=============================================================================
===============================================================================
=============================================================================

          --------------------------------------------------------
    --==( The King of Fighters 2002:  Challenge to Ultimate Battle )==--
          --------------------------------------------------------

                              FAQ/Movelist v2.212
                                  by Moriya

=============================================================================
===============================================================================
=============================================================================

   INDEX
   =-=-=

1. Update History

2. The System
  2.1. Basic System
  2.2. What is changed from KOF2001
  2.3. Action list and costs in a nutshell

3. The Movelist
  3.1. Japan Team          : Kyo Kusanagi     Benimaru Nikaido Goro Daimon
    3.1.A. Extra Version   : Kusanagi
  3.2. Fatal Fury Team     : Terry Bogard     Andy Bogard      Joe Higashi
  3.3. Art of Fighting Team: Ryo Sakazaki     Robert Garcia    Takuma Sakazaki
  3.4. Ikari Warriors Team : Leona Heidern    Ralf Jones       Clark Steel
  3.5. Psycho Soldiers Team: Athena Asamiya   Sie Kensou       Chin Gentsai
  3.6. Female Team         : Mai Shiranui     Yuri Sakazaki    Jinju May Lee
  3.7. Korea Team          : Kim Kaphwan      Chang Koehan     Choi Bounge
  3.8. KOF96 Team          : Iori Yagami      Mature           Vice
  3.9. KOF97 Team          : Ryuji Yamazaki   Blue Mary        Billy Kane
  3.10. KOF98 Team         : Yashiro Nanakase Shermie          Chris
    3.10.A. Extra Versions : Orochi Yashiro   Orochi Shermie   Orochi Chris
  3.11. KOF99 Team         : K'               Maxima           Whip
  3.12. KOF2000 Team       : Vanessa          Seth             Ramon
  3.13. KOF2001 Team       : Kula Diamond     K9999            Angel
    3.14 Boss              : Rugal Bernstein

4. General Info
  4.1. Music Information
  4.2. Color Information
  4.3. Chart of Characters

5. Credits / Copyright / Contact Info


=============================================================================
===============================================================================
=============================================================================

   1. UPDATE HISTORY
   =-=-=-=-=-=-=-=-=

(September 9, 2002) Version 0.1
- First release. Beta movelists, plenty of unconfirmed/missing info.

(September 13, 2002) Version 0.2
- Design update. New sections added. Some info corrected.

(September 19, 2002) Version 0.3
- Updates in some sections, a few moves changed, many notes added.

(September 20, 2002) Version 0.31
- Small updates.

(October 10, 2002) Version 0.4
- Small updates, a few notes added. Less unconfirmed info by now. The code to
select Kusanagi was changed. The game is out in the arcades now, so this FAQ
is due to gain its 1.0 version as soon as I have access to it.

(October 20, 2002) Version 0.5
- Some updates. Info on most Hidden SDMs was added. And the code to select
Kusanagi was changed AGAIN. Very few unconfirmed info remains.

(November 20, 2002) Version 0.6
- Big update. Some layout changes, and some corrections/additions to the
movelists. A list showing all of the basic system actions and their costs was
added. A new Super Cancelable Moves box was added in each character's
movelist. Info on the new music system was added (thanks again, TTW).

(December 19, 2002) Version 1.0
- Initial release. NOW the hard work begins. Wrong info is being corrected,
new info is being added. Rugal movelist has been added.

(December 23, 2002) Version 1.01
- Small updates.

(December 29, 2002) Version 1.1
- A BIG clean-up has started. A new MAX Mode Cancelable Moves list has been
added on each character's movelist (under construction). Many updates on
existing info.

(January 04, 2003) Version 1.2
- More cleaning up. Many updates on existing info. A new Color Information
section has been added, showing information on all the colors for all the
characters.

(February 08, 2003) Version 1.21
- A Chart of Characters was added, related to the KOF series in general, just
as a source of random useless information. =)
- The MAX Mode Cancelable Into moves section was added under each character's
movelist, but I've only had time to test up to Blue Mary, so the list will
still be blank for everyone starting from Billy Kane. It will (obviously) be
fixed later, when I have more free time.

(June 10, 2003) Version 1.3
- Finally, after a loooong time, I have some time to work on this. The MAX
Mode Cancelable Into moves section is finished now. Also, corrected a mistake
with the command to Ryo's Ryuuko Ranbu SDM.

(June 14, 2003) Version 1.4
- Just some small additions.

(September 10, 2003) Version 1.5
- Very small corrections.

(January 31, 2004) Version 2.0
- Final version.

(February 05, 2004) Version 2.1
- Four small corrections that still had to be made.

(February 29, 2004) Version 2.2
- Corrections and minor changes on many parts of the FAQ.

(March 01, 2004) Version 2.21
- Some very small corrections.

(May 09, 2004) Version 2.211
- Minor corrections.

(July 23, 2005) Version 2.212
- A very minor correction.

=============================================================================
===============================================================================
=============================================================================

   2. THE SYSTEM
   =-=-=-=-=-=-=

-------------------------------------------------------------------------------

   -= Basic System =-
      ------------

Terminology:
f - forward       b - back
u - up            d - down

(forward refers to the right if your character is facing right, and the left
if your character is facing left; back is the opposite direction)

ub - up-back      uf - up-forward
db - down-back    df - down-forward

qcf - quarter circle forward (d,df,f)
qcb - quarter circle back (d,db,b)
hcf - half circle forward (b,db,d,df,f)
hcb - half circle back (f,df,d,db,b)

A - Light Punch   C - Heavy Punch
B - Light Kick    D - Heavy Kick

Start - Taunt/Provocation.

Press ub, u or uf rapidly to perform a hop.
Press ub, u or uf holding the button for a short while to perform a jump.
Press db,uf or df,ub to perform a high jump.
Press ub while running to perform a high jump.

f,f             : Run (keep holding f to keep running).

b,b             : Backstep.

b while being   : Block. This greatly reduces the damage an enemy does to
attacked          you, but you cannot be performing any other action while
                  blocking, and it cannot be done in the air.

b/f + C/D while : Throw escape. Note that only normal throws can be escaped,
being thrown      and you must use the same button that the opponent used to
                  throw you. Some normal throws are not escapable at all.

AB              : Emergency Evasion (your character rolls forward; he/she is
                  almost invincible while rolling, being only affected by
                  throws).

b + AB          : Emergency Evasion (exactly like the normal one, except that
                  your character rolls backwards).

AB while        : Guard Cancel. Your character will cancel the blocking
blocking          animation and roll back for his/her safety. This will cost
                  one power stock.

AB during a     : Roll Buffering. Your character will cancel whichever
normal/special    attack he/she is performing (even a CD Guard Cancel) and
move              roll. This will cost one power stock.

AB after being  : Recovery Roll. You roll instead of being actually knocked
knocked down      down. It saves time. Note that it can't be done after
                  moves with the hard knockdown attribute.

BC              : Activate MAX Mode. While on MAX Mode, your character can
                  perform SDMs for the cost of one extra stock, or DMs for
                  free. If either is performed, though, MAX Mode ends
                  immediately. Otherwise, it lasts for the length of a small
                  time bar. While on MAX Mode, your character can also cancel
                  normal/special moves into some other moves, but doing so
                  will deplete about 1/4 of the time bar, thus making the mode
                  end earlier (and assuring that you can only cancel about 4
                  or 5 moves). And there's more to MAX Mode: during it, the
                  damage your character inflicts is reduced in about 25%.
                  Activating MAX Mode costs one power stock.

BC during a     : MAX Mode Buffering. Your character will cancel whichever
normal move       normal attack he/she is performing and activate MAX Mode.
                  This can save time as it immediatly removes the rest of the
                  recovery time (so you can use it to extend some combos).
                  This will cost one more power stock (besides the power
                  stock already necessary to activate MAX Mode).

CD              : Heavy Attack (this attack always knocks the opponent down,
                  and can be performed in the air, but not while crouching).

CD while        : Guard Cancel. Your character will cancel the blocking
blocking          animation and counter the opponent with a CD attack. This
                  will cost one power stock and knock the opponent down,
                  causing him/her some damage.


-------------------------------------------------------------------------------

   -= What is changed from KOF2001, in the system: =-
      --------------------------------------------

- The strikers are gone.

- Teams are formed by 3 members, like KOF94-98. There's no more ratio system,
  you can only select teams with three fighters each.

- Critical Wire is gone. Only Counter Wire remains.

- Throws cause the same damage they did in KOF98.

- Guard Cancel with CD damages the opponent.

- Just like in KOF98, every character on your team can hold a different amount
  of power stocks: the first can hold up to 3 stocks; the second, up to 4; and
  the third, up to 5.

- To perform DMs, you must have one power stock. Doing so will deplete the
  stock. You can also perform a DM while you're in MAX Mode, but doing so
  will finish MAX Mode (without depleting any extra stock).

- To perform SDMs, you must be in MAX Mode and have at least one power stock
  remaining. Doing so will finish MAX Mode and deplete the extra stock.

- To perform HSDMs, you must be in MAX Mode, with 1/4 of your life (or
  less) remaining, and have one extra power stock. Doing so will finish
  MAX Mode and deplete the extra stock.

- The life meter of your character will flash when he's about to be guard
  crushed.

- During CPU matches, you can choose one of two teams to fight against.

- When performing SDMs, instead of having the usual white flash and then a
  negative background, now there is a red flash instead of a white one, and
  there is no more negative background.

- When performing HSDMs, instead of a white or a red flash, there is a yellow
  flash. While the HSDM is being performed, the background is blue with
  horizontal white lines (the same as K9999's SDM in KOF2001). The only
  exceptions to this are:
  . Chang, no background (all black)
  . Iori, red "Orochi Iori" background
  . Orochi Yashiro, lots of lava
  . Orochi Shermie, some dark clouds
  . Orochi Chris, green "bright light" background
  . Kula, her old "blue ice" background for a short while
  . K9999, no background (all white)


-------------------------------------------------------------------------------

   -= Action costs in a nutshell: =-
      ---------------------------

Action                               -=-                                 Cost
------------------------------------ -=+=- ------------------------------------
Roll                                  -                                  None
Recovery Roll                         -                                  None
Guard Cancel (Roll)                   -                         1 power stock
Cancel a move into a Roll             -                         1 power stock
Guard Cancel (CD)                     -                         1 power stock
Perform DM                            -                         1 power stock
Supercancel a move into a DM          -                        2 power stocks
Activate MAX Mode                     -                         1 power stock
Cancel a move into MAX Mode           -                        2 power stocks
Cancel move into move during MAX Mode -               1/4 of the MAX Mode bar
Perform a DM during MAX Mode          -                      the MAX Mode bar
Perform a SDM (must be in MAX Mode)   -    1 power stock and the MAX Mode bar
Supercancel a move into a SDM (must
 be in MAX Mode)                      -   2 power stocks and the MAX Mode bar
Perform a HSDM (must be in MAX Mode
 and have 1/4 or less life remaining) -    1 power stock and the MAX Mode bar


=============================================================================
===============================================================================
=============================================================================

   3. THE MOVELIST
   =-=-=-=-=-=-=-=

   Under each character's movelist there is a small box showing whatever has
changed on their movelists from KOF2001 (or their latest KOF game) to KOF2002.

   Then, there is a small chart showing the cancelable normals of that
character. It is pretty self-explanatory. The numbers that will appear
sometimes show in which hit that normal can be canceled. An (*) means that the
move can be canceled during any hit (only for multi-hit normals, obviously).
   Example of chart:

[ CANCELABLE NORMALS ]

stand  A(*) stand  B  stand  C(2) stand  D
crouch A    ---       crouch C    crouch D(1)
                      far    C    far    D

On this example, the character can cancel his stand A in any hit. He can only
cancel his stand C on the second hit, and his crouching D on the first hit. He
cannot cancel his crouch B at all (since it's not listed).

-=-

   There is also a Command Cancelability chart.

The symbol before the command indicates if it can be linked from a normal:

-> means that you can link a normal into the command, and must do so in order
  to cancel it;
#> means that you can link a normal into the command, but don't have to that
  in order to cancel it (it's optional);
 means that you can't link a normal into the command.

The symbol after the command indicates if it can be canceled into a move/DM:

-> means that the command can be canceled into a move/DM;
 means that the command can't be canceled into a move/DM.

NOTE: Ralf, Mature and May Lee (in Normal Mode) don't have any commands, so
they don't have this chart.

-=-

    After the Command Cancelability chart, there is a Super Cancelable Moves
list. It simply shows which moves of that character can be super canceled (that
is, canceled directly into a DM/SDM, with an additional cost of 1 stock).

-=-

   Following it, there is a "MAX Mode Cancelable Moves" list, that shows
which commands and special moves of that character can be canceled into other
special moves during MAX Mode.
   Right under it, there is another list entitled "'Cancelable Into' Moves",
that shows which moves can be 'canceled into' during MAX Mode (i.e, you can
cancel a MAX Mode Cancelable move into any 'cancelable into' move during MAX
Mode). An asterisk (*) will be in front of the move name if it's also a MAX
Mode Cancelable Move.
   By the way, it's good to remember that a move can never be canceled
into the same move.

-=-

   After that, there is a "Command Attributes" and a "Move Attributes" list.
They show the special properties of the character's commands and moves.
   Some characters also have a "Normal Attributes" list.

-------------------------------------------------------------------------------

   -= Command Attributes: =-
      -------------------

   NOTE: whenever a command is canceled into (i.e, you link a normal into it),
it loses all of its attributes. There are some exceptions to this, though,
like Vanessa's One-Two Puncher.

- Overhead: this command cannot be blocked by a crouching opponent.

- Hits low: this attack annot be blocked by a standing opponent.

- Parry: this command is used to block incoming attacks, you will take no
  damage if attacked while performing it.

- Knockdown: this command will knock the opponent down. This attribute will
  only be listed for commands, since many special moves have it, but it's
  rarer to be found in command moves.

- Hard Knockdown: this move will knock the opponent down with a special
  effect, not allowing him/her to use a Recovery Roll.

- Autoguard: this command has some frames where it cannot be interrupted by
  enemy attacks. Your character automatically takes block damage if attacked
  during Autoguard frames, and his/her command doesn't stop (normally hitting
  the opponent after that).

- Cross Up: this command will succesfuly connect while your character is
  jumping over the enemy, hitting on his/her opposite side. It works as an
  excellent combo starter.


   -= Move Attributes: =-
      ----------------

   NOTE: DMs, SDMs and HSDMs may also be listed here. They'll be identified
with brackets, like this:
[DM] Move     : the DM has that attribute
[SDM] Move    : the SDM has that attribute
[S/DM] Move   : both the DM and SDM versions of this move have that attribute
[HSDM] Move   : the HSDM has that attribute

- Overhead: this attack cannot be blocked by a crouching opponent.

- Hits low: this attack annot be blocked by a standing opponent.

- Unblockable: this attack cannot be blocked at all.

- Counter: when you execute this move, your character will be in a certain
  stance for a few seconds. If the enemy hits him during that stance, your
  character will take no damage and immediately counter the enemy attack with
  an attack of his own.

- Autoguard: this move has some frames (usually in the beginning) where it
  cannot be interrupted by enemy attacks. Your character automatically takes
  block damage if attacked during Autoguard frames, and his/her move doesn't
  stop (normally hitting the opponent after that).

- Invincibility: while performing this move, your character (or just a part of
  him/her) becomes totally invincible against enemy attacks.

- Counter Wire: during counter hits (when your move hits the opponent while
  he is also attacking you), this move will make your opponent be launched to
  the opposing wall and bounce back, allowing you to perform additional
  attacks.

- Mobility: you can move (in a limited fashion) while performing this move.

- Hard Knockdown: this move will knock the opponent down with a special
  effect, not allowing him/her to use a Recovery Roll.

- Knockdown Projectile: this projectile will knock the opponent down.

- Reflects Projectiles: if a projectile hits you while performing this move,
  it will be reflected back to your opponent.

- Negates Projectiles: this move makes enemy projectiles vanish.

- Recovers life: this move makes you recover some life energy back.

- Guard Crush: if this move hits a blocking opponent, it will drop his/her
  guard, leaving him/her open for attacks for a few moments.

-=-

   And now, on to the movelist:


===============================================================================
=================================[ JAPAN TEAM ]================================
===============================================================================

===============================================================================
-=( KYO KUSANAGI )=-                                       -=( Japan Team )=-
===============================================================================
Fighting Style:    Kusanagi-ryuu martial arts
Birthdate:         December 12
Age:               20
Birthplace:        Japan
Blood Type:        B
Height:            1.81m
Weight:            75kg
Hobbies:           Writing poetry
Favorite Food:     Grilled fish
Best Sport:        Ice hockey
Prized Things:     His motorcycle and his girlfriend, Yuki
Dislikes:          Hard work

"That's the pepper! That's the stuff! Oooh yeah!"

==------------------------------==[ THROWS ]==-----------------------------==
Hatsugane                         When close, b/f + C
Issetsu Seoi Nage                 When close, b/f + D

==--------------------------==[ COMMAND MOVES ]==--------------------------==
Goufu You                         f + B
Naraku Otoshi                     In the air, d + C
88 Shiki                          df + D

==--------------------------==[ SPECIAL MOVES ]==--------------------------==
75 Shiki: Kai                     qcf + B/D, B/D
100 Shiki: Oniyaki                f,d,df + A/C
114 Shiki: Aragami                qcf + A
. 128 Shiki: Kono Kizu            During 114 Shiki Aragami, qcf + A/C
.. 127 Shiki: Yano Sabi           During 128 Shiki Kono Kizu, press A/C
.. 125 Shiki: Nana Se             During 128 Shiki Kono Kizu, press B/D
. 127 Shiki: Yano Sabi            During 114 Shiki Aragami, hcb + A/C
.. Ge Shiki: Migiri Ugachi        During 127 Shiki Yano Sabi, press A/C
.. 125 Shiki: Nana Se             During 127 Shiki Yano Sabi, press B/D
.. 212 Shiki: Koto Tsuki You      During 127 Shiki Yano Sabi, hcb + B/D
115 Shiki: Dokugami               qcf + C
. 401 Shiki: Tsumi Yomi           During 115 Shiki Dokugami, hcb + A/C
.. 402 Shiki: Batsu Yomi          During 401 Shiki Tsumi Yomi, f + A/C
... 100 Shiki: Oniyaki            During 402 Shiki Batsu Yomi, f,d,df + A/C
427 Shiki: Hikigane               hcb + B/D
707 Shiki: R.E.D. KicK            b,d,db + B/D

==------------------------==[ DESPERATION MOVES ]==------------------------==
Ura 108 Shiki: Orochinagi         qcb,hcf + A/C (can be held)

==---------------------==[ SUPER DESPERATION MOVES ]==---------------------==
Ura 108 Shiki: Orochinagi         qcb,hcf + AC (can be held)

==------------------==[ HIDDEN SUPER DESPERATION MOVE ]==------------------==
524 Shiki: Kamijiri               When close, hcb,hcb + AC

-------------------------------------------------------------------------------
- Aragami/Dokugami have autoguard again.
- 524 Shiki: Kamijiri is faster and can be linked from weak attacks.
-------------------------------------------------------------------------------

[ CANCELABLE NORMALS ]

stand  A  stand B  stand  C  stand  D
crouch A  ---      crouch C  crouch D
                   ---       ---

-------------------------------------------------------------------------------

[ COMMAND CANCELABILITY ]

-> Goufu You     -> (if you cancel into it, it hits twice)
.  Naraku Otoshi .
-> 88 Shiki      .

-------------------------------------------------------------------------------

[ SUPER CANCELABLE MOVES ]

100 Shiki: Oniyaki  (1st hit)
427 Shiki: Hikigane (B)

-------------------------------------------------------------------------------

[ MAX MODE CANCELABLE MOVES ]

Goufu You                  [command]
88 Shiki                   [command]
100 Shiki: Oniyaki         (1st hit)
114 Shiki: Aragami
. 128 Shiki: Kono Kizu
.. 127 Shiki: Yano Sabi
.. 125 Shiki: Nana Se
. 127 Shiki: Yano Sabi
.. Ge Shiki: Migiri Ugachi
.. 125 Shiki: Nana Se
115 Shiki: Dokugami
. 401 Shiki: Tsumi Yomi
427 Shiki: Hikigane

[ "CANCELABLE INTO" MOVES ]

75 Shiki: Kai
114 Shiki: Aragami         *
115 Shiki: Dokugami        *
427 Shiki: Hikigane        *
707 Shiki: R.E.D. KicK

-------------------------------------------------------------------------------

[ COMMAND ATTRIBUTES ]

Goufu You                          : overhead (2nd hit)
Naraku Otoshi                      : overhead / hard knockdown if the opponent
                                     is in the air
88 Shiki                           : hits low

[ MOVE ATTRIBUTES ]

75 Shiki: Kai                      : allows juggles
114 Shiki: Aragami                 : autoguard
127 Shiki: Yano Sabi               : overhead
212 Shiki: Koto Tsuki You          : hits fallen opponents
115 Shiki: Dokugami                : autoguard
427 Shiki: Hikigane (B)            : allows juggles
[DM] Ura 108 Shiki: Orochinagi (A) : invincibility in the lower part of the
                                     body (in the beginning or while holding)
[DM] Ura 108 Shiki: Orochinagi (C) : invincibility in the upper part of the
                                     body (in the beginning or while holding)
[SDM] Ura 108 Shiki: Orochinagi    : the opponent will take damage and be
                                     repelled away if he/she hits Kyo in the
                                     beginning/while holding
[HSDM] 524 Shiki: Kamijiri         : unblockable

-------------------------------------------------------------------------------

-=-

===============================================================================
-=( KUSANAGI )=-                                        -=( Extra Version )=-
===============================================================================
Fighting Style:    Kusanagi-ryuu martial arts
Birthdate:         July 5 (probably the day he was created by NESTS)
Age:               20
Birthplace:        Japan
Blood Type:        B
Height:            1.81m
Weight:            75kg
Hobbies:           Arranging fighting techniques
Favorite Food:     Unknown
Best Sport:        None
Prized Things:     His genes (that give him the Kusanagi flame)
Dislikes:          Originals (probably referring to Kyo, the original)

"Hallelujah, brother! You've just met your maker."

In order to select Kusanagi, the uniform-wearing extra version of Kyo, based
on his KOF95 version present in KOF98 (with a few additions), do the following:
place the cursor on Kyo, then press up, down, right, left, down, up, left, and
right. Kusanagi will appear.

==------------------------------==[ THROWS ]==-----------------------------==
Hatsugane                         When close, b/f + C
Issetsu Seoi Nage                 When close, b/f + D

==--------------------------==[ COMMAND MOVES ]==--------------------------==
Goufu You                         f + B
Naraku Otoshi                     In the air, d + C
88 Shiki                          df + D

==--------------------------==[ SPECIAL MOVES ]==--------------------------==
75 Shiki: Kai                     qcf + B/D, B/D
100 Shiki: Oniyaki                f,d,df + A/C
101 Shiki: Oboro Guruma           b,d,db + K
108 Shiki: Yami Barai             qcf + A/C
212 Shiki: Koto Tsuki You         hcb + B/D
910 Shiki: Nue Tsumi              qcb + A/C

==------------------------==[ DESPERATION MOVES ]==------------------------==
Ura 108 Shiki: Orochinagi         qcb,hcf + A/C (can be held)

==---------------------==[ SUPER DESPERATION MOVES ]==---------------------==
Ura 108 Shiki: Orochinagi         qcb,hcf + AC (can be held)

==------------------==[ HIDDEN SUPER DESPERATION MOVE ]==------------------==
Saishuu Kessen Ougi "Rei Shiki"   qcf,qcf + AC


-------------------------------------------------------------------------------
- Unlike Kyo, his Ge Shiki: Goufu You hits twice even if not canceled into.
- He gained the 910 Shiki: Nue Tsumi, performed with qcb + A/C.
- He gained the Mu Shiki (with another name) as his HSDM.
-------------------------------------------------------------------------------

[ CANCELABLE NORMALS ]

stand  A  stand B  stand  C  stand  D
crouch A  ---      crouch C  ---
                   far    C  ---

-------------------------------------------------------------------------------

[ COMMAND CANCELABILITY ]

-> Goufu You     ->
-> 88 Shiki      .
.  Naraku Otoshi .

-------------------------------------------------------------------------------

[ SUPER CANCELABLE MOVES ]

None

-------------------------------------------------------------------------------

[ MAX MODE CANCELABLE MOVES ]

Goufu You                 [command] (any hit)
88 Shiki                  [command]
100 Shiki: Oniyaki        (1st hit)
212 Shiki: Koto Tsuki You (1st hit)
910 Shiki: Nue Tsumi

[ "CANCELABLE INTO" MOVES ]

75 Shiki: Kai
100 Shiki: Oniyaki        *
101 Shiki: Oboro Guruma

-------------------------------------------------------------------------------

[ COMMAND ATTRIBUTES ]

Goufu You                          : overhead (2nd hit)
Naraku Otoshi                      : overhead / hard knockdown if the opponent
                                     is in the air
108 Shiki                          : hits low

[ MOVE ATTRIBUTES ]

75 Shiki: Kai                      : allows juggles
100 Shiki: Oniyaki                 : autoguard
910 Shiki: Nue Tsumi               : counter
[DM] Ura 108 Shiki: Orochinagi (A) : invincibility in the lower part of the
                                     body (in the beginning or while holding)
[DM] Ura 108 Shiki: Orochinagi (C) : invincibility in the upper part of the
                                     body (in the beginning or while holding)
[SDM] Ura 108 Shiki: Orochinagi    : the opponent will take damage and be
                                     repelled away if he/she hits Kusanagi in
                                     the beginning/while holding

-------------------------------------------------------------------------------

-=-

===============================================================================
-=( BENIMARU NIKAIDO )=-                                   -=( Japan Team )=-
===============================================================================
Fighting Style:    Shooting
Birthdate:         June 6
Age:               21
Birthplace:        Japan (although he's half American)
Blood Type:        O
Height:            1.80m
Weight:            70kg
Hobbies:           Sky cruising, cooking
Favorite Food:     Sashimi, pasta, and coffee
Best Sport:        Clay shooting, high jumps
Prized Things:     Himself
Dislikes:          Otaku, regretting things

"You're pretty good. But I'm much better."

