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|| Castlevania: Order of Ecclesia ||
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Complete Bestiary v0.88
by mcFabulous27
/-/ Version History: /-/
1 -/ 0.82 -/ 10/25/08
Contains a full enemy list with:
HP, EXP, drops & rates, weaknesses & strengths
Enemy Locations has not been finished yet, but individual
locations can be found in the Enemy List section.
Individual locations are not finished either, but several
can be found.
2 -/ 0.88 -/ 10/28/08
A section, Enemies by Location, has been added. This is
due to the fact that Enemy Locations is taking a while to
finish and I don't want to leave you all hanging. Enemies
by Location should still be very helpful in finding or
farming a particular type of enemy. The next update will
include enemy locations.
Many typos have been fixed, and some minor formatting changes.
____-=+-+-+-=-=-\=/-=-=-+-+-+=-____
----=== TABLE OF CONTENTS ===----
-----=----------=+=----------=-----
[Table of Contents]
Introduction [intrd]
Legal Information [lglnf]
Enemy List [enmlf]
Enemy Locations [enmlc]
Enemies by Location [enmbl]
Contact [cntct]
Credits [crdts]
I wrote this guide simply as a reference for those starting a new game or who
simply haven't filled up their bestiary yet. The majority of this information
was pulled directly from the game. In this guide, I've included a full list of
bosses and enemies, with all the details and, additionally, locations. I'll
also hopefully add in notes on each or at least most monsters. If you have
anything you want to add or contribute, don't hesitate to email me - see
contact for more information.
_=-----------------------=_
== LEGAL INFORMATION ==
-=----------=+=----------=-
[lglnf]
This document is copyright mcFabulous27. All characters, names, etc, are
copyright their respective owners. This guide may not be reproduced for any
reason, electronically or physically, except for personal and/or private uses.
It may not be sold for any reason; if someone sold you this FAQ, know it was
stolen. It may only be hosted on the following websites:
- GameFAQs.com
If seen anywhere else, please send me an email.
If you wish to host this FAQ, please email me.
(See contact for more information.)
_=-----------------------=_
== ENEMY LIST ==
-=----------=+=----------=-
[enmlf]
All entries will follow the same format:
[###] [Name]
HP: [HP]
EXP: [EXP]
1 [Drop 1] [Base star rarity]
2 [Drop 2] [Base star rarity]
3 [Drop 3] [Base star rarity]
Weak/Strn:
[see below]
[desc]
[location]
Base star rarity is calculated from 18 luck. All items listed in the third
slot are glyphs; first and second are armors and use items.
*** If someone could check these values at a base 10 luck, I would be more
than grateful. Thank you.
If there's a (*) next to a drop 3, it means it must be absorbed from the
enemy while it's alive - you must wait for it to begin casting it.
Weak/Strong may seem a bit confusing as I have it listed, but it's quite
simple to understand. The symbols, which are [-], [+], and [=], all correspond
to attacks being stronger, weaker, or no having no difference in power
whatsoever, respectively. They are in order as per the game's enemy guide.
For a quick example, here's bat: =++========
Bats have a weakness to Slash and Fire, and receive no difference in damage
from any other attack.
For reference, here's a full list of the different attack types, in order:
1 Strike 3 Fire 5 Lightning 7 Dark 9 Curse
2 Slash 4 Ice 6 Light 8 Poison 10 Stone
Locations can be found in the following sections.
Note that monsters 109-121 are all major storyline bosses that can only be
fought once; monster 108, Giant Sksleton, can be found elsewhere, but is also
found as part of a storyline sequence and drops a unique medal as all the
others do.
-LIST-
001 Bat
HP: 1
EXP: 1
1 ---
2 ---
3 ---
Weak/Strn:
=++=======
A bloodsucking bat that
lurks in the dark.
002 Zombie
HP: 9
EXP: 1
1 Rotten Meat ****
2 ---
3 ---
Weak/Strn:
=++==+===+
A lively animated corpse,
magically brought to life.
003 Skeleton
HP: 12
EXP: 3
1 ---
2 ---
3 ---
Weak/Strn:
+=+-=+-===
A skeletal corpse controlled
by magic. One of many.
004 Ghost
HP: 5
EXP: 3
1 ---
2 ---
3 ---
Weak/Strn:
-++=======
The reanimated ghost of a horse
killed on the battlefield.
017 Needles
HP: 10
EXP: 2
1 Salt ****
2 ---
3 ---
Weak/Strn:
==+-+=====
A hard-shelled sea urchin.
A questionable delicacy.
018 Demon
HP: 44
EXP: 22
1 ---
2 ---
3 ---
Weak/Strn:
=+===+-===
A fell beast of the underworld.
