Seiken Densetsu: Children of Mana

By Chaosdragon13

-------------------------------------------------------------------------------
Version:
-------------------------------------------------------------------------------

0.1 - Not much is done in the way of a walkthrough or story translation, but
     the most important things like everything under the 'basics' section is
     complete so it should be of some help.
0.2 - Finished up the things to do after the Mana Tower, added the item
     section, and finished right up to after Start Lake.

 Most of the time I will submit updates on Tuesdays since that is the only
day of the week where I have a lot of free time to work on this. So check back
around that time to see the new version is up.

-------------------------------------------------------------------------------
Index:
-------------------------------------------------------------------------------
1. Basics
  -->1.a) Controls
  -->1.b) Magic
  -->1.c) Villagers
  -->1.d) Menu Translations
  -->1.e) Items
2. Walkthrough
  -->2.a) Choosing You Character
  -->2.b) The Beginning
  -->2.c) Mana Tower
  -->2.d) Star Lake
  -->2.e) Desert of Crison Sand
  -->2.f) Ice Castle
  -->2.g) Forest of Light
  -->2.h) Desolate Land
  -->2.i) Way Of Life
  -->2.j) Strange Frontier
3. Final Words

-------------------------------------------------------------------------------
1. Basics
-------------------------------------------------------------------------------

*******************************************************************************
1.a) Controls
*******************************************************************************
In Town:

d-pad  - move around
A      - talk to villagers/pick up item/select on menu
B      - exit out of menu
start  - brings up menu
touch screen - select on menu


Mody's Training Area 1-4:

d-pad  - move around
A      - attack/select from menu
B      - brings up exit menu/return from start menu
select - uses FEVER when blue crystals are filled
start  - brings up menu to change the information page


Mody's Training Area 5:

d-pad  - move around
A      - attack with assigned weapon/select from menu/choose weapon for A
X      - attack with assigned weapon/choose weapon for X
B      - brings up exit menu/return from start menu
L      - brings menu to assign weapons
select - uses FEVER when blue crystals are filled
start  - brings up menu to change the information page


World Map:

d-pad - move to different levels
A     - select levels


Dungeon:

d-pad  - move around
A      - attack with assigned weapon/select from menu/choose weapon for A
X      - attack with assigned weapon/choose weapon for X
B      - exit out of menu/hold and release to use magic
Y      - use assigned item/choose assigned item
L      - bring up menu to assign weapons
R      - bring up menu to assign item
start  - bring up menu with 'retuen to village' option
select - use FEVER when blue crystals are filled
touch screen - select from menus

Hold A/X:
-Sword Equipped: Produces a shield which can be used to deflect projectiles back
at the enemy it came from. It can only deflect a max of 5 projectiles every
time it is put up.

-Flail Equipped: Hold A/X and release when there is a glow around you. The
flail will shoot foward and retrieve items for you. If it hit a wall it will
pull you towards the wall. If it hits an enemy with will either pull you to
the enemy or pull the enemy to you depending on your size compaired to the
enemy's size.

-Bow Equipped: Hold A/X and release when there is a glow around you. A musical
note will be produced that will float foward and land on the ground where it
will stay for a few seconds. If the note hits an enemy before it hits the
ground that enemy will be stunned. If the note gets to the ground, any enemies
around it will stop moving and attacking and will dance until the note goes
away.

-Hammer Equipped: Hold A/X and release when there is a glow around you. You
will smash the ground with the hammer. Any enemies that are close you will take
minor damage and be sent away from you. This can also be used to hit switches
that are on the ground.

*******************************************************************************
1.b) Magic
*******************************************************************************
 When you leave to go to the first level you are met by the eight Mana
spirits and told to choose one to take with you on the mission. The menu
looks like this:

Salamander       Undine
Gnome            Jin
Dryad            Luna
Wisp             Shade

 To use magic during a level you have to hold down B until you see the glow
around your character, then release the button. Each spell costs 5MP. However,
if you use a gem to increase the magic level to Lv2 or Lv3 it will cost 10MP
and 15MP respectively.
 After casting the spell you will see the Mana spirit you have equipped to
yourself appear. At this point there are two things you can do.
1. Leave the spirit alone. It will start to flash and then use its attack
  magic. Also during this time you can press B a second time and the spirit
  will move in the direction you are facing until it either hits a wall or it
  uses its attack. This way you can attack enemies without having to stand in
  the middle of them.
2. You can walk into the spirit before it starts to blink and gain the use of
  the spirit's aid magic.

