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Weapons Guide .:., ,::.,
.:., .::.
By: Scorchy99 .::.,, ,,..::,
..:::::..,
This guide is dedicated to the weapons of DQM:J. There are lists of all
obtainable weapons, charts for monsters and what they can and can not equip
as well as an assortment of other things.
If you want to jump to a particular section, just copy the code to the left
of the section name, press CTRL+F paste it into the text box and press enter.
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
| Table of Contents | {TOC}
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
{TOC} Table of Contents
{VER} Version
{BSC} Basics
{EQL} Equipment List
{ADL} Additional Stat Bonuses
{WHP} Whips
{HAW} Healing Weapons
{OKO} One Hit Knock Out Weapons
{CHW} Critical Hit Weapons
{WES} Weapon Effectiveness
{MEC} Monster Equipment Compatibility
{EQV} Equipment Vendors (Shops)
{MDS} Unbuyable Weapon Locations
{CDE} Credits, Disclaimer, etc.
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
| Version | {VER}
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
Version 1.0 - Original
Version 1.1 - Added Additional Stat Bonuses section
- Added Unbuyable Weapon Locations section
- Added One Hit Knock Out Weapons section
- Added Critical Hit Weapons section
- Fixed a few things
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
| Basics | {BSC}
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
Weapons are the only equipment available for monsters. They are in general
used to increase the attack power of your monsters and do increased damage.
Some of them, offer increased damage versus certain types of monsters and
others will attack all monsters on the field. Some weapons even recover your
HP/MP. There are even weapons that, when equiped during synthesis can
influence the gender of your monster, or the type of monster that comes out.
To equip a weapon, simply press X, move to the monster of choice, press A, go
down to equip, press A again, and you can choose your own weapon, or press the
first button "Strongest Weapon" and it will automatically choose the one that
increases your attack power the most.
In battle, the equipped weapon is automatically used, and can not be changed
until you can return to the menu screens. (You do not see the weapon in
battle...)
To unequip a weapon, you simply need to change it by selecting strongest
weapon again, or scrolling down to the weapon of choice and pressing A. You
can also go to your currently equipped weapon, then press A on it and it will
be unequipped.
Weapons are automatically unequipped when they are deposited into the monster
storage, and when they are synthesised together. During synthesis, monsters
do not lose their equipped weapons, but are rather returned to the item bag.
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
| Equipment List | {EQL}
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
This section is dedicated to the weapons of DQM:J, they are listed by category
and the order they appear in game. The first column gives both the name, and
type of weapon, the second column dictates the attack increase given by the
weapon, and the third is the in game description of the weapon.
Weapons that have an asterisk (*) before their in game description provide
an additional stat bonus that can be found in the section following this one.
Swords Attack Up In game Description
`````` ````````` ```````````````````
Copper sword +10 A widely used sword made out of copper
Divine Dagger +13 A silver knife lethal to the undead
Rapier +18 A thin blade able to pierce dragon scales
Steel broadsword +30 A sturdy sword forged from steel
Zombiesbane +36 A holy sword lethal to the undead
Dragonsbane +41 A large sword lethal to dragons
Obsidian Sword +48 A black sword lethal to metal monsters
Silver Broadsword +62 A wide-bladed sword with an eerie glow
Zombiesblight +67 A divine sword lethal to the undead
Dragonsblight +72 A trusty sword lethal to dragons
Giant's Sword +90 A giant sword made for giant hands
Zombie Slayer +81 A wicked sword lethal to the undead
Dragon Slayer +86 A legendary sword lethal to dragons
Lost katana +110 A mighty blade misplaced by an ancient warrior
Metal King Sword +102 A mighty sword lethal to metal monsters
