__ __ _ ____ _ __ __ __ __
/ //_/(_)___ ___ / __ \____ __________(_) /_ / /__ / // /
/ ,< / / __ `__ \ / /_/ / __ \/ ___/ ___/ / __ \/ / _ \ / // /_
/ /| |/ / / / / / / / ____/ /_/ (__ |__ ) / /_/ / / __/ /__ __/
/_/ |_/_/_/ /_/ /_/ /_/ \____/____/____/_/_.___/_/\___/ /_/
__ __ _ _ __
/ //_/(_)___ ___ ____ ___ __ ______ (_)________ _/ /_____ _____
/ ,< / / __ `__ \/ __ `__ \/ / / / __ \/ / ___/ __ `/ __/ __ \/ ___/
/ /| |/ / / / / / / / / / / / /_/ / / / / / /__/ /_/ / /_/ /_/ / /
/_/ |_/_/_/ /_/ /_/_/ /_/ /_/\__,_/_/ /_/_/\___/\__,_/\__/\____/_/
By Shadio X
ShadioXPossible<at>gmail<dot>com
--------------------------------------------------------
FAQ, Guide and Stuff
Version 1.0
--------------------------------------------------------
Contents
1: Introduction
1-1: Version History
2: Controls & special moves
3: The TouchScreen
3-1: Gadgets
3-1a: Kim's Gadgets
3-2: World Map
3-3: The eStore
3-4: Clothing
4: The Levels
4-1: Traaining Area
4-2: The Mall
4-3: Dr. Drakken's Old Lair
4-4: Drakken's New Lair
5: Level Bosses
5-1: Frugel Lucre
5-2: DNAmy & the Skunkorpion
5-3: Robo-Drakken
6: Cheat codes and Secrets
7: Unlockable Costumes
8: FAQs and Stuff
9: Credits, Contact Info & Legal Stuff
--------------------------------------------------------
1: Introduction
Welcome to the FAQ. I'm Shadio X and this is my 2nd proper FAQ for a game:
Kim Possible 4: Kimmunicator. This is Kim's Fist Outing not only on the
DS, but in 3D too. The Game Basically plays out like Kim Possible 2: Drakken's
Demise. Drakken has kidnapped Wade in order to take over the world using an
Army of Robots (geesch... what is it with Mad Scientists and Robot Armies?!)
Anyway: It's up to Kim, and you to track him down, save Wade and stop the
manical scientist's plan! With New Moves, New Gadgets and the Touch Screen to
worry about, you're gonna have your hands full. Sit back, hold tight 'cus this
is gunna be one bumpy ride!
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1-1: "What's the Sitch?" (Version History)
Version 1.0 (10th August 2004)
Created FAQ - 'nuff said!
What's been done
* All Moves and Gadgets explained
* All touch screen features
* Training Area Explained
* The Mall's Enemies Explained
* Level 2-2 walkthrough done
* Drakken's Old Lair Enemies Explained
* Drakken's New Lair Enemies Explained
* Into The Volcano: Controls and level explained
* All Bosses Explained
* Cheat Cosed and Secrets Explained to date
* Most costume locations Explained
What needs doing
* Guides for the rest of the levels need to be done.
(2-1, 3-1, 3-2, 3-3, 4-2, 4-3, 4-4, 4-4a)
* locations of a couple of outfits need confirming/finding
========================================================
2. Controls & special moves
D-Pad: Left and Right moves Kim Left and Right respectively.
holding Up on the D-Pad makes kim block an inbound attack. Smaller Enemies
may still hurt you even when blocking, also projectiles can't be blocked at
all, so don't get lazy. Pressing Down on the D-Pad makes Kim squat,
allowing her to avoid high attacks. When the L button is held it allows
you to move the selection on the main panel on the touchscreen (see the
touchscreen section later)
B button: Makes Kim jump. Used to clear gaps and obstacles, or to get to
stuff above you
Y and A Button: Makes Kim attack. The Y Button is for Punches, whilst the A
button is for Kicks. Apparently Kim's Kicks have slightly longer range and
Power than Kim's Punches. I personally think they're both the same...
Repeated presses let you do the respective attack combo. Feel free to mix
Punches and kicks together (the Classic Fighting game P,P,K combo works quite
well IMO)
L button: Allows you to select Items and tabs from the touch screen (see the
section on the touchscreen later)
R Button: Allows Kim to use selected Gadget. (see Gadgets later on how to
use them. Selects a tab when the L button is held.
Crawling
No, this doesn't mean that Kim turns Emo and cuts herself. I mean the type of
crawling babies do. This move allows Kim to go into small places. Simply
crouch, then move left and right.
Edge Grab
If you miss a jump, yet only just miss the platform, more than likely Kim
will hold onto it. Use Up on the D-Pad to jump onto the platform. In certain
situations, you will fall if you get hit and if you get hit whilst climbing
up you'll end up hanging on the edge again.
To do the Flip Edge Grab used in Kim Possible 2, press the B button while
holding onto the edge, instead of pressing up. If you hit an enemy, you'll
hurt them. Just like in the second game. :)
You can also jump off in a similar manner to a wall jump by pressing the
B Button followed by left or right, dependant on the edge you grabbed (if Kim
faces left on grabing the edge, press right). If needs require, pressing Down
on the dpad will make Kim fall. Make sure there's safe solid ground there or
there might be trouble...
