Best effort translation and edition by Robert Neng-saki,Singapore :)
Email:  [email protected]
All thanks to :

Neon Geo Battle Coliseum (Espanol)
Version 0.5
Author:  Dr Drea and MC Renoa
Email:  [email protected] and
[email protected]
Our websites:  http://www.classicgaming.com/donkeykong,
http://www.forumplanet.com/classicgaming/donkeykong,
http://www.forumplanet.com/planetnintendo/goldensun
htp://www.vgmuseum.com

Live Journals - Dr.Drea = reraleonheart1 and MC Renoa = minastrife1

Us paginas of contribuccion
http://www.gamefaqs.com/features/recognition/14516.html
http://www.gamefaqs.com/features/recognition/44253.html

Warning:  All the characters are the unique characteristics of copyright
of SNKPlaymore (snkplaymore.co.jp)

Warning 2:  This list of movements is Copyright de Dr Drea and MC Renoa.  If
you wish to use this FAQ in your site, envianos an email or postea in the forums
for the permission.

Warning 3:  We are not Hispanic and the Spanish is ours second language.

Content
- Introduction
- History
- System, glossary and controls of the game
- Movements by series
 - Original
       - Ai
       - Yuki
 - King of Fighters
       - Kyo Kusanagi
       - Iori Yagami
       - Shermie
       - K'
 - Art of Fighting/Buriki One
       - Mr. Karate (Ryo Sakazaki)
       - Robert Garcia
       - Mr. Big
       - Lee Pai Long
 - Fatal Fury
       - Terry Bogard
       - Mai Shiranui
       - Kim Kaphawn
       - Geese Howard
       - Hotaru Futaba
       - Howard Rock
       - Tung Fu Rue
       - Jin Chonrei
       - Jin Chonshu
 - Samurai Showdown
       - Shiki
       - Asura
       - Genjuro
       - Nakoruru
       - Haohmaru
 - Last Blade
       - Washizuka
       - Akari
       - Moriya
       - Kaede
 - King of the Monsters
       - Cyber Woo
       - Atomic Guy (boss)
 - World Heroes
       - Hanzo
       - Fuuma
       - Mudman
       - Neon Dio (boss)
 - Metal Slug
       - Marco
       - Mars People (midboss)
 - Agressors of Dark Kombat
       - Kisarah
 - Kizuna Encounter
       - King Lion (boss)
 - Others
       - Athena 86' (midboss)
       - Mizuchi (boss)
- Updates
- coming soon
- Creditos

-=Introducción = -

-=Historia = -

-=Sistema, glossary, and controls of the game = -

+~Sistemâ+


+~Glosario~+
or = above
f = ahead
d = down
b = back


Glossary
u=up, uf=up-forward, f=forward, df=down-forward, d=down,
db=down-back, b=back, ub=up-back.



qcf = d,df,f
qcb = d,db,b
dp = f,d,df
rdp = b,d,db
hcf = b,db,d,df,f
hcb = f,df,d,db,b
dcu = hold down, briefly then press up
bcf = hold back briefly then press forward
360 = a complete circle
rqcb = b,db,d
rqcf = f,df,d
Inverted hcf = b,ub,u,uf,f
Inverted hcb = f,uf,u,ub,b

+~Controls~+
A = weak fist
B = weak kick
C = strong fist
D = strong kick
E = Tag
C+D = Shot
A+B = Escape

-=Movements by series = -

-------------------------------------------------------------------------------
               OOOOO RRRR  IIIII GGGGG IIIII N   N AAAAA L
               O   O R   R   I   G       I   NN  N A   A L
               O   O RRRR    I   G GGG   I   N N N AAAAA L
               O   O R   R   I   G   G   I   N  NN A   A L
               OOOOO R   R IIIII GGGGG IIIII N   N A   A LLLLL
-------------------------------------------------------------------------------

+++++++++++++
Ai
+++++++++++++
Top Hunting Throw = close, b or f + CD
Armor robbery = DF + A
= b or f + C
Hyper Tackle = db or DF + D
Joy Joy Balloon = A+B+C
- Joy Joy Treasure = P
- Joy Joy Kick = B
- Joy Joy Block = qcf + P
- Lightning Ball = ABC
- Joy Joy Ballon?  = D
-- Comma = P
-- Moonsault = K
Baseball Stars = qcb + A
Baseball Stars Professional = qcb + c
Baseball Stars 2 = qcb + AC
Joy Joy Block = qcf + P/A+C
= qcf + K
2020 Super Catch = hcb + K
Super:  Joy Joy Party = qcfx2 + P
Super:  Last Resort:  hcbx2 + P
- Power!  Unit!  = qcb + P

+++++++++++++
Yuki
+++++++++++++
Fire Suplex = close, b or f + CD
Mutation Combonation = f + To, DF + C, b + B, f + D
Beast Buster = qcf + P
Bakuretsuken = qcb + P
Submarine Screw = dp + P
Light SABRE = during jump, qcb + K
Riding Hero = during jump, qcb + P
= C, f + C
Sengoku (Denshou)  = hcb + K
Memory Card Slash = d,d + Start or A/B/C/D
- Fire Suplex Hold = close, hcb, f + P
Super (level 3):  330 Chodokyu MAX Beam Mega = qcbx2 + ABC
Super:  Chodokyu Mega Beam 100 = qcbx2 + P
Super (level 2):  Chodokyu Neon Geo = qcf, hcb + P
Super (level 2):  Chodokyu Up Status = qcfx2 + K

-------------------------------------------------------------------------------
               K   K IIIII N   N GGGGG         OOOOO FFFFF
               K K     I   NN  N G             O   O F
               K       I   N N N G GGG         O   O FFFFF
               K K     I   N  NN G   G         O   O F
               K   K IIIII N   N GGGGG         OOOOO F

