As you may or may not know.. Tekken 3 for PSX is already out in JPN and
some other countries. tekken 3 for PSX in USA will be available by May 1.
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= :: Dr. Boskonovitch MOVELIST ::::::::::::::::::::: Rev. 0.3 :: 03/30/98 :: =
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________
\______ \_______
| | \_ __ \
| ` \ | \/
___/_______ /__| /\ __ .__ __ .__
\______ \\/___ __\/_| | ______ ____ _______ _|__|/ |_ ____ | |__
| | _// _ \/ ___/ |/ / _ \ / \ / _ \ \/ / \ __\/ ___\| | \
| | ( <_> )___ \| < <_> ) | ( <_> ) /| || | \ \___| Y \
|______ /\____/____ >__|_ \____/|___| /\____/ \_/ |__||__| \___ >___| /
\/ \/ \/ \/ \/ \/
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= :::::::::::::::::: By Ben Cureton (
[email protected]) ::::::::::::::::::::: =
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| .......... This file MUST be viewed in a monospace typeface. |
| 1234567890 Please remember this before emailing me =P. |
This document looks super awesome when printed from an MS-DOS prompt using the
generic text editor, edit.com. It can be viewed with Notepad and also Wordpad
and still look great. Make sure "word-wrap" is off, and you are using a mono-
spaced typeface... like "courier new". Print from edit.com for best results!!
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= ::::::::::::::::::::::::::::::::: LEGAL :::::::::::::::::::::::::::::::::: =
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This guide is for the Tekken 3 community. It is also meant to be free. You may
distribute this guide at your leisure, so long as you leave the content intact
and receive no monetary compensation for it. All text, strategies, and other
non-official information contained in this guide regarding Tekken 3 and/or any
of the Tekken 3 characters is (C)1997 Ben Cureton. Reproduction in whole or
part without the express written permission of Ben Cureton is prohibited.
Basically, you suck if this information ends up in your Faq/Guide/Magazine/Web
Page. You know you didn't work for it. Just ask... you might get lucky... =P
Tekken 3 and all characters are (C)1994 1995 1996 1997 Namco Ltd.
All rights reserved.
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= ::::::::::::::::::::::::::::::::: MOVES :::::::::::::::::::::::::::::::::: =
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:Special Conventions:
GS: Move causes Guard Stun
DS: Double-Over Stun
FB: Fall Back (Doctor B. will fall back after this move)
EFB: Electric Fall Back (Doctor B. will spark, then fall back after this move)
c: represents on counterhit
<: signifies following move can be delayed
~: perform following move immediately
KND: Knockdown Position (face up, feet towards)
PLD: Play Dead Position (face up, feet away)
SLD: Slide Position (face down, feet away)
FCD: Face Down Position (face down, feet towards)
During FB, press 2 to speed up falling animation. Press 1 during accellerated
fall down to go directly into Panic Doctor.
At any time during FB, press 3+4 to perform Flip Flop.
During initial animation of FB or EFB, tap forward to recover.
At any time during FB or EFB press U for Doctor Bounce.
-Special Arts-
Move Name Command Lev. Damage Com.
One-Two Punches 1,2 mm 4,10
Bad Stomach 1+4 - - #3
Panic Doctor 2~1 - - FB
Left Lk-Right LK 3,4 ll 12,7
Thunder Oldfist u/f+1 m 25 EFB
Wind Oldfist u/f+2 h 15 FB
Trip Slide f+3+4 M 17 (7 guard damage)
Crouch Dash f,f - -
Jam Combo f,f+1<4<3<2<1 mLLmm 13,8,10,12,13 EFB
Jam Combo Extention f,f+1<4<3,3,3,2<1 mLLLLmm 13,8,10,10,7,12,13 EFB
Jack Tamer f,f+2 m 20 DSc GS
Slash Kick f,f+3 m 30 GS
Whiff Frankensteiner f,f+4 M 21
Steel Dive f,f+1+2 M 27
Head Dive f,f+3+4 M 30
Elbow Rush f,f,N+2 m 8 FB
Elbow Warp f,f,N+2 (CH) m 12,5
= Laughing Doctor = f,f - -
= Mind Warp = 1+2 M 25 PLD
= Hopping Back Kick = 3 M 20 FB
Panicsmoka f,f,N+3 M 25
Twin Pistons d/f+1,2 mm 8,21 FB
Slicer d+4 L 10 FCD
Dr. Kossak Kicks D/B+3,4,3,4,3,4 LLLLLL 15,12,10,12,12,12 FB
Guard Break b+1+4 m - KND
Banik Charge 3+4 - -
= Banik Oldfist Chain = u/f+1,3,3,3,3 mmmmmm 25,20,10,10,10 FB
= Super Panic Chain... = u/f+1,3,3,... mmmm... 25,20,10,10...