Vine/Rope Climbing
Kim can climb ropes and vines like she could in the third game. Up and Down
makes Kim climb up or slide down the vine or rope, left and right, makes Kim
move to either the left or the right of the vone and the A button makes them
jump off. If you reach the bottom of a vine/rope you'll fall off.
Flagpoles
Jump onto a Flagpole or some alternative (they usually look like sticking
out twigs, pipes etc) and Kim will swing on it. Press A to Jump off it.
Certain moves and Gadgets can be used after Kim has jumped off.
Wall Jump
It's back!! The move everyone seems to have a lot of trouble getting right.
Get close to a wall whilst jumping and press A. Kim will jump off it. This
ability can be used multiple times and can be combined with other
abilities after the jump has been made. Kim cannot wall jump of the same
wall twice in succession, be aware of this when you are wall jumping.
Wall Jumping can be a pain in the butt. If you've ever done wall jumping in
Metroid games (i.e. Super Metroid and/or Metroid Fusion), use the same sort
of tatics, otherwise the best advice I can give to everyone else is what I
do: Hold the direction whilst jumping towards the wall (i.e. if you're
jumping towards a wall to your right, hold right when you get to the wall),
jump off the wall with A and change direction, holding the direction
when you get to the wall. You have to be quick to do this perfectly...
Handspring/Long Jump/Dash Attack
If you need to make a Long Jump, when the Grappling Hook will not get you
there, you have to use this manoeuvre. Tap left or Right twice and Kim will
"dash" (she'll handspring) Press A and she will perform a Long Jump. If
you press B Kim will perform a kick. The kick doesn't normally kill this time,
however, it normally sends the enemy onto the floor, but it's still powerful
enough that 1 hit will finish them. This can be used in combination with other
moves and gadgets.
Flip Jump
A somewhat advancement on the standard jump. Press the B button a second time
while jumping and Kim will flip in mid air. The manual says it gats Kim to
roughly twice normal jump height, but I don't think so...
Arial Attack
Both characters can attack after jumping/whilst in the air by pressing
A. Jimple as that eh? Floors most Enemies it hits
Uppercut
Make your opponant see stars with this move. Press the Y button whilst
crouching. Also floors most enemies it hits
Low Kick
Make your opponant eat floor! Press the B Button whilst crouching. Floors most
enemies it hits. Preferred over the Uppercut due to range and speed of attack.
========================================================
3: The Touch Screen
The main feature of the Nintendo DS gets a fair bit of use in this game. For
the most part of the game the touch screen is seperated into 2 frames, the
main frame and the tab frame. When requirements needed it also becomes a map
of how far you are and a decoder (which requires interation from you.)
Not only can you touch the touchscreen to activate something by holding the L
Button and using the D-Pad, you control what goes on in the Main Frame, and
Pressing the R button whilst holding L with switch tabs. Each tab is
explained below.
3-1: Gadgets Tab
Gadgets are useful tools; they'll help Kim out along the way.
Like in the previous two games Gadgets can be used by pressing the R button.
To change a Gadget you can either press and hold the L button and use the
D-Pad until the gadget you require or simply touch it using your
stylus/finger/whatever.
The Tab is a picture of the Grappling Hook, and will be the tab you will use
the most, next to the World Map.
The Layout for the Gadgets tab looks like this::
[Grappling Hook] [Rufus] [Midi-Kit]
[Comb] [Night Vision]
[Flash Bangs] [Glue Bombs] [EMP Bombs]
To obtain all 8 Gadgets you will either find them on the floor or you'll have
to buy then from the E-Store.
--------------------------------------------------------
3-1a: Kim's Gadgets
Gadgets are described like this:
<Gadget Name> (XX CR, ONE ONLY/MAX 10)
<Gadget Description>
<Gadget Name> - The Name of the Gadget
XX CR - How many Credits it is purchased for in the store
ONE ONLY - You only need to buy one of these
MAX 10 - Buy as many of these as you want, but you can only have 10 at any
one time.
<Gadget Description> - What the Gadget does.
Grappling Hook (100 CR, ONE ONLY)
Well what can I say about this...? It's Kim's Grappling hook, used to cross
large chasms that the Jong Jump cannot handle... or just to get to the other
side. For once, this isn't Kim's most frequently used gadget. Left and
Right allow Kim to swing on the rope (needs to be timed right or Kim will
stop dead on the middle and you'll have to try swinging again... such a
pain... >.< ) up and down adjust the size of the rope... pretty similar to
the pervious games really... Only availiable by buying at the store.
Rufus (N/A)
Everyone's third favourite Disney rodent is given much more use in this
game than in the second one (despite the fact he had an entire stage as
a playable character). By default you'll have him at the start of the game,
but isn't useful until level 2.
Rufus is needed to get through inaccessable areas and deactivate traps. You
can tell if you need Rufus by seeing an open vent shaft in the background
you'll also see an "!"). Upon use, the game switches to Rufus in the shaft,
similar to his role in KP2. To win, find and chew the Red Wire. Chewing
Yellow Wires will help your progress in that they deactivate, slow down or
reverse the direction of traps in the shaft. The FAQ will guide you through
the Rufus stages.