Spears Attack Up In game Description
`````` ````````` ```````````````````
Iron Lance +9 An iron lance designed to skewer slimes
Pitchfork +16 A sharp weapon for use against materialists
Sacred Spear +22 A holy spear effective against demons
Partisan +28 A sturdy weapon for use against materialists
Holy Lance +34 A holy lance effective against the undead
Hunting spear +40 A sharp spear effective against beasts
Dragon lance +45 A marvellous lance effective against dragons
Halberd +57 A weapon with a spear's reach and an axes's
strength
Hero spear +82 Wielded by a heroic knight in days of yore
Gae Bolg +94 Critical hits are easier to land with this spear
Axes Attack Up In game Description
```` ````````` ```````````````````
Stone axe +7 A simple chopping tool made of stone
Woodcutter axe +16 An axe for use against beasts and naturalists
Iron Axe +23 A useful axe made of iron
Woodsman's axe +32 An axe for use against beasts and naturalists
Headsman's Axe +39 Critical hits are easier to land with this axe
Battleaxe +52 A large axe forged for the battlefield
Forester's Axe +60 An axe for use against beasts and naturalists
King Axe +81 In a word: Axellent
Ranger's axe +90 An axe for use against beasts and naturalists
Executioner's axe +93 Critical hits are easier to land with this axe
Hammers Attack Up In game Description
``````` ````````` ```````````````````
Oaken Club +3 * A durable club carved from solid oak
Sludgehammer +12 A hammer for use against slimes and materialists
Iron Hammer +24 * An extremely durable hammer made of iron
War hammer +31 A mighty hammer than can crush foes in a single
blow
Miracle mallet +37 A miraculous weapon that restores it's wielder's
HP
Giant Wrench +49 * An extremely large and heavy iron wrench
Sledgehammer +97 A hammer for use against slimes and
materialists
Marauder maul +80 A frighteningly heavy weapon made of iron
Warlord's Hammer +58 A mighty hammer that can crush foes in a
single blow
Miracle Mace +87 A miraculous weapon that restores its
wielder's HP
Whips Attack Up In game Description
````` ````````` ```````````````````
Leather Whip +2 A leather whip able to strike all foes at once
Battle whip +6 A gorgeous whip able to strike all foes at once
Thorn whip +8 A prickly whip able to strike all foes at once
Sidewinder +21 A thick whip able to strike all foes at once
Snakeskin Whip +12 A scaly whip able to strike all foes at once
Chain whip +26 A metal whip able to strike all foes at once
Dragontail whip +33 A trusty whip able to strike all foes at once
Spiked Steel whip +42 A woven-steel whip able to strike all foes at
once
Scourge whip +50 A mighty whip able to strike all foes at once
Gringham Whip +68 A fearsome whip able to strike all foes at once
Claws Attack Up In game Description
````` ````````` ```````````````````
Stone claws +5 * Simple stone claws
Metal claws +11 * Claws useful against metal monsters
Iron claws +19 * Tough iron claws
Sacred Claws +25 * Sharp claw useful against demons
Razor Claws +33 * Powerful claws used by nimble fighters
Steel claws +43 * Rugged claws forged from steel
Metal Talons +51 * Claws useful against metal monsters
Gryphon Talons +77 * Claws which strike in the blink of an eye
Sacred talons +84 * Fearsome claws useful against demons
Orichalcum claws +95 * Legendary claws forged from orichalcum
Staves Attack Up In game Description
`````` ````````` ```````````````````
Cypress Staff +4 * A plain wooden staff
Rune staff +12 * A mysterious staff with magical powers
Phoenix sceptre +8 A staff that allows the holder to pass on its
form in synthesis
Plus Sceptre +23 Used to ensure a synthesised monster is (+)
Minus Sceptre +23 Used to ensure a synthesised monster is (-)
Crystal staff +34 * A staff studded with magic crystals
Staff of Darkness +47 * A staff pulsating with dark energy
Sage's staff +61 * A staff wielded by sages of old
Royal rod +83 * Once owned by a king who couldn't keep his
hands off it
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
| Additional Stat Bonuses | {ADL}
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
Some weapons are able to give you an additionaly stat bonus when they are
equipped. This sections lists all such weapons, and they can be identified
above if they have an asterisk (*) before their in game description.
