   .---.---|   |---|   |---|
|ZAP|   |A8 |SHP|   |G9 |MSL|   |SLM|   |SLM|
|---|   '---'---'---'---.---'   |---|   |---|
|A4 |       |G8 |DS |SLM|       |G5 |   |A1 |
|---|---.   '---'---'---'   .---:---|   |---|
|R6 |SLM|       |G5 |       |SLM| ? |   |R1 |
'---'---'---.---.---.---.---.---.---'   |---|
    |1/2|ZAP|R7 |SLM|A5 |R8 |INN|       |CAV|
    '---'---'---'---'---'---'---'       '---'

--------------
 Cave #2
--------------

    .---.---.---.---.---.---.---.---.---.
    |R8 |R7 |G3 |P1 |A4 | ? |R6 |MT.|G2 |
.---.---.---'---'---'---'---'---'---'---'---.
|FOR|A5 |               |A3 |       |R5 |R4 |
'---'---'   .---.---.---.---.---.   '---'---'
|R9 |       |SLM|R22|A10|DS |T3 |       |FOR|
|---|   .---'---'---'---'---.---.---.   |---|
|A6 |   |A11|R23|           |R21|G6 |   |T1 |
|---|   |---'---'           '---|---|   |---|
|T2 |   |FOR|                   |R20|   |A2 |
|---|   |---|   .---.---.---.   |---|   |---|
|SLM|   |R24|   |CAV|T4 |R29|   |A9 |   |R3 |
|---|   |---|   '---'---|---|   |---|   |---|
|R10|   |R25|           |R28|   |R19|   |G1 |
|---|   |---|---.   .---.---|   |---|   |---|
|R11|   |A12|R26|   |G7 |A13|   |SLM|   |R2 |
|---|   '---'---'---'---.---'   |---|   |---|
|A7 |       |MSL|DS |R27|       |R18|   |A1 |
|---|---.   '---'---'---'   .---:---|   |---|
|MT.|R12|       |R15|       |R17|G5 |   |R1 |
'---'---'---.---.---.---.---.---.---'   |---|
    |G4 |R13|R14|SLM|A8 | ? |R16|       |CAV|
    '---'---'---'---'---'---'---'       '---'


--------------
 Cave #3
--------------

    .---.---.---.---.---.---.---.---.---.
    |G5 |A3 |INN|P1 |R4 |1/2|G4 |A2 | ? |
.---.---.---'---'---'---'---'---'---'---'---.
|R5 | ? |               |ZAP|       |R3 |G3 |
'---'---'   .---.---.---.---.---.   '---'---|
|G6 |       |ZAP|SHP|R12|DS |T3 |       |ZAP|
|---|   .---'---'---'---'---.---.---.   |---|
|HC |   |G14|G13|           |A6 |HC |   |T1 |
|---|   |---'---'           '---|---|   |---|
|G7 |   |R13|                   |G12|   |G2 |
|---|   |---|   .---.---.---.   |---|   |---|
|T2 |   |MSL|   |CAV|T4 |R17|   |ZAP|   |R2 |
|---|   |---|   '---'---|---|   |---|   |---|
|R6 |   |INN|           |R16|   |R11|   | ? |
|---|   |---|---.   .---.---|   |---|   |---|
|ZAP|   |R14|1/2|   |G16|A7 |   |R10|   |G1 |
|---|   '---'---'---'---.---'   |---|   |---|
| ! |       |R15|DS |G15|       |G11|   |A1 |
|---|---.   '---'---'---'   .---:---|   |---|
|R7 |A4 |       |ZAP|       |G10|A5 |   |R1 |
'---'---'---.---.---.---.---.---.---'   |---|
    |G8 |ZAP|R8 |INN|G9 |R9 | ? |       |CAV|
    '---'---'---'---'---'---'---'       '---'

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
      .-------------------------.          .-------------------------.
      | SHOP                    |          | FINISH REWARDS          |
      |-------------------------|          |-------------------------|
      | Paxa Punch     -  600G  |          | Mini Medal #57          |
  .---' Dieamend       -  300G  |          | T'n'T Free Pass         |
  | Double-edged Sword - 3300G  |          | Sands of Time           |
  '-.   Ruinous Shield - 4200G  |          '-------------------------'
    | Kamikazee Bracer -  500G  |
    '---------------------------'

.-------------------------.
| MAZE (TREASURE TROVE)   |
|-------------------------|-------------------------.------------------------.
| Door #1 Treasures       | Door #2 Treasures       | Door #3 Treasures      |
|-------------------------|-------------------------|------------------------|
| 3050 Gold Coins         | 20300 Gold Coins        | 1000 Gold Coins        |
| Elfin Elixir            | Flowing Dress           | Hell Sabre             |
| Hades' Helm             | Mini Medal              | Mini Medal             |
| Mini Medal              | T'n'T Ticket            | Staff of Salvation     |
'-------------------------'-------------------------| T'n'T Ticket           |
                                                    '------------------------'
                                                    | Door #4 Treasures      |
                                                    |------------------------|
                                                    | 5590 Gold Coins        |
                                                    | Cobra Claw             |
                                                    | Falcon Blade           |
                                                    | King Korol's Catechism |
                                                    | Mini Medal x2          |
                                                    | T'n'T Ticket x2        |
                                                    '------------------------'

Number of Floors = 2
Number of Dice Rolls = 25
Mini Medal = Mini Medals x6
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

At the Finish, Hero will jump down a hole. Jump down the next hole. Open the
chests to find the [MINI MEDAL #57], the SANDS OF TIME and a T'n'T FREE PASS.

