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*                        The Mars Saga FAQ Walkthrough                        *
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* Author: Ikon                                                                *
* E-mail: [email protected]                                                   *
* Version: Final                                                              *
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                               Stranded on Mars

The doors opened with a hiss and I approached the towering desk. The obese
figure of Cornellius Wrak, Controller of Primus, didn't acknowledge my
presence - instead, he tapped a few words on the keyboard to his side and
gazed at the monitor. Checking my records, obviously. I was glad I'd paid that
hacker to clear my police file, or they would've made me a permanent resident
of Mars on the spot.

"What can I do for you, Mr. Jetland?" asked Wrak.

"My ship broke down," I said, "And I had to scrap her. Until I come up with
some money, I'm stuck in this pit you call a city. I heard you Controllers are
offering a shipload of credits to anyone who finds out why we've lost contact
with Proscenium. As I see it, I need the money - you need a favor."

Wrak nodded slowly, eyeing me. "We do need a few skilled agents," he said,
"but we're opening the investigation to all interested parties."

"Too bad," I said, "I hate sharing a reward."

Wraks lips curled back into something like a smile. "Whether you share a
reward or not depends upon how fast you can muster a few warm bodies and get
to Proscenium. But let me warn you, Mr. Jetland, not to take this assignment
too lightly. We don't know what dark fate has befallen Proscenium. You should
worry more about coming back alive..."


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                                    Index

I.      Walkthrough
               A.  Computer Terminal Classifieds
                       1.  Cybil Graves: Primus Munitions
               B.  Police Bounties
                       1.  Phelos Fletcher
                       2.  Cybil Graves
               C.  Proscenium
II.     Beginning Information
               A. Character Selection & What To Look For
                       1.  Might
                       2.  Agility
                       3.  Stamina
                       4.  Wisdom
                       5.  Education
                       6.  Charisma
                       7.  Health
                       -.  Conclusion
               B. Battles
                  1. Choose Your Battles
                  2. Auto Combat
                  3. Manual/Tactical Combat
                       a.  Move
                       b.  Computer Move
                       c.  Use Item
                       d.  Orders
                       e.  Next Character
                       f.  Repeat Orders
                       g.  Begin Combat
                       h.  Flee
                  4. Battle Strategies
                       a.  Lining Them Up
                       b.  When To Flee
III.    In-Depth Game info
               A. Armor Information
               B. Weapons skills
                       1.  Arc Gun
                       2.  Auto
                       3.  Blade
                       4.  Cudgel
                       5.  Hand Gun
                       6.  Melee
                       7.  Missile Launcher
                       8.  Rifle
               C. Armor, Weapon & Medical Tool List
                       1. Armor List
                       2. Weapon List
                       3. Medical Tool List
               D. Other skills
                       1.  Administration
                       2.  Battle Armor
                       3.  Electric
                       4.  Gambling
                       5.  Golum
                       6.  Language
                       7.  Medical
                       8.  Mechanic
                       9. Mining
                       10. Programming
                       11. Strategy
                       12. Street
                       13. Tactics
               E. Buildings
                       1.  A - Armor Shop
                       2.  B - Bar (Etc.)
                       3.  C - Computer Center
                       4.  D - Personal Development Center
                       5.  G - Gambling Establishment
                       6.  H - Hospital
                       7.  M - Mining Facility
                       8.  O - Controller's Office
                       9.  P - Police Station
                       10. R - Repair Shop
                       11. S - Speeders
                       12. T - Combat Training Center
                       13. U - University
                       14. W - War Game Room
                       15. X - Exit To Surface
                       16. ! - Munitions Store
                       17. ? - Computer Terminal
               F. Cities & Surfaces
                       1.  Primus
                       2.  Progeny
                       3.  Parallax
                       4.  Proscenium
                Also
                       5.  Mars Surface
                       6.  Mines
               G. Mars Inhabitants
                       1.  Primus Inhabitants
                       2.  Progeny Inhabitants
                       3.  Parallax Inhabitants
                       4.  Mars Surface Inhabitants
                       5.  The Mines Inhabitants
                           a. Primus
                           b. Progeny
                           c. Parallax
                           d. Proscenium
                       6.  Other Inhabitants
               H. Option Menu
                       1.  Continue Adventuring
                       2.  Inspect A Character
                       3.  Use A Item
                       4.  Group
                           a. Exit
                           b. Combat Order
                           c. Sound On/Off
                           d. Music On/Off
                           e. Combat Speed
                           f. Save Maps
                       5.  View Map
                       6.  Examine Area
                       7.  Transfer Items
                           a. Transfer Items
                           b. Pool Credits
                           c. Distribute Credits
                       8.  Save Game
                       9.  Load Game
IV.     Hints & Helpful Information
               A.  Earning Credits
                       1. Looting Armor
                       2. Cheating The Casino
               B.  Golum Armor
V.      Disclaimer / Contact Information


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* I. Walkthrough                                                              *
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o=============================================================================o
|                       A. Computer Terminal Classifieds                      |
o=============================================================================o


                      1. Cybil Graves: Primus Munitions


At the beginning of the game if you read the short story it brings up, some
guy Tom Jetland knows tells you about Cybil Graves and how she is looking for
people like you. Go to the munitions shop and talk to her, she will ask you to
do a task for her which is to find the nomad leader and give him a micro disk
for the package that was stolen from her, she will give you 1000 credits up
front and another 4000 when you complete the task.

It will probably be sometime before you will get back to this mission because
you will need to skill up your characters pretty good. Once you have done so
take the lift up to the surface of Mars, once you get out to the surface just
walk in a straight line from the Primus lift so you don't get lost. Keep going
up or down, eventually a group of nomads will approach you and give you a
"finder" for the micro disk, the finder flashes yellow faster and faster the
closer you are to finding Cybil Graves package and when you're right on top of
where it is it will stay a solid yellow. Where you need to go is not far from
the Primus lift at all, it is only a small distance south east of the Primus
lift. Once you find the spot and the finder is completely yellow you will need
to hit "examine area" in your option menu. It will say something like you
found a dead body of a nomad with a package stuck in his hands but he is
underground or something like that.

This is the point where you need a notch of mining skill. Only one notch will
be enough, but before you can get the package for Cybil Graves you will have
to had gone into the mines and found a mining laser, once you have the mining
laser and one mining skill notch go back to where the nomad is, dig him up and
you will have retrieved the package. Once you get the package you will find a
tunnel under the nomad, this is not part of this task and go in at your own
risk. Now that you have the package go back to Cybil Graves and she will give
you the rest of your reward and that will be that this task.


o=============================================================================o
|                              B. Police Bounties                             |
o=============================================================================o


                              1. Phelos Fletcher

Phelos Fletcher is the first person in The Mars Saga that is wanted dead or
alive at the police station, after playing for a little bit he will appear on
the police stations bounty list. Phelos is a fairly easy catch and you can do
it early on in the game if you can get to Progeny. If you go to the repair
shops on Progeny and offer some credits to the clerks one of them will say
he saw Phelos with pink dust on him, pink dust comes from the mines so it's a
pretty good hint to where he is. You don't need to go to the repair shops and
pay up the credits to the clerk to catch Phelos though, you can just go
straight to the mines on Progeny and he will be there. There's a bit of a
story when you enter the mines about how you catch Phelos after a struggle
and almost get scalped. At the end of story you call the authorities and they
come pick him up and give you your credit reward for capturing him.


                               2. Cybil Graves


Cybil Graves is the next wanted dead or alive at the police station, only
after you complete her task at the munitions shop and give her the box she
needs can you go to the police station and find her bounty listing for trying
to release toxic gas into the air ducts on Parallax. After you leave the
police station you will want to go to Parallax where she was last seen, if
you go around to the repair shops and share some credits with them one of the
clerks will tell you Cybil Graves is looking to buy some armor for her
friends. Again you do not need to go to the repair shops and talk to the
clerks to get her but it is a part of the game, head over to the armor shop
on Parallax and there you find her along with a story of you capturing her.


o=============================================================================o
|                                C. Proscenium                                |
o=============================================================================o


This is the main task/mission about The Mars Saga which makes it the most
difficult of them all. From the start you hear about Proscenium and a little
information into what has happened to it, but as you play the game if you look
hard enough and in the right places you can find out more information about
Proscenium, it has been overrun by unknown creatures and they have wiped out
all the humans there. Before you can go to Proscenium you have to do a few
things, so listen up and get ready.

Proscenium isn't accessible through the surface lift even though it does have
a lift on Mars, the only way to get to Proscenium is a volcano vent. Before
setting off to find the vent on Mars you will need to get the remote detector,
this will be necessary to enter the actual mines of Proscenium. First off you
will have to catch a ride to Progeny, from there make your way to the
computer center and enter in to talk with the network operator there. Talk
with him and he will explain that the Primus controller has a certain computer
chip he wants, if you hacked into the computer system and read the controllers
e-mails you will see they are bickering back and forth about it. Anyways, he
will ask you to get it for him and in return he will set you up with a remote
copy. Head back to Primus and force your way into the controllers office and
then forcefully take the chip from him because that's the only way you can get
it. Taking the chip will make hunters now come after you but you can just hack
into the computer system and clear your police file to rectify this. Now
return back to Progeny and take the chip to the controllers office, he will
now give you the remote detector you need to get into the mines of Proscenium.
To find the volcano vent on Mars you have to have gotten the finder from Cybil
Graves classified mission, after you have acquired that you can go to Parallax
and talk to one of the repair shop clerks and they will tell you that you can
find a certain man at the university. Unfortunately the man is not at the
Parallax university but is in fact at the Progeny university. If you went
into the natural cave under the corpse of the nomad on Cybil Graves mission
and found the new species that was in the system file on the computer, you can
then go to the hospital and a human like creature will speak to you while it
is dying and it will tell you to find Clinton Cain. Of course neither of the
two are necessary, the university and hospital, but it's just a neat part of
the game to help you along if you don't have a walkthrough. So anyways go to
the university in Progeny and Clinton Cain will address you as a old friend
that he hasn't seen in a while. You then go into his office where he explains
that his last agent has failed and he needs you to find out what's happening
at Proscenium. He will then adjust your finder to find the volcano vent that
you need to get find that will lead to Proscenium. If you go to the surface of
Mars from Progeny and go south west of Progeny then the finder will blink more
rapidly as you get closer to the volcano vent.

When you eventually find the volcano vent head on in, there are three
different parts of this cave before you even get to Proscenium. It's a real
pain to find the entrances that leads down further to the next cave sections,
after you find all of them you will come to one which leads to Proscenium.
The screen will pop up with a message here, it will tell you that you see a
huge arachnid creature that is covering something that you presume is a egg
sack and that creatures are bringing parts of Proscenium to the arachnid,
there is also a pile of dead humans laying close by to the creature. You then
wait till the evening and jump down and go into the Proscenium mines, I guess
the creature is to scary to fight so you go ahead and avoid it. Now inside the
mines of Proscenium, look around for the hole in the ground where the
creatures came from. A warning to you that the cave ins in this mine are
deadly, if you are not pretty high in stamina, agility and might it will kill
you in one blow. If you are high in all of them then it will do a good deal of
damage to you only, it could be useful to bring an experienced miner with you
to detect cave ins to avoid the damage all together. When you finally locate
the hole you dive in, which leads to more volcanic caves. If you use
"view map" a lot then you are screwed when you try to use it here, it will
tell you there is interference and all you get is static in your map box. So
you're looking for another hole in the ground with no map to tell you where
you have been. When you finally reach the hole on this map and go in, you
guessed it another volcanic cave, when you finally get here and look around
for a bit you will get to a certain section of the cave and it will pause. A
grey screen will pop up telling you that you remember this area from the
visions that the new species were giving you when you picked them up. You
then find a door and in it is a machine which the ancient creatures used to
experiment on other species. You fiddle around with it and turn it off, as
you do that and think about Proscenium you are then attacked.