Salamander - Fire Element
Attack Magic: Explode
Aid Magic: Flame Saber
-Flame Saber adds a fire element to your sword for a short time and has the
possibility to give you enemies the 'fire' status.

Undine - Water Element
Attack Magic: Ice Smash
Aid Magic: Ice Saber
-Ice Saber adds an ice element to your sword for a short time and has the
possibility to give your enemies the 'snowman' status.

Gnome - Earth Element
Attack Magic: Earthquake
Aid Magic: Diamond Saber
-Diamond Saber adds an earth element to your sword for a short time and has
the possibility to give you enemies the 'no weapon' status.

Jin - Wind Element
Attack Magic: Air Blast
Aid Magic: Thunder Saber
- Thunder Saber adds a wind element to your sword for a short time and has
the possibility to give your enemies the 'numb' status.

Dryad - Wood Element
Attack Magic: Tree Vine
Aid Magic: Aura Wave
-Aura Wave causes you to be immune to all status effects for a short time.

Luna - Moon Element
Attack Magic: Energy Ball
Aid Magic: Life Booster
-Life Booster slowly heals you over the duration of the spell.

Wisp - Light Element
Attack Magic: Holy Ball
Aid Magic: Heal Light
-Heal Light heals you for a given HP depending on the Lv of the spell.

Shade - Dark Element
Attack Magic: Dark Force
Aid Magic: Invisible
-Invisible causes your character to become invisible for the duration of the
spell.

 Raising the level of the spell will cause your attack magic to have a larger
attack radius and will cause your aid magic to have a longer duration.

*******************************************************************************
1.c) Villagers
*******************************************************************************

Outside:
Tonio-jiisan: The old man found walking near the enterance of the village.
- 'jiisan' is a title used for either your grandfather or an older man.

Wanderer: Found in the bottom left corner of the village if you are not playing
as him.

Pop: Found running in circles to the left of the village enterance if you are
not playing as him.

Flick: Found walking to the right of the village enterance if you are not
playing as him.

Tumble: Found walking near the top of the village if you are not playing
as her.

Tis: Blond haired girl found at the very top of the village standing near a
large stone with a picture of a tree on it.
- talking to her will allow you to change the Mana spirit you ahve equipped.


House on the Left:
Seamoon: Mermaid found as you walk in the door.
- she will give you information on the game system and such when you talk to
her.

Nana: Girl in a green dress.

Pete: Guy in a blue shirt.

Balbo: Little red thing standing behind the counter on the bottom floor.
- Talking to him allows you to buy, sell, and synthesis gems.

Hanna-baasan: Old woman standing near the base of the stairs.
- 'baasan' is a title used for either your grandmother or an older woman.

Anaguma: Odd bear-like thing with a green hat standing behind the counter
across from the stairs.
- Talking to him allows you to buy jobs which are just random side quest that
you are rewarded for by either money or an item that is not found in levels.

Millionaire: Rabbit-like character standing behind the counter on the top
floor.
- Talking to him allows you to buy and sell items, weapons, armor, and rings.
You can also buy packs to increse the number of each type of item you can
carry.


House on the top Right:
Mody: Guy in white.
- If you talk to him he will give the option to train with the different
weapons. However there is no experience awarded for doing so, infact you can't
even kill the enemy that is in the training area.

Watts: Dwarf standing near the same table as Mody.

Pansa: Dwarf standing near the beds in the back of the room.


House on the top Left:
Tis: Same girl as the one outside.
- She will only appear in this house once you unlock it. Then, after you
complete all the side quests she can give you at the time she will move
back outside.

*******************************************************************************
1.d) Menu Translations
*******************************************************************************
 If at anytime you see a button in the bottom right corner of the screen(with
only one exeption during the overworld map) it is a return button. Of course
you get the same effect from just hitting B.

___________
|Main Screen|
- New Game
- Continue

_______________
|Continue Screen|
- All three possible save files are listed with the name of the character and
the time spent in game.
- After selecting a file you be asked if you want to load it.

