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                       Spider-Man: The Videogame
             FAQ By: Goh_Billy ([email protected])
                            Version #: 1.0
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Sections
--------
     1. Legend
     2. System
        2.1  Basics For Brawling
        2.2  Basics For Platforming
     3. Characters
        3.1  Hawkeye
        3.2  Spider-Man
        3.3  Sub-Mariner
        3.4  Black Cat
     4. Conclusion
        4.1  What's Missing/Needed
        4.2  Credits

===============================================================================
1. Legend
===============================================================================


 ub  u  uf        f - Forward            A - Attack
   \ | /          b - Back               J - Jump
 b--   --f        u - Up                 + - And
   / | \          d - Down               / - Or
 db  d  df                               , - Then



===============================================================================
2. System
===============================================================================

***************************
* 2.1 Basics For Brawling *
***************************

Jump                       J                      can use the joystick to
                                                   change directions in air
Grapple                    A when close to enemy

Special Attack             J+A                    consumes around 16 life
                                                    points; you can still
                                                    perform this move even if
                                                    you have 1 life point


******************************
* 2.2 Basics For Platforming *
******************************

Shoot Forward              A
Shoot Backward             b + A

Duck                       d/df/db
Duck Shoot                 d/df/db + A

Jump                       J                      can use b/f to change
                                                   directions in air
Higher Jump                u/uf/ub + J            will hang or jump up to next
                                                   platform if applicable; can
                                                   use b/f to change
                                                   directions in air

Hang                       d/df/db + J (if room
                            to hang below
                            platform) or jump
                            up onto a pole
 Move During Hang         b/f
 Pull Up To Platform      u/uf/ub + J
 Shoot Forward            A
 Shoot Backward           b + A
 Drop Down                d + J or a direction
                            away from the
                            platform + J

Wall Cling                 jump into wall
 Wall Climb/Descend       u/d
 Shoot Forward            A
 Shoot Backward           b + A

Life Pickup                walk over capsule
                            with heart in it



===============================================================================
3. Characters
===============================================================================

*******************************************************************************
* 3.1 Hawkeye                                                                 *
*******************************************************************************
Real Name: Clinton F. Barton
Height:    6'3''
Weight:    230 lbs
History:   Equipped with a custom-made bow, Hawkeye is an expert archer and an
          extraordinary marksman.


                   `````````````````````````````````````
                               Brawler Mode
                   `````````````````````````````````````

Basic Moves
-----------
Straight Punch             A
 Blind Backfist           b + A quickly after
                            Straight Punch
 Hook Punch               A                       Straight Punch must hit the
                                                    enemy for this to come out
   Blind Backfist         b + A quickly after
                            Hook Punch
   Follow Up Hook         A                       Hook Punch must hit the
                                                    enemy for this to come out
       Blind Backfist     b + A quickly after
                            Follow Up Hook
       Scoop Uppercut     A                       Follow Up Hook must hit the
                                                    enemy for this to come out
Straight Jump Kick         J, A
Dive Double Boot           J, then A at the peak
                            of your jump


Grapple Moves
-------------
Swift Slam                 A  /  f/d/u + A
Swift Slam Behind          b + A
Jump Escape                J


Special Move
------------
Strike And Bow Shot        J+A                     consumes around 16 life
                                                    points; you can still
                                                    perform this move even if
                                                    you have 1 life point


                   `````````````````````````````````````
                             Platforming Mode
                   `````````````````````````````````````

Basic Moves
-----------
Sonic Punch                A close
Bow Shot                   A far




*******************************************************************************
* 3.2 Spider-Man                                                              *
*******************************************************************************
Real Name: Peter Parker
Height:    5'10''
Weight:    165 lbs
History:   Bitten by a radioactive spider, Spider-Man has the proportionate
          strength and agility of an arachnid.


