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Mutant Fighter
AKA
Death Brade
FAQ By: Goh_Billy (
[email protected])
Version #: 1.0
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Sections
--------
1. Legend
2. System
3. Characters
3.1 Michael (Fighter)
3.2 Cindy (Amazoness)
3.3 Pon (Hercules)
3.4 Boggy (Werewolf)
3.5 Shankar (Minotaur)
3.6 Bodca (Golem)
3.7 Flea (Beast)
3.8 Joseph (Dragon)
---------------------------------
3.9 Charry (Hydra)
3.10 Behoroi (Doppelganger)
3.11 Pazuzu (Demon)
3.12 Cronus (Archmage)
4. Conclusion
4.1 What's Missing/Needed
4.2 Credits
===============================================================================
1. Legend
===============================================================================
ub u uf f - Forward A - Attack 1 + - And
\ | / b - Back B - Attack 2 / - Or
b-- --f u - Up , - Then
/ | \ d - Down
db d df
===============================================================================
2. System
===============================================================================
Block A+B (can hold) does not block a grapple
Dash Forward f, f (use d/u to
guide dash up or
down)
Halt b
Attack A/B
Dash Backward b, b (use d/u to
guide dash up or
down)
Halt f
Attack A/B
Collide Dash into the both characters will bounce
opponent without off each other, neither
attacking taking damage
Ground Attack A/B when close to
opponent on ground
Get Up Faster shake joystick and
tap A and B rapidly
after being knocked
down
Grapple walk into opponent
Irish Whip In Front Grapple opponent, after a short distance the
f + A opponent can regain control
and stop their dash or
perform a dash attack
Irish Whip Behind Grapple opponent, after a short distance the
b + A opponent can regain control
and stop their dash or
perform a dash attack
Attack Interruption perform certain
Grapple maneuvers
too close to the
wall
Super Meter - This is located under your lifebar. It will build every time
your character takes damage or successfully lands a grapple
attack (not Irish Whips).
Super Throw - Once the Super Meter is full it will flash "Super Throw" (or
"OK" in Death Brade). Grapple your opponent and press u + B to
perform your Super Throw.
===============================================================================
3. Characters
===============================================================================
*******************************************************************************
* 3.1 Michael (Fighter) *
*******************************************************************************
Profile Colors
------- ------
Power : [][][][] 1 Player - Red pants w/ Blonde hair
Defense: [][][][] 2 Player - Olive pants w/ Orange hair
Speed : [][][][]
Height : 72 inches
Weight : 175 pounds
Age : 27
Regular Moves
-------------
Backfist A
Straight Punch A Backfist must touch the
opponent (blocked or not)
for this to come out
Hop Elbow A Straight Punch must touch the
opponent (blocked or not)
for this to come out
Hop Knee B close
Front Kick B Hop Knee must touch the
opponent (blocked or not)
for this to come out
Jumping Side Kick B Front Kick must touch the
opponent (blocked or not)
for this to come out
Hop any direction + B will become hop knee if close
enough
Block A+B (can hold) does not block a grapple
Running Moves
-------------
High Knee Dash, A
Baseball Slide Dash, B can strike opponent on the
ground
When Opponent is Down
---------------------
Elbow Drop A close
Knee Drop B close
Grapple Moves
-------------
Jawing Elbow Strike A
Irish Whip In Front f + A
Irish Whip Behind b + A
Headlock Toss u + A
Flip Over Neckbreaker d + A
Body Slam B
Running Powerslam In Front f + B
Running Powerslam Behind b + B
Overhead Belly To Belly u + B
German Suplex d + B
Super Throw
-----------
Guillotine Knee u + B when super meter is
full
*******************************************************************************
* 3.2 Cindy (Amazoness) *
*******************************************************************************
Profile Colors
------- ------
Power : [][] 1 Player - Pink costume w/ Teal armor
Defense: [][] 2 Player - Yellow costume w/ Blue armor
Speed : [][][][][][][]
Height : 70 inches
Weight : 99 pounds
Age : 23
Regular Moves
-------------
Heavy Slap A
Backhand A Heavy Slap must touch the
opponent (blocked or not)
for this to come out
Tip Kick A Backhand must touch the
opponent (blocked or not)
for this to come out
Hop Knee B close
Stretch Jump Kick B Hop Knee must touch the
opponent (blocked or not)
for this to come out
Sobat B Stretch Jump Kick must touch
the opponent (blocked or