Controlling Rufus is the same as the third game: Use Left/Right to control
Rufus, Up and down makes him climb walls, the A button makes him Jump and the B
Button makes him bite (to chew through breakable wires)
Medi-Kits (50 CR, MAX 10)
Speak for themselves really. Heals Kim to full HP. Are found on the ground only
on levels 1 + 2. Are also availiable by buying at the store.
Comb (200 CR, ONE ONLY)
The Comb is actually a lock decoding device of some sort... See a Locked Door?
use this. This is the only Gadget you will use that requires interactivity on
your part (and a little bit of nerve). Fortunatly, this is only really
required on one level (though secrets can be found with it in an earlier level.)
The Touch screen has a green wire, a glowing circle, some red walls and a
timer (about 20 seconds). What you need to do is touch the circle and lead it
around the green wire without touching the red blockades or going off-course.
You've also got to do it within the time given.
Best tip I can give you for this is to use the stylus, NOT the thumb-pad and
MOST DEFINATLY NOT your finger. It's a lot more accurate at touch detection
and will save you lots of frustration... And your DS... :P
Only availiable by buying at the store. Not availiable until you reach
Drakken's Old Lair (level 3)...
Night-Vision Goggles (250 CR, ONE ONLY)
Also Speak for themselves, allows you to see in dark areas. Only really needed
for one level. Only availiable by buying at the store.
Also not availiable until you get to Drakken's Old Lair (level 3)...
Flash Bangs (20 CR, MAX 10)
Throw this at certain enemies (Guards), and they'll be dazed in a flash of
light,
thus allowing you to get in and lay some smack down. Doesn't work on the guards
with torches on the Sneak around levels. Only availiable by buying at the
store.
Glue Bombs (25 CR, MAX 10)
Throw it at an emeny and it'll stick to the floor like glue. Simple as that.
Again, doesn't work on the guards with torches in the sneek around levels.
Only availiable by buying at the store.
EMP Bombs (50 CR, MAX 10)
Throw these at anything mechanical for an instant kill. Don't waste these on
Toasters. Only availiable by buying at the store.
--------------------------------------------------------
3-2 World Map
This tab is where you want to go if you want to go to any other level you
have previously completed in order to either get some more computer chips or
find
secrets you couldn't get to before. Beating the entire game turns this into a
makeshift level select. The tab resembles that of a globe.
--------------------------------------------------------
3-3 The eStore
Wade's eStore is where you'll buy all your gadgets from. See the gadgets
section above on costs and any stipulations. The Tab is a Shopping Trolley.
--------------------------------------------------------
3-4 Clothing Tab
Wanna have Kim wear something different? This is the tab to go. You have
to perform some special feats to find the hidden chips containg outfits.
Most of these are explained in section 7. You'll start a new game with the
Henchwoman and Action outfits. The Tab is a Coat Hanger.
========================================================
4: The Levels
4-1 Training
You're standard Training levels and as such I shouldn't really need to
help you out with these... but I'll give a few pointers out...
For Some reason, if you wear another outfit and come back to any of the trainng
levels, You'll start by wearing the Henchwoman outfit...
1-1: Basic Training
This level shows you how to do your basic skills. Follow the path to
the right, following any advice KPfan1 gives you via the Kimmunicator.
Doing this should get you to the exit pretty quickly.
1-2: Combat Training
This is where you will be able to fight some Guards. 6 hits and they die.
There's about 5 or so of them in the level, but you don't have to fight
them all. This is where you'll find your first Medikit... and it's likely
you will need it if your a beginner. You'll also learn the ability to
climb ropes and find your first checkpoint (it's before the ropes bit).
It looks like a round computer thing.
The Checkpoint is fairly useful. They're similar to the lampposts/starposts
that feature in the Sonic games. Touch one and it saves you're position, die
and you end up at the last one you touched. You can tell if you've touched
it by the noise it makes when you touch it. If you come back to it, you'll
see "KP" in a ywlow box on the bottom mleft hand corner.
1-3: Special Ops Training
*You can find an outfit in this level!!*
This level needs a bit of explaining, and can also be the most frustrating
part of the game... fortunatly, you only have to use this skill once more.
You need to get to the end of the level WITHOUT being detected by guards
or security cameras. Guards hold torches and detect you if you step into
the horizontal beam. These guards Can't be killed, nor are they affected
by Flash Bangs or Glue Bombs. The Security Cameras have a red vertical
beam and detect you if you step into it. These turn on and off periodically,
so time your run.
If you're detected, you end up back at the start of the level. In Later
Levels with checkpoints if you're detectedyou will end up at the last
Checkpoint you touched.
At the end of the level you have to ascend some platforms, it is here where
you can make a choice between going left or right. For now, going left is
a dead end, so go right to the exit.
--------------------------------------------------------
4-2 The Mall
Things to watch out for:
Toasters: These mechanical manaces make Toast (obviously) and they tend to
launch said toast at Kim as very high speeds, causing injury.