             FFFFF IIIII GGGGG H   H TTTTT EEEEE RRRR  SSSSS
             F       I   G     H   H   T   E     R   R S
             FFFFF   I   G GGG HHHHH   T   EEEEE RRRR  SSSSS
             F       I   G   G H   H   T   E     R   R     S
             F     IIIII GGGGG H   H   T   EEEEE R   R SSSSS
-------------------------------------------------------------------------------


+++++++++++++
Kyo Kusanagi
+++++++++++++
Issetsu Seoi Nage = close, b or f+ CD
Shiki Goufu You = f + B
GE Shiki Naraku Otoshi = during jump, d + C
88 Hachi Juu Hachi Shiki = DF + D
Oniyaki = dp + P
Hikigane = hcb + K
114 Shiki Aragami = qcf + A
-128 Shiki Kono Kizu = qcf + P
-- 127 Shiki Yano Sabi = P
-- 125 Shiki Nana = K
-127 Shiki Yano Sabi = hcb + P
GE Shiki:  Migiri Ugachi = P
-- 125 Shiki Nana = K
-- 212 Shiki Kototsuki You = hcb + K
115 Shiki Dokugami = qcf + C
-401 Shiki Tsumi Yomi = hcb + P
-- 402 Shiki Batsu Yomi = f + P
---Oniyaki:  dp + P
- = qcf + C
-- = qcf + A
--- = qcf + K
= hcb + C
R.E.D.  Kick = rdp + K
Kuuchuu R.E.D Kick = during jump, qcb + K
75 Shiki Kai Modified:  qcf + K,K
Super:  Orochinagi = qcb, hcf + P
Super:  182 Shiki = qcfx2 + P
Super:  = qcfx2 + K

+++++++++++++
Iori Yagami
+++++++++++++
Sakahagi = close, b or f + CD
GE Shiki Goufu In "Shinigami" = f + B
GE Shiki Yuri Ori = during jump, b + B
GE Shiki Yumebiki = f + A,A
Oniyaki = dp + P
Yamai Barai = qcf + P
Koto Tsuki In = hcb + K
Aoi Bana = qcb + P (three)
Scum gale = close, hcb, f + P
Super:  Maiden Masher = qcf, hcb + P
Super:  Eight Wine Cups = qcb, hcf + P
Super:  = qcf, hcb + K

+++++++++++++
Shermie
+++++++++++++
The USA, in certain street, of certain city.
To the bottom of a alley a glamorosa woman struggles with a high man of
sport aspect, with a push the sportsman remains with the ball of
Basket and maintains it in one of its great shoulders.

"dame the invitation to the Battle Colliseum, ok"

Thanks to the great volume of his fleco, the eyes of the glamorosa woman,
Shermie, they cannot be seen.  They do not agree his unquestionable force with
his attitude cheer, but it has the cornered man.

The then USA its triunfal letter, looking for an opportunity with well-taken
care of...Shermie moves!

"I catched to you, hell seine fishing..."

A little later appears of a secondary street the triumphant and happy figure of
Shermie.

"I have I have I have, will be many interesting participants in this match, I
wait for it with anxiety "

Front Suplex:  close, b or f + CD
Shermie Stand = f + B
Baku New Suplex = f + C
Shermie Kick = f + D
Shermie Spiral * = close, hcf + P
Diamond Bust = hcf + K
Shermie Clutch * = dp + K
Axl Spin Kick = qcb + K
Kuuchuu Axl Spin Kick = during jump, qcb + K
Shermie Whip = qcb + P *
- Follow:  qcb + P
Shermie Catch:  dp + P
- = hcb + P
-- Hold = P
Shermie Cute = despues * movements, qcf + K
Super:  Shermie Flash = close, hcbx2 + P
- = dp + K
Super:  Shermie Carnival = close, hcfx2 + P
Super:  Lightning Leg Lariat = qcfx2 + K

+++++++++++++
K'
+++++++++++++
K', that to that the particular characteristics were transplanted him of
Kyo Kusanagui by the secret corporation Nest

After the destruction of Nest, he and its companions thought by
moment in being of rest but they receive some visits
unexpected;  of the Warez corporation, one of the contractors of the industry
military man, and that also seems to be the people in charge of the
technology of arms living that was used in them.


"tsk... already I am very to shake to me to these sparks and ashes"

Many pursuers follow it to attack it one after another one, Whatever
they will have tried to kill?

If he does not do something soon, he will not be able to follow long time.
And like with Nest, if not he faces the enemy directly will be opportunity
no to win.

He decides that he has that opportunity to face them when Warez opens his
competition of fight "Battle Colliseum".

For him there is no another option.

this one time also will do it.

Spot Pile:  close, b or f + CD
One Inch:  f + A
Knee Assault:  f + B
Iron Trigger = qcf + P
- Second Shoot = f + B
- Second Shell = f + D
- Black Out:  b + K
Crow Bites = dp + P
- Secondary Bites = f + K
= make a draft Spike qcb + K (during jump also)
- Narrow Spike = qcb + K (not during jump)
- Kuuchuu Iron Trigger = qcf + K
Black Out = qcf + K
Kuuchuu Iron Trigger = during jump, qcf + K
Super:  Heat Drive = qcfx2 + P
Super:  Heaven's Drive = qcfx2 + K
Super (Level 2):  Chain Drive = qcf, hcb + A+C


-------------------------------------------------------------------------------
                       AAAAA RRRR  TTTTT       OOOOO FFFFF
                       A   A R   R   T         O   O F
                       AAAAA RRRR    T         O   O FFFFF
                       A   A R   R   T         O   O F
                       A   A R   R   T         OOOOO F