Congratulations!
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|             - Underworld (Northern Continent) -             |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Monsters Roaming Around:                                    |
| - Metal slime (EXP - 1350) (GOLD - 75)                      |
| - Liquid metal slime (EXP - 10050) (GOLD - 10)              |
| - Soulspawn (EXP - 551) (GOLD - 53)                         |
| - Killing machine (EXP - 633) (GOLD - 74)                   |
| - Tyrannoceratops (EXP - 470) (GOLD - 80)                   |
| - Hybird (EXP - 575) (GOLD - 90)                            |
| - Wyrtoise (EXP - 590) (GOLD - 140)                         |
| - Gigantes (EXP - 570) (GOLD - 70)                          |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

We're finally ready to continue your journey. Cast Safe Passage.

Before progressing, if your wife is Bianca, then I advise you at
least get her a Scale Shield before progressing to Mount Zugzwang.

From where the 4th T'n'T Board is, travel north to find a Gate
in-between some mountains. Go into it.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                      - Mount Zugzwang -                     |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Item Checklist: Mini Medal #58                              |
|                 Mini Medal #59                              |
|                 Mini Medal #60                              |
|                 Dark Robe                                   |
|                 Ogre Shield                                 |
|                 Double-edged Sword                          |
|                 T'n'T Ticket                                |
|                 Aspersorium                                 |
|                 Sun Crown                                   |
|                 Metal King Helm                             |
|                 3800 Gold Coins                             |
|                 Orichalcum Fangs                            |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Monsters Roaming Around:                                    |
| - Metal slime (EXP - 1350) (GOLD - 75)                      |
| - Liquid metal slime (EXP - 10050) (GOLD - 10)              |
| - Mimic (EXP - 210) (GOLD - 110)                            |
| - Admirer (EXP - 550) (GOLD - 85)                           |
| - Balhib (EXP - 130) (GOLD - 1023)                          |
| - Wrecktor (EXP - 550) (GOLD - 117)                         |
| - Mandrake marshal (EXP - 490) (GOLD - 98)                  |
| - Beastmaster (EXP - 400) (GOLD - 110)                      |
| - Luneyetic (EXP - 380) (GOLD - 82)                         |
| - Soulspawn (EXP - 551) (GOLD - 53)                         |
| - Great dragon (EXP - 810) (GOLD - 158)                     |
| - Killing machine (EXP - 633) (GOLD - 74)                   |
| - Snake handler (EXP - 640) (GOLD - 110)                    |
| - Hybird (EXP - 575) (GOLD - 90)                            |
| - Pazuzu (EXP - 610) (GOLD - 112)                           |
| - Wyrtoise (EXP - 590) (GOLD - 140)                         |
| - Gigantes (EXP - 570) (GOLD - 70)                          |
| - Frighturn (EXP - 250) (GOLD - 158)                        |
| - Hyperanemon (EXP - 580) (GOLD - 124)                      |
| - Lick-o'-flame (EXP - 550) (GOLD - 95)                     |
| - Drakenstein (EXP - 670) (GOLD - 53)                       |
| - Wight king (EXP - 777) (GOLD - 5)                         |
| - Doom slugger (EXP - 510) (GOLD - 63)                      |
| - Gloom slugger (EXP - 570) (GOLD - 57)                     |
| - Metal king slime (EXP - 30010) (GOLD - 15)                |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

New Monsters to Fight:
- Frighturn
- Hyperanemon
- Lick-o'-flame
- Drakenstein
- Wight king
- Doom slugger
- Gloom slugger
- Metal king slime

You can't recruit monsters in Mount Zugzwang.

+---------------------+
| Entrance            |
+---------------------+
Alright, let's conquer this Mountain. Go north and through the
huge doorway....gulp*

+------+
| 1F   |
+------+
New Monsters: Hyperanemon

First of all, cast Safe Passage. From the entrance of this floor,
go north to find a stairway going up. Go up it.

+------+
| 2F   |
+------+
There are 2 Pots north of where you start off. If you break them,
you'll encounter a new enemy called Frighturn. Nothing else to find
on this floor. From the pots, go east then north to find the staircase
going up to the next floor.

+------+
| 3F   |
+------+
Follow the path south then west to find the staircase leading to the
next floor. Go up it.

+------+
| 4F   |
+------+
Go north and open the chest to find a DARK ROBE. Go back down the stairs
south.

+------+
| 3F   |
+------+
Go north to find another staircase going up. Go up it.

+------+
| 4F   |
+------+
New Monsters: Lick-o'-flame
              Drakenstein

From the entrance of this floor, go west and through the opening. In
this room, you can encounter Lick-o'-flame and Drakenstein. Return to
the entrance of this floor.