One Punch, kick or an EMP Bomb will take care of them. Save
your EMPs for... The Toast cannot be blocked.
Drinks Machines: These machines vend large soda cans at high velocities at
Kim. If hit by one of these Kim will end up on the floor.
Quickly tap B to get up, otherwise the drinks machine will
crush you for an instant kill. 8 hits or 1 EMP bomb will
kill it. The cans it vends at you cannot be blocked.
Bar-B-Queue: These barbecues sprout fire from time to time. They will also
burn Kim if she steps on them. Try to avoid as much as
possible. They cannot be killed.
2-1: Smartymart
At the start, Wade advises you about the World Map Tab on the Touch Screen,
that allows you to go to any level you've previously visited to collect any
extra microchips you might need. At this point in time I'd advise you to buy
the Grappling Hook (if you havn't already) and a few EMP Bombs (5 is more than
enough for all the mall levels here)
2-2: Werehouse
*A Costume is found here*
Buy an EMP if you ran out earlier. Head right. Notice the platform with a
down arrow near it? You can't get there just yet so carry on to the right and
defeat the vending machine with an EMP. Carry On Right. A Dead End.
Fortunatly there's an open ventillation shaft. Why Do I Say Fortunate?
Because Rufus can fit in there so select him on the touch screen and press R.
** RUFUS SECTION **
Wade will tell you what needs to be done. Bite the Red Wire to win, bite
Yellow wires to stop traps. Head Right, then up. At first opportunity, head
upwards, there you should find a Yellow Wire to chew on. Head back down and
continue to the right. Head Upwards when the wire in the Background does so,
avoiding the fire trap there (which should go out every so often, if you
didn't eat the yellow wire this would be always on). Follow the Wire that
splits off from the others to the left, then up, then right to find another
Yellow Wire. This will reverse the fans were about to face in a moment.
Jump downwards and climb the wals to meet said fans. If you didn't chew that
wire earlir the first fan would be rotating clockwise, making advancement near
impossible. Head Right avoiding both fan blades. and under the fire trap.
Carry on to the right untill you can't go any furthur and climb up, chewing the
Yellow Wire on the way. head right, then down (avoiding the fire trap, the
previous wire makes it turn off occasionally). At The End here, climb the LEFT
wall until you're some distance away from the fire trap then jump to the right
wall as there's a fire trap on the left side. Climb up here and chew the Red
Wire to win.
** Back With Kim **
You'll get a cutscene that shows the platform you went past earlier move down.
NOW you can go downwards like the arrow advises you to! From there, head left
so you're on top of the light fitting. Flip or Long Jump to the pipes on the
left that can be swung on. Carry on left in this manner until you reach 2
lighting platforms one over the top of another. Jump to the top one and
CAREFULLY drop to the one underneath, then jump left to find a Checkpoint and a
switch. Hit the switch with a punch or kick. A Cutscene shows a crane start
to move. You'll need this later. Below you, to the right, there's a crate
being moved up and down. Jump on it, and you'll see more crates being moved in
a similar manner. Long Jump the first one, then flip Jump to the rest. If you
fall, you're gonna land on a Bar-B-Queue so quickly head to a nearby crate (you
can still continue by Long Jumping, but this is harder because you can quite
easilly step onto a Bar-B-Queue by accident.. At the end you can flip jump
over the top, or drop down underneath, either way is fine. The middle is a
dead end, but there's a secret there... I'll let you figure that one out in
Section 7... ;) Either way a Toaster lies in wait in the little dip ahead of
you. stand hear the edge and do a squat kick to kill it without it damaging
you and proceed. At the end Wall Jump up the boxes. At the top you can either
drop down the gap and get a First-Aid Kit by wall Jumping at the far right, or
you can jump on the ledge to the right. Wall Jump off the right hand side to
swing on a pipe and head to the left via two more pipes and you should reach a
platform. head left here ane wall jump at teh end and you should land on top
of a vent. To the right is the crane you got moving earlier (if you didn't
push the switch this would be as far as you go ;) ) Wait for it to come to you
and jump on. When it reaches the far right jump off then go right. Drop down
at the end and head right. You'll see another forklift lifting a box.
Climb onto it and Flip Jump to the right. Wall jump off the piece of plywood
to get to the top and jump on a box there. Jump right to swing on a pole.
Jump left again via 2 more poles and land on a platform. Climb up using the
other platforms and at the top, wait for another crane and jump on it. You'll
get an Extra Life on the way here. At the end Jump off and head right to
finish the level. Frugal Lucre Awaits...
2-3: Food Court
BOSS: Frugal Lucre. See The Bosses Section on how to deal with him.
--------------------------------------------------------
4-3 Dr. Drakken's Old Lair
Things to watch out for
Sentry Guards: (3-1 only) you saw these guys in Special Ops Training, you
know, those guys with the torches? Those guys. Try to
avoid being detected by their torches, otherwise you'll be
restarting this level at the last Checkpoint you passed!
Guards: (3-2, 3-3 only) The same guards you met in Combat Training. See
them off like you did then.