____________________________
|Bottom Screen in the Village|
Mana Village                                   (Amount of Luc)
                   Spirit that is with you
Spirit Name  (picture of spirit)  (spirit name)  (spirit type)
Attack Magic           (name of spell)
Aid Magic              (name of spell)
                       Next Purpose
(explaination of what you need to do or where you need to go. bascially it
just tells you what level you have to go to)

_________________________
|Start Menu in the Village|
Save                 Status
Gem                  Item
Multiplay            Call Flammie
('call flammie' will read 'leave village' until you get the drum from Mody
after level 1)

Save: Select the file you want to save in and the message that shows up asks
you if you want to overwrite the file. After you save two messages show up.
The first says continue, the second says quit.

Status:
top screen
(character name)              LV #
                             Exp until the next level      #
                             Spirit (spirit picture) (spirit name)
                             HP #                MP#
(character picture)           |strength  |        intelligence
                             |for       |        spirit(magic defense)
                             |all       |        defense
                             |weapons   |        skill
bottom screen
- The green section tells you about levels or side quests that were given to
you by village members.
- The red section tells you about jobs that you have bought from Anaguma.

Gem: The top screen shows you how the gems effect you stats. Then right below
that it gives a desription of the what the gem does(see the FAQ by kilz3m).

Item: Certain equipment can only be equipped at certain levels. The leve that
you can equip it at is shown to the right of the item name. Some armors only
certain characters can equip, you can tell if you cant equip the armor because
it will have all text to the left of the item name. Also the last set of items
are event items so all you can do it read about them on this menu.

Multiplay: The first option lets you set up a game as the leader and the
second option lets you join a game that is hosted by another player. I dont
know anything beyond this because no one I know around me has the game.

Call Flammie: This calls Flammie which is the white dragon that you use to fly
around the world map on. Once you select this or just walk out of town, the
message that shows up will ask you if you want to leave town.

_________
|World Map|
 You will start zoomed in on the Island of Illusia. Once you have
Flammie an option will appear in the bottom right corner of the screen which
lets you zoom out to see the rest of the world map. Also when you select on a
level the message that comes up will ask if you want to enter.

________________
|Entering a Level|
 When you enter a level after receiving a side quest or buying
a job that takes place at that level a menu will show up. The top option lets
you enter the level for the purpose of the side quest or job, while the bottom
option lets you play through the level as it was the first time you played it.
If you do not have a side quest or job you will just enter the level as though
you had selected the bottom option.

______________
|During a Level|
Leader                   (amount of Luc)
LV           #
til next LV  #
Stage      (stage name)      (map)
Area         #
Drop of Light        (where it is located)
Spring of Light      (where it is located)

Start Menu: The option in the middle of the screen says 'return to village'.

 During a boos fight the last two lines of the menu on the bottom screen
are replaced by "Clear Conditions" on the first line, and "Finish (boss
name)" on the second line.

________________
|Every Four Areas|
                    Results Up Until Now
Enemies Killed            (number of bodies)             #points
Treasure Opened           (number opened/total)          #points
Time it Took              #min. #sec.             points multiplied by #

Total                                                       #

Stage Total                                                 #
High Score                                                  #
                           Confirm

The next menu after that:
           Menu
         Ready, OK

Menu:
Save           Status
Gem            Item
              Return to Village
                       Return

_____________
|After a Level|
 After you beat a boss it will show you the same menu that you get after
clearing four areas. Only after you hit the confirm button you will get a
rank which you can guess by the color of the letters and chest. The words
say 'Rank' on the left of the chest and 'Bronze/Silver/Gold' on the right side.
You will then be given five rewards to chose from which depend on what rank
you get. Of course you can always go back and get a better rank later in the
game.

__________________________
|Characters that Give Menus|
 Whenever a character gives you a menu to chose from that is not related to
a side quest the top option will bring you to their menu and the bottom will
just talk to them normally.