               FFFFF IIIII GGGGG H   H TTTTT IIIII N   N GGGGG
               F       I   G     H   H   T     I   NN  N G
               FFFFF   I   G GGG HHHHH   T     I   N N N G GGG
               F       I   G   G H   H   T     I   N  NN G   G
               F     IIIII GGGGG H   H   T   IIIII N   N GGGGG
-------------------------------------------------------------------------------


+++++++++++++
Mr. Karate (Ryo Sakazaki)
+++++++++++++
Tomoe Nage = close, b or f + CD
Hyouchuu Wari = f + A
Joudan Uke = f + B
Gedan Uke = DF + B
Ko Ou qcf + P ken =
Kohou = dp + P
Zan Retsu Zen = f, b, f + P
Kohou Shippu Ken = hcb + P
Mouko Raijin Setsu = dp + K
Hien Shippu Kyaku = hcb + K or db, f + K
Super:  Ryuuko Ranbu = qcf, hcb + K
- f, uf, f, f, DF, uf, uf
-- Super:  = f
Super:  Haoh Shou Ko Ken = f, hcf + P
Super (level 2):  Ryuuko Ranbu = qcf, hcb + P
Super:  Tenchi Haoh Ken = qcfx2 + P

+++++++++++++
Robert Garcia
+++++++++++++
Kubukiri Nage = b or f + CD
Kouryuu Gokya Geri = b + A
Ryuu Hanshuu = b + B
Ura Kobushi = b + C
Maha?  = f + B
Maha?  Feint = f + B (hold)
= f + D
Ryuugeki Ken (high) = bcf + P
Ryuugeki Ken (low) = bcf + K
Hien Ryu Jin Kyaku = during jump, qcb + K
Gen'ei Kyaku = f, b, f + K
Ryuuzan Shou = dcu + K
Hien Shippu Kyaku = qcb + K (four)
- Finsh = qcf + K
Super:  Haoh Shou Ko Ken = f, hcf + P
Super:  = qcf, hcb + P
Super (Level 2):  dbcdf, db, uf + K

+++++++++++++
Mr. Big
+++++++++++++
Mr Big is the leader of the low world of South Town, he continues every day
with its plan to make its ambitions, but having heard the news on
expansion of the power of Warez in south Town no longer can remain shut up.

"it does not matter who is the one who interposes in my ambitions destruire '
.. this one city, South Town, are mine "

And while it very disdainfully watches the nocturnal landscape of the city
from last floor of a skyscraper decides to participate in battle colliseum.

And after their dark lenses their eyes fill of blood thirst.
It is not going to leave nobody more than he controls that city.

High Lift Throw = b or f + CD
Chopstick = f + A
Stab Stick = f + C
Ground Blaster = qcf + P
Crazy Drum = qcf + K
Californian Romance = dp + P
Cross Diving = hcb + P
Spinning Lancer = AC or BD
Super:  Blaster Wave = qcfx2 + P
Super (level 2):  Raging Spear = close, qcfx2 + K
Super:  Drum Shot Typhoon = qcb, hcf + P
+++++++++++++
Lee Pai Long
+++++++++++++
= b or f + CD
= runs, To, B, C
= during jump, b + D
= bcf + P
Hyaku Retsuken = f, b, f + P
- = qcf + To despues To version or qcf + C despues C version
= hcf + K
= 360 + P
= dcu + P
- = K
- = qcf + K
- = P
-- = P
- Super:  = qcfx2 + P
= dcu + K
- = K
- = qcf + K
- = P
-- = P
- Super:  = qcfx2 + P
Super:  Monkey Nail-In Bloom = qcfx2 + P
Super:  = qcbx2 + P
Super:  = during jump, qcfx2 + P

-------------------------------------------------------------------------------
                       FFFFF AAAAA TTTTT AAAAA L
                       F     A   A   T   A   A L
                       FFFFF AAAAA   T   AAAAA L
                       F     A   A   T   A   A L
                       F     A   A   T   A   A LLLLL

                         FFFFF U   U RRRR  Y   Y
                         F     U   U R   R  Y Y
                         FFFFF U   U RRRR    Y
                         F     U   U R   R   Y
                         F     UUUUU R   R   Y
-------------------------------------------------------------------------------


+++++++++++++
Terry Bogard
+++++++++++++
Buster Throw = close, b or f + CD
Rising Upper = DF + C
Combination Blow = stand for casks C, f + C
Power Wave = qcf + P
Burn Knuckle = qcb + P
Crack Shoot = qcb + K
Power Dunk = dp + K
- Breaking = AB
Charge Run = hcf + K
- Charge Kick = K
Poer Charge = f,f + K (three)
Super:  Power Geyser = qcb, db, f + P
- Double Geyser (Level 0,5) = qcf + P
-- Triple Geyser (Level 0,5) = qcf + AC
Super:  Buster Wolf = qcfx2 + K

+++++++++++++
Mai Shiranui
+++++++++++++
Ninjutsu school Shiranui style, possessing of techniques of 400 years of
antiguedad.  To the death of Shiranui Hanzou it is needed a new successor, he
it has a descendant, his granddaughter Mai Shiranui, who is itself pressed
stops to maintain the tradition and status of the Shiranui school.  It must
support the duro destiny of being the person in charge of familiar history.

Nevertheless it is far from the image wished of submissive doncella Japanese,
Mai makes an effort to train shiningly, to guide the disciples and
to persecute incessantly to Andy.  The stoic resistance of Andy makes seem
that it detests it, nevertheless is only that the explosive demonstrations of
love of mai they make it feel uncomfortable and for that reason it tries to
avoid it sometimes.