Four creatures appear before you and pretty close to you, you can not
flee and are forced to fight here. These four creatures are deadly, you can
not out run them so you will need an excellent strategy to beat these
creatures because they kill you in three melee hits if you are not ready for
them, that's with fully trained golum armor which I had. They also take a lot
to kill even with full auto which I also had, one more thing they do if you
get them low in health is they will heal themselves up with the strength of
compasses, so a good strategy is in order to defeat them which I will let you
in on to how I killed them. First off you need to do tactical combat, have
your men lined up horizontally and you will need at least three sticks of
dynamite, Now be prepared to hurt yourself a lot but it's worth it to kill
them. When you first start off you will need to run to the very end of
the cave with all three members(if you follow what I said and have only three
members in The Mars Saga), but remember I said you can't outrun them because
they are as fast as you with full agility? What you need to do is have two
members run to the very end of the cave and have the other throw a stick of
dynamite right in front of your middle character and then command them to
also run to the end of the cave. The stick of dynamite will explode and hurt
everyone including your party, what the dynamite does is it will make the
creatures run away from the blast so you want to throw the dynamite where
I said or else they will just keep running right at you if you throw it behind
them. After the explosion stops they will start to come at you again and your
turn will be up, have your other two members run to the back of the cave again
because neither of them will have made it yet. With your other member again
throw another stick of dynamite in front of but not to close to the
creatures, which will back them off again and will probably just barely hit
your character but they should still survive the blast. By then your other two
members should of reached the back of the cave and can start firing now, still
do this with tactical combat to be effective. Your other character will be
nearly there, have them throw one more stick of dynamite in front of the
creatures then have them run the rest of the way to the back of the cave and
fire. By now you will have a big gap between you and the blobs and you will be
able to shoot them down and kill them without them reaching you. Make sure to
focus all of your fire power from all three members on one blob at a time to
kill them or they will just continue to heal themselves and make their way
closer to you. Doing this strategy will net you the victory defeating the
blobs.

(The emulator and rom I was using for The Mars Saga ended here, it asked me to
"insert the original boot disk". Neither of the two roms worked it just
repeated the same message over again. This was the furthest in The Mars Saga
I got, from what I know this is the end of the game and I missed out on the
ending story. Mines of Titan the similar remake of this game ended at this
point so I think I can conclude this is the end of the game. If you have any
information on how I can get past this point or use a different type of
emulator or rom to get past this point please e-mail me and let me know.)


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* II. Beginning Information                                                   *
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o=============================================================================o
|                  A. Character Selection & What To Look For                  |
o=============================================================================o


You start out with a character with the name of Tom Jetland who is a decently
rounded character but there are better characters to select from at the start
of the game. My advice is to drop Tom Jetland and look for more and better
recruits(Don't forget to transfer his weapon and armor over before you do
this), some good categories to look in are the police and marines. Police
because they have battle armor training and can wear more advanced body armor
off the start unlike the rest to choose from, they also come trained with more
rifle skill which means you can use stronger rifles from the start. Marines
are also a very nice pick, marines start off with the most might, agility and
stamina which gives them the highest overall health. You may have to search
for a while to find a marine with really high of all three stats but marines
do have the highest total health you can recruit from. So my advice is recruit
a police officer with some higher health or a marine who has really high
health. All recruits from every career background can learn any skill in game
including golum armor. A little note, when you first recruit a character and
add him or her to your party, before being able to pool or distribute credits
you must be in at least one battle where experience is earned, however this
does not effect transferring items.

When picking recruits it's good to look at their "view summary" to check out
there stats and make sure they are well rounded characters, on the left of
the screen there is a list of six stats: Might, Agility, Stamina, Wisdom,
Education and Charisma. Three of these six stats make up your health bar which
is important, here are the stats and what they do:


               1. Might


The Mars Saga Manual's Explanation: A measure of strength, might determines
what weapons you can use. Strong characters can wield heavier weapons than
weak characters.

My Explanation: Might itself it's basically another bar towards your overall
maximum health, it also has to do with cudgel, melee and blades and how much
damage you do to the enemy. Might is the least important of the three bars
that count towards your total health but don't leave it out when you buff up
your character at the personal development center, try to keep all three bars
long to increase your overall health.


               2. Agility


The Mars Saga Manual's Explanation: Your accuracy and speed. Agility is a
critical attribute in that it determines the number of moves you get in a
combat turn.

My Explanation: Agility is probably the most important bar of the three
skills that make up your overall health. Agility determines how fast you fire
your weapon and how fast and far your character can move around in one turn,
so having high agility will allow you to shoot multiple times and do more
damage to the enemy your facing or it will allow you to quickly get around a
corner of a building in case you need to make a fast exit to regroup yourself
and heal or just kill off a turn to get a chance to flee. High agility is
great to have and build early because of all the benefits but do not neglect
your other bars or you will find you cannot take many shots before you die.


               3. Stamina


The Mars Saga Manual's Explanation: The amount of physical punishment a
character can take. Characters with high stamina don't tire - or die - as
quickly as those without.

My Explanation: Stamina is also a key stat to have high, along with your
other two bars. Stamina has to do with how much punishment your character can
take and is your first bar to go down when getting shot, when it's gone might
starts to go then agility and then your dead. So make sure not to have a
character with low stamina or you will find out he can't take very much
punishment at all, even with a really good set of armor.


               4. Wisdom


The Mars Saga Manual's Explanation: A character's perceptions and intuition.
A high wisdom gives your character a slight edge in many different situations.

My Explanation: Im not entirely certain what wisdom all does and the manual
doesn't help much. My guess would be wisdom helps out in combat for when you
use computer move, possibly the A.I. fights with a little more knowledge and
a little less stupidity.


               5. Education


The Mars Saga Manual's Explanation: A character's ability to learn academic
skills. A character's education level may limit the amount he or she could
learn in a field.

My Explanation: The only thing I have found that education does is limit the
amount of medical a character can learn, you should only need this skill when
trying to get your character a med kit C and they do not have enough education
to learn higher medical training.


               6. Charisma


The Mars Saga Manual's Explanation: Not only a person's good looks, but how
appealing and convincing he or she can be. Charismatic characters might use a
little charm to persuade a merchant to give them a bargain on some goods...

My Explanation: What charisma does is affect the price of the items you can
buy and sell but not by very much, this skill might help early game when
credits are low.


               7. Health


The Mars Saga Manual's Explanation: "If you don't have your health, you
don't have anything" - in short, you're dead. Health is the average of your
character's might, agility and stamina, and represents his or her conditions
at any moment. When a character gets wounded in any way, his or her health
drops. In turn, might, agility and stamina decline along with a character's
health - thus, a severely weakened character may suddenly find it impossible
to lift even his short sword.

The character's health is depicted as a bar on the right-hand side of the
window, a green bar means the character is at full potential. When the bar
turns yellow, it means you have incurred some damage and need healing. A red
bar means your damage level is critical and that first-aid should be
administered immediately. Pay attention to the health bar at all times. If the
red bar reaches zero, that character is dead. Life may be cheap on Mars, but
an experienced character is hard to replace.

My Explanation: The manual's explanation pretty much explains it all, health
is the most important thing in this game, so keeping it long and green will
ensure a long life. Train in might, agility and stamina to get your health bar
longer because when your health is all gone it's gone for good and you have to
dump that player and replace them with a fresh untrained recruit.


               -. Conclusion


There is a maximum set number on the skills you can learn so don't go crazy
and learn everything you can, choose wisely and try not to waste a skill
point. I like to stick to maxing out a weapon skill such as auto or rifle
preferably, getting golum and upgrading medical until all of my group can use
a med kit C and then I fit in bits and pieces of personal development,
programming and mining.

My advice to you is to take no more than three party members the entire game
just for the fact it will create more problems with more people. Such as
enemies in larger numbers will be attracted to come your way and have a higher
chance to kill a character off on your team, also when you have more than
three characters they will bump into each other more on the battle field and
have a harder time setting up good positions to fire from.

In The Mars Saga is only one way to earn experience to go up in skill levels
and that is to kill enemies, it's good to keep your characters at a close
skill rate for weaponry, this way your group kills enemies evenly and the
experience is evenly distributed. If you just work on one character for a
while and decide to recruit another character later on and you will find out
that it is very difficult to get that character any experience to train skills
as the better trained character will be killing everything to quickly for the
new character to improve.


o=============================================================================o
|                                  B. Battles                                 |
o=============================================================================o


Battles are usually pretty simple and quick, but a battle that was easy before
might change and you could lose a member of your party if you're not careful.
There are two ways to battle 1. auto battle, which the computer will take
control of your party and fight, and 2. manual/tactical combat which you
control your party to fight, but i'll go into more detail about both battles
later on in this FAQ. One key thing to watch for is when your confronted by
something, be sure to read if it's for example "A Thug" which means only one
or "A Thug and Friends" which means 2 - 7 enemies depending on how leveled up
your characters are. Only certain types of enemies group up, muggers, beggars
and razorbacks will all group up with each other while thugs and hoodlums
team up together and so on, it does not always point out that a hoodlum is in
the group of friends with the thug so watch out for that.


       1. Choosing Your Battles


As soon as you emerge from the bar with or without more recruits, you will be
vulnerable to getting attacked, so be sure to pick and choose your battles
carefully and know the limits of your characters of who you can defeat. Odds
are the first thing your gonna walk into is citizens which you can choose to
attack or wave politely and be on your way. Citizens are a good choice to
build yourself up early, you may have to kill more of these guys than other
enemies but they are easy and are melee only which means they don't ever use
ranged weapons. There are some harder enemies out there so this is were you
pick your battles, stay away from all law enforcement including rookies,
agents and officers at least for the time being, hit men and hunters are also
ones you want to stay away from. It won't be to long into the game where you
will discover which things you can get by no problem and which ones will give
you a hard time.

First thing that will pop up when you encounter someone or something is "Do
you wish to attack?" followed by a yes or no. If you choose no to a friendly
person such as a citizen or law enforcement(unless your wanted by the police)
then it will say you wave politely and move along, if it's someone who wants
to kill you and take your items then they will want to fight you regardless,
unless you are trained in administration and can maybe talk your way out of a
fight. If that doesn't work then the last option is to flee in tactical
combat, it's not 100% chance it is going to work but using it when you need to
is very very useful. Make sure to use manual/tactical combat to get the first
chance to flee, if you use auto combat you have to wait a full turn and by
then it could be to late, if you can't flee the first time try again the
second time and in rare cases the third time. So remember fleeing is a big
part of the game whether fleeing from certain doom or just to get away from
annoying pests.


       2. Auto Combat


When you first encounter something and are attacked it will ask you whether
you want to engage in auto combat or manual/tactical combat, also it will ask
you if you wish to view the combat, I recommend always watching because it can
always go from good to ugly fast. If you choose auto combat then the computer
will take full control of your characters for the entire fight unless you push
spacebar or enter, after the turn it will ask you if you wish to repeat orders
or change them, if you wish to change them then it will switch over to
manual/tactical combat for the rest of the fight.

Auto combat has some good and bad points about it, first the good. Auto combat
works reasonably well most of the time, it always tries to get all of your
party firing at the enemy and if your injured and trained with medical skill
with medical supplies on you it will auto heal yourself, but it will not heal
other members of your party if they are low on health and lack the
skill/supplies. The bad of auto combat is that for at least one round you have
no control over anything unless you intervene after the first turn, also your
characters will sometimes be pretty stupid when it comes to the enemy being at
the corner of a building firing at you, your character most of the time will
just keep walking up toward the enemy while getting hit and won't fire until
centimeters away from the target or he will go hand to hand combat with the
enemy. Also as I said before your team will not heal another member if he has
been injured and is dying.

You will probably use auto combat most of the time in the game but when a
difficult enemy approaches you, you may want to use manual/tactical combat so
you have full control and no mistakes are made.