Mody:
Sword Practice         Flail Practice
Bow Practice           Hammer Practice
Practice All
                             Return

Tis:
Salamander             Undine
Gnome                  Jin
Dryad                  Luna
Wisp                   Shade

Balbo:
Buy Gems
Sell Gems
Gem Synthesis
            Return

Anaguma:
See the Jobs
           Return

Millionarie:
Buy Items
Sell Items
Buy Bags(these increase the amount of items you can hold)
           Return

Seamoon:
-Action-                                  -Magic-
Sword          Flail                      About Magic     How to use Magic
Bow            Hammer                     Attack Magic      Aid Magic
FEVER

-Map Conquest-                            -System-
Small Hindrances     Large Hindrances     Parameters        Status Effects
Moving Objects       Traps                Light Drop and Spring
Unique Hindrances    Treasure
Mimics

-Multiplay-                               -Gem-
About Multiplay     About Leader          About Gems     Explaination by Color
About Members       Advice


Parameters:
About HP        About MP
About Strength  About Intellegence
About Defense   About Spirit
About Skill

Status Effects:
Fire Status               Ice Status
Can't Attack Status       Numb Status
Other Effects

Other Effects:
Sleep         Confused
Faint         Blind
Poison

Eplaination by Color:
Red Gem            Blue Gem
Yellow Gem         Purple Gem
Orange Gem         Green Gem
Impure Gem


*******************************************************************************
1.e) Items
*******************************************************************************

Manmaru Drop:
- +30HP

Pakkun Chocolate:
- +100HP

Magic Walnut:
- +80MP

Pui Pui Grass:
- Cures all abnormal statuses but death

Stardust Herb:
- Cures poison

Angel's Grail:
- Cures all abnormal statuses including death

(death is only a possible status in multiplay)

-------------------------------------------------------------------------------
2. Walkthrough
-------------------------------------------------------------------------------
 Okay so you go the game, turned it on and its all in Japanese, so now what?

Main Screen:
 Well it says in English to push start, and it also says at the bottom to
either press start or press the bottom screen. So you do so and it gives you
two choices in Japanese which are:
- New Game
- Continue

Character Selection Screen:
 After choosing 'New Game' you are brought to a screen to select your
character.

*******************************************************************************
2.a) Choosing Your Character
*******************************************************************************

 There are four characters to choose from and each character has four colors.
Most likely the reason for the different colors is to differentiate between
characters during multiplayer mode when two players use the same character.

Flick (top left)
HP:     ****
MP:     ***
Skill:  **
Spirit: **

- Attack, defence, and magic, he has them all. he is good at both close and far
ranged attack. As it is he is a well rounded type.

Color Menu:
Orange Hair           Green Hair
Blue Hair             Sliver Hair
                             Return

Pop (top right)
HP:     *
MP:     *****
Skill:  ***
Spirit: ***

- Attack magic is his forte so he is an magic using type. He has weak defence,
and his close range fighting is a little poor.

Color Menu:
Yellow Style          White Style
Blue Style            Red Style
                             Return

Wanderer (bottom left)
HP:     *****
MP:     **
Skill:  *
Spirit: ***

- His power and defence are high. Close attacks are his forte so he is a fighter
type. He is poor at magic.

Color Menu:
Green Hat             Blue Hat
Emerald Hat           Brown Hat
                             Return

Tumble (bottom right)
HP:     **
MP:     ****
Skill:  ***
Spirit: ***

- Her power is weak but her attack speed is fast. She is also skilled in magic
and is an agile type.

Color Menu:
Red Dress             White Dress
Pink Dress            Blue Dress
                             Return

 After selecting character and color you type in your name. The message at
the bottom of the top screen says, "Please decide on the character's name".
The button at the top right corner says 'erase' and the two at the bottom
read 'decided' and 'return'.
 After pushing start or the 'decided' button it will show you the 'decided'
button again to double check. Also at this time the 'return' button is still
in the bottom right corner. Selecting 'decided' the game will start with the
opening story.

*******************************************************************************
2.b) The Beginning
*******************************************************************************
 The opening story rolls and bunch of text is displayed on the screen. The
general idea of everything is that you are being told a story. The story takes
place in a very different time when the Mana Tree was still being born. It's a
story of the island of Illusia, which is located in the middle of the world at
the center of the ocean. Of course on that island the Mana Tree rose and grew.
I am not sure of the exact meaning of some of the text but its just a general
overview saying that the story is about the Mana Tree, a war for Mana, and the
holy sword.

 After the opening story you will see your character with one of the village
members. After that go talk to Tis. She will say that she is going to the
Mana Tower and that she wants you to give a memo to Mody, which you will
receive when the conversation ends.

 Go in the house that Mody is in and a conversation will start with him. You
will tell him that you have a memo from Tis for him. Then Watts will come in.
Everyone exchanges greatings and goes through a little small talk then Watts
shows everyone a gem. Then they say something about how the gems(I think)
havent been seen since the natural disaster and they are wondering why they
are appearing now. Then there is an earthquake. Pete runs in saying that there
is trouble at the stone monument(the stone with the tree picture). Mody asks
what the problem is and Pete replys that they should hurry and come see.

