THE PUZZLE BOBBLE 4 FAQ
V0.8
by Carl Chavez (
[email protected])
Last updated 25 March 2000.
The latest version is always available at
http://www.bubandbob.com/puzzlebobble4
1. WHEN WAS THE GAME RELEASED?
2. WHAT REMAINED IN THE GAME?
3. WHAT ARE THE NEW FEATURES?
4. WHAT IS A PULLEY? HOW CAN IT BE DEFEATED?
5. WHAT IS AN ANTI-GRAVITY BLOCK?
6. HOW DOES EACH VS. MODE GAME END?
7. WHO ARE THE PLAYABLE CHARACTERS?
8. WHO IS THE MAIN BOSS IN VS. MODE?
9. HOW DOES THE GAME END IN STORY MODE?
10. CREDITS
------------------------------------------
1. WHEN WAS THE GAME RELEASED?
The arcade board I own has this information on the Setup menu:
"19 December 1997, v2.04D". I first saw it listed for sale
in February 1998.
The Playstation version was released in Japan shortly
afterward in early spring 1998. The North American and European
versions appeared in early 1999.
The PC version was released in October 1999 in Europe and
January 2000 in North America. The PC version supports Internet
play, so it is highly recommended.
A Dreamcast version will be released in the spring or summer
of 2000.
2. WHAT REMAINED IN THE GAME?
* All of the colored bubbles.
* The anchor blocks from Puzzle Bobble 3, which must have
no bubbles attached to them in order for them to disappear.
The level cannot end until all anchor blocks are destroyed.
* Rainbow bubbles from Puzzle Bobble 2. Rainbow bubbles become
the color of the bubbles last popped next to them.
* Star bubbles from Puzzle Bobble 2. Star bubbles pop all
bubbles of the same color as the bubble which touched it.
* Trouble blocks from Puzzle Bobble 2. These blocks must
be dropped to get rid of them. They don't pop.
3. WHAT ARE THE NEW FEATURES?
There are 10 playable characters to use in puzzle or versus
mode. There are pulleys in the single-player game, and chain
reactions in the versus game. There is a new block called the
anti-gravity block, which causes all bubbles attached to it to
drift upwards if the bubble cluster is not attached to anything.
4. WHAT IS A PULLEY? HOW CAN IT BE DEFEATED?
A pulley consists of two anchor blocks attached to a rope. If
each anchor has an equivalent number of bubbles attached to it,
the pulley is balanced. If you add bubbles to one side, it pulls
that bubble cluster down and moves the other up. *All* bubbles
attached to the bubble cluster will be dropped if the anchor
bubble is dropped, even if they're touching other bubbles. The
pulley will stop moving if the anchor's bubble cluster is
connected to either another pulley anchor's bubble cluster,
its own pulley anchor's bubble cluster, or to a stationary
anchor.
5. WHAT IS AN ANTI-GRAVITY BLOCK?
An anti-gravity block acts like a trouble block. You can't pop
it. When you end up in a situation where a group of bubbles would
drop, the anti-gravity block pulls that group of bubbles up the
board until it sticks to one or more other bubbles. Once the
anti-gravity block reaches the top of the board, it becomes an
anchor block.
6. HOW DOES EACH VS. MODE GAME END?
Each ending starts out like this:
"When he collected all the rainbow bubbles. Gmorning returned
to ???."
Each character has a second, unique screen. The text of each
second screen is in section 7, "Who are the Playable Characters?".
7. WHO ARE THE PLAYABLE CHARACTERS?
-------------------------------
Bubblen/Bobblen - Bubble Dragons
No description should be necessary... :-)
-------------------------------
Kurol - Frog Boy
Kurol is a baby wearing a frog suit. He attacks with musical notes and
a pillow.
-------------------------------
Devillun - Dark Bubble Dragon
Devillun resembles the Super Dark Great Dragon of Bubble Memories.
END SCREEN: "Now I am Master of the Universe!"
-------------------------------
Giganto - The Mechanical Knight
Giganto is a huge robot. He looks like a knight. His helm
has a plume of fire. When he attacks, a huge wave of fire
and electricity strikes the opponent.
VERSUS QUOTES:
vs. Bubblen/Bobblen: "Give. Me. Your. Rainbow. Bubbles."
vs. Alkamet: "I. Will. Get. Something. Shiny. And. Round."
vs. Marina: "Give. Me. Your. Rainbow. Bubbles."
vs. Kurol: "Are. You. A. Frog. How. I. Will. Defeat.
