Castlevania: Dawn of Sorrow
Boss Rush Mode Guide
Version 1.1
Copyright 2006 Lowell Hillman
- Table of Contents -
Version History
Introduction
How to Unlock Boss Rush Mode
Terminology
Required Equipment/Souls
Walkthrough
Boss Rush Mode Rewards
Credits
Legal Information
Contact Information
- Version History -
Version 1.0
Release Date: July 13, 2006
-Initial version.
Version 1.1
Release Date: July 14, 2006
-Changed the Rahab strategy a little bit. Original strategy fell about
20 damage short of killing him.
Version 1.2
Release Date: July 19, 2006
-Fixed some typos and formatting errors.
- Introduction -
In Boss Rush Mode you are placed in a gauntlet consisting of 13 of the
game's bosses. Your goal is to destroy all 13 bosses as quickly as
possible. You will not find nice, easy strategies in this guide. This
guide aims to get you the fastest time attainable using advanced
tactics that involve both skill and luck. It is my hope that by making
this guide I will spark the interest of more players and we can
continue to come up with better, more efficient strategies.
- How to Unlock Boss Rush Mode -
In order to unlock Boss Rush Mode you must complete the game and get
the best ending. To do that you must get the Paranoia soul before you
fight Dario in the Pinnacle. Paranoia is located in the upper section
of the Demon Guest House, accessible through the Pinnacle.
Furthermore, you must have the Axe Armor, Killer Clown and Ukoback
souls in order to reach Paranoia. Use the Paranoia soul during the
fight with Dario and defeat Aguni. When you go to meet Celia at the
center of the castle, have Mina's Talisman equipped. Now go to that
room in the Condemned Tower with the black smoke coming from the floor
where you met Julius. He will break the seal. Now make your way
through the Abyss and defeat Menace to receive the best ending.
- Terminology -
Before we begin there are a few things you need to know:
Land-cancel = This works with swords (not great swords, mind you),
rapiers, katana, punches, daggers, guns (not the RPG) and bullet souls.
Jump. Right before you hit the ground, attack with one of the
previously listed weapons or fire off your bullet soul. You'll notice
that as soon as you hit the ground Soma's animation is cut short and
there will be no lag from whatever attack you performed. By performing
a series of very small jumps and land-canceling an attack at the end of
each one, you can attack much, MUCH faster than usual. Very handy.
Back-dash-cancel = This works with all weapons and bullet souls.
Attack or fire off your bullet soul. In the middle of the animation,
hit L. Whatever Soma is doing will be cancelled. Note: You cannot
back-dash-cancel a weapon attack that was used in the middle of a back-
dash. Basically what this means is that you can't back-dash-cancel
weapon attacks over and over. Please notice I specified "weapon"
attacks. That is because you can back-dash-cancel soul attacks any
number of times. Very handy, especially with your back against a wall.
Also note that you can't back-dash-cancel an attack performed while
ducking.
Special-cancel = Works with any weapon that has a special attack and
bullet souls. Attack or fire off a bullet soul and then immediately
use your special attack. Just like with the back-dash, a weapon's
special attack will cancel whatever Soma is doing. Especially useful
with Death Scythe because it will reduce the lag after an attack and
allow you to hit with a mighty special attack that much faster. Note:
You can't special-cancel an attack performed while ducking.
Werewolf-cancel = Works with bullet souls that either do not limit how
rapidly you can use them, or bullet souls that have a very high limit
on how rapidly you can fire them. Works best with Killer Clown, but
also works with Slime, Slogra, Warg, Almaric Sniper and various others.
For purposes of Boss Rush, you will only be using Werewolf with Killer
Clown. Hold up. Hold R. While still holding both up AND R, press Y
as fast as you can. Everything in front of you should die.
- Required Equipment/Souls -
Weapons Armors Accessories
Kaladbolg Death's Robe Chaos Ring
Death Scythe Dracula's Tunic Megingiord
Rosary
Bullet Souls Guardian Souls Enchant Souls
Erinys Black Panther Stolas**
Killer Clown** Devil Golem**
Abaddon Werewolf Dead Pirate
Bomber Armor** Death Draghignazzo*
Slime*
* These souls are optional. There are alternate strategies that
do not require them.
