::Rage Of The Dragons::

::Radel FAQ 1.1::

Written By Justin Fawcett ([email protected])
31st October to 1st November 2002

This is just going to be a short piece listing some combos i've work on
in my short time playing it. I've only focused on Radel so far as he
looked the coolest to me. He wears an orange costume too, which is my
favourite colour. ^_^;;

::Contents::
0. Updates
1. Intro To Radel
2. Commands
3. Movelist
4. Moves Breakdown
5. Combos
6. Ending (With Annie)
7. Credits

::Contents::

==========================================================================

0. Updates

7th Novemeber 2002
Glass Escape update

==========================================================================

1. Intro To Radel

Radel is a Dragon Hunter. He hunts down fighters who contain the dragon
spirits and his latest quest is hunting the fighter known to contain the
Black Dragon. It goes something along those lines anyway. His parents
were killed by a Black Dragon so it was always on his agenda to seek
vengence. On this latest quest he meets up with Annie who is to be his
guide but Annie is also chosen as his guide so she can gain experience.
I use Annie as my partner to Radel simply because she's sposed to be his
partner in story mode.

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2. Commands

I'll use the same system as most faqs use:

f = forward          uf = up forward
b = back             ub = up back
u = up/jump          df = down forward
d = down/crouch      db = down back

qcf = quarter circle forward
qcb = quarter circle back
hcf = half circle forward
hcb = half circle back

A = Weak Punch
B = Weak Kick
C = heavy Punch
D = Heavy Kick
P = Either Punch
K = Either Kick

Dash = f,f
Retreat = b,b
Dodge = AB
Backwards Roll = b+AB
Forwards Roll = f+AB
Change Partner = BC
First Impact = CD
Counter Attack = b+CD (Must be timed, before opponent hits you)
Team Duplex = hcf+BC
Surrender = ABCD

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3. Movelist

::Glass Escape:: = qcf+P
::Dead Dragon:: = d,f,df+P
::Head Execution:: = hcb+P
 ::Follow-up:: = qcb+P
::Screw Back:: = hcb+K
::Additional Attack:: = df+B

::Shadow Sword:: = qcf,hcb+P
::Red-light Combo:: = First Impact then AAACD
::Team Duplex:: = HCF+BC (With Annie)

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4. Moves Breakdown

::Glass Escape::
Radel shoulder charges the opponent and then lands a straight-forward
energy encompassing launching punch. The punch looks like its punching
through an energy-field, or glass. The oppenent is knocked to the far-side
of the screen on weak and heavy versions. The weak version is 2 hits
and the heavy version is 3 hits, the punch does 2 hits. Both versions
easily reach half screen and i've found the attack is good to use to reach
and opponent who executes and attack from just beyond half a screen away
because u can reach them and make contact as they are recovering from the
attack.
Also I was notified by Shuriken Zero([email protected]) that
this move goes through projectiles if timed correctly.

::Dead Dragon::
Radel clamps both his fists together, slides forward and takes a big swing
at the opponent and sends them flying to the other side of the screen. The
swing leaves an energy trail behind it. In the corner you can juggle with
a C punch  afterwards...(I think). Once i somehow managed to juggle after
this attack with Screw Back but I can't do it if i try to deliberately do
it. It must have been because of the wall breaking to extend the fighting
area or something. Weak version is 1 hit, Heavy version is 2 hits.

::Head Execution::
Radel half charges, half leans forward to grab the opponent and somersault
them over, launching them into the air for a follow-up. It is a command
throw basically. It has no range at all so DO NOT get caught trying the
attack from anywhere but 0 range from the opponent. Also if you miss
hitting the opponent, you'll get laughed at because if he misses he looks
really goofy. 1 hit for weak and 1 hit for heavy.

 ::Follow-up::
 The follow-up has be executed as he finishes the throw and is landing. If
 you time it late it won't connect. When u hit the command Radel will
 crouch backwards (like Kyo's No-Style DM) and then charge forward like
 the punch in Glass Escape. Weak and heavy both do 1 hit.

::Screw Back::
Radel bends down and backwards and launches a mid-height kick which he
follows up with a short jumping kick from the starting position which
hits a little higher and is finished with a two footed flying kick.
The weak version does not include the last kick so it only comprises
of 2 hits and the heavy 3 hits. The entire move reaches half the
screen. Its best to make sure you will hit with it otherwise you're
toast as it takes him too long to get up. Finally as an end-note, I
personally thort this move should at least be called Screw Kick.

::Additional Attack::
Radel's additional attack is a 2 hit sliding kick. The first hit he
slides in while his arms support him and the second kick he extends
one leg out and hits mid-height.

::Shadow Sword::
This is Radel's Super. He shoulder charges forward and if it connects
hits for 2 hits. After a half-second delay he starts laying into the
opponent with uppercutting punches ending it with a Glass Escape punch.
The shoulder charge hits 1 time for weak version and 2 times for heavy.
The weak version does not include the Glass Escape punch at the end.
The heavy version punches 4 times whereas the weak version only punches
3 times.

