Roommania #203 Missions Walkthrough/Help Guide
Author: Realanight
Game Title: Roommania #203
Console: Dreamcast
Country: Japan
Version: 0.75

======================================================================
Update History
January 11th 2015- More revision and added more missions.
January 1st 2015- Revised.
May 8th 2004- Minor edits.
May 7th 2004- Edited contact info and revised slightly.
November 14th 2001- Added more missions.
November 13th 2001- Added more missions.
November 11th 2001- New mission format and added some more missions.
Added Camera explanation in #9 How to Play.
November 10th 2001- Added more Missions, more explaination, added loose
story details, added VMU mini-game section and further edits.
November 9th 2001- Started this FAQ

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Table of Contents

1) Contact Info
2) Where the FAQ is
3) Intro
4) Start Menu
5) Starting a New Game
6) Loading a Saved Game
7) Calendar/Mission Videos
8) Basic Game Controls
9) How to Play the Game
10) Story and Character info (To be updated)
11) Missions Walkthrough (To be updated)
12) Tips
13) Secrets
14) VMU Mini-game
15) Translations
16) Things to Add
17) Other
18) Thanks

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1
Contact info

Twitter: @Realanight
E-mail: [email protected]
Blog: Serialexperimentsphantom.tumblr.com

Contact me about anything! If you have something to add, then contact
me. You will get 100% credit to all the info. Info on this game is
needed!

If anything needs changed for accuracy, please let me know. Thank you.

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2
Where this FAQ is

This FAQ will be on
1) GameFAQs.com
2) Neoseeker.com

If you want to use this FAQ on your site or anything, go ahead and
credit the source, providing there are no edits or alterations. I can
add the site here if you let me know, but it's not required.

======================================================================
3
Intro

I bought this game after watching Extended Play (Now X-Play) on TechTV
(G4) one day and thought it looked fun and unique. It is quite entertaining
even though I don't know much Japanese.

This is a Japanese game and requires that either you own a Japanese
dreamcast or have some other way of playing imported games (Mod-Chip,
Gameshark CDX, ect...)

This is a simulation game where you interfere with the life of a boy
named Neji. I'll barely get into the story because I only know a little
Japanese. I do attempt to explain it in section #10 (which may
contain spoilers in that section) and somewhat throughout the cutscene
events.

I can't tell you things like what is happening on the computer or what
Neji's journal says. I'm unlikely to cover everything in this FAQ because
I am probably missing something that only fluent Japanese readers/speakers
could figure out.

The game may seem slow at first, but it is a funny, crazy, and weird game
and I hope you like it and that this guide helps add to that enjoyment.

Masukomi Club has a playthrough on YouTube where they explain some of
the events and translate random things. It may help you understand the
story better and gain more insight as you play.
http://youtu.be/mvknGuPclYE?list=PLrZvLz8Dd60sZWtX0xb8MPvPDFa5cgvmi

Before you get into the game, read the Manual Translation by Mecasim,
on GameFAQs.com or Neoseeker.com. This will help with this FAQ and the
game a lot.

This FAQ explains things assuming you have a VMU and can save the game.

WARNING: Mild spoilers throughout this FAQ.

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4
Start Menu

How I think the menu works:

First, you see the screen that has the same picture that is on the cover
of the game. Red Japanese character scroll by. After a while of waiting,
you get a movie that shows people either playing a table game, pool, or
bowling. If you wait again, you get a live view of Neji.

If you press A during the live video feed of Neji you can throw ping pong
balls, though it seems useless.

Pressing B changes the camera.

Pressing Start takes you back to the main screen.

If a green screen comes up, you don't have a VMU in.

There are 4 options
Pressing A selects options, and B goes back

1) New Game
2) Load Game (faded when you are to start a new one)
3) Likely audio/video configuratio. Gives 4 selections as follows:
       3A) 2 options, probably 1 Stereo and 2 Mono.
       3B) 2 options to select. Unsure, I keep it on the first one.
       3C) A color screen to make sure your TV colors are good.
       3D) 3 options to select. Unsure, I keep it on the first one.
4) Unsure - Perhaps internet, but I doubt you can use this unless you are
in Japan.

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5
Starting a New Game

To start a new game, select the first option. It brings up 4 boxes,
meaning you can save up to 4 games at a time. Pick one of them. It brings
up a yellow question thing with 2 options. It is asking if you want to
play the tutorial or not.