** Make sure all of these souls are at full power (you have 9 of them).
- Walkthrough -
Unlike in Castlevania: Aria of Sorrow, time DOES pass while you're in
this first room. Consequently, it's important to make sure you have
Black Panther equipped and that you are holding R as soon as you start
Boss Rush Mode so that you dash out of the starting room as fast as
possible.
After every boss dies switch your guardian soul to Black Panther to get
to the next room faster and switch your accessory to the Chaos Ring in
order to recover some of the MP you lost in the fight.
--Flying Armor--
Kaladbolg
Death's Robe
Chaos Ring
Erinys
Black Panther
Stolas
Run in and hit him with Erinys. Make sure it hits twice.
The timer should appear at about 0:02.
--Balore--
Death Scythe
Dracula's Tunic
Megingiord
N/A
Devil
Golem
Activate Devil ASAP and hit him with a special attack from the Death
Scythe.
The timer should appear at about 0:06-0:07.
--Dmitrii--
Kaladbolg
Death's Robe
Chaos Ring
Killer Clown
Werewolf
Stolas
Werewolf + Killer Clown > Dmitrii.
The timer should appear at about 0:13-0:14.
--Puppet Master--
Setup A Setup B
Kaladbolg Death Scythe
Death's Robe Dracula's Tunic
Chaos Ring Megingiord
Abaddon Abaddon
Black Panther Devil
Stolas Golem
Start off by land-canceling an Abaddon while Black Panthering towards
Puppet Master. As soon as you have fired off Abaddon, switch setups
either by pausing and switching or by pressing X. The reason for this
switch is that when you fire a bullet soul its power is calculated using
your INT at the time you fired it; therefore, by using an INT raising
setup like setup A to fire off Abaddon, the locusts do significantly more
damage than they would if you fired them off using a STR oriented setup
like setup B. After you switch to setup B, activate Devil ASAP and
attack, back-dash-cancel into another attack, then special-cancel. If done
properly, the first hit from the Death Scythe will NOT be affected by Devil,
but the second hit and the special attack will be. If enough locusts hit
him, Puppet Master will die.
The timer should appear at about 0:18-0:20.
--Dario--
Setup A Setup B
Kaladbolg Death Scythe
Death's Robe Dracula's Tunic
Chaos Ring Megingiord
Killer Clown Killer Clown
N/A Devil
Stolas Dead Pirate
The instant you hit the ground, fire off Killer Clown, switch setups and
activate Devil. Note: it is possible to land-cancel the Killer Clown since
you gain control of Soma just before he hits the ground. This does save
some time, but it is very hard to do. Dario should get knocked towards you,
but facing away from you. Run up behind him and use a special attack.
The timer should appear at about 0:23-0:25.
--Rahab--
Setup A Setup B
Kaladbolg Death Scythe
Death's Robe Dracula's Tunic
Rosary Megingiord
Bomber Armor Bomber Armor
Devil Devil
Stolas Golem
Start on setup A. As you fall, inch forward a little bit, fire off Bomber
Armor and activate Devil as fast as you can. Because Devil is equipped on
both setups, you can switch to setup B while Devil is activating without
interrupting the activation, so do so. The instant you land, use a special
attack. If you started activating Devil fast enough, then it should be in
effect by the time your special connects. If it isn't, either try and get
Devil going faster, or just wait an ever-so-brief moment after hitting the
ground to use your special attack.
The timer should appear at about 0:28-0:30.
--Gergoth--
Kaladbolg
Death's Robe
Chaos Ring
Killer Clown
Death
Stolas
Activate Death and back-dash-cancel Killer Clown like a madman. It may
be helpful to deactivate the Hippogryph ability soul so that you don't
accidentally use that while trying to back-dash-cancel Killer Clown.
The timer should appear at about 0:33-0:35.
--Zephyr--
Kaladbolg
Death's Robe
Chaos Ring
Killer Clown
Werewolf
Stolas
Just unload with Werewolf-cancelled Killer Clown. Beware, if he dashes
at you it is quite possible he will hit you and you'll have to turn
around to finish him. Other times he'll jump when you hit him. This
rarely happens, but if it does then it will cost you quite a bit of time.