Follow the path south and go up the stairs at the end of the path.

+------+
| 5F   |
+------+
Go through the opening south.

A nice change of scenario. Go across the bridge west. Go west
to find a broken bridge. Go north from there and go across the
bridge east. Go northeast and walk up the slope. Go west to find a
chest containing a OGRE SHIELD. Equip it on Sancho and then equip
Sancho's Tempest Shield to Dwight. Go back down the slope east.

Go west to find a bridge. Go across it to find a Cave entrance and
a stairway going down found north. Go down the stairs and open the
chest to find the [MINI MEDAL #58]. Go back up the stairs. Go
through the Cave Entrance.

Go west then north and up the stairs.

+------+
| 6F   |
+------+
Heal up. Go west to find Mada and 2 Snake handlers. Mada is offering
a prayer to the great Grandmaster Nimzo. The Snake handlers attacks
our party.

After defeating them, Mada will call out to Hero and a warm light will
fall upon our party. Mada wants to give her life to seal Grandmaster
Nimzo once and for all. As she is about to do so, a huge Fireball will
hit her. We've seen that too many times. Come out Bishop Ladja!!!

+~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| BOSS BATTLE #20           |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Name: Bishop Ladja 2      |
|                           |
| Experience Points: 12000  |
| Gold Coins: 980           |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Attacks:                  |
| ~ Normal Attack           |
| ~ Bounce                  |
| ~ Kafrizzle               |
| ~ Blistering Flames       |
| ~ Cold Breath             |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Strategy:                                                   |
| Hero should attack normally. He should also support the     |
| party with his Fullheal Spell.                              |
|                                                             |
| Saber should attack normally. Don't forget to use his Focus |
| Strength to do higher damage.                               |
|                                                             |
| Bianca or your wife should have decent spells and abilities |
| at her disposal. Use them to their full potential.          |
|                                                             |
| Parry should attack normally. Have him cast Fizzle on the   |
| enemy to prevent them from casting Magic. He can also help  |
| by casting Kabuff. His Kazap Spell is very powerful. His    |
| Insulatle Spell might come in handy.                        |
|                                                             |
| Madchen should attack normally or use her offensive spells. |
| Don't forget to use her Oomph Spell to double your attack.  |
| Bishop Ladja is immune to Kasap.                            |
|                                                             |
| Sancho should attack normally and support the party with his|
| Kabuff spell.                                               |
|                                                             |
| Tuppence should attack normally.                            |
|                                                             |
| Dwight should attack normally.                              |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

After the battle, a warm light will burn Bishop Ladja. Mada will
stand up on her feet and will once again try to seal Grandmaster
Nimzo. She gets strikes by lightning and falls down to the ground.
Wow, just wow. Great...anyway, Pankraz will appear and he'll take
Mada with him to the other side or Paradise or whatever you call
it.

We're not done yet. From the altar where you fought Bishop Ladja,
go west and go down the slope and then down the stairs. You'll.see
a Cave nearby. Ignore the cave for now and go south. Go down the
slope west and follow the path north to find a chest containing a
DOUBLE-EDGED SWORD. Return to the Cave I told you to ignore. Go
into it.

+----------------+
| Area 1         |
+----------------+
Go northwest to find a stairway going down and some arrow pads. Go
down the stairs.

+----------------+
| Area 2         |
+----------------+
New Monsters: Wight king
              Metal king slime
              Doom slugger
              Gloom slugger

Don't make any sudden movement. Step on the single arrow pad going
right at the bottom right. Don't step on any arrow pad. Go east
and open the chest to find a T'n'T TICKET. Step on the arrow pad
leading south which is south of the chest we just opened.

When you stop, go east to find a stairway going up. Ignore it and
step on the arrow pad going east which leads to a chest containing
the [MINI MEDAL #59]. Step on the arrow pad leading north directly
north of the chest we just opened. Go up the stairway.

+----------------+
| Area 1         |
+----------------+
Step on the arrow pad to your right. Go south to the end and then
step on the arrow pad leading west. Examine the 2 items here to
find the ASPERSORIUM and SUN CROWN. Equip the Sun Crown on Hero.

Now, we need to get outta here. Step on the top arrow pads that takes
you left. Next, step on the arrow pad to your left to be taken down
a stairway.

+----------------+
| Area 2         |
+----------------+
Here, don't step on any arrow pads. Go west then south and then step
on the single arrow pad that is going east which leads to a stairway
going up. Go up it.

+----------------+
| Area 1         |
+----------------+
Here, go west then south to find the entrance of this Cave which we
originally came from after defeating Bishop Ladja.

+------+
| 6F   |
+------+
From the cave entrance, go southeast to find another Cave. Go into it.

+----------------+
| Area 3         |
+----------------+
Mada will tell us that we shouldn't step on the lava, rather we should
use the Aspersorium to progress to the Altar of Evil where Grandmaster
Nimzo resides.

Step in front of the lava and use the Aspersorium as an item. Go down
the stairs that appear.

+----------------+
| Area 4         |
+----------------+
You see those grating sets on the floor? If you step on them, you'll
fall down to another area. Don't step on them unless I say otherwise.