Hammers Bonus
``````` `````
Oaken Club +5 Defence
Iron Hammer +8 Defence
Giant Wrench +13 Defence
Claws Bonus
````` `````
Stone Claws +8 Agility
Metal Claws +10 Agility
Iron Claws +14 Agility
Sacred Claws +19 Agility
Razor Claws +24 Agility
Steel Claws +26 Agility
Metal Talons +29 Agility
Gryphon Talons +40 Agility
Sacred Talons +30 Agility
Orichalcum Claws +37 Agility
Staves Bonus
`````` `````
Cypress staff +10 Wisdom
Rune staff +22 Wisdom
Crystal staff +33 Wisdom
Staff of Darkness +38 Wisdom
Sage's Staff +46 Wisdom
Royal Rod +50 Wisdom
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
| Whips | {WHP}
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
Whips are a unique weapon, in the sense that they allow you to attack any
and all monsters on the opponents team. They do however, have disadvantages,
they offer lower attack bonuses, and have reduced damage when hitting the
second enemy, and is then further reduced when hitting the third enemy.
The whips damage reduction looks something like this:
100% normal damage on first enemy (no change)
75% normal damage on the second enemy
50% normal damage on the third enemy
So, if you did say 100 damage to the first one, you would do 75 to the second
and 50 to the third.
Of course, these numbers are just averages and can vary several percent in
either direction.
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
| Healing Weapons | {HAW}
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
Healing weapons can provide small amounts of HP after physcial attack the
monster they are equipped to does. They will say whether or not they restore
HP in the weapons description.
Also note, that there are magic spells and some monsters have traits that
allow them to restore HP after acting, but those do not follow the same
formula.
The increases only work when there is HP to restore, and it can not be
restored to above the monsters current max HP.
The HP increase is determined by these formulas. But is ultimately dependant
on the weapon used.
Damage Done / 8 = HP restored (Weapon: Miracle Mallet)
Damage Done / 2 = HP restored (Weapon: Miracle Mace)
So, the amount of HP restored is equal to half or one eighth of the damage
inflicted on an opponent.
If you did say, 100 damage, you regain 50 HP with the miracle mace, if you do
200 damage, 25HP would be regained with the miracle mallet.
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
| One Hit Knock Out Weapons | {OKO}
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
Now, if you interpret the description of the war hammer and the warlord's
hammer it would appear as if the game has these kinds of weapons in it. Since
they both say they can "crush foes in a single blow".
Furthermore, people have pointed it out to me that there are other sites
that say this can happen, and some have claimed they themselves have seen it.
But, based upon 200 tests against skeleton soldiers (with both weapons) where
I only dealt an average of 145 damage to them, and only counted the first
attack, the only one hit knock outs were critical hits, which occured at the
same rate they would with most other weapons.
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
| Critical Hit Weapons | {CHW}
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
These are weapons that increase your chances of hitting critical hits. For
example, with your monster if you can hit criticals 1.5% of the time, with
the headsman's axe you will hit criticals 3% of the time. This effect does
stack with both traits that increase the probability of hitting criticals.
There are only three weapons that have this effect, and they are listed below:
Weapon % increase
`````` ``````````
Headsman's Axe 1.5%
Gae bolg 2.5%
Executioner's Axe 3.5%
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
| Weapon Effectiveness | {WES}
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
Probably not the greatest title, but this section is dedicated to the damage
increases done by weapons that have "lethal to _______" "useful against _____"
"for use against _____" and "to be used against _____" in their description.
These mean that when attacking the described enemy, you will do increased
damage to them.
This is a table with all of such weapons, the amount of increased damage, and
what monsters the increase is done against. For metal slimes, if you have
an attack power that deals less than 5 damage, it may appear as though the
increase is only one damage by some weapons. This is the value that results
from the game rounding up.