==------------------------------==[ THROWS ]==-----------------------------==
Catch and Shoot          When close, b/f + C
Front Suplex             When close, b/f + D
Spinning Knee Drop       In the air, when close, b/db/d/df/f + C/D

==--------------------------==[ COMMAND MOVES ]==--------------------------==
Jackknife                f + B
Flying Drill             In the air, d + D

==--------------------------==[ SPECIAL MOVES ]==--------------------------==
Raijin Ken               qcf + A/C
Kuuchuu Raijin Ken       In the air, qcf + A/C
Shinkuu Katategoma       qcb + A/C
Benimaru Koreda          When close, hcb,f + A/C
Iai Geri                 qcf + B/D
. Handou Sandan Geri     During Iai Geri, d,u + B

==------------------------==[ DESPERATION MOVES ]==------------------------==
Gen'ei Hurricane         qcb,qcb + B/D
Raikou Ken               qcf,qcf + A/C

==---------------------==[ SUPER DESPERATION MOVES ]==---------------------==
Raikou Ken               qcf,qcf + AC

==------------------==[ HIDDEN SUPER DESPERATION MOVE ]==------------------==
Raijin Kyuu              f,db,df,b,f + A/B/C/D

-------------------------------------------------------------------------------
- His Benimaru Koreda is back, and the damage is bigger than before.
- He has a new HSDM. The button used determines where the lightning will
appear (attached to Benimaru, until he attacks or is attacked).
-------------------------------------------------------------------------------

[ CANCELABLE NORMALS ]

stand  A  stand  B  stand  C  stand  D
crouch A  crouch B  crouch C  crouch D
                    ---       ---

-------------------------------------------------------------------------------

[ COMMAND CANCELABILITY ]

#> Jackknife    ->
.  Flying Drill .

-------------------------------------------------------------------------------

[ SUPER CANCELABLE MOVES ]

Shinkuu Katategoma

-------------------------------------------------------------------------------

[ MAX MODE CANCELABLE MOVES ]

Flying Drill         [command] (up to the 2nd hit / into Kuuchuu Raijin Ken)
Shinkuu Katategoma   (1st hit)
> Handou Sandan Geri (1st hit)

[ "CANCELABLE INTO" MOVES ]

Kuuchuu Raijin Ken   (from Flying Drill)
Shinkuu Katategoma   *
Iai Geri

-------------------------------------------------------------------------------

[ COMMAND ATTRIBUTES ]

None

[ MOVE ATTRIBUTES ]

Raijin Ken         : negates projectiles
Kuuchuu Raijin Ken : negates projectiles
Benimaru Koreda    : unblockable
[S/DM] Raikou Ken  : negates projectiles

-------------------------------------------------------------------------------

-=-

===============================================================================
-=( GORO DAIMON )=-                                        -=( Japan Team )=-
===============================================================================
Fighting Style:    Judo & self-made fighting techniques
Birthday:          May 5
Age:               29
Birthplace:        Japan
Blood Type:        A
Height:            2.04m
Weight:            138kg
Hobby:             Being one with the nature
Favorite Food:     Zaru soba
Best Sport:        Judo
Prized Things:     His geta (those wooden sandals)
Dislikes:          Complex machinery

"You gotta learn defense, bud."

==------------------------------==[ THROWS ]==-----------------------------==
Juuji Shime                     When close, b/f + C
Okuri Ashi Barai                When close, b/f + D
Tsukami Tataki Tsuke            Very close to the opponent, b/f + C

==--------------------------==[ COMMAND MOVES ]==--------------------------==
Zujou Barai                     df + C

==--------------------------==[ SPECIAL MOVES ]==--------------------------==
Jiraishin                       f,d,df + A/C (C is a fake)
Kumo Tsukami Nage               hcf + A
Kirikabu Gaeshi                 hcf + C
Tenchi Gaeshi                   When close, hcb,f + A/C
Nekko Gaeshi                    qcf + B/D
Chou Ukemi                      qcb + B/D
Chou Oosotogari                 When close, f,d,df + B/D
Ura Nage                        hcb,f + B/D

==------------------------==[ DESPERATION MOVES ]==------------------------==
Jigoku Gokuraku Otoshi          When close, hcb,hcb + A/C
Arashi no Yama (Nekko Nuki)     When close, hcf,hcf + B/D
. Zoku: Kirikabu Gaeshi         After Nekko Nuki, hcf + B/D
.. Bukko Nuki Ura Nage          After Zoku: Kirikabu Gaeshi, f,d,df + B/D

==---------------------==[ SUPER DESPERATION MOVES ]==---------------------==
Jigoku Gokuraku Otoshi          When close, hcb,hcb + AC
Arashi no Yama (Nekko Nuki)     When close, hcf,hcf + BD
. Zoku: Kirikabu Gaeshi         After Nekko Nuki, hcf + B/D
.. Zoku: Tenchi Gaeshi          After Zoku: Kirikabu Gaeshi, f,d,df + B/D

==------------------==[ HIDDEN SUPER DESPERATION MOVE ]==------------------==
Dan no Ura Gaeshi               f,d,df,b,d,db + BC

-------------------------------------------------------------------------------
- He lost his Tama Tsubushi.
- He has a new HSDM. Damage is very big.
-------------------------------------------------------------------------------

[ CANCELABLE NORMALS ]

stand  A  stand B  stand C  stand  D
crouch A  ---      ---      crouch D
                   ---       ---

-------------------------------------------------------------------------------

[ COMMAND CANCELABILITY ]

-> Zujou Barai .

-------------------------------------------------------------------------------

[ SUPER CANCELABLE MOVES ]

None

-------------------------------------------------------------------------------

[ MAX MODE CANCELABLE MOVES ]

Zujou Barai [command]

[ "CANCELABLE INTO" MOVES ]

Jiraishin
Kumo Tsukami Nage
Kirikabu Gaeshi
Nekko Gaeshi
Chou Ukemi

-------------------------------------------------------------------------------

[ COMMAND ATTRIBUTES ]

None

[ MOVE ATTRIBUTES ]

Jiraishin (A)                 : opponent must jump or crouch block to avoid it
Tenchi Gaeshi                 : unblockable
Nekko Gaeshi                  : counter
Chou Oosotogari               : unblockable
Ura Nage                      : unblockable
[S/DM] Jigoku Gokuraku Otoshi : unblockable
[S/DM] Arashi no Yama         : unblockable
[HSDM] Dan no Ura Gaeshi      : opponent must jump or crouch block to avoid it

-------------------------------------------------------------------------------

-=-

===============================================================================
==============================[ FATAL FURY TEAM ]==============================
===============================================================================

===============================================================================
-=( TERRY BOGARD )=-                                  -=( Fatal Fury Team )=-
===============================================================================
Fighting Style:    Martial Arts taught by his father, Jeff Bogard
Birthdate:         March 15
Age:               24
Birthplace:        USA
Blood Type:        O
Height:            1.82m
Weight:            82kg
Hobbies:           Playing video games
Favorite Food:     Junk food
Best Sport:        Basketball
Prized Things:     Gloves he got from his father, Jeff Bogard
Dislikes:          Slugs

"Hey, lighten up, dude! This's (sic) KOF. Enjoy it!"

==------------------------------==[ THROWS ]==-----------------------------==
Grasping Upper            When close, b/f + C
Buster Throw              When close, b/f + D

==--------------------------==[ COMMAND MOVES ]==--------------------------==
Rising Upper              df + C

==--------------------------==[ SPECIAL MOVES ]==--------------------------==
Power Wave                qcf + A
Round Wave                qcf + C
Burn Knuckle              qcb + A/C
Rising Tackle             Charge d,u + A/C
Crack Shoot               qcb + B/D
Power Dunk                f,d,df + B/D

==------------------------==[ DESPERATION MOVES ]==------------------------==
High Angle Geyser         qcf,qcf + B/D
Power Geyser              qcb,db,f + A/C

==---------------------==[ SUPER DESPERATION MOVES ]==---------------------==
Power Geyser              qcb,db,f + AC

==------------------==[ HIDDEN SUPER DESPERATION MOVE ]==------------------==
Rising Force              qcf,qcf + AC

-------------------------------------------------------------------------------
- Hammer Punch is gone.
- His Crack Shoot (B) hits crouching opponents.
- The motion to the SDM Power Geyser was changed; the first two geysers come
out fast while the third is a bit delayed (just like in Garou).
- He now has Rock Howard's Shining Knuckle, as his HSDM. For some reason, they
decided to call this move Rising Force...
-------------------------------------------------------------------------------

[ CANCELABLE NORMALS ]

stand  A  stand  B  stand  C(*) stand  D
crouch A  crouch B  crouch C    crouch D
                    ---         ---

-------------------------------------------------------------------------------

[ COMMAND CANCELABILITY ]

#> Rising Upper ->

-------------------------------------------------------------------------------

[ SUPER CANCELABLE MOVES ]

Round Wave

-------------------------------------------------------------------------------

[ MAX MODE CANCELABLE MOVES ]

Rising Tackle (1st hit)
Power Dunk    (1st hit)

[ "CANCELABLE INTO" MOVES ]

Round Wave
Burn Knuckle
Crack Shoot
Power Dunk    *

-------------------------------------------------------------------------------

[ COMMAND ATTRIBUTES ]

None

[ MOVE ATTRIBUTES ]

Crack Shoot (B)         : hits crouching opponents
[S/DM] Power Geyser     : negates projectiles

-------------------------------------------------------------------------------

-=-

===============================================================================
-=( ANDY BOGARD )=-                                   -=( Fatal Fury Team )=-
===============================================================================
Fighting Style:    Koppo-ken & Shiranui-ryuu Ninjutsu
Birthdate:         August 16
Age:               23
Birthplace:        USA
Blood Type:        A
Height:            1.72m
Weight:            69kg
Hobbies:           Training
Favorite Food:     Spaghetti with fermented soybeans
Best Sport:        Short-track cycling
Prized Things:     Picture from his training with Hanzo Shiranui
Dislikes:          Dogs

"You can't touch this ninja! I'm a Shiranui whirlwind!"

==------------------------------==[ THROWS ]==-----------------------------==
Gourin Kai                 When close, b/f + C
Kakaekomi Nage             When close, b/f + D

==--------------------------==[ COMMAND MOVES ]==--------------------------==
Uwa Agito                  f + B
Age Omote                  df + A

==--------------------------==[ SPECIAL MOVES ]==--------------------------==
Hishou Ken                 qcb + A
Geki Hishou Ken            qcb + C
Shoryudan                  f,d,df + A/C
Kuuhadan                   hcf + B/D
Ukabe Haisuishou           When close, hcf + A/C
Zan'ei Ken                 db,f + A/C
. Shippu Ouken             During Zan Ei Ken, qcf + A/C
Yami Abise Geri            b,d,db + B/D
Gen'ei Shiranui            In the air, qcf + B/D
. Shimo Agito              After Gen'ei Shiranui, press A/C
. Uwa Agito                After Gen'ei Shiranui, press B/D

==------------------------==[ DESPERATION MOVES ]==------------------------==
Zan'ei Ryuusei Ken         qcb,hcf + A/C
Chou Reppadan              qcb,db,f + B/D

==---------------------==[ SUPER DESPERATION MOVES ]==---------------------==
Chou Reppadan              qcb,db,f + BD

==------------------==[ HIDDEN SUPER DESPERATION MOVE ]==------------------==
Zan'ei Reppa               qcf,qcf + AC
. Chou Reppadan            During Zan'ei Reppa, press BCD

-------------------------------------------------------------------------------
- He has gained his Yami Abise Geri move from his EX version in Real Bout
Fatal Fury Special. It is performed with b,d,db + B/D.
- He has gained his Zan'ei Reppa special from Real Bout Fatal Fury Special as
his HSDM. It has a followup, some sort of Chou Reppadan done with his hands.
-------------------------------------------------------------------------------

[ CANCELABLE NORMALS ]

stand  A  stand  B  stand  C(*) ---
crouch A  crouch B  crouch C    ---
                    ---         ---

-------------------------------------------------------------------------------

[ COMMAND CANCELABILITY ]

-> Uwa Agito -> (into aerial moves; Gen'ei Shiranui in his case)
#> Age Omote -> (1st hit)

-------------------------------------------------------------------------------

[ SUPER CANCELABLE MOVES ]

Shoryudan    (1st hit)
Shippu Ouken
Shimo Agito

-------------------------------------------------------------------------------

[ MAX MODE CANCELABLE MOVES ]

Uwa Agito       [command] (into Gen'ei Shiranui)
Shoryudan       (after 1st hit / into Gen'ei Shiranui)
Kuuhadan        (1st hit into ground moves / later, into Gen'ei Shiranui)
> Shippu Ouken
Yami Abise Geri (B)
> Shimo Agito
> Uwa Agito     (into Gen'ei Shiranui)

[ "CANCELABLE INTO" MOVES ]

Kuuhadan        *
Zan'ei Ken
Gen'ei Shiranui (from aerial moves)

-------------------------------------------------------------------------------

[ COMMAND ATTRIBUTES ]

Uwa Agito        : overhead

[ MOVE ATTRIBUTES ]

Hishou Ken       : knockdown projectile
Ukabe Haisuishou : unblockable / only performed in close range / allows
                   juggles
Yami Abise Geri  : hits twice on a counter
Uwa Agito        : overhead

-------------------------------------------------------------------------------

-=-

===============================================================================
-=( JOE HIGASHI )=-                                   -=( Fatal Fury Team )=-
===============================================================================
Fighting Style:    Muay Thai
Birthdate:         March 29
Age:               23
Birthplace:        Japan
Blood Type:        AB
Height:            1.80m
Weight:            72kg
Hobbies:           Brawling
Favorite Food:     Fried alligator
Best Sport:        All types of martial arts
Prized Things:     His headband
Dislikes:          School, dressing up

"That's the best you got? No wonder I blew you away!"

==------------------------------==[ THROWS ]==-----------------------------==
Knees of Hades                    When close, b/f + C
Leg Throw                         When close, b/f + D

==--------------------------==[ COMMAND MOVES ]==--------------------------==
Low Kick                          f + B
Sliding                           df + B

==--------------------------==[ SPECIAL MOVES ]==--------------------------==
Bakuretsu Ken                     Press A/C repeatedly
. Bakuretsu Finish (punch)        During Bakuretsu Ken, qcf + A
. Bakuretsu Finish (kick)         During Bakuretsu Ken, qcf + C
Hurricane Upper                   hcf + A/C
Ougon no Kakato                   qcb + B/D
Tiger Kick                        f,d,df + B/D
Slash Kick                        hcf + B/D

==------------------------==[ DESPERATION MOVES ]==------------------------==
Bakuretsu Hurricane Tiger Heel    qcf,hcb + A/C
Ougon no Tiger Kick               qcf,uf + B/D
Screw Upper                       qcf,qcf + A/C

==---------------------==[ SUPER DESPERATION MOVES ]==---------------------==
Screw Upper                       qcf,qcf + AC

==------------------==[ HIDDEN SUPER DESPERATION MOVE ]==------------------==
Cross Gigantes                    qcf,qcf + BD

-------------------------------------------------------------------------------
- He has his Jump D from KOF98.
- His Tiger Kick now has a burning effect, as it had in Fatal Fury.
- Ougou no Tiger Kick deals more damage.
- He lost his Shijou Saikyou no Low Kick DM.
- He got his Double Cyclone from Capcom vs. SNK 2 as his HSDM. But Playmore
just CAN'T leave a move name unchanged...
-------------------------------------------------------------------------------

[ CANCELABLE NORMALS ]

stand  A  stand  B  stand  C  stand  D
crouch A  ---       crouch C  ---
                    ---       ---

-------------------------------------------------------------------------------

[ COMMAND CANCELABILITY ]

#> Low Kick ->
-> Sliding  .

-------------------------------------------------------------------------------

[ SUPER CANCELABLE MOVES ]

Bakuretsu Finish (punch)
Tiger Kick              (D / 1st hit)

-------------------------------------------------------------------------------

[ MAX MODE CANCELABLE MOVES ]

Bakuretsu Finish (punch)
Tiger Kick              (1st hit)

[ "CANCELABLE INTO" MOVES ]

Ougon no Kakato
Tiger Kick       *
Slash Kick

-------------------------------------------------------------------------------

[ COMMAND ATTRIBUTES ]

Sliding                  : hits low

[ MOVE ATTRIBUTES ]

Bakuretsu Finish (punch) : overhead
Bakuretsu Finish (kick)  : hits low
Hurricane Upper (C)      : knockdown projectile (2nd hurricane)

-------------------------------------------------------------------------------

-=-

===============================================================================
============================[ ART OF FIGHTING TEAM ]===========================
===============================================================================

===============================================================================
-=( RYO SAKAZAKI )=-                             -=( Art of Fighting Team )=-
===============================================================================
Fighting Style:    Kyokugen-ryuu Karate
Birthdate:         August 2
Age:               24
Birthplace:        Japan
Blood Type:        O
Height:            1.79m
Weight:            73kg
Hobbies:           Weekend carpentry
Favorite Food:     Rice cakes, fermented soybeans
Best Sport:        Sumo wrestling
Prized Things:     Restored bike, his horse 'Tatsumaki'
Dislikes:          Bugs with many legs

"You're a tough, kid! Work on your moves and you got a future!"

==------------------------------==[ THROWS ]==-----------------------------==
Tani Otoshi              When close, b/f + C
Sakazaki Nage            When close, b/f + D

==--------------------------==[ COMMAND MOVES ]==--------------------------==
Hyouchuu Wari            f + A
Joudan Uke               f + B
Gedan Uke                df + B

==--------------------------==[ SPECIAL MOVES ]==--------------------------==
Ko'oh Ken                qcf + A/C
Kohou                    f,d,df + A/C
Zanretsu Ken             f,b,f + A/C
Moh Koh Raijin Setsu     qcf + B/D
Hien Shippu Kyaku        hcb + B/D

==------------------------==[ DESPERATION MOVES ]==------------------------==
Haoh Shokou Ken          f,hcf + A/C
Ryuuko Ranbu             qcf,hcb + A/C

==---------------------==[ SUPER DESPERATION MOVES ]==---------------------==
Ryuuko Ranbu             qcb + C,A

==------------------==[ HIDDEN SUPER DESPERATION MOVE ]==------------------==
Tenchi Haoh Ken          qcf,qcf + AC

-------------------------------------------------------------------------------
- His Ko'oh Ken can be performed with C again.
- He lost his Kohou Shippu Ken.
- His Zanretsu Ken has an autoguard point.
- His Kohou is 98 style, with long invincibility.
- His HSDM is the Tenchi Haoh Ken. It always dizzies the opponent now.
-------------------------------------------------------------------------------

[ CANCELABLE NORMALS ]

stand  A  stand B  stand  C  stand  D
crouch A  ---      crouch C  crouch D
                   ---       ---

-------------------------------------------------------------------------------

[ COMMAND CANCELABILITY ]

-> Hyouchuu Wari .
-> Joudan Uke    -> (only when a high attack is blocked by this command)
-> Gedan Uke     -> (only when a low attack is blocked by this command)

-------------------------------------------------------------------------------

[ SUPER CANCELABLE MOVES ]

Kohou (1st hit)

-------------------------------------------------------------------------------

[ MAX MODE CANCELABLE MOVES ]

Hyouchuu Wari      [command]
Kohou              (1st hit)
Zanretsu Ken       (13th hit)

[ "CANCELABLE INTO" MOVES ]

Kohou              *
Moh Koh Raijin Setsu
Hien Shippu Kyaku

-------------------------------------------------------------------------------

[ COMMAND ATTRIBUTES ]

Hyouchuu Wari          : overhead
Joudan Uke             : parry
Gedan Uke              : parry

[ MOVE ATTRIBUTES ]

Ko'oh Ken (C)          : autoguard
Zanretsu Ken           : autoguard
Moh Koh Raijin Setsu   : overhead
[DM] Haoh Shokou Ken   : negates projectiles
[SDM] Ryuuko Ranbu     : unblockable
[HSDM] Tenchi Haoh Ken : always dizzies the opponent

-------------------------------------------------------------------------------

-=-

===============================================================================
-=( ROBERT GARCIA )=-                            -=( Art of Fighting Team )=-
===============================================================================
Fighting Style:    Kyokugen-ryuu Karate
Birthdate:         December 25
Age:               24
Birthplace:        Italy
Blood Type:        AB
Height:            1.80m
Weight:            85kg
Hobbies:           Collecting cars
Favorite Food:     Sushi, yakisoba
Best Sport:        Motor sports
Prized Things:     His car collection
Dislikes:          Pickled scallions

"I hope you're not the strongest. Feed me, Seymour!"

==------------------------------==[ THROWS ]==-----------------------------==
Kubikiri Nage                When close, b/f + C
Ryuuchou Kyaku               When close, b/f + D

==--------------------------==[ COMMAND MOVES ]==--------------------------==
Ura Ken                      b + A
Kouryuu Gokya Geri           f + A
Ryuu Hanshuu                 b/f + B

==--------------------------==[ SPECIAL MOVES ]==--------------------------==
Ryuu Geki Ken                qcf + A/C
Ryuuga                       f,d,df + A/C
Hien Ryuujin Kyaku           In the air, qcb + B/D
Sen'en Renbu Kyaku           When close, hcf + B/D
Gen'ei Kyaku                 f,b,f + B/D

==------------------------==[ DESPERATION MOVES ]==------------------------==
Haiga Ryuu                   qcf,qcf + B/D
Haoh Shokou Ken              f,hcf + A/C
Ryuuko Ranbu                 qcf,hcb + A/C

==---------------------==[ SUPER DESPERATION MOVES ]==---------------------==
Ryuuko Ranbu                 qcf,hcb + AC

==------------------==[ HIDDEN SUPER DESPERATION MOVE ]==------------------==
Gansou Ryuuko Ranbu          qcf,hcb + BD

-------------------------------------------------------------------------------
- Jump CD motion changed.
- He lost his Nidan Sokudou Geri.
- He lost his Hien Senpuu Kyaku.
- His Sen'en Renbu Kyaku is now performed with hcf + B/D. It has less time for
juggles now.
- Hien Ryu Jin Kyaku became a special move performed with qcb + B/D in the air.
- His Haiga Ryuu DM is now performed with B/D instead of A/C.
- His HSDM is an unblockable version of his Ryuuko Ranbu.
-------------------------------------------------------------------------------

[ CANCELABLE NORMALS ]

stand  A  stand  B  stand  C  stand  D(1)
crouch A  crouch B  crouch C  crouch D
                    ---       ---

-------------------------------------------------------------------------------

[ COMMAND CANCELABILITY ]

#> Ura Ken            -> (in form of juggles)
-> Kouryuu Gokya Geri -> (into aerial moves; Hien Ryu Jin Kyaku in his case)
#> Ryuu Hanshuu       ->

-------------------------------------------------------------------------------

[ SUPER CANCELABLE MOVES ]

Ryuuga (1st hit)

-------------------------------------------------------------------------------

[ MAX MODE CANCELABLE MOVES ]

Kouryuu Gokya Geri [command] (into Hien Ryu Jin Kyaku)
Ryuuga             (after 1st hit, into Hien Ryu Jin Kyaku)
Sen'en Renbu Kyaku (up to the 4th hit)
Gen'ei Kyaku       (13th hit)

[ "CANCELABLE INTO" MOVES ]

Ryuuga             *
Hien Ryu Jin Kyaku (from aerial moves)

-------------------------------------------------------------------------------

[ COMMAND ATTRIBUTES ]

Ura Ken                    : allows juggles
Kouryuu Gokya Geri         : overhead

[ MOVE ATTRIBUTES ]

Sen'en Renbu Kyaku         : only performed in close range / allows juggles
[S/DM] Haoh Shokou Ken     : negates projectiles
[HSDM] Gansou Ryuuko Ranbu : unblockable

-------------------------------------------------------------------------------

-=-

===============================================================================
-=( TAKUMA SAKAZAKI )=-                          -=( Art of Fighting Team )=-
===============================================================================
Fighting Style:    Kyokugen-ryuu Karate
Birthdate:         February 4
Age:               50
Birthplace:        Japan
Blood Type:        O
Height:            1.80m
Weight:            88kg
Hobbies:           Making soba noodles
Favorite Food:     White rice, miso soup
Best Sport:        All types of martial arts
Prized Things:     His two children, his students, and Kyokugen-ryuu Karate
Dislikes:          Snakes

"Here's a salute to you... a big raspberry! Phhhhht!"