 You go to the stone to find it glowing. It then stops glwoing and cracks.
Mody asks what in the world is going on. Watts asks what that white light
before it cracked was. Then Nana comes running up and says that there is
trouble at the Mana Tower. They ask what the problem is and she replys that
there was a white light at the tower. She then goes to say that she was able
to esacape but Tis is still inside the tower alone. Your character then steps
up and says that they will go and save her. At which point Watts tells you to
wait and gives you the Mana Flame(the gem box) and a gem. Mody then gives you
a magic rope which will allow you to leave the level at any time. You then
thank both of them, and they tell you to be careful.

 At this point you are almost ready to go to the first level. But before you
do, first bring up the menu and equip the gem that you were given. Then walk
out of the town.

 As you go to walk out of the town you are told to wait by a voice. You turn
around to see the Mana Spirits. They ask if you are going to the Mana Tower
and say that they are uneasy about the tower right now. They then say that you
shouldnt go allow, but you reply that there isnt anyone else to save her.
After that they tell you that they will lend you their power and ask you to
choose who you want to take. The first boss is a wind and fire element so
either Undine or Gnome are good choices if you want to use a lot of magic. But
in my oppinion Shade is the best overall.

 You will then be brought to the world map. Select the Mana Tower which is
the sparkling dot on the bottom screen and chose to enter the level.

*******************************************************************************
2.c) Mana Tower
*******************************************************************************
______
|Area 1|
Drop of Light: In a pot
Spring of Light: n/a

 When you enter the tower you say that you are not sure what you should do.
The Mana spirit you chose then appears and you say that you are worried about
Tis and you have to hurry. After that a set of monsters appear and your
character says, "There are monsters in a place like this....?"

 Your spirit then goes on to tell you how to attack. It say to press the
A button three times in a row, which will let you combo with the sword.

 Now that you know how to use your sword go and kill all of the rabbites that
have appeared.

 After killing all of the rabbites and moving further in the area, archers
will appear and you will learn that you can hold down A in order to deflect
projectiles. Once the text is done go and finish off the archers.

 When that is done and you move a little further you character will start
talking again and will tell you about the gauge at the bottom right of the
screen. As you attack or get attacked it will fill up. Once it is full push
select to actvate FEVER. During FEVER you will attack faster with the sword
and you can use weapons special attacks. To do this you have to hold down the
attack button until you glow and then release it. When that text is done you
will see a group of slimes appear, at which point the spirit will show up again
and tell you about using magic. When its done finish off the slimes.

 If you want to get to the treasure chest behind the large pots then you will
have to hit the slimes into the pots so that they break.

 Once the slimes are gone the spirit will come out one last time and tell you
about the Drop of Light and the Spring of Light and that in order to progress
from one area to the next you have to find the Drop of Light and carry it to
the Spring of Light, and once you are there you hit A and you will move on.

 When the spirit is done, finish off any enemies that appeat and break the
small pots to search for the Drop of Light. When you find it bring it to the
spring and go to the next area.

______
|Area 2|
Drop of Light: In a pot
Spring of Light: n/a

 As you start this area the spirit will show up yet again and tell you that
you can press the Y button to use a healing item, which at this point in the
game is a manmaru drop which will heal 30HP. It also tells you that you can
press L to change the item that you use. After that is says something about
how it would probably be a good idea to use multiplay and borrow you friend's
power. And also it says that the rules for multiplay are a little different
than single player.

 Now that all the explainations are finished fight your way to where the
spring is and break the pots along the way to search for the drop.

 Again if you want to get the treasue behind the large pot you have to knock
the sword enemies into the pot to break it.

______
|Area 3|
Drop of Light: In a pot
Spring of Light: n/a

 Dont worry about the moving obstacle that blocks you from the treasue, as
you work your way around the level you will be able to get to them from the
other side.

-Area 4-
Drop of Light: One of the sword enemies holds it
Spring of Light: n/a

 If you want to get passed the moving obstacles in this area there are two
things you can do. The first it to stand in front of one for a few minutes
and keep attacking it, it has 90HP. Or sometimes if you push two
barrels in front of the object and then knock the barrels foward with the
third strike of the sword, the barrels will block the object from moving and
allow you to pass by without having to destory the object.