       3. Manual/Tactical Combat


Manual/Tactical combat can be very useful in battles, you have full control so
if you have the chance just use the "line them up" strategy. You can also
protect other characters if they are getting injured badly which is a really
useful thing, late in the game when you have all your characters built up you
really do not want anyone to die. There are a couple bad points to
manual/tactical combat however, for one if your not careful you can shoot your
own characters and cause them damage or even kill them so watch what your
shooting at and where your characters are at all times. When you use
manual/tactical combat and begin to shoot a enemy he will die, but your
character will continue to fire upon the spot where the enemy was until the
turn is over unless you direct him otherwise, if you hit repeat orders he will
continue to fire at the ground for the entire turn.

The manual/tactical combat screen is divided into the top and bottom portions.
In the top is the overview of your characters and the enemy, and the bottom is
a menu of eight commands:


              1. Move                     2. Computer move
              3. Use Item                 4. Orders
              5. Next Character           6. Repeat Orders
              7. Begin Combat             8. Flee


               a. Move


The move command commands the character that is highlighted with the white box
around him. To use move just select move and move the box that surrounds your
character and move it anywhere on the battlefield, keep in mind your agility
determines how far and fast you move to that spot, if you move the box to far
for your character a message will pop up saying "To far, try anyway?". What
this means is obviously it's to far for your character to move in one turn so
if you select yes, then your character will go as far to that spot as he or
she possible can. After the turn is over if you do not change his orders then
he will continue to go to that spot next turn and if he gets there before the
turn ends he will sit there and do nothing until the next turn when you change
his orders.

Lastly, remember when you move your characters that they will take the
shortest route to the spot you picked, and that means if it passes through
fire by the enemy then sure enough they will continue to march through and get
hit by their fire.


               b. Computer Move


Computer move is basically auto combat, but just for the single character. You
can choose some characters to auto combat and choose another, say a medic to
heal another person in the group or use some other weapon or item. After
selecting computer move at the end of the turn it will ask you if you wish to
repeat it or change it.


               c. Use Item


Use item is just what it says, you can choose to use a medical device, a
weapon or something else in battle. You can use several items per turn in
combat or just use one item such a something medical up to several times as
well.


               d. Orders


Selecting orders will give you a list of three options: "Orders Ok", "Del
Last Orders" and finally "New Orders". "Orders Ok" will leave the present
orders you have and change nothing. "Del Last Orders" will delete your last
orders you gave to your characters, and "New Orders" will reset your old
orders and you will have to create new orders for your characters.


               e. Next Character


When your done giving your character orders and are ready to move to your next
character to give your orders you will hit "Next Character". Don't worry if
you accidentally hit next character before your done giving him orders, you
can always go back and change them again.


               f. Repeat Orders


If your characters did a good job with their previous orders and you want them
to do the same thing then you can hit "Repeat Orders" and your character will
do the same thing as before, but remember what your character did so you don't
accidentally order a character to shoot a floor or do something useless.


               g. Begin Combat


When your finally done giving all your characters their orders and your happy
with them you will hit "Begin Combat" this will start up combat for one turn,
then it will ask you if you wish to repeat your orders.


               h. Flee


This commands allows you if you can to escape without further combat. It is
not 100% proof but in sticky situations flee can be the best tactic for the
good of your party. If it does not work then a message will say "You don't get
away!" and you will be forced to fight at least one round, but after that
round is over you will get another opportunity to flee.


       4. - Battle Strategies


Here are a couple of great battle strategies that could save your life or help
you take as minimal damage as possible.


               a. Lining Them Up


Lining them up is a fairly easy strategy but you need a wall in front of you
and the enemy is behind that wall. You stay around the corner from the enemy
and wait for them to come around the corner, they will most likely come in a
straight line but the odd time they pair up and round the corner which isn't a
big deal if you follow this strategy. Once they come around the corner your
party will be lined and ready to shoot and kill them before they even get a
single shot off, leaving you untouched. Here is an example of what you should
do.

---------------------------------------------o
Example:                                     |
                                            |
                |                           |
                |                           |
                |o                          |
                |o                          |
                |o < Them                   |
_________________|o                          |
     x      .  . o                          |
You > x    .                                 |
     x       ^                              |
          bullets                           |
---------------------------------------------o

This is a perfect way to kill enemies and can leave you without a scratch.


               b. When To Flee


Fleeing is a big part of this game, knowing when to run is a good way of
keeping all your party with you and alive. Early in the game you'll want to
fight a lot to earn money and experience but you have to know who to flee
from to keep your party alive and safe. Although fleeing is not 100% full
proof you do manage to get away with it about 75% of the time, unless your in
the mines where some enemies no matter what you do you are forced to fight to
the end. Early on you want to avoid the more difficult enemies such as, law
enforcement: rookies, agents and officers(This being the order of difficulty)
and also avoid hit men and hunters. After furthering your characters you will
be able to challenge them, but the more you further your characters the more
friends they bring along so be sure to be ready and if your not there's
always fleeing.


*******************************************************************************

III. In-Depth Game Information

*******************************************************************************


This is gonna be the most important part of the FAQ you'll want to know about
the game in terms of knowing almost every aspect of the game itself, so get
comfortable and read up.


o=============================================================================o
|                                   A. Armor                                  |
o=============================================================================o


Armor is a very important part of keeping your party alive, the better the
armor the more shots you will be able to absorb without dying.

You should always try and have the best armor you can afford and use, if you
cannot afford armor at the shop you can loot it off certain slain enemies. The
different types of armor in this game are:

Flak Jacket
Vac Suit(Not really armor protection but is more a suit for the Mars surface)
Reflect
Mesh Armor
Hydro Armor
Battle Armor
Armor?
Golum

Mesh armor, hydro armor, battle armor and armor? are all considered in the
class of battle armor and requires such skill to wear it. Golum armor is a
special class of armor and has other requirements to weild it.


o=============================================================================o
|                               B. Weapon Skills                              |
o=============================================================================o


               1. Arc Gun


The Mars Saga Manual's Explanation : The arc gun skill reflects your
character's proficiency in the use of arc guns.

My Explanation : The arc gun can be very useful later into the game, it fires
out a chemical spray that can injury all the enemies on the field at once if
they are within the firing range of the weapon. It injures the enemy slowly
but at a fast rate if that makes sense at all, just like any other weapon is
can cause serious damage to your own party if your not careful with it. It's
likely you will never need this weapon in the game but if you choose to use it
then it's a neat weapon to have. To use the arc gun you will have to use your
programmer to hack into the war game room file to list your party on the
roster, after that you can train in it for free but it still uses skill
points.


               2. Auto


The Mars Saga Manual's Explanation: Auto skill is not how well you drive,
but how well you handle an automatic weapon.

My Explanation: Auto is one of the best weapons to use, it deals the most
damage when your fully trained in it, but not by much when compared to the
rifle. Auto is trained in the war games room so you will need your programmer
to get you into the war game room to train in it.


               3. Blade


The Mars Saga Manual's Explanation: The blade skill represents how well
trained your character is in the use f any bladed weapons used hand-to-hand
from switchblades to short swords.

My Explanation: Blade is a neat skill but I wouldn't recommend bothering
with it, if you run into a difficult enemy the odds are he will kill you
before you even get to him. You do some crazy damage with it but again it is
a close encounter weapon so I wouldn't bother with it in a serious game. Blade
is trained in the combat training building and the personal development
center.


               4. Cudgel


The Mars Saga Manual's Explanation: Cudgel skill is how well you wield
weapons such as bats, lead pipes and rubber hoses.

My Explanation: Even more useless than blade is cudgel, cudgel is the skill
of hitting your enemy with a blunt object. In order to do so you have to get
close to the enemy, which does in fact make this a pointless skill for a
serious game. Cudgel is trained in the combat training building.


               5. Hand Gun


The Mars Saga Manual's Explanation: The handgun skill determines how well
your character can load, aim and fire all types of handguns. Raising this
skill will allow characters to use more powerful handguns.

My Explanation: Handgun is the practical weapon, it's pretty speedy and can
do decent damage but I would switch to a more powerful weapon later on in the
game. It's cheaper than auto and rifle but at the cost of damage. Hand gun is
trained in the combat training building.


               6. Melee


The Mars Saga Manual's Explanation: Melee is how well you fight with your
fists.

My Explanation: Melee being the absolute useless and worst fighting skill
there is, this also is a close encounter attack method. Rather than having a
weapon you only use your two fists, so if you want a dead fighter quick then
stick with melee. Melee is trained in the combat training building and the
personal development center.


               7. Missile Launcher


The Mars Saga Manual's Explanation: Not in manual.

My Explanation: The missile launcher is a really good weapon to have but
only for one party member, what it does for the later trained guns is shoot a
missile out at your enemy and it explodes shooting shrapnel out in a small
area where it can hurt multiple targets. It is sorta like the arc gun but
with further range, less attack area and the missile launcher does a little
bit more damage than the arc gun.


               8. Rifle


The Mars Saga Manual's Explanation: Rifle skill determines how accurate your
character is with any rifle. More powerful rifles are available to your
character as their skill is increased.

My Explanation: Rifle is probably the best choice other than auto. It is
powerful, and the rifles are cheaper to buy then auto. I would recommend
starting out with rifle and also you could continue to use it throughout the
entire game. Rifle is trained in the combat training building.


               9. Throwing


The Mars Saga Manual's Explanation: Throwing is how accurately a character
can throw an item or use a projectile weapon. It's often useful to throw a
couple of Molotov cocktails before reaching for your uzi.

My Explanation: Throwing isn't really a skill, because you can't learn it.
There are just some weapons that are thrown like dynamite, barb darts, molotov
cocktails and so on. You don't need any special skill to throw them just go to
use items and select the throwing weapon and choose where or who you want to
throw it at.


o=============================================================================o
|                     C. Armor, Weapon & Medical Tool List                    |
o=============================================================================o


               1. Armor List


o-------------o
| Flak Jacket | - The flak jacket is the most basic of armor, it is obviously
o-------------o   better than no armor and is fairly effective against barb
darts and will reduce a decent amount of damage against .22 pistol handguns.

o----------o
| Vac Suit | - The vac suit doesn't offer much protection at all, the only
o----------o   decent use of it is to get onto the surface of Mars or the
mines but even then the better armors will do the same with a lot more
protection.

o---------o
| Reflect | - Reflect is a excellent armor if you can't get any battle armor
o---------o   and even then it ranks pretty well with some battle armor. It
is great at reducing lower hand gun shots like the .22 pistol, 9mm pistol,
357 revolver and even decent for the .44 magnum. Not a bad choice to start
the game off with if you can afford it or rip it off a dead rookie or hitman.

o------------o
| Mesh Armor | - The mesh armor isn't really that good for ranged shots, you
o------------o   take more damage wearing this armor than reflect from hand
guns, rifles and auto guns but mesh armor is great against melee, cudgel and
blade attacks. It actually is one of the best close combat armors there is so
only use it for such.

o-------------o
| Hydro Armor | - Hydro armor is a very solid armor to wear, great at ranged
o-------------o   and melee attacks this armor is useful to wear if you ever
get the chance to use it, usually you never do get to use it because you go
straight for golum armor by the time you can afford it or you skill up more
and get the battle armor.

o--------------o
| Battle Armor | - Battle armor is obviously the best of the battle armor
o--------------o   skill, is takes a lot of punishment to kill you from ranged
or close combat attacks. This armor is right up there with golum armor but not
quite as good and the price of it doesn't make it the better choice of the
two.

o--------o
| Armor? | - Your asking yourself what is armor?. Well armor?, yes with the
o--------o   question mark is a set of battle armor that is found in the
charred opening maps and in the natural volcano vent maps. It is found by
walking over certain parts of the floor and finding it, armor? is very
comparable to hydro armor in terms of protection and it is free if you can
manage to find some. One more thing is that you don't need full battle armor
skill to use it, one notch will do it.

o-------o
| Golum | - Cleary the best armor in the game, golum takes the most punishment
o-------o   from ranged and close combat. Although it a little work to get,
it's worth it in the long run and will give you a good shot on beating the
game.