"Cállate, That nontime that we are training"
Those words left their mouth, and although later it reacted and account
occurred that he had been very hard with her, already was too much late.

"you I already said it, is that I do not need to train"

And to demonstrate it to it, Mai registered in battle colliseum.
But now, every day it must make a training much more "real"
difficult, to only be able to demonstrate that it does not need to train.

Fuusha Kuzushi = close, b or f + CD
Yume-zakura = during jump and close, CD
Benitsuru nonMai = DF + B
Kuro Tsubame nonMai = f + K
Daiwa Fuusha Otoshi = during jump, d + A
Ukihane = during jump, d + B
Yusura Ume = during jump, d + D
= during jump, uf
Kachosen = qcf + P
Ryu In Bu = qcb + P
Sachiyo Dori = qcb + K
Kuuchuu Musasabi nonMai = during jump, qcb + P
Musasabi nonMai = dcu + P
- = CD
Hissatsu Shinobi Bachi = hcf + K
Super (Level 2):  = during jump, qcfx2 + P
Super:  = qcfx2 + P
Super:  = qcb, hcf + P

+++++++++++++
Kim Kaphawn
+++++++++++++
Sakkyaku Nage = b or f + CD
Neri Chagi = f + B
= dcu + P
Kuuchuu?  = during jump, d,u + A
Hien Zan = dcu + K
- Tenshou Zan = despues D version
Haki Kyaku = d,d + K
Ryuusei Raku = bcf + K
San = ren Geki qcb + P (three)
Hangetsu qcb + K zan =
Hishou Kyaku = during jump, d + K
Super:  Hoúou Hiten Kyaku = qcfx2 + K
Super:  = qcfx2 + K
Super:  = during jump, qcb, db, f + K

+++++++++++++
Geese Howard
+++++++++++++
Katate Nage = close, b or f + CD
Maidou Sakatsura Ken = f + C
Reppuken = qcf + A
Double Reppuken = qcf + C
Shippuken = during jump, qcb + P
Atemi Nage (Gedan) = hcb + A
Atemi Nage (Joudan) = hcb + B
Atemi Nage (Chuudan) = hcb + C
Raimei Gouha Nage = downed opponent, DF + C
Jaei Ken = bcf + K
Shinkuu Nage = 360 + P
Super:  Raging Storm = db, hcb, DF + P (AC = Level 2)
Super:  Rashoumon = 720 + P
Super (Level 3):  Deadly Rave = hcb, f + To, To, To, B, B, C, C, D, D,
qcf + C

+++++++++++++
Hotaru Futaba
+++++++++++++
"proxima time, in that one if I am going to find my brother..."
It continues traveling by all sides with so finding his lost brother.
from that day for 6 years, in which it lost his father, his mother and her
brother simultaneamente.

Superficially one behaves cheers and full of energia, and it does not forget
it nor only day, but it is difficult to follow the track of its brother being
based on tracks very vague.

"I already said, probably is impossible...  Eh?  What happens, Itokatsu?

Itokatsu calls the attention to him towards a thrown paper that it gathers,
seems one uprooted leaf of a magazine

"Battle Colliseum...  Ah, this one person "

It was a blurred photography, but that man resembled much the memory of
his brother who maintained in his memory, does not come registered his name,
but he is safe that one is one of the participants.

"He can be that in this one place finally he finds my brother... I will make
my maximum effort "

Ten Rankutou = close, b or f + CD
Hantentou = during jump and close, b or f + CD
= f + B
= DF + C
Koushuuda = during jump, d + B
Hakki Shou = qcf + P
= dp + P
Soushou Shin = qcb + P
Kobikyaku = qcb + K
Shinjou Tai = close, hcf + K
Breaking = AB
Rengeki Shou = during jump, qcb + K
= d + AC
- = A
- = B
- = C,A
- = D
- = d + B, f + B
- = or + K
- = b,b
- = b + BD
-- = A
-- = B
-- = C
-- = D
-- = CD
-- = f,f + BD
-- = b,b
Super:  Tenshou Ranki = qcfx2 + K
Super (level 2):  Soushou Tenrenge = qcfx2 + P

+++++++++++++
Howard Rock
+++++++++++++
Kokuusen = close, b or f + CD
= AB
= CD
Combination = stand for casks, D, f + D
Reppuken = qcf + A
Double Reppuken = qcf +C
Rising Tackle = dcu + P
Hard Edge = qcb + P
Rage Run:  Type Dunk = qcb + B
Rage Run:  Type Shift = qcb + D
Shinkuu Nage = 360 + C
- Breaking = AB
-- Rasetsu = ayúdenos please
Atemi Nage Joudan = qcf + B
Atemi Nage Gedan = qcf + D
Super:  Shine Knuckle = qcfx2 + K (B = level 1/D = level 2)
Super:  Raging Storm = qcfx2 + P
Super (level 3):  Deadly Rave = hcb, f + To, To, To, B, B, C, C, D, D,
qcb + C

+++++++++++++
Tung Fu Rue
+++++++++++++
Energy Blast = close, b or f + CD
= f + C
Senshippo = qcb + P
Senshippo EX- = qcb + AC
Ressen Kyaku = dp + K
Ressen Kyaku EX- = dp + BD
Shou Is = bcf + A
Geki Is = bcf + C
= To fast
= qcb + B
= during jump, qcb + C
= during jump, qcf + P
Super:  = qcfx2 + K
Super:  Gekihou = f, hcf + P
Super (Level 3):  = qcfx2 + P