==------------------------------==[ THROWS ]==-----------------------------==
Oosotogari            When close, b/f + C
Ippon Seoi Nage       When close, b/f + D

==--------------------------==[ COMMAND MOVES ]==--------------------------==
Kawara Wari           f + B

==--------------------------==[ SPECIAL MOVES ]==--------------------------==
Ko'oh Ken             qcf + A/C
Moh Koh Burai Gan     qcb + A/C
Hien Shippuu Kyaku    hcb + B/D
Haoh Shikou Ken       f,hcf + A/C

==------------------------==[ DESPERATION MOVES ]==------------------------==
Shin Kishin Geki      When close, qcf,qcf + A/C
Ryuuko Ranbu          qcf,hcb + A/C

==---------------------==[ SUPER DESPERATION MOVES ]==---------------------==
Ryuuko Ranbu          qcf,hcb + AC

==------------------==[ HIDDEN SUPER DESPERATION MOVE ]==------------------==
Kosatsu Jin           b,f,d,df + AC

-------------------------------------------------------------------------------
- He lost his Oni Guruma.
- He lost his Hi Shya Otoshi.
- He lost his Keima Uchi.
- His Ko'oh Ken is not a projectile anymore, it's just a palm attack with no
energy, that can drop the opponent's guard.
- His Hien Shippu Kyaku is now performed with hcb + B/D. It cannot be followed
up with another attack. It can't be punished on a guard, like Marco's (Garou)
version of this move.
- His Haoh Shikou Ken is now a normal move, but it's also not a projectile,
just a close range attack. It is a Counter Wire attack now.
- He lost the Zanretsu Ken and Shoran Kyaku.
- He has a new HSDM, a counter move.
-------------------------------------------------------------------------------

[ CANCELABLE NORMALS ]

stand  A  stand  B  stand  C  ---
crouch A  crouch B  crouch C  crouch D
                    ---       ---

-------------------------------------------------------------------------------

[ COMMAND CANCELABILITY ]

-> Kawara Wari ->

-------------------------------------------------------------------------------

[ SUPER CANCELABLE MOVES ]

Moh Koh Burai Gan

-------------------------------------------------------------------------------

[ MAX MODE CANCELABLE MOVES ]

Kawara Wari       [command]
Moh Koh Burai Gan
Haou Shikou Ken

[ "CANCELABLE INTO" MOVES ]

Ko'oh Ken
Moh Koh Burai Gan *

-------------------------------------------------------------------------------

[ COMMAND ATTRIBUTES ]

Kawara Wari                    : overhead

[ MOVE ATTRIBUTES ]

Ko'oh Ken (A)                  : negates projectiles
Ko'oh Ken (C)                  : negates projectiles / autoguard / guard crush
Moh Koh Burai Gan              : autoguard
Haoh Shikou Ken (A)            : negates projectiles / Counter Wire
Haoh Shikou Ken (C)            : negates projectiles / Counter Wire / guard
                                 crush
Hien Shippuu Kyaku (D)         : hard knockdown
[DM] Shin Kishin Geki          : only performed in close range
[HSDM] Kosatsu Jin             : counter

-------------------------------------------------------------------------------

-=-

===============================================================================
============================[ IKARI WARRIORS TEAM ]============================
===============================================================================

===============================================================================
-=( LEONA HEIDERN )=-                             -=( Ikari Warriors Team )=-
===============================================================================
Real Name:         Unknown (this name was given to her by Heidern)
Fighting Style:    Martial Arts & Heidern Assassination Technqiues
Birthdate:         January 10
Age:               18
Birthplace:        Unknown (presumed to be Brazil)
Blood Type:        B
Height:            1.76m
Weight:            65kg
Three Sizes:       Bust 84, Waist 60, Hips 87
Hobbies:           None
Favorite Food:     Vegetables
Best Sport:        None
Prized Things:     Nothing in particular
Dislikes:          Blood

"Oh, stop whimpering. A wound like that won't kill you!"

==------------------------------==[ THROWS ]==-----------------------------==
Leona Crush           When close, b/f + C
Order Backlash        When close, b/f + D
Heidern Inferno       In the air, when close, b/db/d/df/f + C/D

==--------------------------==[ COMMAND MOVES ]==--------------------------==
Strike Arch           b/f + B

==--------------------------==[ SPECIAL MOVES ]==--------------------------==
X-Calibur             In the air, qcb + A/C
Baltic Launcher       Charge b,f + A/C
Moon Slasher          Charge d,u + A/C
Ground Saber          Charge b,f + B/D
. Gliding Buster      During Ground Saber (D), f + D
Earring Bakudan 1     qcb + B/D
Earring Bakudan 2     b,d,db + B/D
. Heart Attack        Anytime after Earring Bakudan 2 hits, b,d,db + B/D
Orochi Mode           u,d,u,d,u,d + BD

==------------------------==[ DESPERATION MOVES ]==------------------------==
V-Slasher             In the air, qcf,hcb + A/C
Rebel Spark           qcb,hcf + B/D

==---------------------==[ SUPER DESPERATION MOVES ]==---------------------==
V-Slasher             In the air, qcf,hcb + AC

==------------------==[ HIDDEN SUPER DESPERATION MOVE ]==------------------==
Rebel Spark           During Orochi Mode, qcb,hcf + BD

-------------------------------------------------------------------------------
- Now, she can enter the Riot of the Blood at any time. It doesn't cost any
power, but she loses half of her current life when performing it. While on the
Orochi Mode, she is faster, stronger, and can run under fireballs.
- V-Slasher is quicker now.
- Grateful Dead was removed.
- She gained her 98 Rebel Spark as her HSDM, only usable during Orochi Mode.
-------------------------------------------------------------------------------

[ CANCELABLE NORMALS ]

stand  A  stand B  stand  C(*) stand D(*)
crouch A  ---      crouch C    ---
                   far    C    ---

-------------------------------------------------------------------------------

[ COMMAND CANCELABILITY ]

-> Strike Arch -> (into aerial moves; X-Calibur and V-Slasher in her case)

-------------------------------------------------------------------------------

[ SUPER CANCELABLE MOVES ]

None

-------------------------------------------------------------------------------

[ MAX MODE CANCELABLE MOVES ]

Strike Arch    [command] (into X-Calibur)
Gliding Buster (into X-Calibur)

[ "CANCELABLE INTO" MOVES ]

X-Calibur

-------------------------------------------------------------------------------

[ COMMAND ATTRIBUTES ]

Strike Arch         : overhead / hard knockdown

[ MOVE ATTRIBUTES ]

Baltic Launcher (C) : can be followed with any move
Heart Attack        : always hits
Orochi Mode         : During this mode, Leona will be faster, stronger, jump
                      lower, run very low (being able to pass under
                      fireballs), will lose half of her current health, will
                      be unable to use her Rebel Spark DM, but will gain
                      access to her HSDM.

-------------------------------------------------------------------------------

-=-

===============================================================================
-=( RALF JONES )=-                                -=( Ikari Warriors Team )=-
===============================================================================
Fighting Style:    Martial Arts & Heidern Assassination Technqiues
Birthdate:         August 25
Age:               39
Birthplace:        Brazil
Blood Type:        A
Height:            1.88m
Weight:            100kg
Hobbies:           Collecting knives
Favorite Food:     Bubble Gum
Best Sport:        Baseball
Prized Things:     Medal of honor given to him by the President
Dislikes:          Snakes

"Me lose? To a putz like you? You're a regular laugh riot!"

==------------------------------==[ THROWS ]==-----------------------------==
Dynamite Headbutt                   When close, b/f + C
Northern Lights Bomb                When close, b/f + D

==--------------------------==[ SPECIAL MOVES ]==--------------------------==
Vulcan Punch                        Press A/C repeatedly
Gatling Attack                      Charge b,f + A/C
Kyuukouka Bakudan Punch (ground)    Charge d,u + A/C
Kyuukouka Bakudan Punch (mid-air)   In the air, qcf + A/C
Super Argentine Backbreaker         When close, hcf + B/D
Ralf Kick                           hcb + B
Ralf Tackle                         hcb + D
Galactica Phantom                   qcf,qcf + A/C

==------------------------==[ DESPERATION MOVES ]==------------------------==
Umanori Vulcan Punch                qcb,hcf + B/D
Baribari Vulcan Punch               qcf,hcb + A/C

==---------------------==[ SUPER DESPERATION MOVES ]==---------------------==
Baribari Vulcan Punch               qcf,hcb + AC

==------------------==[ HIDDEN SUPER DESPERATION MOVE ]==------------------==
Umanori Galactica Phantom           qcb,hcf,qcf + AD

-------------------------------------------------------------------------------
- His Vulcan Punch is back to the "press A/C repeatedly" style.
- He has a new HSDM that looks like the combination of his Umanori Vulcan
Punch with his Galactica Phantom.
-------------------------------------------------------------------------------

[ CANCELABLE NORMALS ]

---  stand B  stand  C  ---
---  ---      crouch C  crouch D
              ---       ---

-------------------------------------------------------------------------------

[ SUPER CANCELABLE MOVES ]

Gatling Attack (up to 2nd hit)

-------------------------------------------------------------------------------

[ MAX MODE CANCELABLE MOVES ]

Gatling Attack (up to 2nd hit)
Ralf Tackle

[ "CANCELABLE INTO" MOVES ]

Vulcan Punch
Ralf Kick
Ralf Tackle  *

-------------------------------------------------------------------------------

[ MOVE ATTRIBUTES ]

Vulcan Punch                : mobility
Super Argentine Backbreaker : unblockable
Ralf Tackle                 : autoguard
Galactica Phantom           : autoguard / unblockable / Counter Wire

-------------------------------------------------------------------------------

-=-

===============================================================================
-=( CLARK STEEL )=-                               -=( Ikari Warriors Team )=-
===============================================================================
Fighting Style:    Martial Arts & Heidern Assassination Technqiues
Birthdate:         May 7
Age:               34
Birthplace:        USA
Blood Type:        A
Height:            1.87m
Weight:            99kg
Hobbies:           Collecting guns
Favorite Food:     Oatmeal
Best Sport:        Wrestling
Prized Things:     His sunglasses, the dogtags of his dead partners
Dislikes:          Slugs

"'Duty's a female dog!' Oh, think about it, fool!"

==------------------------------==[ THROWS ]==-----------------------------==
Gallanting German              When close, b/f + C
Fisherman Buster               When close, b/f + D
Death Lake Drive               In the air, when close, b/db/d/df/f + C/D

==--------------------------==[ COMMAND MOVES ]==--------------------------==
Stomping                       b/f + B

==--------------------------==[ SPECIAL MOVES ]==--------------------------==
Mount Tackle                   hcf + A/C
. Clark Lift                   During Mount Tackle, d,d + A
. Sleeper Lift (D.D.T.)        During Mount Tackle, d,d + C
. Rolling Cradle               During Mount Tackle, d,d + B/D
Shining Wizard                 hcb + A/C
Napalm Stretch                 f,d,df + A/C
Frankensteiner                 f,d,df + B/D
Super Argentine Backbreaker    When close, hcf + B/D
. Flashing Elbow               After Clark Lift, Napalm Stretch,
                               Frankensteiner or Super Argentine
                               Backbreacker, qcf + A/C

==------------------------==[ DESPERATION MOVES ]==------------------------==
Ultra Argentine Backbreaker    When close, hcb,hcb + A/C
Running Three                  hcf,hcf + B/D

==---------------------==[ SUPER DESPERATION MOVES ]==---------------------==
Ultra Argentine Backbreaker    When close, hcb,hcb + AC

==------------------==[ HIDDEN SUPER DESPERATION MOVE ]==------------------==
Running Spark                  hcf,hcf + BD

-------------------------------------------------------------------------------
- He lost his Gatling Attack.
- He has a new running grab, the Shining Wizard.
- His Running Three cannot be connected after a C/D anymore. Also, it has
returned to the old style, where clark only bashes the opponent's head to the
ground once.
- His HSDM is a different version of the Running Three.
-------------------------------------------------------------------------------

[ CANCELABLE NORMALS ]

---       stand B  stand C(1) ---
crouch A  ---      ---        ---
                   ---        ---

-------------------------------------------------------------------------------

[ COMMAND CANCELABILITY ]

#> Stomping ->

-------------------------------------------------------------------------------

[ SUPER CANCELABLE MOVES ]

None

-------------------------------------------------------------------------------

[ MAX MODE CANCELABLE MOVES ]

> Flashing Elbow

[ "CANCELABLE INTO" MOVES ]

Mount Tackle
Napalm Stretch
Frankensteiner

-------------------------------------------------------------------------------

[ COMMAND ATTRIBUTES ]

None

[ MOVE ATTRIBUTES ]

Shining Wizard                     : only hits crouching opponents
Napalm Stretch                     : unblockable
Frankensteiner                     : unblockable
Super Argentine Backbreaker        : unblockable
[DM] Running Three                 : unblockable
[S/DM] Ultra Argentine Backbreaker : unblockable
[HSDM] Running Spark               : unblockable


-------------------------------------------------------------------------------

-=-

===============================================================================
============================[ PSYCHO SOLDIERS TEAM ]===========================
===============================================================================

===============================================================================
-=( ATHENA ASAMIYA )=-                           -=( Psycho Soldiers Team )=-
===============================================================================
Fighting Style:    Psychic Powers & Kung Fu
Birthdate:         March 14
Age:               18
Birthplace:        Japan
Blood Type:        B
Height:            1.63m
Weight:            49kg
Three Sizes:       Bust 83, Waist 57, Hips 82
Hobbies:           Astrology
Favorite Food:     Maple leaf-shaped bean paste buns
Best Sport:        Lacrosse
Prized Things:     A Peter Rabbit tea set, letters from her fans
Dislikes:          Grasshoppers

"Huh? Another match? Oh, g... grrreat! I love my life. (Not.)"

==------------------------------==[ THROWS ]==-----------------------------==
Psychic Throw           When close, b/f + C
Bit Throw               When close, b/f + D
Psychic Shoot           In the air, when close, b/db/d/df/f + C/D

==--------------------------==[ COMMAND MOVES ]==--------------------------==
Renkantai               f + B
Phoenix Bomb            In the air, d + B

==--------------------------==[ SPECIAL MOVES ]==--------------------------==
Psycho Ball             qcb + A/C
Psycho Sword            f,d,df + A/C (can be done in the air)
Psychic Teleport        qcf + B/D
Phoenix Arrow           In the air, qcb + B/D
Psycho Reflector        qcb + B

==------------------------==[ DESPERATION MOVES ]==------------------------==
Phoenix Fang Arrow      In the air, qcf,qcf + B/D
Shining Crystal Bit     hcb,hcb + A/C (can be done in the air)
. Cancel                During Shining Crystal Bit, press ABCD
. Crystal Shoot         During Shining Crystal Bit, qcf + A/C

==---------------------==[ SUPER DESPERATION MOVES ]==---------------------==
Shining Crystal Bit     hcb,hcb + AC (can be done in the air)
. Cancel                During Shining Crystal Bit, press ABCD
. Crystal Shoot         During Shining Crystal Bit, qcf + A/C
Psychic 9               hcb,f + AC,A,B,C,A,B,C,D
. Sailor Punch          During the last hit of Psychic 9, qcf + A/C
. Psycho Sword          During the last hit of Psychic 9, f,d,df + A/C
. Flaming Sword         During the last hit of Psychic 9, hcb + B/D

==------------------==[ HIDDEN SUPER DESPERATION MOVE ]==------------------==
Psycho Medley           qcf + ABCD,D,C,B,D,C,B,A
. Goddess Bless         During the last hit of Psychic 9, qcf + AB
. Fans Ahoy!            During the last hit of Psychic 9, qcf + BC

-------------------------------------------------------------------------------
- She lost her New Psycho Reflector.
- Her HSDM is a modified version of the Psychic 9, with new followups.
-------------------------------------------------------------------------------

[ CANCELABLE NORMALS ]

---       stand B  stand  C  stand D
crouch A  ---      crouch C  ---
                   ---       ---

-------------------------------------------------------------------------------

[ COMMAND CANCELABILITY ]

#> Renkantai    -> (2nd hit; into aerial moves; Psycho Sword, Phoenix Arrow,
                   Phoenix Fang Arrow and Shining Crystal Bit in her case / if
                   you cancel a strong normal into it, it becomes a cancelable
                   1-hit move)
.  Phoenix Bomb #> (into aerial moves; Psycho Sword, Phoenix Arrow, Phoenix
                   Fang Arrow and Shining Crystal Bit in her case)

-------------------------------------------------------------------------------

[ SUPER CANCELABLE MOVES ]

Psycho Sword
Phoenix Arrow (before the kick part)

-------------------------------------------------------------------------------

[ MAX MODE CANCELABLE MOVES ]

Renkantai       [command] (1st hit)
Psycho Sword    (up to 3rd hit into ground moves / after 4th hit, into aerial
                 Psycho Sword or Phoenix Arrow)

[ "CANCELABLE INTO" MOVES ]

Psycho Sword    (aerial version / from aerial moves)
Psycho Teleport
Phoenix Arrow   (from aerial moves)

-------------------------------------------------------------------------------

[ COMMAND ATTRIBUTES ]

Phoenix Bomb               : knockdown

[ MOVE ATTRIBUTES ]

Psycho Reflector           : reflects projectiles
[S/DM] Shining Crystal Bit : negates projectiles
[S/DM] Crystal Shoot       : negates projectiles
[HSDM] Goddess Bless       : recovers life

-------------------------------------------------------------------------------

-=-

===============================================================================
-=( SIE KENSOU )=-                               -=( Psycho Soldiers Team )=-
===============================================================================
Fighting Style:    Psychic Powers & Kung Fu
Birthdate:         September 23
Age:               19
Birthplace:        China
Blood Type:        B
Height:            1.72m
Weight:            61kg
Hobbies:           Reading manga
Favorite Food:     Meat bun
Best Sport:        Soccer
Prized Things:     Yu Hayami's debut album
Dislikes:          Training martial arts

"Got it now?! There's no strange additives in my dumplings, dude!"

==------------------------------==[ THROWS ]==-----------------------------==
Hakkei                        When close, b/f + C
Tomoe Nage                    When close, b/f + D

==--------------------------==[ COMMAND MOVES ]==--------------------------==
Kobokushu                     f + A
Kosentai                      f + B

==--------------------------==[ SPECIAL MOVES ]==--------------------------==
Choukyuu Dan                  qcb + A/C
Ryuu Sou Geki                 In the air, qcb + A/C
Ryuu Renga Chiryuu            hcf + A
Ryuu Renga Tenryuu            hcf + C
Ryuu Gakusai                  b,d,db + B/D
Senkyuu Tai                   qcf + B/D

==------------------------==[ DESPERATION MOVES ]==------------------------==
Niku Man o Kuu                qcb,qcb + A/C
Shinryuu Seioh Rekkyaku       qcf,hcb + B
Shinryuu Tenbu Kyaku          qcf,hcb + D

==---------------------==[ SUPER DESPERATION MOVES ]==---------------------==
Senki Hakkei                  When close, qcf,qcf + AC

==------------------==[ HIDDEN SUPER DESPERATION MOVE ]==------------------==
Seigan Rai Ryuu               qcf,qcf + BD

-------------------------------------------------------------------------------
- He has his Niku Man o Kuu DM back. It has three possible ends, randomly
chosen each time.
- His HSDM is a faster Chokyuu Dan. When it hits the opponent, or the wall, it
returns. If the Chokyuu Dan touches Kensou without hitting the opponent or
being blocked, his power raises 1.25x for the rest of the round.
-------------------------------------------------------------------------------

[ CANCELABLE NORMALS ]

stand  A  stand B  stand  C    stand  D
crouch A  ---      crouch C    crouch D
                   far    C(2) ---

-------------------------------------------------------------------------------

[ COMMAND CANCELABILITY ]

-> Kobobute ->
#> Gosentai -> (into aerial moves; Ryuu Sou Geki in his case)

-------------------------------------------------------------------------------

[ SUPER CANCELABLE MOVES ]

Ryuu Gakusai (1st hit)

-------------------------------------------------------------------------------

[ MAX MODE CANCELABLE MOVES ]

Kobobute           [command]
Ryuu Renga Chiryuu (into Ryuu Sou Geki)
Ryuu Renga Tenryuu (into Ryuu Sou Geki)
Ryuu Gakusai       (until 2nd hit: into ground moves / 3rd: into Ryuu Sou Geki)
Senkyuu Tai

[ "CANCELABLE INTO" MOVES ]

Ryuu Sou Geki      (from aerial moves)
Ryuu Renga Chiryuu *
Senkyuu Tai        *

-------------------------------------------------------------------------------

[ COMMAND ATTRIBUTES ]

Kobobute                     : overhead

[ MOVE ATTRIBUTES ]

Senkyuu Tai                  : autoguard
[DM] Niku Man o Kuu          : if Kensou cheers, he recovers some life;
                               if Kensou cries, he recovers no life at all;
                               if Kensou "powers up", he recovers full life
[DM] Shinryuu Seioh Rekkyaku : overhead (2nd hit)
[SDM] Senki Hakkei           : unblockable

-------------------------------------------------------------------------------

-=-

===============================================================================
-=( CHIN GENTSAI )=-                             -=( Psycho Soldiers Team )=-
===============================================================================
Fighting Style:    Suiken Kung Fu (Drunken Fist Kung Fu)
Birthdate:         April 27
Age:               89
Birthplace:        China
Blood Type:        A
Height:            1.64m
Weight:            53kg
Hobbies:           Mah-jong, taking naps
Favorite Food:     Seafood, rice, stew, noodles, pasta, sake
Best Sport:        Walking
Prized Things:     His bottle of sake
Dislikes:          Pandas

"Ugh. Whoo! That was close. Feel like doing it again?"

==------------------------------==[ THROWS ]==-----------------------------==
Gou Inshu                   When close, b/f + C
Sakaashi Nage               When close, b/f + D

==--------------------------==[ COMMAND MOVES ]==--------------------------==
Suibo Hyoutan Geki          f + A

==--------------------------==[ SPECIAL MOVES ]==--------------------------==
Suihai Sho                  b,d,db + A/C
. Fun'en Kou                Anytime after Suihai Sho, qcf + A/C
. Ryuurin Hourai            Anytime after Suihai Sho, f,d,df + A/C
. Kaiten-teki Kuutotsuken   Anytime after Suihai Sho, hcf + B/D
. Gou'en Shourai: Kai       Anytime after Suihai Sho, f,d,df + B/D
Hyoutan Geki                qcb + A/C
Bougetsu Sui                d,d + B/D
. Ryuda Hanyou              During Bougetsu Sui, u + B
. Rigyou Hanyou             During Bougetsu Sui, u + D
. Kaiten-teki Kuutotsuken   During Bougetsu Sui, f + B/D
. Cancel                    During Bougetsu Sui, press ABCD

==------------------------==[ DESPERATION MOVES ]==------------------------==
Gou'en Shourai              qcf,hcb + A/C
Gouran Enpou                qcf,qcf + A/C

==---------------------==[ SUPER DESPERATION MOVES ]==---------------------==
Gouran Enpou                qcf,qcf + AC

==------------------==[ HIDDEN SUPER DESPERATION MOVE ]==------------------==
Suisou Enbu                 qcf,qcf + BD

-------------------------------------------------------------------------------
- His Suihaikou is now performed with b,d,db + A/C. It can be used more than
once in a row.
- Ryuurin Hourai returned as a followup to the Suihaikou.
- He has a new HSDM.
-------------------------------------------------------------------------------

[ CANCELABLE NORMALS ]

stand  A  stand B  stand  C  ---
crouch A  ---      crouch C  ---
                   far    C  ---

-------------------------------------------------------------------------------

[ COMMAND CANCELABILITY ]

#> Suibo Hyoutan Geki ->

-------------------------------------------------------------------------------

[ SUPER CANCELABLE MOVES ]

Ryuurin Hourai          (C, 1st hit)
Kaiten-teki Kuutotsuken
Gou'en Shourai: Kai     (B, 6th hit)

-------------------------------------------------------------------------------

[ MAX MODE CANCELABLE MOVES ]

Ryuurin Hourai          (C, 1st hit)

[ "CANCELABLE INTO" MOVES ]

Kaiten-teki Kuutotsuken
Gou'en Shourai: Kai
Bougetsu Sui

-------------------------------------------------------------------------------

[ COMMAND ATTRIBUTES ]

Suibo Hyoutan Geki      : overhead

[ MOVE ATTRIBUTES ]

Suihai Sho              : invincibility / everytime this move is performed,
                          Chin "stores" 1 usage of this move.
Fun'en Kou              : spends 1 usage of Suihaikou
Ryuurin Hourai          : spends 1 usage of Suihaikou
Kaiten-teki Kuutotsuken : spends 1 usage of Suihaikou
Gou'en Shourai: Kai     : spends 3 usages of Suihaikou
Hyoutan Geki            : negates projectiles
Bougetsu Sui            : mobility
[S/DM] Gouran Enpou     : negates projectiles
[HSDM] Suisou Enbu      : mobility

-------------------------------------------------------------------------------

-=-

===============================================================================
================================[ FEMALE TEAM ]================================
===============================================================================

===============================================================================
-=( MAI SHIRANUI )=-                                      -=( Female Team )=-
===============================================================================
Fighting Style:    Shiranui-ryuu Ninjutsu
Birthdate:         January 1
Age:               21
Birthplace:        Japan
Blood Type:        B
Height:            1.65m
Weight:            45kg
Three Sizes:       Bust 85, Waist 54, Hips 90
Hobbies:           Cooking (specially boxed Japanese food)
Favorite Food:     Ozouni (new year's dish; rice cakes cooked with vegetables)
Best Sport:        Japanese badminton
Prized Things:     Hairpin from her grandmother
Dislikes:          Spiders

"Hey! Don't touch the talent!"