               2. Weapon List


The weapons that are separated are alien weapons and can not be bought in any
munitions shop, they are found in the charred openings and the natural
volcanic levels.


o----------------o o------------------o o----------------o o------------------o
|    Arc Guns    | |       Auto       | |     Blade      | |      Cudgel      |
o----------------o o------------------o o----------------o o------------------o
| Arc Gun        | | Model 10         | | Pocket Knife   | | Rubber Hose      |
| Freeze Gun     | | Uzi              | | Switch Blade   | | Bat              |
| Synapser       | | Assault Rifle    | | Combat Blade   | | Night Stick      |
| Chemical Gun   | | Auto Carbine     | | Short Sword    | | Blackjack        |
| Flame Thrower  | | Pulse Lazer      | | Light Blade    | | Pulse Prod       |
| Stun Gun       | | Partical Beam    | | Energy Blade   | |                  |
o----------------o o------------------o o----------------o o------------------o
| Paralyzer      | | Buzz Gun         | | Render         | | Marrow Bat       |
o----------------o o------------------o o----------------o o------------------o
o----------------o o------------------o o----------------o o------------------o
|    Hand Gun    | | Missile Launcher | |     Rifle      | |     Throwing     |
o----------------o o------------------o o----------------o o------------------o
| .22 Pistol     | | Blow Gun         | | Target Rifle   | | Barb Dart        |
| 9mm Pistol     | | Bow              | | Sport Rifle    | | Throw Knife      |
| .357 Revolver  | | Compound Bow     | | Sniper Rifle   | | Shuriken         |
| .45 Caliber    | | Cross Bow        | | Carbine        | | Molotov Cocktail |
| .44 Magnum     | | Grenade Launcher | | Magnum Rifle   | | Hand Grenade     |
| Mazer          | |                  | | Lazer Carbine  | |                  |
| Phazer         | |                  | | Blaster        | |                  |
o----------------o o------------------o o----------------o o------------------o
| Synapse Beam   | |                  | | Reaver Rifle   | | Mind Melt        |
o----------------o o------------------o o----------------o o------------------o


       3. Medical Tool List


o---------o
| Bandage | - The bandage heals very minor damage and it will require quite a
o---------o   few to heal a injured ally, but on the plus side you don't need
any medical skill to use it and it is fairly cheap, but the bad side is you
need a lot of them and it will take up a lot of space in your inventory.

o-----------o
| Injection | - The injection is a decent step up from the bandage, it will
o-----------o   still take a good amount of injections to heal a badly
injured ally but it is about 300% more effective than the bandage, you will
also need at least one notch of medical to use the injection.

o----------o
| Compress | - The compress is a great healing tool and is pretty effective at
o----------o   what it does, for a badly injured character it will only take 2
to 3 compresses to fully heal a character. You will need a couple of more
notches of medical to use them but it's worth it.

o------------o
| Heal Salve | - The heal salve is the ultimate single use medical tool, it
o------------o   will fully heal any injured character but the price of the
tools can get pretty high when you buy them to keep healing yourself, also two
more notches will be required to use these... again if you have lots of
credits it's well worth the cost and skill usage.

o-----------o
| Med Kit A | - Med kit a's are hardly worth buying, yes it does heal an
o-----------o   unlimited amount of times but only heals like a bandage each
time and there for is useless to use to heal in a battle. Two more notches
will be needed to use this tool.

o-----------o
| Med Kit B | - Med kit b is a good healer, about as good as a compress which
o-----------o   is solid but if your in a serious battle it won't heal you as
much as you would like and you can find yourself using it a lot in a battle if
you match up against a hunter or nomad, almost too much. This tool can be
used an unlimited amount of times as well and will require two more notches of
medical.

o-----------o
| Med Kit C | - Ahh my tool of choice! Each time the med kit c is used you are
o-----------o   healed to full stats even in a battle which makes this a great
battle tool as well. It has unlimited uses as other med kit's do and as usual
will require two more notches of medical to use but it is TOTALLY WORTH IT!

o-----------o
| Mind Mend | - This tool is found in the charred opening maps and the natural
o-----------o   volcano vents maps, it is basically like a med kit c, it will
heal your character or ally to full stats, if you can find it you can save
yourself from using a lot of skill points up and credits.


o=============================================================================o
|                               D. Other Skills                               |
o=============================================================================o


               1. Administration


The Mars Saga Manual's Explanation: Administration is the ability to talk to
others in a persuasive tone. This skill can be useful in talking to the
authorities.

My Explanation: Administration has to deal with the proportion of fights you
want to fight in, for example if your trained half way in administration then
you will be able to talk your way out of half the fights your encountered
with, if your fully trained then you will get out of all fights your
encountered with and so on. However administration only works in the cities
and not in the mines or on the surface of Mars. Administration is trained at
the university.


               2. Battle Armor


The Mars Saga Manual's Explanation: It takes training to move in battle
armor and remain agile enough to be effective.

My Explanation: Battle armor training let's you use mesh, hydro and battle
armor. Without it you can only use the three first sets of armor, the more
training you have in battle armor the stronger your armor becomes although
it's not that much stronger but it is stronger none the less. Battle armor is
trained at the war game room.


               3. Electric


The Mars Saga Manual's Explanation: Your electric skill is your
understanding of electronic hardware.

My Explanation: The Electric skill was one of many skills never completed
before the release of the game and therefor is completely useless to have or
obtain.


               4. Gambling


The Mars Saga Manual's Explanation: The higher your character's gambling
skill, the better his or her knowledge of the rules and odds of the games.
Good gamblers can quickly raise those needed credits for the party.

My Explanation: The gambling skill is pretty straight forward, the higher
your gambling skill the better chance you will win games at the gambling
establishment. Gambling is learned by winning at games in the gambling
establishment and not trained, the more you win the more the skill goes up.
However when you lose at games your skill will also fall so it all depends on
how well you do at the games.


               5. Golum


The Mars Saga Manual's Explanation: A special armor used frequently by the
elite police force, golum armor requires special training for proper
functioning. It is said that each suit of golum armor is specifically molded
for it's user.

My Explanation: Golum is the most powerful armor in the game and can only be
used if you have a programmer to unlock it's mysteries or know who to talk to.


               6. Language


The Mars Saga Manual's Explanation: Language skill reflects how many
languages your characters can learn and how many accents and dialects they can
understand and imitate.

My Explanation: The Language skill was one of many skills never completed
before the release of the game and therefor is completely useless to have or
obtain.


               7. Medical


The Mars Saga Manual's Explanation: With the way people tend to get hurt on
Mars, at least one of your party members should have this skill. Higher
medical skills allow you to purchase and use better healing items, which are
always closer at hand than the hospital.

My Explanation: Medical is a must in this game, at least one person needs to
be trained in medical unless you want to make a trip to the hospital after
almost ever battle. I recommend having at least one notch by every party
member that way you will be able to heal yourself in battle if needed. Also it
is great to have at least one really good medical user to instantly heal a
injured party member if needed in battle and to also carry a medical kit, a
medical kit is unlimited heals and the higher the alphabet letter you buy the
better it heals. But of course you will have to keep climbing in medical to
get the higher kits. Medical is trained at all hospitals.


               8. Mechanic


The Mars Saga Manual's Explanation: The mechanic skill reflects your ability
to understand and repair mechanical items.

My Explanation: The Mechanic skill was one of many skills never completed
before the release of the game and therefor is completely useless to have or
obtain.


               9. Mining


The Mars Saga Manual's Explanation: Since the majority of the population is
employed in the mines, most humans on Mars have some mining skills. Though
their jobs are not very glamorous, miners are important: they can detect
unsafe passages in mines and may even dig you out in the event of a cave-in.

My Explanation: You'll need mining in this game if only one notch and I
mean you WILL need it to get further in the game. Good miners will be able to
detect cave in's before you get hit by them also mining is needed to use the
mining laser. Mining can be learned at the university.


               10. Programming


The Mars Saga Manual's Explanation: Program is your character's knowledge of
computer programming. A high programming skill means a greater knowledge of
computer systems and how they function. It also means greater expertise at
hacking.

My Explanation: Programming is also a must in this game, it gives you codes
you need to go to the mines, let's you use golum armor, clears your police
record, gives you free speeder access and a couple more things. So be sure to
have at least one good programmer to do all that. Programming can be learned
at the computer center or at the university.


               11. Strategy


The Mars Saga Manual's Explanation: Strategy is the effective use of
military and political forces.

My Explanation: The Strategy skill was one of many skills never completed
before the release of the game and therefor is completely useless to have or
obtain.


               12. Street


The Mars Saga Manual's Explanation: The street skill reflects how
street-wise your character is. When thugs approach you on the street, the
street skill may help you talk your way out of a fight.

My Explanation: Street is much like administration, it helps you out of
confrontations with enemies and can get you out of a fight. I'm not sure if
this stacks with administration or not, but you probably only need one of
these skills to help you get out of battles.


               13. Tactics


The Mars Saga Manual's Explanation : Tactics represents how well your
characters utilize the resources give them.

My Explanation : The Tactics skill was one of many skills never completed
before the release of the game and therefor is completely useless to have or
obtain.


o=============================================================================o
|                                 E. Buildings                                |
o=============================================================================o


               1.  A - The Armory


The armor shop is where you buy and sell armor.


               2.  B - Bars, Barracks, Restaurants and Lounges


The bar is where you pick up fresh new recruits to bring along your journey.


               3.  C - Computer Control Center


The computer center is where you can train in programming and electric.


               4.  D - Personal Development Center


The personal development center is where you can raise your stamina, charisma,
might, agility, melee and blade.


               5.  G - Casino


The Casino is where you play little mini games and can earn credits.


               6.  H - Hospital


The hospital is where you can heal your wounds or train in medical.


               7.  M - Mines


The mining facility is where you enter the mines.


               8.  O - Controller's Office


The controller's office is where you can get some information sometimes.


               9.  P - Police Station


The police station is where you can pick up bounties to hunt down fugitives.


               10. R - Repair Shop


The repair shop is where you can train in mechanic and you can also pawn off
items.


               11. S - Speeders


The speeders is where you travel to other cities on Mars from using a speeder.


               12. T - Combat Training Center


The combat training center is where you can raise your weapon skills, such as
blade, cudgel, hand gun, melee, and rifle.


               13. U - University


The university is where you can raise your skills in wisdom, education,
administration, electric, language, mechanic, mining, programming, strategy
and tactics.


               14. W - War Game Room


The war games room is where you can raise your weapon and armor skills, such
as arc gun, auto, battle armor, missile launcher, strategy and tactics.


               15. X - Exit To Surface


X leads to the surface of Mars where things will begin to heat up.


               16. ! - Munitions Store


The munitions store is where you can buy and sell weapons.


               17. ? - Computer Terminal


The computer terminal is where you can read up on certain things and hack your
way into lots of goodies.


o=============================================================================o
|                             F. Cities & Surfaces                            |
o=============================================================================o


               1. Primus


Primus was the first city constructed on Mars. Like all Martian cities, Primus
was built in former mining shafts, which gives it a much more irregular feel
than an Earth city. Primus suffers from some of the lawlessness characteristic
of urban Mars.

Primus is the first city you start off in, you can gather a lot of information
in Primus about what you are suppost to do around Mars. Primus is also the
best city to gain experience in, it's a fairly easy going city with difficulty
compared to other cities. Most likely you will be spending a lot of your time
in Primus just cause of the fact you will be pretty familiar where everything
is, like buildings. You won't be spending to much time in other cities, just
to pass by and get things you need in that city and be on your way. Primus
seems to be the center of Mars so stay close to it and you will get far in
this game.


