Phantasy Star Online

HUnewearl (and partly for other) In-Depth FAQ

Version 1.0 (first official release)

(c) by Yumiko Tanaka

This FAQ should only be posted at www.gamefaqs.com and my own nice homepage,
located at http://members.tripod.de/Yumikotanaka (with big "Y")
All information and data in this FAQ are "first hand", e.g. I figured out
everything on my own.

   ____________
___/ MOTIVATION \_____________________________________________________________
  \____________/
Playing Phantasy Star Online for a while (and recently REALLY online), I
got the impression that HUnewearl is a very underrepresented character
class. The reason of this might be that most of the players are male and
therefor prefer a male character. In addition, playing an android as an
beginnner is very popular, because of the high fighting abilities, the
no-worry-about-those-techniques and who-needs-abnormal-status effects.
But now some time passed and most players of the first hour got their
hero at an extreamly high level and maxed out all the stats. They want
to try something new, getting all aspects Phantasy Star Online offers.
Well, as mentioned in the manual the HUnewearl is suited for experienced
players, because it is very hard to start with, like FOrce characters,
but covers almost every ability offered by the game:

 PRO:
 - You can use EVERY technique like a FOrce.
 - You can be the second-best in EVERY aspect.
 - You can specialize in close combat, ranged combat or support/attack
   techniques and reorientate after some time without changing the
   character.
 - Cool and very different (hi androids ;-) outfits.

 CONTRA:
 - You should be familiar with equipment, techniques, MAGs and different
   combat tactics.
 - You can never be the best in an aspect; there is always a better one.
 - The first hours of gameplay are boring, because you will need them to
   give the character her needed ATA and techniques and keep staying alive
   till then!

   _____________________
___/ PURPOSE OF THIS FAQ \____________________________________________________
  \_____________________/
But don't worry: it is the purpose of this FAQ to help you getting the
most balanced and respected character in Phantasy Star Online, even if
you are a newbee by now! Most of the tips and information here can also
be used with a HUmar; they get less techniques and have higher fighting
stats, but can't use versile combat tactics.

However, it is NOT the purpose of this FAQ to cover general information
about Phantasy Star Online, the quests and some other aspects (MAG
feeding and so on) that have already been posted at www.gamefaqs.com. If
necessary I will refer to this FAQs and maybe give a short summary, but
I recommend to read them at least once to understand the subject I am
writing about.

   _________________
___/ CHARACTER STATS \________________________________________________________
  \_________________/
After leveling up several times, I can report the stat-growth per level:

HP: ca. 7
TP: ca. 6
ATP: 5-7   (max. 710 or 900 with Shifta)
DEF: 2     (max. 310?)
MST: 3-5   (max. 590)
ATA: 0-1   (max. 138)
EVP: 3-4   (max. 450)
LCK: 0     (max. 100?)

As I know from different sources the HUmar and HUnewearl have the
highest maximum stats. In fact, the HUmar has a slightly higher maximum
ATA, but can't use all techniques (hehe).

   _________________
___/ USEABLE WEAPONS \________________________________________________________
  \_________________/
I will describe all weapons here, which HUnewearls can use. Although I
did not find all rare weapons (yet) this detailed list shows that fully
grinded standard weapons often have more ATP than fully grinded rare
ones (+1 ginded equals +2 ATP). I should also mention that the +xx%
attribute of the weapons is very important, even more than a
unremarkable ATP difference. I have, for example, +35% to +50% MPs for
every attribute and use always the appropriated one in battle (try to
get a combination with hit +xx%). Weapons with an asterisk * behind
their +ATP value only have 0% attributes. For more information (where to
find, etc.) take a look at Khaotikas Item-FAQ or Rare-FAQ at
www.gamefaqs.com. I only contribute additional weapon stats here I could
confirm by myself.