==------------------------------==[ THROWS ]==-----------------------------==
Shiranui Gourin                  When close, b/f + C
Fuusha Kuzushi                   When close, b/f + D
Yume Sakura                      In the air, when close, b/db/d/df/f + C/D

==--------------------------==[ COMMAND MOVES ]==--------------------------==
Koku'en no Mai                   f + B
Benitsuru no Mai                 df + B
Daiwa Fuusha Otoshi              In the air, db/d/df + A
Ukihane                          In the air, db/d/df + B
Yusura Ume                       In the air, db/d/df + D

==--------------------------==[ SPECIAL MOVES ]==--------------------------==
Kachou Sen                       qcf + A/C
Ryuu Enbu                        qcb + A/C
Musasabi no Mai (mid-air)        In the air, qcb + A/C
Musasabi no Mai (ground)         Charge d,ub/u/uf + A/C (hold A/C to attack)
. Toukajou Tsubute               During Musasabi no Mai, when close, d + D
. Yusura Ume                     During Musasabi no Mai, d + A/C
. Ukihane                        During Musasabi no Mai, d + B/D
Koyasen Tori                     qcb + B/D
Hissatsu Shinobi Bachi           hcf + B/D

==------------------------==[ DESPERATION MOVES ]==------------------------==
Hana Arashi                      qcf,qcf + A/C
Chou Hissatsu Shinobi Bachi      qcb,hcf + B/D

==---------------------==[ SUPER DESPERATION MOVES ]==---------------------==
Chou Hissatsu Shinobi Bachi      qcb,hcf + BD

==------------------==[ HIDDEN SUPER DESPERATION MOVE ]==------------------==
Shiranui-ryuu Kyuubu no Kitsune  D,B,C,C,u

-------------------------------------------------------------------------------
- Koyasen Tori can't be canceled into Ryuu Enbu anymore.
- She lost her Hou'ou no Mai DM.
- She has a new HSDM. It has three possible ends, randomly chosen each time.
-------------------------------------------------------------------------------

[ CANCELABLE NORMALS ]

stand  A  stand B  stand  C  stand  D
---       ---      crouch C  ---
                   ---       ---

-------------------------------------------------------------------------------

[ COMMAND CANCELABILITY ]

-> Koku'en no Mai      -> (into aerial attacks; Musasabi no Mai in her case)
-> Benitsuru no Mai    -> (1st hit only)
.  Daiwa Fuusha Otoshi -> (into aerial attacks; Musasabi no Mai in her case)
.  Ukihane             .
.  Yusura Ume          .

-------------------------------------------------------------------------------

[ SUPER CANCELABLE MOVES ]

Ryuu Enbu (C, 1st hit)

-------------------------------------------------------------------------------

[ MAX MODE CANCELABLE MOVES ]

Koku'en no Mai             [command] (into mid-air Musasabi no Mai)
Benitsuru no Mai           [command]
Ukihane                    [command] (into mid-air Musasabi no Mai)
Yusura Ume                 [command] (into mid-air Musasabi no Mai)
Koyasen Tori
Hissatsu Shinobi Bachi     (B, 1st hit: into ground attacks / 2nd hit: into
                           mid-air Musasabi no Mai)
Hissatsu Shinobi Bachi     (D: into mid-air Musasabi no Mai)

[ "CANCELABLE INTO" MOVES ]

Ryuu Enbu
Musasabi no Mai (mid-air)  From aerial attacks
Hissatsu Shinobi Bachi     *

-------------------------------------------------------------------------------

[ COMMAND ATTRIBUTES ]

Koku'en no Mai                         : overhead
Benitsuru no Mai                       : hits low (1st hit) / hard knockdown
                                         (2nd hit)
Ukihane                                : hard knockdown / overhead
Yusura Ume                             : knockdown / overhead

[ MOVE ATTRIBUTES ]

Yusura Ume                             : overhead
[HSDM] Shiranui-ryuu Kyuubu no Kitsune : unblockable

-------------------------------------------------------------------------------

-=-

===============================================================================
-=( YURI SAKAZAKI )=-                                     -=( Female Team )=-
===============================================================================
Fighting Style:    Kyokugen-ryuu Karate
Birthdate:         December 7
Age:               20
Birthplace:        Japan
Blood Type:        A
Height:            1.68m
Weight:            54kg
Three Sizes:       Bust 82, Waist 56, Hips 80
Hobbies:           Karaoke
Favorite Food:     Sweet curry rice
Best Sport:        Softball
Prized Things:     Her friends, pearl earrings from her mother, Ronnet
Dislikes:          Octopus, people who like octopus, spineless men

"Oh, you nasty beast! Give this babe a break!"

==------------------------------==[ THROWS ]==-----------------------------==
Oni Harite                 When close, b/f + C
Silent Throw               When close, b/f + D
Tsubame Otoshi             In the air, when close, b/db/d/df/f + C/D

==--------------------------==[ COMMAND MOVES ]==--------------------------==
En Yoku                    f + A
Tsubame Yoku               df + B
Shou Yoku                  df + D

==--------------------------==[ SPECIAL MOVES ]==--------------------------==
Ko'oh Ken                  qcf + A/C
. Haou Shokou Ken          Hold A/C during Ko'ou Ken
Saiha                      qcb + A/C
Yuri Chou Upper            f,d,df + A/C
. Kuuga                    During Yuri Chou Upper (C), f,d,df + A/C
Rai'oh Ken                 In the air, qcf + B/D
Hyakuretsu Binta           hcb + B/D

==------------------------==[ DESPERATION MOVES ]==------------------------==
Hien Hou'ou Kyaku          qcf,hcb + B/D

==---------------------==[ SUPER DESPERATION MOVES ]==---------------------==
Shin! Chou Upper           qcf,qcf + BD

==------------------==[ HIDDEN SUPER DESPERATION MOVE ]==------------------==
Gansou Hien Hou'ou Kyaku   f,b,hcb + BD

-------------------------------------------------------------------------------
- She has two new command moves.
- Her Rai'oh Ken is now performed with qcf + B/D in the air.
- Her Saiha move returned.
- She lost her Yuri Chou Knuckle and her Yuri Chou Mawashi Geri.
- She lost her Yuri Chou Tsubamemai SDM.
- Her Shin! Chou Upper is SDM only now.
- Her HSDM is a classic version of the Hien Hou'ou Kyaku.
-------------------------------------------------------------------------------

[ CANCELABLE NORMALS ]

stand  A  stand B  stand  C  stand  D
crouch A  ---      crouch C  crouch D
                   ---       ---

-------------------------------------------------------------------------------

[ COMMAND CANCELABILITY ]

-> En Yoku      .
#> Tsubame Yoku ->
#> Shou Yoku    ->

-------------------------------------------------------------------------------

[ SUPER CANCELABLE MOVES ]

Yuri Chou Upper (1st hit)

-------------------------------------------------------------------------------

[ MAX MODE CANCELABLE MOVES ]

En Yoku          [command] (into Rai Ou Ken)
Yuri Chou Upper  (1st hit: into Hyakuretsu Binta / 2nd hit: into Rai Ou Ken)

[ "CANCELABLE INTO" MOVES ]

Rai'oh Ken       From aerial moves
Hyakuretsu Binta

-------------------------------------------------------------------------------

[ COMMAND ATTRIBUTES ]

En Yoku          : overhead

[ MOVE ATTRIBUTES ]

Haou Shokou Ken  : knockdown projectile / negates projectiles
Saiha            : negates projectiles
Hyakuretsu Binta : unblockable

-------------------------------------------------------------------------------

-=-

===============================================================================
-=( MAY LEE )=-                                           -=( Female Team )=-
===============================================================================
Real Name:         Jinju Lee
Fighting Style:    Originally arranged Tae Kwon Do
Birthdate:         May 24
Age:               17
Birthplace:        South Korea
Blood Type:        B
Height:            1.64m
Weight:            47kg
Hobbies:           Watching videos (specially hero types)
Favorite Food:     Fried chicken, cold noodles
Best Sport:        Taekwondo
Prized Things:     Her red scarf and gloves
Dislikes:          Evil

"You'd be so much happier finding your inner child, pal."

==============================( STANDARD MODE )==============================

==------------------------------==[ THROWS ]==-----------------------------==
Cross Wing                When close, b/f + C
Swan Cycle                When close, b/f + D

==--------------------------==[ COMMAND MOVES ]==--------------------------==
Defense Posture Shift     ABC

==--------------------------==[ SPECIAL MOVES ]==--------------------------==
Lightning Needle          qcf + B/D
. Dinossaur Footprint     During Lightning Needle, d + B/D
. Swordfish               During Lightning Needle, df + B/D
. Surprise Air            During Lightning Needle, uf + B/D
.. Followup               During Surprise Air, d + B/D
. Into the Sky            During Lightning Needle, u + B/D
. Self Rebellion          During Lightning Needle, b + B/D
. Spinning Edge           During Lightning Needle, press B/D
.. Dinossaur Footprint    During Spinning Edge, d + B/D
.. Swordfish              During Spinning Edge, df + B/D
.. Surprise Air           During Spinning Edge, uf + B/D
... Followup              During Surprise Air, d + B/D
.. Into the Sky           During Spinning Edge, u + B/D
.. Self Rebellion         During Spinning Edge, b + B/D
.. Approaching Beetle     During Spinning Edge, press B/D
Self Rebellion            hcb + B/D

==------------------------==[ DESPERATION MOVES ]==------------------------==
Beast God Kick            qcb,qcb + B/D

==---------------------==[ SUPER DESPERATION MOVES ]==---------------------==
Hero Attack               AC,BD,ABC

-------------------------------------------------------------------------------
- Her Standard Mode movelist is pretty much completely new.
- She lost her Aerial Slayer Attack command.
- The Dinossaur Footprint is her Triple Kick 2 (Low Swipe) from KOF2001.
- The Swordfish is her Triple Kick 3 (Standard) from KOF2001.
- The Spinning Edge is her Triple Kick 3 (Metamorphosis) from KOF2001.
- She lost her Comet Crunch Kick DM.
- She has a new, 54-hit SDM.
-------------------------------------------------------------------------------

[ CANCELABLE NORMALS ]

stand  A  stand  B  stand  C  stand  D(*)
crouch A  crouch B  crouch C  crouch D
                    far    C  far    D

-------------------------------------------------------------------------------

[ COMMAND CANCELABILITY ]

-> Mode Change .

-------------------------------------------------------------------------------

[ SUPER CANCELABLE MOVES ]

None

-------------------------------------------------------------------------------

[ MAX MODE CANCELABLE MOVES ]

None

[ "CANCELABLE INTO" MOVES ]

None

-------------------------------------------------------------------------------

[ COMMAND ATTRIBUTES ]

Defense Posture Shift : May Lee will change to Hero Mode

[ MOVE ATTRIBUTES ]

Dinossaur Footprint   : hits low
Swordfish             : overhead
Followup              : hard knockdown
Into the Sky          : allows juggles
Spinning Edge         : autoguard
Self Rebellion        : counter (against high attacks) / allows juggles
[DM] Beast God Kick   : overhead
[SDM] Hero Attack     : May Lee will change to Hero Mode after performing it

-------------------------------------------------------------------------------

================================( HERO MODE )================================

==--------------------------==[ COMMAND MOVES ]==--------------------------==
Defense Posture Shift     ABC
Hero's Welcome            f + A
Sliding                   df + B

==--------------------------==[ SPECIAL MOVES ]==--------------------------==
Full-Swing Chop           qcf + A/C
May Lee: Chop!            qcb + A/C
Lightning Blow            qcf + B/D
May Lee: Break!           When close, hcb,f + A/C

==------------------------==[ DESPERATION MOVES ]==------------------------==
May Lee: Dynamic!         In the air, qcf,qcf + A/C

==---------------------==[ SUPER DESPERATION MOVES ]==---------------------==
May Lee: The End          qcf,qcf + AC

==------------------==[ HIDDEN SUPER DESPERATION MOVE ]==------------------==
May Lee: Double Kick!     f,B,C,f,C

-------------------------------------------------------------------------------
- She can now Roll in Hero Mode.
- She has lost her May Lee: Kick!.
- She has a new move performed with qcf + B/D.
- She has a new HSDM.
-------------------------------------------------------------------------------

[ CANCELABLE NORMALS ]

---       stand  B  ---       stand  D
crouch A  crouch B  crouch C  crouch D
                    ---       ---

-------------------------------------------------------------------------------

[ COMMAND CANCELABILITY ]

-> Defense Posture Shift .
-> Hero's Welcome        -> (only when an attack is blocked by this command)
#> Sliding               ->

-------------------------------------------------------------------------------

[ SUPER CANCELABLE MOVES ]

May Lee: Chop! (A)
Lightning Blow

-------------------------------------------------------------------------------

[ MAX MODE CANCELABLE MOVES ]

None

[ "CANCELABLE INTO" MOVES ]

None

-------------------------------------------------------------------------------

[ NORMAL ATTRIBUTES ]

Crouching C           : allows juggles
Standing CD           : unblockable / Counter Wire

[ COMMAND ATTRIBUTES ]

Defense Posture Shift : May Lee will change to Normal Mode
Hero's Welcome        : parry
Sliding               : knockdown / hits low

[ MOVE ATTRIBUTES ]

Lightning Blow        : Counter Wire (B)
May Lee: Break!       : unblockable

-------------------------------------------------------------------------------

-=-

===============================================================================
=================================[ KOREA TEAM ]================================
===============================================================================

===============================================================================
-=( KIM KAPHWAN )=-                                        -=( Korea Team )=-
===============================================================================
Fighting Style:    Tae Kwon Do
Birthdate:         December 21
Age:               30
Birthplace:        South Korea
Blood Type:        A
Height:            1.76m
Weight:            78kg
Hobbies:           Karaoke
Favorite Food:     Korean barbecue
Best Sport:        Gymnastics
Prized Things:     His wife and his two sons, Jae Hoon and Dong Hwan
Dislikes:          Evil

"How about it? You'd be a champ at Tae Kwon Do!"

==------------------------------==[ THROWS ]==-----------------------------==
Kubikime Otoshi            When close, b/f + C
Sakkyaku Nage              When close, b/f + D

==--------------------------==[ COMMAND MOVES ]==--------------------------==
Nerichagi                  f + B

==--------------------------==[ SPECIAL MOVES ]==--------------------------==
Sanren Geki                qcb + A/C (perform 3 times)
. Followup 1               During the first hit of Sanren Geki, uf + B/D
.. Followup 2              During Followup 1, d + B/D
Hishou Kyaku               In the air, qcf + B/D
Han Getsu Zan              qcb + B/D
Hien Zan                   Charge d,u + B/D
. Tenshou Zan              During Hien Zan (D), d + D
Haki Kyaku                 d,d + B/D

==------------------------==[ DESPERATION MOVES ]==------------------------==
Hou'ou Hiten Kyaku         qcf,qcf + B/D
Hou'ou Kyaku               qcb,db,f + B/D

==---------------------==[ SUPER DESPERATION MOVES ]==---------------------==
Hou'ou Kyaku               In the air, qcb,db,f + BD

==------------------==[ HIDDEN SUPER DESPERATION MOVE ]==------------------==
Zero Kyori Hou'ou Kyaku    qcb,db,f + ABCD

-------------------------------------------------------------------------------
- He lost his Tora Yopuchagi command.
- His Sanren Geki move has returned, and has two new followups.
- Hishou Kyaku is back to its FF/KOF94 style (jumps back after performing it).
- His Haki Kyaku doesn't hit fallen opponents anymore.
- He lost his Kuusajin followup to the Haki Hyaku.
- He lost his Hou'ou Tenbu Kyaku DM.
- His Hou'ou Kyaku DM can only be performed on the ground now.
- His Hou'ou Kyaku SDM can only be performed in the air now.
- His HSDM is a ground-only, classic version of the Hou'ou Kyaku.
-------------------------------------------------------------------------------

[ CANCELABLE NORMALS ]

stand  A  stand B(*) stand  C(2) stand  D(*)
crouch A  ---        crouch C    crouch D
                     ---         ---

-------------------------------------------------------------------------------

[ COMMAND CANCELABILITY ]

-> Nerichagi -> (if canceled into, it becomes a 2-hit attack, cancelable on
                either hit)

-------------------------------------------------------------------------------

[ SUPER CANCELABLE MOVES ]

Han Getsu Zan (B)

-------------------------------------------------------------------------------

[ MAX MODE CANCELABLE MOVES ]

Nerichagi     [command]
Sanren Geki
Han Getsu Zan
Hien Zan      (D, 1st hit)
Haki Kyaku

[ "CANCELABLE INTO" MOVES ]

Sanren Geki   *
Han Getsu Zan *
Hien Zan      *

-------------------------------------------------------------------------------

[ COMMAND ATTRIBUTES ]

Nerichagi                      : overhead

[ MOVE ATTRIBUTES ]

Sanren Geki                    : overhead (C, 3rd hit)
Followup 2                     : overhead
[DM] Hou'ou Hiten Kyaku        : allows juggles
[HSDM] Zero Kyori Hou'ou Kyaku : unblockable

-------------------------------------------------------------------------------

-=-

===============================================================================
-=( CHANG KOEHAN )=-                                       -=( Korea Team )=-
===============================================================================
Fighting Style:    Tae Kwon Do & Power Attacks
Birthdate:         October 21
Age:               39
Birthplace:        South Korea
Blood Type:        B
Height:            2.27m
Weight:            303kg
Hobbies:           Breaking things
Favorite Food:     A whole roasted cow
Best Sport:        Ping-pong
Prized Things:     His iron ball
Dislikes:          Centipedes

"Scooby dooby doo wop. Doo wop, ah doo doo."

==------------------------------==[ THROWS ]==-----------------------------==
Hagan Geki                 When close, b/f + C
Kusari Jime                When close, b/f + D

==--------------------------==[ COMMAND MOVES ]==--------------------------==
Hiki Nige                  df + A

==--------------------------==[ SPECIAL MOVES ]==--------------------------==
Tekkyuu Dai Kaiten         Press A/C repeatedly
. Cancel                   Press ABCD
Tekkyuu Funsai Geki        Charge b,f + A/C
Tekkyuu Taiko Uchi         hcf + B/D
Dai Haki Kyaku             d,d + B/D
Dai Hakai Nage             When close, hcb,f + A/C

==------------------------==[ DESPERATION MOVES ]==------------------------==
Tekkyuu Dai Bousou         qcf,hcb + A/C
Tekkyuu Dai Bokusatsu      qcf,qcf + B/D
Tekkyuu Dai Assatsu        qcf,qcf + A/C

==---------------------==[ SUPER DESPERATION MOVES ]==---------------------==
Tekkyuu Dai Assatsu        qcf,qcf + AC

==------------------==[ HIDDEN SUPER DESPERATION MOVE ]==------------------==
Tekkyuu Dai Teishi         B,A,df,C,A

-------------------------------------------------------------------------------
- His Tekkyuu Dai Kaiten move is back to the "press A/C repeatedly" form.
- His Tekkyuu Funsai Geki is back to the charge form.
- He now has Kim's Haki Kyaku move. It causes an earthquake, like Goro's
Jiraishin.
- His Tekkyuu Dai Bokusatsu DM returned.
- He has a new HSDM where he stops time and attacks the opponent with a motion
similar to his Tekkyuu Dai Assatsu.
-------------------------------------------------------------------------------

[ CANCELABLE NORMALS ]

stand  A  stand  B  ---       stand  D
crouch A  crouch B  crouch C  crouch D
                    ---       ---

-------------------------------------------------------------------------------

[ COMMAND CANCELABILITY ]

-> Hiki Nige .

-------------------------------------------------------------------------------

[ SUPER CANCELABLE MOVES ]

None

-------------------------------------------------------------------------------

[ MAX MODE CANCELABLE MOVES ]

Hiki Nige           [command]
Tekkyuu Funsai Geki
Dai Haki Kyaku

[ "CANCELABLE INTO" MOVES ]

Tekkyuu Dai Kaiten
Tekkyuu Taiko Uchi

-------------------------------------------------------------------------------

[ COMMAND ATTRIBUTES ]

Hiki Nige                  : knockdown / hits low

[ MOVE ATTRIBUTES ]

Tekkyuu Dai Kaiten         : autoguard / mobility / negates projectiles
Tekkyuu Funsai Geki        : autoguard
Tekkyuu Taiko Uchi         : counter
Dai Haki Kyaku             : opponent must jump or crouch block to avoid it
Dai Hakai Nage             : unblockable
[DM] Tekkyuu Dai Bousou    : guard crush if blocked / has 6 ends, randomly
                             chosen each time
[DM] Tekkyuu Dai Bokusatsu : overhead
[DM] Tekkyuu Dai Assatsu   : overhead / autoguard
[SDM] Tekkyuu Dai Assatsu  : opponent must block crouching to fully avoid it

-------------------------------------------------------------------------------

-=-

===============================================================================
-=( CHOI BOUNGE )=-                                        -=( Korea Team )=-
===============================================================================
Fighting Style:    Tae Kwon Do & Speed Attacks
Birthdate:         October 25
Age:               35
Birthplace:        South Korea
Blood Type:        B
Height:            1.53m
Weight:            44kg
Hobbies:           Slicing things
Favorite Food:     Crab
Best Sport:        Rhythmic gymnastics
Prized Things:     The claws he made for himself
Dislikes:          Cognac

"You did pretty good just to last this long."

==------------------------------==[ THROWS ]==-----------------------------==
Zujou Sashi                     When close, b/f + C
Geketsu Tsuki                   When close, b/f + D

==--------------------------==[ COMMAND MOVES ]==--------------------------==
Toorima Geri                    f + B

==--------------------------==[ SPECIAL MOVES ]==--------------------------==
Kaiten Tobisaru Zan             qcb + A/C
. Kishuu Tobisaru Tsuki         During Kaiten Tobisaru Zan, press A/C
Tatsumaki Shippuu Zan           Charge d,u + A/C
Senpuu Tobisaru Satotsu         Charge b,f + A/C
. Houkou Tenkan                 Press any direction + A/B/C/D (up to 3x)
Hishou Kuu Retsu Zan            Charge d,ub/u/uf + B/D (hold the button)
. Houkou Tenkan                 Press any direction + A/B/C/D (up to 3x)
Hishou Kyaku                    In the air, qcf + B/D
Hien Sen                        f,d,df + B/D

==------------------------==[ DESPERATION MOVES ]==------------------------==
Shin! C. Tatsumaki Shinkuu Zan  hcb,hcb + A/C
Hou'ou Kyaku                    qcf,hcb + B/D

==---------------------==[ SUPER DESPERATION MOVES ]==---------------------==
Hou'ou Kyaku                    qcf,hcb + BD

==------------------==[ HIDDEN SUPER DESPERATION MOVE ]==------------------==
Zan! En Getsu Rin               In the air, hcf,hcf + AC

-------------------------------------------------------------------------------
- His far C motion is changed.
- His Houkou Tenkan can be performed up to three times in a row.
- He lost his Zan! Saru Tsukiwa DM.
- He has a DM version of his Hou'ou Kyaku now.
- He has a new HSDM where he slashes multiple times in the air.
-------------------------------------------------------------------------------

[ CANCELABLE NORMALS ]

stand  A  stand B  stand  C  ---
crouch A  ---      crouch C  ---
                   ---

-------------------------------------------------------------------------------

[ COMMAND CANCELABILITY ]

-> Toorima Geri .

-------------------------------------------------------------------------------

[ SUPER CANCELABLE MOVES ]

None

-------------------------------------------------------------------------------

[ MAX MODE CANCELABLE MOVES ]

Toorima Geri            [command] (into Hishou Kyaku)
Kaiten Tobisaru Zan     (into ground moves during the 1st hit /
                         into Hishou Kyaku during the last hits)
. Kishuu Tobisaru Tsuki (into Hishou Kyaku)
Tatsumaki Shippuu Zan   (into Hishou Kyaku)
Senpuu Tobisaru Satotsu (into Hishou Kyaku)
Hishou Kuu Retsu Zan    (into Hishou Kyaku)
> Houkou Tenkan         (into Hishou Kyaku)
Hien Sen                (D, 2nd hit, into Hishou Kyaku)

[ "CANCELABLE INTO" MOVES ]

Hishou Kyaku            (from aerial moves)
Hien Sen                *

-------------------------------------------------------------------------------

[ COMMAND ATTRIBUTES ]

None

[ MOVE ATTRIBUTES ]

Kaiten Tobisaru Zan                 : can be followed with Hishou Kyaku
Tatsumaki Shippuu Zan               : hits up to 8 times if done in the corner
[DM] Shin! Chouzetsu T. Shinkuu Zan : negates projectiles / mobility
[HSDM] Zan! En Getsu Rin            : unblockable / mobility (to an extent)

-------------------------------------------------------------------------------

-=-

===============================================================================
================================[ KOF96 TEAM ]=================================
===============================================================================
                            -=( Yagami  Team )=-

===============================================================================
-=( IORI YAGAMI )=-                                        -=( KOF96 Team )=-
===============================================================================
Fighting Style:    Yagami-ryuu martial arts & his instinct
Birthdate:         March 25
Age:               20
Birthplace:        Japan
Blood Type:        O
Height:            1.83m
Weight:            76kg
Hobbies:           His band
Favorite Food:     Meat
Best Sport:        All of them
Prized Things:     His new girlfriend
Dislikes:          Violence

"Remember me when you look at the moon!"

