H O U S E O F T H E D E A D 2
version 1.0
January 2nd, 2000
h o u s e o f t h e d e a d 2
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CONTENTS
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i. Disclaimer
ii. Version Information
iii. Items Guide
iv. Boss Guide
v. Training Guide
vi. Credits
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i. Disclaimer
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This FAQ is for private and personal use only. It can only be
reproduced electronically, and if placed on a web page or site, may be
altered as long as this disclaimer and the above copyright notice
appears in full. This FAQ is not to be used for profitable/promotional
purposes; this includes being used by publishers of magazines, guides,
books, etc. or being incorporated into magazines, etc. in ANY way.
This FAQ was created and is owned by me, Blue Eye <
[email protected]>.
All copyrights and trademarks are acknowledged that are not specifically
mentioned in this FAQ. Please give credit where it is due.
The newest version of this FAQ can always be found at
<
http://www.GameFAQs.com/>
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ii. Version Information
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1.0 - Creation of this FAQ. I plan on updating it when I discover more
items or I find out the last two training missions.
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iii. Items Guide
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Items can be obtained by beating the Boss or Training missions, beating the
game, and (the easiest) finding them in the game. There are a ton of them, and
most of them are very great to use, like Infinite Credits, while others aren't,
like Primitive Meat. You can only choose which ones to use in Original Mode, for
in Arcade mode, they are instantaneously added to your game)
Here is the list of each item and what they do. Beware! This list is
unfinished.
Machine Gun - The same as the normal gun, only goes extremely fast.
Power Up 1.2 - Bullets are 20% stronger
Power Up 1.5 - Bullets are 50% stronger
Power Up 2.0 - Bullets are 100% stronger
Chamber +2 - Adds two bullets to every round (before you have to reload again)
Chamber +4 - Adds four bullets to every round (before you have to reload again)
Chamber +8 - Adds eight bullets to every round (before you have to reload
again)
Custom Air Gun - Has 12 bullets to a round, and I believe it is a little
stronger than the normal gun
Life +2 - Adds two life to every continue
Life +5 - Adds five life to every continue
Credit +2 - Adds two credits (Cannot be paired with another Credit upgrade)
Credit +5 - Adds five credits (Cannot be paired with another Credit upgrade)
Credit +10 - Adds ten credits (Cannot be paired with another Credit upgrade)
Credit Infinite - Never run out of credits
Primitive Meat - These make all humans (not zombies) Donkey Kong-like, with big
hands and big feet
Goldman Costume - Makes you look identical to Goldman, doesn't affect gameplay
at all. (Cannot be obtained in the game, you must beat it)
Civilian Costume - Makes you look identical to a civilian, Grandma, doesn't
affect gameplay at all.
Double Score - Gives you 100% more points for everything you do.
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iv. Boss Guide
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Level 1 - Judgement
You must shoot the purple demon flying all over the screen. The big guy will
take minimum
damage, but if you hit the little guy, he takes a lot of damage, and he backs
up. Try to hit the
Demon before the big guy hits you.
Level 2 - Hierophant
This guy can appear in two places. If he is on the highway-type bridge, you
have it easier. If
he is on the rockety bridge, watch out for when he dives into the water for the
first time. You
must hit this guy in the heart. He opens up his ribcage for some reason (To
breathe?) and it
gives you an open shot. If he is in the highway-type bridge, then he won't dive
into the water
to attack you with piranhas. If you are on the rockety bridge, he will.
Level 3 - Tower
This Hydra-type boss appears in two places also. There isn't much of a
difference though. To
kill this guy, you have to shoot it's mouths. When they open them to attack
you, go for the kill.
Each of the four orange ones will die with 3-4 hits, but the blue one won't
attack yet. When you
kill the last orange one, the blue one falls, then escapes. Here is where it
differs. One place
will be water, and the other will be sand. I suggest you do this. Hit the left
trigger button to
center your cursor. Then just blast away no matter what. If you are on the
sand, there is a
possibility that he might hit you once, and that's it.
Level 4 - Strength
This chainsaw wielding boss isn't as tough as he wishes he was. Hit him in the
head when he
isn't busy protecting himself with the chainsaw. If he tries to attack you,
give him a headshot
that he won't forget. This guy only appears in one place.
Level 5 - Magician
This guy is tough! You have to hit him in the pulsating areas. He will throw
fireballs at you,
which you can deflect. The fact that he is tough is because he is extremely
fast and he'll dodge
everything you throw at him! You also have to beat the first 2 bosses before
this guy, and the
3rd boss after. They are the same as the first encounter, but the only
difference in the third
boss, is that the blue one dies like the orange.
Level 6 - Emperor
The final battle. Hit this guy in the red spot on his chest. After you get him
to about half
health, he will start recreating bosses. You only have to hit them once in the
same fashion as
you did to kill them before. He will attack you with the Purple Demon,
Hierophant, a snake, and
the chainsaw guy. When he turns invisible, just keep blasting away at him.
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v. Training Guide
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These all must be completed to get all of the power ups in the Original Mode.
Save the Civilians - Must go through part of a level without killing a
civilian. I don't see any change in difficulty. Maybe the enemies go faster?
30 bullets, 2 lives - Must go through part of a level with only 30 bullets and
2 lives. The enemies get tougher as you get a higher difficulty.
Barrel Hunter - You have a certain amount of time to shoot the barrels. The
barrels get stronger as you increase the difficulty.
Golden Frog - You have 1 shot to shoot a frog. The catch is, the frog is
jumping, and your in a moving boat. You also have a time limit depending on the
difficulty.
1st Boss Kill - You have to defeat Kuarl, the first boss, without the little
purple demon, before he attacks you. He gets a little faster as the difficulty
increases.
Running Enemies - You have to shoot all of the enemies that appear in the
doorway. There are also civilians which you may not shoot. This one is very
tough.
The Distance Shooter - You have to shoot all of the zombies from a distance.
The time limit declines as the difficulty gets higher.
Driving Zombies - You have to eliminate all of the zombies clinging to the
cars. Some cars swerve and some do 360s.
(I am aware that there are two more Training Missions, if anyone would help me
out and tell me them, I would be grateful)
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vi. Credits
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This FAQ was created solely by Blue Eye. The e-mail address may be
found at the Disclaimer section of this FAQ.