+++++++++++++
Jin Chonrei
+++++++++++++
= close, b or f + CD
Kakatootoshi = f+B
Combination To = stand for casks, A,B
Combination B = stand for casks, A,C
Combination C = stand for casks, B,C
Combination D = stand for casks, C,C
Tenjiken = dp + P
Tenganken = qcf + P
Jinsokuken = f,f + P
= (???) f + P
Tashinken = qcb + P
Ryutenshin = qcf + K
Rojinken = qcb, f + P
= qcb + K
Super:  Shukumyoken = qcfx2 + P
Super:  Ryuseiken = qcbx2 + P
Super:  Teiogyakurinken = qcb, hcf + P

+++++++++++++
Jin Chonshu
+++++++++++++
= close, b or f + CD
Chop = f+A
Combination To = stand for casks, C (1 hit), C, C, f, b + C
Combination B = stand for casks, To, b, c
Combination C = stand for casks, A,C
Combination D = stand for casks, B,C
= DF + C
Tenjiken = dp + P
Tenganken = qcf + P
Jinsokuken = f,f + P
Jinganken = hcb + A/B/C
= qcf + K
- = hcb + K
= during jump, hcb + D
?  = ayúdenos please
Super:  Shukumoyen = qcfx2 + P
Super:  Rojinken = qcb, f + P
Super:  = durnate jump, qcb, f + P
Super (level 2):  Kairyushorin = qcb, hcf + P



-------------------------------------------------------------------------------
                       SSSSS AAAAA M   M U   U RRRR  AAAAA IIIII
                       S     A   A MM MM U   U R   R A   A   I
                       SSSSS AAAAA M M M U   U RRRR  AAAAA   I
                           S A   A M   M U   U R   R A   A   I
                       SSSSS A   A M   M UUUUU R   R A   A IIIII

                    SSSSS H   H OOOOO W   W DDDD  OOOOO W   W N   N
                    S     H   H O   O W   W D   D O   O W   W NN  N
                    SSSSS HHHHH O   O W W W D   D O   O W W W N N N
                        S H   H O   O WW WW D   D O   O WW WW N  NN
                    SSSSS H   H OOOOO W   W DDDD  OOOOO W   W N   N

-------------------------------------------------------------------------------

+++++++++++++
Shiki
+++++++++++++
Shiki, the woman half shades turned marionette that hangs of the hands of
evil Yuga emperor.

Wares is interested in Yuga very and its attempts to produce
birth of a dark God with the union of the positive principles and
negatives of the world, and also in those two that were called from another
one dimension, they hope to obtain from this useful data for the creation and
development of new arms.

Onmarin and Youshinrin
With its two swords in the hand, Shiki continues with its solitary battles.

In order to return to the palm of Yuga that controls it completely.
In order to return to the world of the shades...

Kokuu = close, b or f + CD
Tenhourin = dp + A/B/C
Tsuyu Barai = qcb + A/B/C
- Shizuku Gari = A despues A version, B despues B version, C despues C version
Kourin = during jump, qcb + A/B/C
Meika = qcb + D
Mumyou = close, hcb, f + D
Setsuana = d,d + A/B/C/D
Super:  Tenma Hajun = qcb, hcf + A/B/C
Super (level 2):  Shikiju = qcb, hcf + D

+++++++++++++
Asura
+++++++++++++
Being defeated when trying to overthrow Yuga emperor, a man is in
prison in a different dimension.  It has the name of "Asura"

"Asura" has the meaning of "That one that betrays the Gods".
The name well has left him, who is the 7 legendary marksmen, and is
more fort of the soldiers of hell.

It was jailed by the dark arts of Yuga until the time end.
But Asura finally could control to that one encantamiento.

It has escaped of that dimension and coliseum appears in battle.
In order to fulfill its revenge...

= close, b or f + CD
= DF + C
= b + D
= db + D
= f + D
= during jump, d + B
= qcf + A/B/C
= dp + A/B/C
= hcb + A/B/C
= qcbx2 + A/B
= qcbx2 + C
Super:  = close, qcb, hcf + A/B/C
Super (level 2):  = qcb, hcf + D

+++++++++++++
Genjuro
+++++++++++++
Tenth year of the era takara (1760), Yamajiroguni (Country of the castle in
mountain) villa of Anjoumura.  Here an assassin was born.

This man from very young had to let his home after have assassinated
to his own mother, later he trained like pupilo of Kafuin Nikochin (A.K.A.
Caffeine Nicotine) in the school fights of the old shade, period in
as it discovered his natural abilities, became so strong that it exceeded
the abilities of its companion of Haomaru training, but because his
battle style was evil Nikochin expelled it.  After this a was dedicated
to assassinate.

A day while it was in the red zone of the city, listens to some rumors
that there is by the place, says that Haomaru will participate in the match of
fight a great scale that will be carried out in the south, that is what
reaches to oir while it rests on his bed, it throws his pipe, the name of this
assassin is Kibagami Genjuro.

"Haomaru, will kill to you '"

As far as prostituta that is next to him, it cannot ignore it by always.
This man who is murmuring has madness in the eyes and a scent to blood
around.

Ashige = close, b or f + CD
Gekikaze = DF + C
Suso Kosuri = f + D
OukaZan = qcb + P
Touha KouyokuJin = dp + P
Kiba = qcf + P (three)
Gekka Zan = close, dp + B
Gashin Totsu = hcb + B
HyakkiSatsu = hcb, f + P
Super:  GokouZan = qcfx2 + A
Super:  = qcfx2 + C
Super:  = qcbx2 + P
Super (level 3):  Ikari Bakuha = ABC

+++++++++++++
Nakoruru
+++++++++++++
In the area of WAREZ operation there is a great destruction of the nature, a
such degree that already is impossible to leave continues happening without
doing something.

