Virtua Fighter 5 (Kage-Maru)
By: Alex "Joker" Hall
Started on: April 30, 2007
Completed on: September 9, 2007
E-Mail:
[email protected]
- Well I'll put it simply....I've been working on getting a Virtua Fighter 5
walkthrough up as a means of my "coming out of retirement" kinda deal. Well
I'm still hard at work with it, but I figured as much that I should at least
put out there some character walkthroughs as well. I was planning on doing
this in the first place once I got the full walkthrough up, but I figured
what the hell....lets do it now. So with that being said I'm here to give
you all this guide on Kage-Maru.
- As with every other guide that I've wrote, this guide is my own property! I
happily made this for all to enjoy and to use, and all that I ask is that if
you are planning on using this for your site, then just ask me for permission
ok. I'm really easy to get along with and generally don't mind it so long as
you ask for my permission first. Don't go thinking "Oh he'll never say ok,
lets just rip the guide and post it anyways" because that's a flawed way of
thinking. Just give it a shot sometime and you may be surprised! My e-mail
box is always open!
- A big reminder to everyone out there....if you're looking for updates to this
guide, then head on over to www.gamefaqs.com. I write for that site and that
site only.....or at least, that's where the guide's origins are. Any update
that I do will hit there. I don't really plan on keeping up with how many
other hundreds of sites have my guides up for their use and have to go and
update it on their site as well, so save yourself some trouble and headache
and check my guide out at GameFAQs ok. I really don't want to deal with a
million e-mails asking me about updates and info and such when I'm telling
you now what to do.
*Kage-Maru*
= Backstory and Stats
= Move Set
= Costumes and Clothes Sets
= Personal Opinion
(User Created Tactics)
(Credits)
*** Kage-Maru ***
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- Backstory -
- Kage-Maru had entered the fourth tournament to save the soul of his mother,
Tsukikage, who had been transformed into Dural by J6. He made it to the
final round, but the finals were interrupted by the sudden intrusion of
Dural. Kage-Maru tried to reach whatever was left of Tsukikage, but realized
that it was too late. He destroyed Tsukikage and Dural with his own hands.
Afterwards, however, he realized that the destroyed Dural he held in his arms
was not Tsukikage, but one of the production model Durals. After further
investigation, Kage-Maru found that J6 continued the Dural Project with a new
model with Vanessa's abilities. Kage-Maru decides to enter the fifth
tournament - to stop J6, and to save Tsukikage.
- Stats -
Nationality - Japanese
Birthday - 06/06/1970
Hobby - Mah-Jong
Height - 178 cm (5'10)
Weight - 66 kg (145 lbs)
Measurements - 101/89/90
Blood Type - B
Occupation - Ninja
Fighting Style - Hagakure-ryu Ju-Jutsu
Voice Actor - N/A
First Game - Virtua Fighter
- Move Set -
- Now it's time to learn how to use Kage properly. Remember, you can always
go into Dojo and use Command Training to perfect using these moves properly.