019 Fishhead
HP: 50
EXP: 7
1 Salt ****
2 ---
3 ---
Weak/Strn:
+=+-=+-===
A violent fish, with a spirit as
fossilized as its body.
020 Dark Octopus
HP: 40
EXP: 18
1 Black Ink ****
2 ---
3 ---
Weak/Strn:
-+=-+===+=
An octopus creature, tormented
by black magic.
021 Killer Fish
HP: 38
EXP: 17
1 ---
2 Raw Killer Fish *****
3 ---
Weak/Strn:
=+=-+==++=
A ferocious fish. Fetches a
high price among epicures.
022 Forneus
HP: 43
EXP: 19
1 Salt ***
2 ---
3 ---
Weak/Strn:
-+=-+=====
A demonic sea creature from
the oceans of the underworld.
023 The Creature
HP: 260
EXP: 90
1 ---
2 ---
3 ---
Weak/Strn:
=+==-=====
A mad scientist created this
wonder of artificial biology.
024 Black Crow
HP: 13
EXP: 13
1 ---
2 ---
3 ---
Weak/Strn:
=++=====++
An evil bird with an acquired
taste for human flesh.
025 Skull Spider
HP: 32
EXP: 20
1 Anti-Venom ***
2 ---
3 Fidelis Aranea *****
Weak/Strn:
+=+==+====
A monsterous spider with
a skull-shaped body.
026 Scarecrow
HP: 56
EXP: 26
1 ---
2 ---
3 ---
Weak/Strn:
=++==+-===
Quite a threat, if he only
had a brain.
027 Sea Demon
HP: 88
EXP: 33
1 ---
2 ---
3 Grando (*)
Weak/Strn:
===-++-===
An evil demon of the sea,
skilled in ice magic.
028 Winged Guard
HP: 10
EXP: 1
1 ---
2 ---
3 ---
Weak/Strn:
+=+-=+-===
A skeleton given wings
and made to fly.
029 Nightmare
HP: 44
EXP: 27
1 Horse Hair ***
2 ---
3 ---
Weak/Strn:
+=+==+====
Those who witness its
coming soon know death.
030 Rock Knight
HP: 100
EXP: 45
1 Iron Ore ***
2 ---
3 ---
Weak/Strn:
+=-=+====+
A soldier armed with stones
and a throwing arm.
031 Fire Demon
HP: 111
EXP: 66
1 Crimson Greaves ****
2 Crimson Mail ****
3 Ignis (*)
Weak/Strn:
==-+=+-===
This demon is master of
the consuming of flames.
032 Bitterfly
HP: 33
EXP: 29
1 ---
2 ---
3 ---
Weak/Strn:
=+=+=-+===
Invisibility is this creature's
cloak, and its weapon.
089 Lilith
HP: 366
EXP: 188
1 Pudding ****
2 ---
3 ---
Weak/Strn:
=+===+==++
Tempts her victims by exploiting
their most secret fantasies.
090 Lizardman Blade
HP: 375
EXP: 238
1 ---
2 ---
3 ---
Weak/Strn:
-++======+
This lizard is reptilian enough
to wield a huge sword.
091 Hammer Shaker
HP: 450
EXP: 260
1 Silver Ore **
2 ---
3 Melio Macir *****
Weak/Strn:
+=-=+=====
A superhuman warrior that
swings his hammer effortlessly.
092 Rebuild
HP: 666
EXP: 400
1 ---
2 ---
3 ---
Weak/Strn:
=+==-=====
Assembled from the corpses of
many renowned warriors.
093 Imp
HP: 66
EXP: 44
1 ---
2 ---
3 ---
Weak/Strn:
=====+====
A tiny demon who loves mischief.
094 Bugbear
HP: 156
EXP: 134
1 ---
2 ---
3 ---
Weak/Strn:
====-+====
A single-eyed fiend cloaked
in lightning.
095 Spectral Sword
HP: 280
EXP: 240
1 ---
2 ---
3 Melio Secare *****
Weak/Strn:
+=-=+=====
This blade is as sharp and deadly
as the spirit that possesses it.
096 Automaton ZX27
HP: 256
EXP: 128
1 Silver Ore *
2 ---
3 Arma Machina *****
Weak/Strn:
--==+=====
A nearly-complete mobile
robot. Model No. 27.
097 Medusa Head
HP: 1
EXP: 1
1 ---
2 ---
3 ---
Weak/Strn:
=+========
Medusa's severed head spawned
multitudes of these pests.
098 Gorgon Head
HP: 1
EXP: 1
1 ---
2 Mirror Cuirass *****
3 Fidelis Medusa *
Weak/Strn:
=+========
Created from the head of Medusa.
