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FIRE PROWRESTLING D CHARACTER GUIDE: "STONE COLD" STEVE AUSTIN
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Version 1.1
by Bill Wood ([email protected])
Last modified: 3/31/02

Fire ProWrestling D (c) 2001 Spike/VAiLL

NOTE: This guide views and prints best with a monospace typeface.

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==VERSION HISTORY==
===================

1.1 - Combos added to Strategy, courtesy of Richard Bownes.
1.0 - Initial release of the guide.

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==TABLE OF CONTENTS==
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SECTION 1: HISTORY OF "STONE COLD" STEVE AUSTIN
SECTION 2: SKILL AND PARAMETER STATS
SECTION 3: MOVELIST
SECTION 4: STRATEGY
SECTION 5: CLOSING

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==SECTION 1: HISTORY OF "STONE COLD" STEVE AUSTIN==
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The mid-90's were lean years for the WWF. Fans were switching channels
in droves, tuning in to Ted Turner's rival WCW promotion, which had
hired away most of the WWF's top talent. But even with the popularity
of WCW, it was obvious wrestling needed a kick in the pants. It was
time for a change.

That change would come in the form of "Stone Cold" Steve Austin, who
ironically enough, had previously worked for WCW. Austin assumed the
persona of a rebellious, beer-swilling, foul-mouthed southern outlaw,
and the fans ate it up. As a result, the WWF's popularity soared to
unequalled heights, and Steve Austin became a household name, his
face plastered across the t-shirts of half of young America.

What Austin brought to the WWF was what would become their motto for
years to come -- "Attitude".

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==SECTION 2: SKILL AND PARAMETER STATS==
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SKILL
-----
Real Name.....Steve Austin (S. Williams)
FPD Name........."Steel Gold" Steam Odin
Promotion............................WWF
FPD Promotion........................WFW
Size..............................Medium
Class..............................Heavy
Height............................188 cm
Weight............................115 kg
Country..........................America
Birthdate.....................12.18.1964
Stance............................Strong
Offensive Skill.................Orthodox
Return Skill....................Orthodox
Critical Type...................Finisher
Special Skill..................Superstar
Recovery............................Fast
Recovery (when bleeding)..........Medium
Respiratory........................Above
Respiratory (when bleeding).......Medium
Awareness.........................Strong
Awareness (when bleeding).........Strong
Neck Strength........................Low
Arm Strength........................High
Waist Strength....................Medium
Foot Strength.....................Medium
Movement Speed....................Medium
Ascend Speed.................Medium Slow
Ascend Skill..................Can Ascend

PARAMETER - OFFENSE     PARAMETER - DEFENSE
-------------------     -------------------
Punch.............7     Punch.............8
Kick..............5     Kick..............7
Suplex............6     Suplex............6
Submission........3     Submission........4
Stretch...........4     Stretch...........7
Power.............8     Flying............8
Instant-P.........7     Crush.............7
Arm Power.........7     Vs Lariat.........7
Technical.........5     Technical.........7
Rough.............9     Rough.............9
Ground............5     Ground............5

TOTAL SKILL POINTS (on a scale from 0-300): 210

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==SECTION 3: MOVELIST==
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NOTE: This movelist is my direct translation of the Japanese Fire Pro
D Player's Guide, there may be some minor errors. If I was unable to
translate, I looked up the move in Edit Mode.

Specialty moves are marked with [S]. Finisher is marked with [F].

STRIKES
-------
Standing (X)..............................American Jab
Standing (A)..................................Toe Kick
Standing (B) + d-pad.....................AMERICAN HOOK [S]
Standing (B).............................Lariat Attack
Standing (X) + (A).....................Football Tackle
Running (X).....................................Lariat
Running (A)................FLYING BODY SCISSORS ATTACK [S]
Running Counter (X).....................Backhand Elbow
Running Counter (A)................Turning Spinebuster
Running to corner...............................Lariat

GRAPPLES
--------
Grapple (X).................................Upper Blow
Grapple (X) + Up.............................Body Slam
Grapple (X) + Left/Right..................Face Scratch
Grapple (X) + Down.........................Hammer Blow
Grapple (A)............................Body Punch Rush
Grapple (A) + Up...........................Brainbuster
Grapple (A) + Left/Right......................Hip Toss
Grapple (A) + Down...........SWINGING NECKBREAKER DROP [S]
Grapple (B)..............................Side Arm Hold
Grapple (B) + Up...................AMERICAN PUNCH RUSH [S]
Grapple (B) + Left/Right.............Russian Leg Sweep
Grapple (B) + Down..................Jumping Piledriver
Grapple (X) + (A)...................STONE COLD STUNNER [F]
Back Grapple (X)..........................Sledgehammer
Back Grapple (A)............................Neck Smash
Back Grapple (B)..........................Sleeper Hold
Back Grapple (B) + Up/Down...........Back Brain Lariat
Back Grapple (B) + Left/Right.........Leglift Backdrop
Back Grapple (X) + (A)........................Low Blow
Back Grapple Counter (X)....................Elbow Butt
Back Grapple Counter (A).................Kick to groin