* Legend *
P = Punch
K = Kick
G = Guard
=> = Forward
<= = Back
\ = Forward/Down
/ = Backward/Down
^ = Up
| = Down
Hold = Hold certain direction and/or button for at least one sec before
proceeding
HCF = Half Circle Forward starting from Back
HCB = Half Circle Back starting from Forward
UF = Up/Forward
UB = Up/Back
* Normal Moves *
Danken - P
Resshou - P,P
Sandangeki - P,P,P
Sanden Urageri - P,P,P,K
Sandan Fujinkyaku - P,P,P,<=(or UB) K
Resshou Rasengeki - P,P,<=,P
Resshou Rasengeki~Hagakure-ryu You Jumonji - P,P,<=,P (hold P)
Resshou Rasengeki~Hagakure-ryu In Shippujin - P,P,<=,P,P+K+G
Sandan Rasen Urageri - P,P,<=,P,K
Rekkukyaku - P,P,K
Rekku Renkyaku - P,P,K,K
Hagasane - P,K
Hagasane~Hagakure-ryu In Shippujin - P,K,P+K+G
Hiji'uchi - =>,P
Hiji'uchi~Hagakure-ryu You Jumonji - =>,P (hold P)
Hiji'uchi~Hagakure-ryu In Shippujin - =>,P,P+K+G
Rasen - <=,P
Rasen~Hagakure-ryu You Jumonji - <=,P (hold P)
Rasen~Hagakure-ryu In Shippujin - <=,P,P+K+G
Rasen Urageri - <=,P,K
Rakujin Gaeri - <=,<=,P
Jizuridan - |,P
Hagakure-ryu In Yougeki - Hold |,\,P
Fusenjin - \,P
Shippuzan - \,\,P
Sokudan - /,P
Sokudangasane - /,P,K
Sokudangasane~Hagakure-ryu In Shippujin - /,P,K,P+K+G
Zenten - HCF,P
Kouten - HCB,P
Zenten 2 - From Zenten or Kouten: HCF,P
Kouten 2 - From Zenten: HCB,P
Shinsodan - From Zenten 2 or Kouten 2: HCF,P
Kaiten Jizurikyaku - From Zenten or Kouten: K
Kaiten Kageyaiba - From Zenten or Kouten: =>,|,\,P+K
Kaiten Ryugakuha - From Zenten or Kouten: K+G (can be charged)
Kaiten Ryugakuha~Cancel - From Zenten or Kouten: K+G, then G while charging
Kaiten Rairyu Hishoukyaku - From Zenten or Kouten: HCF,P+K+G
Tsukikaeshigeri - K
Surigeri - |,K
Fushin Hizageri - Hold |,=>,K
Doukudaki - =>,K
Ryu'eikyaku - =>,=>,K
Ryu-eikyaku~Cancel - =>,=>,K,G
Kodachinuki (deflect) - <=,K
Kodachinuki~Hagakure-ryu You Jumonji - <=,K (hold K)
Kodachinuki~Hagakure-ryu In Shippujin - <=,K,P+K+G
In Senpugeri - From Kodachinuki~Hagakure-ryu In Shippujin: UF,K
Ryubigeri - <=,K,K
Tenshin Agokudaki - <=,K,K,K
Ura Tsumujigeri - <=,<=,K
Kuruwageri - <=,=>,K
Kuruwageri~Hagakure-ryu You Jumonji - <=,=>,K (hold K)
Nakageri - \,K
Rasen Fujin - \,K,P
Rasen Fujin~Hagakure-ryu In Shippujin - \,K,P,P+K+G
Rasen Kouryujin - \,K,P,P
Jibashiri - /,K
Senpugeri - UB,K
Tobimaegeri - ^(or UF) K
Bosatsushou (stagger) - P+K
Hagakure-ryu In Raijingeki - <=,=>,P+K
Hagakure-ryu In Raijingeki~Hagakure-ryu In Shippujin - <=,=>,P+K,P+K+G
Rakusenjin Gaeshi - =>,P+K,P
Kasumi Yaiba - =>,=>,P+K
Kage Yaiba - =>,|,\,P+K
Hishou Nichirinzan - =>,|,\,P+K then P during guard or hit
Hishou Rendan - =>,|,\,P+K then K during guard or hit
Hagakure-ryu In Suzaku Hishoukyaku - =>,|,\,P+K,P,K,then K during hit
Naraku Otoshi - =>,|,\,P+K,K
Senpujin - |,P+K
Senpujin~Hagakure-ryu In Shippujin - |,P+K,P+K+G
Fujin Urasuisha - |,P+K,K
Fujin Urasuisha~Hagakure-ryu You Jumonji - |,P+K,K (hold K)
Rakuyou Senpudan - ^,P+K
Souhajin - \,P+K
Rasengeri - K+G
Fusen Renkyaku - =>,K+G
Hagaryu - =>,=>,K+G
Gen'you - <=,K+G
Gen'you Otoshi - <=,K+G then <=,P+G during guard or hit
Ryubisen - <=,<=,K+G
Tsumujigeri - |,K+G
Ryugakuha - |,\,=>,K+G (can be charged)
Ryugakuha~Cancel - |,\,=>,K+G, then G while charging
Urasuisha - \,K+G
