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FIRE PROWRESTLING D CHARACTER GUIDE: ULTIMO DRAGON
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by GokuKenshiro (
[email protected])
note: If you e-mail me, please write "FPWD" and the
wrestler's name on the subject. I also accept any
other strategies.
Original Character Guide Format by Bill Wood
Version 1.0
Fire ProWrestling D (c) 2001 Spike/VAiLL
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=TABLE OF CONTENTS=
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SECTION 1: HISTORY OF ULTIMO DRAGON
SECTION 2: SKILL AND PARAMETER STATS
SECTION 3: MOVELIST
SECTION 4: STRATEGY
SECTION 5: CLOSING
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====SECTION 1: HISTORY OF ULTIMO DRAGON
======================================
"Toryumon"
Before Toryumon and the WWE, ultimo Dragon used to go by
his real name, Yoshihiro Asai. Trained by Antonio Inoki
and Yoshiaki Fujimara, Asai would have a bumpy start
in New Japan, struggling to get to a midcarder status.
After a few months, Asai decided to leave Japan and head
to Mexico and learned the Lucha style. Afterwards, Asai
would work for Universal Pro-Wrestling Federation for
a while. A few years later, Asai would change his appearance
and style and transform into Ultimo Dragon.
His popularity took off as he won both the IWGP Jr. Heavyweight
Belt and the UWA Middleweight title. Soon, he'd work with the
WAR promotion and fight many challengers from other promotions.
Ultimo then participated in the J-Crown tournament, defeating
El Samurai for the WWF Lightweight Belt, Shinjiro Ohtani for
the UWA Junior Light Heavyweight and NWA Welterweight titles,
and finally the Great Sasuke for the tournament final. Ultimo
soon went to WCW and defeated Dean Malenko for the WCW
Cruiserweight title. Ultimo would use his martial arts skills
and the Dragon Sleeper to win the WCW TV Title from William
Regal.
Fate played a sad role in Ultimo's career, as he needed surgery
for his injured arm. The surgery was horribly done and Ultimo's
arm was dramatically weakened. Instead of leaving the spotlight,
Ultimo started his own gyms called "Toryumon" in Mexico and Japan.
His gyms would achieve great success with students such as Cima and
Dragon Kid.
In 2203, Ultimo would return to pro-wrestling by joining the WWE.
Cuurently, he was only shown in Velocity and not much on Smackdown.
He did get his dream of fighting at Madison square Garden at
Wrestlemania XX, although he lost in the Cruiserweight Open.
Right now, he is currently wrestling in Japan for many promotions
and is returning to the WWE this fall.
UPDATE: Ultimo Dragon is no longer a part of Toryumon Japan.
Toryumon is now called "Dragon's Gate" with Magnum TOKYO
running it. However, Ultimo is now concentrated with his
gym in Mexico.
Ultimo Dragon held 24 titles:
WCW TV Title (2x)
WCW Cruiserweight Title (2x)
J-Crown
IWGP Jr. Heavyweight Title (2x)
NWA Welterweight Title (2x)
NWA Middleweight Title (2x)
UWA World Jr. Heavyweight (2x)
UWA World Middleweight (3x)*
WWF Lightheavyweight
WWA World Jr. Heavyweight
British Commonwealth Jr. Heavyweight (2x)
WAR International Jr. Heavyweight (3x)
WAR 6-Man Tag
* Asai won the title once before becoming Ultimo.
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==SECTION 2: SKILL AND PARAMETER STATS==
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SKILL
-----
Real Name............................Yoshihiro Asai
Wrestling Name........................Ultimo Dragon
FPD Name..............................Azteca Dragon
Promotion.......................................WWE*
FPD Promotion................Super Dragon Pavillion
Size..........................................Small
Class........................................Junior
Height........................................173cm
Weight.........................................87kg
Country.......................................Japan
Birthdate................................12.12.1962
Stance........................................Lucha
Offensive Skill.............................Panther
Return Skill..............................Luchadore
Critical Type..............................Finisher
Special Skill...............................Stardom
Recovery.....................................Medium
Recovery (when bleeding).....................Medium
Respiratory...................................Above
Respiratory (when bleeding)...................Below
Awareness....................................Medium
Awareness (when bleeding)....................Medium
Neck Strength................................Medium
Arm Strength.................................Medium
Waist Strength...............................Medium
Foot Strength................................Medium
Movement Speed..........................Medium Fast
Ascend Speed...................................Fast
Ascend Skill...................................Jump
*At the time this game was made, Ultimo was still in Toryumon.