               2. Progeny


Established after Primus, Progeny nevertheless now has the highest population
rate of the three cities. The police force in Progeny is large and keeps a
vigilant eye over its city. Progeny currently has the lowest crime rate.

There isn't to much about Progeny, there's some info and a few other things to
this city but you will probably spend the least amount of time here than any
other city. Enemies here aren't that much more difficult here, they are pretty
close to Primus but there is a few more enemies in this city that are
different from Primus. There doesn't seem to be much to Progeny so only go for
a few visits and get what you need and get out.


               3. Parallax


This newest of the Martian cities is still in the process of being fully
secured for its citizens. Parallax is admittedly a very dangerous place. The
police force is currently combating ruthless mobs and criminals, and there are
even rumors that Nomads are being readmitted into the city to purchase food
and arms, even though this is against the law. Surely Parallax will someday
lose its reputation for being a "haven for thugs and cutthroats."

Parallax is best known for the really difficult enemies that stay around
there, they appear to be the same like muggers, hitmen and things like that
but you will soon see a big difference with there weaponry and armor they now
have. Even the best of fighters will get killed there, take caution in
Parallax and you better be ready to flee a good portion of the battles here.
There isn't a whole lot to Parallax but there is more to it then Progeny,
including secrets about golum armor and more. Do not come to this city unless
you are ready with a full skill in a weapon, some really good armor and
medical heals.


               4. Proscenium


Proscenium is currently in the outpost stage. Plans show that the city will be
the largest on Mars and will consist of multiple levels.

Nothing is really known about Proscenium, contact with it was lost and it is
your job to find out what exactly happened to it.


               5. Mars Surface


The Mars surface can be frustrating, if you wonder off near a city you can
easily get lost and have a hard time finding another city to get back. When
you are on the Mars surface and are encountered by a creature you are forced
to attack, although you can flee in manual/tactical combat. The surface comes
with some strong and annoying creatures so be ready to come with medical
heals, don't go to the surface until you are ready and well equipped.


               6. The Mines


The enemies in the mines vary from city to city, the harder the city the
harder the enemy. Before getting into the mines you have to get the code from
the computer terminal and to do that you need your programmer to hack into the
system. When you are attacked in the mines you are forced to fight, some of
the enemies you can flee from and some others you can not flee from at all,
you are forced to fight to the end. According to an e-mail at the computer
terminal there is a ancient cave that is discovered in one of the mines, so
you will have to go find the right mine to go to those caves.


o=============================================================================o
|                             G. Mars Inhabitants                             |
o=============================================================================o


                            1. Primus Inhabitants
                            ---------------------


O=============================================================================O
|                                   Citizen                                   |
O=============================================================================O
|                                                                             |
| Comments:       Probably the easiest enemy in the game to defeat (if you    |
|                 choose to fight them). Citizens are small and white in      |
|                 color.                                                      |
|                                                                             |
| Accomplices:    Citizens                                                    |
|                                                                             |
| Type of Attack: Cudgel / Blade                                              |
|                                                                             |
| Weapons/Armor:  Rubber Hos, Pocket Knife, Bat / Unarmored                   |
|                                                                             |
o-----------------------------------------------------------------------------o

O=============================================================================O
|                                    Beggar                                   |
O=============================================================================O
|                                                                             |
| Comments:       Beggars are second easiest enemy to defeat(if you choose to |
|                 fight them) next to citizens. Beggars are small and green   |
|                 in color.                                                   |
|                                                                             |
| Accomplices:    Beggars, Muggers, Razorbacks                                |
|                                                                             |
| Type of Attack: Blade                                                       |
|                                                                             |
| Weapons/Armor:  Pocket Knife / Unarmored                                    |
|                                                                             |
o-----------------------------------------------------------------------------o

O=============================================================================O
|                                   Razorback                                 |
O=============================================================================O
|                                                                             |
| Comments:       Razorbacks are pretty easy as well but can do some damage   |
|                 if they make it all the way up to you. Razorbacks are big   |
|                 and green in color.                                         |
|                                                                             |
| Accomplices:    Beggars, Muggers, Razorbacks                                |
|                                                                             |
| Type of Attack: Cudgel / Blade                                              |
|                                                                             |
| Weapons/Armor:  Lead Pipe, Switch Blade / Unarmored                         |
|                                                                             |
o-----------------------------------------------------------------------------o

O=============================================================================O
|                                     Mugger                                  |
O=============================================================================O
|                                                                             |
| Comments:       Muggers can do some damage to you if you have no armor or   |
|                 bad armor on, they do start out ranged but after awhile     |
|                 switch to up close combat. Muggers are mid-sized and green  |
|                 in color.                                                   |
|                                                                             |
| Accomplices:    Beggars, Muggers, Razorbacks                                |
|                                                                             |
| Type of Attack: Blade / Thrown                                              |
|                                                                             |
| Weapons/Armor:  Switch Blade, Barb Dart / Unarmored                         |
|                                                                             |
o-----------------------------------------------------------------------------o

O=============================================================================O
|                                      Thug                                   |
O=============================================================================O
|                                                                             |
| Comments:       Thugs are much like the mugger, except they stay ranged     |
|                 unless you go all the way up to them. They also do about    |
|                 the same amount of damage. Thugs are small and blue in      |
|                 color.                                                      |
|                                                                             |
| Accomplices:    Thugs, Hoodlums                                             |
|                                                                             |
| Type of Attack: Missile Launcher / Thrown / Melee                           |
|                                                                             |
| Weapons/Armor:  Blow Gun, Barb Dart, Fists / Unarmored                      |
|                                                                             |
o-----------------------------------------------------------------------------o

O=============================================================================O
|                                     Hoodlum                                 |
O=============================================================================O
|                                                                             |
| Comments:       Hoodlums off the start can easily kill you if you rush into |
|                 battle and they can still do some decent damage to you      |
                 you skill up a bit. Hoodlums are mid-sized and blue         |
|                 in color.                                                   |
|                                                                             |
| Accomplices:    Thugs, Hoodlums                                             |
|                                                                             |
| Type of Attack: Handgun / Melee                                             |
|                                                                             |
| Weapons/Armor:  .22 Pistol, Fists / Flak Jacket                             |
|                                                                             |
o-----------------------------------------------------------------------------o

O=============================================================================O
|                                     Rookie                                  |
O=============================================================================O
|                                                                             |
| Comments:       Rookies are part of the law enforcement, being the weakest  |
|                 of the law enforcement they have an attack slightly         |
|                 stronger than a hoodlum(if you choose to fight them, or if  |
|                 you are wanted by the police). Rookies have decent armor    |
|                 and can pose a challange in early game. Rookies are small   |
|                 and orange in color.                                        |
|                                                                             |
| Accomplices:    Rookies, Agents, Officers                                   |
|                                                                             |
| Type of Attack: Handgun / Cudgel                                            |
|                                                                             |
| Weapons/Armor:  .357 Revolver, Night Stick / Reflect                        |
|                                                                             |
o-----------------------------------------------------------------------------o

O=============================================================================O
|                                     Agent                                   |
O=============================================================================O
|                                                                             |
| Comments:       Agents are part of the law enforcement, being a step up     |
|                 from a rookie, agents aren't that much more difficult than  |
|                 rookies(if you choose to fight them or if you are wanted    |
|                 by the police). Agents have a stronger attack but their     |
|                 armor is weaker to ranged attacks. Agents are big and       |
|                 orange in color.                                            |
|                                                                             |
| Accomplices:    Rookies, Agents, Officers                                   |
|                                                                             |
| Type of Attack: Handgun / Melee                                             |
|                                                                             |
| Weapons/Armor:  .44 Magnum, Fists / Mesh                                    |
|                                                                             |
o-----------------------------------------------------------------------------o

O=============================================================================O
|                                    Officer                                  |
O=============================================================================O
|                                                                             |
| Comments:       Officers are part of the law enforcement, being the         |
|                 strongest of the law enforcement you may want to skill up a |
|                 good deal before trying to take a officer down(if you       |
|                 choose to fight them, or if you are wanted by the police).  |
|                 Officers are mid-sized and orange in color.                 |
|                                                                             |
| Accomplices:    Rookies, Agents, Officers                                   |
|                                                                             |
| Type of Attack: Auto / Cudgel                                               |
|                                                                             |
| Weapons/Armor:  Uzi, Night Stick / Golum                                    |
|                                                                             |
o-----------------------------------------------------------------------------o

O=============================================================================O
|                                   Hit Man                                   |
O=============================================================================O
|                                                                             |
| Comments:       Hit men are pretty strong, almost as strong as an officer.  |
|                 They will kill you pretty fast if you are not ready for     |
|                 them and still pose a decent fight when you are skilled up. |
|                 Hit men are Large and blue in color.                        |
|                                                                             |
| Accomplices:    Hit men                                                     |
|                                                                             |
| Type of Attack: Handgun / Melee                                             |
|                                                                             |
| Weapons/Armor:  .44 Magnum, Fists / Reflect                                 |
|                                                                             |
o-----------------------------------------------------------------------------o

O=============================================================================O
|                                    Hunter                                   |
O=============================================================================O
|                                                                             |
| Comments:       I would say a Hunter in Primus is the strongest enemy(if    |
|                 you choose to fight them) in the city. They can kill you    |
|                 pretty easily even when your wearing really good armor, so  |
|                 basically you have to kill them with your firepower before  |
|                 they kill you with theirs. Hunters are large and purple in  |
|                 color.                                                      |
|                                                                             |
| Accomplices:    Hunters                                                     |
|                                                                             |
| Type of Attack: Rifle / Melee                                               |
|                                                                             |
| Weapons/Armor:  Magnum Rifle, Fists / Battle Armor                          |
|                                                                             |
o-----------------------------------------------------------------------------o



                            2. Progeny Inhabitants
                            ----------------------


O=============================================================================O
|                             Man, Woman And Child                            |
O=============================================================================O
|                                                                             |
| Comments:       Basically these are the citizens of Progeny, the same       |
|                 difficulty(if you choose to fight them) and are close       |
|                 combat like the citizens. Man, Woman, Child are small and   |
|                 white in color.                                             |
|                                                                             |
| Accomplices:    Man, Woman, Child, Derelict, Drunkard                       |
|                                                                             |
| Type of Attack: Blade / Melee                                               |
|                                                                             |
| Weapons/Armor:  Pocket Knife, Fists / Unarmored                             |
|                                                                             |
o-----------------------------------------------------------------------------o

O=============================================================================O
|                                   Derelict                                  |
O=============================================================================O
|                                                                             |
| Comments:       Derelicts are basically the same as Man, Woman, Child       |
|                 except very minor differences, but they are the same in     |
|                 difficulty(if you choose to fight them). Derelicts are      |
|                 small and light blue in color.                              |
|                                                                             |
| Accomplices:    Man, Woman, Child                                           |
|                                                                             |
| Type of Attack: Cudgel                                                      |
|                                                                             |
| Weapons/Armor:  Lead Pipe / Unarmored                                       |
|                                                                             |
o-----------------------------------------------------------------------------o

O=============================================================================O
|                                   Drunkard                                  |
O=============================================================================O
|                                                                             |
| Comments:       Drunkards are much like the derelict except only one minor  |
|                 difference between the two and are around the same          |
|                 difficulty level(if you choose to fight them). Drunkards    |
|                 are small and light blue in color.                          |
|                                                                             |
| Accomplices:    Man, Woman, Child                                           |
|                                                                             |
| Type of Attack: Cudgel                                                      |
|                                                                             |
| Weapons/Armor:  Blackjack / Unarmored                                       |
|                                                                             |
o-----------------------------------------------------------------------------o

