Red Earth Movelist

Written by: kyo-boy
E-mail:     dani.villena1 [at] gmail.com
Version:    1.27 (10-09-07)


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Table Of Contents:

0. Disclaimer & Revision History
1. Introduction
2. Move List
2.0 Basic Moves
2.1 Tessa (Tabasa)
2.2 Leo
2.3 Mai Ling (Tao)
2.4 Kenji (Mukuro)
3. Credits

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--------------
|0. Disclaimer |
--------------

Hi, and welcome to my Red Earth Movelist. You're free to use this guide
for personal use, and if you feel like reproducing it elsewhere, ask for
permission first (it's common courtesy) or else I'll paint the earth red
with you! As usual.

Revision History
-----------------

v1.27 - Added the way to get Tessa's Sun Wand
v1.26 - Corrected the names of some moves
v1.25 - Added the way to get the Demon Axe
     - Renamed the Dragon equipment to Legend, Metal Axe to Demon Axe
v1.20 - Started the FAQ, added all the moves of the characters

----------------
|1. Introduction |
----------------

I'm writing this movelist just because the other ones on the site just
don't list all the moves for every character, and this game does deserve
a faithful move list, after all.

Let's go!

-------------
|2. Move List |
-------------

2.0 Basic Moves
----------------

These moves are shared by the four main characters:

-> Dash: f, f
-> Back Dash: b, b
-> Hi Jump: d, u
-> Throw: b or f + MP or HP if close to the enemy
-> Ultimate Guard: P + K
-> Ultimate Counter: While Ultimate Guarding, b, db, d + P
-> Follow-Up Attack: While the enemy is down, u + K
-> Recovery Roll: While on the floor, hold b or f
-> Mystic Magic: d, db, b + LP + MP (needs one Mystic Orb)

In this game, you'll be obtaining Experience Points to unlock new moves
for the characters (these moves are called "Experience Moves").
Additionally, to unlock a few of these you'll also be needing Versus
Points. You get these by defeating human opponents in 2-round battles,
and the more difference between both of your levels (to be exact, your
ranks), the more Versus Points you'll get. That's why, the fastest way
to get Versus Points is fighting against lv. 32 characters.



I'll be listing now the moves for the characters. The move names between
quotes aren't translations, but names I made up based on the move itself,
as I don't know japanese :p.

2.1 Tessa (Tabasa)
-------------------

* Normal Moves

-> Pop Wand: LP, LP
-> Snap Wand: Crouching LP, Crouching LP
-> Prep Wand: While jumping, LP, LP
-> Flask: Hold HP and release
-> Hurl Flapper: df + LK
-> Restive Kitten: df + MK
-> Mew Sweep: While Hi Jumping, d + LK
-> Ascend Proof: b or f + MP or HP if close to the enemy

* Special Moves

-> Chakura Wave: d, df, f + P
   Tessa morphs a frog into a dragon's mouth, that spits a
   ball of energy.

-> Reverie Sword: f, d, df + P
   Tessa produces a sword and jumps while rotating it. Will cut
   an opponent in half.

LV. 3 (Sorcerer)
-> Air Chakura Wave: While jumping, d, df, f + P
   An aerial version of the Chakura Wave.

LV. 6 (Summoner)
-> Glace Cannon: d, df, f + K
   Tessa summons a cannon that shoots frozing pixies.

LV. 10 (Phantasm)
-> Fiasma Cannon: b, d, db + K
   Tessa summons a cannon that shoots blazing pixies.

LV. 14 (Witch)
-> Electron Cannon: f, d, df + K
   Tessa summons a cannon that shoots electric pixies.

LV. 22 + 2000 VS Points
-> [Super Brave Pigeon]
   Improves the Chakura Wave and Air Chakura Wave moves.

LV. 25 (Archmage)
-> Jamming Ghost: f, df, d, db, b + P
   Tessa launches a ghost at the opponent. If it connects,
   four ghosts will sorround him and they'll attack him every
   once in a while.

LV. 28 + 2500 VS Points
-> [Super Reverie Sword]
   Improves the Reverie Sword move.

LV. 32 (Magelord)
-> Death Phenomenon: f, df, d, db, b + K
   Tessa starts dancing, and if she connects with the enemy,
   a bunch of cat spirits will sorround him, and will hit in rapid
   succesion after some seconds.