______
|Area 4|
Boss Fight

 When you first appear you will find Tis and you ask her what happened. Tis
says somethings and then asks where she is, to which you reply, "This is
the Tower of Mana". Tis then asks if you are joking. Afterwards a light appears
and a large fire bird(combination of fire and wind God Beasts from previous
Mana games) appears. You tell Tis to move away, she hesitates, and you tell
her that you will be fine, Tis then tells you to be careful and the fight
begins.

 At first there is nothing you can do to hurt the bird. All you have to do
is avoid it and hit it eight times, at which point the game will cut to some
dialogue where you say, "Its no good. My attacks will never hurt it! This
thing, what is it?" Then a cut to a short video scene of a sword falling from
the sky.

 You say, "Wha, What is that...." *the sword glows* "Its(the bird) protective
power has disappeared, something can probably hurt it. Alright, lets go!" And
the battal begins again, only now you can actaully hurt the boss. So just
finish off the fight by attacking it when you can.

_________
|Aftermath|

 Tis asks you if you are okay and you tell her that you are fine and then ask
what in the world that sword is and where the thing came from.

 The sword glows and both you and Tis sheild you eyes. You then ask what in
the world that was just then. You then check if Tis is okay, to which she says
she is and thanks you for asking.

 After that you hear a man's voice laughing and saying that that was fun to
watch. He says something about the sword being sent to you from the Mana
Goddess. Then he goes to take it and it forces him away. I believe after this
he is saying something about the Mana Tree's power being sealed and that
there is nothing standing in his way. Tumble then asks what he is talking
about. Then there is more talking but I am really not sure exactly what it is
about.

 The guy then leaves and things start to shake. You character asks what is
going on and Tis tells you to look over there.

 After that you end up back in town and are talking to Tis, Watts, and Mody
about the sword. Watts says that there is no mistaking that this is the holy
sword. Then you go to Mody about what happened at the tower and about the man
that showed up. At some point after that Mody say that this cant be and that
it is just like the event that happened 10 years ago. Then some more talking
that I am not sure of. Watts leaves and you ask Mody what you should do. He
says something to the effect of, "The sword has choosen you so I ask that you
go and invetigate that light in the three places, Lorimar, Jadd, and Topple.

 Afterwards he gives you a flail and tell you that it was something that he
used when he was young. And he then asks you if you want to practice using it.
Select the top option to practice and the bottom option not to. Finally before
you leave, you and Tis exchange a few words and she tells you to believe in
the sword.

\\\\\\\\\\\\\\\\\\\
  Things to do
///////////////////

 Now that you are free to check out the town, walk up to the top of the
screen and go talk to Tis. She says that she is always thankful for your
effort and tells you that if you want to change the spirit with you, you
just have to talk to her.

 Then go into the house on the left and talk to Seamoon. She will just
introduce herself and tell you that if you have any qeustions about things
she can teach you. Then go over and talk to Balbo. He, and the other two
there, Bilbo and Bulru, all introduce themselves and tell you that they conduct
gem research. They also tell you that they sell gems. After that the menu for
Balbo shows up, just choose to exit and then talk to him a second time. This
time he will give you the FEVER Slot gem. Now just go and finish off by talking
to Anaguma and Millionaire. Both people will just introduce themselves to you.

 While you are in that house you will also find Mody on the second floor. Talk
to him and he will ask if you are going to Topple to which you reply with the
question of what means you are going to get there by. He then gives you the
wind drum and tells you that if you use it you can Flammie. You ask what
Flammie is and Mody tells you to go to the balcony and try useing it to see for
yourself. Then it the game cuts to a short video sequence where Flammie appears
and afterwards you are on the overworld map with Flammie. The next level also
appears, but for now choose to go back to town because there is a side quest
you can go on.

\\\\\\\\\\\\\\\\\\\
   Side Quest
///////////////////

 Go back and talk to Tis, when her menu shows up choose to talk to her(the
bottom option). She will tell you that ever since that day when the light came
to the tower it has been filled with monsters. And because of that she is not
able to go inside to pray. So she asks you if you could get rid of the monsters
in the tower so she will be able to go there and be close to the Mana Goddess
when she prays. A menu then shows up, select the top choice to accept the side
quest. Then it is off to the Mana Tower.