Desforestan the forest without mercy, contaminates the water sources, throws
without to stop radioactive remainders, all the flora disappears in a blinking,
animals die, in the rivers dead fish float deformed and.

"the mother nature is crying"

The shouts of the trees and the birds arrive until the distant territory from
north.  Between ainu there is a sagrada sacerdotiza called Nakoruru, to her
the sad shouts arrive that request aid, and every day these seem to become
more forts.

"they are not hopeless.  ... already I go in way "

It gets late, rera (the wind) blows for the first time towards the south.
In "they kamuikotan" where Nakoruru has left, the spring goes ahead.

= close, b or f + CD
= during jump and close, CD
= db + D
= f + D
= during jump, d + D
= during jump, uf
Annu Matsube = qcf + A/B/C
Lela Matsube = dp + A/B/C
Kamui Rimuse = rdp + A/B/C
- Extra Attack = A/B/C
Shichikapu Etu = hcb + A/B/C
Mamahaha Flight = qcb + D
- Tsukamari Kougeki = A
- = B
- Yatoro Pokku = C
- Drop = D
- Kamui Mutsube = AB
Super:  Shichikapu Kamui Irushika = hcbx2 + A/B/C
Super (level 2):  Shirikoro Kamui Nomi = qcfx2 + A/B/C

+++++++++++++
Haohmaru
+++++++++++++
"strong types of paises are meeting foreign"

That is heard between the rumors of the inn.
Of course it must be thing of the European, has opened a match battle
real where powerful soldiers live or die who use as much arms as
techniques never before seen.

As soon as it hears this, he...  Haomaru, already has decided that to do.

Haomaru is musashi of town, of a noble family come to less, has
constituted affluent body of 5 shakuhachi 8 sun (like 1,76 ms) and 23 kanme
(like 80 kilos) surrounded in loose clothes, in the hand load their excellent
katana fugudoku and a bottle of sake.  Of deshibido and frank aspect.  Now
it finds traveling of territory in territory training in the art of
it fights, living by his account.

Haomaru is in the inn, when filling up its bottle of sake finishes his
preparations.

"my arms resonate, tonight festejaré drinking"

= close, b or f + CD
= db + C
= DF + D
Ougi SenpuRetsuZan = qcf + P
Ougi ResshinZan = qcb + P
Ougi KogetsuZan = dp + P
= qcf + K
= hcb + K
Ougi Shippu KogetsuZan = runs, dp + P
Super:  Tenha Danku Retsu Zan = close, hcb, f + P
Super:  Ikari Bakuha = ABC
Super:  Hiougi TenhaFujinZan = qcfx2 + P


-------------------------------------------------------------------------------
       L     AAAAA SSSSS TTTTT         BBBB  L     AAAAA DDDD  EEEEE
       L     A   A S       T           B   B L     A   A D   D E
       L     AAAAA SSSSS   T           BBBB  L     AAAAA D   D EEEEE
       L     A   A     S   T           B   B L     A   A D   D E
       LLLLL A   A SSSSS   T           BBBB  LLLLL A   A DDDD  EEEEE
-------------------------------------------------------------------------------

+++++++++++++
Washizuka
+++++++++++++
= close, b or f + CD
Pounce:  downed opponent, DF + C
Shikku Satsu = bcf + P
Rouga = bcf + K
- Onshiki = qcf + K
- = qcf + A
- = qcf + C
- = qcb + A/B/C/D
Koku Satsu = dcu + P
= qcb + P
- = qcb + A despues A version or qcb + C despues C version
= f + BD
- = BD
= b + BD
- = BD
= qcb + BC
Super:  Shin Rouga = qcb, hcf + P
Super:  (level 2):  = qcbx2 + AC

+++++++++++++
Akari
+++++++++++++
= close, b or f + CD
= during jump and close, CD
= b + C
- = f + C
- = d + C
ShikiGami Tenku = qcf + P
Tenmon Hoshi nonMeguri = d,u + K
- = d,u + K
Gaiki KiyoHime = close, hcb + P
Henka Hitogata = qcb + K
(level 0,5) = rdp + A/B/C
= dp + A/B/C/D
= f + BD
- = BD
- = qcf + AC
= b + BD
- = BD
= during jump, f + BD
Super:  Shikigami Rikugou = qcb, hcf + P
Super:  Shikigami Hyakkiyakou (level 2) = qcfx2 + P

+++++++++++++
Moriya
+++++++++++++
= close, b or f + CD
Pounce:  downed opponent, DF + C
= DF + A
Ittou Oboro = qcb + A/B/C
Ittou?  = qcb + A/B/C (hold)
- = D
- = A/B/C
-- = A/B/C/D
Ittou TsukiKage = qcf + P three or quatro)
Ittou Shingetsu = dp + A
- = during jump, dp + C
Ittou Shingetsu Ura = dp + C
= rdp + A/B/C
= f + BD
= b + BD
- = BD
Super:  = qcbx2 + P
Super (level 2):  = qcf, hcb + P

+++++++++++++
Kaede
+++++++++++++
= close, b or f + CD
= durnate jump and close, CD
Pounce:  downed opponent, DF + C
Shinmei Hayate = qcf + P
Shinmei Kuga = dp + P
Shinmei TabaKaze = qcb + P
= qcb + K
= close, hcf + K
= during jump, qcf + P
= f + BD
= b + BD
- = BD
= during jump, f + BD
Super:  Kasshin FukuRyu = qcb, db, f + P
Super (level 2):  qcfx2 + P