So ignore the gratings and go north then west to find a chest containing
3300 GOLD COINS. Return to the entrance of this floor and go southwest
then south to find another chest but it is a Mimic. It drops the
[MINI MEDAL #60] if you defeat it. Return to entrance of this floor
once again and go southeast this time to find another chest containing
a METAL KING HELM. Equip it on Bianca.

Alright, from the chest that was a Mimic, go west to find 3 gratings.
Fall down them.

+----------------+
| Area 5         |
+----------------+
Go up the stairs southeast.

+----------------+
| Area 4         |
+----------------+
Ignore all the gratings. Go west then north to the very end to find a
stairway going down. Go down it.

+----------------+
| Area 6         |
+----------------+
Go through the opening north that is leading into a room east.

+----------------+
| Area 7         |
+----------------+
Examine the item to obtain the GHOULROARER. Go back through the opening
you came from.

+----------------+
| Area 6         |
+----------------+
Back here, go west north then east to find the stairs going down and a
doorway. By the way, there's no monster spawns in this area and Area 7.
Those statues on the north wall follow your movements. Scary..........

Go through the doorway. The stairs lead to a big empty room.

+----------------+
| Area 8         |
+----------------+
Here, try not fall down any hole until I say otherwise. If you do fall down,
you'll end up in the big empty room I talked about above.

Anyway, this room is a moving floor puzzle..

There are 8 floors that will move to an open space when you step on the
blue tile on them.

       .------.------.------.
       |   1  |   2  |   3  |
       |      |      |      |
       '------'------'------'
       |   4  |   5  |   6  |
       |      |      |      |
       '------'------'------'
       |   7  |      |   8  |
       |      |      |      |
       '------'      '------'

That's the default set up. If you mess up the puzzle just exit the room and
re-enter.

Anyway, to pass the puzzle, you must first step on Tile 7 first so it'll move
to the right. Next, make your way to Tile 4 by going east, north, west then
south. Tile 4 will then move to where Tile 7 was. Next, step on Tile 1 to move
it down 1 space. Next, step on Tile 2 to move it left one space then lastly,
step on Tile 5 to move it up one space.

Alright, we made it. Go through the doorway north.

+----------------+
| Area 9         |
+----------------+
Just go north into the next area.

+----------------+
| Area 10        |
+----------------+
Go up the series of stairs north and open the chest to find out that it is a
trap. 2 Barbatos will appear from the door north and attack our party.

The Barbatos should be easy to defeat.

After defeating them, you obtain the ORICHALCUM FANGS. Equip it on Saber.

Go through the doorway that the Barbatoses came from. I don't know if that's
how the plural form is.

+----------------+
| Area 11        |
+----------------+
We're about to fight Grandmaster Nimzo. As with all my other walkthroughs in
the Dragon Quest Franchise, here is my final party equipments:

-----------------------------------------------------------------
HERO

LV: 53
WEAPON: Dragon Staff
ARMOR: Pallium Retale
SHIELD: Silver Shield
HELMET: Sun Crown
ACCESSORY: Elfin Charm
           Circle of Fire
-----------------------------------------------------------------
BIANCA

LV: 40
WEAPON: Siren Sword
ARMOR: Angel Leotard
SHIELD: Scale Shield
HELMET: Metal King Helm
ACCESSORY: Elfin Charm
           Circle of Water
-----------------------------------------------------------------
PARRY

LV: 51
WEAPON: Zenithian Sword
ARMOR: Zenithian Armour
SHIELD: Zenithian Shield
HELMET: Zenithian Helm
ACCESSORY: Meteorite Bracer
           Elfin Charm
-----------------------------------------------------------------
MADCHEN

LV: 50
WEAPON: Gringham Whip
ARMOR: Princess's Robe
SHIELD: Silver Shield
HELMET: Golden Tiara
ACCESSORY: Elfin Charm
           Circle of Life
-----------------------------------------------------------------
SANCHO

LV: 52
WEAPON: Great Bow
ARMOR: Magic Armour
SHIELD: Ogre Shield
HELMET: Great Helm
ACCESSORY: Kamikazee Bracer
           Elfin Charm
-----------------------------------------------------------------
TUPPENCE

LV: 49
WEAPON: Metal King Sword
ARMOR: Mirror Armour
SHIELD: Flame Shield
HELMET: Great Helm
ACCESSORY: Kamikazee Bracer
           Elfin Charm
-----------------------------------------------------------------
SABER

LV: 50
WEAPON: Orichalcum Fangs
ARMOR: Flowing Dress
SHIELD: -
HELMET: Great Helm
ACCESSORY: Bianca's Ribbon
           Elfin Charm
-----------------------------------------------------------------
DWIGHT

LV: 44
WEAPON: Metal King Sword
ARMOR: Flame Armour
SHIELD: Tempest Shield
HELMET: Great Helm
ACCESSORY: Elfin Charm
-----------------------------------------------------------------

Make sure your someone in your party is holding all your special
staves and items that can help in battle. The Sage's Stone is
very important since it heals your whole party for free and it can't
break.