==------------------------------==[ THROWS ]==-----------------------------==
Sakahagi                        When close, b/f + C
Saka Sakahagi                   When close, b/f + D

==--------------------------==[ COMMAND MOVES ]==--------------------------==
Yumebiki                        f + A, A
Goufu In "Shinigami"            f + B
Yuri Ori                        In the air, b + B

==--------------------------==[ SPECIAL MOVES ]==--------------------------==
Kuzukaze                        When close, hcb,f + A/C
100 Shiki: Oniyaki              f,d,df + A/C
108 Shiki: Yami Barai           qcf + A/C
147 Shiki: Aoi Hana             qcb + A/C (perform 3 times)
212 Shiki: Koto Tsuki In        hcb + B/D

==------------------------==[ DESPERATION MOVES ]==------------------------==
Kin 1211 Shiki: Ya Otome        qcf,hcb + A/C
. Ura 316 Shiki: Saika          During Ya Otome, qcf,qcf,qcf,qcf + AC

==---------------------==[ SUPER DESPERATION MOVES ]==---------------------==
Kin 1211 Shiki: Ya Otome        qcf,hcb + AC

==------------------==[ HIDDEN SUPER DESPERATION MOVE ]==------------------==
Kin 1219 Shiki: Homurabotogi    qcb,hcf,b,f + AC

-------------------------------------------------------------------------------
- His Yumebiki can only be cancelled in the second hit now.
- His Goufu In "Shinigami" cannot be cancelled anymore. It only hits once now.
- 147 Shiki: Aoi Hana can't be followed with other moves anymore.
- The invincibility on his Kin 1211 Shiki: Yaotome is short now.
- He has his Kin 1211 Shiki: Ya Otome SDM back, and it's the "eating" style.
- He has a new HSDM, where he leaps at the opponent (turned into Orochi Iori),
holds them down and blows them up (all with a red background). He laughs while
holding the opponent down, but if he performs this move on Kyo, he shouts
"Kyo~!!!" instead.
-------------------------------------------------------------------------------

[ CANCELABLE NORMALS ]

stand  A  stand B  stand  C  ---
crouch A  ---      crouch C  ---
                   far    C  ---

-------------------------------------------------------------------------------

[ COMMAND CANCELABILITY ]

#> Yumebiki             -> (2nd hit only)
-> Goufu In "Shinigami" .
.  Yuri Ori             ->

-------------------------------------------------------------------------------

[ SUPER CANCELABLE MOVES ]

100 Shiki: Oniyaki  (A)
100 Shiki: Oniyaki  (C, 1st or 2nd hit)

-------------------------------------------------------------------------------

[ MAX MODE CANCELABLE MOVES ]

Yumebiki                 [command] (1st hit)
Goufu In "Shinigami"     [command]
100 Shiki: Oniyaki       (A)
100 Shiki: Oniyaki       (C, 1st or 2nd hit)
147 Shiki: Aoi Hana      (1st or 2nd hit)
212 Shiki: Koto Tsuki In (1st hit)

[ "CANCELABLE INTO" MOVES ]

100 Shiki: Oniyaki       * (C)
147 Shiki: Aoi Hana      *
212 Shiki: Koto Tsuki In *

-------------------------------------------------------------------------------

[ COMMAND ATTRIBUTES ]

Goufu In "Shinigami"                : overhead
Yuri Ori                            : cross up

[ MOVE ATTRIBUTES ]

Kuzukaze                            : unblockable / can follow with any move
147 Shiki: Aoi Hana                 : overhead (3rd hit) / hard knockdown (3rd
                                      hit)
[DM] Ura 316 Shiki: Saika           : costs one more power stock
[HSDM] Kin 1219 Shiki: Homurabotogi : unblockable

-------------------------------------------------------------------------------

-=-

===============================================================================
-=( MATURE )=-                                             -=( KOF96 Team )=-
===============================================================================
Fighting Style:    Mainly speed-based attacks
Birthday:          April 8
Age:               28
Birthplace:        Unknown
Blood Type:        O
Height:            1.77m
Weight:            58kg
Three Sizes:       Bust 88, Waist 57, Hips 87
Hobby:             Playing with machines, making dolls out of sculpy
Favorite Food:     Poultry (specially chicken)
Best Sport:        Snowboarding
Prized Things:     Her legs
Dislikes:          Pigeons, the Kagura family

"You can touch me... but it'll cost your life."

==------------------------------==[ THROWS ]==-----------------------------==
Death Blow               When close, b/f + C
Back Rush                When close, b/f + D

==--------------------------==[ SPECIAL MOVES ]==--------------------------==
Despair                  qcf + A/C
Death Claws              qcb + A/C  (perform 3 times)
Sacrilege                f,d,df + A/C
Metal Massacre           qcb + B/D
Decide                   hcf + B/D
Ebony Tears              qcf,hcb + A/C

==------------------------==[ DESPERATION MOVES ]==------------------------==
Heaven's Gate            qcb,hcf + B/D
Nocturnal Lights         qcf,qcf + A/C

==---------------------==[ SUPER DESPERATION MOVES ]==---------------------==
Heaven's Gate            qcb,hcf + BD
Nocturnal Lights         qcf,qcf + AC

==------------------==[ HIDDEN SUPER DESPERATION MOVE ]==------------------==
Eternal Illusion         f,D,C,B,f

-------------------------------------------------------------------------------
- She lost her Crematory command.
- Now, her Sacrilege will knock the opponent down.
- She has a new HSDM.
-------------------------------------------------------------------------------

[ CANCELABLE NORMALS ]

stand  A  stand B(*) stand  C  stand  D(2)
crouch A  ---        crouch C  crouch D
                     ---       ---

-------------------------------------------------------------------------------

[ SUPER CANCELABLE MOVES ]

None

-------------------------------------------------------------------------------

[ MAX MODE CANCELABLE MOVES ]

Death Claws    (except on the 9th hit)
Sacrilege      (A: up to the 2nd hit / C: up to the 3rd hit)
Metal Massacre

[ "CANCELABLE INTO" MOVES ]

Despair
Death Claws    *
Metal Massacre *
Ebony Tears    (from normals only)

-------------------------------------------------------------------------------

[ MOVE ATTRIBUTES ]

Ebony Tears : knockdown projectile / negates projectiles

-------------------------------------------------------------------------------

-=-

===============================================================================
-=( VICE )=-                                               -=( KOF96 Team )=-
===============================================================================
Fighting Style:    Mainly strength-based attacks
Birthday:          November 28
Age:               27
Birthplace:        Unknown
Blood Type:        A
Height:            1.78m
Weight:            59kg
Three Sizes:       Bust 90, Waist 58, Hips 88
Hobby:             Collecting American comics
Favorite Food:     Plums
Best Sport:        Bench press
Prized Things:     Comic book signed by Dan Brereton
Dislikes:          Saisyu Kusanagi

"I say goodbye to you now. But I say it with a smile."

==------------------------------==[ THROWS ]==-----------------------------==
Death Blow                When close, b/f + C
Back Rush                 When close, b/f + D

==--------------------------==[ COMMAND MOVES ]==--------------------------==
Monstrosity               f + A

==--------------------------==[ SPECIAL MOVES ]==--------------------------==
Mayhem                    qcb + A/C
. Misanthrope             During Mayhem, qcf + A/C
Black End                 When close, hcf + A/C
. Misanthrope             During Blackend, qcf + A/C
Gore Fest                 When close, hcb,f + A/C
Outrage                   qcb + B/D
Ravenous                  In the air, qcb + B/D
Decide                    hcf + B/D

==------------------------==[ DESPERATION MOVES ]==------------------------==
Withering Surface         qcf,qcf + A/C
Negative Gain             When close, hcb,hcb + B/D

==---------------------==[ SUPER DESPERATION MOVES ]==---------------------==
Withering Surface         qcf,qcf + AC
Negative Gain             When close, hcb,hcb + BD

==------------------==[ HIDDEN SUPER DESPERATION MOVE ]==------------------==
Overkill                  In the air, when close, db,qcf,uf,u,d + AC

-------------------------------------------------------------------------------
- She has a new HSDM. It's an aerial grab.
-------------------------------------------------------------------------------

[ CANCELABLE NORMALS ]

stand  A  stand  B    stand  C  stand  D(2)
crouch A  crouch B    crouch C  crouch D
                      ---       ---

-------------------------------------------------------------------------------

[ COMMAND CANCELABILITY ]

-> Monstrosity ->

-------------------------------------------------------------------------------

[ SUPER CANCELABLE MOVES ]

None

-------------------------------------------------------------------------------

[ MAX MODE CANCELABLE MOVES ]

Montrosity [command]
Mayhem
Outrage

[ "CANCELABLE INTO" MOVES ]

Mayhem     *
Decide

-------------------------------------------------------------------------------

[ COMMAND ATTRIBUTES ]

Monstrosity              : overhead

[ MOVE ATTRIBUTES ]

Black End                : unblockable
Gore Fest                : unblockable
[S/DM] Withering Surface : unblockable
[S/DM] Negative Gain     : unblockable

-------------------------------------------------------------------------------

-=-

===============================================================================
================================[ KOF97 TEAM ]=================================
===============================================================================
                          -=( '97 Special Team )=-

===============================================================================
-=( RYUJI YAMAZAKI )=-                                     -=( KOF97 Team )=-
===============================================================================
Fighting Style:    Self-made brawling skills
Birthday:          August 8
Age:               33
Birthplace:        Japan
Blood Type:        A
Height:            1.92m
Weight:            96kg
Hobby:             Collecting knives
Favorite Food:     Sliced horse meat
Best Sport:        None
Prized Things:     Anything that will give him profit
Dislikes:          Labor

"You look like a splattered pomegranate, pinhead!"

==------------------------------==[ THROWS ]==-----------------------------==
Strangle Lift            When close, b/f + C
Throw                    When close, b/f + D

==--------------------------==[ COMMAND MOVES ]==--------------------------==
Stabbing                 f + A

==--------------------------==[ SPECIAL MOVES ]==--------------------------==
Double Return (absorb)   qcf + A
Double Return (reflect)  qcf + C
Snake Arm                qcb + A/B/C (can be held, A/B/C hit different places)
. Snake Trick            While holding a Snake Arm, press D
Dagger of Judgment       f,d,df + A/C
Foot Crush               f,d,df + B
Sand Kick                f,d,df + D
Sadomazo                 hcf + B/D
Exploding Headbutt       When close, hcb,f + A/C

==------------------------==[ DESPERATION MOVES ]==------------------------==
Nightmare... and Madness qcf + ABCD
La Guillotine            qcf,qcf + A/C
Yondan Drill             When close, hcb,hcb + A/C (press A/C repeatedly)

==---------------------==[ SUPER DESPERATION MOVES ]==---------------------==
La Guillotine            qcf,qcf + AC
Yondan Drill             When close, hcb,hcb + AC (press A/C repeatedly)

==------------------==[ HIDDEN SUPER DESPERATION MOVE ]==------------------==
...!!                    When close, hcb,hcb + BD

-------------------------------------------------------------------------------
- He has a new DM performed with qcf + ABCD.
- His HSDM is a bloody variation of the Yondan Drill.
-------------------------------------------------------------------------------

[ CANCELABLE NORMALS ]

stand  A  stand B  stand  C  stand D(1)
crouch A  ---      crouch C  ---
                   ---       ---

-------------------------------------------------------------------------------

[ COMMAND CANCELABILITY ]

-> Stabbing -> (1st hit / if canceled from a strong normal attack, it becomes
                a non-cancelable 1-hit move)

-------------------------------------------------------------------------------

[ SUPER CANCELABLE MOVES ]

Dagger of Judgment (1st hit)

-------------------------------------------------------------------------------

[ MAX MODE CANCELABLE MOVES ]

Stabbing               [command]
Double Return (absorb)
Double Return (reflect)
Snake Arm
Dagger of Judgment
Foot Crush
Sand Kick

[ "CANCELABLE INTO" MOVES ]

Double Return (absorb)  *
Double Return (reflect) *
Dagger of Judgment      *
Foot Crush              *
Sand Kick               *
Sadomazo

-------------------------------------------------------------------------------

[ COMMAND ATTRIBUTES ]

Stabbing                      : overhead (both hits)

[ MOVE ATTRIBUTES ]

Double Return (absorb)        : counter (projectiles) / recovers life
Double Return (reflect)       : counter (projectiles) / reflects projectiles
Foot Crush                    : overhead (2nd hit)
Sand Kick                     : can be canceled into Snake Arm
Sadomazo                      : counter (high attacks / special moves)
Exploding Headbutt            : unblockable
[DM] Nightmare... and Madness : unblockable
[S/DM] Yondan Drill           : unblockable
[HSDM] ...!!                  : unblockable

-------------------------------------------------------------------------------

-=-

===============================================================================
-=( BLUE MARY )=-                                          -=( KOF97 Team )=-
===============================================================================
Real Name:         Mary Ryan
Fighting Style:    Commando Sambo
Birthdate:         February 4
Age:               23
Birthplace:        USA
Blood Type:        AB
Height:            1.69m
Weight:            49kg
Three Sizes:       Bust 86, Waist 54, Hips 85
Hobbies:           Bike touring
Favorite Food:     Beef
Best Sport:        Baseball
Prized Things:     Her leather jacket, her dog 'Anton'
Dislikes:          Cats

"I can't even trust my teammates. Just what've I got myself into?"

==------------------------------==[ THROWS ]==-----------------------------==
Vector Toss                When close, b/f + C
Head Throw                 When close, b/f + D

==--------------------------==[ COMMAND MOVES ]==--------------------------==
Hammer Arch                b/f + A
Double Rolling             b/f + B

==--------------------------==[ SPECIAL MOVES ]==--------------------------==
Spin Fall                  qcf + A/C
. M. Spider                During Spin Fall, qcf + A/C
Real Counter               qcb + A/C
. Backdrop Real            During Real Counter, hcf + A/C
M. Reverse Facelock        qcb + B
M. Head Buster             qcb + D
Vertical Arrow             f,d,df + B/D
. M. Snatcher              During Vertical Arrow, f,d,df + B/D
Straight Slicer            Charge b,f + B/D
. Crab Clutch              During Straight Slicer, qcf + B/D

==------------------------==[ DESPERATION MOVES ]==------------------------==
M. Splash Rose             qcf,hcb + A/C
M. Dynamite Swing          A,A,f,B,C

==---------------------==[ SUPER DESPERATION MOVES ]==---------------------==
M. Dynamite Swing          A,A,b,B,C

==------------------==[ HIDDEN SUPER DESPERATION MOVE ]==------------------==
M. Typhoon                 When close, db,qcf,uf,u,d + BD

-------------------------------------------------------------------------------
- She lost the Climbing Arrow.
- She lost the Head Crush.
- Her HSDM is the M. Typhoon.
-------------------------------------------------------------------------------

[ CANCELABLE NORMALS ]

stand  A  stand  B  stand  C(1) stand  D(2)
crouch A  crouch B  crouch C    ---
                    far    C(*) ---

-------------------------------------------------------------------------------

[ COMMAND CANCELABILITY ]

-> Hammer Arch    ->
-> Double Rolling -> (2nd hit only)

-------------------------------------------------------------------------------

[ SUPER CANCELABLE MOVES ]

M. Snatcher (although a M. Dynamite Swing will no longer connect from it)

-------------------------------------------------------------------------------

[ MAX MODE CANCELABLE MOVES ]

Hammer Arch         [command]
Double Rolling      [command] (1st hit)
Vertical Arrow      (1st hit)
Straight Slicer

[ "CANCELABLE INTO" MOVES ]

Spin Fall
Real Counter
M. Reverse Facelock
M. Head Buster
Vertical Arrow      *
Straight Slicer     *

-------------------------------------------------------------------------------

[ COMMAND ATTRIBUTES ]

Hammer Arch         : overhead

[ MOVE ATTRIBUTES ]

Spin Fall           : overhead
Real Counter        : makes Mary invinicible (except against throws)
Backdrop Real       : unblockable
M. Reverse Facelock : counter (jumping attacks / special moves)
M. Head Buster      : counter (standing attacks)
[HSDM] M. Typhoon   : unblockable

-------------------------------------------------------------------------------

-=-

===============================================================================
-=( BILLY KANE )=-                                         -=( KOF97 Team )=-
===============================================================================
Fighting Style:    Bo-jutsu (Pole art)
Birthday:          December 25
Age:               28
Birthplace:        England
Blood Type:        B
Height:            1.79m
Weight:            77kg
Hobby:             Doing laundry
Favorite Food:     Egg dishes
Best Sport:        Pole vaulting
Prized Things:     His younger sister, Lilly Kane
Dislikes:          Receiving orders

"You dolt! You can't beat me! Not even by a fluke of fate!"

==------------------------------==[ THROWS ]==-----------------------------==
Hell Drop                          When close, b/f + C
Fisherman Throw                    When close, b/f + D

==--------------------------==[ COMMAND MOVES ]==--------------------------==
Great Spinning Kick                 f + A
Pole Vault Kick                     f + B

==--------------------------==[ SPECIAL MOVES ]==--------------------------==
Whirlwind Cane                      Press A repeatedly
Sparrow Dropper                     qcb + A/C
Three-Part Cane                     hcf + A/C
. Blazing Three-Part Cane           During Three-Part Cane, qcf + A/C
Flying Assault Cane                 f,d,df + B/D
Fire Dragon Chaser                  qcb + B
Water Dragon Chaser                 qcb + D

==------------------------==[ DESPERATION MOVES ]==------------------------==
Super Blazing Whirlwind Cane        qcf,hcb + A/C
Great Whirlwind                     qcf,qcf + A/C

==---------------------==[ SUPER DESPERATION MOVES ]==---------------------==
Great Whirlwind                     qcf,qcf + AC

==------------------==[ HIDDEN SUPER DESPERATION MOVE ]==------------------==
Ifrit Crisis                        qcb,hcf + BD

-------------------------------------------------------------------------------
- He lost his Straight Cane Smasher.
- He gained the Sparrow Dropper, from his RB2-style version in KOF98.
- He lost his Red Lotus Requiem.
- His Super Blazing Whirlwind Cane is DM only now.
- He has a new HSDM, where he throws his stick at the opponent (and receives
a new one later). If he is attacked while he doesn't have the stick, though,
the move will be performed.
-------------------------------------------------------------------------------

[ CANCELABLE NORMALS ]

stand A  stand  B  stand  C  stand D
---      crouch B  crouch C  ---
                   ---       ---

-------------------------------------------------------------------------------

[ COMMAND CANCELABILITY ]

-> Great Spinning Kick .
-> Pole Vault Kick     .

-------------------------------------------------------------------------------

[ SUPER CANCELABLE MOVES ]

None

-------------------------------------------------------------------------------

[ MAX MODE CANCELABLE MOVES ]

Three-Part Cane
. Blazing Three-Part Cane

[ "CANCELABLE INTO" MOVES ]

Sparrow Dropper
Three-Part Cane     *
Flying Assault Cane
Fire Dragon Chaser
Water Dragon Chaser

-------------------------------------------------------------------------------

[ COMMAND ATTRIBUTES ]

Pole Vault Kick     : knockdown

[ MOVE ATTRIBUTES ]

Flying Assault Cane : mobility
Fire Dragon Chaser  : counter (high attacks / special moves) / autoguard
Water Dragon Chaser : counter (low attacks)
[HSDM] Ifrit Crisis : counter

-------------------------------------------------------------------------------

-=-

===============================================================================
================================[ KOF98 TEAM ]=================================
===============================================================================
                           -=( New Faces Team )=-

===============================================================================
-=( YASHIRO NANAKASE )=-                                   -=( KOF98 Team )=-
===============================================================================
Fighting Style:    Mainly striking attacks
Birthday:          December 31
Age:               23
Birthplace:        Japan
Blood Type:        O
Height:            1.90m
Weight:            99kg
Hobby:             His band, travelling
Favorite Food:     Menma, lamen (instant noodles)
Best Sport:        Swimming
Prized Things:     Amber
Dislikes:          Eggplants, narrow places

"You're big! You're tough! You're out of control!"

==------------------------------==[ THROWS ]==-----------------------------==
Lever Blow                  When close, b/f + C
Hatchet Throw               When close, b/f + D

==--------------------------==[ COMMAND MOVES ]==--------------------------==
Regret Bash                 f + A
Step Side Kick              f + B

==--------------------------==[ SPECIAL MOVES ]==--------------------------==
Upper Duel                  f,d,df + A/C
Jet Counter                 hcf + A/C
. Jet Counter: Still        During Jet Counter, qcf + A/C
'98 Jet Counter             hcf + AC
. Jet Counter: Still        During '98 Jet Counter, qcf + A/C
Sledgehammer                qcb + B/D

==------------------------==[ DESPERATION MOVES ]==------------------------==
Final Impact                qcf,qcf + A/C (can be held)

==---------------------==[ SUPER DESPERATION MOVES ]==---------------------==
Final Impact                qcf,qcf + AC (can be held)

==------------------==[ HIDDEN SUPER DESPERATION MOVE ]==------------------==
[Error...] Code "2002"      qcb,hcf + BD

-------------------------------------------------------------------------------
- He has his '98 Jet Counter, which can be followed with any version of the
Jet Counter: Still.
- He lost his Missile Might Bash.
- He lost his Million Bash Stream DM/SDM.
- He has a new ranbu-type HSDM.
-------------------------------------------------------------------------------

[ CANCELABLE NORMALS ]

stand  A  stand B  stand  C  stand  D
crouch A  ---      crouch C  crouch D
                   ---       ---

-------------------------------------------------------------------------------

[ COMMAND CANCELABILITY ]

-> Regret Bash    ->
#> Step Side Kick ->

-------------------------------------------------------------------------------

[ SUPER CANCELABLE MOVES ]

Jet Counter: Still (C)

-------------------------------------------------------------------------------

[ MAX MODE CANCELABLE MOVES ]

Regret Bash          [command]
Upper Duel           (A, 1st hit / C, 1st or 2nd hit)
Jet Counter
'98 Jet Counter
> Jet Counter: Still

[ "CANCELABLE INTO" MOVES ]

Upper Duel      *
Jet Counter     *
'98 Jet Counter *
Sledgehammer

-------------------------------------------------------------------------------

[ COMMAND ATTRIBUTES ]

Regret Bash             : overhead / hard knockdown

[ MOVE ATTRIBUTES ]

Upper Duel              : autoguard
Jet Counter (A)         : must follow with (A) Jet Counter: Still
Jet Counter (C)         : must follow with (C) Jet Counter: Still / overhead
'98 Jet Counter         : can follow with either Jet Counter: Still
Sledgehammer            : overhead
[S/DM] Final Impact     : unblockable when fully charged

-------------------------------------------------------------------------------

-=-

===============================================================================
-=( SHERMIE )=-                                            -=( KOF98 Team )=-
===============================================================================
Fighting Style:    Mainly centered around throws
Birthday:          February 13
Age:               21
Birthplace:        France
Blood Type:        B
Height:            1.73m
Weight:            68kg
Three Sizes:       Bust 92, Waist 63, Hips 87
Hobby:             Her band, watching French movies, playing with her hamster
Favorite Food:     Fish (specially the ones with bright bodies)
Best Sport:        Ice skating
Prized Things:     Her personal computer, her hamster
Dislikes:          Stew, celery, high school baseball

"All things considered, I am the critic's choice!"

==------------------------------==[ THROWS ]==-----------------------------==
Shermie Flash: Original    When close, b/f + C
Front Flash                When close, b/f + D

==--------------------------==[ COMMAND MOVES ]==--------------------------==
Explosive New Suplex       f + A
Shermie Stand              f + B
Evasion                    ABC

==--------------------------==[ SPECIAL MOVES ]==--------------------------==
Shermie Whip               qcb + A/C
Shermie Spiral             When close, hcf + A/C
F Captitude                hcb,f + A/C
Axle Spin Kick             qcb + B/D
Shermie Shoot              hcf + B/D
Shermie Clutch             f,d,df + B/D
. Shermie Cute             After Shermie Whip, Shermie Spiral or Shermie
                           Clutch, qcf + B/D

==------------------------==[ DESPERATION MOVES ]==------------------------==
Shermie Flash              When close, hcb,hcb + A/C
Shermie Carnival           When close, hcf,hcf + A/C

==---------------------==[ SUPER DESPERATION MOVES ]==---------------------==
Shermie Flash              When close, hcb,hcb + AC
Shermie Carnival           When close, hcf,hcf + AC

==------------------==[ HIDDEN SUPER DESPERATION MOVE ]==------------------==
Lightning Leg Lariat       When close, qcf,qcf + BD

-------------------------------------------------------------------------------
- She has a new command, that acts like a grab.
- She has a new evasion move.
- She has a new move, the F Captitude, a counter grab.
- She has a new HSDM.
-------------------------------------------------------------------------------

[ CANCELABLE NORMALS ]

stand  A  stand  B(*) stand  C  ---
crouch A  crouch B    crouch C  ---
                      ---       ---

-------------------------------------------------------------------------------

[ COMMAND CANCELABILITY ]

-> Explosive New Suplex .
-> Shermie Stand        -> (2nd hit only)
-> Evasion              .

-------------------------------------------------------------------------------

[ SUPER CANCELABLE MOVES ]

None

-------------------------------------------------------------------------------

[ MAX MODE CANCELABLE MOVES ]

Shermie Stand  [command] (can be canceled on either hit)
Axle Spin Kick
> Shermie Cute

[ "CANCELABLE INTO" MOVES ]

Shermie Whip
Shermie Spiral
Axle Spin Kick *
Shermie Shoot
Shermie Clutch

-------------------------------------------------------------------------------

[ COMMAND ATTRIBUTES ]

Shermie Stand               : overhead (2nd hit)
Evasion                     : invincibility

[ MOVE ATTRIBUTES ]

Shermie Spiral              : unblockable
F Captitude                 : counter
Shermie Shoot               : unblockable
Shermie Clutch              : unblockable
[DM] Shermie Flash          : unblockable
[SDM] Shermie Flash         : unblockable / press the buttons and directions
                              repeatedly to increase damage, but your opponent
                              can do the same to diminish it
[S/DM] Shermie Carnival     : unblockable
[HSDM] Lightning Leg Lariat : unblockable

-------------------------------------------------------------------------------

-=-

===============================================================================
-=( CHRIS )=-                                              -=( KOF98 Team )=-
===============================================================================
Fighting Style:    Mainly speed-based attacks
Birthday:          May 3
Age:               14
Birthplace:        Sweden
Blood Type:        AB
Height:            1.60m
Weight:            48kg
Hobby:             Cooking
Favorite Food:     Butan
Best Sport:        Orienteering
Prized Things:     Nature
Dislikes:          Gummy candy, people who touch his head, people who lie

"That was a gas! Ten-hut, loser!"