Crocobunny: (3-2, 3-3 only) A Crocodile/Rabbit Hybrid of DNAmy's. It has
quite a lot of teeth and will be more than happy to sink them
into Kim's flesh. about 3-4 hits will kill them.
Cobra Ducky: (3-2, 3-3 only) A Cobra/Duck Hybrid of DNAmy's. It has a
venomous bite up close and can spit venom from a distance.
Get up close, block it's bite, then counterattack. 5-6 hits
will kill it. It's venom spit can't be blocked.
Pirahnna: (3-2 only) These will come out of the water and bite you if you're
not careful. Fall in the water, and you're going to be their
lunch! Cannot Be Defeated
3-1: The Barracks
The Comb and Night Vision Goggles are now availiable to buy at the shop.
Buy them, you're going to need them here. This is also a Special Ops level
which means: don't get caught!
3-2: Pet Zoo 1
..
3-3: Pet Zoo 2
..
3-4: Genetics Lab
*A costume can be unlocked here!*
BOSS: DNAmy's Skunkopion. See The bosses section on how to deal with it.
--------------------------------------------------------
4-4 Dr. Drakken's New Lair
Things to watch out for:
Guards: you've seen 'em before... but now they're a bit bigger than before.
Still doesn't stop them from being killed after 6 hits.
Utilitybot: These small robots have a very nasty pincer. About 8 hits is
all they take... or one EMP Bomb.
WarBot: These things may look menacing with their close range batons and
their long range grenade launcher, but you should have loads of
EMP bombs to use on them by now. If you're unlucky enough to be
caught short, these things take about 12 hits to kill.
Shego: (Into the Core and Volcano's Core Only) Normally you fight her before
the Final Boss... but not so this time... very strange. She's in the
background throwing her trademark green energy bolts at you.
Fortunatly she isn't very accurate if you keep moving. As she's in
the background you can't hurt her, Just avoid what she throws at you.
4-1: Into the Volcano
This is a change of scenery for this level as Kim paraglides down into a
volcano! The controls and touchscreen are different too. Kim moves left
and right by using the L and R buttons. If you blow hard enough into the
microphone, Kim will float upwards. The touchscreen is a map of the area
you need to go through. You have infinate lives to beat this (and you'll
need it to...) Hit any of the walls, you die, hit the celing, you die, hit
any fireballs coming out of the volcano and you're likely to fall into the
lava and die. This is probably the hardest part of the game and I can't
really give general tips on this level other than you really will need to blow
hard into the DS Microphone to make Kim Float Upwards, you'll need to do this
in the horizontal sections where you'll just fall into the lava of you don't
do anything. At One point you'll meet a split in the path downwards. The
path to the right is a dead end, however, there's an extra life down there.
When you get it, you're really need to blow when to have to go UPWARDS!! (yes,
you heard me... UP). Pause the game to get you're breath back if you need to.
4-2: Service Tunnels
..
4-3: Robot Factory 1
I'm going to advise on buying lots of EMP Bombs here, you should have more than
enough credits now to max them out, so do so. It'll make Life Easier during the
next two levels.
4-4: Robot Factory 2
Buy some more EMPs if you ran out in the previous level.
4-4a: Into The Core
NOTE: this level is not considered a level on the World Map Screen, but I'm
considering it as one...
Notice the green and black chick in the background on a platofm? Thet's Shego.
She'll throw there trademark green energy balls at you every so often, but if
you keep moving, she's only gonna hit you if she's lucky.
4-5: Volcano's Core
BOSS: Robo Drakken. See The Bosses Section on how to deveat it.
========================================================
5: The Bosses
Other than the training level, each level has a boss. all of which are
explained below...
--------------------------------------------------------
5-1: Frugal Lucre
Frugal Lucre hangs in the air in the middle of the arena, with a remote
control that sends 3 Toasters at you. The toasters are the same one's you
fought in the previous levels, so don't expect anything special. The only
odd thing happens is when you punch or kick a toaster and it is sent flying
upwards before landing and dieing. If it's close enough, it'll hit Lucre.
This is how you damage the boss. If You're too close (i.e. underneath
Lucre),the Toaster won't hit him, so judge your distances. There are TWO
first aid kits and a few computer chips on either side of the arena should
you need them, but this boss is pathetically easy so save them for when you
really need it. If you defeat all the toasters, frugal will send three more
you're way, so don't worry about having no ammunition (so to speak...) to
hurt the boss with.
Six hits will knock Frugle Lucre out of the air and into your clutches.
--------------------------------------------------------
5-2: The Skunkorpion
DNAmy's latest crossbread: A Scorpion with a Skunk... eew! The Boss Cannot
be harmed by conventional means. TO defeat it, you need to smash all the
Security Breakers to blow up DNAmy's machine and kill it. The Platforms
above you can be reached by jumping on a ledge on either side of the arena.
The Skunkoption has but one attack: It can flail the scorpion's tail at you
when you're near it (yes, even if you're above it). It's unblockable but if
your on ground level a well timed punch or kick can stop you getting hurt.
If your on the platforms, the tail can be jumped, however it's best (if you
can) to jump between 2 platforms. Be careful here, if it hits you, you'll
likely fall off.