O=============================================================================O
|                                    Beggar                                   |
O=============================================================================O
|                                                                             |
| Comments:       Beggars in Progeny are pretty much the same difficulty(if   |
|                 you choose to fight them) as in Primus but with one minor   |
|                 difference added to them. Beggars are small and green in    |
|                 color.                                                      |
|                                                                             |
| Accomplices:    Beggars, Vigilantes                                         |
|                                                                             |
| Type of Attack: Blade                                                       |
|                                                                             |
| Weapons/Armor:  Switchblade / Unarmored                                     |
|                                                                             |
o-----------------------------------------------------------------------------o

O=============================================================================O
|                                  Vigilante                                  |
O=============================================================================O
|                                                                             |
| Comments:       Vigilantes are a new enemy in Progeny(if you choose to      |
|                 fight them) and are much like the razorbacks in difficultly |
|                 in Primus. Vigilantes are mid-sized and green in color.     |
|                                                                             |
| Accomplices:    Beggars, Vigilantes                                         |
|                                                                             |
| Type of Attack: Blade                                                       |
|                                                                             |
| Weapons/Armor:  Energy Blade / Unarmored                                    |
|                                                                             |
o-----------------------------------------------------------------------------o

O=============================================================================O
|                                    Medic                                    |
O=============================================================================O
|                                                                             |
| Comments:       Medics are a new enemy in Progeny(if you choose to fight    |
|                 them) and are much like the hoodlums in Primus but with a   |
|                 couple of differences one being able to heal themselves and |
|                 others. Medics are small and blue in color.                 |
|                                                                             |
| Accomplices:    Medics, Soliders                                            |
|                                                                             |
| Type Of Attack: Handgun / Melee                                             |
|                                                                             |
| Weapons/Armor:  .22 Pistol, Fists / Unarmored                               |
|                                                                             |
o-----------------------------------------------------------------------------o

O=============================================================================O
|                                   Solider                                   |
O=============================================================================O
|                                                                             |
| Comments:       Soliders are a new enemy in Progeny(if you choose to fight  |
|                 them). They can be a handful if you are not ready for them, |
|                 and have the weaponry to kill you even when you are         |
|                 skilled. Soldiers are mid-sized and blue in color.          |
|                                                                             |
| Accomplices:    Medics, Soldiers                                            |
|                                                                             |
| Type of Attack: Rifle / Melee                                               |
|                                                                             |
| Weapons/Armor:  Carbine, Fists / Flak Jacket                                |
|                                                                             |
o-----------------------------------------------------------------------------o

O=============================================================================O
|                                    Marine                                   |
O=============================================================================O
|                                                                             |
| Comments:       Marines are a new enemy in Progeny(if you choose to fight   |
|                 them). They are a powerful enemy much like the hit men in   |
|                 Primus, and if your not careful they can kill one or two of |
|                 your party members. Marines are large and blue in color.    |
|                                                                             |
| Accomplices:    Soldiers                                                    |
|                                                                             |
| Type of Attack: Rifle / Melee                                               |
|                                                                             |
| Weapons/Armor:  Magnum Rifle, Fists / Vac Suit                              |
|                                                                             |
o-----------------------------------------------------------------------------o

O=============================================================================O
|                                    Rookie                                   |
O=============================================================================O
|                                                                             |
| Comments:       The rookies in Progeny are exactly the same as in Primus so |
|                 there is no real big surprises here. Rookies are small and  |
|                 orange in color.                                            |
|                                                                             |
| Accomplices:    Rookies, Agents, Officers                                   |
|                                                                             |
| Type of Attack: Handgun / Cudgel                                            |
|                                                                             |
| Weapons/Armor:  .357 Revolver, Night Stick / Reflect                        |
|                                                                             |
o-----------------------------------------------------------------------------o

O=============================================================================O
|                                     Agent                                   |
O=============================================================================O
|                                                                             |
| Comments:       The agents in Progeny are exactly the same as in Primus so  |
|                 there is no real big surprises here. Agents are large and   |
|                 orange in color.                                            |
|                                                                             |
| Accomplices:    Rookies, Agents, Officers                                   |
|                                                                             |
| Type of Attack: Handgun / Melee                                             |
|                                                                             |
| Weapons/Armor:  .44 Magnum, Fists / Mesh                                    |
|                                                                             |
o-----------------------------------------------------------------------------o

O=============================================================================O
|                                    Officer                                  |
O=============================================================================O
|                                                                             |
| Comments:       The officers in Progeny are exactly the same as in Primus   |
|                 so there is no real big surprises here. Officers are        |
|                 mid-sized and orange in color.                              |
|                                                                             |
| Accomplices:    Rookies, Agents, Officers                                   |
|                                                                             |
| Type of Attack: Auto / Cudgel                                               |
|                                                                             |
| Weapons/Armor:  Uzi, Night Stick / Golum                                    |
|                                                                             |
o-----------------------------------------------------------------------------o

O=============================================================================O
|                                    Hunter                                   |
O=============================================================================O
|                                                                             |
| Comments:       The hunters in Progeny are exactly the same as in Primus so |
|                 there is no real big surprises here. Hunters are large and  |
|                 purple in color.                                            |
|                                                                             |
| Accomplices:    Hunters                                                     |
|                                                                             |
| Type of Attack: Rifle / Melee                                               |
|                                                                             |
| Weapons/Armor:  Magnum Rifle, Fists / Battle Armor                          |
|                                                                             |
o-----------------------------------------------------------------------------o



                            3. Parallax Inhabitants
                            -----------------------


O=============================================================================O
|                                     Rogue                                   |
O=============================================================================O
|                                                                             |
| Comments:       Rogues are a new enemy in Parallax. They are the weakest    |
|                 enemy on Parallax, and trust me that's a bad thing. They    |
|                 can do a good deal of damage to you if they reach you       |
|                 before you can kill them. Rogues are small and white in     |
|                 color.                                                      |
|                                                                             |
| Accomplices:    Rogues, Burglars, Fletchers, Nomads                         |
|                                                                             |
| Type of Attack: Blade                                                       |
|                                                                             |
| Weapons/Armor:  Energy Blade / Reflect                                      |
|                                                                             |
o-----------------------------------------------------------------------------o

O=============================================================================O
|                                    Burglar                                  |
O=============================================================================O
|                                                                             |
| Comments:       Burglars are a new enemy in Parallax. They are close to a   |
|                 hoodlum in difficulty in Primus, don't take these guys      |
|                 lightly cause they are usually in a group with more         |
|                 enemies. Burglars are small and white in color.             |
|                                                                             |
| Accomplices:    Rogues, Burglars, Fletchers, Nomads                         |
|                                                                             |
| Type of Attack: Handgun / Melee                                             |
|                                                                             |
| Weapons/Armor:  9mm Pistol, Fists / Flak Jacket                             |
|                                                                             |
o-----------------------------------------------------------------------------o

O=============================================================================O
|                                   Fletcher                                  |
O=============================================================================O
|                                                                             |
| Comments:       Fletchers are a new enemy in Parallax. They are just a bit  |
|                 of a step up from a burglar in weaponry. They can do some   |
|                 good damage to you and are close to a rookie in difficulty  |
|                 in Primus. Fletchers are small and white in color.          |
|                                                                             |
| Accomplices:    Rogues, Burglars, Fletchers, Nomads                         |
|                                                                             |
| Type of Attack: Handgun / Melee                                             |
|                                                                             |
| Weapons/Armor:  .44 Magnum, Fists / Vac Suit                                |
|                                                                             |
o-----------------------------------------------------------------------------o

O=============================================================================O
|                                     Nomad                                   |
O=============================================================================O
|                                                                             |
| Comments:       Nomads are a new enemy in Parallax. They are the strongest  |
|                 of the group they stick with and can drain your energy from |
|                 you fast with their attacks so watch out for them. Nomads   |
|                 are small and light blue in color.                          |
|                                                                             |
| Accomplices:    Rogues, Burglars, Fletchers, Nomads                         |
|                                                                             |
| Type of Attack: Handgun / Melee                                             |
|                                                                             |
| Weapons/Armor:  Phazer, Fists / Hydro                                       |
|                                                                             |
o-----------------------------------------------------------------------------o

O=============================================================================O
|                                     Thug                                    |
O=============================================================================O
|                                                                             |
| Comments:       Thugs have been upgraded in Parallax and are a annoying     |
|                 pest now, they are melee but use a thrown weapon that acts  |
|                 like a missile launcher. Just don't let them reach you in   |
|                 range and they won't be much of a threat. Thugs are small   |
|                 and blue in color.                                          |
|                                                                             |
| Accomplices:    Thugs, Hoodlums                                             |
|                                                                             |
| Type of Attack: Cudgel, Thrown                                              |
|                                                                             |
| Weapons/Armor:  Pulse Prod, Molotov / Vac Suit                              |
|                                                                             |
o-----------------------------------------------------------------------------o

O=============================================================================O
|                                    Hoodlum                                  |
O=============================================================================O
|                                                                             |
| Comments:       Hoodlums in Parallax have been given a mild upgrade. Their  |
|                 armor has been upgraded and not much of a weapon upgrade.   |
|                 Still they can do some damage to you if you don't take them |
|                 out quickly. Hoodlums are mid-sized and blue in color.      |
|                                                                             |
| Accomplices:    Thugs, Hoodlums                                             |
|                                                                             |
| Type of Attack: Auto / Melee                                                |
|                                                                             |
| Weapons/Armor:  Model 10 / Reflect                                          |
|                                                                             |
o-----------------------------------------------------------------------------o

O=============================================================================O
|                                    Beggar                                   |
O=============================================================================O
|                                                                             |
| Comments:       The beggars in Parallax are different from in Primus and    |
|                 Progeny, they have buffed up quite a bit from the other two |
|                 cities. Beggars are small and green in color.               |
|                                                                             |
| Accomplices:    Beggars, Muggers, Murderers                                 |
|                                                                             |
| Type of Attack: Handgun / Blade                                             |
|                                                                             |
| Weapons/Armor:  9mm Pistol, Switch Blade / Unarmored                        |
|                                                                             |
o-----------------------------------------------------------------------------o

O=============================================================================O
|                                    Mugger                                   |
O=============================================================================O
|                                                                             |
| Comments:       Not to be outdone the muggers have buffed up as well        |
|                 compared to the two other cities. Their melee attack has    |
|                 increased quite a bit. Muggers are mid-sized and green in   |
|                 color.                                                      |
|                                                                             |
| Accomplices:    Beggars, Muggers, Murderers                                 |
|                                                                             |
| Type of Attack: Cudgel                                                      |
|                                                                             |
| Weapons/Armor:  Pulse Prod / Vac Suit                                       |
|                                                                             |
o-----------------------------------------------------------------------------o

O=============================================================================O
|                                   Murderer                                  |
O=============================================================================O
|                                                                             |
| Comments:       Murderers are a new enemy in Parallax. They are a little    |
|                 stronger in difficulty then a marine in Progeny so that     |
|                 means they are a formidable foe. Murderers are large and    |
|                 green in color.                                             |
|                                                                             |
| Accomplices:    Beggars, Muggers, Murderers                                 |
|                                                                             |
| Type of Attack: Rifle / Melee                                               |
|                                                                             |
| Weapons/Armor:  Magnum Rifle, Fists / Reflect                               |
|                                                                             |
o-----------------------------------------------------------------------------o

O=============================================================================O
|                                    Rookie                                   |
O=============================================================================O
|                                                                             |
| Comments:       Rookies seem to have been downgraded in Parallax for some   |
|                 reason, I can't explain it but it makes it easier on us.    |
|                 Rookies are small and are orange in color.                  |
|                                                                             |
| Accomplices:    Rookies, Agents, Officers                                   |
|                                                                             |
| Type of Attack: Cudgel                                                      |
|                                                                             |
| Weapons/Armor:  Pulse Prod / Vac Suit                                       |
|                                                                             |
o-----------------------------------------------------------------------------o