not) for this to come out
Hop any direction + B will become hop knee if close
enough
Block A+B (can hold) does not block a grapple
Running Moves
-------------
Diving Front Kick Dash, A
Neckringer/Slide Kick Dash, B if hop part connects (not
blocked) it will be a
Neckringer; end part can
strike as a Slide Kick;
Slide Kick can strike
opponent on the ground
When Opponent is Down
---------------------
Elbow Drop A close
Knee Drop B close
Grapple Moves
-------------
Driving Knees A
Irish Whip In Front f + A
Irish Whip Behind b + A
Knee To Gamengiri u + A
Knee To Dropkick d + A
Dragging Slam B
Layback Toss f/b + B
Knee To Headscissor Slam u + B
German Suplex d + B
Super Throw
-----------
Cradle Drop u + B when super meter is
full
*******************************************************************************
* 3.3 Pon (Hercules) *
*******************************************************************************
Profile Colors
------- ------
Power : [][][][][][][] 1 Player - Golden Tan skin w/ Gray helmet
Defense: [][][][][] 2 Player - Brown skin w/ Copper helmet
Speed : [][]
Height : 76 inches
Weight : 198 pounds
Age : 34
Regular Moves
-------------
Straight Punch A
Follow Up Punch A Straight Punch must touch
the opponent (blocked or
not) for this to come out
Axe Handle Smash A Follow Up Punch must touch
the opponent (blocked or
not) for this to come out
Double Knee Hop B close
Hop Axe Handle Smash B Double Knee Hop must touch
the opponent (blocked or
not) for this to come out
Retreat Dropkick B Hop Axe Handle Smash must
touch the opponent (blocked
or not) for this to come
out
Hop any direction + B will become hop knee if close
enough
Block A+B (can hold) does not block a grapple
Running Moves
-------------
Shoulder Charge Dash, A
Running Body Splash Dash, B can strike opponent on the
ground
When Opponent is Down
---------------------
Knee Drop A close
Body Splash B close
Grapple Moves
-------------
Headbutt A
Irish Whip In Front f + A
Irish Whip Behind b + A
Gorilla Press Slam u + A
Backbreaker d + A
Body Slam Behind B
Running Powerslam In Front f + B
Running Powerslam Behind b + B
Delayed Suplex u + B
Pogo Driver d + B
Super Throw
-----------
Pogo Crash u + B when super meter is
full
*******************************************************************************
* 3.4 Boggy (Werewolf) *
*******************************************************************************
Profile Colors
------- ------
Power : [][] 1 Player - Brown fur w/ Bronze loincloth
Defense: [][] 2 Player - Green fur w/ Medium Gray loincloth
Speed : [][][][][][][]
Height : 73 inches
Weight : 143 pounds
Age : 84
Regular Moves
-------------
Swipe A
Follow Up Swipe A Swipe must touch the opponent
(blocked or not) for this
to come out
High Kick A Follow Up Swipe must touch
the opponent (blocked or
not) for this to come out
Hop Knee B close
Hop High Boot B Hop Knee must touch the
opponent (blocked or not)
for this to come out
Sobat B Hop High Boot must touch the
opponent (blocked or not)
for this to come out
Hop any direction + B will become hop knee if close
enough
Block A+B (can hold) does not block a grapple
Running Moves
-------------
Diving Cross Chop Dash, A
Body Drill Dash, B
When Opponent is Down
---------------------
Knee And Stomp A/B close
Grapple Moves
-------------
Driving Knees A
Irish Whip In Front f + A
Irish Whip Behind b + A
Knee To Surprise Kick u + A
Knee To Cartwheel Slam d + A
Savage Bite B
Knee To Headscissor Slam f/b + B
Airplane Spin u + B
Delayed Underhook Suplex d + B
Super Throw
-----------
Izuna Drop u + B when super meter is
full
*******************************************************************************
* 3.5 Shankar (Minotaur) *
*******************************************************************************
Profile Colors
------- ------
Power : [][][][][][] 1 Player - Bronze body w/ Red trim
Defense: [][][][] 2 Player - Brown body w/ Green trim
Speed : [][][]
Height : 74 inches
Weight : 189 pounds
Age : 96
Regular Moves
-------------
Straight Punch A
Wild Swing A Straight Punch must touch the
opponent (blocked or not)
for this to come out
Digging Elbow A Wild Swing must touch the
opponent (blocked or not)
for this to come out
Digging Elbow B
Axe Handle Smash B Digging Elbow must touch the
opponent (blocked or not)
for this to come out
Back Sweep B Axe Handle Smash must touch
the opponent (blocked or
not) for this to come out
Block A+B (can hold) does not block a grapple
Running Moves
-------------
Gore Dash, A
Gore And Backdrop Dash, B
When Opponent is Down
---------------------
Seated Senton A close