Use your Prayer Rings or Elfin Charms to max out your party members
MP. Use the Sage Stone to max out their HP.

We're ready.

Step on the platform north. You'll be taken to Grandmaster Nimzo. We
finally get to meet him. He is hard to understand since his font
is different from everyone else's so I'll translate what he says:

'So you are reaching here at last, legendary hero and all who
 accompanies with you. I am surely knowing you are aware of my
 identity. Yes, I am Grandmaster of Nadiria, King of Underworld...
 The almighty Nimzo! Countless years ago, my existence is becoming
 more powerful that this of your feeble goddess. The world is already
 belonging to me. My pawns have accomplished their duties. But none of
 their moves are now important. They were mere players in my game. For
 I am chosen by fate. I am more strong than even legendary hero or
 goddess herself. Come and see this for yourselves. I will demonstrate
 to you power of God of Darkness!'

+~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| BOSS BATTLE #21           |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Name: Grandmaster Nimzo   |
|                           |
| Experience Points: 0      |
| Gold Coins: 0             |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Attacks:                  |
| ~ Normal Attack           |
| ~ Calls for Backup        |
| ~ Disruptive Wave         |
| ~ Kafrizzle               |
| ~ Cold Breath             |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Strategy:                                                   |
| For this battle, I used Hero, Bianca, Parry and Madchen. You|
| should begin by casting stat buff spells like Oomph and     |
| Kabuff. Next, you should cast Insulatle. It helps to reduce |
| the damage of Fire and Ice-based attacks. Grandmaster Nimzo |
| is immune to Kasap. When he casts Disruptive Wave, make sure|
| to put up your stat buff spells again. Parry Kazapple spell |
| is very handy but to use it, your party must all have MP.   |
| Grandmaster Nimzo isn't strong against Parry's Zap Spells.  |
| Don't forget to heal and use your items. Good luck.         |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

After the battle, Grandmaster Nimzo will speak again.

'You are the admirable fighters, legendary hero and all who
 accompanies with you. But for you I have the bad tidings. Now
 it is time for you to observe my true powers in all of their
 glories. Cry if you will. Scream if you will, your suffering is
 as sacrifice for I, almighty Nimzo! Now, blood of legendary hero
 will be spilled and lost forever!'

Grandmaster Nimzo will fly upwards and then he'll transform into
a monster and attack us.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| BOSS BATTLE #22           |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Name: Grandmaster Nimzo 2 |
|                           |
| Experience Points: 0      |
| Gold Coins: 0             |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Attacks:                  |
| ~ Normal Attack           |
| ~ Attacks Twice           |
| ~ Desperate Attack        |
| ~ Scorch                  |
| ~ Disruptive Wave         |
| ~ Blazing Fire            |
| ~ Meditation              |
| ~ Kafrizzle               |
| ~ Kaboom                  |
| ~ Kasap                   |
| ~ Bounce                  |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Strategy:                                                   |
| The first thing you need to do is heal up from the previous |
| battle.                                                     |
|                                                             |
| Good luck. Just do the normal procedure above. He's bigger  |
| and stronger but pose no treat to those whose party level is|
| above 45 or so like mine. He's immune to Kasap so don't     |
| waste your time casting that. Also, make sure to watch your |
| party member's HP. Once again, good luck.                   |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

He speaks once again.

'I am Grandmaster of Nadiria... King of Underworld... Almighty
 Nimzo... H-How it is...possible...? I cannot be... defeated...'

After Grandmaster Nimzo gets blown to bits, a portal will appear
in front of our party and they'll go into it.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                     - Zenithia Castle -                     |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
We get addressed by the Zenith Dragon. After he congratulates
us, he will allow us to visit past locations and say hi to our
friends. He's waiting for us outside.

Go to the entrance of Zenithia Castle to find the Zenith Dragon.
Answer YES to his questions and enjoy the ending. After each
visit, exit the location by answering Yes to the question that
pops up.

After you've visited all your friends, you'll end up in Gotha.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                       - Gotha Castle -                      |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
After the guard speaks to you you'll gain control, make your way
to the throne room or speak to the townspeople. On your way, you'll
see Sancho. Speak to him to trigger the ending cutscene.

And they lived happily ever after. The End....not!

After the credits and scenes of your journey, you'll be asked
if you want to SAVE YOUR GAME. Do so.

After you've done that, Reset the game and load that save state.
It should have a star mark on it.









  _                                                          _
 ( )~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~( )
(   )                   POST-GAME CONTENT                  (   )
 (_)~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~(_)
 |_| Level Recommended: 50+                                 |_|
 ( )~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~( )
(   )                                                      (   )
 (_)~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~(_)

Good day gamers. (It sounds better if you read that with
PewDiePie voice). We gather here today because we have some
unfinished business. Sure we defeated Nimzo and saved the world
but that doesn't mean the game is over. After all, this is
Dragon Quest.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                       - Gotha Castle -                      |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
We start off at the Church.

There's so many things to do.

First, we'll finish up with the Knick-knackatory.

Exit to the Overworld and fix your party line up.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                    - Knick-knackatory -                     |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
Yes, we're already there. Zoom over.