Weapon Name Damage increase (%) Against
``````````` ``````````````````` ```````
Divine Dagger 15% Undead
Rapier 15% Dragon
Zombiesbane 50% Undead
Dragonsbane 50% Dragon
Obsidian Sword 50% Metal slimes**
Zombiesblight 75% Undead
Dragonsblight 75% Dragon
Zombie Slayer 100% Undead
Dragon Slayer 100% Dragon
Metal King Sword 100%/45% Metal slimes** / Material
Iron lance 15% Slimes
Pitchfork 15% Nature
Sacred Spear 20% Demon
Partisan 20% Material
Holy Lance 15% Undead
Hunting spear 25% Beast
Dragon lance 75% Dragon
Woodcutter axe 15% Beast, Nature
Woodsman's axe 45% Beast, Nature
Forester's Axe 75% Beast, Nature
Ranger's axe 100% Beast, Nature
Sludgehammer 25%/20% Slime* / Material
Sledgehammer 100% Slimes* / Material
Metal claws 25% Metal slimes**
Metal Talons 50% Metal slimes**
Sacred Claws 50% Demon
Sacred talons 100% Demon
* = Based upon my tests, this also works on metal slimes.
** = Metal slimes refers to slimes with the trait "Metal Body." They are:
Metal slime, Liquid metal slime, metal kaiser slime, metal king slime,
Darkonium slime, and gem slime.
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
| Monster Equipment Compatibility | {MEC}
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
Well, this is basically a list of all the monsters in the game and what weapon
types that they can, and cannot equip.
The first column, "Class" is self explanatory, it is there just to keep the
monsters organized.
The second column, is "Monster Name" that is the name of the monster you are
looking at.
Finally, the last seven sections of the table are for each distinct division
of weapons.
- Swd is Swords/daggers (Divine dagger, Dragonsbane etc.)
- Spr is spears/lances (Holy Lance, Hunting spear, etc.)
- Axe is axes (Stone axe, Iron axe, etc.)
- Hmr is Hammers/Mauls/Maces/Wrenches/Clubs (Oaken Club, Sledgehammer etc)
- Wip is Whips (Battle whip, Thorn whip, etc.)
- Clw is Claws (Orichalcum Claws, Stone claws, etc.)
- Stf is staves/staffs (Plus Sceptre, Rune staff, etc.)
Under each of these respective columns is either a Y for yes, this monster can
equip this weapon, or N for no, this monster can not equip this weapon.
Class Monster Name Swd Spr axe hmr wip clw stf
Slime Slime N Y N N Y Y Y
Bubble Slime N N N Y Y Y Y
Shell Slime Y Y N N N Y Y
Healslime N Y N N Y Y Y
She-slime N Y N N Y Y Y
Drake slime N Y Y N N Y Y
Snail slime N Y N Y N Y Y
Wild Slime N Y N Y N Y Y
Slime Knight Y Y N N Y Y Y
Metal Slime N Y N N Y Y Y
Metal Slime Knight Y Y N N N Y Y
Angel Slime N Y N N Y Y Y
Behemoth Slime N Y Y N N Y Y
Beshemoth Slime N Y Y N N Y Y
Dragon Slime N Y N Y N Y Y
King Slime N Y N Y N Y Y
Cure Slime N Y N N Y Y Y
Liquid Metal Slime N Y N N Y Y Y
Dark Slime N Y N N Y Y Y