Best case scenario is that he starts slowly walking toward you, in which
case he should die well before you run into him.
The timer should appear at about 0:37-0:40.
--Bat Company--
Death Scythe
Death's Robe
Rosary
Bomber Armor
N/A
Stolas
As soon as you hit the ground, use Bomber Armor, back-dash-cancel it
into another Bomber Armor, then special-cancel. That should end it.
The timer should appear at about 0:42-0:45.
--Paranoia--
Setup A Setup B
Kaladbolg Death Scythe
Death's Robe Dracula's Tunic
Chaos Ring Megingiord
Slime OR Abaddon Slime OR Abaddon
N/A Devil
Stolas Golem
Make sure both sets have the same bullet soul equipped! If one setup
has Slime equipped and the other has Abaddon equipped, then switching
setups will cause all of the Slimes/locusts to disappear. Either back-
dash-cancel 9 Slimes before he comes out of the mirror OR wait until
just before he comes out of the mirror and use Abaddon so that the
locusts swarm over the right half of the room. Whichever you choose,
hit X or pause and switch to setup B the instant you finish firing off
bullet souls and immediately activate Devil. You'll notice that as
Paranoia moves he floats up and down a little bit. If you time it
right, you can attack and then special-cancel and have both hits
connect. Don't worry, it's not as hard as it sounds. If enough
Slimes/locusts have hit him he will die. Try a few times with each
bullet soul and figure out which one you're more comfortable using.
The timer should appear at about 0:50-0:53.
--Aguni--
Setup A Setup B
Kaladbolg Death Scythe
Death's Robe Dracula's Tunic
Rosary Megingiord
Abaddon Abaddon
Black Panther Devil
Stolas Golem
This guy is tough. Start on setup A. As he comes down, Black Panther
to the side, then jump up and use Abaddon on him and immediately switch
to setup B and activate Devil. Now for the tricky part. You need to
run underneath him and attack, back-dash-cancel into another attack, then
special-cancel. Then you need to do it again. The problem is that Aguni
is not content to sit around and take your hits. Also, it is quite
possible that you will run low on HP, MP or both at some point in this
battle. They start you with 2 HP restoring items, so feel free to use
one now. MP is a different story, however. You can either use the Mana
Prism they provide you with, or equip your Chaos Ring to get some MP back.
I would suggest using the Chaos Ring and saving the Mana Prism for Death,
but it's really just a matter of preference. In any case, make sure
the Megingiord is on whenever you are hitting Aguni, otherwise it may
take some extra hits to finish him. If all goes well and enough locusts
hit him then it will take 4 attacks and 2 special attacks to kill him.
The timer should appear at about 1:02-1:05.
--Abaddon--
Setup A Setup B
Kaladbolg Death Scythe
Death's Robe Dracula's Tunic
Chaos Ring Megingiord
Abaddon Abaddon
Black Panther Devil
Stolas/Draghignazzo Dead Pirate
There are a couple of ways to approach this battle. Start off with Setup A.
You have a decision to make: you can either jump over Abaddon (do this if
you don't have Draghignazzo) OR you can equip Draghignazzo and charge right
through him. If you want to jump over him then fire off an Abaddon as you
ascend. If you want to charge right through him, then do a VERY small jump
and land-cancel an Abaddon while you still have Stolas equipped. Immediately
after you release the locusts, pause and equip Draghignazzo, then unpause and
charge through him. I personally just charge right through him. Whichever
method you use, once you're behind him, switch to setup B and activate Devil.
Once Devil is in effect, attack, back-dash-cancel another attack, then
special-cancel and he should die. If not enough of your locusts hit him then
you may need to attack him once more. It is possible to kill him before he
gets to summon any locusts of his own, but it is very difficult and also
requires a lot of luck. Whatever you do, don't get caught in a locust swarm
with Devil activated! If you're going to get hit by the locusts then jump
right before they hit you; the locusts won't trap you if you're in midair.
The timer should appear at about 1:10-1:14.
--Death--
Setup A Setup B
Death Scythe Kaladbolg
Dracula's Tunic Death's Robe
Megingiord Chaos Ring
Abaddon Killer Clown
Devil Death
Golem Stolas
Death can start off with one a few things. If he starts the battle by
flying around, then activate Devil, hit him with Abaddon, and then just
keep hitting him with the Death Scythe. If the opportunity presents
itself, try to back-dash-cancel and special-cancel so you can get more
hits in. I believe it takes 4 hits and 1 special to end his first form.
