From:
[email protected] (Yuji Higaki)
Newsgroups: rec.games.video.arcade,rec.games.video.sony
Subject: [TK3] Tekken 3 - Ling Xiaoyu Movelist/Description
Date: 29 Jan 1997 01:17:49 GMT
As I promised, here is everything I know about Ling Xiaoyu (one of the
new characters in Tekken 3). Most of these moves have "official names"
listed on the cabinet, but I don't have them in front of me right now.
I'll try to make up the most descriptive/appropriate name possible.
Listed in no particular order:
LP, RP Quick one-two. Very quick.
d/b+LP Power Punch (Extremely fast - useful counter)
d+LP+RP Puts Ling in her crouching stance
d+LP+RP, RP Crouching stance to immediate uppercut (juggles)
u/f+RK Jumping Overhead kick (Mid-level -- slow)
d+LP Fans her arms and gets to a crouch (Mid)
b+LP Small open hand strike at mid level (??)
d+LK+RK Spinning Axis shift (Like Michelle)
D,LK,RP,LP,RK Four hit flurry (Juggles)
d/f+LP Uppercut (juggles) (Might be d/f+RP . don't
remember)
u+LP+RP, RP Spreads arms out for two hits. (Not great)
Moves done while crouching
LP+RP Uppercut. (Juggles)
d/f+RK, RK Two sweep kicks (Like Shun frm VF series)
LK~RK Big sweep (knocks down)
u+RK,RK Twirling kick (mid level)
Moves I've seen, but don't know how to do:
A roll forward from the crouch position.
A sideway, evasive roll from the crouch position.
Assuming the backwards position.
The quick flipkick from the backwards position.
After a week of getting pummelled with her, I've finally managed
to come up with a style of play that allows me to hold 6-10 game
winning streaks. She is most dangerous from the ducking position.
She can uppercut (juggles very quickly), sweep (knocks down) and
she automatically ducks all high attacks and many mid-level
attacks. Unfortunately, she can not block any low level attacks
from this position.
My most effective post-juggle combo is JUGGLE, LP, RP (quick
punches), d/b+LP (Power Punch).
I'd appreciate it if anyone could add to this list or send me
effective strategies with Xiaoyu. Coming later: more TK3
news and my conversation with the Namco employee.
--
Yuji Garett Higaki Sun Microsystems
[email protected] [email protected]
Department of Electrical Engineering Networking Products
Stanford University