Urasuisha~Hagakure-ryu You Jumonji - \,K+G (hold K+G)
Suishageri - UB,K+G
Engetsugeri - UF,K+G
Rairyu Hishoukyaku - =>,=>,P+K+G
Sokuten - <=,<=,P+K+G
Sokuten~Hagakure-ryu You Jumonji - <=,<=,P+K+G (hold P+K+G)
Sokuten~Hagakure-ryu In Shippujin - <=,<=,P+K+G,P+K+G
Jisuberibashiri - Hold =>,K (while running)
Hagakure Senjin - P+K (during Defensive Move)
Ryusuizan - P (during Offensive Move)
Ryusui Urageri - K (during Offensive Move)
* From Hagakure-ryu You Jumonji Kamae *
Hagakure-ryu You Jumonji Kamae - P+K+G
Juji Danken - From Hagakure-ryu You Jumonji Kamae: P
Jumonji Hagasane - From Hagakure-ryu You Jumonji Kamae: P,K
Jumonji Hagasane~Normal Stance - From Hagakure-ryu You Jumonji Kamae: P,K
(hold K)
Hagakure-ryu In Kama'itachi - From Hagakure-ryu You Jumonji Kamae: P,K,K+G
Hagakure-ryu You Kusabi'uchi - From Hagakure-ryu You Jumonji Kamae: =>,P
Suigetsugeri - From Hagakure-ryu You Jumonji Kamae: K
Hagakure-ryu In Dounuki - From Hagakure-ryu You Jumonji Kamae: =>,K
Hagakure-ryu In Dounuki~Normal Stance - From Hagakure-ryu You Jumonji Kamae:
=>,K (hold K)
Suimengeri - From Hagakure-ryu You Jumonji Kamae: |,K
Hagakure-ryu In Suigetsuhou (deflect) - From Hagakure-ryu You Jumonji Kamae:
P+K
Hagakure-ryu In Suigetsuhou~Normal Stance - From Hagakure-ryu You Jumonji
Kamae: P+K (hold P+K)
Hagakure-ryu You Hi'en - From Hagakure-ryu You Jumonji Kamae: K+G
Hagakure-ryu You Hi'en~Normal Stance - From Hagakure-ryu You Jumonji Kamae:
K+G (hold K+G)
Fushin Randangeki - From Hagakure-ryu You Jumonji Kamae: P+G
Fushin Randangeki~Normal Stance - From Hagakure-ryu You Jumonji Kamae:
P+G (hold P+G if fail)
Hagakure-ryu You Jumonjibashiri - From Hagakure-ryu You Jumonji Kamae: =>,=>
Hagakure-ryu In Kabutowari - From Hagakure-ryu You Jumonjibashiri: K
Hagakure-ryu In Kagenui - From Hagakure-ryu You Jumonjibashiri: \,K+G
Hagakure-ryu In Ryubigaeshi - From Hagakure-ryu You Jumonjibashiri: \,K+G,
then P+G during hit
Ryu'eiten - From Hagakure-ryu You Jumonji Kamae: |(or ^)
Hagakure-ryu In Chinryu - From Hagakure-ryu You Jumonji Kamae: (vs high/mid
punch)
Hagakure-ryu In Myou'oujin - From Hagakure-ryu You Jumonji Kamae:
(P+K+G vs mid/side kick)
Hagakure-ryu In Shippujin - From Hagakure-ryu You Jumonji Kamae: <=,P+K+G
Juji Uraha - (opponent behind) From Hagakure-ryu You Jumonji Kamae: P
Ura Tachigeri - (opponent behind) From Hagakure-ryu You Jumonji Kamae: K
Ura Tachigeri~Normal Stance - (opponent behind) From Hagakure-ryu You Jumonji
Kamae: K (hold K)
Ura Shutou Rin - (opponent behind) From Hagakure-ryu You Jumonji Kamae: |,P
Ura Shutou Rin~Normal Stance - (opponent behind) From Hagakure-ryu You
Jumonji Kamae: |,P (hold P)
Ura Minamogeri - (opponent behind) From Hagakure-ryu You Jumonji Kamae: |,K
Ura Minamogeri~Normal Stance - (opponent behind) From Hagakure-ryu You
Jumonji Kamae: |,K (hold K)
Ura'ate - (opponent behind) From Hagakure-ryu You Jumonji Kamae: P+K
Ura'ate~Normal Stance - (opponent behind) From Hagakure-ryu You Jumonji
Kamae: P+K (hold P+K)
Zan'eiten - (opponent behind) From Hagakure-ryu You Jumonji Kamae: |(or ^)
Yamigasumi - (opponent behind) From Hagakure-ryu You Jumonji Kamae: P+G
Hagakure-ryu You Raimeizan - (opponent behind) From Hagakure-ryu You Jumonji
Kamae: P+G,P