Turns its victims to stone.
099 Mad Snatcher
HP: 444
EXP: 200
1 ---
2 ---
3 ---
Weak/Strn:
=++==+==++
Parasite that clings to, then
continually drains its victims.
100 Great Knight
HP: 600
EXP: 450
1 ---
2 Knight Helm
3 Melio Ascia
Weak/Strn:
+===+=====
One of Castlevania's many
elite armored guardians.
101 King Skeleton
HP: 700
EXP: 460
1 Barbarian Shoes ****
2 Barbarian Belt *****
3 ---
Weak/Strn:
+=+-=+-===
A skeleton armed with a
huge battle axe.
102 Winged Skeleton
HP: 30
EXP: 1
1 ---
2 ---
3 Fidelis Alate *****
Weak/Strn:
+=+-=+-===
An image of death given wings
to soar through the night sky.
103 Final Knight
HP: 666
EXP: 573
1 Knight Leggings ****
2 Knight Cuirass *****
3 ---
Weak/Strn:
+=--+=====
This elite warrior sees
intruders as its quarry.
104 Jiang Shi
HP: 6500
EXP: 2525
1 ---
2 ---
3 Fidelis Mortus (*)
Weak/Strn:
=++==+-===
This blood-sucking creature
crossed the sea from the East.
105 Demon Lord
HP: 1333
EXP: 999
1 ---
2 ---
3 Globuw (*)
Weak/Strn:
=====+-===
A superior demon, more terrifying
than its most dangerous kin.
106 Double Hammer
HP: 2000
EXP: 1600
1 Gold Ore ***
2 ---
3 ---
Weak/Strn:
+=-=+=====
The only thing more dangerous
than a giant hammer is two.
107 Weapon Master
HP: 3000
EXP: 2000
1 Gold Ore ***
2 ---
3 ---
Weak/Strn:
+=-=+=====
Uses any manner of weapon as
easily as a part of its own body.
Specified locations are in accordance with Darth Nemesis's maps, which are all
currently hosted on GameFAQs.
Section is under construction; at least one quarter of the enemies will be
included in the next update, with COMPLETE listings of every single location
for each individual enemy. If you would like to help out, please send me an
email - this section may take a while to complete, so any help would be greatly
appreciated, even just for a single enemy!
_=-----------------------=_
== ENEMIES BY LOCATION ==
-=----------=+=----------=-
[enmbl]
Here, every enemy and every boss that can be found in a given area is listed,
including each section of Dracula's Castle, the Training Hall, and the Large
Cavern. In the next update, each room of the Large Cavern will be layed out
individually as well.
ECCLESIA
003 Skeleton
116 Barlowe
MONASTERY
001 Bat
002 Zombie
003 Skeleton
004 Ghost
005 Banshee
006 Bone Scimitar
109 Arthroverta
RUVAS FOREST
001 Bat
002 Zombie
003 Skeleton
006 Bone Scimitar
008 Nominon
009 Axe Knight
010 Une
012 Necromancer
MINERA PRISON ISLAND
013 Bone Archer
014 Spear Guard
015 Invisible Man
018 Demon
023 The Creature
028 Winged Guard
071 Evil Force
080 Tin Man
108 Giant Skeleton
LIGHTHOUSE
110 Brachyura
TYMEO MOUNTAINS
024 Black Crow
025 Skull Spider
026 Scarecrow
028 Winged Guard
029 Nightmare
030 Rock Knight
031 Fire Demon
038 Bone Pillar
040 Skeleton Hero
041 Dullahan
059 Yeti
087 Cave Troll
MISTY FOREST ROAD
032 Bitterfly
033 Specter
034 Grave Digger
035 Werebat
036 Black Fomor
037 Enkidu
043 White Dragon
SKELETON CAVE
038 Bone Pillar
039 Skeleton Frisky
041 Dullahan
040 Skeleton Hero
042 Skeleton Rex
043 White Dragon
111 Maneater
- Missing or incomplete information
- Incorrect or misleading information
- Typos or minor organizational issues
Or you want to contribute something or think I should add something, feel
free to send me an email. You can reach me at: gbarrows( AT )gmail( DOT )com
Note that this current update is unfinished - please use common sense in
deciding whether or not you think you should send an email.
StrayZeta, Raven_Shikumi, Foppe - answering a quick question about what the
icons each correspond to in the game's enemy guide.
Ryken Inverse - for helping out with 70-121 by typing up HP, EXP, and
strength/weakness stats to refer to, which saved me a lot of time.
Konami - for another stellar Castlevania.
CJayC - for GameFAQs, and no matter how often you're put into these FAQs, I
really want to stress the fact that GameFAQs is simply the greatest free video
game information database on the internet.