                   `````````````````````````````````````
                               Brawler Mode
                   `````````````````````````````````````

Basic Moves
-----------
Straight Punch             A
 Turn Around Punch        b + A quickly after
                            Straight Punch
 Hook Punch               A                       Straight Punch must hit the
                                                    enemy for this to come out
   Turn Around Punch      b + A quickly after
                            Hook Punch
   Strong Uppercut        A                       Hook Punch must hit the
                                                    enemy for this to come out
       Turn Around Punch  b + A quickly after
                            Strong Uppercut
       Step In Uppercut   A                       Strong Uppercut must hit the
                                                    enemy for this to come out
Straight Jump Kick         J, A
Spider Swing               J, then A at the peak
                            of your jump


Grapple Moves
-------------
Over Shoulder Toss         A  /  f/d/u + A
Over Shoulder Toss Behind  b + A
Jump Escape                J


Special Move
------------
Web Spray                  J+A                     consumes around 16 life
                                                    points; you can still
                                                    perform this move even if
                                                    you have 1 life point


                   `````````````````````````````````````
                             Platforming Mode
                   `````````````````````````````````````

Basic Moves
-----------
Sonic Punch                A close
Web Shot                   A far




*******************************************************************************
* 3.3 Sub-Mariner                                                             *
*******************************************************************************
Real Name: Namor (McKenzie)
Height:    6'2''
Weight:    310 lbs
History:   Possessing the attributes of the Homo Mermanus species, Namor is
          amphibious and endowed with superhuman strength.


                   `````````````````````````````````````
                               Brawler Mode
                   `````````````````````````````````````

Basic Moves
-----------
Straight Punch             A
 Swiping Backfist         b + A quickly after
                            Straight Punch
 Palm Strike              A                       Straight Punch must hit the
                                                    enemy for this to come out
   Swiping Backfist       b + A quickly after
                            Hook Punch
   Back Slap              A                       Palm Strike must hit the
                                                    enemy for this to come out
       Swiping Backfist   b + A quickly after
                            Strong Uppercut
       Bladed Hand Swipe  A                       Back Slap must hit the enemy
                                                    for this to come out
Straight Jump Kick         J, A
Submarine Dive             J, then A at the peak
                            of your jump


Grapple Moves
-------------
Heaven Toss                A  /  f/d/u + A
Heaven Toss Behind         b + A
Jump Escape                J


Special Move
------------
Lightning Clash            J+A                     consumes around 16 life
                                                    points; you can still
                                                    perform this move even if
                                                    you have 1 life point


                   `````````````````````````````````````
                             Platforming Mode
                   `````````````````````````````````````

Basic Moves
-----------
Sonic Punch                A close
Lightning Blast            A far




*******************************************************************************
* 3.4 Black Cat                                                               *
*******************************************************************************
Real Name: Felicia Hardy
Height:    5'10''
Weight:    120 lbs
History:   A former cat burglar turned crimefighter, the Black Cat is an
          Olympic-level athlete with a black belt in karate and judo.


                   `````````````````````````````````````
                               Brawler Mode
                   `````````````````````````````````````

Basic Moves
-----------
Thrust Punch               A
 Back Roundhouse          b + A quickly after
                            Straight Punch
 High Kick                A                       Thrust Punch must hit the
                                                    enemy for this to come out
   Back Roundhouse        b + A quickly after
                            Hook Punch
   Breaking High Kick     A                       High Kick must hit the enemy
                                                    for this to come out
       Back Roundhouse    b + A quickly after
                            Strong Uppercut
       Flip Kick          A                       Breaking High Kick must hit
                                                    the enemy for this to come
                                                    out
Air Punt Kick              J, A
Whip Swing                 J, then A at the peak
                            of your jump


Grapple Moves
-------------
Heaving Toss               A  /  f/d/u + A
Heaving Toss Behind        b + A
Jump Escape                J


Special Move
------------
Clawing Whip               J+A                     consumes around 16 life
                                                    points; you can still
                                                    perform this move even if
                                                    you have 1 life point


                   `````````````````````````````````````
                             Platforming Mode
                   `````````````````````````````````````

Basic Moves
-----------
Sonic Punch                A close
Reaching Claw              A far




===============================================================================
4. Conclusion
===============================================================================

4.1 What's Missing/Needed
-Clean up and corrections
-If you have anything to add, any corrections I need to make, please email me
at [email protected].  Credit will be given for your contribution.


4.2 Credits
-Sega
-Gamefaqs
-And me for writing this FAQ