The first thing you need to do is located the Yggdrasil Sapling
and use the Aspersorium as an item when standing in front of it.
The Yggdrasil Sapling will then blossom and you can collect
Yggdrasil Leaves from it daily.

Next, display the Annalum Retentium and the Ghoulroarer.

Alright, let's go get the next Knick-knacks.

Travel to the Faerie Palace which is found north of the Sky Tower
which is north of Knick-knackatory.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                      - Faerie Palace -                      |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
Here, head to the room with the picture that allowed you to go
to the past and switch the Gold Orb with the Gold Bauble.

Ignore the western picture we used to get to Whealbrook (Past).
The eastern picture of Harry is no longer a picture of Harry. The
picture has changed. The Faerie says the picture is a gift.

Examine the picture to be taken to:

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                     - Lofty Peak (Past) -                   |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
Speak to the Soldier to find out Pankraz is in the village. Pankraz
is still young and haven't married Madalena yet.

Make your way to the house of the Craftsman that extracted the
Whealbrook Sapphire from the Whealbrook Bluestone.

You'll find Pankraz inside. Speak to young Pankraz to find out he is
trying to make a portrait of Madalena so he can place it into the
Locket that has already been made by the Craftsman. He finally
notices Hero. He asks us if we've heard of Faerie Quills and
Eyevory tusk-tusk Ink which is the Tusk-tusk Tusk Inkwell. He asks
us to bring both items to him.

Exit the Village to be wrapped back to the Faerie Palace.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                      - Faerie Palace -                      |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
Back here, go back downstairs and make your way to the east
side to find a Library and a Scholar. Speak to the Scholar
to find out that the Faerie Quills are still being produced at
Faerie Lea. We already have the Eyevory tusk-tusk Ink.

Zoom to Faerie Lea.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                       - Faerie Lea -                        |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
Go into the Tree house and speak to the Faerie. She'll give you
the Faerie Quill for free.

Zoom to Knick-knackatory.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                    - Knick-knackatory -                     |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
Come in during the night and take the Tusk tusk-tusk Inkwell
from the pedestal you placed it on.

Return to the Faerie Palace and go back into the painting the
Zenith Dragon gifted them.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                     - Lofty Peak (Past) -                   |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
Return to Pankraz and speak to him. Now that Pankraz have both
items, the only problem is seeing Madalena so he can paint her.
Well we're gonna help him.

Go into the Village's Inn and speak to the Innkeeper to find out
the guard that is watching over Madalena loves to play T'n'T.

Now, with that information, make your way to Madalena's Room
which is at the top of the Tower. The guard will be there
blocking you from meeting Madalena. Stand in front of him and
use a T'n'T TICKET as an item and he'll run off.

Now that the guard is gone, speak to Madalena then make your
way back to Pankraz and speak to him. He'll thank you for
giving him the opportunity to paint Madalena. You also get
to find out the Bard name is Remembrandt.

Make your way to Madalena's room once more and speak to everyone.
They're working on the portrait. It's not done yet.

The next thing byou need to do is exit Lofty Peaks (Past), rest
at an Inn in the present world then return back here.

Return to the house Pankraz was in to find Remembrandt. Speak to
him to get your Faerie Quill and Tusk tusk-tusk Inkwell back.
He'll also tell you the letter Pankraz left for us.

We did it.

Exit back to Faerie Palace and then exit back to the Overworld.
Zoom to Knick-knackatory and examine Madalena's Locket to find
out it has been upgraded.

Display your Faerie Quill and Tusk tusk-tusk Inkwell once again.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                        - Overworld -                        |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
We have other stuffs to do. We need to get the last Knick-knack
and meet up with an old friend.

Before we go into the hardest dungeon yet, we need to make some
preparations.

Zoom over to any of the Casino. If you haven't yet, get a Metal
King Sword for every one of your party member that can equip it.
Get a Gringham Whip as well for anyone that can equip it.

Next, zoom for to King Dominicus's Dominion and get the Metal
King Shield for everyone that can equip it. You will need to
go Mini Medal hunting. Go hunt some monsters. Below are the
list of monsters that might drop them:

Liquid Metal Slime
Admirer
Metal King Slime
Wrecktor

Happy hunting.

Next, make sure your whole party is above Level 60 excluding
your wife who might be under-leveled. Just get her to level
50 at the least.

Don't forget to get some Elfin Elixirs and Yggdrasil Leaves.

Zoom to Mount Zugzwang. Cast Safe Passage then travel south
into the poisonous swamp to find a hidden labyrinth.