Sabers hit one enemy in front of you with lots of damage.
SABERS       min.ATP    +ATP   +ATA   max.grind   Special
------
Saber           30        55     30
Brand           90       100     33
Buster         155       160     36      35
Pallasch       233       220     39
Gladius        296       280     42
DB'S SABER     265       250     40       9       spirit

Throwing weapons hit a targeted group of enemies at medium range.
THROWING          min.ATP    +ATP   +ATA   max.grind   Special
--------
Slicer              135        15     13
Spinner             204        30     16
Cutter              302        55     19
Sawcer              395        80     22
Diska               476       105     25
SLICER OF ASSASSIN  475       120     28       9       kills instantly, DFP +10

Guns hit one enemy at long range.
GUNS       min.ATA    +ATP   +ATA   max.grind   Special
----
Handgun       68        30     26
Autogun       78        65     29
Lockgun       88       100     31
Railgun       98       140     35
Raygun       108       180     38      15
VARISTA      110       210     43       9       paralyses, EVP +10
HOLY RAY     120*      302     60      30       paralyses

MPs hit one enemy at medium range 3 times (may hit enemies in a row).
MACHINE PISTOLS       min.ATA    +ATP   +ATA   max.grind   Special
---------------
Mechgun                  79         4      0
Assault                  87         8      3      25
Repeater                 97        12      6      20
Gatling                 107        16      9      20
Vulcan                  117        20     12      15
M&A60 VISE              120        25     15       9       berzerk, LCK +5
H&S25 JUSTICE           122        30     18       9       freezes

Swords hit all nearby enemies with much damage, but reduce EVP by 10.
SWORDS       min.ATP    +ATP   +ATA   max.grind   Special
------
Sword           82        60     25
Gigush         169       100     27
Breaker        258       150     30
Claymore       316       200     32
Calibur        474       255     35
LAST SURVIVOR  470       280     25       9       steals HP, no EVP penalty
FLOWEN'S SWORD 385       240     34       9       LCK +5, no EVP penalty
DRAGON SLAYER  480*      300     40       9       explosive, EVP -15
CHAIN SAWD     470*      365     40      30       steals HP, EVP -15
LAVIS CANNON   500*      422     52      15       ???, no EVP penalty

Short swords hit an nearby enemy 2 times.
SHORT SWORD   min.ATP    +ATP   +ATA   max.grind   Special
-----------
Dagger           65        40     20
Knife           117        70     22
Blade           182       100     24
Edge            281       130     26
Ripper          340       160     28
BLADE DANCE     385       170     27      9        paralyses, DEP +10

Long swords hit all nearby enemies.
LONG SWORD   min.ATP    +ATP   +ATA   max.grind   Special
----------
Partisan       124        40     33
Halbert        192        75     37
Glaive         286       110     41
Berdys         335       145     45
Gungir         450       180     49
BRIONAC        475       160     46       9       steals TP

These weapons have different attack patterns.
OTHER              min.ATP    +ATP   +ATA   max.grind   Special
-----
DOUBLE SABER         235       152     28      20       steals TP
TWIN BRAND           470*      225     32       9       halves HP

AGITO                195*      280     46       0       Model "1983"
AGITO                195*      275     47       0       Model "2001"

SOUL EATER           165*      185     49      35       berzerk, drains HP
SOUL BANISH          295*      285     52       9       berzerk, drains HP

BRAVE KNUCKLE        250       210     60      55       paralyses

AKIKO'S FRYING PAN    52*       95     35       9       cool fun item ;-)

   ______________
___/ HOW TO BEGIN \___________________________________________________________
  \______________/
OK, you are at level 1, owning a saber and have very low stats: welcome
at Phantasy Star Online! To change situation "quickly", do exacly this:
Use everything you can find, buy only monomates (later monofluids too).
If you find an item you can't use at this time, just store it
(especially armor). Any other consumptionable item: just feed your MAG.
Store telepipes as well: you will need them to return and sell/refresh
until you get ryuker (MST 150).
To contibute to your low DFP, get a handgun as soon you can use one.
To level up with no problems just play quests like "Battle Training" and
cancel it just before completion, then start over.
Before you enter a new "room", ALWAYS(!) use shifta and deband so your
stats and effectiveness will grow with your level AND spells AND MAG
evolution, especially if you use techniques to lower the enemies attack
power too.
Woa, massive use of technique you will say and I must agree. If you learn
early to combine the physical power of the HUnter class and the
techniques of the HUnewearl you will get strong very fast, because most
other characters can only rely on techniques OR their power. Using both
will double your progress.
Uh, there is a backdraw: you need everything.
Buying mates, fluids, techniques, armor and weapons form the beginning
on will deplete your meseta very quickly. So buy only really necessary
things, you will find most items you need during the normal mode. Well,
it's not really true if you train to level up all the time. If you do so
you will certanly want to use new items earlier and buy them.

   ________________________________________
___/ HOW TO CONFIGURE BUTTONS THE RIGHT WAY \_________________________________
  \________________________________________/
You may be a bit confused right now: "use techniques to power up",
"shoot", "slash", "buzz them", "power down enemies" and "don't forget to
heal yourself". If you then look at the right bottom of the screen, you
will recognize only six configurable buttons. How to do all this?!!!
Ehm, I don't have a real solution either. That's the real drawback of a
HUnewearl I suppose ;-)
Ok, here are my suggestions: use only one weapon attack button, because
your techniques are faster and have a greater reach than weapon specials
(so ignore them ;-). Just be sure to have resta (for healing if you have
a sec) and a mate (for instant healing if you are surrounded) on the
buttons. The rest I configure to fit the needs; especially attack magic
combined with fluids. But be sure to experiment often to fit in your
situation.
Tip: always use the same buttons for attack, healing and so on. Doing so
you can press them without hesitating and less "uh oh, wrong one"
quotes.
To make things worse (yes, it is possible ;-) your MAG will use up three
buttons if the PB-meter reaches 100%. Therefor be sure to have all
really necessary actions at the first three buttons (attack, healing).
If you, as I always highly recommend, use shifta and debend from the
technique menu BEFORE you enter a room, you save some button space
without losing anything.

   ____________
___/ USING MAGS \_____________________________________________________________
  \____________/
Well, using MAGs right is very important for HUnewearls. As a matter of
the balanced growth of their stats, thay must use MAGs to fit the
players needs. If you want to focus on techniques, raise Mind. If you
want to use pistols or MPs, you should have a conciderable Dex, but you
don't need too much. To do some real damage, the MAG's Power shouldn't
be to low. I won't focus too much on Defense (although the characters
defence growth is very low) because you can get some much more effective
with units. For ATP and MST MAGs are more effective, especially to get
the minimum requirements for weapons or techniques. To fully develop
your character, I recommend to have different MAGs, each one for a
special aspect. At least you should have one for techniques, because you
must equip it to learn high-level techniques, then change to your
previous MAG. To reach this goal, feed it mostly with Moon Atomizers
because you don't need them in offline game and they are relatively
cheap.
For planing with MAGs and how to obtain the different fury attacks, take
a look at noZedive13s superb MAG-FAQ at www.gamefaqs.com.

   ________________
___/ BATTLE TACTICS \_________________________________________________________
  \________________/
In my opinion there are two types of conventional combat:

Close range combat:
This has lots of disadvantages. You can get easily sourrounded and thats
the most way im Phantasy Star Online to get killed, because you can't
reach the savety of a cleared room and may even have no time to attack.
This is especially a problem at fast attacking opponents in higher
levels. Even worse, you can't attack flying enemies. Ok, there is a plus
of cause. Most weapons hit multiple enemies and/or have a remarkable
higher ATP bonus than ranged weapons, but this fades if you are at
higher levels and/or are using an adequat MAG. I recommend that you
perfectionize the three-combo-attack because you attack faster this way.
Well, to kit the flaws HUnewearls can throw in their techniques. If you
encounter a large group of enemies try to take out or injure some with
area-techniques and weaken their attack before you leave the relative
savety of a cleared room. If there are flying enemies then
thunder-techniques like gizonde should calm them "down". In addition you
can try to freeze groups of enemies and then attack but if it's not
successful and you are overrun don't blame me ;-)