::Red-light Combo::
After launching Radel's First Impact, which is a somersaulting,
short-ranged, double-footed kick to the opponent you can do his
flying Red-light combo like every character. The first A does a quick,
standing, jabbing punch. The second A does a quick shoulder charge. The
third A does another quick standing jab. The C does a slower, heavier
shoulder charge and the final hit, the D does a somersaulting kick
similar to the First Impact but Radel only kicks with 1 foot.

::Team Duplex:: (With Annie)
Radel runs at the opponent and goes into a 10 hit running combo which
consists of quick punchs then a couple of quick kicks, a shoulder charge
and the final hit which knockws the opponent to the middle of the screen
is a heavy kick liked the first kick in his Screw Back. On getting the
Team Duplex to connect again once Annie is on the screen, Radel will
do a Glass Escape on the opponent and knock them towards Annie hits
the opponent back to Radel. Radel then punchs the opponent with punches
from his Shadow Sword move. To end it, after Radel finishes hitting the
opponent is knocked into the air and Annie does her weak Crossing Wrath
super. The whole combo is 18 hits.

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5. Combos

I will just list combos that i like to do, you can make up your own if you
want more.

Jumping In...

with D, standing C, Additional Attack (4 Hits)
with D, standing C, Glass Escape (4 or5 hits)
with D, standing C, Dead Dragon (3 or 4 hits)
with D, standing C, Additional Attack, Glass Escape (6 or 7 hits)
 do this again after the opponent recovers for 12 or 14 hits.
with D, standing C, Additional Attack, Dead Dragon (5 or 6 hits)
 do this again after the opponent recovers for 10 or 12 hits.
with D, standing C, Shadow Sword (8 or 9 hits)

Other...

First Impact, Red-light Combo, Shadow Sword (12 or 13 hits)
First Impact, Red-light Combo, Any of the above combos without the
jump in D

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6. Ending (With Annie)

After beating the Black Dragon - Johann...

A large energy column extends from the island to the sky, I assume it is
the Black Dragon's energy leaving Johann's body or something. Then...

Radel: It's all over...
Radel: Impossible...
Radel: Look out Annie!!!!

A red and black energy beam shoots across the screen and hits someone.
The next screen shows it was Radel who was hit, he is falling across
the screen.

Radel: arghhhhh, A... Annie...
      It can't be...
Annie: Radel!!!!!
Annie: Noooooo!!!!!!

Annie holds Radel who is lying on the ground, eyes closed with all the
surrounding area in rubble.

Black Dragon: Your friend underestimated me,
             that was fatal mistake,
Black Dragon: enjoy your last moments with him chi-
             ld because I shall return for you,
Black Dragon: a Dragon Hunter may be very useful
             for my plans...
Annie: Radel!!!! Wake up!!!...
      Don't leave me!!!!

A scrambled tv screen appears...

Annie: You were the best Dragon Hunter...

Annie is sitting in a house/apartment watching a tv with a black cat.
She looks to be very sad.

Annie: Radel, What I'm going to do.
Annie: I can't hunt by myself.
Annie: I need your help, your strength,
      your experience,
Annie: the Black Dragon is too powerful for
      me...
Annie: ...
Annie: What do we do now, Qui-zi?

The screen now moves across from Annie and her cat Qui-zi and shows
what I could only make out to be Radel's costume. But I wasn't completely
sure what it was, It could have been someone peering through some curtains.

==========================================================================

7. Credits

Firstly I would like to give credit to the makers of this great game.
Evoga Entertainment (www.evoga.com)
Thank you for publishing this game. It's a good addition to the
SNK/Playmore game series.

and Playmore/SNK (www.playmore.co.jp)
Thank you for bring this game to the public. Without you, we would
have no more SNK games.

I also want to thank the following...

Wally Domey - who wrote and published the only ROTD faq at gamefaqs.com
If you hadn't written it I would still be trying to figure out Radel's
moves.

David Kaing (dav-kun) - for getting me hooked on 2d fighting games.
happy u lazy bum, i included you.

Andrew Burns (Aenur) - for helping with getting me hooked on 2d fighting
games and helping me out with ROTD especially.

Shuriken Zero ([email protected]) - for notiying me about the
Glass Excape Move going through projectiles.

And last but certainly not least. I thank anyone who reads this faq
because if no-one is reading it, then why the hell did i bother making
it at all???

Endnote - i would give credit to the people who amde the double dragon
games...but i have never played them....but if it is necessary, i thank
them because without them ROTD would not be around. so thank you
Technos Japan and Noise Factory.

I don't mind if anyone uses the information in this faq, just don't claim
it as your own work, because i wrote this all out myself and I hope you
respect the whole intellectual property thing. No need for copyrights,
I'm not going to be sueing over anything.

Game Over