Jeffry
MOVE NAME MOVE MOTION LEVEL
---------------------------------------------------------------
Knuckle, Kick P, K HH
Double Knuckle P, P HH
1, 2, Upper P, P, P HHM
Combo Kenka Hook P, P, b+P HHH
Killing Toe Kick & Hammer K, K, P HMM
Elbow f+P M, C.Down
Elbow, Hammer f+P, b+P MM
Dashing Elbow f, f+P M
Elbow, Upper f, f+P, P MM
Elbow Stomp b+P M
After twisting his arm high in the air, Jeffry
drops an elbow on the opponent.
Tornado Hammer f, b+P H, C.Down
Resembles a "Elbow Stomp". After twisting his body,
Jeffry drops one elbow with the full force of his weight.
Good attack against a drunk Shun getting up from the
ground. If hit, the opponent turns his back to Jeffry.
Kenka Hook b, f+P H, Down
A big, high hook punch. Good for attacking a rising
drunken Shun.
Kenka Upper d/f, d/f+P M
Jeffry ducks down low then lets loose a big uppercut.
Smash Upper d/f+P M
Double Upper d/f+P, P MM
Triple Upper d/f+P, P, P MMM
The third uppercut is the Kenka Upper, which is slow
to execute.
Upper Hand D_, d/f+P M
Double Down Hammer d/f, b+P M
Round Hammer b, d/f+P M
From above, both fists swings low, smashing everything
in its path.
Raging Hammer b, d/f+P, P MM, Down, AI
After the Round Hammer, Jeffry swings his fists back
up for another attack.
Shot Knee b+K M
A non-aerial knee.
Shot Knee, Hammer b+K, P MH
Toe Kick d+K M
Splash Mountain d,d/f,f+P+G (Combos after Toe Kick hits)
Toe Kick, Hammer d+K, P MM
Knee Attack f+K M
Air combo if hits. If the opponent guards against the
attack, Jeffry can get hit by a high punch.
Kenka Kick f, f+K M, Down
Jeffry steps into a mid-kick.
Heel Attack f, d+K M, AI, End
He kicks his leg high and then drops his heel on you.
Side Kick d/f+K M, Down
Head Attack b, f+P+K M
A head butt.
Stomach Crush b, d/f+P+K M
Jeffry charges the opponent's stomach with his head.
Lift Up Throw d+P+G (Combos after Stomach Crush
hits)
Like a bull, Jeffry flips his rival on his back
after hitting him in the stomach.
Middle Stab f+P+K M, Down
Turning his body from a low position, Jeffry sends out
a chop. If the stab hits, Jeffry can follow up with
a sidekick (d/f+K)
Hell Dunk Hammer d+P+K M C.Down
Jeffry swings one arm high, then tosses down an elbow.
If the move hits, the opponent will be forced into a
crouching position.
Hell Stab P+E H
Machine Gun Hell Stab P+E, P+E, P+E HHH
Dunking Low d+K+G L, C.Down
Jeffry kicks his adversary's ankle.
Low Kick d/f+K+G L
THROWS
THROW NAME THROW MOTION LEVEL
---------------------------------------------------------------
Back Flip P+G H
Power Slam d/f+P+G H
Jeffry's old f+P throw.
Body Lift b+P+G H
Spin Buster d+P+G H
After lifting the opponent high on his shoulder,
Jeffry grabs the opponent's leg and then slams
him to the ground.
Machine Gun Hammer d/b, f+P+G H
The opponent's head gets bashed three times by Jeffry's
meaty hands.
Tackle b, d/f+P+G H
Frontal Back Breaker b, f, f+P+G H
Splash Mountain d/f, d/f+P+G H
Box Throw d/b+P+G H
This throw forces the opponent's back to be exposed
to Jeffry. Similiar to Akira's Surprise Exchange.
Head Butt b, f+P+G H
Head Crush b+P+G (Combos after Head Butt)
Double Head Butt f+P+G (Combos after Head Butt)
Triple Head Butt f+P+G (Combos after Double Head Butt)
Iron CLaw d+P+K+G L
Powerbomb d/f+P+K+G L
Machinegun Knee Lift d, f+P+K+G L
Coconut Crush P+G H Side Throw
After grabbing the opponent's neck, Jeffry knees him
in the head.
?? P+K+G L Side Throw
Back Breaker P+G H Back Throw
Back Breaker P+K+G L Back Throw
?? ?? L Back Throw
Jeffry locks the head of the adversary and spins him around.
Devil Reverse Claw d+P+G Ground Throw
The downed opponent is picked up from the ground for
further punishment.
Stomping d/f+K Ground Attack
Greatly in debt to YAMAZAKI Shinji (
[email protected]) and
Gamest Act 0.5, which I still don't have in completion.
Sincerely,
Jirawat Uttayaya a.k.a. Peaking Duck