=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Martial Champion
FAQ By: Goh_Billy (
[email protected])
Version #: 1.0
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Sections
--------
1. Legend
2. System
2.1 Basics
2.2 Weapons
3. Characters
3.1 Mahambah
3.2 Avu
3.3 Chaos
3.4 Bobby
3.5 Jin
3.6 Goldor
3.7 Racheal
3.8 Zen
3.9 Hoi
3.10 Titi
-----------------------
3.11 Salamander
4. Conclusion
4.1 What's Missing/Needed
4.2 Credits
===============================================================================
1. Legend
===============================================================================
ub u uf f - Forward LA - Low Attack + - And
\ | / b - Back MA - Medium Attack / - Or
b-- --f u - Up HA - High Attack , - Then
/ | \ d - Down A - Any Button
db d df
qcf - quarter circle forward (d, df, f)
qcb - quarter circle back (d, db, b)
hcf - half circle forward (b, db, d, df, f)
hcb - half circle back (f, df, d, db, b)
===============================================================================
2. System
===============================================================================
++++++++++++++
| 2.1 Basics |
++++++++++++++
Throw f + MA if opponent has a weapon
they will drop it
Block High b
Block Low db does not block overheads
Negative Edge allows you to perform an example would be
maneuvers by holding performing a qcf + P
the attack button maneuver by instead
down, performing holding P, qcf,
the motion, then releasing P; this
releasing the attack works for specials
button and supers
+++++++++++++++
| 2.2 Weapons |
+++++++++++++++
In this game some of the characters have weapons. The characters possessing
weapons include Mahambah, Avu, Goldor, Zen, and Titi. These characters can
also lose their weapon during the match. This can occur if they are thrown
or if they are struck a number of times and are knocked down. The weapon will
then be on the floor and can be picked up by any character (weapon wielding or
not). This is done by press d when over the weapon. A character that
currently possesses a weapon can also exchange his weapon by pressing d over
the floored weapon.
Heavy Knockdown strike opponent multiple the opponent will fall
times down; if opponent has
a weapon they will drop
it
Pick Up Weapon d over dropped weapon
Exchange Weapon d over dropped weapon
===============================================================================
3. Characters
===============================================================================
*******************************************************************************
* 3.1 Mahambah *
*******************************************************************************
Colors
------
Default - Blue costume w/ Yellow cape
Alternate - Pink costume w/ Green cape
Throw
-----
Ferocious Strangle f + MA close
Basic Moves
-----------
Shin Tap LA close must be blocked low
Shin Kick LA far must be blocked low
Command Moves
-------------
Upward Stab/Upward Punch d + HA close
Low Swipe/Knee Punch d + MA close must be blocked low
Low Stab/Low Slap d + MA far must be blocked low
Low Foot d + LA close must be blocked low
Sweep d + LA far must be blocked low
Special Moves
-------------
Savannah Tornado f, d, df + HA unblockable when close
Panther Claw Charge d for 1.5 seconds,
u + MA
*******************************************************************************
* 3.2 Avu *
*******************************************************************************
Colors
------
Default - Red costume and Blue boots w/ Purple beard
Alternate - Blue costume and Green boots w/ Brown beard
Throw
-----
Layback Toss f + MA close
Basic Moves
-----------
Low Boot LA close must be blocked low
Reach Swipe/Reach Punch LA far must be blocked low
Command Moves
-------------
Hilt Strike/Gut Punch d + HA close
Low Hilt Strike/Low Punch d + MA close must be blocked low
Crouch Swipe/Swing Punch d + MA far must be blocked low
Low Front Kick d + LA close must be blocked low
Shin Cutter/Shin Punch d + LA far must be blocked low
Special Moves
-------------
Arabian Burner qcf + MA will absorb projectiles
Arabian Drill Charge b for 1.5 seconds,
f + MA
*******************************************************************************
* 3.3 Chaos *
*******************************************************************************
Colors
------
Default - Yellow costume and Yellow trim w/ Brown hair
Alternate - Green costume and Gold trim w/ Blue hair
Throw
-----
Lifting Toss f + MA close
Basic Moves
-----------
Shin Tap LA close must be blocked low
Shin Kick LA far must be blocked low
Command Moves
-------------
Upward Elbow d + HA close
Low Chop d + MA close must be blocked low
Crouch Punch d + MA far must be blocked low
Quick Crouch Kick d + LA close must be blocked low
Split Kick d + LA far must be blocked low
Special Moves
-------------
Nile Star qcf + MA will collide with other
projectiles as both
will be "destroyed" in
the process
Double Cross Charge d for 1.5 seconds,
u + MA
*******************************************************************************
* 3.4 Bobby *
*******************************************************************************
Colors
------
Default - Green costume and Blue beret
Alternate - Yellow costume and Green beret
Throw
-----
Rough Slam f + MA close
Basic Moves
-----------
Quick Shin Kick LA close must be blocked low
Reaching Shin Kick LA far must be blocked low
Command Moves
-------------
Flex Strike d + HA close
Low Driving Punch d + MA close must be blocked low
Knee Cracker d + MA far must be blocked low
Low Kick d + LA close must be blocked low
Reaching Low Kick d + LA far must be blocked low
Special Moves
-------------
Hell Slugger qcf + MA will collide with other
projectiles as both
will be "destroyed" in
the process
Bloody Screw qcb + MA
*******************************************************************************
* 3.5 Jin *
*******************************************************************************
Colors
------
Default - Red pants and Blue trim w/ Brown hair
Alternate - Light Gray pants and Red trim w/ Blonde hair
Throw
-----
Reaping Slam f + MA close
Basic Moves
-----------
Blind Shin Kick LA close must be blocked low