Amatsukitsune - (opponent behind) From Hagakure-ryu You Jumonji Kamae: P+K+G
Amatsukitsune~Normal Stance - (opponent behind) From Hagakure-ryu You Jumonji
Kamae: P+K+G (hold P+K+G)
* From Hagakure-ryu In Shippujin *
Hagakure-ryu In Shippujin - <=,P+K+G
Hagakure-ryu In Fujin - From Hagakure-ryu In Shippujin: P
Hagakure-ryu In Shinsokujin - From Hagakure-ryu In Shippujin: P,P
Hagakure-ryu In Shinsoku Renjin - From Hagakure-ryu In Shippujin: P,P,P
Hagakure-ryu In Kumobarai - From Hagakure-ryu In Shippujin: P,K
Hagakure-ryu In Shouryuzan - From Hagakure-ryu In Shippujin: \,P
Hagakure-ryu In Kusanagigiri - From Hagakure-ryu In Shippujin: =>,P
Hagakure-ryu In Shippukyaku - From Hagakure-ryu In Shippujin: K
Hagakure-ryu In Ryubibarai - From Hagakure-ryu In Shippujin: |,K
Hagakure-ryu In Ryubi Renkyaku - From Hagakure-ryu In Shippujin: |,K,K
Hagakure-ryu In Ryujin - From Hagakure-ryu In Shippujin: P+K
Fushin Randangeki - From Hagakure-ryu In Shippujin: P+G
Hagakure-ryu In Ura Fujin - (opponent behind) From Hagakure-ryu In Shippujin:
P
Ura Shutou - (opponent behind) From Hagakure-ryu In Shippujin: |,P
Gyakugeri - (opponent behind) From Hagakure-ryu In Shippujin: K
Hangetsugeri - (opponent behind) From Hagakure-ryu In Shippujin: |,K
Hairyusou - (opponent behind) From Hagakure-ryu In Shippujin: ^,K
Ura Senpugeri - (opponent behind) From Hagakure-ryu In Shippujin: UB,K
Tachi Shutou - (opponent behind) From Hagakure-ryu In Shippujin: P+K
Tachi Shutou~Hagakure-ryu In Shippujin - (opponent behind) From Hagakure-ryu
In Shippujin: P+K,P+K+G
Shin'youshu - (opponent behind) From Hagakure-ryu In Shippujin: P+K,K
Yamigasumi - (opponent behind) From Hagakure-ryu In Shippujin: P+G
Hagakure-ryu You Raimeizan - (opponent behind) From Hagakure-ryu In
Shippujin: P+G,P
Amatsukitsune - (opponent behind) From Hagakure-ryu In Shippujin: P+K+G
* Throws *
Taitou - P+G
Jungyaku Jizai - =>,P+G
Kagegasumi - <=,=>,P+G
Tomoenage - <=,P+G
Ko'enraku - =>,<=,P+G
Izuna Otoshi - =>,<=,P+G,^,P+G
Fugasumi - <=,|,P+G
Katanagasumi - \,P+G
Fushin Randangeki - UF,P+G
Hakakure-ryu In Shiranui - (wall behind) <=,|,P+G
Kirigasumi - (on opponent's left or right) P+G
Jungyaku Jizai - (on opponent's left or right) =>,P+G
Ha'uragasumi - (opponent facing away) P+G
Jungyaku Jizai - (opponent facing away) =>,P+G
* Reversals *
Kotegaeshi - <=,P+K (vs high punch)
Kotegaeshi - /,P+K (vs mid punch)
* Down Attacks *
Kakato Otoshi - (opponent down) \,K
Hi'endan - (opponent down, close range) ^,P
Asuka - (opponent down, mid range) ^,P
Hishougeki - (opponent down, long range) ^,P
* Back Attacks *
Uraha - (opponent behind) P
Ura Shutou - (opponent behind) |,P
Gyakugeri - (opponent behind) K
Hangetsugeri - (opponent behind) |,K
Hairyusou - (opponent behind) ^,K
In Senpugeri - UF,K (during turning attack)
Ura Senpugeri - (opponent behind) UB,K
Tachi Shutou - (opponent behind) P+K
Tachi Shutou~Hagakure-ryu In Shippujin - (opponent behind) P+K,P+K+G
Shin'youshu - (opponent behind) P+K,K
Yamigasumi - (opponent behind) P+G
Hagakure-ryu You Raimeizan - (opponent behind) P+G,P
Amatsukitsune - (opponent behind) P+K+G
Amatsukitsune~Hagakure-ryu You Jumonji - (opponent behind) P+K+G (hold P+K+G)
* Jump Attacks *
Shutou - (while rising) P