1: Yes. Do tutorial.
2: No. Skip tutorial.

Skipping the tutorial skips the first 8 missions in the game and starts
on mission 14. If you've never played the game before I suggest to do the
tutorial.

Then a red box comes up with 2 options to select.

1: Play Game
2: Go to Files

#1: 'Play Game' option will start your first mission. It will show you a
video and a calendar.

#2: 'Go to Files' option will bring you to a screen with a green
background. Here is where you can listen to music you have heard when
playing the game. You can also watch the TV channels Neji has watched
and listen to recorded clips of him. In the beginning there is one CD
song but as you play more appears there.

Pressing B will exit and save.

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6
Loading a Saved Game

To load a previously saved game, go to the second option. It won't be
faded if you do have a saved game. It brings up 4 boxes, the one you
saved it in will have a date, so you know what one to select. Button A
is to select it. 2 options appear (3 if you unlock the secrets).

1) Load the game.

2) Files Section. You have Songs, Recorded audio, Radio songs, and TV
programs that have ever been on while you played and you can view them
all right there. It is a green background with circles as the options.

Red circles - recorded audio
Green - radio
Blue - TV
Purple - Serani Poji CD.
Pressing X will organize it differently.

3) The secrets: They are games to download to your VMU (look in VMU
Mini-games and secrets section #13/14).

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7
Calendar/Mission Videos

You have a calendar to choose what date you will try to get your mission
done. You get your mission in video to show you what you're are supposed
to do.

From the calendar screen, if you press B, you can review the video to
the mission you want to see. On the menu to the videos, if you have
completed them, you'll see a red circle and an orange Japanese symbol
twisting in it. If you failed it, then you'll see a blue X mark with a
Japanese symbol on it. If you still have to complete it, then on the
bottom of the video selection box there are 3 green Japanese symbols
and a number between the last and first two (e.g. XX5X, X being the
symbols and 5 being the number) the number represents the times left
you have to complete the mission. To watch the video, select it with
the A button. On the very bottom of the video menu you see a green guy
with a number beside him. To learn more about that, go to the secrets
section #13.

When you select a date to do your mission, you get a choice of morning
or night. Neji is usually home during nights. In the calendar screen,
if you press start, you get 2 options:
       1) Continue back to calendar screen
       2) Go back to main screen

=======================================================================
8
Basic Game Controls

The controls are:

When the Neji is home
Analog or D-pad: Moves cursor and camera angle
B: Changes Camera
A: Throws Ping Pong Balls
R and L trigger: Zoom in
Start: Menu

When Neji is gone
Analog or D-pad: To look around/move cursor
Holding B/Y: Go backwards
Holding A/X: Go forwards
When cursor is on an item and you hold A or X you lock on it and move
left and right to rotate around it.
A: Throws Ping Pong Balls. When thrown at certain items you get 2
options:
       1) To turn on or move
       2) To leave alone

When something is turned on or moved in the morning time of a certain
date, come back at night of that date to see Neji's reaction to it.

Pressing Start brings you to a pause menu for both.
There are 2 options and at the bottom is a box showing mission info,
saying how many missions you have and how many times you have to
complete it. When Neji is not there, it usually does not count as a
mission date (Depending on the situation).

The 2 options in the start menu are:
       1) Continue Game
       2) End this section of day

#2: End this section of day means making time run out all the way
while all your changes remain. For example, say you turn on the radio,
press start and end the section of the day. The radio stays on.

=======================================================================
9
How to play the game

1) The game involves attempting to make Neji do things. Throw Ping Pong
balls at things in the room in order to do this. He does not instantly
go for the thing you are throwing the balls at, so you have to constantly
throw balls. If done too fast, then he gets depressed and does not do
the things you want him to as much. So when throwing balls, do it at an
even pace. You can tell by the sound if you're going too fast or slow.

2) The box on the right side shows Neji's movements through a doll
called ChibiNeji. Somehow it shows his mood also by the color of it
(look in Mecasim's Manual Translation to find what the colors mean).

3) On the left you see a green chart. This shows what Neji is going to
do next. Unless you can read Japanese, you'll barely know what he is
going to do next. When you throw ping pong balls at things, an action
eventually goes in that chart. If the action displays red, that means
it has to do with the mission and when he does it, you complete your
mission.

4) There is a timer that permits you only that time to carry out the
actions. Some actions, like moving things, or half complete missions,
will remain that way for later to follow up.