OPPONENT DOWN MOVES
-------------------
Opponent Face Up at Head (A)..........Armlock Neckhold
Opponent Face Up at Head (B).......Mount Knuckle Arrow
Opponent Face Up at Feet (A).......................Pin
Opponent Face Up at Feet (B).............Kick to groin
Opponent Face Down at Head (A)...........Side Arm Hold
Opponent Face Down at Head (B)..............Elbow Drop
Opponent Face Down at Feet (A).......Roll over and pin
Opponent Face Down at Feet (B)................Stomping
Running at Downed Opponent (B)...............Knee Drop

MOUNT MOVES
-----------
Mount Position (X).................Mount Knuckle Arrow
Mount Position (A)....................Mount Elbow Butt
Mount Position (B).........................Collar Hold
Mount Position Counter.................Front Neck Lock
Front Facelock Attack (X)...................Face Punch
Front Facelock Attack (A)..............Front Neck Lock
Front Facelock Attack (B)...................Piledriver
Front Facelock Attack Counter...............Hammerlock
Back Mount Position (X).......Back Mount Knuckle Arrow
Back Mount Position (A)...............Back Mount Elbow
Back Mount Position (B)..................Choke Sleeper
Back Mount Position Counter.................Back Press

POST AND APRON MOVES
--------------------
Post (X).............................Diving Elbow Drop
Post (A)..............................Diving Fist Drop
Post (B)..................................Sledgehammer
Post (X) + (A)...........................Diving Lariat
Run-Up Post vs Standing (X).......................none
Run-Up Post vs Downed (A).........................none
Corner Grapple (B) + Up..............Corner Punch Rush
Corner Grapple (B) + Left/Right........Corner Shoulder
Corner Grapple (B) + Down..............Corner Stomping
Front Avalanche Counter...................Face Scratch
Back Avalanche Counter..................Backhand Elbow
Apron Grapple from inside..........In-Ring Brainbuster
Apron Grapple from outside..........Drop Down Stun Gun
Running to out of bounds..........................none
Slingshot to outside......................Sledgehammer
Slingshot to inside...............................none

DOUBLE AND TRIPLE TEAM MOVES
----------------------------
Two Platon Front Grapple.................W.Brainbuster
Two Platon Back Grapple.....................W.Backdrop
Two Platon Corner..................Highjack Piledriver
Three Platon Front Grapple.............Triple Beatdown
Three Platon Back Grapple..............Triple Beatdown
Three Platon Corner....................Triple Beatdown

PERFORMANCE
-----------
Analog Stick Left..................raises hands, yells
Analog Stick Right...............double middle fingers
Analog Stick Up...................stares down opponent
Analog Stick Down................points up, down, away

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==SECTION 4: STRATEGY==
=======================

GENERAL STRATEGY
It doesn't take a scientist to figure out Austin's gameplan; heavy-
hitting American Heavyweight wrestling. By sticking to the basics and
concentrating on winning grapple after grapple, you are virtually
guaranteed a victory with the Texas Rattlesnake.

Austin's strike set suits him to a tee, and his grapple set is equally
impressive. Just work your offense from the middle of the ring and
don't try anything overly fancy.

True to his real-life counterpart, Austin's neck defense is low, so
you don't want him taking a lot of high-impact moves to this area.

STRIKES
Use Austin's punches, specifically the American Jab and the American
Hook, which is one of his Specialty Moves. Mix in the Football Tackle
and the Lariat when your opponent is walking in and doesn't expect it.

GRAPPLES
Initially you should concentrate on using various punch rushes and
blows from the grapple. These are good for breaking down an opponent.
And since Stone Cold's rough stats are phenomenal, his roughhouse
attacks from a corner grapple also work well (especially the Stomping,
which really should have been one of his Specialty Moves).

Of course, you want to finish your opponent with a Stunner. No, you
*need* to finish with the Stunner! No Austin match is complete without
one! And don't forget the one-finger salute!

COMBOS
Note: These are not combos in the "fighting game" sense of the word,
as grapples can be countered and opponents can recover in between
moves. These combos are more akin to natural wrestling combinations
for this particular wrestler.

Also, unlike fighting games, Fire Pro D combos are easier to perform
when the opponent is worn down as his recovery time is longer.

  1) Lou Thesz Press -> American Punch Combo
  2) Superplex -> Superplex

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==SECTION 5: CLOSING==
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In closing, I would like to thank:

* ViperMask, who borrowed my formatting for his great Tiger Mask FAQ.
 In return I borrowed some of his! =)

* Richard Bownes for combo contributions.

* www.puroresu.com and www.wwf.com for historical reference.

* www.gswf.org for Skill and Parameter stats.

* CJayC and GameFAQs for hosting this guide.

Fire ProWrestling D Character Guide: "Stone Cold" Steve Austin
(c)2002 Bill Wood