Anyway: The first Breaker is to your left, on ground level. If you're quick
enough, you'll be able to get to it before the Skunkopion shows up. Quickly
head to the far right hand side and jump on the platforms. You'll soon
realise that some of the platforms have DISSAPEARED! Na, I kid, with every
breaker you... um... break, more platforms start rising up. This is how you
get to the other five breakers, as they arn't on ground level. There is no
specific order you need to get with them. There are 2 near the middle of the
arena, quite high up, and 2 at the far ends of the areana, about mid height.
If you're on the right platform you should be able to break the breaker with
a punch, but due to a slighly longer range, Use Kim's kicks instead. If
you're good enough with the long jump + Kick combo, you can reach the far end
breakers using that. Use the platforms if you can't do that.
Knock Out all five to make the base blow up.
--------------------------------------------------------
5-3: Robo Drakken
For a final boss, this is really really easy, providing you know how to kill
it first. Robo Drakken has 3 attacks: it can shoot a laser at you, it can
jump on you and after it jumps on you it spins around, using it's legs as
deadly blades. The laser can be avoided by Flip Jumping over it or by using
the Grappling Hook on the underside of the platform above you. Get out of the
way if Robo Drakken Jumps at you or you'll get crushed or sent into the lava
(in fact touching any part of the main body of Robo Drakken will Kill you so
don't go near.) Touch the lava at the edges of the level and you're dead.
It's spinning blade attack can be avoided either by staying away or by using
the Grappling Hook on the underside of the platform above you.
It's at about this time that I should tell you: the platform you're running
on is verry brittle, if anything heavy happens to fall down on it, it'll
break. This can be used to your advantage. Wait for Robo Drakken to jump
(if you watch him, he'll squat before jumping) and get the heck out of the
way of him and his flainilg legs.When he lands the part of the platform he hit
begins to break. When he jumps back to his platform, stand on that part of the
platform again, and get out of his way when he jumps, this time the piece of
the platform will break completly, and you'll score a hit. This also makes
your platform smaller, meeaning there's less room to get out of the way, the
way to get maximum room of the arena is to go to either far end of the platform
at the start, and alternating between them (i.e. go to the left side first,
make him fall in there, then go to the right and repeat.)
Make Robo Drakken fall into the lava three times and he dies.
Congratulations!! You just beat Kim Possible 4!
=========================================================
6. Hidden Stuff and Cheats
Can you believe this? They actually bundled some cheats WITH the Game?!
You should find a little leaflet with the game that gives you the cheats... but
if you lost them, here they are...
Note that this section contains spoilers to the plot. BE WARNED...
Each code can be entered during Gameplay, so do it where Kim won't get hurt.
The cheats marked with "*" wre not included in the game and were found on the
codes section of GameFAQs
*9,999 Credits*
-------------
Hold R+L then press Y,Y,X,B,A,Y
*99 lives*
--------
Hold R+L then press A,A,A,Y,X,Y,B,A
*Don't lose lives*
----------------
Hold R+L then press Y,Y,Y,X
Extra Life
----------
Hold R+L then press A,A,A,Y,X,Y
Full Health
-----------
Hold R+L then press A,A,A,Y
Invincibility
-------------
Hold R+L then press Y,Y,Y,X,A,B
Unlock all gadgets
------------------
Hold R+L then press Y,Y,X,B,A,Y,Y,A
*Unlock all missions*
-------------------
Hold R+L then press X,Y,X,A,X,B
*Unlock all outfits*
------------------
Hold R+L then press B,A,X,Y,A,B
Easter Egg - DRAKKEN: "Why does all this sound familiar?"
---------------------------------------------------------
**********************************************************
** This Is Speculation, It may or may not be true **
** If Anyone wishes to confirm it for me, feel **
** free to, otherwise don't take it at face value **
**********************************************************
The reason that Drakken thinks his plan is all familiar he likely means his
plans in the Kim Possible Episode "Car Trouble" and/or the Kim Possible 2 level
he featured in entiled "Day Of The Destructo Bots". Both had him plotting to
take over using an army of robots. In the episode however, Drakken thought he'd
managed to take Kim out when Shego blew up his lair... and his robot army. He
was unsucessful and ended up getting a homing missile up the butt for his
troubles. In a later cutscene in-game however (before the Robo Drakken Fight)
speculates the Terminator films with the whole "Machines rising up to humanity"
stuff. The Master Computer defys his human master, just like SkyNet does in the
Terminator films.
Tip - Special Ops Mission: Full energy without cheating or using First aid.
---------------------------------------------------------------------------
This only works on levels where you can get hurt AND be detected. If you get
caught when you've been hurt, you'll be sent back to the start or last
Checkpoint you passed with full energy.
=========================================================
7: Unlockable Costumes (the proper way...)
These Costumes can be unlocked by finding a specific chip... or something
completly else... You nay need one of the previous games, for example.
Costume: Action
Description: Typical Kim Garb, she wore this in the previous Games, as well
as pretty much every Episode of the show's run.
Found: N/A
Prerequasite: N/A
To Unlock: N/A (you have this from the start)
Costume: Casual
Description: Also typical Kim garb: Green Tanktop, blue Pants. seen in most
episodes.