Tobi Seiken - (in midair) P
Tsukikakatogeri - (while rising or in midair) K
Jitsumuji - (before landing) K
* Wall Moves *
Kaimon Kousui - (wall in front) <=,P+K
Boukeshu - (wall in front) <=,P+K+G
- Costumes and Clothes Set -
- All Costume Items that can be bought and the costume types that they can be
used with:
*Head*
Brown Topknot = 1000G Use: ABCD
Samurai Helm = 5000G Use: ABCD
Brown Ninja Hood = 1000G Use: A
Black Ninja Hood = 1000G Use: A
White Ninja Hood = 1000G Use: A
Brown Helmet = 1000G Use: B
Gray Helmet = 1000G Use: B
Shaggy Black Hair = 9000G Use: ABCD
Green Shinobi Hood = 1000G Use: C
Purple Shinobi Hood = 1000G Use: C
Red Ninja Hood = 1000G Use: A
Green Camo Hood = 2000G Use: C
Silver Ninja Helm = 2000G Use: D
Black Topknot = 9000G Use: ABCD
Silver Ponytail = 5000G Use: ABCD
Long Silver Hair = 10000G Use: ABCD
Red Battle Hood = 1000G Use: D
Yellow Battle Hood = 1000G Use: D
Yellow Ninja Hood = 1000G Use: A
Blue Helmet = 2000G Use: B
Orange Camo Hood = 2000G Use: C
Blue Ninja Helm = 2000G Use: D
Purple Ninja Hood = 4000G Use: A
Green Helmet = 4000G Use: B
White Shinobi Hood = 4000G Use: C
Gray Battle Hood = 4000G Use: D
Orange Ninja Hood = 4000G Use: A
Red Helmet = 4000G Use: B
Violet Camo Hood = 4000G Use: C
*Face*
Green Shinobi Mask = 1000G Use: C
Purple Shinobi Mask = 1000G Use: C
Navy Shinobi Mask = 1000G Use: C
Ryusui Battle Mask = 2000G Use: ACD
Red Battle Mask = 1000G Use: ACD
Mauve Shinobi Mask = 1000G Use: C
Black Shinobi Mask = 1000G Use: C
Blue Battle Mask = 2000G Use: ACD
Yellow Ninja Mask = 5000G Use: ABCD
Teal Ninja Mask = 2000G Use: ABCD
White Shinobi Mask = 4000G Use: C
Red Contacts = 10000G Use: ABCD
Gray Battle Mask = 2000G Use: ACD
Purple Battle Mask = 2000G Use: ACD
Violet Shinobi Mask = 2000G Use: C
Spectacles = 1000G Use: ABCD
*Upper Body*
Black Ninja Sword = 1000G Use: ABCD
Huge Throwing Star = 5000G Use: ABCD
Brown Ninja Suit = 6000G Use: A
Brown Scarf = 1000G Use: A
Black Ninja Suit = 6000G Use: A
Black Scarf = 1000G Use: A
White Ninja Suit = 6000G Use: A
White Scarf = 1000G Use: A
Brown Armor = 8000G Use: B
Gray Armor = 8000G Use: B
Green Shinobi Armor = 12000G Use: C
Purple Shinobi Armor = 12000G Use: C
Red Ninja Suit = 9000G Use: A
Red Scarf = 1000G Use: A
Orange Undershirt = 3000G Use: B
Green Camo Armor = 18000G Use: C
Purple Battle Suit = 19000G Use: D
Ryusui Battle Collar = 2000G Use: D
Red Battle Suit = 13000G Use: D
Red Battle Mail = 4000G Use: D
Yellow Battle Suit = 13000G Use: D
Yellow Battle Mail = 4000G Use: D
Yellow Ninja Suit = 9000G Use: A
Blue Armor = 11000G Use: B
Blue Undershirt = 3000G Use: B
Orange Camo Armor = 18000G Use: C
Blue Battle Suit = 19000G Use: D
Purple Ninja Suit = 12000G Use: A
Green Armor = 12000G Use: B
White Shinobi Armor = 6000G Use: C
White Shinobi Mail = 3000G Use: C
Gray Battle Collar = 2000G Use: D
Gray Battle Suit = 6000G Use: D
Orange Ninja Suit = 12000G Use: A
Red Armor = 12000G Use: B
Red Armor Scarf = 2000G Use: B
Orange Scarf = 2000G Use: A
Violet Camo Armor = 12000G Use: C
Grape Battle Suit = 12000G Use: D
Violet Battle Collar = 2000G Use: D
*Arms*
Brown Gauntlets = 6000G Use: ABCD
Black Arm Guards = 1000G Use: ABCD
Navy Arm Guards = 2000G Use: ABCD
Gold Armlet = 1000G Use: D