==------------------------------==[ THROWS ]==-----------------------------==
Step Turn                         When close, b/f + C
Aerial Drop                       When close, b/f + D

==--------------------------==[ COMMAND MOVES ]==--------------------------==
Spinning Array                    f + A
Reverse Anchor Kick               f + B
Carry Off Kick                    df + B

==--------------------------==[ SPECIAL MOVES ]==--------------------------==
Evasion Attack (High Kick)        f + D,B
Evasion Attack (Low Kick)         d + D,B
Slide Touch                       qcf + A/C
Scramble Dash                     qcf + B/D
Glider Stomp                      In the air, qcf + B/D
Direction Change                  f,d,df + A/C
Hunting Air                       f,d,df + B/D
Shooting Dancer: Thrust           hcb + A/C
Shooting Dancer: Step             hcb + B/D

==------------------------==[ DESPERATION MOVES ]==------------------------==
Chain Slide Touch                 qcf,qcf + A/C
Twister Drive                     qcb,qcb + B/D

==---------------------==[ SUPER DESPERATION MOVES ]==---------------------==
Chain Slide Touch                 qcf,qcf + AC
Twister Drive                     qcb,qcb + BD

==------------------==[ HIDDEN SUPER DESPERATION MOVE ]==------------------==
Orochi no Chikara Kaihou Saseru   hcb,hcb + AC

-------------------------------------------------------------------------------
- He has two new Evasion Attack moves.
- Chain Slide Touch is faster and has more invincibility.
- His HSDM transforms him into Orochi Chris.
-------------------------------------------------------------------------------

[ CANCELABLE NORMALS ]

stand  A  stand B  stand  C    ---
crouch A  ---      crouch C(1) ---
                   far    C(1) ---

-------------------------------------------------------------------------------

[ COMMAND CANCELABILITY ]

#> Spinning Array             ->
-> Reverse Anchor Kick        -> (2nd hit only)
-> Carry Off Kick             .

-------------------------------------------------------------------------------

[ SUPER CANCELABLE MOVES ]

Shooting Dancer: Thrust (1st hit only)
Shooting Dancer: Step   (1st hit only)

-------------------------------------------------------------------------------

[ MAX MODE CANCELABLE MOVES ]

Reverse Anchor Kick     [command] (both hits can be canceled)
Carry Off Kick          [command]
Slide Touch
Hunting Air             (into Glider Stomp)
Shooting Dancer: Thrust (both hits can be canceled)
Shooting Dancer: Step   (1st hit: into ground moves / 2nd hit: into Glider
                         Stomp)


[ "CANCELABLE INTO" MOVES ]

Scramble Dash
Glider Stomp            (from aerial moves)
Hunting Air             *
Shooting Dancer: Thrust *
Shooting Dancer: Step   *

-------------------------------------------------------------------------------

[ COMMAND ATTRIBUTES ]

Reverse Anchor Kick        : overhead (2nd hit only)
Carry Off Kick             : hits low

[ MOVE ATTRIBUTES ]

Evasion Attack (High Kick) : invincibility during the first part
Evasion Attack (Low Kick)  : invincibility during the first part
Direction Change           : unblockable
Shooting Dancer: Thrust    : hits low (A vers., 2nd hit)
Shooting Dancer: Step      : overhead (2nd hit) / can follow with Glider Stomp

-------------------------------------------------------------------------------

-=-

===============================================================================
-=( OROCHI YASHIRO )=-                                  -=( Extra Version )=-
===============================================================================

"Quiet down, you fly!"

To select Orochi Yashiro, put the cursor on Yashiro, hold start and press any
button to confirm.

==------------------------------==[ THROWS ]==-----------------------------==
Baku                                  When close, b/f + C
Beki                                  When close, b/f + D

==--------------------------==[ COMMAND MOVES ]==--------------------------==
Saku                                  f + A
Bu                                    f + B

==--------------------------==[ SPECIAL MOVES ]==--------------------------==
Kujiku Daichi                         qcb + A/C
Niragu Daichi                         When close, hcf + A/C
Musebu Daichi                         When close, hcb,f + A/C
Odoru Daichi                          hcf + B/D

==------------------------==[ DESPERATION MOVES ]==------------------------==
Araburu Daichi                        qcf,qcf + B/D
Ankoku Jigoku Gokuraku Otoshi         When close, hcb,hcb + A/C

==---------------------==[ SUPER DESPERATION MOVES ]==---------------------==
Araburu Daichi                        qcf,qcf + BD
Ankoku Jigoku Gokuraku Otoshi         When close, hcb,hcb + AC

==------------------==[ HIDDEN SUPER DESPERATION MOVE ]==------------------==
Armageddon                            B,D,A,ABC

-------------------------------------------------------------------------------
- He lost his Hoeru Daichi DM/SDM.
- He has a new HSDM, a powerful punch at a background full of lava.
-------------------------------------------------------------------------------

[ CANCELABLE NORMALS ]

stand  A  stand B  stand  C  stand  D
crouch A  ---      crouch C  crouch D
                   ---       ---

-------------------------------------------------------------------------------

[ COMMAND CANCELABILITY ]

-> Saku ->
#> Bu   ->

-------------------------------------------------------------------------------

[ SUPER CANCELABLE MOVES ]

None

-------------------------------------------------------------------------------

[ MAX MODE CANCELABLE MOVES ]

None

[ "CANCELABLE INTO" MOVES ]

Kujiku Daichi

-------------------------------------------------------------------------------

[ COMMAND ATTRIBUTES ]

Saku                                 : overhead

[ MOVE ATTRIBUTES ]

Kujiku Daichi                        : unblockable
Niragu Daichi                        : unblockable
Musebu Daichi                        : unblockable
Odoru Daichi                         : unblockable
[S/DM] Araburu Daichi                : unblockable
[S/DM] Ankoku Jigoku Gokuraku Otoshi : unblockable
[HSDM] Armageddon                    : unblockable

-------------------------------------------------------------------------------

-=-

===============================================================================
-=( OROCHI SHERMIE )=-                                  -=( Extra Version )=-
===============================================================================

"What, me lonely? No way! Soon, there'll be no humanity!"

To select Orochi Shermie, put the cursor on Shermie, hold start and press any
button to confirm.

==------------------------------==[ THROWS ]==-----------------------------==
Bakurai                           When close, b/f + C
Enrai                             When close, b/f + D

==--------------------------==[ COMMAND MOVES ]==--------------------------==
Kourai                            f + B

==--------------------------==[ SPECIAL MOVES ]==--------------------------==
Yatanagi no Muchi                 qcb + A/C
Raijin no Tsue                    In the air, qcf + B/D
Shajitsu no Odori                 qcb + B/D
Mugetsu no Raiun                  hcf + A/B/C/D

==------------------------==[ DESPERATION MOVES ]==------------------------==
Ankoku Raikou Ken                 qcf,qcf + A/C
Shukumei, Gen'ei, Shinshi         qcf,qcf + B/D

==---------------------==[ SUPER DESPERATION MOVES ]==---------------------==
Ankoku Raikou Ken                 qcf,qcf + AC
Shukumei, Gen'ei, Shinshi         qcf,qcf + BD

==------------------==[ HIDDEN SUPER DESPERATION MOVE ]==------------------==
Raikou no Tsurugi                 B,A,b,A,A/B/C/D

-------------------------------------------------------------------------------
- She has a new HSDM, where she summons a huge lightning bolt to attack the
opponent.
-------------------------------------------------------------------------------

[ CANCELABLE NORMALS ]

stand  A  stand  B(*) stand  C  ---
crouch A  crouch B    crouch C  ---
                      ---       ---

-------------------------------------------------------------------------------

[ COMMAND CANCELABILITY ]

-> Kourai -> (2nd hit only)

-------------------------------------------------------------------------------

[ SUPER CANCELABLE MOVES ]

None

-------------------------------------------------------------------------------

[ MAX MODE CANCELABLE MOVES ]

Kourai            [command] (can be canceled on either hit)
Shajitsu no Odori (into Raijin no Tsue)

[ "CANCELABLE INTO" MOVES ]

Yatanagi no Muchi
Raijin no Tsue    (from aerial moves)
Shajitsu no Odori
Mugetsu no Raiun

-------------------------------------------------------------------------------

[ COMMAND ATTRIBUTES ]

Kourai                   : overhead (2nd hit)

[ MOVE ATTRIBUTES ]

Yatanagi no Muchi        : knockdown projectile
Raijin no Tsue           : overhead / hard knockdown
[HSDM] Raikou no Tsurugi : the button used determines where the initial attack
                           will hit (like in her Mugetsu no Raiun attack).
                           However, there is a chance that the huge bolt will
                           hit Shermie, damaging her instead of the opponent.
                           And if she's close enough to her opponent, it may
                           end up hitting both (or none) of them / the move is
                           only performed if the opponent doesn't block it

-------------------------------------------------------------------------------

-=-

===============================================================================
-=( OROCHI CHRIS )=-                                    -=( Extra Version )=-
===============================================================================

"You did well for scum."

To select Orochi Chris, put the cursor on Chris, hold start and press any
button to confirm.

==------------------------------==[ THROWS ]==-----------------------------==
Chi no Batsu                   When close, b/f + C
Ten no Tsumi                   When close, b/f + D

==--------------------------==[ COMMAND MOVES ]==--------------------------==
Muyou no Ono                   f + A
Jukei no Oni                   f + B
Setsudan no Koto               df + B

==--------------------------==[ SPECIAL MOVES ]==--------------------------==
Taiyou o Iru Honoo             qcf + A/C
Kagami o Hofuru Honoo          qcb + A/C
Tsuki o Tsumu Honoo            f,d,df + A/C
Shishi o Kamu Honoo            When close, hcf + B/D

==------------------------==[ DESPERATION MOVES ]==------------------------==
Ankoku Orochi Nagi             qcb,hcf + A/C (can be held)

==---------------------==[ SUPER DESPERATION MOVES ]==---------------------==
Ankoku Orochi Nagi             qcb,hcf + AC (can be held)

==------------------==[ HIDDEN SUPER DESPERATION MOVE ]==------------------==
Sanagi wo Yaburi Chou wa Mau   D,C,d,C,D

-------------------------------------------------------------------------------
- He lost his Daichi o Harau Gouka DM/SDM.
- He has a new HSDM where he transforms into Orochi and attack the opponent
with his Bright Light.
-------------------------------------------------------------------------------

[ CANCELABLE NORMALS ]

stand  A  stand B  stand  C    ---
crouch A  ---      crouch C(1) ---
                   far    C(1) ---

-------------------------------------------------------------------------------

[ COMMAND CANCELABILITY ]

#> Muyou no Omo     ->
-> Jukei no Oni     -> (2nd hit only)
-> Setsudan no Koto .

-------------------------------------------------------------------------------

[ SUPER CANCELABLE MOVES ]

Tsuki o Tsumu Honoo

-------------------------------------------------------------------------------

[ MAX MODE CANCELABLE MOVES ]

Jukei no Oni        [command]
Setsudan no Koto    [command]
Tsuki o Tsumu Honoo (A)
Tsuki o Tsumu Honoo (C, except on the last hit)

[ "CANCELABLE INTO" MOVES ]

Kagami o Hofuru Honoo
Tsuki o Tsumu Honoo   *

-------------------------------------------------------------------------------

[ COMMAND ATTRIBUTES ]

Jukei no Oni                        : overhead (2nd hit)
Setsudan no Koto                    : hits low

[ MOVE ATTRIBUTES ]

Shishi o Kamu Honoo                 : unblockable / performed in close range
[HSDM] Sanagi wo Yaburi Chou wa Mau : hits anywhere on the screen

-------------------------------------------------------------------------------

-=-

===============================================================================
================================[ KOF99 TEAM ]=================================
===============================================================================
                              -=( K'  Team )=-

===============================================================================
-=( K' )=-                                                 -=( KOF99 Team )=-
===============================================================================
Real Name:         Unknown
Fighting Style:    Violence
Birthdate:         Unknown
Age:               Presumed to be 16 to 18
Birthplace:        Unknown
Blood Type:        Unknown
Height:            1.83m
Weight:            65kg
Hobbies:           None
Favorite Food:     Beef jerky
Best Sport:        None
Prized Things:     Nothing
Dislikes:          The King of Fighters Tournament

"Put you three together.. and you get a bunch of losers."

==------------------------------==[ THROWS ]==-----------------------------==
Spot Pile               When close, b/f + C
Knee Strike             When close, b/f + D

==--------------------------==[ COMMAND MOVES ]==--------------------------==
One Inch                f + A
Knee Assault            f + B

==--------------------------==[ SPECIAL MOVES ]==--------------------------==
Iron Trigger            qcf + A/C
. Second Shoot          During Iron Trigger, f + B
. Second Shell          During Iron Trigger, f + D
Crow Bites              f,d,df + A/C
. Secondary Bites       During Crow Bites (C), f + B/D
Blackout                qcf + B/D
Minute Spike            qcb + B/D (can be done in the air)
. Narrow Spike          During Minute Spike (ground), qcb + B/D

==------------------------==[ DESPERATION MOVES ]==------------------------==
Heat Drive              qcf,qcf + A/C (can be held)
Chain Drive             qcf,hcb + A/C

==---------------------==[ SUPER DESPERATION MOVES ]==---------------------==
Chain Drive             qcf,hcb + AC

==------------------==[ HIDDEN SUPER DESPERATION MOVE ]==------------------==
Crinsom Star Road       qcb + C,A

-------------------------------------------------------------------------------
- His Iron Trigger (A) is slow and can't be linked from weak attacks.
- He lost his Blackout followup to the Iron Trigger.
- He lost his Minute Spike followup to the Secondary Bites.
- Aerial Minute Spike regained its autoguard.
- He has a new HSDM.
-------------------------------------------------------------------------------

[ CANCELABLE NORMALS ]

stand  A  stand B  stand  C(*) stand  D
crouch A  ---      crouch C    crouch D
                   ---         ---

-------------------------------------------------------------------------------

[ COMMAND CANCELABILITY ]

-> One Inch     ->
-> Knee Assault -> (into aerial moves; Minute Spike in his case)

-------------------------------------------------------------------------------

[ SUPER CANCELABLE MOVES ]

Crow Bites   (A)
Crow Bites   (C, 1st hit)
Narrow Spike

-------------------------------------------------------------------------------

[ MAX MODE CANCELABLE MOVES ]

One Inch     [command]
Knee Assault [command] (into aerial moves; Minute Spike in his case)
Crow Bites
Narrow Spike

[ "CANCELABLE INTO" MOVES ]

Crow Bites   *
Minute Spike

-------------------------------------------------------------------------------

[ COMMAND ATTRIBUTES ]

One Inch                 : hard knockdown / Counter Wire
Knee Assault             : overhead

[ MOVE ATTRIBUTES ]

Second Shell             : allows juggles
Minute Spike (air)       : autoguard
Narrow Spike             : hits low
[DM] Heat Drive          : unblockable when fully charged
[HSDM] Crinsom Star Road : unblockable

-------------------------------------------------------------------------------

-=-

===============================================================================
-=( MAXIMA )=-                                             -=( KOF99 Team )=-
===============================================================================
Real Name:         Unknown
Fighting Style:    "M-Type" Fighting Techniques
Birthdate:         March 2
Age:               29
Birthplace:        Canada
Blood Type:        A
Height:            2.04m
Weight:            204kg
Hobbies:           Bike touring
Favorite Food:     Anything sweet
Best Sport:        Rugby
Prized Things:     His sideburns
Dislikes:          Fermented soybeans, people who ask for opinions

"I am bloody almighty!"

==------------------------------==[ THROWS ]==-----------------------------==
Dynamite Drop                     When close, b/f + C
Choking Vise                      When close, b/f + D

==--------------------------==[ COMMAND MOVES ]==--------------------------==
Mongolian                         f + A
M9 Maxima Missile (Prototype)     df + C

==--------------------------==[ SPECIAL MOVES ]==--------------------------==
System 1/2: Maxima Scramble       qcf + A/C
. Double Bomber                   During Maxima Scramble, qcf + A/C
.. Bulldog Press                  During Double Bomber, qcf + A/C
System 3: Maxima Lift             hcb + B/D
. Centaur Press                   During System 3: Maxima Lift, f + B/D
M4 Vapour Cannon                  qcb + A/C
M11 Dangerous Arch                When close, hcf + B/D
M19 Blitz Cannon                  f,d,df + B/D

==------------------------==[ DESPERATION MOVES ]==------------------------==
Bunker Buster                     qcf,hcb + A/C
Maxima Cannon                     f,hcf + A/C
Maxima Revenger                   When close, hcb,hcb + B/D

==---------------------==[ SUPER DESPERATION MOVES ]==---------------------==
Maxima Revenger                   When close, hcb,hcb + BD

==------------------==[ HIDDEN SUPER DESPERATION MOVE ]==------------------==
Maxima Splasher                   f,B,C,f,C

-------------------------------------------------------------------------------
- He has a new DM, the Maxima Cannon, where he shoots energy from his chest.
- He has a new HSDM.
-------------------------------------------------------------------------------

[ CANCELABLE NORMALS ]

stand  A  stand B stand  C(1) stand  D
crouch A  ---     crouch C    ---
---       ---     ---         ---

-------------------------------------------------------------------------------

[ COMMAND CANCELABILITY ]

-> Mongolian                     ->
#> M9 Maxima Missile (Prototype) ->

-------------------------------------------------------------------------------

[ SUPER CANCELABLE MOVES ]

Double Bomber

-------------------------------------------------------------------------------

[ MAX MODE CANCELABLE MOVES ]

Mongolian                   [command]
System 1/2: Maxima Scramble
. Double Bomber             (during either hit)

[ "CANCELABLE INTO" MOVES ]

System 1/2: Maxima Scramble *
System 3: Maxima Lift
M4 Vapour Cannon
M11 Dangerous Arch
M19 Blitz Cannon

-------------------------------------------------------------------------------

[ NORMAL ATTRIBUTES ]

Standing C               : autoguard

[ COMMAND ATTRIBUTES ]

Mongolian                : overhead / autoguard

[ MOVE ATTRIBUTES ]

System 3: Maxima Lift  : unblockable
M4 Vapour Cannon       : autoguard / negates projectiles / Counter Wire
M11 Dangerous Arch     : unblockable
[DM] Bunker Buster     : autoguard
[S/DM] Maxima Revenger : unblockable
[HSDM] Maxima Splasher : unblockable

-------------------------------------------------------------------------------

-=-

===============================================================================
-=( WHIP )=-                                               -=( KOF99 Team )=-
===============================================================================
Real Name:         Seirah (last name unknown)
Fighting Style:    Souben-jutsu (whip art) & Heidern Assassination Technqiues
Birthdate:         October 12
Age:               16
Birthplace:        Unknown
Blood Type:        O
Height:            1.73m
Weight:            59kg
Hobbies:           None
Favorite Food:     Honey
Best Sport:        None
Prized Things:     Her whip, 'Woodoo'
Dislikes:          Angels, Internet abuse, corruption, low memory capacity

"No one has a hope against my dazzling bullwhippery!"

==------------------------------==[ THROWS ]==-----------------------------==
Alpha                                   When close, b/f + C
Zed                                     When close, b/f + D

==--------------------------==[ COMMAND MOVES ]==--------------------------==
Whip Shot                               f + A (press A 5 times)

==--------------------------==[ SPECIAL MOVES ]==--------------------------==
Desert Eagle                            b,d,db + A/C (press A/C 8 times)
Assassin Strike "Code: BB"              f,d,df + A/B/C/D
Boomerang Shot "Code: SC"               hcf + A/C
Hook Shot "Code: TEMPEST"               In the air, qcb + A/C
Strength Shot Type A "Code: SUPERIOR"   hcb + A (can be held)
Strength Shot Type B "Code: FORCE"      hcb + B (can be held)
Strength Shot Type C "Code: VICTORY"    hcb + C (can be held)
. Strength Shot Type D "Code: RAIN"     While holding a Strength Shot, press D

==------------------------==[ DESPERATION MOVES ]==------------------------==
Sonic Slaughter "Code: KW"              qcb,hcf + A/C

==---------------------==[ SUPER DESPERATION MOVES ]==---------------------==
Sonic Slaughter "Code: KW"              qcb,hcf + AC

==------------------==[ HIDDEN SUPER DESPERATION MOVE ]==------------------==
Raging Shot "Code: FW"                  b,B,C,b,C

-------------------------------------------------------------------------------
- She can move during her Strength Shot poses.
- She can no longer perform additional hits after her Zed throw.
- Her Desert Eagle is her only move capable of hitting fallen opponents now.
- She has a new HSDM, where she blasts the opponent with her gun.
-------------------------------------------------------------------------------

[ CANCELABLE NORMALS ]

stand A  stand  B  stand  C    stand D
---      crouch B  crouch C(*) ---
---      far    B  ---         ---

-------------------------------------------------------------------------------

[ COMMAND CANCELABILITY ]

-> Whip Shot .

-------------------------------------------------------------------------------

[ SUPER CANCELABLE MOVES ]

Boomerang Shot "Code: SC"             (1st hit)
Strength Shot Type A "Code: SUPERIOR" (1st hit)
Strength Shot Type B "Code: FORCE"    (1st hit)
Strength Shot Type C "Code: VICTORY"  (1st hit)

-------------------------------------------------------------------------------

[ MAX MODE CANCELABLE MOVES ]

Whip Shot                  [command] (up to the 4th hit)
Assassin Strike "Code: BB" (into Hook Shot "Code: TEMPEST")

[ "CANCELABLE INTO" MOVES ]

Assassin Strike "Code: BB"            *
Hook Shot "Code: TEMPEST"             (from aerial moves)
Strength Shot Type A "Code: SUPERIOR"
Strength Shot Type B "Code: FORCE"
Strength Shot Type C "Code: VICTORY"

-------------------------------------------------------------------------------

[ COMMAND ATTRIBUTES ]

Whip Shot                             : knockdown (5th hit)

[ MOVE ATTRIBUTES ]

Desert Eagle                          : hits low / hits fallen opponents
Assassin Strike "Code: BB"            : overhead
Strength Shot Type A "Code: SUPERIOR" : mobility (while holding) / overhead
                                        (2nd hit)
Strength Shot Type B "Code: FORCE"    : mobility (while holding)
Strength Shot Type C "Code: VICTORY"  : mobility (while holding) / hits low
                                        (2nd hit)
[HSDM] Raging Shot "Code: FW"         : unblockable

-------------------------------------------------------------------------------

-=-

===============================================================================
===============================[ KOF2000 TEAM ]================================
===============================================================================

===============================================================================
-=( VANESSA )=-                                          -=( KOF2000 Team )=-
===============================================================================
Fighting Style:    Boxing
Birthdate:         January 9
Age:               30
Birthplace:        Unknown (presumed to be USA)
Blood Type:        B
Height:            1.82m
Weight:            67kg
Hobbies:           Saving money, catalogue shopping
Favorite Food:     Beer
Best Sport:        All of them
Prized Things:     Her wedding ring
Dislikes:          Indecisive people, ghosts

"Ooh yeah! I'm gonna drink to my success!"

==------------------------------==[ THROWS ]==-----------------------------==
Dynamite Puncher             When close, b/f + C
Clinch Puncher               When close, b/f + D

==--------------------------==[ COMMAND MOVES ]==--------------------------==
One-Two Puncher              f + A
Sliding Puncher              df + B

==--------------------------==[ SPECIAL MOVES ]==--------------------------==
Puncher Weaving              qcb + A/C (can be held)
. Dash Puncher               While holding Puncher Weaving, f + A/C
. Parrying Puncher           While holding Puncher Weaving, b + A/C
. Puncher Vision (forward)   While holding Puncher Weaving, f + B/D
. Puncher Vision (back)      While holding Puncher Weaving, b + B/D
Puncher Vision (forward)     qcf + B/D
Puncher Vision (back)        qcb + B/D
. Puncher Upper              During Puncher Vision, f + A
. Puncher Straight           During Puncher Vision, f + C
. Puncher Weaving            During Puncher Vision, b + A/C (can be held)
Forbidden Eagle              f,d,df + A
Parrying Puncher             f,d,df + C
Machine Gun Puncher          hcf + A/C (press A/C repeatedly)
Dash Puncher                 Charge b,f + A/C

==------------------------==[ DESPERATION MOVES ]==------------------------==
Champion Puncher             When close, qcf,qcf + A/C
Crazy Puncher                qcb,hcf + A/C

==---------------------==[ SUPER DESPERATION MOVES ]==---------------------==
Crazy Puncher                qcb,hcf + AC

==------------------==[ HIDDEN SUPER DESPERATION MOVE ]==------------------==
Gaia Gear                    f,hcf + AC

-------------------------------------------------------------------------------
- She has a new move, the Forbidden Eagle (f,d,df + A). It looks exactly like
Rick Strowd's Hellion in Real Bout Fatal Fury 2.
- She has a new HSDM, that looks exactly like Rick Strowd's Gaia Press in Real
Bout Fatal Fury 2.
-------------------------------------------------------------------------------

[ CANCELABLE NORMALS ]

stand  A  stand  B  stand  C(2) stand  D(2)
crouch A  crouch B  crouch C    crouch D
          far    B  far    C(2)

-------------------------------------------------------------------------------

[ COMMAND CANCELABILITY ]

-> One-Two Puncher -> (1st hit only)
-> Sliding Puncher .