Once he starts transforming, if you used your Mana Prism earlier, now
would be a good time to briefly switch to the Chaos Ring to get some MP
back. Once you can start hitting him again, switch back to the
Megingiord.
If he begins the battle by using his double slash attack then
immediately pause, switch to setup B, activate Death and start
back-dash-canceling Killer Clown. You'll probably get hit, but ignore
it and keep spamming Killer Clown. I believe this start will yield a
slightly faster time than if he starts the battle off by flying around.
Once he starts transforming, switch back to setup A and activate Devil.
If your MP is low, you may want to equip the Chaos Ring to get back some
MP, but be sure to reequip the Megingiord before you start hitting him.
His second form should be handled in much the same way as his first
form; use Abaddon, then just keep hitting him. Don't forget about your
Mana Prism if you didn't use it earlier and you need some quick MP! In
his second form he is much more likely to stop moving and either throw
his Scythe at you, summon his huge skulls, or teleport-slash you. If
he throws his scythe or summons his skulls, then get under him and
attack, back-dash-cancel another attack, then special-cancel. Then do
it again. By now you may need to use that Super Potion or Rusty Food
Tin; Death's attacks hurt when you're using Devil. If he tries to
teleport-slash you, take note of where he was when he disappeared, then
either guess which side of you he's going to appear on, or hope you
have good reflexes. You should have enough time to attack him, then
special-cancel. You'll get hit, but you'll do lots of damage to him.
Do you remember where he was when he disappeared? He'll reappear in
the same place, so fire off Abaddon in that general direction, and then
position yourself right near where Death will reappear. As soon as he
reappears, attack, back-dash-cancel into another attack, then special-
cancel. That should be enough to kill him. If not just keep hitting
him. I belive it takes 4 attacks and 1 special, but it will be less if
you manage to hit him with a lot of locusts.
Beware! You're not done yet! Just like in Castlevania: Aria of Sorrow,
Death can still kill you even after he's dead. If he had thrown his
scythe at you before he died it will keep going as though Death were
still alive and it can still hurt you. A lot. Same deal with his giant,
blue skulls of doom; any skulls that were fired off before his demise
will try and take you down with him. Also, the second Death is
destroyed, pause and equip Black Panther. Unlike in Castlevania: Aria
of Sorrow, the timer doesn't stop ticking upon the death of the final
boss. In this game, the timer doesn't stop until you've picked up your
reward.
If all went well, the timer should stop at about 1:30-1:40.
As of this writing, my best personal time is 1:30:87. Good luck.
- Boss Rush Mode Rewards -
Beat it in to get
under 5 minutes RPG
under 6 minutes Death's Robe
under 7 minutes Nunchaku
under 8 minutes Terror Bear
over 8 minutes Potion
Your reward is locked in as you exit Death's door, even though the
timer keeps going. This is why some people get a reward even though
their time is over 8 minutes. The reward you receive will be the best
reward that you haven't already received. If you beat it in under 5
minutes and get the RPG and then beat it in under 5 minutes again, you
will receive Death's Robe. You can only get each prize once. You will
get a potion if you already have all 4 of the other items listed above.
- Credits -
Many thanks to Dejavu Boy and StuckInAPlate from GameFAQs. Almost all
of the strategies in this guide are theirs. The topic Dejavu Boy
started was what got me interested in Boss Rush Mode, and StuckInAPlate's
phenomenal times are what have kept me interested in Boss Rush Mode.
- Legal Information -
This may be not be reproduced under any circumstances except for
personal, private use. It may not be placed on any web site or
otherwise distributed publicly without advance written permission. The
only web sites currently allowed to host this guide are:
www.gamefaqs.com
www.neoseeker.com
www.supercheats.com
All trademarks and copyrights contained in this document are owned by
their respective trademark and copyright holders.
- Contact Information -
AIM screen name = RavenousOstrich
Email address =
[email protected]
Please feel free to contact me. This is my first and only FAQ as of
this time, so I'd love to hear any questions and/or comments you may
have.