Found: Warehouse
Prerequisite: You may need to know how to long jump pretty well...
To Unlock: Follow the Walkthrough of this level up to reaching the checkpoint.
Below you, to the right, there's a crate being moved up and down.
Jump on it, and you'll see more crates being moved in a similar
manner. Long Jump the first one, then flip Jump to the rest. If
you fall, you're gonna land on a Bar-B-Queue so quickly head to a
nearby crate (you can still advance here by long jumping, but it's
harder as you can easilly step onto a Bar-B-Queue by accident).
Instead of advancing right at the end, Jump onto the Middle Shelf
to find the Chip.
Cheerleader
Description: Blue top with red on the edges. skirt is blue, with a red
stripe at the bottom with yellow triangles coming out of it.
Kim also wears blue panties too (freeze frame the intro if
you don't believe). Seen frequently in the show. (the
costume... not the panties... pervert. ¬¬')
Found: Special Ops Training
Prerequisite: Night Vision Gogggles AND the Comb
To Unlock: Get to the end of the level, up to the part where you have to go
up the platforms. Go Up, but instead of going right and finishing
the level, go left instead. Here you'll find an locked door.
Use the Comb to unlock it and into the next room. Use Night Vision
here. In here, go left and go under the ledge and carry on to the
end (you'll need to crawl under another ledge). Wall Jump Upwards
to a ledge on the right, then Long Jump over the big gap. Carry on
right, crawl under another low wall and you'll find the chip that
unlocks this costume.
Formal
Description: Black Jumper and Red Skirt. Most prominantly seen in Season 2.
Found: Genetics Lab
Prerequisite: That at least one of the security breakers is destroyed, but not
all of them...
To Unlock: From the start, head left and destroy the security breaker. Then
quicly head right to avoid the Skunkorpion. At the end, jump on the
ledges to the left, waiting at the third one for the next one to
come down. Get to the sixth one (which should also be moving and
take a ride on it. Some where around the top, to your right, will
be the chip you need. Long Jump and get it. Alternativly: break
four of the five breakers and ride the 6th platform (going right to
left) for an easier jump to it.
Henchwoman
Description: It looks like the suit the Guards wear, only it's purple.
Found: N/A
Prerequasite: N/A
To Unlock: You're wearing this at the start of the game, so it doesn't need
unlocking...
Centurian Armour:
Description: Robotic Armour Kim "aquires" in the Episode October 31st. Hasn't
been seen since.
Found: In either Robot Factory 1 or Robot Factory 2. I can't
remember.
Prerequisate: None.
To Unlock: Um... I forget... Come back in a later version and I might have
remembered by then...
******************************************************************************
** IMPORTANT NOTE REGARDING THE NEXT 3 COSTUMES: The game muse be saved AT **
** LEAST ONCE before these costumes are permenantly unlocked for use **
** on the current save file. They can be unlocked when starting a new game **
** providing the correct GBA game is in the GBA slot at the time of **
** turning on your DS. **
** Turning off your DS before this and it won't be there the next time you **
** play. This has happened to myself when my DS ran out of battery power, **
** so consider this as a heads-up, OK? **
** For a costume that is to be unlocked via the use of one of the previous **
** games it must be the SAME region as the DS Game (i.e. if you imported **
** the US version, you will need the US versions of the previous Kim **
** Possible Games.) this I found out whilst using the EU version of Kim **
** Possible: Revenge Of Monkey Fist to unlock the Bueno Nacho outfit, it **
** doesn't work. **
** Unlike the above costumes, you don't get any confirmation that the **
** outfit has been unlocked and in inventory, you need to see for yourself. **
******************************************************************************
Super Suit
Description: The blue and white "Experimental" Super Suit Kim dons near the
end of So The Drama. Wether or not it'll reappear in the upcoming
Season 4 will need to be seen...
Found: N/A
Prerequisite: Kim Possible 3: Team Possible
To Unlock: Have Kim Possible 3 in the GBA slot of the DS when you start the
game. Will not be truely unlocked until your game is saved.
Commando
Description: Remember the Stelth Suit Gadget in KP2? It's that.
Also used in the Episode Rufus In Show.
Found: N/A
Prerequisite: Kim Possible 2: Drakken's Demise
To Unlock: Have Kim Possible 2 in the GBA slot of the DS when you start the
game. Will not be truely unlocked until your game is saved.
Bueno Nacho
Description: Bueno Nacho Uniform Kim wore in the first Episode: Bueno Nacho.
She's wearing a green hat, white T-shirt and the same blue pants
she wears with the Casual outfit.
Found: N/A
Prerequisite: Kim Possible: Revenge of Monkey Fist
To Unlock: Have Kim Possible: ROMF in the GBA slot of the DS when you start the
game. Will not be truely unlocked until your game is saved.
=========================================================
9: FAQs and stuff
If you wanna ask a question about this FAQ or something about the game e-mail
or IM me (see Contact info)
Q. Can I use your FAQ on my site?
A. E-mail me first and ask nicely and I might say yes! If you don;t get a
reply, it means NO! S##o don't be ignorant and put it on anyway...
Q. Can I use a PART of your FAQ as part of my FAQ/Site?
A. Again E-mail me first and I might say yes, just give credit where credit is
due...