-------------------------------------------------------------------------------

[ SUPER CANCELABLE MOVES ]

Parrying Puncher
Puncher Upper    (2nd hit)

-------------------------------------------------------------------------------

[ MAX MODE CANCELABLE MOVES ]

One-Two Puncher     [command] (can be canceled on either hit)
Sliding Puncher     [command]
> Puncher Upper
> Puncher Straight
Forbidden Eagle
Parrying Puncher
Machine Gun Puncher
Dash Puncher

[ "CANCELABLE INTO" MOVES ]

Puncher Vision (forward)
Puncher Vision (back)
Forbidden Eagle          *
Parrying Puncher         *

-------------------------------------------------------------------------------

[ COMMAND ATTRIBUTES ]

One-Two Puncher       : overhead (1st hit) / knockdown (2nd hit) even if
                        canceled into
Sliding Puncher       : hits low

[ MOVE ATTRIBUTES ]

Puncher Weaving       : invincibility against high attacks
Puncher Upper         : can be followed with Forbidden Eagle (will combo)
Puncher Straight      : guard crush
Forbidden Eagle       : allows juggles / negates projectiles
Parrying Puncher      : autoguard
[DM] Champion Puncher : overhead
[HSDM] Gaia Gear      : negates projectiles

-------------------------------------------------------------------------------

-=-

===============================================================================
-=( SETH )=-                                             -=( KOF2000 Team )=-
===============================================================================
Fighting Style:    Art of Self-Defense (but, according to him, it's much more)
Birthdate:         August 1
Age:               41
Birthplace:        USA
Blood Type:        B
Height:            1.90m
Weight:            108kg
Hobbies:           Wiretapping, driving
Favorite Food:     Vegetarian menus (fruits, vegetables)
Best Sport:        Any solo events
Prized Things:     Neckties, his family
Dislikes:          Airplanes

"You're pretty good. How about you and me..."

==------------------------------==[ THROWS ]==-----------------------------==
Hijiate Hadoh Uchi               When close, b/f + C
Hinage                           When close, b/f + D

==--------------------------==[ COMMAND MOVES ]==--------------------------==
Tackle                           f + A
Reverse Blow                     b + A
Mae Age Geri                     f + B
Sobat                            b + B
Sliding Kick                     df + B

==--------------------------==[ SPECIAL MOVES ]==--------------------------==
Sho-Yoh                          qcf + A/C
Ashi-Tori                        d,d + A/C
Doh-Kuzushi                      hcf + B/D
Raku-Getsu                       In the air, qcf + B
An-Getsu                         In the air, qcf + D
Kyu-Getsu                        hcb + B/D
. Ya-Getsu                       During Kyu-Getsu, f + B/D
. Gen-Getsu                      During Kyu-Getsu, d + B/D

==------------------------==[ DESPERATION MOVES ]==------------------------==
Morote Sho-Yoh                   qcf,qcf + A/C
Irimi-Nadazuki                   qcf,hcb + B/D

==---------------------==[ SUPER DESPERATION MOVES ]==---------------------==
Doh-Tori-Shichimonsatsu          qcf,hcb + AC

==------------------==[ HIDDEN SUPER DESPERATION MOVE ]==------------------==
Cross Bone                       When close, f,hcf + AC

-------------------------------------------------------------------------------
- Tackle is not cancelable anymore.
- An-Getsu doesn't hit low anymore.
- He has a new HSDM.
-------------------------------------------------------------------------------

[ CANCELABLE NORMALS ]

stand  A  ---  stand  C(1) stand D
crouch A  ---  crouch C(1) ---
---       ---  ---         ---

-------------------------------------------------------------------------------

[ COMMAND CANCELABILITY ]

-> Tackle       .
#> Reverse Blow ->
-> Mae Age Geri -> (into Tackle only)
-> Sobat        .
-> Sliding Kick ->

-------------------------------------------------------------------------------

[ SUPER CANCELABLE MOVES ]

Sho-Yoh (A, 1st hit)
Sho-Yoh (C)

-------------------------------------------------------------------------------

[ MAX MODE CANCELABLE MOVES ]

Tackle       [command]
Mae Age Geri [command]
Sobat        [command] (into Raku-Getsu or An-Getsu)
Sliding Kick [command]
Sho-Yoh
Kyu-Getsu
. Ya-Getsu

[ "CANCELABLE INTO" MOVES ]

Sho-Yoh    *
Raku-Getsu (from aerial moves)
An-Getsu   (from aerial moves)
Kyu-Getsu  *

-------------------------------------------------------------------------------

[ COMMAND ATTRIBUTES ]

Tackle                        : knockdown even if canceled into
Sobat                         : overhead
Sliding Kick                  : hits low

[ MOVE ATTRIBUTES ]

Ashi-Tori                     : counter (low attacks)
Doh-Kuzushi (B)               : counter (high/special attacks)
Doh-Kuzushi (D)               : counter (middle attacks)
Gen-Getsu                     : hits low
[DM] Morote Sho-Yoh           : autoguard
[DM] Irimi-Nadazuki           : hits low
[SDM] Doh-Tori-Shichimonsatsu : counter
[HSDM] Cross Bone             : unblockable / inverts the opponent's movements
                                (left becomes right, down becomes up, etc.)
                                until Seth hits him/her again.

-------------------------------------------------------------------------------

-=-

===============================================================================
-=( RAMON )=-                                            -=( KOF2000 Team )=-
===============================================================================
Fighting Style:    Lucha Libre (wrestling)
Birthdate:         December 3
Age:               25
Birthplace:        Mexico
Blood Type:        A
Height:            1.70m
Weight:            80kg
Hobbies:           Playing with children
Favorite Food:     Tacos, tequila
Best Sport:        Pro wrestling
Prized Things:     Mask given to him by his mentor
Dislikes:          Foul play, losses outside of the ring

"Lucha's better in real life than on TV, eh? I'm too much!"

==------------------------------==[ THROWS ]==-----------------------------==
Arm Whip                     When close, b/f + C
Flying Major                 When close, b/f + D

==--------------------------==[ COMMAND MOVES ]==--------------------------==
Stealth Drop Kick            df + B

==--------------------------==[ SPECIAL MOVES ]==--------------------------==
Feint Step                   qcb + A/C (can be held, C is a fake)
Tiger Neck Chancery          When close, hcf + A/C
Rolling Sobat                f,d,df + B/D
. Flying Body Attack         During Rolling Sobbat, f,d,df + B/D
.. Set-It-Off Attack         During Flying Body Attack, d,d + C
Tiger Load                   b,d,db + B/D
. Close Chop                 During Tiger Load, at the corner, press D
. Tiger Load (stop)          During Tiger Load, press ABC
Force of Will                qcb + B/D
. Aditional Attack           During Force of Will, at the corner, qcf + A
. Force of Will (stop)       During Force of Will, press ABC
Somersault                   hcf + B/D
. Somersault (stop)          During Somersault, press ABC
Spinning Kick                d,d,A,C

==------------------------==[ DESPERATION MOVES ]==------------------------==
Savage Fire Cat              qcf,hcb + B/D
El Diablo Amarillo Ramon     qcb,hcf + B/D
Tiger Spin                   When close, hcb,hcb + A/C

==---------------------==[ SUPER DESPERATION MOVES ]==---------------------==
Tiger Spin                   When close, hcb,hcb + AC

==------------------==[ HIDDEN SUPER DESPERATION MOVE ]==------------------==
Hypnotic Tiger               qcb,hcf + AC

-------------------------------------------------------------------------------
- He has gained the Triangle Jump ability (like Mai, Choi and Athena).
- He has a new move, the Force of Will.
- He has a new move, the Spinning Kick.
- He has a new DM, the Savage Fire Cat.
- He has a new HSDM. It has three possible ends, randomly chosen each time.
-------------------------------------------------------------------------------

[ CANCELABLE NORMALS ]

stand  A  stand  B  stand  C  stand  D
crouch A  crouch B  crouch C  crouch D
far    A  ---       ---       ---

-------------------------------------------------------------------------------

[ COMMAND CANCELABILITY ]

-> Stealth Drop Kick ->

-------------------------------------------------------------------------------

[ SUPER CANCELABLE MOVES ]

Set-It-Off Smack

-------------------------------------------------------------------------------

[ MAX MODE CANCELABLE MOVES ]

Stealth Drop Kick [command]
Rolling Sobat

[ "CANCELABLE INTO" MOVES ]

Rolling Sobat *
Tiger Load
Somersault

-------------------------------------------------------------------------------

[ COMMAND ATTRIBUTES ]

Stealth Drop Kick    : hits low

[ MOVE ATTRIBUTES ]

Feint Step           : Counter Wire (A)
Tiger Neck Chancery  : unblockable
Rolling Sobat        : overhead / Counter Wire
Close Chop           : overhead
Additional Attack    : unblockable
Somersault           : unblockable
[DM] Savage Fire Cat : unblockable
[S/DM] Tiger Spin    : unblockable

-------------------------------------------------------------------------------

-=-

===============================================================================
===============================[ KOF2001 TEAM ]================================
===============================================================================
                             -=( NESTS Team )=-

===============================================================================
-=( KULA DIAMOND )=-                                     -=( KOF2001 Team )=-
===============================================================================
Fighting Style:    Anti-K' Techniques
Birthdate:         May 29
Age:               14
Birthplace:        Unknown
Blood Type:        Unknown
Height:            1.69m
Weight:            48kg
Hobbies:           Spray painting on Candy (the robot who took care of her)
Favorite Food:     Strawberry sherbert, peropero candy
Best Sport:        Ice skating
Prized Things:     Candy (the robot)
Dislikes:          Fire, crowds

"I won. Now... where's my prize?"

==------------------------------==[ THROWS ]==-----------------------------==
Ice Coffin               When close, b/f + C
Behind Slash             When close, b/f + D

==--------------------------==[ COMMAND MOVES ]==--------------------------==
One Inch                 f + A
Slider Shoot             df + B
Critical Ice             df + C

==--------------------------==[ SPECIAL MOVES ]==--------------------------==
Diamond Breath           qcf + A/C
Counter Shell            qcb + A/C
Crow Bite                f,d,df + A/C
Lay Spin                 qcb + B/D
. Counter Shoot          During Lay Spin, f + B
. Slider Shoot           During Lay Spin, f + D

==------------------------==[ DESPERATION MOVES ]==------------------------==
Diamond Edge             qcf,qcf + A/C

==---------------------==[ SUPER DESPERATION MOVES ]==---------------------==
Freeze Execution         hcb,hcb + AC
La * Cachora             In the air, qcf,qcf + BD

==------------------==[ HIDDEN SUPER DESPERATION MOVE ]==------------------==
Freeze Completion        AC,BD,ABC

-------------------------------------------------------------------------------
- Her Diamond Edge DM motion is changed. The ice geysers come out at once,
one very close to the other, hitting 4 times in total.
- She lost her Diamond Edge SDM.
- She has a new SDM performed with qcf,qcf + BD in the air.
- She has a new HSDM. She performs the One Inch, and if it connects, Candy and
Diana appear to attack the opponent.
- When you're fighting against Kula, you can greatly reduce the damage of her
C throw (Ice Coffin) if you press the buttons rapidly while she performs it.
-------------------------------------------------------------------------------

[ CANCELABLE NORMALS ]

stand  A  stand  B  stand  C(*) stand  D(2)
crouch A  crouch B  ---         crouch D
far    A  far    B  ---         ---

-------------------------------------------------------------------------------

[ COMMAND CANCELABILITY ]

-> One Inch     ->
-> Slider Shoot .
-> Critical Ice .

-------------------------------------------------------------------------------

[ SUPER CANCELABLE MOVES ]

Crow Bite     (C, 1st hit)
Counter Shoot

-------------------------------------------------------------------------------

[ MAX MODE CANCELABLE MOVES ]

One Inch        [command]
Slider Shoot    [command]
Critical Ice    [command]
Crow Bite       (1st hit)
> Counter Shoot (into Crow Bite)
> Slider Shoot  (into Crow Bite)

[ "CANCELABLE INTO" MOVES ]

Diamond Breath
Counter Shell
Crow Bite      *
Lay Spin

-------------------------------------------------------------------------------

[ COMMAND ATTRIBUTES ]

One Inch                 : hard knockdown, even when canceled from the 1st or
                           2nd hit of a close standing C with a little bit of
                           delay, or from a crouching B / Counter Wire
Slider Shoot             : knockdown (even when canceled into) / hits low
Critical Ice             : hard knockdown (even when canceled into)

[ MOVE ATTRIBUTES ]

Counter Shell            : reflects projectiles / Counter Wire
Slider Shoot             : hits low
[SDM] Freeze Execution   : changes number of hits depending on the position
                           of the opponent on the screen; If Kula is facing
                           left, the closer the opponent is to the right edge
                           of the screen, the greater is the damage. If Kula's
                           facing right, it's the opposite.
[SDM] La * Cachora       : removes 1 Power Stock from the enemy
[HSDM] Freeze Completion : overhead

-------------------------------------------------------------------------------

-=-

===============================================================================
-=( K9999 )=-                                            -=( KOF2001 Team )=-
===============================================================================
Real Name:         Unknown
Fighting Style:    His own sheer power
Birthdate:         Unknown
Age:               16
Birthplace:        Unknown (presumed to be Japan)
Blood Type:        B
Height:            1.68m
Weight:            58kg
Hobbies:           Working on bikes
Favorite Food:     Peanuts
Best Sport:        None
Prized Things:     His bike
Dislikes:          Orders, people who give orders

"What's it like to lose to the conqueror of the world?"

==------------------------------==[ THROWS ]==-----------------------------==
Get lost!                          When close, b/f + C
Quit playing!                      When close, b/f + D

==--------------------------==[ COMMAND MOVES ]==--------------------------==
Shut up!                           f + A

==--------------------------==[ SPECIAL MOVES ]==--------------------------==
Get out of my sight!               qcf + A/C
Split!                             f,d,df + A/C
Break!                             qcb + B/D

==------------------------==[ DESPERATION MOVES ]==------------------------==
Moon...                            db,hcb,df + A/C
You get lost too!                  db,hcb,df + B/D

==---------------------==[ SUPER DESPERATION MOVES ]==---------------------==
Power... losing control!... YAH!   d,f,df + ABCD

==------------------==[ HIDDEN SUPER DESPERATION MOVE ]==------------------==
This is so...!!                    b,f,b,f,b,f,b,f (must finish in the air)

-------------------------------------------------------------------------------
- His Shut up! is slower and can't be connected from weak attacks.
- He has a new move called Break!. It looks like his Split! done in the air.
- You get lost too! is quicker and has more invincibility.
- He has a new, fullscreen HSDM, with a strange command. You can start
inputing the command on the ground, but must finish it in the air. You can do
that either by jumping or backstepping.
-------------------------------------------------------------------------------

[ CANCELABLE NORMALS ]

stand  A  stand  B  stand C  ---
crouch A  crouch B  ---      ---
                    ---      ---

-------------------------------------------------------------------------------

[ COMMAND CANCELABILITY ]

-> Shut up! .

-------------------------------------------------------------------------------

[ SUPER CANCELABLE MOVES ]

Shut up!
Get out of my sight!
Split!

-------------------------------------------------------------------------------

[ MAX MODE CANCELABLE MOVES ]

Shut up!             [command]
Get out of my sight!
Split!               (A version can be canceled on C version, and vice-versa)
Break!

[ "CANCELABLE INTO" MOVES ]

Get out of my sight! *
Split!               *
Break!               *

-------------------------------------------------------------------------------

[ NORMAL ATTRIBUTES ]

Crouching C               : doesn't hit low, but has knockdown (2nd hit)
Crouching D               : hits low, but it doesn't have knockdown
Close D                   : overhead / knockdown

[ COMMAND ATTRIBUTES ]

Shut up!                  : knockdown

[ MOVE ATTRIBUTES ]

Get out of my sight!      : negates projectiles
Break! (D)                : overhead
[DM] You get lost too!    : hits the whole ground / negates projectiles
[SDM] Power... (...) YAH! : hits the whole ground / negates projectiles
[HSDM] This is so...!!    : hits anywhere on the screen / invincibility

-------------------------------------------------------------------------------

-=-

===============================================================================
-=( ANGEL )=-                                            -=( KOF2001 Team )=-
===============================================================================
Fighting Style:    Whatever (no style in particular)
Birthdate:         March 6
Age:               19
Birthplace:        Mexico
Blood Type:        O
Height:            1.68m
Weight:            Unknown (write and die)
Three Sizes:       Bust 92, Waist 60, Hips 89
Hobbies:           Playing with bikes, going to live concerts
Favorite Food:     Tequila, sliced cactus
Best Sport:        Soccer (mainly as the Goal Keeper)
Prized Things:     Vintage B-3 and Deck Coat P.D series clothings
Dislikes:          Gambling

"Aw, nuts! Still breathing. So much for mouth to mouth..."

==------------------------------==[ THROWS ]==-----------------------------==
Go Go Futen Girl                      When close, b/f + C
Starlit Field                         When close, b/f + D

==--------------------------==[ COMMAND MOVES ]==--------------------------==
Senseless Chatter                     f + B
At the Wasteland                      In the air, db/d/df + D

==--------------------------==[ SPECIAL MOVES ]==--------------------------==
Red Sky of Yaponesia                  hcb + B/D
Mad Murder Roulette                   When close, b,d,db + B/D

==-------------------==[ CHAIN CIRCLE STARTING MOVES ]==-------------------==
Formalist Blue                        df + B
Citizen of the World                  df + D
Senseless Fist                        b,f + B/D
Repun Kamui                           qcb + A/C
Beyond the Flames                     hcf + B/D

==-----------------------==[ CHAIN CIRCLE MOVES ]==------------------------==
    These moves must be used after the Chain Circle Starting Moves.
    You can link them freely; however, you can't link two moves that have the
same direction or the same button. You can't repeat a move either.

Bye Bye Rogue                         u + A/C
Buggy and Coffin                      f + A/C
A Train to See Cherry Blossoms        d + A/C
Shelter From the Storm                u + B/D
With a Lamp for the Pathway           f + B/D
Important Symptom                     d + B/D
Parasol Spin (back)                   b + BCD
Parasol Spin                          BCD
Parasol Spin (forward)                f + BCD

==------------------==[ CHAIN CIRCLE FINISHING MOVES ]==-------------------==
    These moves must be used after the Chain Circle Moves.

Crown Under the Sky                   f,f + A
A Full Moon Evening                   f,f + C
State of Heat Haze                    f,f + B/D
Cosmic Fuuten Swing                   qcf + A
Lost Homeland                         qcf + C
Beyond the Flames                     hcf + B/D

==------------------------==[ DESPERATION MOVES ]==------------------------==
Loyalty Test for the Liberalists      During the Chain Circle, b,f,d,df + A/C

==---------------------==[ SUPER DESPERATION MOVES ]==---------------------==
Loyalty Test for the Liberalists      During the Chain Circle, b,f,d,df + AC
Winds Fairground                      b,f,d,df + BD

==------------------==[ HIDDEN SUPER DESPERATION MOVE ]==------------------==
. Survivors Banquette                 When performing the Winds Fairground
                                      SDM to reverse an aerial attack, press
                                      and hold BCD for a while.

-------------------------------------------------------------------------------
- Formalist Blue doesn't have followups anymore.
- Citizen of the World is now a CC Starting move perfomed with df + D.
- A Full Moon Evening and The Crown Under the Sky switched names.
- She has a new CC Starting Move peformed with b,f + B/D, the Senseless Fist.
- She has three nes special CC Moves (Parasol Spin).
- She has two new CC Finishing Moves performed with qcf + A and qcf + C.
- The Crown Under the Sky (CC Finishing) is now performed with f,f + A.
- A Full Moon Evening (CC Finishing) can only be performed wiht f,f + C now.
- Red Sky of Japonesia is only a normal move now (no more CC Finishing).
- She lost her A Garden to Play With Ghost (CC Finishing).
- She lost her Ride Your Cycle (CC Finishing).
- Now, Beyond the Flames is both a normal move and a CC Finishing.
- She lost her The Unidentified Victim Couciouness SDM.
- She has a new SDM, the Winds Fairground.
- She has a new HSDM, which is a followup to her SDM.
-------------------------------------------------------------------------------

[ CANCELABLE NORMALS ]

stand  A  ---  stand  C  stand  D
crouch A  ---  crouch C  crouch D
               ---       ---

-------------------------------------------------------------------------------

[ COMMAND CANCELABILITY ]

-> Senseless Chatter    -> (1st hit only)
-> At the Wasteland     .

-------------------------------------------------------------------------------

[ SUPER CANCELABLE MOVES ]

None

-------------------------------------------------------------------------------

[ MAX MODE CANCELABLE MOVES ]

Senseless Chatter    [command]
Formalist Blue
Citizen of the World
Senseless Fist
Repun Kamui

[ "CANCELABLE INTO" MOVES ]

Mad Murder Roulette
Repun Kamui         *

-------------------------------------------------------------------------------

[ NORMAL ATTRIBUTES ]

Crouching C                  : knockdown

[ COMMAND ATTRIBUTES ]

None

[ MOVE ATTRIBUTES ]

Mad Murderer Roulette          : unblockable
[SDM] Winds Fairground         : counter
[HSDM] Survivors Banquette     : there is an easier way to perform this HSDM:
                                 if you know your opponent is attacking you
                                 with an aerial attack, you can simply use
                                 the Winds Fairground with a different
                                 command: b,f,d,df + BCD and hold BCD for a
                                 while.

[ CHAIN CIRCLE STARTING MOVE ATTRIBUTES ]

Formalist Blue                 : hits low
Citizen of the World           : overhead
Repun Kamui                    : hard knockdown

[ CHAIN CIRCLE MOVE ATTRIBUTES ]

Buggy and Coffin               : overhead
A Train to See Cherry Blossoms : hits low
With a Lamp for the Pathway    : overhead
Impotent Symptom               : hits low
Parasol Spin                   : you must link CC Finishing Moves after them

[ CHAIN CIRCLE FINISHING MOVE ATTRIBUTES ]

A Full Moon Evening            : unblockable
State of Heat Haze             : overhead (2nd hit)

-------------------------------------------------------------------------------

-=-

===============================================================================
===================================[ BOSS ]====================================
===============================================================================

===============================================================================
-=( RUGAL BERNSTEIN )=-                                          -=( BOSS )=-
===============================================================================
Fighting Style:    Mastered fighting techniques from those he has defeated
Birthdate:         February 10
Age:               Unknown
Birthplace:        Unknown
Blood Type:        Unknown
Height:            1.97cm
Weight:            103kg
Hobby:             Finding ways to ressurect himself
Favorite Food:     None in particular
Best Sport:        He is good at everything
Prized Things:     His evil heart
Dislikes:          Justice, people who get in his way to stop his evil plans

"Done your packing? Your life's journey's over."

Rugal can only be selected on the actual Neo Geo home system. In order to
select him, place the cursor on Yashiro and press left. Rugal will appear.

==------------------------------==[ THROWS ]==-----------------------------==
Scorpion Deathlock       When close, b/f + C
Scorpion Blow            When close, b/f + D

==--------------------------==[ COMMAND MOVES ]==--------------------------==
Double Tomahawk          f + B

==--------------------------==[ SPECIAL MOVES ]==--------------------------==
Reppuken                 qcf + A/C
God Press                hcb + A/C
Kaiser Wave              f,hcf + A/C (can be held)
. Divine Arrow           Hold A/C for a moment during Kaiser Wave, release
. Gravity Smash          Hold A/C for more time during Kaiser Wave, release
Dark Barrier             qcf + B/D
Genocide Cutter          f,d,df + B/D
Beads Destruction        hcb + B/D

==------------------------==[ DESPERATION MOVES ]==------------------------==
Gigantic Pressure        qcf,hcb + A/C
Destruction Omega        qcf,qcf + B/D

==---------------------==[ SUPER DESPERATION MOVES ]==---------------------==
Gigantic Pressure        qcf,hcb + AC
Destruction Omega        qcf,qcf + BD

==------------------==[ HIDDEN SUPER DESPERATION MOVE ]==------------------==
Kaiser Phoenix           hcf,hcf + AC

-------------------------------------------------------------------------------
- He plays like a mix between both of his versions in KOF98, with many added
and removed features. Practically a new character.
-------------------------------------------------------------------------------

[ CANCELABLE NORMALS ]

stand  A  stand B   stand C(*) stand  D(1)
crouch A  ---       crouch C   crouch D
                    ---        ---

-------------------------------------------------------------------------------

[ COMMAND CANCELABILITY ]

#> Double Tomahawk -> (1st hit)

-------------------------------------------------------------------------------

[ SUPER CANCELABLE MOVES ]

None

-------------------------------------------------------------------------------

[ MAX MODE CANCELABLE MOVES ]

Double Tomahawk   [command] (2nd hit)
Genocide Cutter   (1st hit)
Beads Destruction

[ "CANCELABLE INTO" MOVES ]

Dark Barrier
Beads Destruction *

-------------------------------------------------------------------------------

[ COMMAND ATTRIBUTES ]

Double Tomahawk : overhead (2nd hit)

[ MOVE ATTRIBUTES ]

Kaiser Wave     : negates projectiles
Divine Arrow    : negates projectiles / hard knockdown
Gravity Smash   : negates projectiles / hard knockdown / unblockable
Dark Barrier    : reflects projectiles

-------------------------------------------------------------------------------

-=-

=============================================================================
===============================================================================
=============================================================================

   4. GENERAL INFO
   =-=-=-=-=-=-=-=

-------------------------------------------------------------------------------

   -= Music information =-
      -----------------

   The music system has been changed. Now, there are stage themes, when you
are fighting the CPU. On the first 5 stages, each stage has its own theme; the
sixth stage (mid boss) will have a different theme depending on which character
you are fighting (explained below), but on the 7th stage (which will always be
Italy, even if you have already fought on this stage before this match), the
music depends on the opponent team (like it's always been in previous KOFs).
Rugal (8th stage) will also have his own theme.
   On VS. game, the system is not changed (the music still depends on the
teams like it has always been). There are no more individual themes (for teams
like the 97 and ONFT), only one song per team. And let's all give a big thank
you to The True Warrior for this info.
   The KOF2001 Team does NOT have a separate song. If you fight them on the
Italy stage, Napolitan Trance will play. And if you fight them during other
moments, you will hear Deserted Town (Kula), Napolitan Trance (K9999) or Tacos
Dance (Angel).