5) To see what camera you are on, there is a number on the left corner
when you switch cameras. To switch the camera press the B button.
Sometimes a camera will be a special one so you can see something
specific. That camera will be called S.

6) When you complete a section of a day, a chart, perhaps stats, comes
up. I am not going to explain the chart in this FAQ because it is not
that important. To see what it is all about look at the Manual
Translation for page #9. Just press start and it will auto save.

=======================================================================
10
Story and Character Info (Mostly loose interpretation)
*To avoid any spoilers, skip!*

You: A spirit that has to change Neji's life

Neji: The main boy. You must change his life

His friend: A guy that comes over sometimes and parties!

Girl in yellow: Perhaps Neji's girlfriend? She almost kills him
(What a girlfriend!).

Blue haired guy: A weird computer animated looking guy on the news.

Shadow image girl: This girl that has 2 personalities and a ghost type
thing gives an after image of her.

Hacker guy: The guy that breaks in Neji's place and does something to his
computer. He has a red laser eye thing.

The unknown guy: Some guy that walks in, kidnaps Nejis girlfriend and
cooks?

The breakdown of some events: You are a spirit and you have to change
Neji's life. He buys a mirror and his reflection switches realities
with him. In that reality, Neji gets a gun and cops come after him.
Then there is a catastrophe of some sort and the building and that
reality seem to get destroyed. The mirror breaks and he gets back to
his world where everything is ok.

That's the best I can do without knowing Japanese. The story seems to go
in many directions, also.

=======================================================================
11
Mission Walkthroughs

The missions seem generally easy to do. All you have to do is follow the
directions if they are known. Otherwise, it's figuring out what will
trigger the correct outcome based on the data given in the mission clips.

Mission actions are highlighted in red on the chart. Once a mission
sequence is complete, red characters scroll on the screen and there is
a chime.

All missions detailed here are only one way of completing the mission.
There may be other methods, times, and outcomes yet unknown. I provide
the dates I completed the missions when available. Many other details
are left incomplete for minimal story spoilers and due to a lack of
translation.

Green dates are typically story progression through cutscenes.

Warning: The missions eventually become non-linear; they skip depending
on which ones you complete, so pay attention to what mission number you
are on by pressing B in the calendar and looking at the number on the
top left of it, by the picture.

Mission 001-008 are the Tutorial Missions

Tutorial Mission 001
Time and Date:
What to do: DO ANYTHING! Experiment and try to make him do anything;
watch TV, smoke, listen to music, etc.
How to do it: Pick what you want to do. Something easy, like watch TV.
Just throw ping pong balls at an even pace that's not too slow or fast
at the item. Eventually he will do it.

Tutorial Mission 002
Time and Date: Morning
What to do: You have to go look at his journal.
How to do it: When he is gone, go near the computer and look in his
journal leaning on the side of it by the computer's mouse. All you do
is throw one ping pong ball at it.

Tutorial Mission 003
Time and Date: Night
What to do: Make him look at his clock.
How to do it: Go to camera 4 and look at the bed. Throw balls at the
red clock the whole time until he walks over there and picks it up.

Tutorial Mission 004
Time and Date: Night
What to do: Make him use the computer.
How to do it: Go to Camera 2 and throw balls on the computer mouse
until he goes on the computer. When he gets on it, he chats in
Japanese. I'm unsure of what he is typing, but it is long, and you
have to wait. "CURRY WITH SAUCE!"

Tutorial Mission 005
Time and Date: Night
What to do: Make him drink water.
How to do it: Go to Camera 3 and throw balls at the faucet on the
sink in the small kitchen area or the top of the cup by the sink
(I think the cup makes it faster). He will eventually get a drink.

Tutorial Mission 006
Time and Date: First Morning, then Night
What to do: Freak him out.
How to do it: When he is not there, go to the table and throw a
ping pong ball at it. Choose to move it (Option 1). Make your time
end. Go to the same date, but at night this time. Watch what happens.

Tutorial Mission 007
Time and Date: Morning of the 26th
What to do: Make him go to the bathroom.
How to do it: Focus on making him drink water again, but this time
make him drink a lot (about 2-3 times). Make him do it fast by
throwing balls at the top of the cup. Then 'going to the bathroom'
will be on his list of things to do.

Tutorial Mission 008
Time and Date: Night
What to do: Listen to CD.
How to do it: On the table is a CD remote that has the English
letters "CD" shown when you throw a ball at it, so it should be
easy to find. Put it on camera 1 and throw balls at the remote
for the CD player. Eventually he will play the CD.