Amber Battle Bracers = 2000G Use: ABCD
Black Hand Tape = 2000G Use: ABCD
Red Battle Bracers = 1000G Use: ABCD
Gold Gauntlets = 10000G Use: ABCD
Purple Armlet = 1000G Use: D
Green Armlet = 1000G Use: D
Red Arm Guards = 1000G Use: ABCD
Gray Armlet = 1000G Use: D
Violet Arm Guards = 2000G Use: ABCD
*Lower Body*
Black Short Sword = 9000G Use: AB
Green Light Plate = 10000G Use: ABCD
Coin Roll = 4000G Use: ABCD
Brown Ninja Pants = 4000G Use: A
Black Ninja Pants = 4000G Use: A
White Ninja Pants = 4000G Use: A
Brown Armor Pants = 5000G Use: B
White Belt = 1000G Use: A
Red Armor Belt = 1000G Use: B
Gray Armor Belt = 1000G Use: B
Gray Armor Pants = 5000G Use: B
Gray Armor Sandals = 1000G Use: ABCD
Green Shinobi Pants = 8000G Use: C
Purple Shinobi Pants = 8000G Use: C
Black Belt = 1000G Use: A
Red Ninja Pants = 6000G Use: A
Purple Armor Sandals = 1000G Use: ABCD
Green Camo Pants = 12000G Use: C
Navy Battle Belt = 2000G Use: D
Purple Battle Pants = 13000G Use: D
Ninja Battle Greaves = 4000G Use: ABCD
Red Battle Belt = 1000G Use: D
Red Battle Pants = 8000G Use: D
Black Leg Tape = 1000G Use: ABCD
Yellow Battle Belt = 1000G Use: D
Yellow Battle Pants = 8000G Use: D
Amber Battle Greaves = 1000G Use: ABCD
Brown Belt = 1000G Use: A
Yellow Ninja Pants = 6000G Use: A
Blue Armor Belt = 2000G Use: B
Blue Armor Pants = 5000G Use: B
Green Tabi Boots = 1000G Use: ABCD
Orange Camo Pants = 12000G Use: C
Blue Battle Belt = 2000G Use: D
Blue Battle Pants = 13000G Use: D
Purple Ninja Pants = 8000G Use: A
Green Armor Pants = 8000G Use: B
White Shinobi Pants = 4000G Use: C
Gray Battle Belt = 2000G Use: D
Gray Battle Pants = 4000G Use: D
Orange Ninja Pants = 8000G Use: A
Orange Armor Belt = 2000G Use: B
Red Armor Pants = 8000G Use: B
Violet Camo Pants = 8000G Use: C
Violet Ninja Greaves = 1000G Use: ABCD
Grape Battle Belt = 2000G Use: D
Grape Battle Pants = 8000G Use: D
- Personal Opinion -
- Ok....here's basically my take on Kage-Maru:
Kage-Maru is kinda funny in terms of character difficulty and such. Normally
a ninja character is one of the most frustrating, confusing, and extremely
difficult characters in the roster to learn and master their moves with. But
that's not necessarily the case with Kage-Maru. I don't know if it's because
he's one of the characters that has ended up in the finals often enough in
previous games, or if he's the one that's suppose to be the main character of
the game despite the fact they keep giving Akira that appearance. Whatever
the case may be, Kage-Maru is a character that anyone no matter what their
skill level is, can pick up Kage and find a comfort zone with him. Beginner
players will love the fact that he has some simple and extremely reliable
combos and strike moves that will give you a sense of satisfaction and means
of getting use to the game. Expert players will love Kage's advance
repetoire of moves that, just like any other ninja character, range from
tricky to deadly. It's hard to find a reason not to like him. As a
beginner, I'd recommend that you use Kage-Maru to try and learn the game
with. Kage is a character that offers you the opportunity to learn and
easily progress into expert techniques without too much stress and worry.