+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                      - Bonus Labyrinth -                    |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Item Checklist: Mini Medal #61                              |
|                 Mini Medal #62                              |
|                 Mini Medal #63                              |
|                 Rebirth Stone                               |
|                 Shimmering Shield                           |
|                 War Drum                                    |
|                 Hell Sabre                                  |
|                 Massacre Sword                              |
|                 Elfin Elixir                                |
|                 Metal King Armour                           |
|                 Flail of Destruction                        |
|                 Catas Trophy                                |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Monsters Roaming Around:                                    |
| - Metal slime (EXP - 1350) (GOLD - 75)                      |
| - Liquid metal slime (EXP - 10050) (GOLD - 10)              |
| - Mimic (EXP - 210) (GOLD - 110)                            |
| - Bomboulder (EXP - 340) (GOLD - 70)                        |
| - Metal king slime (EXP - 30010) (GOLD - 15)                |
| - Mandrake marshal (EXP - 490) (GOLD - 98)                  |
| - Soulspawn (EXP - 551) (GOLD - 53)                         |
| - Hyperanemon (EXP - 580) (GOLD - 124)                      |
| - Wyrtoise (EXP - 590) (GOLD - 140)                         |
| - Gigantes (EXP - 570) (GOLD - 70)                          |
| - Mechan-o'-wyrm (EXP - 978) (GOLD - 160)                   |
| - Barbatos (EXP - 1165) (GOLD - 215)                        |
| - Bilhaw (EXP - 1275) (GOLD - 300)                          |
| - Deathsquad (EXP - 519) (GOLD - 80)                        |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

New Monsters to Fight:
- Mechan-o'-wyrm
- Barbatos
- Bilhaw
- Deathsquad

New Monsters to Recruit:
- Barbatos
- Hyperanemon

+---------------------+
| B1                  |
+---------------------+
New Monsters: Barbatos

Make sure to capture the last 2 monsters, Barbatos and
Hyperanemon.

From the entrance of this floor, go southwest and open the two
chests to find a REBIRTH STONE and the [MINI MEDAL #61]. From
the entrance of this floor again, go north to the end then east
to find a chest which is actually a Mimic that drops the
[MINI MEDAL #62] when defeated.

Go west from the Mimic chest until you find a Prison Door.
Unlock it then go south. Try not to fall into the pits. Follow
the narrow path to the end to reach a split. Go east to find a
stairway going down. Ignore it and go further east then south to
find a chest. Open it to find a SHIMMERING SHIELD. Return to the
split and go west this time to be an area with lots of gratings set.

Step on any of the gratings to fall down to a lower floor.

+---------------------+
| B2                  |
+---------------------+
Cast Safe Passage. There is a stairway going up and 2 chest in
this large area. Find the chest (west end) and open it to find a
WAR DRUM. Find the other chest (east end) and open it to find a
HELL SABRE. Find the stairway (center area) and go up them.

+---------------------+
| B1                  |
+---------------------+
Back here, avoid falling down the gratings this time around. We need to
make our way to the northwest corner of this area. You can do that by going
to the southeast corner first then make your way west to the southwest
corner then finally go north to reach the northwest corner of this area.

Follow the passage at the northwest corner leading north then east to find
the stairway leading to B2.

+---------------------+
| B2                  |
+---------------------+
No monsters spawn.

Go east one screen and open the chest to find a MASSACRE SWORD.
Go back west 1 screen.

Go west 1 screen, north 1 screen, go through the west exit north,
go north 1 screen, east 1 screen, south 1 screen, east 1 screen,
south 1 screen and then finally head east to find the stairway
leading to the next floor beneath.

+---------------------+
| B3                  |
+---------------------+
New Monsters: Mechan-o'-wyrm
              Bilhaw

Another maze. Go north 1 screen then go up the stairs.

+---------------------+
| B2                  |
+---------------------+
Go southwest and open the 2 chests to find an ELFIN ELIXIR and a
Mimic which drops the [MINI MEDAL #63] when defeated.

Return to B3.

+---------------------+
| B3                  |
+---------------------+
Go west 1 screen then south 3 screens to find a chest containing
the METAL KING ARMOUR. Equip it on Saber. Go north 1 screen then
east 2 screens to find an empty chest and a stairway going down
to the floor beneath.

Go down the stairs.

+---------------------+
| B4                  |
+---------------------+
New Monsters: Deathsquad

Cast Safe Passage.

Follow the path until you reach the end. You'll find a chest and
the stairway going down nearby. Open the chest to find the
FLAIL OF DESTRUCTION. Equip it on Sancho.

Make sure you are fully healed before going down the stairs.

Make sure your party is above Level 65 before progressing.

+---------------------+
| B5                  |
+---------------------+
Go north to meet. Oh no....it's ESTARK!!!! The boss from DQIV.
What's he doing here. I thought Hero (IV) destroyed him for
good.

Speak to him to find out he doesn't remember who he is. He doesn't
even know if he's good or evil. Agree that you came here to destroy
him so we can start the battle.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| BOSS BATTLE #23           |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Name: Estark              |
|                           |
| Experience Points: 5000   |
| Gold Coins: 510           |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
| Strategy:                                                   |
| Hero should attack normally. He should also support the     |
| party with his Fullheal Spell.                              |
|                                                             |
| Saber should attack normally. Don't forget to use his Focus |
| Strength to do higher damage.                               |
|                                                             |
| Bianca or your wife should have decent spells and abilities |
| at her disposal. Use them to their full potential.          |
|                                                             |
| Parry should attack normally. Have him cast Fizzle on the   |
| enemy to prevent them from casting Magic. He can also help  |
| by casting Kabuff. His Kazap Spell is very powerful. His    |
| Insulatle Spell might come in handy.                        |
|                                                             |
| Madchen should attack normally or use her offensive spells. |
| Don't forget to use her Oomph Spell to double your attack.  |
|                                                             |
| Sancho should attack normally and support the party with his|
| Kabuff spell.                                               |
|                                                             |
| Tuppence should attack normally.                            |
|                                                             |
| Dwight should attack normally.                              |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+

After the battle, he'll allow us to use his T'n'T Board as a
reward. I defeated him is 32 turns.