-------------------------------------------------------------------------------
       K   K IIIII N   N GGGGG         OOOOO FFFFF     TTTTT H   H EEEEE
       K K     I   NN  N G             O   O F           T   H   H E
       K       I   N N N G GGG         O   O FFFFF       T   HHHHH EEEEE
       K K     I   N  NN G   G         O   O F           T   H   H E
       K   K IIIII N   N GGGGG         OOOOO F           T   H   H EEEEE

               M   M OOOOO N   N SSSSS TTTTT EEEEE RRRR  SSSSS
               MM MM O   O NN  N S       T   E     R   R S
               M M M O   O N N N SSSSS   T   EEEEE RRRR  SSSSS
               M   M O   O N  NN     S   T   E     R   R     S
               M   M OOOOO N   N SSSSS   T   EEEEE R   R SSSSS
-------------------------------------------------------------------------------



+++++++++++++
Cyber Woo
+++++++++++++
Body Slam = close, b or f + CD
Shoulder Tackle = f + D
Air Break = durnate jump, ABC
- = C
Returned Flying = close, 360 + P
Hammer Punch = qcf + P
Flying Power Bomb = dp + K
Rocket Bazooka = close, hcb, f + P
Roller Dash = qcf + K
- Shoulder Tackle = f + B
= D
Super:  Missile Attack = qcfx2 + P
Super (level 2):  Laser Gatling = qcbx2 + A/B/C/D
Super (level 3):  Split Attack = qcfx2 + K

-------------------------------------------------------------------------------
  w   w OOOOO RRRR  L     DDDD    H   H EEEEE RRRR  OOOOO EEEEE SSSSS
  W   W O   O R   R L     D   D   H   H E     R   R O   O E     S
  W W W O   O RRRR  L     D   D   HHHHH EEEEE RRRR  O   O EEEEE SSSSS
  WW WW O   O R   R L     D   D   H   H E     R   R O   O E         S
  W   W OOOOO R   R LLLLL DDDD    H   H EEEEE R   R OOOOO EEEEE SSSSS
-------------------------------------------------------------------------------

+++++++++++++
Hanzo
+++++++++++++
= close, b or f + CD
= f + C
= during jump, d + A
Rekkozan = qcf + P
EX- Rekkozan (level 0,5) = qcfx2 + P
Kohryuha = dp + P
Ninpoh Kohrin Kazan = qcb + A/B/C/D
= rdp + K
= d,u + A/B/C/D (during jump also)
Super:  = qcfx2 + K
Super (level 2):  = during jump, qcbx2 + P

+++++++++++++
Fuuma
+++++++++++++
= close, b or f + CD
= durnate jump and close, CD
Reppuzan = qcf + P
EX- Reppuzan (level 0,5) = qcfx2 + P
Enryuha = dp + P
Ninpoh Furin Kaza = qcb + K
= hcb + P
= hcf + K
Kuuchuu Enryuha = during jump, dp + P
Super:  = qcb, hcf + P
Super (level 2):  = qcb, hcf + P

+++++++++++++
Mudman
+++++++++++++
= close, b or f + CD
Mud Slider = DF + D
Mud Kick = f + D
Mud Air Rider = during jump, d + B
Mud Flight = during jump, ABC
Mud Dance = d,d + ABC
Mud Attack = qcf + P
Mud Cutter = qcb + K
Kuuchuu Mud Cutter = during jump, qcb + K
Mud Gyro = dcu + P
Mud Launcher = qcf + K
Super (level 2):  Heaven's Cross = hcb, f + A/B/C/D
Super:  = qcfx2 + K
Super:  Super Mudman Attack = qcfx2 + P

+++++++++++++
Neon Dio
+++++++++++++
-------------------------------------------------------------------------------
       M   M EEEEE TTTTT AAAAA L       SSSSS L     U   U GGGGG
       MM MM E       T   A   A L       S     L     U   U G
       M M M EEEEE   T   AAAAA L       SSSSS L     U   U G GGG
       M   M E       T   A   A L           S L     U   U G   G
       M   M EEEEE   T   A   A LLLLL   SSSSS LLLLL UUUUU GGGGG
-------------------------------------------------------------------------------

+++++++++++++
Marco
+++++++++++++
= close, b or f + CD
= DF + C
Heavy Machine Gun = f, hcf + P
Iron Lizard = f, hcf + K
Rocket Pack = qcb + P (durnate saltro also)
Black Grenade = qcb + K
Move Shift = d + BD^
Combat Shift = BD^
^Combat Code STK = P
^Combat Code JAE = qcf + P
^Combat Code DSB = qcb + P
^Combat Code KKB = b + K
^Combat Style Cancel = b,b
^Combat Code UKE = AC
^Metal Sliding = DF + K
^Combat Code JUW = dp + P
^Combat Code KKF = f + K
^ = d,d + AC
Super:  Metal Slug Attack = hcfx2 + B
- Metal Slug Cannon = qcf + K
Super (level 2):  Metal Slug Back Attack = hcfx2 + D
- Metal Slug Cannon = qcf + K
Super (level 2):  Energy Emmission = qcfx2 + AC
Super:  = hcbx2 + P

+++++++++++++
Mars People
+++++++++++++
Million Leg Lariat = close, b or f + CD
Mars Snap = DF + D
Mars Shot = qcf + P
AREA801 = qcf + K
Spin plasma = dp + K
Roswell Vanish = rdp + P
Abduction plasma = close, hcb + P
Super (level 2) = d,d + BD
Super:  Not Independence Day = hcfx2 + P
Super:  = qcbx2 + K
Super:  MP12 = hcbx2 + P
Super (level 3):  Tungus Incident = d,d + AC

