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                            Nikojokes SNK vs. Capcom Comboguides
                                   Part 1: Kyo kusanagi
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                                   Gamefaqs.com Version



[:CONVENTIONS::::::::::::::::::::::::::]

1. Button Conventions
2. Movelists
   2.1 Special Moves
   2.2 Super Combos
4. Movenames
   4.1 Special Moves
   4.2 Super Combos
5. Combos
   5.1 Ground Starter Combos
       5.1.1 Standing
       5.2.2 Crouching
       5.2.3 Jumping

[:BUTTONCONVENTIONS::::::::::::::::::::]

     u
 ub  |  uf    LP: X  AP: Any Punch
   \ | /      HP: Y
b --   -- f
   / | \      LK: A  AK: Any Kick
 db  |  df    HK: B
     d

[:MOVELIST:::::::::::::::::::::::::::::]

2.1 Special Moves

    Fireball            : f,d,df,AP
    Crescent Slash      : f,df,d,db,b,AK
    R.E.D. Kick         : b,d,db,AK
    Wicked Chew         : d,df,f,AP
    Nine Scars Maker    : d,df,f,AP
    Flashing Slash      : after Nine Scars Maker AP
    Rusting Eight Combo : after Wicked Chew d,df,f,AP
    Seven Hurting Combos: after Nine Scars Maker AK

2.2 Super Combos

    Serpent Wave        : d,db,b,db,d,df,f,AP
    Final Shodown       : d,df,f,d,df,f,AP

[:MOVENAMES::::::::::::::::::::::::::::::]

I´ll use to make the names ab bit shorter, so it´s not so much work for me to list them in the Combos,
So you´ll see it like this: LP>LK>WC>NSM>REC

2.1 Special Moves

    Fireball            : FB
    Crescent Slash      : CS
    R.E.D. Kick         : RK
    Wicked Chew         : WC
    Nine Scars Maker    : NSM
    Flashing Slash      : FS
    Rusting Eight Combo : REC
    Seven Hurting Combos: SHC

2.2 Super Combos

    Serpent Wave        : [SW]
    Final Shodown       : [FS]


[:COMBOS:::::::::::::::::::::::::::::::::]

5.1 Ground Combos

  5.1.1 Standing

  |---------------------|   |------------------|   |------------------|
    LP>LP>LP                  HP>WC>NSM>REC          HK>WC>NSM>REC
    LP>LK                     HP>WC>NSM>SHC          HK>WC>NSM>SHC
    LP>LK>FB                  HP>WC>NSM>FS           HK>WC>NSM>FS
    LP>d,LK>FB                HP>WC>REC              HK>WC>REC
    LP>d,LP>LK                HP>FB                  HK>FB
    LP>d,LK>FB
    LP>d,LP>FB
    LP>d,LK>LK
    LP>d,LP>LP
  |----------------------|   |------------------|   |------------------|

  5.1.2 Crouching

  |----------------------|   |------------------|   |------------------|
    d,LP>d,HP>WC>NSM>REC       d,HP>WC>NSM>REC        d,LK>d,LK>d,LK
    d,LP>d,HP>WC>NSM>SHC       d,HP>WC>NSM>SHC        d,LK>d,LP>d,LK
    d,LP>d,HP>WC>NSM>FS        d,HP>WC>NSM>FS         d,LK>d,LP>d,LP
    d,LP>d,HP>WC>REC           d,HP>WC>REC            d,LK>LK>FB
    d,LP>d,HP>FB               d,HP>FB                d,LK>FB
    d,LP>LP>LK
    d,LP>LP>d,LP
    d,LP>LP>d,LK
    d,LP>d,LP>d,LP
    d,LP>d,LP>LK
  |----------------------|   |------------------|   |------------------|

  5.2.3 Jumping

  You can start with every punch or kick you want

  to standiing hits


  |---------------------|   |------------------|   |------------------|
    LP>LP                     HP>WC>NSM>REC          HK>WC>NSM>REC
    LP>LK                     HP>WC>NSM>SHC          HK>WC>NSM>SHC
    LP>LK>FB                  HP>WC>NSM>FS           HK>WC>NSM>FS
    LP>d,LK>FB                HP>WC>REC              HK>WC>REC
    LP>d,LP>                  HP>FB                  HK>FB
    LP>d,LK>FB
    LP>d,LP>FB
    LP>d,LK
    LP>d,LP
  |----------------------|   |------------------|   |------------------|

  to criuching hits

  |----------------------|   |------------------|   |------------------|
    d,LP>d,HP>WC>NSM>REC       d,HP>WC>NSM>REC        d,LK>d,LK
    d,LP>d,HP>WC>NSM>SHC       d,HP>WC>NSM>SHC        d,LK>d,LP
    d,LP>d,HP>WC>NSM>FS        d,HP>WC>NSM>FS         d,LK>d,LP
    d,LP>d,HP>WC>REC           d,HP>WC>REC            d,LK>LK>FB
    d,LP>d,HP>FB               d,HP>FB                d,LK>FB
    d,LP>LP
    d,LP>LP
    d,LP>LP
    d,LP>d,LP
    d,LP>d,LP
  |----------------------|   |------------------|   |------------------|


This document is copyrighted (c) 2001
Niko Komninos, all rights reserved.
---------------------------------------------
All aspects of SNK vs. Capcom used
in this document are Copyright (c) 2001
SNK & Capcom Inc.  All rights reserved.

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Niko Komninos (Nikojoke)
[email protected] Icq:61923723

Never do a loose, all I do is win
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