He is no longer a part of Toryumon Japan.
PARAMETER - OFFENSE PARAMETER - DEFENSE
------------------- -------------------
Punch.............4 Punch.............5
Kick..............5 Kick..............5
Suplex............4 Suplex............7
Submission........6 Submission........4
Stretch...........2 Stretch...........7
Power.............2 Flying...........10
Instant-P.........8 Crush.............3
Arm Power.........8 vs Lariat.........1
Technical.........9 Technical.........9
Rough.............2 Rough.............4
Ground............1 Ground............2
TOTAL SKILL POINTS (on a scale from 0-300): 154
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==SECTION 3: MOVELIST==
=======================
Note: I don't own the official guidebook, so I used the movelist in the
FAQS section and my dictionary.
Specialty moves are marked with [S]. Finisher is marked with [F].
STRIKES
-------
Standing (X)......................................................Face Slap
Standing (A)....................................................Middle Kick
Standing (B) + d-pad.......................................Rolling Solebutt
Standing (B)..............................................Flying Kneel Kick
Standing (X) + (A)................................... Flipping Victory Roll
Running (X).................................................Shoulder Tackle
Running (A)...............................................Flying Kneel Kick
Running Counter (X)................................................Crab Nip
Running Counter (A).....................................Quebradora Con Hilo
Running to corner.......................................Space Rolling Elbow
GRAPPLES
--------
Grapple (X).....................................................Elbow Smack
Grapple (X) + Up..................................................Body Slam
Grapple (X) + Left/Right.......................................Cyclone Whip
Grapple (X) + Down............................................Drop Toe Hold
Grapple (A)..................................................Body Sole Butt
Grapple (A) + Up................................................Brainbuster
Grapple (A) + Left/Right................................................DDT
Grapple (A) + Down.....................................Tombstone Piledriver
Grapple (B).................................High Angle Forward victory Roll
Grapple (B) + Up...............................................Hurracanrana
Grapple (B) + Left/Right.............................Rolling Sole Butt Rush
Grapple (B) + Down.......................................Running Lyger Bomb
Grapple (X) + (A)..........................................Fisherman Buster
Back Grapple (X)......................................Back Brain Kneel Kick
Back Grapple (A)......................................Carry Style Back Drop
Back Grapple (B)...................................Japanese Leg Roll Clutch
Back Grapple (B) + Up/Down......................CROSS ARM GERMAN SUPLEX [S]
Back Grapple (B) + Left/Right.................................Dragon Suplex
Back Grapple (X) + (A)....................................Maya Style Suplex
Back Grapple Counter (X)..........................................Elbow Pat
Back Grapple Counter (A)........................................Back Switch
OPPONENT DOWN MOVES
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Opponent Face Up at Head (A)..............................DRAGON SLEEPER[F]
Opponent Face Up at Feet (A).....................................Tai Gatame
Opponent Face Down at Head (A).............................LA MAGISTRAL [S]
Opponent Face Down at Feet (A).......................Back Single Prawn Hold
Opponent Face Up at Head (B)...............................Soccer Ball Kick
Opponent Face Down at Feet (B)............................Spinning Toe Hold
Opponent Face Up at Feet (B)......................................Face Kick
Opponent Face Down at Head (B).................................Knee Breaker
Running at Downed Opponent (B).....................................Stomping
MOUNT MOVES
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Mount Position (X)......................................Mount Knuckle Arrow
Mount Position (A)........................................Crucifix Arm Hold
Mount Position (B)...........................................Jackknife Hold
Mount Position Counter.........................................Hurracanrana
Front Facelock Attack (X)....................................Face Knee Lift
Front Facelock Attack (A)...................................Front Neck Lock
Front Facelock Attack (B)....................................Powerbomb Whip
Front Facelock Attack Counter.................................Drop Toe Hold
Back Mount Position (X)............................Back Mount Knuckle Arrow
Back Mount Position (A)....................................Back Mount Elbow