Dark Slime Knight N Y Y N N Y Y
King Cure slime N Y N N Y Y Y
King Bubble Slime N Y N Y N Y Y
Metal Kaiser Slime N Y Y N N Y Y
Metal King Slime N Y N Y N Y Y
Darkonium Slime N Y Y N N Y Y
Grandpa Slime Y Y N N N Y Y
Gem Slime N Y Y N N Y Y
Trode Y N N N Y Y Y
Class Monster Name Swd Spr axe hmr wip clw stf
Dragon Komodo N N Y N N Y Y
Frou-fry N N Y Y N Y Y
Dragonthorn N N N Y Y Y Y
Argon Lizard N N Y Y N Y Y
Nardragon Y N Y N N Y Y
Snapdragon N N N Y Y Y Y
Jargon N N Y Y N Y Y
Green Dragon Y N Y N N Y Y
Skelegon N Y Y N N Y Y
Dragurn N N Y Y N Y Y
Seasaur N Y N Y N Y Y
Red Dragon Y Y N N N Y Y
Hacksaurus Y N Y N N Y Y
Sea Dragon N Y Y N N Y Y
Tyrantosaurus Y N N Y N Y Y
Metal Dragon N N Y Y N Y Y
Great Argon Lizard N N Y Y N Y Y
Abyss Diver N Y N Y N Y Y
Megalodon N N Y Y N Y Y
Frou-frou N N Y Y N Y Y
Drakularge N N Y Y N Y Y
Great Dragon N N Y Y N Y Y
Mechan-o'-wrym N N Y Y N Y Y
Black Dragon Y N Y N N Y Y
Drakulard N N Y Y N Y Y
Alabast Dragon Y N Y N N Y Y
Dragonlord N Y Y N N Y Y
Dragovian lord Y N Y N N Y Y
Class Monster Name Swd Spr axe hmr wip clw stf
Nature Capsichum Y Y Y N N N Y
Wild Boarfish N Y Y N N Y Y
Scorpion N Y Y N N Y Y
Crabid Y N Y N N Y Y
Chimaera N Y Y N N Y Y
Spiked Hare N Y Y N N Y Y
Khalamari kid N N Y N Y Y Y
Jailcat N N Y Y N Y Y
Great sabrecub Y N Y N N Y Y
Hell Hornet Y Y Y N N N Y
Eveel N N Y N Y Y Y
Bullfinch N N Y Y N Y Y
Hades condor N Y Y Y N N Y
Great Sabrecat N N Y Y N Y Y
Treeface N N Y Y N Y Y
Scissor Beetle Y N Y N N Y Y
Beetleboy N Y Y Y N N Y
Giant Moth N Y Y Y N N Y
Goreilla N N Y Y N Y Y
Heligator N N Y Y N Y Y
Yabby N Y Y N N Y Y
Riptide N Y Y N N Y Y
Garuda N Y Y N Y N Y
Beetlebully N Y Y Y N N Y
King squid N Y Y N Y N Y
Khalamari N Y Y Y N N Y
Leopold N Y Y N N Y Y
Empyrea Y N Y N N Y Y
Class Monster Name Swd Spr axe hmr wip clw stf
Beast Platypunk N Y Y Y N N Y
Mischievous Mole N Y Y Y N N Y
Satyr Y Y N Y N N Y
Hammerhood N Y Y Y N N Y
Fencing Fox Y Y N Y N N Y
Chainine N Y Y Y N N Y
Orc Y Y N Y N N Y
Pan Piper Y Y N Y N N Y
Jumping jackal N Y N Y N Y Y
Night emperor N Y N Y N Y Y
Weartiger Y N Y Y N N Y
Brownie N Y Y Y N N Y
Bodking archer N Y N Y Y N Y
Gargoyle Y N N Y N N Y
Merman Y Y N Y N N Y
Diemon N Y N Y N Y Y
Notso Macho Y N Y Y N N Y
Cockateer Y Y N Y N N Y
Silvapithecus Y N N Y N Y Y
Gigantes N N Y Y N Y Y
Moosifer Y N Y Y N N Y
Mohawker N N Y Y N Y Y
Buffalogre Y N N Y N Y Y
Pazuzu Y N N Y N Y Y
Atlas N N Y Y N Y Y
Don Mole Y N N Y N Y Y
Nimzo N Y N Y N Y Y
Dhoulmagus N Y N Y Y N Y
Rhapthorne N Y Y Y N N Y
Rhapthorne II N Y Y Y N N Y
Class Monster Name Swd Spr axe hmr wip clw stf
Material Bag o' laughs Y N N Y N Y Y
Shadow Y Y Y N N N Y
Dancing Flame Y N N Y Y N Y
Frostburn Y N N Y Y N Y
Spitnik Y N N Y N Y Y