O=============================================================================O
|                                     Agent                                   |
O=============================================================================O
|                                                                             |
| Comments:       The agents in Parallax are exactly the same as in Primus    |
|                 and Progeny so there is no real big surprises here. Agents  |
|                 are large and orange in color.                              |
|                                                                             |
| Accomplices:    Rookies, Agents, Officers                                   |
|                                                                             |
| Type of Attack: Handgun / Melee                                             |
|                                                                             |
| Weapons/Armor:  .44 Magnum, Fists / Mesh                                    |
|                                                                             |
o-----------------------------------------------------------------------------o

O=============================================================================O
|                                    Officer                                  |
O=============================================================================O
|                                                                             |
| Comments:       Here is the big edition to the law enforcement category.    |
|                 Officers have been giving a big weapon upgrade so they are  |
|                 almost as strong as you one to one when you are fully       |
|                 skilled. Officers are mid-sized and orange in color.        |
|                                                                             |
| Accomplices:    Rookies, Agents, Officers                                   |
|                                                                             |
| Type of Attack: Auto / Cudgel                                               |
|                                                                             |
| Weapons/Armor:  Pulse Lazer, Night Stick / Golum                            |
|                                                                             |
o-----------------------------------------------------------------------------o

O=============================================================================O
|                                    Hit Man                                  |
O=============================================================================O
|                                                                             |
| Comments:       Hit men have been giving a huge weapon upgrade which makes  |
|                 them a huge threat as well. They have been given the best   |
|                 auto gun there is so watch out, it will rip through your    |
|                 golum pretty quickly. Hit men are large and blue in color.  |
|                                                                             |
| Accomplices:    Hit men                                                     |
|                                                                             |
| Type of Attack: Auto / Melee                                                |
|                                                                             |
| Weapons/Armor:  Partical Beam , Fists / Reflect                             |
|                                                                             |
o-----------------------------------------------------------------------------o

O=============================================================================O
|                                    Hunter                                   |
O=============================================================================O
|                                                                             |
| Comments:       The hunters in Parallax are exactly the same as in Primus   |
|                 and Progeny so there is no real big surprises here. Hunters |
|                 are large and purple in color.                              |
|                                                                             |
| Accomplices:    Hunters                                                     |
|                                                                             |
| Type of Attack: Rifle / Melee                                               |
|                                                                             |
| Weapons/Armor:  Magnum Rifle, Fists / Battle Armor                          |
|                                                                             |
o-----------------------------------------------------------------------------o



                         4. Mars Surface Inhabitants
                         ---------------------------


O=============================================================================O
|                                   Thrasher                                  |
O=============================================================================O
|                                                                             |
| Comments:       Thrashers are the easiest of all creatures on the Mars      |
|                 surface. They are easy to kill but if one manages to sneak  |
|                 up and get close to you, they can do serious damage fast.   |
|                 Thrashers have two squiggly arms and are pink in color.     |
|                                                                             |
| Accomplices:    Thrashers, Urchins, Dust Worms                              |
|                                                                             |
| Type of Attack: Melee                                                       |
|                                                                             |
| Weapons/Armor:  Tentacle / Unarmored                                        |
|                                                                             |
o-----------------------------------------------------------------------------o

O=============================================================================O
|                                    Urchin                                   |
O=============================================================================O
|                                                                             |
| Comments:       Urchins are pretty easy to kill as well but like the        |
|                 thrasher they have a good attack which can do a fair amount |
|                 of damage to you if you let them attack you. They are a     |
|                 ranged attack creature to be warned. Urchins have lots of   |
|                 tentacles coming out of them and are pink in color.         |
|                                                                             |
| Accomplices:    Thrashers, Urchins, Dust Worms                              |
|                                                                             |
| Type of Attack: Missile Launcher Type                                       |
|                                                                             |
| Weapons/Armor:  Spine / Unarmored                                           |
|                                                                             |
o-----------------------------------------------------------------------------o

O=============================================================================O
|                                  Dust Worm                                  |
O=============================================================================O
|                                                                             |
| Comments:       Dust worms can take a good deal of punishment before they   |
|                 will die, and they come at you fast. Be sure you have some  |
|                 space between them to get a bunch of rounds off to kill     |
|                 them. Dust worms are worm like creatures that are pink in   |
|                 color.                                                      |
|                                                                             |
| Accomplices:    Thrashers, Urchins, Dust Worms                              |
|                                                                             |
| Type of Attack: Melee                                                       |
|                                                                             |
| Weapons/Armor:  Mandible / Unarmored                                        |
|                                                                             |
o-----------------------------------------------------------------------------o

O=============================================================================O
|                                    Crusher                                  |
O=============================================================================O
|                                                                             |
| Comments:       Crushers are pretty much like dust worms when it comes to   |
|                 attack capability, except they don't take as much           |
|                 punishment as dust worms. Crushers have two arms and are    |
|                 light green in color.                                       |
|                                                                             |
| Accomplices:    Crushers, Sand Lion                                         |
|                                                                             |
| Type of Attack: Melee                                                       |
|                                                                             |
| Weapons/Armor:  Fists / Unarmored                                           |
|                                                                             |
o-----------------------------------------------------------------------------o

O=============================================================================O
|                                   Sand Lion                                 |
O=============================================================================O
|                                                                             |
| Comments:       Again sand lions are like the dust worm and can take around |
|                 the same amount of punishment to die. Sand lions have two   |
|                 pincers and are white in color.                             |
|                                                                             |
| Accomplices:    Crushers, Sand Lions                                        |
|                                                                             |
| Type of Attack: Melee                                                       |
|                                                                             |
| Weapons/Armor:  Mandible / Unarmored                                        |
|                                                                             |
o-----------------------------------------------------------------------------o

O=============================================================================O
|                                     Mutant                                  |
O=============================================================================O
|                                                                             |
| Comments:       Mutants are pretty annoying to fight, they die easy but     |
|                 have a arc gun capability which we all hate. Mutants are    |
|                 odd shaped and are green in color.                          |
|                                                                             |
| Accomplices:    Mutants, Hists                                              |
|                                                                             |
| Type of Attack: Arc Gun                                                     |
|                                                                             |
| Weapons/Armor:  Chemical Spray / Unarmored                                  |
|                                                                             |
o-----------------------------------------------------------------------------o

O=============================================================================O
|                                      Hist                                   |
O=============================================================================O
|                                                                             |
| Comments:       Much like the mutant in attack capabilities and difficulty  |
|                 to kill, hists are just as annoying as them as well. Hists  |
|                 are worm like creatures and are pinkish in color.           |
|                                                                             |
| Accomplices:    Hists, Scorads                                              |
|                                                                             |
| Type of Attack: Arc Gun                                                     |
|                                                                             |
| Weapons/Armor:  Chemical Spray / Unarmored                                  |
|                                                                             |
o-----------------------------------------------------------------------------o

O=============================================================================O
|                                    Scorad                                   |
O=============================================================================O
|                                                                             |
| Comments:       Scorads are another annoying creature to fight with their   |
|                 arc gun attack, so be prepared with heals. Scorads are      |
|                 scorpion like creatures and are purple in color.            |
|                                                                             |
| Accomplices:    Hists, Scorads                                              |
|                                                                             |
| Type of Attack: Arc Gun                                                     |
|                                                                             |
| Weapons/Armor:  Pain / Unarmored                                            |
|                                                                             |
o-----------------------------------------------------------------------------o

O=============================================================================O
|                                    Nomad                                    |
O=============================================================================O
|                                                                             |
| Comments:       Very much unlike the nomads on Parallax, nomads on the Mars |
|                 surface are one of the hardest enemies in this game. They   |
|                 travel in big groups which make them a very difficult enemy |
|                 to beat, I recommend fleeing or using a battle strategy to  |
|                 beat nomads, otherwise you will be wiped out. Nomads are    |
|                 mid-sized and white in color, exactly how your party        |
|                 appears in a battle.                                        |
|                                                                             |
| Accomplices:    Nomads                                                      |
|                                                                             |
| Type of Attack: Rifle / Melee                                               |
|                                                                             |
| Weapons/Armor:  Synapse Beam, Fists / Battle Armor                          |
|                                                                             |
o-----------------------------------------------------------------------------o

O=============================================================================O
|                                    Hunter                                   |
O=============================================================================O
|                                                                             |
| Comments:       The hunters on Mars surface are exactly the same as in      |
|                 Primus, Progeny and Parallax so there is no real big        |
|                 surprises here. Hunters are large and purple in color.      |
|                                                                             |
| Accomplices:    Hunters                                                     |
|                                                                             |
| Type of Attack: Rifle / Melee                                               |
|                                                                             |
| Weapons/Armor:  Magnum Rifle, Fists / Battle Armor                          |
|                                                                             |
o-----------------------------------------------------------------------------o


                          5.  The Mines Inhabitants
                          -------------------------


                                a. Primus Mines
                                ---------------


O=============================================================================O
|                                     Agent                                   |
O=============================================================================O
|                                                                             |
| Comments:       The agents in the Primus mines are exactly the same as in   |
|                 Primus, Progeny and Parallax so there is no real big        |
|                 surprises here. Agents are large and orange in color.       |
|                                                                             |
| Accomplices:    Agents                                                      |
|                                                                             |
| Type of Attack: Handgun / Melee                                             |
|                                                                             |
| Weapons/Armor:  .44 Magnum, Fists / Mesh                                    |
|                                                                             |
o-----------------------------------------------------------------------------o

O=============================================================================O
|                                      Hist                                   |
O=============================================================================O
|                                                                             |
| Comments:       Hists are a new enemy in the Primus mines. They are a       |
|                 ranged enemy but they need to get really close to use what  |
|                 they have. Hists are small, worm like creatures and pinkish |
|                 in color.                                                   |
|                                                                             |
| Accomplices:    Hists                                                       |
|                                                                             |
| Type of Attack: Arc Gun                                                     |
|                                                                             |
| Weapons/Armor:  Chemical Spray / Unarmored                                  |
|                                                                             |
o-----------------------------------------------------------------------------o

O=============================================================================O
|                                    Urchin                                   |
O=============================================================================O
|                                                                             |
| Comments:       These urchins are the same as the Mars surface urchins so   |
|                 there is no change in them. Urchins have lots of tentacles  |
|                 coming out of them and are pink in color.                   |
|                                                                             |
| Accomplices:    Thrashers, Urchins, Dust Worms                              |
|                                                                             |
| Type of Attack: Missile Launcher Type                                       |
|                                                                             |
| Weapons/Armor:  Spine / Unarmored                                           |
|                                                                             |
o-----------------------------------------------------------------------------o


                               b. Progeny Mines
                               ----------------


O=============================================================================O
|                                    Agent                                    |
O=============================================================================O
|                                                                             |
| Comments:       Agents in the Progeny mines are the same as in every other  |
|                 city, except these agents you can not flee from them the    |
|                 first time, you are forced to fight at least one turn and   |
|                 after that it is still hard to flee from them. Agents are   |
|                 large and orange in color.                                  |
|                                                                             |
| Accomplices:    Agents                                                      |
|                                                                             |
| Type of Attack: Handgun / Melee                                             |
|                                                                             |
| Weapons/Armor:  .44 Magnum, Fists / Mesh                                    |
|                                                                             |
o-----------------------------------------------------------------------------o

O=============================================================================O
|                                   Pilferer                                  |
O=============================================================================O
|                                                                             |
| Comments:       Pilferers are not to be taking lightly, if you are not      |
|                 careful they will kill a member of your party so be         |
|                 careful. Pilferers are mid-sized and blue in color.         |
|                                                                             |
| Accomplices:    Pilferers                                                   |
|                                                                             |
| Type of Attack: Rifle / Hand Gun / Melee                                    |
|                                                                             |
| Weapons/Armor:  Sniper Rifle, .45 Calibre, Fists / Vac Suit                 |
|                                                                             |
o-----------------------------------------------------------------------------o