*Mana Tower: Tis's Side Quest*
- 4 Areas
- Each area already has the Spring of Light showing since you dont have the
hammer to break the large pots.
- As for the Drop of Light, there one of three ways to get it per area:
 1. Kill all the enemies, or all of a certain kind of enemy
 2. Break the small pot that it is hidding in
 3. In a treasure chest
As for which place it will be, I can't say because all side quest and job
areas are randomly generated. It does however tell you where it can be found
on the menu at the bottom screen. Of course I dont have Japanese on my
computer so I cant show you what each one looks like. So the best thing to
do is take notice of where you got the drop on each area and what the Japanese
text was when you found it. Either write it down or just memorize what it
looks like, this way you will be able to quickly know where to find the drop
without having to check every possible place.

 After finishing the four areas you will go back to the village and tell Tis
that you cleared out the Tower. She thanks you and is greatful that she can
go pray in the tower and she gives you a ring which puts your intelligence up
to 50.

*******************************************************************************
2.d) Start Lake
*******************************************************************************
 If you followed everything up until now, you should have gotten the wind drum
by talking to Mody in the house on the left. If you havent done so, the do it
now. Then when you are on the map screen hit the button in the bottom right
corner which will zoom you out to the rest of the map. Then just chose the dot
in the top left of the screen.

 When you enter the level all your character does is make a remark that would
be similar to saying, "So its(the place you were going) here....".

______
|Area 1|
Drop of Light: In a treasure chest
Spring of Light: n/a

 Right at the beginning of the level there is a chest that on the other side
of a set of spikes, that is where the drop of light is. Just use the powered
up flail to open the chest and then retrieve the drop without having to lose
health by crossing the spikes.

______
|Area 2|
Drop of Light: In a treasure chest
Spring of Light: n/a

______
|Area 3|
Drop of Light: In a treasure chest
Spring of Light: n/a

______
|Area 4|
Drop of Light: A monter holds it
Spring of Light: n/a

 Kill the pink slug thing in the middle of the area to get the drop.

______
|Area 5|
Boss Fight

 When it first starts your character says, "This is the place. There is no
mistake. It is the same as the Mana Tower. What is this? This pulsing power..."
The boss appears. "It is transforming! Again it is protected by that strange
power! That time at the Mana Tower the holy sword caused that power to
disappear but... If that is the case... Holy Sword, lend me your power!" After
that the sword glows and the strange power is drained. Then your character
says, "Yeah! The holy sword really responded to me! Okay, lets go!"

 To beat this boss you first have to kill the things floating around the
center. To do so you have to pull them away from the center eye by using the
powered up flail. Once you pull them all off and kill them you have to start
attacking the center eye. Or if you take too long pulling off the floating
things then at some point the will all separate from the center and start
attacking, at which point you would probably want to attack them before going
for the center eye. But be careful though because after a little bit they
will explode.

 If you are not able to kill the boss fast enough when you are at the stage
where you are attacking the center then it will summon up more of the floating
pieces and you will have to start over until you beat it.

_________
|Aftermath|
 When the battle is over the face of a tree will appear in a glowing circle
and will introduce himself as Trent. He says that the power that is creating
these creatures is coming form mana. To which you ask what the meaning of this
is and why it is the power of mana. And then Trent says that he doesn't know
the deatails of the situation. He then says something about the the power of
mana running wild and the world being broken down and gives you a tree branch
which he says will open the path.

 You then go back to the town and explain all of this to Mody and Tis. Mody
says something like he is going to investigate it more or he wants to
investigate it more. Then he tells you he has something for you and gives you
the bow and you thank him. Then he says some other things which I think are
just general things about how the bow can be used. And then he asks you if
you want to train with it, the top option is yes and the bottom answer is no.


To be continued...

-------------------------------------------------------------------------------
3. Final Words
-------------------------------------------------------------------------------
Thanks to:
- kilz3m for the origional Gem translation. It sure made things easier for me
since I didnt have to stop every couple minutes and translate each new gem.
- Eyedunno1 for the word choice of the tranlation of Strange Frontier.

All things are copyright of their respective companies.

The guide is far from being complete but any additions, changes, or suggestions
on what I have writen down would be appreciated. You can e-mail me at
[email protected] or post it on the gameFAQ board.