Leaping Horn Stab B close
Grapple Moves
-------------
Stabbing Horns A
Irish Whip In Front f + A
Irish Whip Behind b + A
Gore And Backdrop u + A
Bulldog d + A
Body Slam B
German Suplex f/b + B
Torture Rack u + B
Delayed Suplex d + B
Super Throw
-----------
The Final Gore u + B when super meter is
full
*******************************************************************************
* 3.6 Bodca (Golem) *
*******************************************************************************
Profile Colors
------- ------
Power : [][][][][][][] 1 Player - Coral armor
Defense: [][][][][][][][] 2 Player - Medium Gray armor
Speed : [
Height : 99 inches
Weight : 5,518 pounds
Age : 219
Regular Moves
-------------
Clubbing Strike A
Second Clubbing Strike A Clubbing Strike must touch
the opponent (blocked or
not) for this to come out
Front Kick A Second Clubbing Strike must
touch the opponent (blocked
or not) for this to come
out
Front Kick B
Smash Palm B Front Kick must touch the
opponent (blocked or not)
for this to come out
Sweeping Axe Handle B Smash Palm must touch the
opponent (blocked or not)
for this to come out
Block A+B (can hold) does not block a grapple
Running Moves
-------------
Shoulder Charge Dash, A
Body Check Dash, B
When Opponent is Down
---------------------
Stomp A close
Body Splash B close
Grapple Moves
-------------
Headbutt A
Irish Whip In Front f + A
Irish Whip Behind b + A
One Handed Press Slam u + A
Skull Cracker d + A
Hanging Choke And Toss B
One Handed Slam f/b + B
Giant Swing u + B
Power Bomb d + B
Super Throw
-----------
Earthquake Powerslam u + B when super meter is
full
*******************************************************************************
* 3.7 Flea (Beast) *
*******************************************************************************
Profile Colors
------- ------
Power : [][][][] 1 Player - Green body w/ Ecru trim
Defense: [][][][] 2 Player - Light Blue body w/ Brown trim
Speed : [][][][][]
Height : 70 inches
Weight : 132 pounds
Age : 53
Regular Moves
-------------
Claw Strike A
Follow Up Claw Strike A Claw Strike must touch the
opponent (blocked or not)
for this to come out
Hopping Double Boot A Follow Up Claw Strike must
touch the opponent (blocked
or not) for this to come
out
Low Double Boot B
Horn Hop B Low Double Boot must touch
the opponent (blocked or
not) for this to come out;
this may automatically lead
into a grapple due to his
hop forward
Head Bite B Horn Charge must touch the
opponent (blocked or not)
for this to come out; the
Head Bite is unblockable
Block A+B (can hold) does not block a grapple
Running Moves
-------------
Flying Horn Hop Dash, A
Charging Horns Dash, B
When Opponent is Down
---------------------
Body Pounce A close
Seated Senton B close
Grapple Moves
-------------
Headbutt A
Irish Whip In Front f + A
Irish Whip Behind b + A
Flip Over Neckbreaker u + A
Head Bite d + A
Hanging Choke And Toss B
Jumping Press Slam f/b + B
Death Valley Driver u + B
Skull Cracker d + B
Super Throw
-----------
Savage Pounce u + B when super meter is
full
*******************************************************************************
* 3.8 Joseph (Dragon) *
*******************************************************************************
Profile Colors
------- ------
Power : [][][][][] 1 Player - Violet Blue body w/ Gold belly
Defense: [][][][][] 2 Player - Gray body w/ Purple belly
Speed : [][][][]
Height : 98 inches
Weight : 264 pounds
Age : 482
Regular Moves
-------------
Downward Claw A
Second Downward Claw A Downward Claw must touch the
opponent (blocked or not)
for this to come out
Hop Kick A Second Downward Claw must
touch the opponent (blocked
or not) for this to come
out
Fire Breath B
Tail Strike B Fire Breath must touch the
opponent (blocked or not)
for this to come out
Forward Roll B Tail Strike must touch the
opponent (blocked or not)
for this to come out
Block A+B (can hold) does not block a grapple
Running Moves
-------------
Head Charge Dash, A
Jumping Tail Snap Dash, B
When Opponent is Down
---------------------
Low Fire Breath A close
Tail Drop B close
Grapple Moves
-------------
Headbutt A
Irish Whip In Front f + A
Irish Whip Behind b + A
Kick To Layback Toss u + A
Crushing Body d + A
Savage Bite B
Front Kick f/b + B
Back Drop u + B
Power Bomb d + B
Super Throw
-----------
Inferno Breath u + B when super meter is
full
-------------------------------------------------------------------------------
*******************************************************************************
* 3.9 Charry (Hydra) *
*******************************************************************************
Profile Colors