Back Mount Position (B)...................................Crucifix Arm Hold
Back Mount Position Counter....................................Victory Roll
POST AND APRON MOVES
--------------------
Post (X)...............................................Side Roll Body Press
Post (A).................................................CANCUN TORNADO [S]
Post (B).......................................................Missile Kick
Post (X) + (A).............................................Moonsault Attack
Run-Up Post vs Standing (X)................................Moonsault Attack
Run-Up Post vs Downed (A)..............................................None
Corner Grapple (B) + Up......................Avalanche Style Frankensteiner
Corner Grapple (B) + Left/Right...................Kushi-zashi Windpipe Chop
Corner Grapple (B) + Down......................Avalanche Style Victory Roll
Apron Grapple from inside...........................Ring Inside Brainbuster
Apron Grapple from outside.....................................Shoulder Pat
Front Avalanche Counter........................................Victory Roll
Back Avalanche Counter.................Super Avalanche Style Frankensteiner
Running to out of bounds.......................................Tope Suicida
Slingshot to outside.....................................ASAI MOONSAULT [S]
Slingshot to inside...................................Swan Dive Body Attack
DOUBLE AND TRIPLE TEAM MOVES
----------------------------
Two Platon Front Grapple.....................................W. Brainbuster
Two Platon Back Grapple.........................................W. Backdrop
Two Platon Corner....................................Backdrop + Neckbreaker
Three Platon Front Grapple...............................Triple Hammer Blow
Three Platon Back Grapple................................Triple Hammer Blow
Three Platon Corner...........................................Triple Impact
PERFORMANCE
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Analog Stick Left..............................................Panther Pose
Analog Stick Right.........................................Both Arms Raised
Analog Stick Up...........................................Finger Spinning 1
Analog Stick Down...................................Finger and Head Shaking
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==SECTION 4: STRATEGY==
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GENERAL STRATEGY
A. OFFENSE
Ultimo is a pure luchadore, and he should be played like one. He has an action
packed movelist with few submissions. High flying moves are neccesary as he has
the Cancun Tornado as a special and the rope move Asai Moonsault as well (It's
named after him!). In order to take a better advantage of his Dragon Sleeper,
Ultimo has a great amount of neck crushing manuvers.
B. DEFENSE
Stay away from fighters like Vader, Kobashi, Satoshi Kojima, or Hansen. They
can easily murder Ultimo in a few minutes. Best thing is to strike from far away
and slowly grapple. Ultimo also has a hard time against submission experts and
and rough fighters, so try to carefully strike and grapple.
STRIKES
Although Ultimo's strikes are weak, they are quick and helpful. His Running
Flying Kneel Kick should be used often, as it can knock the opponent over the
ropes, giving you time to rest and plan. The Standing Flying Kneel Kick should
not be used as much as it can be missed and an opponent can capitalize on it.
GRAPPLES
Many of Ultimo's moves affect the neck area, so keep on working on that area.
Chain wrestle your way in order to preform the Dragon Sleeper. Although his
grapples are weak, you have to keep on working at a body part for a win.
COMBOS
1. Irish Whip => Flying Kneel Kick => Asai Moonsault*
2. Tombstone or DDT => Dragon Sleeper
*Must be timed correctly in order to work.
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==SECTION 5: CLOSING==
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In closing, I'd like to give thanks to:
* GameFAQS.com for hosting this FAQ and for everything
they have done over the years.
* Neoseeker.com for hosting as well.
* www.gswf.org for Skill and Parameter stats.
* Bill Wood for creating the official format for the FPW FAQs.
* IceMaster's and Kilroy for their movelist and FAQ which helped me when
I had trouble translating.
*
http://www.accelerator3359.com/Wrestling/ for their bio on Ultimo.
* Many sites which I've lost that helped with this FAq.
And I promise that there are few to no errors on this FAQ.
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This may be not be reproduced under any circumstances except for personal,
private use. It may not be placed on any web site or otherwise distributed
publicly without advance written permission. Use of this guide on any other
web site or as a part of any public display is strictly prohibited, and a
violation of copyright.
Copyright 2004 Carlos Osegueda