Goodybag Y N N Y N Y Y
King Kelp Y Y N Y N N Y
Wax murderer Y Y N N N Y Y
Cannibox Y N N Y N Y Y
Rockbomb Y N N Y N Y Y
Anchorman Y N N Y N Y Y
Gold Golem Y N Y Y N N Y
Mecha-mynah Y N Y N N Y Y
Mud Mannequin Y N N Y N Y Y
Dingaling Y Y N N N Y Y
Hunter mech Y N Y Y N N Y
Puppeteer Y N N Y Y N Y
Jum Y Y N Y N N Y
Mimic Y N N Y N Y Y
Golem Y N N Y N Y Y
Living Statue Y N Y Y N N Y
Boe Y Y N Y N N Y
Mum Y Y N N Y N Y
Boh Y Y N Y N N Y
Trap box Y N N Y N Y Y
Killing Machine Y Y Y N N N Y
Mumboh-jumboe Y N Y Y N N Y
Ruin Y Y N Y N N Y
Psaro Y N Y Y N N Y
Estark Y Y N Y N N Y
Class Monster Name Swd Spr axe hmr wip clw stf
Demon Dracky Y Y N N N Y Y
Lips N Y N Y N Y Y
Winky N Y N Y N Y Y
Sea urchin N Y N Y Y N Y
Imp Y Y N Y N N Y
Lump wizard Y Y N Y N N Y
Frogface N Y N N Y Y Y
Desert Demon Y Y Y N N N Y
Dancing devil Y Y N N N Y Y
Headhunter N Y Y Y N N Y
Lesser demon Y Y N N N Y Y
Gryphon Y Y N Y N N Y
Great Dracky Y Y N N N Y Y
Octavian Sentry Y Y Y N N N Y
Wrecktor N Y N Y Y N Y
Lethal Armour Y Y Y N N N Y
Fallen Priest N Y Y Y N N Y
Archdemon Y Y N N N N Y
Boss troll N Y N Y N Y Y
Jamirus Y Y N Y N N Y
Gracos Y Y Y N N N Y
Demon-at-arms Y Y Y N N N Y
Belial Y Y Y N N N Y
Robbin' hood N Y Y Y N N Y
Night Clubber N Y N Y N Y Y
Malroth Y Y N N N Y Y
Zoma Y Y N Y N N Y
Mortamor Y Y N Y N N Y
Class Monster Name Swd Spr axe hmr wip clw stf
Undead Ghost Y N N N Y Y Y
Firespirit Y N N N Y Y Y
Stump Chump Y Y N N N Y Y
Funghoul Y N N N Y Y Y
Muddy hand Y N N Y Y N Y
Demonrider Y N Y Y N N Y
Mummy boy Y Y N N Y N Y
Skipper Y Y N N N Y Y
Phantom fencer Y Y Y N N N Y
Flyguy Y Y N Y N N Y
Skeleton Y Y Y N N N Y
Walking corpse Y Y N Y N N Y
Restless armour Y Y Y N N N Y
Hellhound Y N N Y N Y Y
Phantom swordsman Y Y Y N N N Y
Skeleton soldier Y Y Y N N N Y
Grim rider Y Y Y N N N Y
Soulspawn Y N N Y N Y Y
Stark raven Y N N Y N Y Y
Wailin' weed Y N N Y Y N Y
Tortured soul Y Y N Y N N Y
Roseguardin Y Y Y N N N Y
Bone baron Y Y N Y N N Y
Dullahan Y N N Y N N Y
Wight king Y Y N Y N N Y
Captain Crow Y N Y N Y N Y
Orgodemir Y Y N N N Y Y
Dr Snapped Y N N Y N Y Y
Class Monster Name Swd Spr axe hmr wip clw stf
Incarnus Wulfspade Y Y Y N N Y Y
Hawkhart Y Y Y N N Y Y
Cluboon Y Y Y N N Y Y
Diamagon Y Y Y N N Y Y
Wulfspade Ace Y Y Y N N Y Y
Hawkhark Ace Y Y Y N N Y Y
Cluboon Ace Y Y Y N N Y Y
Diamagon Ace Y Y Y N N Y Y
Ace of Spades Y Y Y N N Y Y
Wildcard Y Y Y N N Y Y
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
| Equipment Vendors | {EQV}
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
Though out this games progression, there are an abundance of shops from which
you can buy equipment for your monsters. Below is a summary of all of the
equipment that you are able to buy.