* Some of the songs are new, but most are old songs (all remixes).

 STAGE                  SONG NAME                ORIGINALLY FOUND IN
-------------------------------------------------------------------------------
- China Stage            Red Wind                 - (new song)
- Holland Stage          The Netherlands          - (new song)
- Japan Stage            J                        - (new song)
- Korea Stage            Progress                 - (new song)
- Mexico Stage           Tacos Dance              - (new song)
- Cambodia Stage         Deserted Town            - (new song)
- Italy Stage            Napolitan Trance         - (new song)

 TEAM                   SONG NAME                ORIGINALLY FOUND IN
-------------------------------------------------------------------------------
- Japan Team             Tears                    KOF99, Kyo Kusanagi's Theme
. Kusanagi              Esaka¿                   KOF96, Japan Team
- Fatal Fury Team        Kurikinton Gomame        KOF98, Fatal Fury Team
- Art of Fighting Team   Beauty and the Beast     KOF2000, Art of Fighting Team
- Ikari Warriors Team    Jungle Bouncer           KOF94, Ikari Warriors Team
- Psycho Soldiers Team   Psycho Soldier           KOF96, Psycho Soldiers Team
- Female Team            Diet                     AOF2, Yuri Sakazaki's Theme
- Korea Team             Let's Go to Seoul        FF2, Kim Kaphwan's Theme
- KOF96 Team             Arashi no Saxophone 2    KOF96, Yagami Team
- KOF97 Team             Yuuwaku no Toki          - (new song)
- KOF98 Team             Bloody                   KOF97, New Faces Team
. Orochi KOF98 Team     Violent Lightning, Fire  KOF98, medley between 3 old
                         and Earth                old songs; Rythmic
                                                  Hallucination (Orochi
                                                  Yashiro's theme), Fanatic
                                                  Waltz (Orochi Shermie's
                                                  theme) and Mad Fantasy
                                                  (Orochi Chris's theme).
- KOF99 Team             KD-0079                  KOF99, K' Team
- KOF2000 Team           KD-0084                  KOF2000, K' Team
- Rugal Bernstein        Last Dance               - (new song)

-------------------------------------------------------------------------------

   -= Color information =-
      -----------------

   This section lists the colors of the characters' outfits. Only those parts
of the outfit that will actually change their colors are listed here; those
parts of the outfit that never change their colors (like Kyo's black shirt)
are not listed.

 CHARACTER         BUTTON COLOR SCHEME
-------------------------------------------------------------------------------
- Kyo Kusanagi      A      White jacket, blue pants & gloves
                   B      Light blue jacket, gray pants & gloves
                   C      Light yellow jacket, green pants & gloves
                   D      Light cyan jacket, black pants & gloves

- Kusanagi          A      Black uniform, dark skin
                   B      Gray uniform, light skin
                   C      Black uniform, light skin
                   D      Blue uniform, light skin

- Benimaru Nikaido  A      Blonde hair, dark gray shirt, light gray pants
                   B      Blue hair, black shirt, dark blue pants
                   C      Blonde hair, dark brown shirt, red pants
                   D      Blue hair, dark blue shirt, light blue pants

- Goro Daimon       A      White pants, armband & headband, light skin
                   B      Orange pants, armband & headband, tanned skin
                   C      Yellow pants, armband & headband, light skin
                   D      Dark blue pants, armband & headband, dark skin

- Terry Bogard      A      Red jacket, shoes & cap, blue pants
                   B      Blue jacket, shoes & cap, gray pants
                   C      Dark red jacket, shoes & cap, dark blue pants
                   D      Green jacket, shoes & cap, brown pants

- Andy Bogard       A      White outfit, blonde hair, red belt
                   B      Red outfit, light blonde hair, dark blue belt
                   C      Light green outfit, yellow hair, pink belt
                   D      Dark blue outfit, blonde hair, red belt

- Joe Higashi       A      Red shorts, light skin, white accessories
                   B      Purple shorts, dark skin, light blue accessories
                   C      Cyan shorts, orange skin, light green accessories
                   D      Green shorts, gold skin, light green accessories

- Ryo Sakazaki      A      Orange gi, light skin, blonde hair
                   B      Blue gi, tanned skin, blonde hair
                   C      Light gray gi, light skin, blonde hair
                   D      Dark gray gi, dark skin, brown hair

- Robert Garcia     A      Black shirt, orange jacket, white pants, light skin
                   B      Black shirt, orange jacket, black pants, light skin
                   C      Black shirt, light jacket, blue pants, lighter skin
                   D      Dark shirt, brown jacket, dark blue pants, dark skin

- Takuma Sakazaki   A      White gi, light skin
                   B      Dark gi, tanned skin
                   C      Red gi, lighter skin
                   D      Brown gi, light skin

- Leona Heidern     A      Blue hair, green outfit, light skin
                   B      Dark blue hair, cyan outfit, tanned skin
                   C      Light blue hair, light brown outfit, light skin
                   D      Purple hair, light gray outfit, dark skin

- Ralf Jones        A      Green pants, dark jacket, red bandana, light skin
                   B      Orange pants, gray jacket, green band., tanned skin
                   C      Cyan pants, black jacket, red bandana, light skin
                   D      Black pants, gray jacket, red bandana, light skin

- Clark Steel       A      Dark blue outfit, light skin, dark gray shirt & etc.
                   B      Light brown outfit, light skin, black shirt & etc.
                   C      White outfit, tanned skin, dark gray shirt & etc.
                   D      Black outfit, dark skin, dark blue shirt & etc.

- Athena Asamiya    A      Red dress, blue gloves & shorts
                   B      Blue dress, red gloves & shorts
                   C      Cyan dress, green gloves & shorts
                   D      Pink dress, dark pink gloves & shorts

- Kensou Sie        A      Blue jacket, shorts & shoes
                   B      Red jacket, shorts & shoes
                   C      Green jacket, shorts & shoes
                   D      Pink jacket, shorts & shoes

- Chin Gentsai      A      Green outfit
                   B      Dark red outfit
                   C      Dark green outfit
                   D      Pink outfit

- Mai Shiranui      A      Red outfit, light skin
                   B      Blue outfit, light skin
                   C      Pink outfit, light skin
                   D      Gray outfit, tanned skin

- Yuri Sakazaki     A      White gi, blue clothes, red headband
                   B      Light blue gi, dark clothes, red headband
                   C      Light pink gi, green clothes, red headband
                   D      Light purple gi, blue clothes, blue headband

- May Lee           A      Blue shirt & hair, yellow frog, white pants & etc.
                   B      Purple shirt & hair, yellow frog, blue pants & etc.
                   C      Blue shirt & hair, green frog, light blue pants&etc.
                   D      Black shirt & hair, white frog, red pants & etc.

- Kim Kaphwan       A      White gi with blue details
                   B      Black gi with red details
                   C      Red gi with blue details
                   D      White gi with green details

- Chang Koehan      A      White gi with blue details, black chain
                   B      Black gi with yellow details, red chain
                   C      Red gi with white details, black chain
                   D      Orange gi with gray details, black chain

- Choi Bounge       A      White gi with blue details, brown pants & hat
                   B      Black gi with red details, black pants & hat
                   C      Red gi with white details, green pants & hat
                   D      Green gi with pink details, purple pants & hat

- Iori Yagami       A      Black jacket, white shirt, red pants & hair
                   B      Dark brown jacket, white shirt, brown pants & hair
                   C      Dark purple jacket, white shirt, purple pants & hair
                   D      Dark red jacket, yellow shirt, black pants & hair

- Mature            A      Black & white dress
                   B      Blue & light yellow dress
                   C      Black & blue dress
                   D      Fuschia & white dress

- Vice              A      Black & red dress
                   B      Fuschia & white dress
                   C      Blue & light blue dress
                   D      Red & pink dress

- Ryuji Yamazaki    A      Gray shirt, black jacket & pants, blonde hair
                   B      Purple shirt, crinsom jacket & pants, purple hair
                   C      Blue shirt, dark blue jacket & pants, brown hair
                   D      Green shirt, dark green jacket & pants, blonde hair

- Blue Mary         A      Red top, blue pants, blonde hair
                   B      Pink top, black pants, white hair
                   C      Orange top, light blue pants, blonde hair
                   D      Purple top, dark purple pants, pink hair

- Billy Kane        A      Light skin, blue outfit, red pole & bandana
                   B      Light skin, black outfit, blue pole & bandana
                   C      Lighter skin, red outfit, black pole & bandana
                   D      Dark skin, blue outfit, purple pole & bandana

- Yashiro Nanakase  A      Red jacket, white pants & hair, light skin
                   B      Blue jacket, clear white pants & hair, light skin
                   C      Green jacket, bluish white pants & hair, light skin
                   D      Purple jacket, white pants & hair, dark skin

- Shermie           A      Pink and purple clothes, red hair
                   B      Green and dark green clothes, dark green hair
                   C      White and red clothes, red hair
                   D      Light blue and black clothes, blue hair

- Chris             A      Blue shirt, white pants, light brown hair
                   B      Red shirt, white pants, brown hair
                   C      Red-brown shirt, white pants, pale brown hair
                   D      Green shirt, yellow-white pants, light brown hair

- Orochi Yashiro    A      Blood-red jacket, white pants & hair, tanned skin
                   B      Black jacket, clear white pants & hair, light skin
                   C      Yellow jacket, white pants & hair, tanned skin
                   D      Blue jacket, blue-white pants & hair, lighter skin

- Orochi Shermie    A      Blood-red and purple clothes, tanned skin
                   B      Black and red clothes, light skin
                   C      Yellow and red clothes, dark skin
                   D      Blue and black clothes, lighter skin

- Orochi Chris      A      Blood-red shirt, white pants, tanned skin
                   B      Black shirt, clear-white pants, light skin
                   C      Yellow shirt, white pants, dark skin
                   D      Blue shirt, purple-white pants, lighter skin

- K'                A      Black outfit, red glove, dark skin, gray-white hair
                   B      Blue outfit, gray glove, dark skin, blue-white hair
                   C      Red outfit, black glove, dark skin, yellow hair
                   D      Purple outfit, yellow glove, light skin, blue hair

- Maxima            A      Blue & white outfit, greenish blue shirt, light skin
                   B      Black & red outfit, dark blue shirt, tanned skin
                   C      Black & gold outfit, light yellow shirt, light skin
                   D      Purple & white outfit, red shirt, lighter skin

- Whip              A      Brown outfit, purple hair, blue whip, light skin
                   B      Blue outfit, brown hair, red whip, tanned skin
                   C      Green outfit, brown hair, yellow whip, light skin
                   D      Red outfit, blonde hair, white whip, light skin

- Vanessa           A      Tanned skin, white shirt, green pants, red hair &tie
                   B      Light skin, white shirt, dark purple pants, hair&tie
                   C      Lighter skin, pink shirt, purple pants, hair & tie
                   D      Dark skin, yellow shirt, red pants, brown hair & tie

- Seth              A      Dark skin, white shirt & hair, black pants, blue tie
                   B      Dark skin, black shirt&hair, black pants, yellow tie
                   C      Dark skin, dark blue shirt&hair, red pants, blue tie
                   D      Tanned skin, white shirt &hair, green pants, red tie

- Ramon             A      Dark green shirt, green pants
                   B      Blue shirt, red pants
                   C      Purple shirt, yellow pants
                   D      Blue-green shirt, white pants

- Kula Diamond      A      Purple outfit, green-yellow glove, light blue hair
                   B      Dark blue outfit, green glove, white hair
                   C      Green outfit, yellow glove, yellow hair
                   D      Purplish-blue outfit, purple glove, black hair

- K9999             A      Orange shirt, dark pants, blue hair, light skin
                   B      Gray shirt, red pants, black hair, lighter skin
                   C      Blue shirt, green pants, brown hair, tanned skin
                   D      Red shirt, black pants, white hair, lighter skin

- Angel             A      White hair, blue pants, black top & etc.
                   B      Light pink hair, skin color pants, blue top & etc.
                   C      Pink hair, purple pants, red top & etc.
                   D      Blonde hair, green-blue pants, light red top & etc.

- Rugal Bernstein   A      Gray skin, blonde hair, black shirt, red pants
                   B      Tanned skin, white hair, blue shirt, purple pants
                   C      Dark gray skin, red hair, brown shirt, blue pants
                   D      "Stone" skin, white hair, black shirt, gray pants


-------------------------------------------------------------------------------

   -= Chart of Characters =-
      -------------------

   This is not related just to KOF2002, but to the KOF series in general.

o = means the character is present in that game
× = means the character is not present in that game

                       KOF94 KOF95 KOF96 KOF97 KOF98 KOF99 KOF00 KOF01 KOF02
Kyo Kusanagi            o     o     o     o     o     o     o     o     o
Benimaru Nikaido        o     o     o     o     o     o     o     o     o
Goro Daimon             o     o     o     o     o     ×     ×     o     o
Terry Bogard            o     o     o     o     o     o     o     o     o
Andy Bogard             o     o     o     o     o     o     o     o     o
Joe Higashi             o     o     o     o     o     o     o     o     o
Ryo Sakazaki            o     o     o     o     o     o     o     o     o
Robert Garcia           o     o     o     o     o     o     o     o     o
Takuma Sakazaki         o     o     ×     ×     o     o     o     o     o
Heidern                 o     o     ×     ×     o     ×     ×     o     ×
Ralf Jones              o     o     o     o     o     o     o     o     o
Clark Steel             o     o     o     o     o     o     o     o     o
Athena Asamiya          o     o     o     o     o     o     o     o     o
Sie Kensou              o     o     o     o     o     o     o     o     o
Chin Gentsai            o     o     o     o     o     o     o     o     o
King                    o     o     o     o     o     o     o     o     ×
Mai Shiranui            o     o     o     o     o     o     o     o     o
Yuri Sakazaki           o     o     o     o     o     o     o     o     o
Kim Kaphwan             o     o     o     o     o     o     o     o     o
Chang Koehan            o     o     o     o     o     o     o     o     o
Choi Bounge             o     o     o     o     o     o     o     o     o
Heavy D!                o     ×     ×     ×     o     ×     ×     ×     ×
Lucky Glauber           o     ×     ×     ×     o     ×     ×     ×     ×
Brian Battler           o     ×     ×     ×     o     ×     ×     ×     ×
Rugal Bernstein         o     ×     ×     ×     o     ×     ×     ×     o
Iori Yagami             ×     o     o     o     o     o     o     o     o
Eiji Kisaragi           ×     o     ×     ×     ×     ×     ×     ×     ×
Billy Kane              ×     o     ×     o     o     ×     ×     ×     o
Saisyu Kusanagi         ×     o     ×     ×     o     ×     ×     ×     ×
Omega Rugal             ×     o     ×     ×     o     ×     ×     ×     ×
Leona Heidern           ×     ×     o     o     o     o     o     o     o
Kasumi Todo             ×     ×     o     ×     ×     o     o     ×     ×
Mature                  ×     ×     o     ×     o     ×     ×     ×     o
Vice                    ×     ×     o     ×     o     ×     ×     ×     o
Geese Howard            ×     ×     o     ×     ×     ×     ×     ×     ×
Wolfgang Krauser        ×     ×     o     ×     ×     ×     ×     ×     ×
Mr. Big                 ×     ×     o     ×     ×     ×     ×     ×     ×
Chizuru Kagura          ×     ×     o     o     o     ×     ×     ×     ×
Goenitz                 ×     ×     o     ×     ×     ×     ×     ×     ×
Yashiro Nanakase        ×     ×     ×     o     o     ×     ×     ×     o
Shermie                 ×     ×     ×     o     o     ×     ×     ×     o
Chris                   ×     ×     ×     o     o     ×     ×     ×     o
Blue Mary               ×     ×     ×     o     o     o     o     o     o
Ryuji Yamazaki          ×     ×     ×     o     o     ×     ×     ×     o
Shingo Yabuki           ×     ×     ×     o     o     o     o     o     ×
Orochi Iori             ×     ×     ×     o     ×     ×     ×     ×     ×
Orochi Leona            ×     ×     ×     o     ×     ×     ×     ×     ×
Orochi Yashiro          ×     ×     ×     o     o     ×     ×     ×     o
Orochi Shermie          ×     ×     ×     o     o     ×     ×     ×     o
Orochi Chris            ×     ×     ×     o     o     ×     ×     ×     o
Orochi                  ×     ×     ×     o     ×     ×     ×     ×     ×
K'                      ×     ×     ×     ×     ×     o     o     o     o
Maxima                  ×     ×     ×     ×     ×     o     o     o     o
Whip                    ×     ×     ×     ×     ×     o     o     o     o
Bao                     ×     ×     ×     ×     ×     o     o     o     ×
Li Xiangfei             ×     ×     ×     ×     ×     o     ×     o     ×
Jhun Hoon               ×     ×     ×     ×     ×     o     o     ×     ×
Kyo-1                   ×     ×     ×     ×     ×     o     ×     ×     ×
Kyo-2                   ×     ×     ×     ×     ×     o     ×     ×     ×
Krizalid                ×     ×     ×     ×     ×     o     ×     ×     ×
Ramon                   ×     ×     ×     ×     ×     ×     o     o     o
Vanessa                 ×     ×     ×     ×     ×     ×     o     o     o
Seth                    ×     ×     ×     ×     ×     ×     o     o     o
Lin                     ×     ×     ×     ×     ×     ×     o     o     ×
Hinako Shijou           ×     ×     ×     ×     ×     ×     o     o     ×
Kula Diamond            ×     ×     ×     ×     ×     ×     o     o     o
Zero                    ×     ×     ×     ×     ×     ×     o     ×     ×
Foxy                    ×     ×     ×     ×     ×     ×     ×     o     ×
K9999                   ×     ×     ×     ×     ×     ×     ×     o     o
Angel                   ×     ×     ×     ×     ×     ×     ×     o     o
May Lee                 ×     ×     ×     ×     ×     ×     ×     o     o
Original Zero           ×     ×     ×     ×     ×     ×     ×     o     ×
Igniz                   ×     ×     ×     ×     ×     ×     ×     o     ×
Kusanagi                ×     ×     ×     ×     ×     ×     ×     ×     o

[17] CHARACTERS PRESENT IN ALL 9 GAMES:
Kyo Kusanagi
Benimaru Nikaido
Terry Bogard
Andy Bogard
Joe Higashi
Ryo Sakazaki
Robert Garcia
Yuri Sakazaki
Ralf Jones
Clark Steel
Mai Shiranui
Athena Asamiya
Sie Kensou
Chin Gentsai
Kim Kaphwan
Chang Koehan
Choi Bounge

[2] CHARACTERS PRESENT IN 8 GAMES:
King                  (all but 02)
Iori Yagami           (all but 94)

[3] CHARACTERS PRESENT IN 7 GAMES:
Goro Daimon           (all but 99, 00)
Takuma Sakazaki       (all but 96, 97)
Leona Heidern         (all but 94, 95)

[1] CHARACTER PRESENT IN 6 GAMES:
Blue Mary             (all but 94, 95, 96)

[1] CHARACTER PRESENT IN 5 GAMES:
Shingo Yabuki         (all but 94, 95, 96, 02)

[5] CHARACTERS PRESENT IN 4 GAMES:
Heidern               (94, 95, 98, 01)
Billy Kane            (95, 97, 98, 02)
K'                    (99, 00, 01, 02)
Maxima                (99, 00, 01, 02)
Whip                  (99, 00, 01, 02)

[17] CHARACTERS PRESENT IN 3 GAMES:
Rugal Bernstein       (94, 98, 02)
Kasumi Todo           (96, 99, 00)
Vice                  (96, 98, 02)
Mature                (96, 98, 02)
Chizuru Kagura        (96, 97, 98)
Yashiro Nanakase      (97, 98, 02)
Shermie               (97, 98, 02)
Chris                 (97, 98, 02)
Ryuji Yamazaki        (97, 98, 02)
Orochi Yashiro        (97, 98, 02)
Orochi Shermie        (97, 98, 02)
Orochi Chris          (97, 98, 02)
Bao                   (99, 00, 01)
Vanessa               (00, 01, 02)
Ramon                 (00, 01, 02)
Seth                  (00, 01, 02)
Kula Diamond          (00, 01, 02)

[12] CHARACTERS PRESENT IN 2 GAMES:
Heavy D!              (94, 98)
Lucky Glauber         (94, 98)
Brian Battler         (94, 98)
Saisyu Kusanagi       (95, 98)
Omega Rugal           (95, 98)
Jhun Hoon             (99, 00)
Li Xiangfei           (99, 01)
Lin                   (00, 01)
Hinako Shijou         (00, 01)
May Lee               (01, 02)
K9999                 (01, 02)
Angel                 (01, 02)

[16] CHARACTERS PRESENT IN 1 GAME:
Eiji Kisaragi         (95)
Geese Howard          (96)
Wolfgang Krauser      (96)
Mr. Big               (96)
Goenitz               (96)
Orochi Iori           (97)
Orochi Leona          (97)
Orochi                (97)
Kyo-1                 (99)
Kyo-2                 (99)
Krizalid              (99)
Zero                  (00)
Foxy                  (01)
Original Zero         (01)
Igniz                 (01)
Kusanagi              (02)

-------------------------------------------------------------------------------


=============================================================================
===============================================================================
=============================================================================

   5. CREDITS AND OTHER INFO
   =-=-=-=-=-=-=-=-=-=-=-=-=

   First of all, I'd like to thank Playmore/Eolith for making the game. And
CJayC for the site, and hosting the FAQ.

   . Very Special Thanks to:

- Vincent Chua (www.kofonline.com) for allowing me to use move names from the
KOF2001 and KOF2002 movelists on his site (mostly on my KOF2001 FAQ/movelist,
that ended up being carried to this one). Thanks a lot, Vincent.

- Kao Megura for allowing me to use move names from his amazing FAQs. Thank
you so much, Chris. Your work is the best, and will always be a true
inspiration to me.

- The True Warrior for lots of general info, and for clearing up the new
music system, and the songs for every team. I've said it already, but I'll
say it again. Thanks a lot, my friend. You don't know how much you deserve my
gratefulness. Keep fighting.

- Several people at the GameFAQs message boards for the discussions, the
laughs, the fights, the moments of insanity and the general inspiration for
doing this FAQ. Thanks a lot, guys. =)

- Nakkurusu for being a really cool guy, for more info on the music, and
some corrections. Thanks, man.

- GaLaCtIcA PhAnToM for lots of corrections, general info, some random
points about random stuff here and there, and everything. Thanks a lot for
the support, man.

   . Also, thanks to the other contributors:

- Mr. Kobayashi for a few corrections and lots of info. Thanks a lot, man.
- Edmund Heng for a small correction concerning Athena's ass (don't ask =)).
- Zachary for small corrections and a few additions.
- Antonio Francisco Magaña Gomez for info and corrections.
- TG Bunny for a correction.
- Eric "Terry" DEBOURGE for several corrections. Thanks a lot.
- kenmastersx for some info and corrections.
- Goran Kocov for some additions and corrections. Thanks.
- Andrei Bernal for warning me of a really stupid mistake no one had noticed
yet (regarding the Orochinagi S/DM command, in both Kyo and Kusanagi). Thanks
a lot!
- Skyknight, for posting at the KOFXI message boards that Vice's move
Mithan's Robe is actually called Misanthrope.

-=-

   Copyright 2002-2005 Filipe Xavier
   This document is for personal use only. It may not be modified, sold, used
for profitable purposes or reproduced in any sort of media without my express
permition.
   If you want to use this document on a website, be sure to contact me first.
I will most likely give you permission to do so, but it's always good to keep
tracks of things, right?

-=-

   The King of Fighters 2002: Challenge to Ultimate Battle is a trademark of
the companies Playmore and Eolith. This document is not associated in any way
with any of those companies. Neither is the author.
   This document is intended to be used only as an unnoficial reference/
strategy guide to this game. It's by no means an official guide, and the author
has absolutely no intentions of gaining profit or whatsoever with it.

-=-

  If you need to contact me for corrections, contributions, suggestions or any
thing else related to this FAQ (and this FAQ only), e-mail me at:
  < indiana129 @ hotmail . com >
  P.S: you'll do me a big favor if you put "KOF2002 FAQ" in the subject.
  P.P.S: please don't mail me to ask "where to find roms".

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