Before we play the last T'n'T Board, we still need to go other
things.

Cast Evac then come back in. Make your way back to Estark and
agree to battle him again. Try to defeat him is 15 turns to get
the CATAS TROPHY which is the final Knick-knack.

Now that we have that, we can complete the Knick-knackatory Side
Quest.

Zoom to the Knick-knackatory.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                    - Knick-knackatory -                     |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+</pre><pre id="faqspan-13">
Now that we have all the Knick-knacks, we can finally place them
in the right order.

We have 4 Floors.

Basement
First Floor
Second Floor
Thrid Floor.

The third floor has only 1 pedestal.

We'll need to place all our Knick-knacks at the right places
like below:

Basement:
- Scuttlebutt Alledger
- Forget-me-Knot Flag
- Zizzwizz Pillow
- Honey Buns
- Chocolate Medalliyum

First Floor:
- Crude Image
- Terrorcrow
- Ship in a Bottle
- Desert Rose
- Scintillating Sinter
- Blooming Branch
- Zoomshine
- Batten Binnacle
- Monster Chess Set
- 'Lofty Lilts'
- Faerie Quill
- Ghoulroarer

Second Floor:
- Tusk tusk-tusk Inkwell
- Slime Curio
- Maxi Medal
- Crown of Uptaten
- Annalum Retentium
- Yggdrasil Sapling (Upgraded form)
- Marital Organ (Upgraded form)
- Madalena's Locket (Upgraded form)

Third Floor:
- Catas Trophy

After placing everything, rest at the Inn and re-enter Knick-knackatory.
Old Man Nick-knack will speak to your party. We did it. He can now
rest in peace.

CONGRATULATIONS, you've successfully completed the Knick-Knack Side-Quest.

All that is left to do is beat the final T'n'T Board.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                      - Bonus Labyrinth -                    |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
From the entrance of this area. Go northeast to find a stairway
going down. Go down it to find the Final T'n'T Board.

I'm not gonna spoil the last T'n'T Board. Have fun. It's the last
big thing to do in the game. You should have your T'n'T Free Pass so
you can play as much as you like. Also, the board is huge and
have so many floors and dungeons. Wow. Good luck.

If you manage to complete the T'n'T Board then you'll watch Hero
falls down a hole. Open the chest to find Starkers, Estark's son.
Agree to let him join the party.

There's still one more thing we need to do.

Exit this area then zoom to Mostroferrato.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                       - Mostroferrato -                     |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
Go to the middle of town and talk to the merchant to find out
the jar that Bjorn came out from is shaking again. Let's go check
it out.

Make your way there.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
|                         - Pothold -                         |
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~+
Go to the pot to find out it's blue in color. Examine it and
Hero will take the lid off. Why Hero, why!!!! Get ready!!!!

Wait, it's Bjorn but he's been Bjorn again. Get it? Bjorn as in
born? No? Anyway, his name is Rebjorn now. Agree to letting him
join our party.

Alright! We did it.

You can go and defeat Grandmaster Nimzo again if you want.

CONGRATULATIONS!!!! YOU'VE BEATEN THE GAME!!!!!

Open up your Bestiary and check all the pages to find out it's
full if you've been following my guide. Your reward is!!!!!!!!
WAIT FOR IT!!!!!!!!!!!!!!!!!!!!!!!!!!!!

ABSOLUTELY NOTHING!!!!!!!!!!!!!!!!!!!!!????????????????????????

It's nothing. We didn't get anything. We've been framed. Call
Roger Rabbit. Hahahahahahahahaha

Go purchase the Dragon Quest 6 so we can continue our journey
with Hero (VI).

G'bye.

                  ________         ____        __
                 /_  __/ /  ___   / __/__  ___/ /
                  / / / _ \/ -_) / _// _ \/ _  /
                 /_/ /_//_/\__/ /___/_//_/\_,_/

                          OR IS IT?
                         --      --
                        ( o) __ ( o)
-----------------------------------------------------------------

/\============================================================/\
||                       III. CONCLUSION                      ||
\/============================================================\/
This Guide has come to its end.

Special Thanks to:

- You

- Me

- My Device

- Makers and Publisher of the Game

- My NDS (Nintendo Dual Screen)


/\============================================================/\
||                        IV. NEXT TIME...                    ||
\/============================================================\/
Next time on Dragon Quest Main Series!

- Dragon Quest VI: Realms of Revelation (DS)

/\============================================================/\
||              V. SITES YOU CAN FIND THIS GUIDE              ||
\/============================================================\/
The following sites below are where you can legally find this
Work. If you find this Work in any other sites. Please PM me.

- GameFaq
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