When it says "Vending Machine" I am referring to the devices inside of that
islands scout post, on the right side of the bottom half of the outpost. Or,
the thing that is beside the lady that lets you synthesise monsters.
The Lethal Weapons Armoury can be found to the right of the scouts post on
Domus island, talk to the man on the left side of the shop to see the equipment
Some of the stuff that is listed under that vendor will not be available until
you have fulfilled certain requirements in the storyline.
The Sewer shop can be found, in the sewer. Just before the jetties to Infern
and Xeroph island, there is an entrance on the right side. Take it and talk
to the Muscle man that is in the corner standing on the map. This is not
available until later in the game.
Domus Vending Machine
`````````````````````
Name Cost
Cypress Staff 120
Lethal Weapons Armoury (Domus Island, building right of scouts post)
``````````````````````
Note: At the start of the game, not all weapons are available.
Name Cost
Steel Broadsword 1600
Silver Broadsword 8960
Giant's Sword 31200
Partisan 1840
Halbred 7680
Iron Axe 792
Battleaxe 5360
King axe 22000
Iron Hammer 1232
Giant Wrench 5840
Marauder's maul 34400
Spiked Steel Whip 15040
Iron Claws 920
Steel Claws 4400
Gryphon talons 27600
Rune staff 584
Crystal staff 2880
Sewer Shop (Domus Island, in the sewers)
``````````
Name Cost
Zombiesbane 3080
Hunting spear 3520
War hammer 2560
Sidewinder 3200
Sacred Claws 2000
Infant Island Vending Machine (F Island)
`````````````````````````````
Name Cost
Copper Sword 216
Stone axe 96
Oaken Club 72
Stone Claws 60
Xeroph Island Vending Machine (E Island)
`````````````````````````````
Name Cost
Divine Dagger 424
Iron Lance 248
Woodcutter axe 520
Sludgehammer 320
Leather whip 304
Cypress staff 120
Palaish Island Vending Machine (D Island)
``````````````````````````````
Name Cost
Rapier 672
Pitchfork 642
Thorn whip 1120
Rune staff 584
Celeste Isle Vending Machine (B Island)
````````````````````````````
Name Cost
Steel Broadsword 1600
Holy Lance 2280
Iron Hammer 1232
Iron claws 920
Fert Island Vending Machine (S Island)
```````````````````````````
Name Cost
Dragonsbane 3760
Dragon lance 4240
Woodsman's axe 1720
Razor Claws 2480
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
| Unbuyable Weapon Locations | {MDS}
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
So, this sections is, much like the weapons vendors section, dedicated to
telling you how to get certain weapons. Weapons that can be bought from vendors
are listed above, and will not be listed in here.
The charts will all have the left column telling you what you have to do to
get something, the middle tells you where such an event is located, and the
right column is for the weapon you receive. For the Treasure chest chart, the
first two columns are combined.
The section referring to the man in HQ can be found directly behind the lift
that takes you in and out, standing beside a table. He will give you the
zombieslayer as a reward for beating the game.
For the monster drops, which is the first section featured below, "Drops"
refer to an item that can be dropped after battle, or obtained from that
monster by using the skill "Klepto Clobber." This skill can be learnt by
using the skill sets: Huntsman, Bounty Hunter, Captain Crow and Thief.