***If you complete the tutorial missions start on Mission 14.

Mission 009
Time and Date:?
What to do:?
How to do it:?
Difficulty:?

Mission 010
Time and Date:?
What to do:?
How to do it:?
Difficulty:?

Mission 011
Time and Date:?
What to do:?
How to do it:?
Difficulty:?

Mission 012
Time and Date:?
What to do:?
How to do it:?
Difficulty:?

Mission 013
Time and Date: Day on 1/30, night of 1/31
What to do: New hairstyle.
How to do it: During the day, throw a ball at the magazine under the bed.
Then go to the night and have Neji read the magazine.

Mission 014
Time and Date: Night
What to do: Get on the computer again.
How to do it: Go to Camera 2 and throw balls on the computer mouse
until he goes on the computer.

Mission 015
Time and Date: Day/Night
What to do: Check the mail, flyer, and magazine.
How to do it: First, during the day, when Neji is out, go under the bed
and move the magazine out from under it. Then during a following night
throw balls at the magazine, the flyer near his computer, and then the
mailbox at the door. When he places the mail on his table, throw balls
at it.

Mission 016
Time and Date: Night of the 3rd
What to do: Wake him up.
How to do it: You'll find him asleep and you'll hear a whistle/crying
noise. One way to wake him up is to go to Camera 4 and throw balls at
the lamp and he will wake up and turn it on.

*** If you fail all of 014-016 you get the BAD ENDING

Mission 017
Time and Date: Night
What to do: Wake him up again.
How to do it: Go to Camera 4 and focus on the phone. He will wake up to
call someone.

Mission 018
Time and Date: Morning (of the 8th?)
What to do: Don't let the guy come in! Lock the door!
How to do it: It is a timed mission with very little time, like 15
seconds. You must lock the door before the weird hacker guy comes in
the house. To do it, just turn to the door and throw a ping pong ball
at the door's lock and choose to lock it (first option).

Mission 019
Time and Date: Night of the 11th
What to do: Get a package.
How to do it: Get him to watch TV by throwing balls at the TV. After he
turns it on, get him to use the phone by throwing balls at the phone.
The mission is close to complete, just wait for the 24th when the package
comes. It is a mess.

Mission 020
Time and Date: Night
What to do: Turn on the TV.
How to do it: Go to camera 5 and just throw balls at the TV until he
turns it on.

Green Date
Time and Date: Morning of the 17th
What to do and how to do it: Make Neji use the phone by throwing balls
at it on camera 4.

Green Date
Time and Date: 24th
What to do and how to do it: You must complete mission 019. This is when
the package comes.

Mission 021
Time and Date: Night of the 10th
What to do: Look at magazine.
How to do it: Go to camera 1 and by the bed, at the end, you will
see a magazine called "Atlantis". Throw balls at it to read it.

Mission 022
Time and Date: Night
What to do: ?
How to do it: Throw balls at the magazine and then throw balls at the
phone to make a call.

Mission 023
Time and Date:?
What to do: A phone call.
How to do it:?

Mission 024
Time and Date: Night
What to do: ?
How to do it: Throw balls at the magazine and then the computer.Green dates
follow.

Mission 025
Time and Date: Morning
What to do: Lock the door from the hacker again.
How to do it: Turn and lock the door, you only have about 12 seconds.

Mission 026
Time and Date: Night of the 28th
What to do: Look in the hole.
How to do it: Neji will be asleep, so wake him up by throwing balls
at the lamp with camera 1. Then, when he is awake, turn the camera
to the ripped Serani Poji poster and throw balls at the hole. He will
walk up to it and look in.

Mission 027
Time and Date: Night
What to do: It looks like you have to cook something and get a big box.
How to do it: Go on the computer.

Mission 028
Time and Date: Night
What to do: Look at a letter from your mail.
How to do it: Go to Camera 3 and throw balls at the mailbox on the door.
Neji will take it out of there and set it on the table. Now on camera 1
throw balls at the letter.

***I think Mission 027 and 028 are divergent paths.
*** 028: A series of Green dates starting on the 10th after you beat
mission 028. After you watch all those Green dates, skip to Mission 049.

Mission 029
Time and Date: Night of the 2nd
What to do: Talk through the wall.
How to do it: All you have to do is go on that date and you automatically
get it.