Q. I've got a better strategy for beating *boss*!
A. Well if you have tell me, if it's good enough (IE it works) I'll put it on
the FAQ with FULL credit to ya!
Q. Some Method for doing something doesn't work...
A. It should do... All methods of doing stuff in the game have been tried
and tested by the author (me, Shadio X) before being added to the FAQ.
If it don't work, then it isn't here. It might be that you're doing
something wrong (and, to be honest If it's Walljumping: I won't blame
ya... but my methods still work)
Q. Hey, Remember that time we-
A. NO!
That's it, no more FAQ stuff...
=========================================================
10: Credits, Contact Info and Legal stuff
I'd like to thank:
* ME! For creating this FAQ! ^_^
* YOU! For reading this FAQ! ^_^
* Nullsoft - For Inventing Winamp
* Trapt, Crush 40, Ill Nino and The Offspring for some kick ass music to
listen to whilst doing this!
*
http://www.network-science.de/ascii/ for the ASCII title
There are the credits... for now
If you wanna ask questions about this or other FAQs I've done: feel free to...
The E-mail Address I use is ShadioXPossible<at>gmail<dot>com. This e-mail
address
can also be used to contact me on MSN and on Google's new Google Talk/Jabber...
Just don't expect me to use Google Talk much...
If you are gonna e-mail me Mention the FAQ in the subject title or I/the Spam
Filter will probably confuse it with some malicious porno e-mail and delete it!
(trust me, that has happened before... and will probably happen again -_-')
I'll accept:
Complements/Praise: To raise the Ego :P
Help: don't be afraid to ask stuff about the Game/FAQ in general... I
won't bite - unless it's really stupid or I've already answered it in
the FAQ in the first place... in which case, I do a Strong Bad...
Info: If I've missed something, or I've asked to comfirm something,
tell me and yoou get 100% credit (first come first credited tho...)
Also the locations of Costumes I've missed will help make this guide a bit
more complete :)
Better Strategies: I'm always looking for those, seeing as these are *MY*
strategies for the levels and stuff you might have your own - tell me and
You'll get some credit!
Hints: also very useful
Questions for the FAQ: provided they havn't been answered already, or
they're stupid, or it's about typos.
Requests: If you want something added to the FAQ, ask me. Popular
suggestions will be put in a later version.
I won't accept:
Flames: they only anger me and end up being DELETED!
Stupid questions: ... need I say anything about this?
Questions NOT involving the FAQ: unless I know who you are, these wlll
be ignored
Spam: Spam, Spam, Spam, Spam, Spam, Egg and Spam. Spam is delicious
and will be eaten! ... Or deleted... whatever...
Porn: I get enough of that thank you ;)
Questions I've Already answered in the FAQ: Try looking and/or
scrolling down - idiot...
E-mails about stupid spelling mistakes: ... Let me quote Something:
(From "Showdown at the Crooked D")
Drakken: I'm a scientific Genius, I'm not an Englist!
Shego: LINGUIST!!
Nobody's perfect... Not even Drakken - DEAL WITH IT!
Talking in 1337 and similar codes: ...WTF?? DELETED!! Oh and
SPEEK ENGLIGH... MORON!
Constant Bitching/Cussing: Although your problem may be valid, bitching
and cussing at me will only make the problem worse... also I might take
it as flaming and delete it, so ASK NICELY!!
And if you think you can make a better FAQ then go ahead and try - don't
come and boast at me about it, I'll just think you're a moron out to get
attention...
You can also catch me on AIM as Shadigo666 and on YIM as I4Sora
(don't ask about my YIM name... seriously.)
Quick note: Shadio X respects that the when the FAQ is posted, that people
from all over the world get to see it. Shadio X also respects that many
people do not use English as a first language, thus resulting in some
confusing E-Mails. Shadio X tries his hardest to understand what you're
talking about. But sometimes it can be incredibly confusing.
Please do not be offended if I reply asking you to be more specific with
where you're stuck, although doing this in the first place makes Shadio X's
job easier.
And now the legal stuff: This FAQ is the property of Shadio X, give credit
where credit is due if you use this FAQ (or part of it) on your
website/message boards/forums/newsgroups etc. If your gonna use it
for personal use, fine by me - take it! I'm not fussed.
Stealing this FAQ and/or claiming it's yours is called Plagarism and is
illegal! I'm not spending hours on end typing this up just for some idiot
to copy and paste it and claiming it's their work... I won't have it!
So as of version 1.0 of this FAQ the only sites that SHOULD have it are:
http://www26.brinkster.com/ATAPossible (This is MY Kim Possible Fansite...
visit it NOW!!) will be a full HTML version of the guide, with screengrabs and
everything... whenever I get bothered enough to update it, that is.
http://www.gamefaqs.com
Others will be added whenever I see Fit.
If ya want it - ask me nicely... If someone else's hosting this without my
permission or if somebody's used it somewhere without telling me then
please do tell me!
=========================================================
This is the end of the file... there's nothing more for you here so go away!!
Also, I have RSI and my wrists hurt... >.< and my eyes are sore from doing
this faq at 3 in the morning. D: