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GUNDAM
SIDE STORY 0079
rise from the ashes
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gamefaq by:
msz006




Table of content

1.    Revisions
2.    Intro/Story
3.    Controls
4.    Options and Menus
5.    Mission descriptions
6.    Mobile Suits
7.    Enemy Mobile Suits
8.    Equipments
9.    Tips & Secrets
       9.1 Premium Disc
10.   Credits & Disclaimers





1.    Revisions

Version 0.1
     first release, got in basic informations and about missions,
     Equipments & Mobile Suits Section half complete..

Version 0.1a
     updates, fix spacings and added Beam Rifle in Equipment, and fix
     a few things that showed up after its posted on the net..and
     special thanks to Jeff 'CJayC' Veasey for giving me a story
     also added about Premium Disc

Version 0.2
     -added times and location for missions
     -added RX-77D profiles
     -more info on Premium Disc
     -revised mission 4 description



2.    Intro

January, U.C. 0079...

Space Colony "Side 3" declares its allegiance to the Zeon Dukedom, and
begins an independent war against the Earth Federation government. The
Zeon army carries out "Operation British" to make the space colony fall to
earth simultaneously as they begin their ground war.

The target of the colony was Jaburo, a Federal Army base in South
America. Due to the desperate resistance of the Federal Army, the colony
breaks apart in the sky over Arabia. Jaburo is saved, but the colony
scores a direct hit on Sydney, Austrialia, destroying the city and creating
a giant bay where it once stood.

Due to the failure of "Operation British", the Zeon army did not have
enough resources for the long-term war they now expected. The attack on
Earth was carried out at once in order to secure resources, and 2/3 of the
surface was taken in a lightning-fast attack.

Where Australia took the most impact from "Operation British" was also
where the Zeon army invaded in order to take the abundant underground
resources there. The Federal Army troops in Australia that weren't
annihilated by the blast were not prepared for the invasion.

11 months later...

The Earth Federation strikes back with "Operation Odessa", a massive
counterattack that begins in Europe. The balance of power begins to shift
back to Earth forces, and additional counteroffensives being all over the
world.

Now in Australia, the troops which survived "Operation British" begin their
counterattack...



3.    Controls

Movements

     D-pad: your D-pad controls the direction your MS moves

     Analog Stick: your Analog Stick controls the view of your cockpit

Special Movements

     L button: Vernier Booster, stops at a certain height after activation,
               D-pad controls with direction your heading
     -holding L will make your MS holding in the air
     -tap for 2 second will make your MS make a boost jump, very  useful for
      getting around in cities or just make a quick dodge

     R button: use Shield, cannot attack or boost while using the shield, but
               you can move around
     -left/right will become Strafe left and right while shielding
     -when in Close Combat Mode, you will block with Beam-Saber instead of a
      Shield

     Quick Double Taps (D-pad only): your MS will boost a short direction,
                                     holding on 2nd tap will make your MS
continue
                                     boosting in that direction
     -double tap back will make your MS crouch down, holding down on 2nd tap
will
      make your MS stay down

Buttons

     A: uses current weapon

     B: Lock-On to enemy in sight, once to Lock-On, again to disengage
     -holding it down will make your Cockpit View back to center
     -your MS will continue follow the Lock-On target until your disengage the
      target, it will turn/look which ever was needed to fix the target at
center

     X: change weapon

     Y: activate Sniper Scope

     Start: activate Battle Field Menu





4.    Options and Menus

     Briefing Menu
           This menu will show up after you have view the briefing once,
           its order is from top left to the bottom.

     Briefing: view your briefing again

     Garage: change the gear of your MS

     Mail: read incoming mails from teammates

     System: change game options

     Exit: launch current mission


     Battlefield Menu
           This menu will activate after you are in the Battle Field

     Map: shows all units and vehicles current on Battle Grid

     Communicate: command your fellow teammates' action

     Condition: shows current HP/Shield conditions of your team

     Objectives: shows this Missions' Objective, goals need to be accomplished

     Exit: exit back to battlefield


     Communication Menu
           This menu is under Battlefield Menu, Communicate, its use to
           assign commands to your teammates.

           Move: assign them to move to a certain spot on map
           Search: assign them to search through a certain spot on map
           Attack: assign them to attack a certain target
           Guard: tell them to hold place and be on defense

           Long:       attack distance long, mainly shooting
           Medium: attack distance medium, half shooting, if enemy MS comes
                   within range, will engage Close Combat
           Short: attack distance short, mainly Close Combat





5.    Mission descriptions
           Here is a brief descriptions of what you should do in each missions


     Mission 1

     ...Rainbow Valley
     Nov 23rd U.C. 0079
     5:20 A.M.

     Obj:  DESTRUCTION of enemy MS
           DESTRUCTION of target-Gun Turrets(15)

     Enemy MS in area: MS-06J      3
                       Magella     not known

           In this mission I believe your here to eliminate the enemy defense,
     there is little to no resistance from the enemy if you know what your
doing,
     refer to the Menu, Communicate section for guiding your fellow MS in
battle.
     After eliminating the Zakus and all the Gun Turrets, this concludes the
first
     mission in struggle against Zeon.


     Mission 2

     ...Alice Spring
     Nov 25th U.C. 0079
     11:30 A.M.

     Obj:  DESTRUCTION of target-a supply train
           SPECIAL SEARCH by Oasis

     Enemy MS in area: MS-06J      2
                       MS-07B      1

           This mission can be hard if you just run in and shoot mindlessly,
there
     are 2 Gun Stations and can be deadly if your engaged with the Zakus. I
suggest
     activating your SNIPER SCOPE and take out the Gun Stations out of Range
before
     engaging the Zaku. There are 2 located on the map, one is slightly to your
right
     from the bridge where you started, the other is located way on the left
side of
     the map, not to worry about if you never got in that area. Also command
the Oasis
     on SPECIAL SEARCH to locate enemies quicker.

           After you have eliminate the Zakus and the Gun Stations (hopefully,
but
     not necessarily to trigger this event*, but you should anyway) the Gouf
pilot,
     Visch Donahue, will start talking, I do not understand the dialogue, but I
guess
     its something about he is impressed with your MS piloting skills, then you
will go
     on a one on one with him, at this moment he became highly mobilized and
moves very
     quickly, you should call your teammates in for help. This mission is over
when you
     defeat the Gouf.

     -I've found two ways to trigger this event:

      1. by destroying the Zakus and Gun Stations, leaving the Gouf alone.

      2. other way is to destroy the supply train, its right after Oasis, Anita
Julianne
         starts talking emotionally, train will enter from top left track of
the map.
         After destroying the train, it will then make the enemy MS retreat to
the top
         side of the map, but they won't attack u, so you can take advantage of
this
         situation and destroy their MS :P



     Mission 3

     ...Simpsons Gyapps
     Dec 1st U.C. 0079
     2:07 P.M.

     Obj:  DESTRUCTION of Gaw-a heavy air transporter

     Enemy MS in area: MS-06J      4
                       MS-06S      2
                       Magella     about 2 or 3

           This mission you are directed to destroy the air transporter Gaw,
you are being
     send to intercept it, but on the way you encountered enemy MS, first group
is consists
     of 2 MS-06J, Zaku I, and one MS-06S, a Zaku II. After eliminating this
       group, the Gaw
     will fly by and drop the second group, consists of same MS, but it will
drop bombs as
     well, so stay clear of its path. I like this mission because its the first
mission you
     get to use the Beam Rifle, its a very powerful weapon. >:)


     Mission 4

     ...Carrieton
     Dec 18th U.C. 0079
     10:15 A.M.

     Obj: DESTRUCTION of enemy MS

     Enemy MS in area: MS-06K      3
                       MS-07B      2

          In this mission as your team moves onto the next area, you ran into a
abandoned
     place, what it looks like a factory. There are two groups of enemy MS in
this mission
     as well, first is consists of plainly 3 of the MS-06K, the Zaku Cannons,
though they
     are not mobile as well as the regular Zaku, the cannons are still
something to watch
     out for.

           Second group is made of 2 MS-07B, the Gouf you have so much trouble
in mission 2.
     They appears when the last MS-06K, Zaku Cannon is dead or about to die.
One of Re-Supply
     Ship got tailed by the MS-07B, the Goufs. And they asks for your help,
cover the vehicle
     escaped from the Airship while you search out the Goufs, usually at lower
right corner.
     You will always encounter one first, then as you engage first Gouf the
second Gouf will
     come in and team you up. Best strategy I found is to send your teammates
to SEARCH for
     them, because then only one will appear, and you should just stay far and
use your SNIPER
     SCOPE on the Gouf. Repeat with the 2nd one as well to accomplish this
mission much easier.


     Mission 5

     ...Adelaide
     Dec 23rd U.C. 0079
     9:42 A.M.

     Obj:  SEARCH for enemy presence
           DESTRUCTION of enemy MS
           DESTRUCTION of target-Submarine

     Enemy MS in area: MS-06S      1
                       MS-06J      1
                       Attack Sub  1
                       MSM-03      2

           This mission seems like to search out for the enemy who leveled down
this
     Australian city. After you walk around some bit, you will encounter MS-
06S, Zaku II,
     and MS-06J, Zaku I, these are easily taken out, whether by you or with
your teammates.
     But when you encountered the sub, use extreme caution because it has
machine guns and
     missile launcherX2 coming your way, its best to call your team for this.
After destroying
     or destroying the attack components of the sub, 2 MSM-03, Gogu, will
appear, these
     water-type MS moves pretty fast, and deadly too, when they raise their
arms, you need
     to watch out because they will shoot a Ray Beam at you, they always moves
in pair, so
     if you encounter one you sure find the second one....kind of
convenient...but when you
     destroy first one the second one will run away. Its best to call one to
encounter one
     while you double the other....ensure they will be dead about the same
time.

       Mission 6

     ...Broken Hill
     Dec 25th U.C. 0079
     3:28 P.M.

     Obj:  DESTRUCTION of enemy MS
           DESTRUCTION of target-Hover Tank

     Enemy MS in area: MS-06J      2
                       MS-09         1
                       MS-06S      2

           This mission is harder than the missions before, because in this
mission you will
     encounter a new type of MS, MS-06, Dom, and together combined with the
Zakus, they can
     be a deadly group. The Dom moves very fast, it can move of out of your
view at a blink
     of an eye, and with its standard equipment Bazooka, this is just one hard
MS to fight
     with. It glides most of the time, so its hard to go after him, one way it
to have one
     teammate CLOSE COMBAT with the Dom to keep him from moving around, and
rest 2 just empty
     your clips on him...but still gotta watch out for those Zakus. As you
encounter them, a
     Light Hover Tank will appear, it has about 4 machine guns...just life not
hard enough,
     it has 2 missile launcher as well, but luckily this guy just don't move
around much..so
     its easy to take him out, just keep on moving, after destruction or near
destruction of
     it, 2 MS-06S, Zaku II will appear, take them out and your mission ends in
victory again...


     Mission 7

     ...Torinton
     Dec 26th U.C. 0079
     6:04 P.M.

     Obj:  GUARD your defense post
           BACKUP friendly unit*
           DESTRUCTION of enemy MS

     Enemy MS in area: MS-09       3
                       MS-06J      1

           Well...good thing about this mission is your are your own base. But
remember those
     hard little Dom, that moves and glides really fast? and carry a standard
bazooka? Well
     now you got 3 of them on you! Just not enough they also send a Zaku with
the group.
     *The moment you arrive on scene, your friendly unit, a tank, gets step on
by the Dom,
     not blown up, but stepped on literally, so it makes a funny entrance...you
can see it
     if you get there quick enough. Umm...no real strategy if you ask me, just
try to gang on
     one and hopefully he dies quick enough and your still alive to take care
the next one,
     hahahaha...


     Mission 8

     Hughenden Fortress
     Jan 1st U.C. 0080
     10:00 P.M.

     Obj:  DESTRUCTION of target-a large, flying hovercraft

     Enemy MS in area: MS-06K      2
                       Magella
                       HoverCraft

           This mission is not bad at all, just all these night vision and high
cliffs won't
     do anything bad, yeah. This mission starts with you at the entrance of a
base, base got
     2 Gun Stations, but its sitting high on a cliff, its hard to climb on even
with boost,
     so your best bet is to walk around to the cliffs and go from rear, because
there is a
     elevator there, DUH! But watch out for the tanks and Gun Turrets, they can
be rather
     annoying, also the MS-06K, Zaku Cannons.

           After blowing up a few thing here, a few thing there, the HoverCraft
will
     launch and engage your team, this is not one funny guy to mess with, he
got lots of
     machine guns, about x2 missile launcher, and sends a hovering ball that
sends eletric
     shock at you (kind of like Pikachu, but its not cute in anyway). This
HoverCraft takes
     a while to destroy, but its the last thing you need to do in this mission.


     Mission 9

     Hughenden HLV Base
     Jan 2nd U.C. 0080
     6:23 A.M.

     Obj:  DESTRUCTION of enemy MS
           DESTRUCTION of target-HLV Ships

     Enemy MS in area: MS-14G      1
                       Hovertank

           This mission is not bad at all, not a lot of units, but there is a
tank with
     heavy cannons that can take you out with little or relatively no
difficulty at all.
     You starts out with engaging Visch Donahue's Geloog, this guy ain't bad at
all, don't
     move that fast, but it has pretty heavy armor and deadly weapons, he comes
with a
     Beam-Rifle, Double-Blade, and Rocket Launcher. Its hard to take him on.
Because the
     tank is nearby, its equipment are x4 machine gun, x2 missile launcher, and
the
     ray-cannon, and this tank moves fast also. So you should kill the Geloog
first and
     DESTROY the HLVs first, there are 2 of them*, one is located on the left
side of the
     map, it should be easy to spot because you can tell with the buildings and
the launch
     pad..the other is at the top of the map. There will be 4 turrets near the
launch pad
     to keep you away, but it hardly fires, so its     okay. And ocassionally
your commander
     will send some Fighters to bomb the HLVs, how nice of them...and after
destroying HLVs
     you should go back and destroy the tank, and you can count your Operation
complete!
     Congratulations!

     *to destroy the HLVs faster, shoot each of its boostets to set off a
bigger explosion,
     faster than just shooting the core with heavier armor and takes longer....





6.    Mobile Suits

     Here is a brief info on the MS you can use in missions

     -RX-77D energy: 1500
           looks like GM with double cannon, not sure, only available in
missions
           5-8. arms with double machine gun, really cool, but no shields
though
      -short range
           none, will still uses machine gun
      -sub weapon
           60mm Vulcan
      -special
           twin cannon


     -RGM-79 energy: 800
           your regular joe GM, available in most missions
      -short range
           Beam-Saber
      -sub weapon
           60mm Vulcan
      -special
           Hand Grenade(x8)


     -RGC-80 energy: 900
           GM mounted with Cannon, and armor upgraded, available in most
missions,
           boost is worst than RGM-79
      -short range
           Beam-Saber
      -sub weapon
           60mm Vulcan
      -special
           Cannon(x16)


     -RGM-79SP energy: 1000
           special operation GM, available only in mission 9 and in Premium
Disc
           only, has very good boost
      -short range
           Beam-Saber
      -sub weapon
           60mm Vulcan
      -special
           Hand Grenade(x8)





7.    Enemy Mobile Suits

     Here is a brief info on enemy MS you encountered during missions, machine
guns
     are standard for all MS expcetions to MSM-03 Gogu and MS-09 Dom

     -MS-06J energy: 400
           regular Zaku, nothing special, kill if you see one
      -short range
           Energy Axe
      -sub weapon
           Hand Grenade
      -special
           Rocket Launcher

     -MS-06S energy: 600
           Zaku II, better armor and better looking
      -short range
           Energy Axe
      -sub weapon
           not known
      -special
           Hand Grenade

     -MS-06K energy: n/a
           your regular Zaku with Cannon, watch out if you see one
      -short range
           Energy Axe
      -sub weapon
           not known
      -special
           Cannon

     -MS-07B energy: n/a
           they look like Special Operation Zakus, but not sure, its a Gouf, it
has
           triple machine gun mounted on his left hand
      -short range
           Energy Sword
      -sub weapon
           not known
      -special
           Energy Chain

     -MSM-03 energy: n/a
           water type MS for Zeon, always come in pairs, its Gogu
      -short range
           Claws
      -sub weapon
           not known
      -special
           Energy Cannon fired from chest

     -MS-09 energy: n/a
           Dom, fight if you see one, run if you see 3
      -short range
           Energy Rod
      -sub weapon
           not known
      -special
           not known

     -MS-14G energy: n/a
          Geloog, tough like a tank MS
      -short range
           Double-Blade Sword
      -sub weapon
           Hand Grenade
      -special
           Rocket Launcher





8.    Equipments

     These are equipments you can choose throughout the game, limits to certain
MS

     -Machine Gun 100mm x28
           no effect,
           -no limit to MS

     -Rocket Launcher x6
           bomb, explosive effect, anybody in range, stunts MS for a bit
           -only RGM-79

     -Cannon x16
           cannon, also stunts MS for a bit
           -limits to RGC-80 and MS-06K

     -Hand Grenade x8
           grenade, hold A button to throw farther
           -limits to RGM-80SP and RGM-79

     -P. Beam Rifle x6
           damage 200, limits to mission 3 only
               -all except RGM-80SP

     -Small Shield energy: 350
           attack, you can attack while shielding but I haven't find out how
           -all GM except RGM-79SP

     -Medium Shidle energy: 400
           no special effects
           -only RGM-79SP

     -Large Shield energy: 500
           no special effects
           -all GM except RGM-79SP





9.    Tips & Secrets

     -All MS will come into CLOSE COMBAT when range is around 100, sometimes
      farther sometimes closer

     -You should move away when enemy MS blows up, it can damage your MS as
well

     -Magella tanks needs to be destroy twice, first time its just the base,
      the top will lift off and becomes a fighter, u need to destroy that as
well

     -Most MS have limits to certain SEARCH range, it means that hostile MS
      won't show until whatever the range it has, take advantage by using your
      SNIPER SCOPE

     -Use SNIPER SCOPE to inflict damage first

     -Go in CLOSE COMBAT range with MS that have high mobile speed

     -Take advantage in numbers, command your squads


  9.1 The Premium Disc

          The Premium Disc is like just like a short simulator. It takes place
     at White Base, where Ray Amuro, pilot of RX-78 Gundam, asks you to join in
     a MS simulator with your Squad with the newly develop Gundam to test its
     abilities.

           To get the Premium Disc for Japanese residents you just have to beat
     the game and copy down the password, and write in to Bandai I guess...the
     limit was 9/30/1999, while supplies last I guess LoL....I bought mine at
     a import company when its suppose to be free (Hint Hint)

           The simulator ends when you can defeat the Gundam ( can you? ) or
     when your squad is eliminated...I can hardly touch the Gundam...not to
     mention defeating it...

           Premium Disc also has some nice CG images of the White Dingo Squads
     In this one mission you only get to pilot the RX-78SP against Gundam
     ( of course...you'll need every ability point it has...) and Gundam can
     inflict 200 damage per hit with his Beam Rifle, I don't have info on close
     up on the Gundam yet, more to come...

           There is 4 ways this mission will end, first is you get killed
(duh),
     ends in game over. Nothing happens, just continue if you want to play.

           Second is when you defeat one of his MS, either RX-75 or RX-77.
     Amuro Ray will say something like, "Wow..your piloting skill is good..."

           Next is when you defeat both his MS, RX-75 and RX-77. Amuro Ray will
     say, "Your piloting skill is very impressive, that will make Federation
     stronger..."

           Last is both your teammate gets kill, Amuro Ray will say "Simulation
     is finished...thank you for your time "(correct should be something like
     thanks for your time...thanks for your help...well done...) As you can see
     this one is worst than game over :P





10.   Credits & Disclaimers

     Bandai
          for making this great game. But I wish there were more Gundams, maybe
          like GP03D or ZZ-Gundam, or maybe F91...maybe I'm asking too much :P

     Disclaimers
          everything belongs to its original owners...Game made by Bandai and
          this faq by me, so please don't copy or ripoff anything, Thank You.

     Gamefaqs
          for posting my faq, Thanks Guys!

     Jeff 'CJayC' Veasey
          [email protected] for giving me the story, MAJOR thanks to you!
          wooooohoooooooo now we got a story...instead of the weird thing
          I weaved together...

Contact Info
     msz006
          [email protected], any criticism or tips or comments welcome :D