You."
"I will make an effort. (croak, croak)"
vs. Ramadan: "My. Sensors. Detect. Bubbles. I. Shall.
Destroy. You."
"You should know the anger earth and wind."
vs. Kurion: "Tell. Me. Where. The. Bubbles. Are."
"I have forgotten. I'm so sorry (heh heh heh)."
vs. G: "My. Sensors. Detect. Creatures. Have. Bubbles."
"Leave me alone."
vs Bramb: "Give. Me. Your. Bubbles! Give. Me. Your.
Bubbles.!"
"Bubbles, bubbles -- please give me power."
vs. Devillun: "Devil. Energy. Very. Dangerous, I. Will.
Destroy. You."
"I'll show you my power."
vs. Giganto: "Hey. People. Make. A. Way. For. Me."
"Move. Away. Quickly."
vs. Madame Luna: "I. Will. Destroy. You."
"Show me how to defeat me."
END SCREEN:
"These are all mine, how beautiful."
-------------------------------
Alkanet - The Ice Princess
-------------------------------
Tam Tam - The Shaman
-------------------------------
Marina - The Mermaid
-------------------------------
G - The Old Man
He likes solving puzzles.
VERSUS QUOTES:
vs. G: "Nice day, isn't it?"
"Ye, it is."
END SCREEN: "Since the sun has returned to the sky, the
laundry dries well, doesn't it, sweetheart?"
-------------------------------
Bramb - alien who looks like Greedo (from Star Wars)
-------------------------------
Kurion (arcade), Cleon (PSX) - Pixie
END SCREEN: "But... 'Now I'm the Greatest in the Universe!'"
-------------------------------
Woolen (PSX only) - horned girl (from Pop'n'Pop?)
Woolen resembles one of the horned girls from Pop'n'Pop. She
whines like a little baby and can be a very annoying character
to play with or against. She is a hidden character on the
Playstation version and is unlocked when she appears in the
Challenge mode after 12 or so wins. She cannot be used in
Story vs. mode.
-------------------------------
Maita/Mighta (PSX only) - a Bubble Bobble monster
The classic Mighta. It is a hidden character on the Playstation
version and is unlocked when it appears in the Challenge mode.
It cannot be used in Story vs. mode.
-------------------------------
Monsta (PSX only) - a Bubble Bobble monster
The classic Monsta. It is a hidden character on the Playstation
version and is unlocked when it appears in the Challenge mode.
It cannot be used in Story vs. mode.
-------------------------------
Packy (PSX only) - clockwork cat
Packy is a Taito character who appears in some of Taito's games.
It has its own redemption arcade game, "Packy's Treasure Slot".
It is a hidden character on the Playstation version and is
unlocked when it appears in the Challenge mode. It cannot be
used in Story vs. mode.
-------------------------------
8. WHO IS THE MAIN BOSS IN VS. MODE?
Madame Luna - a metal sphere with big lips
Madame Luna is the main boss behind the theft of the Rainbow
Bubbles. Madame Luna collected them for evil purposes. However,
when she is defeated, a familiar enemy emerges...
Hyper Drunk - comes out from inside Madame Luna!
Hyper Drunk is still pestering Bub and the others. He's the
true mastermind behind the dastardly deeds!
Hyper Drunk and Madame Luna are also hidden characters and can
be unlocked (how?). They cannot be used in VS. mode.
-------------------------------
9. HOW DOES THE GAME END IN STORY MODE?
When you beat the game, what's-her-name returns and says,
"Your love and courage made the time flow properly.
Someday this adventure will be gone from your memory
by the self-cleansing action (missed the next screen)
but I will never forget you.
Thank you very much.
I will foretell your future in return.
The flow of time that leads to the future is going
to branch off according to your behavior.
Please remember that it is you who decides your future.
I hope your future will be bright."
At this point you get to have a tarot reading. This tarot
reading is available for play from the Options screen once
you finish it and save the current game state to your memory
card.
-------------------------------
10. CREDITS
Written by Carl Chavez (
[email protected]).
Additional help from Anthony Greulich.
Copyright (C) 1998, 2000 Carl Chavez. This FAQ may freely distributed through
non-commercial methods. Therefore, it may not be distributed through Web sites
(or other electronic distribution) which have advertising, with the exception
of gamefaqs.com. It may not be printed in a publication which accepts
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