Kage's move set allows a beginner to move up at a nice and even pace,
learning advanced to expert move sets with just a little difficulty. The
only problem with Kage would be that if you are a beginner and get over
confident with him thinking that you would be able to immdieately take on his
expert moves without learning the basics. It is very easy to think you're
greater than everyone else with Kage's moves, plus the fact that he's a ninja
as well probably has something to do with it too. Just remember to hold back
your overconfidence and make sure to learn the basics properly and progress
at a normal pace. Just alittle but of time in the dojo is all that is needed
with Kage as well. Kage offers up a nice balance of speed and damage. Kage
isn't exactly a defensive kinda character. He has the means of being a
counter character, just not to the extent of Goh. Kage can counter with
strikes and combos which does make him dangerous if you have put in the time
to learn his counters properly. Kage can have an answer for anyone and
anything that you throw at him, just so long as you're not trying to rely on
him being a tank that can easily take damage like it's nothing. An expert
Kage player can become a huge annoyance to anyone. If you push pressure on
your opponent with Kage and take a few breathers to either let them offer up
a chance for a counter or to allow the opponent to give up an opening to push
more pressure onto them and finish them off. One big thing that Kage has
going for him is arsenal of launchers. Kage is by far one of the easiest
characters that can throw people over walls no matter the height. As said
before....Kage has an answer for everything. You can become a true nightmare
with punishing combos and strikes, or you can become the cheesiest guy
around.....either way, Kage can offer up a ton of victories in your books if
you use him to your advantage.
(User Character Tactics)
Ahhhh....the final chapter of this glorious guide of mine....to think I
finally made it this far. This part though isn't written entirely by me...
This part is written by all of you! That's right....no matter what I say or
do to tell you things about characters or explaining their ins and outs,
everyone has their own style and their own way doing things with each
character. In that respect I give to all of you this section. E-mail in
your tips, tricks, and fighting techs that you find to be useful for the
given character in the given situation you're in. The only way this
section can get bigger, is by all of you, so flood my e-mail box ok! I know
it's at the top, but for convienence my e-mail is:
[email protected]
I will give full credit to you that send in your tips and tricks, so be a pal
and help out those around you by contributing to this guide!
* Kage-Maru *
(Credits)
- First and foremost I give credit to Sega for coming out with one kick ass
fighter. I've never been so jaw dropped before by a fighting game with all
that it shows off. I'm still going strong with it, so I think I'm now
turning into a Virtua Fighter fan! Way to go Sega, by making an addictive
game like this!
- Secondly I'd like to give creds to all of those out there that asked for me
to come back and make more walkthroughs. You have no clue how much I missed
doing these, and just because I'm in the Marines, doesn't mean I have to
retire from walkthrough writing! Thank you for all the support and e-mails
that all of you have sent telling me how good my past walkthroughs were and
that you all wanted to see more. Without the support, I think the drive and
the love for walkthrough writing would of left me a long time ago.
- If there's anything that you wish to add or correct in my walkthrough, then
by all means, shoot me an e-mail at
[email protected]. I'll take
your comments and concerns seriously and get back to you as fast as I can.
You will be given the proper credit as well for contributing to my guide.
Thanks again, and I'll sees yas all later!
Alex "Joker" Hall
Sanctuary Remix