                              c. Parallax Mines
                              -----------------


O=============================================================================O
|                                    Agent                                    |
O=============================================================================O
|                                                                             |
| Comments:       Agents in the Parallax mines are the same as in every other |
|                 city, except these agents you can not flee from them the    |
|                 first time, you are forced to fight at least one turn and   |
|                 after that it is still hard to flee from them. Agents are   |
|                 large and orange in color.                                  |
|                                                                             |
| Accomplices:    Agents                                                      |
|                                                                             |
| Type of Attack: Handgun / Melee                                             |
|                                                                             |
| Weapons/Armor:  .44 Magnum, Fists / Mesh                                    |
|                                                                             |
o-----------------------------------------------------------------------------o

O=============================================================================O
|                                     Urchin                                  |
O=============================================================================O
|                                                                             |
| Comments:       These urchins are the same as the Mars surface urchins so   |
|                 there is no change in them. Urchins have lots of tentacles  |
|                 coming out of them and are pink in color.                   |
|                                                                             |
| Accomplices:    Urchins, Dust Worms                                         |
|                                                                             |
| Type of Attack: Missile Launcher                                            |
|                                                                             |
| Weapons/Armor:  Spine / Unarmored                                           |
|                                                                             |
o-----------------------------------------------------------------------------o

O=============================================================================O
|                                   Dust Worm                                 |
O=============================================================================O
|                                                                             |
| Comments:       These dust worms are the same as the Mars surface dust      |
|                 worms so there is no change in them. Dust worms are worm    |
|                 like and pink in color.                                     |
|                                                                             |
| Accomplices:    Urchins, Dust Worms                                         |
|                                                                             |
| Type of Attack: Melee                                                       |
|                                                                             |
| Weapons/Armor:  Mandible / Unarmored                                        |
|                                                                             |
o-----------------------------------------------------------------------------o


                              d. Proscenium Mines
                              -------------------


O=============================================================================O
|                                     Agent                                   |
O=============================================================================O
|                                                                             |
| Comments:       The agents in the Primus mines are exactly the same as in   |
|                 Primus, Progeny and Parallax so there is no real big        |
|                 surprises here. Agents are large and orange in color.       |
|                                                                             |
| Accomplices:    Agents                                                      |
|                                                                             |
| Type of Attack: Handgun / Melee                                             |
|                                                                             |
| Weapons/Armor:  .44 Magnum / Mesh                                           |
|                                                                             |
o-----------------------------------------------------------------------------o

O=============================================================================O
|                                    Pilferer                                 |
O=============================================================================O
|                                                                             |
| Comments:       Pilferers are the same as in the Progeny mines except for   |
|                 the fact you are able to flee from these ones. Pilferers    |
|                 are mid-sized and blue in color.                            |
|                                                                             |
| Accomplices:    Pilferers                                                   |
|                                                                             |
| Type of Attack: Rifle / Hand Gun / Melee                                    |
|                                                                             |
| Weapons/Armor:  Sniper Rifle, .45 Caliber, Fists / Vac Suit                 |
|                                                                             |
o-----------------------------------------------------------------------------o


                            6. Other Inhabitants
                            --------------------

Other means that these creatures are in different caves and other parts of the
game that don't have to do with cities or the surface, so you can find them in
volcanic caves and other random areas.


O=============================================================================O
|                                   Mud Leech                                 |
O=============================================================================O
|                                                                             |
| Comments:       Mud leeches are pretty easy, they are close combat and are  |
|                 easy to kill so you should have no problem with mud         |
|                 leeches. Mud leeches are squiggly lined and black in color. |
|                                                                             |
| Accomplices:    Mud Leechs, Martians, Dedrans                               |
|                                                                             |
| Type of Attack: Melee                                                       |
|                                                                             |
| Weapons/Armor:  Fangs / Unarmored                                           |
|                                                                             |
o-----------------------------------------------------------------------------o

O=============================================================================O
|                                    Martian                                  |
O=============================================================================O
|                                                                             |
| Comments:       Martians are like mutants, they have a arc gun like attack  |
|                 but Martians can take a better amount of punishment.        |
|                 Martians are blobish and pink in color.                     |
|                                                                             |
| Accomplices:    Crushers, Martians, Dedrans, Scorads                        |
|                                                                             |
| Type of Attack: Arc Gun                                                     |
|                                                                             |
| Weapons/Armor:  Spasms / Unarmored                                          |
|                                                                             |
o-----------------------------------------------------------------------------o

O=============================================================================O
|                                     Dedran                                  |
O=============================================================================O
|                                                                             |
| Comments:       Dedrans are another arc gun attack creature which is just   |
|                 as annoying and dangerous as the others so watch out.       |
|                 Dedrans are round and black in color.                       |
|                                                                             |
| Accomplices:    Mud Leeches, Martians, Dedrands                             |
|                                                                             |
| Type of Attack: Arc Gun                                                     |
|                                                                             |
| Weapons/Armor:  Death Ray / Unarmored                                       |
|                                                                             |
o-----------------------------------------------------------------------------o

O=============================================================================O
|                                     Magmon                                  |
O=============================================================================O
|                                                                             |
| Comments:       Magmons are yet another arc gun attacking creature, just    |
|                 another annoying battle so be prepared. Magmons are blobish |
|                 and pinkish in color.                                       |
|                                                                             |
| Accomplices:    Magmons, Mutants                                            |
|                                                                             |
| Type of Attack: Arc Gun                                                     |
|                                                                             |
| Weapons/Armor:  Flames / Unarmored                                          |
|                                                                             |
o-----------------------------------------------------------------------------o


o=============================================================================o
|                               H. Option Menu                                |
o=============================================================================o


Option menu is when your out in the city and not in a building and push enter,
it brings up the option menu. This is an important part of the game cause you
can save the game from in here and do all sorts of stuff in this menu. All the
commands listed in that menu are explained here so read up.


               1. Continue Adventuring


All this does is close the menu and let's you get back to the game, only
useful when you accidentally hit enter.


               2. Inspect A Character


This command allows you to see the stats of your character and allows you to
see what exactly they are carrying as well. It's good for showing you how far
left in a skill bar you need to go and what exactly you have to use in your
inventory.


               3. Use An Item


This command is basically only used for healing outside of a battle, and for
when you figure out what you need the mining skill for.


               4. Group


                 a. Exit


This command brings you back to the game instead of back to the option menu.


                 b. Combat Order


Combat order let's you change around the position of your characters. If you
are unhappy with the position the computer gives you go to this command and it
will show the battlefield with your number of characters in your party, then
it will ask you if you want to change the position of your characters. For two
characters I recommend side by side horizontally, they can shoot in every
direction but one each. For three I recommend side by side vertically, you
seem to be able to shoot in more directions this way. Combat order is a key
part of this game so place your members in what seems to work for you.


                 c. Sound On/Off


This toggles whether you want sound off or on, sound is the noises that
happens in the game. Having the sound on makes the game more enjoyable so I
recommend keeping it on.


                 d. Music On/Off


This toggles whether or not you want the game music on, again you should leave
the music on it's a a lot more enjoyable game with it on.


                 e. Combat Speed


This option let's you speed up how fast the combat takes or allows you to slow
it down, the speed options are 1 - 9, 1 being the slowest and 9 being the
fastest. For the impatient people you want it up near 9 for the people who
enjoy watching a battle in full detail you will want it a lot slower near 1.


                 f. Save Maps


Save Maps just gives you the option whether to not save any maps, to be
prompted if you want to save a map or if you want it to auto save a map.


               5. View Map


This option gives you a view of the map of the city your in, and only as much
of the city you have discovered will be shown. So explore around a lot so you
can get a view of the whole city or where ever you are.


               6. Examine Area


This just gives you a view of the ground you are currently walking on, also
you need to use this option to find stuff on the ground when you are over top
of it.


               7. Transfer Items


                 a. Transfer Items


This command allows you to transfer items among your party members or dispose
of useless items you may have.


                 b. Pool Credits


Pool credits let's you transfer all the credits in your party to one single
member, not likely you will ever need this command though.


                 c. Distribute Credits


This distributes the credits out evenly among all the members in your party,
very useful in the game.


               8. Save A Game


Exactly what it says, you use this command to save your game. There are five
different save slots so five other people can play along with you.


               9. Load A Game


Again Exactly what it says, you use this to load your saved games and get back
your adventure.


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IV. Hints & Helpful Information

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o=============================================================================o
|                              A. Earning Credits                             |
o=============================================================================o


               1. Looting Armor


This isn't that big of a hint but the best and fastest way to earn
credits(without the gambling establishment trick) is by looting enemy armor.
Weapons are not worth a whole lot so it's best to stick to armor, your first
source of credits will be off hoodlum's because they carry flak jackets worth
around 411 credits depending on your charisma. After taking a bit of those you
will have enough money to skill up a bit to take rookies on, they give up
armor worth around 1500. By this time you should have a decent chunk of
credits, and you can keep doing this to build up your money to where you don't
need to do it anymore and you will be able to easily afford anything.


               2. Cheating The Casino


There is a cheat to this game at the gambling establishment, it takes only 5
or 10 minutes to make over a million credits. Save your game in front of a
gambling establishment and enter, play cosmic keno bet one credit and play the
game, when all the numbers come up just copy down all the numbers or just
seven of them because that's the jackpot. Then load your saved game you just
saved and go back to cosmic keno and bet the max which is twenty and pick out
seven of those numbers that showed up last time and it will pick them again
and you will win 140,000 credits with a jackpot. Just keep repeating this till
you have over a million credits and you will be set for the rest of the game.
Out of all the times I have tried this it has worked every time except one
exception, sometimes the double zero doesn't get picked again even though it
was picked before. Other than double zero every other number worked every
single time.

- Jerry Gracias writes in this information for earning credits:
I've read your FAQ from www.Gamewinners.com and thought it was well done. I do
have another way of making money though. I used to only have one guy and go
to a bar to find a medic to hire for party. I'd hire medics because they had
the most starting off money.  i believe it was like 1000 or 1500 I cant
remember but they had the highest money, just look for elegently dressed. I
hired them and got into one fight with them, and Pooled credits and then
dropped them off the party.  If you can get a full roster with you that's a
lot of money.


o=============================================================================o
|                               B. Golum Armor                                |
o=============================================================================o


Golum armor is the most powerful in the game, and it has a little secret about
how to obtain it. First off you have to kill a officer to have the armor,
after that there are 2 ways to acquire the golum armor skill, the first is
though the skill programming. If you level a character up decently in
programming you can then go to a computer terminal and hack into the system,
it should have 1 - 9 options if you are far enough in programming to
completely get golum armor. You should click on all 9 options just to get
everything in the game like the mine code and all that. After you look at the
golum c++ file and tune file your programmer will be able to use golum.

The second way to obtain the golum armor skill is to go to Progeny and go to
the repair shops, offer the clerks some credits and you will find out some
info about other stuff but one clerk will say something like go to the combat
training center in Parallax and tell them gecko sent you. When you go to the
combat training center in Parallax and tell them Gecko sent you, the store
clerk will push a button and then golum armor will appear as one of the
training sessions. Then you will be able to teach all the members of your
party all the golum you need, careful though Parallax is a dangerous city to
go to if you are not ready for it.


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V. Disclaimer / Contact Information

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This FAQ Walkthrough is a copyright of Ikon. This FAQ Walkthrough may not be
distributed in any way or form without my expressed consent.

If anyone has any missing information, anything to contribute or just want to
relay your comments to me please e-mail me at [email protected] and I will
reply back as soon as possible but I can't check my e-mail as often as I would
like so if you don't receive an e-mail back right away don't worry cause I
make it a mission to reply to everyone's e-mail. I will credit anything
submitted and listed on this FAQ, I do keep committed to this and all of my
FAQ's so I will continue to answer questions and update my FAQ's as needed.

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© Copyright Ikon