* Mystic Breaks (need one Mystic Orb)

-> Tricicle Edge: d, df, f, d, df, f + P
   Tessa throws one of her flasks. When you let go of the punch
   button, it explodes into three big ice shards.

LV. 19
-> Hyper Cannon: d, df, f, d, df, f + K
   Depending on the kick button you use, Tessa will fire a
   different elemental multi-hitting cannonball.

**Note: While fighting against a human in Versus, finishing the
 round with any of her Cannon moves will make the cannon and the
 pixies appear besides her in her winning pose.


* Secret weapon: Sun Wand
To get this secret weapon, fight Ravange when you're at level 30 or
higher, and defeat it in less than 100 seconds with a perfect win
(don't lose health at all). In the next bonus game, you'll find
the wand in the middle of the statue.
You can use continues (as in, deplete most of its health, then die,
continue and beat it easily with a perfect).
The Sun Wand doesn't seem to serve any purpose (it's just for show).


2.2 Leo
--------

* Normal Moves

-> Roar Reverse: HP, HP
-> Reply Buster: Crouching HK, HK
-> Face Apollon: While jumping, u + MP
-> Icarus Dive: While jumping, d + MK
-> Orion Vault: While jumping, d + HK
-> Fierce Jaw: b or f + MP if close to the enemy
-> Wild Slam: b or f + HP if close to the enemy
LV. 20
-> Achilles Revenge: While Ultimate Guarding, b, db, d + K

* Special Moves

-> Cronos Rush: d, df, f + P
   Leo charges with his shoulder and slashes the opponent. Might
   cut the opponent in half.

-> Mars Slash: f, d, df + P
   Leo slices forward in a real wide slash. Will cut an opponent in half.

LV. 8
-> Achilles Rush: d, df, f + K
   A variation of the Cronos Rush that ends with a low slash. Might
   cut the opponent's torso horizontally (unlike other finisher moves).

LV. 31
-> Gaia Driver: 360 degrees + P
   Leo perfoms a spinning piledriver, impaling the enemy with his sword
   upon contact with the floor.

[After getting a Secret Weapon]
-> Sword Change: d, db, b + K
   You can change between the different kind of weapons you have with this.

* Mystic Breaks (need one Mystic Orb)

-> Heracles Rush: d, df, f, d, df, f + P
   An enhanced version of the Cronos Rush.

LV. 31
-> Gigas Driver: 720 degrees + P
   Leo chains three consecutive Gaia Drivers.

* Weapons

LV. 3 (Brave Heart)
-> Bronze Sword

LV. 6 (Revenger)
-> Wooden Shield

LV. 10 (Victor)
-> Steel Sword

LV. 14 (Soldier)
-> Steel Shield

LV. 19 (Hero)
-> Diamond Sword

LV. 25 (Warrior)
-> Diamond Shield

LV. 30 + 3000 VS Points
-> Legend Shield

LV. 32 (Warlord) + 5000 VS Points
-> Legend Sword (until you load the game using the password you get,
   he actually wields the Frozen Sword)

Secret Weapons
-> Flaming Sword
-> Frozen Sword
-> Thunder Sword
To get these secret swords, fight Ravange when you're at level 16 or
higher, and defeat it using the Mystic Magic move (fire, ice or
thunder) in less than 80 seconds. In the next bonus game, you'll find
the corresponding sword in the middle of the statue.
You can only get 2 out of these 3 secret swords (it's your pick).

-> Demon Axe
To get the axe, fight Ravange when you're at level 26 or higher, defeat
it under 100 seconds and get 1600 or less Bonus Points from your
remaining life (that is, beat it with your life gauge almost empty).
In the next bonus game, you'll find the axe in the statue.

**Note: When getting the Achilles Revenge, Gigas Driver, the Legend
 Shield or Sword and the Secret Weapons, the game won't actually tell
 you if you have "gotten them" (as in the rest of Experience Moves or
 equipment).


2.3 Mai Ling (Tao)
-------------------

* Normal Moves

-> "Double Slap": HP, HP
-> "Mid and High Kick": MK, MK
-> "Overhead Throw": b or f + MP or HP if close to the enemy
-> "Knee Attack and Stomp": b or f + MK or HK if close to the enemy
LV. 22 + 1000 VS Points
-> Kokuu-ha: While Ultimate Guarding, b, db, d + K

* Special Moves

-> Kuujin-Ken: d, df, f + P
   An energy projectile.