...Super Panic Chain ...F+3,3,3,3,3,3mhmmml ...10,15,10,10,10 FB
= Shadow Legs Front = ~B - -
= Overhead Crescent = 3 h 28 FB
= Prison Break = 4 m 21 FB GS
Panik Reverse Charge b+3+4 - -
= Super Doctor U ! 48
= Shadow Legs Back = ~B or ~F - -
= Summer Kick = 3 m 25 FB
= Winter Kick = 4 m 21 FB
Gut Stun SS+2 m 18 FB DSc
= Thunder Oldfist = 1 m 25 FB
Doctor Scoot KND[f_b] - -
Doctor Roll KND[f,f_b,b] - - FB
= Rolling Kick = 4 M 16 GS
= Flying Cross Chop = f+1+2 M 15 GS
= Flip Flop = 3+4 M 25 KND
Doctor Breath KND[1_2] ! 3
Hop Up KND 3+4 m 20
Rolling Kicks KND 3<3 lm 7,30
Roger Kicks KND 4,3,4,3,4 !mmmmm -,10,10,10,17 #3
Trick Roger Kicks KND 4,4,3,4,3,4 !!mmmmm -,-,10,10,10,10,17 #3
Chi Charge KND ALL - -
Doctor Scoot Away PLD[f_b] - -
Doctor Roll PLD[f,f_b,b] - - FB
= Flying Cross Chop = f+1+2 M 15 GS
= Flip Flop = 3+4 M 25 PLD
Roo Kick PLD 3+4 m 21 EFB
Chi Charge PLD ALL - -
Lying Trip Slide SLD 3+4 L 15
Spinnng Crescent Lunge FCD 4 m 18 FCD
Doctor Roll FCD b,b - - FB
= Rolling Roo Kick = ~3+4 m 25 EFB
Mind Blast BK 1+2 M 25
Mind Blast Away BK b+1+2 M 25
Panic Charge Reverse BK 3+4 - -
= Shadow Legs Back = ~B or ~F - -
= Summer Kick = 3 m 25 FB
= Winter Kick = 4 m 21 FB
High/Mid Punch Parry 1+2 - - #1
Low Parry d+1+2 - -
Bio Reactor b+1+2 ! 10(10,10,10...) #2
Resting Doctor d+3+4 - -
= Skidding Doctor = 3_4... - -
#1: can chain directly into Irish Whip
#2: escaped with 3+4, will contuniously do damage until escaped.
#3: after any 4 in the string, holding B will make Dr. B. roll backwards.
-Throws-
BDS (must perform Bad Stomach first 1+4)
Throw Name Command Position Damage Escape Com.
Irish Whip BDS,1+2 f-throw 10 1+2
= Elbow Drop = 2,2,1+2 link 21 ?
= Kingstep = 1+4 link - -
= Running Bulldog = 2,1,3,4 link 38 ?
= Cartwheel = 1+2 link - -
= Taunting Doctor = 3+4 link - -
= Shoulder Ram = 1+2 link 50 ?
= Flying Cross Chop = 3+4 link 10 ?
Arm Takedown BDS,1+2 ls-throw 45 ?
Trip Up BDS,1+2 rs-throw 40 ?
Atomic Drop BDS,1+2 b-throw 60 -
Rolling Powerbomb 1+2 (Parry), 3+4 l-throw 37 -
Dr. Frankensteiner f,f+4 f-throw 15,18 -
Stone Head KND[f,f_b,b] b+1+2 f-throw 33 ?
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= :::::::::::::::::::::::::::::::: CREDITS ::::::::::::::::::::::::::::::::: =
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Author: Ben Cureton (tragic)
Contributors:
Jay Brewer (Jemhadar)
Bruce M. Williams (beamer)
#gamenation (IRC - Efnet)
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= :: Dr. Boskonovitch ::::::::::::::::::::::::::::::::::::::::::::::: END :: =
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