Double Shin Kick LA far both parts must be
blocked low
Command Moves
-------------
Crouch Chop d + HA close
Crouch Jab d + MA close must be blocked low
Crouch Punch d + MA far must be blocked low
Blind Low Kick d + LA close must be blocked low
Double Sweep d + LA far both parts must be
blocked low
Special Moves
-------------
Ho'o Ken qcf + MA will collide with other
projectiles as both
will be "destroyed" in
the process
Ten Ga Ren Ken f, d, df + HA unblockable when close
*******************************************************************************
* 3.6 Goldor *
*******************************************************************************
Colors
------
Default - Purple top and Mauve pants
Alternate - Green top and Gold pants
Throw
-----
Skull Breaker f + MA close
Basic Moves
-----------
Rough Shin Kick LA close must be blocked low
Shin Kick LA far must be blocked low
Command Moves
-------------
Weapon Push/Clawed Hands d + HA close
Low Blow d + MA close must be blocked low
Low Strike/Crouch Punch d + MA far must be blocked low
Crouch Knee d + LA close must be blocked low
Scoot Kick d + LA far must be blocked low
Special Moves
-------------
Gol Barrier tap MA rapidly absorbs projectiles
Gol Wave Charge b for 1.5 seconds, will go under the other
f + LA projectiles but will
collide with another
Gol Wave as both will
be "destroyed" in the
process; must be
blocked low
*******************************************************************************
* 3.7 Racheal *
*******************************************************************************
Colors
------
Default - Blue top w/ Gray stockings
Alternate - Pink top w/ Turquoise stockings
Throw
-----
German Suplex f + MA close
Basic Moves
-----------
Double Jump ub/u/uf after any first
jump
Low Swipe Kick LA close must be blocked low
Step Shin Crush LA far must be blocked low
Command Moves
-------------
Crush Palm d + HA close
Low Wild Punch d + MA close must be blocked low
Low Driving Elbow d + MA far must be blocked low
Double Sweep d + LA close both parts must be
blocked low
Slide d + LA far must be blocked low
Special Moves
-------------
Hiton'No Jutsu tap MA rapidly must be blocked low
Shadow Attack Charge b for 1.5 seconds,
f + MA
*******************************************************************************
* 3.8 Zen *
*******************************************************************************
Colors
------
Default - Yellow costume and Tan pants w/ Red hair
Alternate - Green costume and Yellow pants w/ Blue hair
Throw
-----
Hair Choke f + MA close
Basic Moves
-----------
Shin Tap LA close must be blocked low
Twirl Kick LA far must be blocked low; hair
can also strike
opponent after kick
Command Moves
-------------
Sneaky Headbutt d + HA close
Crouch Knee d + MA close must be blocked low
Weapon Swipe/Wild Swing d + MA far must be blocked low
Low Shin Tap d + LA close must be blocked low
Low Twirl Kick d + LA far must be blocked low; hair
can also strike
opponent after kick
Special Moves
-------------
Kumo No Himo qcf + MA will collide with other
projectiles as both
will be "destroyed" in
the process
Koma No Mai Charge b for 1.5 seconds,
f + MA
*******************************************************************************
* 3.9 Hoi *
*******************************************************************************
Colors
------
Default - Yellow top and Purple pants w/ Red trim
Alternate - Blue top and Yellow pants w/ Orange trim
Throw
-----
Flipping Driver f + MA close
Basic Moves
-----------
Shin Tap LA close must be blocked low
Double Prop Kick LA far must be blocked low
Command Moves
-------------
Crushing Headbutt d + HA close
Low Punch d + MA close must be blocked low
Double Bladed Strike d + MA far must be blocked low
Low Tap Kick d + LA close must be blocked low
Split Kick d + LA far must be blocked low
Special Moves
-------------
Sho En Kyaku f, d, df + HA
Makuken Charge b for 1.5 seconds, will collide with other
f + MA projectiles as both
will be "destroyed" in
the process
*******************************************************************************
* 3.10 Titi *
*******************************************************************************
Colors
------
Default - Purple costume w/ Gold trim
Alternate - Red costume w/ Blue trim
Throw
-----
Swing Frenzy f + MA close
Basic Moves
-----------
Double Shin Tap LA close must be blocked low
Windmill Foot Stab LA far must be blocked low
Command Moves
-------------
Upward Stab/Upward Poke d + HA close
Knee Stab/Knee Poke d + MA close must be blocked low
Reach Stab/Reach Poke d + MA far must be blocked low
Foot Stab/Foot Poke d + LA close must be blocked low
Shifting Feet d + LA far must be blocked low
Special Moves
-------------
Chameleon Attack qcf + MA
Hyaku Rettoken tap MA rapidly
-------------------------------------------------------------------------------
*******************************************************************************
* 3.11 Salamander *
*******************************************************************************
Colors
------
Default - Red top and Blue pants
Alternate - N/A
Throw
-----
N/A
Basic Moves
-----------
N/A
Command Moves
-------------
N/A
Special Moves
-------------
Gol Barrier HA close
Panther Claw HA far / HA/MA in air
Hiton'No Jutsu MA close
Hyaku Rettoken MA far
Tornado Screw LA close
Gol Wave LA far will go under the other
projectiles but will
collide with another
Gol Wave as both will
be "destroyed" in the
process; must be
blocked low
Double Cross d + HA close / LA in air
Makuken d + HA far will collide with other
projectiles as both
will be "destroyed" in
the process
Arabian Burner d + MA close
Shadow Attack d + MA far
Trick Knee d + LA close
Chameleon Attack d + LA far
===============================================================================
4. Conclusion
===============================================================================
4.1 What's Missing/Needed
-Corrections and clean up
-If you have anything to add, any corrections I need to make, please email me
at
[email protected]. Credit will be given for your contribution.
4.2 Credits
-Konami
-Gamefaqs
-And me for writing this faq