The easiest one to get is Huntsman. Just scout a hammerhood in the temple on
Xeroph island and it will have the Huntsman set.
Solitaire and the Black Dragon in the Drops section can be fought more than
once, for the dragon you need to return to a scouts post and rest before
he comes back. For Solitaire, all you need to do is exit the building and go
back in. Estark however, is a one time only thing.
Gringham whip can also be dropped after defeating Solitaire, however, I do not
believe it can be stolen off of any of her monsters.
??? Unknown ???
`````````````````
Miracle Mallet
Monster Name Location Drops
```````````` ```````` `````
Orc Xeroph Island Sacred Spear
Hacksaurus Sun/Moon Temple Headsman's Axe
Captain Crow 'Inbetween Islands' Chain Whip
Black Dragon Final Dungeon Dragonsblight
Soulspawn Final Dungeon Ranger's Axe
Phantom Swordsman Final Dungeon Obsidian sword
Metal kaiser Slime Solitaire's Team Metal king sword
Atlas Solitaire's Team Sledgehammer
Estark Behind Sewer Door Gringham whip
Treasure Chest Location Item
``````````````````````` ````
Paladish Island Temple Phoenix Sceptre
Cell HQ Forester's axe
Final Dungeon Zombiesblight
Final Dungeon Warlord Hammer
Final Dungeon Sacred Talons
Final Dungeon Staff of Darkness
Behind the Sewer Door Royal Rod
Arena Rank Cleared: Loctaion Prize
``````````````````` ```````` `````
Rank D Xeroph Island Metal Claws
Rank B Xeroph Island Minus Sceptre (-)
Rank A Xeroph Island Dragontail whip
Rank X Xeroph Island Miracle Mace
Scout Test Question Location Prize
``````````````````` ```````` `````
Question #4 Infant Island Battle whip
Question #8 Infant Island Plus sceptre (+)
Question #10 Infant Island Metal Talons
Advanced Test Question Location Prize
`````````````````````` ```````` `````
Question #4 Infant Island Sage's Staff
Question #5 Infant Island Scourge Whip
Question #7 Infant Island Hero Spear
Question #8 Infant Island Dragon slayer
Question #10 Infant Island Orichalcum Claws
Man in HQ Gives you:
````````` ``````````
After beating the game Zombieslayer
WIFI Prizes Location Prize
``````````` ```````` `````
WIFI Prize N/A Lost Katana
WIFI Prize N/A Gae Bolg
WIFI Prize N/A Excecutioners axe
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
| Credits, Disclaimer, etc. | {CDE}
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
Even though to complete sections of this guide, I used an AR, I dissent it's
use in competitive play.
If you have any other questions, suggestions, comments or tidbits of
information you would like to contribute, or constructive complaints feel
free to email me at
[email protected]
Most emails will be looked at, even if I do not respond.
Although, I'm sure in negligence I will miss many, many useful emails, sorry
if I miss yours.
Disclaimer and Copyright
````````````````````````
This walkthrough/FAQ is copyright to Bradley Nixon (AKA Scorchy99) 2008,
This may be not be reproduced under any circumstances except for personal,
private use. It may not be placed on any web site or otherwise distributed
publicly without advanced written permission. Use of this guide on any other
web site or as a part of any public display is strictly prohibited, and a
violation of copyright.
This guide may be found on: www.gamefaqs.com
www.neoseeker.com
www.supercheats.com
Credits
```````
Credit is given where credit is due. If you would like your name removed from
this section, or would like me to remove your information from the guide
contact me through email at
[email protected]
What: Dracky image at start
Generated by: ASCII Generator dotNET Version 0.9.0 by Jonathan Mathews
What: Bounty Hunter and Thief Skill sets have Clepto Klobber
Where:
http://www.gamefaqs.com/portable/ds/file/933956/50887
Written By: Zaraf
Thats all for now!