-------------------------------------------------------------------------------
                       AAAAA OOOOO DDDD  K   K
                       A   A O   O D   D K K
                       AAAAA O   O D   D K
                       A   A O   O D   D K K
                       A   A OOOOO DDDD  K   K
-------------------------------------------------------------------------------

+++++++++++++
Kisarah Westfield
+++++++++++++
Swearing Smash = close, b or f + CD
Round Heel Kick = f + D
Snappig Stamp Kick = b + D
Hearty Brandy Shoe Type To = qcb + A
- Hearty Brandy Shoe Type F = qcf + A
Hearty Brandy Shoe Type B = qcb + B
Hearty Brandy Shoe Type C = qcb + C
Hearty Brandy Shoe Type D = qcb + D
Hip Bazooka = qcf + P
Cheerleader Kick = qcf + K
Cutey Rainbow = dp + K
Vaulting Over = close, hcb, f + P
Super (level 3):  Jealousy Bomber = close, hcfx2 + P
Super:  Splash Air Dance = qcfx2 + K (during jump also)


-------------------------------------------------------------------------------
                       K   K IIIII ZZZZZ U   U N   N AAAAA
                       K K     I      Z  U   U NN  N A   A
                       K       I     Z   U   U N N N AAAAA
                       K K     I    Z    U   U N  NN A   A
                       K   K IIIII ZZZZZ UUUUU N   N A   A

               EEEEE N   N CCCCC OOOOO U   U N   N TTTTT EEEEE RRRR
               E     NN  N C     O   O U   U NN  N   T   E     R   R
               EEEEE N N N C     O   O U   U N N N   T   EEEEE RRRR
               E     N  NN C     O   O U   U N  NN   T   E     R   R
               EEEEE N   N CCCCC OOOOO UUUUU N   N   T   EEEEE R   R
-------------------------------------------------------------------------------

+++++++++++++
King Lion
+++++++++++++

-------------------------------------------------------------------------------
                       OOOOO TTTTT H   H EEEE  RRRR   SSSSS
                       O   O   T   H   H E     R   R  SSS
                       O   O   T   HHHHH EEEE  RRRR    SSSS
                       O   O   T   H   H E     R   R      SS
                       OOOOO   T   H   H EEEE  R   RR SSSSS
-------------------------------------------------------------------------------

+++++++++++++
Athena 86'
+++++++++++++
Silky Throw = close, b or f + CD
= d,d + D
= qcf + P (during jump also)
Neptune Killer = dp + K
Morning Star Attack = qcb + A
Morning Star Crash = qcb + C
Lion's Shield = hcb + K
= during jump, BD
- = P
- = B
- = D
= d,d + AC
= d,d + BD
= d,d + BC
Super:  Poseidon's Rage = qcb, hcf + K
Super (level 2):  Heaven's Gate = f, hcf + P
Super:  = qcfx2 + A
- Flying Fire = qcfx2 + A
- Super:  Fire Storm = qcfx2 + C
Super:  = qcfx2 + C
- Flying Hurricane = qcfx2 + C
- Super:  Storm Fire = qcfx2 + A
Super (level 3):  Pegasus Fantasy = qcf, hcb + K

+++++++++++++
Mizuchi
+++++++++++++

-=Updates = -
8/20/2005 = version 0.5:  nombes of movements of Haohmaru, Nakoruru,
Shiki and Genjuro
8/02/2005 = version 0.4:  nombes of movements of Cyber Woo, Rossi Frame,
Mars People, Athena, Kirasah, and Mudman.  Correciones by Ai and Yuki.
7/31/2005 = version 0.3:  names movements by Ai, Yuki, Terry, Mai, Kim,
Geese, Hotaru, Jin Chonsu, Jin Chonrei, Mr. Big, Robert, Rock,
and Mr. Karate
7/29/2005 - version 0.2:  movements status:  95%, names of movements
status:  40%
7/28/2005 - version 0.1:  all what you see here

to -=venir = soon -
Neon Geo Battle Coliseum (English) - Atomiswave
Samurai Showdown Tenka (English and Spanish) - Atomiswave
Megaman X Command Mission (Walkthrough) - Gamecube
Megaman Battle Network 5 Blues and Colonel - GBA
Metal Slug Advance - GBA
Metal Slug Evolution - PS2
Twinkle Star Sprites - PS2
KOF 94' Rebout (Spanish) - PS2
High Rollers Casino - Xbox
SNK Slot Panic Vol 1 - PS2
Xenosaga 2 -  PS2
Shining Tears - PS2
Sorairo nonFuuken Remix - PS2
KOFXI (English and Spanish) - Atomiswave
KOF 2003 (Spanish) - Neon Geo
Kof94-2002 (Spanish) - Neon Geo
Devil May Cry 2 - PS2
Gradius 5 -  PS2
Megaman Anniversary Collection GB - GBA
Tekken 5 -  PS2
Fantasy End 7:DoC - PS2
Fantasy End 12 - PS2
Paper Mario 2 - Gamecube
Super Mario 64 DS - DS
KOF MAx Impact 2 - Xbox360?
KOF Max Impact 2 (Spanish) - Xbox360?
Namco X Capcom - PS2
Sonic Rush - DS
Shadow the Hedgehog - PS2
BeatDown:  Fists of Vengence - PS2
SNES endings - SNES
SNK/Neo Geo throwbacks - varioso
Capcom throwbacks - varioso

-=Creditos = -
SNKPlaymore
GameFAQs
IGN
Cyberfanatix
Speksnk
Moregamez
Nightlord?  of www.atomix.vg by histories in espanol and ingles
Iggy of mudman cafe and beezlebubble and others loke test reporters - info
neon-Arcadia - movements and pics
Shiki Dan and Jay Douglas - movements in GameFAQs
You - readers us FAQ