Ranged combat:
Ah, well, my favorite (but go on and find your own personal style). This
art of war requires some room for manovering, because you should shift
to a shoot-and-run tactic or you can't doing ranged combat for long. As
a matter of fact most enemies want to engage in melee combat and swarm
upon you. So shoot some, circle around the mob and begin this procedure
from an other angle. You will realize that it is not necassary to use
three-attack-combos because you must be swift as the wind if they are
near. In addition you can use the hard-attack instead the normal one,
because you have the time to do so. This way to fight seems to be a bit
time consuming, but is much more effective and secure (think of your low
defense). But keep in mind that you really need room to manovere or it
ends up like you enter the room, shoot some times, leave, wait and enter
again to shoot. We had no word of tequniques yet. Well, exept the
standard use of techniques I described above there is no big need for
them. If you are in an tiny-area situation, just use the same tactics I
described in "close range".

   _______________
___/ ONLINE GAMING \__________________________________________________________
  \_______________/
Huh? Strange topic? Is there any big difference to offline mode? Ah yes,
there is (beside the obvious one: the telephone bill). Be a team player!
Try to get your party around you when you cast resta, shifta and deband.
Help out with ryuker, freeze enemies and revive the fallen ones. Don't
worry if they call you the "mother chick" of the team; this is a
compliment and adds team spirit. On the other hand, in a
not-so-nice-party-of-machos, you are the amazon. You can do everything,
don't depend on others. Just be sure to have enough scape dolls with
you, just for the case... Well, don't forget to hit enemies at least one
time (with gizonde for example) to get your share of the experience
points. If someone moans, mostly androids with ultrarare game-sharked
weapons, tell them you don't get experience points for healing,
resurrecting, power up own teammates and power down enemies. It's your
style of gameplay and tribute to the team and if they don't want a team,
they should play offline! Share special items. Especially if you cannot
use them. The others should do so too, no question ;-) Maybe give some
items you wouldn't use anymore ("grown out") to lower level characters,
you don't really need the few meseta you get selling it, do you? Well,
please don't get a shock, but I must tell you that there is a dark side.
Yes, very mean and selfish people who enjoy harassing innocent players.
This can be player-killing or simply stealing your rare weapons if you
get killed. That leads to my next tip: do not use weapons online you
cannot spare. There will always be a bad guy, beleave me. And don't give
your Guild Card to any stranger, just try to sense their attitude first.
It can be very boring to recieve mails all the time with very boring
content (at best ;-). And if someone wants to trade with you, change
Guild Cards, so you can track him if he runs away with your item.
Remember to exchange at an empty location, like the priciple area or a
boss stage, to avoid any thieves crossing...

   ________________________
___/ WHAT NEXT IN THIS FAQ? \_________________________________________________
  \________________________/
Ah, well, this seems to be the end of this FAQ. I will update it as fast
as I can, so take a look after some time. If you can find errors, typos
or anything else you can contact me via my homepage mentioned above ;-)
But don't eMail me additioinal weapon stuff, because I will only present
first-handed stats here. But feel free to encourage me to add new and
interesting topics (I will need this ;-).

   ________________
___/ Yumiko's Heros \________________________________________________
|  \________________/                                                \
|                                                                     \
|  Thanx go to Visarrr, ACE, David, Lady Ayeka/B.KO, and all other!   |
|                                                                     |
\                                                                     |
\____________________________________________________________________|


_____________________________________________________________________
|                                                                    \
|  All Phantasy Star Online stuff and so on is copyright by SEGA and  \
|  Sonic Team and I wanna thank them for this gorgerous game and V2.0 |
\  in advance, but NOT for an sequel on PS2...                        |
\____________________________________________________________________|