------- ------
Power : [][][][] 1 Player - Green body
Defense: [][][][][] 2 Player - Sinopia body
Speed : [][][][]
Height : 118 inches
Weight : 246 pounds
Age : 77
Regular Moves
-------------
Serpent Headbutt A
Second Serpent Headbutt A Serpent Headbutt must touch
the opponent (blocked or
not) for this to come out
Tail Sweep A Second Serpent Headbutt must
touch the opponent (blocked
or not) for this to come
out
Den Headbutt B
Den Curling Headbutt B Fire Breath must touch the
opponent (blocked or not)
for this to come out
Den Charge B Tail Strike must touch the
opponent (blocked or not)
for this to come out
Block A+B (can hold) does not block a grapple
Running Moves
-------------
Den Charge Dash, A
Curling Headbutt Charge Dash, B
When Opponent is Down
---------------------
Serpent Bite A close
Tail Sweep B close
Grapple Moves
-------------
Den Curling Headbutt A
Irish Whip In Front f + A
Irish Whip Behind b + A
Back Drop u + A
Tail Sweep d + A
Den Bites B
Strangle Hold f/b + B
Deep Bite To Forward Toss u + B
Deep Bite To Suplex Spike d + B
Super Throw
-----------
Serpent Torture Rack u + B when super meter is
full
*******************************************************************************
* 3.10 Behoroi (Doppelganger) *
*******************************************************************************
Profile Colors
------- ------
Power : ? 1/2 Player - Gray body
Defense: ?
Speed : ?
Height : 70 inches
Weight : 160 pounds
Age : 12
`````````````````````````````````````````````````````````````````````
` Will morph into the character he is facing and use their move set `
`````````````````````````````````````````````````````````````````````
*******************************************************************************
* 3.11 Pazuzu (Demon) *
*******************************************************************************
Profile Colors
------- ------
Power : [][][][][][][][] Default - Gray body w/ Red loincloth
Defense: [][][][][][][][] Alternate - Black silhouette
Speed : [][][][][][][][]
Height : 89 inches
Weight : 176 pounds
Age : 5,329
Regular Moves
-------------
Front Kick A
Hop Knee A Front Kick must touch the
opponent (blocked or not)
for this to come out
Wing Spin A Hop Knee must touch the
opponent (blocked or not)
for this to come out
Fire Breath B
Second Fire Breath B Fire Breath must touch the
opponent (blocked or not)
for this to come out
Fireball B Second Fire Breath must touch
the opponent (blocked or
not) for this to come out
Block A+B (can hold) does not block a grapple
Running Moves
-------------
Shoulder Charge Dash, A
Mighty Phoenix Dash, B
When Opponent is Down
---------------------
Elbow Drop A close
Double Knee Drop B close
Grapple Moves
-------------
Beak Stab A
Irish Whip In Front f + A
Irish Whip Behind b + A
Shoulder Toss u + A
Delayed Suplex d + A
Hanging Choke And Toss B
Running Bulldog f/b + B
Airplane Spin u + B
Jumping Press Slam d + B
Super Throw
-----------
Meteor Stomp u + B when super meter is
full
*******************************************************************************
* 3.12 Cronus (Archmage) *
*******************************************************************************
Profile Colors
------- ------
Power : | Default - Chestnut costume w/ Purple trim
Defense: [ Alternate - Black silhouette
Speed : [][][][]
Height : 69 inches
Weight : 128 pounds
Age : 98
Regular Moves
-------------
Staff Swing A
Barrier Shot f/b + A f/b determine the direction
the projectile is thrown
Meteor Storm u + A can strike opponent on the
ground
Blazing Swarm d + A can strike opponent on the
ground
Faze Out B can harm opponent and can
strike opponent on the
ground
Crisis Daggers f/b + B f/b determine the direction
the projectile is thrown
Lightning u + B will not fully execute
Earth Spear d + B will not fully execute
Block A+B (can hold) does not block a grapple
Running Moves
-------------
Staff Swing Dash, A
Faze Out Dash, B can strike opponent on the
ground
When Opponent is Down
---------------------
N/A
Grapple Move
------------
Barrier Shot A / f/b/u/d + A /
B / f/b/u/d + B
Super Throw
-----------
N/A
===============================================================================
4. Conclusion
===============================================================================
4.1 What's Missing/Needed
-Corrections and clean up
-If you have anything to add, any corrections I need to make, please email me
at
[email protected]. Credit will be given for your contribution.
4.2 Credits
-Data East
-Gamefaqs
-And me for writing this faq