Mission 030
Time and Date: Night of March 7th, 2002
What to do: Turn on CD player and start dating a girl.
How to do it: Throw balls at the CD player or remote on this date to turn
it on. When you do, you have to wait for the day to pass, and you are
halfway there to completing it. The 9th will be a green date to complete
it all the way. If this does not work then check mission 032.

*** After completing 030 there is a green date on 3-10-2002 in the morning.

Mission 031
Time and Date: Day
What to do: Lock the door.
How to do it: Turn and lock the door, you only have a few seconds.

Mission 032
Time and Date: At night twice in a row on (10th and 11th?)
What to do: Get the girl over again.
How to do it: After doing this mission in a different way, I am not sure
if it is the date that matters or doing it twice in a row that gets you
to complete this mission, but try both. Maybe you can tell me. The way
I did this one was to go to the 10th and throw balls on the CD remote to
turn it on, then go to the 11th and do the same thing. After this mission,
the 17th is a green date.

Mission 033
Time and Date: Day 3/20 & night 3/21
What to do: ?
How to do it: Move the object near the CD remote off of the table during
the day of 3/20. Then go to the night of 3/21.

Mission 034
Time and Date: Day & night of 3/19
How to do it: During the day, move the red cross floppy disk from under
the bed.

Mission 035
Time and Date: Day
What to do: Lock the door.
How to do it: Turn and lock the door within 6 seconds.

**After this mission, a kid will use your computer. You will have
to keep Neji in the room so the hacker doesn't abduct him. A following
day, you will have to get on the computer.

Mission 036
Time and Date: 3-22-2002 at night
What to do: Peel off the goo.
How to do it: Throw balls at the Serani Poji poster. Not the goo,
but the Serani Poji poster. He will eventually take the goo off.
The 24th becomes a green date.

Mission 037
Time and Date:?
What to do:?
How to do it:?

Mission 038
Time and Date: Green date on March the 26th or 27th at night
What to do: Talk to the kid through the hole.
How to do it: Just go on the green date and it is automatic.

Mission 039
Time and Date:?
What to do: Check the mail.
How to do it: Throw balls at your door's mailbox. Someday following,
use the floppy near the computer with "MO" on the end of its tag when
you throw balls at it.

Mission 040
Time and Date: Day of 3/30
What to do: A puppet show for the kid through the hole.
How to do it: It's automatic when you go to the daytime of the 30th.

Mission 041
Time and Date:?
What to do:?
How to do it:?

Mission 042
Time and Date: Daytime April 14 and 15th
What to do: Listen at the hole in the wall.
How to do it: Move the object near the CD remote off of the table during
the day of the 14th. Then go to the daytime of the 15th.

Succeeding 042 gives a green date on 4/15.
Failing 042 gives a green date on 4/19.

Mission 043
Time and Date: Day
What to do: Lock the door.
How to do it: Lock the door within 5 seconds.

Mission 044
Time and Date:?
What to do: Get on the computer.
How to do it: Throw balls at the computer.

Mission 045
Time and Date:?
What to do: Use the computer.
How to do it: Throw balls at the computer.

Mission 046
Time and Date: Day, Green date, then 4/20
What to do:?
How to do it: Use the computer. Then use it again on 4/20.

Mission 047
Time and Date:?
What to do:?
How to do it:?

Mission 048
Time and Date: 4-30-2002 Night
What to do: Wake him up so he can call someone.
How to do it: He will be asleep, so wake him up by throwing balls at
the lamp or door.

*** Green dates after you beat 048 and Ending #2

Mission 049
Time and Date: Night
What to do: It's a gun! Oops, I tripped. Slip and don't get shot!
How to do it: When he is not there, go to the end of the bed. There
is a bag on the floor. Throw a ping pong ball at it and move it. You
just saved a life. Now wait for the time to go out and see what happens.

Mission 050
Time and Date: Night
What to do: Climbing back in.
How to do it: Press A in time, when it says to. If you don't, Neji
will fall and die.

*** Now another series of green dates.

Mission 051
Time and Date: Morning
What to do: Lock the door so police don't get in.
How to do it: You must lock the door and wait for the time to go down.
Locking the door makes them remember to lock it back up, but if it is
not locked then they forget and the police get in and Neji dies.

Mission 052
Time and Date: Night
What to do:?
How to do it: Throw balls at the phone.

Mission 053
Time and Date:?
What to do:?
How to do it: Throw balls at the box on the bottom of his shelves,
then the items he sets down at his computer desk.