-> Enryuu-Kyaku: f, d, df + K
   A flaming uppercut kick.

LV. 3 (Striker)
-> Koukaku-Shuu: b, d, db + K
   Mai Ling jumps back and charges diagonally at the enemy.

LV. 10 (Slammer)
-> Idaten: While jumping, [f,f]
   Allows to dash in the middle of the jump. Can hit the enemy for
   minimal damage.

LV. 19 (Tiger Claw)
-> Koen : f, df, d, db, b + K
   Mai Ling dashes at her enemy and attacks with a multi-hitting
   sommersault.

LV. 25 (Ironfist)
-> Kuugeki-Shou : f, df, d, db, b + P
   She dashes, jumps at her opponent and, if he lands on him,
   grabs him and unleashes an energy blast on him.

LV. 32 (Asura)
-> Tentsui-Ga : 360 degrees + P
   Mai Ling grabs her opponent, throws him into the air and
   pummels him there.

* Mystic Breaks (need one Mystic Orb)

-> Cho-Kuujin-Ken : d, df, f, d, df, f + P
   A multi-hitting, wider Kuujin-Ken projectile.

LV. 14 (Fighter)
-> Cho-Enryuu-Kyaku : d, df, f, d, df, f + K
   An enhanced version of the Enryuu-Kyaku.

2.4 Kenji (Mukuro)
-------------------

* Normal Moves

-> "Punch and Elbow": Standing or Crouching LP, HP
-> "Punch and Shoulder": Standing or Crouching LP, d + HP
-> "Scythe and Ball": HP, HP
-> "Double Kick": MK, HK
-> "Upwards Punch": While jumping upwards, LP
-> "Forward Slash": f + MP
-> "Upward Kick": df + MK
-> "Upward Air Kick": While vertical jumping, MK
-> "Bazooka Shoot": In air, f or d + HK
-> "Back Suplex": b or f + MP if close to the enemy
-> "Shoulder Attack": b or f + HP if close to the enemy
LV. 28 + 2000 VS Points
-> Kimo-Yaburi: While Ultimate Guarding, b, db, d + K

* Special Moves

-> Ichi-Monji: d, df, f + P
   Kenji throws three kunais.

-> Rasen-Kyaku: d, db, b + K
   A typical multi-hitting "Hurricane Kick".

LV. 3 (Sniper)
-> Tsumuji: b, d, db + P
   Kenji spits some poison, that stuns the opponent for a few seconds.

LV. 6 (Stalker)
-> Kumo-Gakure: While jumping, [u]
   Allows to double jump.

LV. 10 (Executor)
-> Baku-Ryusho: f, d, df + P
   Depending on the punch button you press, Kenji will summon a large
   fire torrent at three different ranges.

LV. 14 (Stealth)
-> Enma-Zuki : f, df, d, db, b + P
   Charges at the enemy and hits him with the elbow. Done as a
   finishing move, will result in a gory new winning pose.

LV. 19 (Commando)
-> Kagerou : b, d, db + K, then P
   Depending on the kick button you press, he'll charge forward
   following a different route. With the P button, he'll follow with
   a simple attack.

LV. 25 (Shadow)
-> Utsusemi : f, d, df + K
   Depending on the kick button you press, he teleports to different
   places on the screen.

LV. 32 (Assassin) + 3000 VS Points
-> Rasetsu-Jin: b, db, d, df, f + K
   Slices twice with his sword, and the resulting wave travels along
   half the screen. Will cut an opponent in half.

* Mystic Breaks (need one Mystic Orb)

-> Jyuu-Monji: d, df, f, d, df, f + P
   Depending on the punch button you press, he'll throw kunais at his
   opponent in three different ways (diagonally, homing or in a circle).

LV. 16 + 1000 VS Points
-> Homura-Tsumuji: d, db, b, d, db, b + P
   Breathes a large fire blast.

-----------
|3. Credits |
-----------

-pokeeiyuu, for pointing to the japanese sites with move lists and
some corrections on the name moves
-Capcom, for making this nice game
-me, for writing this


Well, that should be it.
As always, if you got any corrections or suggestions to make, send me a
e-mail with a subject similar to: "Red Earth FAQ" to the address
written at the top of this FAQ, and you'll be credited.
Please don't ask me questions about the characters (use Google).

Thank you for reading (or simply scrolling) this far!! See ya!