Mission 054
Time and Date: Night
What to do:?
How to do it: Throw balls at your friend passed out on the floor.

Mission 055
Time and Date: Day
What to do: Wake Neji.
How to do it: Throw balls at his lamp or drapes.

Mission 056
Time and Date: Day
What to do: Read his journal.
How to do it: Throw a ball at his journal near the computer.

Mission 057
Time and Date: Night
What to do: Call.
How to do it: Throw balls at the phone.

051: THE END #1
What is happening? Total destruction of the reflection world, I guess.
I don't know entirely but it's pretty cool.

048: THE END #2
Not sure what is going on because it's mostly dialogue.

THE BAD END
If you totally screwed up, you get the bad ending of you as an old guy
still sitting at the table with girl posters up on your wall because you
can't get anyone. This means you failed in changing Neji's life and let
him become a loser.

=======================================================================
12
Tips

1) When the balls bounce off an object, the color seems to show if Neji
can do anything with the object. When it bounces back yellow, it seems
that it can affect him. When it is like a dark shadow, it seems that it
won't.

2) Find a good pattern to throw the balls that is a good pace so that
you never go too fast. I have one that works for me (3 balls a second).

=======================================================================
13
Secrets

1) What are those days for when Neji is not in his room, you ask? When
you go to them, do you wonder what that weird voice thing is? You know
that doll guy called ChibiNeji in the corner copying what Neji is doing?
That is him talking in the weird voice and it means you have to find him.
When you see him, throw a ping pong ball at him. I think it is every 10
and you get a VMU mini game that opens up in the secrets section for you
to download to your VMU. I tried to play the games but it seems useless
unless you know Japanese. To find ChibiNeji easy, just go around the
room until you hear it, meaning one is nearby.

=======================================================================
14
VMU Mini-game

The game seems to be possibly a word game where you have to somehow
arrange the Japanese symbols in such a way as to spell out a word.

=======================================================================
15
Translations

His Journal:?
The Computer Chat:?
The End Speech:?
Phone Conversations:?
Maybe the whole script translated?

See Masukomi Club's YouTube playthrough for bits of this:
http://youtu.be/mvknGuPclYE?list=PLrZvLz8Dd60sZWtX0xb8MPvPDFa5cgvmi
=======================================================================
16
Things that need to be added (Maybe you can help)

1) How to complete the other Missions that I didn't explain.

2) Get Translations to the computer chat, the journal, and other things
that should be important like the ending speech.
See Masukomi Club's YouTube playthrough for bits of this:
http://youtu.be/mvknGuPclYE?list=PLrZvLz8Dd60sZWtX0xb8MPvPDFa5cgvmi

3) An accurate story and character explanations section.

  ~Answers to Other Questions

1) Who is the guy on the news later in the game with blue hair?
They seem to be making a big deal about him.

2) Who are the other characters that seem to be in on the story?
And what exactly is happening?

3) Who is the weird girl with a shadow image?

4) What does the hacker guy do?

5) What is happening with the mirror?

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17
Other

1) The music on the radio comes from other videogames like Phantasy Star,
Sonic, and Burning Rangers. Super Brother by Guitar Vader, also on Jet
Grind Radio, is on the radio too.

2) Lock Neji out: One day when he is not there in the morning, lock the
door. Then come back that same day at night to see him break in his own
place.

3) Freak Neji out: Do the same thing as the door thing only instead of
the door try the TV, Radio, Computer, and other things.

4) The files section is cool. I enjoy listening to the music from the
radio. To get there (I explained it in the guide above) just go to #2
load game from the start menu, and the second option from there #2 Files
section. This gives me a glimpse into Japan for me.

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Thanks

Thanks to Japan, Anime, Japanese games and all the good stuff like
Roommania #203.

Thanks to Sega for the great times including this one.

Thanks to WaveMaster for the great sounds in Sega games and making this
game.

Thanks to Extended Play for showing me an import I had to get.

Thanks to GameFAQs.com for giving me the idea to do this.

Thanks to Mecasim for creating the translation manual FAQ to Roommania
#203.

Thanks to Masukomi Club for their playthrough on Youtube, revealing
more information and translations.
http://youtu.be/mvknGuPclYE?list=PLrZvLz8Dd60sZWtX0xb8MPvPDFa5cgvmi

Thanks to you for reading my first FAQ. I hope it helped ^_^